20:51:45  INFO   memory - GUI - Ignore invalid memory access: false
20:51:46  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
20:51:46  INFO      emu - GUI - Attempting to use default windows plug-in.
20:51:46  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
20:51:46  INFO controller - GUI - Using default controller 'HID Keyboard Device'
20:51:46  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=100
20:51:46  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=100
20:51:47  INFO       ge - GUI - Using RenderingEngineLwjgl31
20:51:47  INFO       ge - GUI - Using VBO
20:51:47  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
20:51:47  INFO       ge - GUI - Shading Language version: 3.30
20:51:47  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
20:51:47  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
20:51:52  INFO      emu - GUI - Java version: 1.7.0_76 (1.7.0_76-b13)
20:51:52  INFO      emu - GUI - Java library path: lib\windows-amd64
20:51:52  INFO      emu - GUI - Jpcsp v0.7
20:51:52  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.02
ATTRIBUTE = 0
BOOTABLE = 1
CATEGORY = PG
DISC_ID = NPJH50878
DISC_VERSION = 1.00
PARENTAL_LEVEL = 7
PBOOT_TITLE = ??? ?
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = ??? ?
USE_USB = 0
probably homebrew? false
20:51:53  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPJH-50878|80F239BF2652C156|0001|G             |'
20:51:53  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
20:51:53  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
20:51:53  WARN      emu - GUI - .shstrtab section not found
20:51:53  WARN   loader - GUI - PH#0: program overflow clamping len 004E4CF8 to 004E47E8
20:51:53  WARN   loader - GUI - ELF is not PRX, but has no section headers!
20:51:53  WARN   loader - GUI - Manually locating ModuleInfo at address: 0x8c9105c
20:51:53  INFO   loader - GUI - Found ModuleInfo at 0x08C9105C, name:'KTPSPAPP', version: 0001, attr: 0x00000000, gp: 0x08CF0CF0
20:51:53  INFO   loader - GUI - Found 379 unresolved imports
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E164 [0x0E9956E3] Module 'sceNpCommerce2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E16C [0x6F1FE37F] Module 'sceNpCommerce2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E174 [0xA5A34EA4] Module 'sceNpCommerce2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E17C [0xF297AB9C] Module 'sceNpCommerce2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E194 [0x1421514B] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E19C [0x190FF903] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1A4 [0x2B3892FC] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1AC [0x2E61F6E1] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1B4 [0x3892E9A6] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1BC [0x3DE70241] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1C4 [0x495E97BD] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1CC [0x4EE3A8EC] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1D4 [0x5030CC53] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1DC [0x55F7837F] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1E4 [0x631682CC] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1EC [0x7BBFC427] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1F4 [0x80F61558] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E1FC [0x81C13E6D] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E204 [0x8BF37D8C] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E20C [0x97529ECC] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E214 [0xA3C298D1] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E21C [0xA53E7C69] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E224 [0xAAD0946A] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E22C [0xC870535A] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E234 [0xD13491AB] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E23C [0xD7D4AEB2] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E244 [0xE6C93DBD] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E24C [0xF47342FC] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E254 [0xF940D9AD] Module 'sceNpMatching2'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E26C [0x4E851B10] Module 'sceNpService'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E274 [0x506C318D] Module 'sceNpService'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E27C [0x58251346] Module 'sceNpService'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E284 [0x66C64821] Module 'sceNpService'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E28C [0xA01443AA] Module 'sceNpService'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E294 [0xBE22EEA3] Module 'sceNpService'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E2A4 [0x633B5F71] Module 'sceNp'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E4E4 [0x3432B2E5] Module 'sceNetUpnp'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E4EC [0x3E32ED9E] Module 'sceNetUpnp'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E4F4 [0x540491EF] Module 'sceNetUpnp'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E4FC [0xE24220B5] Module 'sceNetUpnp'(attempt 1)
20:51:53  WARN   loader - GUI - Failed to map import at 0x08C8E524 [0xF5FCC995] Module 'sceRtc'(attempt 1)
20:51:53  INFO   loader - GUI - 338 NIDS mapped
20:51:53  INFO   loader - GUI - 41 remaining unmapped NIDS
20:51:53  INFO hle.sceDisplay - GUI - Saving GE to Textures
20:51:53  INFO hle.sceDisplay - GUI - Only GE Graphics: false
20:51:53  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
20:51:54  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
20:51:54  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
20:51:54  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
20:51:54  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
20:51:56  INFO      emu - GUI - Using the following settings:
20:51:56  INFO      emu - GUI - Configuration / Region
20:51:56  INFO      emu - GUI -     Language:                                [Japanese]
20:51:56  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
20:51:56  INFO      emu - GUI -     Daylight saving time:                    [On]
20:51:56  INFO      emu - GUI -     Time format:                             [12H]
20:51:56  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
20:51:56  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
20:51:56  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
20:51:56  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
20:51:56  INFO      emu - GUI -     Nickname:                                [Ventus]
20:51:56  INFO      emu - GUI - Configuration / Video
20:51:56  INFO      emu - GUI -     (X) Use Opengl Render (Default)
20:51:56  INFO      emu - GUI -     ( ) Use Internal Software Rendering
20:51:56  INFO      emu - GUI -     ( ) Use External Software Rendering
20:51:56  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
20:51:56  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
20:51:56  INFO      emu - GUI -     [X] Use vertex cache
20:51:56  INFO      emu - GUI -     [X] Use shaders
20:51:56  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
20:51:56  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
20:51:56  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
20:51:56  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
20:51:56  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
20:51:56  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
20:51:56  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
20:51:56  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
20:51:56  INFO      emu - GUI -     [X] Disable optimized VertexInfo reading (may improve compatibility)
20:51:56  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
20:51:56  INFO      emu - GUI - Configuration / Memory
20:51:56  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
20:51:56  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
20:51:56  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
20:51:56  INFO      emu - GUI - Configuration / Compiler
20:51:56  INFO      emu - GUI -     [X] Use compiler (dynarec)
20:51:56  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
20:51:56  INFO      emu - GUI -     [3000] maximum method size
20:51:56  INFO      emu - GUI - Configuration / Display
20:51:56  INFO      emu - GUI -     Antialiasing:                            [OFF]
20:51:56  INFO      emu - GUI -     Resolution:                              [Native]
20:51:56  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
20:51:56  INFO      emu - GUI - Configuration / Misc
20:51:56  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
20:51:56  INFO      emu - GUI - Configuration / Crypto
20:51:56  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
20:51:56  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
20:51:56  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
20:51:56  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
20:51:56  INFO      emu - GUI -     [ ] Disable DLC decryption
20:51:56  INFO      emu - GUI - Configuration / Network
20:51:56  INFO      emu - GUI -     ( ) LAN MultiPlayer
20:51:56  INFO      emu - GUI -     ( ) Server Port Shift
20:51:56  INFO      emu - GUI -     ( ) Client Port Shift
20:51:56  INFO      emu - GUI -     ( ) Enable ProOnline
20:51:56  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
20:51:56  INFO      emu - GUI -     Broadcasting address                     []
20:51:56  INFO       ge - GUI - Using RenderingEngineLwjgl31
20:51:56  INFO       ge - GUI - Using VBO
20:51:56  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
20:51:56  INFO       ge - GUI - Shading Language version: 3.30
20:51:56  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
20:51:56  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
20:51:56  INFO       ge - GUI - Using shaders with Skinning
20:51:56  INFO       ge - GUI - Using dynamic shaders
20:51:56  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
20:51:57  INFO       ge - GUI - Using shaders with Skinning
20:51:57  INFO       ge - GUI - Using dynamic shaders
20:51:57  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
20:51:57  INFO       ge - GUI - Using Async Vertex Cache
20:51:57  INFO       ge - GUI - Using non-optimized VertexInfo reading
20:52:00 DEBUG      emu - GUI - saving window position of 'LogWindow'
20:52:01  INFO  runtime - Emu - Using Compiler
20:52:01 DEBUG compiler - root - Compiling _S1_2_8BE7B80
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8BE7B80 - addiu      $sp, $sp, -32
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7B84 - lui        $v0, 0x0606 <=> li $v0, 0x06060000
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7B88 - sw         $s3, 12($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7B8C - addu       $s3, $a0, $zr <=> move $s3, $a0
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7B90 - ori        $a0, $v0, 16
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7B94 - sw         $s2, 8($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7B98 - addu       $s2, $a1, $zr <=> move $s2, $a1
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7B9C - sw         $s1, 4($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BA0 - sw         $s0, 0($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BA4 - lui        $s0, 0x0000 <=> li $s0, 0x00000000
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BA8 - sw         $ra, 16($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile <  0x8BE7BAC - jal        0x08C8E774 [sceKernelSetCompiledSdkVersion606]
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BB0 - addiu      $s1, $s0, 0
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BB4 - lui        $v0, 0x0003 <=> li $v0, 0x00030000
20:52:01 DEBUG compiler - root - CodeInstruction.compile <  0x8BE7BB8 - jal        0x08C8E754 [sceKernelSetCompilerVersion]
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BBC - ori        $a0, $v0, 774
20:52:01 DEBUG compiler - root - CodeInstruction.compile v  0x8BE7BC0 - beq        $s1, $zr, 0x08BE7BF4
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BC4 - lui        $t1, 0x0000 <=> li $t1, 0x00000000
20:52:01 DEBUG compiler - root - CodeInstruction.compile <  0x8BE7BC8 - jal        0x08C8E824 [sceKernelGetSystemTimeLow]
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BCC - nop
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BD0 - sll        $t0, $v0, 0x000B
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BD4 - xor        $a3, $v0, $t0
20:52:01 DEBUG compiler - root - CodeInstruction.compile <  0x8BE7BD8 - jal        0x08C8E6DC [sceKernelGetThreadId]
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BDC - sw         $a3, 0($s0)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BE0 - lw         $a2, 0($s0)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BE4 - xor        $a1, $a2, $v0
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BE8 - xor        $a0, $a1, $s1
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BEC - sw         $a0, 0($s0)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BF0 - lui        $t1, 0x0000 <=> li $t1, 0x00000000
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8BE7BF4 - addiu      $v1, $t1, 0
20:52:01 DEBUG compiler - root - CodeInstruction.compile v  0x8BE7BF8 - beq        $v1, $zr, 0x08BE7C94
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7BFC - addu       $a0, $v1, $zr <=> move $a0, $v1
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8BE7C00 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C04 - addiu      $t3, $v1, 0
20:52:01 DEBUG compiler - root - CodeInstruction.compile v  0x8BE7C08 - beq        $t3, $zr, 0x08BE7C14
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C0C - addiu      $a2, $zr, 32 <=> li $a2, 32
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C10 - lw         $a2, 0($v1)
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8BE7C14 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C18 - addiu      $t4, $v1, 0
20:52:01 DEBUG compiler - root - CodeInstruction.compile v  0x8BE7C1C - beq        $t4, $zr, 0x08BE7C2C
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C20 - lui        $a3, 0x0004 <=> li $a3, 0x00040000
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C24 - lw         $t5, 0($v1)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C28 - sll        $a3, $t5, 0x000A
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8BE7C2C - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C30 - addiu      $t6, $a1, -18020
20:52:01 DEBUG compiler - root - CodeInstruction.compile v  0x8BE7C34 - beq        $t6, $zr, 0x08BE7C48
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C38 - lui        $t0, 0x8000 <=> li $t0, 0x80000000
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C3C - lw         $s0, -18020($a1)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C40 - lui        $t7, 0x8000 <=> li $t7, 0x80000000
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C44 - or         $t0, $s0, $t7
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8BE7C48 - lui        $s1, 0x08BE <=> li $s1, 0x08BE0000
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C4C - addiu      $a1, $s1, 31904
20:52:01 DEBUG compiler - root - CodeInstruction.compile <  0x8BE7C50 - jal        0x08C8E84C [sceKernelCreateThread]
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C54 - addu       $t1, $zr, $zr <=> li $t1, 0
20:52:01 DEBUG compiler - root - CodeInstruction.compile v  0x8BE7C58 - bltz       $v0, 0x08BE7C74
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C5C - addiu      $v1, $zr, 1 <=> li $v1, 1
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C60 - addu       $a0, $v0, $zr <=> move $a0, $v0
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C64 - addu       $a1, $s3, $zr <=> move $a1, $s3
20:52:01 DEBUG compiler - root - CodeInstruction.compile <  0x8BE7C68 - jal        0x08C8E7E4 [sceKernelStartThread]
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C6C - addu       $a2, $s2, $zr <=> move $a2, $s2
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C70 - addu       $v1, $zr, $zr <=> li $v1, 0
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8BE7C74 - lw         $ra, 16($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C78 - lw         $s3, 12($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C7C - lw         $s2, 8($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C80 - lw         $s1, 4($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C84 - lw         $s0, 0($sp)
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C88 - addu       $v0, $v1, $zr <=> move $v0, $v1
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C8C - jr         $ra
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C90 - addiu      $sp, $sp, 32
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8BE7C94 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:01 DEBUG compiler - root - CodeInstruction.compile ^  0x8BE7C98 - j          0x08BE7C00
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8BE7C9C - addiu      $a0, $t2, 15376
20:52:01 DEBUG compiler - root - Compiling _S1_2_8C8E774
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8C8E774 - jr         $ra
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8C8E778 - syscall    0x0456C [sceKernelSetCompiledSdkVersion606]
20:52:01 DEBUG hle.SysMemUserForUser - root - sceKernelSetCompiledSdkVersion606 sdkVersion=0x6060010
20:52:01 DEBUG hle.sceCtrl - root - hleCtrlExecuteSampling
20:52:01 DEBUG hle.ThreadManForUser - root - Triggering Interrupt VBLANK(0x1E)
20:52:01 DEBUG hle.ThreadManForUser - root - End of Interrupt
20:52:01 DEBUG hle.sceCtrl - root - hleCtrlExecuteSampling
20:52:01 DEBUG hle.ThreadManForUser - root - Triggering Interrupt VBLANK(0x1E)
20:52:01 DEBUG hle.ThreadManForUser - root - End of Interrupt
20:52:01 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
20:52:01 DEBUG  runtime - root - syncEmulator immediately=false
20:52:01 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
20:52:01 DEBUG  runtime - root - syncEmulator immediately=false
20:52:01 DEBUG hle.sceCtrl - root - hleCtrlExecuteSampling
20:52:01 DEBUG hle.ThreadManForUser - root - Triggering Interrupt VBLANK(0x1E)
20:52:01 DEBUG hle.ThreadManForUser - root - End of Interrupt
20:52:01 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
20:52:01 DEBUG  runtime - root - syncEmulator immediately=false
20:52:01 DEBUG compiler - root - Compiling _S1_2_8C8E754
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8C8E754 - jr         $ra
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8C8E758 - syscall    0x0457D [sceKernelSetCompilerVersion]
20:52:01 DEBUG hle.SysMemUserForUser - root - sceKernelSetCompilerVersion compilerVersion=0x30306
20:52:01 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
20:52:01 DEBUG  runtime - root - syncEmulator immediately=false
20:52:01 DEBUG compiler - root - Compiling _S1_2_8C8E84C
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8C8E84C - jr         $ra
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8C8E850 - syscall    0x04633 [sceKernelCreateThread]
20:52:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:52:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:52:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
20:52:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:52:01 DEBUG hle.ThreadManForUser - root - sceKernelCreateThread name='user_main', entry_addr=0x8BE7CA0, initPriority=0x20, stackSize=0x40000, attr=0x80004000, option_addr=0x0
20:52:01 DEBUG hle.SysMemUserForUser - root - malloc partition=2, name='ThreadMan-Stack-0x10-user_main', type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FBFC00
20:52:01 DEBUG hle.ThreadManForUser - root - hleKernelCreateThread SceUID=0x10, name='user_main', PC=0x08BE7CA0, attr=0x80004000, priority=0x20, stackSize=0x40000
20:52:01 DEBUG hle.sceCtrl - root - hleCtrlExecuteSampling
20:52:01 DEBUG hle.ThreadManForUser - root - Triggering Interrupt VBLANK(0x1E)
20:52:01 DEBUG hle.ThreadManForUser - root - End of Interrupt
20:52:01 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
20:52:01 DEBUG  runtime - root - syncEmulator immediately=false
20:52:01 DEBUG compiler - root - Compiling _S1_2_8C8E7E4
20:52:01 DEBUG compiler - root - CodeInstruction.compile  > 0x8C8E7E4 - jr         $ra
20:52:01 DEBUG compiler - root - CodeInstruction.compile    0x8C8E7E8 - syscall    0x04635 [sceKernelStartThread]
20:52:01 DEBUG hle.ThreadManForUser - root - sceKernelStartThread uid=0x10, len=0x21, data_addr=0x9FFFED0
20:52:01 DEBUG hle.ThreadManForUser - root - hleKernelStartThread SceUID=0x10, name='user_main', dataLen=0x21, data=0x09FFFED0, gp=0x08CF0CF0
20:52:01 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
20:52:01 DEBUG  runtime - root - syncEmulator immediately=false
20:52:01 DEBUG hle.sceCtrl - root - hleCtrlExecuteSampling
20:52:01 DEBUG hle.ThreadManForUser - root - Triggering Interrupt VBLANK(0x1E)
20:52:01 DEBUG hle.ThreadManForUser - root - End of Interrupt
20:52:01 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
20:52:01 DEBUG  runtime - root - syncEmulator immediately=false
20:52:01 DEBUG hle.ThreadManForUser - root - Thread exit detected SceUID=e name='root' return:0x00000000
20:52:01 DEBUG  runtime - root - Exiting Thread root(uid=0xE, Status=PSP_THREAD_STOPPED, Priority=0x20, Wait=None, doCallbacks=false)
20:52:01 DEBUG hle.ThreadManForUser - root - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x20, Wait=None, doCallbacks=false)' after reschedule
20:52:01 DEBUG hle.ThreadManForUser - root - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x20, Wait=None, doCallbacks=false), now=79264
20:52:01 DEBUG  runtime - root - Switching from Thread root to user_main
20:52:01 DEBUG  runtime - root - End of Thread root - stopped
20:52:01 DEBUG  runtime - root - End of Thread root - sync
20:52:01 DEBUG  runtime - root - End of Thread root
20:52:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE7CA0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE7CA0 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CA4 - addiu      $sp, $sp, -1024
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CA8 - addiu      $a2, $v1, 0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CAC - sw         $s5, 1012($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CB0 - addiu      $s5, $sp, 96
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CB4 - sw         $s3, 1004($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CB8 - addu       $s3, $a0, $zr <=> move $s3, $a0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CBC - sw         $s2, 1000($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CC0 - addu       $s2, $a1, $zr <=> move $s2, $a1
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CC4 - sw         $ra, 1016($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CC8 - sw         $s4, 1008($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CCC - sw         $s1, 996($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE7CD0 - beq        $a2, $zr, 0x08BE7CE4
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CD4 - sw         $s0, 992($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CD8 - lw         $a0, 0($v1)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE7CDC - bne        $a0, $zr, 0x08BE7CF0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CE0 - addu       $s4, $zr, $zr <=> li $s4, 0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BE7CE4 - jal        0x08BE8074
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CE8 - addu       $a0, $zr, $zr <=> li $a0, 0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CEC - addu       $s4, $zr, $zr <=> li $s4, 0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8BE7CF0 - blez       $s3, 0x08BE7D30
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CF4 - addu       $s0, $s2, $zr <=> move $s0, $s2
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CF8 - addu       $s1, $sp, $zr <=> move $s1, $sp
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7CFC - sw         $s0, 0($s1)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE7D00 - addu       $a0, $s0, $zr <=> move $a0, $s0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE7D04 - jal        0x08C43850
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D08 - addiu      $s4, $s4, 1
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D0C - addu       $a2, $s0, $v0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D10 - addiu      $s0, $a2, 1
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D14 - subu       $v1, $s0, $s2
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D18 - slti       $a1, $s4, 20
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D1C - slt        $v0, $v1, $s3
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE7D20 - beq        $a1, $zr, 0x08BE7D30
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D24 - addiu      $s1, $s1, 4
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BE7D28 - bnel       $v0, $zr, 0x08BE7D00
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D2C - sw         $s0, 0($s1)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE7D30 - sll        $t1, $s4, 0x0002
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D34 - lui        $a3, 0x0000 <=> li $a3, 0x00000000
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D38 - addu       $t0, $t1, $sp
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D3C - addiu      $v0, $a3, 0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE7D40 - beq        $v0, $zr, 0x08BE7DF8
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D44 - sw         $zr, 0($t0)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE7D48 - jal        0x00000000
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D4C - addu       $a0, $s5, $zr <=> move $a0, $s5
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D50 - lui        $t2, 0x08BE <=> li $t2, 0x08BE0000
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE7D54 - jal        0x08C8E70C [sceKernelGetModuleIdByAddress]
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D58 - addiu      $a0, $t2, 31616
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D5C - addu       $a0, $v0, $zr <=> move $a0, $v0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE7D60 - jal        0x00000000
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D64 - addu       $a1, $s5, $zr <=> move $a1, $s5
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE7D68 - bltz       $v0, 0x08BE7DC8
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D6C - nop
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE7D70 - sw         $s5, 4($k0)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D74 - lui        $s5, 0x08C5 <=> li $s5, 0x08C50000
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE7D78 - jal        0x08C42740
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D7C - addiu      $a0, $s5, -25428
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE7D80 - jal        0x08C49CA4
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D84 - nop
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D88 - addu       $a0, $s4, $zr <=> move $a0, $s4
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE7D8C - jal        0x0893E4AC
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D90 - addu       $a1, $sp, $zr <=> move $a1, $sp
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D94 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7D98 - addiu      $s4, $v1, 0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE7D9C - beq        $s4, $zr, 0x08BE7DB0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DA0 - addu       $s0, $v0, $zr <=> move $s0, $v0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DA4 - lw         $a0, 0($v1)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE7DA8 - bne        $a0, $zr, 0x08BE7DB8
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DAC - nop
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BE7DB0 - jal        0x08C42804
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DB4 - addu       $a0, $s0, $zr <=> move $a0, $s0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BE7DB8 - jal        0x08C8E8AC [sceKernelExitDeleteThread]
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DBC - addu       $a0, $v0, $zr <=> move $a0, $v0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BE7DC0 - j          0x08BE7DB0
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DC4 - nop
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BE7DC8 - jal        0x08C8E8FC [sceKernelExitThread]
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DCC - addiu      $a0, $zr, 1 <=> li $a0, 1
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DD0 - lw         $ra, 1016($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DD4 - lw         $s5, 1012($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DD8 - lw         $s4, 1008($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DDC - lw         $s3, 1004($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DE0 - lw         $s2, 1000($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DE4 - lw         $s1, 996($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DE8 - lw         $s0, 992($sp)
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DEC - addiu      $v0, $zr, 1 <=> li $v0, 1
20:52:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DF0 - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DF4 - addiu      $sp, $sp, 1024
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE7DF8 - addiu      $a0, $s5, 616
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7DFC - addiu      $t4, $s5, 708
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E00 - addiu      $t3, $s5, 800
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E04 - sw         $t4, 8($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E08 - addiu      $v0, $s5, 20
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E0C - addiu      $a1, $zr, 24 <=> li $a1, 24
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E10 - sw         $t3, 12($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E14 - sw         $zr, 0($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E18 - sw         $a0, 4($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E1C - sw         $zr, 16($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE7E20 - addiu      $a1, $a1, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E24 - sb         $zr, 0($v0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BE7E28 - bgez       $a1, 0x08BE7E20
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E2C - addiu      $v0, $v0, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E30 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E34 - addiu      $t5, $t6, 15388
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E38 - sw         $t5, 52($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E3C - addiu      $a2, $s5, 124
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E40 - addu       $a1, $zr, $zr <=> li $a1, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E44 - sw         $zr, 48($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E48 - sw         $zr, 56($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E4C - sw         $zr, 60($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E50 - sw         $zr, 64($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E54 - sw         $zr, 68($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E58 - sw         $zr, 72($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E5C - sw         $zr, 76($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E60 - sw         $zr, 80($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E64 - sw         $zr, 84($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E68 - sw         $zr, 88($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E6C - sw         $zr, 92($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E70 - sb         $zr, 96($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE7E74 - addu       $s0, $a2, $a1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E78 - addiu      $a1, $a1, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E7C - sltiu      $t7, $a1, 36
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BE7E80 - bne        $t7, $zr, 0x08BE7E74
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E84 - sb         $zr, 0($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E88 - addiu      $t1, $zr, 0 <=> li $t1, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E8C - addiu      $t0, $zr, 1 <=> li $t0, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E90 - addiu      $v0, $zr, 13070 <=> li $v0, 13070
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E94 - addiu      $v1, $zr, -21555 <=> li $v1, -21555
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E98 - addiu      $t9, $zr, 4660 <=> li $t9, 4660
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7E9C - addiu      $t8, $zr, -6547 <=> li $t8, -6547
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EA0 - addiu      $s3, $zr, -8468 <=> li $s3, -8468
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EA4 - addiu      $s2, $zr, 5 <=> li $s2, 5
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EA8 - addiu      $s1, $zr, 11 <=> li $s1, 11
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EAC - sw         $t0, 168($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EB0 - sw         $t1, 172($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EB4 - addu       $a1, $zr, $zr <=> li $a1, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EB8 - addiu      $a2, $zr, 276 <=> li $a2, 276
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EBC - sh         $v0, 176($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EC0 - sh         $v1, 178($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EC4 - sh         $t9, 180($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EC8 - sh         $t8, 182($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7ECC - sh         $s3, 184($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7ED0 - sh         $s2, 186($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7ED4 - sh         $s1, 188($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7ED8 - sw         $zr, 160($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EDC - sw         $zr, 192($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EE0 - sw         $zr, 196($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EE4 - sw         $zr, 200($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EE8 - sw         $zr, 204($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EEC - sw         $zr, 208($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EF0 - sw         $zr, 212($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EF4 - sw         $zr, 252($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EF8 - sw         $zr, 256($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7EFC - sw         $zr, 260($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F00 - sw         $zr, 264($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F04 - sw         $zr, 268($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F08 - sw         $zr, 272($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F0C - sw         $zr, 276($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F10 - sw         $zr, 280($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F14 - sw         $zr, 284($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F18 - sw         $zr, 288($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F1C - sb         $zr, 216($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F20 - sb         $zr, 224($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F24 - sw         $zr, 248($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F28 - sw         $zr, 328($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F2C - sw         $zr, 332($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F30 - sw         $zr, 336($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F34 - sw         $zr, 340($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F38 - sw         $zr, 596($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F3C - sw         $zr, 468($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F40 - sw         $zr, 600($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F44 - sw         $zr, 604($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F48 - sw         $zr, 608($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE7F4C - jal        0x08C436AC
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F50 - sw         $zr, 612($s5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BE7F54 - j          0x08BE7D70
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7F58 - sw         $zr, 892($s5)
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE8074
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE8074 - addiu      $sp, $sp, -16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8078 - sw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE807C - lui        $s0, 0x09B9 <=> li $s0, 0x09B90000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8080 - lw         $v1, 25792($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8084 - sw         $s2, 8($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8088 - addu       $s2, $a0, $zr <=> move $s2, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE808C - sw         $ra, 12($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE8090 - bne        $v1, $zr, 0x08BE810C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8094 - sw         $s1, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8098 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE809C - addiu      $a0, $v1, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE80A0 - beq        $a0, $zr, 0x08BE80C0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80A4 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80A8 - lw         $a3, 0($v1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE80AC - beq        $a3, $zr, 0x08BE814C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80B0 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80B4 - sll        $s1, $a3, 0x000A
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE80B8 - beq        $s1, $zr, 0x08BE8110
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80BC - lw         $v0, 25792($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE80C0 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80C4 - addiu      $a0, $zr, 2 <=> li $a0, 2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80C8 - addiu      $a1, $v0, 15484
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80CC - addiu      $a2, $zr, 3 <=> li $a2, 3
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80D0 - addu       $a3, $s1, $zr <=> move $a3, $s1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE80D4 - jal        0x08C8E76C [sceKernelAllocPartitionMemory]
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80D8 - addiu      $t0, $zr, 4096 <=> li $t0, 4096
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80DC - lui        $v1, 0x09B9 <=> li $v1, 0x09B90000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80E0 - addu       $a0, $v0, $zr <=> move $a0, $v0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE80E4 - blez       $v0, 0x08BE810C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80E8 - sw         $v0, 25800($v1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE80EC - jal        0x08C8E784 [sceKernelGetBlockHeadAddr]
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80F0 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80F4 - addu       $a3, $v0, $s1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80F8 - lui        $a2, 0x09B9 <=> li $a2, 0x09B90000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE80FC - lui        $a1, 0x09B9 <=> li $a1, 0x09B90000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8100 - sw         $a3, 25796($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8104 - sw         $v0, 25788($a1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8108 - sw         $v0, 25792($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE810C - lw         $v0, 25792($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8BE8110 - beql       $v0, $zr, 0x08BE814C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8114 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE8118 - lui        $a2, 0x09B9 <=> li $a2, 0x09B90000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE811C - lw         $a1, 25788($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8120 - addu       $a0, $a1, $s2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8124 - sltu       $t0, $a0, $v0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE8128 - bne        $t0, $zr, 0x08BE814C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE812C - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8130 - lui        $t3, 0x09B9 <=> li $t3, 0x09B90000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8134 - lw         $t2, 25796($t3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8138 - sltu       $t1, $t2, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE813C - bne        $t1, $zr, 0x08BE8150
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8140 - lw         $ra, 12($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8144 - addu       $v0, $a1, $zr <=> move $v0, $a1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8148 - sw         $a0, 25788($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE814C - lw         $ra, 12($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE8150 - lw         $s2, 8($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8154 - lw         $s1, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8158 - lw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE815C - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8160 - addiu      $sp, $sp, 16
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E76C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E76C - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E770 - syscall    0x04581 [sceKernelAllocPartitionMemory]
20:52:02 DEBUG hle.SysMemUserForUser - user_main_10 - sceKernelAllocPartitionMemory partitionid=0x2, name='UserSbrk', type=0x3, size=0x10000, addr=0x1000
20:52:02 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='UserSbrk', type=PSP_SMEM_LowAligned, size=0x10000, addr=0x00001000: returns 0x09CA5000
20:52:02 DEBUG hle.ThreadManForUser - user_main_10 - really deleting thread:'root'
20:52:02 DEBUG hle.ThreadManForUser - user_main_10 - thread:'root' freeing stack 0x09FFFC00
20:52:02 DEBUG hle.SysMemUserForUser - user_main_10 - free SysMemInfo[addr=0x09FFFC00-0x0A000000, uid=f, partition=2, name='ThreadMan-Stack-0xe-root', type=PSP_SMEM_High, size=0x400 (allocated=0x400)]
20:52:02 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:02 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:02 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:02 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:02 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:02 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:02 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E784
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E784 - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E788 - syscall    0x04583 [sceKernelGetBlockHeadAddr]
20:52:02 DEBUG hle.SysMemUserForUser - user_main_10 - sceKernelGetBlockHeadAddr uid=0x12
20:52:02 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:02 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:02 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:02 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:02 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C43850
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C43850 - strlen[80860000,10C00005,00802825,24840001,80860000,54C0FFFE,24840001,03E00008,00851023](6)
20:52:02 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C43850 (08C43850-0x08C43870, length 9) by strlen[80860000,10C00005,00802825,24840001,80860000,54C0FFFE,24840001,03E00008,00851023](6)
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C436AC
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C436AC - sltiu      $a3, $a2, 8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C436B0 - bne        $a3, $zr, 0x08C4375C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436B4 - or         $t0, $a0, $zr <=> move $t0, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436B8 - andi       $a3, $a1, 255
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436BC - sll        $t1, $a3, 0x0008
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436C0 - or         $a3, $a3, $t1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436C4 - sll        $t1, $a3, 0x0010
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436C8 - or         $a3, $a3, $t1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436CC - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C436D0 - bgezl      $t1, 0x08C436E8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436D4 - andi       $t1, $t1, 3
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C436D8 - subu       $t1, $zr, $t1 <=> negu $t1, $t1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436DC - andi       $t1, $t1, 3
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C436E0 - b          0x08C436E8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436E4 - subu       $t1, $zr, $t1 <=> negu $t1, $t1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C436E8 - beq        $t1, $zr, 0x08C43704
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436EC - srl        $t1, $a2, 0x0005
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436F0 - sb         $a1, 0($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436F4 - addiu      $t0, $t0, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C436F8 - addiu      $a2, $a2, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C436FC - b          0x08C436D0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43700 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C43704 - beql       $t1, $zr, 0x08C4373C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43708 - andi       $a2, $a2, 31
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4370C - sw         $a3, 0($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43710 - sw         $a3, 4($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43714 - sw         $a3, 8($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43718 - sw         $a3, 12($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4371C - sw         $a3, 16($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43720 - sw         $a3, 20($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43724 - sw         $a3, 24($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43728 - sw         $a3, 28($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4372C - addiu      $t1, $t1, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C43730 - bne        $t1, $zr, 0x08C4370C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43734 - addiu      $t0, $t0, 32
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43738 - andi       $a2, $a2, 31
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4373C - srl        $t1, $a2, 0x0002
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C43740 - beql       $t1, $zr, 0x08C4375C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43744 - andi       $a2, $a2, 3
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C43748 - sw         $a3, 0($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4374C - addiu      $t1, $t1, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C43750 - bne        $t1, $zr, 0x08C43748
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43754 - addiu      $t0, $t0, 4
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43758 - andi       $a2, $a2, 3
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4375C - beq        $a2, $zr, 0x08C43774
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43760 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C43764 - sb         $a1, 0($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43768 - addiu      $a2, $a2, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4376C - bne        $a2, $zr, 0x08C43764
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43770 - addiu      $t0, $t0, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C43774 - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C43778 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C42740
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C42740 - addiu      $sp, $sp, -16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42744 - lui        $a3, 0x08CD <=> li $a3, 0x08CD0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42748 - lw         $a2, 13772($a3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4274C - lw         $a1, 328($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42750 - sw         $ra, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C42754 - bnel       $a1, $zr, 0x08C42768
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42758 - lw         $a2, 4($a1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4275C - addiu      $a1, $a2, 332
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42760 - sw         $a1, 328($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42764 - lw         $a2, 4($a1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C42768 - slti       $a2, $a2, 32
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4276C - bne        $a2, $zr, 0x08C427AC
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42770 - addiu      $a2, $a1, 4
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42774 - sw         $a0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C42778 - jal        0x08C428B0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4277C - ori        $a0, $zr, 136 <=> li $a0, 136
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42780 - or         $a1, $v0, $zr <=> move $a1, $v0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42784 - lw         $a0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C42788 - beq        $a1, $zr, 0x08C427D4
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4278C - lui        $a3, 0x08CD <=> li $a3, 0x08CD0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42790 - sw         $zr, 4($a1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42794 - lw         $a2, 13772($a3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42798 - lw         $a2, 328($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4279C - sw         $a2, 0($a1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427A0 - lw         $a2, 13772($a3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427A4 - sw         $a1, 328($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427A8 - addiu      $a2, $a1, 4
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C427AC - lw         $a3, 0($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427B0 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427B4 - sll        $t0, $a3, 0x0002
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427B8 - addiu      $a3, $a3, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427BC - sw         $a3, 0($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427C0 - addu       $a1, $a1, $t0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427C4 - sw         $a0, 8($a1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427C8 - lw         $ra, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427CC - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427D0 - addiu      $sp, $sp, 16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C427D4 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427D8 - lw         $ra, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427DC - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C427E0 - addiu      $sp, $sp, 16
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C49CA4
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C49CA4 - nop[03E00008,00000000]()
20:52:02 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C49CA4 (08C49CA4-0x08C49CA8, length 2) by nop[03E00008,00000000]()
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_893E4AC
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893E4AC - addiu      $sp, $sp, -16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4B0 - sw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4B4 - sw         $s1, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4B8 - sw         $s2, 8($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4BC - sw         $ra, 12($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E4C0 - jal        0x08C39DF8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4C4 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E4C8 - jal        0x08C8E78C [sceKernelMaxFreeMemSize]
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4CC - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4D0 - lui        $a0, 0x0029 <=> li $a0, 0x00290000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4D4 - or         $s1, $v0, $zr <=> move $s1, $v0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4D8 - addiu      $a0, $a0, -6144
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4DC - lui        $s0, 0x0030 <=> li $s0, 0x00300000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4E0 - subu       $s2, $s1, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4E4 - addiu      $s0, $s0, 12288
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4E8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4EC - subu       $a3, $s1, $s0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4F0 - or         $a1, $s1, $zr <=> move $a1, $s1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4F4 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E4F8 - jal        0x08C425B0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E4FC - addiu      $a0, $a0, -31788
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E500 - lui        $a0, 0x0007 <=> li $a0, 0x00070000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E504 - addiu      $a0, $a0, 18432
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E508 - sltu       $a0, $s2, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E50C - bne        $a0, $zr, 0x0893E554
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E510 - subu       $a1, $zr, $s1 <=> negu $a1, $s1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E514 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E518 - jal        0x08C425B0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E51C - addiu      $a0, $a0, -31684
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E520 - jal        0x0893DFC8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E524 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E528 - bne        $v0, $zr, 0x0893E580
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E52C - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E530 - jal        0x0893E1A0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E534 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E538 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E53C - lw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E540 - lw         $s1, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E544 - lw         $s2, 8($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E548 - lw         $ra, 12($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E54C - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E550 - addiu      $sp, $sp, 16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893E554 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E558 - addu       $a1, $a1, $s0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E55C - jal        0x08C425B0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E560 - addiu      $a0, $a0, -31728
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E564 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E568 - lw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E56C - lw         $s1, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E570 - lw         $s2, 8($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E574 - lw         $ra, 12($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E578 - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E57C - addiu      $sp, $sp, 16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893E580 - jal        0x0893E25C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E584 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E588 - jal        0x0893D3EC
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E58C - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E590 - jal        0x0893E380
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E594 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E598 - jal        0x0893E1A0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E59C - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5A0 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5A4 - lw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5A8 - lw         $s1, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5AC - lw         $s2, 8($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5B0 - lw         $ra, 12($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5B4 - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5B8 - addiu      $sp, $sp, 16
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C39DF8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39DF8 - addiu      $sp, $sp, -16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DFC - sw         $ra, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C39E00 - jal        0x08C39CCC
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39E04 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39E08 - lw         $ra, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39E0C - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39E10 - addiu      $sp, $sp, 16
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C39CCC
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39CCC - addiu      $sp, $sp, -16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39CD0 - sw         $s0, 8($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39CD4 - lui        $s0, 0x08C9 <=> li $s0, 0x08C90000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39CD8 - addiu      $s0, $s0, -5576
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39CDC - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39CE0 - lw         $a0, 0($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39CE4 - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39CE8 - sw         $ra, 12($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C39CEC - beq        $a0, $zr, 0x08C39D20
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39CF0 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39CF4 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39CF8 - lw         $t0, 4($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C39CFC - bne        $t0, $zr, 0x08C39D0C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D00 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C39D04 - b          0x08C39D10
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D08 - sw         $a0, 4($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39D0C - ori        $a3, $zr, 1 <=> li $a3, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39D10 - addiu      $a2, $a2, 8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D14 - lw         $t0, 0($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C39D18 - bne        $t0, $zr, 0x08C39CF8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D1C - addiu      $a1, $a1, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39D20 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C39D24 - bne        $a3, $a0, 0x08C39DC4
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D28 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D2C - addiu      $a0, $a1, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D30 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C39D34 - bltz       $a1, 0x08C39DC4
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D38 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39D3C - ori        $t1, $zr, 0 <=> li $t1, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D40 - slt        $a2, $t1, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C39D44 - beq        $a2, $zr, 0x08C39DB4
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D48 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D4C - or         $t0, $s0, $zr <=> move $t0, $s0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D50 - addu       $a3, $t0, $a3
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D54 - addiu      $a2, $t0, 8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39D58 - lw         $t2, 12($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D5C - lw         $t3, 4($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D60 - slt        $t2, $t2, $t3
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C39D64 - beq        $t2, $zr, 0x08C39D9C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D68 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D6C - lw         $t2, 0($a3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D70 - lw         $t3, 4($a3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D74 - sw         $t2, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D78 - sw         $t3, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D7C - lw         $t2, 0($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D80 - lw         $t3, 4($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D84 - sw         $t2, 0($a3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D88 - sw         $t3, 4($a3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D8C - lw         $t2, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D90 - lw         $t3, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D94 - sw         $t2, 0($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39D98 - sw         $t3, 4($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39D9C - addiu      $t1, $t1, 1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DA0 - addiu      $t0, $t0, 8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DA4 - addiu      $a3, $a3, 8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DA8 - slt        $t2, $t1, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C39DAC - bne        $t2, $zr, 0x08C39D58
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DB0 - addiu      $a2, $a2, 8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39DB4 - addiu      $a0, $a1, -1
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DB8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C39DBC - bgez       $a1, 0x08C39D3C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DC0 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39DC4 - lw         $a0, 0($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C39DC8 - beq        $a0, $zr, 0x08C39DE8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DCC - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39DD0 - jalr       $ra, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DD4 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DD8 - addiu      $s0, $s0, 8
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DDC - lw         $a0, 0($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C39DE0 - bne        $a0, $zr, 0x08C39DD0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DE4 - nop
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39DE8 - lw         $s0, 8($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DEC - lw         $ra, 12($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DF0 - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39DF4 - addiu      $sp, $sp, 16
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_880400C
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880400C - addiu      $sp, $sp, -16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804010 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804014 - lw         $a1, 26756($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804018 - lw         $a0, 26752($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880401C - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804020 - lw         $a3, 26764($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804024 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804028 - lw         $a2, 26760($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880402C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804030 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804034 - sw         $a1, 26868($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804038 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880403C - sw         $a0, 26864($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804040 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804044 - lw         $a3, 26772($t1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804048 - lw         $a2, 26768($t1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880404C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804050 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804054 - sw         $a1, 26876($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804058 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880405C - sw         $a0, 26872($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804060 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804064 - lw         $a3, 26780($t2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804068 - lw         $a2, 26776($t2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880406C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804070 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804074 - sw         $a1, 26884($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804078 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880407C - sw         $a0, 26880($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804080 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804084 - lw         $a3, 26788($t3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804088 - lw         $a2, 26784($t3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880408C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804090 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804094 - sw         $a1, 26892($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804098 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880409C - sw         $a0, 26888($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040A4 - lw         $a3, 26796($v0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040A8 - lw         $a2, 26792($v0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040AC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040B4 - sw         $a1, 26900($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040B8 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040BC - sw         $a0, 26896($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040C4 - lw         $a3, 26804($v1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040C8 - lw         $a2, 26800($v1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040CC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040D4 - sw         $a1, 26908($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040D8 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040DC - sw         $a0, 26904($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040E4 - lw         $a3, 26812($t4)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040E8 - lw         $a2, 26808($t4)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040EC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040F4 - sw         $a1, 26916($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040F8 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040FC - sw         $a0, 26912($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804100 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804104 - lw         $a3, 26820($t5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804108 - lw         $a2, 26816($t5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880410C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804110 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804114 - sw         $a1, 26924($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804118 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880411C - sw         $a0, 26920($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804120 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804124 - lw         $a3, 26828($t6)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804128 - lw         $a2, 26824($t6)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880412C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804130 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804134 - sw         $a1, 26932($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804138 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880413C - sw         $a0, 26928($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804140 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804144 - lw         $a3, 26836($t7)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804148 - lw         $a2, 26832($t7)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880414C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804154 - sw         $a1, 26940($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804158 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880415C - sw         $a0, 26936($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804160 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804164 - lw         $a3, 26844($t8)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804168 - lw         $a2, 26840($t8)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880416C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804170 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804174 - sw         $a1, 26948($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804178 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880417C - sw         $a0, 26944($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804180 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804184 - lw         $a3, 26852($t9)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804188 - lw         $a2, 26848($t9)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880418C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804194 - sw         $a1, 26956($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804198 - sw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880419C - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041A0 - sw         $a0, 26952($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041A8 - lw         $a3, 26860($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041AC - lw         $a2, 26856($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041B0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041B8 - sw         $a1, 26964($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041BC - sw         $a0, 26960($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041C4 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041CC - sw         $a1, 26972($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041D0 - sw         $a0, 26968($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041D8 - ori        $a0, $a0, 4719
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041DC - mtc1       $a0, $f12
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041E0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041E4 - swc1       $f12, 26976($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041EC - ori        $a0, $a0, 4719
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041F0 - mtc1       $a0, $f12
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041F4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041F8 - swc1       $f12, 26980($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804200 - ori        $a0, $a0, 4719
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804204 - mtc1       $a0, $f12
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804208 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880420C - swc1       $f12, 26984($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804210 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804214 - ori        $a0, $a0, 4719
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804218 - mtc1       $a0, $f12
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880421C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804220 - swc1       $f12, 26988($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804224 - lw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804228 - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880422C - addiu      $sp, $sp, 16
20:52:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8804748
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8804748 - addiu      $sp, $sp, -16
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880474C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804750 - lw         $a1, 26996($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804754 - lw         $a0, 26992($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804758 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880475C - lw         $a3, 27004($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804760 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804764 - lw         $a2, 27000($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804768 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880476C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804770 - sw         $a1, 27108($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804774 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804778 - sw         $a0, 27104($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880477C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804780 - lw         $a3, 27012($t1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804784 - lw         $a2, 27008($t1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804788 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880478C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804790 - sw         $a1, 27116($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804794 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804798 - sw         $a0, 27112($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880479C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047A0 - lw         $a3, 27020($t2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047A4 - lw         $a2, 27016($t2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047A8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047B0 - sw         $a1, 27124($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047B4 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047B8 - sw         $a0, 27120($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047C0 - lw         $a3, 27028($t3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047C4 - lw         $a2, 27024($t3)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047C8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047D0 - sw         $a1, 27132($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047D4 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047D8 - sw         $a0, 27128($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047E0 - lw         $a3, 27036($v0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047E4 - lw         $a2, 27032($v0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047E8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047F0 - sw         $a1, 27140($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047F4 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047F8 - sw         $a0, 27136($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804800 - lw         $a3, 27044($v1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804804 - lw         $a2, 27040($v1)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804808 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880480C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804810 - sw         $a1, 27148($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804814 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804818 - sw         $a0, 27144($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880481C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804820 - lw         $a3, 27052($t4)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804824 - lw         $a2, 27048($t4)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804828 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880482C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804830 - sw         $a1, 27156($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804834 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804838 - sw         $a0, 27152($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880483C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804840 - lw         $a3, 27060($t5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804844 - lw         $a2, 27056($t5)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804848 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880484C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804850 - sw         $a1, 27164($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804854 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804858 - sw         $a0, 27160($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880485C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804860 - lw         $a3, 27068($t6)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804864 - lw         $a2, 27064($t6)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804868 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880486C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804870 - sw         $a1, 27172($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804874 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804878 - sw         $a0, 27168($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880487C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804880 - lw         $a3, 27076($t7)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804884 - lw         $a2, 27072($t7)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804888 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880488C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804890 - sw         $a1, 27180($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804894 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804898 - sw         $a0, 27176($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880489C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048A0 - lw         $a3, 27084($t8)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048A4 - lw         $a2, 27080($t8)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048A8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048B0 - sw         $a1, 27188($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048B4 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048B8 - sw         $a0, 27184($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048C0 - lw         $a3, 27092($t9)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048C4 - lw         $a2, 27088($t9)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048C8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048D0 - sw         $a1, 27196($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048D4 - sw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048D8 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048DC - sw         $a0, 27192($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048E4 - lw         $a3, 27100($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048E8 - lw         $a2, 27096($s0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048EC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048F4 - sw         $a1, 27204($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048F8 - sw         $a0, 27200($t0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804900 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804908 - sw         $a1, 27212($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880490C - sw         $a0, 27208($a2)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804910 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804914 - ori        $a0, $a0, 4719
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804918 - mtc1       $a0, $f12
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880491C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804920 - swc1       $f12, 27216($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804924 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804928 - ori        $a0, $a0, 4719
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880492C - mtc1       $a0, $f12
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804930 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804934 - swc1       $f12, 27220($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804938 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880493C - ori        $a0, $a0, 4719
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804940 - mtc1       $a0, $f12
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804944 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804948 - swc1       $f12, 27224($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880494C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804950 - ori        $a0, $a0, 4719
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804954 - mtc1       $a0, $f12
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804958 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880495C - swc1       $f12, 27228($a0)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804960 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804964 - sw         $ra, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8804968 - jal        0x08804230
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880496C - addiu      $a0, $a0, -23744
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804970 - lw         $s0, 0($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804974 - lw         $ra, 4($sp)
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804978 - jr         $ra
20:52:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880497C - addiu      $sp, $sp, 16
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8804230
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8804230 - addiu      $sp, $sp, -16
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804234 - sw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804238 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880423C - sh         $zr, 0($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804240 - sb         $zr, 2($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804244 - addiu      $a0, $s0, 4
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804248 - sw         $s1, 4($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880424C - sw         $s2, 8($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804250 - sw         $ra, 12($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8804254 - jal        0x08C39B34
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804258 - ori        $a1, $zr, 96 <=> li $a1, 96
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880425C - ori        $s2, $zr, 0 <=> li $s2, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804260 - addiu      $s1, $s0, 4
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8804264 - jal        0x088046E0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804268 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880426C - addiu      $s2, $s2, 1
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804270 - sltiu      $a0, $s2, 6
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8804274 - bne        $a0, $zr, 0x08804264
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804278 - addiu      $s1, $s1, 16
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880427C - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804280 - lw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804284 - lw         $s1, 4($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804288 - lw         $s2, 8($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880428C - lw         $ra, 12($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804290 - jr         $ra
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804294 - addiu      $sp, $sp, 16
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8C39B34
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39B34 - addiu      $sp, $sp, -16
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39B38 - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39B3C - sw         $ra, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C39B40 - jal        0x08C436AC
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39B44 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39B48 - lw         $ra, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39B4C - jr         $ra
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39B50 - addiu      $sp, $sp, 16
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_88046E0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88046E0 - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046E4 - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88046E8 - sw         $a1, 0($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046EC - sw         $a1, 8($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046F0 - addiu      $a2, $a2, 1
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046F4 - sltiu      $a3, $a2, 2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x88046F8 - bne        $a3, $zr, 0x088046E8
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046FC - addiu      $a0, $a0, 4
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804700 - jr         $ra
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804704 - nop
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8805814
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8805814 - addiu      $sp, $sp, -16
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805818 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880581C - lw         $a1, 27236($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805820 - lw         $a0, 27232($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805824 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805828 - lw         $a3, 27244($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880582C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805830 - lw         $a2, 27240($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805834 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880583C - sw         $a1, 27348($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805840 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805844 - sw         $a0, 27344($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880584C - lw         $a3, 27252($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805850 - lw         $a2, 27248($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805854 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880585C - sw         $a1, 27356($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805860 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805864 - sw         $a0, 27352($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880586C - lw         $a3, 27260($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805870 - lw         $a2, 27256($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805874 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880587C - sw         $a1, 27364($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805880 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805884 - sw         $a0, 27360($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880588C - lw         $a3, 27268($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805890 - lw         $a2, 27264($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805894 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880589C - sw         $a1, 27372($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058A0 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058A4 - sw         $a0, 27368($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058AC - lw         $a3, 27276($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058B0 - lw         $a2, 27272($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058B4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058BC - sw         $a1, 27380($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058C0 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058C4 - sw         $a0, 27376($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058CC - lw         $a3, 27284($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058D0 - lw         $a2, 27280($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058D4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058DC - sw         $a1, 27388($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058E0 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058E4 - sw         $a0, 27384($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058EC - lw         $a3, 27292($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058F0 - lw         $a2, 27288($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058F4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058FC - sw         $a1, 27396($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805900 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805904 - sw         $a0, 27392($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880590C - lw         $a3, 27300($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805910 - lw         $a2, 27296($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805914 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880591C - sw         $a1, 27404($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805920 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805924 - sw         $a0, 27400($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880592C - lw         $a3, 27308($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805930 - lw         $a2, 27304($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805934 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880593C - sw         $a1, 27412($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805940 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805944 - sw         $a0, 27408($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880594C - lw         $a3, 27316($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805950 - lw         $a2, 27312($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805954 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880595C - sw         $a1, 27420($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805960 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805964 - sw         $a0, 27416($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880596C - lw         $a3, 27324($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805970 - lw         $a2, 27320($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805974 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880597C - sw         $a1, 27428($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805980 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805984 - sw         $a0, 27424($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880598C - lw         $a3, 27332($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805990 - lw         $a2, 27328($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805994 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880599C - sw         $a1, 27436($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059A0 - sw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059A4 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059A8 - sw         $a0, 27432($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059B0 - lw         $a3, 27340($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059B4 - lw         $a2, 27336($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059B8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059C0 - sw         $a1, 27444($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059C4 - sw         $a0, 27440($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059CC - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059D4 - sw         $a1, 27452($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059D8 - sw         $a0, 27448($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059E0 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059E4 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059E8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059EC - swc1       $f12, 27456($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059F4 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059F8 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059FC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A00 - swc1       $f12, 27460($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A08 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A0C - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A10 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A14 - swc1       $f12, 27464($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A1C - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A20 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A24 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A28 - swc1       $f12, 27468($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A2C - lw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A30 - jr         $ra
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A34 - addiu      $sp, $sp, 16
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8805DD8
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8805DD8 - addiu      $sp, $sp, -16
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DDC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DE0 - lw         $a1, 27484($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DE4 - lw         $a0, 27480($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DE8 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DEC - lw         $a3, 27492($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DF0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DF4 - lw         $a2, 27488($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DF8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E00 - sw         $a1, 27596($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E04 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E08 - sw         $a0, 27592($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E10 - lw         $a3, 27500($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E14 - lw         $a2, 27496($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E18 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E20 - sw         $a1, 27604($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E24 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E28 - sw         $a0, 27600($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E30 - lw         $a3, 27508($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E34 - lw         $a2, 27504($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E38 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E40 - sw         $a1, 27612($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E44 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E48 - sw         $a0, 27608($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E50 - lw         $a3, 27516($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E54 - lw         $a2, 27512($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E58 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E60 - sw         $a1, 27620($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E64 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E68 - sw         $a0, 27616($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E70 - lw         $a3, 27524($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E74 - lw         $a2, 27520($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E78 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E80 - sw         $a1, 27628($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E84 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E88 - sw         $a0, 27624($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E90 - lw         $a3, 27532($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E94 - lw         $a2, 27528($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E98 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EA0 - sw         $a1, 27636($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EA4 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EA8 - sw         $a0, 27632($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EB0 - lw         $a3, 27540($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EB4 - lw         $a2, 27536($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EB8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EC0 - sw         $a1, 27644($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EC4 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EC8 - sw         $a0, 27640($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805ECC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805ED0 - lw         $a3, 27548($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805ED4 - lw         $a2, 27544($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805ED8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EE0 - sw         $a1, 27652($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EE4 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EE8 - sw         $a0, 27648($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EF0 - lw         $a3, 27556($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EF4 - lw         $a2, 27552($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EF8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F00 - sw         $a1, 27660($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F04 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F08 - sw         $a0, 27656($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F10 - lw         $a3, 27564($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F14 - lw         $a2, 27560($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F18 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F20 - sw         $a1, 27668($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F24 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F28 - sw         $a0, 27664($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F30 - lw         $a3, 27572($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F34 - lw         $a2, 27568($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F38 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F40 - sw         $a1, 27676($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F44 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F48 - sw         $a0, 27672($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F50 - lw         $a3, 27580($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F54 - lw         $a2, 27576($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F58 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F60 - sw         $a1, 27684($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F64 - sw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F68 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F6C - sw         $a0, 27680($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F74 - lw         $a3, 27588($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F78 - lw         $a2, 27584($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F7C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F84 - sw         $a1, 27692($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F88 - sw         $a0, 27688($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F90 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F98 - sw         $a1, 27700($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F9C - sw         $a0, 27696($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FA0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FA4 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FA8 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FAC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FB0 - swc1       $f12, 27704($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FB4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FB8 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FBC - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FC0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FC4 - swc1       $f12, 27708($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FC8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FCC - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FD0 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FD4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FD8 - swc1       $f12, 27712($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FDC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FE0 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FE4 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FE8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FEC - swc1       $f12, 27716($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FF0 - lw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FF4 - jr         $ra
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FF8 - addiu      $sp, $sp, 16
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_88065CC
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88065CC - addiu      $sp, $sp, -16
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065D0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065D4 - lw         $a1, 27724($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065D8 - lw         $a0, 27720($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065DC - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065E0 - lw         $a3, 27732($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065E4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065E8 - lw         $a2, 27728($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065EC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065F4 - sw         $a1, 27836($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065F8 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065FC - sw         $a0, 27832($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806600 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806604 - lw         $a3, 27740($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806608 - lw         $a2, 27736($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880660C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806610 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806614 - sw         $a1, 27844($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806618 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880661C - sw         $a0, 27840($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806620 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806624 - lw         $a3, 27748($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806628 - lw         $a2, 27744($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880662C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806630 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806634 - sw         $a1, 27852($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806638 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880663C - sw         $a0, 27848($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806640 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806644 - lw         $a3, 27756($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806648 - lw         $a2, 27752($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880664C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806650 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806654 - sw         $a1, 27860($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806658 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880665C - sw         $a0, 27856($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806660 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806664 - lw         $a3, 27764($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806668 - lw         $a2, 27760($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880666C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806670 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806674 - sw         $a1, 27868($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806678 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880667C - sw         $a0, 27864($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806680 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806684 - lw         $a3, 27772($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806688 - lw         $a2, 27768($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880668C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806694 - sw         $a1, 27876($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806698 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880669C - sw         $a0, 27872($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066A4 - lw         $a3, 27780($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066A8 - lw         $a2, 27776($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066AC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066B4 - sw         $a1, 27884($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066B8 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066BC - sw         $a0, 27880($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066C4 - lw         $a3, 27788($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066C8 - lw         $a2, 27784($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066CC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066D4 - sw         $a1, 27892($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066D8 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066DC - sw         $a0, 27888($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066E4 - lw         $a3, 27796($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066E8 - lw         $a2, 27792($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066EC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066F4 - sw         $a1, 27900($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066F8 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066FC - sw         $a0, 27896($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806700 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806704 - lw         $a3, 27804($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806708 - lw         $a2, 27800($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880670C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806710 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806714 - sw         $a1, 27908($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806718 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880671C - sw         $a0, 27904($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806720 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806724 - lw         $a3, 27812($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806728 - lw         $a2, 27808($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880672C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806730 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806734 - sw         $a1, 27916($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806738 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880673C - sw         $a0, 27912($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806740 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806744 - lw         $a3, 27820($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806748 - lw         $a2, 27816($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880674C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806754 - sw         $a1, 27924($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806758 - sw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880675C - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806760 - sw         $a0, 27920($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806764 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806768 - lw         $a3, 27828($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880676C - lw         $a2, 27824($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806770 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806774 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806778 - sw         $a1, 27932($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880677C - sw         $a0, 27928($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806780 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806784 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880678C - sw         $a1, 27940($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806790 - sw         $a0, 27936($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806794 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806798 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880679C - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067A0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067A4 - swc1       $f12, 27944($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067AC - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067B0 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067B4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067B8 - swc1       $f12, 27948($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067C0 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067C4 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067C8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067CC - swc1       $f12, 27952($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067D4 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067D8 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067DC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067E0 - swc1       $f12, 27956($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067E4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067E8 - ori        $a0, $a0, -2621
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067EC - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067F0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067F4 - swc1       $f12, 27960($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067F8 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067FC - sw         $ra, 4($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8806800 - jal        0x08805FFC
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806804 - addiu      $a0, $a0, -23088
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806808 - lw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880680C - lw         $ra, 4($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806810 - jr         $ra
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806814 - addiu      $sp, $sp, 16
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8805FFC
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8805FFC - ori        $a1, $zr, 500 <=> li $a1, 500
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806000 - ori        $a2, $zr, -1 <=> li $a2, 65535
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806004 - sw         $a1, 0($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806008 - sw         $a2, 4($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880600C - jr         $ra
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806010 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8806F80
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8806F80 - addiu      $sp, $sp, -16
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F84 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F88 - lw         $a1, 27972($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F8C - lw         $a0, 27968($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F90 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F94 - lw         $a3, 27980($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F98 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F9C - lw         $a2, 27976($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FA0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FA8 - sw         $a1, 28084($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FAC - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FB0 - sw         $a0, 28080($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FB8 - lw         $a3, 27988($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FBC - lw         $a2, 27984($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FC0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FC8 - sw         $a1, 28092($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FCC - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FD0 - sw         $a0, 28088($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FD8 - lw         $a3, 27996($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FDC - lw         $a2, 27992($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FE0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FE8 - sw         $a1, 28100($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FEC - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FF0 - sw         $a0, 28096($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FF8 - lw         $a3, 28004($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FFC - lw         $a2, 28000($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807000 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807008 - sw         $a1, 28108($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880700C - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807010 - sw         $a0, 28104($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807018 - lw         $a3, 28012($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880701C - lw         $a2, 28008($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807020 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807028 - sw         $a1, 28116($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880702C - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807030 - sw         $a0, 28112($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807038 - lw         $a3, 28020($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880703C - lw         $a2, 28016($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807040 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807048 - sw         $a1, 28124($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880704C - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807050 - sw         $a0, 28120($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807058 - lw         $a3, 28028($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880705C - lw         $a2, 28024($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807060 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807068 - sw         $a1, 28132($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880706C - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807070 - sw         $a0, 28128($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807078 - lw         $a3, 28036($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880707C - lw         $a2, 28032($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807080 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807088 - sw         $a1, 28140($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880708C - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807090 - sw         $a0, 28136($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807098 - lw         $a3, 28044($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880709C - lw         $a2, 28040($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070A0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070A8 - sw         $a1, 28148($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070AC - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070B0 - sw         $a0, 28144($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070B8 - lw         $a3, 28052($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070BC - lw         $a2, 28048($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070C0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070C8 - sw         $a1, 28156($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070CC - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070D0 - sw         $a0, 28152($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070D8 - lw         $a3, 28060($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070DC - lw         $a2, 28056($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070E0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070E8 - sw         $a1, 28164($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070EC - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070F0 - sw         $a0, 28160($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070F8 - lw         $a3, 28068($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070FC - lw         $a2, 28064($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807100 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807108 - sw         $a1, 28172($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880710C - sw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807110 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807114 - sw         $a0, 28168($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807118 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880711C - lw         $a3, 28076($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807120 - lw         $a2, 28072($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807124 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880712C - sw         $a1, 28180($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807130 - sw         $a0, 28176($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807134 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807138 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880713C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807140 - sw         $a1, 28188($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807144 - sw         $a0, 28184($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807148 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880714C - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807150 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807154 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807158 - swc1       $f12, 28192($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880715C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807160 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807164 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807168 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880716C - swc1       $f12, 28196($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807170 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807174 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807178 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880717C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807180 - swc1       $f12, 28200($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807184 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807188 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880718C - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807190 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807194 - swc1       $f12, 28204($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807198 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880719C - ori        $a0, $a0, -2621
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071A0 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071A4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071A8 - swc1       $f12, 28208($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071AC - lw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071B0 - jr         $ra
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071B4 - addiu      $sp, $sp, 16
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_88074FC
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88074FC - addiu      $sp, $sp, -16
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807500 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807504 - lw         $a1, 28220($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807508 - lw         $a0, 28216($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880750C - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807510 - lw         $a3, 28228($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807514 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807518 - lw         $a2, 28224($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880751C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807520 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807524 - sw         $a1, 28332($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807528 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880752C - sw         $a0, 28328($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807530 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807534 - lw         $a3, 28236($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807538 - lw         $a2, 28232($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880753C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807540 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807544 - sw         $a1, 28340($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807548 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880754C - sw         $a0, 28336($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807550 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807554 - lw         $a3, 28244($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807558 - lw         $a2, 28240($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880755C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807560 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807564 - sw         $a1, 28348($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807568 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880756C - sw         $a0, 28344($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807570 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807574 - lw         $a3, 28252($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807578 - lw         $a2, 28248($t3)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880757C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807580 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807584 - sw         $a1, 28356($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807588 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880758C - sw         $a0, 28352($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807590 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807594 - lw         $a3, 28260($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807598 - lw         $a2, 28256($v0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880759C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075A4 - sw         $a1, 28364($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075A8 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075AC - sw         $a0, 28360($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075B4 - lw         $a3, 28268($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075B8 - lw         $a2, 28264($v1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075BC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075C4 - sw         $a1, 28372($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075C8 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075CC - sw         $a0, 28368($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075D4 - lw         $a3, 28276($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075D8 - lw         $a2, 28272($t4)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075DC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075E4 - sw         $a1, 28380($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075E8 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075EC - sw         $a0, 28376($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075F4 - lw         $a3, 28284($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075F8 - lw         $a2, 28280($t5)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075FC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807604 - sw         $a1, 28388($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807608 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880760C - sw         $a0, 28384($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807610 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807614 - lw         $a3, 28292($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807618 - lw         $a2, 28288($t6)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880761C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807624 - sw         $a1, 28396($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807628 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880762C - sw         $a0, 28392($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807634 - lw         $a3, 28300($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807638 - lw         $a2, 28296($t7)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880763C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807644 - sw         $a1, 28404($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807648 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880764C - sw         $a0, 28400($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807650 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807654 - lw         $a3, 28308($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807658 - lw         $a2, 28304($t8)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880765C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807660 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807664 - sw         $a1, 28412($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807668 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880766C - sw         $a0, 28408($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807670 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807674 - lw         $a3, 28316($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807678 - lw         $a2, 28312($t9)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880767C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807680 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807684 - sw         $a1, 28420($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807688 - sw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880768C - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807690 - sw         $a0, 28416($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807694 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807698 - lw         $a3, 28324($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880769C - lw         $a2, 28320($s0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076A0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076A8 - sw         $a1, 28428($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076AC - sw         $a0, 28424($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076B4 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076BC - sw         $a1, 28436($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076C0 - sw         $a0, 28432($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076C8 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076CC - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076D0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076D4 - swc1       $f12, 28440($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076DC - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076E0 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076E4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076E8 - swc1       $f12, 28444($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076F0 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076F4 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076F8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076FC - swc1       $f12, 28448($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807700 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807704 - ori        $a0, $a0, 4719
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807708 - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880770C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807710 - swc1       $f12, 28452($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807714 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807718 - ori        $a0, $a0, -2621
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880771C - mtc1       $a0, $f12
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807720 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807724 - swc1       $f12, 28456($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807728 - lw         $s0, 0($sp)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880772C - jr         $ra
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807730 - addiu      $sp, $sp, 16
20:52:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8807A8C
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8807A8C - addiu      $sp, $sp, -16
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807A90 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807A94 - lw         $a1, 28468($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807A98 - lw         $a0, 28464($a0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807A9C - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AA0 - lw         $a3, 28476($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AA4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AA8 - lw         $a2, 28472($a2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AAC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AB4 - sw         $a1, 28580($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AB8 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ABC - sw         $a0, 28576($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AC4 - lw         $a3, 28484($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AC8 - lw         $a2, 28480($t1)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ACC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AD4 - sw         $a1, 28588($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AD8 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ADC - sw         $a0, 28584($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AE4 - lw         $a3, 28492($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AE8 - lw         $a2, 28488($t2)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AEC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AF4 - sw         $a1, 28596($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AF8 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AFC - sw         $a0, 28592($t0)
20:52:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B04 - lw         $a3, 28500($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B08 - lw         $a2, 28496($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B0C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B14 - sw         $a1, 28604($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B18 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B1C - sw         $a0, 28600($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B24 - lw         $a3, 28508($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B28 - lw         $a2, 28504($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B2C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B34 - sw         $a1, 28612($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B38 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B3C - sw         $a0, 28608($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B44 - lw         $a3, 28516($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B48 - lw         $a2, 28512($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B4C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B54 - sw         $a1, 28620($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B58 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B5C - sw         $a0, 28616($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B64 - lw         $a3, 28524($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B68 - lw         $a2, 28520($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B6C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B74 - sw         $a1, 28628($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B78 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B7C - sw         $a0, 28624($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B84 - lw         $a3, 28532($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B88 - lw         $a2, 28528($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B8C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B94 - sw         $a1, 28636($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B98 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B9C - sw         $a0, 28632($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BA4 - lw         $a3, 28540($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BA8 - lw         $a2, 28536($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BAC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BB4 - sw         $a1, 28644($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BB8 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BBC - sw         $a0, 28640($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BC4 - lw         $a3, 28548($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BC8 - lw         $a2, 28544($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BCC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BD4 - sw         $a1, 28652($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BD8 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BDC - sw         $a0, 28648($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BE4 - lw         $a3, 28556($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BE8 - lw         $a2, 28552($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BEC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BF4 - sw         $a1, 28660($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BF8 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BFC - sw         $a0, 28656($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C04 - lw         $a3, 28564($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C08 - lw         $a2, 28560($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C0C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C14 - sw         $a1, 28668($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C18 - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C1C - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C20 - sw         $a0, 28664($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C28 - lw         $a3, 28572($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C2C - lw         $a2, 28568($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C30 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C38 - sw         $a1, 28676($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C3C - sw         $a0, 28672($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C44 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C4C - sw         $a1, 28684($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C50 - sw         $a0, 28680($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C58 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C5C - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C60 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C64 - swc1       $f12, 28688($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C6C - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C70 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C74 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C78 - swc1       $f12, 28692($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C80 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C84 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C88 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C8C - swc1       $f12, 28696($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C94 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C98 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C9C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CA0 - swc1       $f12, 28700($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CA4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CA8 - ori        $a0, $a0, -2621
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CAC - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CB0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CB4 - swc1       $f12, 28704($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CB8 - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CBC - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CC0 - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8807CF4
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8807CF4 - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CF8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CFC - lw         $a1, 28716($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D00 - lw         $a0, 28712($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D04 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D08 - lw         $a3, 28724($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D0C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D10 - lw         $a2, 28720($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D14 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D1C - sw         $a1, 28828($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D20 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D24 - sw         $a0, 28824($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D2C - lw         $a3, 28732($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D30 - lw         $a2, 28728($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D34 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D3C - sw         $a1, 28836($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D40 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D44 - sw         $a0, 28832($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D4C - lw         $a3, 28740($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D50 - lw         $a2, 28736($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D54 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D5C - sw         $a1, 28844($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D60 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D64 - sw         $a0, 28840($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D6C - lw         $a3, 28748($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D70 - lw         $a2, 28744($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D74 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D7C - sw         $a1, 28852($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D80 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D84 - sw         $a0, 28848($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D8C - lw         $a3, 28756($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D90 - lw         $a2, 28752($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D94 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D9C - sw         $a1, 28860($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DA0 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DA4 - sw         $a0, 28856($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DAC - lw         $a3, 28764($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DB0 - lw         $a2, 28760($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DB4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DBC - sw         $a1, 28868($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DC0 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DC4 - sw         $a0, 28864($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DCC - lw         $a3, 28772($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DD0 - lw         $a2, 28768($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DD4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DDC - sw         $a1, 28876($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DE0 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DE4 - sw         $a0, 28872($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DEC - lw         $a3, 28780($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DF0 - lw         $a2, 28776($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DF4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DFC - sw         $a1, 28884($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E00 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E04 - sw         $a0, 28880($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E0C - lw         $a3, 28788($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E10 - lw         $a2, 28784($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E14 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E1C - sw         $a1, 28892($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E20 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E24 - sw         $a0, 28888($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E2C - lw         $a3, 28796($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E30 - lw         $a2, 28792($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E34 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E3C - sw         $a1, 28900($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E40 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E44 - sw         $a0, 28896($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E4C - lw         $a3, 28804($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E50 - lw         $a2, 28800($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E54 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E5C - sw         $a1, 28908($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E60 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E64 - sw         $a0, 28904($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E6C - lw         $a3, 28812($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E70 - lw         $a2, 28808($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E74 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E7C - sw         $a1, 28916($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E80 - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E84 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E88 - sw         $a0, 28912($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E90 - lw         $a3, 28820($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E94 - lw         $a2, 28816($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E98 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EA0 - sw         $a1, 28924($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EA4 - sw         $a0, 28920($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EAC - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EB4 - sw         $a1, 28932($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EB8 - sw         $a0, 28928($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EC0 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EC4 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EC8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ECC - swc1       $f12, 28936($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ED0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ED4 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ED8 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EDC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EE0 - swc1       $f12, 28940($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EE8 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EEC - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EF0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EF4 - swc1       $f12, 28944($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EFC - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F00 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F04 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F08 - swc1       $f12, 28948($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F0C - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F10 - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F14 - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8808E80
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8808E80 - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E84 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E88 - lw         $a1, 28956($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E8C - lw         $a0, 28952($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E90 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E94 - lw         $a3, 28964($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E98 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E9C - lw         $a2, 28960($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EA0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EA8 - sw         $a1, 29068($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EAC - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EB0 - sw         $a0, 29064($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EB8 - lw         $a3, 28972($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EBC - lw         $a2, 28968($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EC0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EC8 - sw         $a1, 29076($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808ECC - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808ED0 - sw         $a0, 29072($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808ED8 - lw         $a3, 28980($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EDC - lw         $a2, 28976($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EE0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EE8 - sw         $a1, 29084($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EEC - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EF0 - sw         $a0, 29080($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EF8 - lw         $a3, 28988($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EFC - lw         $a2, 28984($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F00 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F08 - sw         $a1, 29092($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F0C - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F10 - sw         $a0, 29088($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F18 - lw         $a3, 28996($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F1C - lw         $a2, 28992($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F20 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F28 - sw         $a1, 29100($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F2C - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F30 - sw         $a0, 29096($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F38 - lw         $a3, 29004($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F3C - lw         $a2, 29000($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F40 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F48 - sw         $a1, 29108($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F4C - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F50 - sw         $a0, 29104($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F58 - lw         $a3, 29012($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F5C - lw         $a2, 29008($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F60 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F68 - sw         $a1, 29116($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F6C - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F70 - sw         $a0, 29112($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F78 - lw         $a3, 29020($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F7C - lw         $a2, 29016($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F80 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F88 - sw         $a1, 29124($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F8C - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F90 - sw         $a0, 29120($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F98 - lw         $a3, 29028($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F9C - lw         $a2, 29024($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FA0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FA8 - sw         $a1, 29132($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FAC - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FB0 - sw         $a0, 29128($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FB8 - lw         $a3, 29036($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FBC - lw         $a2, 29032($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FC0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FC8 - sw         $a1, 29140($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FCC - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FD0 - sw         $a0, 29136($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FD8 - lw         $a3, 29044($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FDC - lw         $a2, 29040($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FE0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FE8 - sw         $a1, 29148($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FEC - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FF0 - sw         $a0, 29144($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FF8 - lw         $a3, 29052($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FFC - lw         $a2, 29048($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809000 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809008 - sw         $a1, 29156($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880900C - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809010 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809014 - sw         $a0, 29152($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880901C - lw         $a3, 29060($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809020 - lw         $a2, 29056($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809024 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880902C - sw         $a1, 29164($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809030 - sw         $a0, 29160($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809038 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880903C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809040 - sw         $a1, 29172($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809044 - sw         $a0, 29168($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809048 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880904C - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809050 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809054 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809058 - swc1       $f12, 29176($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880905C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809060 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809064 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809068 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880906C - swc1       $f12, 29180($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809070 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809074 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809078 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880907C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809080 - swc1       $f12, 29184($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809084 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809088 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880908C - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809090 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809094 - swc1       $f12, 29188($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809098 - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880909C - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88090A0 - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_880916C
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880916C - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809170 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809174 - lw         $a1, 29196($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809178 - lw         $a0, 29192($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880917C - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809180 - lw         $a3, 29204($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809184 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809188 - lw         $a2, 29200($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880918C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809194 - sw         $a1, 29308($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809198 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880919C - sw         $a0, 29304($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091A4 - lw         $a3, 29212($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091A8 - lw         $a2, 29208($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091AC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091B4 - sw         $a1, 29316($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091B8 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091BC - sw         $a0, 29312($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091C4 - lw         $a3, 29220($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091C8 - lw         $a2, 29216($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091CC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091D4 - sw         $a1, 29324($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091D8 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091DC - sw         $a0, 29320($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091E4 - lw         $a3, 29228($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091E8 - lw         $a2, 29224($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091EC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091F4 - sw         $a1, 29332($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091F8 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091FC - sw         $a0, 29328($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809204 - lw         $a3, 29236($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809208 - lw         $a2, 29232($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880920C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809214 - sw         $a1, 29340($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809218 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880921C - sw         $a0, 29336($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809224 - lw         $a3, 29244($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809228 - lw         $a2, 29240($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880922C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809234 - sw         $a1, 29348($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809238 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880923C - sw         $a0, 29344($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809240 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809244 - lw         $a3, 29252($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809248 - lw         $a2, 29248($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880924C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809250 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809254 - sw         $a1, 29356($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809258 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880925C - sw         $a0, 29352($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809264 - lw         $a3, 29260($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809268 - lw         $a2, 29256($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880926C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809274 - sw         $a1, 29364($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809278 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880927C - sw         $a0, 29360($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809280 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809284 - lw         $a3, 29268($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809288 - lw         $a2, 29264($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880928C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809290 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809294 - sw         $a1, 29372($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809298 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880929C - sw         $a0, 29368($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092A4 - lw         $a3, 29276($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092A8 - lw         $a2, 29272($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092AC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092B4 - sw         $a1, 29380($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092B8 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092BC - sw         $a0, 29376($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092C4 - lw         $a3, 29284($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092C8 - lw         $a2, 29280($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092CC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092D4 - sw         $a1, 29388($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092D8 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092DC - sw         $a0, 29384($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092E4 - lw         $a3, 29292($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092E8 - lw         $a2, 29288($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092EC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092F4 - sw         $a1, 29396($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092F8 - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092FC - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809300 - sw         $a0, 29392($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809304 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809308 - lw         $a3, 29300($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880930C - lw         $a2, 29296($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809310 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809318 - sw         $a1, 29404($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880931C - sw         $a0, 29400($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809324 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880932C - sw         $a1, 29412($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809330 - sw         $a0, 29408($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809334 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809338 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880933C - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809340 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809344 - swc1       $f12, 29416($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809348 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880934C - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809350 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809354 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809358 - swc1       $f12, 29420($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880935C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809360 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809364 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809368 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880936C - swc1       $f12, 29424($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809370 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809374 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809378 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880937C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809380 - swc1       $f12, 29428($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809384 - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809388 - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880938C - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_88094A8
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88094A8 - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094AC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094B0 - lw         $a1, 29436($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094B4 - lw         $a0, 29432($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094B8 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094BC - lw         $a3, 29444($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094C0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094C4 - lw         $a2, 29440($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094C8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094D0 - sw         $a1, 29548($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094D4 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094D8 - sw         $a0, 29544($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094E0 - lw         $a3, 29452($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094E4 - lw         $a2, 29448($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094E8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094F0 - sw         $a1, 29556($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094F4 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094F8 - sw         $a0, 29552($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809500 - lw         $a3, 29460($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809504 - lw         $a2, 29456($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809508 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880950C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809510 - sw         $a1, 29564($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809514 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809518 - sw         $a0, 29560($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880951C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809520 - lw         $a3, 29468($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809524 - lw         $a2, 29464($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809528 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880952C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809530 - sw         $a1, 29572($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809534 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809538 - sw         $a0, 29568($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880953C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809540 - lw         $a3, 29476($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809544 - lw         $a2, 29472($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809548 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880954C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809550 - sw         $a1, 29580($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809554 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809558 - sw         $a0, 29576($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880955C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809560 - lw         $a3, 29484($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809564 - lw         $a2, 29480($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809568 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880956C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809570 - sw         $a1, 29588($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809574 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809578 - sw         $a0, 29584($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880957C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809580 - lw         $a3, 29492($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809584 - lw         $a2, 29488($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809588 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880958C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809590 - sw         $a1, 29596($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809594 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809598 - sw         $a0, 29592($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880959C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095A0 - lw         $a3, 29500($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095A4 - lw         $a2, 29496($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095A8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095B0 - sw         $a1, 29604($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095B4 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095B8 - sw         $a0, 29600($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095C0 - lw         $a3, 29508($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095C4 - lw         $a2, 29504($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095C8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095D0 - sw         $a1, 29612($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095D4 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095D8 - sw         $a0, 29608($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095E0 - lw         $a3, 29516($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095E4 - lw         $a2, 29512($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095E8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095F0 - sw         $a1, 29620($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095F4 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095F8 - sw         $a0, 29616($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809600 - lw         $a3, 29524($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809604 - lw         $a2, 29520($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809608 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880960C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809610 - sw         $a1, 29628($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809614 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809618 - sw         $a0, 29624($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880961C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809620 - lw         $a3, 29532($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809624 - lw         $a2, 29528($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809628 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880962C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809630 - sw         $a1, 29636($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809634 - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809638 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880963C - sw         $a0, 29632($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809640 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809644 - lw         $a3, 29540($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809648 - lw         $a2, 29536($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880964C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809650 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809654 - sw         $a1, 29644($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809658 - sw         $a0, 29640($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880965C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809660 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809668 - sw         $a1, 29652($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880966C - sw         $a0, 29648($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809670 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809674 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809678 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880967C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809680 - swc1       $f12, 29656($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809684 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809688 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880968C - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809690 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809694 - swc1       $f12, 29660($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809698 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880969C - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096A0 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096A4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096A8 - swc1       $f12, 29664($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096B0 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096B4 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096B8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096BC - swc1       $f12, 29668($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096C0 - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096C4 - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096C8 - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8809D44
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8809D44 - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D48 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D4C - lw         $a1, 29676($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D50 - lw         $a0, 29672($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D54 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D58 - lw         $a3, 29684($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D5C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D60 - lw         $a2, 29680($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D64 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D6C - sw         $a1, 29788($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D70 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D74 - sw         $a0, 29784($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D7C - lw         $a3, 29692($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D80 - lw         $a2, 29688($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D84 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D8C - sw         $a1, 29796($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D90 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D94 - sw         $a0, 29792($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D9C - lw         $a3, 29700($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DA0 - lw         $a2, 29696($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DA4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DAC - sw         $a1, 29804($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DB0 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DB4 - sw         $a0, 29800($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DBC - lw         $a3, 29708($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DC0 - lw         $a2, 29704($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DC4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DCC - sw         $a1, 29812($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DD0 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DD4 - sw         $a0, 29808($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DDC - lw         $a3, 29716($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DE0 - lw         $a2, 29712($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DE4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DEC - sw         $a1, 29820($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DF0 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DF4 - sw         $a0, 29816($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DFC - lw         $a3, 29724($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E00 - lw         $a2, 29720($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E04 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E0C - sw         $a1, 29828($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E10 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E14 - sw         $a0, 29824($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E1C - lw         $a3, 29732($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E20 - lw         $a2, 29728($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E24 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E2C - sw         $a1, 29836($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E30 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E34 - sw         $a0, 29832($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E3C - lw         $a3, 29740($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E40 - lw         $a2, 29736($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E44 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E4C - sw         $a1, 29844($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E50 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E54 - sw         $a0, 29840($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E5C - lw         $a3, 29748($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E60 - lw         $a2, 29744($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E64 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E6C - sw         $a1, 29852($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E70 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E74 - sw         $a0, 29848($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E7C - lw         $a3, 29756($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E80 - lw         $a2, 29752($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E84 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E8C - sw         $a1, 29860($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E90 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E94 - sw         $a0, 29856($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E9C - lw         $a3, 29764($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EA0 - lw         $a2, 29760($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EA4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EAC - sw         $a1, 29868($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EB0 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EB4 - sw         $a0, 29864($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EBC - lw         $a3, 29772($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EC0 - lw         $a2, 29768($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EC4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809ECC - sw         $a1, 29876($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809ED0 - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809ED4 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809ED8 - sw         $a0, 29872($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EE0 - lw         $a3, 29780($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EE4 - lw         $a2, 29776($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EE8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EF0 - sw         $a1, 29884($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EF4 - sw         $a0, 29880($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EFC - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F04 - sw         $a1, 29892($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F08 - sw         $a0, 29888($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F0C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F10 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F14 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F18 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F1C - swc1       $f12, 29896($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F20 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F24 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F28 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F2C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F30 - swc1       $f12, 29900($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F34 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F38 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F3C - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F40 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F44 - swc1       $f12, 29904($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F48 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F4C - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F50 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F54 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F58 - swc1       $f12, 29908($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F5C - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F60 - sw         $ra, 4($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8809F64 - jal        0x08809744
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F68 - addiu      $a0, $a0, -23080
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F6C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8809F70 - jal        0x08C39988
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F74 - addiu      $a0, $a0, 29916
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F78 - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F7C - lw         $ra, 4($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F80 - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F84 - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8809744
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8809744 - sw         $zr, 0($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809748 - sw         $zr, 4($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880974C - sw         $zr, 8($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809750 - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809754 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8C39988
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C39988 - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3998C - lw         $a1, 0($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39990 - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39994 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39998 - sw         $s1, 4($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3999C - sw         $ra, 8($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C399A0 - bne        $a1, $zr, 0x08C399B4
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399A4 - lui        $s1, 0x09B9 <=> li $s1, 0x09B90000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399A8 - lw         $a0, 25804($s1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C399AC - bne        $s0, $a0, 0x08C399BC
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399B0 - nop
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C399B4 - jal        0x08C3996C
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399B8 - nop
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C399BC - lw         $a0, 25804($s1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399C0 - sw         $a0, 0($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399C4 - sw         $s0, 25804($s1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399C8 - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399CC - lw         $s1, 4($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399D0 - lw         $ra, 8($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399D4 - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C399D8 - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8809F88
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8809F88 - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F8C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F90 - lw         $a1, 29932($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F94 - lw         $a0, 29928($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F98 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F9C - lw         $a3, 29940($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FA0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FA4 - lw         $a2, 29936($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FA8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FB0 - sw         $a1, 30044($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FB4 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FB8 - sw         $a0, 30040($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FC0 - lw         $a3, 29948($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FC4 - lw         $a2, 29944($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FC8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FD0 - sw         $a1, 30052($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FD4 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FD8 - sw         $a0, 30048($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FE0 - lw         $a3, 29956($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FE4 - lw         $a2, 29952($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FE8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FF0 - sw         $a1, 30060($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FF4 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FF8 - sw         $a0, 30056($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A000 - lw         $a3, 29964($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A004 - lw         $a2, 29960($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A008 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A00C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A010 - sw         $a1, 30068($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A014 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A018 - sw         $a0, 30064($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A01C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A020 - lw         $a3, 29972($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A024 - lw         $a2, 29968($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A028 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A02C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A030 - sw         $a1, 30076($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A034 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A038 - sw         $a0, 30072($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A03C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A040 - lw         $a3, 29980($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A044 - lw         $a2, 29976($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A048 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A04C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A050 - sw         $a1, 30084($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A054 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A058 - sw         $a0, 30080($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A05C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A060 - lw         $a3, 29988($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A064 - lw         $a2, 29984($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A068 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A06C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A070 - sw         $a1, 30092($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A074 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A078 - sw         $a0, 30088($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A07C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A080 - lw         $a3, 29996($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A084 - lw         $a2, 29992($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A088 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A08C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A090 - sw         $a1, 30100($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A094 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A098 - sw         $a0, 30096($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A09C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0A0 - lw         $a3, 30004($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0A4 - lw         $a2, 30000($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0A8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0B0 - sw         $a1, 30108($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0B4 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0B8 - sw         $a0, 30104($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0C0 - lw         $a3, 30012($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0C4 - lw         $a2, 30008($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0C8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0D0 - sw         $a1, 30116($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0D4 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0D8 - sw         $a0, 30112($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0E0 - lw         $a3, 30020($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0E4 - lw         $a2, 30016($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0E8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0F0 - sw         $a1, 30124($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0F4 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0F8 - sw         $a0, 30120($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A100 - lw         $a3, 30028($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A104 - lw         $a2, 30024($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A108 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A10C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A110 - sw         $a1, 30132($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A114 - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A118 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A11C - sw         $a0, 30128($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A120 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A124 - lw         $a3, 30036($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A128 - lw         $a2, 30032($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A12C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A130 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A134 - sw         $a1, 30140($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A138 - sw         $a0, 30136($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A13C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A140 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A148 - sw         $a1, 30148($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A14C - sw         $a0, 30144($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A150 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A154 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A158 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A15C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A160 - swc1       $f12, 30152($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A164 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A168 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A16C - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A170 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A174 - swc1       $f12, 30156($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A178 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A17C - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A180 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A184 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A188 - swc1       $f12, 30160($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A18C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A190 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A194 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A198 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A19C - swc1       $f12, 30164($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A1A0 - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A1A4 - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A1A8 - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_880B370
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880B370 - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B374 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B378 - lw         $a1, 30172($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B37C - lw         $a0, 30168($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B380 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B384 - lw         $a3, 30180($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B388 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B38C - lw         $a2, 30176($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B390 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B394 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B398 - sw         $a1, 30284($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B39C - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3A0 - sw         $a0, 30280($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3A8 - lw         $a3, 30188($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3AC - lw         $a2, 30184($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3B0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3B8 - sw         $a1, 30292($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3BC - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3C0 - sw         $a0, 30288($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3C8 - lw         $a3, 30196($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3CC - lw         $a2, 30192($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3D0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3D8 - sw         $a1, 30300($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3DC - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3E0 - sw         $a0, 30296($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3E8 - lw         $a3, 30204($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3EC - lw         $a2, 30200($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3F0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3F8 - sw         $a1, 30308($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3FC - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B400 - sw         $a0, 30304($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B404 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B408 - lw         $a3, 30212($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B40C - lw         $a2, 30208($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B410 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B414 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B418 - sw         $a1, 30316($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B41C - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B420 - sw         $a0, 30312($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B428 - lw         $a3, 30220($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B42C - lw         $a2, 30216($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B430 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B438 - sw         $a1, 30324($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B43C - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B440 - sw         $a0, 30320($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B444 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B448 - lw         $a3, 30228($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B44C - lw         $a2, 30224($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B450 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B458 - sw         $a1, 30332($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B45C - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B460 - sw         $a0, 30328($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B468 - lw         $a3, 30236($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B46C - lw         $a2, 30232($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B470 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B478 - sw         $a1, 30340($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B47C - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B480 - sw         $a0, 30336($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B488 - lw         $a3, 30244($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B48C - lw         $a2, 30240($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B490 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B498 - sw         $a1, 30348($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B49C - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4A0 - sw         $a0, 30344($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4A8 - lw         $a3, 30252($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4AC - lw         $a2, 30248($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4B0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4B8 - sw         $a1, 30356($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4BC - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4C0 - sw         $a0, 30352($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4C8 - lw         $a3, 30260($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4CC - lw         $a2, 30256($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4D0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4D8 - sw         $a1, 30364($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4DC - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4E0 - sw         $a0, 30360($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4E8 - lw         $a3, 30268($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4EC - lw         $a2, 30264($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4F0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4F8 - sw         $a1, 30372($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4FC - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B500 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B504 - sw         $a0, 30368($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B50C - lw         $a3, 30276($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B510 - lw         $a2, 30272($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B514 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B51C - sw         $a1, 30380($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B520 - sw         $a0, 30376($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B528 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B52C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B530 - sw         $a1, 30388($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B534 - sw         $a0, 30384($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B538 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B53C - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B540 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B544 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B548 - swc1       $f12, 30392($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B54C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B550 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B554 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B558 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B55C - swc1       $f12, 30396($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B560 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B564 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B568 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B56C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B570 - swc1       $f12, 30400($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B574 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B578 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B57C - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B580 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B584 - swc1       $f12, 30404($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B588 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B58C - ori        $a0, $a0, -2621
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B590 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B594 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B598 - swc1       $f12, 30408($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B59C - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5A0 - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5A4 - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_880BB2C
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880BB2C - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB30 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB34 - lw         $a1, 30420($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB38 - lw         $a0, 30416($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB3C - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB40 - lw         $a3, 30428($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB44 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB48 - lw         $a2, 30424($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB4C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB54 - sw         $a1, 30532($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB58 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB5C - sw         $a0, 30528($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB64 - lw         $a3, 30436($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB68 - lw         $a2, 30432($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB6C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB74 - sw         $a1, 30540($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB78 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB7C - sw         $a0, 30536($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB84 - lw         $a3, 30444($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB88 - lw         $a2, 30440($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB8C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB94 - sw         $a1, 30548($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB98 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB9C - sw         $a0, 30544($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBA4 - lw         $a3, 30452($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBA8 - lw         $a2, 30448($t3)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBAC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBB4 - sw         $a1, 30556($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBB8 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBBC - sw         $a0, 30552($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBC4 - lw         $a3, 30460($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBC8 - lw         $a2, 30456($v0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBCC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBD4 - sw         $a1, 30564($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBD8 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBDC - sw         $a0, 30560($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBE4 - lw         $a3, 30468($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBE8 - lw         $a2, 30464($v1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBEC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBF4 - sw         $a1, 30572($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBF8 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBFC - sw         $a0, 30568($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC04 - lw         $a3, 30476($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC08 - lw         $a2, 30472($t4)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC0C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC14 - sw         $a1, 30580($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC18 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC1C - sw         $a0, 30576($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC24 - lw         $a3, 30484($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC28 - lw         $a2, 30480($t5)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC2C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC34 - sw         $a1, 30588($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC38 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC3C - sw         $a0, 30584($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC44 - lw         $a3, 30492($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC48 - lw         $a2, 30488($t6)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC4C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC54 - sw         $a1, 30596($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC58 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC5C - sw         $a0, 30592($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC64 - lw         $a3, 30500($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC68 - lw         $a2, 30496($t7)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC6C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC74 - sw         $a1, 30604($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC78 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC7C - sw         $a0, 30600($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC84 - lw         $a3, 30508($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC88 - lw         $a2, 30504($t8)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC8C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC94 - sw         $a1, 30612($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC98 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC9C - sw         $a0, 30608($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCA4 - lw         $a3, 30516($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCA8 - lw         $a2, 30512($t9)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCAC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCB4 - sw         $a1, 30620($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCB8 - sw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCBC - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCC0 - sw         $a0, 30616($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCC8 - lw         $a3, 30524($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCCC - lw         $a2, 30520($s0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCD0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCD8 - sw         $a1, 30628($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCDC - sw         $a0, 30624($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCE4 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCEC - sw         $a1, 30636($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCF0 - sw         $a0, 30632($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCF4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCF8 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCFC - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD00 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD04 - swc1       $f12, 30640($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD08 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD0C - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD10 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD14 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD18 - swc1       $f12, 30644($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD1C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD20 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD24 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD28 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD2C - swc1       $f12, 30648($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD30 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD34 - ori        $a0, $a0, 4719
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD38 - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD3C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD40 - swc1       $f12, 30652($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD44 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD48 - ori        $a0, $a0, -2621
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD4C - mtc1       $a0, $f12
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD50 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD54 - swc1       $f12, 30656($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD58 - lw         $s0, 0($sp)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD5C - jr         $ra
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD60 - addiu      $sp, $sp, 16
20:52:04 DEBUG compiler - user_main_10 - Compiling _S1_2_880C3E8
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880C3E8 - addiu      $sp, $sp, -16
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C3EC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C3F0 - lw         $a1, 30668($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C3F4 - lw         $a0, 30664($a0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C3F8 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C3FC - lw         $a3, 30676($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C400 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C404 - lw         $a2, 30672($a2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C408 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C40C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C410 - sw         $a1, 30780($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C414 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C418 - sw         $a0, 30776($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C41C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C420 - lw         $a3, 30684($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C424 - lw         $a2, 30680($t1)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C428 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C42C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C430 - sw         $a1, 30788($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C434 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C438 - sw         $a0, 30784($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C43C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C440 - lw         $a3, 30692($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C444 - lw         $a2, 30688($t2)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C448 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C44C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C450 - sw         $a1, 30796($t0)
20:52:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C454 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C458 - sw         $a0, 30792($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C45C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C460 - lw         $a3, 30700($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C464 - lw         $a2, 30696($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C468 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C46C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C470 - sw         $a1, 30804($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C474 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C478 - sw         $a0, 30800($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C47C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C480 - lw         $a3, 30708($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C484 - lw         $a2, 30704($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C488 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C48C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C490 - sw         $a1, 30812($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C494 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C498 - sw         $a0, 30808($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C49C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4A0 - lw         $a3, 30716($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4A4 - lw         $a2, 30712($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4A8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4B0 - sw         $a1, 30820($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4B4 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4B8 - sw         $a0, 30816($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4C0 - lw         $a3, 30724($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4C4 - lw         $a2, 30720($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4C8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4D0 - sw         $a1, 30828($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4D4 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4D8 - sw         $a0, 30824($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4E0 - lw         $a3, 30732($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4E4 - lw         $a2, 30728($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4E8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4F0 - sw         $a1, 30836($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4F4 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4F8 - sw         $a0, 30832($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C500 - lw         $a3, 30740($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C504 - lw         $a2, 30736($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C508 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C50C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C510 - sw         $a1, 30844($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C514 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C518 - sw         $a0, 30840($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C51C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C520 - lw         $a3, 30748($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C524 - lw         $a2, 30744($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C528 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C52C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C530 - sw         $a1, 30852($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C534 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C538 - sw         $a0, 30848($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C53C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C540 - lw         $a3, 30756($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C544 - lw         $a2, 30752($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C548 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C54C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C550 - sw         $a1, 30860($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C554 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C558 - sw         $a0, 30856($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C55C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C560 - lw         $a3, 30764($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C564 - lw         $a2, 30760($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C568 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C56C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C570 - sw         $a1, 30868($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C574 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C578 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C57C - sw         $a0, 30864($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C580 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C584 - lw         $a3, 30772($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C588 - lw         $a2, 30768($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C58C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C590 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C594 - sw         $a1, 30876($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C598 - sw         $a0, 30872($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C59C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5A0 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5A8 - sw         $a1, 30884($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5AC - sw         $a0, 30880($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5B4 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5B8 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5BC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5C0 - swc1       $f12, 30888($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5C8 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5CC - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5D0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5D4 - swc1       $f12, 30892($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5DC - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5E0 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5E4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5E8 - swc1       $f12, 30896($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5F0 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5F4 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5F8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5FC - swc1       $f12, 30900($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C600 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C604 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C608 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C60C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C610 - swc1       $f12, 30904($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C614 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C618 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C61C - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_880CF9C
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880CF9C - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFA0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFA4 - lw         $a1, 30916($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFA8 - lw         $a0, 30912($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFAC - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFB0 - lw         $a3, 30924($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFB4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFB8 - lw         $a2, 30920($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFBC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFC4 - sw         $a1, 31028($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFC8 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFCC - sw         $a0, 31024($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFD4 - lw         $a3, 30932($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFD8 - lw         $a2, 30928($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFDC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFE4 - sw         $a1, 31036($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFE8 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFEC - sw         $a0, 31032($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFF4 - lw         $a3, 30940($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFF8 - lw         $a2, 30936($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFFC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D004 - sw         $a1, 31044($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D008 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D00C - sw         $a0, 31040($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D010 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D014 - lw         $a3, 30948($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D018 - lw         $a2, 30944($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D01C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D020 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D024 - sw         $a1, 31052($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D028 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D02C - sw         $a0, 31048($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D030 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D034 - lw         $a3, 30956($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D038 - lw         $a2, 30952($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D03C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D044 - sw         $a1, 31060($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D048 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D04C - sw         $a0, 31056($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D050 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D054 - lw         $a3, 30964($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D058 - lw         $a2, 30960($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D05C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D064 - sw         $a1, 31068($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D068 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D06C - sw         $a0, 31064($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D074 - lw         $a3, 30972($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D078 - lw         $a2, 30968($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D07C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D084 - sw         $a1, 31076($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D088 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D08C - sw         $a0, 31072($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D094 - lw         $a3, 30980($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D098 - lw         $a2, 30976($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D09C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0A4 - sw         $a1, 31084($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0A8 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0AC - sw         $a0, 31080($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0B4 - lw         $a3, 30988($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0B8 - lw         $a2, 30984($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0BC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0C4 - sw         $a1, 31092($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0C8 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0CC - sw         $a0, 31088($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0D4 - lw         $a3, 30996($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0D8 - lw         $a2, 30992($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0DC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0E4 - sw         $a1, 31100($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0E8 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0EC - sw         $a0, 31096($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0F4 - lw         $a3, 31004($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0F8 - lw         $a2, 31000($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0FC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D104 - sw         $a1, 31108($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D108 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D10C - sw         $a0, 31104($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D110 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D114 - lw         $a3, 31012($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D118 - lw         $a2, 31008($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D11C - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D120 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D124 - sw         $a1, 31116($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D128 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D12C - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D130 - sw         $a0, 31112($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D134 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D138 - lw         $a3, 31020($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D13C - lw         $a2, 31016($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D140 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D148 - sw         $a1, 31124($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D14C - sw         $a0, 31120($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D150 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D154 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D158 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D15C - sw         $a1, 31132($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D160 - sw         $a0, 31128($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D164 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D168 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D16C - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D170 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D174 - swc1       $f12, 31136($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D178 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D17C - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D180 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D184 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D188 - swc1       $f12, 31140($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D18C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D190 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D194 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D198 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D19C - swc1       $f12, 31144($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1A4 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1A8 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1AC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1B0 - swc1       $f12, 31148($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1B8 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1BC - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1C0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1C4 - swc1       $f12, 31152($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1C8 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1CC - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1D0 - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_880D2B4
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880D2B4 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2B8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2BC - lw         $a1, 31212($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2C0 - lw         $a0, 31208($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2C4 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2C8 - lw         $a3, 31220($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2D0 - lw         $a2, 31216($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2D4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2DC - sw         $a1, 31324($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2E0 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2E4 - sw         $a0, 31320($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2EC - lw         $a3, 31228($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2F0 - lw         $a2, 31224($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2F4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2FC - sw         $a1, 31332($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D300 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D304 - sw         $a0, 31328($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D308 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D30C - lw         $a3, 31236($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D310 - lw         $a2, 31232($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D314 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D318 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D31C - sw         $a1, 31340($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D320 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D324 - sw         $a0, 31336($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D328 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D32C - lw         $a3, 31244($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D330 - lw         $a2, 31240($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D334 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D338 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D33C - sw         $a1, 31348($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D340 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D344 - sw         $a0, 31344($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D34C - lw         $a3, 31252($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D350 - lw         $a2, 31248($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D354 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D35C - sw         $a1, 31356($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D360 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D364 - sw         $a0, 31352($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D36C - lw         $a3, 31260($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D370 - lw         $a2, 31256($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D374 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D37C - sw         $a1, 31364($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D380 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D384 - sw         $a0, 31360($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D388 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D38C - lw         $a3, 31268($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D390 - lw         $a2, 31264($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D394 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D39C - sw         $a1, 31372($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3A0 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3A4 - sw         $a0, 31368($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3AC - lw         $a3, 31276($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3B0 - lw         $a2, 31272($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3B4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3BC - sw         $a1, 31380($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3C0 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3C4 - sw         $a0, 31376($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3CC - lw         $a3, 31284($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3D0 - lw         $a2, 31280($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3D4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3DC - sw         $a1, 31388($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3E0 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3E4 - sw         $a0, 31384($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3EC - lw         $a3, 31292($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3F0 - lw         $a2, 31288($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3F4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3FC - sw         $a1, 31396($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D400 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D404 - sw         $a0, 31392($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D40C - lw         $a3, 31300($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D410 - lw         $a2, 31296($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D414 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D41C - sw         $a1, 31404($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D420 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D424 - sw         $a0, 31400($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D42C - lw         $a3, 31308($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D430 - lw         $a2, 31304($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D434 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D43C - sw         $a1, 31412($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D440 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D444 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D448 - sw         $a0, 31408($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D44C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D450 - lw         $a3, 31316($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D454 - lw         $a2, 31312($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D458 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D45C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D460 - sw         $a1, 31420($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D464 - sw         $a0, 31416($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D46C - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D470 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D474 - sw         $a1, 31428($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D478 - sw         $a0, 31424($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D47C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D480 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D484 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D488 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D48C - swc1       $f12, 31432($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D490 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D494 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D498 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D49C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4A0 - swc1       $f12, 31436($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4A8 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4AC - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4B0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4B4 - swc1       $f12, 31440($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4BC - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4C0 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4C4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4C8 - swc1       $f12, 31444($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4CC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4D0 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4D4 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4D8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4DC - swc1       $f12, 31448($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4E0 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4E4 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4E8 - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_880DC58
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880DC58 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC5C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC60 - lw         $a1, 31460($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC64 - lw         $a0, 31456($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC68 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC6C - lw         $a3, 31468($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC70 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC74 - lw         $a2, 31464($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC78 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC80 - sw         $a1, 31572($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC84 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC88 - sw         $a0, 31568($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC90 - lw         $a3, 31476($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC94 - lw         $a2, 31472($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC98 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCA0 - sw         $a1, 31580($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCA4 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCA8 - sw         $a0, 31576($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCB0 - lw         $a3, 31484($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCB4 - lw         $a2, 31480($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCB8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCC0 - sw         $a1, 31588($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCC4 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCC8 - sw         $a0, 31584($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCD0 - lw         $a3, 31492($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCD4 - lw         $a2, 31488($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCD8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCE0 - sw         $a1, 31596($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCE4 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCE8 - sw         $a0, 31592($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCF0 - lw         $a3, 31500($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCF4 - lw         $a2, 31496($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCF8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD00 - sw         $a1, 31604($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD04 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD08 - sw         $a0, 31600($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD10 - lw         $a3, 31508($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD14 - lw         $a2, 31504($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD18 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD20 - sw         $a1, 31612($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD24 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD28 - sw         $a0, 31608($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD30 - lw         $a3, 31516($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD34 - lw         $a2, 31512($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD38 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD40 - sw         $a1, 31620($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD44 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD48 - sw         $a0, 31616($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD50 - lw         $a3, 31524($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD54 - lw         $a2, 31520($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD58 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD60 - sw         $a1, 31628($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD64 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD68 - sw         $a0, 31624($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD70 - lw         $a3, 31532($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD74 - lw         $a2, 31528($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD78 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD80 - sw         $a1, 31636($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD84 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD88 - sw         $a0, 31632($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD90 - lw         $a3, 31540($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD94 - lw         $a2, 31536($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD98 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDA0 - sw         $a1, 31644($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDA4 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDA8 - sw         $a0, 31640($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDB0 - lw         $a3, 31548($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDB4 - lw         $a2, 31544($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDB8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDC0 - sw         $a1, 31652($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDC4 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDC8 - sw         $a0, 31648($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDD0 - lw         $a3, 31556($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDD4 - lw         $a2, 31552($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDD8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDE0 - sw         $a1, 31660($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDE4 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDE8 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDEC - sw         $a0, 31656($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDF4 - lw         $a3, 31564($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDF8 - lw         $a2, 31560($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDFC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE04 - sw         $a1, 31668($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE08 - sw         $a0, 31664($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE10 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE18 - sw         $a1, 31676($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE1C - sw         $a0, 31672($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE24 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE28 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE2C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE30 - swc1       $f12, 31680($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE38 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE3C - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE40 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE44 - swc1       $f12, 31684($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE4C - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE50 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE54 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE58 - swc1       $f12, 31688($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE60 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE64 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE68 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE6C - swc1       $f12, 31692($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE70 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE74 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE78 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE7C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE80 - swc1       $f12, 31696($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE84 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE88 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE8C - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_880E270
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880E270 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E274 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E278 - lw         $a1, 31708($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E27C - lw         $a0, 31704($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E280 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E284 - lw         $a3, 31716($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E288 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E28C - lw         $a2, 31712($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E290 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E298 - sw         $a1, 31820($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E29C - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2A0 - sw         $a0, 31816($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2A8 - lw         $a3, 31724($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2AC - lw         $a2, 31720($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2B0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2B8 - sw         $a1, 31828($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2BC - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2C0 - sw         $a0, 31824($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2C8 - lw         $a3, 31732($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2CC - lw         $a2, 31728($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2D0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2D8 - sw         $a1, 31836($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2DC - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2E0 - sw         $a0, 31832($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2E8 - lw         $a3, 31740($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2EC - lw         $a2, 31736($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2F0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2F8 - sw         $a1, 31844($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2FC - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E300 - sw         $a0, 31840($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E304 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E308 - lw         $a3, 31748($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E30C - lw         $a2, 31744($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E310 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E318 - sw         $a1, 31852($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E31C - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E320 - sw         $a0, 31848($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E324 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E328 - lw         $a3, 31756($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E32C - lw         $a2, 31752($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E330 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E338 - sw         $a1, 31860($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E33C - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E340 - sw         $a0, 31856($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E344 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E348 - lw         $a3, 31764($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E34C - lw         $a2, 31760($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E350 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E354 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E358 - sw         $a1, 31868($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E35C - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E360 - sw         $a0, 31864($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E364 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E368 - lw         $a3, 31772($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E36C - lw         $a2, 31768($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E370 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E374 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E378 - sw         $a1, 31876($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E37C - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E380 - sw         $a0, 31872($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E384 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E388 - lw         $a3, 31780($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E38C - lw         $a2, 31776($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E390 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E394 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E398 - sw         $a1, 31884($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E39C - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3A0 - sw         $a0, 31880($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3A8 - lw         $a3, 31788($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3AC - lw         $a2, 31784($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3B0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3B8 - sw         $a1, 31892($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3BC - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3C0 - sw         $a0, 31888($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3C8 - lw         $a3, 31796($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3CC - lw         $a2, 31792($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3D0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3D8 - sw         $a1, 31900($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3DC - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3E0 - sw         $a0, 31896($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3E8 - lw         $a3, 31804($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3EC - lw         $a2, 31800($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3F0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3F8 - sw         $a1, 31908($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3FC - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E400 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E404 - sw         $a0, 31904($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E40C - lw         $a3, 31812($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E410 - lw         $a2, 31808($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E414 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E41C - sw         $a1, 31916($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E420 - sw         $a0, 31912($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E428 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E42C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E430 - sw         $a1, 31924($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E434 - sw         $a0, 31920($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E438 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E43C - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E440 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E444 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E448 - swc1       $f12, 31928($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E44C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E450 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E454 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E458 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E45C - swc1       $f12, 31932($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E460 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E464 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E468 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E46C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E470 - swc1       $f12, 31936($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E474 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E478 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E47C - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E480 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E484 - swc1       $f12, 31940($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E488 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E48C - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E490 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E494 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E498 - swc1       $f12, 31944($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E49C - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4A0 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4A4 - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_880EDB0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880EDB0 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDB4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDB8 - lw         $a1, 31956($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDBC - lw         $a0, 31952($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDC0 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDC4 - lw         $a3, 31964($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDC8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDCC - lw         $a2, 31960($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDD0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDD8 - sw         $a1, 32068($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDDC - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDE0 - sw         $a0, 32064($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDE8 - lw         $a3, 31972($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDEC - lw         $a2, 31968($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDF0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDF8 - sw         $a1, 32076($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDFC - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE00 - sw         $a0, 32072($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE08 - lw         $a3, 31980($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE0C - lw         $a2, 31976($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE10 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE18 - sw         $a1, 32084($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE1C - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE20 - sw         $a0, 32080($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE28 - lw         $a3, 31988($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE2C - lw         $a2, 31984($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE30 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE38 - sw         $a1, 32092($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE3C - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE40 - sw         $a0, 32088($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE48 - lw         $a3, 31996($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE4C - lw         $a2, 31992($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE50 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE58 - sw         $a1, 32100($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE5C - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE60 - sw         $a0, 32096($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE68 - lw         $a3, 32004($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE6C - lw         $a2, 32000($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE70 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE78 - sw         $a1, 32108($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE7C - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE80 - sw         $a0, 32104($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE88 - lw         $a3, 32012($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE8C - lw         $a2, 32008($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE90 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE98 - sw         $a1, 32116($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE9C - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEA0 - sw         $a0, 32112($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEA8 - lw         $a3, 32020($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEAC - lw         $a2, 32016($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEB0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEB8 - sw         $a1, 32124($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEBC - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEC0 - sw         $a0, 32120($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEC8 - lw         $a3, 32028($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EECC - lw         $a2, 32024($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EED0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EED4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EED8 - sw         $a1, 32132($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEDC - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEE0 - sw         $a0, 32128($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEE8 - lw         $a3, 32036($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEEC - lw         $a2, 32032($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEF0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEF8 - sw         $a1, 32140($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEFC - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF00 - sw         $a0, 32136($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF08 - lw         $a3, 32044($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF0C - lw         $a2, 32040($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF10 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF18 - sw         $a1, 32148($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF1C - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF20 - sw         $a0, 32144($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF28 - lw         $a3, 32052($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF2C - lw         $a2, 32048($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF30 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF38 - sw         $a1, 32156($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF3C - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF40 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF44 - sw         $a0, 32152($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF4C - lw         $a3, 32060($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF50 - lw         $a2, 32056($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF54 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF5C - sw         $a1, 32164($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF60 - sw         $a0, 32160($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF68 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF70 - sw         $a1, 32172($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF74 - sw         $a0, 32168($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF78 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF7C - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF80 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF84 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF88 - swc1       $f12, 32176($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF8C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF90 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF94 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF98 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF9C - swc1       $f12, 32180($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFA0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFA4 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFA8 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFAC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFB0 - swc1       $f12, 32184($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFB4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFB8 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFBC - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFC0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFC4 - swc1       $f12, 32188($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFC8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFCC - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFD0 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFD4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFD8 - swc1       $f12, 32192($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFDC - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFE0 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFE4 - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_880F828
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880F828 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F82C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F830 - lw         $a1, 32204($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F834 - lw         $a0, 32200($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F838 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F83C - lw         $a3, 32212($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F840 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F844 - lw         $a2, 32208($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F848 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F84C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F850 - sw         $a1, 32316($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F854 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F858 - sw         $a0, 32312($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F85C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F860 - lw         $a3, 32220($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F864 - lw         $a2, 32216($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F868 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F86C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F870 - sw         $a1, 32324($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F874 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F878 - sw         $a0, 32320($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F87C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F880 - lw         $a3, 32228($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F884 - lw         $a2, 32224($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F888 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F88C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F890 - sw         $a1, 32332($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F894 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F898 - sw         $a0, 32328($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F89C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8A0 - lw         $a3, 32236($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8A4 - lw         $a2, 32232($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8A8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8B0 - sw         $a1, 32340($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8B4 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8B8 - sw         $a0, 32336($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8C0 - lw         $a3, 32244($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8C4 - lw         $a2, 32240($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8C8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8D0 - sw         $a1, 32348($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8D4 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8D8 - sw         $a0, 32344($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8E0 - lw         $a3, 32252($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8E4 - lw         $a2, 32248($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8E8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8F0 - sw         $a1, 32356($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8F4 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8F8 - sw         $a0, 32352($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F900 - lw         $a3, 32260($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F904 - lw         $a2, 32256($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F908 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F90C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F910 - sw         $a1, 32364($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F914 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F918 - sw         $a0, 32360($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F91C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F920 - lw         $a3, 32268($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F924 - lw         $a2, 32264($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F928 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F92C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F930 - sw         $a1, 32372($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F934 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F938 - sw         $a0, 32368($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F93C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F940 - lw         $a3, 32276($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F944 - lw         $a2, 32272($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F948 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F94C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F950 - sw         $a1, 32380($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F954 - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F958 - sw         $a0, 32376($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F95C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F960 - lw         $a3, 32284($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F964 - lw         $a2, 32280($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F968 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F96C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F970 - sw         $a1, 32388($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F974 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F978 - sw         $a0, 32384($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F97C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F980 - lw         $a3, 32292($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F984 - lw         $a2, 32288($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F988 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F98C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F990 - sw         $a1, 32396($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F994 - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F998 - sw         $a0, 32392($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F99C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9A0 - lw         $a3, 32300($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9A4 - lw         $a2, 32296($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9A8 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9B0 - sw         $a1, 32404($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9B4 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9B8 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9BC - sw         $a0, 32400($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9C4 - lw         $a3, 32308($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9C8 - lw         $a2, 32304($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9CC - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9D4 - sw         $a1, 32412($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9D8 - sw         $a0, 32408($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9E0 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9E8 - sw         $a1, 32420($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9EC - sw         $a0, 32416($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9F4 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9F8 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9FC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA00 - swc1       $f12, 32424($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA04 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA08 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA0C - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA10 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA14 - swc1       $f12, 32428($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA18 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA1C - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA20 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA24 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA28 - swc1       $f12, 32432($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA2C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA30 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA34 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA38 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA3C - swc1       $f12, 32436($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA40 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA44 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA48 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA4C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA50 - swc1       $f12, 32440($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA54 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA58 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA5C - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8812430
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8812430 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812434 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812438 - lw         $a1, 32452($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881243C - lw         $a0, 32448($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812440 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812444 - lw         $a3, 32460($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812448 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881244C - lw         $a2, 32456($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812450 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812458 - sw         $a1, 32564($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881245C - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812460 - sw         $a0, 32560($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812468 - lw         $a3, 32468($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881246C - lw         $a2, 32464($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812470 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812478 - sw         $a1, 32572($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881247C - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812480 - sw         $a0, 32568($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812488 - lw         $a3, 32476($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881248C - lw         $a2, 32472($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812490 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812498 - sw         $a1, 32580($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881249C - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124A0 - sw         $a0, 32576($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124A8 - lw         $a3, 32484($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124AC - lw         $a2, 32480($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124B0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124B8 - sw         $a1, 32588($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124BC - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124C0 - sw         $a0, 32584($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124C8 - lw         $a3, 32492($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124CC - lw         $a2, 32488($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124D0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124D8 - sw         $a1, 32596($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124DC - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124E0 - sw         $a0, 32592($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124E8 - lw         $a3, 32500($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124EC - lw         $a2, 32496($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124F0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124F8 - sw         $a1, 32604($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124FC - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812500 - sw         $a0, 32600($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812508 - lw         $a3, 32508($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881250C - lw         $a2, 32504($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812510 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812518 - sw         $a1, 32612($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881251C - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812520 - sw         $a0, 32608($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812528 - lw         $a3, 32516($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881252C - lw         $a2, 32512($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812530 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812538 - sw         $a1, 32620($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881253C - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812540 - sw         $a0, 32616($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812544 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812548 - lw         $a3, 32524($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881254C - lw         $a2, 32520($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812550 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812554 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812558 - sw         $a1, 32628($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881255C - lui        $t7, 0x08CA <=> li $t7, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812560 - sw         $a0, 32624($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812564 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812568 - lw         $a3, 32532($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881256C - lw         $a2, 32528($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812570 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812574 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812578 - sw         $a1, 32636($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881257C - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812580 - sw         $a0, 32632($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812588 - lw         $a3, 32540($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881258C - lw         $a2, 32536($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812590 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812598 - sw         $a1, 32644($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881259C - lui        $t9, 0x08CA <=> li $t9, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125A0 - sw         $a0, 32640($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125A8 - lw         $a3, 32548($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125AC - lw         $a2, 32544($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125B0 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125B8 - sw         $a1, 32652($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125BC - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125C0 - lui        $s0, 0x08CA <=> li $s0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125C4 - sw         $a0, 32648($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125CC - lw         $a3, 32556($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125D0 - lw         $a2, 32552($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125D4 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125DC - sw         $a1, 32660($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125E0 - sw         $a0, 32656($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125E8 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125F0 - sw         $a1, 32668($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125F4 - sw         $a0, 32664($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125FC - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812600 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812604 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812608 - swc1       $f12, 32672($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881260C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812610 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812614 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812618 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881261C - swc1       $f12, 32676($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812620 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812624 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812628 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881262C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812630 - swc1       $f12, 32680($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812634 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812638 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881263C - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812640 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812644 - swc1       $f12, 32684($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812648 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881264C - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812650 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812654 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812658 - swc1       $f12, 32688($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881265C - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812660 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812664 - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_881595C
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881595C - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815960 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815964 - lw         $a1, 32700($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815968 - lw         $a0, 32696($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881596C - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815970 - lw         $a3, 32708($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815974 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815978 - lw         $a2, 32704($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881597C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815984 - sw         $a1, -32724($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815988 - lui        $t1, 0x08CA <=> li $t1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881598C - sw         $a0, -32728($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815994 - lw         $a3, 32716($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815998 - lw         $a2, 32712($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881599C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159A4 - sw         $a1, -32716($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159A8 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159AC - sw         $a0, -32720($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159B4 - lw         $a3, 32724($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159B8 - lw         $a2, 32720($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159C4 - sw         $a1, -32708($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159C8 - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159CC - sw         $a0, -32712($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159D4 - lw         $a3, 32732($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159D8 - lw         $a2, 32728($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159E4 - sw         $a1, -32700($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159E8 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159EC - sw         $a0, -32704($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159F4 - lw         $a3, 32740($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159F8 - lw         $a2, 32736($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A04 - sw         $a1, -32692($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A08 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A0C - sw         $a0, -32696($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A14 - lw         $a3, 32748($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A18 - lw         $a2, 32744($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A24 - sw         $a1, -32684($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A28 - lui        $t4, 0x08CA <=> li $t4, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A2C - sw         $a0, -32688($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A34 - lw         $a3, 32756($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A38 - lw         $a2, 32752($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A44 - sw         $a1, -32676($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A48 - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A4C - sw         $a0, -32680($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A54 - lw         $a3, 32764($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A58 - lw         $a2, 32760($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A64 - sw         $a1, -32668($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A68 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A6C - sw         $a0, -32672($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A74 - lw         $a3, -32764($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A78 - lw         $a2, -32768($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A84 - sw         $a1, -32660($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A88 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A8C - sw         $a0, -32664($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A94 - lw         $a3, -32756($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A98 - lw         $a2, -32760($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AA4 - sw         $a1, -32652($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AA8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AAC - sw         $a0, -32656($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AB4 - lw         $a3, -32748($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AB8 - lw         $a2, -32752($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815ABC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AC4 - sw         $a1, -32644($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AC8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815ACC - sw         $a0, -32648($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AD4 - lw         $a3, -32740($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AD8 - lw         $a2, -32744($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815ADC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AE4 - sw         $a1, -32636($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AE8 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AEC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AF0 - sw         $a0, -32640($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AF8 - lw         $a3, -32732($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AFC - lw         $a2, -32736($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B08 - sw         $a1, -32628($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B0C - sw         $a0, -32632($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B14 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B1C - sw         $a1, -32620($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B20 - sw         $a0, -32624($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B28 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B2C - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B34 - swc1       $f12, -32616($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B3C - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B40 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B48 - swc1       $f12, -32612($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B50 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B54 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B5C - swc1       $f12, -32608($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B64 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B68 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B70 - swc1       $f12, -32604($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B74 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B78 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B7C - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B84 - swc1       $f12, -32600($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B88 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B8C - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815B90 - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_881721C
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881721C - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817220 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817224 - lw         $a1, -32588($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817228 - lw         $a0, -32592($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881722C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817230 - lw         $a3, -32580($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817234 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817238 - lw         $a2, -32584($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881723C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817244 - sw         $a1, -32476($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817248 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881724C - sw         $a0, -32480($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817250 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817254 - lw         $a3, -32572($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817258 - lw         $a2, -32576($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881725C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817260 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817264 - sw         $a1, -32468($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817268 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881726C - sw         $a0, -32472($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817274 - lw         $a3, -32564($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817278 - lw         $a2, -32568($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881727C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817284 - sw         $a1, -32460($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817288 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881728C - sw         $a0, -32464($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817290 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817294 - lw         $a3, -32556($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817298 - lw         $a2, -32560($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881729C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172A4 - sw         $a1, -32452($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172A8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172AC - sw         $a0, -32456($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172B4 - lw         $a3, -32548($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172B8 - lw         $a2, -32552($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172C4 - sw         $a1, -32444($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172C8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172CC - sw         $a0, -32448($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172D4 - lw         $a3, -32540($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172D8 - lw         $a2, -32544($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172E4 - sw         $a1, -32436($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172E8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172EC - sw         $a0, -32440($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172F4 - lw         $a3, -32532($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172F8 - lw         $a2, -32536($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817300 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817304 - sw         $a1, -32428($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817308 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881730C - sw         $a0, -32432($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817310 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817314 - lw         $a3, -32524($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817318 - lw         $a2, -32528($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881731C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817320 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817324 - sw         $a1, -32420($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817328 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881732C - sw         $a0, -32424($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817330 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817334 - lw         $a3, -32516($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817338 - lw         $a2, -32520($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881733C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817340 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817344 - sw         $a1, -32412($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817348 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881734C - sw         $a0, -32416($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817350 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817354 - lw         $a3, -32508($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817358 - lw         $a2, -32512($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881735C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817360 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817364 - sw         $a1, -32404($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817368 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881736C - sw         $a0, -32408($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817370 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817374 - lw         $a3, -32500($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817378 - lw         $a2, -32504($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881737C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817384 - sw         $a1, -32396($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817388 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881738C - sw         $a0, -32400($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817390 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817394 - lw         $a3, -32492($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817398 - lw         $a2, -32496($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881739C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173A4 - sw         $a1, -32388($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173A8 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173AC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173B0 - sw         $a0, -32392($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173B8 - lw         $a3, -32484($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173BC - lw         $a2, -32488($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173C8 - sw         $a1, -32380($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173CC - sw         $a0, -32384($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173DC - sw         $a1, -32372($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173E0 - sw         $a0, -32376($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173E8 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173EC - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173F4 - swc1       $f12, -32368($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88173FC - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817400 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817404 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817408 - swc1       $f12, -32364($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881740C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817410 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817414 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817418 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881741C - swc1       $f12, -32360($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817420 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817424 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817428 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881742C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817430 - swc1       $f12, -32356($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817434 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817438 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881743C - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817440 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817444 - swc1       $f12, -32352($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817448 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881744C - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817450 - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8817B34
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8817B34 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B3C - lw         $a1, -32340($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B40 - lw         $a0, -32344($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B44 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B48 - lw         $a3, -32332($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B4C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B50 - lw         $a2, -32336($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B5C - sw         $a1, -32228($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B60 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B64 - sw         $a0, -32232($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B6C - lw         $a3, -32324($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B70 - lw         $a2, -32328($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B7C - sw         $a1, -32220($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B80 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B84 - sw         $a0, -32224($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B8C - lw         $a3, -32316($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B90 - lw         $a2, -32320($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B9C - sw         $a1, -32212($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BA0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BA4 - sw         $a0, -32216($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BAC - lw         $a3, -32308($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BB0 - lw         $a2, -32312($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BBC - sw         $a1, -32204($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BC0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BC4 - sw         $a0, -32208($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BCC - lw         $a3, -32300($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BD0 - lw         $a2, -32304($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BDC - sw         $a1, -32196($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BE0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BE4 - sw         $a0, -32200($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BEC - lw         $a3, -32292($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BF0 - lw         $a2, -32296($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BFC - sw         $a1, -32188($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C00 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C04 - sw         $a0, -32192($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C0C - lw         $a3, -32284($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C10 - lw         $a2, -32288($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C1C - sw         $a1, -32180($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C20 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C24 - sw         $a0, -32184($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C2C - lw         $a3, -32276($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C30 - lw         $a2, -32280($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C3C - sw         $a1, -32172($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C40 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C44 - sw         $a0, -32176($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C4C - lw         $a3, -32268($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C50 - lw         $a2, -32272($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C5C - sw         $a1, -32164($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C60 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C64 - sw         $a0, -32168($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C6C - lw         $a3, -32260($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C70 - lw         $a2, -32264($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C7C - sw         $a1, -32156($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C80 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C84 - sw         $a0, -32160($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C8C - lw         $a3, -32252($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C90 - lw         $a2, -32256($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C9C - sw         $a1, -32148($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CA0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CA4 - sw         $a0, -32152($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CAC - lw         $a3, -32244($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CB0 - lw         $a2, -32248($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CBC - sw         $a1, -32140($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CC0 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CC4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CC8 - sw         $a0, -32144($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CD0 - lw         $a3, -32236($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CD4 - lw         $a2, -32240($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CE0 - sw         $a1, -32132($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CE4 - sw         $a0, -32136($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CEC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CF4 - sw         $a1, -32124($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CF8 - sw         $a0, -32128($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817CFC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D00 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D04 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D0C - swc1       $f12, -32120($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D10 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D14 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D18 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D20 - swc1       $f12, -32116($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D24 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D28 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D2C - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D34 - swc1       $f12, -32112($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D38 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D3C - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D40 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D48 - swc1       $f12, -32108($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D4C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D50 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D54 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D5C - swc1       $f12, -32104($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D60 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D64 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817D68 - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8817FE8
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8817FE8 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FF0 - lw         $a1, -32092($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FF4 - lw         $a0, -32096($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FF8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FFC - lw         $a3, -32084($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818000 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818004 - lw         $a2, -32088($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818008 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881800C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818010 - sw         $a1, -31980($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818014 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818018 - sw         $a0, -31984($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881801C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818020 - lw         $a3, -32076($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818024 - lw         $a2, -32080($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818028 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881802C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818030 - sw         $a1, -31972($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818034 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818038 - sw         $a0, -31976($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881803C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818040 - lw         $a3, -32068($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818044 - lw         $a2, -32072($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818048 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881804C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818050 - sw         $a1, -31964($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818054 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818058 - sw         $a0, -31968($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881805C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818060 - lw         $a3, -32060($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818064 - lw         $a2, -32064($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881806C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818070 - sw         $a1, -31956($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818074 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818078 - sw         $a0, -31960($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881807C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818080 - lw         $a3, -32052($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818084 - lw         $a2, -32056($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818088 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881808C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818090 - sw         $a1, -31948($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818094 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818098 - sw         $a0, -31952($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881809C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180A0 - lw         $a3, -32044($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180A4 - lw         $a2, -32048($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180B0 - sw         $a1, -31940($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180B4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180B8 - sw         $a0, -31944($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180C0 - lw         $a3, -32036($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180C4 - lw         $a2, -32040($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180D0 - sw         $a1, -31932($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180D4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180D8 - sw         $a0, -31936($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180E0 - lw         $a3, -32028($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180E4 - lw         $a2, -32032($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180F0 - sw         $a1, -31924($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180F4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180F8 - sw         $a0, -31928($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818100 - lw         $a3, -32020($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818104 - lw         $a2, -32024($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881810C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818110 - sw         $a1, -31916($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818114 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818118 - sw         $a0, -31920($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881811C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818120 - lw         $a3, -32012($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818124 - lw         $a2, -32016($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881812C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818130 - sw         $a1, -31908($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818134 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818138 - sw         $a0, -31912($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881813C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818140 - lw         $a3, -32004($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818144 - lw         $a2, -32008($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818148 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881814C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818150 - sw         $a1, -31900($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818154 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818158 - sw         $a0, -31904($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881815C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818160 - lw         $a3, -31996($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818164 - lw         $a2, -32000($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818168 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881816C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818170 - sw         $a1, -31892($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818174 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818178 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881817C - sw         $a0, -31896($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818180 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818184 - lw         $a3, -31988($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818188 - lw         $a2, -31992($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881818C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818194 - sw         $a1, -31884($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818198 - sw         $a0, -31888($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881819C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181A8 - sw         $a1, -31876($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181AC - sw         $a0, -31880($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181B4 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181B8 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181C0 - swc1       $f12, -31872($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181C8 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181CC - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181D4 - swc1       $f12, -31868($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181DC - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181E0 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181E8 - swc1       $f12, -31864($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181F0 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181F4 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88181FC - swc1       $f12, -31860($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818200 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818204 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818208 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881820C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818210 - swc1       $f12, -31856($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818214 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818218 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881821C - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_88194D4
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88194D4 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194DC - lw         $a1, -31844($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194E0 - lw         $a0, -31848($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194E8 - lw         $a3, -31836($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194EC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194F0 - lw         $a2, -31840($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194FC - sw         $a1, -31732($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819500 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819504 - sw         $a0, -31736($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881950C - lw         $a3, -31828($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819510 - lw         $a2, -31832($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881951C - sw         $a1, -31724($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819520 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819524 - sw         $a0, -31728($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881952C - lw         $a3, -31820($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819530 - lw         $a2, -31824($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881953C - sw         $a1, -31716($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819540 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819544 - sw         $a0, -31720($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881954C - lw         $a3, -31812($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819550 - lw         $a2, -31816($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819554 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881955C - sw         $a1, -31708($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819560 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819564 - sw         $a0, -31712($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881956C - lw         $a3, -31804($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819570 - lw         $a2, -31808($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819574 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881957C - sw         $a1, -31700($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819580 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819584 - sw         $a0, -31704($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881958C - lw         $a3, -31796($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819590 - lw         $a2, -31800($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819594 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881959C - sw         $a1, -31692($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195A0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195A4 - sw         $a0, -31696($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195AC - lw         $a3, -31788($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195B0 - lw         $a2, -31792($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195BC - sw         $a1, -31684($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195C0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195C4 - sw         $a0, -31688($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195CC - lw         $a3, -31780($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195D0 - lw         $a2, -31784($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195DC - sw         $a1, -31676($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195E0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195E4 - sw         $a0, -31680($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195EC - lw         $a3, -31772($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195F0 - lw         $a2, -31776($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195FC - sw         $a1, -31668($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819600 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819604 - sw         $a0, -31672($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881960C - lw         $a3, -31764($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819610 - lw         $a2, -31768($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819614 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881961C - sw         $a1, -31660($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819620 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819624 - sw         $a0, -31664($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881962C - lw         $a3, -31756($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819630 - lw         $a2, -31760($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819634 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881963C - sw         $a1, -31652($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819640 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819644 - sw         $a0, -31656($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881964C - lw         $a3, -31748($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819650 - lw         $a2, -31752($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819654 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881965C - sw         $a1, -31644($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819660 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819664 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819668 - sw         $a0, -31648($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881966C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819670 - lw         $a3, -31740($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819674 - lw         $a2, -31744($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819678 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881967C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819680 - sw         $a1, -31636($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819684 - sw         $a0, -31640($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881968C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819694 - sw         $a1, -31628($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819698 - sw         $a0, -31632($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881969C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196A0 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196A4 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196AC - swc1       $f12, -31624($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196B4 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196B8 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196C0 - swc1       $f12, -31620($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196C8 - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196CC - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196D4 - swc1       $f12, -31616($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196DC - ori        $a0, $a0, 4719
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196E0 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196E8 - swc1       $f12, -31612($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196EC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196F0 - ori        $a0, $a0, -2621
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196F4 - mtc1       $a0, $f12
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88196FC - swc1       $f12, -31608($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819700 - lw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819704 - jr         $ra
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819708 - addiu      $sp, $sp, 16
20:52:05 DEBUG compiler - user_main_10 - Compiling _S1_2_881B484
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881B484 - addiu      $sp, $sp, -16
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B488 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B48C - lw         $a1, -31596($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B490 - lw         $a0, -31600($a0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B494 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B498 - lw         $a3, -31588($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B49C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4A0 - lw         $a2, -31592($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4AC - sw         $a1, -31484($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4B0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4B4 - sw         $a0, -31488($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4BC - lw         $a3, -31580($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4C0 - lw         $a2, -31584($t1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4CC - sw         $a1, -31476($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4D4 - sw         $a0, -31480($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4DC - lw         $a3, -31572($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4E0 - lw         $a2, -31576($t2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4EC - sw         $a1, -31468($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4F0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4F4 - sw         $a0, -31472($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4FC - lw         $a3, -31564($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B500 - lw         $a2, -31568($t3)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B504 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B508 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B50C - sw         $a1, -31460($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B510 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B514 - sw         $a0, -31464($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B518 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B51C - lw         $a3, -31556($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B520 - lw         $a2, -31560($v0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B524 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B528 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B52C - sw         $a1, -31452($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B530 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B534 - sw         $a0, -31456($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B538 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B53C - lw         $a3, -31548($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B540 - lw         $a2, -31552($v1)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B544 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B548 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B54C - sw         $a1, -31444($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B550 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B554 - sw         $a0, -31448($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B558 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B55C - lw         $a3, -31540($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B560 - lw         $a2, -31544($t4)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B564 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B568 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B56C - sw         $a1, -31436($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B570 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B574 - sw         $a0, -31440($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B578 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B57C - lw         $a3, -31532($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B580 - lw         $a2, -31536($t5)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B584 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B588 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B58C - sw         $a1, -31428($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B590 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B594 - sw         $a0, -31432($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B598 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B59C - lw         $a3, -31524($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5A0 - lw         $a2, -31528($t6)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5AC - sw         $a1, -31420($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5B0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5B4 - sw         $a0, -31424($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5BC - lw         $a3, -31516($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5C0 - lw         $a2, -31520($t7)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5CC - sw         $a1, -31412($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5D0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5D4 - sw         $a0, -31416($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5DC - lw         $a3, -31508($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5E0 - lw         $a2, -31512($t8)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5EC - sw         $a1, -31404($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5F0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5F4 - sw         $a0, -31408($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5FC - lw         $a3, -31500($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B600 - lw         $a2, -31504($t9)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B604 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B608 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B60C - sw         $a1, -31396($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B610 - sw         $s0, 0($sp)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B614 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B618 - sw         $a0, -31400($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B61C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B620 - lw         $a3, -31492($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B624 - lw         $a2, -31496($s0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B62C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B630 - sw         $a1, -31388($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B634 - sw         $a0, -31392($t0)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B638 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B63C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B644 - sw         $a1, -31380($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B648 - sw         $a0, -31384($a2)
20:52:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B64C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B650 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B654 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B658 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B65C - swc1       $f12, -31376($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B660 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B664 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B668 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B66C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B670 - swc1       $f12, -31372($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B674 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B678 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B67C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B680 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B684 - swc1       $f12, -31368($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B688 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B68C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B690 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B694 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B698 - swc1       $f12, -31364($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B69C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B6A0 - ori        $a0, $a0, -2621
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B6A4 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B6A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B6AC - swc1       $f12, -31360($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B6B0 - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B6B4 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B6B8 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_881C1B0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881C1B0 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1B8 - lw         $a1, -31348($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1BC - lw         $a0, -31352($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1C4 - lw         $a3, -31340($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1C8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1CC - lw         $a2, -31344($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1D8 - sw         $a1, -31236($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1DC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1E0 - sw         $a0, -31240($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1E8 - lw         $a3, -31332($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1EC - lw         $a2, -31336($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1F8 - sw         $a1, -31228($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1FC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C200 - sw         $a0, -31232($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C208 - lw         $a3, -31324($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C20C - lw         $a2, -31328($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C218 - sw         $a1, -31220($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C21C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C220 - sw         $a0, -31224($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C224 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C228 - lw         $a3, -31316($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C22C - lw         $a2, -31320($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C230 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C234 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C238 - sw         $a1, -31212($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C23C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C240 - sw         $a0, -31216($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C248 - lw         $a3, -31308($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C24C - lw         $a2, -31312($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C250 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C258 - sw         $a1, -31204($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C25C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C260 - sw         $a0, -31208($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C264 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C268 - lw         $a3, -31300($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C26C - lw         $a2, -31304($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C270 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C274 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C278 - sw         $a1, -31196($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C27C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C280 - sw         $a0, -31200($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C288 - lw         $a3, -31292($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C28C - lw         $a2, -31296($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C290 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C298 - sw         $a1, -31188($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C29C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2A0 - sw         $a0, -31192($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2A8 - lw         $a3, -31284($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2AC - lw         $a2, -31288($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2B8 - sw         $a1, -31180($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2BC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2C0 - sw         $a0, -31184($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2C8 - lw         $a3, -31276($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2CC - lw         $a2, -31280($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2D8 - sw         $a1, -31172($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2DC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2E0 - sw         $a0, -31176($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2E8 - lw         $a3, -31268($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2EC - lw         $a2, -31272($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2F8 - sw         $a1, -31164($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2FC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C300 - sw         $a0, -31168($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C304 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C308 - lw         $a3, -31260($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C30C - lw         $a2, -31264($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C310 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C318 - sw         $a1, -31156($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C31C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C320 - sw         $a0, -31160($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C324 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C328 - lw         $a3, -31252($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C32C - lw         $a2, -31256($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C330 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C338 - sw         $a1, -31148($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C33C - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C340 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C344 - sw         $a0, -31152($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C34C - lw         $a3, -31244($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C350 - lw         $a2, -31248($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C354 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C35C - sw         $a1, -31140($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C360 - sw         $a0, -31144($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C364 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C368 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C36C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C370 - sw         $a1, -31132($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C374 - sw         $a0, -31136($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C378 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C37C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C380 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C384 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C388 - swc1       $f12, -31128($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C38C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C390 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C394 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C398 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C39C - swc1       $f12, -31124($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3A4 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3A8 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3B0 - swc1       $f12, -31120($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3B8 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3BC - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3C4 - swc1       $f12, -31116($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3C8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3CC - ori        $a0, $a0, -2621
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3D0 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3D8 - swc1       $f12, -31112($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3DC - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3E0 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C3E4 - addiu      $sp, $sp, 16
20:52:06 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:06 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:06 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:06 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:06 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_881CBA0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881CBA0 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBA4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBA8 - lw         $a1, -31100($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBAC - lw         $a0, -31104($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBB0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBB4 - lw         $a3, -31092($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBB8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBBC - lw         $a2, -31096($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBC8 - sw         $a1, -30988($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBCC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBD0 - sw         $a0, -30992($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBD8 - lw         $a3, -31084($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBDC - lw         $a2, -31088($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBE8 - sw         $a1, -30980($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBEC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBF0 - sw         $a0, -30984($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBF8 - lw         $a3, -31076($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBFC - lw         $a2, -31080($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC08 - sw         $a1, -30972($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC0C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC10 - sw         $a0, -30976($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC18 - lw         $a3, -31068($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC1C - lw         $a2, -31072($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC28 - sw         $a1, -30964($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC2C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC30 - sw         $a0, -30968($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC38 - lw         $a3, -31060($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC3C - lw         $a2, -31064($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC48 - sw         $a1, -30956($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC4C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC50 - sw         $a0, -30960($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC58 - lw         $a3, -31052($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC5C - lw         $a2, -31056($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC68 - sw         $a1, -30948($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC6C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC70 - sw         $a0, -30952($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC78 - lw         $a3, -31044($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC7C - lw         $a2, -31048($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC88 - sw         $a1, -30940($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC8C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC90 - sw         $a0, -30944($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC98 - lw         $a3, -31036($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC9C - lw         $a2, -31040($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCA8 - sw         $a1, -30932($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCAC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCB0 - sw         $a0, -30936($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCB8 - lw         $a3, -31028($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCBC - lw         $a2, -31032($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCC8 - sw         $a1, -30924($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCCC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCD0 - sw         $a0, -30928($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCD8 - lw         $a3, -31020($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCDC - lw         $a2, -31024($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCE8 - sw         $a1, -30916($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCEC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCF0 - sw         $a0, -30920($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCF8 - lw         $a3, -31012($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCFC - lw         $a2, -31016($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD08 - sw         $a1, -30908($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD0C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD10 - sw         $a0, -30912($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD18 - lw         $a3, -31004($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD1C - lw         $a2, -31008($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD28 - sw         $a1, -30900($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD2C - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD30 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD34 - sw         $a0, -30904($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD3C - lw         $a3, -30996($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD40 - lw         $a2, -31000($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD4C - sw         $a1, -30892($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD50 - sw         $a0, -30896($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD58 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD60 - sw         $a1, -30884($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD64 - sw         $a0, -30888($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD68 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD6C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD70 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD78 - swc1       $f12, -30880($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD7C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD80 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD84 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD8C - swc1       $f12, -30876($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD90 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD94 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD98 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CD9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CDA0 - swc1       $f12, -30872($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CDA4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CDA8 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CDAC - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CDB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CDB4 - swc1       $f12, -30868($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CDB8 - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CDBC - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CDC0 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_881CF4C
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881CF4C - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF54 - lw         $a1, -30860($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF58 - lw         $a0, -30864($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF5C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF60 - lw         $a3, -30852($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF64 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF68 - lw         $a2, -30856($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF74 - sw         $a1, -30748($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF78 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF7C - sw         $a0, -30752($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF84 - lw         $a3, -30844($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF88 - lw         $a2, -30848($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF94 - sw         $a1, -30740($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF98 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF9C - sw         $a0, -30744($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFA4 - lw         $a3, -30836($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFA8 - lw         $a2, -30840($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFB4 - sw         $a1, -30732($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFB8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFBC - sw         $a0, -30736($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFC4 - lw         $a3, -30828($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFC8 - lw         $a2, -30832($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFD4 - sw         $a1, -30724($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFD8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFDC - sw         $a0, -30728($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFE4 - lw         $a3, -30820($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFE8 - lw         $a2, -30824($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFF4 - sw         $a1, -30716($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFF8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFFC - sw         $a0, -30720($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D000 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D004 - lw         $a3, -30812($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D008 - lw         $a2, -30816($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D00C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D010 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D014 - sw         $a1, -30708($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D018 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D01C - sw         $a0, -30712($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D020 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D024 - lw         $a3, -30804($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D028 - lw         $a2, -30808($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D02C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D030 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D034 - sw         $a1, -30700($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D038 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D03C - sw         $a0, -30704($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D040 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D044 - lw         $a3, -30796($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D048 - lw         $a2, -30800($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D04C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D050 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D054 - sw         $a1, -30692($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D058 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D05C - sw         $a0, -30696($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D060 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D064 - lw         $a3, -30788($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D068 - lw         $a2, -30792($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D06C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D070 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D074 - sw         $a1, -30684($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D078 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D07C - sw         $a0, -30688($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D080 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D084 - lw         $a3, -30780($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D088 - lw         $a2, -30784($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D08C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D090 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D094 - sw         $a1, -30676($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D098 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D09C - sw         $a0, -30680($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0A4 - lw         $a3, -30772($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0A8 - lw         $a2, -30776($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0B4 - sw         $a1, -30668($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0B8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0BC - sw         $a0, -30672($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0C4 - lw         $a3, -30764($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0C8 - lw         $a2, -30768($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0D4 - sw         $a1, -30660($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0D8 - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0DC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0E0 - sw         $a0, -30664($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0E8 - lw         $a3, -30756($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0EC - lw         $a2, -30760($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0F8 - sw         $a1, -30652($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D0FC - sw         $a0, -30656($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D100 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D104 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D108 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D10C - sw         $a1, -30644($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D110 - sw         $a0, -30648($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D114 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D118 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D11C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D120 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D124 - swc1       $f12, -30640($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D128 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D12C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D130 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D134 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D138 - swc1       $f12, -30636($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D13C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D140 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D144 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D148 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D14C - swc1       $f12, -30632($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D150 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D154 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D158 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D15C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D160 - swc1       $f12, -30628($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D164 - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D168 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D16C - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_881D440
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881D440 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D444 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D448 - lw         $a1, -30620($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D44C - lw         $a0, -30624($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D450 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D454 - lw         $a3, -30612($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D458 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D45C - lw         $a2, -30616($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D460 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D464 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D468 - sw         $a1, -30508($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D46C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D470 - sw         $a0, -30512($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D474 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D478 - lw         $a3, -30604($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D47C - lw         $a2, -30608($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D480 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D484 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D488 - sw         $a1, -30500($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D48C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D490 - sw         $a0, -30504($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D494 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D498 - lw         $a3, -30596($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D49C - lw         $a2, -30600($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4A8 - sw         $a1, -30492($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4AC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4B0 - sw         $a0, -30496($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4B8 - lw         $a3, -30588($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4BC - lw         $a2, -30592($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4C8 - sw         $a1, -30484($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4CC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4D0 - sw         $a0, -30488($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4D8 - lw         $a3, -30580($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4DC - lw         $a2, -30584($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4E8 - sw         $a1, -30476($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4EC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4F0 - sw         $a0, -30480($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4F8 - lw         $a3, -30572($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4FC - lw         $a2, -30576($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D500 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D504 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D508 - sw         $a1, -30468($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D50C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D510 - sw         $a0, -30472($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D514 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D518 - lw         $a3, -30564($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D51C - lw         $a2, -30568($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D520 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D524 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D528 - sw         $a1, -30460($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D52C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D530 - sw         $a0, -30464($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D538 - lw         $a3, -30556($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D53C - lw         $a2, -30560($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D540 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D544 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D548 - sw         $a1, -30452($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D54C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D550 - sw         $a0, -30456($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D554 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D558 - lw         $a3, -30548($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D55C - lw         $a2, -30552($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D560 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D568 - sw         $a1, -30444($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D56C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D570 - sw         $a0, -30448($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D574 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D578 - lw         $a3, -30540($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D57C - lw         $a2, -30544($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D580 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D584 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D588 - sw         $a1, -30436($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D58C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D590 - sw         $a0, -30440($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D594 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D598 - lw         $a3, -30532($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D59C - lw         $a2, -30536($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5A8 - sw         $a1, -30428($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5AC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5B0 - sw         $a0, -30432($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5B8 - lw         $a3, -30524($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5BC - lw         $a2, -30528($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5C8 - sw         $a1, -30420($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5CC - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5D0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5D4 - sw         $a0, -30424($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5DC - lw         $a3, -30516($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5E0 - lw         $a2, -30520($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5EC - sw         $a1, -30412($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5F0 - sw         $a0, -30416($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D5FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D600 - sw         $a1, -30404($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D604 - sw         $a0, -30408($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D608 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D60C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D610 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D614 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D618 - swc1       $f12, -30400($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D61C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D620 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D624 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D628 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D62C - swc1       $f12, -30396($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D630 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D634 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D638 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D63C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D640 - swc1       $f12, -30392($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D644 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D648 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D64C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D650 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D654 - swc1       $f12, -30388($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D658 - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D65C - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D660 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_881DA50
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881DA50 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA58 - lw         $a1, -30380($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA5C - lw         $a0, -30384($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA60 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA64 - lw         $a3, -30372($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA68 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA6C - lw         $a2, -30376($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA78 - sw         $a1, -30268($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA7C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA80 - sw         $a0, -30272($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA88 - lw         $a3, -30364($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA8C - lw         $a2, -30368($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA98 - sw         $a1, -30260($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA9C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAA0 - sw         $a0, -30264($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAA8 - lw         $a3, -30356($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAAC - lw         $a2, -30360($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAB8 - sw         $a1, -30252($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DABC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAC0 - sw         $a0, -30256($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAC8 - lw         $a3, -30348($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DACC - lw         $a2, -30352($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAD8 - sw         $a1, -30244($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DADC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAE0 - sw         $a0, -30248($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAE8 - lw         $a3, -30340($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAEC - lw         $a2, -30344($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAF8 - sw         $a1, -30236($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAFC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB00 - sw         $a0, -30240($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB08 - lw         $a3, -30332($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB0C - lw         $a2, -30336($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB18 - sw         $a1, -30228($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB1C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB20 - sw         $a0, -30232($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB28 - lw         $a3, -30324($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB2C - lw         $a2, -30328($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB38 - sw         $a1, -30220($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB3C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB40 - sw         $a0, -30224($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB48 - lw         $a3, -30316($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB4C - lw         $a2, -30320($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB58 - sw         $a1, -30212($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB5C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB60 - sw         $a0, -30216($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB68 - lw         $a3, -30308($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB6C - lw         $a2, -30312($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB78 - sw         $a1, -30204($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB7C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB80 - sw         $a0, -30208($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB88 - lw         $a3, -30300($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB8C - lw         $a2, -30304($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB98 - sw         $a1, -30196($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB9C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBA0 - sw         $a0, -30200($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBA8 - lw         $a3, -30292($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBAC - lw         $a2, -30296($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBB8 - sw         $a1, -30188($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBBC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBC0 - sw         $a0, -30192($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBC8 - lw         $a3, -30284($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBCC - lw         $a2, -30288($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBD8 - sw         $a1, -30180($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBDC - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBE0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBE4 - sw         $a0, -30184($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBEC - lw         $a3, -30276($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBF0 - lw         $a2, -30280($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DBFC - sw         $a1, -30172($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC00 - sw         $a0, -30176($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC08 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC10 - sw         $a1, -30164($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC14 - sw         $a0, -30168($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC18 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC1C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC20 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC28 - swc1       $f12, -30160($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC2C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC30 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC34 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC3C - swc1       $f12, -30156($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC40 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC44 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC48 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC50 - swc1       $f12, -30152($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC54 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC58 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC5C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC64 - swc1       $f12, -30148($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC68 - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC6C - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DC70 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_881E644
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881E644 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E648 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E64C - lw         $a1, -30132($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E650 - lw         $a0, -30136($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E654 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E658 - lw         $a3, -30124($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E65C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E660 - lw         $a2, -30128($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E664 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E668 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E66C - sw         $a1, -30020($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E670 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E674 - sw         $a0, -30024($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E678 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E67C - lw         $a3, -30116($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E680 - lw         $a2, -30120($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E688 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E68C - sw         $a1, -30012($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E690 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E694 - sw         $a0, -30016($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E698 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E69C - lw         $a3, -30108($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6A0 - lw         $a2, -30112($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6AC - sw         $a1, -30004($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6B0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6B4 - sw         $a0, -30008($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6BC - lw         $a3, -30100($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6C0 - lw         $a2, -30104($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6CC - sw         $a1, -29996($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6D0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6D4 - sw         $a0, -30000($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6DC - lw         $a3, -30092($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6E0 - lw         $a2, -30096($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6EC - sw         $a1, -29988($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6F0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6F4 - sw         $a0, -29992($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6FC - lw         $a3, -30084($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E700 - lw         $a2, -30088($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E704 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E70C - sw         $a1, -29980($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E710 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E714 - sw         $a0, -29984($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E718 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E71C - lw         $a3, -30076($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E720 - lw         $a2, -30080($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E724 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E72C - sw         $a1, -29972($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E730 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E734 - sw         $a0, -29976($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E73C - lw         $a3, -30068($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E740 - lw         $a2, -30072($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E744 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E74C - sw         $a1, -29964($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E750 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E754 - sw         $a0, -29968($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E758 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E75C - lw         $a3, -30060($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E760 - lw         $a2, -30064($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E764 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E768 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E76C - sw         $a1, -29956($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E770 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E774 - sw         $a0, -29960($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E778 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E77C - lw         $a3, -30052($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E780 - lw         $a2, -30056($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E784 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E78C - sw         $a1, -29948($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E790 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E794 - sw         $a0, -29952($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E79C - lw         $a3, -30044($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7A0 - lw         $a2, -30048($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7AC - sw         $a1, -29940($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7B0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7B4 - sw         $a0, -29944($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7BC - lw         $a3, -30036($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7C0 - lw         $a2, -30040($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7CC - sw         $a1, -29932($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7D0 - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7D4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7D8 - sw         $a0, -29936($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7E0 - lw         $a3, -30028($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7E4 - lw         $a2, -30032($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7F0 - sw         $a1, -29924($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7F4 - sw         $a0, -29928($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E7FC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E804 - sw         $a1, -29916($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E808 - sw         $a0, -29920($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E80C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E810 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E814 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E818 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E81C - swc1       $f12, -29912($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E820 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E824 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E828 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E82C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E830 - swc1       $f12, -29908($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E834 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E838 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E83C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E840 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E844 - swc1       $f12, -29904($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E848 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E84C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E850 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E854 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E858 - swc1       $f12, -29900($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E85C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E860 - ori        $a0, $a0, -2621
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E864 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E868 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E86C - swc1       $f12, -29896($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E870 - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E874 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E878 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_881E990
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881E990 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E994 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E998 - lw         $a1, -29884($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E99C - lw         $a0, -29888($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9A4 - lw         $a3, -29876($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9AC - lw         $a2, -29880($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9B8 - sw         $a1, -29772($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9BC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9C0 - sw         $a0, -29776($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9C8 - lw         $a3, -29868($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9CC - lw         $a2, -29872($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9D8 - sw         $a1, -29764($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9DC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9E0 - sw         $a0, -29768($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9E8 - lw         $a3, -29860($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9EC - lw         $a2, -29864($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9F8 - sw         $a1, -29756($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9FC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA00 - sw         $a0, -29760($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA08 - lw         $a3, -29852($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA0C - lw         $a2, -29856($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA18 - sw         $a1, -29748($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA1C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA20 - sw         $a0, -29752($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA28 - lw         $a3, -29844($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA2C - lw         $a2, -29848($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA38 - sw         $a1, -29740($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA3C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA40 - sw         $a0, -29744($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA48 - lw         $a3, -29836($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA4C - lw         $a2, -29840($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA58 - sw         $a1, -29732($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA5C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA60 - sw         $a0, -29736($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA68 - lw         $a3, -29828($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA6C - lw         $a2, -29832($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA78 - sw         $a1, -29724($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA7C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA80 - sw         $a0, -29728($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA88 - lw         $a3, -29820($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA8C - lw         $a2, -29824($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA98 - sw         $a1, -29716($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA9C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAA0 - sw         $a0, -29720($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAA8 - lw         $a3, -29812($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAAC - lw         $a2, -29816($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAB8 - sw         $a1, -29708($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EABC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAC0 - sw         $a0, -29712($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAC8 - lw         $a3, -29804($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EACC - lw         $a2, -29808($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAD8 - sw         $a1, -29700($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EADC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAE0 - sw         $a0, -29704($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAE8 - lw         $a3, -29796($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAEC - lw         $a2, -29800($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAF8 - sw         $a1, -29692($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAFC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB00 - sw         $a0, -29696($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB08 - lw         $a3, -29788($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB0C - lw         $a2, -29792($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB18 - sw         $a1, -29684($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB1C - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB20 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB24 - sw         $a0, -29688($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB2C - lw         $a3, -29780($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB30 - lw         $a2, -29784($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB3C - sw         $a1, -29676($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB40 - sw         $a0, -29680($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB48 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB50 - sw         $a1, -29668($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB54 - sw         $a0, -29672($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB58 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB5C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB60 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB68 - swc1       $f12, -29664($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB6C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB70 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB74 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB7C - swc1       $f12, -29660($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB80 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB84 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB88 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB90 - swc1       $f12, -29656($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB94 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB98 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB9C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBA4 - swc1       $f12, -29652($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBA8 - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBAC - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBB0 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_881EBB4
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881EBB4 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBBC - lw         $a1, -29644($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBC0 - lw         $a0, -29648($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBC4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBC8 - lw         $a3, -29636($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBCC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBD0 - lw         $a2, -29640($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBDC - sw         $a1, -29532($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBE0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBE4 - sw         $a0, -29536($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBEC - lw         $a3, -29628($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBF0 - lw         $a2, -29632($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBFC - sw         $a1, -29524($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC00 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC04 - sw         $a0, -29528($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC0C - lw         $a3, -29620($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC10 - lw         $a2, -29624($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC1C - sw         $a1, -29516($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC20 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC24 - sw         $a0, -29520($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC2C - lw         $a3, -29612($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC30 - lw         $a2, -29616($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC3C - sw         $a1, -29508($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC40 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC44 - sw         $a0, -29512($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC4C - lw         $a3, -29604($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC50 - lw         $a2, -29608($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC5C - sw         $a1, -29500($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC60 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC64 - sw         $a0, -29504($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC6C - lw         $a3, -29596($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC70 - lw         $a2, -29600($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC7C - sw         $a1, -29492($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC80 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC84 - sw         $a0, -29496($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC8C - lw         $a3, -29588($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC90 - lw         $a2, -29592($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC9C - sw         $a1, -29484($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECA0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECA4 - sw         $a0, -29488($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECAC - lw         $a3, -29580($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECB0 - lw         $a2, -29584($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECBC - sw         $a1, -29476($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECC0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECC4 - sw         $a0, -29480($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECCC - lw         $a3, -29572($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECD0 - lw         $a2, -29576($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECDC - sw         $a1, -29468($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECE0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECE4 - sw         $a0, -29472($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECEC - lw         $a3, -29564($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECF0 - lw         $a2, -29568($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECFC - sw         $a1, -29460($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED00 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED04 - sw         $a0, -29464($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED0C - lw         $a3, -29556($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED10 - lw         $a2, -29560($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED1C - sw         $a1, -29452($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED20 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED24 - sw         $a0, -29456($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED2C - lw         $a3, -29548($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED30 - lw         $a2, -29552($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED3C - sw         $a1, -29444($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED40 - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED44 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED48 - sw         $a0, -29448($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED50 - lw         $a3, -29540($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED54 - lw         $a2, -29544($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED60 - sw         $a1, -29436($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED64 - sw         $a0, -29440($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED6C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED74 - sw         $a1, -29428($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED78 - sw         $a0, -29432($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED80 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED84 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED8C - swc1       $f12, -29424($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED94 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED98 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ED9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDA0 - swc1       $f12, -29420($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDA8 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDAC - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDB4 - swc1       $f12, -29416($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDBC - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDC0 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDC8 - swc1       $f12, -29412($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDCC - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDD0 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EDD4 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8820214
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8820214 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820218 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882021C - lw         $a1, -29404($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820220 - lw         $a0, -29408($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820224 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820228 - lw         $a3, -29396($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882022C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820230 - lw         $a2, -29400($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820234 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882023C - sw         $a1, -29292($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820240 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820244 - sw         $a0, -29296($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820248 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882024C - lw         $a3, -29388($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820250 - lw         $a2, -29392($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820254 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820258 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882025C - sw         $a1, -29284($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820260 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820264 - sw         $a0, -29288($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882026C - lw         $a3, -29380($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820270 - lw         $a2, -29384($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882027C - sw         $a1, -29276($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820280 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820284 - sw         $a0, -29280($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820288 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882028C - lw         $a3, -29372($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820290 - lw         $a2, -29376($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820294 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820298 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882029C - sw         $a1, -29268($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202A0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202A4 - sw         $a0, -29272($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202AC - lw         $a3, -29364($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202B0 - lw         $a2, -29368($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202BC - sw         $a1, -29260($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202C0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202C4 - sw         $a0, -29264($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202CC - lw         $a3, -29356($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202D0 - lw         $a2, -29360($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202DC - sw         $a1, -29252($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202E0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202E4 - sw         $a0, -29256($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202EC - lw         $a3, -29348($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202F0 - lw         $a2, -29352($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202FC - sw         $a1, -29244($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820300 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820304 - sw         $a0, -29248($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820308 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882030C - lw         $a3, -29340($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820310 - lw         $a2, -29344($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820314 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820318 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882031C - sw         $a1, -29236($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820320 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820324 - sw         $a0, -29240($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820328 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882032C - lw         $a3, -29332($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820330 - lw         $a2, -29336($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820334 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820338 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882033C - sw         $a1, -29228($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820340 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820344 - sw         $a0, -29232($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882034C - lw         $a3, -29324($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820350 - lw         $a2, -29328($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820354 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882035C - sw         $a1, -29220($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820360 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820364 - sw         $a0, -29224($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882036C - lw         $a3, -29316($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820370 - lw         $a2, -29320($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820374 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882037C - sw         $a1, -29212($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820380 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820384 - sw         $a0, -29216($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820388 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882038C - lw         $a3, -29308($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820390 - lw         $a2, -29312($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820394 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882039C - sw         $a1, -29204($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203A0 - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203A4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203A8 - sw         $a0, -29208($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203B0 - lw         $a3, -29300($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203B4 - lw         $a2, -29304($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203C0 - sw         $a1, -29196($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203C4 - sw         $a0, -29200($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203D4 - sw         $a1, -29188($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203D8 - sw         $a0, -29192($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203E0 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203E4 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203EC - swc1       $f12, -29184($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203F4 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203F8 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88203FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820400 - swc1       $f12, -29180($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820404 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820408 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882040C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820410 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820414 - swc1       $f12, -29176($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820418 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882041C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820420 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820424 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820428 - swc1       $f12, -29172($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882042C - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820430 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820434 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8820648
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8820648 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882064C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820650 - lw         $a1, -29164($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820654 - lw         $a0, -29168($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820658 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882065C - lw         $a3, -29156($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820660 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820664 - lw         $a2, -29160($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882066C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820670 - sw         $a1, -29052($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820674 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820678 - sw         $a0, -29056($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882067C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820680 - lw         $a3, -29148($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820684 - lw         $a2, -29152($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882068C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820690 - sw         $a1, -29044($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820694 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820698 - sw         $a0, -29048($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882069C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206A0 - lw         $a3, -29140($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206A4 - lw         $a2, -29144($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206B0 - sw         $a1, -29036($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206B4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206B8 - sw         $a0, -29040($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206C0 - lw         $a3, -29132($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206C4 - lw         $a2, -29136($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206D0 - sw         $a1, -29028($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206D4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206D8 - sw         $a0, -29032($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206E0 - lw         $a3, -29124($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206E4 - lw         $a2, -29128($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206F0 - sw         $a1, -29020($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206F4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206F8 - sw         $a0, -29024($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820700 - lw         $a3, -29116($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820704 - lw         $a2, -29120($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882070C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820710 - sw         $a1, -29012($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820714 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820718 - sw         $a0, -29016($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882071C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820720 - lw         $a3, -29108($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820724 - lw         $a2, -29112($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882072C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820730 - sw         $a1, -29004($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820734 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820738 - sw         $a0, -29008($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882073C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820740 - lw         $a3, -29100($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820744 - lw         $a2, -29104($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882074C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820750 - sw         $a1, -28996($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820754 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820758 - sw         $a0, -29000($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882075C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820760 - lw         $a3, -29092($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820764 - lw         $a2, -29096($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882076C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820770 - sw         $a1, -28988($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820774 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820778 - sw         $a0, -28992($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882077C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820780 - lw         $a3, -29084($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820784 - lw         $a2, -29088($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882078C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820790 - sw         $a1, -28980($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820794 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820798 - sw         $a0, -28984($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882079C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207A0 - lw         $a3, -29076($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207A4 - lw         $a2, -29080($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207B0 - sw         $a1, -28972($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207B4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207B8 - sw         $a0, -28976($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207C0 - lw         $a3, -29068($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207C4 - lw         $a2, -29072($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207D0 - sw         $a1, -28964($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207D4 - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207D8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207DC - sw         $a0, -28968($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207E4 - lw         $a3, -29060($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207E8 - lw         $a2, -29064($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207F4 - sw         $a1, -28956($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207F8 - sw         $a0, -28960($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820800 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820808 - sw         $a1, -28948($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882080C - sw         $a0, -28952($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820810 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820814 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820818 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882081C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820820 - swc1       $f12, -28944($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820824 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820828 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882082C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820830 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820834 - swc1       $f12, -28940($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820838 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882083C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820840 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820844 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820848 - swc1       $f12, -28936($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882084C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820850 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820854 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820858 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882085C - swc1       $f12, -28932($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820860 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820864 - sw         $ra, 4($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8820868 - jal        0x088205B8
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882086C - addiu      $a0, $a0, -23008
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820870 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8820874 - jal        0x08C39988
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820878 - addiu      $a0, $a0, -28924
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882087C - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820880 - lw         $ra, 4($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820884 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820888 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_88205B8
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88205B8 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205BC - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205C0 - sw         $ra, 4($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88205C4 - jal        0x08C54A14
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205C8 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205D0 - addiu      $a0, $a0, 29744
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205D4 - sw         $a0, 12($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205D8 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205DC - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205E0 - lw         $ra, 4($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205E4 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205E8 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8C54A14
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54A14 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A18 - addiu      $a1, $a1, 29728
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A1C - sw         $a1, 12($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A20 - sw         $zr, 0($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A24 - sw         $zr, 4($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A28 - sw         $zr, 8($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A2C - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A30 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8820C34
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8820C34 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C3C - lw         $a1, -28908($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C40 - lw         $a0, -28912($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C44 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C48 - lw         $a3, -28900($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C4C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C50 - lw         $a2, -28904($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C5C - sw         $a1, -28796($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C60 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C64 - sw         $a0, -28800($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C6C - lw         $a3, -28892($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C70 - lw         $a2, -28896($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C7C - sw         $a1, -28788($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C80 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C84 - sw         $a0, -28792($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C8C - lw         $a3, -28884($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C90 - lw         $a2, -28888($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C9C - sw         $a1, -28780($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CA0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CA4 - sw         $a0, -28784($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CAC - lw         $a3, -28876($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CB0 - lw         $a2, -28880($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CBC - sw         $a1, -28772($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CC0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CC4 - sw         $a0, -28776($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CCC - lw         $a3, -28868($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CD0 - lw         $a2, -28872($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CDC - sw         $a1, -28764($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CE0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CE4 - sw         $a0, -28768($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CEC - lw         $a3, -28860($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CF0 - lw         $a2, -28864($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CFC - sw         $a1, -28756($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D00 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D04 - sw         $a0, -28760($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D0C - lw         $a3, -28852($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D10 - lw         $a2, -28856($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D1C - sw         $a1, -28748($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D20 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D24 - sw         $a0, -28752($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D2C - lw         $a3, -28844($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D30 - lw         $a2, -28848($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D3C - sw         $a1, -28740($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D40 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D44 - sw         $a0, -28744($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D4C - lw         $a3, -28836($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D50 - lw         $a2, -28840($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D5C - sw         $a1, -28732($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D60 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D64 - sw         $a0, -28736($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D6C - lw         $a3, -28828($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D70 - lw         $a2, -28832($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D7C - sw         $a1, -28724($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D80 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D84 - sw         $a0, -28728($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D8C - lw         $a3, -28820($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D90 - lw         $a2, -28824($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D9C - sw         $a1, -28716($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DA0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DA4 - sw         $a0, -28720($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DAC - lw         $a3, -28812($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DB0 - lw         $a2, -28816($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DBC - sw         $a1, -28708($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DC0 - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DC4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DC8 - sw         $a0, -28712($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DD0 - lw         $a3, -28804($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DD4 - lw         $a2, -28808($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DE0 - sw         $a1, -28700($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DE4 - sw         $a0, -28704($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DEC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DF4 - sw         $a1, -28692($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DF8 - sw         $a0, -28696($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820DFC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E00 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E04 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E0C - swc1       $f12, -28688($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E10 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E14 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E18 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E20 - swc1       $f12, -28684($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E24 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E28 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E2C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E34 - swc1       $f12, -28680($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E38 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E3C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E40 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E48 - swc1       $f12, -28676($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E4C - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E50 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820E54 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8823224
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8823224 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823228 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882322C - lw         $a1, -28668($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823230 - lw         $a0, -28672($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823234 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823238 - lw         $a3, -28660($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882323C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823240 - lw         $a2, -28664($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823244 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882324C - sw         $a1, -28556($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823250 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823254 - sw         $a0, -28560($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882325C - lw         $a3, -28652($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823260 - lw         $a2, -28656($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823264 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882326C - sw         $a1, -28548($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823270 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823274 - sw         $a0, -28552($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882327C - lw         $a3, -28644($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823280 - lw         $a2, -28648($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823284 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882328C - sw         $a1, -28540($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823290 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823294 - sw         $a0, -28544($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882329C - lw         $a3, -28636($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232A0 - lw         $a2, -28640($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232AC - sw         $a1, -28532($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232B0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232B4 - sw         $a0, -28536($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232BC - lw         $a3, -28628($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232C0 - lw         $a2, -28632($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232CC - sw         $a1, -28524($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232D0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232D4 - sw         $a0, -28528($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232DC - lw         $a3, -28620($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232E0 - lw         $a2, -28624($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232EC - sw         $a1, -28516($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232F0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232F4 - sw         $a0, -28520($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232FC - lw         $a3, -28612($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823300 - lw         $a2, -28616($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823304 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823308 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882330C - sw         $a1, -28508($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823310 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823314 - sw         $a0, -28512($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823318 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882331C - lw         $a3, -28604($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823320 - lw         $a2, -28608($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823324 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882332C - sw         $a1, -28500($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823330 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823334 - sw         $a0, -28504($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823338 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882333C - lw         $a3, -28596($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823340 - lw         $a2, -28600($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823344 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882334C - sw         $a1, -28492($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823350 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823354 - sw         $a0, -28496($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823358 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882335C - lw         $a3, -28588($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823360 - lw         $a2, -28592($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823364 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823368 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882336C - sw         $a1, -28484($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823370 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823374 - sw         $a0, -28488($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882337C - lw         $a3, -28580($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823380 - lw         $a2, -28584($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823384 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823388 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882338C - sw         $a1, -28476($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823390 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823394 - sw         $a0, -28480($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823398 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882339C - lw         $a3, -28572($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233A0 - lw         $a2, -28576($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233AC - sw         $a1, -28468($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233B0 - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233B4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233B8 - sw         $a0, -28472($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233C0 - lw         $a3, -28564($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233C4 - lw         $a2, -28568($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233D0 - sw         $a1, -28460($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233D4 - sw         $a0, -28464($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233DC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233E4 - sw         $a1, -28452($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233E8 - sw         $a0, -28456($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233F0 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233F4 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88233FC - swc1       $f12, -28448($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823400 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823404 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823408 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882340C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823410 - swc1       $f12, -28444($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823414 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823418 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882341C - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823420 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823424 - swc1       $f12, -28440($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823428 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882342C - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823430 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823434 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823438 - swc1       $f12, -28436($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882343C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823440 - ori        $a0, $a0, -2621
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823444 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823448 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882344C - swc1       $f12, -28432($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823450 - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823454 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823458 - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_88247F8
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88247F8 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824800 - lw         $a1, -28356($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824804 - lw         $a0, -28360($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824808 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882480C - lw         $a3, -28348($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824810 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824814 - lw         $a2, -28352($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824818 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882481C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824820 - sw         $a1, -28244($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824824 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824828 - sw         $a0, -28248($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882482C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824830 - lw         $a3, -28340($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824834 - lw         $a2, -28344($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824838 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882483C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824840 - sw         $a1, -28236($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824844 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824848 - sw         $a0, -28240($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882484C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824850 - lw         $a3, -28332($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824854 - lw         $a2, -28336($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824858 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882485C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824860 - sw         $a1, -28228($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824864 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824868 - sw         $a0, -28232($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882486C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824870 - lw         $a3, -28324($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824874 - lw         $a2, -28328($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824878 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882487C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824880 - sw         $a1, -28220($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824884 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824888 - sw         $a0, -28224($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882488C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824890 - lw         $a3, -28316($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824894 - lw         $a2, -28320($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824898 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882489C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248A0 - sw         $a1, -28212($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248A4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248A8 - sw         $a0, -28216($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248B0 - lw         $a3, -28308($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248B4 - lw         $a2, -28312($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248C0 - sw         $a1, -28204($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248C4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248C8 - sw         $a0, -28208($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248D0 - lw         $a3, -28300($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248D4 - lw         $a2, -28304($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248E0 - sw         $a1, -28196($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248E4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248E8 - sw         $a0, -28200($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248F0 - lw         $a3, -28292($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248F4 - lw         $a2, -28296($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824900 - sw         $a1, -28188($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824904 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824908 - sw         $a0, -28192($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882490C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824910 - lw         $a3, -28284($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824914 - lw         $a2, -28288($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824918 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882491C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824920 - sw         $a1, -28180($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824924 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824928 - sw         $a0, -28184($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882492C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824930 - lw         $a3, -28276($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824934 - lw         $a2, -28280($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824938 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882493C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824940 - sw         $a1, -28172($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824944 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824948 - sw         $a0, -28176($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882494C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824950 - lw         $a3, -28268($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824954 - lw         $a2, -28272($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824958 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882495C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824960 - sw         $a1, -28164($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824964 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824968 - sw         $a0, -28168($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882496C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824970 - lw         $a3, -28260($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824974 - lw         $a2, -28264($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882497C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824980 - sw         $a1, -28156($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824984 - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824988 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882498C - sw         $a0, -28160($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824994 - lw         $a3, -28252($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824998 - lw         $a2, -28256($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882499C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249A4 - sw         $a1, -28148($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249A8 - sw         $a0, -28152($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249B0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249B8 - sw         $a1, -28140($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249BC - sw         $a0, -28144($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249C4 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249C8 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249D0 - swc1       $f12, -28136($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249D8 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249DC - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249E4 - swc1       $f12, -28132($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249EC - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249F0 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249F8 - swc1       $f12, -28128($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88249FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A00 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A04 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A0C - swc1       $f12, -28124($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A10 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A14 - ori        $a0, $a0, -2621
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A18 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A20 - swc1       $f12, -28120($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A24 - lw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A28 - jr         $ra
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824A2C - addiu      $sp, $sp, 16
20:52:06 DEBUG compiler - user_main_10 - Compiling _S1_2_88266C4
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88266C4 - addiu      $sp, $sp, -16
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266CC - lw         $a1, -28100($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266D0 - lw         $a0, -28104($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266D8 - lw         $a3, -28092($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266DC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266E0 - lw         $a2, -28096($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266EC - sw         $a1, -27988($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266F0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266F4 - sw         $a0, -27992($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88266FC - lw         $a3, -28084($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826700 - lw         $a2, -28088($t1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826704 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882670C - sw         $a1, -27980($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826710 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826714 - sw         $a0, -27984($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826718 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882671C - lw         $a3, -28076($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826720 - lw         $a2, -28080($t2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826724 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882672C - sw         $a1, -27972($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826730 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826734 - sw         $a0, -27976($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882673C - lw         $a3, -28068($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826740 - lw         $a2, -28072($t3)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826744 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882674C - sw         $a1, -27964($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826750 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826754 - sw         $a0, -27968($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826758 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882675C - lw         $a3, -28060($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826760 - lw         $a2, -28064($v0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826764 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826768 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882676C - sw         $a1, -27956($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826770 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826774 - sw         $a0, -27960($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826778 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882677C - lw         $a3, -28052($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826780 - lw         $a2, -28056($v1)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826784 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882678C - sw         $a1, -27948($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826790 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826794 - sw         $a0, -27952($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882679C - lw         $a3, -28044($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267A0 - lw         $a2, -28048($t4)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267AC - sw         $a1, -27940($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267B0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267B4 - sw         $a0, -27944($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267BC - lw         $a3, -28036($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267C0 - lw         $a2, -28040($t5)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267CC - sw         $a1, -27932($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267D0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267D4 - sw         $a0, -27936($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267DC - lw         $a3, -28028($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267E0 - lw         $a2, -28032($t6)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267EC - sw         $a1, -27924($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267F0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267F4 - sw         $a0, -27928($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88267FC - lw         $a3, -28020($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826800 - lw         $a2, -28024($t7)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826804 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826808 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882680C - sw         $a1, -27916($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826810 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826814 - sw         $a0, -27920($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882681C - lw         $a3, -28012($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826820 - lw         $a2, -28016($t8)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826824 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826828 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882682C - sw         $a1, -27908($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826830 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826834 - sw         $a0, -27912($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826838 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882683C - lw         $a3, -28004($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826840 - lw         $a2, -28008($t9)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826844 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826848 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882684C - sw         $a1, -27900($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826850 - sw         $s0, 0($sp)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826854 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826858 - sw         $a0, -27904($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882685C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826860 - lw         $a3, -27996($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826864 - lw         $a2, -28000($s0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826868 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882686C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826870 - sw         $a1, -27892($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826874 - sw         $a0, -27896($t0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826878 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882687C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826884 - sw         $a1, -27884($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826888 - sw         $a0, -27888($a2)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882688C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826890 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826894 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826898 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882689C - swc1       $f12, -27880($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268A4 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268A8 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268B0 - swc1       $f12, -27876($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268B8 - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268BC - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268C4 - swc1       $f12, -27872($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268CC - ori        $a0, $a0, 4719
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268D0 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268D8 - swc1       $f12, -27868($a0)
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268DC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268E0 - ori        $a0, $a0, -2621
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268E4 - mtc1       $a0, $f12
20:52:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268EC - swc1       $f12, -27864($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268F0 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268F4 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88268F8 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8827054
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8827054 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827058 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882705C - lw         $a1, -27852($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827060 - lw         $a0, -27856($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827064 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827068 - lw         $a3, -27844($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882706C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827070 - lw         $a2, -27848($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827074 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827078 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882707C - sw         $a1, -27740($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827080 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827084 - sw         $a0, -27744($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827088 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882708C - lw         $a3, -27836($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827090 - lw         $a2, -27840($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827094 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827098 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882709C - sw         $a1, -27732($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270A0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270A4 - sw         $a0, -27736($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270AC - lw         $a3, -27828($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270B0 - lw         $a2, -27832($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270BC - sw         $a1, -27724($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270C0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270C4 - sw         $a0, -27728($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270CC - lw         $a3, -27820($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270D0 - lw         $a2, -27824($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270DC - sw         $a1, -27716($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270E0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270E4 - sw         $a0, -27720($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270EC - lw         $a3, -27812($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270F0 - lw         $a2, -27816($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88270FC - sw         $a1, -27708($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827100 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827104 - sw         $a0, -27712($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827108 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882710C - lw         $a3, -27804($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827110 - lw         $a2, -27808($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827114 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882711C - sw         $a1, -27700($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827120 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827124 - sw         $a0, -27704($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827128 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882712C - lw         $a3, -27796($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827130 - lw         $a2, -27800($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827134 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827138 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882713C - sw         $a1, -27692($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827140 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827144 - sw         $a0, -27696($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827148 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882714C - lw         $a3, -27788($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827150 - lw         $a2, -27792($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827154 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827158 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882715C - sw         $a1, -27684($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827160 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827164 - sw         $a0, -27688($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827168 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882716C - lw         $a3, -27780($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827170 - lw         $a2, -27784($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827174 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882717C - sw         $a1, -27676($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827180 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827184 - sw         $a0, -27680($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827188 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882718C - lw         $a3, -27772($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827190 - lw         $a2, -27776($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827194 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882719C - sw         $a1, -27668($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271A0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271A4 - sw         $a0, -27672($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271AC - lw         $a3, -27764($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271B0 - lw         $a2, -27768($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271BC - sw         $a1, -27660($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271C0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271C4 - sw         $a0, -27664($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271CC - lw         $a3, -27756($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271D0 - lw         $a2, -27760($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271DC - sw         $a1, -27652($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271E0 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271E4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271E8 - sw         $a0, -27656($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271F0 - lw         $a3, -27748($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271F4 - lw         $a2, -27752($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88271FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827200 - sw         $a1, -27644($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827204 - sw         $a0, -27648($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882720C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827214 - sw         $a1, -27636($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827218 - sw         $a0, -27640($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882721C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827220 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827224 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827228 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882722C - swc1       $f12, -27632($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827230 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827234 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827238 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882723C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827240 - swc1       $f12, -27628($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827244 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827248 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882724C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827250 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827254 - swc1       $f12, -27624($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827258 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882725C - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827260 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827264 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827268 - swc1       $f12, -27620($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882726C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827270 - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827274 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827278 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882727C - swc1       $f12, -27616($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827280 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827284 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827288 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8828178
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8828178 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882817C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828180 - lw         $a1, -27604($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828184 - lw         $a0, -27608($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828188 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882818C - lw         $a3, -27596($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828190 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828194 - lw         $a2, -27600($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828198 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882819C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281A0 - sw         $a1, -27492($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281A4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281A8 - sw         $a0, -27496($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281B0 - lw         $a3, -27588($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281B4 - lw         $a2, -27592($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281C0 - sw         $a1, -27484($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281C4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281C8 - sw         $a0, -27488($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281D0 - lw         $a3, -27580($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281D4 - lw         $a2, -27584($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281E0 - sw         $a1, -27476($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281E4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281E8 - sw         $a0, -27480($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281F0 - lw         $a3, -27572($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281F4 - lw         $a2, -27576($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88281FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828200 - sw         $a1, -27468($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828204 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828208 - sw         $a0, -27472($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882820C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828210 - lw         $a3, -27564($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828214 - lw         $a2, -27568($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828218 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882821C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828220 - sw         $a1, -27460($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828224 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828228 - sw         $a0, -27464($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882822C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828230 - lw         $a3, -27556($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828234 - lw         $a2, -27560($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828238 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882823C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828240 - sw         $a1, -27452($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828244 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828248 - sw         $a0, -27456($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882824C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828250 - lw         $a3, -27548($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828254 - lw         $a2, -27552($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828258 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882825C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828260 - sw         $a1, -27444($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828264 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828268 - sw         $a0, -27448($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882826C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828270 - lw         $a3, -27540($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828274 - lw         $a2, -27544($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828278 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882827C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828280 - sw         $a1, -27436($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828284 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828288 - sw         $a0, -27440($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882828C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828290 - lw         $a3, -27532($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828294 - lw         $a2, -27536($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828298 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882829C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282A0 - sw         $a1, -27428($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282A4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282A8 - sw         $a0, -27432($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282B0 - lw         $a3, -27524($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282B4 - lw         $a2, -27528($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282C0 - sw         $a1, -27420($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282C4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282C8 - sw         $a0, -27424($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282D0 - lw         $a3, -27516($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282D4 - lw         $a2, -27520($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282E0 - sw         $a1, -27412($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282E4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282E8 - sw         $a0, -27416($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282F0 - lw         $a3, -27508($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282F4 - lw         $a2, -27512($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88282FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828300 - sw         $a1, -27404($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828304 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828308 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882830C - sw         $a0, -27408($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828310 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828314 - lw         $a3, -27500($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828318 - lw         $a2, -27504($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882831C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828320 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828324 - sw         $a1, -27396($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828328 - sw         $a0, -27400($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882832C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828330 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828338 - sw         $a1, -27388($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882833C - sw         $a0, -27392($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828340 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828344 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828348 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882834C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828350 - swc1       $f12, -27384($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828354 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828358 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882835C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828360 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828364 - swc1       $f12, -27380($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828368 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882836C - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828370 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828374 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828378 - swc1       $f12, -27376($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882837C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828380 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828384 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828388 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882838C - swc1       $f12, -27372($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828390 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828394 - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8828398 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882839C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88283A0 - swc1       $f12, -27368($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88283A4 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88283A8 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88283AC - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8834E88
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8834E88 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834E8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834E90 - lw         $a1, -27244($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834E94 - lw         $a0, -27248($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834E98 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834E9C - lw         $a3, -27236($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EA0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EA4 - lw         $a2, -27240($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EB0 - sw         $a1, -27132($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EB4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EB8 - sw         $a0, -27136($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EC0 - lw         $a3, -27228($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EC4 - lw         $a2, -27232($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834ED0 - sw         $a1, -27124($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834ED4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834ED8 - sw         $a0, -27128($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EE0 - lw         $a3, -27220($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EE4 - lw         $a2, -27224($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EF0 - sw         $a1, -27116($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EF4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EF8 - sw         $a0, -27120($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F00 - lw         $a3, -27212($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F04 - lw         $a2, -27216($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F10 - sw         $a1, -27108($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F14 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F18 - sw         $a0, -27112($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F20 - lw         $a3, -27204($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F24 - lw         $a2, -27208($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F30 - sw         $a1, -27100($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F34 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F38 - sw         $a0, -27104($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F40 - lw         $a3, -27196($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F44 - lw         $a2, -27200($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F50 - sw         $a1, -27092($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F54 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F58 - sw         $a0, -27096($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F60 - lw         $a3, -27188($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F64 - lw         $a2, -27192($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F70 - sw         $a1, -27084($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F74 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F78 - sw         $a0, -27088($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F80 - lw         $a3, -27180($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F84 - lw         $a2, -27184($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F90 - sw         $a1, -27076($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F94 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F98 - sw         $a0, -27080($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834F9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FA0 - lw         $a3, -27172($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FA4 - lw         $a2, -27176($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FB0 - sw         $a1, -27068($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FB4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FB8 - sw         $a0, -27072($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FC0 - lw         $a3, -27164($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FC4 - lw         $a2, -27168($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FD0 - sw         $a1, -27060($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FD4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FD8 - sw         $a0, -27064($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FE0 - lw         $a3, -27156($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FE4 - lw         $a2, -27160($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FF0 - sw         $a1, -27052($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FF4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FF8 - sw         $a0, -27056($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835000 - lw         $a3, -27148($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835004 - lw         $a2, -27152($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835008 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883500C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835010 - sw         $a1, -27044($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835014 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835018 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883501C - sw         $a0, -27048($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835020 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835024 - lw         $a3, -27140($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835028 - lw         $a2, -27144($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883502C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835030 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835034 - sw         $a1, -27036($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835038 - sw         $a0, -27040($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883503C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835040 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835048 - sw         $a1, -27028($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883504C - sw         $a0, -27032($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835050 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835054 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835058 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883505C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835060 - swc1       $f12, -27024($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835064 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835068 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883506C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835070 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835074 - swc1       $f12, -27020($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835078 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883507C - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835080 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835084 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835088 - swc1       $f12, -27016($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883508C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835090 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835094 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8835098 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883509C - swc1       $f12, -27012($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88350A0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88350A4 - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88350A8 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88350AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88350B0 - swc1       $f12, -27008($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88350B4 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88350B8 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88350BC - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8836000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8836000 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836004 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836008 - lw         $a1, -25988($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883600C - lw         $a0, -25992($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836010 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836014 - lw         $a3, -25980($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836018 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883601C - lw         $a2, -25984($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836020 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836028 - sw         $a1, -25876($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883602C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836030 - sw         $a0, -25880($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836038 - lw         $a3, -25972($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883603C - lw         $a2, -25976($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836040 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836048 - sw         $a1, -25868($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883604C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836050 - sw         $a0, -25872($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836058 - lw         $a3, -25964($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883605C - lw         $a2, -25968($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836060 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836068 - sw         $a1, -25860($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883606C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836070 - sw         $a0, -25864($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836078 - lw         $a3, -25956($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883607C - lw         $a2, -25960($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836080 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836088 - sw         $a1, -25852($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883608C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836090 - sw         $a0, -25856($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836098 - lw         $a3, -25948($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883609C - lw         $a2, -25952($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360A8 - sw         $a1, -25844($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360AC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360B0 - sw         $a0, -25848($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360B8 - lw         $a3, -25940($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360BC - lw         $a2, -25944($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360C8 - sw         $a1, -25836($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360CC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360D0 - sw         $a0, -25840($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360D8 - lw         $a3, -25932($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360DC - lw         $a2, -25936($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360E8 - sw         $a1, -25828($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360EC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360F0 - sw         $a0, -25832($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360F8 - lw         $a3, -25924($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360FC - lw         $a2, -25928($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836100 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836108 - sw         $a1, -25820($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883610C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836110 - sw         $a0, -25824($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836114 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836118 - lw         $a3, -25916($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883611C - lw         $a2, -25920($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836120 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836124 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836128 - sw         $a1, -25812($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883612C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836130 - sw         $a0, -25816($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836134 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836138 - lw         $a3, -25908($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883613C - lw         $a2, -25912($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836140 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836148 - sw         $a1, -25804($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883614C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836150 - sw         $a0, -25808($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836154 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836158 - lw         $a3, -25900($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883615C - lw         $a2, -25904($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836160 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836168 - sw         $a1, -25796($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883616C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836170 - sw         $a0, -25800($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836174 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836178 - lw         $a3, -25892($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883617C - lw         $a2, -25896($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836180 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836184 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836188 - sw         $a1, -25788($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883618C - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836190 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836194 - sw         $a0, -25792($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883619C - lw         $a3, -25884($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361A0 - lw         $a2, -25888($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361AC - sw         $a1, -25780($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361B0 - sw         $a0, -25784($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361C0 - sw         $a1, -25772($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361C4 - sw         $a0, -25776($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361CC - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361D0 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361D8 - swc1       $f12, -25768($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361E0 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361E4 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361EC - swc1       $f12, -25764($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361F4 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361F8 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836200 - swc1       $f12, -25760($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836204 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836208 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883620C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836210 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836214 - swc1       $f12, -25756($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836218 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883621C - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836220 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836224 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836228 - swc1       $f12, -25752($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883622C - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836230 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836234 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_883696C
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883696C - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836970 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836974 - lw         $a1, -25740($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836978 - lw         $a0, -25744($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883697C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836980 - lw         $a3, -25732($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836984 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836988 - lw         $a2, -25736($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883698C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836994 - sw         $a1, -25628($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836998 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883699C - sw         $a0, -25632($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369A4 - lw         $a3, -25724($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369A8 - lw         $a2, -25728($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369B4 - sw         $a1, -25620($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369B8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369BC - sw         $a0, -25624($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369C4 - lw         $a3, -25716($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369C8 - lw         $a2, -25720($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369D4 - sw         $a1, -25612($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369D8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369DC - sw         $a0, -25616($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369E4 - lw         $a3, -25708($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369E8 - lw         $a2, -25712($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369F4 - sw         $a1, -25604($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369F8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369FC - sw         $a0, -25608($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A04 - lw         $a3, -25700($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A08 - lw         $a2, -25704($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A14 - sw         $a1, -25596($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A18 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A1C - sw         $a0, -25600($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A24 - lw         $a3, -25692($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A28 - lw         $a2, -25696($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A34 - sw         $a1, -25588($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A38 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A3C - sw         $a0, -25592($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A44 - lw         $a3, -25684($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A48 - lw         $a2, -25688($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A54 - sw         $a1, -25580($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A58 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A5C - sw         $a0, -25584($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A64 - lw         $a3, -25676($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A68 - lw         $a2, -25680($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A74 - sw         $a1, -25572($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A78 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A7C - sw         $a0, -25576($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A84 - lw         $a3, -25668($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A88 - lw         $a2, -25672($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A94 - sw         $a1, -25564($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A98 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A9C - sw         $a0, -25568($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AA4 - lw         $a3, -25660($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AA8 - lw         $a2, -25664($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AB4 - sw         $a1, -25556($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AB8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836ABC - sw         $a0, -25560($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AC4 - lw         $a3, -25652($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AC8 - lw         $a2, -25656($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836ACC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AD4 - sw         $a1, -25548($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AD8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836ADC - sw         $a0, -25552($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AE4 - lw         $a3, -25644($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AE8 - lw         $a2, -25648($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AF4 - sw         $a1, -25540($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AF8 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AFC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B00 - sw         $a0, -25544($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B08 - lw         $a3, -25636($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B0C - lw         $a2, -25640($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B18 - sw         $a1, -25532($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B1C - sw         $a0, -25536($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B2C - sw         $a1, -25524($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B30 - sw         $a0, -25528($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B38 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B3C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B44 - swc1       $f12, -25520($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B4C - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B50 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B58 - swc1       $f12, -25516($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B60 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B64 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B6C - swc1       $f12, -25512($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B74 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B78 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B80 - swc1       $f12, -25508($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B84 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B88 - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B8C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B94 - swc1       $f12, -25504($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B98 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836B9C - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836BA0 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8837668
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8837668 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883766C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837670 - lw         $a1, -25492($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837674 - lw         $a0, -25496($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837678 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883767C - lw         $a3, -25484($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837680 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837684 - lw         $a2, -25488($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883768C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837690 - sw         $a1, -25380($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837694 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837698 - sw         $a0, -25384($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883769C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376A0 - lw         $a3, -25476($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376A4 - lw         $a2, -25480($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376B0 - sw         $a1, -25372($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376B4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376B8 - sw         $a0, -25376($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376C0 - lw         $a3, -25468($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376C4 - lw         $a2, -25472($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376D0 - sw         $a1, -25364($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376D4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376D8 - sw         $a0, -25368($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376E0 - lw         $a3, -25460($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376E4 - lw         $a2, -25464($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376F0 - sw         $a1, -25356($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376F4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376F8 - sw         $a0, -25360($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837700 - lw         $a3, -25452($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837704 - lw         $a2, -25456($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883770C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837710 - sw         $a1, -25348($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837714 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837718 - sw         $a0, -25352($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883771C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837720 - lw         $a3, -25444($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837724 - lw         $a2, -25448($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883772C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837730 - sw         $a1, -25340($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837734 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837738 - sw         $a0, -25344($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883773C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837740 - lw         $a3, -25436($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837744 - lw         $a2, -25440($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883774C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837750 - sw         $a1, -25332($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837754 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837758 - sw         $a0, -25336($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883775C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837760 - lw         $a3, -25428($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837764 - lw         $a2, -25432($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883776C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837770 - sw         $a1, -25324($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837774 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837778 - sw         $a0, -25328($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883777C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837780 - lw         $a3, -25420($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837784 - lw         $a2, -25424($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883778C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837790 - sw         $a1, -25316($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837794 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837798 - sw         $a0, -25320($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883779C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377A0 - lw         $a3, -25412($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377A4 - lw         $a2, -25416($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377B0 - sw         $a1, -25308($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377B4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377B8 - sw         $a0, -25312($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377C0 - lw         $a3, -25404($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377C4 - lw         $a2, -25408($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377D0 - sw         $a1, -25300($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377D4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377D8 - sw         $a0, -25304($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377E0 - lw         $a3, -25396($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377E4 - lw         $a2, -25400($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377F0 - sw         $a1, -25292($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377F4 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377F8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377FC - sw         $a0, -25296($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837804 - lw         $a3, -25388($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837808 - lw         $a2, -25392($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883780C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837814 - sw         $a1, -25284($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837818 - sw         $a0, -25288($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883781C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837820 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837828 - sw         $a1, -25276($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883782C - sw         $a0, -25280($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837830 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837834 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837838 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883783C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837840 - swc1       $f12, -25272($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837844 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837848 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883784C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837850 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837854 - swc1       $f12, -25268($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837858 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883785C - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837860 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837864 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837868 - swc1       $f12, -25264($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883786C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837870 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837874 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837878 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883787C - swc1       $f12, -25260($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837880 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837884 - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837888 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883788C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837890 - swc1       $f12, -25256($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837894 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837898 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883789C - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8837B1C
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8837B1C - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B24 - lw         $a1, -25244($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B28 - lw         $a0, -25248($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B30 - lw         $a3, -25236($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B34 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B38 - lw         $a2, -25240($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B44 - sw         $a1, -25132($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B48 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B4C - sw         $a0, -25136($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B54 - lw         $a3, -25228($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B58 - lw         $a2, -25232($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B64 - sw         $a1, -25124($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B68 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B6C - sw         $a0, -25128($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B74 - lw         $a3, -25220($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B78 - lw         $a2, -25224($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B84 - sw         $a1, -25116($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B88 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B8C - sw         $a0, -25120($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B94 - lw         $a3, -25212($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B98 - lw         $a2, -25216($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BA4 - sw         $a1, -25108($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BA8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BAC - sw         $a0, -25112($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BB4 - lw         $a3, -25204($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BB8 - lw         $a2, -25208($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BC4 - sw         $a1, -25100($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BC8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BCC - sw         $a0, -25104($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BD4 - lw         $a3, -25196($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BD8 - lw         $a2, -25200($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BE4 - sw         $a1, -25092($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BE8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BEC - sw         $a0, -25096($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BF4 - lw         $a3, -25188($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BF8 - lw         $a2, -25192($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C04 - sw         $a1, -25084($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C08 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C0C - sw         $a0, -25088($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C14 - lw         $a3, -25180($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C18 - lw         $a2, -25184($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C24 - sw         $a1, -25076($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C28 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C2C - sw         $a0, -25080($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C34 - lw         $a3, -25172($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C38 - lw         $a2, -25176($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C44 - sw         $a1, -25068($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C48 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C4C - sw         $a0, -25072($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C54 - lw         $a3, -25164($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C58 - lw         $a2, -25168($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C64 - sw         $a1, -25060($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C68 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C6C - sw         $a0, -25064($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C74 - lw         $a3, -25156($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C78 - lw         $a2, -25160($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C84 - sw         $a1, -25052($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C88 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C8C - sw         $a0, -25056($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C94 - lw         $a3, -25148($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C98 - lw         $a2, -25152($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CA4 - sw         $a1, -25044($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CA8 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CAC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CB0 - sw         $a0, -25048($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CB8 - lw         $a3, -25140($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CBC - lw         $a2, -25144($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CC8 - sw         $a1, -25036($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CCC - sw         $a0, -25040($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CD4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CDC - sw         $a1, -25028($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CE0 - sw         $a0, -25032($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CE8 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CEC - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CF4 - swc1       $f12, -25024($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837CFC - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D00 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D08 - swc1       $f12, -25020($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D10 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D14 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D1C - swc1       $f12, -25016($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D24 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D28 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D30 - swc1       $f12, -25012($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D34 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D38 - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D3C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D44 - swc1       $f12, -25008($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D48 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D4C - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837D50 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_883942C
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883942C - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839430 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839434 - lw         $a1, -24996($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839438 - lw         $a0, -25000($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883943C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839440 - lw         $a3, -24988($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839444 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839448 - lw         $a2, -24992($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883944C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839454 - sw         $a1, -24884($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839458 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883945C - sw         $a0, -24888($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839460 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839464 - lw         $a3, -24980($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839468 - lw         $a2, -24984($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883946C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839470 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839474 - sw         $a1, -24876($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839478 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883947C - sw         $a0, -24880($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839484 - lw         $a3, -24972($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839488 - lw         $a2, -24976($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883948C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839490 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839494 - sw         $a1, -24868($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839498 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883949C - sw         $a0, -24872($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394A4 - lw         $a3, -24964($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394A8 - lw         $a2, -24968($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394B4 - sw         $a1, -24860($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394B8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394BC - sw         $a0, -24864($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394C4 - lw         $a3, -24956($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394C8 - lw         $a2, -24960($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394D4 - sw         $a1, -24852($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394D8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394DC - sw         $a0, -24856($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394E4 - lw         $a3, -24948($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394E8 - lw         $a2, -24952($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394F4 - sw         $a1, -24844($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394F8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394FC - sw         $a0, -24848($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839500 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839504 - lw         $a3, -24940($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839508 - lw         $a2, -24944($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883950C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839510 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839514 - sw         $a1, -24836($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839518 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883951C - sw         $a0, -24840($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839520 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839524 - lw         $a3, -24932($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839528 - lw         $a2, -24936($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883952C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839530 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839534 - sw         $a1, -24828($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839538 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883953C - sw         $a0, -24832($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839540 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839544 - lw         $a3, -24924($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839548 - lw         $a2, -24928($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883954C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839550 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839554 - sw         $a1, -24820($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839558 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883955C - sw         $a0, -24824($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839560 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839564 - lw         $a3, -24916($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839568 - lw         $a2, -24920($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883956C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839570 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839574 - sw         $a1, -24812($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839578 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883957C - sw         $a0, -24816($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839580 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839584 - lw         $a3, -24908($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839588 - lw         $a2, -24912($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883958C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839590 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839594 - sw         $a1, -24804($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839598 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883959C - sw         $a0, -24808($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395A4 - lw         $a3, -24900($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395A8 - lw         $a2, -24904($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395B4 - sw         $a1, -24796($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395B8 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395BC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395C0 - sw         $a0, -24800($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395C8 - lw         $a3, -24892($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395CC - lw         $a2, -24896($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395D8 - sw         $a1, -24788($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395DC - sw         $a0, -24792($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395EC - sw         $a1, -24780($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395F0 - sw         $a0, -24784($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395F8 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395FC - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839600 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839604 - swc1       $f12, -24776($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839608 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883960C - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839610 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839614 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839618 - swc1       $f12, -24772($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883961C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839620 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839624 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839628 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883962C - swc1       $f12, -24768($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839630 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839634 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839638 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883963C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839640 - swc1       $f12, -24764($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839644 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839648 - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883964C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839650 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839654 - swc1       $f12, -24760($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839658 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883965C - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839660 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8839664
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8839664 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839668 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883966C - lw         $a1, -24748($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839670 - lw         $a0, -24752($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839674 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839678 - lw         $a3, -24740($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883967C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839680 - lw         $a2, -24744($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839688 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883968C - sw         $a1, -24636($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839690 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839694 - sw         $a0, -24640($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839698 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883969C - lw         $a3, -24732($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396A0 - lw         $a2, -24736($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396AC - sw         $a1, -24628($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396B4 - sw         $a0, -24632($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396BC - lw         $a3, -24724($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396C0 - lw         $a2, -24728($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396CC - sw         $a1, -24620($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396D0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396D4 - sw         $a0, -24624($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396DC - lw         $a3, -24716($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396E0 - lw         $a2, -24720($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396EC - sw         $a1, -24612($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396F0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396F4 - sw         $a0, -24616($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396FC - lw         $a3, -24708($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839700 - lw         $a2, -24712($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839704 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883970C - sw         $a1, -24604($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839710 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839714 - sw         $a0, -24608($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839718 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883971C - lw         $a3, -24700($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839720 - lw         $a2, -24704($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839724 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883972C - sw         $a1, -24596($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839730 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839734 - sw         $a0, -24600($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883973C - lw         $a3, -24692($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839740 - lw         $a2, -24696($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839744 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883974C - sw         $a1, -24588($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839750 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839754 - sw         $a0, -24592($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839758 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883975C - lw         $a3, -24684($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839760 - lw         $a2, -24688($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839764 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839768 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883976C - sw         $a1, -24580($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839770 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839774 - sw         $a0, -24584($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839778 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883977C - lw         $a3, -24676($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839780 - lw         $a2, -24680($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839784 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883978C - sw         $a1, -24572($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839790 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839794 - sw         $a0, -24576($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883979C - lw         $a3, -24668($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397A0 - lw         $a2, -24672($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397AC - sw         $a1, -24564($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397B0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397B4 - sw         $a0, -24568($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397BC - lw         $a3, -24660($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397C0 - lw         $a2, -24664($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397CC - sw         $a1, -24556($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397D0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397D4 - sw         $a0, -24560($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397DC - lw         $a3, -24652($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397E0 - lw         $a2, -24656($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397EC - sw         $a1, -24548($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397F0 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397F4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397F8 - sw         $a0, -24552($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839800 - lw         $a3, -24644($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839804 - lw         $a2, -24648($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839808 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883980C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839810 - sw         $a1, -24540($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839814 - sw         $a0, -24544($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883981C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839824 - sw         $a1, -24532($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839828 - sw         $a0, -24536($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883982C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839830 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839834 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839838 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883983C - swc1       $f12, -24528($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839840 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839844 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839848 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883984C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839850 - swc1       $f12, -24524($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839854 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839858 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883985C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839860 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839864 - swc1       $f12, -24520($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839868 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883986C - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839870 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839874 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839878 - swc1       $f12, -24516($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883987C - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839880 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839884 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8839888
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8839888 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883988C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839890 - lw         $a1, -24508($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839894 - lw         $a0, -24512($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839898 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883989C - lw         $a3, -24500($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398A0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398A4 - lw         $a2, -24504($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398B0 - sw         $a1, -24396($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398B4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398B8 - sw         $a0, -24400($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398C0 - lw         $a3, -24492($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398C4 - lw         $a2, -24496($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398D0 - sw         $a1, -24388($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398D4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398D8 - sw         $a0, -24392($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398E0 - lw         $a3, -24484($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398E4 - lw         $a2, -24488($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398F0 - sw         $a1, -24380($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398F4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398F8 - sw         $a0, -24384($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839900 - lw         $a3, -24476($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839904 - lw         $a2, -24480($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839908 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883990C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839910 - sw         $a1, -24372($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839914 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839918 - sw         $a0, -24376($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883991C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839920 - lw         $a3, -24468($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839924 - lw         $a2, -24472($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839928 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883992C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839930 - sw         $a1, -24364($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839934 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839938 - sw         $a0, -24368($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883993C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839940 - lw         $a3, -24460($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839944 - lw         $a2, -24464($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839948 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883994C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839950 - sw         $a1, -24356($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839954 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839958 - sw         $a0, -24360($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883995C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839960 - lw         $a3, -24452($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839964 - lw         $a2, -24456($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839968 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883996C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839970 - sw         $a1, -24348($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839974 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839978 - sw         $a0, -24352($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883997C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839980 - lw         $a3, -24444($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839984 - lw         $a2, -24448($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839988 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883998C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839990 - sw         $a1, -24340($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839994 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839998 - sw         $a0, -24344($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883999C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399A0 - lw         $a3, -24436($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399A4 - lw         $a2, -24440($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399B0 - sw         $a1, -24332($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399B4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399B8 - sw         $a0, -24336($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399C0 - lw         $a3, -24428($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399C4 - lw         $a2, -24432($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399D0 - sw         $a1, -24324($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399D4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399D8 - sw         $a0, -24328($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399E0 - lw         $a3, -24420($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399E4 - lw         $a2, -24424($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399F0 - sw         $a1, -24316($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399F4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399F8 - sw         $a0, -24320($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A00 - lw         $a3, -24412($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A04 - lw         $a2, -24416($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A10 - sw         $a1, -24308($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A14 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A18 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A1C - sw         $a0, -24312($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A24 - lw         $a3, -24404($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A28 - lw         $a2, -24408($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A34 - sw         $a1, -24300($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A38 - sw         $a0, -24304($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A40 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A48 - sw         $a1, -24292($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A4C - sw         $a0, -24296($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A54 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A58 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A60 - swc1       $f12, -24288($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A68 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A6C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A74 - swc1       $f12, -24284($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A7C - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A80 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A88 - swc1       $f12, -24280($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A90 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A94 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839A9C - swc1       $f12, -24276($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839AA0 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839AA4 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839AA8 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_883A0E8
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883A0E8 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0F0 - lw         $a1, -24268($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0F4 - lw         $a0, -24272($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0FC - lw         $a3, -24260($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A100 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A104 - lw         $a2, -24264($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A10C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A110 - sw         $a1, -24156($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A114 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A118 - sw         $a0, -24160($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A11C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A120 - lw         $a3, -24252($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A124 - lw         $a2, -24256($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A12C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A130 - sw         $a1, -24148($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A134 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A138 - sw         $a0, -24152($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A13C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A140 - lw         $a3, -24244($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A144 - lw         $a2, -24248($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A148 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A14C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A150 - sw         $a1, -24140($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A154 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A158 - sw         $a0, -24144($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A15C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A160 - lw         $a3, -24236($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A164 - lw         $a2, -24240($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A168 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A16C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A170 - sw         $a1, -24132($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A174 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A178 - sw         $a0, -24136($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A17C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A180 - lw         $a3, -24228($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A184 - lw         $a2, -24232($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A188 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A18C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A190 - sw         $a1, -24124($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A194 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A198 - sw         $a0, -24128($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A19C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1A0 - lw         $a3, -24220($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1A4 - lw         $a2, -24224($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1B0 - sw         $a1, -24116($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1B4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1B8 - sw         $a0, -24120($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1C0 - lw         $a3, -24212($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1C4 - lw         $a2, -24216($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1D0 - sw         $a1, -24108($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1D4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1D8 - sw         $a0, -24112($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1E0 - lw         $a3, -24204($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1E4 - lw         $a2, -24208($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1F0 - sw         $a1, -24100($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1F4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1F8 - sw         $a0, -24104($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A200 - lw         $a3, -24196($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A204 - lw         $a2, -24200($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A208 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A20C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A210 - sw         $a1, -24092($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A214 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A218 - sw         $a0, -24096($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A21C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A220 - lw         $a3, -24188($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A224 - lw         $a2, -24192($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A228 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A22C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A230 - sw         $a1, -24084($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A234 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A238 - sw         $a0, -24088($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A23C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A240 - lw         $a3, -24180($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A244 - lw         $a2, -24184($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A248 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A24C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A250 - sw         $a1, -24076($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A254 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A258 - sw         $a0, -24080($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A25C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A260 - lw         $a3, -24172($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A264 - lw         $a2, -24176($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A26C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A270 - sw         $a1, -24068($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A274 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A278 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A27C - sw         $a0, -24072($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A280 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A284 - lw         $a3, -24164($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A288 - lw         $a2, -24168($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A28C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A290 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A294 - sw         $a1, -24060($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A298 - sw         $a0, -24064($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A29C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2A8 - sw         $a1, -24052($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2AC - sw         $a0, -24056($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2B4 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2B8 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2C0 - swc1       $f12, -24048($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2C8 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2CC - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2D4 - swc1       $f12, -24044($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2DC - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2E0 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2E8 - swc1       $f12, -24040($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2F0 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2F4 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A2FC - swc1       $f12, -24036($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A300 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A304 - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A308 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A30C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A310 - swc1       $f12, -24032($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A314 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A318 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A31C - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_883C310
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883C310 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C314 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C318 - lw         $a1, -24020($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C31C - lw         $a0, -24024($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C320 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C324 - lw         $a3, -24012($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C328 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C32C - lw         $a2, -24016($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C330 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C338 - sw         $a1, -23908($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C33C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C340 - sw         $a0, -23912($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C344 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C348 - lw         $a3, -24004($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C34C - lw         $a2, -24008($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C350 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C354 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C358 - sw         $a1, -23900($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C35C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C360 - sw         $a0, -23904($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C364 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C368 - lw         $a3, -23996($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C36C - lw         $a2, -24000($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C370 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C374 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C378 - sw         $a1, -23892($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C37C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C380 - sw         $a0, -23896($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C384 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C388 - lw         $a3, -23988($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C38C - lw         $a2, -23992($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C390 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C394 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C398 - sw         $a1, -23884($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C39C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3A0 - sw         $a0, -23888($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3A8 - lw         $a3, -23980($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3AC - lw         $a2, -23984($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3B8 - sw         $a1, -23876($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3BC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3C0 - sw         $a0, -23880($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3C8 - lw         $a3, -23972($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3CC - lw         $a2, -23976($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3D8 - sw         $a1, -23868($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3DC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3E0 - sw         $a0, -23872($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3E8 - lw         $a3, -23964($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3EC - lw         $a2, -23968($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3F8 - sw         $a1, -23860($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C3FC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C400 - sw         $a0, -23864($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C404 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C408 - lw         $a3, -23956($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C40C - lw         $a2, -23960($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C410 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C414 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C418 - sw         $a1, -23852($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C41C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C420 - sw         $a0, -23856($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C428 - lw         $a3, -23948($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C42C - lw         $a2, -23952($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C430 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C438 - sw         $a1, -23844($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C43C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C440 - sw         $a0, -23848($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C444 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C448 - lw         $a3, -23940($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C44C - lw         $a2, -23944($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C450 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C458 - sw         $a1, -23836($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C45C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C460 - sw         $a0, -23840($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C468 - lw         $a3, -23932($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C46C - lw         $a2, -23936($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C470 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C478 - sw         $a1, -23828($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C47C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C480 - sw         $a0, -23832($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C488 - lw         $a3, -23924($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C48C - lw         $a2, -23928($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C490 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C498 - sw         $a1, -23820($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C49C - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4A0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4A4 - sw         $a0, -23824($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4AC - lw         $a3, -23916($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4B0 - lw         $a2, -23920($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4BC - sw         $a1, -23812($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4C0 - sw         $a0, -23816($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4C8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4D0 - sw         $a1, -23804($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4D4 - sw         $a0, -23808($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4D8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4DC - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4E0 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4E8 - swc1       $f12, -23800($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4EC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4F0 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4F4 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4FC - swc1       $f12, -23796($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C500 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C504 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C508 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C50C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C510 - swc1       $f12, -23792($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C514 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C518 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C51C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C520 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C524 - swc1       $f12, -23788($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C528 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C52C - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C530 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C534 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C538 - swc1       $f12, -23784($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C53C - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C540 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C544 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_883D608
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883D608 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D60C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D610 - lw         $a1, -23772($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D614 - lw         $a0, -23776($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D618 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D61C - lw         $a3, -23764($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D620 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D624 - lw         $a2, -23768($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D62C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D630 - sw         $a1, -23660($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D634 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D638 - sw         $a0, -23664($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D63C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D640 - lw         $a3, -23756($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D644 - lw         $a2, -23760($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D64C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D650 - sw         $a1, -23652($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D654 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D658 - sw         $a0, -23656($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D65C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D660 - lw         $a3, -23748($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D664 - lw         $a2, -23752($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D66C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D670 - sw         $a1, -23644($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D674 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D678 - sw         $a0, -23648($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D67C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D680 - lw         $a3, -23740($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D684 - lw         $a2, -23744($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D68C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D690 - sw         $a1, -23636($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D694 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D698 - sw         $a0, -23640($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D69C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6A0 - lw         $a3, -23732($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6A4 - lw         $a2, -23736($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6B0 - sw         $a1, -23628($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6B4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6B8 - sw         $a0, -23632($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6C0 - lw         $a3, -23724($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6C4 - lw         $a2, -23728($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6D0 - sw         $a1, -23620($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6D4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6D8 - sw         $a0, -23624($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6E0 - lw         $a3, -23716($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6E4 - lw         $a2, -23720($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6F0 - sw         $a1, -23612($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6F4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6F8 - sw         $a0, -23616($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D6FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D700 - lw         $a3, -23708($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D704 - lw         $a2, -23712($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D70C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D710 - sw         $a1, -23604($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D714 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D718 - sw         $a0, -23608($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D71C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D720 - lw         $a3, -23700($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D724 - lw         $a2, -23704($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D72C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D730 - sw         $a1, -23596($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D734 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D738 - sw         $a0, -23600($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D73C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D740 - lw         $a3, -23692($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D744 - lw         $a2, -23696($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D74C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D750 - sw         $a1, -23588($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D754 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D758 - sw         $a0, -23592($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D75C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D760 - lw         $a3, -23684($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D764 - lw         $a2, -23688($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D76C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D770 - sw         $a1, -23580($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D774 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D778 - sw         $a0, -23584($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D77C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D780 - lw         $a3, -23676($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D784 - lw         $a2, -23680($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D78C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D790 - sw         $a1, -23572($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D794 - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D798 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D79C - sw         $a0, -23576($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7A4 - lw         $a3, -23668($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7A8 - lw         $a2, -23672($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7B4 - sw         $a1, -23564($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7B8 - sw         $a0, -23568($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7C8 - sw         $a1, -23556($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7CC - sw         $a0, -23560($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7D4 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7D8 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7E0 - swc1       $f12, -23552($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7E8 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7EC - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7F4 - swc1       $f12, -23548($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7FC - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D800 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D804 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D808 - swc1       $f12, -23544($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D80C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D810 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D814 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D818 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D81C - swc1       $f12, -23540($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D820 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D824 - ori        $a0, $a0, -2621
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D828 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D82C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D830 - swc1       $f12, -23536($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D834 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D838 - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D83C - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_883D840
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883D840 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D844 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D848 - lw         $a1, -23524($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D84C - lw         $a0, -23528($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D850 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D854 - lw         $a3, -23516($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D858 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D85C - lw         $a2, -23520($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D860 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D868 - sw         $a1, -23412($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D86C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D870 - sw         $a0, -23416($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D878 - lw         $a3, -23508($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D87C - lw         $a2, -23512($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D880 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D888 - sw         $a1, -23404($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D88C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D890 - sw         $a0, -23408($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D894 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D898 - lw         $a3, -23500($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D89C - lw         $a2, -23504($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8A8 - sw         $a1, -23396($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8AC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8B0 - sw         $a0, -23400($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8B8 - lw         $a3, -23492($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8BC - lw         $a2, -23496($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8C8 - sw         $a1, -23388($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8CC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8D0 - sw         $a0, -23392($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8D8 - lw         $a3, -23484($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8DC - lw         $a2, -23488($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8E8 - sw         $a1, -23380($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8EC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8F0 - sw         $a0, -23384($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8F8 - lw         $a3, -23476($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8FC - lw         $a2, -23480($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D900 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D908 - sw         $a1, -23372($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D90C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D910 - sw         $a0, -23376($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D918 - lw         $a3, -23468($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D91C - lw         $a2, -23472($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D920 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D928 - sw         $a1, -23364($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D92C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D930 - sw         $a0, -23368($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D934 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D938 - lw         $a3, -23460($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D93C - lw         $a2, -23464($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D940 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D948 - sw         $a1, -23356($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D94C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D950 - sw         $a0, -23360($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D954 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D958 - lw         $a3, -23452($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D95C - lw         $a2, -23456($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D960 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D964 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D968 - sw         $a1, -23348($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D96C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D970 - sw         $a0, -23352($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D974 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D978 - lw         $a3, -23444($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D97C - lw         $a2, -23448($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D980 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D984 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D988 - sw         $a1, -23340($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D98C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D990 - sw         $a0, -23344($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D994 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D998 - lw         $a3, -23436($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D99C - lw         $a2, -23440($t8)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9A8 - sw         $a1, -23332($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9AC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9B0 - sw         $a0, -23336($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9B8 - lw         $a3, -23428($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9BC - lw         $a2, -23432($t9)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9C8 - sw         $a1, -23324($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9CC - sw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9D0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9D4 - sw         $a0, -23328($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9DC - lw         $a3, -23420($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9E0 - lw         $a2, -23424($s0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9EC - sw         $a1, -23316($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9F0 - sw         $a0, -23320($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA00 - sw         $a1, -23308($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA04 - sw         $a0, -23312($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA08 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA0C - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA10 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA18 - swc1       $f12, -23304($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA1C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA20 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA24 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA2C - swc1       $f12, -23300($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA30 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA34 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA38 - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA40 - swc1       $f12, -23296($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA44 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA48 - ori        $a0, $a0, 4719
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA4C - mtc1       $a0, $f12
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA54 - swc1       $f12, -23292($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA58 - lw         $s0, 0($sp)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA5C - jr         $ra
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA60 - addiu      $sp, $sp, 16
20:52:07 DEBUG compiler - user_main_10 - Compiling _S1_2_883DA64
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883DA64 - addiu      $sp, $sp, -16
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA6C - lw         $a1, -23284($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA70 - lw         $a0, -23288($a0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA74 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA78 - lw         $a3, -23276($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA7C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA80 - lw         $a2, -23280($a2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA8C - sw         $a1, -23172($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA90 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA94 - sw         $a0, -23176($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA9C - lw         $a3, -23268($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAA0 - lw         $a2, -23272($t1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAAC - sw         $a1, -23164($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAB0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAB4 - sw         $a0, -23168($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DABC - lw         $a3, -23260($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAC0 - lw         $a2, -23264($t2)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DACC - sw         $a1, -23156($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAD0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAD4 - sw         $a0, -23160($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DADC - lw         $a3, -23252($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAE0 - lw         $a2, -23256($t3)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAEC - sw         $a1, -23148($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAF0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAF4 - sw         $a0, -23152($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAFC - lw         $a3, -23244($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB00 - lw         $a2, -23248($v0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB0C - sw         $a1, -23140($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB10 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB14 - sw         $a0, -23144($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB1C - lw         $a3, -23236($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB20 - lw         $a2, -23240($v1)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB2C - sw         $a1, -23132($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB30 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB34 - sw         $a0, -23136($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB3C - lw         $a3, -23228($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB40 - lw         $a2, -23232($t4)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB4C - sw         $a1, -23124($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB50 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB54 - sw         $a0, -23128($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB5C - lw         $a3, -23220($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB60 - lw         $a2, -23224($t5)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB6C - sw         $a1, -23116($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB70 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB74 - sw         $a0, -23120($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB7C - lw         $a3, -23212($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB80 - lw         $a2, -23216($t6)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB8C - sw         $a1, -23108($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB90 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB94 - sw         $a0, -23112($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB9C - lw         $a3, -23204($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBA0 - lw         $a2, -23208($t7)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBAC - sw         $a1, -23100($t0)
20:52:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBB0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBB4 - sw         $a0, -23104($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBBC - lw         $a3, -23196($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBC0 - lw         $a2, -23200($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBCC - sw         $a1, -23092($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBD0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBD4 - sw         $a0, -23096($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBDC - lw         $a3, -23188($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBE0 - lw         $a2, -23192($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBEC - sw         $a1, -23084($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBF0 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBF4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBF8 - sw         $a0, -23088($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC00 - lw         $a3, -23180($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC04 - lw         $a2, -23184($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC10 - sw         $a1, -23076($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC14 - sw         $a0, -23080($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC1C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC24 - sw         $a1, -23068($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC28 - sw         $a0, -23072($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC2C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC30 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC34 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC3C - swc1       $f12, -23064($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC40 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC44 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC48 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC50 - swc1       $f12, -23060($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC54 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC58 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC5C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC64 - swc1       $f12, -23056($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC68 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC6C - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC70 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC78 - swc1       $f12, -23052($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC7C - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC80 - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC84 - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_883E03C
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883E03C - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E040 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E044 - lw         $a1, -23044($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E048 - lw         $a0, -23048($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E04C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E050 - lw         $a3, -23036($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E054 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E058 - lw         $a2, -23040($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E05C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E064 - sw         $a1, -22932($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E068 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E06C - sw         $a0, -22936($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E074 - lw         $a3, -23028($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E078 - lw         $a2, -23032($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E07C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E084 - sw         $a1, -22924($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E088 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E08C - sw         $a0, -22928($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E094 - lw         $a3, -23020($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E098 - lw         $a2, -23024($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E09C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0A4 - sw         $a1, -22916($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0A8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0AC - sw         $a0, -22920($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0B4 - lw         $a3, -23012($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0B8 - lw         $a2, -23016($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0C4 - sw         $a1, -22908($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0C8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0CC - sw         $a0, -22912($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0D4 - lw         $a3, -23004($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0D8 - lw         $a2, -23008($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0E4 - sw         $a1, -22900($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0E8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0EC - sw         $a0, -22904($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0F4 - lw         $a3, -22996($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0F8 - lw         $a2, -23000($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E0FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E104 - sw         $a1, -22892($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E108 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E10C - sw         $a0, -22896($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E110 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E114 - lw         $a3, -22988($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E118 - lw         $a2, -22992($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E11C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E120 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E124 - sw         $a1, -22884($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E128 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E12C - sw         $a0, -22888($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E130 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E134 - lw         $a3, -22980($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E138 - lw         $a2, -22984($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E13C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E140 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E144 - sw         $a1, -22876($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E148 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E14C - sw         $a0, -22880($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E150 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E154 - lw         $a3, -22972($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E158 - lw         $a2, -22976($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E15C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E160 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E164 - sw         $a1, -22868($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E168 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E16C - sw         $a0, -22872($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E170 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E174 - lw         $a3, -22964($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E178 - lw         $a2, -22968($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E17C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E180 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E184 - sw         $a1, -22860($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E188 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E18C - sw         $a0, -22864($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E190 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E194 - lw         $a3, -22956($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E198 - lw         $a2, -22960($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E19C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1A4 - sw         $a1, -22852($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1A8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1AC - sw         $a0, -22856($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1B4 - lw         $a3, -22948($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1B8 - lw         $a2, -22952($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1C4 - sw         $a1, -22844($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1C8 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1CC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1D0 - sw         $a0, -22848($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1D8 - lw         $a3, -22940($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1DC - lw         $a2, -22944($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1E8 - sw         $a1, -22836($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1EC - sw         $a0, -22840($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1F4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E1FC - sw         $a1, -22828($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E200 - sw         $a0, -22832($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E204 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E208 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E20C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E210 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E214 - swc1       $f12, -22824($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E218 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E21C - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E220 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E224 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E228 - swc1       $f12, -22820($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E22C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E230 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E234 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E238 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E23C - swc1       $f12, -22816($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E240 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E244 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E248 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E24C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E250 - swc1       $f12, -22812($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E254 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E258 - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E25C - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_883E7BC
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883E7BC - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7C4 - lw         $a1, -22804($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7C8 - lw         $a0, -22808($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7D0 - lw         $a3, -22796($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7D8 - lw         $a2, -22800($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7E4 - sw         $a1, -22692($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7E8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7EC - sw         $a0, -22696($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7F4 - lw         $a3, -22788($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7F8 - lw         $a2, -22792($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E7FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E804 - sw         $a1, -22684($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E808 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E80C - sw         $a0, -22688($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E814 - lw         $a3, -22780($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E818 - lw         $a2, -22784($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E81C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E824 - sw         $a1, -22676($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E828 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E82C - sw         $a0, -22680($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E834 - lw         $a3, -22772($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E838 - lw         $a2, -22776($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E83C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E844 - sw         $a1, -22668($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E848 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E84C - sw         $a0, -22672($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E854 - lw         $a3, -22764($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E858 - lw         $a2, -22768($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E85C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E864 - sw         $a1, -22660($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E868 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E86C - sw         $a0, -22664($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E874 - lw         $a3, -22756($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E878 - lw         $a2, -22760($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E87C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E884 - sw         $a1, -22652($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E888 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E88C - sw         $a0, -22656($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E894 - lw         $a3, -22748($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E898 - lw         $a2, -22752($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E89C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8A4 - sw         $a1, -22644($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8A8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8AC - sw         $a0, -22648($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8B4 - lw         $a3, -22740($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8B8 - lw         $a2, -22744($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8C4 - sw         $a1, -22636($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8C8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8CC - sw         $a0, -22640($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8D4 - lw         $a3, -22732($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8D8 - lw         $a2, -22736($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8E4 - sw         $a1, -22628($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8E8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8EC - sw         $a0, -22632($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8F4 - lw         $a3, -22724($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8F8 - lw         $a2, -22728($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E8FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E904 - sw         $a1, -22620($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E908 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E90C - sw         $a0, -22624($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E914 - lw         $a3, -22716($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E918 - lw         $a2, -22720($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E91C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E924 - sw         $a1, -22612($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E928 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E92C - sw         $a0, -22616($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E934 - lw         $a3, -22708($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E938 - lw         $a2, -22712($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E93C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E944 - sw         $a1, -22604($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E948 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E94C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E950 - sw         $a0, -22608($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E954 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E958 - lw         $a3, -22700($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E95C - lw         $a2, -22704($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E960 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E964 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E968 - sw         $a1, -22596($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E96C - sw         $a0, -22600($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E974 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E97C - sw         $a1, -22588($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E980 - sw         $a0, -22592($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E984 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E988 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E98C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E990 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E994 - swc1       $f12, -22584($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E998 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E99C - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9A0 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9A8 - swc1       $f12, -22580($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9B0 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9B4 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9BC - swc1       $f12, -22576($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9C4 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9C8 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9D0 - swc1       $f12, -22572($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9D4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9D8 - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9DC - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9E4 - swc1       $f12, -22568($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9E8 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9EC - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9F0 - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_883E9F4
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883E9F4 - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9FC - lw         $a1, -22556($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA00 - lw         $a0, -22560($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA04 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA08 - lw         $a3, -22548($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA0C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA10 - lw         $a2, -22552($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA1C - sw         $a1, -22444($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA20 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA24 - sw         $a0, -22448($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA2C - lw         $a3, -22540($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA30 - lw         $a2, -22544($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA3C - sw         $a1, -22436($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA40 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA44 - sw         $a0, -22440($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA4C - lw         $a3, -22532($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA50 - lw         $a2, -22536($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA5C - sw         $a1, -22428($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA60 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA64 - sw         $a0, -22432($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA6C - lw         $a3, -22524($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA70 - lw         $a2, -22528($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA7C - sw         $a1, -22420($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA80 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA84 - sw         $a0, -22424($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA8C - lw         $a3, -22516($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA90 - lw         $a2, -22520($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA9C - sw         $a1, -22412($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAA0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAA4 - sw         $a0, -22416($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAAC - lw         $a3, -22508($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAB0 - lw         $a2, -22512($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EABC - sw         $a1, -22404($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAC0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAC4 - sw         $a0, -22408($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EACC - lw         $a3, -22500($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAD0 - lw         $a2, -22504($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EADC - sw         $a1, -22396($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAE0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAE4 - sw         $a0, -22400($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAEC - lw         $a3, -22492($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAF0 - lw         $a2, -22496($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAFC - sw         $a1, -22388($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB00 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB04 - sw         $a0, -22392($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB0C - lw         $a3, -22484($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB10 - lw         $a2, -22488($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB1C - sw         $a1, -22380($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB20 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB24 - sw         $a0, -22384($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB2C - lw         $a3, -22476($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB30 - lw         $a2, -22480($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB3C - sw         $a1, -22372($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB40 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB44 - sw         $a0, -22376($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB4C - lw         $a3, -22468($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB50 - lw         $a2, -22472($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB5C - sw         $a1, -22364($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB60 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB64 - sw         $a0, -22368($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB6C - lw         $a3, -22460($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB70 - lw         $a2, -22464($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB7C - sw         $a1, -22356($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB80 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB84 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB88 - sw         $a0, -22360($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB90 - lw         $a3, -22452($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB94 - lw         $a2, -22456($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBA0 - sw         $a1, -22348($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBA4 - sw         $a0, -22352($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBAC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBB4 - sw         $a1, -22340($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBB8 - sw         $a0, -22344($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBC0 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBC4 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBCC - swc1       $f12, -22336($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBD4 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBD8 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBE0 - swc1       $f12, -22332($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBE8 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBEC - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBF4 - swc1       $f12, -22328($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBFC - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC00 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC08 - swc1       $f12, -22324($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC0C - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC10 - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC14 - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_883FE00
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883FE00 - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE08 - lw         $a1, -22316($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE0C - lw         $a0, -22320($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE14 - lw         $a3, -22308($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE18 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE1C - lw         $a2, -22312($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE28 - sw         $a1, -22204($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE2C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE30 - sw         $a0, -22208($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE38 - lw         $a3, -22300($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE3C - lw         $a2, -22304($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE48 - sw         $a1, -22196($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE4C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE50 - sw         $a0, -22200($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE58 - lw         $a3, -22292($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE5C - lw         $a2, -22296($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE68 - sw         $a1, -22188($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE6C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE70 - sw         $a0, -22192($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE78 - lw         $a3, -22284($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE7C - lw         $a2, -22288($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE88 - sw         $a1, -22180($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE8C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE90 - sw         $a0, -22184($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE98 - lw         $a3, -22276($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FE9C - lw         $a2, -22280($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEA8 - sw         $a1, -22172($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEAC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEB0 - sw         $a0, -22176($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEB8 - lw         $a3, -22268($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEBC - lw         $a2, -22272($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEC8 - sw         $a1, -22164($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FECC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FED0 - sw         $a0, -22168($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FED8 - lw         $a3, -22260($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEDC - lw         $a2, -22264($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEE8 - sw         $a1, -22156($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEEC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEF0 - sw         $a0, -22160($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEF8 - lw         $a3, -22252($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FEFC - lw         $a2, -22256($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF08 - sw         $a1, -22148($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF0C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF10 - sw         $a0, -22152($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF18 - lw         $a3, -22244($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF1C - lw         $a2, -22248($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF28 - sw         $a1, -22140($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF2C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF30 - sw         $a0, -22144($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF38 - lw         $a3, -22236($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF3C - lw         $a2, -22240($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF48 - sw         $a1, -22132($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF4C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF50 - sw         $a0, -22136($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF58 - lw         $a3, -22228($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF5C - lw         $a2, -22232($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF68 - sw         $a1, -22124($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF6C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF70 - sw         $a0, -22128($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF78 - lw         $a3, -22220($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF7C - lw         $a2, -22224($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF88 - sw         $a1, -22116($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF8C - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF90 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF94 - sw         $a0, -22120($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FF9C - lw         $a3, -22212($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFA0 - lw         $a2, -22216($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFAC - sw         $a1, -22108($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFB0 - sw         $a0, -22112($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFB8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFC0 - sw         $a1, -22100($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFC4 - sw         $a0, -22104($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFC8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFCC - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFD0 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFD8 - swc1       $f12, -22096($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFDC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFE0 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFE4 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFEC - swc1       $f12, -22092($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFF0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFF4 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFF8 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840000 - swc1       $f12, -22088($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840004 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840008 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884000C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840010 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840014 - swc1       $f12, -22084($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840018 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884001C - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840020 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840024 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840028 - swc1       $f12, -22080($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884002C - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840030 - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840034 - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8840274
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8840274 - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840278 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884027C - lw         $a1, -22068($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840280 - lw         $a0, -22072($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840284 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840288 - lw         $a3, -22060($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884028C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840290 - lw         $a2, -22064($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840294 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840298 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884029C - sw         $a1, -21956($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402A0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402A4 - sw         $a0, -21960($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402AC - lw         $a3, -22052($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402B0 - lw         $a2, -22056($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402BC - sw         $a1, -21948($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402C0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402C4 - sw         $a0, -21952($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402CC - lw         $a3, -22044($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402D0 - lw         $a2, -22048($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402DC - sw         $a1, -21940($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402E0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402E4 - sw         $a0, -21944($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402EC - lw         $a3, -22036($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402F0 - lw         $a2, -22040($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88402FC - sw         $a1, -21932($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840300 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840304 - sw         $a0, -21936($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840308 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884030C - lw         $a3, -22028($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840310 - lw         $a2, -22032($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840314 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840318 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884031C - sw         $a1, -21924($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840320 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840324 - sw         $a0, -21928($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840328 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884032C - lw         $a3, -22020($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840330 - lw         $a2, -22024($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840334 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840338 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884033C - sw         $a1, -21916($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840340 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840344 - sw         $a0, -21920($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884034C - lw         $a3, -22012($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840350 - lw         $a2, -22016($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840354 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884035C - sw         $a1, -21908($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840360 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840364 - sw         $a0, -21912($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884036C - lw         $a3, -22004($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840370 - lw         $a2, -22008($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840374 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884037C - sw         $a1, -21900($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840380 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840384 - sw         $a0, -21904($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840388 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884038C - lw         $a3, -21996($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840390 - lw         $a2, -22000($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840394 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884039C - sw         $a1, -21892($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403A0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403A4 - sw         $a0, -21896($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403AC - lw         $a3, -21988($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403B0 - lw         $a2, -21992($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403BC - sw         $a1, -21884($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403C0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403C4 - sw         $a0, -21888($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403CC - lw         $a3, -21980($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403D0 - lw         $a2, -21984($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403DC - sw         $a1, -21876($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403E0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403E4 - sw         $a0, -21880($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403EC - lw         $a3, -21972($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403F0 - lw         $a2, -21976($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88403FC - sw         $a1, -21868($t0)
20:52:08 DEBUG      emu - GUI - saving window position of 'MainGUI'
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840400 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840404 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840408 - sw         $a0, -21872($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884040C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840410 - lw         $a3, -21964($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840414 - lw         $a2, -21968($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840418 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884041C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840420 - sw         $a1, -21860($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840424 - sw         $a0, -21864($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884042C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840434 - sw         $a1, -21852($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840438 - sw         $a0, -21856($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884043C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840440 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840444 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840448 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884044C - swc1       $f12, -21848($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840450 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840454 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840458 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884045C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840460 - swc1       $f12, -21844($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840464 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840468 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884046C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840470 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840474 - swc1       $f12, -21840($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840478 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884047C - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840480 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840484 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840488 - swc1       $f12, -21836($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884048C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840490 - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840494 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840498 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884049C - swc1       $f12, -21832($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404A0 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404A4 - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404A8 - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8840EFC
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8840EFC - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F04 - lw         $a1, -21820($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F08 - lw         $a0, -21824($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F0C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F10 - lw         $a3, -21812($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F14 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F18 - lw         $a2, -21816($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F24 - sw         $a1, -21708($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F28 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F2C - sw         $a0, -21712($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F34 - lw         $a3, -21804($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F38 - lw         $a2, -21808($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F44 - sw         $a1, -21700($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F48 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F4C - sw         $a0, -21704($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F54 - lw         $a3, -21796($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F58 - lw         $a2, -21800($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F64 - sw         $a1, -21692($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F68 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F6C - sw         $a0, -21696($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F74 - lw         $a3, -21788($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F78 - lw         $a2, -21792($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F84 - sw         $a1, -21684($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F88 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F8C - sw         $a0, -21688($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F94 - lw         $a3, -21780($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F98 - lw         $a2, -21784($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840F9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FA4 - sw         $a1, -21676($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FA8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FAC - sw         $a0, -21680($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FB4 - lw         $a3, -21772($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FB8 - lw         $a2, -21776($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FC4 - sw         $a1, -21668($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FC8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FCC - sw         $a0, -21672($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FD4 - lw         $a3, -21764($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FD8 - lw         $a2, -21768($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FE4 - sw         $a1, -21660($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FE8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FEC - sw         $a0, -21664($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FF4 - lw         $a3, -21756($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FF8 - lw         $a2, -21760($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840FFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841004 - sw         $a1, -21652($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841008 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884100C - sw         $a0, -21656($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841010 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841014 - lw         $a3, -21748($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841018 - lw         $a2, -21752($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884101C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841020 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841024 - sw         $a1, -21644($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841028 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884102C - sw         $a0, -21648($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841030 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841034 - lw         $a3, -21740($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841038 - lw         $a2, -21744($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884103C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841044 - sw         $a1, -21636($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841048 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884104C - sw         $a0, -21640($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841050 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841054 - lw         $a3, -21732($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841058 - lw         $a2, -21736($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884105C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841064 - sw         $a1, -21628($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841068 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884106C - sw         $a0, -21632($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841074 - lw         $a3, -21724($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841078 - lw         $a2, -21728($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884107C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841084 - sw         $a1, -21620($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841088 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884108C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841090 - sw         $a0, -21624($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841098 - lw         $a3, -21716($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884109C - lw         $a2, -21720($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410A8 - sw         $a1, -21612($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410AC - sw         $a0, -21616($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410B4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410BC - sw         $a1, -21604($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410C0 - sw         $a0, -21608($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410C8 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410CC - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410D4 - swc1       $f12, -21600($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410DC - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410E0 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410E8 - swc1       $f12, -21596($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410F0 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410F4 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88410FC - swc1       $f12, -21592($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841100 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841104 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841108 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884110C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841110 - swc1       $f12, -21588($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841114 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841118 - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884111C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841120 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841124 - swc1       $f12, -21584($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841128 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884112C - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841130 - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_88420D8
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88420D8 - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88420DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88420E0 - lw         $a1, -21572($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88420E4 - lw         $a0, -21576($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88420E8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88420EC - lw         $a3, -21564($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88420F0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88420F4 - lw         $a2, -21568($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88420F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88420FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842100 - sw         $a1, -21460($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842104 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842108 - sw         $a0, -21464($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884210C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842110 - lw         $a3, -21556($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842114 - lw         $a2, -21560($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842118 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884211C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842120 - sw         $a1, -21452($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842124 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842128 - sw         $a0, -21456($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884212C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842130 - lw         $a3, -21548($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842134 - lw         $a2, -21552($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842138 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884213C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842140 - sw         $a1, -21444($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842144 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842148 - sw         $a0, -21448($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884214C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842150 - lw         $a3, -21540($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842154 - lw         $a2, -21544($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842158 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884215C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842160 - sw         $a1, -21436($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842164 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842168 - sw         $a0, -21440($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884216C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842170 - lw         $a3, -21532($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842174 - lw         $a2, -21536($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842178 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884217C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842180 - sw         $a1, -21428($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842184 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842188 - sw         $a0, -21432($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884218C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842190 - lw         $a3, -21524($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842194 - lw         $a2, -21528($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842198 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884219C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421A0 - sw         $a1, -21420($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421A4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421A8 - sw         $a0, -21424($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421B0 - lw         $a3, -21516($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421B4 - lw         $a2, -21520($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421C0 - sw         $a1, -21412($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421C4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421C8 - sw         $a0, -21416($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421D0 - lw         $a3, -21508($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421D4 - lw         $a2, -21512($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421E0 - sw         $a1, -21404($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421E4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421E8 - sw         $a0, -21408($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421F0 - lw         $a3, -21500($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421F4 - lw         $a2, -21504($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88421FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842200 - sw         $a1, -21396($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842204 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842208 - sw         $a0, -21400($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884220C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842210 - lw         $a3, -21492($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842214 - lw         $a2, -21496($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842218 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884221C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842220 - sw         $a1, -21388($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842224 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842228 - sw         $a0, -21392($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884222C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842230 - lw         $a3, -21484($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842234 - lw         $a2, -21488($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842238 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884223C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842240 - sw         $a1, -21380($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842244 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842248 - sw         $a0, -21384($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884224C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842250 - lw         $a3, -21476($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842254 - lw         $a2, -21480($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842258 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884225C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842260 - sw         $a1, -21372($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842264 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842268 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884226C - sw         $a0, -21376($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842274 - lw         $a3, -21468($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842278 - lw         $a2, -21472($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884227C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842284 - sw         $a1, -21364($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842288 - sw         $a0, -21368($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884228C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842290 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842298 - sw         $a1, -21356($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884229C - sw         $a0, -21360($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422A4 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422A8 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422B0 - swc1       $f12, -21352($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422B8 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422BC - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422C4 - swc1       $f12, -21348($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422CC - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422D0 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422D8 - swc1       $f12, -21344($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422E0 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422E4 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422EC - swc1       $f12, -21340($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422F0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422F4 - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422F8 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88422FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842300 - swc1       $f12, -21336($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842304 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842308 - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884230C - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8842408
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8842408 - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884240C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842410 - lw         $a1, -21324($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842414 - lw         $a0, -21328($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842418 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884241C - lw         $a3, -21316($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842420 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842424 - lw         $a2, -21320($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842428 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884242C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842430 - sw         $a1, -21212($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842434 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842438 - sw         $a0, -21216($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884243C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842440 - lw         $a3, -21308($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842444 - lw         $a2, -21312($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842448 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884244C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842450 - sw         $a1, -21204($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842454 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842458 - sw         $a0, -21208($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884245C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842460 - lw         $a3, -21300($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842464 - lw         $a2, -21304($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842468 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884246C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842470 - sw         $a1, -21196($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842474 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842478 - sw         $a0, -21200($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884247C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842480 - lw         $a3, -21292($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842484 - lw         $a2, -21296($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842488 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884248C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842490 - sw         $a1, -21188($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842494 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842498 - sw         $a0, -21192($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884249C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424A0 - lw         $a3, -21284($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424A4 - lw         $a2, -21288($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424B0 - sw         $a1, -21180($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424B4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424B8 - sw         $a0, -21184($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424C0 - lw         $a3, -21276($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424C4 - lw         $a2, -21280($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424D0 - sw         $a1, -21172($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424D4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424D8 - sw         $a0, -21176($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424E0 - lw         $a3, -21268($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424E4 - lw         $a2, -21272($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424F0 - sw         $a1, -21164($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424F4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424F8 - sw         $a0, -21168($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842500 - lw         $a3, -21260($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842504 - lw         $a2, -21264($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884250C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842510 - sw         $a1, -21156($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842514 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842518 - sw         $a0, -21160($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884251C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842520 - lw         $a3, -21252($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842524 - lw         $a2, -21256($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842528 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884252C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842530 - sw         $a1, -21148($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842534 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842538 - sw         $a0, -21152($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884253C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842540 - lw         $a3, -21244($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842544 - lw         $a2, -21248($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842548 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884254C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842550 - sw         $a1, -21140($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842554 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842558 - sw         $a0, -21144($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884255C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842560 - lw         $a3, -21236($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842564 - lw         $a2, -21240($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842568 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884256C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842570 - sw         $a1, -21132($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842574 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842578 - sw         $a0, -21136($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884257C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842580 - lw         $a3, -21228($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842584 - lw         $a2, -21232($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842588 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884258C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842590 - sw         $a1, -21124($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842594 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842598 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884259C - sw         $a0, -21128($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425A4 - lw         $a3, -21220($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425A8 - lw         $a2, -21224($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425B4 - sw         $a1, -21116($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425B8 - sw         $a0, -21120($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425C8 - sw         $a1, -21108($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425CC - sw         $a0, -21112($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425D4 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425D8 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425E0 - swc1       $f12, -21104($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425E8 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425EC - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425F4 - swc1       $f12, -21100($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88425FC - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842600 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842604 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842608 - swc1       $f12, -21096($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884260C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842610 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842614 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842618 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884261C - swc1       $f12, -21092($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842620 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842624 - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842628 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884262C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842630 - swc1       $f12, -21088($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842634 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842638 - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884263C - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8842930
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8842930 - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842934 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842938 - lw         $a1, -21076($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884293C - lw         $a0, -21080($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842940 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842944 - lw         $a3, -21068($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842948 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884294C - lw         $a2, -21072($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842950 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842958 - sw         $a1, -20964($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884295C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842960 - sw         $a0, -20968($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842968 - lw         $a3, -21060($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884296C - lw         $a2, -21064($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842970 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842978 - sw         $a1, -20956($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884297C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842980 - sw         $a0, -20960($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842984 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842988 - lw         $a3, -21052($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884298C - lw         $a2, -21056($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842990 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842998 - sw         $a1, -20948($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884299C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429A0 - sw         $a0, -20952($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429A8 - lw         $a3, -21044($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429AC - lw         $a2, -21048($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429B8 - sw         $a1, -20940($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429BC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429C0 - sw         $a0, -20944($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429C8 - lw         $a3, -21036($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429CC - lw         $a2, -21040($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429D8 - sw         $a1, -20932($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429DC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429E0 - sw         $a0, -20936($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429E8 - lw         $a3, -21028($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429EC - lw         $a2, -21032($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429F8 - sw         $a1, -20924($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88429FC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A00 - sw         $a0, -20928($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A08 - lw         $a3, -21020($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A0C - lw         $a2, -21024($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A18 - sw         $a1, -20916($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A1C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A20 - sw         $a0, -20920($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A28 - lw         $a3, -21012($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A2C - lw         $a2, -21016($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A38 - sw         $a1, -20908($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A3C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A40 - sw         $a0, -20912($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A48 - lw         $a3, -21004($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A4C - lw         $a2, -21008($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A58 - sw         $a1, -20900($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A5C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A60 - sw         $a0, -20904($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A68 - lw         $a3, -20996($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A6C - lw         $a2, -21000($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A78 - sw         $a1, -20892($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A7C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A80 - sw         $a0, -20896($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A88 - lw         $a3, -20988($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A8C - lw         $a2, -20992($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A98 - sw         $a1, -20884($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842A9C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AA0 - sw         $a0, -20888($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AA8 - lw         $a3, -20980($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AAC - lw         $a2, -20984($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AB8 - sw         $a1, -20876($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842ABC - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AC0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AC4 - sw         $a0, -20880($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842ACC - lw         $a3, -20972($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AD0 - lw         $a2, -20976($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842ADC - sw         $a1, -20868($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AE0 - sw         $a0, -20872($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AE8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AF0 - sw         $a1, -20860($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AF4 - sw         $a0, -20864($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AF8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842AFC - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B00 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B08 - swc1       $f12, -20856($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B0C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B10 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B14 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B1C - swc1       $f12, -20852($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B20 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B24 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B28 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B30 - swc1       $f12, -20848($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B34 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B38 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B3C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B44 - swc1       $f12, -20844($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B48 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B4C - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B50 - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8843648
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8843648 - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884364C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843650 - lw         $a1, -20836($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843654 - lw         $a0, -20840($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843658 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884365C - lw         $a3, -20828($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843660 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843664 - lw         $a2, -20832($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884366C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843670 - sw         $a1, -20724($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843674 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843678 - sw         $a0, -20728($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884367C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843680 - lw         $a3, -20820($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843684 - lw         $a2, -20824($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884368C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843690 - sw         $a1, -20716($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843694 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843698 - sw         $a0, -20720($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884369C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436A0 - lw         $a3, -20812($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436A4 - lw         $a2, -20816($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436B0 - sw         $a1, -20708($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436B4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436B8 - sw         $a0, -20712($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436C0 - lw         $a3, -20804($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436C4 - lw         $a2, -20808($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436D0 - sw         $a1, -20700($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436D4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436D8 - sw         $a0, -20704($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436E0 - lw         $a3, -20796($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436E4 - lw         $a2, -20800($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436F0 - sw         $a1, -20692($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436F4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436F8 - sw         $a0, -20696($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88436FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843700 - lw         $a3, -20788($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843704 - lw         $a2, -20792($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884370C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843710 - sw         $a1, -20684($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843714 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843718 - sw         $a0, -20688($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884371C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843720 - lw         $a3, -20780($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843724 - lw         $a2, -20784($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884372C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843730 - sw         $a1, -20676($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843734 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843738 - sw         $a0, -20680($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884373C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843740 - lw         $a3, -20772($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843744 - lw         $a2, -20776($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884374C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843750 - sw         $a1, -20668($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843754 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843758 - sw         $a0, -20672($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884375C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843760 - lw         $a3, -20764($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843764 - lw         $a2, -20768($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884376C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843770 - sw         $a1, -20660($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843774 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843778 - sw         $a0, -20664($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884377C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843780 - lw         $a3, -20756($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843784 - lw         $a2, -20760($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884378C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843790 - sw         $a1, -20652($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843794 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843798 - sw         $a0, -20656($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884379C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437A0 - lw         $a3, -20748($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437A4 - lw         $a2, -20752($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437B0 - sw         $a1, -20644($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437B4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437B8 - sw         $a0, -20648($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437C0 - lw         $a3, -20740($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437C4 - lw         $a2, -20744($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437D0 - sw         $a1, -20636($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437D4 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437D8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437DC - sw         $a0, -20640($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437E4 - lw         $a3, -20732($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437E8 - lw         $a2, -20736($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437F4 - sw         $a1, -20628($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437F8 - sw         $a0, -20632($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88437FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843800 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843808 - sw         $a1, -20620($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884380C - sw         $a0, -20624($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843810 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843814 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843818 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884381C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843820 - swc1       $f12, -20616($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843824 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843828 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884382C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843830 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843834 - swc1       $f12, -20612($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843838 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884383C - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843840 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843844 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843848 - swc1       $f12, -20608($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884384C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843850 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843854 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843858 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884385C - swc1       $f12, -20604($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843860 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843864 - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843868 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884386C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843870 - swc1       $f12, -20600($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843874 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843878 - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884387C - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8846918
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8846918 - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884691C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846920 - lw         $a3, -20588($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846924 - lw         $a2, -20592($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846928 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884692C - lw         $t1, -20580($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846930 - lw         $t0, -20584($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846934 - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846938 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884693C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846940 - sw         $a3, -20476($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846944 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846948 - sw         $a2, -20480($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884694C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846950 - lw         $t1, -20572($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846954 - lw         $t0, -20576($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846958 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884695C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846960 - sw         $a3, -20468($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846964 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846968 - sw         $a2, -20472($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884696C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846970 - lw         $t1, -20564($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846974 - lw         $t0, -20568($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846978 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884697C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846980 - sw         $a3, -20460($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846984 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846988 - sw         $a2, -20464($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884698C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846990 - lw         $t1, -20556($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846994 - lw         $t0, -20560($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846998 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884699C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469A0 - sw         $a3, -20452($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469A4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469A8 - sw         $a2, -20456($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469AC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469B0 - lw         $t1, -20548($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469B4 - lw         $t0, -20552($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469B8 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469BC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469C0 - sw         $a3, -20444($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469C4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469C8 - sw         $a2, -20448($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469CC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469D0 - lw         $t1, -20540($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469D4 - lw         $t0, -20544($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469D8 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469DC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469E0 - sw         $a3, -20436($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469E4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469E8 - sw         $a2, -20440($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469EC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469F0 - lw         $t1, -20532($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469F4 - lw         $t0, -20536($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469F8 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88469FC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A00 - sw         $a3, -20428($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A04 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A08 - sw         $a2, -20432($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A0C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A10 - lw         $t1, -20524($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A14 - lw         $t0, -20528($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A18 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A1C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A20 - sw         $a3, -20420($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A24 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A28 - sw         $a2, -20424($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A2C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A30 - lw         $t1, -20516($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A34 - lw         $t0, -20520($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A38 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A3C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A40 - sw         $a3, -20412($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A44 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A48 - sw         $a2, -20416($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A4C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A50 - lw         $t1, -20508($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A54 - lw         $t0, -20512($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A58 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A5C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A60 - sw         $a3, -20404($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A64 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A68 - sw         $a2, -20408($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A6C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A70 - lw         $t1, -20500($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A74 - lw         $t0, -20504($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A78 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A7C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A80 - sw         $a3, -20396($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A84 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A88 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A8C - sw         $a2, -20400($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A90 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A94 - lw         $t1, -20492($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A98 - lw         $t0, -20496($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846A9C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AA0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AA4 - sw         $a3, -20388($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AA8 - sw         $s1, 4($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AAC - lui        $s1, 0x08CB <=> li $s1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AB0 - sw         $a2, -20392($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AB4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AB8 - lw         $t1, -20484($s1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846ABC - lw         $t0, -20488($s1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AC0 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AC4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AC8 - sw         $a3, -20380($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846ACC - sw         $a2, -20384($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AD0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AD4 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AD8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846ADC - sw         $a3, -20372($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AE0 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AE4 - sw         $a2, -20376($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AE8 - addiu      $a1, $a0, -23028
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AEC - sb         $zr, -23028($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AF0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AF4 - sb         $zr, 1($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AF8 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AFC - sb         $zr, 2($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B00 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B04 - sb         $zr, 3($a1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B0C - swc1       $f12, -20368($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B10 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B14 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B18 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B20 - swc1       $f12, -20364($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B24 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B28 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B2C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B34 - swc1       $f12, -20360($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B38 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B3C - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B40 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B48 - swc1       $f12, -20356($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B4C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B50 - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B54 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B5C - swc1       $f12, -20352($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B60 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B64 - lw         $s1, 4($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B68 - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B6C - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_884816C
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x884816C - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848170 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848174 - lw         $a1, -20340($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848178 - lw         $a0, -20344($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884817C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848180 - lw         $a3, -20332($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848184 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848188 - lw         $a2, -20336($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884818C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848194 - sw         $a1, -20228($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848198 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884819C - sw         $a0, -20232($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481A4 - lw         $a3, -20324($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481A8 - lw         $a2, -20328($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481B4 - sw         $a1, -20220($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481B8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481BC - sw         $a0, -20224($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481C4 - lw         $a3, -20316($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481C8 - lw         $a2, -20320($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481D4 - sw         $a1, -20212($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481D8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481DC - sw         $a0, -20216($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481E4 - lw         $a3, -20308($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481E8 - lw         $a2, -20312($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481F4 - sw         $a1, -20204($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481F8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88481FC - sw         $a0, -20208($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848204 - lw         $a3, -20300($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848208 - lw         $a2, -20304($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884820C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848214 - sw         $a1, -20196($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848218 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884821C - sw         $a0, -20200($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848224 - lw         $a3, -20292($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848228 - lw         $a2, -20296($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884822C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848234 - sw         $a1, -20188($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848238 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884823C - sw         $a0, -20192($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848240 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848244 - lw         $a3, -20284($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848248 - lw         $a2, -20288($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884824C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848250 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848254 - sw         $a1, -20180($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848258 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884825C - sw         $a0, -20184($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848264 - lw         $a3, -20276($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848268 - lw         $a2, -20280($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884826C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848274 - sw         $a1, -20172($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848278 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884827C - sw         $a0, -20176($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848280 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848284 - lw         $a3, -20268($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848288 - lw         $a2, -20272($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884828C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848290 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848294 - sw         $a1, -20164($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848298 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884829C - sw         $a0, -20168($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482A4 - lw         $a3, -20260($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482A8 - lw         $a2, -20264($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482B4 - sw         $a1, -20156($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482B8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482BC - sw         $a0, -20160($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482C4 - lw         $a3, -20252($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482C8 - lw         $a2, -20256($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482D4 - sw         $a1, -20148($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482D8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482DC - sw         $a0, -20152($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482E4 - lw         $a3, -20244($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482E8 - lw         $a2, -20248($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482F4 - sw         $a1, -20140($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482F8 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88482FC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848300 - sw         $a0, -20144($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848304 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848308 - lw         $a3, -20236($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884830C - lw         $a2, -20240($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848310 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848318 - sw         $a1, -20132($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884831C - sw         $a0, -20136($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848324 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884832C - sw         $a1, -20124($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848330 - sw         $a0, -20128($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848334 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848338 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884833C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848340 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848344 - swc1       $f12, -20120($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848348 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884834C - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848350 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848354 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848358 - swc1       $f12, -20116($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884835C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848360 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848364 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848368 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884836C - swc1       $f12, -20112($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848370 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848374 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848378 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884837C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848380 - swc1       $f12, -20108($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848384 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848388 - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884838C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848390 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848394 - swc1       $f12, -20104($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848398 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884839C - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483A0 - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_884BE0C
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x884BE0C - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE14 - lw         $a1, -20092($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE18 - lw         $a0, -20096($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE1C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE20 - lw         $a3, -20084($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE24 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE28 - lw         $a2, -20088($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE34 - sw         $a1, -19980($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE38 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE3C - sw         $a0, -19984($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE44 - lw         $a3, -20076($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE48 - lw         $a2, -20080($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE54 - sw         $a1, -19972($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE58 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE5C - sw         $a0, -19976($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE64 - lw         $a3, -20068($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE68 - lw         $a2, -20072($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE74 - sw         $a1, -19964($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE78 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE7C - sw         $a0, -19968($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE84 - lw         $a3, -20060($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE88 - lw         $a2, -20064($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE94 - sw         $a1, -19956($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE98 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BE9C - sw         $a0, -19960($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEA4 - lw         $a3, -20052($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEA8 - lw         $a2, -20056($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEB4 - sw         $a1, -19948($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEB8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEBC - sw         $a0, -19952($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEC4 - lw         $a3, -20044($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEC8 - lw         $a2, -20048($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BECC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BED4 - sw         $a1, -19940($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BED8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEDC - sw         $a0, -19944($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEE4 - lw         $a3, -20036($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEE8 - lw         $a2, -20040($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEF4 - sw         $a1, -19932($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEF8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BEFC - sw         $a0, -19936($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF04 - lw         $a3, -20028($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF08 - lw         $a2, -20032($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF14 - sw         $a1, -19924($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF18 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF1C - sw         $a0, -19928($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF24 - lw         $a3, -20020($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF28 - lw         $a2, -20024($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF34 - sw         $a1, -19916($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF38 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF3C - sw         $a0, -19920($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF44 - lw         $a3, -20012($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF48 - lw         $a2, -20016($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF54 - sw         $a1, -19908($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF58 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF5C - sw         $a0, -19912($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF64 - lw         $a3, -20004($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF68 - lw         $a2, -20008($t8)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF74 - sw         $a1, -19900($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF78 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF7C - sw         $a0, -19904($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF84 - lw         $a3, -19996($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF88 - lw         $a2, -20000($t9)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF94 - sw         $a1, -19892($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF98 - sw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BF9C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFA0 - sw         $a0, -19896($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFA8 - lw         $a3, -19988($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFAC - lw         $a2, -19992($s0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFB8 - sw         $a1, -19884($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFBC - sw         $a0, -19888($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFC4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFCC - sw         $a1, -19876($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFD0 - sw         $a0, -19880($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFD4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFD8 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFDC - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFE4 - swc1       $f12, -19872($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFEC - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFF0 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFF8 - swc1       $f12, -19868($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884BFFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C000 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C004 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C008 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C00C - swc1       $f12, -19864($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C010 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C014 - ori        $a0, $a0, 4719
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C018 - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C01C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C020 - swc1       $f12, -19860($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C024 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C028 - ori        $a0, $a0, -2621
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C02C - mtc1       $a0, $f12
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C030 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C034 - swc1       $f12, -19856($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C038 - lw         $s0, 0($sp)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C03C - jr         $ra
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C040 - addiu      $sp, $sp, 16
20:52:08 DEBUG compiler - user_main_10 - Compiling _S1_2_884FF0C
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x884FF0C - addiu      $sp, $sp, -16
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF14 - lw         $a1, -19844($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF18 - lw         $a0, -19848($a0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF1C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF20 - lw         $a3, -19836($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF24 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF28 - lw         $a2, -19840($a2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF34 - sw         $a1, -19732($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF38 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF3C - sw         $a0, -19736($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF44 - lw         $a3, -19828($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF48 - lw         $a2, -19832($t1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF54 - sw         $a1, -19724($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF58 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF5C - sw         $a0, -19728($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF64 - lw         $a3, -19820($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF68 - lw         $a2, -19824($t2)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF74 - sw         $a1, -19716($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF78 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF7C - sw         $a0, -19720($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF84 - lw         $a3, -19812($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF88 - lw         $a2, -19816($t3)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF94 - sw         $a1, -19708($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF98 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FF9C - sw         $a0, -19712($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFA4 - lw         $a3, -19804($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFA8 - lw         $a2, -19808($v0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFB4 - sw         $a1, -19700($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFB8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFBC - sw         $a0, -19704($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFC4 - lw         $a3, -19796($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFC8 - lw         $a2, -19800($v1)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFD4 - sw         $a1, -19692($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFD8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFDC - sw         $a0, -19696($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFE4 - lw         $a3, -19788($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFE8 - lw         $a2, -19792($t4)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFF4 - sw         $a1, -19684($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFF8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884FFFC - sw         $a0, -19688($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850000 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850004 - lw         $a3, -19780($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850008 - lw         $a2, -19784($t5)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885000C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850010 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850014 - sw         $a1, -19676($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850018 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885001C - sw         $a0, -19680($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850020 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850024 - lw         $a3, -19772($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850028 - lw         $a2, -19776($t6)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885002C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850030 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850034 - sw         $a1, -19668($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850038 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885003C - sw         $a0, -19672($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850040 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850044 - lw         $a3, -19764($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850048 - lw         $a2, -19768($t7)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885004C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850050 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850054 - sw         $a1, -19660($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850058 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885005C - sw         $a0, -19664($t0)
20:52:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850060 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850064 - lw         $a3, -19756($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850068 - lw         $a2, -19760($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885006C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850070 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850074 - sw         $a1, -19652($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850078 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885007C - sw         $a0, -19656($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850080 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850084 - lw         $a3, -19748($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850088 - lw         $a2, -19752($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885008C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850090 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850094 - sw         $a1, -19644($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850098 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885009C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500A0 - sw         $a0, -19648($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500A8 - lw         $a3, -19740($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500AC - lw         $a2, -19744($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500B8 - sw         $a1, -19636($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500BC - sw         $a0, -19640($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500CC - sw         $a1, -19628($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500D0 - sw         $a0, -19632($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500D8 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500DC - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500E4 - swc1       $f12, -19624($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500EC - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500F0 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500F8 - swc1       $f12, -19620($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88500FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850100 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850104 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850108 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885010C - swc1       $f12, -19616($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850110 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850114 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850118 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885011C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850120 - swc1       $f12, -19612($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850124 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850128 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885012C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850130 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850134 - swc1       $f12, -19608($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850138 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885013C - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850140 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_885087C
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885087C - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850880 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850884 - lw         $a1, -19596($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850888 - lw         $a0, -19600($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885088C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850890 - lw         $a3, -19588($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850894 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850898 - lw         $a2, -19592($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885089C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508A4 - sw         $a1, -19484($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508A8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508AC - sw         $a0, -19488($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508B4 - lw         $a3, -19580($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508B8 - lw         $a2, -19584($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508C4 - sw         $a1, -19476($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508C8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508CC - sw         $a0, -19480($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508D4 - lw         $a3, -19572($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508D8 - lw         $a2, -19576($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508E4 - sw         $a1, -19468($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508E8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508EC - sw         $a0, -19472($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508F4 - lw         $a3, -19564($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508F8 - lw         $a2, -19568($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88508FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850904 - sw         $a1, -19460($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850908 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885090C - sw         $a0, -19464($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850914 - lw         $a3, -19556($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850918 - lw         $a2, -19560($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885091C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850924 - sw         $a1, -19452($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850928 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885092C - sw         $a0, -19456($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850934 - lw         $a3, -19548($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850938 - lw         $a2, -19552($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885093C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850944 - sw         $a1, -19444($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850948 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885094C - sw         $a0, -19448($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850954 - lw         $a3, -19540($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850958 - lw         $a2, -19544($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885095C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850964 - sw         $a1, -19436($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850968 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885096C - sw         $a0, -19440($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850974 - lw         $a3, -19532($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850978 - lw         $a2, -19536($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885097C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850984 - sw         $a1, -19428($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850988 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885098C - sw         $a0, -19432($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850994 - lw         $a3, -19524($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850998 - lw         $a2, -19528($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885099C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509A4 - sw         $a1, -19420($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509A8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509AC - sw         $a0, -19424($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509B4 - lw         $a3, -19516($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509B8 - lw         $a2, -19520($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509C4 - sw         $a1, -19412($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509C8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509CC - sw         $a0, -19416($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509D4 - lw         $a3, -19508($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509D8 - lw         $a2, -19512($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509E4 - sw         $a1, -19404($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509E8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509EC - sw         $a0, -19408($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509F4 - lw         $a3, -19500($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509F8 - lw         $a2, -19504($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88509FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A04 - sw         $a1, -19396($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A08 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A0C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A10 - sw         $a0, -19400($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A18 - lw         $a3, -19492($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A1C - lw         $a2, -19496($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A28 - sw         $a1, -19388($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A2C - sw         $a0, -19392($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A34 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A3C - sw         $a1, -19380($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A40 - sw         $a0, -19384($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A44 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A48 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A4C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A54 - swc1       $f12, -19376($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A58 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A5C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A60 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A68 - swc1       $f12, -19372($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A6C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A70 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A74 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A7C - swc1       $f12, -19368($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A80 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A84 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A88 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A90 - swc1       $f12, -19364($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A94 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A98 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850A9C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850AA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850AA4 - swc1       $f12, -19360($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850AA8 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850AAC - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850AB0 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8851248
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8851248 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885124C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851250 - lw         $a1, -19348($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851254 - lw         $a0, -19352($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851258 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885125C - lw         $a3, -19340($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851260 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851264 - lw         $a2, -19344($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885126C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851270 - sw         $a1, -19236($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851274 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851278 - sw         $a0, -19240($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885127C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851280 - lw         $a3, -19332($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851284 - lw         $a2, -19336($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851288 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885128C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851290 - sw         $a1, -19228($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851294 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851298 - sw         $a0, -19232($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885129C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512A0 - lw         $a3, -19324($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512A4 - lw         $a2, -19328($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512B0 - sw         $a1, -19220($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512B4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512B8 - sw         $a0, -19224($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512C0 - lw         $a3, -19316($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512C4 - lw         $a2, -19320($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512D0 - sw         $a1, -19212($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512D4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512D8 - sw         $a0, -19216($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512E0 - lw         $a3, -19308($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512E4 - lw         $a2, -19312($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512F0 - sw         $a1, -19204($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512F4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512F8 - sw         $a0, -19208($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88512FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851300 - lw         $a3, -19300($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851304 - lw         $a2, -19304($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851308 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885130C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851310 - sw         $a1, -19196($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851314 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851318 - sw         $a0, -19200($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885131C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851320 - lw         $a3, -19292($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851324 - lw         $a2, -19296($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851328 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885132C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851330 - sw         $a1, -19188($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851334 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851338 - sw         $a0, -19192($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885133C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851340 - lw         $a3, -19284($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851344 - lw         $a2, -19288($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851348 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885134C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851350 - sw         $a1, -19180($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851354 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851358 - sw         $a0, -19184($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885135C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851360 - lw         $a3, -19276($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851364 - lw         $a2, -19280($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851368 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885136C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851370 - sw         $a1, -19172($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851374 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851378 - sw         $a0, -19176($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885137C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851380 - lw         $a3, -19268($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851384 - lw         $a2, -19272($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851388 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885138C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851390 - sw         $a1, -19164($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851394 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851398 - sw         $a0, -19168($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885139C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513A0 - lw         $a3, -19260($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513A4 - lw         $a2, -19264($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513B0 - sw         $a1, -19156($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513B4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513B8 - sw         $a0, -19160($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513C0 - lw         $a3, -19252($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513C4 - lw         $a2, -19256($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513D0 - sw         $a1, -19148($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513D4 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513D8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513DC - sw         $a0, -19152($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513E4 - lw         $a3, -19244($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513E8 - lw         $a2, -19248($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513F4 - sw         $a1, -19140($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513F8 - sw         $a0, -19144($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88513FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851400 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851404 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851408 - sw         $a1, -19132($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885140C - sw         $a0, -19136($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851410 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851414 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851418 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885141C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851420 - swc1       $f12, -19128($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851424 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851428 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885142C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851430 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851434 - swc1       $f12, -19124($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851438 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885143C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851440 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851444 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851448 - swc1       $f12, -19120($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885144C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851450 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851454 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851458 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885145C - swc1       $f12, -19116($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851460 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851464 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851468 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885146C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851470 - swc1       $f12, -19112($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851474 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851478 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885147C - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_885169C
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885169C - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516A4 - lw         $a1, -19100($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516A8 - lw         $a0, -19104($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516B0 - lw         $a3, -19092($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516B8 - lw         $a2, -19096($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516C4 - sw         $a1, -18988($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516C8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516CC - sw         $a0, -18992($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516D4 - lw         $a3, -19084($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516D8 - lw         $a2, -19088($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516E4 - sw         $a1, -18980($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516E8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516EC - sw         $a0, -18984($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516F4 - lw         $a3, -19076($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516F8 - lw         $a2, -19080($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851704 - sw         $a1, -18972($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851708 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885170C - sw         $a0, -18976($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851714 - lw         $a3, -19068($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851718 - lw         $a2, -19072($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885171C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851724 - sw         $a1, -18964($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851728 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885172C - sw         $a0, -18968($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851734 - lw         $a3, -19060($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851738 - lw         $a2, -19064($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885173C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851744 - sw         $a1, -18956($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851748 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885174C - sw         $a0, -18960($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851754 - lw         $a3, -19052($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851758 - lw         $a2, -19056($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885175C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851764 - sw         $a1, -18948($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851768 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885176C - sw         $a0, -18952($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851774 - lw         $a3, -19044($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851778 - lw         $a2, -19048($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885177C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851784 - sw         $a1, -18940($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851788 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885178C - sw         $a0, -18944($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851794 - lw         $a3, -19036($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851798 - lw         $a2, -19040($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885179C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517A4 - sw         $a1, -18932($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517A8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517AC - sw         $a0, -18936($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517B4 - lw         $a3, -19028($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517B8 - lw         $a2, -19032($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517C4 - sw         $a1, -18924($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517C8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517CC - sw         $a0, -18928($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517D4 - lw         $a3, -19020($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517D8 - lw         $a2, -19024($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517E4 - sw         $a1, -18916($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517E8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517EC - sw         $a0, -18920($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517F4 - lw         $a3, -19012($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517F8 - lw         $a2, -19016($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851804 - sw         $a1, -18908($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851808 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885180C - sw         $a0, -18912($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851814 - lw         $a3, -19004($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851818 - lw         $a2, -19008($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885181C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851824 - sw         $a1, -18900($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851828 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885182C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851830 - sw         $a0, -18904($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851838 - lw         $a3, -18996($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885183C - lw         $a2, -19000($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851840 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851848 - sw         $a1, -18892($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885184C - sw         $a0, -18896($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851854 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885185C - sw         $a1, -18884($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851860 - sw         $a0, -18888($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851864 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851868 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885186C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851870 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851874 - swc1       $f12, -18880($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851878 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885187C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851880 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851884 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851888 - swc1       $f12, -18876($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885188C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851890 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851894 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851898 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885189C - swc1       $f12, -18872($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518A4 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518A8 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518B0 - swc1       $f12, -18868($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518B8 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518BC - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518C4 - swc1       $f12, -18864($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518C8 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518CC - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88518D0 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8856AF4
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8856AF4 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856AF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856AFC - lw         $a1, -18852($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B00 - lw         $a0, -18856($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B04 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B08 - lw         $a3, -18844($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B0C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B10 - lw         $a2, -18848($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B1C - sw         $a1, -18740($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B20 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B24 - sw         $a0, -18744($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B2C - lw         $a3, -18836($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B30 - lw         $a2, -18840($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B3C - sw         $a1, -18732($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B40 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B44 - sw         $a0, -18736($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B4C - lw         $a3, -18828($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B50 - lw         $a2, -18832($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B5C - sw         $a1, -18724($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B60 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B64 - sw         $a0, -18728($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B6C - lw         $a3, -18820($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B70 - lw         $a2, -18824($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B7C - sw         $a1, -18716($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B80 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B84 - sw         $a0, -18720($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B8C - lw         $a3, -18812($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B90 - lw         $a2, -18816($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856B9C - sw         $a1, -18708($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BA0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BA4 - sw         $a0, -18712($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BAC - lw         $a3, -18804($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BB0 - lw         $a2, -18808($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BBC - sw         $a1, -18700($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BC0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BC4 - sw         $a0, -18704($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BCC - lw         $a3, -18796($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BD0 - lw         $a2, -18800($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BDC - sw         $a1, -18692($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BE0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BE4 - sw         $a0, -18696($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BEC - lw         $a3, -18788($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BF0 - lw         $a2, -18792($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856BFC - sw         $a1, -18684($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C00 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C04 - sw         $a0, -18688($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C0C - lw         $a3, -18780($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C10 - lw         $a2, -18784($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C1C - sw         $a1, -18676($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C20 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C24 - sw         $a0, -18680($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C2C - lw         $a3, -18772($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C30 - lw         $a2, -18776($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C3C - sw         $a1, -18668($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C40 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C44 - sw         $a0, -18672($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C4C - lw         $a3, -18764($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C50 - lw         $a2, -18768($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C5C - sw         $a1, -18660($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C60 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C64 - sw         $a0, -18664($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C6C - lw         $a3, -18756($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C70 - lw         $a2, -18760($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C7C - sw         $a1, -18652($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C80 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C84 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C88 - sw         $a0, -18656($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C90 - lw         $a3, -18748($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C94 - lw         $a2, -18752($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856C9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CA0 - sw         $a1, -18644($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CA4 - sw         $a0, -18648($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CAC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CB4 - sw         $a1, -18636($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CB8 - sw         $a0, -18640($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CC0 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CC4 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CCC - swc1       $f12, -18632($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CD4 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CD8 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CE0 - swc1       $f12, -18628($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CE8 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CEC - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CF4 - swc1       $f12, -18624($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856CFC - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D00 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D08 - swc1       $f12, -18620($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D0C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D10 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D14 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D1C - swc1       $f12, -18616($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D20 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D24 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8856D28 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8858808
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8858808 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885880C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858810 - lw         $a1, -18604($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858814 - lw         $a0, -18608($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858818 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885881C - lw         $a3, -18596($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858820 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858824 - lw         $a2, -18600($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858828 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885882C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858830 - sw         $a1, -18492($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858834 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858838 - sw         $a0, -18496($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885883C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858840 - lw         $a3, -18588($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858844 - lw         $a2, -18592($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858848 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885884C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858850 - sw         $a1, -18484($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858854 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858858 - sw         $a0, -18488($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885885C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858860 - lw         $a3, -18580($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858864 - lw         $a2, -18584($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858868 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885886C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858870 - sw         $a1, -18476($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858874 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858878 - sw         $a0, -18480($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885887C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858880 - lw         $a3, -18572($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858884 - lw         $a2, -18576($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858888 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885888C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858890 - sw         $a1, -18468($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858894 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858898 - sw         $a0, -18472($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885889C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588A0 - lw         $a3, -18564($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588A4 - lw         $a2, -18568($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588B0 - sw         $a1, -18460($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588B4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588B8 - sw         $a0, -18464($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588C0 - lw         $a3, -18556($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588C4 - lw         $a2, -18560($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588D0 - sw         $a1, -18452($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588D4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588D8 - sw         $a0, -18456($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588E0 - lw         $a3, -18548($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588E4 - lw         $a2, -18552($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588F0 - sw         $a1, -18444($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588F4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588F8 - sw         $a0, -18448($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88588FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858900 - lw         $a3, -18540($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858904 - lw         $a2, -18544($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858908 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885890C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858910 - sw         $a1, -18436($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858914 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858918 - sw         $a0, -18440($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885891C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858920 - lw         $a3, -18532($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858924 - lw         $a2, -18536($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858928 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885892C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858930 - sw         $a1, -18428($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858934 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858938 - sw         $a0, -18432($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885893C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858940 - lw         $a3, -18524($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858944 - lw         $a2, -18528($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858948 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885894C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858950 - sw         $a1, -18420($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858954 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858958 - sw         $a0, -18424($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885895C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858960 - lw         $a3, -18516($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858964 - lw         $a2, -18520($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858968 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885896C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858970 - sw         $a1, -18412($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858974 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858978 - sw         $a0, -18416($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885897C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858980 - lw         $a3, -18508($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858984 - lw         $a2, -18512($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858988 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885898C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858990 - sw         $a1, -18404($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858994 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858998 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885899C - sw         $a0, -18408($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589A4 - lw         $a3, -18500($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589A8 - lw         $a2, -18504($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589B4 - sw         $a1, -18396($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589B8 - sw         $a0, -18400($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589C8 - sw         $a1, -18388($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589CC - sw         $a0, -18392($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589D4 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589D8 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589E0 - swc1       $f12, -18384($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589E8 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589EC - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589F4 - swc1       $f12, -18380($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88589FC - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A00 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A08 - swc1       $f12, -18376($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A0C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A10 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A14 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A1C - swc1       $f12, -18372($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A20 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A24 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A28 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A30 - swc1       $f12, -18368($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A34 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A38 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8858A3C - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8859028
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8859028 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885902C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859030 - lw         $a1, -18356($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859034 - lw         $a0, -18360($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859038 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885903C - lw         $a3, -18348($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859040 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859044 - lw         $a2, -18352($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859048 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885904C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859050 - sw         $a1, -18244($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859054 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859058 - sw         $a0, -18248($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885905C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859060 - lw         $a3, -18340($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859064 - lw         $a2, -18344($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885906C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859070 - sw         $a1, -18236($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859074 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859078 - sw         $a0, -18240($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885907C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859080 - lw         $a3, -18332($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859084 - lw         $a2, -18336($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859088 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885908C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859090 - sw         $a1, -18228($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859094 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859098 - sw         $a0, -18232($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885909C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590A0 - lw         $a3, -18324($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590A4 - lw         $a2, -18328($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590B0 - sw         $a1, -18220($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590B4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590B8 - sw         $a0, -18224($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590C0 - lw         $a3, -18316($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590C4 - lw         $a2, -18320($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590D0 - sw         $a1, -18212($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590D4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590D8 - sw         $a0, -18216($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590E0 - lw         $a3, -18308($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590E4 - lw         $a2, -18312($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590F0 - sw         $a1, -18204($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590F4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590F8 - sw         $a0, -18208($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88590FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859100 - lw         $a3, -18300($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859104 - lw         $a2, -18304($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885910C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859110 - sw         $a1, -18196($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859114 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859118 - sw         $a0, -18200($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885911C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859120 - lw         $a3, -18292($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859124 - lw         $a2, -18296($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885912C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859130 - sw         $a1, -18188($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859134 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859138 - sw         $a0, -18192($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885913C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859140 - lw         $a3, -18284($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859144 - lw         $a2, -18288($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859148 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885914C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859150 - sw         $a1, -18180($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859154 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859158 - sw         $a0, -18184($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885915C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859160 - lw         $a3, -18276($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859164 - lw         $a2, -18280($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859168 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885916C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859170 - sw         $a1, -18172($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859174 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859178 - sw         $a0, -18176($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885917C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859180 - lw         $a3, -18268($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859184 - lw         $a2, -18272($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859188 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885918C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859190 - sw         $a1, -18164($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859194 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859198 - sw         $a0, -18168($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885919C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591A0 - lw         $a3, -18260($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591A4 - lw         $a2, -18264($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591B0 - sw         $a1, -18156($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591B4 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591B8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591BC - sw         $a0, -18160($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591C4 - lw         $a3, -18252($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591C8 - lw         $a2, -18256($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591D4 - sw         $a1, -18148($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591D8 - sw         $a0, -18152($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591E0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591E8 - sw         $a1, -18140($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591EC - sw         $a0, -18144($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591F4 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591F8 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88591FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859200 - swc1       $f12, -18136($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859204 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859208 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885920C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859210 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859214 - swc1       $f12, -18132($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859218 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885921C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859220 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859224 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859228 - swc1       $f12, -18128($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885922C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859230 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859234 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859238 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885923C - swc1       $f12, -18124($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859240 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859244 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859248 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885924C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859250 - swc1       $f12, -18120($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859254 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859258 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885925C - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8859F44
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8859F44 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F4C - lw         $a1, -18108($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F50 - lw         $a0, -18112($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F54 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F58 - lw         $a3, -18100($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F5C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F60 - lw         $a2, -18104($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F6C - sw         $a1, -17996($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F70 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F74 - sw         $a0, -18000($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F7C - lw         $a3, -18092($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F80 - lw         $a2, -18096($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F8C - sw         $a1, -17988($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F90 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F94 - sw         $a0, -17992($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859F9C - lw         $a3, -18084($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FA0 - lw         $a2, -18088($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FAC - sw         $a1, -17980($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FB0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FB4 - sw         $a0, -17984($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FBC - lw         $a3, -18076($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FC0 - lw         $a2, -18080($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FCC - sw         $a1, -17972($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FD0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FD4 - sw         $a0, -17976($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FDC - lw         $a3, -18068($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FE0 - lw         $a2, -18072($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FEC - sw         $a1, -17964($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FF0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FF4 - sw         $a0, -17968($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859FFC - lw         $a3, -18060($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A000 - lw         $a2, -18064($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A004 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A00C - sw         $a1, -17956($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A010 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A014 - sw         $a0, -17960($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A01C - lw         $a3, -18052($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A020 - lw         $a2, -18056($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A024 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A02C - sw         $a1, -17948($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A030 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A034 - sw         $a0, -17952($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A03C - lw         $a3, -18044($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A040 - lw         $a2, -18048($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A044 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A04C - sw         $a1, -17940($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A050 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A054 - sw         $a0, -17944($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A058 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A05C - lw         $a3, -18036($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A060 - lw         $a2, -18040($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A064 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A068 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A06C - sw         $a1, -17932($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A070 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A074 - sw         $a0, -17936($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A07C - lw         $a3, -18028($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A080 - lw         $a2, -18032($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A084 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A08C - sw         $a1, -17924($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A090 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A094 - sw         $a0, -17928($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A09C - lw         $a3, -18020($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0A0 - lw         $a2, -18024($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0AC - sw         $a1, -17916($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0B0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0B4 - sw         $a0, -17920($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0BC - lw         $a3, -18012($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0C0 - lw         $a2, -18016($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0CC - sw         $a1, -17908($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0D0 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0D4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0D8 - sw         $a0, -17912($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0E0 - lw         $a3, -18004($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0E4 - lw         $a2, -18008($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0F0 - sw         $a1, -17900($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0F4 - sw         $a0, -17904($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A0FC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A104 - sw         $a1, -17892($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A108 - sw         $a0, -17896($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A10C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A110 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A114 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A118 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A11C - swc1       $f12, -17888($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A120 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A124 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A128 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A12C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A130 - swc1       $f12, -17884($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A134 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A138 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A13C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A140 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A144 - swc1       $f12, -17880($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A148 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A14C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A150 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A154 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A158 - swc1       $f12, -17876($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A15C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A160 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A164 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A168 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A16C - swc1       $f12, -17872($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A170 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A174 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A178 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_885A59C
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885A59C - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5A4 - lw         $a1, -17860($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5A8 - lw         $a0, -17864($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5B0 - lw         $a3, -17852($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5B8 - lw         $a2, -17856($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5C4 - sw         $a1, -17748($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5C8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5CC - sw         $a0, -17752($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5D4 - lw         $a3, -17844($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5D8 - lw         $a2, -17848($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5E4 - sw         $a1, -17740($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5E8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5EC - sw         $a0, -17744($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5F4 - lw         $a3, -17836($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5F8 - lw         $a2, -17840($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A5FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A604 - sw         $a1, -17732($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A608 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A60C - sw         $a0, -17736($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A610 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A614 - lw         $a3, -17828($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A618 - lw         $a2, -17832($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A61C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A624 - sw         $a1, -17724($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A628 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A62C - sw         $a0, -17728($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A634 - lw         $a3, -17820($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A638 - lw         $a2, -17824($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A63C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A644 - sw         $a1, -17716($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A648 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A64C - sw         $a0, -17720($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A650 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A654 - lw         $a3, -17812($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A658 - lw         $a2, -17816($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A65C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A660 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A664 - sw         $a1, -17708($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A668 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A66C - sw         $a0, -17712($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A670 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A674 - lw         $a3, -17804($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A678 - lw         $a2, -17808($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A67C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A680 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A684 - sw         $a1, -17700($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A688 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A68C - sw         $a0, -17704($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A690 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A694 - lw         $a3, -17796($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A698 - lw         $a2, -17800($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A69C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6A4 - sw         $a1, -17692($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6A8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6AC - sw         $a0, -17696($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6B4 - lw         $a3, -17788($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6B8 - lw         $a2, -17792($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6C4 - sw         $a1, -17684($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6C8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6CC - sw         $a0, -17688($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6D4 - lw         $a3, -17780($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6D8 - lw         $a2, -17784($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6E4 - sw         $a1, -17676($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6E8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6EC - sw         $a0, -17680($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6F4 - lw         $a3, -17772($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6F8 - lw         $a2, -17776($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A6FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A704 - sw         $a1, -17668($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A708 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A70C - sw         $a0, -17672($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A714 - lw         $a3, -17764($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A718 - lw         $a2, -17768($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A71C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A724 - sw         $a1, -17660($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A728 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A72C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A730 - sw         $a0, -17664($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A734 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A738 - lw         $a3, -17756($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A73C - lw         $a2, -17760($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A740 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A744 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A748 - sw         $a1, -17652($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A74C - sw         $a0, -17656($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A754 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A75C - sw         $a1, -17644($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A760 - sw         $a0, -17648($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A764 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A768 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A76C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A770 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A774 - swc1       $f12, -17640($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A778 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A77C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A780 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A784 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A788 - swc1       $f12, -17636($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A78C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A790 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A794 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A798 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A79C - swc1       $f12, -17632($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7A4 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7A8 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7B0 - swc1       $f12, -17628($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7B8 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7BC - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7C4 - swc1       $f12, -17624($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7C8 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7CC - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885A7D0 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_885C048
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885C048 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C04C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C050 - lw         $a1, -17612($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C054 - lw         $a0, -17616($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C058 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C05C - lw         $a3, -17604($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C060 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C064 - lw         $a2, -17608($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C06C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C070 - sw         $a1, -17500($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C074 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C078 - sw         $a0, -17504($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C07C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C080 - lw         $a3, -17596($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C084 - lw         $a2, -17600($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C088 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C08C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C090 - sw         $a1, -17492($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C094 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C098 - sw         $a0, -17496($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C09C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0A0 - lw         $a3, -17588($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0A4 - lw         $a2, -17592($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0B0 - sw         $a1, -17484($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0B4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0B8 - sw         $a0, -17488($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0C0 - lw         $a3, -17580($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0C4 - lw         $a2, -17584($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0D0 - sw         $a1, -17476($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0D4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0D8 - sw         $a0, -17480($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0E0 - lw         $a3, -17572($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0E4 - lw         $a2, -17576($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0F0 - sw         $a1, -17468($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0F4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0F8 - sw         $a0, -17472($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C0FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C100 - lw         $a3, -17564($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C104 - lw         $a2, -17568($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C10C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C110 - sw         $a1, -17460($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C114 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C118 - sw         $a0, -17464($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C11C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C120 - lw         $a3, -17556($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C124 - lw         $a2, -17560($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C12C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C130 - sw         $a1, -17452($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C134 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C138 - sw         $a0, -17456($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C13C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C140 - lw         $a3, -17548($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C144 - lw         $a2, -17552($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C148 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C14C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C150 - sw         $a1, -17444($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C154 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C158 - sw         $a0, -17448($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C15C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C160 - lw         $a3, -17540($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C164 - lw         $a2, -17544($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C168 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C16C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C170 - sw         $a1, -17436($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C174 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C178 - sw         $a0, -17440($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C17C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C180 - lw         $a3, -17532($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C184 - lw         $a2, -17536($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C188 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C18C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C190 - sw         $a1, -17428($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C194 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C198 - sw         $a0, -17432($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C19C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1A0 - lw         $a3, -17524($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1A4 - lw         $a2, -17528($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1B0 - sw         $a1, -17420($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1B4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1B8 - sw         $a0, -17424($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1C0 - lw         $a3, -17516($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1C4 - lw         $a2, -17520($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1D0 - sw         $a1, -17412($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1D4 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1D8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1DC - sw         $a0, -17416($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1E4 - lw         $a3, -17508($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1E8 - lw         $a2, -17512($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1F4 - sw         $a1, -17404($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1F8 - sw         $a0, -17408($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C1FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C200 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C204 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C208 - sw         $a1, -17396($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C20C - sw         $a0, -17400($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C210 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C214 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C218 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C21C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C220 - swc1       $f12, -17392($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C224 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C228 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C22C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C230 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C234 - swc1       $f12, -17388($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C238 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C23C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C240 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C244 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C248 - swc1       $f12, -17384($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C24C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C250 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C254 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C258 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C25C - swc1       $f12, -17380($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C260 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C264 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C268 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C26C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C270 - swc1       $f12, -17376($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C274 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C278 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C27C - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_885C544
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885C544 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C548 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C54C - lw         $a1, -17364($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C550 - lw         $a0, -17368($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C554 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C558 - lw         $a3, -17356($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C55C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C560 - lw         $a2, -17360($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C564 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C568 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C56C - sw         $a1, -17252($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C570 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C574 - sw         $a0, -17256($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C578 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C57C - lw         $a3, -17348($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C580 - lw         $a2, -17352($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C584 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C588 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C58C - sw         $a1, -17244($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C590 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C594 - sw         $a0, -17248($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C598 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C59C - lw         $a3, -17340($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5A0 - lw         $a2, -17344($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5AC - sw         $a1, -17236($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5B0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5B4 - sw         $a0, -17240($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5BC - lw         $a3, -17332($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5C0 - lw         $a2, -17336($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5CC - sw         $a1, -17228($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5D0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5D4 - sw         $a0, -17232($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5DC - lw         $a3, -17324($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5E0 - lw         $a2, -17328($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5EC - sw         $a1, -17220($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5F0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5F4 - sw         $a0, -17224($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C5FC - lw         $a3, -17316($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C600 - lw         $a2, -17320($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C604 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C608 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C60C - sw         $a1, -17212($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C610 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C614 - sw         $a0, -17216($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C618 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C61C - lw         $a3, -17308($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C620 - lw         $a2, -17312($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C624 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C628 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C62C - sw         $a1, -17204($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C630 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C634 - sw         $a0, -17208($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C638 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C63C - lw         $a3, -17300($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C640 - lw         $a2, -17304($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C644 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C648 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C64C - sw         $a1, -17196($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C650 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C654 - sw         $a0, -17200($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C658 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C65C - lw         $a3, -17292($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C660 - lw         $a2, -17296($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C664 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C668 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C66C - sw         $a1, -17188($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C670 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C674 - sw         $a0, -17192($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C678 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C67C - lw         $a3, -17284($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C680 - lw         $a2, -17288($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C688 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C68C - sw         $a1, -17180($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C690 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C694 - sw         $a0, -17184($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C698 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C69C - lw         $a3, -17276($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6A0 - lw         $a2, -17280($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6AC - sw         $a1, -17172($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6B0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6B4 - sw         $a0, -17176($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6BC - lw         $a3, -17268($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6C0 - lw         $a2, -17272($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6CC - sw         $a1, -17164($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6D0 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6D4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6D8 - sw         $a0, -17168($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6E0 - lw         $a3, -17260($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6E4 - lw         $a2, -17264($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6F0 - sw         $a1, -17156($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6F4 - sw         $a0, -17160($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C6FC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C704 - sw         $a1, -17148($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C708 - sw         $a0, -17152($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C70C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C710 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C714 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C718 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C71C - swc1       $f12, -17144($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C720 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C724 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C728 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C72C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C730 - swc1       $f12, -17140($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C734 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C738 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C73C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C740 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C744 - swc1       $f12, -17136($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C748 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C74C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C750 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C754 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C758 - swc1       $f12, -17132($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C75C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C760 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C764 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C768 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C76C - swc1       $f12, -17128($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C770 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C774 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885C778 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_885CDB8
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885CDB8 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDC0 - lw         $a1, -17116($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDC4 - lw         $a0, -17120($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDC8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDCC - lw         $a3, -17108($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDD0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDD4 - lw         $a2, -17112($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDE0 - sw         $a1, -17004($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDE4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDE8 - sw         $a0, -17008($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDF0 - lw         $a3, -17100($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDF4 - lw         $a2, -17104($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE00 - sw         $a1, -16996($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE04 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE08 - sw         $a0, -17000($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE10 - lw         $a3, -17092($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE14 - lw         $a2, -17096($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE20 - sw         $a1, -16988($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE24 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE28 - sw         $a0, -16992($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE30 - lw         $a3, -17084($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE34 - lw         $a2, -17088($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE40 - sw         $a1, -16980($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE44 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE48 - sw         $a0, -16984($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE50 - lw         $a3, -17076($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE54 - lw         $a2, -17080($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE60 - sw         $a1, -16972($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE64 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE68 - sw         $a0, -16976($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE70 - lw         $a3, -17068($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE74 - lw         $a2, -17072($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE80 - sw         $a1, -16964($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE84 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE88 - sw         $a0, -16968($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE90 - lw         $a3, -17060($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE94 - lw         $a2, -17064($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEA0 - sw         $a1, -16956($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEA4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEA8 - sw         $a0, -16960($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEB0 - lw         $a3, -17052($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEB4 - lw         $a2, -17056($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEC0 - sw         $a1, -16948($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEC4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEC8 - sw         $a0, -16952($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CECC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CED0 - lw         $a3, -17044($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CED4 - lw         $a2, -17048($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CED8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEE0 - sw         $a1, -16940($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEE4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEE8 - sw         $a0, -16944($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEF0 - lw         $a3, -17036($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEF4 - lw         $a2, -17040($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CEFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF00 - sw         $a1, -16932($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF04 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF08 - sw         $a0, -16936($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF10 - lw         $a3, -17028($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF14 - lw         $a2, -17032($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF20 - sw         $a1, -16924($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF24 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF28 - sw         $a0, -16928($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF30 - lw         $a3, -17020($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF34 - lw         $a2, -17024($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF40 - sw         $a1, -16916($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF44 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF48 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF4C - sw         $a0, -16920($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF54 - lw         $a3, -17012($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF58 - lw         $a2, -17016($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF64 - sw         $a1, -16908($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF68 - sw         $a0, -16912($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF70 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF78 - sw         $a1, -16900($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF7C - sw         $a0, -16904($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF80 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF84 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF88 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF90 - swc1       $f12, -16896($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF94 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF98 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CF9C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFA4 - swc1       $f12, -16892($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFA8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFAC - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFB0 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFB8 - swc1       $f12, -16888($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFBC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFC0 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFC4 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFCC - swc1       $f12, -16884($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFD0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFD4 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFD8 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFE0 - swc1       $f12, -16880($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFE4 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFE8 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CFEC - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_885EBBC
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885EBBC - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBC4 - lw         $a1, -16868($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBC8 - lw         $a0, -16872($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBCC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBD0 - lw         $a3, -16860($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBD4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBD8 - lw         $a2, -16864($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBE4 - sw         $a1, -16756($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBE8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBEC - sw         $a0, -16760($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBF4 - lw         $a3, -16852($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBF8 - lw         $a2, -16856($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EBFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC04 - sw         $a1, -16748($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC08 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC0C - sw         $a0, -16752($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC14 - lw         $a3, -16844($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC18 - lw         $a2, -16848($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC24 - sw         $a1, -16740($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC28 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC2C - sw         $a0, -16744($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC34 - lw         $a3, -16836($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC38 - lw         $a2, -16840($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC44 - sw         $a1, -16732($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC48 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC4C - sw         $a0, -16736($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC54 - lw         $a3, -16828($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC58 - lw         $a2, -16832($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC64 - sw         $a1, -16724($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC68 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC6C - sw         $a0, -16728($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC74 - lw         $a3, -16820($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC78 - lw         $a2, -16824($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC84 - sw         $a1, -16716($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC88 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC8C - sw         $a0, -16720($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC94 - lw         $a3, -16812($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC98 - lw         $a2, -16816($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EC9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECA4 - sw         $a1, -16708($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECA8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECAC - sw         $a0, -16712($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECB4 - lw         $a3, -16804($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECB8 - lw         $a2, -16808($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECC4 - sw         $a1, -16700($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECC8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECCC - sw         $a0, -16704($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECD4 - lw         $a3, -16796($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECD8 - lw         $a2, -16800($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECE4 - sw         $a1, -16692($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECE8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECEC - sw         $a0, -16696($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECF4 - lw         $a3, -16788($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECF8 - lw         $a2, -16792($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ECFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED04 - sw         $a1, -16684($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED08 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED0C - sw         $a0, -16688($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED14 - lw         $a3, -16780($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED18 - lw         $a2, -16784($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED24 - sw         $a1, -16676($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED28 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED2C - sw         $a0, -16680($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED34 - lw         $a3, -16772($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED38 - lw         $a2, -16776($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED44 - sw         $a1, -16668($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED48 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED4C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED50 - sw         $a0, -16672($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED58 - lw         $a3, -16764($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED5C - lw         $a2, -16768($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED68 - sw         $a1, -16660($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED6C - sw         $a0, -16664($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED74 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED7C - sw         $a1, -16652($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED80 - sw         $a0, -16656($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED88 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED8C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED94 - swc1       $f12, -16648($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ED9C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDA0 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDA4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDA8 - swc1       $f12, -16644($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDB0 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDB4 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDBC - swc1       $f12, -16640($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDC4 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDC8 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDCC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDD0 - swc1       $f12, -16636($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDD4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDD8 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDDC - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDE4 - swc1       $f12, -16632($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDE8 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDEC - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885EDF0 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_885F54C
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885F54C - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F550 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F554 - lw         $a1, -16620($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F558 - lw         $a0, -16624($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F55C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F560 - lw         $a3, -16612($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F564 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F568 - lw         $a2, -16616($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F56C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F570 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F574 - sw         $a1, -16508($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F578 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F57C - sw         $a0, -16512($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F580 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F584 - lw         $a3, -16604($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F588 - lw         $a2, -16608($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F58C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F590 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F594 - sw         $a1, -16500($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F598 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F59C - sw         $a0, -16504($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5A4 - lw         $a3, -16596($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5A8 - lw         $a2, -16600($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5B4 - sw         $a1, -16492($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5B8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5BC - sw         $a0, -16496($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5C4 - lw         $a3, -16588($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5C8 - lw         $a2, -16592($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5D4 - sw         $a1, -16484($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5D8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5DC - sw         $a0, -16488($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5E4 - lw         $a3, -16580($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5E8 - lw         $a2, -16584($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5F4 - sw         $a1, -16476($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5F8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F5FC - sw         $a0, -16480($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F600 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F604 - lw         $a3, -16572($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F608 - lw         $a2, -16576($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F60C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F610 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F614 - sw         $a1, -16468($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F618 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F61C - sw         $a0, -16472($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F620 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F624 - lw         $a3, -16564($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F628 - lw         $a2, -16568($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F62C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F630 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F634 - sw         $a1, -16460($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F638 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F63C - sw         $a0, -16464($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F640 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F644 - lw         $a3, -16556($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F648 - lw         $a2, -16560($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F64C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F650 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F654 - sw         $a1, -16452($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F658 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F65C - sw         $a0, -16456($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F660 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F664 - lw         $a3, -16548($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F668 - lw         $a2, -16552($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F66C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F670 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F674 - sw         $a1, -16444($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F678 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F67C - sw         $a0, -16448($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F680 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F684 - lw         $a3, -16540($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F688 - lw         $a2, -16544($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F68C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F694 - sw         $a1, -16436($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F698 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F69C - sw         $a0, -16440($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6A4 - lw         $a3, -16532($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6A8 - lw         $a2, -16536($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6B4 - sw         $a1, -16428($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6B8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6BC - sw         $a0, -16432($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6C4 - lw         $a3, -16524($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6C8 - lw         $a2, -16528($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6D4 - sw         $a1, -16420($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6D8 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6DC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6E0 - sw         $a0, -16424($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6E8 - lw         $a3, -16516($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6EC - lw         $a2, -16520($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6F8 - sw         $a1, -16412($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F6FC - sw         $a0, -16416($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F700 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F704 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F70C - sw         $a1, -16404($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F710 - sw         $a0, -16408($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F714 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F718 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F71C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F720 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F724 - swc1       $f12, -16400($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F728 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F72C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F730 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F734 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F738 - swc1       $f12, -16396($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F73C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F740 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F744 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F748 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F74C - swc1       $f12, -16392($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F750 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F754 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F758 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F75C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F760 - swc1       $f12, -16388($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F764 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F768 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F76C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F770 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F774 - swc1       $f12, -16384($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F778 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F77C - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F780 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_885FBF4
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885FBF4 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FBF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FBFC - lw         $a1, -16372($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC00 - lw         $a0, -16376($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC04 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC08 - lw         $a3, -16364($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC0C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC10 - lw         $a2, -16368($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC1C - sw         $a1, -16260($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC20 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC24 - sw         $a0, -16264($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC2C - lw         $a3, -16356($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC30 - lw         $a2, -16360($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC3C - sw         $a1, -16252($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC40 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC44 - sw         $a0, -16256($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC4C - lw         $a3, -16348($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC50 - lw         $a2, -16352($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC5C - sw         $a1, -16244($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC60 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC64 - sw         $a0, -16248($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC6C - lw         $a3, -16340($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC70 - lw         $a2, -16344($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC7C - sw         $a1, -16236($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC80 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC84 - sw         $a0, -16240($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC8C - lw         $a3, -16332($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC90 - lw         $a2, -16336($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FC9C - sw         $a1, -16228($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCA0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCA4 - sw         $a0, -16232($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCAC - lw         $a3, -16324($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCB0 - lw         $a2, -16328($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCBC - sw         $a1, -16220($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCC0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCC4 - sw         $a0, -16224($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCCC - lw         $a3, -16316($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCD0 - lw         $a2, -16320($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCDC - sw         $a1, -16212($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCE0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCE4 - sw         $a0, -16216($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCEC - lw         $a3, -16308($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCF0 - lw         $a2, -16312($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FCFC - sw         $a1, -16204($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD00 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD04 - sw         $a0, -16208($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD0C - lw         $a3, -16300($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD10 - lw         $a2, -16304($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD1C - sw         $a1, -16196($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD20 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD24 - sw         $a0, -16200($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD2C - lw         $a3, -16292($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD30 - lw         $a2, -16296($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD3C - sw         $a1, -16188($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD40 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD44 - sw         $a0, -16192($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD4C - lw         $a3, -16284($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD50 - lw         $a2, -16288($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD5C - sw         $a1, -16180($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD60 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD64 - sw         $a0, -16184($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD6C - lw         $a3, -16276($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD70 - lw         $a2, -16280($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD7C - sw         $a1, -16172($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD80 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD84 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD88 - sw         $a0, -16176($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD90 - lw         $a3, -16268($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD94 - lw         $a2, -16272($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FD9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDA0 - sw         $a1, -16164($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDA4 - sw         $a0, -16168($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDAC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDB4 - sw         $a1, -16156($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDB8 - sw         $a0, -16160($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDC0 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDC4 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDCC - swc1       $f12, -16152($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDD4 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDD8 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDE0 - swc1       $f12, -16148($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDE8 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDEC - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDF4 - swc1       $f12, -16144($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FDFC - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE00 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE08 - swc1       $f12, -16140($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE0C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE10 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE14 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE1C - swc1       $f12, -16136($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE20 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE24 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885FE28 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8860F74
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8860F74 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F7C - lw         $a1, -16124($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F80 - lw         $a0, -16128($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F84 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F88 - lw         $a3, -16116($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F8C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F90 - lw         $a2, -16120($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860F9C - sw         $a1, -16012($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FA0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FA4 - sw         $a0, -16016($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FAC - lw         $a3, -16108($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FB0 - lw         $a2, -16112($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FBC - sw         $a1, -16004($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FC0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FC4 - sw         $a0, -16008($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FCC - lw         $a3, -16100($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FD0 - lw         $a2, -16104($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FDC - sw         $a1, -15996($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FE0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FE4 - sw         $a0, -16000($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FEC - lw         $a3, -16092($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FF0 - lw         $a2, -16096($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860FFC - sw         $a1, -15988($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861000 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861004 - sw         $a0, -15992($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861008 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886100C - lw         $a3, -16084($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861010 - lw         $a2, -16088($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861014 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861018 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886101C - sw         $a1, -15980($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861020 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861024 - sw         $a0, -15984($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861028 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886102C - lw         $a3, -16076($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861030 - lw         $a2, -16080($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861034 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861038 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886103C - sw         $a1, -15972($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861040 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861044 - sw         $a0, -15976($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861048 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886104C - lw         $a3, -16068($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861050 - lw         $a2, -16072($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861054 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861058 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886105C - sw         $a1, -15964($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861060 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861064 - sw         $a0, -15968($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861068 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886106C - lw         $a3, -16060($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861070 - lw         $a2, -16064($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861074 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861078 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886107C - sw         $a1, -15956($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861080 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861084 - sw         $a0, -15960($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861088 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886108C - lw         $a3, -16052($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861090 - lw         $a2, -16056($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861094 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861098 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886109C - sw         $a1, -15948($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610A0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610A4 - sw         $a0, -15952($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610AC - lw         $a3, -16044($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610B0 - lw         $a2, -16048($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610BC - sw         $a1, -15940($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610C0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610C4 - sw         $a0, -15944($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610CC - lw         $a3, -16036($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610D0 - lw         $a2, -16040($t8)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610DC - sw         $a1, -15932($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610E0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610E4 - sw         $a0, -15936($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610EC - lw         $a3, -16028($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610F0 - lw         $a2, -16032($t9)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88610FC - sw         $a1, -15924($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861100 - sw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861104 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861108 - sw         $a0, -15928($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886110C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861110 - lw         $a3, -16020($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861114 - lw         $a2, -16024($s0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861118 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886111C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861120 - sw         $a1, -15916($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861124 - sw         $a0, -15920($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861128 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886112C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861130 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861134 - sw         $a1, -15908($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861138 - sw         $a0, -15912($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886113C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861140 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861144 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861148 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886114C - swc1       $f12, -15904($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861150 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861154 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861158 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886115C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861160 - swc1       $f12, -15900($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861164 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861168 - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886116C - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861170 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861174 - swc1       $f12, -15896($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861178 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886117C - ori        $a0, $a0, 4719
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861180 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861184 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861188 - swc1       $f12, -15892($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886118C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861190 - ori        $a0, $a0, -2621
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861194 - mtc1       $a0, $f12
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861198 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886119C - swc1       $f12, -15888($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88611A0 - lw         $s0, 0($sp)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88611A4 - jr         $ra
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88611A8 - addiu      $sp, $sp, 16
20:52:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8861D94
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8861D94 - addiu      $sp, $sp, -16
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D9C - lw         $a1, -15876($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DA0 - lw         $a0, -15880($a0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DA4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DA8 - lw         $a3, -15868($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DAC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DB0 - lw         $a2, -15872($a2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DBC - sw         $a1, -15764($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DC0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DC4 - sw         $a0, -15768($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DCC - lw         $a3, -15860($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DD0 - lw         $a2, -15864($t1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DDC - sw         $a1, -15756($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DE0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DE4 - sw         $a0, -15760($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DEC - lw         $a3, -15852($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DF0 - lw         $a2, -15856($t2)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861DFC - sw         $a1, -15748($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E00 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E04 - sw         $a0, -15752($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E0C - lw         $a3, -15844($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E10 - lw         $a2, -15848($t3)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E1C - sw         $a1, -15740($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E20 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E24 - sw         $a0, -15744($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E2C - lw         $a3, -15836($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E30 - lw         $a2, -15840($v0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E3C - sw         $a1, -15732($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E40 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E44 - sw         $a0, -15736($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E4C - lw         $a3, -15828($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E50 - lw         $a2, -15832($v1)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E5C - sw         $a1, -15724($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E60 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E64 - sw         $a0, -15728($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E6C - lw         $a3, -15820($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E70 - lw         $a2, -15824($t4)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E7C - sw         $a1, -15716($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E80 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E84 - sw         $a0, -15720($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E8C - lw         $a3, -15812($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E90 - lw         $a2, -15816($t5)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861E9C - sw         $a1, -15708($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EA0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EA4 - sw         $a0, -15712($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EAC - lw         $a3, -15804($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EB0 - lw         $a2, -15808($t6)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EBC - sw         $a1, -15700($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EC0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EC4 - sw         $a0, -15704($t0)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861ECC - lw         $a3, -15796($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861ED0 - lw         $a2, -15800($t7)
20:52:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861ED4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861ED8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EDC - sw         $a1, -15692($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EE0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EE4 - sw         $a0, -15696($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EEC - lw         $a3, -15788($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EF0 - lw         $a2, -15792($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861EFC - sw         $a1, -15684($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F00 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F04 - sw         $a0, -15688($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F0C - lw         $a3, -15780($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F10 - lw         $a2, -15784($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F1C - sw         $a1, -15676($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F20 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F24 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F28 - sw         $a0, -15680($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F30 - lw         $a3, -15772($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F34 - lw         $a2, -15776($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F40 - sw         $a1, -15668($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F44 - sw         $a0, -15672($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F4C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F54 - sw         $a1, -15660($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F58 - sw         $a0, -15664($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F5C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F60 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F64 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F6C - swc1       $f12, -15656($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F70 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F74 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F78 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F80 - swc1       $f12, -15652($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F84 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F88 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F8C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F94 - swc1       $f12, -15648($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F98 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861F9C - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FA0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FA4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FA8 - swc1       $f12, -15644($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FAC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FB0 - ori        $a0, $a0, -2621
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FB4 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FBC - swc1       $f12, -15640($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FC0 - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FC4 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861FC8 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_88627D4
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88627D4 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627DC - lw         $a1, -15628($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627E0 - lw         $a0, -15632($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627E8 - lw         $a3, -15620($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627EC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627F0 - lw         $a2, -15624($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88627FC - sw         $a1, -15516($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862800 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862804 - sw         $a0, -15520($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886280C - lw         $a3, -15612($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862810 - lw         $a2, -15616($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862814 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886281C - sw         $a1, -15508($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862820 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862824 - sw         $a0, -15512($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886282C - lw         $a3, -15604($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862830 - lw         $a2, -15608($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886283C - sw         $a1, -15500($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862840 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862844 - sw         $a0, -15504($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886284C - lw         $a3, -15596($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862850 - lw         $a2, -15600($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886285C - sw         $a1, -15492($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862860 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862864 - sw         $a0, -15496($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886286C - lw         $a3, -15588($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862870 - lw         $a2, -15592($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862874 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886287C - sw         $a1, -15484($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862880 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862884 - sw         $a0, -15488($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886288C - lw         $a3, -15580($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862890 - lw         $a2, -15584($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886289C - sw         $a1, -15476($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628A0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628A4 - sw         $a0, -15480($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628AC - lw         $a3, -15572($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628B0 - lw         $a2, -15576($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628BC - sw         $a1, -15468($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628C0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628C4 - sw         $a0, -15472($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628CC - lw         $a3, -15564($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628D0 - lw         $a2, -15568($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628DC - sw         $a1, -15460($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628E0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628E4 - sw         $a0, -15464($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628EC - lw         $a3, -15556($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628F0 - lw         $a2, -15560($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88628FC - sw         $a1, -15452($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862900 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862904 - sw         $a0, -15456($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886290C - lw         $a3, -15548($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862910 - lw         $a2, -15552($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886291C - sw         $a1, -15444($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862920 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862924 - sw         $a0, -15448($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886292C - lw         $a3, -15540($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862930 - lw         $a2, -15544($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886293C - sw         $a1, -15436($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862940 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862944 - sw         $a0, -15440($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886294C - lw         $a3, -15532($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862950 - lw         $a2, -15536($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886295C - sw         $a1, -15428($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862960 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862964 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862968 - sw         $a0, -15432($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886296C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862970 - lw         $a3, -15524($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862974 - lw         $a2, -15528($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886297C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862980 - sw         $a1, -15420($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862984 - sw         $a0, -15424($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886298C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862994 - sw         $a1, -15412($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862998 - sw         $a0, -15416($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886299C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629A0 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629A4 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629AC - swc1       $f12, -15408($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629B4 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629B8 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629C0 - swc1       $f12, -15404($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629C8 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629CC - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629D4 - swc1       $f12, -15400($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629DC - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629E0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629E8 - swc1       $f12, -15396($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629EC - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629F0 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629F4 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_88654D4
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88654D4 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654DC - lw         $a1, -15380($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654E0 - lw         $a0, -15384($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654E8 - lw         $a3, -15372($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654EC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654F0 - lw         $a2, -15376($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88654FC - sw         $a1, -15268($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865500 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865504 - sw         $a0, -15272($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886550C - lw         $a3, -15364($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865510 - lw         $a2, -15368($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886551C - sw         $a1, -15260($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865520 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865524 - sw         $a0, -15264($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886552C - lw         $a3, -15356($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865530 - lw         $a2, -15360($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886553C - sw         $a1, -15252($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865540 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865544 - sw         $a0, -15256($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886554C - lw         $a3, -15348($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865550 - lw         $a2, -15352($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865554 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886555C - sw         $a1, -15244($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865560 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865564 - sw         $a0, -15248($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886556C - lw         $a3, -15340($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865570 - lw         $a2, -15344($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865574 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886557C - sw         $a1, -15236($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865580 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865584 - sw         $a0, -15240($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886558C - lw         $a3, -15332($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865590 - lw         $a2, -15336($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865594 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886559C - sw         $a1, -15228($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655A0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655A4 - sw         $a0, -15232($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655AC - lw         $a3, -15324($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655B0 - lw         $a2, -15328($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655BC - sw         $a1, -15220($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655C0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655C4 - sw         $a0, -15224($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655CC - lw         $a3, -15316($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655D0 - lw         $a2, -15320($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655DC - sw         $a1, -15212($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655E0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655E4 - sw         $a0, -15216($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655EC - lw         $a3, -15308($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655F0 - lw         $a2, -15312($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88655FC - sw         $a1, -15204($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865600 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865604 - sw         $a0, -15208($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886560C - lw         $a3, -15300($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865610 - lw         $a2, -15304($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865614 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886561C - sw         $a1, -15196($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865620 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865624 - sw         $a0, -15200($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886562C - lw         $a3, -15292($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865630 - lw         $a2, -15296($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865634 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886563C - sw         $a1, -15188($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865640 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865644 - sw         $a0, -15192($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886564C - lw         $a3, -15284($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865650 - lw         $a2, -15288($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865654 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886565C - sw         $a1, -15180($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865660 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865664 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865668 - sw         $a0, -15184($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886566C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865670 - lw         $a3, -15276($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865674 - lw         $a2, -15280($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865678 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886567C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865680 - sw         $a1, -15172($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865684 - sw         $a0, -15176($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886568C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865694 - sw         $a1, -15164($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865698 - sw         $a0, -15168($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886569C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656A0 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656A4 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656AC - swc1       $f12, -15160($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656B4 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656B8 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656C0 - swc1       $f12, -15156($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656C8 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656CC - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656D4 - swc1       $f12, -15152($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656DC - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656E0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656E8 - swc1       $f12, -15148($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656EC - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656F0 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88656F4 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8865BA4
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8865BA4 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BAC - lw         $a1, -15140($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BB0 - lw         $a0, -15144($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BB4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BB8 - lw         $a3, -15132($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BBC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BC0 - lw         $a2, -15136($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BCC - sw         $a1, -15028($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BD0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BD4 - sw         $a0, -15032($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BDC - lw         $a3, -15124($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BE0 - lw         $a2, -15128($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BEC - sw         $a1, -15020($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BF0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BF4 - sw         $a0, -15024($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865BFC - lw         $a3, -15116($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C00 - lw         $a2, -15120($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C0C - sw         $a1, -15012($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C10 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C14 - sw         $a0, -15016($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C1C - lw         $a3, -15108($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C20 - lw         $a2, -15112($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C2C - sw         $a1, -15004($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C30 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C34 - sw         $a0, -15008($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C3C - lw         $a3, -15100($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C40 - lw         $a2, -15104($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C4C - sw         $a1, -14996($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C50 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C54 - sw         $a0, -15000($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C5C - lw         $a3, -15092($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C60 - lw         $a2, -15096($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C6C - sw         $a1, -14988($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C70 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C74 - sw         $a0, -14992($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C7C - lw         $a3, -15084($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C80 - lw         $a2, -15088($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C8C - sw         $a1, -14980($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C90 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C94 - sw         $a0, -14984($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865C9C - lw         $a3, -15076($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CA0 - lw         $a2, -15080($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CAC - sw         $a1, -14972($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CB0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CB4 - sw         $a0, -14976($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CBC - lw         $a3, -15068($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CC0 - lw         $a2, -15072($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CCC - sw         $a1, -14964($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CD0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CD4 - sw         $a0, -14968($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CDC - lw         $a3, -15060($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CE0 - lw         $a2, -15064($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CEC - sw         $a1, -14956($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CF0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CF4 - sw         $a0, -14960($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865CFC - lw         $a3, -15052($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D00 - lw         $a2, -15056($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D0C - sw         $a1, -14948($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D10 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D14 - sw         $a0, -14952($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D1C - lw         $a3, -15044($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D20 - lw         $a2, -15048($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D2C - sw         $a1, -14940($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D30 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D34 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D38 - sw         $a0, -14944($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D40 - lw         $a3, -15036($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D44 - lw         $a2, -15040($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D50 - sw         $a1, -14932($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D54 - sw         $a0, -14936($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D5C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D64 - sw         $a1, -14924($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D68 - sw         $a0, -14928($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D6C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D70 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D74 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D7C - swc1       $f12, -14920($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D80 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D84 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D88 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D90 - swc1       $f12, -14916($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D94 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D98 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865D9C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DA4 - swc1       $f12, -14912($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DA8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DAC - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DB0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DB8 - swc1       $f12, -14908($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DBC - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DC0 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8865DC4 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_886C5C8
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x886C5C8 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5D0 - lw         $a1, -14892($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5D4 - lw         $a0, -14896($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5D8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5DC - lw         $a3, -14884($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5E0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5E4 - lw         $a2, -14888($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5F0 - sw         $a1, -14780($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5F4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5F8 - sw         $a0, -14784($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C5FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C600 - lw         $a3, -14876($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C604 - lw         $a2, -14880($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C60C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C610 - sw         $a1, -14772($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C614 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C618 - sw         $a0, -14776($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C61C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C620 - lw         $a3, -14868($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C624 - lw         $a2, -14872($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C62C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C630 - sw         $a1, -14764($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C634 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C638 - sw         $a0, -14768($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C63C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C640 - lw         $a3, -14860($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C644 - lw         $a2, -14864($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C64C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C650 - sw         $a1, -14756($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C654 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C658 - sw         $a0, -14760($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C65C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C660 - lw         $a3, -14852($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C664 - lw         $a2, -14856($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C66C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C670 - sw         $a1, -14748($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C674 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C678 - sw         $a0, -14752($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C67C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C680 - lw         $a3, -14844($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C684 - lw         $a2, -14848($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C68C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C690 - sw         $a1, -14740($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C694 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C698 - sw         $a0, -14744($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C69C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6A0 - lw         $a3, -14836($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6A4 - lw         $a2, -14840($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6B0 - sw         $a1, -14732($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6B4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6B8 - sw         $a0, -14736($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6C0 - lw         $a3, -14828($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6C4 - lw         $a2, -14832($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6D0 - sw         $a1, -14724($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6D4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6D8 - sw         $a0, -14728($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6E0 - lw         $a3, -14820($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6E4 - lw         $a2, -14824($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6F0 - sw         $a1, -14716($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6F4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6F8 - sw         $a0, -14720($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C6FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C700 - lw         $a3, -14812($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C704 - lw         $a2, -14816($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C70C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C710 - sw         $a1, -14708($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C714 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C718 - sw         $a0, -14712($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C71C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C720 - lw         $a3, -14804($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C724 - lw         $a2, -14808($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C72C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C730 - sw         $a1, -14700($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C734 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C738 - sw         $a0, -14704($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C73C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C740 - lw         $a3, -14796($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C744 - lw         $a2, -14800($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C74C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C750 - sw         $a1, -14692($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C754 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C758 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C75C - sw         $a0, -14696($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C760 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C764 - lw         $a3, -14788($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C768 - lw         $a2, -14792($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C76C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C774 - sw         $a1, -14684($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C778 - sw         $a0, -14688($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C77C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C780 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C784 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C788 - sw         $a1, -14676($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C78C - sw         $a0, -14680($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C790 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C794 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C798 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C79C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7A0 - swc1       $f12, -14672($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7A8 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7AC - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7B4 - swc1       $f12, -14668($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7BC - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7C0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7C8 - swc1       $f12, -14664($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7D0 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7D4 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7DC - swc1       $f12, -14660($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7E0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7E4 - ori        $a0, $a0, -2621
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7E8 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7F0 - swc1       $f12, -14656($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7F4 - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7F8 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C7FC - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_886C800
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x886C800 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C804 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C808 - lw         $a1, -14244($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C80C - lw         $a0, -14248($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C810 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C814 - lw         $a3, -14236($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C818 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C81C - lw         $a2, -14240($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C820 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C828 - sw         $a1, -14132($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C82C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C830 - sw         $a0, -14136($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C838 - lw         $a3, -14228($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C83C - lw         $a2, -14232($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C840 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C848 - sw         $a1, -14124($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C84C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C850 - sw         $a0, -14128($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C854 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C858 - lw         $a3, -14220($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C85C - lw         $a2, -14224($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C860 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C868 - sw         $a1, -14116($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C86C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C870 - sw         $a0, -14120($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C878 - lw         $a3, -14212($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C87C - lw         $a2, -14216($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C880 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C888 - sw         $a1, -14108($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C88C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C890 - sw         $a0, -14112($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C894 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C898 - lw         $a3, -14204($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C89C - lw         $a2, -14208($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8A8 - sw         $a1, -14100($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8AC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8B0 - sw         $a0, -14104($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8B8 - lw         $a3, -14196($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8BC - lw         $a2, -14200($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8C8 - sw         $a1, -14092($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8CC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8D0 - sw         $a0, -14096($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8D8 - lw         $a3, -14188($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8DC - lw         $a2, -14192($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8E8 - sw         $a1, -14084($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8EC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8F0 - sw         $a0, -14088($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8F8 - lw         $a3, -14180($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C8FC - lw         $a2, -14184($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C900 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C908 - sw         $a1, -14076($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C90C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C910 - sw         $a0, -14080($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C918 - lw         $a3, -14172($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C91C - lw         $a2, -14176($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C920 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C928 - sw         $a1, -14068($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C92C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C930 - sw         $a0, -14072($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C934 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C938 - lw         $a3, -14164($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C93C - lw         $a2, -14168($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C940 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C948 - sw         $a1, -14060($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C94C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C950 - sw         $a0, -14064($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C954 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C958 - lw         $a3, -14156($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C95C - lw         $a2, -14160($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C960 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C964 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C968 - sw         $a1, -14052($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C96C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C970 - sw         $a0, -14056($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C974 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C978 - lw         $a3, -14148($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C97C - lw         $a2, -14152($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C980 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C984 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C988 - sw         $a1, -14044($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C98C - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C990 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C994 - sw         $a0, -14048($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C998 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C99C - lw         $a3, -14140($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9A0 - lw         $a2, -14144($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9AC - sw         $a1, -14036($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9B0 - sw         $a0, -14040($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9C0 - sw         $a1, -14028($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9C4 - sw         $a0, -14032($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9CC - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9D0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9D8 - swc1       $f12, -14024($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9E0 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9E4 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9EC - swc1       $f12, -14020($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9F4 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9F8 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886C9FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886CA00 - swc1       $f12, -14016($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886CA04 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886CA08 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886CA0C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886CA10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886CA14 - swc1       $f12, -14012($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886CA18 - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886CA1C - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886CA20 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_886ED14
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x886ED14 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED1C - lw         $a1, -14004($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED20 - lw         $a0, -14008($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED28 - lw         $a3, -13996($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED2C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED30 - lw         $a2, -14000($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED3C - sw         $a1, -13892($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED40 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED44 - sw         $a0, -13896($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED4C - lw         $a3, -13988($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED50 - lw         $a2, -13992($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED5C - sw         $a1, -13884($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED60 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED64 - sw         $a0, -13888($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED6C - lw         $a3, -13980($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED70 - lw         $a2, -13984($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED7C - sw         $a1, -13876($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED80 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED84 - sw         $a0, -13880($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED8C - lw         $a3, -13972($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED90 - lw         $a2, -13976($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886ED9C - sw         $a1, -13868($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDA0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDA4 - sw         $a0, -13872($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDAC - lw         $a3, -13964($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDB0 - lw         $a2, -13968($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDBC - sw         $a1, -13860($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDC0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDC4 - sw         $a0, -13864($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDCC - lw         $a3, -13956($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDD0 - lw         $a2, -13960($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDDC - sw         $a1, -13852($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDE0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDE4 - sw         $a0, -13856($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDEC - lw         $a3, -13948($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDF0 - lw         $a2, -13952($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EDFC - sw         $a1, -13844($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE00 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE04 - sw         $a0, -13848($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE0C - lw         $a3, -13940($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE10 - lw         $a2, -13944($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE1C - sw         $a1, -13836($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE20 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE24 - sw         $a0, -13840($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE2C - lw         $a3, -13932($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE30 - lw         $a2, -13936($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE3C - sw         $a1, -13828($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE40 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE44 - sw         $a0, -13832($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE4C - lw         $a3, -13924($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE50 - lw         $a2, -13928($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE5C - sw         $a1, -13820($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE60 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE64 - sw         $a0, -13824($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE6C - lw         $a3, -13916($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE70 - lw         $a2, -13920($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE7C - sw         $a1, -13812($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE80 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE84 - sw         $a0, -13816($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE8C - lw         $a3, -13908($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE90 - lw         $a2, -13912($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EE9C - sw         $a1, -13804($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEA0 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEA4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEA8 - sw         $a0, -13808($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEB0 - lw         $a3, -13900($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEB4 - lw         $a2, -13904($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEC0 - sw         $a1, -13796($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEC4 - sw         $a0, -13800($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EECC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EED4 - sw         $a1, -13788($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EED8 - sw         $a0, -13792($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEDC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEE0 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEE4 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEEC - swc1       $f12, -13784($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEF0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEF4 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEF8 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EEFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF00 - swc1       $f12, -13780($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF08 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF0C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF14 - swc1       $f12, -13776($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF1C - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF20 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF28 - swc1       $f12, -13772($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF2C - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF30 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886EF34 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_886F330
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x886F330 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F334 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F338 - lw         $a1, -13756($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F33C - lw         $a0, -13760($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F340 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F344 - lw         $a3, -13748($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F348 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F34C - lw         $a2, -13752($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F350 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F354 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F358 - sw         $a1, -13644($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F35C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F360 - sw         $a0, -13648($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F364 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F368 - lw         $a3, -13740($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F36C - lw         $a2, -13744($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F370 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F374 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F378 - sw         $a1, -13636($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F37C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F380 - sw         $a0, -13640($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F384 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F388 - lw         $a3, -13732($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F38C - lw         $a2, -13736($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F390 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F394 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F398 - sw         $a1, -13628($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F39C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3A0 - sw         $a0, -13632($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3A8 - lw         $a3, -13724($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3AC - lw         $a2, -13728($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3B8 - sw         $a1, -13620($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3BC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3C0 - sw         $a0, -13624($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3C8 - lw         $a3, -13716($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3CC - lw         $a2, -13720($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3D8 - sw         $a1, -13612($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3DC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3E0 - sw         $a0, -13616($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3E8 - lw         $a3, -13708($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3EC - lw         $a2, -13712($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3F8 - sw         $a1, -13604($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F3FC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F400 - sw         $a0, -13608($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F404 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F408 - lw         $a3, -13700($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F40C - lw         $a2, -13704($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F410 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F414 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F418 - sw         $a1, -13596($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F41C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F420 - sw         $a0, -13600($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F428 - lw         $a3, -13692($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F42C - lw         $a2, -13696($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F430 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F438 - sw         $a1, -13588($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F43C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F440 - sw         $a0, -13592($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F444 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F448 - lw         $a3, -13684($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F44C - lw         $a2, -13688($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F450 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F458 - sw         $a1, -13580($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F45C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F460 - sw         $a0, -13584($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F468 - lw         $a3, -13676($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F46C - lw         $a2, -13680($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F470 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F478 - sw         $a1, -13572($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F47C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F480 - sw         $a0, -13576($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F488 - lw         $a3, -13668($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F48C - lw         $a2, -13672($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F490 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F498 - sw         $a1, -13564($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F49C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4A0 - sw         $a0, -13568($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4A8 - lw         $a3, -13660($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4AC - lw         $a2, -13664($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4B8 - sw         $a1, -13556($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4BC - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4C0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4C4 - sw         $a0, -13560($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4CC - lw         $a3, -13652($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4D0 - lw         $a2, -13656($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4DC - sw         $a1, -13548($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4E0 - sw         $a0, -13552($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4E8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4F0 - sw         $a1, -13540($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4F4 - sw         $a0, -13544($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F4FC - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F500 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F504 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F508 - swc1       $f12, -13536($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F50C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F510 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F514 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F518 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F51C - swc1       $f12, -13532($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F520 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F524 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F528 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F52C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F530 - swc1       $f12, -13528($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F534 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F538 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F53C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F540 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F544 - swc1       $f12, -13524($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F548 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F54C - ori        $a0, $a0, -2621
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F550 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F554 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F558 - swc1       $f12, -13520($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F55C - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F560 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F564 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_886F6A4
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x886F6A4 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6AC - lw         $a1, -13508($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6B0 - lw         $a0, -13512($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6B4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6B8 - lw         $a3, -13500($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6BC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6C0 - lw         $a2, -13504($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6CC - sw         $a1, -13396($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6D0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6D4 - sw         $a0, -13400($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6DC - lw         $a3, -13492($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6E0 - lw         $a2, -13496($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6EC - sw         $a1, -13388($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6F0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6F4 - sw         $a0, -13392($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F6FC - lw         $a3, -13484($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F700 - lw         $a2, -13488($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F704 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F70C - sw         $a1, -13380($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F710 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F714 - sw         $a0, -13384($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F718 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F71C - lw         $a3, -13476($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F720 - lw         $a2, -13480($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F724 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F72C - sw         $a1, -13372($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F730 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F734 - sw         $a0, -13376($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F73C - lw         $a3, -13468($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F740 - lw         $a2, -13472($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F744 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F74C - sw         $a1, -13364($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F750 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F754 - sw         $a0, -13368($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F758 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F75C - lw         $a3, -13460($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F760 - lw         $a2, -13464($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F764 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F768 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F76C - sw         $a1, -13356($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F770 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F774 - sw         $a0, -13360($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F778 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F77C - lw         $a3, -13452($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F780 - lw         $a2, -13456($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F784 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F78C - sw         $a1, -13348($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F790 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F794 - sw         $a0, -13352($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F79C - lw         $a3, -13444($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7A0 - lw         $a2, -13448($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7AC - sw         $a1, -13340($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7B0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7B4 - sw         $a0, -13344($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7BC - lw         $a3, -13436($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7C0 - lw         $a2, -13440($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7CC - sw         $a1, -13332($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7D0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7D4 - sw         $a0, -13336($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7DC - lw         $a3, -13428($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7E0 - lw         $a2, -13432($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7EC - sw         $a1, -13324($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7F0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7F4 - sw         $a0, -13328($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F7FC - lw         $a3, -13420($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F800 - lw         $a2, -13424($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F804 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F808 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F80C - sw         $a1, -13316($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F810 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F814 - sw         $a0, -13320($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F81C - lw         $a3, -13412($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F820 - lw         $a2, -13416($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F824 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F828 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F82C - sw         $a1, -13308($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F830 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F834 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F838 - sw         $a0, -13312($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F83C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F840 - lw         $a3, -13404($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F844 - lw         $a2, -13408($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F848 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F84C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F850 - sw         $a1, -13300($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F854 - sw         $a0, -13304($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F85C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F864 - sw         $a1, -13292($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F868 - sw         $a0, -13296($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F86C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F870 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F874 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F878 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F87C - swc1       $f12, -13288($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F880 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F884 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F888 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F88C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F890 - swc1       $f12, -13284($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F894 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F898 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F89C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8A4 - swc1       $f12, -13280($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8AC - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8B0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8B8 - swc1       $f12, -13276($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8BC - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8C0 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F8C4 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_886F974
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x886F974 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F978 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F97C - lw         $a1, -13268($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F980 - lw         $a0, -13272($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F984 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F988 - lw         $a3, -13260($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F98C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F990 - lw         $a2, -13264($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F99C - sw         $a1, -13156($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9A0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9A4 - sw         $a0, -13160($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9AC - lw         $a3, -13252($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9B0 - lw         $a2, -13256($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9BC - sw         $a1, -13148($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9C0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9C4 - sw         $a0, -13152($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9CC - lw         $a3, -13244($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9D0 - lw         $a2, -13248($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9DC - sw         $a1, -13140($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9E0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9E4 - sw         $a0, -13144($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9EC - lw         $a3, -13236($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9F0 - lw         $a2, -13240($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886F9FC - sw         $a1, -13132($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA00 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA04 - sw         $a0, -13136($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA0C - lw         $a3, -13228($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA10 - lw         $a2, -13232($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA1C - sw         $a1, -13124($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA20 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA24 - sw         $a0, -13128($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA2C - lw         $a3, -13220($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA30 - lw         $a2, -13224($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA3C - sw         $a1, -13116($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA40 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA44 - sw         $a0, -13120($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA4C - lw         $a3, -13212($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA50 - lw         $a2, -13216($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA5C - sw         $a1, -13108($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA60 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA64 - sw         $a0, -13112($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA6C - lw         $a3, -13204($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA70 - lw         $a2, -13208($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA7C - sw         $a1, -13100($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA80 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA84 - sw         $a0, -13104($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA8C - lw         $a3, -13196($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA90 - lw         $a2, -13200($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FA9C - sw         $a1, -13092($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAA0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAA4 - sw         $a0, -13096($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAAC - lw         $a3, -13188($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAB0 - lw         $a2, -13192($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FABC - sw         $a1, -13084($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAC0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAC4 - sw         $a0, -13088($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FACC - lw         $a3, -13180($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAD0 - lw         $a2, -13184($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FADC - sw         $a1, -13076($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAE0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAE4 - sw         $a0, -13080($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAEC - lw         $a3, -13172($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAF0 - lw         $a2, -13176($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FAFC - sw         $a1, -13068($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB00 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB04 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB08 - sw         $a0, -13072($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB10 - lw         $a3, -13164($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB14 - lw         $a2, -13168($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB20 - sw         $a1, -13060($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB24 - sw         $a0, -13064($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB34 - sw         $a1, -13052($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB38 - sw         $a0, -13056($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB40 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB44 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB4C - swc1       $f12, -13048($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB54 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB58 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB60 - swc1       $f12, -13044($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB68 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB6C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB74 - swc1       $f12, -13040($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB7C - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB80 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB88 - swc1       $f12, -13036($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB8C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB90 - ori        $a0, $a0, -2621
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB94 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FB9C - swc1       $f12, -13032($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FBA0 - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FBA4 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FBA8 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_886FCF8
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x886FCF8 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FCFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD00 - lw         $a1, -13020($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD04 - lw         $a0, -13024($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD08 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD0C - lw         $a3, -13012($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD10 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD14 - lw         $a2, -13016($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD20 - sw         $a1, -12908($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD24 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD28 - sw         $a0, -12912($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD30 - lw         $a3, -13004($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD34 - lw         $a2, -13008($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD40 - sw         $a1, -12900($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD44 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD48 - sw         $a0, -12904($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD50 - lw         $a3, -12996($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD54 - lw         $a2, -13000($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD60 - sw         $a1, -12892($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD64 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD68 - sw         $a0, -12896($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD70 - lw         $a3, -12988($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD74 - lw         $a2, -12992($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD80 - sw         $a1, -12884($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD84 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD88 - sw         $a0, -12888($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD90 - lw         $a3, -12980($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD94 - lw         $a2, -12984($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FD9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDA0 - sw         $a1, -12876($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDA4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDA8 - sw         $a0, -12880($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDB0 - lw         $a3, -12972($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDB4 - lw         $a2, -12976($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDC0 - sw         $a1, -12868($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDC4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDC8 - sw         $a0, -12872($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDD0 - lw         $a3, -12964($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDD4 - lw         $a2, -12968($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDE0 - sw         $a1, -12860($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDE4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDE8 - sw         $a0, -12864($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDF0 - lw         $a3, -12956($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDF4 - lw         $a2, -12960($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FDFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE00 - sw         $a1, -12852($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE04 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE08 - sw         $a0, -12856($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE10 - lw         $a3, -12948($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE14 - lw         $a2, -12952($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE20 - sw         $a1, -12844($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE24 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE28 - sw         $a0, -12848($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE30 - lw         $a3, -12940($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE34 - lw         $a2, -12944($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE40 - sw         $a1, -12836($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE44 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE48 - sw         $a0, -12840($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE50 - lw         $a3, -12932($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE54 - lw         $a2, -12936($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE60 - sw         $a1, -12828($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE64 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE68 - sw         $a0, -12832($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE70 - lw         $a3, -12924($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE74 - lw         $a2, -12928($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE80 - sw         $a1, -12820($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE84 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE88 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE8C - sw         $a0, -12824($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE94 - lw         $a3, -12916($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE98 - lw         $a2, -12920($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FE9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEA4 - sw         $a1, -12812($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEA8 - sw         $a0, -12816($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEB0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEB8 - sw         $a1, -12804($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEBC - sw         $a0, -12808($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEC0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEC4 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEC8 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FECC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FED0 - swc1       $f12, -12800($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FED4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FED8 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEDC - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEE4 - swc1       $f12, -12796($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEE8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEEC - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEF0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEF8 - swc1       $f12, -12792($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FEFC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FF00 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FF04 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FF08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FF0C - swc1       $f12, -12788($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FF10 - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FF14 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886FF18 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_887247C
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887247C - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872480 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872484 - lw         $a1, -12780($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872488 - lw         $a0, -12784($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887248C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872490 - lw         $a3, -12772($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872494 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872498 - lw         $a2, -12776($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887249C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724A4 - sw         $a1, -12668($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724A8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724AC - sw         $a0, -12672($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724B4 - lw         $a3, -12764($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724B8 - lw         $a2, -12768($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724C4 - sw         $a1, -12660($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724C8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724CC - sw         $a0, -12664($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724D4 - lw         $a3, -12756($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724D8 - lw         $a2, -12760($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724E4 - sw         $a1, -12652($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724E8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724EC - sw         $a0, -12656($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724F4 - lw         $a3, -12748($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724F8 - lw         $a2, -12752($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88724FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872500 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872504 - sw         $a1, -12644($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872508 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887250C - sw         $a0, -12648($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872510 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872514 - lw         $a3, -12740($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872518 - lw         $a2, -12744($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887251C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872520 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872524 - sw         $a1, -12636($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872528 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887252C - sw         $a0, -12640($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872530 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872534 - lw         $a3, -12732($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872538 - lw         $a2, -12736($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887253C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872540 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872544 - sw         $a1, -12628($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872548 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887254C - sw         $a0, -12632($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872550 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872554 - lw         $a3, -12724($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872558 - lw         $a2, -12728($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887255C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872560 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872564 - sw         $a1, -12620($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872568 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887256C - sw         $a0, -12624($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872570 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872574 - lw         $a3, -12716($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872578 - lw         $a2, -12720($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887257C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872580 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872584 - sw         $a1, -12612($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872588 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887258C - sw         $a0, -12616($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872590 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872594 - lw         $a3, -12708($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872598 - lw         $a2, -12712($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887259C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725A4 - sw         $a1, -12604($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725A8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725AC - sw         $a0, -12608($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725B4 - lw         $a3, -12700($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725B8 - lw         $a2, -12704($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725C4 - sw         $a1, -12596($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725C8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725CC - sw         $a0, -12600($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725D4 - lw         $a3, -12692($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725D8 - lw         $a2, -12696($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725E4 - sw         $a1, -12588($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725E8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725EC - sw         $a0, -12592($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725F4 - lw         $a3, -12684($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725F8 - lw         $a2, -12688($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88725FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872604 - sw         $a1, -12580($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872608 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887260C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872610 - sw         $a0, -12584($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872618 - lw         $a3, -12676($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887261C - lw         $a2, -12680($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872620 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872628 - sw         $a1, -12572($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887262C - sw         $a0, -12576($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872634 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887263C - sw         $a1, -12564($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872640 - sw         $a0, -12568($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872644 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872648 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887264C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872650 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872654 - swc1       $f12, -12560($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872658 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887265C - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872660 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872664 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872668 - swc1       $f12, -12556($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887266C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872670 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872674 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872678 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887267C - swc1       $f12, -12552($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872680 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872684 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872688 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887268C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872690 - swc1       $f12, -12548($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872694 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872698 - ori        $a0, $a0, -2621
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887269C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88726A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88726A4 - swc1       $f12, -12544($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88726A8 - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88726AC - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88726B0 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_88727F8
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88727F8 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88727FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872800 - lw         $a1, -12532($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872804 - lw         $a0, -12536($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872808 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887280C - lw         $a3, -12524($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872810 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872814 - lw         $a2, -12528($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872818 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887281C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872820 - sw         $a1, -12420($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872824 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872828 - sw         $a0, -12424($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887282C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872830 - lw         $a3, -12516($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872834 - lw         $a2, -12520($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872838 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887283C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872840 - sw         $a1, -12412($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872844 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872848 - sw         $a0, -12416($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887284C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872850 - lw         $a3, -12508($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872854 - lw         $a2, -12512($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872858 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887285C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872860 - sw         $a1, -12404($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872864 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872868 - sw         $a0, -12408($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887286C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872870 - lw         $a3, -12500($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872874 - lw         $a2, -12504($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872878 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887287C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872880 - sw         $a1, -12396($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872884 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872888 - sw         $a0, -12400($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887288C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872890 - lw         $a3, -12492($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872894 - lw         $a2, -12496($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872898 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887289C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728A0 - sw         $a1, -12388($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728A4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728A8 - sw         $a0, -12392($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728B0 - lw         $a3, -12484($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728B4 - lw         $a2, -12488($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728C0 - sw         $a1, -12380($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728C4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728C8 - sw         $a0, -12384($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728D0 - lw         $a3, -12476($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728D4 - lw         $a2, -12480($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728E0 - sw         $a1, -12372($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728E4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728E8 - sw         $a0, -12376($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728F0 - lw         $a3, -12468($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728F4 - lw         $a2, -12472($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88728FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872900 - sw         $a1, -12364($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872904 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872908 - sw         $a0, -12368($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887290C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872910 - lw         $a3, -12460($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872914 - lw         $a2, -12464($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872918 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887291C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872920 - sw         $a1, -12356($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872924 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872928 - sw         $a0, -12360($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887292C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872930 - lw         $a3, -12452($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872934 - lw         $a2, -12456($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872938 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887293C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872940 - sw         $a1, -12348($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872944 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872948 - sw         $a0, -12352($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887294C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872950 - lw         $a3, -12444($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872954 - lw         $a2, -12448($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872958 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887295C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872960 - sw         $a1, -12340($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872964 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872968 - sw         $a0, -12344($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887296C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872970 - lw         $a3, -12436($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872974 - lw         $a2, -12440($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887297C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872980 - sw         $a1, -12332($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872984 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872988 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887298C - sw         $a0, -12336($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872994 - lw         $a3, -12428($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872998 - lw         $a2, -12432($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887299C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729A4 - sw         $a1, -12324($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729A8 - sw         $a0, -12328($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729B0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729B8 - sw         $a1, -12316($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729BC - sw         $a0, -12320($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729C4 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729C8 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729D0 - swc1       $f12, -12312($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729D8 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729DC - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729E4 - swc1       $f12, -12308($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729EC - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729F0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729F8 - swc1       $f12, -12304($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88729FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872A00 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872A04 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872A08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872A0C - swc1       $f12, -12300($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872A10 - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872A14 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872A18 - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8872A9C
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8872A9C - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AA4 - lw         $a1, -12292($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AA8 - lw         $a0, -12296($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AAC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AB0 - lw         $a3, -12284($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AB4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AB8 - lw         $a2, -12288($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872ABC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AC4 - sw         $a1, -12180($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AC8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872ACC - sw         $a0, -12184($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AD4 - lw         $a3, -12276($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AD8 - lw         $a2, -12280($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872ADC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AE4 - sw         $a1, -12172($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AE8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AEC - sw         $a0, -12176($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AF4 - lw         $a3, -12268($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AF8 - lw         $a2, -12272($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872AFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B04 - sw         $a1, -12164($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B08 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B0C - sw         $a0, -12168($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B14 - lw         $a3, -12260($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B18 - lw         $a2, -12264($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B24 - sw         $a1, -12156($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B28 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B2C - sw         $a0, -12160($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B34 - lw         $a3, -12252($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B38 - lw         $a2, -12256($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B44 - sw         $a1, -12148($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B48 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B4C - sw         $a0, -12152($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B54 - lw         $a3, -12244($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B58 - lw         $a2, -12248($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B64 - sw         $a1, -12140($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B68 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B6C - sw         $a0, -12144($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B74 - lw         $a3, -12236($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B78 - lw         $a2, -12240($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B84 - sw         $a1, -12132($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B88 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B8C - sw         $a0, -12136($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B94 - lw         $a3, -12228($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B98 - lw         $a2, -12232($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872B9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BA4 - sw         $a1, -12124($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BA8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BAC - sw         $a0, -12128($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BB4 - lw         $a3, -12220($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BB8 - lw         $a2, -12224($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BC4 - sw         $a1, -12116($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BC8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BCC - sw         $a0, -12120($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BD4 - lw         $a3, -12212($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BD8 - lw         $a2, -12216($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BE4 - sw         $a1, -12108($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BE8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BEC - sw         $a0, -12112($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BF4 - lw         $a3, -12204($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BF8 - lw         $a2, -12208($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872BFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C04 - sw         $a1, -12100($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C08 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C0C - sw         $a0, -12104($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C14 - lw         $a3, -12196($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C18 - lw         $a2, -12200($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C24 - sw         $a1, -12092($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C28 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C2C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C30 - sw         $a0, -12096($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C38 - lw         $a3, -12188($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C3C - lw         $a2, -12192($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C48 - sw         $a1, -12084($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C4C - sw         $a0, -12088($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C54 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C5C - sw         $a1, -12076($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C60 - sw         $a0, -12080($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C64 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C68 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C6C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C74 - swc1       $f12, -12072($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C78 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C7C - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C80 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C88 - swc1       $f12, -12068($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C8C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C90 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C94 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872C9C - swc1       $f12, -12064($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872CA0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872CA4 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872CA8 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872CAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872CB0 - swc1       $f12, -12060($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872CB4 - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872CB8 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8872CBC - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8873FA8
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8873FA8 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FB0 - lw         $a1, -12052($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FB4 - lw         $a0, -12056($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FB8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FBC - lw         $a3, -12044($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FC0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FC4 - lw         $a2, -12048($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FD0 - sw         $a1, -11940($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FD4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FD8 - sw         $a0, -11944($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FE0 - lw         $a3, -12036($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FE4 - lw         $a2, -12040($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FF0 - sw         $a1, -11932($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FF4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FF8 - sw         $a0, -11936($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874000 - lw         $a3, -12028($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874004 - lw         $a2, -12032($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874008 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887400C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874010 - sw         $a1, -11924($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874014 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874018 - sw         $a0, -11928($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887401C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874020 - lw         $a3, -12020($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874024 - lw         $a2, -12024($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874028 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887402C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874030 - sw         $a1, -11916($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874034 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874038 - sw         $a0, -11920($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887403C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874040 - lw         $a3, -12012($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874044 - lw         $a2, -12016($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874048 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887404C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874050 - sw         $a1, -11908($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874054 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874058 - sw         $a0, -11912($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887405C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874060 - lw         $a3, -12004($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874064 - lw         $a2, -12008($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887406C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874070 - sw         $a1, -11900($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874074 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874078 - sw         $a0, -11904($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887407C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874080 - lw         $a3, -11996($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874084 - lw         $a2, -12000($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874088 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887408C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874090 - sw         $a1, -11892($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874094 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874098 - sw         $a0, -11896($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887409C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740A0 - lw         $a3, -11988($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740A4 - lw         $a2, -11992($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740B0 - sw         $a1, -11884($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740B4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740B8 - sw         $a0, -11888($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740C0 - lw         $a3, -11980($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740C4 - lw         $a2, -11984($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740D0 - sw         $a1, -11876($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740D4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740D8 - sw         $a0, -11880($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740E0 - lw         $a3, -11972($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740E4 - lw         $a2, -11976($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740F0 - sw         $a1, -11868($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740F4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740F8 - sw         $a0, -11872($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874100 - lw         $a3, -11964($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874104 - lw         $a2, -11968($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887410C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874110 - sw         $a1, -11860($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874114 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874118 - sw         $a0, -11864($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887411C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874120 - lw         $a3, -11956($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874124 - lw         $a2, -11960($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887412C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874130 - sw         $a1, -11852($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874134 - sw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874138 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887413C - sw         $a0, -11856($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874140 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874144 - lw         $a3, -11948($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874148 - lw         $a2, -11952($s0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887414C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874154 - sw         $a1, -11844($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874158 - sw         $a0, -11848($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887415C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874160 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874168 - sw         $a1, -11836($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887416C - sw         $a0, -11840($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874170 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874174 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874178 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887417C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874180 - swc1       $f12, -11832($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874184 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874188 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887418C - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874190 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874194 - swc1       $f12, -11828($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874198 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887419C - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741A0 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741A8 - swc1       $f12, -11824($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741B0 - ori        $a0, $a0, 4719
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741B4 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741BC - swc1       $f12, -11820($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741C0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741C4 - ori        $a0, $a0, -2621
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741C8 - mtc1       $a0, $f12
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741D0 - swc1       $f12, -11816($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741D4 - lw         $s0, 0($sp)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741D8 - jr         $ra
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88741DC - addiu      $sp, $sp, 16
20:52:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8874824
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8874824 - addiu      $sp, $sp, -16
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874828 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887482C - lw         $a1, -11804($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874830 - lw         $a0, -11808($a0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874834 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874838 - lw         $a3, -11796($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887483C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874840 - lw         $a2, -11800($a2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874844 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874848 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887484C - sw         $a1, -11692($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874850 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874854 - sw         $a0, -11696($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887485C - lw         $a3, -11788($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874860 - lw         $a2, -11792($t1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874864 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874868 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887486C - sw         $a1, -11684($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874870 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874874 - sw         $a0, -11688($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874878 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887487C - lw         $a3, -11780($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874880 - lw         $a2, -11784($t2)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874884 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874888 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887488C - sw         $a1, -11676($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874890 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874894 - sw         $a0, -11680($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874898 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887489C - lw         $a3, -11772($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748A0 - lw         $a2, -11776($t3)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748AC - sw         $a1, -11668($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748B0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748B4 - sw         $a0, -11672($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748BC - lw         $a3, -11764($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748C0 - lw         $a2, -11768($v0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748CC - sw         $a1, -11660($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748D0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748D4 - sw         $a0, -11664($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748DC - lw         $a3, -11756($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748E0 - lw         $a2, -11760($v1)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748EC - sw         $a1, -11652($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748F0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748F4 - sw         $a0, -11656($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88748FC - lw         $a3, -11748($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874900 - lw         $a2, -11752($t4)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874904 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874908 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887490C - sw         $a1, -11644($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874910 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874914 - sw         $a0, -11648($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874918 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887491C - lw         $a3, -11740($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874920 - lw         $a2, -11744($t5)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874924 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874928 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887492C - sw         $a1, -11636($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874930 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874934 - sw         $a0, -11640($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874938 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887493C - lw         $a3, -11732($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874940 - lw         $a2, -11736($t6)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874944 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874948 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887494C - sw         $a1, -11628($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874950 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874954 - sw         $a0, -11632($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874958 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887495C - lw         $a3, -11724($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874960 - lw         $a2, -11728($t7)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874964 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874968 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887496C - sw         $a1, -11620($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874970 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874974 - sw         $a0, -11624($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874978 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887497C - lw         $a3, -11716($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874980 - lw         $a2, -11720($t8)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874984 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874988 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887498C - sw         $a1, -11612($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874990 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874994 - sw         $a0, -11616($t0)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874998 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887499C - lw         $a3, -11708($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749A0 - lw         $a2, -11712($t9)
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749AC - sw         $a1, -11604($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749B0 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749B4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749B8 - sw         $a0, -11608($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749C0 - lw         $a3, -11700($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749C4 - lw         $a2, -11704($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749D0 - sw         $a1, -11596($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749D4 - sw         $a0, -11600($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749DC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749E4 - sw         $a1, -11588($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749E8 - sw         $a0, -11592($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749F0 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749F4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88749FC - swc1       $f12, -11584($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A00 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A04 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A08 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A10 - swc1       $f12, -11580($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A14 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A18 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A1C - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A24 - swc1       $f12, -11576($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A28 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A2C - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A30 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A38 - swc1       $f12, -11572($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A3C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A40 - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A44 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A4C - swc1       $f12, -11568($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A50 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A54 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874A58 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8874D0C
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8874D0C - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D14 - lw         $a1, -11556($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D18 - lw         $a0, -11560($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D1C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D20 - lw         $a3, -11548($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D24 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D28 - lw         $a2, -11552($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D34 - sw         $a1, -11444($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D38 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D3C - sw         $a0, -11448($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D44 - lw         $a3, -11540($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D48 - lw         $a2, -11544($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D54 - sw         $a1, -11436($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D58 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D5C - sw         $a0, -11440($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D64 - lw         $a3, -11532($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D68 - lw         $a2, -11536($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D74 - sw         $a1, -11428($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D78 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D7C - sw         $a0, -11432($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D84 - lw         $a3, -11524($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D88 - lw         $a2, -11528($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D94 - sw         $a1, -11420($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D98 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874D9C - sw         $a0, -11424($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DA4 - lw         $a3, -11516($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DA8 - lw         $a2, -11520($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DB4 - sw         $a1, -11412($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DB8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DBC - sw         $a0, -11416($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DC4 - lw         $a3, -11508($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DC8 - lw         $a2, -11512($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DD4 - sw         $a1, -11404($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DD8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DDC - sw         $a0, -11408($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DE4 - lw         $a3, -11500($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DE8 - lw         $a2, -11504($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DF4 - sw         $a1, -11396($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DF8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874DFC - sw         $a0, -11400($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E04 - lw         $a3, -11492($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E08 - lw         $a2, -11496($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E14 - sw         $a1, -11388($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E18 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E1C - sw         $a0, -11392($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E24 - lw         $a3, -11484($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E28 - lw         $a2, -11488($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E34 - sw         $a1, -11380($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E38 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E3C - sw         $a0, -11384($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E44 - lw         $a3, -11476($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E48 - lw         $a2, -11480($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E54 - sw         $a1, -11372($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E58 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E5C - sw         $a0, -11376($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E64 - lw         $a3, -11468($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E68 - lw         $a2, -11472($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E74 - sw         $a1, -11364($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E78 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E7C - sw         $a0, -11368($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E84 - lw         $a3, -11460($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E88 - lw         $a2, -11464($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E94 - sw         $a1, -11356($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E98 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874E9C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EA0 - sw         $a0, -11360($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EA8 - lw         $a3, -11452($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EAC - lw         $a2, -11456($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EB8 - sw         $a1, -11348($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EBC - sw         $a0, -11352($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EC4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874ECC - sw         $a1, -11340($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874ED0 - sw         $a0, -11344($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874ED4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874ED8 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EDC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EE4 - swc1       $f12, -11336($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EEC - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EF0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EF8 - swc1       $f12, -11332($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874EFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F00 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F04 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F0C - swc1       $f12, -11328($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F14 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F18 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F20 - swc1       $f12, -11324($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F24 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F28 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874F2C - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8876120
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8876120 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876124 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876128 - lw         $a1, -11316($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887612C - lw         $a0, -11320($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876130 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876134 - lw         $a3, -11308($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876138 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887613C - lw         $a2, -11312($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876140 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876148 - sw         $a1, -11204($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887614C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876150 - sw         $a0, -11208($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876154 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876158 - lw         $a3, -11300($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887615C - lw         $a2, -11304($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876160 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876168 - sw         $a1, -11196($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887616C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876170 - sw         $a0, -11200($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876174 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876178 - lw         $a3, -11292($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887617C - lw         $a2, -11296($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876180 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876184 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876188 - sw         $a1, -11188($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887618C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876190 - sw         $a0, -11192($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876194 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876198 - lw         $a3, -11284($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887619C - lw         $a2, -11288($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761A8 - sw         $a1, -11180($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761AC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761B0 - sw         $a0, -11184($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761B8 - lw         $a3, -11276($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761BC - lw         $a2, -11280($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761C8 - sw         $a1, -11172($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761CC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761D0 - sw         $a0, -11176($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761D8 - lw         $a3, -11268($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761DC - lw         $a2, -11272($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761E8 - sw         $a1, -11164($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761EC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761F0 - sw         $a0, -11168($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761F8 - lw         $a3, -11260($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88761FC - lw         $a2, -11264($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876200 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876204 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876208 - sw         $a1, -11156($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887620C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876210 - sw         $a0, -11160($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876214 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876218 - lw         $a3, -11252($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887621C - lw         $a2, -11256($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876220 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876224 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876228 - sw         $a1, -11148($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887622C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876230 - sw         $a0, -11152($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876234 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876238 - lw         $a3, -11244($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887623C - lw         $a2, -11248($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876240 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876244 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876248 - sw         $a1, -11140($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887624C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876250 - sw         $a0, -11144($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876254 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876258 - lw         $a3, -11236($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887625C - lw         $a2, -11240($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876260 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876264 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876268 - sw         $a1, -11132($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887626C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876270 - sw         $a0, -11136($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876274 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876278 - lw         $a3, -11228($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887627C - lw         $a2, -11232($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876280 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876284 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876288 - sw         $a1, -11124($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887628C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876290 - sw         $a0, -11128($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876294 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876298 - lw         $a3, -11220($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887629C - lw         $a2, -11224($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762A8 - sw         $a1, -11116($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762AC - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762B0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762B4 - sw         $a0, -11120($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762BC - lw         $a3, -11212($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762C0 - lw         $a2, -11216($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762CC - sw         $a1, -11108($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762D0 - sw         $a0, -11112($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762D8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762E0 - sw         $a1, -11100($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762E4 - sw         $a0, -11104($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762EC - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762F0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762F8 - swc1       $f12, -11096($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88762FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876300 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876304 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876308 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887630C - swc1       $f12, -11092($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876310 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876314 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876318 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887631C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876320 - swc1       $f12, -11088($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876324 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876328 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887632C - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876330 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876334 - swc1       $f12, -11084($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876338 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887633C - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876340 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876344 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876348 - swc1       $f12, -11080($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887634C - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876350 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876354 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_887644C
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887644C - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876450 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876454 - lw         $a1, -11068($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876458 - lw         $a0, -11072($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887645C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876460 - lw         $a3, -11060($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876464 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876468 - lw         $a2, -11064($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887646C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876470 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876474 - sw         $a1, -10956($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876478 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887647C - sw         $a0, -10960($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876484 - lw         $a3, -11052($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876488 - lw         $a2, -11056($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887648C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876490 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876494 - sw         $a1, -10948($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876498 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887649C - sw         $a0, -10952($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764A4 - lw         $a3, -11044($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764A8 - lw         $a2, -11048($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764B4 - sw         $a1, -10940($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764B8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764BC - sw         $a0, -10944($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764C4 - lw         $a3, -11036($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764C8 - lw         $a2, -11040($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764D4 - sw         $a1, -10932($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764D8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764DC - sw         $a0, -10936($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764E4 - lw         $a3, -11028($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764E8 - lw         $a2, -11032($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764F4 - sw         $a1, -10924($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764F8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764FC - sw         $a0, -10928($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876500 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876504 - lw         $a3, -11020($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876508 - lw         $a2, -11024($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887650C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876510 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876514 - sw         $a1, -10916($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876518 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887651C - sw         $a0, -10920($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876520 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876524 - lw         $a3, -11012($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876528 - lw         $a2, -11016($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887652C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876530 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876534 - sw         $a1, -10908($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876538 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887653C - sw         $a0, -10912($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876540 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876544 - lw         $a3, -11004($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876548 - lw         $a2, -11008($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887654C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876550 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876554 - sw         $a1, -10900($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876558 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887655C - sw         $a0, -10904($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876560 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876564 - lw         $a3, -10996($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876568 - lw         $a2, -11000($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887656C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876570 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876574 - sw         $a1, -10892($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876578 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887657C - sw         $a0, -10896($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876580 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876584 - lw         $a3, -10988($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876588 - lw         $a2, -10992($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887658C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876590 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876594 - sw         $a1, -10884($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876598 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887659C - sw         $a0, -10888($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765A4 - lw         $a3, -10980($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765A8 - lw         $a2, -10984($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765B4 - sw         $a1, -10876($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765B8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765BC - sw         $a0, -10880($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765C4 - lw         $a3, -10972($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765C8 - lw         $a2, -10976($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765D4 - sw         $a1, -10868($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765D8 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765DC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765E0 - sw         $a0, -10872($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765E8 - lw         $a3, -10964($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765EC - lw         $a2, -10968($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765F8 - sw         $a1, -10860($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88765FC - sw         $a0, -10864($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876600 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876604 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876608 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887660C - sw         $a1, -10852($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876610 - sw         $a0, -10856($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876614 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876618 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887661C - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876620 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876624 - swc1       $f12, -10848($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876628 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887662C - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876630 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876634 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876638 - swc1       $f12, -10844($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887663C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876640 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876644 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876648 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887664C - swc1       $f12, -10840($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876650 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876654 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876658 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887665C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876660 - swc1       $f12, -10836($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876664 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876668 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887666C - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_88768DC
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88768DC - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88768E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88768E4 - lw         $a1, -10828($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88768E8 - lw         $a0, -10832($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88768EC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88768F0 - lw         $a3, -10820($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88768F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88768F8 - lw         $a2, -10824($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88768FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876904 - sw         $a1, -10716($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876908 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887690C - sw         $a0, -10720($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876914 - lw         $a3, -10812($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876918 - lw         $a2, -10816($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887691C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876924 - sw         $a1, -10708($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876928 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887692C - sw         $a0, -10712($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876934 - lw         $a3, -10804($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876938 - lw         $a2, -10808($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887693C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876944 - sw         $a1, -10700($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876948 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887694C - sw         $a0, -10704($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876954 - lw         $a3, -10796($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876958 - lw         $a2, -10800($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887695C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876964 - sw         $a1, -10692($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876968 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887696C - sw         $a0, -10696($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876974 - lw         $a3, -10788($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876978 - lw         $a2, -10792($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887697C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876984 - sw         $a1, -10684($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876988 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887698C - sw         $a0, -10688($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876994 - lw         $a3, -10780($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876998 - lw         $a2, -10784($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887699C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769A4 - sw         $a1, -10676($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769A8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769AC - sw         $a0, -10680($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769B4 - lw         $a3, -10772($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769B8 - lw         $a2, -10776($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769C4 - sw         $a1, -10668($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769C8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769CC - sw         $a0, -10672($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769D4 - lw         $a3, -10764($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769D8 - lw         $a2, -10768($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769E4 - sw         $a1, -10660($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769E8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769EC - sw         $a0, -10664($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769F4 - lw         $a3, -10756($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769F8 - lw         $a2, -10760($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88769FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A04 - sw         $a1, -10652($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A08 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A0C - sw         $a0, -10656($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A14 - lw         $a3, -10748($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A18 - lw         $a2, -10752($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A24 - sw         $a1, -10644($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A28 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A2C - sw         $a0, -10648($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A34 - lw         $a3, -10740($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A38 - lw         $a2, -10744($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A44 - sw         $a1, -10636($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A48 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A4C - sw         $a0, -10640($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A54 - lw         $a3, -10732($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A58 - lw         $a2, -10736($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A64 - sw         $a1, -10628($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A68 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A6C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A70 - sw         $a0, -10632($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A78 - lw         $a3, -10724($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A7C - lw         $a2, -10728($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A88 - sw         $a1, -10620($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A8C - sw         $a0, -10624($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A94 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876A9C - sw         $a1, -10612($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AA0 - sw         $a0, -10616($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AA8 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AAC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AB4 - swc1       $f12, -10608($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876ABC - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AC0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AC8 - swc1       $f12, -10604($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876ACC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AD0 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AD4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876ADC - swc1       $f12, -10600($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AE4 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AE8 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AF0 - swc1       $f12, -10596($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AF4 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AF8 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876AFC - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8876FF4
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8876FF4 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876FF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876FFC - lw         $a1, -10580($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877000 - lw         $a0, -10584($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877004 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877008 - lw         $a3, -10572($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887700C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877010 - lw         $a2, -10576($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877014 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877018 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887701C - sw         $a1, -10468($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877020 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877024 - sw         $a0, -10472($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877028 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887702C - lw         $a3, -10564($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877030 - lw         $a2, -10568($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877034 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877038 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887703C - sw         $a1, -10460($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877040 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877044 - sw         $a0, -10464($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877048 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887704C - lw         $a3, -10556($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877050 - lw         $a2, -10560($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877054 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877058 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887705C - sw         $a1, -10452($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877060 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877064 - sw         $a0, -10456($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877068 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887706C - lw         $a3, -10548($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877070 - lw         $a2, -10552($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877074 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877078 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887707C - sw         $a1, -10444($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877080 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877084 - sw         $a0, -10448($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877088 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887708C - lw         $a3, -10540($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877090 - lw         $a2, -10544($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877094 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877098 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887709C - sw         $a1, -10436($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770A0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770A4 - sw         $a0, -10440($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770AC - lw         $a3, -10532($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770B0 - lw         $a2, -10536($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770BC - sw         $a1, -10428($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770C0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770C4 - sw         $a0, -10432($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770CC - lw         $a3, -10524($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770D0 - lw         $a2, -10528($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770DC - sw         $a1, -10420($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770E0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770E4 - sw         $a0, -10424($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770EC - lw         $a3, -10516($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770F0 - lw         $a2, -10520($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88770FC - sw         $a1, -10412($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877100 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877104 - sw         $a0, -10416($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877108 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887710C - lw         $a3, -10508($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877110 - lw         $a2, -10512($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877114 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887711C - sw         $a1, -10404($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877120 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877124 - sw         $a0, -10408($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877128 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887712C - lw         $a3, -10500($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877130 - lw         $a2, -10504($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877134 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877138 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887713C - sw         $a1, -10396($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877140 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877144 - sw         $a0, -10400($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877148 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887714C - lw         $a3, -10492($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877150 - lw         $a2, -10496($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877154 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877158 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887715C - sw         $a1, -10388($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877160 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877164 - sw         $a0, -10392($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877168 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887716C - lw         $a3, -10484($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877170 - lw         $a2, -10488($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877174 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887717C - sw         $a1, -10380($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877180 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877184 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877188 - sw         $a0, -10384($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887718C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877190 - lw         $a3, -10476($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877194 - lw         $a2, -10480($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877198 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887719C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771A0 - sw         $a1, -10372($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771A4 - sw         $a0, -10376($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771B4 - sw         $a1, -10364($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771B8 - sw         $a0, -10368($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771C0 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771C4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771CC - swc1       $f12, -10360($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771D4 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771D8 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771E0 - swc1       $f12, -10356($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771E8 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771EC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771F4 - swc1       $f12, -10352($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88771FC - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877200 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877204 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877208 - swc1       $f12, -10348($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887720C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877210 - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877214 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877218 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887721C - swc1       $f12, -10344($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877220 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877224 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877228 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8877590
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8877590 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877594 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877598 - lw         $a1, -10332($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887759C - lw         $a0, -10336($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775A4 - lw         $a3, -10324($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775AC - lw         $a2, -10328($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775B8 - sw         $a1, -10220($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775BC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775C0 - sw         $a0, -10224($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775C8 - lw         $a3, -10316($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775CC - lw         $a2, -10320($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775D8 - sw         $a1, -10212($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775DC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775E0 - sw         $a0, -10216($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775E8 - lw         $a3, -10308($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775EC - lw         $a2, -10312($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775F8 - sw         $a1, -10204($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88775FC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877600 - sw         $a0, -10208($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877604 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877608 - lw         $a3, -10300($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887760C - lw         $a2, -10304($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877610 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877614 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877618 - sw         $a1, -10196($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887761C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877620 - sw         $a0, -10200($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877624 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877628 - lw         $a3, -10292($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887762C - lw         $a2, -10296($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877630 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877634 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877638 - sw         $a1, -10188($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887763C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877640 - sw         $a0, -10192($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877644 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877648 - lw         $a3, -10284($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887764C - lw         $a2, -10288($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877650 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877658 - sw         $a1, -10180($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887765C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877660 - sw         $a0, -10184($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877664 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877668 - lw         $a3, -10276($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887766C - lw         $a2, -10280($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877670 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877674 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877678 - sw         $a1, -10172($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887767C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877680 - sw         $a0, -10176($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877684 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877688 - lw         $a3, -10268($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887768C - lw         $a2, -10272($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877690 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877694 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877698 - sw         $a1, -10164($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887769C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776A0 - sw         $a0, -10168($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776A8 - lw         $a3, -10260($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776AC - lw         $a2, -10264($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776B8 - sw         $a1, -10156($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776BC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776C0 - sw         $a0, -10160($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776C8 - lw         $a3, -10252($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776CC - lw         $a2, -10256($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776D8 - sw         $a1, -10148($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776DC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776E0 - sw         $a0, -10152($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776E8 - lw         $a3, -10244($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776EC - lw         $a2, -10248($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776F8 - sw         $a1, -10140($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88776FC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877700 - sw         $a0, -10144($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877708 - lw         $a3, -10236($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887770C - lw         $a2, -10240($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877710 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877718 - sw         $a1, -10132($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887771C - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877720 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877724 - sw         $a0, -10136($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887772C - lw         $a3, -10228($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877730 - lw         $a2, -10232($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877734 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887773C - sw         $a1, -10124($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877740 - sw         $a0, -10128($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877744 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877748 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887774C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877750 - sw         $a1, -10116($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877754 - sw         $a0, -10120($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877758 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887775C - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877760 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877764 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877768 - swc1       $f12, -10112($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887776C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877770 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877774 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877778 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887777C - swc1       $f12, -10108($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877780 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877784 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877788 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887778C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877790 - swc1       $f12, -10104($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877794 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877798 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887779C - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777A4 - swc1       $f12, -10100($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777AC - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777B0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777B8 - swc1       $f12, -10096($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777BC - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777C0 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777C4 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_88781BC
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88781BC - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781C4 - lw         $a1, -10084($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781C8 - lw         $a0, -10088($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781D0 - lw         $a3, -10076($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781D8 - lw         $a2, -10080($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781E4 - sw         $a1, -9972($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781E8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781EC - sw         $a0, -9976($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781F4 - lw         $a3, -10068($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781F8 - lw         $a2, -10072($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88781FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878200 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878204 - sw         $a1, -9964($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878208 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887820C - sw         $a0, -9968($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878210 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878214 - lw         $a3, -10060($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878218 - lw         $a2, -10064($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887821C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878224 - sw         $a1, -9956($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878228 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887822C - sw         $a0, -9960($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878230 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878234 - lw         $a3, -10052($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878238 - lw         $a2, -10056($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887823C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878244 - sw         $a1, -9948($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878248 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887824C - sw         $a0, -9952($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878250 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878254 - lw         $a3, -10044($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878258 - lw         $a2, -10048($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887825C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878260 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878264 - sw         $a1, -9940($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878268 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887826C - sw         $a0, -9944($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878274 - lw         $a3, -10036($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878278 - lw         $a2, -10040($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887827C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878284 - sw         $a1, -9932($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878288 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887828C - sw         $a0, -9936($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878290 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878294 - lw         $a3, -10028($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878298 - lw         $a2, -10032($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887829C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782A4 - sw         $a1, -9924($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782A8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782AC - sw         $a0, -9928($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782B4 - lw         $a3, -10020($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782B8 - lw         $a2, -10024($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782C4 - sw         $a1, -9916($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782C8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782CC - sw         $a0, -9920($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782D4 - lw         $a3, -10012($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782D8 - lw         $a2, -10016($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782E4 - sw         $a1, -9908($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782E8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782EC - sw         $a0, -9912($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782F4 - lw         $a3, -10004($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782F8 - lw         $a2, -10008($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88782FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878300 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878304 - sw         $a1, -9900($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878308 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887830C - sw         $a0, -9904($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878310 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878314 - lw         $a3, -9996($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878318 - lw         $a2, -10000($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887831C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878320 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878324 - sw         $a1, -9892($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878328 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887832C - sw         $a0, -9896($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878330 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878334 - lw         $a3, -9988($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878338 - lw         $a2, -9992($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887833C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878340 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878344 - sw         $a1, -9884($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878348 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887834C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878350 - sw         $a0, -9888($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878354 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878358 - lw         $a3, -9980($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887835C - lw         $a2, -9984($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878360 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878364 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878368 - sw         $a1, -9876($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887836C - sw         $a0, -9880($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878370 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878374 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887837C - sw         $a1, -9868($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878380 - sw         $a0, -9872($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878384 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878388 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887838C - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878390 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878394 - swc1       $f12, -9864($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878398 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887839C - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783A0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783A8 - swc1       $f12, -9860($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783B0 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783B4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783BC - swc1       $f12, -9856($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783C4 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783C8 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783D0 - swc1       $f12, -9852($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783D4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783D8 - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783DC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783E4 - swc1       $f12, -9848($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783E8 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783EC - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88783F0 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_887A110
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887A110 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A114 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A118 - lw         $a1, -9836($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A11C - lw         $a0, -9840($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A120 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A124 - lw         $a3, -9828($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A128 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A12C - lw         $a2, -9832($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A130 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A134 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A138 - sw         $a1, -9724($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A13C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A140 - sw         $a0, -9728($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A144 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A148 - lw         $a3, -9820($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A14C - lw         $a2, -9824($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A150 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A158 - sw         $a1, -9716($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A15C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A160 - sw         $a0, -9720($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A164 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A168 - lw         $a3, -9812($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A16C - lw         $a2, -9816($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A170 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A178 - sw         $a1, -9708($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A17C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A180 - sw         $a0, -9712($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A184 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A188 - lw         $a3, -9804($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A18C - lw         $a2, -9808($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A190 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A194 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A198 - sw         $a1, -9700($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A19C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1A0 - sw         $a0, -9704($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1A8 - lw         $a3, -9796($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1AC - lw         $a2, -9800($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1B8 - sw         $a1, -9692($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1BC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1C0 - sw         $a0, -9696($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1C8 - lw         $a3, -9788($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1CC - lw         $a2, -9792($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1D8 - sw         $a1, -9684($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1DC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1E0 - sw         $a0, -9688($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1E8 - lw         $a3, -9780($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1EC - lw         $a2, -9784($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1F8 - sw         $a1, -9676($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A1FC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A200 - sw         $a0, -9680($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A208 - lw         $a3, -9772($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A20C - lw         $a2, -9776($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A218 - sw         $a1, -9668($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A21C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A220 - sw         $a0, -9672($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A224 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A228 - lw         $a3, -9764($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A22C - lw         $a2, -9768($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A230 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A234 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A238 - sw         $a1, -9660($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A23C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A240 - sw         $a0, -9664($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A248 - lw         $a3, -9756($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A24C - lw         $a2, -9760($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A250 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A258 - sw         $a1, -9652($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A25C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A260 - sw         $a0, -9656($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A264 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A268 - lw         $a3, -9748($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A26C - lw         $a2, -9752($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A270 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A274 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A278 - sw         $a1, -9644($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A27C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A280 - sw         $a0, -9648($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A288 - lw         $a3, -9740($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A28C - lw         $a2, -9744($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A290 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A298 - sw         $a1, -9636($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A29C - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2A0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2A4 - sw         $a0, -9640($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2AC - lw         $a3, -9732($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2B0 - lw         $a2, -9736($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2BC - sw         $a1, -9628($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2C0 - sw         $a0, -9632($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2C8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2D0 - sw         $a1, -9620($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2D4 - sw         $a0, -9624($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2D8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2DC - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2E0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2E8 - swc1       $f12, -9616($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2EC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2F0 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2F4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A2FC - swc1       $f12, -9612($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A300 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A304 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A308 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A30C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A310 - swc1       $f12, -9608($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A314 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A318 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A31C - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A320 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A324 - swc1       $f12, -9604($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A328 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A32C - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A330 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A334 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A338 - swc1       $f12, -9600($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A33C - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A340 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A344 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_887A818
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887A818 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A81C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A820 - lw         $a1, -9588($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A824 - lw         $a0, -9592($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A828 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A82C - lw         $a3, -9580($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A830 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A834 - lw         $a2, -9584($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A838 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A83C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A840 - sw         $a1, -9476($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A844 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A848 - sw         $a0, -9480($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A84C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A850 - lw         $a3, -9572($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A854 - lw         $a2, -9576($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A858 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A85C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A860 - sw         $a1, -9468($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A864 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A868 - sw         $a0, -9472($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A86C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A870 - lw         $a3, -9564($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A874 - lw         $a2, -9568($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A878 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A87C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A880 - sw         $a1, -9460($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A884 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A888 - sw         $a0, -9464($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A88C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A890 - lw         $a3, -9556($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A894 - lw         $a2, -9560($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A898 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A89C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8A0 - sw         $a1, -9452($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8A4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8A8 - sw         $a0, -9456($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8B0 - lw         $a3, -9548($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8B4 - lw         $a2, -9552($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8C0 - sw         $a1, -9444($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8C4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8C8 - sw         $a0, -9448($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8D0 - lw         $a3, -9540($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8D4 - lw         $a2, -9544($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8E0 - sw         $a1, -9436($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8E4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8E8 - sw         $a0, -9440($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8F0 - lw         $a3, -9532($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8F4 - lw         $a2, -9536($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A8FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A900 - sw         $a1, -9428($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A904 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A908 - sw         $a0, -9432($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A90C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A910 - lw         $a3, -9524($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A914 - lw         $a2, -9528($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A918 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A91C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A920 - sw         $a1, -9420($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A924 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A928 - sw         $a0, -9424($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A92C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A930 - lw         $a3, -9516($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A934 - lw         $a2, -9520($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A938 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A93C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A940 - sw         $a1, -9412($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A944 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A948 - sw         $a0, -9416($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A94C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A950 - lw         $a3, -9508($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A954 - lw         $a2, -9512($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A958 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A95C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A960 - sw         $a1, -9404($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A964 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A968 - sw         $a0, -9408($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A96C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A970 - lw         $a3, -9500($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A974 - lw         $a2, -9504($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A97C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A980 - sw         $a1, -9396($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A984 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A988 - sw         $a0, -9400($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A98C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A990 - lw         $a3, -9492($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A994 - lw         $a2, -9496($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A998 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A99C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9A0 - sw         $a1, -9388($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9A4 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9A8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9AC - sw         $a0, -9392($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9B4 - lw         $a3, -9484($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9B8 - lw         $a2, -9488($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9C4 - sw         $a1, -9380($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9C8 - sw         $a0, -9384($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9D0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9D8 - sw         $a1, -9372($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9DC - sw         $a0, -9376($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9E4 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9E8 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9F0 - swc1       $f12, -9368($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9F8 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887A9FC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA04 - swc1       $f12, -9364($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA0C - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA10 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA18 - swc1       $f12, -9360($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA20 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA24 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA2C - swc1       $f12, -9356($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA30 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA34 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887AA38 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_887B7A0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887B7A0 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7A8 - lw         $a1, -9348($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7AC - lw         $a0, -9352($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7B0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7B4 - lw         $a3, -9340($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7B8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7BC - lw         $a2, -9344($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7C8 - sw         $a1, -9236($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7CC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7D0 - sw         $a0, -9240($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7D8 - lw         $a3, -9332($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7DC - lw         $a2, -9336($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7E8 - sw         $a1, -9228($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7EC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7F0 - sw         $a0, -9232($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7F8 - lw         $a3, -9324($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7FC - lw         $a2, -9328($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B800 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B808 - sw         $a1, -9220($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B80C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B810 - sw         $a0, -9224($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B814 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B818 - lw         $a3, -9316($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B81C - lw         $a2, -9320($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B820 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B828 - sw         $a1, -9212($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B82C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B830 - sw         $a0, -9216($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B838 - lw         $a3, -9308($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B83C - lw         $a2, -9312($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B840 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B848 - sw         $a1, -9204($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B84C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B850 - sw         $a0, -9208($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B854 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B858 - lw         $a3, -9300($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B85C - lw         $a2, -9304($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B860 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B868 - sw         $a1, -9196($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B86C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B870 - sw         $a0, -9200($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B878 - lw         $a3, -9292($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B87C - lw         $a2, -9296($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B880 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B888 - sw         $a1, -9188($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B88C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B890 - sw         $a0, -9192($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B894 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B898 - lw         $a3, -9284($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B89C - lw         $a2, -9288($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8A8 - sw         $a1, -9180($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8AC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8B0 - sw         $a0, -9184($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8B8 - lw         $a3, -9276($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8BC - lw         $a2, -9280($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8C8 - sw         $a1, -9172($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8CC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8D0 - sw         $a0, -9176($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8D8 - lw         $a3, -9268($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8DC - lw         $a2, -9272($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8E8 - sw         $a1, -9164($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8EC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8F0 - sw         $a0, -9168($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8F8 - lw         $a3, -9260($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8FC - lw         $a2, -9264($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B900 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B908 - sw         $a1, -9156($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B90C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B910 - sw         $a0, -9160($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B918 - lw         $a3, -9252($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B91C - lw         $a2, -9256($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B920 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B928 - sw         $a1, -9148($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B92C - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B930 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B934 - sw         $a0, -9152($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B938 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B93C - lw         $a3, -9244($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B940 - lw         $a2, -9248($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B944 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B948 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B94C - sw         $a1, -9140($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B950 - sw         $a0, -9144($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B954 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B958 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B95C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B960 - sw         $a1, -9132($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B964 - sw         $a0, -9136($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B968 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B96C - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B970 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B974 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B978 - swc1       $f12, -9128($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B97C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B980 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B984 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B988 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B98C - swc1       $f12, -9124($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B990 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B994 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B998 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B99C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9A0 - swc1       $f12, -9120($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9A8 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9AC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9B4 - swc1       $f12, -9116($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9B8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9BC - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9C0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9C8 - swc1       $f12, -9112($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9CC - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9D0 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B9D4 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_887D5B4
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887D5B4 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5BC - lw         $a1, -9100($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5C0 - lw         $a0, -9104($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5C8 - lw         $a3, -9092($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5D0 - lw         $a2, -9096($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5DC - sw         $a1, -8988($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5E0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5E4 - sw         $a0, -8992($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5EC - lw         $a3, -9084($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5F0 - lw         $a2, -9088($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D5FC - sw         $a1, -8980($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D600 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D604 - sw         $a0, -8984($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D60C - lw         $a3, -9076($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D610 - lw         $a2, -9080($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D614 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D61C - sw         $a1, -8972($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D620 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D624 - sw         $a0, -8976($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D62C - lw         $a3, -9068($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D630 - lw         $a2, -9072($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D634 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D63C - sw         $a1, -8964($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D640 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D644 - sw         $a0, -8968($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D64C - lw         $a3, -9060($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D650 - lw         $a2, -9064($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D654 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D65C - sw         $a1, -8956($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D660 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D664 - sw         $a0, -8960($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D66C - lw         $a3, -9052($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D670 - lw         $a2, -9056($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D674 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D67C - sw         $a1, -8948($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D680 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D684 - sw         $a0, -8952($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D68C - lw         $a3, -9044($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D690 - lw         $a2, -9048($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D694 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D69C - sw         $a1, -8940($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6A0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6A4 - sw         $a0, -8944($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6AC - lw         $a3, -9036($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6B0 - lw         $a2, -9040($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6BC - sw         $a1, -8932($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6C0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6C4 - sw         $a0, -8936($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6CC - lw         $a3, -9028($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6D0 - lw         $a2, -9032($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6DC - sw         $a1, -8924($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6E0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6E4 - sw         $a0, -8928($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6EC - lw         $a3, -9020($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6F0 - lw         $a2, -9024($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D6FC - sw         $a1, -8916($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D700 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D704 - sw         $a0, -8920($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D70C - lw         $a3, -9012($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D710 - lw         $a2, -9016($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D714 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D71C - sw         $a1, -8908($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D720 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D724 - sw         $a0, -8912($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D72C - lw         $a3, -9004($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D730 - lw         $a2, -9008($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D734 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D73C - sw         $a1, -8900($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D740 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D744 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D748 - sw         $a0, -8904($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D74C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D750 - lw         $a3, -8996($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D754 - lw         $a2, -9000($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D758 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D75C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D760 - sw         $a1, -8892($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D764 - sw         $a0, -8896($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D76C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D774 - sw         $a1, -8884($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D778 - sw         $a0, -8888($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D77C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D780 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D784 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D788 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D78C - swc1       $f12, -8880($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D790 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D794 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D798 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D79C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7A0 - swc1       $f12, -8876($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7A8 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7AC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7B4 - swc1       $f12, -8872($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7BC - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7C0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7C8 - swc1       $f12, -8868($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7CC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7D0 - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7D4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7DC - swc1       $f12, -8864($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7E0 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7E4 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D7E8 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_887DBF0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887DBF0 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DBF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DBF8 - lw         $a1, -8852($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DBFC - lw         $a0, -8856($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC00 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC04 - lw         $a3, -8844($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC08 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC0C - lw         $a2, -8848($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC18 - sw         $a1, -8740($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC1C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC20 - sw         $a0, -8744($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC28 - lw         $a3, -8836($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC2C - lw         $a2, -8840($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC38 - sw         $a1, -8732($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC3C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC40 - sw         $a0, -8736($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC48 - lw         $a3, -8828($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC4C - lw         $a2, -8832($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC58 - sw         $a1, -8724($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC5C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC60 - sw         $a0, -8728($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC68 - lw         $a3, -8820($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC6C - lw         $a2, -8824($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC78 - sw         $a1, -8716($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC7C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC80 - sw         $a0, -8720($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC88 - lw         $a3, -8812($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC8C - lw         $a2, -8816($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC98 - sw         $a1, -8708($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DC9C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCA0 - sw         $a0, -8712($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCA8 - lw         $a3, -8804($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCAC - lw         $a2, -8808($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCB8 - sw         $a1, -8700($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCBC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCC0 - sw         $a0, -8704($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCC8 - lw         $a3, -8796($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCCC - lw         $a2, -8800($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCD8 - sw         $a1, -8692($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCDC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCE0 - sw         $a0, -8696($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCE8 - lw         $a3, -8788($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCEC - lw         $a2, -8792($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCF8 - sw         $a1, -8684($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DCFC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD00 - sw         $a0, -8688($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD08 - lw         $a3, -8780($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD0C - lw         $a2, -8784($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD18 - sw         $a1, -8676($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD1C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD20 - sw         $a0, -8680($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD28 - lw         $a3, -8772($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD2C - lw         $a2, -8776($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD38 - sw         $a1, -8668($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD3C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD40 - sw         $a0, -8672($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD48 - lw         $a3, -8764($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD4C - lw         $a2, -8768($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD58 - sw         $a1, -8660($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD5C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD60 - sw         $a0, -8664($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD68 - lw         $a3, -8756($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD6C - lw         $a2, -8760($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD78 - sw         $a1, -8652($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD7C - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD80 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD84 - sw         $a0, -8656($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD8C - lw         $a3, -8748($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD90 - lw         $a2, -8752($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DD9C - sw         $a1, -8644($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDA0 - sw         $a0, -8648($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDA8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDB0 - sw         $a1, -8636($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDB4 - sw         $a0, -8640($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDB8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDBC - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDC0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDC8 - swc1       $f12, -8632($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDCC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDD0 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDD4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDDC - swc1       $f12, -8628($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDE0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDE4 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDE8 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDF0 - swc1       $f12, -8624($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDF4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDF8 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DDFC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE04 - swc1       $f12, -8620($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE08 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE0C - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE10 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE18 - swc1       $f12, -8616($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE1C - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE20 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887DE24 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_887E584
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887E584 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E588 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E58C - lw         $a1, -8604($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E590 - lw         $a0, -8608($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E594 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E598 - lw         $a3, -8596($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E59C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5A0 - lw         $a2, -8600($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5AC - sw         $a1, -8492($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5B0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5B4 - sw         $a0, -8496($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5BC - lw         $a3, -8588($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5C0 - lw         $a2, -8592($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5CC - sw         $a1, -8484($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5D4 - sw         $a0, -8488($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5DC - lw         $a3, -8580($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5E0 - lw         $a2, -8584($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5EC - sw         $a1, -8476($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5F0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5F4 - sw         $a0, -8480($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E5FC - lw         $a3, -8572($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E600 - lw         $a2, -8576($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E604 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E608 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E60C - sw         $a1, -8468($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E610 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E614 - sw         $a0, -8472($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E618 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E61C - lw         $a3, -8564($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E620 - lw         $a2, -8568($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E624 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E628 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E62C - sw         $a1, -8460($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E630 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E634 - sw         $a0, -8464($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E638 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E63C - lw         $a3, -8556($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E640 - lw         $a2, -8560($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E644 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E648 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E64C - sw         $a1, -8452($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E650 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E654 - sw         $a0, -8456($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E658 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E65C - lw         $a3, -8548($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E660 - lw         $a2, -8552($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E664 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E668 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E66C - sw         $a1, -8444($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E670 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E674 - sw         $a0, -8448($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E678 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E67C - lw         $a3, -8540($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E680 - lw         $a2, -8544($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E688 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E68C - sw         $a1, -8436($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E690 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E694 - sw         $a0, -8440($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E698 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E69C - lw         $a3, -8532($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6A0 - lw         $a2, -8536($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6AC - sw         $a1, -8428($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6B0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6B4 - sw         $a0, -8432($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6BC - lw         $a3, -8524($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6C0 - lw         $a2, -8528($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6CC - sw         $a1, -8420($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6D0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6D4 - sw         $a0, -8424($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6DC - lw         $a3, -8516($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6E0 - lw         $a2, -8520($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6EC - sw         $a1, -8412($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6F0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6F4 - sw         $a0, -8416($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E6FC - lw         $a3, -8508($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E700 - lw         $a2, -8512($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E704 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E70C - sw         $a1, -8404($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E710 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E714 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E718 - sw         $a0, -8408($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E71C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E720 - lw         $a3, -8500($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E724 - lw         $a2, -8504($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E72C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E730 - sw         $a1, -8396($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E734 - sw         $a0, -8400($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E73C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E744 - sw         $a1, -8388($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E748 - sw         $a0, -8392($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E74C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E750 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E754 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E758 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E75C - swc1       $f12, -8384($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E760 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E764 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E768 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E76C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E770 - swc1       $f12, -8380($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E774 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E778 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E77C - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E780 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E784 - swc1       $f12, -8376($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E788 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E78C - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E790 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E794 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E798 - swc1       $f12, -8372($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E79C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E7A0 - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E7A4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E7A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E7AC - swc1       $f12, -8368($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E7B0 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E7B4 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887E7B8 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_887EBE8
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887EBE8 - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EBEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EBF0 - lw         $a1, -8356($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EBF4 - lw         $a0, -8360($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EBF8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EBFC - lw         $a3, -8348($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC00 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC04 - lw         $a2, -8352($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC10 - sw         $a1, -8244($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC14 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC18 - sw         $a0, -8248($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC20 - lw         $a3, -8340($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC24 - lw         $a2, -8344($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC30 - sw         $a1, -8236($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC34 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC38 - sw         $a0, -8240($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC40 - lw         $a3, -8332($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC44 - lw         $a2, -8336($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC50 - sw         $a1, -8228($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC54 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC58 - sw         $a0, -8232($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC60 - lw         $a3, -8324($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC64 - lw         $a2, -8328($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC70 - sw         $a1, -8220($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC74 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC78 - sw         $a0, -8224($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC80 - lw         $a3, -8316($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC84 - lw         $a2, -8320($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC90 - sw         $a1, -8212($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC94 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC98 - sw         $a0, -8216($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECA0 - lw         $a3, -8308($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECA4 - lw         $a2, -8312($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECB0 - sw         $a1, -8204($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECB4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECB8 - sw         $a0, -8208($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECC0 - lw         $a3, -8300($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECC4 - lw         $a2, -8304($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECD0 - sw         $a1, -8196($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECD4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECD8 - sw         $a0, -8200($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECE0 - lw         $a3, -8292($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECE4 - lw         $a2, -8296($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECF0 - sw         $a1, -8188($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECF4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECF8 - sw         $a0, -8192($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED00 - lw         $a3, -8284($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED04 - lw         $a2, -8288($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED10 - sw         $a1, -8180($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED14 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED18 - sw         $a0, -8184($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED20 - lw         $a3, -8276($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED24 - lw         $a2, -8280($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED30 - sw         $a1, -8172($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED34 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED38 - sw         $a0, -8176($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED40 - lw         $a3, -8268($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED44 - lw         $a2, -8272($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED50 - sw         $a1, -8164($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED54 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED58 - sw         $a0, -8168($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED60 - lw         $a3, -8260($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED64 - lw         $a2, -8264($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED70 - sw         $a1, -8156($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED74 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED78 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED7C - sw         $a0, -8160($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED84 - lw         $a3, -8252($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED88 - lw         $a2, -8256($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED94 - sw         $a1, -8148($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED98 - sw         $a0, -8152($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDA0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDA8 - sw         $a1, -8140($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDAC - sw         $a0, -8144($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDB4 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDB8 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDC0 - swc1       $f12, -8136($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDC8 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDCC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDD4 - swc1       $f12, -8132($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDDC - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDE0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDE8 - swc1       $f12, -8128($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDF0 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDF4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDFC - swc1       $f12, -8124($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE00 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE04 - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE08 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE10 - swc1       $f12, -8120($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE14 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE18 - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE1C - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_887FCCC
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887FCCC - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCD4 - lw         $a1, -8108($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCD8 - lw         $a0, -8112($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCDC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCE0 - lw         $a3, -8100($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCE4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCE8 - lw         $a2, -8104($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCF4 - sw         $a1, -7996($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCF8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCFC - sw         $a0, -8000($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD04 - lw         $a3, -8092($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD08 - lw         $a2, -8096($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD14 - sw         $a1, -7988($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD18 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD1C - sw         $a0, -7992($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD24 - lw         $a3, -8084($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD28 - lw         $a2, -8088($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD34 - sw         $a1, -7980($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD38 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD3C - sw         $a0, -7984($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD44 - lw         $a3, -8076($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD48 - lw         $a2, -8080($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD54 - sw         $a1, -7972($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD58 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD5C - sw         $a0, -7976($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD64 - lw         $a3, -8068($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD68 - lw         $a2, -8072($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD74 - sw         $a1, -7964($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD78 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD7C - sw         $a0, -7968($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD84 - lw         $a3, -8060($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD88 - lw         $a2, -8064($v1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD94 - sw         $a1, -7956($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD98 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD9C - sw         $a0, -7960($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDA4 - lw         $a3, -8052($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDA8 - lw         $a2, -8056($t4)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDB4 - sw         $a1, -7948($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDB8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDBC - sw         $a0, -7952($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDC4 - lw         $a3, -8044($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDC8 - lw         $a2, -8048($t5)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDD4 - sw         $a1, -7940($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDD8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDDC - sw         $a0, -7944($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDE4 - lw         $a3, -8036($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDE8 - lw         $a2, -8040($t6)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDF4 - sw         $a1, -7932($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDF8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDFC - sw         $a0, -7936($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE04 - lw         $a3, -8028($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE08 - lw         $a2, -8032($t7)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE14 - sw         $a1, -7924($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE18 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE1C - sw         $a0, -7928($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE24 - lw         $a3, -8020($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE28 - lw         $a2, -8024($t8)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE34 - sw         $a1, -7916($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE38 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE3C - sw         $a0, -7920($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE44 - lw         $a3, -8012($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE48 - lw         $a2, -8016($t9)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE54 - sw         $a1, -7908($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE58 - sw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE5C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE60 - sw         $a0, -7912($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE68 - lw         $a3, -8004($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE6C - lw         $a2, -8008($s0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE78 - sw         $a1, -7900($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE7C - sw         $a0, -7904($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE84 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE8C - sw         $a1, -7892($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE90 - sw         $a0, -7896($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE94 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE98 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE9C - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEA4 - swc1       $f12, -7888($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEA8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEAC - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEB0 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEB8 - swc1       $f12, -7884($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEBC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEC0 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEC4 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FECC - swc1       $f12, -7880($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FED0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FED4 - ori        $a0, $a0, 4719
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FED8 - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEE0 - swc1       $f12, -7876($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEE4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEE8 - ori        $a0, $a0, -2621
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEEC - mtc1       $a0, $f12
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEF4 - swc1       $f12, -7872($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEF8 - lw         $s0, 0($sp)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FEFC - jr         $ra
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FF00 - addiu      $sp, $sp, 16
20:52:11 DEBUG compiler - user_main_10 - Compiling _S1_2_888032C
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888032C - addiu      $sp, $sp, -16
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880330 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880334 - lw         $a1, -7860($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880338 - lw         $a0, -7864($a0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888033C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880340 - lw         $a3, -7852($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880344 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880348 - lw         $a2, -7856($a2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888034C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880350 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880354 - sw         $a1, -7748($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880358 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888035C - sw         $a0, -7752($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880364 - lw         $a3, -7844($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880368 - lw         $a2, -7848($t1)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888036C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880374 - sw         $a1, -7740($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880378 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888037C - sw         $a0, -7744($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880384 - lw         $a3, -7836($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880388 - lw         $a2, -7840($t2)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888038C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880394 - sw         $a1, -7732($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880398 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888039C - sw         $a0, -7736($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803A4 - lw         $a3, -7828($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803A8 - lw         $a2, -7832($t3)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803B4 - sw         $a1, -7724($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803B8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803BC - sw         $a0, -7728($t0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803C4 - lw         $a3, -7820($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803C8 - lw         $a2, -7824($v0)
20:52:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803D4 - sw         $a1, -7716($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803D8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803DC - sw         $a0, -7720($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803E4 - lw         $a3, -7812($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803E8 - lw         $a2, -7816($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803F4 - sw         $a1, -7708($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803F8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803FC - sw         $a0, -7712($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880404 - lw         $a3, -7804($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880408 - lw         $a2, -7808($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888040C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880414 - sw         $a1, -7700($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880418 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888041C - sw         $a0, -7704($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880424 - lw         $a3, -7796($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880428 - lw         $a2, -7800($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888042C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880434 - sw         $a1, -7692($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880438 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888043C - sw         $a0, -7696($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880444 - lw         $a3, -7788($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880448 - lw         $a2, -7792($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888044C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880454 - sw         $a1, -7684($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880458 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888045C - sw         $a0, -7688($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880460 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880464 - lw         $a3, -7780($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880468 - lw         $a2, -7784($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888046C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880470 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880474 - sw         $a1, -7676($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880478 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888047C - sw         $a0, -7680($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880484 - lw         $a3, -7772($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880488 - lw         $a2, -7776($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888048C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880490 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880494 - sw         $a1, -7668($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880498 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888049C - sw         $a0, -7672($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804A4 - lw         $a3, -7764($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804A8 - lw         $a2, -7768($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804B4 - sw         $a1, -7660($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804B8 - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804BC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804C0 - sw         $a0, -7664($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804C8 - lw         $a3, -7756($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804CC - lw         $a2, -7760($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804D8 - sw         $a1, -7652($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804DC - sw         $a0, -7656($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804EC - sw         $a1, -7644($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804F0 - sw         $a0, -7648($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804F8 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88804FC - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880500 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880504 - swc1       $f12, -7640($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880508 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888050C - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880510 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880514 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880518 - swc1       $f12, -7636($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888051C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880520 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880524 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880528 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888052C - swc1       $f12, -7632($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880530 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880534 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880538 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888053C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880540 - swc1       $f12, -7628($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880544 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880548 - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888054C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880550 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880554 - swc1       $f12, -7624($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880558 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888055C - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880560 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8880CD4
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8880CD4 - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CDC - lw         $a1, -7612($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CE0 - lw         $a0, -7616($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CE4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CE8 - lw         $a3, -7604($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CEC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CF0 - lw         $a2, -7608($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880CFC - sw         $a1, -7500($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D00 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D04 - sw         $a0, -7504($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D0C - lw         $a3, -7596($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D10 - lw         $a2, -7600($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D1C - sw         $a1, -7492($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D20 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D24 - sw         $a0, -7496($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D2C - lw         $a3, -7588($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D30 - lw         $a2, -7592($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D3C - sw         $a1, -7484($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D40 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D44 - sw         $a0, -7488($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D4C - lw         $a3, -7580($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D50 - lw         $a2, -7584($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D5C - sw         $a1, -7476($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D60 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D64 - sw         $a0, -7480($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D6C - lw         $a3, -7572($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D70 - lw         $a2, -7576($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D7C - sw         $a1, -7468($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D80 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D84 - sw         $a0, -7472($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D8C - lw         $a3, -7564($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D90 - lw         $a2, -7568($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880D9C - sw         $a1, -7460($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DA0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DA4 - sw         $a0, -7464($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DAC - lw         $a3, -7556($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DB0 - lw         $a2, -7560($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DBC - sw         $a1, -7452($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DC0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DC4 - sw         $a0, -7456($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DCC - lw         $a3, -7548($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DD0 - lw         $a2, -7552($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DDC - sw         $a1, -7444($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DE0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DE4 - sw         $a0, -7448($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DEC - lw         $a3, -7540($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DF0 - lw         $a2, -7544($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880DFC - sw         $a1, -7436($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E00 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E04 - sw         $a0, -7440($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E0C - lw         $a3, -7532($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E10 - lw         $a2, -7536($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E1C - sw         $a1, -7428($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E20 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E24 - sw         $a0, -7432($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E2C - lw         $a3, -7524($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E30 - lw         $a2, -7528($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E3C - sw         $a1, -7420($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E40 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E44 - sw         $a0, -7424($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E4C - lw         $a3, -7516($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E50 - lw         $a2, -7520($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E5C - sw         $a1, -7412($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E60 - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E64 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E68 - sw         $a0, -7416($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E70 - lw         $a3, -7508($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E74 - lw         $a2, -7512($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E80 - sw         $a1, -7404($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E84 - sw         $a0, -7408($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E8C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E94 - sw         $a1, -7396($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E98 - sw         $a0, -7400($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880E9C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EA0 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EA4 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EAC - swc1       $f12, -7392($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EB0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EB4 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EB8 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EC0 - swc1       $f12, -7388($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EC4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EC8 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880ECC - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880ED0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880ED4 - swc1       $f12, -7384($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880ED8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EDC - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EE0 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EE8 - swc1       $f12, -7380($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EEC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EF0 - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EF4 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880EFC - swc1       $f12, -7376($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880F00 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880F04 - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880F08 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8881310
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8881310 - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881314 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881318 - lw         $a3, -7364($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888131C - lw         $a2, -7368($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881320 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881324 - lw         $t1, -7356($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881328 - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888132C - lw         $t0, -7360($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881330 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881334 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881338 - sw         $a3, -7252($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888133C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881340 - sw         $a2, -7256($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881344 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881348 - lw         $t1, -7348($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888134C - lw         $t0, -7352($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881350 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881354 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881358 - sw         $a3, -7244($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888135C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881360 - sw         $a2, -7248($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881364 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881368 - lw         $t1, -7340($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888136C - lw         $t0, -7344($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881370 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881374 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881378 - sw         $a3, -7236($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888137C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881380 - sw         $a2, -7240($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881384 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881388 - lw         $t1, -7332($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888138C - lw         $t0, -7336($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881390 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881394 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881398 - sw         $a3, -7228($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888139C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813A0 - sw         $a2, -7232($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813A4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813A8 - lw         $t1, -7324($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813AC - lw         $t0, -7328($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813B4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813B8 - sw         $a3, -7220($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813BC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813C0 - sw         $a2, -7224($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813C4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813C8 - lw         $t1, -7316($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813CC - lw         $t0, -7320($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813D4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813D8 - sw         $a3, -7212($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813DC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813E0 - sw         $a2, -7216($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813E4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813E8 - lw         $t1, -7308($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813EC - lw         $t0, -7312($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813F0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813F4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813F8 - sw         $a3, -7204($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813FC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881400 - sw         $a2, -7208($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881404 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881408 - lw         $t1, -7300($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888140C - lw         $t0, -7304($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881410 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881414 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881418 - sw         $a3, -7196($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888141C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881420 - sw         $a2, -7200($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881424 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881428 - lw         $t1, -7292($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888142C - lw         $t0, -7296($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881430 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881434 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881438 - sw         $a3, -7188($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888143C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881440 - sw         $a2, -7192($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881444 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881448 - lw         $t1, -7284($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888144C - lw         $t0, -7288($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881450 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881454 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881458 - sw         $a3, -7180($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888145C - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881460 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881464 - sw         $a2, -7184($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881468 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888146C - lw         $t1, -7276($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881470 - lw         $t0, -7280($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881474 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881478 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888147C - sw         $a3, -7172($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881480 - sw         $s1, 4($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881484 - lui        $s1, 0x08CB <=> li $s1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881488 - sw         $a2, -7176($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888148C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881490 - lw         $t1, -7268($s1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881494 - lw         $t0, -7272($s1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881498 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888149C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814A0 - sw         $a3, -7164($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814A4 - sw         $s2, 8($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814A8 - lui        $s2, 0x08CB <=> li $s2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814AC - sw         $a2, -7168($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814B0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814B4 - lw         $t1, -7260($s2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814B8 - lw         $t0, -7264($s2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814BC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814C0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814C4 - sw         $a3, -7156($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814C8 - sw         $a2, -7160($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814CC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814D4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814D8 - sw         $a3, -7148($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814DC - sw         $a2, -7152($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814E0 - lui        $a2, 0x3703 <=> li $a2, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814E4 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814E8 - ori        $a2, $a2, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814EC - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814F0 - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814F4 - addiu      $a0, $a0, -22840
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814F8 - sb         $a1, 26($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814FC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881500 - swc1       $f12, -7144($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881504 - lui        $a2, 0x3983 <=> li $a2, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881508 - ori        $a2, $a2, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888150C - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881510 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881514 - swc1       $f12, -7140($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881518 - lui        $a2, 0x3A83 <=> li $a2, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888151C - ori        $a2, $a2, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881520 - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881524 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881528 - swc1       $f12, -7136($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888152C - lui        $a2, 0x3B03 <=> li $a2, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881530 - ori        $a2, $a2, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881534 - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881538 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888153C - swc1       $f12, -7132($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881540 - lui        $a2, 0x3E28 <=> li $a2, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881544 - ori        $a2, $a2, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881548 - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888154C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881550 - ori        $t2, $zr, 0 <=> li $t2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881554 - ori        $t1, $zr, 1350 <=> li $t1, 1350
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881558 - or         $t0, $a0, $zr <=> move $t0, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888155C - swc1       $f12, -7128($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8881560 - sh         $t1, 28($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881564 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881568 - addu       $a2, $t2, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888156C - sb         $zr, 84($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881570 - addiu      $a3, $a3, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881574 - slti       $t3, $a3, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8881578 - bne        $t3, $zr, 0x0888156C
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888157C - addiu      $a2, $a2, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881580 - addiu      $t2, $t2, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881584 - slti       $a2, $t2, 24
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8881588 - bne        $a2, $zr, 0x08881560
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888158C - addiu      $t0, $t0, 2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881590 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881594 - ori        $a2, $zr, 32 <=> li $a2, 32
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881598 - addu       $t0, $a3, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888159C - sb         $a2, 76($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815A0 - addiu      $a3, $a3, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815A4 - sb         $zr, 80($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815A8 - slti       $t0, $a3, 4
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x88815AC - bne        $t0, $zr, 0x0888159C
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815B0 - addu       $t0, $a3, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815B4 - sb         $a1, 108($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815B8 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815BC - lw         $s1, 4($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815C0 - lw         $s2, 8($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815C4 - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88815C8 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_88821B0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88821B0 - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821B8 - lw         $a1, -7116($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821BC - lw         $a0, -7120($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821C4 - lw         $a3, -7108($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821C8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821CC - lw         $a2, -7112($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821D8 - sw         $a1, -7004($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821DC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821E0 - sw         $a0, -7008($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821E8 - lw         $a3, -7100($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821EC - lw         $a2, -7104($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821F8 - sw         $a1, -6996($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88821FC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882200 - sw         $a0, -7000($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882208 - lw         $a3, -7092($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888220C - lw         $a2, -7096($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882218 - sw         $a1, -6988($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888221C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882220 - sw         $a0, -6992($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882224 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882228 - lw         $a3, -7084($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888222C - lw         $a2, -7088($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882230 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882234 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882238 - sw         $a1, -6980($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888223C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882240 - sw         $a0, -6984($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882248 - lw         $a3, -7076($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888224C - lw         $a2, -7080($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882250 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882258 - sw         $a1, -6972($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888225C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882260 - sw         $a0, -6976($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882264 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882268 - lw         $a3, -7068($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888226C - lw         $a2, -7072($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882270 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882274 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882278 - sw         $a1, -6964($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888227C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882280 - sw         $a0, -6968($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882288 - lw         $a3, -7060($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888228C - lw         $a2, -7064($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882290 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882298 - sw         $a1, -6956($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888229C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822A0 - sw         $a0, -6960($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822A8 - lw         $a3, -7052($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822AC - lw         $a2, -7056($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822B8 - sw         $a1, -6948($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822BC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822C0 - sw         $a0, -6952($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822C8 - lw         $a3, -7044($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822CC - lw         $a2, -7048($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822D8 - sw         $a1, -6940($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822DC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822E0 - sw         $a0, -6944($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822E8 - lw         $a3, -7036($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822EC - lw         $a2, -7040($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822F8 - sw         $a1, -6932($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88822FC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882300 - sw         $a0, -6936($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882304 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882308 - lw         $a3, -7028($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888230C - lw         $a2, -7032($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882310 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882318 - sw         $a1, -6924($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888231C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882320 - sw         $a0, -6928($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882324 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882328 - lw         $a3, -7020($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888232C - lw         $a2, -7024($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882330 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882338 - sw         $a1, -6916($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888233C - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882340 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882344 - sw         $a0, -6920($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888234C - lw         $a3, -7012($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882350 - lw         $a2, -7016($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882354 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888235C - sw         $a1, -6908($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882360 - sw         $a0, -6912($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882364 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882368 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888236C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882370 - sw         $a1, -6900($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882374 - sw         $a0, -6904($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882378 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888237C - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882380 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882384 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882388 - swc1       $f12, -6896($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888238C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882390 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882394 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882398 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888239C - swc1       $f12, -6892($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823A4 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823A8 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823B0 - swc1       $f12, -6888($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823B8 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823BC - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823C4 - swc1       $f12, -6884($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823C8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823CC - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823D0 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823D8 - swc1       $f12, -6880($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823DC - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823E0 - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823E4 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_88827E4
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88827E4 - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88827E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88827EC - lw         $a1, -6868($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88827F0 - lw         $a0, -6872($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88827F4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88827F8 - lw         $a3, -6860($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88827FC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882800 - lw         $a2, -6864($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882804 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882808 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888280C - sw         $a1, -6756($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882810 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882814 - sw         $a0, -6760($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888281C - lw         $a3, -6852($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882820 - lw         $a2, -6856($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882824 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882828 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888282C - sw         $a1, -6748($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882830 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882834 - sw         $a0, -6752($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882838 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888283C - lw         $a3, -6844($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882840 - lw         $a2, -6848($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882844 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882848 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888284C - sw         $a1, -6740($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882850 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882854 - sw         $a0, -6744($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888285C - lw         $a3, -6836($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882860 - lw         $a2, -6840($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882864 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882868 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888286C - sw         $a1, -6732($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882870 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882874 - sw         $a0, -6736($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882878 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888287C - lw         $a3, -6828($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882880 - lw         $a2, -6832($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882884 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882888 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888288C - sw         $a1, -6724($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882890 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882894 - sw         $a0, -6728($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882898 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888289C - lw         $a3, -6820($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828A0 - lw         $a2, -6824($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828AC - sw         $a1, -6716($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828B0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828B4 - sw         $a0, -6720($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828BC - lw         $a3, -6812($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828C0 - lw         $a2, -6816($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828CC - sw         $a1, -6708($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828D0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828D4 - sw         $a0, -6712($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828DC - lw         $a3, -6804($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828E0 - lw         $a2, -6808($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828EC - sw         $a1, -6700($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828F0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828F4 - sw         $a0, -6704($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88828FC - lw         $a3, -6796($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882900 - lw         $a2, -6800($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882904 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882908 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888290C - sw         $a1, -6692($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882910 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882914 - sw         $a0, -6696($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882918 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888291C - lw         $a3, -6788($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882920 - lw         $a2, -6792($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882924 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882928 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888292C - sw         $a1, -6684($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882930 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882934 - sw         $a0, -6688($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882938 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888293C - lw         $a3, -6780($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882940 - lw         $a2, -6784($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882944 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882948 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888294C - sw         $a1, -6676($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882950 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882954 - sw         $a0, -6680($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882958 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888295C - lw         $a3, -6772($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882960 - lw         $a2, -6776($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882964 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882968 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888296C - sw         $a1, -6668($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882970 - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882974 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882978 - sw         $a0, -6672($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888297C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882980 - lw         $a3, -6764($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882984 - lw         $a2, -6768($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882988 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888298C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882990 - sw         $a1, -6660($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882994 - sw         $a0, -6664($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882998 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888299C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829A4 - sw         $a1, -6652($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829A8 - sw         $a0, -6656($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829B0 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829B4 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829BC - swc1       $f12, -6648($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829C4 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829C8 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829D0 - swc1       $f12, -6644($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829D8 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829DC - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829E4 - swc1       $f12, -6640($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829EC - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829F0 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829F8 - swc1       $f12, -6636($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829FC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A00 - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A04 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A0C - swc1       $f12, -6632($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A10 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A14 - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A18 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_888313C
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888313C - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883140 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883144 - lw         $a1, -6620($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883148 - lw         $a0, -6624($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888314C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883150 - lw         $a3, -6612($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883154 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883158 - lw         $a2, -6616($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888315C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883160 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883164 - sw         $a1, -6508($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883168 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888316C - sw         $a0, -6512($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883170 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883174 - lw         $a3, -6604($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883178 - lw         $a2, -6608($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888317C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883180 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883184 - sw         $a1, -6500($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883188 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888318C - sw         $a0, -6504($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883190 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883194 - lw         $a3, -6596($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883198 - lw         $a2, -6600($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888319C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831A4 - sw         $a1, -6492($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831A8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831AC - sw         $a0, -6496($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831B4 - lw         $a3, -6588($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831B8 - lw         $a2, -6592($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831C4 - sw         $a1, -6484($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831C8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831CC - sw         $a0, -6488($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831D4 - lw         $a3, -6580($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831D8 - lw         $a2, -6584($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831E4 - sw         $a1, -6476($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831E8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831EC - sw         $a0, -6480($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831F4 - lw         $a3, -6572($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831F8 - lw         $a2, -6576($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88831FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883200 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883204 - sw         $a1, -6468($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883208 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888320C - sw         $a0, -6472($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883210 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883214 - lw         $a3, -6564($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883218 - lw         $a2, -6568($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888321C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883224 - sw         $a1, -6460($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883228 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888322C - sw         $a0, -6464($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883230 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883234 - lw         $a3, -6556($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883238 - lw         $a2, -6560($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888323C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883244 - sw         $a1, -6452($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883248 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888324C - sw         $a0, -6456($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883250 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883254 - lw         $a3, -6548($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883258 - lw         $a2, -6552($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888325C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883260 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883264 - sw         $a1, -6444($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883268 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888326C - sw         $a0, -6448($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883274 - lw         $a3, -6540($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883278 - lw         $a2, -6544($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888327C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883284 - sw         $a1, -6436($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883288 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888328C - sw         $a0, -6440($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883290 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883294 - lw         $a3, -6532($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883298 - lw         $a2, -6536($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888329C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832A4 - sw         $a1, -6428($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832A8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832AC - sw         $a0, -6432($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832B4 - lw         $a3, -6524($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832B8 - lw         $a2, -6528($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832C4 - sw         $a1, -6420($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832C8 - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832CC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832D0 - sw         $a0, -6424($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832D8 - lw         $a3, -6516($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832DC - lw         $a2, -6520($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832E8 - sw         $a1, -6412($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832EC - sw         $a0, -6416($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832F4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88832FC - sw         $a1, -6404($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883300 - sw         $a0, -6408($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883304 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883308 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888330C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883310 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883314 - swc1       $f12, -6400($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883318 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888331C - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883320 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883324 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883328 - swc1       $f12, -6396($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888332C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883330 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883334 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883338 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888333C - swc1       $f12, -6392($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883340 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883344 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883348 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888334C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883350 - swc1       $f12, -6388($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883354 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883358 - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888335C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883360 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883364 - swc1       $f12, -6384($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883368 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888336C - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883370 - addiu      $sp, $sp, 16
20:52:12 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:12 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:12 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:12 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:12 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_88837AC
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88837AC - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837B4 - lw         $a1, -6372($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837B8 - lw         $a0, -6376($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837BC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837C0 - lw         $a3, -6364($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837C4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837C8 - lw         $a2, -6368($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837D4 - sw         $a1, -6260($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837D8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837DC - sw         $a0, -6264($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837E4 - lw         $a3, -6356($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837E8 - lw         $a2, -6360($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837F4 - sw         $a1, -6252($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837F8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88837FC - sw         $a0, -6256($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883804 - lw         $a3, -6348($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883808 - lw         $a2, -6352($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888380C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883814 - sw         $a1, -6244($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883818 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888381C - sw         $a0, -6248($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883820 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883824 - lw         $a3, -6340($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883828 - lw         $a2, -6344($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888382C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883834 - sw         $a1, -6236($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883838 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888383C - sw         $a0, -6240($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883844 - lw         $a3, -6332($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883848 - lw         $a2, -6336($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888384C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883854 - sw         $a1, -6228($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883858 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888385C - sw         $a0, -6232($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883860 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883864 - lw         $a3, -6324($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883868 - lw         $a2, -6328($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888386C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883874 - sw         $a1, -6220($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883878 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888387C - sw         $a0, -6224($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883880 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883884 - lw         $a3, -6316($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883888 - lw         $a2, -6320($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888388C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883890 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883894 - sw         $a1, -6212($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883898 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888389C - sw         $a0, -6216($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838A4 - lw         $a3, -6308($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838A8 - lw         $a2, -6312($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838B4 - sw         $a1, -6204($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838B8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838BC - sw         $a0, -6208($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838C4 - lw         $a3, -6300($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838C8 - lw         $a2, -6304($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838D4 - sw         $a1, -6196($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838D8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838DC - sw         $a0, -6200($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838E4 - lw         $a3, -6292($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838E8 - lw         $a2, -6296($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838F4 - sw         $a1, -6188($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838F8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838FC - sw         $a0, -6192($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883900 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883904 - lw         $a3, -6284($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883908 - lw         $a2, -6288($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888390C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883910 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883914 - sw         $a1, -6180($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883918 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888391C - sw         $a0, -6184($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883920 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883924 - lw         $a3, -6276($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883928 - lw         $a2, -6280($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888392C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883934 - sw         $a1, -6172($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883938 - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888393C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883940 - sw         $a0, -6176($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883948 - lw         $a3, -6268($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888394C - lw         $a2, -6272($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883950 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883958 - sw         $a1, -6164($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888395C - sw         $a0, -6168($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883960 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883964 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883968 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888396C - sw         $a1, -6156($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883970 - sw         $a0, -6160($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883974 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883978 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888397C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883980 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883984 - swc1       $f12, -6152($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883988 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888398C - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883990 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883994 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883998 - swc1       $f12, -6148($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888399C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839A0 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839A4 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839AC - swc1       $f12, -6144($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839B0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839B4 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839B8 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839C0 - swc1       $f12, -6140($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839C4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839C8 - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839CC - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839D4 - swc1       $f12, -6136($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839D8 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839DC - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839E0 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8884B30
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8884B30 - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B38 - lw         $a1, -6124($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B3C - lw         $a0, -6128($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B40 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B44 - lw         $a3, -6116($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B48 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B4C - lw         $a2, -6120($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B58 - sw         $a1, -6012($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B5C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B60 - sw         $a0, -6016($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B68 - lw         $a3, -6108($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B6C - lw         $a2, -6112($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B78 - sw         $a1, -6004($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B7C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B80 - sw         $a0, -6008($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B88 - lw         $a3, -6100($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B8C - lw         $a2, -6104($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B98 - sw         $a1, -5996($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884B9C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BA0 - sw         $a0, -6000($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BA8 - lw         $a3, -6092($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BAC - lw         $a2, -6096($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BB8 - sw         $a1, -5988($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BBC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BC0 - sw         $a0, -5992($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BC8 - lw         $a3, -6084($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BCC - lw         $a2, -6088($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BD8 - sw         $a1, -5980($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BDC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BE0 - sw         $a0, -5984($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BE8 - lw         $a3, -6076($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BEC - lw         $a2, -6080($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BF8 - sw         $a1, -5972($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884BFC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C00 - sw         $a0, -5976($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C08 - lw         $a3, -6068($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C0C - lw         $a2, -6072($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C18 - sw         $a1, -5964($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C1C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C20 - sw         $a0, -5968($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C28 - lw         $a3, -6060($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C2C - lw         $a2, -6064($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C38 - sw         $a1, -5956($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C3C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C40 - sw         $a0, -5960($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C48 - lw         $a3, -6052($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C4C - lw         $a2, -6056($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C58 - sw         $a1, -5948($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C5C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C60 - sw         $a0, -5952($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C68 - lw         $a3, -6044($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C6C - lw         $a2, -6048($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C78 - sw         $a1, -5940($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C7C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C80 - sw         $a0, -5944($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C88 - lw         $a3, -6036($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C8C - lw         $a2, -6040($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C98 - sw         $a1, -5932($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884C9C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CA0 - sw         $a0, -5936($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CA8 - lw         $a3, -6028($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CAC - lw         $a2, -6032($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CB8 - sw         $a1, -5924($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CBC - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CC0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CC4 - sw         $a0, -5928($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CCC - lw         $a3, -6020($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CD0 - lw         $a2, -6024($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CDC - sw         $a1, -5916($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CE0 - sw         $a0, -5920($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CE8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CF0 - sw         $a1, -5908($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CF4 - sw         $a0, -5912($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CF8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884CFC - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D00 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D08 - swc1       $f12, -5904($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D0C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D10 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D14 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D1C - swc1       $f12, -5900($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D20 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D24 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D28 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D30 - swc1       $f12, -5896($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D34 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D38 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D3C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D44 - swc1       $f12, -5892($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D48 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D4C - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D50 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D58 - swc1       $f12, -5888($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D5C - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D60 - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884D64 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8885190
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8885190 - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885194 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885198 - lw         $a3, -5876($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888519C - lw         $a2, -5880($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851A4 - lw         $t1, -5868($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851A8 - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851AC - lw         $t0, -5872($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851B4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851B8 - sw         $a3, -5764($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851BC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851C0 - sw         $a2, -5768($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851C4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851C8 - lw         $t1, -5860($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851CC - lw         $t0, -5864($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851D4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851D8 - sw         $a3, -5756($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851DC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851E0 - sw         $a2, -5760($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851E4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851E8 - lw         $t1, -5852($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851EC - lw         $t0, -5856($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851F0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851F4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851F8 - sw         $a3, -5748($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88851FC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885200 - sw         $a2, -5752($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885204 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885208 - lw         $t1, -5844($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888520C - lw         $t0, -5848($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885210 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885214 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885218 - sw         $a3, -5740($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888521C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885220 - sw         $a2, -5744($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885224 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885228 - lw         $t1, -5836($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888522C - lw         $t0, -5840($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885230 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885234 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885238 - sw         $a3, -5732($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888523C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885240 - sw         $a2, -5736($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885244 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885248 - lw         $t1, -5828($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888524C - lw         $t0, -5832($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885250 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885254 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885258 - sw         $a3, -5724($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888525C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885260 - sw         $a2, -5728($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885264 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885268 - lw         $t1, -5820($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888526C - lw         $t0, -5824($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885270 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885274 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885278 - sw         $a3, -5716($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888527C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885280 - sw         $a2, -5720($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885284 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885288 - lw         $t1, -5812($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888528C - lw         $t0, -5816($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885290 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885294 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885298 - sw         $a3, -5708($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888529C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852A0 - sw         $a2, -5712($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852A4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852A8 - lw         $t1, -5804($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852AC - lw         $t0, -5808($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852B4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852B8 - sw         $a3, -5700($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852BC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852C0 - sw         $a2, -5704($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852C4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852C8 - lw         $t1, -5796($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852CC - lw         $t0, -5800($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852D4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852D8 - sw         $a3, -5692($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852DC - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852E0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852E4 - sw         $a2, -5696($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852E8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852EC - lw         $t1, -5788($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852F0 - lw         $t0, -5792($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852F4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852F8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88852FC - sw         $a3, -5684($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885300 - sw         $s1, 4($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885304 - lui        $s1, 0x08CB <=> li $s1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885308 - sw         $a2, -5688($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888530C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885310 - lw         $t1, -5780($s1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885314 - lw         $t0, -5784($s1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885318 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888531C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885320 - sw         $a3, -5676($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885324 - sw         $s2, 8($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885328 - lui        $s2, 0x08CB <=> li $s2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888532C - sw         $a2, -5680($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885330 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885334 - lw         $t1, -5772($s2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885338 - lw         $t0, -5776($s2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888533C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885340 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885344 - sw         $a3, -5668($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885348 - sw         $a2, -5672($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888534C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885350 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885354 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885358 - sw         $a3, -5660($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888535C - sw         $a2, -5664($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885360 - lui        $a2, 0x3703 <=> li $a2, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885364 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885368 - ori        $a2, $a2, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888536C - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885370 - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885374 - addiu      $a0, $a0, -22496
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885378 - sb         $a1, 140($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888537C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885380 - swc1       $f12, -5656($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885384 - lui        $a2, 0x3983 <=> li $a2, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885388 - ori        $a2, $a2, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888538C - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885390 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885394 - swc1       $f12, -5652($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885398 - lui        $a2, 0x3A83 <=> li $a2, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888539C - ori        $a2, $a2, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853A0 - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853A4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853A8 - swc1       $f12, -5648($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853AC - lui        $a2, 0x3B03 <=> li $a2, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853B0 - ori        $a2, $a2, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853B4 - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853BC - swc1       $f12, -5644($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853C0 - lui        $a2, 0x3E28 <=> li $a2, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853C4 - ori        $a2, $a2, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853C8 - mtc1       $a2, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853D0 - ori        $t2, $zr, 0 <=> li $t2, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853D4 - ori        $t1, $zr, 1350 <=> li $t1, 1350
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853D8 - or         $t0, $a0, $zr <=> move $t0, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853DC - swc1       $f12, -5640($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88853E0 - sh         $t1, 142($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853E4 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853E8 - addu       $a2, $t2, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88853EC - sb         $zr, 198($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853F0 - addiu      $a3, $a3, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853F4 - slti       $t3, $a3, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x88853F8 - bne        $t3, $zr, 0x088853EC
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88853FC - addiu      $a2, $a2, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885400 - addiu      $t2, $t2, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885404 - slti       $a2, $t2, 24
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8885408 - bne        $a2, $zr, 0x088853E0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888540C - addiu      $t0, $t0, 2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885410 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885414 - ori        $a2, $zr, 32 <=> li $a2, 32
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885418 - addu       $t0, $a3, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888541C - sb         $a2, 190($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885420 - addiu      $a3, $a3, 1
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885424 - sb         $zr, 194($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885428 - slti       $t0, $a3, 4
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x888542C - bne        $t0, $zr, 0x0888541C
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885430 - addu       $t0, $a3, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885434 - sb         $a1, 222($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885438 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888543C - lw         $s1, 4($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885440 - lw         $s2, 8($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885444 - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885448 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8885D6C
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8885D6C - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D74 - lw         $a1, -5628($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D78 - lw         $a0, -5632($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D7C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D80 - lw         $a3, -5620($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D84 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D88 - lw         $a2, -5624($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D94 - sw         $a1, -5516($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D98 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885D9C - sw         $a0, -5520($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DA4 - lw         $a3, -5612($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DA8 - lw         $a2, -5616($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DB4 - sw         $a1, -5508($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DB8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DBC - sw         $a0, -5512($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DC4 - lw         $a3, -5604($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DC8 - lw         $a2, -5608($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DD4 - sw         $a1, -5500($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DD8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DDC - sw         $a0, -5504($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DE4 - lw         $a3, -5596($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DE8 - lw         $a2, -5600($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DF4 - sw         $a1, -5492($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DF8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885DFC - sw         $a0, -5496($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E04 - lw         $a3, -5588($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E08 - lw         $a2, -5592($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E14 - sw         $a1, -5484($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E18 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E1C - sw         $a0, -5488($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E24 - lw         $a3, -5580($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E28 - lw         $a2, -5584($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E34 - sw         $a1, -5476($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E38 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E3C - sw         $a0, -5480($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E44 - lw         $a3, -5572($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E48 - lw         $a2, -5576($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E54 - sw         $a1, -5468($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E58 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E5C - sw         $a0, -5472($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E64 - lw         $a3, -5564($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E68 - lw         $a2, -5568($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E74 - sw         $a1, -5460($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E78 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E7C - sw         $a0, -5464($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E84 - lw         $a3, -5556($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E88 - lw         $a2, -5560($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E94 - sw         $a1, -5452($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E98 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885E9C - sw         $a0, -5456($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EA4 - lw         $a3, -5548($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EA8 - lw         $a2, -5552($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EB4 - sw         $a1, -5444($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EB8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EBC - sw         $a0, -5448($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EC4 - lw         $a3, -5540($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EC8 - lw         $a2, -5544($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885ECC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885ED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885ED4 - sw         $a1, -5436($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885ED8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EDC - sw         $a0, -5440($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EE4 - lw         $a3, -5532($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EE8 - lw         $a2, -5536($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EF4 - sw         $a1, -5428($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EF8 - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885EFC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F00 - sw         $a0, -5432($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F08 - lw         $a3, -5524($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F0C - lw         $a2, -5528($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F18 - sw         $a1, -5420($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F1C - sw         $a0, -5424($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F2C - sw         $a1, -5412($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F30 - sw         $a0, -5416($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F38 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F3C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F44 - swc1       $f12, -5408($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F4C - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F50 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F58 - swc1       $f12, -5404($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F60 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F64 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F6C - swc1       $f12, -5400($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F74 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F78 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F80 - swc1       $f12, -5396($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F84 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F88 - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F8C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F94 - swc1       $f12, -5392($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F98 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885F9C - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885FA0 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_88863A8
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88863A8 - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863B0 - lw         $a1, -5380($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863B4 - lw         $a0, -5384($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863BC - lw         $a3, -5372($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863C0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863C4 - lw         $a2, -5376($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863D0 - sw         $a1, -5268($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863D4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863D8 - sw         $a0, -5272($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863E0 - lw         $a3, -5364($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863E4 - lw         $a2, -5368($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863F0 - sw         $a1, -5260($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863F4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863F8 - sw         $a0, -5264($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886400 - lw         $a3, -5356($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886404 - lw         $a2, -5360($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886408 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888640C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886410 - sw         $a1, -5252($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886414 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886418 - sw         $a0, -5256($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888641C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886420 - lw         $a3, -5348($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886424 - lw         $a2, -5352($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886428 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888642C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886430 - sw         $a1, -5244($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886434 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886438 - sw         $a0, -5248($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888643C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886440 - lw         $a3, -5340($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886444 - lw         $a2, -5344($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886448 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888644C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886450 - sw         $a1, -5236($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886454 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886458 - sw         $a0, -5240($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888645C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886460 - lw         $a3, -5332($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886464 - lw         $a2, -5336($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886468 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888646C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886470 - sw         $a1, -5228($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886474 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886478 - sw         $a0, -5232($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888647C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886480 - lw         $a3, -5324($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886484 - lw         $a2, -5328($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886488 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888648C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886490 - sw         $a1, -5220($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886494 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886498 - sw         $a0, -5224($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888649C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864A0 - lw         $a3, -5316($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864A4 - lw         $a2, -5320($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864B0 - sw         $a1, -5212($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864B4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864B8 - sw         $a0, -5216($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864C0 - lw         $a3, -5308($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864C4 - lw         $a2, -5312($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864D0 - sw         $a1, -5204($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864D4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864D8 - sw         $a0, -5208($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864E0 - lw         $a3, -5300($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864E4 - lw         $a2, -5304($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864F0 - sw         $a1, -5196($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864F4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864F8 - sw         $a0, -5200($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88864FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886500 - lw         $a3, -5292($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886504 - lw         $a2, -5296($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888650C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886510 - sw         $a1, -5188($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886514 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886518 - sw         $a0, -5192($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888651C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886520 - lw         $a3, -5284($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886524 - lw         $a2, -5288($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886528 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888652C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886530 - sw         $a1, -5180($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886534 - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886538 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888653C - sw         $a0, -5184($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886540 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886544 - lw         $a3, -5276($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886548 - lw         $a2, -5280($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888654C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886550 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886554 - sw         $a1, -5172($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886558 - sw         $a0, -5176($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888655C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886560 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886568 - sw         $a1, -5164($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888656C - sw         $a0, -5168($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886570 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886574 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886578 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888657C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886580 - swc1       $f12, -5160($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886584 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886588 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888658C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886590 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886594 - swc1       $f12, -5156($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886598 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888659C - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865A0 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865A8 - swc1       $f12, -5152($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865B0 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865B4 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865BC - swc1       $f12, -5148($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865C0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865C4 - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865C8 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865D0 - swc1       $f12, -5144($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865D4 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865D8 - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88865DC - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8886D6C
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8886D6C - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D74 - lw         $a1, -5132($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D78 - lw         $a0, -5136($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D7C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D80 - lw         $a3, -5124($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D84 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D88 - lw         $a2, -5128($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D94 - sw         $a1, -5020($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D98 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886D9C - sw         $a0, -5024($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DA4 - lw         $a3, -5116($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DA8 - lw         $a2, -5120($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DB4 - sw         $a1, -5012($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DB8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DBC - sw         $a0, -5016($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DC4 - lw         $a3, -5108($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DC8 - lw         $a2, -5112($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DD4 - sw         $a1, -5004($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DD8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DDC - sw         $a0, -5008($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DE4 - lw         $a3, -5100($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DE8 - lw         $a2, -5104($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DF4 - sw         $a1, -4996($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DF8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886DFC - sw         $a0, -5000($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E04 - lw         $a3, -5092($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E08 - lw         $a2, -5096($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E14 - sw         $a1, -4988($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E18 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E1C - sw         $a0, -4992($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E24 - lw         $a3, -5084($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E28 - lw         $a2, -5088($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E34 - sw         $a1, -4980($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E38 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E3C - sw         $a0, -4984($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E44 - lw         $a3, -5076($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E48 - lw         $a2, -5080($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E54 - sw         $a1, -4972($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E58 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E5C - sw         $a0, -4976($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E64 - lw         $a3, -5068($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E68 - lw         $a2, -5072($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E74 - sw         $a1, -4964($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E78 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E7C - sw         $a0, -4968($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E84 - lw         $a3, -5060($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E88 - lw         $a2, -5064($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E94 - sw         $a1, -4956($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E98 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886E9C - sw         $a0, -4960($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EA4 - lw         $a3, -5052($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EA8 - lw         $a2, -5056($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EB4 - sw         $a1, -4948($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EB8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EBC - sw         $a0, -4952($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EC4 - lw         $a3, -5044($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EC8 - lw         $a2, -5048($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886ECC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886ED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886ED4 - sw         $a1, -4940($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886ED8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EDC - sw         $a0, -4944($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EE4 - lw         $a3, -5036($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EE8 - lw         $a2, -5040($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EF4 - sw         $a1, -4932($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EF8 - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886EFC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F00 - sw         $a0, -4936($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F08 - lw         $a3, -5028($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F0C - lw         $a2, -5032($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F18 - sw         $a1, -4924($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F1C - sw         $a0, -4928($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F2C - sw         $a1, -4916($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F30 - sw         $a0, -4920($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F38 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F3C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F44 - swc1       $f12, -4912($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F4C - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F50 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F58 - swc1       $f12, -4908($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F60 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F64 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F6C - swc1       $f12, -4904($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F74 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F78 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F80 - swc1       $f12, -4900($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F84 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F88 - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F8C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F94 - swc1       $f12, -4896($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F98 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886F9C - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886FA0 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_88873D4
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88873D4 - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873DC - lw         $a1, -4884($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873E0 - lw         $a0, -4888($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873E8 - lw         $a3, -4876($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873EC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873F0 - lw         $a2, -4880($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873FC - sw         $a1, -4772($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887400 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887404 - sw         $a0, -4776($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888740C - lw         $a3, -4868($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887410 - lw         $a2, -4872($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887414 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888741C - sw         $a1, -4764($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887420 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887424 - sw         $a0, -4768($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888742C - lw         $a3, -4860($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887430 - lw         $a2, -4864($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887434 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888743C - sw         $a1, -4756($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887440 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887444 - sw         $a0, -4760($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888744C - lw         $a3, -4852($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887450 - lw         $a2, -4856($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887454 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888745C - sw         $a1, -4748($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887460 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887464 - sw         $a0, -4752($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888746C - lw         $a3, -4844($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887470 - lw         $a2, -4848($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887474 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888747C - sw         $a1, -4740($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887480 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887484 - sw         $a0, -4744($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888748C - lw         $a3, -4836($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887490 - lw         $a2, -4840($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887494 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888749C - sw         $a1, -4732($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874A0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874A4 - sw         $a0, -4736($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874AC - lw         $a3, -4828($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874B0 - lw         $a2, -4832($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874BC - sw         $a1, -4724($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874C0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874C4 - sw         $a0, -4728($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874CC - lw         $a3, -4820($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874D0 - lw         $a2, -4824($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874DC - sw         $a1, -4716($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874E0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874E4 - sw         $a0, -4720($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874EC - lw         $a3, -4812($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874F0 - lw         $a2, -4816($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874FC - sw         $a1, -4708($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887500 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887504 - sw         $a0, -4712($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888750C - lw         $a3, -4804($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887510 - lw         $a2, -4808($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888751C - sw         $a1, -4700($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887520 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887524 - sw         $a0, -4704($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888752C - lw         $a3, -4796($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887530 - lw         $a2, -4800($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888753C - sw         $a1, -4692($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887540 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887544 - sw         $a0, -4696($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888754C - lw         $a3, -4788($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887550 - lw         $a2, -4792($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887554 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888755C - sw         $a1, -4684($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887560 - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887564 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887568 - sw         $a0, -4688($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888756C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887570 - lw         $a3, -4780($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887574 - lw         $a2, -4784($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887578 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888757C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887580 - sw         $a1, -4676($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887584 - sw         $a0, -4680($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888758C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887590 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887594 - sw         $a1, -4668($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887598 - sw         $a0, -4672($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888759C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875A0 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875A4 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875AC - swc1       $f12, -4664($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875B4 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875B8 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875C0 - swc1       $f12, -4660($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875C8 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875CC - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875D4 - swc1       $f12, -4656($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875DC - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875E0 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875E8 - swc1       $f12, -4652($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875EC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875F0 - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875F4 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875FC - swc1       $f12, -4648($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887600 - lw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887604 - jr         $ra
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887608 - addiu      $sp, $sp, 16
20:52:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8887E40
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8887E40 - addiu      $sp, $sp, -16
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E48 - lw         $a1, -4636($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E4C - lw         $a0, -4640($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E50 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E54 - lw         $a3, -4628($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E58 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E5C - lw         $a2, -4632($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E68 - sw         $a1, -4524($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E6C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E70 - sw         $a0, -4528($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E78 - lw         $a3, -4620($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E7C - lw         $a2, -4624($t1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E88 - sw         $a1, -4516($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E8C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E90 - sw         $a0, -4520($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E98 - lw         $a3, -4612($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887E9C - lw         $a2, -4616($t2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EA8 - sw         $a1, -4508($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EAC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EB0 - sw         $a0, -4512($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EB8 - lw         $a3, -4604($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EBC - lw         $a2, -4608($t3)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EC8 - sw         $a1, -4500($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887ECC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887ED0 - sw         $a0, -4504($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887ED8 - lw         $a3, -4596($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EDC - lw         $a2, -4600($v0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EE8 - sw         $a1, -4492($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EEC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EF0 - sw         $a0, -4496($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EF8 - lw         $a3, -4588($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887EFC - lw         $a2, -4592($v1)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F08 - sw         $a1, -4484($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F0C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F10 - sw         $a0, -4488($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F18 - lw         $a3, -4580($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F1C - lw         $a2, -4584($t4)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F28 - sw         $a1, -4476($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F2C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F30 - sw         $a0, -4480($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F38 - lw         $a3, -4572($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F3C - lw         $a2, -4576($t5)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F48 - sw         $a1, -4468($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F4C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F50 - sw         $a0, -4472($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F58 - lw         $a3, -4564($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F5C - lw         $a2, -4568($t6)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F68 - sw         $a1, -4460($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F6C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F70 - sw         $a0, -4464($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F78 - lw         $a3, -4556($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F7C - lw         $a2, -4560($t7)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F88 - sw         $a1, -4452($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F8C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F90 - sw         $a0, -4456($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F98 - lw         $a3, -4548($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887F9C - lw         $a2, -4552($t8)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FA8 - sw         $a1, -4444($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FAC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FB0 - sw         $a0, -4448($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FB8 - lw         $a3, -4540($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FBC - lw         $a2, -4544($t9)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FC8 - sw         $a1, -4436($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FCC - sw         $s0, 0($sp)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FD0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FD4 - sw         $a0, -4440($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FDC - lw         $a3, -4532($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FE0 - lw         $a2, -4536($s0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FEC - sw         $a1, -4428($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FF0 - sw         $a0, -4432($t0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FF8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887FFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888000 - sw         $a1, -4420($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888004 - sw         $a0, -4424($a2)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888008 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888800C - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888010 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888014 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888018 - swc1       $f12, -4416($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888801C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888020 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888024 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888028 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888802C - swc1       $f12, -4412($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888030 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888034 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888038 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888803C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888040 - swc1       $f12, -4408($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888044 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888048 - ori        $a0, $a0, 4719
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888804C - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888050 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888054 - swc1       $f12, -4404($a0)
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888058 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888805C - ori        $a0, $a0, -2621
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888060 - mtc1       $a0, $f12
20:52:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888064 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888068 - swc1       $f12, -4400($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888806C - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888070 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888074 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8888490
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8888490 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888494 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888498 - lw         $a1, -4388($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888849C - lw         $a0, -4392($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884A4 - lw         $a3, -4380($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884AC - lw         $a2, -4384($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884B8 - sw         $a1, -4276($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884BC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884C0 - sw         $a0, -4280($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884C8 - lw         $a3, -4372($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884CC - lw         $a2, -4376($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884D8 - sw         $a1, -4268($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884DC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884E0 - sw         $a0, -4272($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884E8 - lw         $a3, -4364($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884EC - lw         $a2, -4368($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884F8 - sw         $a1, -4260($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884FC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888500 - sw         $a0, -4264($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888508 - lw         $a3, -4356($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888850C - lw         $a2, -4360($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888510 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888518 - sw         $a1, -4252($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888851C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888520 - sw         $a0, -4256($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888528 - lw         $a3, -4348($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888852C - lw         $a2, -4352($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888530 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888538 - sw         $a1, -4244($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888853C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888540 - sw         $a0, -4248($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888544 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888548 - lw         $a3, -4340($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888854C - lw         $a2, -4344($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888550 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888554 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888558 - sw         $a1, -4236($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888855C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888560 - sw         $a0, -4240($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888564 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888568 - lw         $a3, -4332($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888856C - lw         $a2, -4336($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888570 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888574 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888578 - sw         $a1, -4228($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888857C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888580 - sw         $a0, -4232($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888588 - lw         $a3, -4324($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888858C - lw         $a2, -4328($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888590 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888598 - sw         $a1, -4220($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888859C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885A0 - sw         $a0, -4224($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885A8 - lw         $a3, -4316($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885AC - lw         $a2, -4320($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885B8 - sw         $a1, -4212($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885BC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885C0 - sw         $a0, -4216($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885C8 - lw         $a3, -4308($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885CC - lw         $a2, -4312($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885D8 - sw         $a1, -4204($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885DC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885E0 - sw         $a0, -4208($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885E8 - lw         $a3, -4300($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885EC - lw         $a2, -4304($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885F8 - sw         $a1, -4196($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885FC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888600 - sw         $a0, -4200($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888604 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888608 - lw         $a3, -4292($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888860C - lw         $a2, -4296($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888610 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888614 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888618 - sw         $a1, -4188($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888861C - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888620 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888624 - sw         $a0, -4192($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888862C - lw         $a3, -4284($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888630 - lw         $a2, -4288($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888634 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888863C - sw         $a1, -4180($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888640 - sw         $a0, -4184($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888644 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888648 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888864C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888650 - sw         $a1, -4172($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888654 - sw         $a0, -4176($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888658 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888865C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888660 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888664 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888668 - swc1       $f12, -4168($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888866C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888670 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888674 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888678 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888867C - swc1       $f12, -4164($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888680 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888684 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888688 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888868C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888690 - swc1       $f12, -4160($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888694 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888698 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888869C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886A4 - swc1       $f12, -4156($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886AC - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886B0 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886B8 - swc1       $f12, -4152($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886BC - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886C0 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88886C4 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8888E88
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8888E88 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888E8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888E90 - lw         $a1, -4140($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888E94 - lw         $a0, -4144($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888E98 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888E9C - lw         $a3, -4132($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EA0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EA4 - lw         $a2, -4136($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EB0 - sw         $a1, -4028($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EB4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EB8 - sw         $a0, -4032($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EC0 - lw         $a3, -4124($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EC4 - lw         $a2, -4128($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888ED0 - sw         $a1, -4020($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888ED4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888ED8 - sw         $a0, -4024($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EE0 - lw         $a3, -4116($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EE4 - lw         $a2, -4120($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EF0 - sw         $a1, -4012($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EF4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EF8 - sw         $a0, -4016($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F00 - lw         $a3, -4108($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F04 - lw         $a2, -4112($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F10 - sw         $a1, -4004($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F14 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F18 - sw         $a0, -4008($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F20 - lw         $a3, -4100($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F24 - lw         $a2, -4104($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F30 - sw         $a1, -3996($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F34 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F38 - sw         $a0, -4000($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F40 - lw         $a3, -4092($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F44 - lw         $a2, -4096($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F50 - sw         $a1, -3988($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F54 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F58 - sw         $a0, -3992($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F60 - lw         $a3, -4084($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F64 - lw         $a2, -4088($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F70 - sw         $a1, -3980($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F74 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F78 - sw         $a0, -3984($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F80 - lw         $a3, -4076($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F84 - lw         $a2, -4080($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F90 - sw         $a1, -3972($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F94 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F98 - sw         $a0, -3976($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888F9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FA0 - lw         $a3, -4068($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FA4 - lw         $a2, -4072($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FB0 - sw         $a1, -3964($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FB4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FB8 - sw         $a0, -3968($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FC0 - lw         $a3, -4060($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FC4 - lw         $a2, -4064($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FD0 - sw         $a1, -3956($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FD4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FD8 - sw         $a0, -3960($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FE0 - lw         $a3, -4052($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FE4 - lw         $a2, -4056($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FF0 - sw         $a1, -3948($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FF4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FF8 - sw         $a0, -3952($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889000 - lw         $a3, -4044($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889004 - lw         $a2, -4048($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889008 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888900C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889010 - sw         $a1, -3940($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889014 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889018 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888901C - sw         $a0, -3944($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889020 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889024 - lw         $a3, -4036($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889028 - lw         $a2, -4040($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888902C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889030 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889034 - sw         $a1, -3932($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889038 - sw         $a0, -3936($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888903C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889040 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889048 - sw         $a1, -3924($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888904C - sw         $a0, -3928($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889050 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889054 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889058 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888905C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889060 - swc1       $f12, -3920($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889064 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889068 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888906C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889070 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889074 - swc1       $f12, -3916($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889078 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888907C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889080 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889084 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889088 - swc1       $f12, -3912($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888908C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889090 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889094 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889098 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888909C - swc1       $f12, -3908($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88890A0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88890A4 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88890A8 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88890AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88890B0 - swc1       $f12, -3904($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88890B4 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88890B8 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88890BC - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_88894C0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88894C0 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894C8 - lw         $a1, -3892($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894CC - lw         $a0, -3896($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894D0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894D4 - lw         $a3, -3884($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894DC - lw         $a2, -3888($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894E8 - sw         $a1, -3780($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894EC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894F0 - sw         $a0, -3784($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894F8 - lw         $a3, -3876($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894FC - lw         $a2, -3880($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889500 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889504 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889508 - sw         $a1, -3772($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888950C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889510 - sw         $a0, -3776($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889514 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889518 - lw         $a3, -3868($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888951C - lw         $a2, -3872($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889520 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889524 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889528 - sw         $a1, -3764($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888952C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889530 - sw         $a0, -3768($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889538 - lw         $a3, -3860($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888953C - lw         $a2, -3864($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889540 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889544 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889548 - sw         $a1, -3756($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888954C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889550 - sw         $a0, -3760($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889554 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889558 - lw         $a3, -3852($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888955C - lw         $a2, -3856($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889560 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889568 - sw         $a1, -3748($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888956C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889570 - sw         $a0, -3752($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889574 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889578 - lw         $a3, -3844($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888957C - lw         $a2, -3848($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889580 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889584 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889588 - sw         $a1, -3740($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888958C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889590 - sw         $a0, -3744($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889594 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889598 - lw         $a3, -3836($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888959C - lw         $a2, -3840($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895A8 - sw         $a1, -3732($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895AC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895B0 - sw         $a0, -3736($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895B8 - lw         $a3, -3828($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895BC - lw         $a2, -3832($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895C8 - sw         $a1, -3724($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895CC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895D0 - sw         $a0, -3728($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895D8 - lw         $a3, -3820($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895DC - lw         $a2, -3824($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895E8 - sw         $a1, -3716($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895EC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895F0 - sw         $a0, -3720($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895F8 - lw         $a3, -3812($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895FC - lw         $a2, -3816($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889600 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889604 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889608 - sw         $a1, -3708($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888960C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889610 - sw         $a0, -3712($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889618 - lw         $a3, -3804($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888961C - lw         $a2, -3808($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889620 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889628 - sw         $a1, -3700($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888962C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889630 - sw         $a0, -3704($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889634 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889638 - lw         $a3, -3796($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888963C - lw         $a2, -3800($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889640 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889648 - sw         $a1, -3692($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888964C - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889650 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889654 - sw         $a0, -3696($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889658 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888965C - lw         $a3, -3788($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889660 - lw         $a2, -3792($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889664 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889668 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888966C - sw         $a1, -3684($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889670 - sw         $a0, -3688($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889674 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889678 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888967C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889680 - sw         $a1, -3676($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889684 - sw         $a0, -3680($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889688 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888968C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889690 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889694 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889698 - swc1       $f12, -3672($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888969C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896A0 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896A4 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896AC - swc1       $f12, -3668($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896B4 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896B8 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896C0 - swc1       $f12, -3664($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896C8 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896CC - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896D4 - swc1       $f12, -3660($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896D8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896DC - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896E0 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896E8 - swc1       $f12, -3656($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896EC - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896F0 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896F4 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888A108
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888A108 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A10C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A110 - lw         $a1, -3644($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A114 - lw         $a0, -3648($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A118 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A11C - lw         $a3, -3636($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A120 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A124 - lw         $a2, -3640($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A12C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A130 - sw         $a1, -3532($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A134 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A138 - sw         $a0, -3536($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A13C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A140 - lw         $a3, -3628($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A144 - lw         $a2, -3632($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A148 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A14C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A150 - sw         $a1, -3524($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A154 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A158 - sw         $a0, -3528($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A15C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A160 - lw         $a3, -3620($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A164 - lw         $a2, -3624($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A168 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A16C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A170 - sw         $a1, -3516($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A174 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A178 - sw         $a0, -3520($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A17C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A180 - lw         $a3, -3612($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A184 - lw         $a2, -3616($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A188 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A18C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A190 - sw         $a1, -3508($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A194 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A198 - sw         $a0, -3512($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A19C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1A0 - lw         $a3, -3604($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1A4 - lw         $a2, -3608($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1B0 - sw         $a1, -3500($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1B4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1B8 - sw         $a0, -3504($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1C0 - lw         $a3, -3596($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1C4 - lw         $a2, -3600($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1D0 - sw         $a1, -3492($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1D4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1D8 - sw         $a0, -3496($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1E0 - lw         $a3, -3588($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1E4 - lw         $a2, -3592($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1F0 - sw         $a1, -3484($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1F4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1F8 - sw         $a0, -3488($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A1FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A200 - lw         $a3, -3580($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A204 - lw         $a2, -3584($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A208 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A20C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A210 - sw         $a1, -3476($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A214 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A218 - sw         $a0, -3480($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A21C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A220 - lw         $a3, -3572($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A224 - lw         $a2, -3576($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A228 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A22C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A230 - sw         $a1, -3468($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A234 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A238 - sw         $a0, -3472($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A23C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A240 - lw         $a3, -3564($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A244 - lw         $a2, -3568($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A248 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A24C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A250 - sw         $a1, -3460($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A254 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A258 - sw         $a0, -3464($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A25C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A260 - lw         $a3, -3556($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A264 - lw         $a2, -3560($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A26C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A270 - sw         $a1, -3452($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A274 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A278 - sw         $a0, -3456($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A27C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A280 - lw         $a3, -3548($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A284 - lw         $a2, -3552($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A288 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A28C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A290 - sw         $a1, -3444($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A294 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A298 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A29C - sw         $a0, -3448($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2A4 - lw         $a3, -3540($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2A8 - lw         $a2, -3544($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2B4 - sw         $a1, -3436($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2B8 - sw         $a0, -3440($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2C8 - sw         $a1, -3428($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2CC - sw         $a0, -3432($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2D4 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2D8 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2E0 - swc1       $f12, -3424($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2E8 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2EC - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2F4 - swc1       $f12, -3420($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A2FC - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A300 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A304 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A308 - swc1       $f12, -3416($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A30C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A310 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A314 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A318 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A31C - swc1       $f12, -3412($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A320 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A324 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A328 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A32C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A330 - swc1       $f12, -3408($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A334 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A338 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A33C - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888A758
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888A758 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A75C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A760 - lw         $a1, -3396($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A764 - lw         $a0, -3400($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A768 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A76C - lw         $a3, -3388($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A770 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A774 - lw         $a2, -3392($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A778 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A77C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A780 - sw         $a1, -3284($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A784 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A788 - sw         $a0, -3288($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A78C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A790 - lw         $a3, -3380($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A794 - lw         $a2, -3384($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A798 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A79C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7A0 - sw         $a1, -3276($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7A4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7A8 - sw         $a0, -3280($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7B0 - lw         $a3, -3372($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7B4 - lw         $a2, -3376($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7C0 - sw         $a1, -3268($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7C4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7C8 - sw         $a0, -3272($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7D0 - lw         $a3, -3364($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7D4 - lw         $a2, -3368($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7E0 - sw         $a1, -3260($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7E4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7E8 - sw         $a0, -3264($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7F0 - lw         $a3, -3356($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7F4 - lw         $a2, -3360($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A7FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A800 - sw         $a1, -3252($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A804 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A808 - sw         $a0, -3256($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A80C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A810 - lw         $a3, -3348($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A814 - lw         $a2, -3352($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A818 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A81C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A820 - sw         $a1, -3244($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A824 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A828 - sw         $a0, -3248($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A82C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A830 - lw         $a3, -3340($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A834 - lw         $a2, -3344($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A838 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A83C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A840 - sw         $a1, -3236($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A844 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A848 - sw         $a0, -3240($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A84C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A850 - lw         $a3, -3332($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A854 - lw         $a2, -3336($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A858 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A85C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A860 - sw         $a1, -3228($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A864 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A868 - sw         $a0, -3232($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A86C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A870 - lw         $a3, -3324($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A874 - lw         $a2, -3328($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A878 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A87C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A880 - sw         $a1, -3220($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A884 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A888 - sw         $a0, -3224($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A88C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A890 - lw         $a3, -3316($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A894 - lw         $a2, -3320($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A898 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A89C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8A0 - sw         $a1, -3212($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8A4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8A8 - sw         $a0, -3216($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8B0 - lw         $a3, -3308($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8B4 - lw         $a2, -3312($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8C0 - sw         $a1, -3204($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8C4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8C8 - sw         $a0, -3208($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8D0 - lw         $a3, -3300($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8D4 - lw         $a2, -3304($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8E0 - sw         $a1, -3196($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8E4 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8E8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8EC - sw         $a0, -3200($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8F4 - lw         $a3, -3292($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8F8 - lw         $a2, -3296($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A8FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A904 - sw         $a1, -3188($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A908 - sw         $a0, -3192($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A90C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A910 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A918 - sw         $a1, -3180($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A91C - sw         $a0, -3184($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A920 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A924 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A928 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A92C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A930 - swc1       $f12, -3176($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A934 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A938 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A93C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A940 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A944 - swc1       $f12, -3172($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A948 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A94C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A950 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A954 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A958 - swc1       $f12, -3168($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A95C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A960 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A964 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A968 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A96C - swc1       $f12, -3164($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A970 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A974 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A978 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A97C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A980 - swc1       $f12, -3160($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A984 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A988 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A98C - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888B090
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888B090 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B094 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B098 - lw         $a1, -3148($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B09C - lw         $a0, -3152($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0A4 - lw         $a3, -3140($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0AC - lw         $a2, -3144($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0B8 - sw         $a1, -3036($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0BC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0C0 - sw         $a0, -3040($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0C8 - lw         $a3, -3132($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0CC - lw         $a2, -3136($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0D8 - sw         $a1, -3028($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0DC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0E0 - sw         $a0, -3032($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0E8 - lw         $a3, -3124($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0EC - lw         $a2, -3128($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0F8 - sw         $a1, -3020($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B0FC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B100 - sw         $a0, -3024($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B104 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B108 - lw         $a3, -3116($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B10C - lw         $a2, -3120($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B110 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B114 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B118 - sw         $a1, -3012($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B11C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B120 - sw         $a0, -3016($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B128 - lw         $a3, -3108($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B12C - lw         $a2, -3112($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B130 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B134 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B138 - sw         $a1, -3004($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B13C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B140 - sw         $a0, -3008($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B144 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B148 - lw         $a3, -3100($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B14C - lw         $a2, -3104($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B150 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B158 - sw         $a1, -2996($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B15C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B160 - sw         $a0, -3000($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B164 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B168 - lw         $a3, -3092($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B16C - lw         $a2, -3096($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B170 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B178 - sw         $a1, -2988($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B17C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B180 - sw         $a0, -2992($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B184 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B188 - lw         $a3, -3084($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B18C - lw         $a2, -3088($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B190 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B194 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B198 - sw         $a1, -2980($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B19C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1A0 - sw         $a0, -2984($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1A8 - lw         $a3, -3076($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1AC - lw         $a2, -3080($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1B8 - sw         $a1, -2972($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1BC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1C0 - sw         $a0, -2976($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1C8 - lw         $a3, -3068($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1CC - lw         $a2, -3072($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1D8 - sw         $a1, -2964($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1DC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1E0 - sw         $a0, -2968($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1E8 - lw         $a3, -3060($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1EC - lw         $a2, -3064($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1F8 - sw         $a1, -2956($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B1FC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B200 - sw         $a0, -2960($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B208 - lw         $a3, -3052($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B20C - lw         $a2, -3056($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B218 - sw         $a1, -2948($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B21C - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B220 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B224 - sw         $a0, -2952($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B22C - lw         $a3, -3044($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B230 - lw         $a2, -3048($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B234 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B23C - sw         $a1, -2940($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B240 - sw         $a0, -2944($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B248 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B24C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B250 - sw         $a1, -2932($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B254 - sw         $a0, -2936($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B258 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B25C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B260 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B264 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B268 - swc1       $f12, -2928($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B26C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B270 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B274 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B278 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B27C - swc1       $f12, -2924($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B280 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B284 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B288 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B28C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B290 - swc1       $f12, -2920($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B294 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B298 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B29C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2A4 - swc1       $f12, -2916($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2AC - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2B0 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2B8 - swc1       $f12, -2912($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2BC - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2C0 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B2C4 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888B6F8
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888B6F8 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B6FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B700 - lw         $a1, -2900($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B704 - lw         $a0, -2904($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B708 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B70C - lw         $a3, -2892($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B710 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B714 - lw         $a2, -2896($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B718 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B71C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B720 - sw         $a1, -2788($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B724 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B728 - sw         $a0, -2792($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B72C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B730 - lw         $a3, -2884($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B734 - lw         $a2, -2888($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B738 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B73C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B740 - sw         $a1, -2780($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B744 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B748 - sw         $a0, -2784($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B74C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B750 - lw         $a3, -2876($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B754 - lw         $a2, -2880($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B758 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B75C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B760 - sw         $a1, -2772($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B764 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B768 - sw         $a0, -2776($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B76C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B770 - lw         $a3, -2868($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B774 - lw         $a2, -2872($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B778 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B77C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B780 - sw         $a1, -2764($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B784 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B788 - sw         $a0, -2768($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B78C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B790 - lw         $a3, -2860($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B794 - lw         $a2, -2864($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B798 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B79C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7A0 - sw         $a1, -2756($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7A4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7A8 - sw         $a0, -2760($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7B0 - lw         $a3, -2852($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7B4 - lw         $a2, -2856($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7C0 - sw         $a1, -2748($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7C4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7C8 - sw         $a0, -2752($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7D0 - lw         $a3, -2844($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7D4 - lw         $a2, -2848($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7E0 - sw         $a1, -2740($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7E4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7E8 - sw         $a0, -2744($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7F0 - lw         $a3, -2836($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7F4 - lw         $a2, -2840($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B800 - sw         $a1, -2732($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B804 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B808 - sw         $a0, -2736($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B80C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B810 - lw         $a3, -2828($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B814 - lw         $a2, -2832($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B818 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B81C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B820 - sw         $a1, -2724($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B824 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B828 - sw         $a0, -2728($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B82C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B830 - lw         $a3, -2820($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B834 - lw         $a2, -2824($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B838 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B83C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B840 - sw         $a1, -2716($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B844 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B848 - sw         $a0, -2720($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B84C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B850 - lw         $a3, -2812($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B854 - lw         $a2, -2816($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B858 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B85C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B860 - sw         $a1, -2708($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B864 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B868 - sw         $a0, -2712($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B86C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B870 - lw         $a3, -2804($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B874 - lw         $a2, -2808($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B878 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B87C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B880 - sw         $a1, -2700($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B884 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B888 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B88C - sw         $a0, -2704($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B894 - lw         $a3, -2796($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B898 - lw         $a2, -2800($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B89C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8A4 - sw         $a1, -2692($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8A8 - sw         $a0, -2696($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8B0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8B8 - sw         $a1, -2684($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8BC - sw         $a0, -2688($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8C4 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8C8 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8D0 - swc1       $f12, -2680($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8D8 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8DC - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8E4 - swc1       $f12, -2676($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8EC - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8F0 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8F8 - swc1       $f12, -2672($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B900 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B904 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B908 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B90C - swc1       $f12, -2668($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B910 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B914 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B918 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B91C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B920 - swc1       $f12, -2664($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B924 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B928 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B92C - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888C300
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888C300 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C304 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C308 - lw         $a1, -2652($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C30C - lw         $a0, -2656($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C310 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C314 - lw         $a3, -2644($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C318 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C31C - lw         $a2, -2648($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C320 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C324 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C328 - sw         $a1, -2540($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C32C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C330 - sw         $a0, -2544($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C334 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C338 - lw         $a3, -2636($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C33C - lw         $a2, -2640($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C340 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C344 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C348 - sw         $a1, -2532($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C34C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C350 - sw         $a0, -2536($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C354 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C358 - lw         $a3, -2628($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C35C - lw         $a2, -2632($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C360 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C364 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C368 - sw         $a1, -2524($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C36C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C370 - sw         $a0, -2528($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C374 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C378 - lw         $a3, -2620($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C37C - lw         $a2, -2624($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C380 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C384 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C388 - sw         $a1, -2516($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C38C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C390 - sw         $a0, -2520($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C394 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C398 - lw         $a3, -2612($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C39C - lw         $a2, -2616($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3A8 - sw         $a1, -2508($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3AC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3B0 - sw         $a0, -2512($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3B8 - lw         $a3, -2604($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3BC - lw         $a2, -2608($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3C8 - sw         $a1, -2500($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3CC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3D0 - sw         $a0, -2504($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3D8 - lw         $a3, -2596($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3DC - lw         $a2, -2600($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3E8 - sw         $a1, -2492($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3EC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3F0 - sw         $a0, -2496($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3F8 - lw         $a3, -2588($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C3FC - lw         $a2, -2592($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C400 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C404 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C408 - sw         $a1, -2484($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C40C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C410 - sw         $a0, -2488($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C414 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C418 - lw         $a3, -2580($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C41C - lw         $a2, -2584($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C420 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C424 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C428 - sw         $a1, -2476($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C42C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C430 - sw         $a0, -2480($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C434 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C438 - lw         $a3, -2572($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C43C - lw         $a2, -2576($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C440 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C444 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C448 - sw         $a1, -2468($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C44C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C450 - sw         $a0, -2472($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C454 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C458 - lw         $a3, -2564($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C45C - lw         $a2, -2568($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C460 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C464 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C468 - sw         $a1, -2460($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C46C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C470 - sw         $a0, -2464($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C474 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C478 - lw         $a3, -2556($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C47C - lw         $a2, -2560($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C480 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C484 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C488 - sw         $a1, -2452($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C48C - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C490 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C494 - sw         $a0, -2456($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C498 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C49C - lw         $a3, -2548($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4A0 - lw         $a2, -2552($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4AC - sw         $a1, -2444($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4B0 - sw         $a0, -2448($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4C0 - sw         $a1, -2436($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4C4 - sw         $a0, -2440($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4CC - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4D0 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4D8 - swc1       $f12, -2432($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4E0 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4E4 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4EC - swc1       $f12, -2428($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4F4 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4F8 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C4FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C500 - swc1       $f12, -2424($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C504 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C508 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C50C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C510 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C514 - swc1       $f12, -2420($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C518 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C51C - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C520 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C524 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C528 - swc1       $f12, -2416($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C52C - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C530 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C534 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888C958
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888C958 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C95C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C960 - lw         $a1, -2404($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C964 - lw         $a0, -2408($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C968 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C96C - lw         $a3, -2396($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C970 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C974 - lw         $a2, -2400($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C97C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C980 - sw         $a1, -2292($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C984 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C988 - sw         $a0, -2296($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C98C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C990 - lw         $a3, -2388($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C994 - lw         $a2, -2392($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C998 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C99C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9A0 - sw         $a1, -2284($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9A4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9A8 - sw         $a0, -2288($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9B0 - lw         $a3, -2380($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9B4 - lw         $a2, -2384($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9C0 - sw         $a1, -2276($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9C4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9C8 - sw         $a0, -2280($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9D0 - lw         $a3, -2372($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9D4 - lw         $a2, -2376($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9E0 - sw         $a1, -2268($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9E4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9E8 - sw         $a0, -2272($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9F0 - lw         $a3, -2364($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9F4 - lw         $a2, -2368($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C9FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA00 - sw         $a1, -2260($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA04 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA08 - sw         $a0, -2264($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA10 - lw         $a3, -2356($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA14 - lw         $a2, -2360($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA20 - sw         $a1, -2252($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA24 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA28 - sw         $a0, -2256($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA30 - lw         $a3, -2348($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA34 - lw         $a2, -2352($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA40 - sw         $a1, -2244($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA44 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA48 - sw         $a0, -2248($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA50 - lw         $a3, -2340($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA54 - lw         $a2, -2344($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA60 - sw         $a1, -2236($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA64 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA68 - sw         $a0, -2240($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA70 - lw         $a3, -2332($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA74 - lw         $a2, -2336($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA80 - sw         $a1, -2228($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA84 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA88 - sw         $a0, -2232($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA90 - lw         $a3, -2324($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA94 - lw         $a2, -2328($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CA9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAA0 - sw         $a1, -2220($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAA4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAA8 - sw         $a0, -2224($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAB0 - lw         $a3, -2316($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAB4 - lw         $a2, -2320($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CABC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAC0 - sw         $a1, -2212($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAC4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAC8 - sw         $a0, -2216($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CACC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAD0 - lw         $a3, -2308($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAD4 - lw         $a2, -2312($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CADC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAE0 - sw         $a1, -2204($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAE4 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAE8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAEC - sw         $a0, -2208($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAF4 - lw         $a3, -2300($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAF8 - lw         $a2, -2304($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CAFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB04 - sw         $a1, -2196($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB08 - sw         $a0, -2200($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB18 - sw         $a1, -2188($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB1C - sw         $a0, -2192($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB24 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB28 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB30 - swc1       $f12, -2184($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB38 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB3C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB44 - swc1       $f12, -2180($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB4C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB50 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB58 - swc1       $f12, -2176($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB60 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB64 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB6C - swc1       $f12, -2172($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB70 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB74 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB78 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB80 - swc1       $f12, -2168($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB84 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB88 - addiu      $a0, $a0, -15328
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB8C - lui        $a3, 0x08C6 <=> li $a3, 0x08C60000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB90 - ori        $a1, $zr, 3 <=> li $a1, 3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB94 - ori        $a2, $zr, 116 <=> li $a2, 116
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB98 - addiu      $a0, $a0, 16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CB9C - sw         $ra, 4($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x888CBA0 - jal        0x08C3B050
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CBA4 - addiu      $a3, $a3, -24680
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CBA8 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CBAC - lw         $ra, 4($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CBB0 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CBB4 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3B050
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3B050 - addiu      $sp, $sp, -32
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B054 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B058 - lw         $v0, 12952($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B05C - sw         $zr, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B060 - sw         $zr, 4($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B064 - or         $t0, $a3, $zr <=> move $t0, $a3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B068 - sw         $zr, 8($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B06C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B070 - or         $t1, $zr, $zr <=> li $t1, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B074 - or         $t2, $zr, $zr <=> li $t2, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B078 - or         $t3, $zr, $zr <=> li $t3, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B07C - sw         $ra, 16($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3B080 - jal        0x08C3AE44
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B084 - sw         $v0, 12($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B088 - lw         $ra, 16($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B08C - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B090 - addiu      $sp, $sp, 32
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3AE44
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3AE44 - addiu      $sp, $sp, -224
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE48 - sw         $s7, 204($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE4C - or         $s7, $a0, $zr <=> move $s7, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE50 - sw         $s3, 188($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE54 - lw         $a0, 224($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE58 - or         $s3, $a1, $zr <=> move $s3, $a1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE5C - lw         $a1, 228($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE60 - sw         $s5, 196($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE64 - lw         $s5, 236($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE68 - sw         $a0, 164($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE6C - sw         $fp, 208($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE70 - sltiu      $fp, $s7, 1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE74 - sltu       $a0, $zr, $t1 <=> move $a0, $t1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE78 - or         $a0, $a0, $fp
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE7C - sw         $a0, 168($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE80 - sw         $s0, 176($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE84 - sw         $s1, 180($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE88 - sw         $s2, 184($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE8C - sw         $s4, 192($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE90 - or         $s1, $a2, $zr <=> move $s1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE94 - or         $s0, $a3, $zr <=> move $s0, $a3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE98 - or         $s2, $t0, $zr <=> move $s2, $t0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AE9C - or         $s4, $t1, $zr <=> move $s4, $t1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEA0 - or         $a0, $t2, $zr <=> move $a0, $t2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEA4 - sw         $s6, 200($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEA8 - sw         $ra, 212($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3AEAC - beq        $s7, $zr, 0x08C3AEBC
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEB0 - sw         $t3, 172($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3AEB4 - beq        $a1, $zr, 0x08C3AF34
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEB8 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3AEBC - mult       $s3, $s1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEC0 - mflo       $s6
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3AEC4 - bne        $s7, $zr, 0x08C3AF0C
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEC8 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3AECC - bne        $a0, $zr, 0x08C3AEE4
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AED0 - addu       $a1, $s5, $s6
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3AED4 - jal        0x08C3B3D4
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AED8 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3AEDC - b          0x08C3AEF4
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEE0 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3AEE4 - or         $a2, $a0, $zr <=> move $a2, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEE8 - jalr       $ra, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEEC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEF0 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3AEF4 - bnel       $a0, $zr, 0x08C3AEFC
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AEF8 - addu       $a0, $a0, $s5
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3AEFC - bne        $a0, $zr, 0x08C3AF0C
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF00 - or         $s7, $a0, $zr <=> move $s7, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3AF04 - b          0x08C3B01C
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF08 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3AF0C - beq        $s5, $zr, 0x08C3AF24
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF10 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF14 - subu       $a0, $s7, $s5
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF18 - nor        $a1, $s3, $zr <=> li $a1, not $s3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF1C - sw         $s6, 0($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF20 - sw         $a1, 4($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3AF24 - b          0x08C3AF34
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF28 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3AF34 - lw         $a0, 168($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3AF38 - beq        $a0, $zr, 0x08C3AF74
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF3C - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF40 - addiu      $a0, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF44 - addiu      $a1, $sp, 128
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3AF48 - jal        0x08C3ADA4
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF4C - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF50 - sw         $fp, 148($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF54 - sw         $s3, 132($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF58 - sw         $s1, 136($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF5C - lw         $a0, 172($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF60 - sw         $s4, 152($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF64 - lw         $a1, 164($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF68 - sw         $a0, 156($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF6C - sw         $a1, 160($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF70 - sw         $s7, 128($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3AF74 - beq        $s2, $zr, 0x08C3B000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF78 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF7C - ori        $s5, $zr, 0 <=> li $s5, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF80 - slt        $a0, $s5, $s3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3AF84 - beq        $a0, $zr, 0x08C3B000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF88 - or         $s6, $s7, $zr <=> move $s6, $s7
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3AF8C - bne        $s0, $zr, 0x08C3AFC4
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF90 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF94 - or         $a0, $s6, $zr <=> move $a0, $s6
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF98 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AF9C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFA0 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFA4 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFA8 - or         $t1, $zr, $zr <=> li $t1, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFAC - or         $t2, $zr, $zr <=> li $t2, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFB0 - or         $t3, $zr, $zr <=> li $t3, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFB4 - jalr       $ra, $s2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFB8 - sw         $zr, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3AFBC - b          0x08C3AFD0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFC0 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3AFC4 - or         $a0, $s6, $zr <=> move $a0, $s6
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFC8 - jalr       $ra, $s2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFCC - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3AFD0 - beq        $s4, $zr, 0x08C3AFE4
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFD4 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFD8 - lw         $a0, 140($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFDC - addiu      $a0, $a0, 1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFE0 - sw         $a0, 140($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3AFE4 - beq        $s0, $zr, 0x08C3AFF0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFE8 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFEC - addu       $s0, $s0, $s1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3AFF0 - addiu      $s5, $s5, 1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFF4 - slt        $a0, $s5, $s3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3AFF8 - bne        $a0, $zr, 0x08C3AF8C
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AFFC - addu       $s6, $s6, $s1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3B000 - lw         $a0, 168($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3B004 - beq        $a0, $zr, 0x08C3B01C
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B008 - nop
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B00C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B010 - lw         $a1, 12940($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B014 - lw         $a1, 0($a1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B018 - sw         $a1, 12940($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3B01C - or         $v0, $s7, $zr <=> move $v0, $s7
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B020 - lw         $s0, 176($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B024 - lw         $s1, 180($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B028 - lw         $s2, 184($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B02C - lw         $s3, 188($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B030 - lw         $s4, 192($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B034 - lw         $s5, 196($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B038 - lw         $s6, 200($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B03C - lw         $s7, 204($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B040 - lw         $fp, 208($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B044 - lw         $ra, 212($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B048 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3B04C - addiu      $sp, $sp, 224
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8C59F98
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C59F98 - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59F9C - sb         $a1, 22($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FA0 - ori        $t2, $zr, 0 <=> li $t2, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FA4 - ori        $t1, $zr, 1350 <=> li $t1, 1350
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FA8 - or         $t0, $a0, $zr <=> move $t0, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C59FAC - sh         $t1, 24($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FB0 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FB4 - addu       $a2, $a0, $t2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FB8 - addu       $t3, $a2, $a3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C59FBC - addiu      $a3, $a3, 1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FC0 - sb         $zr, 80($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FC4 - slti       $t3, $a3, 1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C59FC8 - bne        $t3, $zr, 0x08C59FBC
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FCC - addu       $t3, $a2, $a3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FD0 - addiu      $t2, $t2, 1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FD4 - slti       $a2, $t2, 24
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C59FD8 - bne        $a2, $zr, 0x08C59FAC
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FDC - addiu      $t0, $t0, 2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FE0 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FE4 - ori        $a2, $zr, 32 <=> li $a2, 32
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FE8 - addu       $t0, $a0, $a3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C59FEC - sb         $a2, 72($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FF0 - addiu      $a3, $a3, 1
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FF4 - sb         $zr, 76($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C59FF8 - slti       $t0, $a3, 4
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C59FFC - bne        $t0, $zr, 0x08C59FEC
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5A000 - addu       $t0, $a0, $a3
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5A004 - sb         $a1, 104($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5A008 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5A00C - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888D6B4
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888D6B4 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6BC - lw         $a1, -2156($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6C0 - lw         $a0, -2160($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6C8 - lw         $a3, -2148($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6D0 - lw         $a2, -2152($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6DC - sw         $a1, -2044($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6E0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6E4 - sw         $a0, -2048($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6EC - lw         $a3, -2140($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6F0 - lw         $a2, -2144($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D6FC - sw         $a1, -2036($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D700 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D704 - sw         $a0, -2040($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D70C - lw         $a3, -2132($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D710 - lw         $a2, -2136($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D714 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D71C - sw         $a1, -2028($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D720 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D724 - sw         $a0, -2032($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D72C - lw         $a3, -2124($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D730 - lw         $a2, -2128($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D734 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D73C - sw         $a1, -2020($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D740 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D744 - sw         $a0, -2024($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D74C - lw         $a3, -2116($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D750 - lw         $a2, -2120($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D754 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D75C - sw         $a1, -2012($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D760 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D764 - sw         $a0, -2016($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D76C - lw         $a3, -2108($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D770 - lw         $a2, -2112($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D774 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D77C - sw         $a1, -2004($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D780 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D784 - sw         $a0, -2008($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D788 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D78C - lw         $a3, -2100($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D790 - lw         $a2, -2104($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D794 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D79C - sw         $a1, -1996($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7A0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7A4 - sw         $a0, -2000($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7AC - lw         $a3, -2092($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7B0 - lw         $a2, -2096($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7BC - sw         $a1, -1988($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7C0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7C4 - sw         $a0, -1992($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7CC - lw         $a3, -2084($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7D0 - lw         $a2, -2088($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7DC - sw         $a1, -1980($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7E0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7E4 - sw         $a0, -1984($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7EC - lw         $a3, -2076($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7F0 - lw         $a2, -2080($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D7FC - sw         $a1, -1972($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D800 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D804 - sw         $a0, -1976($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D80C - lw         $a3, -2068($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D810 - lw         $a2, -2072($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D814 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D81C - sw         $a1, -1964($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D820 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D824 - sw         $a0, -1968($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D82C - lw         $a3, -2060($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D830 - lw         $a2, -2064($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D83C - sw         $a1, -1956($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D840 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D844 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D848 - sw         $a0, -1960($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D84C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D850 - lw         $a3, -2052($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D854 - lw         $a2, -2056($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D858 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D85C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D860 - sw         $a1, -1948($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D864 - sw         $a0, -1952($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D86C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D874 - sw         $a1, -1940($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D878 - sw         $a0, -1944($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D87C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D880 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D884 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D888 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D88C - swc1       $f12, -1936($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D890 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D894 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D898 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D89C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8A0 - swc1       $f12, -1932($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8A8 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8AC - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8B4 - swc1       $f12, -1928($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8BC - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8C0 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8C8 - swc1       $f12, -1924($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8CC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8D0 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8D4 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8DC - swc1       $f12, -1920($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8E0 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8E4 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D8E8 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888DD24
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888DD24 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD2C - lw         $a1, -1908($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD30 - lw         $a0, -1912($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD34 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD38 - lw         $a3, -1900($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD3C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD40 - lw         $a2, -1904($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD4C - sw         $a1, -1796($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD50 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD54 - sw         $a0, -1800($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD5C - lw         $a3, -1892($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD60 - lw         $a2, -1896($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD6C - sw         $a1, -1788($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD70 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD74 - sw         $a0, -1792($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD7C - lw         $a3, -1884($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD80 - lw         $a2, -1888($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD8C - sw         $a1, -1780($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD90 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD94 - sw         $a0, -1784($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DD9C - lw         $a3, -1876($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDA0 - lw         $a2, -1880($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDAC - sw         $a1, -1772($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDB0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDB4 - sw         $a0, -1776($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDBC - lw         $a3, -1868($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDC0 - lw         $a2, -1872($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDCC - sw         $a1, -1764($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDD0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDD4 - sw         $a0, -1768($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDDC - lw         $a3, -1860($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDE0 - lw         $a2, -1864($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDEC - sw         $a1, -1756($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDF0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDF4 - sw         $a0, -1760($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DDFC - lw         $a3, -1852($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE00 - lw         $a2, -1856($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE0C - sw         $a1, -1748($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE10 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE14 - sw         $a0, -1752($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE1C - lw         $a3, -1844($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE20 - lw         $a2, -1848($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE2C - sw         $a1, -1740($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE30 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE34 - sw         $a0, -1744($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE3C - lw         $a3, -1836($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE40 - lw         $a2, -1840($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE4C - sw         $a1, -1732($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE50 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE54 - sw         $a0, -1736($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE5C - lw         $a3, -1828($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE60 - lw         $a2, -1832($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE6C - sw         $a1, -1724($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE70 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE74 - sw         $a0, -1728($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE7C - lw         $a3, -1820($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE80 - lw         $a2, -1824($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE8C - sw         $a1, -1716($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE90 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE94 - sw         $a0, -1720($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DE9C - lw         $a3, -1812($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEA0 - lw         $a2, -1816($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEAC - sw         $a1, -1708($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEB0 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEB4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEB8 - sw         $a0, -1712($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEC0 - lw         $a3, -1804($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEC4 - lw         $a2, -1808($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DED0 - sw         $a1, -1700($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DED4 - sw         $a0, -1704($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEDC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEE4 - sw         $a1, -1692($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEE8 - sw         $a0, -1696($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEEC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEF0 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEF4 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DEFC - swc1       $f12, -1688($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF00 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF04 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF08 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF10 - swc1       $f12, -1684($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF14 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF18 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF1C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF24 - swc1       $f12, -1680($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF28 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF2C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF30 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF38 - swc1       $f12, -1676($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF3C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF40 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF44 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF4C - swc1       $f12, -1672($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF50 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF54 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DF58 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888E75C
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888E75C - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E760 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E764 - lw         $a1, -1660($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E768 - lw         $a0, -1664($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E76C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E770 - lw         $a3, -1652($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E774 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E778 - lw         $a2, -1656($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E77C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E784 - sw         $a1, -1548($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E788 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E78C - sw         $a0, -1552($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E794 - lw         $a3, -1644($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E798 - lw         $a2, -1648($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E79C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7A4 - sw         $a1, -1540($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7A8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7AC - sw         $a0, -1544($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7B4 - lw         $a3, -1636($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7B8 - lw         $a2, -1640($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7C4 - sw         $a1, -1532($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7C8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7CC - sw         $a0, -1536($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7D4 - lw         $a3, -1628($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7D8 - lw         $a2, -1632($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7E4 - sw         $a1, -1524($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7E8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7EC - sw         $a0, -1528($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7F4 - lw         $a3, -1620($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7F8 - lw         $a2, -1624($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E7FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E804 - sw         $a1, -1516($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E808 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E80C - sw         $a0, -1520($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E814 - lw         $a3, -1612($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E818 - lw         $a2, -1616($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E81C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E824 - sw         $a1, -1508($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E828 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E82C - sw         $a0, -1512($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E834 - lw         $a3, -1604($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E838 - lw         $a2, -1608($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E83C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E844 - sw         $a1, -1500($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E848 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E84C - sw         $a0, -1504($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E854 - lw         $a3, -1596($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E858 - lw         $a2, -1600($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E85C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E864 - sw         $a1, -1492($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E868 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E86C - sw         $a0, -1496($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E874 - lw         $a3, -1588($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E878 - lw         $a2, -1592($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E87C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E884 - sw         $a1, -1484($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E888 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E88C - sw         $a0, -1488($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E894 - lw         $a3, -1580($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E898 - lw         $a2, -1584($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E89C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8A4 - sw         $a1, -1476($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8A8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8AC - sw         $a0, -1480($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8B4 - lw         $a3, -1572($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8B8 - lw         $a2, -1576($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8C4 - sw         $a1, -1468($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8C8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8CC - sw         $a0, -1472($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8D4 - lw         $a3, -1564($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8D8 - lw         $a2, -1568($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8E4 - sw         $a1, -1460($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8E8 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8EC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8F0 - sw         $a0, -1464($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8F8 - lw         $a3, -1556($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E8FC - lw         $a2, -1560($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E900 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E908 - sw         $a1, -1452($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E90C - sw         $a0, -1456($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E914 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E91C - sw         $a1, -1444($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E920 - sw         $a0, -1448($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E924 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E928 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E92C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E930 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E934 - swc1       $f12, -1440($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E938 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E93C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E940 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E944 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E948 - swc1       $f12, -1436($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E94C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E950 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E954 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E958 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E95C - swc1       $f12, -1432($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E960 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E964 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E968 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E96C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E970 - swc1       $f12, -1428($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E974 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E978 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E97C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E980 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E984 - swc1       $f12, -1424($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E988 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E98C - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E990 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888EDAC
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888EDAC - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDB4 - lw         $a1, -1412($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDB8 - lw         $a0, -1416($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDBC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDC0 - lw         $a3, -1404($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDC4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDC8 - lw         $a2, -1408($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDD4 - sw         $a1, -1300($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDD8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDDC - sw         $a0, -1304($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDE4 - lw         $a3, -1396($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDE8 - lw         $a2, -1400($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDF4 - sw         $a1, -1292($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDF8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDFC - sw         $a0, -1296($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE04 - lw         $a3, -1388($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE08 - lw         $a2, -1392($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE14 - sw         $a1, -1284($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE18 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE1C - sw         $a0, -1288($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE24 - lw         $a3, -1380($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE28 - lw         $a2, -1384($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE34 - sw         $a1, -1276($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE38 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE3C - sw         $a0, -1280($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE44 - lw         $a3, -1372($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE48 - lw         $a2, -1376($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE54 - sw         $a1, -1268($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE58 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE5C - sw         $a0, -1272($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE64 - lw         $a3, -1364($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE68 - lw         $a2, -1368($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE74 - sw         $a1, -1260($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE78 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE7C - sw         $a0, -1264($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE84 - lw         $a3, -1356($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE88 - lw         $a2, -1360($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE94 - sw         $a1, -1252($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE98 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE9C - sw         $a0, -1256($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEA4 - lw         $a3, -1348($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEA8 - lw         $a2, -1352($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEB4 - sw         $a1, -1244($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEB8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEBC - sw         $a0, -1248($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEC4 - lw         $a3, -1340($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEC8 - lw         $a2, -1344($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EECC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EED4 - sw         $a1, -1236($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EED8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEDC - sw         $a0, -1240($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEE4 - lw         $a3, -1332($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEE8 - lw         $a2, -1336($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEF4 - sw         $a1, -1228($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEF8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEFC - sw         $a0, -1232($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF04 - lw         $a3, -1324($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF08 - lw         $a2, -1328($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF14 - sw         $a1, -1220($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF18 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF1C - sw         $a0, -1224($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF24 - lw         $a3, -1316($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF28 - lw         $a2, -1320($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF34 - sw         $a1, -1212($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF38 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF3C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF40 - sw         $a0, -1216($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF48 - lw         $a3, -1308($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF4C - lw         $a2, -1312($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF58 - sw         $a1, -1204($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF5C - sw         $a0, -1208($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF64 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF6C - sw         $a1, -1196($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF70 - sw         $a0, -1200($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF74 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF78 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF7C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF84 - swc1       $f12, -1192($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF88 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF8C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF90 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF98 - swc1       $f12, -1188($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF9C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFA0 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFA4 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFAC - swc1       $f12, -1184($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFB0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFB4 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFB8 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFC0 - swc1       $f12, -1180($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFC4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFC8 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFCC - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFD4 - swc1       $f12, -1176($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFD8 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFDC - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EFE0 - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888F928
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888F928 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F92C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F930 - lw         $a1, -1164($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F934 - lw         $a0, -1168($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F938 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F93C - lw         $a3, -1156($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F940 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F944 - lw         $a2, -1160($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F948 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F94C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F950 - sw         $a1, -1052($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F954 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F958 - sw         $a0, -1056($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F95C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F960 - lw         $a3, -1148($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F964 - lw         $a2, -1152($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F968 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F96C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F970 - sw         $a1, -1044($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F974 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F978 - sw         $a0, -1048($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F97C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F980 - lw         $a3, -1140($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F984 - lw         $a2, -1144($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F988 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F98C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F990 - sw         $a1, -1036($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F994 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F998 - sw         $a0, -1040($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F99C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9A0 - lw         $a3, -1132($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9A4 - lw         $a2, -1136($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9B0 - sw         $a1, -1028($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9B4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9B8 - sw         $a0, -1032($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9C0 - lw         $a3, -1124($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9C4 - lw         $a2, -1128($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9D0 - sw         $a1, -1020($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9D4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9D8 - sw         $a0, -1024($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9E0 - lw         $a3, -1116($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9E4 - lw         $a2, -1120($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9F0 - sw         $a1, -1012($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9F4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9F8 - sw         $a0, -1016($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F9FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA00 - lw         $a3, -1108($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA04 - lw         $a2, -1112($t4)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA10 - sw         $a1, -1004($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA14 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA18 - sw         $a0, -1008($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA20 - lw         $a3, -1100($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA24 - lw         $a2, -1104($t5)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA30 - sw         $a1, -996($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA34 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA38 - sw         $a0, -1000($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA40 - lw         $a3, -1092($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA44 - lw         $a2, -1096($t6)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA50 - sw         $a1, -988($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA54 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA58 - sw         $a0, -992($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA60 - lw         $a3, -1084($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA64 - lw         $a2, -1088($t7)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA70 - sw         $a1, -980($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA74 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA78 - sw         $a0, -984($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA80 - lw         $a3, -1076($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA84 - lw         $a2, -1080($t8)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA90 - sw         $a1, -972($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA94 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA98 - sw         $a0, -976($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FA9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAA0 - lw         $a3, -1068($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAA4 - lw         $a2, -1072($t9)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAB0 - sw         $a1, -964($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAB4 - sw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAB8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FABC - sw         $a0, -968($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAC4 - lw         $a3, -1060($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAC8 - lw         $a2, -1064($s0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FACC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAD4 - sw         $a1, -956($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAD8 - sw         $a0, -960($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FADC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAE0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAE8 - sw         $a1, -948($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAEC - sw         $a0, -952($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAF0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAF4 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAF8 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FAFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB00 - swc1       $f12, -944($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB04 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB08 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB0C - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB14 - swc1       $f12, -940($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB18 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB1C - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB20 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB28 - swc1       $f12, -936($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB2C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB30 - ori        $a0, $a0, 4719
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB34 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB3C - swc1       $f12, -932($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB40 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB44 - ori        $a0, $a0, -2621
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB48 - mtc1       $a0, $f12
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB50 - swc1       $f12, -928($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB54 - lw         $s0, 0($sp)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB58 - jr         $ra
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FB5C - addiu      $sp, $sp, 16
20:52:13 DEBUG compiler - user_main_10 - Compiling _S1_2_888FF70
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888FF70 - addiu      $sp, $sp, -16
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF78 - lw         $a1, -916($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF7C - lw         $a0, -920($a0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF80 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF84 - lw         $a3, -908($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF88 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF8C - lw         $a2, -912($a2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF98 - sw         $a1, -804($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF9C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFA0 - sw         $a0, -808($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFA8 - lw         $a3, -900($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFAC - lw         $a2, -904($t1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFB8 - sw         $a1, -796($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFBC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFC0 - sw         $a0, -800($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFC8 - lw         $a3, -892($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFCC - lw         $a2, -896($t2)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFD8 - sw         $a1, -788($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFDC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFE0 - sw         $a0, -792($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFE8 - lw         $a3, -884($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFEC - lw         $a2, -888($t3)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFF8 - sw         $a1, -780($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFFC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890000 - sw         $a0, -784($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890004 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890008 - lw         $a3, -876($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889000C - lw         $a2, -880($v0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890010 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890018 - sw         $a1, -772($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889001C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890020 - sw         $a0, -776($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890024 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890028 - lw         $a3, -868($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889002C - lw         $a2, -872($v1)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890030 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890034 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890038 - sw         $a1, -764($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889003C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890040 - sw         $a0, -768($t0)
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890044 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890048 - lw         $a3, -860($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889004C - lw         $a2, -864($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890050 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890054 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890058 - sw         $a1, -756($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889005C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890060 - sw         $a0, -760($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890064 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890068 - lw         $a3, -852($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889006C - lw         $a2, -856($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890070 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890074 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890078 - sw         $a1, -748($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889007C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890080 - sw         $a0, -752($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890084 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890088 - lw         $a3, -844($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889008C - lw         $a2, -848($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890090 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890094 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890098 - sw         $a1, -740($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889009C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900A0 - sw         $a0, -744($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900A8 - lw         $a3, -836($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900AC - lw         $a2, -840($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900B8 - sw         $a1, -732($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900BC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900C0 - sw         $a0, -736($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900C8 - lw         $a3, -828($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900CC - lw         $a2, -832($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900D8 - sw         $a1, -724($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900DC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900E0 - sw         $a0, -728($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900E8 - lw         $a3, -820($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900EC - lw         $a2, -824($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900F8 - sw         $a1, -716($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88900FC - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890100 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890104 - sw         $a0, -720($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890108 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889010C - lw         $a3, -812($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890110 - lw         $a2, -816($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890114 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889011C - sw         $a1, -708($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890120 - sw         $a0, -712($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890128 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889012C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890130 - sw         $a1, -700($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890134 - sw         $a0, -704($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890138 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889013C - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890140 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890144 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890148 - swc1       $f12, -696($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889014C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890150 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890154 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890158 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889015C - swc1       $f12, -692($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890160 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890164 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890168 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889016C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890170 - swc1       $f12, -688($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890174 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890178 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889017C - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890180 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890184 - swc1       $f12, -684($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890188 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889018C - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890190 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890194 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890198 - swc1       $f12, -680($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889019C - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88901A0 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88901A4 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8890D38
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8890D38 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D40 - lw         $a1, -668($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D44 - lw         $a0, -672($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D48 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D4C - lw         $a3, -660($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D50 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D54 - lw         $a2, -664($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D60 - sw         $a1, -556($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D64 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D68 - sw         $a0, -560($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D70 - lw         $a3, -652($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D74 - lw         $a2, -656($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D80 - sw         $a1, -548($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D84 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D88 - sw         $a0, -552($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D90 - lw         $a3, -644($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D94 - lw         $a2, -648($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890D9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DA0 - sw         $a1, -540($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DA4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DA8 - sw         $a0, -544($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DB0 - lw         $a3, -636($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DB4 - lw         $a2, -640($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DC0 - sw         $a1, -532($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DC4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DC8 - sw         $a0, -536($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DD0 - lw         $a3, -628($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DD4 - lw         $a2, -632($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DE0 - sw         $a1, -524($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DE4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DE8 - sw         $a0, -528($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DF0 - lw         $a3, -620($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DF4 - lw         $a2, -624($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890DFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E00 - sw         $a1, -516($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E04 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E08 - sw         $a0, -520($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E10 - lw         $a3, -612($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E14 - lw         $a2, -616($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E20 - sw         $a1, -508($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E24 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E28 - sw         $a0, -512($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E30 - lw         $a3, -604($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E34 - lw         $a2, -608($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E40 - sw         $a1, -500($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E44 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E48 - sw         $a0, -504($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E50 - lw         $a3, -596($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E54 - lw         $a2, -600($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E60 - sw         $a1, -492($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E64 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E68 - sw         $a0, -496($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E70 - lw         $a3, -588($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E74 - lw         $a2, -592($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E80 - sw         $a1, -484($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E84 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E88 - sw         $a0, -488($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E90 - lw         $a3, -580($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E94 - lw         $a2, -584($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890E9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EA0 - sw         $a1, -476($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EA4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EA8 - sw         $a0, -480($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EB0 - lw         $a3, -572($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EB4 - lw         $a2, -576($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EC0 - sw         $a1, -468($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EC4 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EC8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890ECC - sw         $a0, -472($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890ED0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890ED4 - lw         $a3, -564($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890ED8 - lw         $a2, -568($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EE4 - sw         $a1, -460($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EE8 - sw         $a0, -464($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EF0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EF8 - sw         $a1, -452($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890EFC - sw         $a0, -456($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F04 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F08 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F10 - swc1       $f12, -448($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F18 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F1C - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F24 - swc1       $f12, -444($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F2C - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F30 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F38 - swc1       $f12, -440($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F40 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F44 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F4C - swc1       $f12, -436($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F50 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F54 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F58 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F60 - swc1       $f12, -432($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F64 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F68 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F6C - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_88913A8
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88913A8 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913B0 - lw         $a1, -420($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913B4 - lw         $a0, -424($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913BC - lw         $a3, -412($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913C0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913C4 - lw         $a2, -416($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913D0 - sw         $a1, -308($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913D4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913D8 - sw         $a0, -312($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913E0 - lw         $a3, -404($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913E4 - lw         $a2, -408($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913F0 - sw         $a1, -300($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913F4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913F8 - sw         $a0, -304($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88913FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891400 - lw         $a3, -396($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891404 - lw         $a2, -400($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891408 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889140C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891410 - sw         $a1, -292($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891414 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891418 - sw         $a0, -296($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889141C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891420 - lw         $a3, -388($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891424 - lw         $a2, -392($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891428 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889142C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891430 - sw         $a1, -284($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891434 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891438 - sw         $a0, -288($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889143C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891440 - lw         $a3, -380($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891444 - lw         $a2, -384($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891448 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889144C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891450 - sw         $a1, -276($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891454 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891458 - sw         $a0, -280($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889145C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891460 - lw         $a3, -372($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891464 - lw         $a2, -376($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891468 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889146C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891470 - sw         $a1, -268($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891474 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891478 - sw         $a0, -272($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889147C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891480 - lw         $a3, -364($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891484 - lw         $a2, -368($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891488 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889148C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891490 - sw         $a1, -260($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891494 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891498 - sw         $a0, -264($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889149C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914A0 - lw         $a3, -356($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914A4 - lw         $a2, -360($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914B0 - sw         $a1, -252($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914B4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914B8 - sw         $a0, -256($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914C0 - lw         $a3, -348($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914C4 - lw         $a2, -352($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914D0 - sw         $a1, -244($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914D4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914D8 - sw         $a0, -248($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914E0 - lw         $a3, -340($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914E4 - lw         $a2, -344($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914F0 - sw         $a1, -236($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914F4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914F8 - sw         $a0, -240($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88914FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891500 - lw         $a3, -332($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891504 - lw         $a2, -336($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889150C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891510 - sw         $a1, -228($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891514 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891518 - sw         $a0, -232($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889151C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891520 - lw         $a3, -324($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891524 - lw         $a2, -328($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891528 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889152C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891530 - sw         $a1, -220($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891534 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891538 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889153C - sw         $a0, -224($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891540 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891544 - lw         $a3, -316($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891548 - lw         $a2, -320($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889154C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891550 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891554 - sw         $a1, -212($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891558 - sw         $a0, -216($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889155C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891560 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891568 - sw         $a1, -204($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889156C - sw         $a0, -208($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891570 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891574 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891578 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889157C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891580 - swc1       $f12, -200($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891584 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891588 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889158C - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891590 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891594 - swc1       $f12, -196($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891598 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889159C - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915A0 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915A8 - swc1       $f12, -192($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915B0 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915B4 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915BC - swc1       $f12, -188($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915C0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915C4 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915C8 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915D0 - swc1       $f12, -184($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915D4 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915D8 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915DC - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8891F70
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8891F70 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F78 - lw         $a1, -172($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F7C - lw         $a0, -176($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F80 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F84 - lw         $a3, -164($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F88 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F8C - lw         $a2, -168($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F98 - sw         $a1, -60($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891F9C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FA0 - sw         $a0, -64($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FA8 - lw         $a3, -156($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FAC - lw         $a2, -160($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FB8 - sw         $a1, -52($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FBC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FC0 - sw         $a0, -56($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FC8 - lw         $a3, -148($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FCC - lw         $a2, -152($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FD8 - sw         $a1, -44($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FDC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FE0 - sw         $a0, -48($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FE8 - lw         $a3, -140($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FEC - lw         $a2, -144($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FF8 - sw         $a1, -36($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891FFC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892000 - sw         $a0, -40($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892004 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892008 - lw         $a3, -132($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889200C - lw         $a2, -136($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892010 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892018 - sw         $a1, -28($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889201C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892020 - sw         $a0, -32($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892024 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892028 - lw         $a3, -124($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889202C - lw         $a2, -128($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892030 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892034 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892038 - sw         $a1, -20($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889203C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892040 - sw         $a0, -24($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892044 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892048 - lw         $a3, -116($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889204C - lw         $a2, -120($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892050 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892054 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892058 - sw         $a1, -12($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889205C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892060 - sw         $a0, -16($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892064 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892068 - lw         $a3, -108($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889206C - lw         $a2, -112($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892070 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892074 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892078 - sw         $a1, -4($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889207C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892080 - sw         $a0, -8($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892084 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892088 - lw         $a3, -100($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889208C - lw         $a2, -104($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892090 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892094 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892098 - sw         $a1, 4($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889209C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920A0 - sw         $a0, 0($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920A8 - lw         $a3, -92($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920AC - lw         $a2, -96($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920B8 - sw         $a1, 12($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920BC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920C0 - sw         $a0, 8($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920C8 - lw         $a3, -84($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920CC - lw         $a2, -88($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920D8 - sw         $a1, 20($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920DC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920E0 - sw         $a0, 16($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920E8 - lw         $a3, -76($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920EC - lw         $a2, -80($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920F8 - sw         $a1, 28($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88920FC - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892100 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892104 - sw         $a0, 24($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892108 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889210C - lw         $a3, -68($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892110 - lw         $a2, -72($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892114 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889211C - sw         $a1, 36($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892120 - sw         $a0, 32($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892128 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889212C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892130 - sw         $a1, 44($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892134 - sw         $a0, 40($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892138 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889213C - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892140 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892144 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892148 - swc1       $f12, 48($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889214C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892150 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892154 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892158 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889215C - swc1       $f12, 52($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892160 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892164 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892168 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889216C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892170 - swc1       $f12, 56($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892174 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892178 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889217C - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892180 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892184 - swc1       $f12, 60($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892188 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889218C - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892190 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892194 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892198 - swc1       $f12, 64($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889219C - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88921A0 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88921A4 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_88925E0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88925E0 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925E8 - lw         $a1, 76($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925EC - lw         $a0, 72($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925F4 - lw         $a3, 84($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925F8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925FC - lw         $a2, 80($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892600 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892604 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892608 - sw         $a1, 188($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889260C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892610 - sw         $a0, 184($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892618 - lw         $a3, 92($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889261C - lw         $a2, 88($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892620 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892628 - sw         $a1, 196($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889262C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892630 - sw         $a0, 192($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892634 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892638 - lw         $a3, 100($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889263C - lw         $a2, 96($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892640 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892648 - sw         $a1, 204($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889264C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892650 - sw         $a0, 200($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892658 - lw         $a3, 108($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889265C - lw         $a2, 104($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892660 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892668 - sw         $a1, 212($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889266C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892670 - sw         $a0, 208($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892674 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892678 - lw         $a3, 116($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889267C - lw         $a2, 112($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892680 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892684 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892688 - sw         $a1, 220($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889268C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892690 - sw         $a0, 216($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892694 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892698 - lw         $a3, 124($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889269C - lw         $a2, 120($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926A8 - sw         $a1, 228($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926AC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926B0 - sw         $a0, 224($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926B8 - lw         $a3, 132($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926BC - lw         $a2, 128($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926C8 - sw         $a1, 236($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926CC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926D0 - sw         $a0, 232($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926D8 - lw         $a3, 140($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926DC - lw         $a2, 136($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926E8 - sw         $a1, 244($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926EC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926F0 - sw         $a0, 240($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926F8 - lw         $a3, 148($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88926FC - lw         $a2, 144($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892700 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892704 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892708 - sw         $a1, 252($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889270C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892710 - sw         $a0, 248($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892718 - lw         $a3, 156($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889271C - lw         $a2, 152($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892720 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892728 - sw         $a1, 260($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889272C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892730 - sw         $a0, 256($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892734 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892738 - lw         $a3, 164($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889273C - lw         $a2, 160($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892740 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892744 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892748 - sw         $a1, 268($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889274C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892750 - sw         $a0, 264($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892754 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892758 - lw         $a3, 172($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889275C - lw         $a2, 168($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892760 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892764 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892768 - sw         $a1, 276($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889276C - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892770 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892774 - sw         $a0, 272($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892778 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889277C - lw         $a3, 180($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892780 - lw         $a2, 176($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892784 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889278C - sw         $a1, 284($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892790 - sw         $a0, 280($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892794 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892798 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889279C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927A0 - sw         $a1, 292($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927A4 - sw         $a0, 288($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927AC - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927B0 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927B8 - swc1       $f12, 296($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927C0 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927C4 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927CC - swc1       $f12, 300($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927D4 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927D8 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927E0 - swc1       $f12, 304($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927E8 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927EC - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927F4 - swc1       $f12, 308($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927F8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88927FC - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892800 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892804 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892808 - swc1       $f12, 312($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889280C - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892810 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892814 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_88932F8
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88932F8 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88932FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893300 - lw         $a1, 324($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893304 - lw         $a0, 320($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893308 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889330C - lw         $a3, 332($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893310 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893314 - lw         $a2, 328($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893318 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889331C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893320 - sw         $a1, 436($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893324 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893328 - sw         $a0, 432($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889332C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893330 - lw         $a3, 340($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893334 - lw         $a2, 336($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893338 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889333C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893340 - sw         $a1, 444($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893344 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893348 - sw         $a0, 440($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889334C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893350 - lw         $a3, 348($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893354 - lw         $a2, 344($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893358 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889335C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893360 - sw         $a1, 452($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893364 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893368 - sw         $a0, 448($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889336C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893370 - lw         $a3, 356($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893374 - lw         $a2, 352($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893378 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889337C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893380 - sw         $a1, 460($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893384 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893388 - sw         $a0, 456($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889338C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893390 - lw         $a3, 364($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893394 - lw         $a2, 360($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893398 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889339C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933A0 - sw         $a1, 468($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933A4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933A8 - sw         $a0, 464($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933B0 - lw         $a3, 372($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933B4 - lw         $a2, 368($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933C0 - sw         $a1, 476($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933C4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933C8 - sw         $a0, 472($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933D0 - lw         $a3, 380($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933D4 - lw         $a2, 376($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933E0 - sw         $a1, 484($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933E4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933E8 - sw         $a0, 480($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933F0 - lw         $a3, 388($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933F4 - lw         $a2, 384($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88933FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893400 - sw         $a1, 492($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893404 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893408 - sw         $a0, 488($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889340C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893410 - lw         $a3, 396($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893414 - lw         $a2, 392($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893418 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889341C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893420 - sw         $a1, 500($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893424 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893428 - sw         $a0, 496($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889342C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893430 - lw         $a3, 404($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893434 - lw         $a2, 400($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893438 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889343C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893440 - sw         $a1, 508($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893444 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893448 - sw         $a0, 504($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889344C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893450 - lw         $a3, 412($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893454 - lw         $a2, 408($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893458 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889345C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893460 - sw         $a1, 516($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893464 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893468 - sw         $a0, 512($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889346C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893470 - lw         $a3, 420($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893474 - lw         $a2, 416($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893478 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889347C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893480 - sw         $a1, 524($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893484 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893488 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889348C - sw         $a0, 520($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893490 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893494 - lw         $a3, 428($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893498 - lw         $a2, 424($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889349C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934A4 - sw         $a1, 532($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934A8 - sw         $a0, 528($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934B0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934B8 - sw         $a1, 540($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934BC - sw         $a0, 536($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934C4 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934C8 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934D0 - swc1       $f12, 544($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934D8 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934DC - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934E4 - swc1       $f12, 548($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934EC - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934F0 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934F8 - swc1       $f12, 552($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88934FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893500 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893504 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893508 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889350C - swc1       $f12, 556($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893510 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893514 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893518 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889351C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893520 - swc1       $f12, 560($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893524 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893528 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889352C - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_88939BC
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88939BC - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939C4 - lw         $a1, 572($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939C8 - lw         $a0, 568($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939D0 - lw         $a3, 580($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939D8 - lw         $a2, 576($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939E4 - sw         $a1, 684($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939E8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939EC - sw         $a0, 680($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939F4 - lw         $a3, 588($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939F8 - lw         $a2, 584($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88939FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A04 - sw         $a1, 692($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A08 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A0C - sw         $a0, 688($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A14 - lw         $a3, 596($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A18 - lw         $a2, 592($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A24 - sw         $a1, 700($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A28 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A2C - sw         $a0, 696($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A34 - lw         $a3, 604($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A38 - lw         $a2, 600($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A44 - sw         $a1, 708($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A48 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A4C - sw         $a0, 704($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A54 - lw         $a3, 612($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A58 - lw         $a2, 608($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A64 - sw         $a1, 716($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A68 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A6C - sw         $a0, 712($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A74 - lw         $a3, 620($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A78 - lw         $a2, 616($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A84 - sw         $a1, 724($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A88 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A8C - sw         $a0, 720($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A94 - lw         $a3, 628($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A98 - lw         $a2, 624($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893A9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AA4 - sw         $a1, 732($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AA8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AAC - sw         $a0, 728($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AB4 - lw         $a3, 636($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AB8 - lw         $a2, 632($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893ABC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AC4 - sw         $a1, 740($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AC8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893ACC - sw         $a0, 736($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AD4 - lw         $a3, 644($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AD8 - lw         $a2, 640($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893ADC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AE4 - sw         $a1, 748($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AE8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AEC - sw         $a0, 744($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AF4 - lw         $a3, 652($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AF8 - lw         $a2, 648($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893AFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B04 - sw         $a1, 756($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B08 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B0C - sw         $a0, 752($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B14 - lw         $a3, 660($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B18 - lw         $a2, 656($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B24 - sw         $a1, 764($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B28 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B2C - sw         $a0, 760($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B34 - lw         $a3, 668($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B38 - lw         $a2, 664($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B44 - sw         $a1, 772($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B48 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B4C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B50 - sw         $a0, 768($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B58 - lw         $a3, 676($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B5C - lw         $a2, 672($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B68 - sw         $a1, 780($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B6C - sw         $a0, 776($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B74 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B7C - sw         $a1, 788($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B80 - sw         $a0, 784($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B88 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B8C - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B94 - swc1       $f12, 792($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893B9C - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BA0 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BA4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BA8 - swc1       $f12, 796($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BB0 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BB4 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BBC - swc1       $f12, 800($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BC4 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BC8 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BCC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BD0 - swc1       $f12, 804($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BD4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BD8 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BDC - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BE4 - swc1       $f12, 808($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BE8 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BEC - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893BF0 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8894538
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8894538 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889453C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894540 - lw         $a1, 820($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894544 - lw         $a0, 816($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894548 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889454C - lw         $a3, 828($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894550 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894554 - lw         $a2, 824($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894558 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889455C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894560 - sw         $a1, 932($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894564 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894568 - sw         $a0, 928($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889456C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894570 - lw         $a3, 836($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894574 - lw         $a2, 832($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894578 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889457C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894580 - sw         $a1, 940($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894584 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894588 - sw         $a0, 936($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889458C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894590 - lw         $a3, 844($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894594 - lw         $a2, 840($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894598 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889459C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945A0 - sw         $a1, 948($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945A4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945A8 - sw         $a0, 944($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945B0 - lw         $a3, 852($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945B4 - lw         $a2, 848($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945C0 - sw         $a1, 956($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945C4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945C8 - sw         $a0, 952($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945D0 - lw         $a3, 860($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945D4 - lw         $a2, 856($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945E0 - sw         $a1, 964($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945E4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945E8 - sw         $a0, 960($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945F0 - lw         $a3, 868($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945F4 - lw         $a2, 864($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88945FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894600 - sw         $a1, 972($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894604 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894608 - sw         $a0, 968($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889460C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894610 - lw         $a3, 876($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894614 - lw         $a2, 872($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894618 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889461C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894620 - sw         $a1, 980($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894624 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894628 - sw         $a0, 976($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889462C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894630 - lw         $a3, 884($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894634 - lw         $a2, 880($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894638 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889463C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894640 - sw         $a1, 988($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894644 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894648 - sw         $a0, 984($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889464C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894650 - lw         $a3, 892($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894654 - lw         $a2, 888($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894658 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889465C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894660 - sw         $a1, 996($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894664 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894668 - sw         $a0, 992($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889466C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894670 - lw         $a3, 900($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894674 - lw         $a2, 896($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894678 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889467C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894680 - sw         $a1, 1004($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894684 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894688 - sw         $a0, 1000($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889468C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894690 - lw         $a3, 908($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894694 - lw         $a2, 904($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894698 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889469C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946A0 - sw         $a1, 1012($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946A4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946A8 - sw         $a0, 1008($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946B0 - lw         $a3, 916($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946B4 - lw         $a2, 912($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946C0 - sw         $a1, 1020($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946C4 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946C8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946CC - sw         $a0, 1016($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946D4 - lw         $a3, 924($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946D8 - lw         $a2, 920($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946E4 - sw         $a1, 1028($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946E8 - sw         $a0, 1024($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946F8 - sw         $a1, 1036($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88946FC - sw         $a0, 1032($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894700 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894704 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894708 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889470C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894710 - swc1       $f12, 1040($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894714 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894718 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889471C - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894720 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894724 - swc1       $f12, 1044($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894728 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889472C - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894730 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894734 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894738 - swc1       $f12, 1048($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889473C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894740 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894744 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894748 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889474C - swc1       $f12, 1052($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894750 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894754 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894758 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889475C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894760 - swc1       $f12, 1056($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894764 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894768 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889476C - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8894B74
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8894B74 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B7C - lw         $a1, 1068($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B80 - lw         $a0, 1064($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B84 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B88 - lw         $a3, 1076($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B8C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B90 - lw         $a2, 1072($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B9C - sw         $a1, 1180($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BA0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BA4 - sw         $a0, 1176($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BAC - lw         $a3, 1084($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BB0 - lw         $a2, 1080($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BBC - sw         $a1, 1188($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BC0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BC4 - sw         $a0, 1184($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BCC - lw         $a3, 1092($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BD0 - lw         $a2, 1088($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BDC - sw         $a1, 1196($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BE0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BE4 - sw         $a0, 1192($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BEC - lw         $a3, 1100($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BF0 - lw         $a2, 1096($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894BFC - sw         $a1, 1204($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C00 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C04 - sw         $a0, 1200($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C0C - lw         $a3, 1108($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C10 - lw         $a2, 1104($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C1C - sw         $a1, 1212($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C20 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C24 - sw         $a0, 1208($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C2C - lw         $a3, 1116($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C30 - lw         $a2, 1112($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C3C - sw         $a1, 1220($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C40 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C44 - sw         $a0, 1216($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C4C - lw         $a3, 1124($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C50 - lw         $a2, 1120($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C5C - sw         $a1, 1228($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C60 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C64 - sw         $a0, 1224($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C6C - lw         $a3, 1132($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C70 - lw         $a2, 1128($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C7C - sw         $a1, 1236($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C80 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C84 - sw         $a0, 1232($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C8C - lw         $a3, 1140($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C90 - lw         $a2, 1136($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894C9C - sw         $a1, 1244($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CA0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CA4 - sw         $a0, 1240($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CAC - lw         $a3, 1148($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CB0 - lw         $a2, 1144($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CBC - sw         $a1, 1252($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CC0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CC4 - sw         $a0, 1248($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CCC - lw         $a3, 1156($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CD0 - lw         $a2, 1152($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CDC - sw         $a1, 1260($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CE0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CE4 - sw         $a0, 1256($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CEC - lw         $a3, 1164($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CF0 - lw         $a2, 1160($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894CFC - sw         $a1, 1268($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D00 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D04 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D08 - sw         $a0, 1264($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D10 - lw         $a3, 1172($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D14 - lw         $a2, 1168($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D20 - sw         $a1, 1276($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D24 - sw         $a0, 1272($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D34 - sw         $a1, 1284($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D38 - sw         $a0, 1280($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D40 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D44 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D4C - swc1       $f12, 1288($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D54 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D58 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D60 - swc1       $f12, 1292($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D68 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D6C - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D74 - swc1       $f12, 1296($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D7C - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D80 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D88 - swc1       $f12, 1300($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D8C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D90 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D94 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894D9C - swc1       $f12, 1304($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894DA0 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894DA4 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894DA8 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8896610
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8896610 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896614 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896618 - lw         $a1, 1316($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889661C - lw         $a0, 1312($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896620 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896624 - lw         $a3, 1324($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896628 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889662C - lw         $a2, 1320($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896630 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896634 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896638 - sw         $a1, 1428($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889663C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896640 - sw         $a0, 1424($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896644 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896648 - lw         $a3, 1332($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889664C - lw         $a2, 1328($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896650 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896658 - sw         $a1, 1436($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889665C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896660 - sw         $a0, 1432($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896664 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896668 - lw         $a3, 1340($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889666C - lw         $a2, 1336($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896670 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896674 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896678 - sw         $a1, 1444($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889667C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896680 - sw         $a0, 1440($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896684 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896688 - lw         $a3, 1348($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889668C - lw         $a2, 1344($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896690 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896694 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896698 - sw         $a1, 1452($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889669C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966A0 - sw         $a0, 1448($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966A8 - lw         $a3, 1356($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966AC - lw         $a2, 1352($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966B8 - sw         $a1, 1460($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966BC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966C0 - sw         $a0, 1456($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966C8 - lw         $a3, 1364($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966CC - lw         $a2, 1360($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966D8 - sw         $a1, 1468($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966DC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966E0 - sw         $a0, 1464($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966E8 - lw         $a3, 1372($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966EC - lw         $a2, 1368($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966F8 - sw         $a1, 1476($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88966FC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896700 - sw         $a0, 1472($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896708 - lw         $a3, 1380($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889670C - lw         $a2, 1376($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896710 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896718 - sw         $a1, 1484($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889671C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896720 - sw         $a0, 1480($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896724 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896728 - lw         $a3, 1388($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889672C - lw         $a2, 1384($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896730 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896734 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896738 - sw         $a1, 1492($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889673C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896740 - sw         $a0, 1488($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896744 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896748 - lw         $a3, 1396($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889674C - lw         $a2, 1392($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896750 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896754 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896758 - sw         $a1, 1500($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889675C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896760 - sw         $a0, 1496($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896764 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896768 - lw         $a3, 1404($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889676C - lw         $a2, 1400($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896770 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896774 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896778 - sw         $a1, 1508($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889677C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896780 - sw         $a0, 1504($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896784 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896788 - lw         $a3, 1412($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889678C - lw         $a2, 1408($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896790 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896794 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896798 - sw         $a1, 1516($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889679C - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967A0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967A4 - sw         $a0, 1512($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967AC - lw         $a3, 1420($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967B0 - lw         $a2, 1416($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967BC - sw         $a1, 1524($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967C0 - sw         $a0, 1520($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967C8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967D0 - sw         $a1, 1532($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967D4 - sw         $a0, 1528($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967D8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967DC - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967E0 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967E8 - swc1       $f12, 1536($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967EC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967F0 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967F4 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88967FC - swc1       $f12, 1540($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896800 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896804 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896808 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889680C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896810 - swc1       $f12, 1544($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896814 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896818 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889681C - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896820 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896824 - swc1       $f12, 1548($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896828 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889682C - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896830 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896834 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896838 - swc1       $f12, 1552($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889683C - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896840 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896844 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8896AB0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8896AB0 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AB8 - lw         $a1, 1564($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896ABC - lw         $a0, 1560($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AC0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AC4 - lw         $a3, 1572($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AC8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896ACC - lw         $a2, 1568($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AD8 - sw         $a1, 1676($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896ADC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AE0 - sw         $a0, 1672($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AE8 - lw         $a3, 1580($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AEC - lw         $a2, 1576($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AF8 - sw         $a1, 1684($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896AFC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B00 - sw         $a0, 1680($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B08 - lw         $a3, 1588($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B0C - lw         $a2, 1584($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B18 - sw         $a1, 1692($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B1C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B20 - sw         $a0, 1688($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B28 - lw         $a3, 1596($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B2C - lw         $a2, 1592($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B38 - sw         $a1, 1700($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B3C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B40 - sw         $a0, 1696($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B48 - lw         $a3, 1604($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B4C - lw         $a2, 1600($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B58 - sw         $a1, 1708($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B5C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B60 - sw         $a0, 1704($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B68 - lw         $a3, 1612($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B6C - lw         $a2, 1608($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B78 - sw         $a1, 1716($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B7C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B80 - sw         $a0, 1712($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B88 - lw         $a3, 1620($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B8C - lw         $a2, 1616($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B98 - sw         $a1, 1724($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896B9C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BA0 - sw         $a0, 1720($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BA8 - lw         $a3, 1628($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BAC - lw         $a2, 1624($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BB8 - sw         $a1, 1732($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BBC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BC0 - sw         $a0, 1728($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BC8 - lw         $a3, 1636($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BCC - lw         $a2, 1632($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BD8 - sw         $a1, 1740($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BDC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BE0 - sw         $a0, 1736($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BE8 - lw         $a3, 1644($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BEC - lw         $a2, 1640($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BF8 - sw         $a1, 1748($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896BFC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C00 - sw         $a0, 1744($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C08 - lw         $a3, 1652($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C0C - lw         $a2, 1648($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C18 - sw         $a1, 1756($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C1C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C20 - sw         $a0, 1752($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C28 - lw         $a3, 1660($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C2C - lw         $a2, 1656($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C38 - sw         $a1, 1764($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C3C - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C40 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C44 - sw         $a0, 1760($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C4C - lw         $a3, 1668($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C50 - lw         $a2, 1664($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C5C - sw         $a1, 1772($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C60 - sw         $a0, 1768($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C68 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C70 - sw         $a1, 1780($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C74 - sw         $a0, 1776($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C78 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C7C - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C80 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C88 - swc1       $f12, 1784($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C8C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C90 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C94 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896C9C - swc1       $f12, 1788($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CA0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CA4 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CA8 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CB0 - swc1       $f12, 1792($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CB4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CB8 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CBC - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CC4 - swc1       $f12, 1796($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CC8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CCC - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CD0 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CD8 - swc1       $f12, 1800($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CDC - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CE0 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896CE4 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8898EB4
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8898EB4 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EBC - lw         $a1, 1812($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EC0 - lw         $a0, 1808($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EC4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EC8 - lw         $a3, 1820($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898ECC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898ED0 - lw         $a2, 1816($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898ED4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898ED8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EDC - sw         $a1, 1924($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EE0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EE4 - sw         $a0, 1920($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EEC - lw         $a3, 1828($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EF0 - lw         $a2, 1824($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898EFC - sw         $a1, 1932($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F00 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F04 - sw         $a0, 1928($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F0C - lw         $a3, 1836($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F10 - lw         $a2, 1832($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F1C - sw         $a1, 1940($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F20 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F24 - sw         $a0, 1936($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F2C - lw         $a3, 1844($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F30 - lw         $a2, 1840($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F3C - sw         $a1, 1948($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F40 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F44 - sw         $a0, 1944($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F4C - lw         $a3, 1852($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F50 - lw         $a2, 1848($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F5C - sw         $a1, 1956($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F60 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F64 - sw         $a0, 1952($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F6C - lw         $a3, 1860($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F70 - lw         $a2, 1856($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F7C - sw         $a1, 1964($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F80 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F84 - sw         $a0, 1960($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F8C - lw         $a3, 1868($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F90 - lw         $a2, 1864($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898F9C - sw         $a1, 1972($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FA0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FA4 - sw         $a0, 1968($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FAC - lw         $a3, 1876($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FB0 - lw         $a2, 1872($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FBC - sw         $a1, 1980($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FC0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FC4 - sw         $a0, 1976($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FCC - lw         $a3, 1884($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FD0 - lw         $a2, 1880($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FDC - sw         $a1, 1988($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FE0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FE4 - sw         $a0, 1984($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FEC - lw         $a3, 1892($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FF0 - lw         $a2, 1888($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898FFC - sw         $a1, 1996($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899000 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899004 - sw         $a0, 1992($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899008 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889900C - lw         $a3, 1900($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899010 - lw         $a2, 1896($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899014 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899018 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889901C - sw         $a1, 2004($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899020 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899024 - sw         $a0, 2000($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899028 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889902C - lw         $a3, 1908($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899030 - lw         $a2, 1904($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899034 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899038 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889903C - sw         $a1, 2012($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899040 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899044 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899048 - sw         $a0, 2008($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889904C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899050 - lw         $a3, 1916($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899054 - lw         $a2, 1912($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899058 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889905C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899060 - sw         $a1, 2020($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899064 - sw         $a0, 2016($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899068 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889906C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899070 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899074 - sw         $a1, 2028($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899078 - sw         $a0, 2024($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889907C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899080 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899084 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899088 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889908C - swc1       $f12, 2032($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899090 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899094 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899098 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889909C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990A0 - swc1       $f12, 2036($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990A8 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990AC - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990B4 - swc1       $f12, 2040($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990BC - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990C0 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990C8 - swc1       $f12, 2044($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990CC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990D0 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990D4 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990DC - swc1       $f12, 2048($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990E0 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990E4 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88990E8 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_88994F4
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88994F4 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88994F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88994FC - lw         $a1, 2060($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899500 - lw         $a0, 2056($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899504 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899508 - lw         $a3, 2068($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889950C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899510 - lw         $a2, 2064($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889951C - sw         $a1, 2172($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899520 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899524 - sw         $a0, 2168($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889952C - lw         $a3, 2076($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899530 - lw         $a2, 2072($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889953C - sw         $a1, 2180($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899540 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899544 - sw         $a0, 2176($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889954C - lw         $a3, 2084($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899550 - lw         $a2, 2080($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899554 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889955C - sw         $a1, 2188($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899560 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899564 - sw         $a0, 2184($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889956C - lw         $a3, 2092($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899570 - lw         $a2, 2088($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899574 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889957C - sw         $a1, 2196($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899580 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899584 - sw         $a0, 2192($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889958C - lw         $a3, 2100($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899590 - lw         $a2, 2096($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899594 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889959C - sw         $a1, 2204($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995A0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995A4 - sw         $a0, 2200($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995AC - lw         $a3, 2108($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995B0 - lw         $a2, 2104($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995BC - sw         $a1, 2212($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995C0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995C4 - sw         $a0, 2208($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995CC - lw         $a3, 2116($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995D0 - lw         $a2, 2112($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995DC - sw         $a1, 2220($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995E0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995E4 - sw         $a0, 2216($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995EC - lw         $a3, 2124($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995F0 - lw         $a2, 2120($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88995FC - sw         $a1, 2228($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899600 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899604 - sw         $a0, 2224($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889960C - lw         $a3, 2132($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899610 - lw         $a2, 2128($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899614 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889961C - sw         $a1, 2236($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899620 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899624 - sw         $a0, 2232($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889962C - lw         $a3, 2140($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899630 - lw         $a2, 2136($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899634 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889963C - sw         $a1, 2244($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899640 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899644 - sw         $a0, 2240($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889964C - lw         $a3, 2148($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899650 - lw         $a2, 2144($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899654 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889965C - sw         $a1, 2252($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899660 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899664 - sw         $a0, 2248($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889966C - lw         $a3, 2156($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899670 - lw         $a2, 2152($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899674 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889967C - sw         $a1, 2260($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899680 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899684 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899688 - sw         $a0, 2256($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889968C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899690 - lw         $a3, 2164($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899694 - lw         $a2, 2160($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899698 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889969C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996A0 - sw         $a1, 2268($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996A4 - sw         $a0, 2264($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996B4 - sw         $a1, 2276($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996B8 - sw         $a0, 2272($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996C0 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996C4 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996CC - swc1       $f12, 2280($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996D4 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996D8 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996E0 - swc1       $f12, 2284($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996E8 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996EC - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996F4 - swc1       $f12, 2288($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88996FC - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899700 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899704 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899708 - swc1       $f12, 2292($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889970C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899710 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899714 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899718 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889971C - swc1       $f12, 2296($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899720 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899724 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8899728 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_889A0F4
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889A0F4 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A0F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A0FC - lw         $a1, 2308($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A100 - lw         $a0, 2304($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A104 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A108 - lw         $a3, 2316($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A10C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A110 - lw         $a2, 2312($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A114 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A11C - sw         $a1, 2420($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A120 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A124 - sw         $a0, 2416($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A128 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A12C - lw         $a3, 2324($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A130 - lw         $a2, 2320($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A134 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A138 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A13C - sw         $a1, 2428($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A140 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A144 - sw         $a0, 2424($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A148 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A14C - lw         $a3, 2332($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A150 - lw         $a2, 2328($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A154 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A158 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A15C - sw         $a1, 2436($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A160 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A164 - sw         $a0, 2432($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A168 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A16C - lw         $a3, 2340($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A170 - lw         $a2, 2336($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A174 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A17C - sw         $a1, 2444($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A180 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A184 - sw         $a0, 2440($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A188 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A18C - lw         $a3, 2348($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A190 - lw         $a2, 2344($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A194 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A19C - sw         $a1, 2452($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1A0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1A4 - sw         $a0, 2448($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1AC - lw         $a3, 2356($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1B0 - lw         $a2, 2352($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1BC - sw         $a1, 2460($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1C0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1C4 - sw         $a0, 2456($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1CC - lw         $a3, 2364($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1D0 - lw         $a2, 2360($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1DC - sw         $a1, 2468($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1E0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1E4 - sw         $a0, 2464($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1EC - lw         $a3, 2372($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1F0 - lw         $a2, 2368($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A1FC - sw         $a1, 2476($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A200 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A204 - sw         $a0, 2472($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A20C - lw         $a3, 2380($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A210 - lw         $a2, 2376($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A214 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A218 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A21C - sw         $a1, 2484($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A220 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A224 - sw         $a0, 2480($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A22C - lw         $a3, 2388($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A230 - lw         $a2, 2384($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A234 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A23C - sw         $a1, 2492($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A240 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A244 - sw         $a0, 2488($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A248 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A24C - lw         $a3, 2396($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A250 - lw         $a2, 2392($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A254 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A258 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A25C - sw         $a1, 2500($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A260 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A264 - sw         $a0, 2496($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A26C - lw         $a3, 2404($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A270 - lw         $a2, 2400($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A27C - sw         $a1, 2508($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A280 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A284 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A288 - sw         $a0, 2504($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A28C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A290 - lw         $a3, 2412($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A294 - lw         $a2, 2408($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A298 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A29C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2A0 - sw         $a1, 2516($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2A4 - sw         $a0, 2512($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2B4 - sw         $a1, 2524($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2B8 - sw         $a0, 2520($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2C0 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2C4 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2CC - swc1       $f12, 2528($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2D4 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2D8 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2E0 - swc1       $f12, 2532($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2E8 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2EC - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2F4 - swc1       $f12, 2536($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A2FC - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A300 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A304 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A308 - swc1       $f12, 2540($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A30C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A310 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A314 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A318 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A31C - swc1       $f12, 2544($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A320 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A324 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A328 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_889A734
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889A734 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A738 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A73C - lw         $a1, 2556($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A740 - lw         $a0, 2552($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A744 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A748 - lw         $a3, 2564($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A74C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A750 - lw         $a2, 2560($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A754 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A75C - sw         $a1, 2668($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A760 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A764 - sw         $a0, 2664($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A76C - lw         $a3, 2572($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A770 - lw         $a2, 2568($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A774 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A77C - sw         $a1, 2676($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A780 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A784 - sw         $a0, 2672($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A788 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A78C - lw         $a3, 2580($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A790 - lw         $a2, 2576($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A794 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A79C - sw         $a1, 2684($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7A0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7A4 - sw         $a0, 2680($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7AC - lw         $a3, 2588($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7B0 - lw         $a2, 2584($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7BC - sw         $a1, 2692($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7C0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7C4 - sw         $a0, 2688($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7CC - lw         $a3, 2596($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7D0 - lw         $a2, 2592($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7DC - sw         $a1, 2700($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7E0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7E4 - sw         $a0, 2696($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7EC - lw         $a3, 2604($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7F0 - lw         $a2, 2600($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7FC - sw         $a1, 2708($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A800 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A804 - sw         $a0, 2704($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A80C - lw         $a3, 2612($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A810 - lw         $a2, 2608($t4)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A814 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A81C - sw         $a1, 2716($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A820 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A824 - sw         $a0, 2712($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A82C - lw         $a3, 2620($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A830 - lw         $a2, 2616($t5)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A83C - sw         $a1, 2724($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A840 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A844 - sw         $a0, 2720($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A84C - lw         $a3, 2628($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A850 - lw         $a2, 2624($t6)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A85C - sw         $a1, 2732($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A860 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A864 - sw         $a0, 2728($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A86C - lw         $a3, 2636($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A870 - lw         $a2, 2632($t7)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A874 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A87C - sw         $a1, 2740($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A880 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A884 - sw         $a0, 2736($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A88C - lw         $a3, 2644($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A890 - lw         $a2, 2640($t8)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A89C - sw         $a1, 2748($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8A0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8A4 - sw         $a0, 2744($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8AC - lw         $a3, 2652($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8B0 - lw         $a2, 2648($t9)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8BC - sw         $a1, 2756($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8C0 - sw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8C4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8C8 - sw         $a0, 2752($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8D0 - lw         $a3, 2660($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8D4 - lw         $a2, 2656($s0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8E0 - sw         $a1, 2764($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8E4 - sw         $a0, 2760($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8EC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8F4 - sw         $a1, 2772($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8F8 - sw         $a0, 2768($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A8FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A900 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A904 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A908 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A90C - swc1       $f12, 2776($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A910 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A914 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A918 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A91C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A920 - swc1       $f12, 2780($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A924 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A928 - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A92C - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A930 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A934 - swc1       $f12, 2784($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A938 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A93C - ori        $a0, $a0, 4719
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A940 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A944 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A948 - swc1       $f12, 2788($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A94C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A950 - ori        $a0, $a0, -2621
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A954 - mtc1       $a0, $f12
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A958 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A95C - swc1       $f12, 2792($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A960 - lw         $s0, 0($sp)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A964 - jr         $ra
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A968 - addiu      $sp, $sp, 16
20:52:14 DEBUG compiler - user_main_10 - Compiling _S1_2_889B7D4
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889B7D4 - addiu      $sp, $sp, -16
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7DC - lw         $a1, 2804($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7E0 - lw         $a0, 2800($a0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7E8 - lw         $a3, 2812($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7EC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7F0 - lw         $a2, 2808($a2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7FC - sw         $a1, 2916($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B800 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B804 - sw         $a0, 2912($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B80C - lw         $a3, 2820($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B810 - lw         $a2, 2816($t1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B814 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B81C - sw         $a1, 2924($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B820 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B824 - sw         $a0, 2920($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B82C - lw         $a3, 2828($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B830 - lw         $a2, 2824($t2)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B83C - sw         $a1, 2932($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B840 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B844 - sw         $a0, 2928($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B84C - lw         $a3, 2836($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B850 - lw         $a2, 2832($t3)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B85C - sw         $a1, 2940($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B860 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B864 - sw         $a0, 2936($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B86C - lw         $a3, 2844($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B870 - lw         $a2, 2840($v0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B874 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B87C - sw         $a1, 2948($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B880 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B884 - sw         $a0, 2944($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B88C - lw         $a3, 2852($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B890 - lw         $a2, 2848($v1)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B89C - sw         $a1, 2956($t0)
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8A0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8A4 - sw         $a0, 2952($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8AC - lw         $a3, 2860($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8B0 - lw         $a2, 2856($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8BC - sw         $a1, 2964($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8C0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8C4 - sw         $a0, 2960($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8CC - lw         $a3, 2868($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8D0 - lw         $a2, 2864($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8DC - sw         $a1, 2972($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8E0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8E4 - sw         $a0, 2968($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8EC - lw         $a3, 2876($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8F0 - lw         $a2, 2872($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8FC - sw         $a1, 2980($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B900 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B904 - sw         $a0, 2976($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B90C - lw         $a3, 2884($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B910 - lw         $a2, 2880($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B91C - sw         $a1, 2988($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B920 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B924 - sw         $a0, 2984($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B92C - lw         $a3, 2892($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B930 - lw         $a2, 2888($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B93C - sw         $a1, 2996($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B940 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B944 - sw         $a0, 2992($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B94C - lw         $a3, 2900($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B950 - lw         $a2, 2896($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B95C - sw         $a1, 3004($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B960 - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B964 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B968 - sw         $a0, 3000($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B96C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B970 - lw         $a3, 2908($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B974 - lw         $a2, 2904($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B97C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B980 - sw         $a1, 3012($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B984 - sw         $a0, 3008($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B98C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B994 - sw         $a1, 3020($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B998 - sw         $a0, 3016($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B99C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9A0 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9A4 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9AC - swc1       $f12, 3024($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9B4 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9B8 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9C0 - swc1       $f12, 3028($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9C8 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9CC - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9D4 - swc1       $f12, 3032($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9DC - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9E0 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9E8 - swc1       $f12, 3036($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9EC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9F0 - ori        $a0, $a0, -2621
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9F4 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9FC - swc1       $f12, 3040($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BA00 - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BA04 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BA08 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_889BE24
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889BE24 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE2C - lw         $a1, 3052($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE30 - lw         $a0, 3048($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE34 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE38 - lw         $a3, 3060($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE3C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE40 - lw         $a2, 3056($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE4C - sw         $a1, 3164($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE50 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE54 - sw         $a0, 3160($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE5C - lw         $a3, 3068($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE60 - lw         $a2, 3064($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE6C - sw         $a1, 3172($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE70 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE74 - sw         $a0, 3168($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE7C - lw         $a3, 3076($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE80 - lw         $a2, 3072($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE8C - sw         $a1, 3180($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE90 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE94 - sw         $a0, 3176($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE9C - lw         $a3, 3084($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEA0 - lw         $a2, 3080($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEAC - sw         $a1, 3188($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEB0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEB4 - sw         $a0, 3184($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEBC - lw         $a3, 3092($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEC0 - lw         $a2, 3088($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BECC - sw         $a1, 3196($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BED0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BED4 - sw         $a0, 3192($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEDC - lw         $a3, 3100($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEE0 - lw         $a2, 3096($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEEC - sw         $a1, 3204($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEF0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEF4 - sw         $a0, 3200($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEFC - lw         $a3, 3108($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF00 - lw         $a2, 3104($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF0C - sw         $a1, 3212($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF10 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF14 - sw         $a0, 3208($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF1C - lw         $a3, 3116($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF20 - lw         $a2, 3112($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF2C - sw         $a1, 3220($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF30 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF34 - sw         $a0, 3216($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF3C - lw         $a3, 3124($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF40 - lw         $a2, 3120($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF4C - sw         $a1, 3228($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF50 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF54 - sw         $a0, 3224($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF5C - lw         $a3, 3132($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF60 - lw         $a2, 3128($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF6C - sw         $a1, 3236($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF70 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF74 - sw         $a0, 3232($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF7C - lw         $a3, 3140($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF80 - lw         $a2, 3136($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF8C - sw         $a1, 3244($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF90 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF94 - sw         $a0, 3240($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF9C - lw         $a3, 3148($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFA0 - lw         $a2, 3144($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFAC - sw         $a1, 3252($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFB0 - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFB4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFB8 - sw         $a0, 3248($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFC0 - lw         $a3, 3156($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFC4 - lw         $a2, 3152($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFD0 - sw         $a1, 3260($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFD4 - sw         $a0, 3256($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFDC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFE4 - sw         $a1, 3268($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFE8 - sw         $a0, 3264($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFEC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFF0 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFF4 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFFC - swc1       $f12, 3272($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C000 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C004 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C008 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C00C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C010 - swc1       $f12, 3276($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C014 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C018 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C01C - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C020 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C024 - swc1       $f12, 3280($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C028 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C02C - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C030 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C034 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C038 - swc1       $f12, 3284($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C03C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C040 - ori        $a0, $a0, -2621
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C044 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C048 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C04C - swc1       $f12, 3288($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C050 - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C054 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C058 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_889CA74
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889CA74 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA7C - lw         $a1, 3300($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA80 - lw         $a0, 3296($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA84 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA88 - lw         $a3, 3308($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA8C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA90 - lw         $a2, 3304($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CA9C - sw         $a1, 3412($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAA0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAA4 - sw         $a0, 3408($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAAC - lw         $a3, 3316($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAB0 - lw         $a2, 3312($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CABC - sw         $a1, 3420($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAC0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAC4 - sw         $a0, 3416($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CACC - lw         $a3, 3324($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAD0 - lw         $a2, 3320($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CADC - sw         $a1, 3428($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAE0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAE4 - sw         $a0, 3424($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAEC - lw         $a3, 3332($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAF0 - lw         $a2, 3328($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CAFC - sw         $a1, 3436($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB00 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB04 - sw         $a0, 3432($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB0C - lw         $a3, 3340($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB10 - lw         $a2, 3336($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB1C - sw         $a1, 3444($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB20 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB24 - sw         $a0, 3440($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB2C - lw         $a3, 3348($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB30 - lw         $a2, 3344($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB3C - sw         $a1, 3452($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB40 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB44 - sw         $a0, 3448($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB4C - lw         $a3, 3356($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB50 - lw         $a2, 3352($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB5C - sw         $a1, 3460($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB60 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB64 - sw         $a0, 3456($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB6C - lw         $a3, 3364($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB70 - lw         $a2, 3360($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB7C - sw         $a1, 3468($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB80 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB84 - sw         $a0, 3464($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB8C - lw         $a3, 3372($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB90 - lw         $a2, 3368($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CB9C - sw         $a1, 3476($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBA0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBA4 - sw         $a0, 3472($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBAC - lw         $a3, 3380($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBB0 - lw         $a2, 3376($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBBC - sw         $a1, 3484($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBC0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBC4 - sw         $a0, 3480($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBCC - lw         $a3, 3388($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBD0 - lw         $a2, 3384($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBDC - sw         $a1, 3492($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBE0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBE4 - sw         $a0, 3488($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBEC - lw         $a3, 3396($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBF0 - lw         $a2, 3392($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CBFC - sw         $a1, 3500($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC00 - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC04 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC08 - sw         $a0, 3496($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC10 - lw         $a3, 3404($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC14 - lw         $a2, 3400($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC20 - sw         $a1, 3508($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC24 - sw         $a0, 3504($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC34 - sw         $a1, 3516($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC38 - sw         $a0, 3512($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC40 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC44 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC4C - swc1       $f12, 3520($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC54 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC58 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC60 - swc1       $f12, 3524($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC68 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC6C - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC74 - swc1       $f12, 3528($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC7C - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC80 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC88 - swc1       $f12, 3532($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC8C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC90 - ori        $a0, $a0, -2621
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC94 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CC9C - swc1       $f12, 3536($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CCA0 - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CCA4 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CCA8 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_889D0C0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889D0C0 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0C8 - lw         $a1, 3548($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0CC - lw         $a0, 3544($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0D0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0D4 - lw         $a3, 3556($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0DC - lw         $a2, 3552($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0E8 - sw         $a1, 3660($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0EC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0F0 - sw         $a0, 3656($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0F8 - lw         $a3, 3564($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0FC - lw         $a2, 3560($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D100 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D108 - sw         $a1, 3668($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D10C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D110 - sw         $a0, 3664($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D114 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D118 - lw         $a3, 3572($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D11C - lw         $a2, 3568($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D120 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D124 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D128 - sw         $a1, 3676($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D12C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D130 - sw         $a0, 3672($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D134 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D138 - lw         $a3, 3580($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D13C - lw         $a2, 3576($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D140 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D148 - sw         $a1, 3684($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D14C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D150 - sw         $a0, 3680($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D154 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D158 - lw         $a3, 3588($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D15C - lw         $a2, 3584($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D160 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D168 - sw         $a1, 3692($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D16C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D170 - sw         $a0, 3688($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D174 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D178 - lw         $a3, 3596($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D17C - lw         $a2, 3592($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D180 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D184 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D188 - sw         $a1, 3700($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D18C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D190 - sw         $a0, 3696($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D194 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D198 - lw         $a3, 3604($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D19C - lw         $a2, 3600($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1A8 - sw         $a1, 3708($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1AC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1B0 - sw         $a0, 3704($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1B8 - lw         $a3, 3612($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1BC - lw         $a2, 3608($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1C8 - sw         $a1, 3716($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1CC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1D0 - sw         $a0, 3712($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1D8 - lw         $a3, 3620($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1DC - lw         $a2, 3616($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1E8 - sw         $a1, 3724($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1EC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1F0 - sw         $a0, 3720($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1F8 - lw         $a3, 3628($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D1FC - lw         $a2, 3624($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D200 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D204 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D208 - sw         $a1, 3732($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D20C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D210 - sw         $a0, 3728($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D214 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D218 - lw         $a3, 3636($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D21C - lw         $a2, 3632($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D220 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D224 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D228 - sw         $a1, 3740($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D22C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D230 - sw         $a0, 3736($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D234 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D238 - lw         $a3, 3644($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D23C - lw         $a2, 3640($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D240 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D244 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D248 - sw         $a1, 3748($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D24C - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D250 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D254 - sw         $a0, 3744($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D25C - lw         $a3, 3652($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D260 - lw         $a2, 3648($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D264 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D26C - sw         $a1, 3756($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D270 - sw         $a0, 3752($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D274 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D278 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D27C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D280 - sw         $a1, 3764($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D284 - sw         $a0, 3760($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D288 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D28C - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D290 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D294 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D298 - swc1       $f12, 3768($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D29C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2A0 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2A4 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2AC - swc1       $f12, 3772($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2B4 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2B8 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2C0 - swc1       $f12, 3776($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2C8 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2CC - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2D4 - swc1       $f12, 3780($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2D8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2DC - ori        $a0, $a0, -2621
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2E0 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2E8 - swc1       $f12, 3784($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2EC - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2F0 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D2F4 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_889DDE8
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889DDE8 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DDEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DDF0 - lw         $a1, 3796($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DDF4 - lw         $a0, 3792($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DDF8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DDFC - lw         $a3, 3804($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE00 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE04 - lw         $a2, 3800($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE10 - sw         $a1, 3908($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE14 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE18 - sw         $a0, 3904($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE20 - lw         $a3, 3812($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE24 - lw         $a2, 3808($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE30 - sw         $a1, 3916($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE34 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE38 - sw         $a0, 3912($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE40 - lw         $a3, 3820($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE44 - lw         $a2, 3816($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE50 - sw         $a1, 3924($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE54 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE58 - sw         $a0, 3920($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE60 - lw         $a3, 3828($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE64 - lw         $a2, 3824($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE70 - sw         $a1, 3932($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE74 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE78 - sw         $a0, 3928($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE80 - lw         $a3, 3836($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE84 - lw         $a2, 3832($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE90 - sw         $a1, 3940($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE94 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE98 - sw         $a0, 3936($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DE9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEA0 - lw         $a3, 3844($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEA4 - lw         $a2, 3840($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEB0 - sw         $a1, 3948($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEB4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEB8 - sw         $a0, 3944($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEC0 - lw         $a3, 3852($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEC4 - lw         $a2, 3848($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DED0 - sw         $a1, 3956($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DED4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DED8 - sw         $a0, 3952($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEE0 - lw         $a3, 3860($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEE4 - lw         $a2, 3856($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEF0 - sw         $a1, 3964($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEF4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEF8 - sw         $a0, 3960($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DEFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF00 - lw         $a3, 3868($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF04 - lw         $a2, 3864($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF10 - sw         $a1, 3972($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF14 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF18 - sw         $a0, 3968($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF20 - lw         $a3, 3876($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF24 - lw         $a2, 3872($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF30 - sw         $a1, 3980($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF34 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF38 - sw         $a0, 3976($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF40 - lw         $a3, 3884($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF44 - lw         $a2, 3880($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF50 - sw         $a1, 3988($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF54 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF58 - sw         $a0, 3984($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF60 - lw         $a3, 3892($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF64 - lw         $a2, 3888($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF70 - sw         $a1, 3996($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF74 - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF78 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF7C - sw         $a0, 3992($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF84 - lw         $a3, 3900($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF88 - lw         $a2, 3896($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF94 - sw         $a1, 4004($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF98 - sw         $a0, 4000($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DF9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFA0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFA8 - sw         $a1, 4012($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFAC - sw         $a0, 4008($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFB4 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFB8 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFC0 - swc1       $f12, 4016($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFC8 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFCC - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFD4 - swc1       $f12, 4020($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFDC - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFE0 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFE8 - swc1       $f12, 4024($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFF0 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFF4 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889DFFC - swc1       $f12, 4028($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E000 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E004 - ori        $a0, $a0, -2621
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E008 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E00C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E010 - swc1       $f12, 4032($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E014 - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E018 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E01C - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_889E464
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889E464 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E468 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E46C - lw         $a1, 4044($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E470 - lw         $a0, 4040($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E474 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E478 - lw         $a3, 4052($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E47C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E480 - lw         $a2, 4048($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E488 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E48C - sw         $a1, 4156($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E490 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E494 - sw         $a0, 4152($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E498 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E49C - lw         $a3, 4060($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4A0 - lw         $a2, 4056($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4AC - sw         $a1, 4164($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4B4 - sw         $a0, 4160($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4BC - lw         $a3, 4068($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4C0 - lw         $a2, 4064($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4CC - sw         $a1, 4172($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4D0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4D4 - sw         $a0, 4168($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4DC - lw         $a3, 4076($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4E0 - lw         $a2, 4072($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4EC - sw         $a1, 4180($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4F0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4F4 - sw         $a0, 4176($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E4FC - lw         $a3, 4084($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E500 - lw         $a2, 4080($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E504 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E508 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E50C - sw         $a1, 4188($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E510 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E514 - sw         $a0, 4184($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E518 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E51C - lw         $a3, 4092($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E520 - lw         $a2, 4088($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E524 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E528 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E52C - sw         $a1, 4196($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E530 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E534 - sw         $a0, 4192($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E538 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E53C - lw         $a3, 4100($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E540 - lw         $a2, 4096($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E544 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E548 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E54C - sw         $a1, 4204($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E550 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E554 - sw         $a0, 4200($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E558 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E55C - lw         $a3, 4108($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E560 - lw         $a2, 4104($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E564 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E568 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E56C - sw         $a1, 4212($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E570 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E574 - sw         $a0, 4208($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E578 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E57C - lw         $a3, 4116($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E580 - lw         $a2, 4112($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E584 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E588 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E58C - sw         $a1, 4220($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E590 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E594 - sw         $a0, 4216($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E598 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E59C - lw         $a3, 4124($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5A0 - lw         $a2, 4120($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5AC - sw         $a1, 4228($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5B0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5B4 - sw         $a0, 4224($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5BC - lw         $a3, 4132($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5C0 - lw         $a2, 4128($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5CC - sw         $a1, 4236($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5D0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5D4 - sw         $a0, 4232($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5DC - lw         $a3, 4140($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5E0 - lw         $a2, 4136($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5EC - sw         $a1, 4244($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5F0 - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5F4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5F8 - sw         $a0, 4240($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E5FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E600 - lw         $a3, 4148($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E604 - lw         $a2, 4144($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E60C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E610 - sw         $a1, 4252($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E614 - sw         $a0, 4248($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E618 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E61C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E624 - sw         $a1, 4260($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E628 - sw         $a0, 4256($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E62C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E630 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E634 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E638 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E63C - swc1       $f12, 4264($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E640 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E644 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E648 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E64C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E650 - swc1       $f12, 4268($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E654 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E658 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E65C - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E660 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E664 - swc1       $f12, 4272($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E668 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E66C - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E670 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E674 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E678 - swc1       $f12, 4276($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E67C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E680 - ori        $a0, $a0, -2621
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E684 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E688 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E68C - swc1       $f12, 4280($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E690 - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E694 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E698 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_889F0C0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889F0C0 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0C8 - lw         $a1, 4292($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0CC - lw         $a0, 4288($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0D0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0D4 - lw         $a3, 4300($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0DC - lw         $a2, 4296($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0E8 - sw         $a1, 4404($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0EC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0F0 - sw         $a0, 4400($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0F8 - lw         $a3, 4308($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F0FC - lw         $a2, 4304($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F100 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F108 - sw         $a1, 4412($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F10C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F110 - sw         $a0, 4408($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F114 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F118 - lw         $a3, 4316($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F11C - lw         $a2, 4312($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F120 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F124 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F128 - sw         $a1, 4420($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F12C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F130 - sw         $a0, 4416($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F134 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F138 - lw         $a3, 4324($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F13C - lw         $a2, 4320($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F140 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F148 - sw         $a1, 4428($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F14C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F150 - sw         $a0, 4424($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F154 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F158 - lw         $a3, 4332($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F15C - lw         $a2, 4328($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F160 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F168 - sw         $a1, 4436($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F16C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F170 - sw         $a0, 4432($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F174 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F178 - lw         $a3, 4340($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F17C - lw         $a2, 4336($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F180 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F184 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F188 - sw         $a1, 4444($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F18C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F190 - sw         $a0, 4440($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F194 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F198 - lw         $a3, 4348($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F19C - lw         $a2, 4344($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1A8 - sw         $a1, 4452($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1AC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1B0 - sw         $a0, 4448($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1B8 - lw         $a3, 4356($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1BC - lw         $a2, 4352($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1C8 - sw         $a1, 4460($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1CC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1D0 - sw         $a0, 4456($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1D8 - lw         $a3, 4364($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1DC - lw         $a2, 4360($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1E8 - sw         $a1, 4468($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1EC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1F0 - sw         $a0, 4464($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1F8 - lw         $a3, 4372($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F1FC - lw         $a2, 4368($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F200 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F204 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F208 - sw         $a1, 4476($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F20C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F210 - sw         $a0, 4472($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F214 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F218 - lw         $a3, 4380($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F21C - lw         $a2, 4376($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F220 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F224 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F228 - sw         $a1, 4484($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F22C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F230 - sw         $a0, 4480($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F234 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F238 - lw         $a3, 4388($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F23C - lw         $a2, 4384($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F240 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F244 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F248 - sw         $a1, 4492($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F24C - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F250 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F254 - sw         $a0, 4488($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F25C - lw         $a3, 4396($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F260 - lw         $a2, 4392($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F264 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F26C - sw         $a1, 4500($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F270 - sw         $a0, 4496($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F274 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F278 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F27C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F280 - sw         $a1, 4508($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F284 - sw         $a0, 4504($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F288 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F28C - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F290 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F294 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F298 - swc1       $f12, 4512($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F29C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2A0 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2A4 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2AC - swc1       $f12, 4516($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2B4 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2B8 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2C0 - swc1       $f12, 4520($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2C8 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2CC - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2D4 - swc1       $f12, 4524($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2D8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2DC - ori        $a0, $a0, -2621
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2E0 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2E8 - swc1       $f12, 4528($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2EC - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2F0 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F2F4 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_889F70C
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889F70C - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F710 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F714 - lw         $a1, 4540($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F718 - lw         $a0, 4536($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F71C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F720 - lw         $a3, 4548($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F724 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F728 - lw         $a2, 4544($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F72C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F730 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F734 - sw         $a1, 4652($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F738 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F73C - sw         $a0, 4648($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F740 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F744 - lw         $a3, 4556($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F748 - lw         $a2, 4552($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F74C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F754 - sw         $a1, 4660($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F758 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F75C - sw         $a0, 4656($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F760 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F764 - lw         $a3, 4564($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F768 - lw         $a2, 4560($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F76C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F774 - sw         $a1, 4668($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F778 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F77C - sw         $a0, 4664($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F780 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F784 - lw         $a3, 4572($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F788 - lw         $a2, 4568($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F78C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F790 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F794 - sw         $a1, 4676($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F798 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F79C - sw         $a0, 4672($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7A4 - lw         $a3, 4580($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7A8 - lw         $a2, 4576($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7B4 - sw         $a1, 4684($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7B8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7BC - sw         $a0, 4680($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7C4 - lw         $a3, 4588($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7C8 - lw         $a2, 4584($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7D4 - sw         $a1, 4692($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7D8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7DC - sw         $a0, 4688($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7E4 - lw         $a3, 4596($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7E8 - lw         $a2, 4592($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7F4 - sw         $a1, 4700($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7F8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F7FC - sw         $a0, 4696($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F804 - lw         $a3, 4604($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F808 - lw         $a2, 4600($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F80C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F814 - sw         $a1, 4708($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F818 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F81C - sw         $a0, 4704($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F820 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F824 - lw         $a3, 4612($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F828 - lw         $a2, 4608($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F82C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F834 - sw         $a1, 4716($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F838 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F83C - sw         $a0, 4712($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F844 - lw         $a3, 4620($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F848 - lw         $a2, 4616($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F84C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F854 - sw         $a1, 4724($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F858 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F85C - sw         $a0, 4720($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F860 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F864 - lw         $a3, 4628($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F868 - lw         $a2, 4624($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F86C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F874 - sw         $a1, 4732($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F878 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F87C - sw         $a0, 4728($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F880 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F884 - lw         $a3, 4636($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F888 - lw         $a2, 4632($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F88C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F890 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F894 - sw         $a1, 4740($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F898 - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F89C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8A0 - sw         $a0, 4736($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8A8 - lw         $a3, 4644($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8AC - lw         $a2, 4640($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8B8 - sw         $a1, 4748($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8BC - sw         $a0, 4744($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8CC - sw         $a1, 4756($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8D0 - sw         $a0, 4752($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8D8 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8DC - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8E4 - swc1       $f12, 4760($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8EC - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8F0 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8F8 - swc1       $f12, 4764($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F8FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F900 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F904 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F908 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F90C - swc1       $f12, 4768($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F910 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F914 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F918 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F91C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F920 - swc1       $f12, 4772($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F924 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F928 - ori        $a0, $a0, -2621
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F92C - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F930 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F934 - swc1       $f12, 4776($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F938 - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F93C - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F940 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_88A1ED4
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88A1ED4 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1ED8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1EDC - lw         $a1, 4788($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1EE0 - lw         $a0, 4784($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1EE4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1EE8 - lw         $a3, 4796($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1EEC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1EF0 - lw         $a2, 4792($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1EF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1EF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1EFC - sw         $a1, 4900($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F00 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F04 - sw         $a0, 4896($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F0C - lw         $a3, 4804($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F10 - lw         $a2, 4800($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F1C - sw         $a1, 4908($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F20 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F24 - sw         $a0, 4904($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F2C - lw         $a3, 4812($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F30 - lw         $a2, 4808($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F3C - sw         $a1, 4916($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F40 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F44 - sw         $a0, 4912($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F4C - lw         $a3, 4820($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F50 - lw         $a2, 4816($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F5C - sw         $a1, 4924($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F60 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F64 - sw         $a0, 4920($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F6C - lw         $a3, 4828($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F70 - lw         $a2, 4824($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F7C - sw         $a1, 4932($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F80 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F84 - sw         $a0, 4928($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F8C - lw         $a3, 4836($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F90 - lw         $a2, 4832($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1F9C - sw         $a1, 4940($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FA0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FA4 - sw         $a0, 4936($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FAC - lw         $a3, 4844($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FB0 - lw         $a2, 4840($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FBC - sw         $a1, 4948($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FC0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FC4 - sw         $a0, 4944($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FCC - lw         $a3, 4852($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FD0 - lw         $a2, 4848($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FDC - sw         $a1, 4956($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FE0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FE4 - sw         $a0, 4952($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FEC - lw         $a3, 4860($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FF0 - lw         $a2, 4856($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1FFC - sw         $a1, 4964($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2000 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2004 - sw         $a0, 4960($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2008 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A200C - lw         $a3, 4868($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2010 - lw         $a2, 4864($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2014 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2018 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A201C - sw         $a1, 4972($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2020 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2024 - sw         $a0, 4968($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2028 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A202C - lw         $a3, 4876($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2030 - lw         $a2, 4872($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2034 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2038 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A203C - sw         $a1, 4980($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2040 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2044 - sw         $a0, 4976($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2048 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A204C - lw         $a3, 4884($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2050 - lw         $a2, 4880($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2054 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2058 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A205C - sw         $a1, 4988($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2060 - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2064 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2068 - sw         $a0, 4984($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A206C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2070 - lw         $a3, 4892($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2074 - lw         $a2, 4888($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2078 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A207C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2080 - sw         $a1, 4996($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2084 - sw         $a0, 4992($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2088 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A208C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2090 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2094 - sw         $a1, 5004($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2098 - sw         $a0, 5000($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A209C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20A0 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20A4 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20AC - swc1       $f12, 5008($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20B4 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20B8 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20C0 - swc1       $f12, 5012($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20C8 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20CC - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20D4 - swc1       $f12, 5016($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20DC - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20E0 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20E8 - swc1       $f12, 5020($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20EC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20F0 - ori        $a0, $a0, -2621
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20F4 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A20FC - swc1       $f12, 5024($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2100 - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2104 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2108 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_88A2154
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88A2154 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2158 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A215C - lw         $a1, 5036($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2160 - lw         $a0, 5032($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2164 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2168 - lw         $a3, 5044($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A216C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2170 - lw         $a2, 5040($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2174 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A217C - sw         $a1, 5148($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2180 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2184 - sw         $a0, 5144($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2188 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A218C - lw         $a3, 5052($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2190 - lw         $a2, 5048($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2194 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A219C - sw         $a1, 5156($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21A0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21A4 - sw         $a0, 5152($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21AC - lw         $a3, 5060($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21B0 - lw         $a2, 5056($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21BC - sw         $a1, 5164($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21C0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21C4 - sw         $a0, 5160($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21CC - lw         $a3, 5068($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21D0 - lw         $a2, 5064($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21DC - sw         $a1, 5172($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21E0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21E4 - sw         $a0, 5168($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21EC - lw         $a3, 5076($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21F0 - lw         $a2, 5072($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A21FC - sw         $a1, 5180($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2200 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2204 - sw         $a0, 5176($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A220C - lw         $a3, 5084($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2210 - lw         $a2, 5080($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2214 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2218 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A221C - sw         $a1, 5188($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2220 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2224 - sw         $a0, 5184($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A222C - lw         $a3, 5092($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2230 - lw         $a2, 5088($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2234 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A223C - sw         $a1, 5196($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2240 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2244 - sw         $a0, 5192($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2248 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A224C - lw         $a3, 5100($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2250 - lw         $a2, 5096($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2254 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2258 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A225C - sw         $a1, 5204($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2260 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2264 - sw         $a0, 5200($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A226C - lw         $a3, 5108($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2270 - lw         $a2, 5104($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A227C - sw         $a1, 5212($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2280 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2284 - sw         $a0, 5208($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2288 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A228C - lw         $a3, 5116($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2290 - lw         $a2, 5112($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2294 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2298 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A229C - sw         $a1, 5220($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22A0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22A4 - sw         $a0, 5216($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22AC - lw         $a3, 5124($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22B0 - lw         $a2, 5120($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22BC - sw         $a1, 5228($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22C0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22C4 - sw         $a0, 5224($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22CC - lw         $a3, 5132($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22D0 - lw         $a2, 5128($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22DC - sw         $a1, 5236($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22E0 - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22E4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22E8 - sw         $a0, 5232($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22F0 - lw         $a3, 5140($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22F4 - lw         $a2, 5136($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A22FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2300 - sw         $a1, 5244($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2304 - sw         $a0, 5240($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2308 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A230C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2314 - sw         $a1, 5252($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2318 - sw         $a0, 5248($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A231C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2320 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2324 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2328 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A232C - swc1       $f12, 5256($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2330 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2334 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2338 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A233C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2340 - swc1       $f12, 5260($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2344 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2348 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A234C - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2350 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2354 - swc1       $f12, 5264($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2358 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A235C - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2360 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2364 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2368 - swc1       $f12, 5268($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A236C - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2370 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A2374 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_88AB1E0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AB1E0 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB1E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB1E8 - lw         $a1, 5276($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB1EC - lw         $a0, 5272($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB1F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB1F4 - lw         $a3, 5284($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB1F8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB1FC - lw         $a2, 5280($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB200 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB204 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB208 - sw         $a1, 5388($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB20C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB210 - sw         $a0, 5384($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB214 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB218 - lw         $a3, 5292($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB21C - lw         $a2, 5288($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB220 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB224 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB228 - sw         $a1, 5396($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB22C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB230 - sw         $a0, 5392($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB234 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB238 - lw         $a3, 5300($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB23C - lw         $a2, 5296($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB240 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB244 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB248 - sw         $a1, 5404($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB24C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB250 - sw         $a0, 5400($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB254 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB258 - lw         $a3, 5308($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB25C - lw         $a2, 5304($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB260 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB264 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB268 - sw         $a1, 5412($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB26C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB270 - sw         $a0, 5408($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB274 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB278 - lw         $a3, 5316($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB27C - lw         $a2, 5312($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB280 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB284 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB288 - sw         $a1, 5420($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB28C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB290 - sw         $a0, 5416($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB294 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB298 - lw         $a3, 5324($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB29C - lw         $a2, 5320($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2A8 - sw         $a1, 5428($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2AC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2B0 - sw         $a0, 5424($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2B8 - lw         $a3, 5332($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2BC - lw         $a2, 5328($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2C8 - sw         $a1, 5436($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2CC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2D0 - sw         $a0, 5432($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2D8 - lw         $a3, 5340($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2DC - lw         $a2, 5336($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2E8 - sw         $a1, 5444($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2EC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2F0 - sw         $a0, 5440($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2F8 - lw         $a3, 5348($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB2FC - lw         $a2, 5344($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB300 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB304 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB308 - sw         $a1, 5452($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB30C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB310 - sw         $a0, 5448($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB314 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB318 - lw         $a3, 5356($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB31C - lw         $a2, 5352($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB320 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB324 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB328 - sw         $a1, 5460($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB32C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB330 - sw         $a0, 5456($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB334 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB338 - lw         $a3, 5364($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB33C - lw         $a2, 5360($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB340 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB344 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB348 - sw         $a1, 5468($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB34C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB350 - sw         $a0, 5464($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB354 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB358 - lw         $a3, 5372($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB35C - lw         $a2, 5368($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB360 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB364 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB368 - sw         $a1, 5476($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB36C - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB370 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB374 - sw         $a0, 5472($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB37C - lw         $a3, 5380($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB380 - lw         $a2, 5376($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB384 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB388 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB38C - sw         $a1, 5484($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB390 - sw         $a0, 5480($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB394 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB398 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB39C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3A0 - sw         $a1, 5492($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3A4 - sw         $a0, 5488($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3AC - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3B0 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3B8 - swc1       $f12, 5496($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3C0 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3C4 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3CC - swc1       $f12, 5500($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3D4 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3D8 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3E0 - swc1       $f12, 5504($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3E8 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3EC - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3F4 - swc1       $f12, 5508($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3F8 - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB3FC - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB400 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_88AB874
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AB874 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB878 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB87C - lw         $a1, 5524($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB880 - lw         $a0, 5520($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB884 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB888 - lw         $a3, 5532($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB88C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB890 - lw         $a2, 5528($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB89C - sw         $a1, 5636($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8A0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8A4 - sw         $a0, 5632($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8AC - lw         $a3, 5540($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8B0 - lw         $a2, 5536($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8BC - sw         $a1, 5644($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8C0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8C4 - sw         $a0, 5640($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8CC - lw         $a3, 5548($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8D0 - lw         $a2, 5544($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8DC - sw         $a1, 5652($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8E0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8E4 - sw         $a0, 5648($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8EC - lw         $a3, 5556($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8F0 - lw         $a2, 5552($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB8FC - sw         $a1, 5660($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB900 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB904 - sw         $a0, 5656($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB90C - lw         $a3, 5564($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB910 - lw         $a2, 5560($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB91C - sw         $a1, 5668($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB920 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB924 - sw         $a0, 5664($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB92C - lw         $a3, 5572($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB930 - lw         $a2, 5568($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB93C - sw         $a1, 5676($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB940 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB944 - sw         $a0, 5672($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB94C - lw         $a3, 5580($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB950 - lw         $a2, 5576($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB95C - sw         $a1, 5684($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB960 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB964 - sw         $a0, 5680($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB96C - lw         $a3, 5588($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB970 - lw         $a2, 5584($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB974 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB97C - sw         $a1, 5692($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB980 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB984 - sw         $a0, 5688($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB98C - lw         $a3, 5596($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB990 - lw         $a2, 5592($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB99C - sw         $a1, 5700($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9A0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9A4 - sw         $a0, 5696($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9AC - lw         $a3, 5604($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9B0 - lw         $a2, 5600($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9BC - sw         $a1, 5708($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9C0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9C4 - sw         $a0, 5704($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9CC - lw         $a3, 5612($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9D0 - lw         $a2, 5608($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9DC - sw         $a1, 5716($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9E0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9E4 - sw         $a0, 5712($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9EC - lw         $a3, 5620($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9F0 - lw         $a2, 5616($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AB9FC - sw         $a1, 5724($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA00 - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA04 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA08 - sw         $a0, 5720($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA10 - lw         $a3, 5628($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA14 - lw         $a2, 5624($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA20 - sw         $a1, 5732($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA24 - sw         $a0, 5728($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA34 - sw         $a1, 5740($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA38 - sw         $a0, 5736($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA40 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA44 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA4C - swc1       $f12, 5744($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA54 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA58 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA60 - swc1       $f12, 5748($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA68 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA6C - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA74 - swc1       $f12, 5752($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA7C - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA80 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA88 - swc1       $f12, 5756($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA8C - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA90 - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABA94 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_88ABC20
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88ABC20 - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC28 - lw         $a1, 5764($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC2C - lw         $a0, 5760($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC30 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC34 - lw         $a3, 5772($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC38 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC3C - lw         $a2, 5768($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC48 - sw         $a1, 5876($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC4C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC50 - sw         $a0, 5872($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC58 - lw         $a3, 5780($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC5C - lw         $a2, 5776($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC68 - sw         $a1, 5884($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC6C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC70 - sw         $a0, 5880($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC78 - lw         $a3, 5788($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC7C - lw         $a2, 5784($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC88 - sw         $a1, 5892($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC8C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC90 - sw         $a0, 5888($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC98 - lw         $a3, 5796($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABC9C - lw         $a2, 5792($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCA8 - sw         $a1, 5900($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCAC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCB0 - sw         $a0, 5896($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCB8 - lw         $a3, 5804($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCBC - lw         $a2, 5800($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCC8 - sw         $a1, 5908($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCCC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCD0 - sw         $a0, 5904($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCD8 - lw         $a3, 5812($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCDC - lw         $a2, 5808($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCE8 - sw         $a1, 5916($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCEC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCF0 - sw         $a0, 5912($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCF8 - lw         $a3, 5820($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABCFC - lw         $a2, 5816($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD08 - sw         $a1, 5924($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD0C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD10 - sw         $a0, 5920($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD18 - lw         $a3, 5828($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD1C - lw         $a2, 5824($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD28 - sw         $a1, 5932($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD2C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD30 - sw         $a0, 5928($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD38 - lw         $a3, 5836($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD3C - lw         $a2, 5832($t6)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD48 - sw         $a1, 5940($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD4C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD50 - sw         $a0, 5936($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD58 - lw         $a3, 5844($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD5C - lw         $a2, 5840($t7)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD68 - sw         $a1, 5948($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD6C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD70 - sw         $a0, 5944($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD78 - lw         $a3, 5852($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD7C - lw         $a2, 5848($t8)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD88 - sw         $a1, 5956($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD8C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD90 - sw         $a0, 5952($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD98 - lw         $a3, 5860($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABD9C - lw         $a2, 5856($t9)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDA8 - sw         $a1, 5964($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDAC - sw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDB0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDB4 - sw         $a0, 5960($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDBC - lw         $a3, 5868($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDC0 - lw         $a2, 5864($s0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDCC - sw         $a1, 5972($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDD0 - sw         $a0, 5968($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDD8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDE0 - sw         $a1, 5980($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDE4 - sw         $a0, 5976($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDE8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDEC - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDF0 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDF8 - swc1       $f12, 5984($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABDFC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE00 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE04 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE0C - swc1       $f12, 5988($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE10 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE14 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE18 - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE20 - swc1       $f12, 5992($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE24 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE28 - ori        $a0, $a0, 4719
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE2C - mtc1       $a0, $f12
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE34 - swc1       $f12, 5996($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE38 - lw         $s0, 0($sp)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE3C - jr         $ra
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ABE40 - addiu      $sp, $sp, 16
20:52:15 DEBUG compiler - user_main_10 - Compiling _S1_2_88AC39C
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AC39C - addiu      $sp, $sp, -16
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3A4 - lw         $a1, 6004($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3A8 - lw         $a0, 6000($a0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3B0 - lw         $a3, 6012($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3B8 - lw         $a2, 6008($a2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3C4 - sw         $a1, 6116($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3C8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3CC - sw         $a0, 6112($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3D4 - lw         $a3, 6020($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3D8 - lw         $a2, 6016($t1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3E4 - sw         $a1, 6124($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3E8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3EC - sw         $a0, 6120($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3F4 - lw         $a3, 6028($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3F8 - lw         $a2, 6024($t2)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC3FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC400 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC404 - sw         $a1, 6132($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC408 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC40C - sw         $a0, 6128($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC410 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC414 - lw         $a3, 6036($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC418 - lw         $a2, 6032($t3)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC41C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC420 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC424 - sw         $a1, 6140($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC428 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC42C - sw         $a0, 6136($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC430 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC434 - lw         $a3, 6044($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC438 - lw         $a2, 6040($v0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC43C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC440 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC444 - sw         $a1, 6148($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC448 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC44C - sw         $a0, 6144($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC450 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC454 - lw         $a3, 6052($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC458 - lw         $a2, 6048($v1)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC45C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC460 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC464 - sw         $a1, 6156($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC468 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC46C - sw         $a0, 6152($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC470 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC474 - lw         $a3, 6060($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC478 - lw         $a2, 6056($t4)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC47C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC480 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC484 - sw         $a1, 6164($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC488 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC48C - sw         $a0, 6160($t0)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC490 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC494 - lw         $a3, 6068($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC498 - lw         $a2, 6064($t5)
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC49C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4A4 - sw         $a1, 6172($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4A8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4AC - sw         $a0, 6168($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4B4 - lw         $a3, 6076($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4B8 - lw         $a2, 6072($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4C4 - sw         $a1, 6180($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4C8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4CC - sw         $a0, 6176($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4D4 - lw         $a3, 6084($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4D8 - lw         $a2, 6080($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4E4 - sw         $a1, 6188($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4E8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4EC - sw         $a0, 6184($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4F4 - lw         $a3, 6092($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4F8 - lw         $a2, 6088($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC4FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC500 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC504 - sw         $a1, 6196($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC508 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC50C - sw         $a0, 6192($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC510 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC514 - lw         $a3, 6100($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC518 - lw         $a2, 6096($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC51C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC520 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC524 - sw         $a1, 6204($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC528 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC52C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC530 - sw         $a0, 6200($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC538 - lw         $a3, 6108($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC53C - lw         $a2, 6104($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC540 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC544 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC548 - sw         $a1, 6212($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC54C - sw         $a0, 6208($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC550 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC554 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC55C - sw         $a1, 6220($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC560 - sw         $a0, 6216($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC564 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC568 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC56C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC570 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC574 - swc1       $f12, 6224($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC578 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC57C - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC580 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC584 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC588 - swc1       $f12, 6228($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC58C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC590 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC594 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC598 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC59C - swc1       $f12, 6232($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC5A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC5A4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC5A8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC5AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC5B0 - swc1       $f12, 6236($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC5B4 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC5B8 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC5BC - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88AC608
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AC608 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC60C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC610 - lw         $a1, 6244($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC614 - lw         $a0, 6240($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC618 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC61C - lw         $a3, 6252($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC620 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC624 - lw         $a2, 6248($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC62C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC630 - sw         $a1, 6356($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC634 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC638 - sw         $a0, 6352($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC63C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC640 - lw         $a3, 6260($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC644 - lw         $a2, 6256($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC64C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC650 - sw         $a1, 6364($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC654 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC658 - sw         $a0, 6360($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC65C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC660 - lw         $a3, 6268($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC664 - lw         $a2, 6264($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC66C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC670 - sw         $a1, 6372($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC674 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC678 - sw         $a0, 6368($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC67C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC680 - lw         $a3, 6276($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC684 - lw         $a2, 6272($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC68C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC690 - sw         $a1, 6380($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC694 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC698 - sw         $a0, 6376($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC69C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6A0 - lw         $a3, 6284($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6A4 - lw         $a2, 6280($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6B0 - sw         $a1, 6388($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6B4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6B8 - sw         $a0, 6384($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6C0 - lw         $a3, 6292($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6C4 - lw         $a2, 6288($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6D0 - sw         $a1, 6396($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6D4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6D8 - sw         $a0, 6392($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6E0 - lw         $a3, 6300($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6E4 - lw         $a2, 6296($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6F0 - sw         $a1, 6404($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6F4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6F8 - sw         $a0, 6400($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC6FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC700 - lw         $a3, 6308($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC704 - lw         $a2, 6304($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC70C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC710 - sw         $a1, 6412($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC714 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC718 - sw         $a0, 6408($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC71C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC720 - lw         $a3, 6316($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC724 - lw         $a2, 6312($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC72C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC730 - sw         $a1, 6420($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC734 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC738 - sw         $a0, 6416($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC73C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC740 - lw         $a3, 6324($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC744 - lw         $a2, 6320($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC74C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC750 - sw         $a1, 6428($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC754 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC758 - sw         $a0, 6424($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC75C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC760 - lw         $a3, 6332($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC764 - lw         $a2, 6328($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC76C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC770 - sw         $a1, 6436($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC774 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC778 - sw         $a0, 6432($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC77C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC780 - lw         $a3, 6340($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC784 - lw         $a2, 6336($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC78C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC790 - sw         $a1, 6444($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC794 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC798 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC79C - sw         $a0, 6440($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7A4 - lw         $a3, 6348($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7A8 - lw         $a2, 6344($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7B4 - sw         $a1, 6452($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7B8 - sw         $a0, 6448($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7C8 - sw         $a1, 6460($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7CC - sw         $a0, 6456($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7D4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7D8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7E0 - swc1       $f12, 6464($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7E8 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7EC - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7F4 - swc1       $f12, 6468($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC7FC - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC800 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC804 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC808 - swc1       $f12, 6472($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC80C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC810 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC814 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC818 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC81C - swc1       $f12, 6476($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC820 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC824 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC828 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88ADA28
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88ADA28 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA30 - lw         $a1, 6484($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA34 - lw         $a0, 6480($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA38 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA3C - lw         $a3, 6492($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA40 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA44 - lw         $a2, 6488($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA50 - sw         $a1, 6596($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA54 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA58 - sw         $a0, 6592($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA60 - lw         $a3, 6500($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA64 - lw         $a2, 6496($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA70 - sw         $a1, 6604($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA74 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA78 - sw         $a0, 6600($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA80 - lw         $a3, 6508($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA84 - lw         $a2, 6504($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA90 - sw         $a1, 6612($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA94 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA98 - sw         $a0, 6608($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAA0 - lw         $a3, 6516($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAA4 - lw         $a2, 6512($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAB0 - sw         $a1, 6620($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAB4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAB8 - sw         $a0, 6616($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADABC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAC0 - lw         $a3, 6524($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAC4 - lw         $a2, 6520($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADACC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAD0 - sw         $a1, 6628($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAD4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAD8 - sw         $a0, 6624($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADADC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAE0 - lw         $a3, 6532($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAE4 - lw         $a2, 6528($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAF0 - sw         $a1, 6636($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAF4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAF8 - sw         $a0, 6632($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB00 - lw         $a3, 6540($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB04 - lw         $a2, 6536($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB10 - sw         $a1, 6644($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB14 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB18 - sw         $a0, 6640($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB20 - lw         $a3, 6548($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB24 - lw         $a2, 6544($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB30 - sw         $a1, 6652($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB34 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB38 - sw         $a0, 6648($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB40 - lw         $a3, 6556($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB44 - lw         $a2, 6552($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB50 - sw         $a1, 6660($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB54 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB58 - sw         $a0, 6656($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB60 - lw         $a3, 6564($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB64 - lw         $a2, 6560($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB70 - sw         $a1, 6668($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB74 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB78 - sw         $a0, 6664($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB80 - lw         $a3, 6572($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB84 - lw         $a2, 6568($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB90 - sw         $a1, 6676($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB94 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB98 - sw         $a0, 6672($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBA0 - lw         $a3, 6580($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBA4 - lw         $a2, 6576($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBB0 - sw         $a1, 6684($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBB4 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBB8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBBC - sw         $a0, 6680($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBC4 - lw         $a3, 6588($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBC8 - lw         $a2, 6584($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBD4 - sw         $a1, 6692($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBD8 - sw         $a0, 6688($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBE0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBE8 - sw         $a1, 6700($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBEC - sw         $a0, 6696($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBF0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBF4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBF8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC00 - swc1       $f12, 6704($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC04 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC08 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC0C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC14 - swc1       $f12, 6708($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC18 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC1C - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC20 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC28 - swc1       $f12, 6712($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC2C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC30 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC34 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC3C - swc1       $f12, 6716($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC40 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC44 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC48 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88ADEC4
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88ADEC4 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADECC - lw         $a1, 6748($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADED0 - lw         $a0, 6744($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADED4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADED8 - lw         $a3, 6756($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEDC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEE0 - lw         $a2, 6752($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEEC - sw         $a1, 6860($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEF0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEF4 - sw         $a0, 6856($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEFC - lw         $a3, 6764($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF00 - lw         $a2, 6760($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF0C - sw         $a1, 6868($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF10 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF14 - sw         $a0, 6864($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF1C - lw         $a3, 6772($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF20 - lw         $a2, 6768($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF2C - sw         $a1, 6876($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF30 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF34 - sw         $a0, 6872($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF3C - lw         $a3, 6780($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF40 - lw         $a2, 6776($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF4C - sw         $a1, 6884($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF50 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF54 - sw         $a0, 6880($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF5C - lw         $a3, 6788($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF60 - lw         $a2, 6784($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF6C - sw         $a1, 6892($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF70 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF74 - sw         $a0, 6888($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF7C - lw         $a3, 6796($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF80 - lw         $a2, 6792($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF8C - sw         $a1, 6900($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF90 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF94 - sw         $a0, 6896($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADF9C - lw         $a3, 6804($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFA0 - lw         $a2, 6800($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFAC - sw         $a1, 6908($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFB0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFB4 - sw         $a0, 6904($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFBC - lw         $a3, 6812($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFC0 - lw         $a2, 6808($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFCC - sw         $a1, 6916($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFD0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFD4 - sw         $a0, 6912($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFDC - lw         $a3, 6820($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFE0 - lw         $a2, 6816($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFEC - sw         $a1, 6924($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFF0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFF4 - sw         $a0, 6920($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADFFC - lw         $a3, 6828($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE000 - lw         $a2, 6824($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE004 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE00C - sw         $a1, 6932($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE010 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE014 - sw         $a0, 6928($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE01C - lw         $a3, 6836($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE020 - lw         $a2, 6832($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE024 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE02C - sw         $a1, 6940($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE030 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE034 - sw         $a0, 6936($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE03C - lw         $a3, 6844($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE040 - lw         $a2, 6840($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE044 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE04C - sw         $a1, 6948($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE050 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE054 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE058 - sw         $a0, 6944($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE05C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE060 - lw         $a3, 6852($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE064 - lw         $a2, 6848($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE06C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE070 - sw         $a1, 6956($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE074 - sw         $a0, 6952($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE07C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE084 - sw         $a1, 6964($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE088 - sw         $a0, 6960($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE08C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE090 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE094 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE098 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE09C - swc1       $f12, 6968($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0A4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0A8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0B0 - swc1       $f12, 6972($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0B8 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0BC - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0C4 - swc1       $f12, 6976($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0CC - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0D0 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0D8 - swc1       $f12, 6980($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0DC - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0E0 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE0E4 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88AE1AC
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AE1AC - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1B4 - lw         $a1, 6988($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1B8 - lw         $a0, 6984($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1BC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1C0 - lw         $a3, 6996($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1C4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1C8 - lw         $a2, 6992($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1D4 - sw         $a1, 7100($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1D8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1DC - sw         $a0, 7096($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1E4 - lw         $a3, 7004($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1E8 - lw         $a2, 7000($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1F4 - sw         $a1, 7108($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1F8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE1FC - sw         $a0, 7104($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE204 - lw         $a3, 7012($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE208 - lw         $a2, 7008($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE20C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE214 - sw         $a1, 7116($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE218 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE21C - sw         $a0, 7112($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE224 - lw         $a3, 7020($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE228 - lw         $a2, 7016($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE22C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE234 - sw         $a1, 7124($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE238 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE23C - sw         $a0, 7120($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE240 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE244 - lw         $a3, 7028($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE248 - lw         $a2, 7024($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE24C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE250 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE254 - sw         $a1, 7132($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE258 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE25C - sw         $a0, 7128($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE264 - lw         $a3, 7036($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE268 - lw         $a2, 7032($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE26C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE274 - sw         $a1, 7140($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE278 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE27C - sw         $a0, 7136($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE280 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE284 - lw         $a3, 7044($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE288 - lw         $a2, 7040($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE28C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE290 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE294 - sw         $a1, 7148($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE298 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE29C - sw         $a0, 7144($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2A4 - lw         $a3, 7052($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2A8 - lw         $a2, 7048($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2B4 - sw         $a1, 7156($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2B8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2BC - sw         $a0, 7152($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2C4 - lw         $a3, 7060($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2C8 - lw         $a2, 7056($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2D4 - sw         $a1, 7164($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2D8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2DC - sw         $a0, 7160($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2E4 - lw         $a3, 7068($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2E8 - lw         $a2, 7064($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2F4 - sw         $a1, 7172($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2F8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE2FC - sw         $a0, 7168($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE304 - lw         $a3, 7076($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE308 - lw         $a2, 7072($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE30C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE314 - sw         $a1, 7180($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE318 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE31C - sw         $a0, 7176($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE324 - lw         $a3, 7084($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE328 - lw         $a2, 7080($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE32C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE330 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE334 - sw         $a1, 7188($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE338 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE33C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE340 - sw         $a0, 7184($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE344 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE348 - lw         $a3, 7092($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE34C - lw         $a2, 7088($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE350 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE354 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE358 - sw         $a1, 7196($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE35C - sw         $a0, 7192($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE364 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE368 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE36C - sw         $a1, 7204($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE370 - sw         $a0, 7200($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE374 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE378 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE37C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE380 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE384 - swc1       $f12, 7208($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE388 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE38C - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE390 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE394 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE398 - swc1       $f12, 7212($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE39C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3A0 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3A4 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3AC - swc1       $f12, 7216($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3B0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3B4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3B8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3C0 - swc1       $f12, 7220($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3C4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3C8 - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3CC - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3D4 - swc1       $f12, 7224($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3D8 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3DC - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AE3E0 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88AECC0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AECC0 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECC8 - lw         $a1, 7236($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECCC - lw         $a0, 7232($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECD0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECD4 - lw         $a3, 7244($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECD8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECDC - lw         $a2, 7240($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECE8 - sw         $a1, 7348($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECEC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECF0 - sw         $a0, 7344($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECF8 - lw         $a3, 7252($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AECFC - lw         $a2, 7248($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED08 - sw         $a1, 7356($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED0C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED10 - sw         $a0, 7352($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED18 - lw         $a3, 7260($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED1C - lw         $a2, 7256($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED28 - sw         $a1, 7364($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED2C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED30 - sw         $a0, 7360($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED38 - lw         $a3, 7268($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED3C - lw         $a2, 7264($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED48 - sw         $a1, 7372($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED4C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED50 - sw         $a0, 7368($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED58 - lw         $a3, 7276($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED5C - lw         $a2, 7272($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED68 - sw         $a1, 7380($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED6C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED70 - sw         $a0, 7376($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED78 - lw         $a3, 7284($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED7C - lw         $a2, 7280($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED88 - sw         $a1, 7388($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED8C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED90 - sw         $a0, 7384($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED98 - lw         $a3, 7292($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AED9C - lw         $a2, 7288($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDA8 - sw         $a1, 7396($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDAC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDB0 - sw         $a0, 7392($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDB8 - lw         $a3, 7300($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDBC - lw         $a2, 7296($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDC8 - sw         $a1, 7404($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDCC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDD0 - sw         $a0, 7400($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDD8 - lw         $a3, 7308($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDDC - lw         $a2, 7304($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDE8 - sw         $a1, 7412($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDEC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDF0 - sw         $a0, 7408($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDF8 - lw         $a3, 7316($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEDFC - lw         $a2, 7312($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE08 - sw         $a1, 7420($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE0C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE10 - sw         $a0, 7416($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE18 - lw         $a3, 7324($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE1C - lw         $a2, 7320($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE28 - sw         $a1, 7428($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE2C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE30 - sw         $a0, 7424($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE38 - lw         $a3, 7332($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE3C - lw         $a2, 7328($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE48 - sw         $a1, 7436($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE4C - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE50 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE54 - sw         $a0, 7432($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE5C - lw         $a3, 7340($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE60 - lw         $a2, 7336($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE6C - sw         $a1, 7444($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE70 - sw         $a0, 7440($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE78 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE80 - sw         $a1, 7452($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE84 - sw         $a0, 7448($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE88 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE8C - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE90 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE98 - swc1       $f12, 7456($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEE9C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEA0 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEA4 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEAC - swc1       $f12, 7460($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEB0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEB4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEB8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEC0 - swc1       $f12, 7464($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEC4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEC8 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEECC - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEED0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEED4 - swc1       $f12, 7468($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEED8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEDC - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEE0 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEE8 - swc1       $f12, 7472($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEEC - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEF0 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AEEF4 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88AF060
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AF060 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF064 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF068 - lw         $a1, 7484($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF06C - lw         $a0, 7480($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF070 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF074 - lw         $a3, 7492($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF078 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF07C - lw         $a2, 7488($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF080 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF088 - sw         $a1, 7596($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF08C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF090 - sw         $a0, 7592($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF098 - lw         $a3, 7500($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF09C - lw         $a2, 7496($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0A8 - sw         $a1, 7604($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0AC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0B0 - sw         $a0, 7600($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0B8 - lw         $a3, 7508($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0BC - lw         $a2, 7504($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0C8 - sw         $a1, 7612($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0CC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0D0 - sw         $a0, 7608($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0D8 - lw         $a3, 7516($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0DC - lw         $a2, 7512($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0E8 - sw         $a1, 7620($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0EC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0F0 - sw         $a0, 7616($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0F8 - lw         $a3, 7524($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0FC - lw         $a2, 7520($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF100 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF108 - sw         $a1, 7628($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF10C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF110 - sw         $a0, 7624($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF114 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF118 - lw         $a3, 7532($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF11C - lw         $a2, 7528($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF120 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF124 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF128 - sw         $a1, 7636($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF12C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF130 - sw         $a0, 7632($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF134 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF138 - lw         $a3, 7540($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF13C - lw         $a2, 7536($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF140 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF148 - sw         $a1, 7644($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF14C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF150 - sw         $a0, 7640($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF154 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF158 - lw         $a3, 7548($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF15C - lw         $a2, 7544($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF160 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF168 - sw         $a1, 7652($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF16C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF170 - sw         $a0, 7648($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF174 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF178 - lw         $a3, 7556($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF17C - lw         $a2, 7552($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF180 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF184 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF188 - sw         $a1, 7660($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF18C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF190 - sw         $a0, 7656($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF194 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF198 - lw         $a3, 7564($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF19C - lw         $a2, 7560($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1A8 - sw         $a1, 7668($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1AC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1B0 - sw         $a0, 7664($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1B8 - lw         $a3, 7572($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1BC - lw         $a2, 7568($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1C8 - sw         $a1, 7676($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1CC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1D0 - sw         $a0, 7672($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1D8 - lw         $a3, 7580($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1DC - lw         $a2, 7576($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1E8 - sw         $a1, 7684($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1EC - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1F0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1F4 - sw         $a0, 7680($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1FC - lw         $a3, 7588($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF200 - lw         $a2, 7584($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF204 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF20C - sw         $a1, 7692($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF210 - sw         $a0, 7688($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF214 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF218 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF21C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF220 - sw         $a1, 7700($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF224 - sw         $a0, 7696($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF228 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF22C - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF230 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF234 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF238 - swc1       $f12, 7704($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF23C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF240 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF244 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF248 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF24C - swc1       $f12, 7708($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF250 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF254 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF258 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF25C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF260 - swc1       $f12, 7712($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF264 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF268 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF26C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF270 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF274 - swc1       $f12, 7716($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF278 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF27C - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF280 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88AF3A8
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AF3A8 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3B0 - lw         $a1, 7724($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3B4 - lw         $a0, 7720($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3BC - lw         $a3, 7732($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3C0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3C4 - lw         $a2, 7728($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3D0 - sw         $a1, 7836($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3D4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3D8 - sw         $a0, 7832($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3E0 - lw         $a3, 7740($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3E4 - lw         $a2, 7736($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3F0 - sw         $a1, 7844($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3F4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3F8 - sw         $a0, 7840($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF3FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF400 - lw         $a3, 7748($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF404 - lw         $a2, 7744($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF408 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF40C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF410 - sw         $a1, 7852($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF414 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF418 - sw         $a0, 7848($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF41C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF420 - lw         $a3, 7756($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF424 - lw         $a2, 7752($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF428 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF42C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF430 - sw         $a1, 7860($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF434 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF438 - sw         $a0, 7856($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF43C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF440 - lw         $a3, 7764($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF444 - lw         $a2, 7760($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF448 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF44C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF450 - sw         $a1, 7868($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF454 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF458 - sw         $a0, 7864($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF45C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF460 - lw         $a3, 7772($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF464 - lw         $a2, 7768($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF468 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF46C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF470 - sw         $a1, 7876($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF474 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF478 - sw         $a0, 7872($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF47C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF480 - lw         $a3, 7780($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF484 - lw         $a2, 7776($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF488 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF48C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF490 - sw         $a1, 7884($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF494 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF498 - sw         $a0, 7880($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF49C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4A0 - lw         $a3, 7788($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4A4 - lw         $a2, 7784($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4B0 - sw         $a1, 7892($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4B4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4B8 - sw         $a0, 7888($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4C0 - lw         $a3, 7796($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4C4 - lw         $a2, 7792($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4D0 - sw         $a1, 7900($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4D4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4D8 - sw         $a0, 7896($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4E0 - lw         $a3, 7804($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4E4 - lw         $a2, 7800($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4F0 - sw         $a1, 7908($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4F4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4F8 - sw         $a0, 7904($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF4FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF500 - lw         $a3, 7812($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF504 - lw         $a2, 7808($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF50C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF510 - sw         $a1, 7916($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF514 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF518 - sw         $a0, 7912($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF51C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF520 - lw         $a3, 7820($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF524 - lw         $a2, 7816($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF528 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF52C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF530 - sw         $a1, 7924($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF534 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF538 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF53C - sw         $a0, 7920($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF540 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF544 - lw         $a3, 7828($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF548 - lw         $a2, 7824($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF54C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF550 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF554 - sw         $a1, 7932($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF558 - sw         $a0, 7928($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF55C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF560 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF568 - sw         $a1, 7940($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF56C - sw         $a0, 7936($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF570 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF574 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF578 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF57C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF580 - swc1       $f12, 7944($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF584 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF588 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF58C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF590 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF594 - swc1       $f12, 7948($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF598 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF59C - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5A0 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5A8 - swc1       $f12, 7952($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5B0 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5B4 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5BC - swc1       $f12, 7956($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5C0 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5C4 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5C8 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88AF91C
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AF91C - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF920 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF924 - lw         $a1, 7964($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF928 - lw         $a0, 7960($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF92C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF930 - lw         $a3, 7972($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF934 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF938 - lw         $a2, 7968($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF93C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF944 - sw         $a1, 8076($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF948 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF94C - sw         $a0, 8072($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF954 - lw         $a3, 7980($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF958 - lw         $a2, 7976($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF95C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF964 - sw         $a1, 8084($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF968 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF96C - sw         $a0, 8080($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF974 - lw         $a3, 7988($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF978 - lw         $a2, 7984($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF97C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF984 - sw         $a1, 8092($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF988 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF98C - sw         $a0, 8088($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF994 - lw         $a3, 7996($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF998 - lw         $a2, 7992($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF99C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9A4 - sw         $a1, 8100($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9A8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9AC - sw         $a0, 8096($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9B4 - lw         $a3, 8004($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9B8 - lw         $a2, 8000($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9C4 - sw         $a1, 8108($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9C8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9CC - sw         $a0, 8104($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9D4 - lw         $a3, 8012($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9D8 - lw         $a2, 8008($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9E4 - sw         $a1, 8116($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9E8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9EC - sw         $a0, 8112($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9F4 - lw         $a3, 8020($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9F8 - lw         $a2, 8016($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA04 - sw         $a1, 8124($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA08 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA0C - sw         $a0, 8120($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA14 - lw         $a3, 8028($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA18 - lw         $a2, 8024($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA24 - sw         $a1, 8132($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA28 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA2C - sw         $a0, 8128($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA34 - lw         $a3, 8036($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA38 - lw         $a2, 8032($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA44 - sw         $a1, 8140($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA48 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA4C - sw         $a0, 8136($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA54 - lw         $a3, 8044($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA58 - lw         $a2, 8040($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA64 - sw         $a1, 8148($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA68 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA6C - sw         $a0, 8144($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA74 - lw         $a3, 8052($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA78 - lw         $a2, 8048($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA84 - sw         $a1, 8156($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA88 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA8C - sw         $a0, 8152($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA94 - lw         $a3, 8060($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA98 - lw         $a2, 8056($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAA4 - sw         $a1, 8164($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAA8 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAAC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAB0 - sw         $a0, 8160($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAB8 - lw         $a3, 8068($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFABC - lw         $a2, 8064($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAC8 - sw         $a1, 8172($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFACC - sw         $a0, 8168($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAD4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFADC - sw         $a1, 8180($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAE0 - sw         $a0, 8176($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAE8 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAEC - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAF4 - swc1       $f12, 8184($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAFC - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB00 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB08 - swc1       $f12, 8188($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB10 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB14 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB1C - swc1       $f12, 8192($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB24 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB28 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB30 - swc1       $f12, 8196($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB34 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB38 - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB3C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB44 - swc1       $f12, 8200($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB48 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB4C - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFB50 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88AFEE0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AFEE0 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFEE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFEE8 - lw         $a1, 8212($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFEEC - lw         $a0, 8208($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFEF0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFEF4 - lw         $a3, 8220($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFEF8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFEFC - lw         $a2, 8216($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF08 - sw         $a1, 8324($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF0C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF10 - sw         $a0, 8320($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF18 - lw         $a3, 8228($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF1C - lw         $a2, 8224($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF28 - sw         $a1, 8332($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF2C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF30 - sw         $a0, 8328($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF38 - lw         $a3, 8236($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF3C - lw         $a2, 8232($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF48 - sw         $a1, 8340($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF4C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF50 - sw         $a0, 8336($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF58 - lw         $a3, 8244($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF5C - lw         $a2, 8240($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF68 - sw         $a1, 8348($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF6C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF70 - sw         $a0, 8344($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF78 - lw         $a3, 8252($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF7C - lw         $a2, 8248($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF88 - sw         $a1, 8356($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF8C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF90 - sw         $a0, 8352($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF98 - lw         $a3, 8260($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFF9C - lw         $a2, 8256($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFA8 - sw         $a1, 8364($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFAC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFB0 - sw         $a0, 8360($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFB8 - lw         $a3, 8268($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFBC - lw         $a2, 8264($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFC8 - sw         $a1, 8372($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFCC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFD0 - sw         $a0, 8368($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFD8 - lw         $a3, 8276($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFDC - lw         $a2, 8272($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFE8 - sw         $a1, 8380($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFEC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFF0 - sw         $a0, 8376($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFF8 - lw         $a3, 8284($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFFFC - lw         $a2, 8280($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0000 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0008 - sw         $a1, 8388($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B000C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0010 - sw         $a0, 8384($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0018 - lw         $a3, 8292($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B001C - lw         $a2, 8288($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0020 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0028 - sw         $a1, 8396($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B002C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0030 - sw         $a0, 8392($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0038 - lw         $a3, 8300($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B003C - lw         $a2, 8296($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0040 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0048 - sw         $a1, 8404($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B004C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0050 - sw         $a0, 8400($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0058 - lw         $a3, 8308($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B005C - lw         $a2, 8304($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0060 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0068 - sw         $a1, 8412($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B006C - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0070 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0074 - sw         $a0, 8408($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B007C - lw         $a3, 8316($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0080 - lw         $a2, 8312($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0084 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B008C - sw         $a1, 8420($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0090 - sw         $a0, 8416($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0098 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B009C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00A0 - sw         $a1, 8428($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00A4 - sw         $a0, 8424($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00AC - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00B0 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00B8 - swc1       $f12, 8432($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00C0 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00C4 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00CC - swc1       $f12, 8436($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00D4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00D8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00E0 - swc1       $f12, 8440($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00E8 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00EC - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00F4 - swc1       $f12, 8444($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00F8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B00FC - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0100 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0104 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0108 - swc1       $f12, 8448($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B010C - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0110 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0114 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88B0468
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B0468 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B046C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0470 - lw         $a1, 8460($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0474 - lw         $a0, 8456($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0478 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B047C - lw         $a3, 8468($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0480 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0484 - lw         $a2, 8464($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0488 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B048C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0490 - sw         $a1, 8572($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0494 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0498 - sw         $a0, 8568($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B049C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04A0 - lw         $a3, 8476($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04A4 - lw         $a2, 8472($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04B0 - sw         $a1, 8580($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04B4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04B8 - sw         $a0, 8576($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04C0 - lw         $a3, 8484($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04C4 - lw         $a2, 8480($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04D0 - sw         $a1, 8588($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04D4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04D8 - sw         $a0, 8584($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04E0 - lw         $a3, 8492($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04E4 - lw         $a2, 8488($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04F0 - sw         $a1, 8596($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04F4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04F8 - sw         $a0, 8592($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0500 - lw         $a3, 8500($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0504 - lw         $a2, 8496($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B050C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0510 - sw         $a1, 8604($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0514 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0518 - sw         $a0, 8600($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B051C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0520 - lw         $a3, 8508($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0524 - lw         $a2, 8504($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0528 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B052C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0530 - sw         $a1, 8612($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0534 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0538 - sw         $a0, 8608($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B053C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0540 - lw         $a3, 8516($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0544 - lw         $a2, 8512($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0548 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B054C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0550 - sw         $a1, 8620($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0554 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0558 - sw         $a0, 8616($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B055C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0560 - lw         $a3, 8524($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0564 - lw         $a2, 8520($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0568 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B056C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0570 - sw         $a1, 8628($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0574 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0578 - sw         $a0, 8624($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B057C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0580 - lw         $a3, 8532($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0584 - lw         $a2, 8528($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0588 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B058C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0590 - sw         $a1, 8636($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0594 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0598 - sw         $a0, 8632($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B059C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05A0 - lw         $a3, 8540($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05A4 - lw         $a2, 8536($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05B0 - sw         $a1, 8644($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05B4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05B8 - sw         $a0, 8640($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05C0 - lw         $a3, 8548($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05C4 - lw         $a2, 8544($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05D0 - sw         $a1, 8652($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05D4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05D8 - sw         $a0, 8648($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05E0 - lw         $a3, 8556($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05E4 - lw         $a2, 8552($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05F0 - sw         $a1, 8660($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05F4 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05F8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05FC - sw         $a0, 8656($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0600 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0604 - lw         $a3, 8564($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0608 - lw         $a2, 8560($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B060C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0610 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0614 - sw         $a1, 8668($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0618 - sw         $a0, 8664($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B061C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0620 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0628 - sw         $a1, 8676($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B062C - sw         $a0, 8672($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0630 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0634 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0638 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B063C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0640 - swc1       $f12, 8680($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0644 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0648 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B064C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0650 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0654 - swc1       $f12, 8684($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0658 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B065C - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0660 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0664 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0668 - swc1       $f12, 8688($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B066C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0670 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0674 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0678 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B067C - swc1       $f12, 8692($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0680 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0684 - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0688 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B068C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0690 - swc1       $f12, 8696($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0694 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0698 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B069C - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88B19E8
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B19E8 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B19EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B19F0 - lw         $a1, 8708($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B19F4 - lw         $a0, 8704($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B19F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B19FC - lw         $a3, 8716($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A00 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A04 - lw         $a2, 8712($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A10 - sw         $a1, 8820($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A14 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A18 - sw         $a0, 8816($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A20 - lw         $a3, 8724($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A24 - lw         $a2, 8720($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A30 - sw         $a1, 8828($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A34 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A38 - sw         $a0, 8824($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A40 - lw         $a3, 8732($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A44 - lw         $a2, 8728($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A50 - sw         $a1, 8836($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A54 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A58 - sw         $a0, 8832($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A60 - lw         $a3, 8740($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A64 - lw         $a2, 8736($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A70 - sw         $a1, 8844($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A74 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A78 - sw         $a0, 8840($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A80 - lw         $a3, 8748($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A84 - lw         $a2, 8744($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A90 - sw         $a1, 8852($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A94 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A98 - sw         $a0, 8848($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1A9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AA0 - lw         $a3, 8756($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AA4 - lw         $a2, 8752($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AB0 - sw         $a1, 8860($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AB4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AB8 - sw         $a0, 8856($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1ABC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AC0 - lw         $a3, 8764($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AC4 - lw         $a2, 8760($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1ACC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AD0 - sw         $a1, 8868($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AD4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AD8 - sw         $a0, 8864($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1ADC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AE0 - lw         $a3, 8772($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AE4 - lw         $a2, 8768($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AF0 - sw         $a1, 8876($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AF4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AF8 - sw         $a0, 8872($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1AFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B00 - lw         $a3, 8780($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B04 - lw         $a2, 8776($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B10 - sw         $a1, 8884($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B14 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B18 - sw         $a0, 8880($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B20 - lw         $a3, 8788($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B24 - lw         $a2, 8784($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B30 - sw         $a1, 8892($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B34 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B38 - sw         $a0, 8888($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B40 - lw         $a3, 8796($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B44 - lw         $a2, 8792($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B50 - sw         $a1, 8900($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B54 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B58 - sw         $a0, 8896($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B60 - lw         $a3, 8804($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B64 - lw         $a2, 8800($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B70 - sw         $a1, 8908($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B74 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B78 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B7C - sw         $a0, 8904($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B84 - lw         $a3, 8812($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B88 - lw         $a2, 8808($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B94 - sw         $a1, 8916($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B98 - sw         $a0, 8912($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BA0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BA8 - sw         $a1, 8924($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BAC - sw         $a0, 8920($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BB4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BB8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BC0 - swc1       $f12, 8928($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BC8 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BCC - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BD4 - swc1       $f12, 8932($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BDC - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BE0 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BE8 - swc1       $f12, 8936($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BF0 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BF4 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BFC - swc1       $f12, 8940($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C00 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C04 - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C08 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C10 - swc1       $f12, 8944($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C14 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C18 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C1C - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88B1F00
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B1F00 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F08 - lw         $a1, 8956($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F0C - lw         $a0, 8952($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F14 - lw         $a3, 8964($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F18 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F1C - lw         $a2, 8960($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F28 - sw         $a1, 9068($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F2C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F30 - sw         $a0, 9064($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F38 - lw         $a3, 8972($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F3C - lw         $a2, 8968($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F48 - sw         $a1, 9076($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F4C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F50 - sw         $a0, 9072($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F58 - lw         $a3, 8980($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F5C - lw         $a2, 8976($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F68 - sw         $a1, 9084($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F6C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F70 - sw         $a0, 9080($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F78 - lw         $a3, 8988($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F7C - lw         $a2, 8984($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F88 - sw         $a1, 9092($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F8C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F90 - sw         $a0, 9088($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F98 - lw         $a3, 8996($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1F9C - lw         $a2, 8992($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FA8 - sw         $a1, 9100($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FAC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FB0 - sw         $a0, 9096($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FB8 - lw         $a3, 9004($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FBC - lw         $a2, 9000($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FC8 - sw         $a1, 9108($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FCC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FD0 - sw         $a0, 9104($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FD8 - lw         $a3, 9012($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FDC - lw         $a2, 9008($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FE8 - sw         $a1, 9116($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FEC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FF0 - sw         $a0, 9112($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FF8 - lw         $a3, 9020($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1FFC - lw         $a2, 9016($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2000 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2008 - sw         $a1, 9124($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B200C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2010 - sw         $a0, 9120($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2018 - lw         $a3, 9028($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B201C - lw         $a2, 9024($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2020 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2028 - sw         $a1, 9132($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B202C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2030 - sw         $a0, 9128($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2038 - lw         $a3, 9036($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B203C - lw         $a2, 9032($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2040 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2048 - sw         $a1, 9140($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B204C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2050 - sw         $a0, 9136($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2058 - lw         $a3, 9044($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B205C - lw         $a2, 9040($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2060 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2068 - sw         $a1, 9148($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B206C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2070 - sw         $a0, 9144($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2078 - lw         $a3, 9052($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B207C - lw         $a2, 9048($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2080 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2088 - sw         $a1, 9156($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B208C - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2090 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2094 - sw         $a0, 9152($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B209C - lw         $a3, 9060($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20A0 - lw         $a2, 9056($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20AC - sw         $a1, 9164($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20B0 - sw         $a0, 9160($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20C0 - sw         $a1, 9172($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20C4 - sw         $a0, 9168($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20CC - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20D0 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20D8 - swc1       $f12, 9176($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20E0 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20E4 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20EC - swc1       $f12, 9180($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20F4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20F8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B20FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2100 - swc1       $f12, 9184($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2104 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2108 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B210C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2110 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2114 - swc1       $f12, 9188($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2118 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B211C - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2120 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2124 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2128 - swc1       $f12, 9192($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B212C - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2130 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2134 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88B27A4
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B27A4 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27AC - lw         $a1, 9204($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27B0 - lw         $a0, 9200($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27B4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27B8 - lw         $a3, 9212($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27BC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27C0 - lw         $a2, 9208($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27CC - sw         $a1, 9316($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27D0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27D4 - sw         $a0, 9312($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27DC - lw         $a3, 9220($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27E0 - lw         $a2, 9216($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27EC - sw         $a1, 9324($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27F0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27F4 - sw         $a0, 9320($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B27FC - lw         $a3, 9228($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2800 - lw         $a2, 9224($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2804 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2808 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B280C - sw         $a1, 9332($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2810 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2814 - sw         $a0, 9328($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B281C - lw         $a3, 9236($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2820 - lw         $a2, 9232($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2824 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2828 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B282C - sw         $a1, 9340($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2830 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2834 - sw         $a0, 9336($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2838 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B283C - lw         $a3, 9244($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2840 - lw         $a2, 9240($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2844 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2848 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B284C - sw         $a1, 9348($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2850 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2854 - sw         $a0, 9344($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B285C - lw         $a3, 9252($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2860 - lw         $a2, 9248($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2864 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2868 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B286C - sw         $a1, 9356($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2870 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2874 - sw         $a0, 9352($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2878 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B287C - lw         $a3, 9260($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2880 - lw         $a2, 9256($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2884 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2888 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B288C - sw         $a1, 9364($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2890 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2894 - sw         $a0, 9360($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2898 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B289C - lw         $a3, 9268($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28A0 - lw         $a2, 9264($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28AC - sw         $a1, 9372($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28B0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28B4 - sw         $a0, 9368($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28BC - lw         $a3, 9276($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28C0 - lw         $a2, 9272($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28CC - sw         $a1, 9380($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28D0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28D4 - sw         $a0, 9376($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28DC - lw         $a3, 9284($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28E0 - lw         $a2, 9280($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28EC - sw         $a1, 9388($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28F0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28F4 - sw         $a0, 9384($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B28FC - lw         $a3, 9292($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2900 - lw         $a2, 9288($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2904 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2908 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B290C - sw         $a1, 9396($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2910 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2914 - sw         $a0, 9392($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2918 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B291C - lw         $a3, 9300($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2920 - lw         $a2, 9296($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2924 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2928 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B292C - sw         $a1, 9404($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2930 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2934 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2938 - sw         $a0, 9400($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B293C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2940 - lw         $a3, 9308($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2944 - lw         $a2, 9304($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2948 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B294C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2950 - sw         $a1, 9412($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2954 - sw         $a0, 9408($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2958 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B295C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2964 - sw         $a1, 9420($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2968 - sw         $a0, 9416($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B296C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2970 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2974 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2978 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B297C - swc1       $f12, 9424($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2980 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2984 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2988 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B298C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2990 - swc1       $f12, 9428($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2994 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B2998 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B299C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29A4 - swc1       $f12, 9432($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29AC - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29B0 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29B8 - swc1       $f12, 9436($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29BC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29C0 - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29C4 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29CC - swc1       $f12, 9440($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29D0 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29D4 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B29D8 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88B4C3C
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B4C3C - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C44 - lw         $a1, 9452($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C48 - lw         $a0, 9448($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C4C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C50 - lw         $a3, 9460($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C54 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C58 - lw         $a2, 9456($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C64 - sw         $a1, 9564($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C68 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C6C - sw         $a0, 9560($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C74 - lw         $a3, 9468($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C78 - lw         $a2, 9464($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C84 - sw         $a1, 9572($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C88 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C8C - sw         $a0, 9568($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C94 - lw         $a3, 9476($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C98 - lw         $a2, 9472($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4C9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CA4 - sw         $a1, 9580($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CA8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CAC - sw         $a0, 9576($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CB4 - lw         $a3, 9484($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CB8 - lw         $a2, 9480($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CC4 - sw         $a1, 9588($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CC8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CCC - sw         $a0, 9584($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CD4 - lw         $a3, 9492($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CD8 - lw         $a2, 9488($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CE4 - sw         $a1, 9596($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CE8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CEC - sw         $a0, 9592($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CF4 - lw         $a3, 9500($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CF8 - lw         $a2, 9496($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4CFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D04 - sw         $a1, 9604($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D08 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D0C - sw         $a0, 9600($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D14 - lw         $a3, 9508($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D18 - lw         $a2, 9504($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D24 - sw         $a1, 9612($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D28 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D2C - sw         $a0, 9608($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D34 - lw         $a3, 9516($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D38 - lw         $a2, 9512($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D44 - sw         $a1, 9620($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D48 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D4C - sw         $a0, 9616($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D54 - lw         $a3, 9524($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D58 - lw         $a2, 9520($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D64 - sw         $a1, 9628($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D68 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D6C - sw         $a0, 9624($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D74 - lw         $a3, 9532($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D78 - lw         $a2, 9528($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D84 - sw         $a1, 9636($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D88 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D8C - sw         $a0, 9632($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D94 - lw         $a3, 9540($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D98 - lw         $a2, 9536($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4D9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DA4 - sw         $a1, 9644($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DA8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DAC - sw         $a0, 9640($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DB4 - lw         $a3, 9548($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DB8 - lw         $a2, 9544($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DC4 - sw         $a1, 9652($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DC8 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DCC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DD0 - sw         $a0, 9648($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DD8 - lw         $a3, 9556($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DDC - lw         $a2, 9552($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DE8 - sw         $a1, 9660($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DEC - sw         $a0, 9656($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DF4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4DFC - sw         $a1, 9668($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E00 - sw         $a0, 9664($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E08 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E0C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E14 - swc1       $f12, 9672($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E1C - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E20 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E28 - swc1       $f12, 9676($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E30 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E34 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E3C - swc1       $f12, 9680($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E44 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E48 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E50 - swc1       $f12, 9684($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E54 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E58 - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E5C - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E64 - swc1       $f12, 9688($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E68 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E6C - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4E70 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88B51C4
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B51C4 - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51CC - lw         $a1, 9700($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51D0 - lw         $a0, 9696($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51D8 - lw         $a3, 9708($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51DC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51E0 - lw         $a2, 9704($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51EC - sw         $a1, 9812($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51F0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51F4 - sw         $a0, 9808($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B51FC - lw         $a3, 9716($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5200 - lw         $a2, 9712($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5204 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B520C - sw         $a1, 9820($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5210 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5214 - sw         $a0, 9816($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B521C - lw         $a3, 9724($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5220 - lw         $a2, 9720($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5224 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B522C - sw         $a1, 9828($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5230 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5234 - sw         $a0, 9824($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B523C - lw         $a3, 9732($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5240 - lw         $a2, 9728($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5244 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B524C - sw         $a1, 9836($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5250 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5254 - sw         $a0, 9832($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B525C - lw         $a3, 9740($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5260 - lw         $a2, 9736($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5264 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B526C - sw         $a1, 9844($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5270 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5274 - sw         $a0, 9840($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B527C - lw         $a3, 9748($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5280 - lw         $a2, 9744($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5284 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B528C - sw         $a1, 9852($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5290 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5294 - sw         $a0, 9848($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B529C - lw         $a3, 9756($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52A0 - lw         $a2, 9752($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52AC - sw         $a1, 9860($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52B0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52B4 - sw         $a0, 9856($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52BC - lw         $a3, 9764($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52C0 - lw         $a2, 9760($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52CC - sw         $a1, 9868($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52D0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52D4 - sw         $a0, 9864($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52DC - lw         $a3, 9772($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52E0 - lw         $a2, 9768($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52EC - sw         $a1, 9876($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52F0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52F4 - sw         $a0, 9872($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B52FC - lw         $a3, 9780($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5300 - lw         $a2, 9776($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5304 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5308 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B530C - sw         $a1, 9884($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5310 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5314 - sw         $a0, 9880($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5318 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B531C - lw         $a3, 9788($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5320 - lw         $a2, 9784($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5324 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B532C - sw         $a1, 9892($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5330 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5334 - sw         $a0, 9888($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5338 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B533C - lw         $a3, 9796($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5340 - lw         $a2, 9792($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5344 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B534C - sw         $a1, 9900($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5350 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5354 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5358 - sw         $a0, 9896($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B535C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5360 - lw         $a3, 9804($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5364 - lw         $a2, 9800($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5368 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B536C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5370 - sw         $a1, 9908($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5374 - sw         $a0, 9904($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B537C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5384 - sw         $a1, 9916($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5388 - sw         $a0, 9912($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B538C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5390 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5394 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B5398 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B539C - swc1       $f12, 9920($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53A4 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53A8 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53B0 - swc1       $f12, 9924($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53B8 - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53BC - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53C4 - swc1       $f12, 9928($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53CC - ori        $a0, $a0, 4719
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53D0 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53D8 - swc1       $f12, 9932($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53DC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53E0 - ori        $a0, $a0, -2621
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53E4 - mtc1       $a0, $f12
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53EC - swc1       $f12, 9936($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53F0 - lw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53F4 - jr         $ra
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B53F8 - addiu      $sp, $sp, 16
20:52:16 DEBUG compiler - user_main_10 - Compiling _S1_2_88B67CC
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B67CC - addiu      $sp, $sp, -16
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67D4 - lw         $a1, 9948($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67D8 - lw         $a0, 9944($a0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67DC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67E0 - lw         $a3, 9956($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67E4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67E8 - lw         $a2, 9952($a2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67F4 - sw         $a1, 10060($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67F8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B67FC - sw         $a0, 10056($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6804 - lw         $a3, 9964($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6808 - lw         $a2, 9960($t1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B680C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6814 - sw         $a1, 10068($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6818 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B681C - sw         $a0, 10064($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6820 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6824 - lw         $a3, 9972($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6828 - lw         $a2, 9968($t2)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B682C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6834 - sw         $a1, 10076($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6838 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B683C - sw         $a0, 10072($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6844 - lw         $a3, 9980($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6848 - lw         $a2, 9976($t3)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B684C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6854 - sw         $a1, 10084($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6858 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B685C - sw         $a0, 10080($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6860 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6864 - lw         $a3, 9988($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6868 - lw         $a2, 9984($v0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B686C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6874 - sw         $a1, 10092($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6878 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B687C - sw         $a0, 10088($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6880 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6884 - lw         $a3, 9996($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6888 - lw         $a2, 9992($v1)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B688C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6890 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6894 - sw         $a1, 10100($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6898 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B689C - sw         $a0, 10096($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68A4 - lw         $a3, 10004($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68A8 - lw         $a2, 10000($t4)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68B4 - sw         $a1, 10108($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68B8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68BC - sw         $a0, 10104($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68C4 - lw         $a3, 10012($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68C8 - lw         $a2, 10008($t5)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68D4 - sw         $a1, 10116($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68D8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68DC - sw         $a0, 10112($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68E4 - lw         $a3, 10020($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68E8 - lw         $a2, 10016($t6)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68F4 - sw         $a1, 10124($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68F8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B68FC - sw         $a0, 10120($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6900 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6904 - lw         $a3, 10028($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6908 - lw         $a2, 10024($t7)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B690C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6910 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6914 - sw         $a1, 10132($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6918 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B691C - sw         $a0, 10128($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6920 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6924 - lw         $a3, 10036($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6928 - lw         $a2, 10032($t8)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B692C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6934 - sw         $a1, 10140($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6938 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B693C - sw         $a0, 10136($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6940 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6944 - lw         $a3, 10044($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6948 - lw         $a2, 10040($t9)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B694C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6954 - sw         $a1, 10148($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6958 - sw         $s0, 0($sp)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B695C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6960 - sw         $a0, 10144($t0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6968 - lw         $a3, 10052($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B696C - lw         $a2, 10048($s0)
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6970 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6978 - sw         $a1, 10156($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B697C - sw         $a0, 10152($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6980 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6984 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6988 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B698C - sw         $a1, 10164($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6990 - sw         $a0, 10160($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6994 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6998 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B699C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69A4 - swc1       $f12, 10168($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69AC - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69B0 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69B8 - swc1       $f12, 10172($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69C0 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69C4 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69CC - swc1       $f12, 10176($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69D4 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69D8 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69E0 - swc1       $f12, 10180($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69E4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69E8 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69EC - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69F4 - swc1       $f12, 10184($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69F8 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69FC - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A00 - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88B6CFC
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B6CFC - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D04 - lw         $a1, 10196($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D08 - lw         $a0, 10192($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D0C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D10 - lw         $a3, 10204($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D14 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D18 - lw         $a2, 10200($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D24 - sw         $a1, 10308($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D28 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D2C - sw         $a0, 10304($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D34 - lw         $a3, 10212($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D38 - lw         $a2, 10208($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D44 - sw         $a1, 10316($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D48 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D4C - sw         $a0, 10312($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D54 - lw         $a3, 10220($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D58 - lw         $a2, 10216($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D64 - sw         $a1, 10324($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D68 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D6C - sw         $a0, 10320($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D74 - lw         $a3, 10228($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D78 - lw         $a2, 10224($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D84 - sw         $a1, 10332($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D88 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D8C - sw         $a0, 10328($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D94 - lw         $a3, 10236($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D98 - lw         $a2, 10232($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6D9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DA4 - sw         $a1, 10340($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DA8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DAC - sw         $a0, 10336($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DB4 - lw         $a3, 10244($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DB8 - lw         $a2, 10240($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DC4 - sw         $a1, 10348($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DC8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DCC - sw         $a0, 10344($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DD4 - lw         $a3, 10252($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DD8 - lw         $a2, 10248($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DE4 - sw         $a1, 10356($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DE8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DEC - sw         $a0, 10352($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DF4 - lw         $a3, 10260($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DF8 - lw         $a2, 10256($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6DFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E04 - sw         $a1, 10364($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E08 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E0C - sw         $a0, 10360($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E14 - lw         $a3, 10268($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E18 - lw         $a2, 10264($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E24 - sw         $a1, 10372($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E28 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E2C - sw         $a0, 10368($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E34 - lw         $a3, 10276($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E38 - lw         $a2, 10272($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E44 - sw         $a1, 10380($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E48 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E4C - sw         $a0, 10376($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E54 - lw         $a3, 10284($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E58 - lw         $a2, 10280($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E64 - sw         $a1, 10388($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E68 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E6C - sw         $a0, 10384($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E74 - lw         $a3, 10292($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E78 - lw         $a2, 10288($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E84 - sw         $a1, 10396($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E88 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E8C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E90 - sw         $a0, 10392($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E98 - lw         $a3, 10300($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6E9C - lw         $a2, 10296($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EA8 - sw         $a1, 10404($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EAC - sw         $a0, 10400($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EB4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EBC - sw         $a1, 10412($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EC0 - sw         $a0, 10408($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EC4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EC8 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6ECC - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6ED0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6ED4 - swc1       $f12, 10416($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6ED8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EDC - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EE0 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EE8 - swc1       $f12, 10420($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EEC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EF0 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EF4 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6EFC - swc1       $f12, 10424($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F04 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F08 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F10 - swc1       $f12, 10428($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F14 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F18 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F1C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F24 - swc1       $f12, 10432($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F28 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F2C - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6F30 - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88B72E8
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B72E8 - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B72EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B72F0 - lw         $a1, 10444($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B72F4 - lw         $a0, 10440($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B72F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B72FC - lw         $a3, 10452($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7300 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7304 - lw         $a2, 10448($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7308 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B730C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7310 - sw         $a1, 10556($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7314 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7318 - sw         $a0, 10552($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B731C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7320 - lw         $a3, 10460($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7324 - lw         $a2, 10456($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7328 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B732C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7330 - sw         $a1, 10564($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7334 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7338 - sw         $a0, 10560($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B733C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7340 - lw         $a3, 10468($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7344 - lw         $a2, 10464($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7348 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B734C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7350 - sw         $a1, 10572($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7354 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7358 - sw         $a0, 10568($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B735C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7360 - lw         $a3, 10476($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7364 - lw         $a2, 10472($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7368 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B736C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7370 - sw         $a1, 10580($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7374 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7378 - sw         $a0, 10576($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B737C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7380 - lw         $a3, 10484($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7384 - lw         $a2, 10480($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7388 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B738C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7390 - sw         $a1, 10588($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7394 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7398 - sw         $a0, 10584($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B739C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73A0 - lw         $a3, 10492($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73A4 - lw         $a2, 10488($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73B0 - sw         $a1, 10596($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73B4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73B8 - sw         $a0, 10592($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73C0 - lw         $a3, 10500($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73C4 - lw         $a2, 10496($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73D0 - sw         $a1, 10604($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73D4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73D8 - sw         $a0, 10600($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73E0 - lw         $a3, 10508($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73E4 - lw         $a2, 10504($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73F0 - sw         $a1, 10612($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73F4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73F8 - sw         $a0, 10608($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B73FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7400 - lw         $a3, 10516($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7404 - lw         $a2, 10512($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7408 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B740C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7410 - sw         $a1, 10620($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7414 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7418 - sw         $a0, 10616($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B741C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7420 - lw         $a3, 10524($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7424 - lw         $a2, 10520($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7428 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B742C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7430 - sw         $a1, 10628($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7434 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7438 - sw         $a0, 10624($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B743C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7440 - lw         $a3, 10532($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7444 - lw         $a2, 10528($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7448 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B744C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7450 - sw         $a1, 10636($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7454 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7458 - sw         $a0, 10632($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B745C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7460 - lw         $a3, 10540($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7464 - lw         $a2, 10536($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7468 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B746C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7470 - sw         $a1, 10644($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7474 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7478 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B747C - sw         $a0, 10640($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7484 - lw         $a3, 10548($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7488 - lw         $a2, 10544($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B748C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7490 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7494 - sw         $a1, 10652($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7498 - sw         $a0, 10648($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B749C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74A8 - sw         $a1, 10660($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74AC - sw         $a0, 10656($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74B4 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74B8 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74C0 - swc1       $f12, 10664($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74C8 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74CC - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74D4 - swc1       $f12, 10668($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74DC - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74E0 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74E8 - swc1       $f12, 10672($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74F0 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74F4 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B74FC - swc1       $f12, 10676($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7500 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7504 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7508 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B750C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7510 - swc1       $f12, 10680($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7514 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7518 - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B751C - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88B77FC
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B77FC - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7800 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7804 - lw         $a1, 10692($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7808 - lw         $a0, 10688($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B780C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7810 - lw         $a3, 10700($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7814 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7818 - lw         $a2, 10696($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B781C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7824 - sw         $a1, 10804($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7828 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B782C - sw         $a0, 10800($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7834 - lw         $a3, 10708($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7838 - lw         $a2, 10704($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B783C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7844 - sw         $a1, 10812($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7848 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B784C - sw         $a0, 10808($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7854 - lw         $a3, 10716($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7858 - lw         $a2, 10712($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B785C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7864 - sw         $a1, 10820($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7868 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B786C - sw         $a0, 10816($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7874 - lw         $a3, 10724($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7878 - lw         $a2, 10720($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B787C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7884 - sw         $a1, 10828($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7888 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B788C - sw         $a0, 10824($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7894 - lw         $a3, 10732($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7898 - lw         $a2, 10728($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B789C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78A4 - sw         $a1, 10836($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78A8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78AC - sw         $a0, 10832($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78B4 - lw         $a3, 10740($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78B8 - lw         $a2, 10736($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78C4 - sw         $a1, 10844($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78C8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78CC - sw         $a0, 10840($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78D4 - lw         $a3, 10748($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78D8 - lw         $a2, 10744($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78E4 - sw         $a1, 10852($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78E8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78EC - sw         $a0, 10848($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78F4 - lw         $a3, 10756($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78F8 - lw         $a2, 10752($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B78FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7904 - sw         $a1, 10860($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7908 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B790C - sw         $a0, 10856($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7914 - lw         $a3, 10764($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7918 - lw         $a2, 10760($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B791C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7924 - sw         $a1, 10868($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7928 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B792C - sw         $a0, 10864($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7934 - lw         $a3, 10772($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7938 - lw         $a2, 10768($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B793C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7944 - sw         $a1, 10876($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7948 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B794C - sw         $a0, 10872($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7954 - lw         $a3, 10780($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7958 - lw         $a2, 10776($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B795C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7964 - sw         $a1, 10884($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7968 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B796C - sw         $a0, 10880($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7974 - lw         $a3, 10788($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7978 - lw         $a2, 10784($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B797C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7984 - sw         $a1, 10892($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7988 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B798C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7990 - sw         $a0, 10888($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7994 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7998 - lw         $a3, 10796($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B799C - lw         $a2, 10792($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79A8 - sw         $a1, 10900($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79AC - sw         $a0, 10896($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79B4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79BC - sw         $a1, 10908($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79C0 - sw         $a0, 10904($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79C8 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79CC - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79D4 - swc1       $f12, 10912($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79DC - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79E0 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79E8 - swc1       $f12, 10916($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79F0 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79F4 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B79FC - swc1       $f12, 10920($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A04 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A08 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A10 - swc1       $f12, 10924($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A14 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A18 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A1C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A24 - swc1       $f12, 10928($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A28 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A2C - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A30 - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88B7E38
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B7E38 - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E40 - lw         $a1, 10940($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E44 - lw         $a0, 10936($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E48 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E4C - lw         $a3, 10948($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E50 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E54 - lw         $a2, 10944($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E60 - sw         $a1, 11052($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E64 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E68 - sw         $a0, 11048($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E70 - lw         $a3, 10956($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E74 - lw         $a2, 10952($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E80 - sw         $a1, 11060($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E84 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E88 - sw         $a0, 11056($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E90 - lw         $a3, 10964($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E94 - lw         $a2, 10960($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7E9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EA0 - sw         $a1, 11068($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EA4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EA8 - sw         $a0, 11064($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EB0 - lw         $a3, 10972($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EB4 - lw         $a2, 10968($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EC0 - sw         $a1, 11076($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EC4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EC8 - sw         $a0, 11072($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7ECC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7ED0 - lw         $a3, 10980($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7ED4 - lw         $a2, 10976($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7ED8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EE0 - sw         $a1, 11084($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EE4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EE8 - sw         $a0, 11080($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EF0 - lw         $a3, 10988($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EF4 - lw         $a2, 10984($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7EFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F00 - sw         $a1, 11092($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F04 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F08 - sw         $a0, 11088($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F10 - lw         $a3, 10996($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F14 - lw         $a2, 10992($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F20 - sw         $a1, 11100($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F24 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F28 - sw         $a0, 11096($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F30 - lw         $a3, 11004($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F34 - lw         $a2, 11000($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F40 - sw         $a1, 11108($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F44 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F48 - sw         $a0, 11104($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F50 - lw         $a3, 11012($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F54 - lw         $a2, 11008($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F60 - sw         $a1, 11116($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F64 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F68 - sw         $a0, 11112($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F70 - lw         $a3, 11020($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F74 - lw         $a2, 11016($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F80 - sw         $a1, 11124($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F84 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F88 - sw         $a0, 11120($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F90 - lw         $a3, 11028($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F94 - lw         $a2, 11024($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FA0 - sw         $a1, 11132($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FA4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FA8 - sw         $a0, 11128($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FB0 - lw         $a3, 11036($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FB4 - lw         $a2, 11032($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FC0 - sw         $a1, 11140($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FC4 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FC8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FCC - sw         $a0, 11136($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FD4 - lw         $a3, 11044($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FD8 - lw         $a2, 11040($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FE4 - sw         $a1, 11148($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FE8 - sw         $a0, 11144($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FF0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FF8 - sw         $a1, 11156($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FFC - sw         $a0, 11152($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8000 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8004 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8008 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B800C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8010 - swc1       $f12, 11160($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8014 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8018 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B801C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8020 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8024 - swc1       $f12, 11164($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8028 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B802C - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8030 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8034 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8038 - swc1       $f12, 11168($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B803C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8040 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8044 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8048 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B804C - swc1       $f12, 11172($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8050 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8054 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8058 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B805C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8060 - swc1       $f12, 11176($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8064 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8068 - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B806C - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88B98F0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B98F0 - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B98F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B98F8 - lw         $a1, 11188($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B98FC - lw         $a0, 11184($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9900 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9904 - lw         $a3, 11196($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9908 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B990C - lw         $a2, 11192($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9910 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9918 - sw         $a1, 11300($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B991C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9920 - sw         $a0, 11296($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9928 - lw         $a3, 11204($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B992C - lw         $a2, 11200($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9930 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9934 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9938 - sw         $a1, 11308($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B993C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9940 - sw         $a0, 11304($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9948 - lw         $a3, 11212($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B994C - lw         $a2, 11208($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9950 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9958 - sw         $a1, 11316($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B995C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9960 - sw         $a0, 11312($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9968 - lw         $a3, 11220($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B996C - lw         $a2, 11216($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9970 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9978 - sw         $a1, 11324($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B997C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9980 - sw         $a0, 11320($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9984 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9988 - lw         $a3, 11228($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B998C - lw         $a2, 11224($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9990 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9998 - sw         $a1, 11332($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B999C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99A0 - sw         $a0, 11328($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99A8 - lw         $a3, 11236($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99AC - lw         $a2, 11232($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99B8 - sw         $a1, 11340($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99BC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99C0 - sw         $a0, 11336($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99C8 - lw         $a3, 11244($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99CC - lw         $a2, 11240($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99D8 - sw         $a1, 11348($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99DC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99E0 - sw         $a0, 11344($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99E8 - lw         $a3, 11252($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99EC - lw         $a2, 11248($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99F8 - sw         $a1, 11356($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B99FC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A00 - sw         $a0, 11352($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A08 - lw         $a3, 11260($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A0C - lw         $a2, 11256($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A18 - sw         $a1, 11364($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A1C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A20 - sw         $a0, 11360($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A28 - lw         $a3, 11268($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A2C - lw         $a2, 11264($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A38 - sw         $a1, 11372($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A3C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A40 - sw         $a0, 11368($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A48 - lw         $a3, 11276($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A4C - lw         $a2, 11272($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A58 - sw         $a1, 11380($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A5C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A60 - sw         $a0, 11376($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A68 - lw         $a3, 11284($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A6C - lw         $a2, 11280($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A78 - sw         $a1, 11388($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A7C - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A80 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A84 - sw         $a0, 11384($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A8C - lw         $a3, 11292($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A90 - lw         $a2, 11288($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9A9C - sw         $a1, 11396($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AA0 - sw         $a0, 11392($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AA8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AB0 - sw         $a1, 11404($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AB4 - sw         $a0, 11400($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AB8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9ABC - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AC0 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AC8 - swc1       $f12, 11408($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9ACC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AD0 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AD4 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9ADC - swc1       $f12, 11412($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AE0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AE4 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AE8 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AF0 - swc1       $f12, 11416($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AF4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AF8 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9AFC - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B04 - swc1       $f12, 11420($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B08 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B0C - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B10 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B18 - swc1       $f12, 11424($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B1C - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B20 - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9B24 - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88BA73C
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BA73C - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA740 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA744 - lw         $a1, 11436($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA748 - lw         $a0, 11432($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA74C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA750 - lw         $a3, 11444($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA754 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA758 - lw         $a2, 11440($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA75C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA764 - sw         $a1, 11548($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA768 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA76C - sw         $a0, 11544($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA774 - lw         $a3, 11452($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA778 - lw         $a2, 11448($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA77C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA784 - sw         $a1, 11556($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA788 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA78C - sw         $a0, 11552($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA794 - lw         $a3, 11460($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA798 - lw         $a2, 11456($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA79C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7A4 - sw         $a1, 11564($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7A8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7AC - sw         $a0, 11560($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7B4 - lw         $a3, 11468($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7B8 - lw         $a2, 11464($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7C4 - sw         $a1, 11572($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7C8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7CC - sw         $a0, 11568($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7D4 - lw         $a3, 11476($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7D8 - lw         $a2, 11472($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7E4 - sw         $a1, 11580($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7E8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7EC - sw         $a0, 11576($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7F4 - lw         $a3, 11484($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7F8 - lw         $a2, 11480($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA7FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA804 - sw         $a1, 11588($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA808 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA80C - sw         $a0, 11584($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA814 - lw         $a3, 11492($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA818 - lw         $a2, 11488($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA81C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA824 - sw         $a1, 11596($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA828 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA82C - sw         $a0, 11592($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA834 - lw         $a3, 11500($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA838 - lw         $a2, 11496($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA83C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA844 - sw         $a1, 11604($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA848 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA84C - sw         $a0, 11600($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA854 - lw         $a3, 11508($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA858 - lw         $a2, 11504($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA85C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA864 - sw         $a1, 11612($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA868 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA86C - sw         $a0, 11608($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA874 - lw         $a3, 11516($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA878 - lw         $a2, 11512($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA87C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA884 - sw         $a1, 11620($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA888 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA88C - sw         $a0, 11616($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA894 - lw         $a3, 11524($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA898 - lw         $a2, 11520($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA89C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8A4 - sw         $a1, 11628($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8A8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8AC - sw         $a0, 11624($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8B4 - lw         $a3, 11532($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8B8 - lw         $a2, 11528($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8C4 - sw         $a1, 11636($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8C8 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8CC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8D0 - sw         $a0, 11632($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8D8 - lw         $a3, 11540($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8DC - lw         $a2, 11536($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8E8 - sw         $a1, 11644($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8EC - sw         $a0, 11640($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8F4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA8FC - sw         $a1, 11652($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA900 - sw         $a0, 11648($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA904 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA908 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA90C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA910 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA914 - swc1       $f12, 11656($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA918 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA91C - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA920 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA924 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA928 - swc1       $f12, 11660($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA92C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA930 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA934 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA938 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA93C - swc1       $f12, 11664($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA940 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA944 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA948 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA94C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA950 - swc1       $f12, 11668($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA954 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA958 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA95C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA960 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA964 - swc1       $f12, 11672($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA968 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA96C - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BA970 - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88BAC7C
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BAC7C - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC84 - lw         $a1, 11684($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC88 - lw         $a0, 11680($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC8C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC90 - lw         $a3, 11692($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC94 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC98 - lw         $a2, 11688($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACA4 - sw         $a1, 11796($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACA8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACAC - sw         $a0, 11792($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACB4 - lw         $a3, 11700($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACB8 - lw         $a2, 11696($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACC4 - sw         $a1, 11804($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACC8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACCC - sw         $a0, 11800($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACD4 - lw         $a3, 11708($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACD8 - lw         $a2, 11704($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACE4 - sw         $a1, 11812($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACE8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACEC - sw         $a0, 11808($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACF4 - lw         $a3, 11716($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACF8 - lw         $a2, 11712($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD04 - sw         $a1, 11820($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD08 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD0C - sw         $a0, 11816($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD14 - lw         $a3, 11724($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD18 - lw         $a2, 11720($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD24 - sw         $a1, 11828($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD28 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD2C - sw         $a0, 11824($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD34 - lw         $a3, 11732($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD38 - lw         $a2, 11728($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD44 - sw         $a1, 11836($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD48 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD4C - sw         $a0, 11832($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD54 - lw         $a3, 11740($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD58 - lw         $a2, 11736($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD64 - sw         $a1, 11844($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD68 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD6C - sw         $a0, 11840($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD74 - lw         $a3, 11748($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD78 - lw         $a2, 11744($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD84 - sw         $a1, 11852($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD88 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD8C - sw         $a0, 11848($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD94 - lw         $a3, 11756($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD98 - lw         $a2, 11752($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAD9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADA4 - sw         $a1, 11860($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADA8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADAC - sw         $a0, 11856($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADB4 - lw         $a3, 11764($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADB8 - lw         $a2, 11760($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADC4 - sw         $a1, 11868($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADC8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADCC - sw         $a0, 11864($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADD4 - lw         $a3, 11772($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADD8 - lw         $a2, 11768($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADE4 - sw         $a1, 11876($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADE8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADEC - sw         $a0, 11872($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADF4 - lw         $a3, 11780($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADF8 - lw         $a2, 11776($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BADFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE04 - sw         $a1, 11884($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE08 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE0C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE10 - sw         $a0, 11880($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE18 - lw         $a3, 11788($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE1C - lw         $a2, 11784($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE28 - sw         $a1, 11892($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE2C - sw         $a0, 11888($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE34 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE3C - sw         $a1, 11900($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE40 - sw         $a0, 11896($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE44 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE48 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE4C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE54 - swc1       $f12, 11904($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE58 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE5C - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE60 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE68 - swc1       $f12, 11908($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE6C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE70 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE74 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE7C - swc1       $f12, 11912($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE80 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE84 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE88 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE90 - swc1       $f12, 11916($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE94 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE98 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAE9C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAEA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAEA4 - swc1       $f12, 11920($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAEA8 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAEAC - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAEB0 - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88BB2D8
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BB2D8 - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB2DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB2E0 - lw         $a1, 11932($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB2E4 - lw         $a0, 11928($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB2E8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB2EC - lw         $a3, 11940($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB2F0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB2F4 - lw         $a2, 11936($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB2F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB2FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB300 - sw         $a1, 12044($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB304 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB308 - sw         $a0, 12040($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB30C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB310 - lw         $a3, 11948($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB314 - lw         $a2, 11944($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB318 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB31C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB320 - sw         $a1, 12052($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB324 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB328 - sw         $a0, 12048($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB32C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB330 - lw         $a3, 11956($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB334 - lw         $a2, 11952($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB338 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB33C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB340 - sw         $a1, 12060($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB344 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB348 - sw         $a0, 12056($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB34C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB350 - lw         $a3, 11964($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB354 - lw         $a2, 11960($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB358 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB35C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB360 - sw         $a1, 12068($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB364 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB368 - sw         $a0, 12064($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB36C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB370 - lw         $a3, 11972($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB374 - lw         $a2, 11968($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB378 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB37C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB380 - sw         $a1, 12076($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB384 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB388 - sw         $a0, 12072($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB38C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB390 - lw         $a3, 11980($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB394 - lw         $a2, 11976($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB398 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB39C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3A0 - sw         $a1, 12084($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3A4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3A8 - sw         $a0, 12080($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3B0 - lw         $a3, 11988($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3B4 - lw         $a2, 11984($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3C0 - sw         $a1, 12092($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3C4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3C8 - sw         $a0, 12088($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3D0 - lw         $a3, 11996($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3D4 - lw         $a2, 11992($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3E0 - sw         $a1, 12100($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3E4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3E8 - sw         $a0, 12096($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3F0 - lw         $a3, 12004($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3F4 - lw         $a2, 12000($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB3FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB400 - sw         $a1, 12108($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB404 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB408 - sw         $a0, 12104($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB40C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB410 - lw         $a3, 12012($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB414 - lw         $a2, 12008($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB418 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB41C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB420 - sw         $a1, 12116($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB424 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB428 - sw         $a0, 12112($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB42C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB430 - lw         $a3, 12020($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB434 - lw         $a2, 12016($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB438 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB43C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB440 - sw         $a1, 12124($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB444 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB448 - sw         $a0, 12120($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB44C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB450 - lw         $a3, 12028($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB454 - lw         $a2, 12024($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB458 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB45C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB460 - sw         $a1, 12132($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB464 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB468 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB46C - sw         $a0, 12128($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB470 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB474 - lw         $a3, 12036($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB478 - lw         $a2, 12032($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB47C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB480 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB484 - sw         $a1, 12140($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB488 - sw         $a0, 12136($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB48C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB490 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB498 - sw         $a1, 12148($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB49C - sw         $a0, 12144($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4A4 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4A8 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4B0 - swc1       $f12, 12152($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4B8 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4BC - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4C4 - swc1       $f12, 12156($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4CC - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4D0 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4D8 - swc1       $f12, 12160($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4E0 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4E4 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4EC - swc1       $f12, 12164($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4F0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4F4 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4F8 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB4FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB500 - swc1       $f12, 12168($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB504 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB508 - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB50C - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88BB898
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BB898 - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB89C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8A0 - lw         $a1, 12180($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8A4 - lw         $a0, 12176($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8A8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8AC - lw         $a3, 12188($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8B0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8B4 - lw         $a2, 12184($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8C0 - sw         $a1, 12292($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8C4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8C8 - sw         $a0, 12288($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8D0 - lw         $a3, 12196($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8D4 - lw         $a2, 12192($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8E0 - sw         $a1, 12300($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8E4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8E8 - sw         $a0, 12296($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8F0 - lw         $a3, 12204($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8F4 - lw         $a2, 12200($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB900 - sw         $a1, 12308($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB904 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB908 - sw         $a0, 12304($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB90C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB910 - lw         $a3, 12212($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB914 - lw         $a2, 12208($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB918 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB91C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB920 - sw         $a1, 12316($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB924 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB928 - sw         $a0, 12312($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB92C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB930 - lw         $a3, 12220($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB934 - lw         $a2, 12216($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB938 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB93C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB940 - sw         $a1, 12324($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB944 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB948 - sw         $a0, 12320($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB94C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB950 - lw         $a3, 12228($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB954 - lw         $a2, 12224($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB958 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB95C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB960 - sw         $a1, 12332($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB964 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB968 - sw         $a0, 12328($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB96C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB970 - lw         $a3, 12236($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB974 - lw         $a2, 12232($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB97C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB980 - sw         $a1, 12340($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB984 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB988 - sw         $a0, 12336($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB98C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB990 - lw         $a3, 12244($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB994 - lw         $a2, 12240($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB998 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB99C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9A0 - sw         $a1, 12348($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9A4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9A8 - sw         $a0, 12344($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9B0 - lw         $a3, 12252($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9B4 - lw         $a2, 12248($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9C0 - sw         $a1, 12356($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9C4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9C8 - sw         $a0, 12352($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9D0 - lw         $a3, 12260($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9D4 - lw         $a2, 12256($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9E0 - sw         $a1, 12364($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9E4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9E8 - sw         $a0, 12360($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9F0 - lw         $a3, 12268($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9F4 - lw         $a2, 12264($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA00 - sw         $a1, 12372($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA04 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA08 - sw         $a0, 12368($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA10 - lw         $a3, 12276($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA14 - lw         $a2, 12272($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA20 - sw         $a1, 12380($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA24 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA28 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA2C - sw         $a0, 12376($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA34 - lw         $a3, 12284($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA38 - lw         $a2, 12280($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA44 - sw         $a1, 12388($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA48 - sw         $a0, 12384($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA50 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA58 - sw         $a1, 12396($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA5C - sw         $a0, 12392($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA60 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA64 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA68 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA70 - swc1       $f12, 12400($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA74 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA78 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA7C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA84 - swc1       $f12, 12404($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA88 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA8C - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA90 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA98 - swc1       $f12, 12408($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA9C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAA0 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAA4 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAAC - swc1       $f12, 12412($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAB0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAB4 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAB8 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBABC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAC0 - swc1       $f12, 12416($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAC4 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAC8 - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBACC - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88BC050
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BC050 - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC054 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC058 - lw         $a1, 12428($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC05C - lw         $a0, 12424($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC060 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC064 - lw         $a3, 12436($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC068 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC06C - lw         $a2, 12432($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC070 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC074 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC078 - sw         $a1, 12540($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC07C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC080 - sw         $a0, 12536($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC084 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC088 - lw         $a3, 12444($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC08C - lw         $a2, 12440($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC090 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC094 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC098 - sw         $a1, 12548($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC09C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0A0 - sw         $a0, 12544($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0A8 - lw         $a3, 12452($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0AC - lw         $a2, 12448($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0B8 - sw         $a1, 12556($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0BC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0C0 - sw         $a0, 12552($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0C8 - lw         $a3, 12460($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0CC - lw         $a2, 12456($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0D8 - sw         $a1, 12564($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0DC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0E0 - sw         $a0, 12560($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0E8 - lw         $a3, 12468($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0EC - lw         $a2, 12464($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0F8 - sw         $a1, 12572($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC0FC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC100 - sw         $a0, 12568($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC104 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC108 - lw         $a3, 12476($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC10C - lw         $a2, 12472($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC110 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC114 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC118 - sw         $a1, 12580($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC11C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC120 - sw         $a0, 12576($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC128 - lw         $a3, 12484($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC12C - lw         $a2, 12480($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC130 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC134 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC138 - sw         $a1, 12588($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC13C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC140 - sw         $a0, 12584($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC144 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC148 - lw         $a3, 12492($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC14C - lw         $a2, 12488($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC150 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC158 - sw         $a1, 12596($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC15C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC160 - sw         $a0, 12592($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC164 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC168 - lw         $a3, 12500($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC16C - lw         $a2, 12496($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC170 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC178 - sw         $a1, 12604($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC17C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC180 - sw         $a0, 12600($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC184 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC188 - lw         $a3, 12508($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC18C - lw         $a2, 12504($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC190 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC194 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC198 - sw         $a1, 12612($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC19C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1A0 - sw         $a0, 12608($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1A8 - lw         $a3, 12516($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1AC - lw         $a2, 12512($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1B8 - sw         $a1, 12620($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1BC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1C0 - sw         $a0, 12616($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1C8 - lw         $a3, 12524($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1CC - lw         $a2, 12520($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1D8 - sw         $a1, 12628($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1DC - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1E0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1E4 - sw         $a0, 12624($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1EC - lw         $a3, 12532($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1F0 - lw         $a2, 12528($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC1FC - sw         $a1, 12636($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC200 - sw         $a0, 12632($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC208 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC20C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC210 - sw         $a1, 12644($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC214 - sw         $a0, 12640($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC218 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC21C - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC220 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC224 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC228 - swc1       $f12, 12648($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC22C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC230 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC234 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC238 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC23C - swc1       $f12, 12652($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC240 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC244 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC248 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC24C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC250 - swc1       $f12, 12656($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC254 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC258 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC25C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC260 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC264 - swc1       $f12, 12660($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC268 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC26C - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC270 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC274 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC278 - swc1       $f12, 12664($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC27C - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC280 - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC284 - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88BC610
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BC610 - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC614 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC618 - lw         $a1, 12676($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC61C - lw         $a0, 12672($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC620 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC624 - lw         $a3, 12684($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC628 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC62C - lw         $a2, 12680($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC630 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC634 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC638 - sw         $a1, 12788($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC63C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC640 - sw         $a0, 12784($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC644 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC648 - lw         $a3, 12692($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC64C - lw         $a2, 12688($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC650 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC658 - sw         $a1, 12796($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC65C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC660 - sw         $a0, 12792($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC664 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC668 - lw         $a3, 12700($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC66C - lw         $a2, 12696($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC670 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC674 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC678 - sw         $a1, 12804($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC67C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC680 - sw         $a0, 12800($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC684 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC688 - lw         $a3, 12708($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC68C - lw         $a2, 12704($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC690 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC694 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC698 - sw         $a1, 12812($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC69C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6A0 - sw         $a0, 12808($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6A8 - lw         $a3, 12716($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6AC - lw         $a2, 12712($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6B8 - sw         $a1, 12820($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6BC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6C0 - sw         $a0, 12816($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6C8 - lw         $a3, 12724($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6CC - lw         $a2, 12720($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6D8 - sw         $a1, 12828($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6DC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6E0 - sw         $a0, 12824($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6E8 - lw         $a3, 12732($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6EC - lw         $a2, 12728($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6F8 - sw         $a1, 12836($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6FC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC700 - sw         $a0, 12832($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC708 - lw         $a3, 12740($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC70C - lw         $a2, 12736($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC710 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC718 - sw         $a1, 12844($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC71C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC720 - sw         $a0, 12840($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC724 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC728 - lw         $a3, 12748($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC72C - lw         $a2, 12744($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC730 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC734 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC738 - sw         $a1, 12852($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC73C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC740 - sw         $a0, 12848($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC744 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC748 - lw         $a3, 12756($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC74C - lw         $a2, 12752($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC750 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC754 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC758 - sw         $a1, 12860($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC75C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC760 - sw         $a0, 12856($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC764 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC768 - lw         $a3, 12764($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC76C - lw         $a2, 12760($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC770 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC774 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC778 - sw         $a1, 12868($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC77C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC780 - sw         $a0, 12864($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC784 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC788 - lw         $a3, 12772($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC78C - lw         $a2, 12768($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC790 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC794 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC798 - sw         $a1, 12876($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC79C - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7A0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7A4 - sw         $a0, 12872($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7AC - lw         $a3, 12780($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7B0 - lw         $a2, 12776($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7BC - sw         $a1, 12884($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7C0 - sw         $a0, 12880($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7C8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7D0 - sw         $a1, 12892($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7D4 - sw         $a0, 12888($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7D8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7DC - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7E0 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7E8 - swc1       $f12, 12896($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7EC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7F0 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7F4 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC7FC - swc1       $f12, 12900($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC800 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC804 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC808 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC80C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC810 - swc1       $f12, 12904($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC814 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC818 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC81C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC820 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC824 - swc1       $f12, 12908($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC828 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC82C - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC830 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC834 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC838 - swc1       $f12, 12912($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC83C - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC840 - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC844 - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88BD418
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BD418 - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD41C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD420 - lw         $a1, 12924($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD424 - lw         $a0, 12920($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD428 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD42C - lw         $a3, 12932($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD430 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD434 - lw         $a2, 12928($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD438 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD43C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD440 - sw         $a1, 13036($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD444 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD448 - sw         $a0, 13032($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD44C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD450 - lw         $a3, 12940($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD454 - lw         $a2, 12936($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD458 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD45C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD460 - sw         $a1, 13044($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD464 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD468 - sw         $a0, 13040($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD46C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD470 - lw         $a3, 12948($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD474 - lw         $a2, 12944($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD478 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD47C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD480 - sw         $a1, 13052($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD484 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD488 - sw         $a0, 13048($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD48C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD490 - lw         $a3, 12956($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD494 - lw         $a2, 12952($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD498 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD49C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4A0 - sw         $a1, 13060($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4A4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4A8 - sw         $a0, 13056($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4B0 - lw         $a3, 12964($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4B4 - lw         $a2, 12960($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4C0 - sw         $a1, 13068($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4C4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4C8 - sw         $a0, 13064($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4D0 - lw         $a3, 12972($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4D4 - lw         $a2, 12968($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4E0 - sw         $a1, 13076($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4E4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4E8 - sw         $a0, 13072($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4F0 - lw         $a3, 12980($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4F4 - lw         $a2, 12976($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD4FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD500 - sw         $a1, 13084($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD504 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD508 - sw         $a0, 13080($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD50C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD510 - lw         $a3, 12988($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD514 - lw         $a2, 12984($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD518 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD51C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD520 - sw         $a1, 13092($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD524 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD528 - sw         $a0, 13088($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD52C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD530 - lw         $a3, 12996($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD534 - lw         $a2, 12992($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD538 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD53C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD540 - sw         $a1, 13100($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD544 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD548 - sw         $a0, 13096($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD54C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD550 - lw         $a3, 13004($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD554 - lw         $a2, 13000($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD558 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD55C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD560 - sw         $a1, 13108($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD564 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD568 - sw         $a0, 13104($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD56C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD570 - lw         $a3, 13012($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD574 - lw         $a2, 13008($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD578 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD57C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD580 - sw         $a1, 13116($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD584 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD588 - sw         $a0, 13112($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD58C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD590 - lw         $a3, 13020($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD594 - lw         $a2, 13016($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD598 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD59C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5A0 - sw         $a1, 13124($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5A4 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5A8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5AC - sw         $a0, 13120($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5B4 - lw         $a3, 13028($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5B8 - lw         $a2, 13024($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5C4 - sw         $a1, 13132($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5C8 - sw         $a0, 13128($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5D0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5D8 - sw         $a1, 13140($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5DC - sw         $a0, 13136($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5E4 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5E8 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5F0 - swc1       $f12, 13144($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5F8 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD5FC - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD600 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD604 - swc1       $f12, 13148($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD608 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD60C - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD610 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD614 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD618 - swc1       $f12, 13152($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD61C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD620 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD624 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD628 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD62C - swc1       $f12, 13156($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD630 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD634 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD638 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD63C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD640 - swc1       $f12, 13160($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD644 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD648 - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD64C - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88BDC2C
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BDC2C - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC34 - lw         $a1, 13172($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC38 - lw         $a0, 13168($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC3C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC40 - lw         $a3, 13180($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC44 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC48 - lw         $a2, 13176($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC54 - sw         $a1, 13284($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC58 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC5C - sw         $a0, 13280($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC64 - lw         $a3, 13188($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC68 - lw         $a2, 13184($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC74 - sw         $a1, 13292($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC78 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC7C - sw         $a0, 13288($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC84 - lw         $a3, 13196($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC88 - lw         $a2, 13192($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC94 - sw         $a1, 13300($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC98 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDC9C - sw         $a0, 13296($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCA4 - lw         $a3, 13204($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCA8 - lw         $a2, 13200($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCB4 - sw         $a1, 13308($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCB8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCBC - sw         $a0, 13304($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCC4 - lw         $a3, 13212($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCC8 - lw         $a2, 13208($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCD4 - sw         $a1, 13316($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCD8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCDC - sw         $a0, 13312($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCE4 - lw         $a3, 13220($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCE8 - lw         $a2, 13216($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCF4 - sw         $a1, 13324($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCF8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDCFC - sw         $a0, 13320($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD04 - lw         $a3, 13228($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD08 - lw         $a2, 13224($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD14 - sw         $a1, 13332($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD18 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD1C - sw         $a0, 13328($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD24 - lw         $a3, 13236($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD28 - lw         $a2, 13232($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD34 - sw         $a1, 13340($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD38 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD3C - sw         $a0, 13336($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD44 - lw         $a3, 13244($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD48 - lw         $a2, 13240($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD54 - sw         $a1, 13348($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD58 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD5C - sw         $a0, 13344($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD64 - lw         $a3, 13252($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD68 - lw         $a2, 13248($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD74 - sw         $a1, 13356($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD78 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD7C - sw         $a0, 13352($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD84 - lw         $a3, 13260($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD88 - lw         $a2, 13256($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD94 - sw         $a1, 13364($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD98 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDD9C - sw         $a0, 13360($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDA4 - lw         $a3, 13268($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDA8 - lw         $a2, 13264($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDB4 - sw         $a1, 13372($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDB8 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDBC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDC0 - sw         $a0, 13368($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDC8 - lw         $a3, 13276($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDCC - lw         $a2, 13272($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDD8 - sw         $a1, 13380($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDDC - sw         $a0, 13376($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDE4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDEC - sw         $a1, 13388($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDF0 - sw         $a0, 13384($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDF4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDF8 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDDFC - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE04 - swc1       $f12, 13392($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE08 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE0C - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE10 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE18 - swc1       $f12, 13396($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE1C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE20 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE24 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE2C - swc1       $f12, 13400($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE30 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE34 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE38 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE40 - swc1       $f12, 13404($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE44 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE48 - ori        $a0, $a0, -2621
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE4C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE54 - swc1       $f12, 13408($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE58 - lw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE5C - jr         $ra
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BDE60 - addiu      $sp, $sp, 16
20:52:17 DEBUG compiler - user_main_10 - Compiling _S1_2_88BE28C
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BE28C - addiu      $sp, $sp, -16
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE290 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE294 - lw         $a1, 13420($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE298 - lw         $a0, 13416($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE29C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2A0 - lw         $a3, 13428($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2A4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2A8 - lw         $a2, 13424($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2B4 - sw         $a1, 13532($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2B8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2BC - sw         $a0, 13528($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2C4 - lw         $a3, 13436($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2C8 - lw         $a2, 13432($t1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2D4 - sw         $a1, 13540($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2D8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2DC - sw         $a0, 13536($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2E4 - lw         $a3, 13444($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2E8 - lw         $a2, 13440($t2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2F4 - sw         $a1, 13548($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2F8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE2FC - sw         $a0, 13544($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE304 - lw         $a3, 13452($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE308 - lw         $a2, 13448($t3)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE30C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE314 - sw         $a1, 13556($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE318 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE31C - sw         $a0, 13552($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE324 - lw         $a3, 13460($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE328 - lw         $a2, 13456($v0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE32C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE330 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE334 - sw         $a1, 13564($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE338 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE33C - sw         $a0, 13560($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE340 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE344 - lw         $a3, 13468($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE348 - lw         $a2, 13464($v1)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE34C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE350 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE354 - sw         $a1, 13572($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE358 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE35C - sw         $a0, 13568($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE364 - lw         $a3, 13476($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE368 - lw         $a2, 13472($t4)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE36C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE374 - sw         $a1, 13580($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE378 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE37C - sw         $a0, 13576($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE384 - lw         $a3, 13484($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE388 - lw         $a2, 13480($t5)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE38C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE394 - sw         $a1, 13588($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE398 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE39C - sw         $a0, 13584($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3A4 - lw         $a3, 13492($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3A8 - lw         $a2, 13488($t6)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3B4 - sw         $a1, 13596($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3B8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3BC - sw         $a0, 13592($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3C4 - lw         $a3, 13500($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3C8 - lw         $a2, 13496($t7)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3D4 - sw         $a1, 13604($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3D8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3DC - sw         $a0, 13600($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3E4 - lw         $a3, 13508($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3E8 - lw         $a2, 13504($t8)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3F4 - sw         $a1, 13612($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3F8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE3FC - sw         $a0, 13608($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE404 - lw         $a3, 13516($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE408 - lw         $a2, 13512($t9)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE40C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE414 - sw         $a1, 13620($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE418 - sw         $s0, 0($sp)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE41C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE420 - sw         $a0, 13616($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE428 - lw         $a3, 13524($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE42C - lw         $a2, 13520($s0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE430 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE438 - sw         $a1, 13628($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE43C - sw         $a0, 13624($t0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE444 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE448 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE44C - sw         $a1, 13636($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE450 - sw         $a0, 13632($a2)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE454 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE458 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE45C - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE460 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE464 - swc1       $f12, 13640($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE468 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE46C - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE470 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE474 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE478 - swc1       $f12, 13644($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE47C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE480 - ori        $a0, $a0, 4719
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE484 - mtc1       $a0, $f12
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE488 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE48C - swc1       $f12, 13648($a0)
20:52:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE490 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE494 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE498 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE49C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4A0 - swc1       $f12, 13652($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4A4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4A8 - ori        $a0, $a0, -2621
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4AC - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4B4 - swc1       $f12, 13656($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4B8 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4BC - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4C0 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88BE88C
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BE88C - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE890 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE894 - lw         $a1, 13668($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE898 - lw         $a0, 13664($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE89C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8A0 - lw         $a3, 13676($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8A4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8A8 - lw         $a2, 13672($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8B4 - sw         $a1, 13780($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8B8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8BC - sw         $a0, 13776($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8C4 - lw         $a3, 13684($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8C8 - lw         $a2, 13680($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8D4 - sw         $a1, 13788($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8D8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8DC - sw         $a0, 13784($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8E4 - lw         $a3, 13692($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8E8 - lw         $a2, 13688($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8F4 - sw         $a1, 13796($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8F8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE8FC - sw         $a0, 13792($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE900 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE904 - lw         $a3, 13700($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE908 - lw         $a2, 13696($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE90C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE910 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE914 - sw         $a1, 13804($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE918 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE91C - sw         $a0, 13800($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE920 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE924 - lw         $a3, 13708($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE928 - lw         $a2, 13704($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE92C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE934 - sw         $a1, 13812($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE938 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE93C - sw         $a0, 13808($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE940 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE944 - lw         $a3, 13716($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE948 - lw         $a2, 13712($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE94C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE954 - sw         $a1, 13820($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE958 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE95C - sw         $a0, 13816($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE960 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE964 - lw         $a3, 13724($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE968 - lw         $a2, 13720($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE96C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE970 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE974 - sw         $a1, 13828($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE978 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE97C - sw         $a0, 13824($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE980 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE984 - lw         $a3, 13732($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE988 - lw         $a2, 13728($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE98C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE994 - sw         $a1, 13836($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE998 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE99C - sw         $a0, 13832($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9A4 - lw         $a3, 13740($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9A8 - lw         $a2, 13736($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9B4 - sw         $a1, 13844($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9B8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9BC - sw         $a0, 13840($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9C4 - lw         $a3, 13748($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9C8 - lw         $a2, 13744($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9D4 - sw         $a1, 13852($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9D8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9DC - sw         $a0, 13848($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9E4 - lw         $a3, 13756($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9E8 - lw         $a2, 13752($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9F4 - sw         $a1, 13860($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9F8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE9FC - sw         $a0, 13856($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA04 - lw         $a3, 13764($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA08 - lw         $a2, 13760($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA14 - sw         $a1, 13868($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA18 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA1C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA20 - sw         $a0, 13864($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA28 - lw         $a3, 13772($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA2C - lw         $a2, 13768($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA38 - sw         $a1, 13876($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA3C - sw         $a0, 13872($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA44 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA4C - sw         $a1, 13884($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA50 - sw         $a0, 13880($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA58 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA5C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA64 - swc1       $f12, 13888($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA6C - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA70 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA78 - swc1       $f12, 13892($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA80 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA84 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA8C - swc1       $f12, 13896($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA94 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA98 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEA9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEAA0 - swc1       $f12, 13900($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEAA4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEAA8 - ori        $a0, $a0, -2621
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEAAC - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEAB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEAB4 - swc1       $f12, 13904($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEAB8 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEABC - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEAC0 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88BEF38
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BEF38 - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF40 - lw         $a1, 13916($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF44 - lw         $a0, 13912($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF48 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF4C - lw         $a3, 13924($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF50 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF54 - lw         $a2, 13920($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF60 - sw         $a1, 14028($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF64 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF68 - sw         $a0, 14024($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF70 - lw         $a3, 13932($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF74 - lw         $a2, 13928($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF80 - sw         $a1, 14036($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF84 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF88 - sw         $a0, 14032($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF90 - lw         $a3, 13940($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF94 - lw         $a2, 13936($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFA0 - sw         $a1, 14044($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFA4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFA8 - sw         $a0, 14040($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFB0 - lw         $a3, 13948($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFB4 - lw         $a2, 13944($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFC0 - sw         $a1, 14052($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFC4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFC8 - sw         $a0, 14048($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFD0 - lw         $a3, 13956($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFD4 - lw         $a2, 13952($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFE0 - sw         $a1, 14060($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFE4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFE8 - sw         $a0, 14056($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFF0 - lw         $a3, 13964($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFF4 - lw         $a2, 13960($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEFFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF000 - sw         $a1, 14068($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF004 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF008 - sw         $a0, 14064($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF00C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF010 - lw         $a3, 13972($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF014 - lw         $a2, 13968($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF018 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF01C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF020 - sw         $a1, 14076($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF024 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF028 - sw         $a0, 14072($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF02C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF030 - lw         $a3, 13980($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF034 - lw         $a2, 13976($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF038 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF03C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF040 - sw         $a1, 14084($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF044 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF048 - sw         $a0, 14080($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF04C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF050 - lw         $a3, 13988($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF054 - lw         $a2, 13984($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF058 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF05C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF060 - sw         $a1, 14092($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF064 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF068 - sw         $a0, 14088($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF06C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF070 - lw         $a3, 13996($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF074 - lw         $a2, 13992($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF078 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF07C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF080 - sw         $a1, 14100($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF084 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF088 - sw         $a0, 14096($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF08C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF090 - lw         $a3, 14004($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF094 - lw         $a2, 14000($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF098 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF09C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0A0 - sw         $a1, 14108($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0A4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0A8 - sw         $a0, 14104($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0B0 - lw         $a3, 14012($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0B4 - lw         $a2, 14008($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0C0 - sw         $a1, 14116($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0C4 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0C8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0CC - sw         $a0, 14112($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0D4 - lw         $a3, 14020($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0D8 - lw         $a2, 14016($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0E4 - sw         $a1, 14124($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0E8 - sw         $a0, 14120($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0F8 - sw         $a1, 14132($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF0FC - sw         $a0, 14128($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF100 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF104 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF108 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF10C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF110 - swc1       $f12, 14136($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF114 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF118 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF11C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF120 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF124 - swc1       $f12, 14140($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF128 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF12C - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF130 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF134 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF138 - swc1       $f12, 14144($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF13C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF140 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF144 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF148 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF14C - swc1       $f12, 14148($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF150 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF154 - ori        $a0, $a0, -2621
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF158 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF15C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF160 - swc1       $f12, 14152($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF164 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF168 - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF16C - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88BF5E4
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BF5E4 - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF5E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF5EC - lw         $a1, 14164($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF5F0 - lw         $a0, 14160($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF5F4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF5F8 - lw         $a3, 14172($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF5FC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF600 - lw         $a2, 14168($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF604 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF608 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF60C - sw         $a1, 14276($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF610 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF614 - sw         $a0, 14272($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF618 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF61C - lw         $a3, 14180($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF620 - lw         $a2, 14176($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF624 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF628 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF62C - sw         $a1, 14284($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF630 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF634 - sw         $a0, 14280($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF638 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF63C - lw         $a3, 14188($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF640 - lw         $a2, 14184($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF644 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF648 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF64C - sw         $a1, 14292($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF650 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF654 - sw         $a0, 14288($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF658 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF65C - lw         $a3, 14196($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF660 - lw         $a2, 14192($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF664 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF668 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF66C - sw         $a1, 14300($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF670 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF674 - sw         $a0, 14296($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF678 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF67C - lw         $a3, 14204($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF680 - lw         $a2, 14200($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF688 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF68C - sw         $a1, 14308($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF690 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF694 - sw         $a0, 14304($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF698 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF69C - lw         $a3, 14212($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6A0 - lw         $a2, 14208($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6AC - sw         $a1, 14316($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6B0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6B4 - sw         $a0, 14312($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6BC - lw         $a3, 14220($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6C0 - lw         $a2, 14216($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6CC - sw         $a1, 14324($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6D0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6D4 - sw         $a0, 14320($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6DC - lw         $a3, 14228($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6E0 - lw         $a2, 14224($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6EC - sw         $a1, 14332($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6F0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6F4 - sw         $a0, 14328($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF6FC - lw         $a3, 14236($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF700 - lw         $a2, 14232($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF704 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF70C - sw         $a1, 14340($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF710 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF714 - sw         $a0, 14336($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF718 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF71C - lw         $a3, 14244($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF720 - lw         $a2, 14240($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF724 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF72C - sw         $a1, 14348($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF730 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF734 - sw         $a0, 14344($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF73C - lw         $a3, 14252($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF740 - lw         $a2, 14248($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF744 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF74C - sw         $a1, 14356($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF750 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF754 - sw         $a0, 14352($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF758 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF75C - lw         $a3, 14260($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF760 - lw         $a2, 14256($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF764 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF768 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF76C - sw         $a1, 14364($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF770 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF774 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF778 - sw         $a0, 14360($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF77C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF780 - lw         $a3, 14268($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF784 - lw         $a2, 14264($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF78C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF790 - sw         $a1, 14372($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF794 - sw         $a0, 14368($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF79C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7A4 - sw         $a1, 14380($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7A8 - sw         $a0, 14376($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7B0 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7B4 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7BC - swc1       $f12, 14384($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7C4 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7C8 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7D0 - swc1       $f12, 14388($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7D8 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7DC - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7E4 - swc1       $f12, 14392($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7EC - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7F0 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7F8 - swc1       $f12, 14396($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF7FC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF800 - ori        $a0, $a0, -2621
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF804 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF808 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF80C - swc1       $f12, 14400($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF810 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF814 - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF818 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88BFCFC
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BFCFC - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD04 - lw         $a1, 14412($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD08 - lw         $a0, 14408($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD0C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD10 - lw         $a3, 14420($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD14 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD18 - lw         $a2, 14416($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD24 - sw         $a1, 14524($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD28 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD2C - sw         $a0, 14520($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD34 - lw         $a3, 14428($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD38 - lw         $a2, 14424($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD44 - sw         $a1, 14532($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD48 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD4C - sw         $a0, 14528($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD54 - lw         $a3, 14436($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD58 - lw         $a2, 14432($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD64 - sw         $a1, 14540($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD68 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD6C - sw         $a0, 14536($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD74 - lw         $a3, 14444($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD78 - lw         $a2, 14440($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD84 - sw         $a1, 14548($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD88 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD8C - sw         $a0, 14544($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD94 - lw         $a3, 14452($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD98 - lw         $a2, 14448($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFD9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDA4 - sw         $a1, 14556($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDA8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDAC - sw         $a0, 14552($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDB4 - lw         $a3, 14460($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDB8 - lw         $a2, 14456($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDC4 - sw         $a1, 14564($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDC8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDCC - sw         $a0, 14560($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDD4 - lw         $a3, 14468($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDD8 - lw         $a2, 14464($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDE4 - sw         $a1, 14572($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDE8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDEC - sw         $a0, 14568($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDF4 - lw         $a3, 14476($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDF8 - lw         $a2, 14472($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFDFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE04 - sw         $a1, 14580($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE08 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE0C - sw         $a0, 14576($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE14 - lw         $a3, 14484($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE18 - lw         $a2, 14480($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE24 - sw         $a1, 14588($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE28 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE2C - sw         $a0, 14584($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE34 - lw         $a3, 14492($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE38 - lw         $a2, 14488($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE44 - sw         $a1, 14596($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE48 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE4C - sw         $a0, 14592($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE54 - lw         $a3, 14500($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE58 - lw         $a2, 14496($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE64 - sw         $a1, 14604($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE68 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE6C - sw         $a0, 14600($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE74 - lw         $a3, 14508($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE78 - lw         $a2, 14504($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE84 - sw         $a1, 14612($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE88 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE8C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE90 - sw         $a0, 14608($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE98 - lw         $a3, 14516($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFE9C - lw         $a2, 14512($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEA8 - sw         $a1, 14620($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEAC - sw         $a0, 14616($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEB4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEBC - sw         $a1, 14628($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEC0 - sw         $a0, 14624($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEC4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEC8 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFECC - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFED0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFED4 - swc1       $f12, 14632($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFED8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEDC - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEE0 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEE8 - swc1       $f12, 14636($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEEC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEF0 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEF4 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFEFC - swc1       $f12, 14640($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF04 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF08 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF10 - swc1       $f12, 14644($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF14 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF18 - ori        $a0, $a0, -2621
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF1C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF24 - swc1       $f12, 14648($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF28 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF2C - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF30 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88C0FE4
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C0FE4 - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0FE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0FEC - lw         $a1, 14660($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0FF0 - lw         $a0, 14656($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0FF4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0FF8 - lw         $a3, 14668($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0FFC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1000 - lw         $a2, 14664($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1004 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C100C - sw         $a1, 14772($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1010 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1014 - sw         $a0, 14768($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C101C - lw         $a3, 14676($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1020 - lw         $a2, 14672($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1024 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C102C - sw         $a1, 14780($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1030 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1034 - sw         $a0, 14776($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C103C - lw         $a3, 14684($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1040 - lw         $a2, 14680($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1044 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C104C - sw         $a1, 14788($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1050 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1054 - sw         $a0, 14784($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1058 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C105C - lw         $a3, 14692($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1060 - lw         $a2, 14688($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1064 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1068 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C106C - sw         $a1, 14796($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1070 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1074 - sw         $a0, 14792($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C107C - lw         $a3, 14700($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1080 - lw         $a2, 14696($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1084 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C108C - sw         $a1, 14804($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1090 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1094 - sw         $a0, 14800($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C109C - lw         $a3, 14708($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10A0 - lw         $a2, 14704($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10AC - sw         $a1, 14812($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10B0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10B4 - sw         $a0, 14808($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10BC - lw         $a3, 14716($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10C0 - lw         $a2, 14712($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10CC - sw         $a1, 14820($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10D0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10D4 - sw         $a0, 14816($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10DC - lw         $a3, 14724($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10E0 - lw         $a2, 14720($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10EC - sw         $a1, 14828($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10F0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10F4 - sw         $a0, 14824($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C10FC - lw         $a3, 14732($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1100 - lw         $a2, 14728($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1104 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1108 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C110C - sw         $a1, 14836($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1110 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1114 - sw         $a0, 14832($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1118 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C111C - lw         $a3, 14740($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1120 - lw         $a2, 14736($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1124 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C112C - sw         $a1, 14844($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1130 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1134 - sw         $a0, 14840($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C113C - lw         $a3, 14748($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1140 - lw         $a2, 14744($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1144 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C114C - sw         $a1, 14852($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1150 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1154 - sw         $a0, 14848($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C115C - lw         $a3, 14756($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1160 - lw         $a2, 14752($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1164 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C116C - sw         $a1, 14860($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1170 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1174 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1178 - sw         $a0, 14856($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C117C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1180 - lw         $a3, 14764($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1184 - lw         $a2, 14760($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1188 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C118C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1190 - sw         $a1, 14868($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1194 - sw         $a0, 14864($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C119C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11A4 - sw         $a1, 14876($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11A8 - sw         $a0, 14872($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11B0 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11B4 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11BC - swc1       $f12, 14880($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11C4 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11C8 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11D0 - swc1       $f12, 14884($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11D8 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11DC - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11E4 - swc1       $f12, 14888($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11EC - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11F0 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11F8 - swc1       $f12, 14892($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C11FC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1200 - ori        $a0, $a0, -2621
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1204 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1208 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C120C - swc1       $f12, 14896($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1210 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1214 - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1218 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88C1C1C
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C1C1C - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C24 - lw         $a1, 14908($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C28 - lw         $a0, 14904($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C30 - lw         $a3, 14916($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C34 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C38 - lw         $a2, 14912($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C44 - sw         $a1, 15020($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C48 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C4C - sw         $a0, 15016($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C54 - lw         $a3, 14924($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C58 - lw         $a2, 14920($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C64 - sw         $a1, 15028($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C68 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C6C - sw         $a0, 15024($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C74 - lw         $a3, 14932($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C78 - lw         $a2, 14928($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C84 - sw         $a1, 15036($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C88 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C8C - sw         $a0, 15032($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C94 - lw         $a3, 14940($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C98 - lw         $a2, 14936($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1C9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CA4 - sw         $a1, 15044($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CA8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CAC - sw         $a0, 15040($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CB4 - lw         $a3, 14948($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CB8 - lw         $a2, 14944($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CC4 - sw         $a1, 15052($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CC8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CCC - sw         $a0, 15048($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CD4 - lw         $a3, 14956($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CD8 - lw         $a2, 14952($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CE4 - sw         $a1, 15060($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CE8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CEC - sw         $a0, 15056($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CF4 - lw         $a3, 14964($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CF8 - lw         $a2, 14960($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1CFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D04 - sw         $a1, 15068($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D08 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D0C - sw         $a0, 15064($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D14 - lw         $a3, 14972($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D18 - lw         $a2, 14968($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D24 - sw         $a1, 15076($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D28 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D2C - sw         $a0, 15072($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D34 - lw         $a3, 14980($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D38 - lw         $a2, 14976($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D44 - sw         $a1, 15084($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D48 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D4C - sw         $a0, 15080($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D54 - lw         $a3, 14988($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D58 - lw         $a2, 14984($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D64 - sw         $a1, 15092($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D68 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D6C - sw         $a0, 15088($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D74 - lw         $a3, 14996($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D78 - lw         $a2, 14992($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D84 - sw         $a1, 15100($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D88 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D8C - sw         $a0, 15096($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D94 - lw         $a3, 15004($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D98 - lw         $a2, 15000($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1D9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DA4 - sw         $a1, 15108($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DA8 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DAC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DB0 - sw         $a0, 15104($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DB8 - lw         $a3, 15012($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DBC - lw         $a2, 15008($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DC8 - sw         $a1, 15116($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DCC - sw         $a0, 15112($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DD4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DDC - sw         $a1, 15124($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DE0 - sw         $a0, 15120($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DE8 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DEC - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DF4 - swc1       $f12, 15128($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1DFC - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E00 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E08 - swc1       $f12, 15132($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E10 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E14 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E1C - swc1       $f12, 15136($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E24 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E28 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E30 - swc1       $f12, 15140($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E34 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E38 - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C1E3C - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88C3100
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C3100 - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3104 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3108 - lw         $a1, 15148($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C310C - lw         $a0, 15144($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3110 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3114 - lw         $a3, 15156($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3118 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C311C - lw         $a2, 15152($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3120 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3124 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3128 - sw         $a1, 15260($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C312C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3130 - sw         $a0, 15256($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3134 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3138 - lw         $a3, 15164($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C313C - lw         $a2, 15160($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3140 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3148 - sw         $a1, 15268($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C314C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3150 - sw         $a0, 15264($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3154 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3158 - lw         $a3, 15172($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C315C - lw         $a2, 15168($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3160 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3168 - sw         $a1, 15276($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C316C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3170 - sw         $a0, 15272($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3174 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3178 - lw         $a3, 15180($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C317C - lw         $a2, 15176($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3180 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3184 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3188 - sw         $a1, 15284($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C318C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3190 - sw         $a0, 15280($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3194 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3198 - lw         $a3, 15188($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C319C - lw         $a2, 15184($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31A8 - sw         $a1, 15292($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31AC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31B0 - sw         $a0, 15288($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31B8 - lw         $a3, 15196($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31BC - lw         $a2, 15192($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31C8 - sw         $a1, 15300($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31CC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31D0 - sw         $a0, 15296($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31D8 - lw         $a3, 15204($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31DC - lw         $a2, 15200($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31E8 - sw         $a1, 15308($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31EC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31F0 - sw         $a0, 15304($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31F8 - lw         $a3, 15212($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C31FC - lw         $a2, 15208($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3200 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3204 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3208 - sw         $a1, 15316($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C320C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3210 - sw         $a0, 15312($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3214 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3218 - lw         $a3, 15220($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C321C - lw         $a2, 15216($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3220 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3224 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3228 - sw         $a1, 15324($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C322C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3230 - sw         $a0, 15320($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3234 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3238 - lw         $a3, 15228($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C323C - lw         $a2, 15224($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3240 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3244 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3248 - sw         $a1, 15332($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C324C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3250 - sw         $a0, 15328($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3254 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3258 - lw         $a3, 15236($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C325C - lw         $a2, 15232($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3260 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3264 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3268 - sw         $a1, 15340($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C326C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3270 - sw         $a0, 15336($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3274 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3278 - lw         $a3, 15244($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C327C - lw         $a2, 15240($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3280 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3284 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3288 - sw         $a1, 15348($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C328C - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3290 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3294 - sw         $a0, 15344($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C329C - lw         $a3, 15252($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32A0 - lw         $a2, 15248($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32AC - sw         $a1, 15356($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32B0 - sw         $a0, 15352($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32C0 - sw         $a1, 15364($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32C4 - sw         $a0, 15360($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32CC - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32D0 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32D8 - swc1       $f12, 15368($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32E0 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32E4 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32EC - swc1       $f12, 15372($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32F4 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32F8 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C32FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3300 - swc1       $f12, 15376($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3304 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3308 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C330C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3310 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3314 - swc1       $f12, 15380($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3318 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C331C - ori        $a0, $a0, -2621
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3320 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3324 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3328 - swc1       $f12, 15384($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C332C - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3330 - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C3334 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88C506C
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C506C - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5070 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5074 - lw         $a1, 15404($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5078 - lw         $a0, 15400($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C507C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5080 - lw         $a3, 15412($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5084 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5088 - lw         $a2, 15408($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C508C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5090 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5094 - sw         $a1, 15516($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5098 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C509C - sw         $a0, 15512($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50A4 - lw         $a3, 15420($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50A8 - lw         $a2, 15416($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50B4 - sw         $a1, 15524($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50B8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50BC - sw         $a0, 15520($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50C4 - lw         $a3, 15428($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50C8 - lw         $a2, 15424($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50D4 - sw         $a1, 15532($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50D8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50DC - sw         $a0, 15528($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50E4 - lw         $a3, 15436($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50E8 - lw         $a2, 15432($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50F4 - sw         $a1, 15540($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50F8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C50FC - sw         $a0, 15536($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5100 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5104 - lw         $a3, 15444($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5108 - lw         $a2, 15440($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C510C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5110 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5114 - sw         $a1, 15548($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5118 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C511C - sw         $a0, 15544($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5120 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5124 - lw         $a3, 15452($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5128 - lw         $a2, 15448($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C512C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5130 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5134 - sw         $a1, 15556($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5138 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C513C - sw         $a0, 15552($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5140 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5144 - lw         $a3, 15460($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5148 - lw         $a2, 15456($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C514C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5154 - sw         $a1, 15564($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5158 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C515C - sw         $a0, 15560($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5160 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5164 - lw         $a3, 15468($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5168 - lw         $a2, 15464($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C516C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5170 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5174 - sw         $a1, 15572($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5178 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C517C - sw         $a0, 15568($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5180 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5184 - lw         $a3, 15476($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5188 - lw         $a2, 15472($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C518C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5194 - sw         $a1, 15580($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5198 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C519C - sw         $a0, 15576($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51A4 - lw         $a3, 15484($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51A8 - lw         $a2, 15480($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51B4 - sw         $a1, 15588($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51B8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51BC - sw         $a0, 15584($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51C4 - lw         $a3, 15492($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51C8 - lw         $a2, 15488($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51D4 - sw         $a1, 15596($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51D8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51DC - sw         $a0, 15592($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51E4 - lw         $a3, 15500($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51E8 - lw         $a2, 15496($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51F4 - sw         $a1, 15604($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51F8 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C51FC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5200 - sw         $a0, 15600($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5208 - lw         $a3, 15508($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C520C - lw         $a2, 15504($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5218 - sw         $a1, 15612($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C521C - sw         $a0, 15608($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5224 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C522C - sw         $a1, 15620($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5230 - sw         $a0, 15616($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5234 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5238 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C523C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5240 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5244 - swc1       $f12, 15624($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5248 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C524C - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5250 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5254 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5258 - swc1       $f12, 15628($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C525C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5260 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5264 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5268 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C526C - swc1       $f12, 15632($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5270 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5274 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5278 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C527C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5280 - swc1       $f12, 15636($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5284 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C5288 - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C528C - addiu      $sp, $sp, 16
20:52:18 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:18 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:18 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88C7098
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C7098 - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C709C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70A0 - lw         $a1, 15652($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70A4 - lw         $a0, 15648($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70A8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70AC - lw         $a3, 15660($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70B0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70B4 - lw         $a2, 15656($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70C0 - sw         $a1, 15764($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70C4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70C8 - sw         $a0, 15760($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70D0 - lw         $a3, 15668($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70D4 - lw         $a2, 15664($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70E0 - sw         $a1, 15772($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70E4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70E8 - sw         $a0, 15768($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70F0 - lw         $a3, 15676($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70F4 - lw         $a2, 15672($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C70FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7100 - sw         $a1, 15780($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7104 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7108 - sw         $a0, 15776($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C710C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7110 - lw         $a3, 15684($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7114 - lw         $a2, 15680($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7118 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C711C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7120 - sw         $a1, 15788($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7124 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7128 - sw         $a0, 15784($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C712C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7130 - lw         $a3, 15692($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7134 - lw         $a2, 15688($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7138 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C713C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7140 - sw         $a1, 15796($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7144 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7148 - sw         $a0, 15792($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C714C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7150 - lw         $a3, 15700($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7154 - lw         $a2, 15696($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7158 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C715C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7160 - sw         $a1, 15804($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7164 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7168 - sw         $a0, 15800($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C716C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7170 - lw         $a3, 15708($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7174 - lw         $a2, 15704($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7178 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C717C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7180 - sw         $a1, 15812($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7184 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7188 - sw         $a0, 15808($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C718C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7190 - lw         $a3, 15716($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7194 - lw         $a2, 15712($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7198 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C719C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71A0 - sw         $a1, 15820($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71A4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71A8 - sw         $a0, 15816($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71B0 - lw         $a3, 15724($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71B4 - lw         $a2, 15720($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71C0 - sw         $a1, 15828($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71C4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71C8 - sw         $a0, 15824($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71D0 - lw         $a3, 15732($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71D4 - lw         $a2, 15728($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71E0 - sw         $a1, 15836($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71E4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71E8 - sw         $a0, 15832($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71F0 - lw         $a3, 15740($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71F4 - lw         $a2, 15736($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C71FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7200 - sw         $a1, 15844($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7204 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7208 - sw         $a0, 15840($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C720C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7210 - lw         $a3, 15748($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7214 - lw         $a2, 15744($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7218 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C721C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7220 - sw         $a1, 15852($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7224 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7228 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C722C - sw         $a0, 15848($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7230 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7234 - lw         $a3, 15756($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7238 - lw         $a2, 15752($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C723C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7244 - sw         $a1, 15860($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7248 - sw         $a0, 15856($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C724C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7250 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7258 - sw         $a1, 15868($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C725C - sw         $a0, 15864($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7260 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7264 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7268 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C726C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7270 - swc1       $f12, 15872($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7274 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7278 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C727C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7280 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7284 - swc1       $f12, 15876($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7288 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C728C - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7290 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7294 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C7298 - swc1       $f12, 15880($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C729C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C72A0 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C72A4 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C72A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C72AC - swc1       $f12, 15884($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C72B0 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C72B4 - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C72B8 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88CB2AC
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88CB2AC - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2B4 - lw         $a1, 15908($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2B8 - lw         $a0, 15904($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2BC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2C0 - lw         $a3, 15916($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2C4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2C8 - lw         $a2, 15912($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2D4 - sw         $a1, 16020($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2D8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2DC - sw         $a0, 16016($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2E4 - lw         $a3, 15924($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2E8 - lw         $a2, 15920($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2F4 - sw         $a1, 16028($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2F8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB2FC - sw         $a0, 16024($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB304 - lw         $a3, 15932($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB308 - lw         $a2, 15928($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB30C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB314 - sw         $a1, 16036($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB318 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB31C - sw         $a0, 16032($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB324 - lw         $a3, 15940($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB328 - lw         $a2, 15936($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB32C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB330 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB334 - sw         $a1, 16044($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB338 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB33C - sw         $a0, 16040($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB340 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB344 - lw         $a3, 15948($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB348 - lw         $a2, 15944($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB34C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB350 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB354 - sw         $a1, 16052($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB358 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB35C - sw         $a0, 16048($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB364 - lw         $a3, 15956($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB368 - lw         $a2, 15952($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB36C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB374 - sw         $a1, 16060($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB378 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB37C - sw         $a0, 16056($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB384 - lw         $a3, 15964($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB388 - lw         $a2, 15960($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB38C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB394 - sw         $a1, 16068($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB398 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB39C - sw         $a0, 16064($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3A4 - lw         $a3, 15972($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3A8 - lw         $a2, 15968($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3B4 - sw         $a1, 16076($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3B8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3BC - sw         $a0, 16072($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3C4 - lw         $a3, 15980($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3C8 - lw         $a2, 15976($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3D4 - sw         $a1, 16084($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3D8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3DC - sw         $a0, 16080($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3E4 - lw         $a3, 15988($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3E8 - lw         $a2, 15984($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3F4 - sw         $a1, 16092($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3F8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB3FC - sw         $a0, 16088($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB404 - lw         $a3, 15996($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB408 - lw         $a2, 15992($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB40C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB414 - sw         $a1, 16100($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB418 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB41C - sw         $a0, 16096($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB424 - lw         $a3, 16004($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB428 - lw         $a2, 16000($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB42C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB434 - sw         $a1, 16108($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB438 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB43C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB440 - sw         $a0, 16104($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB444 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB448 - lw         $a3, 16012($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB44C - lw         $a2, 16008($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB450 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB458 - sw         $a1, 16116($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB45C - sw         $a0, 16112($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB460 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB464 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB468 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB46C - sw         $a1, 16124($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB470 - sw         $a0, 16120($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB474 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB478 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB47C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB480 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB484 - swc1       $f12, 16128($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB488 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB48C - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB490 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB494 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB498 - swc1       $f12, 16132($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB49C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4A0 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4A4 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4AC - swc1       $f12, 16136($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4B0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4B4 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4B8 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4C0 - swc1       $f12, 16140($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4C4 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4C8 - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CB4CC - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88CC964
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88CC964 - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC968 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC96C - lw         $a1, 16164($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC970 - lw         $a0, 16160($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC974 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC978 - lw         $a3, 16172($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC97C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC980 - lw         $a2, 16168($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC984 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC988 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC98C - sw         $a1, 16276($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC990 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC994 - sw         $a0, 16272($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC998 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC99C - lw         $a3, 16180($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9A0 - lw         $a2, 16176($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9AC - sw         $a1, 16284($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9B4 - sw         $a0, 16280($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9BC - lw         $a3, 16188($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9C0 - lw         $a2, 16184($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9CC - sw         $a1, 16292($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9D0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9D4 - sw         $a0, 16288($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9DC - lw         $a3, 16196($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9E0 - lw         $a2, 16192($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9EC - sw         $a1, 16300($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9F0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9F4 - sw         $a0, 16296($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC9FC - lw         $a3, 16204($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA00 - lw         $a2, 16200($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA0C - sw         $a1, 16308($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA10 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA14 - sw         $a0, 16304($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA1C - lw         $a3, 16212($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA20 - lw         $a2, 16208($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA2C - sw         $a1, 16316($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA30 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA34 - sw         $a0, 16312($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA3C - lw         $a3, 16220($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA40 - lw         $a2, 16216($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA4C - sw         $a1, 16324($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA50 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA54 - sw         $a0, 16320($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA5C - lw         $a3, 16228($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA60 - lw         $a2, 16224($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA6C - sw         $a1, 16332($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA70 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA74 - sw         $a0, 16328($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA7C - lw         $a3, 16236($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA80 - lw         $a2, 16232($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA8C - sw         $a1, 16340($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA90 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA94 - sw         $a0, 16336($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCA9C - lw         $a3, 16244($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAA0 - lw         $a2, 16240($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAAC - sw         $a1, 16348($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAB0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAB4 - sw         $a0, 16344($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCABC - lw         $a3, 16252($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAC0 - lw         $a2, 16248($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCACC - sw         $a1, 16356($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAD0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAD4 - sw         $a0, 16352($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCADC - lw         $a3, 16260($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAE0 - lw         $a2, 16256($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAEC - sw         $a1, 16364($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAF0 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAF4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAF8 - sw         $a0, 16360($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCAFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB00 - lw         $a3, 16268($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB04 - lw         $a2, 16264($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB10 - sw         $a1, 16372($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB14 - sw         $a0, 16368($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB1C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB24 - sw         $a1, 16380($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB28 - sw         $a0, 16376($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB2C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB30 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB34 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB3C - swc1       $f12, 16384($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB40 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB44 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB48 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB50 - swc1       $f12, 16388($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB54 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB58 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB5C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB64 - swc1       $f12, 16392($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB68 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB6C - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB70 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB78 - swc1       $f12, 16396($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB7C - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB80 - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CCB84 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88D0704
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D0704 - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0708 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D070C - lw         $a3, 16404($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0710 - lw         $a2, 16400($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0714 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0718 - lw         $t1, 16412($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D071C - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0720 - lw         $t0, 16408($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0724 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0728 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D072C - sw         $a3, 16516($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0730 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0734 - sw         $a2, 16512($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0738 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D073C - lw         $t1, 16420($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0740 - lw         $t0, 16416($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0744 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0748 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D074C - sw         $a3, 16524($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0750 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0754 - sw         $a2, 16520($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0758 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D075C - lw         $t1, 16428($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0760 - lw         $t0, 16424($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0764 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0768 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D076C - sw         $a3, 16532($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0770 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0774 - sw         $a2, 16528($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0778 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D077C - lw         $t1, 16436($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0780 - lw         $t0, 16432($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0784 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0788 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D078C - sw         $a3, 16540($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0790 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0794 - sw         $a2, 16536($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0798 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D079C - lw         $t1, 16444($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07A0 - lw         $t0, 16440($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07A4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07A8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07AC - sw         $a3, 16548($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07B0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07B4 - sw         $a2, 16544($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07B8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07BC - lw         $t1, 16452($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07C0 - lw         $t0, 16448($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07C4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07C8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07CC - sw         $a3, 16556($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07D0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07D4 - sw         $a2, 16552($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07D8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07DC - lw         $t1, 16460($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07E0 - lw         $t0, 16456($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07E4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07E8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07EC - sw         $a3, 16564($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07F0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07F4 - sw         $a2, 16560($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07F8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D07FC - lw         $t1, 16468($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0800 - lw         $t0, 16464($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0804 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0808 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D080C - sw         $a3, 16572($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0810 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0814 - sw         $a2, 16568($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0818 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D081C - lw         $t1, 16476($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0820 - lw         $t0, 16472($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0824 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0828 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D082C - sw         $a3, 16580($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0830 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0834 - sw         $a2, 16576($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0838 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D083C - lw         $t1, 16484($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0840 - lw         $t0, 16480($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0844 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0848 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D084C - sw         $a3, 16588($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0850 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0854 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0858 - sw         $a2, 16584($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D085C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0860 - lw         $t1, 16492($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0864 - lw         $t0, 16488($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0868 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D086C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0870 - sw         $a3, 16596($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0874 - sw         $s1, 4($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0878 - lui        $s1, 0x08CB <=> li $s1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D087C - sw         $a2, 16592($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0880 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0884 - lw         $t1, 16500($s1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0888 - lw         $t0, 16496($s1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D088C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0890 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0894 - sw         $a3, 16604($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0898 - sw         $s2, 8($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D089C - lui        $s2, 0x08CB <=> li $s2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08A0 - sw         $a2, 16600($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08A4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08A8 - lw         $t1, 16508($s2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08AC - lw         $t0, 16504($s2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08B4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08B8 - sw         $a3, 16612($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08BC - sw         $a2, 16608($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08C0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08C8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08CC - sw         $a3, 16620($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08D0 - addiu      $a0, $zr, -12 <=> li $a0, -12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08D4 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08D8 - sw         $a2, 16616($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08DC - sw         $a0, 16644($a1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08E0 - ori        $a2, $zr, 230 <=> li $a2, 230
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08E4 - addiu      $a0, $a1, 16644
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08E8 - sw         $a2, 4($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08F0 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08F4 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D08FC - swc1       $f12, 16624($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0900 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0904 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0908 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D090C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0910 - swc1       $f12, 16628($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0914 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0918 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D091C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0920 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0924 - swc1       $f12, 16632($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0928 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D092C - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0930 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0934 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0938 - swc1       $f12, 16636($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D093C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0940 - ori        $a0, $a0, -2621
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0944 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0948 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D094C - swc1       $f12, 16640($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0950 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0954 - lw         $s1, 4($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0958 - lw         $s2, 8($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D095C - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D0960 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88D231C
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D231C - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2320 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2324 - lw         $a1, 16676($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2328 - lw         $a0, 16672($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D232C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2330 - lw         $a3, 16684($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2334 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2338 - lw         $a2, 16680($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D233C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2340 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2344 - sw         $a1, 16788($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2348 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D234C - sw         $a0, 16784($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2350 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2354 - lw         $a3, 16692($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2358 - lw         $a2, 16688($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D235C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2360 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2364 - sw         $a1, 16796($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2368 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D236C - sw         $a0, 16792($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2370 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2374 - lw         $a3, 16700($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2378 - lw         $a2, 16696($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D237C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2384 - sw         $a1, 16804($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2388 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D238C - sw         $a0, 16800($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2390 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2394 - lw         $a3, 16708($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2398 - lw         $a2, 16704($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D239C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23A4 - sw         $a1, 16812($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23A8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23AC - sw         $a0, 16808($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23B4 - lw         $a3, 16716($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23B8 - lw         $a2, 16712($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23C4 - sw         $a1, 16820($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23C8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23CC - sw         $a0, 16816($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23D4 - lw         $a3, 16724($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23D8 - lw         $a2, 16720($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23E4 - sw         $a1, 16828($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23E8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23EC - sw         $a0, 16824($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23F4 - lw         $a3, 16732($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23F8 - lw         $a2, 16728($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D23FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2400 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2404 - sw         $a1, 16836($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2408 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D240C - sw         $a0, 16832($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2410 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2414 - lw         $a3, 16740($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2418 - lw         $a2, 16736($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D241C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2420 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2424 - sw         $a1, 16844($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2428 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D242C - sw         $a0, 16840($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2430 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2434 - lw         $a3, 16748($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2438 - lw         $a2, 16744($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D243C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2440 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2444 - sw         $a1, 16852($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2448 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D244C - sw         $a0, 16848($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2450 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2454 - lw         $a3, 16756($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2458 - lw         $a2, 16752($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D245C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2460 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2464 - sw         $a1, 16860($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2468 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D246C - sw         $a0, 16856($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2470 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2474 - lw         $a3, 16764($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2478 - lw         $a2, 16760($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D247C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2480 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2484 - sw         $a1, 16868($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2488 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D248C - sw         $a0, 16864($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2490 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2494 - lw         $a3, 16772($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2498 - lw         $a2, 16768($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D249C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24A4 - sw         $a1, 16876($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24A8 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24AC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24B0 - sw         $a0, 16872($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24B8 - lw         $a3, 16780($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24BC - lw         $a2, 16776($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24C8 - sw         $a1, 16884($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24CC - sw         $a0, 16880($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24DC - sw         $a1, 16892($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24E0 - sw         $a0, 16888($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24E8 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24EC - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24F4 - swc1       $f12, 16896($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D24FC - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2500 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2504 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2508 - swc1       $f12, 16900($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D250C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2510 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2514 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2518 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D251C - swc1       $f12, 16904($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2520 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2524 - ori        $a0, $a0, 4719
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2528 - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D252C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2530 - swc1       $f12, 16908($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2534 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2538 - ori        $a0, $a0, -2621
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D253C - mtc1       $a0, $f12
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2540 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2544 - swc1       $f12, 16912($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2548 - lw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D254C - jr         $ra
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D2550 - addiu      $sp, $sp, 16
20:52:18 DEBUG compiler - user_main_10 - Compiling _S1_2_88D3AC4
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D3AC4 - addiu      $sp, $sp, -16
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3ACC - lw         $a1, 16932($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AD0 - lw         $a0, 16928($a0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AD4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AD8 - lw         $a3, 16940($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3ADC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AE0 - lw         $a2, 16936($a2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AEC - sw         $a1, 17044($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AF0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AF4 - sw         $a0, 17040($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3AFC - lw         $a3, 16948($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B00 - lw         $a2, 16944($t1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B0C - sw         $a1, 17052($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B10 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B14 - sw         $a0, 17048($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B1C - lw         $a3, 16956($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B20 - lw         $a2, 16952($t2)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B2C - sw         $a1, 17060($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B30 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B34 - sw         $a0, 17056($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B3C - lw         $a3, 16964($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B40 - lw         $a2, 16960($t3)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B4C - sw         $a1, 17068($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B50 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B54 - sw         $a0, 17064($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B5C - lw         $a3, 16972($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B60 - lw         $a2, 16968($v0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B6C - sw         $a1, 17076($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B70 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B74 - sw         $a0, 17072($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B7C - lw         $a3, 16980($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B80 - lw         $a2, 16976($v1)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B8C - sw         $a1, 17084($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B90 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B94 - sw         $a0, 17080($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3B9C - lw         $a3, 16988($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BA0 - lw         $a2, 16984($t4)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BAC - sw         $a1, 17092($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BB0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BB4 - sw         $a0, 17088($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BBC - lw         $a3, 16996($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BC0 - lw         $a2, 16992($t5)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BCC - sw         $a1, 17100($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BD0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BD4 - sw         $a0, 17096($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BDC - lw         $a3, 17004($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BE0 - lw         $a2, 17000($t6)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BEC - sw         $a1, 17108($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BF0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BF4 - sw         $a0, 17104($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3BFC - lw         $a3, 17012($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C00 - lw         $a2, 17008($t7)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C0C - sw         $a1, 17116($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C10 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C14 - sw         $a0, 17112($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C1C - lw         $a3, 17020($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C20 - lw         $a2, 17016($t8)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C2C - sw         $a1, 17124($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C30 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C34 - sw         $a0, 17120($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C3C - lw         $a3, 17028($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C40 - lw         $a2, 17024($t9)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C4C - sw         $a1, 17132($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C50 - sw         $s0, 0($sp)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C54 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C58 - sw         $a0, 17128($t0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C60 - lw         $a3, 17036($s0)
20:52:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C64 - lw         $a2, 17032($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C70 - sw         $a1, 17140($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C74 - sw         $a0, 17136($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C7C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C84 - sw         $a1, 17148($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C88 - sw         $a0, 17144($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C8C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C90 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C94 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3C9C - swc1       $f12, 17152($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CA0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CA4 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CA8 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CB0 - swc1       $f12, 17156($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CB4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CB8 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CBC - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CC4 - swc1       $f12, 17160($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CC8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CCC - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CD0 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CD8 - swc1       $f12, 17164($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CDC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CE0 - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CE4 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CEC - swc1       $f12, 17168($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CF0 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CF4 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3CF8 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88D4634
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D4634 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4638 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D463C - lw         $a1, 17180($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4640 - lw         $a0, 17176($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4644 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4648 - lw         $a3, 17188($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D464C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4650 - lw         $a2, 17184($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4654 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D465C - sw         $a1, 17292($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4660 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4664 - sw         $a0, 17288($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D466C - lw         $a3, 17196($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4670 - lw         $a2, 17192($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4674 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D467C - sw         $a1, 17300($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4680 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4684 - sw         $a0, 17296($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D468C - lw         $a3, 17204($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4690 - lw         $a2, 17200($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4694 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D469C - sw         $a1, 17308($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46A0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46A4 - sw         $a0, 17304($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46AC - lw         $a3, 17212($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46B0 - lw         $a2, 17208($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46BC - sw         $a1, 17316($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46C0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46C4 - sw         $a0, 17312($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46CC - lw         $a3, 17220($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46D0 - lw         $a2, 17216($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46DC - sw         $a1, 17324($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46E0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46E4 - sw         $a0, 17320($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46EC - lw         $a3, 17228($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46F0 - lw         $a2, 17224($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D46FC - sw         $a1, 17332($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4700 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4704 - sw         $a0, 17328($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D470C - lw         $a3, 17236($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4710 - lw         $a2, 17232($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4714 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D471C - sw         $a1, 17340($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4720 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4724 - sw         $a0, 17336($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D472C - lw         $a3, 17244($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4730 - lw         $a2, 17240($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4734 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D473C - sw         $a1, 17348($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4740 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4744 - sw         $a0, 17344($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D474C - lw         $a3, 17252($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4750 - lw         $a2, 17248($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4754 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D475C - sw         $a1, 17356($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4760 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4764 - sw         $a0, 17352($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D476C - lw         $a3, 17260($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4770 - lw         $a2, 17256($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4774 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D477C - sw         $a1, 17364($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4780 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4784 - sw         $a0, 17360($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4788 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D478C - lw         $a3, 17268($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4790 - lw         $a2, 17264($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4794 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D479C - sw         $a1, 17372($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47A0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47A4 - sw         $a0, 17368($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47AC - lw         $a3, 17276($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47B0 - lw         $a2, 17272($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47BC - sw         $a1, 17380($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47C0 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47C4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47C8 - sw         $a0, 17376($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47D0 - lw         $a3, 17284($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47D4 - lw         $a2, 17280($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47E0 - sw         $a1, 17388($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47E4 - sw         $a0, 17384($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47EC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47F4 - sw         $a1, 17396($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47F8 - sw         $a0, 17392($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D47FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4800 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4804 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4808 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D480C - swc1       $f12, 17400($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4810 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4814 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4818 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D481C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4820 - swc1       $f12, 17404($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4824 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4828 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D482C - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4830 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4834 - swc1       $f12, 17408($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4838 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D483C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4840 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4844 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4848 - swc1       $f12, 17412($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D484C - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4850 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4854 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88D4C78
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D4C78 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C80 - lw         $a1, 17420($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C84 - lw         $a0, 17416($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C88 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C8C - lw         $a3, 17428($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C90 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C94 - lw         $a2, 17424($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CA0 - sw         $a1, 17532($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CA4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CA8 - sw         $a0, 17528($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CB0 - lw         $a3, 17436($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CB4 - lw         $a2, 17432($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CC0 - sw         $a1, 17540($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CC4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CC8 - sw         $a0, 17536($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CD0 - lw         $a3, 17444($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CD4 - lw         $a2, 17440($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CE0 - sw         $a1, 17548($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CE4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CE8 - sw         $a0, 17544($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CF0 - lw         $a3, 17452($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CF4 - lw         $a2, 17448($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D00 - sw         $a1, 17556($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D04 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D08 - sw         $a0, 17552($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D10 - lw         $a3, 17460($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D14 - lw         $a2, 17456($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D20 - sw         $a1, 17564($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D24 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D28 - sw         $a0, 17560($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D30 - lw         $a3, 17468($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D34 - lw         $a2, 17464($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D40 - sw         $a1, 17572($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D44 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D48 - sw         $a0, 17568($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D50 - lw         $a3, 17476($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D54 - lw         $a2, 17472($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D60 - sw         $a1, 17580($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D64 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D68 - sw         $a0, 17576($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D70 - lw         $a3, 17484($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D74 - lw         $a2, 17480($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D80 - sw         $a1, 17588($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D84 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D88 - sw         $a0, 17584($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D90 - lw         $a3, 17492($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D94 - lw         $a2, 17488($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DA0 - sw         $a1, 17596($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DA4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DA8 - sw         $a0, 17592($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DB0 - lw         $a3, 17500($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DB4 - lw         $a2, 17496($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DC0 - sw         $a1, 17604($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DC4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DC8 - sw         $a0, 17600($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DD0 - lw         $a3, 17508($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DD4 - lw         $a2, 17504($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DE0 - sw         $a1, 17612($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DE4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DE8 - sw         $a0, 17608($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DF0 - lw         $a3, 17516($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DF4 - lw         $a2, 17512($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4DFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E00 - sw         $a1, 17620($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E04 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E08 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E0C - sw         $a0, 17616($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E14 - lw         $a3, 17524($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E18 - lw         $a2, 17520($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E24 - sw         $a1, 17628($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E28 - sw         $a0, 17624($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E30 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E38 - sw         $a1, 17636($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E3C - sw         $a0, 17632($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E40 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E44 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E48 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E50 - swc1       $f12, 17640($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E54 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E58 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E5C - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E64 - swc1       $f12, 17644($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E68 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E6C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E70 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E78 - swc1       $f12, 17648($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E7C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E80 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E84 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E8C - swc1       $f12, 17652($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E90 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E94 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4E98 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88D65A8
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D65A8 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65B0 - lw         $a1, 17660($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65B4 - lw         $a0, 17656($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65BC - lw         $a3, 17668($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65C0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65C4 - lw         $a2, 17664($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65D0 - sw         $a1, 17772($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65D4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65D8 - sw         $a0, 17768($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65E0 - lw         $a3, 17676($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65E4 - lw         $a2, 17672($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65F0 - sw         $a1, 17780($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65F4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65F8 - sw         $a0, 17776($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D65FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6600 - lw         $a3, 17684($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6604 - lw         $a2, 17680($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D660C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6610 - sw         $a1, 17788($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6614 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6618 - sw         $a0, 17784($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D661C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6620 - lw         $a3, 17692($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6624 - lw         $a2, 17688($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D662C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6630 - sw         $a1, 17796($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6634 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6638 - sw         $a0, 17792($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D663C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6640 - lw         $a3, 17700($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6644 - lw         $a2, 17696($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D664C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6650 - sw         $a1, 17804($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6654 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6658 - sw         $a0, 17800($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D665C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6660 - lw         $a3, 17708($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6664 - lw         $a2, 17704($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D666C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6670 - sw         $a1, 17812($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6674 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6678 - sw         $a0, 17808($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D667C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6680 - lw         $a3, 17716($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6684 - lw         $a2, 17712($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D668C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6690 - sw         $a1, 17820($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6694 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6698 - sw         $a0, 17816($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D669C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66A0 - lw         $a3, 17724($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66A4 - lw         $a2, 17720($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66B0 - sw         $a1, 17828($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66B4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66B8 - sw         $a0, 17824($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66C0 - lw         $a3, 17732($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66C4 - lw         $a2, 17728($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66D0 - sw         $a1, 17836($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66D4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66D8 - sw         $a0, 17832($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66E0 - lw         $a3, 17740($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66E4 - lw         $a2, 17736($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66F0 - sw         $a1, 17844($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66F4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66F8 - sw         $a0, 17840($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D66FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6700 - lw         $a3, 17748($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6704 - lw         $a2, 17744($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D670C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6710 - sw         $a1, 17852($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6714 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6718 - sw         $a0, 17848($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D671C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6720 - lw         $a3, 17756($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6724 - lw         $a2, 17752($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D672C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6730 - sw         $a1, 17860($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6734 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6738 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D673C - sw         $a0, 17856($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6740 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6744 - lw         $a3, 17764($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6748 - lw         $a2, 17760($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D674C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6754 - sw         $a1, 17868($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6758 - sw         $a0, 17864($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D675C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6760 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6764 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6768 - sw         $a1, 17876($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D676C - sw         $a0, 17872($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6770 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6774 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6778 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D677C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6780 - swc1       $f12, 17880($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6784 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6788 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D678C - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6790 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6794 - swc1       $f12, 17884($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D6798 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D679C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67A0 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67A8 - swc1       $f12, 17888($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67B0 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67B4 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67BC - swc1       $f12, 17892($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67C0 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67C4 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D67C8 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88D90EC
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D90EC - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D90F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D90F4 - lw         $a1, 17900($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D90F8 - lw         $a0, 17896($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D90FC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9100 - lw         $a3, 17908($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9104 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9108 - lw         $a2, 17904($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D910C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9110 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9114 - sw         $a1, 18012($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9118 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D911C - sw         $a0, 18008($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9120 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9124 - lw         $a3, 17916($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9128 - lw         $a2, 17912($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D912C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9130 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9134 - sw         $a1, 18020($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9138 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D913C - sw         $a0, 18016($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9140 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9144 - lw         $a3, 17924($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9148 - lw         $a2, 17920($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D914C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9154 - sw         $a1, 18028($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9158 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D915C - sw         $a0, 18024($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9160 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9164 - lw         $a3, 17932($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9168 - lw         $a2, 17928($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D916C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9170 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9174 - sw         $a1, 18036($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9178 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D917C - sw         $a0, 18032($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9180 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9184 - lw         $a3, 17940($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9188 - lw         $a2, 17936($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D918C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9194 - sw         $a1, 18044($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9198 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D919C - sw         $a0, 18040($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91A4 - lw         $a3, 17948($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91A8 - lw         $a2, 17944($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91B4 - sw         $a1, 18052($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91B8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91BC - sw         $a0, 18048($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91C4 - lw         $a3, 17956($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91C8 - lw         $a2, 17952($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91D4 - sw         $a1, 18060($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91D8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91DC - sw         $a0, 18056($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91E4 - lw         $a3, 17964($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91E8 - lw         $a2, 17960($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91F4 - sw         $a1, 18068($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91F8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D91FC - sw         $a0, 18064($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9204 - lw         $a3, 17972($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9208 - lw         $a2, 17968($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D920C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9214 - sw         $a1, 18076($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9218 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D921C - sw         $a0, 18072($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9224 - lw         $a3, 17980($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9228 - lw         $a2, 17976($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D922C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9234 - sw         $a1, 18084($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9238 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D923C - sw         $a0, 18080($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9240 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9244 - lw         $a3, 17988($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9248 - lw         $a2, 17984($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D924C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9250 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9254 - sw         $a1, 18092($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9258 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D925C - sw         $a0, 18088($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9264 - lw         $a3, 17996($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9268 - lw         $a2, 17992($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D926C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9274 - sw         $a1, 18100($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9278 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D927C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9280 - sw         $a0, 18096($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9288 - lw         $a3, 18004($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D928C - lw         $a2, 18000($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9290 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9298 - sw         $a1, 18108($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D929C - sw         $a0, 18104($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92A4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92AC - sw         $a1, 18116($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92B0 - sw         $a0, 18112($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92B8 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92BC - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92C4 - swc1       $f12, 18120($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92CC - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92D0 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92D8 - swc1       $f12, 18124($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92E0 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92E4 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92EC - swc1       $f12, 18128($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92F4 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92F8 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D92FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9300 - swc1       $f12, 18132($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9304 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9308 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D930C - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88D95B0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D95B0 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95B8 - lw         $a1, 18156($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95BC - lw         $a0, 18152($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95C4 - lw         $a3, 18164($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95C8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95CC - lw         $a2, 18160($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95D8 - sw         $a1, 18268($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95DC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95E0 - sw         $a0, 18264($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95E8 - lw         $a3, 18172($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95EC - lw         $a2, 18168($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95F8 - sw         $a1, 18276($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D95FC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9600 - sw         $a0, 18272($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9604 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9608 - lw         $a3, 18180($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D960C - lw         $a2, 18176($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9610 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9614 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9618 - sw         $a1, 18284($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D961C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9620 - sw         $a0, 18280($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9624 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9628 - lw         $a3, 18188($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D962C - lw         $a2, 18184($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9630 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9634 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9638 - sw         $a1, 18292($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D963C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9640 - sw         $a0, 18288($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9644 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9648 - lw         $a3, 18196($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D964C - lw         $a2, 18192($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9650 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9658 - sw         $a1, 18300($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D965C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9660 - sw         $a0, 18296($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9664 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9668 - lw         $a3, 18204($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D966C - lw         $a2, 18200($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9670 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9674 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9678 - sw         $a1, 18308($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D967C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9680 - sw         $a0, 18304($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9684 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9688 - lw         $a3, 18212($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D968C - lw         $a2, 18208($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9690 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9694 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9698 - sw         $a1, 18316($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D969C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96A0 - sw         $a0, 18312($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96A8 - lw         $a3, 18220($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96AC - lw         $a2, 18216($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96B8 - sw         $a1, 18324($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96BC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96C0 - sw         $a0, 18320($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96C8 - lw         $a3, 18228($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96CC - lw         $a2, 18224($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96D8 - sw         $a1, 18332($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96DC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96E0 - sw         $a0, 18328($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96E8 - lw         $a3, 18236($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96EC - lw         $a2, 18232($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96F8 - sw         $a1, 18340($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D96FC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9700 - sw         $a0, 18336($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9708 - lw         $a3, 18244($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D970C - lw         $a2, 18240($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9710 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9718 - sw         $a1, 18348($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D971C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9720 - sw         $a0, 18344($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9724 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9728 - lw         $a3, 18252($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D972C - lw         $a2, 18248($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9730 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9734 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9738 - sw         $a1, 18356($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D973C - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9740 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9744 - sw         $a0, 18352($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D974C - lw         $a3, 18260($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9750 - lw         $a2, 18256($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9754 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D975C - sw         $a1, 18364($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9760 - sw         $a0, 18360($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9764 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9768 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D976C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9770 - sw         $a1, 18372($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9774 - sw         $a0, 18368($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9778 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D977C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9780 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9784 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9788 - swc1       $f12, 18376($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D978C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9790 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9794 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9798 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D979C - swc1       $f12, 18380($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97A4 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97A8 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97B0 - swc1       $f12, 18384($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97B8 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97BC - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97C4 - swc1       $f12, 18388($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97C8 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97CC - sw         $ra, 4($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88D97D0 - jal        0x088D9380
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97D4 - addiu      $a0, $a0, -12176
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88D97DC - jal        0x08C39988
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97E0 - addiu      $a0, $a0, 18392
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97E4 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97E8 - lw         $ra, 4($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97EC - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D97F0 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88D9380
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D9380 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9384 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9388 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D938C - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9390 - addiu      $a0, $a0, 1608
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9394 - sw         $a0, 84($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9398 - sw         $zr, 0($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D939C - sw         $ra, 4($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88D93A0 - jal        0x08947AF0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93A4 - addiu      $a0, $s0, 4
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93A8 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93AC - addiu      $a0, $a0, 1448
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93B0 - sw         $a0, 4($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93B4 - sw         $zr, 8($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93B8 - sh         $zr, 12($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93BC - sb         $zr, 14($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93C0 - sw         $zr, 16($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93C4 - sw         $zr, 20($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93C8 - sw         $zr, 24($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93CC - sw         $zr, 28($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93D0 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93D4 - sw         $zr, 32($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93D8 - addiu      $a0, $a0, 1648
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93DC - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93E0 - sw         $a0, 36($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93E4 - sw         $a1, 40($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93E8 - sw         $zr, 44($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93EC - lui        $a0, 0xBF80 <=> li $a0, 0xBF800000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93F0 - sw         $zr, 48($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93F4 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93F8 - sw         $zr, 52($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D93FC - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9400 - lw         $a1, 21396($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9404 - lw         $a0, 21392($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9408 - swc1       $f12, 56($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D940C - sw         $a1, 68($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9410 - sw         $a0, 64($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9414 - sw         $a1, 76($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9418 - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D941C - sw         $a0, 72($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9420 - sb         $a2, 80($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9424 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9428 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D942C - lw         $ra, 4($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9430 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D9434 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8947AF0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947AF0 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AF4 - addiu      $a1, $a1, -16024
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AF8 - sw         $a1, 0($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AFC - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947B00 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DA0E8
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DA0E8 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA0EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA0F0 - lw         $a1, 18412($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA0F4 - lw         $a0, 18408($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA0F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA0FC - lw         $a3, 18420($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA100 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA104 - lw         $a2, 18416($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA10C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA110 - sw         $a1, 18524($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA114 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA118 - sw         $a0, 18520($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA11C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA120 - lw         $a3, 18428($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA124 - lw         $a2, 18424($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA12C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA130 - sw         $a1, 18532($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA134 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA138 - sw         $a0, 18528($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA13C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA140 - lw         $a3, 18436($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA144 - lw         $a2, 18432($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA148 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA14C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA150 - sw         $a1, 18540($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA154 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA158 - sw         $a0, 18536($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA15C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA160 - lw         $a3, 18444($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA164 - lw         $a2, 18440($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA168 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA16C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA170 - sw         $a1, 18548($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA174 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA178 - sw         $a0, 18544($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA17C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA180 - lw         $a3, 18452($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA184 - lw         $a2, 18448($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA188 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA18C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA190 - sw         $a1, 18556($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA194 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA198 - sw         $a0, 18552($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA19C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1A0 - lw         $a3, 18460($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1A4 - lw         $a2, 18456($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1B0 - sw         $a1, 18564($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1B4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1B8 - sw         $a0, 18560($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1C0 - lw         $a3, 18468($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1C4 - lw         $a2, 18464($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1D0 - sw         $a1, 18572($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1D4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1D8 - sw         $a0, 18568($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1E0 - lw         $a3, 18476($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1E4 - lw         $a2, 18472($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1F0 - sw         $a1, 18580($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1F4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1F8 - sw         $a0, 18576($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA200 - lw         $a3, 18484($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA204 - lw         $a2, 18480($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA208 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA20C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA210 - sw         $a1, 18588($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA214 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA218 - sw         $a0, 18584($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA21C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA220 - lw         $a3, 18492($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA224 - lw         $a2, 18488($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA228 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA22C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA230 - sw         $a1, 18596($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA234 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA238 - sw         $a0, 18592($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA23C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA240 - lw         $a3, 18500($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA244 - lw         $a2, 18496($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA248 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA24C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA250 - sw         $a1, 18604($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA254 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA258 - sw         $a0, 18600($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA25C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA260 - lw         $a3, 18508($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA264 - lw         $a2, 18504($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA26C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA270 - sw         $a1, 18612($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA274 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA278 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA27C - sw         $a0, 18608($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA280 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA284 - lw         $a3, 18516($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA288 - lw         $a2, 18512($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA28C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA290 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA294 - sw         $a1, 18620($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA298 - sw         $a0, 18616($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA29C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2A8 - sw         $a1, 18628($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2AC - sw         $a0, 18624($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2B4 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2B8 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2C0 - swc1       $f12, 18632($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2C8 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2CC - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2D4 - swc1       $f12, 18636($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2DC - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2E0 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2E8 - swc1       $f12, 18640($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2F0 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2F4 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2FC - swc1       $f12, 18644($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA300 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA304 - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA308 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA30C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA310 - swc1       $f12, 18648($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA314 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA318 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA31C - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DACF8
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DACF8 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DACFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD00 - lw         $a1, 18660($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD04 - lw         $a0, 18656($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD08 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD0C - lw         $a3, 18668($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD10 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD14 - lw         $a2, 18664($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD20 - sw         $a1, 18772($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD24 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD28 - sw         $a0, 18768($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD30 - lw         $a3, 18676($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD34 - lw         $a2, 18672($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD40 - sw         $a1, 18780($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD44 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD48 - sw         $a0, 18776($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD50 - lw         $a3, 18684($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD54 - lw         $a2, 18680($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD60 - sw         $a1, 18788($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD64 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD68 - sw         $a0, 18784($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD70 - lw         $a3, 18692($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD74 - lw         $a2, 18688($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD80 - sw         $a1, 18796($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD84 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD88 - sw         $a0, 18792($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD90 - lw         $a3, 18700($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD94 - lw         $a2, 18696($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAD9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADA0 - sw         $a1, 18804($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADA4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADA8 - sw         $a0, 18800($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADB0 - lw         $a3, 18708($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADB4 - lw         $a2, 18704($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADC0 - sw         $a1, 18812($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADC4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADC8 - sw         $a0, 18808($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADD0 - lw         $a3, 18716($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADD4 - lw         $a2, 18712($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADE0 - sw         $a1, 18820($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADE4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADE8 - sw         $a0, 18816($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADF0 - lw         $a3, 18724($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADF4 - lw         $a2, 18720($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DADFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE00 - sw         $a1, 18828($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE04 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE08 - sw         $a0, 18824($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE10 - lw         $a3, 18732($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE14 - lw         $a2, 18728($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE20 - sw         $a1, 18836($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE24 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE28 - sw         $a0, 18832($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE30 - lw         $a3, 18740($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE34 - lw         $a2, 18736($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE40 - sw         $a1, 18844($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE44 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE48 - sw         $a0, 18840($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE50 - lw         $a3, 18748($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE54 - lw         $a2, 18744($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE60 - sw         $a1, 18852($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE64 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE68 - sw         $a0, 18848($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE70 - lw         $a3, 18756($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE74 - lw         $a2, 18752($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE80 - sw         $a1, 18860($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE84 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE88 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE8C - sw         $a0, 18856($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE94 - lw         $a3, 18764($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE98 - lw         $a2, 18760($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAE9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEA4 - sw         $a1, 18868($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEA8 - sw         $a0, 18864($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEB0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEB8 - sw         $a1, 18876($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEBC - sw         $a0, 18872($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEC0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEC4 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEC8 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAECC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAED0 - swc1       $f12, 18880($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAED4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAED8 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEDC - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEE4 - swc1       $f12, 18884($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEE8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEEC - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEF0 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEF8 - swc1       $f12, 18888($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAEFC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF00 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF04 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF0C - swc1       $f12, 18892($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF10 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF14 - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF18 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF20 - swc1       $f12, 18896($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF24 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF28 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DAF2C - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DB5E8
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DB5E8 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB5EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB5F0 - lw         $a1, 18908($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB5F4 - lw         $a0, 18904($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB5F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB5FC - lw         $a3, 18916($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB600 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB604 - lw         $a2, 18912($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB60C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB610 - sw         $a1, 19020($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB614 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB618 - sw         $a0, 19016($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB61C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB620 - lw         $a3, 18924($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB624 - lw         $a2, 18920($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB62C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB630 - sw         $a1, 19028($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB634 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB638 - sw         $a0, 19024($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB63C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB640 - lw         $a3, 18932($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB644 - lw         $a2, 18928($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB64C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB650 - sw         $a1, 19036($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB654 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB658 - sw         $a0, 19032($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB65C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB660 - lw         $a3, 18940($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB664 - lw         $a2, 18936($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB66C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB670 - sw         $a1, 19044($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB674 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB678 - sw         $a0, 19040($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB67C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB680 - lw         $a3, 18948($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB684 - lw         $a2, 18944($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB68C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB690 - sw         $a1, 19052($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB694 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB698 - sw         $a0, 19048($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB69C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6A0 - lw         $a3, 18956($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6A4 - lw         $a2, 18952($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6B0 - sw         $a1, 19060($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6B4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6B8 - sw         $a0, 19056($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6C0 - lw         $a3, 18964($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6C4 - lw         $a2, 18960($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6D0 - sw         $a1, 19068($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6D4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6D8 - sw         $a0, 19064($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6E0 - lw         $a3, 18972($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6E4 - lw         $a2, 18968($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6F0 - sw         $a1, 19076($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6F4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6F8 - sw         $a0, 19072($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB6FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB700 - lw         $a3, 18980($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB704 - lw         $a2, 18976($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB70C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB710 - sw         $a1, 19084($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB714 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB718 - sw         $a0, 19080($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB71C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB720 - lw         $a3, 18988($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB724 - lw         $a2, 18984($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB72C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB730 - sw         $a1, 19092($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB734 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB738 - sw         $a0, 19088($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB73C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB740 - lw         $a3, 18996($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB744 - lw         $a2, 18992($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB74C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB750 - sw         $a1, 19100($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB754 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB758 - sw         $a0, 19096($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB75C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB760 - lw         $a3, 19004($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB764 - lw         $a2, 19000($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB76C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB770 - sw         $a1, 19108($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB774 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB778 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB77C - sw         $a0, 19104($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB780 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB784 - lw         $a3, 19012($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB788 - lw         $a2, 19008($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB78C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB790 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB794 - sw         $a1, 19116($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB798 - sw         $a0, 19112($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB79C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7A8 - sw         $a1, 19124($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7AC - sw         $a0, 19120($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7B4 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7B8 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7C0 - swc1       $f12, 19128($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7C8 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7CC - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7D4 - swc1       $f12, 19132($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7DC - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7E0 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7E8 - swc1       $f12, 19136($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7F0 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7F4 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB7FC - swc1       $f12, 19140($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB800 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB804 - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB808 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB80C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB810 - swc1       $f12, 19144($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB814 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB818 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB81C - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DC56C
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DC56C - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC570 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC574 - lw         $a1, 19156($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC578 - lw         $a0, 19152($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC57C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC580 - lw         $a3, 19164($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC584 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC588 - lw         $a2, 19160($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC58C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC590 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC594 - sw         $a1, 19268($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC598 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC59C - sw         $a0, 19264($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5A4 - lw         $a3, 19172($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5A8 - lw         $a2, 19168($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5B4 - sw         $a1, 19276($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5B8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5BC - sw         $a0, 19272($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5C4 - lw         $a3, 19180($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5C8 - lw         $a2, 19176($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5D4 - sw         $a1, 19284($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5D8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5DC - sw         $a0, 19280($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5E4 - lw         $a3, 19188($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5E8 - lw         $a2, 19184($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5F4 - sw         $a1, 19292($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5F8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC5FC - sw         $a0, 19288($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC600 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC604 - lw         $a3, 19196($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC608 - lw         $a2, 19192($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC60C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC610 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC614 - sw         $a1, 19300($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC618 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC61C - sw         $a0, 19296($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC620 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC624 - lw         $a3, 19204($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC628 - lw         $a2, 19200($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC62C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC630 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC634 - sw         $a1, 19308($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC638 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC63C - sw         $a0, 19304($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC640 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC644 - lw         $a3, 19212($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC648 - lw         $a2, 19208($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC64C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC650 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC654 - sw         $a1, 19316($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC658 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC65C - sw         $a0, 19312($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC660 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC664 - lw         $a3, 19220($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC668 - lw         $a2, 19216($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC66C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC670 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC674 - sw         $a1, 19324($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC678 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC67C - sw         $a0, 19320($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC680 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC684 - lw         $a3, 19228($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC688 - lw         $a2, 19224($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC68C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC694 - sw         $a1, 19332($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC698 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC69C - sw         $a0, 19328($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6A4 - lw         $a3, 19236($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6A8 - lw         $a2, 19232($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6B4 - sw         $a1, 19340($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6B8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6BC - sw         $a0, 19336($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6C4 - lw         $a3, 19244($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6C8 - lw         $a2, 19240($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6D4 - sw         $a1, 19348($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6D8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6DC - sw         $a0, 19344($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6E4 - lw         $a3, 19252($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6E8 - lw         $a2, 19248($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6F4 - sw         $a1, 19356($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6F8 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6FC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC700 - sw         $a0, 19352($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC708 - lw         $a3, 19260($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC70C - lw         $a2, 19256($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC710 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC718 - sw         $a1, 19364($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC71C - sw         $a0, 19360($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC720 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC724 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC72C - sw         $a1, 19372($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC730 - sw         $a0, 19368($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC734 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC738 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC73C - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC740 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC744 - swc1       $f12, 19376($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC748 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC74C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC750 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC754 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC758 - swc1       $f12, 19380($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC75C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC760 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC764 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC768 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC76C - swc1       $f12, 19384($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC770 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC774 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC778 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC77C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC780 - swc1       $f12, 19388($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC784 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC788 - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC78C - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC790 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC794 - swc1       $f12, 19392($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC798 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC79C - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7A0 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DD064
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DD064 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD068 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD06C - lw         $a1, 19404($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD070 - lw         $a0, 19400($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD074 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD078 - lw         $a3, 19412($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD07C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD080 - lw         $a2, 19408($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD084 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD08C - sw         $a1, 19516($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD090 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD094 - sw         $a0, 19512($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD09C - lw         $a3, 19420($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0A0 - lw         $a2, 19416($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0AC - sw         $a1, 19524($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0B4 - sw         $a0, 19520($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0BC - lw         $a3, 19428($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0C0 - lw         $a2, 19424($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0CC - sw         $a1, 19532($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0D0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0D4 - sw         $a0, 19528($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0DC - lw         $a3, 19436($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0E0 - lw         $a2, 19432($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0EC - sw         $a1, 19540($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0F0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0F4 - sw         $a0, 19536($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD0FC - lw         $a3, 19444($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD100 - lw         $a2, 19440($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD104 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD108 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD10C - sw         $a1, 19548($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD110 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD114 - sw         $a0, 19544($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD118 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD11C - lw         $a3, 19452($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD120 - lw         $a2, 19448($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD124 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD12C - sw         $a1, 19556($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD130 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD134 - sw         $a0, 19552($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD13C - lw         $a3, 19460($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD140 - lw         $a2, 19456($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD144 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD14C - sw         $a1, 19564($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD150 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD154 - sw         $a0, 19560($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD15C - lw         $a3, 19468($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD160 - lw         $a2, 19464($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD164 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD16C - sw         $a1, 19572($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD170 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD174 - sw         $a0, 19568($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD178 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD17C - lw         $a3, 19476($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD180 - lw         $a2, 19472($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD184 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD188 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD18C - sw         $a1, 19580($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD190 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD194 - sw         $a0, 19576($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD19C - lw         $a3, 19484($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1A0 - lw         $a2, 19480($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1AC - sw         $a1, 19588($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1B0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1B4 - sw         $a0, 19584($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1BC - lw         $a3, 19492($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1C0 - lw         $a2, 19488($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1CC - sw         $a1, 19596($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1D0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1D4 - sw         $a0, 19592($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1DC - lw         $a3, 19500($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1E0 - lw         $a2, 19496($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1EC - sw         $a1, 19604($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1F0 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1F4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1F8 - sw         $a0, 19600($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD1FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD200 - lw         $a3, 19508($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD204 - lw         $a2, 19504($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD208 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD20C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD210 - sw         $a1, 19612($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD214 - sw         $a0, 19608($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD21C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD224 - sw         $a1, 19620($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD228 - sw         $a0, 19616($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD22C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD230 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD234 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD238 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD23C - swc1       $f12, 19624($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD240 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD244 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD248 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD24C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD250 - swc1       $f12, 19628($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD254 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD258 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD25C - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD260 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD264 - swc1       $f12, 19632($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD268 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD26C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD270 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD274 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD278 - swc1       $f12, 19636($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD27C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD280 - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD284 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD288 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD28C - swc1       $f12, 19640($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD290 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD294 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD298 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DD7C8
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DD7C8 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7D0 - lw         $a1, 19652($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7D4 - lw         $a0, 19648($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7D8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7DC - lw         $a3, 19660($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7E0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7E4 - lw         $a2, 19656($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7F0 - sw         $a1, 19764($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7F4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7F8 - sw         $a0, 19760($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD800 - lw         $a3, 19668($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD804 - lw         $a2, 19664($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD808 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD80C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD810 - sw         $a1, 19772($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD814 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD818 - sw         $a0, 19768($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD81C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD820 - lw         $a3, 19676($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD824 - lw         $a2, 19672($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD828 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD82C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD830 - sw         $a1, 19780($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD834 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD838 - sw         $a0, 19776($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD83C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD840 - lw         $a3, 19684($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD844 - lw         $a2, 19680($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD848 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD84C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD850 - sw         $a1, 19788($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD854 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD858 - sw         $a0, 19784($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD85C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD860 - lw         $a3, 19692($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD864 - lw         $a2, 19688($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD868 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD86C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD870 - sw         $a1, 19796($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD874 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD878 - sw         $a0, 19792($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD87C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD880 - lw         $a3, 19700($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD884 - lw         $a2, 19696($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD888 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD88C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD890 - sw         $a1, 19804($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD894 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD898 - sw         $a0, 19800($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD89C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8A0 - lw         $a3, 19708($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8A4 - lw         $a2, 19704($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8B0 - sw         $a1, 19812($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8B4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8B8 - sw         $a0, 19808($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8C0 - lw         $a3, 19716($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8C4 - lw         $a2, 19712($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8D0 - sw         $a1, 19820($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8D4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8D8 - sw         $a0, 19816($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8E0 - lw         $a3, 19724($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8E4 - lw         $a2, 19720($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8F0 - sw         $a1, 19828($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8F4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8F8 - sw         $a0, 19824($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD8FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD900 - lw         $a3, 19732($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD904 - lw         $a2, 19728($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD908 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD90C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD910 - sw         $a1, 19836($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD914 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD918 - sw         $a0, 19832($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD91C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD920 - lw         $a3, 19740($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD924 - lw         $a2, 19736($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD928 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD92C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD930 - sw         $a1, 19844($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD934 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD938 - sw         $a0, 19840($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD93C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD940 - lw         $a3, 19748($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD944 - lw         $a2, 19744($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD948 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD94C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD950 - sw         $a1, 19852($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD954 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD958 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD95C - sw         $a0, 19848($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD960 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD964 - lw         $a3, 19756($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD968 - lw         $a2, 19752($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD96C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD970 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD974 - sw         $a1, 19860($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD978 - sw         $a0, 19856($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD97C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD980 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD984 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD988 - sw         $a1, 19868($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD98C - sw         $a0, 19864($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD990 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD994 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD998 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD99C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9A0 - swc1       $f12, 19872($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9A8 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9AC - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9B4 - swc1       $f12, 19876($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9BC - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9C0 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9C8 - swc1       $f12, 19880($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9D0 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9D4 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9DC - swc1       $f12, 19884($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9E0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9E4 - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9E8 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9F0 - swc1       $f12, 19888($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9F4 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9F8 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD9FC - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DDAD0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DDAD0 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAD8 - lw         $a1, 19900($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDADC - lw         $a0, 19896($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAE0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAE4 - lw         $a3, 19908($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAE8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAEC - lw         $a2, 19904($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAF8 - sw         $a1, 20012($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDAFC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB00 - sw         $a0, 20008($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB08 - lw         $a3, 19916($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB0C - lw         $a2, 19912($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB18 - sw         $a1, 20020($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB1C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB20 - sw         $a0, 20016($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB28 - lw         $a3, 19924($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB2C - lw         $a2, 19920($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB38 - sw         $a1, 20028($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB3C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB40 - sw         $a0, 20024($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB48 - lw         $a3, 19932($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB4C - lw         $a2, 19928($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB58 - sw         $a1, 20036($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB5C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB60 - sw         $a0, 20032($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB68 - lw         $a3, 19940($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB6C - lw         $a2, 19936($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB78 - sw         $a1, 20044($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB7C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB80 - sw         $a0, 20040($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB88 - lw         $a3, 19948($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB8C - lw         $a2, 19944($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB98 - sw         $a1, 20052($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDB9C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBA0 - sw         $a0, 20048($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBA8 - lw         $a3, 19956($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBAC - lw         $a2, 19952($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBB8 - sw         $a1, 20060($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBBC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBC0 - sw         $a0, 20056($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBC8 - lw         $a3, 19964($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBCC - lw         $a2, 19960($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBD8 - sw         $a1, 20068($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBDC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBE0 - sw         $a0, 20064($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBE8 - lw         $a3, 19972($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBEC - lw         $a2, 19968($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBF8 - sw         $a1, 20076($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDBFC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC00 - sw         $a0, 20072($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC08 - lw         $a3, 19980($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC0C - lw         $a2, 19976($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC18 - sw         $a1, 20084($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC1C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC20 - sw         $a0, 20080($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC28 - lw         $a3, 19988($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC2C - lw         $a2, 19984($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC38 - sw         $a1, 20092($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC3C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC40 - sw         $a0, 20088($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC48 - lw         $a3, 19996($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC4C - lw         $a2, 19992($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC58 - sw         $a1, 20100($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC5C - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC60 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC64 - sw         $a0, 20096($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC6C - lw         $a3, 20004($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC70 - lw         $a2, 20000($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC7C - sw         $a1, 20108($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC80 - sw         $a0, 20104($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC88 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC90 - sw         $a1, 20116($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC94 - sw         $a0, 20112($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC98 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDC9C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCA0 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCA4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCA8 - swc1       $f12, 20120($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCAC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCB0 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCB4 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCBC - swc1       $f12, 20124($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCC0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCC4 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCC8 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCCC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCD0 - swc1       $f12, 20128($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCD4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCD8 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCDC - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCE4 - swc1       $f12, 20132($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCE8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCEC - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCF0 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCF8 - swc1       $f12, 20136($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDCFC - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDD00 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DDD04 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DE96C
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DE96C - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE970 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE974 - lw         $a1, 20148($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE978 - lw         $a0, 20144($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE97C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE980 - lw         $a3, 20156($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE984 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE988 - lw         $a2, 20152($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE98C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE994 - sw         $a1, 20260($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE998 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE99C - sw         $a0, 20256($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9A4 - lw         $a3, 20164($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9A8 - lw         $a2, 20160($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9B4 - sw         $a1, 20268($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9B8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9BC - sw         $a0, 20264($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9C4 - lw         $a3, 20172($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9C8 - lw         $a2, 20168($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9D4 - sw         $a1, 20276($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9D8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9DC - sw         $a0, 20272($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9E4 - lw         $a3, 20180($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9E8 - lw         $a2, 20176($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9F4 - sw         $a1, 20284($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9F8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9FC - sw         $a0, 20280($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA04 - lw         $a3, 20188($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA08 - lw         $a2, 20184($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA14 - sw         $a1, 20292($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA18 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA1C - sw         $a0, 20288($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA24 - lw         $a3, 20196($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA28 - lw         $a2, 20192($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA34 - sw         $a1, 20300($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA38 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA3C - sw         $a0, 20296($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA44 - lw         $a3, 20204($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA48 - lw         $a2, 20200($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA54 - sw         $a1, 20308($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA58 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA5C - sw         $a0, 20304($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA64 - lw         $a3, 20212($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA68 - lw         $a2, 20208($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA74 - sw         $a1, 20316($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA78 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA7C - sw         $a0, 20312($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA84 - lw         $a3, 20220($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA88 - lw         $a2, 20216($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA94 - sw         $a1, 20324($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA98 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA9C - sw         $a0, 20320($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAA4 - lw         $a3, 20228($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAA8 - lw         $a2, 20224($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAB4 - sw         $a1, 20332($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAB8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEABC - sw         $a0, 20328($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAC4 - lw         $a3, 20236($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAC8 - lw         $a2, 20232($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEACC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAD4 - sw         $a1, 20340($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAD8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEADC - sw         $a0, 20336($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAE4 - lw         $a3, 20244($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAE8 - lw         $a2, 20240($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAF4 - sw         $a1, 20348($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAF8 - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAFC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB00 - sw         $a0, 20344($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB08 - lw         $a3, 20252($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB0C - lw         $a2, 20248($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB18 - sw         $a1, 20356($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB1C - sw         $a0, 20352($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB2C - sw         $a1, 20364($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB30 - sw         $a0, 20360($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB38 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB3C - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB44 - swc1       $f12, 20368($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB4C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB50 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB58 - swc1       $f12, 20372($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB60 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB64 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB6C - swc1       $f12, 20376($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB74 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB78 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB80 - swc1       $f12, 20380($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB84 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB88 - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB8C - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB94 - swc1       $f12, 20384($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB98 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB9C - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBA0 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DF350
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DF350 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF354 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF358 - lw         $a1, 20396($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF35C - lw         $a0, 20392($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF360 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF364 - lw         $a3, 20404($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF368 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF36C - lw         $a2, 20400($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF370 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF374 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF378 - sw         $a1, 20508($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF37C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF380 - sw         $a0, 20504($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF384 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF388 - lw         $a3, 20412($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF38C - lw         $a2, 20408($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF390 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF394 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF398 - sw         $a1, 20516($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF39C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3A0 - sw         $a0, 20512($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3A8 - lw         $a3, 20420($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3AC - lw         $a2, 20416($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3B8 - sw         $a1, 20524($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3BC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3C0 - sw         $a0, 20520($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3C8 - lw         $a3, 20428($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3CC - lw         $a2, 20424($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3D8 - sw         $a1, 20532($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3DC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3E0 - sw         $a0, 20528($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3E8 - lw         $a3, 20436($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3EC - lw         $a2, 20432($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3F8 - sw         $a1, 20540($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF3FC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF400 - sw         $a0, 20536($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF404 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF408 - lw         $a3, 20444($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF40C - lw         $a2, 20440($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF410 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF414 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF418 - sw         $a1, 20548($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF41C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF420 - sw         $a0, 20544($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF428 - lw         $a3, 20452($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF42C - lw         $a2, 20448($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF430 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF438 - sw         $a1, 20556($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF43C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF440 - sw         $a0, 20552($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF444 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF448 - lw         $a3, 20460($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF44C - lw         $a2, 20456($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF450 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF458 - sw         $a1, 20564($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF45C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF460 - sw         $a0, 20560($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF468 - lw         $a3, 20468($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF46C - lw         $a2, 20464($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF470 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF478 - sw         $a1, 20572($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF47C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF480 - sw         $a0, 20568($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF488 - lw         $a3, 20476($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF48C - lw         $a2, 20472($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF490 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF498 - sw         $a1, 20580($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF49C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4A0 - sw         $a0, 20576($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4A8 - lw         $a3, 20484($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4AC - lw         $a2, 20480($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4B8 - sw         $a1, 20588($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4BC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4C0 - sw         $a0, 20584($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4C8 - lw         $a3, 20492($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4CC - lw         $a2, 20488($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4D8 - sw         $a1, 20596($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4DC - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4E0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4E4 - sw         $a0, 20592($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4EC - lw         $a3, 20500($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4F0 - lw         $a2, 20496($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF4FC - sw         $a1, 20604($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF500 - sw         $a0, 20600($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF508 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF50C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF510 - sw         $a1, 20612($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF514 - sw         $a0, 20608($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF518 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF51C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF520 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF524 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF528 - swc1       $f12, 20616($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF52C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF530 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF534 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF538 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF53C - swc1       $f12, 20620($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF540 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF544 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF548 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF54C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF550 - swc1       $f12, 20624($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF554 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF558 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF55C - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF560 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF564 - swc1       $f12, 20628($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF568 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF56C - ori        $a0, $a0, -2621
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF570 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF574 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF578 - swc1       $f12, 20632($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF57C - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF580 - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF584 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DF5A0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DF5A0 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5A8 - lw         $a1, 20644($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5AC - lw         $a0, 20640($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5B0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5B4 - lw         $a3, 20652($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5B8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5BC - lw         $a2, 20648($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5C8 - sw         $a1, 20756($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5CC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5D0 - sw         $a0, 20752($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5D8 - lw         $a3, 20660($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5DC - lw         $a2, 20656($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5E8 - sw         $a1, 20764($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5EC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5F0 - sw         $a0, 20760($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5F8 - lw         $a3, 20668($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF5FC - lw         $a2, 20664($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF600 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF604 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF608 - sw         $a1, 20772($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF60C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF610 - sw         $a0, 20768($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF618 - lw         $a3, 20676($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF61C - lw         $a2, 20672($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF620 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF628 - sw         $a1, 20780($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF62C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF630 - sw         $a0, 20776($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF634 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF638 - lw         $a3, 20684($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF63C - lw         $a2, 20680($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF640 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF648 - sw         $a1, 20788($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF64C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF650 - sw         $a0, 20784($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF658 - lw         $a3, 20692($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF65C - lw         $a2, 20688($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF660 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF668 - sw         $a1, 20796($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF66C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF670 - sw         $a0, 20792($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF674 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF678 - lw         $a3, 20700($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF67C - lw         $a2, 20696($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF680 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF684 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF688 - sw         $a1, 20804($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF68C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF690 - sw         $a0, 20800($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF694 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF698 - lw         $a3, 20708($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF69C - lw         $a2, 20704($t5)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6A8 - sw         $a1, 20812($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6AC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6B0 - sw         $a0, 20808($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6B8 - lw         $a3, 20716($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6BC - lw         $a2, 20712($t6)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6C8 - sw         $a1, 20820($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6CC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6D0 - sw         $a0, 20816($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6D8 - lw         $a3, 20724($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6DC - lw         $a2, 20720($t7)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6E8 - sw         $a1, 20828($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6EC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6F0 - sw         $a0, 20824($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6F8 - lw         $a3, 20732($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF6FC - lw         $a2, 20728($t8)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF700 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF704 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF708 - sw         $a1, 20836($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF70C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF710 - sw         $a0, 20832($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF718 - lw         $a3, 20740($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF71C - lw         $a2, 20736($t9)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF720 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF728 - sw         $a1, 20844($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF72C - sw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF730 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF734 - sw         $a0, 20840($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF73C - lw         $a3, 20748($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF740 - lw         $a2, 20744($s0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF744 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF74C - sw         $a1, 20852($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF750 - sw         $a0, 20848($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF754 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF758 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF75C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF760 - sw         $a1, 20860($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF764 - sw         $a0, 20856($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF768 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF76C - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF770 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF774 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF778 - swc1       $f12, 20864($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF77C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF780 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF784 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF788 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF78C - swc1       $f12, 20868($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF790 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF794 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF798 - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF79C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7A0 - swc1       $f12, 20872($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7A8 - ori        $a0, $a0, 4719
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7AC - mtc1       $a0, $f12
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7B4 - swc1       $f12, 20876($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7B8 - lw         $s0, 0($sp)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7BC - jr         $ra
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7C0 - addiu      $sp, $sp, 16
20:52:19 DEBUG compiler - user_main_10 - Compiling _S1_2_88DF7C4
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DF7C4 - addiu      $sp, $sp, -16
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7CC - lw         $a1, 20884($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7D0 - lw         $a0, 20880($a0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7D8 - lw         $a3, 20892($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7DC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7E0 - lw         $a2, 20888($a2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7EC - sw         $a1, 20996($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7F0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7F4 - sw         $a0, 20992($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF7FC - lw         $a3, 20900($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF800 - lw         $a2, 20896($t1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF804 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF808 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF80C - sw         $a1, 21004($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF810 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF814 - sw         $a0, 21000($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF81C - lw         $a3, 20908($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF820 - lw         $a2, 20904($t2)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF824 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF828 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF82C - sw         $a1, 21012($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF830 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF834 - sw         $a0, 21008($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF838 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF83C - lw         $a3, 20916($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF840 - lw         $a2, 20912($t3)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF844 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF848 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF84C - sw         $a1, 21020($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF850 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF854 - sw         $a0, 21016($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF85C - lw         $a3, 20924($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF860 - lw         $a2, 20920($v0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF864 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF868 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF86C - sw         $a1, 21028($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF870 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF874 - sw         $a0, 21024($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF878 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF87C - lw         $a3, 20932($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF880 - lw         $a2, 20928($v1)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF884 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF888 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF88C - sw         $a1, 21036($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF890 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF894 - sw         $a0, 21032($t0)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF898 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF89C - lw         $a3, 20940($t4)
20:52:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8A0 - lw         $a2, 20936($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8AC - sw         $a1, 21044($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8B0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8B4 - sw         $a0, 21040($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8BC - lw         $a3, 20948($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8C0 - lw         $a2, 20944($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8CC - sw         $a1, 21052($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8D0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8D4 - sw         $a0, 21048($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8DC - lw         $a3, 20956($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8E0 - lw         $a2, 20952($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8EC - sw         $a1, 21060($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8F0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8F4 - sw         $a0, 21056($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF8FC - lw         $a3, 20964($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF900 - lw         $a2, 20960($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF904 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF908 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF90C - sw         $a1, 21068($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF910 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF914 - sw         $a0, 21064($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF918 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF91C - lw         $a3, 20972($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF920 - lw         $a2, 20968($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF924 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF928 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF92C - sw         $a1, 21076($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF930 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF934 - sw         $a0, 21072($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF938 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF93C - lw         $a3, 20980($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF940 - lw         $a2, 20976($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF944 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF948 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF94C - sw         $a1, 21084($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF950 - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF954 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF958 - sw         $a0, 21080($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF95C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF960 - lw         $a3, 20988($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF964 - lw         $a2, 20984($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF968 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF96C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF970 - sw         $a1, 21092($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF974 - sw         $a0, 21088($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF978 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF97C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF984 - sw         $a1, 21100($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF988 - sw         $a0, 21096($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF98C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF990 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF994 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF998 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF99C - swc1       $f12, 21104($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9A4 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9A8 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9B0 - swc1       $f12, 21108($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9B8 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9BC - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9C4 - swc1       $f12, 21112($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9CC - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9D0 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9D8 - swc1       $f12, 21116($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9DC - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9E0 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9E4 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88DFC64
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DFC64 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC6C - lw         $a1, 21124($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC70 - lw         $a0, 21120($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC74 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC78 - lw         $a3, 21132($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC7C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC80 - lw         $a2, 21128($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC8C - sw         $a1, 21236($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC90 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC94 - sw         $a0, 21232($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFC9C - lw         $a3, 21140($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCA0 - lw         $a2, 21136($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCAC - sw         $a1, 21244($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCB0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCB4 - sw         $a0, 21240($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCBC - lw         $a3, 21148($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCC0 - lw         $a2, 21144($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCCC - sw         $a1, 21252($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCD0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCD4 - sw         $a0, 21248($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCDC - lw         $a3, 21156($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCE0 - lw         $a2, 21152($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCEC - sw         $a1, 21260($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCF0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCF4 - sw         $a0, 21256($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFCFC - lw         $a3, 21164($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD00 - lw         $a2, 21160($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD0C - sw         $a1, 21268($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD10 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD14 - sw         $a0, 21264($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD1C - lw         $a3, 21172($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD20 - lw         $a2, 21168($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD2C - sw         $a1, 21276($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD30 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD34 - sw         $a0, 21272($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD3C - lw         $a3, 21180($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD40 - lw         $a2, 21176($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD4C - sw         $a1, 21284($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD50 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD54 - sw         $a0, 21280($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD5C - lw         $a3, 21188($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD60 - lw         $a2, 21184($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD6C - sw         $a1, 21292($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD70 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD74 - sw         $a0, 21288($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD7C - lw         $a3, 21196($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD80 - lw         $a2, 21192($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD8C - sw         $a1, 21300($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD90 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD94 - sw         $a0, 21296($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFD9C - lw         $a3, 21204($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDA0 - lw         $a2, 21200($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDAC - sw         $a1, 21308($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDB0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDB4 - sw         $a0, 21304($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDBC - lw         $a3, 21212($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDC0 - lw         $a2, 21208($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDCC - sw         $a1, 21316($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDD0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDD4 - sw         $a0, 21312($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDDC - lw         $a3, 21220($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDE0 - lw         $a2, 21216($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDEC - sw         $a1, 21324($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDF0 - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDF4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDF8 - sw         $a0, 21320($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFDFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE00 - lw         $a3, 21228($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE04 - lw         $a2, 21224($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE10 - sw         $a1, 21332($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE14 - sw         $a0, 21328($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE1C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE24 - sw         $a1, 21340($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE28 - sw         $a0, 21336($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE2C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE30 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE34 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE3C - swc1       $f12, 21344($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE40 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE44 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE48 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE50 - swc1       $f12, 21348($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE54 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE58 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE5C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE64 - swc1       $f12, 21352($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE68 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE6C - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE70 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE78 - swc1       $f12, 21356($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE7C - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE80 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFE84 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E0068
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E0068 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E006C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0070 - lw         $a1, 21364($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0074 - lw         $a0, 21360($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0078 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E007C - lw         $a3, 21372($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0080 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0084 - lw         $a2, 21368($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0088 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E008C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0090 - sw         $a1, 21476($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0094 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0098 - sw         $a0, 21472($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E009C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00A0 - lw         $a3, 21380($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00A4 - lw         $a2, 21376($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00B0 - sw         $a1, 21484($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00B4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00B8 - sw         $a0, 21480($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00C0 - lw         $a3, 21388($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00C4 - lw         $a2, 21384($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00D0 - sw         $a1, 21492($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00D4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00D8 - sw         $a0, 21488($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00E0 - lw         $a3, 21396($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00E4 - lw         $a2, 21392($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00F0 - sw         $a1, 21500($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00F4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00F8 - sw         $a0, 21496($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E00FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0100 - lw         $a3, 21404($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0104 - lw         $a2, 21400($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E010C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0110 - sw         $a1, 21508($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0114 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0118 - sw         $a0, 21504($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E011C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0120 - lw         $a3, 21412($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0124 - lw         $a2, 21408($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E012C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0130 - sw         $a1, 21516($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0134 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0138 - sw         $a0, 21512($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E013C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0140 - lw         $a3, 21420($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0144 - lw         $a2, 21416($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0148 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E014C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0150 - sw         $a1, 21524($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0154 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0158 - sw         $a0, 21520($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E015C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0160 - lw         $a3, 21428($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0164 - lw         $a2, 21424($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0168 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E016C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0170 - sw         $a1, 21532($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0174 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0178 - sw         $a0, 21528($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E017C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0180 - lw         $a3, 21436($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0184 - lw         $a2, 21432($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0188 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E018C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0190 - sw         $a1, 21540($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0194 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0198 - sw         $a0, 21536($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E019C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01A0 - lw         $a3, 21444($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01A4 - lw         $a2, 21440($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01B0 - sw         $a1, 21548($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01B4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01B8 - sw         $a0, 21544($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01C0 - lw         $a3, 21452($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01C4 - lw         $a2, 21448($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01D0 - sw         $a1, 21556($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01D4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01D8 - sw         $a0, 21552($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01E0 - lw         $a3, 21460($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01E4 - lw         $a2, 21456($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01F0 - sw         $a1, 21564($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01F4 - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01F8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E01FC - sw         $a0, 21560($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0204 - lw         $a3, 21468($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0208 - lw         $a2, 21464($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E020C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0214 - sw         $a1, 21572($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0218 - sw         $a0, 21568($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E021C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0220 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0224 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0228 - sw         $a1, 21580($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E022C - sw         $a0, 21576($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0230 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0234 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0238 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E023C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0240 - swc1       $f12, 21584($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0244 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0248 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E024C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0250 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0254 - swc1       $f12, 21588($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0258 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E025C - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0260 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0264 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0268 - swc1       $f12, 21592($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E026C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0270 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0274 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0278 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E027C - swc1       $f12, 21596($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0280 - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0284 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0288 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E09B4
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E09B4 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09BC - lw         $a1, 21604($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09C0 - lw         $a0, 21600($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09C8 - lw         $a3, 21612($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09D0 - lw         $a2, 21608($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09DC - sw         $a1, 21716($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09E0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09E4 - sw         $a0, 21712($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09EC - lw         $a3, 21620($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09F0 - lw         $a2, 21616($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09FC - sw         $a1, 21724($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A00 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A04 - sw         $a0, 21720($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A0C - lw         $a3, 21628($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A10 - lw         $a2, 21624($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A1C - sw         $a1, 21732($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A20 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A24 - sw         $a0, 21728($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A2C - lw         $a3, 21636($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A30 - lw         $a2, 21632($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A3C - sw         $a1, 21740($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A40 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A44 - sw         $a0, 21736($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A4C - lw         $a3, 21644($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A50 - lw         $a2, 21640($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A5C - sw         $a1, 21748($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A60 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A64 - sw         $a0, 21744($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A6C - lw         $a3, 21652($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A70 - lw         $a2, 21648($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A7C - sw         $a1, 21756($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A80 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A84 - sw         $a0, 21752($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A8C - lw         $a3, 21660($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A90 - lw         $a2, 21656($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0A9C - sw         $a1, 21764($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AA0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AA4 - sw         $a0, 21760($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AAC - lw         $a3, 21668($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AB0 - lw         $a2, 21664($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0ABC - sw         $a1, 21772($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AC0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AC4 - sw         $a0, 21768($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0ACC - lw         $a3, 21676($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AD0 - lw         $a2, 21672($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0ADC - sw         $a1, 21780($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AE0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AE4 - sw         $a0, 21776($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AEC - lw         $a3, 21684($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AF0 - lw         $a2, 21680($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0AFC - sw         $a1, 21788($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B00 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B04 - sw         $a0, 21784($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B0C - lw         $a3, 21692($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B10 - lw         $a2, 21688($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B1C - sw         $a1, 21796($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B20 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B24 - sw         $a0, 21792($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B2C - lw         $a3, 21700($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B30 - lw         $a2, 21696($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B3C - sw         $a1, 21804($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B40 - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B44 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B48 - sw         $a0, 21800($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B50 - lw         $a3, 21708($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B54 - lw         $a2, 21704($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B60 - sw         $a1, 21812($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B64 - sw         $a0, 21808($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B6C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B74 - sw         $a1, 21820($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B78 - sw         $a0, 21816($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B80 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B84 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B8C - swc1       $f12, 21824($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B94 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B98 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0B9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BA0 - swc1       $f12, 21828($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BA8 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BAC - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BB4 - swc1       $f12, 21832($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BBC - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BC0 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BC8 - swc1       $f12, 21836($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BCC - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BD0 - sw         $ra, 4($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88E0BD4 - jal        0x088E0298
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BD8 - addiu      $a0, $a0, -12088
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BDC - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BE0 - lw         $ra, 4($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BE4 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0BE8 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E0298
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E0298 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E029C - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E02A0 - sw         $ra, 4($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88E02A4 - jal        0x088E083C
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E02A8 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E02AC - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E02B0 - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E02B4 - lw         $ra, 4($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E02B8 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E02BC - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E083C
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E083C - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0840 - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0844 - addu       $a0, $a0, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E0848 - sw         $zr, 0($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E084C - sw         $zr, 4($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0850 - addiu      $a1, $a1, 1
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0854 - sltiu      $a2, $a1, 52
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x88E0858 - bne        $a2, $zr, 0x088E0848
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E085C - addiu      $a0, $a0, 8
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0860 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0864 - nop
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E118C
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E118C - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1190 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1194 - lw         $a1, 21844($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1198 - lw         $a0, 21840($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E119C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11A0 - lw         $a3, 21852($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11A4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11A8 - lw         $a2, 21848($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11B4 - sw         $a1, 21956($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11B8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11BC - sw         $a0, 21952($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11C4 - lw         $a3, 21860($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11C8 - lw         $a2, 21856($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11D4 - sw         $a1, 21964($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11D8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11DC - sw         $a0, 21960($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11E4 - lw         $a3, 21868($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11E8 - lw         $a2, 21864($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11F4 - sw         $a1, 21972($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11F8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11FC - sw         $a0, 21968($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1204 - lw         $a3, 21876($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1208 - lw         $a2, 21872($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E120C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1214 - sw         $a1, 21980($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1218 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E121C - sw         $a0, 21976($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1224 - lw         $a3, 21884($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1228 - lw         $a2, 21880($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E122C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1234 - sw         $a1, 21988($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1238 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E123C - sw         $a0, 21984($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1240 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1244 - lw         $a3, 21892($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1248 - lw         $a2, 21888($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E124C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1250 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1254 - sw         $a1, 21996($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1258 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E125C - sw         $a0, 21992($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1264 - lw         $a3, 21900($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1268 - lw         $a2, 21896($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E126C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1274 - sw         $a1, 22004($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1278 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E127C - sw         $a0, 22000($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1280 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1284 - lw         $a3, 21908($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1288 - lw         $a2, 21904($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E128C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1290 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1294 - sw         $a1, 22012($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1298 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E129C - sw         $a0, 22008($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12A4 - lw         $a3, 21916($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12A8 - lw         $a2, 21912($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12B4 - sw         $a1, 22020($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12B8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12BC - sw         $a0, 22016($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12C4 - lw         $a3, 21924($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12C8 - lw         $a2, 21920($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12D4 - sw         $a1, 22028($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12D8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12DC - sw         $a0, 22024($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12E4 - lw         $a3, 21932($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12E8 - lw         $a2, 21928($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12F4 - sw         $a1, 22036($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12F8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12FC - sw         $a0, 22032($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1304 - lw         $a3, 21940($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1308 - lw         $a2, 21936($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E130C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1314 - sw         $a1, 22044($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1318 - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E131C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1320 - sw         $a0, 22040($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1324 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1328 - lw         $a3, 21948($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E132C - lw         $a2, 21944($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1330 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1338 - sw         $a1, 22052($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E133C - sw         $a0, 22048($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1340 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1344 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E134C - sw         $a1, 22060($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1350 - sw         $a0, 22056($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1354 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1358 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E135C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1360 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1364 - swc1       $f12, 22064($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1368 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E136C - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1370 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1374 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1378 - swc1       $f12, 22068($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E137C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1380 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1384 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1388 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E138C - swc1       $f12, 22072($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1390 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1394 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1398 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E139C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E13A0 - swc1       $f12, 22076($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E13A4 - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E13A8 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E13AC - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E1410
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E1410 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1414 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1418 - lw         $a1, 22084($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E141C - lw         $a0, 22080($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1420 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1424 - lw         $a3, 22092($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1428 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E142C - lw         $a2, 22088($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1430 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1438 - sw         $a1, 22196($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E143C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1440 - sw         $a0, 22192($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1444 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1448 - lw         $a3, 22100($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E144C - lw         $a2, 22096($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1450 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1458 - sw         $a1, 22204($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E145C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1460 - sw         $a0, 22200($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1468 - lw         $a3, 22108($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E146C - lw         $a2, 22104($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1470 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1478 - sw         $a1, 22212($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E147C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1480 - sw         $a0, 22208($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1488 - lw         $a3, 22116($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E148C - lw         $a2, 22112($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1490 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1498 - sw         $a1, 22220($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E149C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14A0 - sw         $a0, 22216($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14A8 - lw         $a3, 22124($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14AC - lw         $a2, 22120($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14B8 - sw         $a1, 22228($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14BC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14C0 - sw         $a0, 22224($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14C8 - lw         $a3, 22132($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14CC - lw         $a2, 22128($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14D8 - sw         $a1, 22236($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14DC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14E0 - sw         $a0, 22232($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14E8 - lw         $a3, 22140($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14EC - lw         $a2, 22136($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14F8 - sw         $a1, 22244($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E14FC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1500 - sw         $a0, 22240($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1508 - lw         $a3, 22148($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E150C - lw         $a2, 22144($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1510 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1518 - sw         $a1, 22252($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E151C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1520 - sw         $a0, 22248($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1528 - lw         $a3, 22156($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E152C - lw         $a2, 22152($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1530 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1538 - sw         $a1, 22260($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E153C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1540 - sw         $a0, 22256($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1544 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1548 - lw         $a3, 22164($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E154C - lw         $a2, 22160($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1550 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1554 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1558 - sw         $a1, 22268($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E155C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1560 - sw         $a0, 22264($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1564 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1568 - lw         $a3, 22172($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E156C - lw         $a2, 22168($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1570 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1574 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1578 - sw         $a1, 22276($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E157C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1580 - sw         $a0, 22272($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1588 - lw         $a3, 22180($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E158C - lw         $a2, 22176($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1590 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1598 - sw         $a1, 22284($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E159C - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15A0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15A4 - sw         $a0, 22280($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15AC - lw         $a3, 22188($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15B0 - lw         $a2, 22184($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15BC - sw         $a1, 22292($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15C0 - sw         $a0, 22288($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15C8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15D0 - sw         $a1, 22300($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15D4 - sw         $a0, 22296($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15D8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15DC - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15E0 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15E8 - swc1       $f12, 22304($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15EC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15F0 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15F4 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E15FC - swc1       $f12, 22308($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1600 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1604 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1608 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E160C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1610 - swc1       $f12, 22312($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1614 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1618 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E161C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1620 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1624 - swc1       $f12, 22316($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1628 - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E162C - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1630 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E1A1C
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E1A1C - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A24 - lw         $a1, 22324($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A28 - lw         $a0, 22320($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A30 - lw         $a3, 22332($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A34 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A38 - lw         $a2, 22328($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A44 - sw         $a1, 22436($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A48 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A4C - sw         $a0, 22432($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A54 - lw         $a3, 22340($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A58 - lw         $a2, 22336($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A64 - sw         $a1, 22444($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A68 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A6C - sw         $a0, 22440($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A74 - lw         $a3, 22348($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A78 - lw         $a2, 22344($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A84 - sw         $a1, 22452($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A88 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A8C - sw         $a0, 22448($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A94 - lw         $a3, 22356($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A98 - lw         $a2, 22352($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AA4 - sw         $a1, 22460($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AA8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AAC - sw         $a0, 22456($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AB4 - lw         $a3, 22364($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AB8 - lw         $a2, 22360($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1ABC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AC4 - sw         $a1, 22468($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AC8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1ACC - sw         $a0, 22464($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AD4 - lw         $a3, 22372($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AD8 - lw         $a2, 22368($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1ADC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AE4 - sw         $a1, 22476($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AE8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AEC - sw         $a0, 22472($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AF4 - lw         $a3, 22380($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AF8 - lw         $a2, 22376($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B04 - sw         $a1, 22484($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B08 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B0C - sw         $a0, 22480($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B14 - lw         $a3, 22388($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B18 - lw         $a2, 22384($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B24 - sw         $a1, 22492($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B28 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B2C - sw         $a0, 22488($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B34 - lw         $a3, 22396($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B38 - lw         $a2, 22392($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B44 - sw         $a1, 22500($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B48 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B4C - sw         $a0, 22496($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B54 - lw         $a3, 22404($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B58 - lw         $a2, 22400($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B64 - sw         $a1, 22508($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B68 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B6C - sw         $a0, 22504($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B74 - lw         $a3, 22412($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B78 - lw         $a2, 22408($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B84 - sw         $a1, 22516($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B88 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B8C - sw         $a0, 22512($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B94 - lw         $a3, 22420($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B98 - lw         $a2, 22416($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BA4 - sw         $a1, 22524($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BA8 - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BAC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BB0 - sw         $a0, 22520($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BB8 - lw         $a3, 22428($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BBC - lw         $a2, 22424($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BC8 - sw         $a1, 22532($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BCC - sw         $a0, 22528($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BD4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BDC - sw         $a1, 22540($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BE0 - sw         $a0, 22536($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BE8 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BEC - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BF4 - swc1       $f12, 22544($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BFC - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C00 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C08 - swc1       $f12, 22548($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C10 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C14 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C1C - swc1       $f12, 22552($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C24 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C28 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C30 - swc1       $f12, 22556($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C34 - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C38 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C3C - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E2630
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E2630 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2634 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2638 - lw         $a1, 22564($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E263C - lw         $a0, 22560($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2640 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2644 - lw         $a3, 22572($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2648 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E264C - lw         $a2, 22568($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2650 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2658 - sw         $a1, 22676($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E265C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2660 - sw         $a0, 22672($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2664 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2668 - lw         $a3, 22580($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E266C - lw         $a2, 22576($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2670 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2674 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2678 - sw         $a1, 22684($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E267C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2680 - sw         $a0, 22680($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2684 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2688 - lw         $a3, 22588($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E268C - lw         $a2, 22584($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2690 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2694 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2698 - sw         $a1, 22692($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E269C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26A0 - sw         $a0, 22688($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26A8 - lw         $a3, 22596($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26AC - lw         $a2, 22592($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26B8 - sw         $a1, 22700($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26BC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26C0 - sw         $a0, 22696($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26C8 - lw         $a3, 22604($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26CC - lw         $a2, 22600($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26D8 - sw         $a1, 22708($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26DC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26E0 - sw         $a0, 22704($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26E8 - lw         $a3, 22612($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26EC - lw         $a2, 22608($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26F8 - sw         $a1, 22716($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E26FC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2700 - sw         $a0, 22712($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2708 - lw         $a3, 22620($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E270C - lw         $a2, 22616($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2710 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2718 - sw         $a1, 22724($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E271C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2720 - sw         $a0, 22720($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2724 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2728 - lw         $a3, 22628($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E272C - lw         $a2, 22624($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2730 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2734 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2738 - sw         $a1, 22732($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E273C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2740 - sw         $a0, 22728($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2744 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2748 - lw         $a3, 22636($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E274C - lw         $a2, 22632($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2750 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2754 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2758 - sw         $a1, 22740($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E275C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2760 - sw         $a0, 22736($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2764 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2768 - lw         $a3, 22644($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E276C - lw         $a2, 22640($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2770 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2774 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2778 - sw         $a1, 22748($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E277C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2780 - sw         $a0, 22744($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2784 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2788 - lw         $a3, 22652($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E278C - lw         $a2, 22648($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2790 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2794 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2798 - sw         $a1, 22756($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E279C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27A0 - sw         $a0, 22752($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27A8 - lw         $a3, 22660($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27AC - lw         $a2, 22656($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27B8 - sw         $a1, 22764($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27BC - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27C0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27C4 - sw         $a0, 22760($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27CC - lw         $a3, 22668($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27D0 - lw         $a2, 22664($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27DC - sw         $a1, 22772($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27E0 - sw         $a0, 22768($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27E8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27F0 - sw         $a1, 22780($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27F4 - sw         $a0, 22776($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E27FC - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2800 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2804 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2808 - swc1       $f12, 22784($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E280C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2810 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2814 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2818 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E281C - swc1       $f12, 22788($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2820 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2824 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2828 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E282C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2830 - swc1       $f12, 22792($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2834 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2838 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E283C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2840 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2844 - swc1       $f12, 22796($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2848 - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E284C - ori        $a0, $a0, 4059
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2850 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2854 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2858 - swc1       $f12, 22800($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E285C - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2860 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2864 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E2F00
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E2F00 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F08 - lw         $a1, 22812($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F0C - lw         $a0, 22808($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F14 - lw         $a3, 22820($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F18 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F1C - lw         $a2, 22816($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F28 - sw         $a1, 22924($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F2C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F30 - sw         $a0, 22920($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F38 - lw         $a3, 22828($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F3C - lw         $a2, 22824($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F48 - sw         $a1, 22932($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F4C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F50 - sw         $a0, 22928($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F58 - lw         $a3, 22836($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F5C - lw         $a2, 22832($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F68 - sw         $a1, 22940($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F6C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F70 - sw         $a0, 22936($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F78 - lw         $a3, 22844($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F7C - lw         $a2, 22840($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F88 - sw         $a1, 22948($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F8C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F90 - sw         $a0, 22944($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F98 - lw         $a3, 22852($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2F9C - lw         $a2, 22848($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FA8 - sw         $a1, 22956($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FAC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FB0 - sw         $a0, 22952($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FB8 - lw         $a3, 22860($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FBC - lw         $a2, 22856($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FC8 - sw         $a1, 22964($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FCC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FD0 - sw         $a0, 22960($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FD8 - lw         $a3, 22868($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FDC - lw         $a2, 22864($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FE8 - sw         $a1, 22972($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FEC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FF0 - sw         $a0, 22968($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FF8 - lw         $a3, 22876($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2FFC - lw         $a2, 22872($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3000 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3008 - sw         $a1, 22980($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E300C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3010 - sw         $a0, 22976($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3018 - lw         $a3, 22884($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E301C - lw         $a2, 22880($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3020 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3028 - sw         $a1, 22988($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E302C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3030 - sw         $a0, 22984($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3038 - lw         $a3, 22892($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E303C - lw         $a2, 22888($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3040 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3048 - sw         $a1, 22996($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E304C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3050 - sw         $a0, 22992($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3058 - lw         $a3, 22900($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E305C - lw         $a2, 22896($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3060 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3068 - sw         $a1, 23004($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E306C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3070 - sw         $a0, 23000($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3078 - lw         $a3, 22908($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E307C - lw         $a2, 22904($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3080 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3088 - sw         $a1, 23012($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E308C - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3090 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3094 - sw         $a0, 23008($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E309C - lw         $a3, 22916($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30A0 - lw         $a2, 22912($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30AC - sw         $a1, 23020($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30B0 - sw         $a0, 23016($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30C0 - sw         $a1, 23028($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30C4 - sw         $a0, 23024($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30CC - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30D0 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30D8 - swc1       $f12, 23032($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30E0 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30E4 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30EC - swc1       $f12, 23036($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30F4 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30F8 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E30FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3100 - swc1       $f12, 23040($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3104 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3108 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E310C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3110 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3114 - swc1       $f12, 23044($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3118 - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E311C - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3120 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E3D2C
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E3D2C - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D34 - lw         $a1, 23052($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D38 - lw         $a0, 23048($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D3C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D40 - lw         $a3, 23060($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D44 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D48 - lw         $a2, 23056($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D54 - sw         $a1, 23164($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D58 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D5C - sw         $a0, 23160($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D64 - lw         $a3, 23068($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D68 - lw         $a2, 23064($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D74 - sw         $a1, 23172($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D78 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D7C - sw         $a0, 23168($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D84 - lw         $a3, 23076($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D88 - lw         $a2, 23072($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D94 - sw         $a1, 23180($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D98 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3D9C - sw         $a0, 23176($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DA4 - lw         $a3, 23084($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DA8 - lw         $a2, 23080($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DB4 - sw         $a1, 23188($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DB8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DBC - sw         $a0, 23184($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DC4 - lw         $a3, 23092($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DC8 - lw         $a2, 23088($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DD4 - sw         $a1, 23196($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DD8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DDC - sw         $a0, 23192($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DE4 - lw         $a3, 23100($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DE8 - lw         $a2, 23096($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DF4 - sw         $a1, 23204($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DF8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3DFC - sw         $a0, 23200($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E04 - lw         $a3, 23108($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E08 - lw         $a2, 23104($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E14 - sw         $a1, 23212($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E18 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E1C - sw         $a0, 23208($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E24 - lw         $a3, 23116($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E28 - lw         $a2, 23112($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E34 - sw         $a1, 23220($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E38 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E3C - sw         $a0, 23216($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E44 - lw         $a3, 23124($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E48 - lw         $a2, 23120($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E54 - sw         $a1, 23228($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E58 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E5C - sw         $a0, 23224($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E64 - lw         $a3, 23132($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E68 - lw         $a2, 23128($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E74 - sw         $a1, 23236($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E78 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E7C - sw         $a0, 23232($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E84 - lw         $a3, 23140($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E88 - lw         $a2, 23136($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E94 - sw         $a1, 23244($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E98 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3E9C - sw         $a0, 23240($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EA4 - lw         $a3, 23148($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EA8 - lw         $a2, 23144($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EB4 - sw         $a1, 23252($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EB8 - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EBC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EC0 - sw         $a0, 23248($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EC8 - lw         $a3, 23156($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3ECC - lw         $a2, 23152($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3ED0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3ED4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3ED8 - sw         $a1, 23260($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EDC - sw         $a0, 23256($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EE4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EEC - sw         $a1, 23268($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EF0 - sw         $a0, 23264($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EF4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EF8 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3EFC - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F04 - swc1       $f12, 23272($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F08 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F0C - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F10 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F18 - swc1       $f12, 23276($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F1C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F20 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F24 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F2C - swc1       $f12, 23280($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F30 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F34 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F38 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F40 - swc1       $f12, 23284($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F44 - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F48 - ori        $a0, $a0, 4059
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F4C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F54 - swc1       $f12, 23288($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F58 - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F5C - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F60 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E6AFC
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E6AFC - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B04 - lw         $a1, 23300($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B08 - lw         $a0, 23296($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B0C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B10 - lw         $a3, 23308($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B14 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B18 - lw         $a2, 23304($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B24 - sw         $a1, 23412($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B28 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B2C - sw         $a0, 23408($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B34 - lw         $a3, 23316($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B38 - lw         $a2, 23312($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B44 - sw         $a1, 23420($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B48 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B4C - sw         $a0, 23416($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B54 - lw         $a3, 23324($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B58 - lw         $a2, 23320($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B64 - sw         $a1, 23428($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B68 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B6C - sw         $a0, 23424($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B74 - lw         $a3, 23332($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B78 - lw         $a2, 23328($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B84 - sw         $a1, 23436($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B88 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B8C - sw         $a0, 23432($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B94 - lw         $a3, 23340($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B98 - lw         $a2, 23336($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6B9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BA4 - sw         $a1, 23444($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BA8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BAC - sw         $a0, 23440($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BB4 - lw         $a3, 23348($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BB8 - lw         $a2, 23344($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BC4 - sw         $a1, 23452($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BC8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BCC - sw         $a0, 23448($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BD4 - lw         $a3, 23356($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BD8 - lw         $a2, 23352($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BE4 - sw         $a1, 23460($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BE8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BEC - sw         $a0, 23456($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BF4 - lw         $a3, 23364($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BF8 - lw         $a2, 23360($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6BFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C04 - sw         $a1, 23468($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C08 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C0C - sw         $a0, 23464($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C14 - lw         $a3, 23372($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C18 - lw         $a2, 23368($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C24 - sw         $a1, 23476($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C28 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C2C - sw         $a0, 23472($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C34 - lw         $a3, 23380($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C38 - lw         $a2, 23376($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C44 - sw         $a1, 23484($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C48 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C4C - sw         $a0, 23480($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C54 - lw         $a3, 23388($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C58 - lw         $a2, 23384($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C64 - sw         $a1, 23492($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C68 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C6C - sw         $a0, 23488($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C74 - lw         $a3, 23396($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C78 - lw         $a2, 23392($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C84 - sw         $a1, 23500($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C88 - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C8C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C90 - sw         $a0, 23496($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C98 - lw         $a3, 23404($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6C9C - lw         $a2, 23400($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CA8 - sw         $a1, 23508($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CAC - sw         $a0, 23504($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CB4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CBC - sw         $a1, 23516($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CC0 - sw         $a0, 23512($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CC4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CC8 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CCC - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CD4 - swc1       $f12, 23520($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CD8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CDC - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CE0 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CE8 - swc1       $f12, 23524($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CEC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CF0 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CF4 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6CFC - swc1       $f12, 23528($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D04 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D08 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D10 - swc1       $f12, 23532($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D14 - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D18 - ori        $a0, $a0, 4059
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D1C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D24 - swc1       $f12, 23536($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D28 - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D2C - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E6D30 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E8590
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E8590 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8594 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8598 - lw         $a1, 23548($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E859C - lw         $a0, 23544($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85A4 - lw         $a3, 23556($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85AC - lw         $a2, 23552($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85B8 - sw         $a1, 23660($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85BC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85C0 - sw         $a0, 23656($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85C8 - lw         $a3, 23564($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85CC - lw         $a2, 23560($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85D8 - sw         $a1, 23668($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85DC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85E0 - sw         $a0, 23664($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85E8 - lw         $a3, 23572($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85EC - lw         $a2, 23568($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85F8 - sw         $a1, 23676($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E85FC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8600 - sw         $a0, 23672($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8604 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8608 - lw         $a3, 23580($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E860C - lw         $a2, 23576($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8610 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8614 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8618 - sw         $a1, 23684($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E861C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8620 - sw         $a0, 23680($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8624 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8628 - lw         $a3, 23588($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E862C - lw         $a2, 23584($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8630 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8634 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8638 - sw         $a1, 23692($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E863C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8640 - sw         $a0, 23688($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8644 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8648 - lw         $a3, 23596($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E864C - lw         $a2, 23592($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8650 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8658 - sw         $a1, 23700($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E865C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8660 - sw         $a0, 23696($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8664 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8668 - lw         $a3, 23604($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E866C - lw         $a2, 23600($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8670 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8674 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8678 - sw         $a1, 23708($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E867C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8680 - sw         $a0, 23704($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8684 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8688 - lw         $a3, 23612($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E868C - lw         $a2, 23608($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8690 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8694 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8698 - sw         $a1, 23716($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E869C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86A0 - sw         $a0, 23712($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86A8 - lw         $a3, 23620($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86AC - lw         $a2, 23616($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86B8 - sw         $a1, 23724($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86BC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86C0 - sw         $a0, 23720($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86C8 - lw         $a3, 23628($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86CC - lw         $a2, 23624($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86D8 - sw         $a1, 23732($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86DC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86E0 - sw         $a0, 23728($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86E8 - lw         $a3, 23636($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86EC - lw         $a2, 23632($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86F8 - sw         $a1, 23740($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E86FC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8700 - sw         $a0, 23736($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8708 - lw         $a3, 23644($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E870C - lw         $a2, 23640($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8710 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8718 - sw         $a1, 23748($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E871C - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8720 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8724 - sw         $a0, 23744($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E872C - lw         $a3, 23652($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8730 - lw         $a2, 23648($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8734 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E873C - sw         $a1, 23756($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8740 - sw         $a0, 23752($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8744 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8748 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E874C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8750 - sw         $a1, 23764($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8754 - sw         $a0, 23760($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8758 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E875C - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8760 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8764 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8768 - swc1       $f12, 23768($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E876C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8770 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8774 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8778 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E877C - swc1       $f12, 23772($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8780 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8784 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8788 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E878C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8790 - swc1       $f12, 23776($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8794 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E8798 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E879C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87A4 - swc1       $f12, 23780($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87A8 - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87AC - ori        $a0, $a0, 4059
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87B0 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87B8 - swc1       $f12, 23788($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87BC - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87C0 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E87C4 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E96C0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E96C0 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96C8 - lw         $a1, 23796($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96CC - lw         $a0, 23792($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96D0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96D4 - lw         $a3, 23804($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96DC - lw         $a2, 23800($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96E8 - sw         $a1, 23908($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96EC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96F0 - sw         $a0, 23904($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96F8 - lw         $a3, 23812($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96FC - lw         $a2, 23808($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9700 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9704 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9708 - sw         $a1, 23916($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E970C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9710 - sw         $a0, 23912($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9718 - lw         $a3, 23820($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E971C - lw         $a2, 23816($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9720 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9728 - sw         $a1, 23924($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E972C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9730 - sw         $a0, 23920($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9734 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9738 - lw         $a3, 23828($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E973C - lw         $a2, 23824($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9740 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9744 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9748 - sw         $a1, 23932($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E974C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9750 - sw         $a0, 23928($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9754 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9758 - lw         $a3, 23836($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E975C - lw         $a2, 23832($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9760 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9764 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9768 - sw         $a1, 23940($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E976C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9770 - sw         $a0, 23936($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9774 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9778 - lw         $a3, 23844($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E977C - lw         $a2, 23840($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9780 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9784 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9788 - sw         $a1, 23948($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E978C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9790 - sw         $a0, 23944($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9794 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9798 - lw         $a3, 23852($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E979C - lw         $a2, 23848($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97A8 - sw         $a1, 23956($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97AC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97B0 - sw         $a0, 23952($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97B8 - lw         $a3, 23860($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97BC - lw         $a2, 23856($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97C8 - sw         $a1, 23964($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97CC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97D0 - sw         $a0, 23960($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97D8 - lw         $a3, 23868($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97DC - lw         $a2, 23864($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97E8 - sw         $a1, 23972($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97EC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97F0 - sw         $a0, 23968($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97F8 - lw         $a3, 23876($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97FC - lw         $a2, 23872($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9800 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9808 - sw         $a1, 23980($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E980C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9810 - sw         $a0, 23976($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9814 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9818 - lw         $a3, 23884($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E981C - lw         $a2, 23880($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9820 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9828 - sw         $a1, 23988($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E982C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9830 - sw         $a0, 23984($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9838 - lw         $a3, 23892($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E983C - lw         $a2, 23888($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9840 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9848 - sw         $a1, 23996($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E984C - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9850 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9854 - sw         $a0, 23992($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E985C - lw         $a3, 23900($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9860 - lw         $a2, 23896($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9864 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9868 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E986C - sw         $a1, 24004($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9870 - sw         $a0, 24000($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9878 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E987C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9880 - sw         $a1, 24012($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9884 - sw         $a0, 24008($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9888 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E988C - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9890 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9894 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9898 - swc1       $f12, 24016($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E989C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98A0 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98A4 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98AC - swc1       $f12, 24020($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98B4 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98B8 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98C0 - swc1       $f12, 24024($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98C8 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98CC - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98D4 - swc1       $f12, 24028($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98D8 - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98DC - ori        $a0, $a0, 4059
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98E0 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98E8 - swc1       $f12, 24032($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98EC - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98F0 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E98F4 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88E9E24
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E9E24 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E2C - lw         $a1, 24044($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E30 - lw         $a0, 24040($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E34 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E38 - lw         $a3, 24052($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E3C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E40 - lw         $a2, 24048($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E4C - sw         $a1, 24156($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E50 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E54 - sw         $a0, 24152($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E5C - lw         $a3, 24060($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E60 - lw         $a2, 24056($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E6C - sw         $a1, 24164($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E70 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E74 - sw         $a0, 24160($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E7C - lw         $a3, 24068($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E80 - lw         $a2, 24064($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E8C - sw         $a1, 24172($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E90 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E94 - sw         $a0, 24168($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9E9C - lw         $a3, 24076($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EA0 - lw         $a2, 24072($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EAC - sw         $a1, 24180($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EB0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EB4 - sw         $a0, 24176($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EBC - lw         $a3, 24084($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EC0 - lw         $a2, 24080($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9ECC - sw         $a1, 24188($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9ED0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9ED4 - sw         $a0, 24184($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EDC - lw         $a3, 24092($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EE0 - lw         $a2, 24088($v1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EEC - sw         $a1, 24196($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EF0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EF4 - sw         $a0, 24192($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9EFC - lw         $a3, 24100($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F00 - lw         $a2, 24096($t4)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F0C - sw         $a1, 24204($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F10 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F14 - sw         $a0, 24200($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F1C - lw         $a3, 24108($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F20 - lw         $a2, 24104($t5)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F2C - sw         $a1, 24212($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F30 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F34 - sw         $a0, 24208($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F3C - lw         $a3, 24116($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F40 - lw         $a2, 24112($t6)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F4C - sw         $a1, 24220($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F50 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F54 - sw         $a0, 24216($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F5C - lw         $a3, 24124($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F60 - lw         $a2, 24120($t7)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F6C - sw         $a1, 24228($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F70 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F74 - sw         $a0, 24224($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F7C - lw         $a3, 24132($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F80 - lw         $a2, 24128($t8)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F8C - sw         $a1, 24236($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F90 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F94 - sw         $a0, 24232($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9F9C - lw         $a3, 24140($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FA0 - lw         $a2, 24136($t9)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FAC - sw         $a1, 24244($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FB0 - sw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FB4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FB8 - sw         $a0, 24240($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FC0 - lw         $a3, 24148($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FC4 - lw         $a2, 24144($s0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FD0 - sw         $a1, 24252($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FD4 - sw         $a0, 24248($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FDC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FE4 - sw         $a1, 24260($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FE8 - sw         $a0, 24256($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FEC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FF0 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FF4 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9FFC - swc1       $f12, 24264($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA000 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA004 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA008 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA00C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA010 - swc1       $f12, 24268($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA014 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA018 - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA01C - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA020 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA024 - swc1       $f12, 24272($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA028 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA02C - ori        $a0, $a0, 4719
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA030 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA034 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA038 - swc1       $f12, 24276($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA03C - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA040 - ori        $a0, $a0, 4059
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA044 - mtc1       $a0, $f12
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA048 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA04C - swc1       $f12, 24280($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA050 - lw         $s0, 0($sp)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA054 - jr         $ra
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA058 - addiu      $sp, $sp, 16
20:52:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88EAA70
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EAA70 - addiu      $sp, $sp, -16
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA78 - lw         $a1, 24292($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA7C - lw         $a0, 24288($a0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA80 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA84 - lw         $a3, 24300($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA88 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA8C - lw         $a2, 24296($a2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA98 - sw         $a1, 24404($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAA9C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAA0 - sw         $a0, 24400($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAA8 - lw         $a3, 24308($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAAC - lw         $a2, 24304($t1)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAB8 - sw         $a1, 24412($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAABC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAC0 - sw         $a0, 24408($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAC8 - lw         $a3, 24316($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAACC - lw         $a2, 24312($t2)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAD8 - sw         $a1, 24420($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAADC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAE0 - sw         $a0, 24416($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAE8 - lw         $a3, 24324($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAEC - lw         $a2, 24320($t3)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAF8 - sw         $a1, 24428($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAAFC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB00 - sw         $a0, 24424($t0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB08 - lw         $a3, 24332($v0)
20:52:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB0C - lw         $a2, 24328($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB18 - sw         $a1, 24436($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB1C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB20 - sw         $a0, 24432($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB28 - lw         $a3, 24340($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB2C - lw         $a2, 24336($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB38 - sw         $a1, 24444($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB3C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB40 - sw         $a0, 24440($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB48 - lw         $a3, 24348($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB4C - lw         $a2, 24344($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB58 - sw         $a1, 24452($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB5C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB60 - sw         $a0, 24448($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB68 - lw         $a3, 24356($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB6C - lw         $a2, 24352($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB78 - sw         $a1, 24460($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB7C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB80 - sw         $a0, 24456($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB88 - lw         $a3, 24364($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB8C - lw         $a2, 24360($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB98 - sw         $a1, 24468($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAB9C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABA0 - sw         $a0, 24464($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABA8 - lw         $a3, 24372($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABAC - lw         $a2, 24368($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABB8 - sw         $a1, 24476($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABBC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABC0 - sw         $a0, 24472($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABC8 - lw         $a3, 24380($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABCC - lw         $a2, 24376($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABD8 - sw         $a1, 24484($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABDC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABE0 - sw         $a0, 24480($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABE8 - lw         $a3, 24388($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABEC - lw         $a2, 24384($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABF8 - sw         $a1, 24492($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EABFC - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC00 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC04 - sw         $a0, 24488($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC0C - lw         $a3, 24396($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC10 - lw         $a2, 24392($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC1C - sw         $a1, 24500($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC20 - sw         $a0, 24496($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC28 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC30 - sw         $a1, 24508($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC34 - sw         $a0, 24504($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC38 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC3C - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC40 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC48 - swc1       $f12, 24512($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC4C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC50 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC54 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC5C - swc1       $f12, 24516($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC60 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC64 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC68 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC70 - swc1       $f12, 24520($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC74 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC78 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC7C - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC84 - swc1       $f12, 24524($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC88 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC8C - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAC90 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88EB48C
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EB48C - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB490 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB494 - lw         $a1, 24580($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB498 - lw         $a0, 24576($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB49C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4A0 - lw         $a3, 24588($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4A4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4A8 - lw         $a2, 24584($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4B4 - sw         $a1, 24692($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4B8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4BC - sw         $a0, 24688($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4C4 - lw         $a3, 24596($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4C8 - lw         $a2, 24592($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4D4 - sw         $a1, 24700($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4D8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4DC - sw         $a0, 24696($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4E4 - lw         $a3, 24604($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4E8 - lw         $a2, 24600($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4F4 - sw         $a1, 24708($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4F8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB4FC - sw         $a0, 24704($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB500 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB504 - lw         $a3, 24612($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB508 - lw         $a2, 24608($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB50C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB510 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB514 - sw         $a1, 24716($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB518 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB51C - sw         $a0, 24712($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB520 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB524 - lw         $a3, 24620($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB528 - lw         $a2, 24616($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB52C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB530 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB534 - sw         $a1, 24724($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB538 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB53C - sw         $a0, 24720($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB540 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB544 - lw         $a3, 24628($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB548 - lw         $a2, 24624($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB54C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB550 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB554 - sw         $a1, 24732($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB558 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB55C - sw         $a0, 24728($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB560 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB564 - lw         $a3, 24636($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB568 - lw         $a2, 24632($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB56C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB570 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB574 - sw         $a1, 24740($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB578 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB57C - sw         $a0, 24736($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB580 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB584 - lw         $a3, 24644($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB588 - lw         $a2, 24640($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB58C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB590 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB594 - sw         $a1, 24748($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB598 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB59C - sw         $a0, 24744($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5A4 - lw         $a3, 24652($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5A8 - lw         $a2, 24648($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5B4 - sw         $a1, 24756($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5B8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5BC - sw         $a0, 24752($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5C4 - lw         $a3, 24660($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5C8 - lw         $a2, 24656($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5D4 - sw         $a1, 24764($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5D8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5DC - sw         $a0, 24760($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5E4 - lw         $a3, 24668($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5E8 - lw         $a2, 24664($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5F4 - sw         $a1, 24772($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5F8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB5FC - sw         $a0, 24768($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB600 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB604 - lw         $a3, 24676($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB608 - lw         $a2, 24672($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB60C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB610 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB614 - sw         $a1, 24780($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB618 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB61C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB620 - sw         $a0, 24776($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB624 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB628 - lw         $a3, 24684($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB62C - lw         $a2, 24680($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB630 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB634 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB638 - sw         $a1, 24788($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB63C - sw         $a0, 24784($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB640 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB644 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB648 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB64C - sw         $a1, 24796($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB650 - sw         $a0, 24792($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB654 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB658 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB65C - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB660 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB664 - swc1       $f12, 24800($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB668 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB66C - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB670 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB674 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB678 - swc1       $f12, 24804($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB67C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB680 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB684 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB688 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB68C - swc1       $f12, 24808($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB690 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB694 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB698 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB69C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6A0 - swc1       $f12, 24812($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6A4 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6A8 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6AC - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88EB6B0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EB6B0 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6B8 - lw         $a1, 24820($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6BC - lw         $a0, 24816($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6C4 - lw         $a3, 24828($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6C8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6CC - lw         $a2, 24824($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6D8 - sw         $a1, 24932($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6DC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6E0 - sw         $a0, 24928($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6E8 - lw         $a3, 24836($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6EC - lw         $a2, 24832($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6F8 - sw         $a1, 24940($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB6FC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB700 - sw         $a0, 24936($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB708 - lw         $a3, 24844($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB70C - lw         $a2, 24840($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB710 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB718 - sw         $a1, 24948($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB71C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB720 - sw         $a0, 24944($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB724 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB728 - lw         $a3, 24852($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB72C - lw         $a2, 24848($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB730 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB734 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB738 - sw         $a1, 24956($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB73C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB740 - sw         $a0, 24952($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB744 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB748 - lw         $a3, 24860($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB74C - lw         $a2, 24856($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB750 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB754 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB758 - sw         $a1, 24964($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB75C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB760 - sw         $a0, 24960($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB764 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB768 - lw         $a3, 24868($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB76C - lw         $a2, 24864($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB770 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB774 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB778 - sw         $a1, 24972($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB77C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB780 - sw         $a0, 24968($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB784 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB788 - lw         $a3, 24876($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB78C - lw         $a2, 24872($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB790 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB794 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB798 - sw         $a1, 24980($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB79C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7A0 - sw         $a0, 24976($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7A8 - lw         $a3, 24884($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7AC - lw         $a2, 24880($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7B8 - sw         $a1, 24988($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7BC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7C0 - sw         $a0, 24984($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7C8 - lw         $a3, 24892($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7CC - lw         $a2, 24888($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7D8 - sw         $a1, 24996($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7DC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7E0 - sw         $a0, 24992($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7E8 - lw         $a3, 24900($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7EC - lw         $a2, 24896($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7F8 - sw         $a1, 25004($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB7FC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB800 - sw         $a0, 25000($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB804 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB808 - lw         $a3, 24908($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB80C - lw         $a2, 24904($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB810 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB814 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB818 - sw         $a1, 25012($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB81C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB820 - sw         $a0, 25008($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB824 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB828 - lw         $a3, 24916($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB82C - lw         $a2, 24912($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB830 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB838 - sw         $a1, 25020($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB83C - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB840 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB844 - sw         $a0, 25016($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB84C - lw         $a3, 24924($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB850 - lw         $a2, 24920($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB85C - sw         $a1, 25028($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB860 - sw         $a0, 25024($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB864 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB868 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB86C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB870 - sw         $a1, 25036($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB874 - sw         $a0, 25032($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB878 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB87C - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB880 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB884 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB888 - swc1       $f12, 25040($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB88C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB890 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB894 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB898 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB89C - swc1       $f12, 25044($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8A4 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8A8 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8B0 - swc1       $f12, 25048($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8B8 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8BC - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8C4 - swc1       $f12, 25052($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8C8 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8CC - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB8D0 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88EBB78
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EBB78 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB80 - lw         $a1, 25060($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB84 - lw         $a0, 25056($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB88 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB8C - lw         $a3, 25068($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB90 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB94 - lw         $a2, 25064($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBA0 - sw         $a1, 25172($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBA4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBA8 - sw         $a0, 25168($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBB0 - lw         $a3, 25076($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBB4 - lw         $a2, 25072($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBC0 - sw         $a1, 25180($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBC4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBC8 - sw         $a0, 25176($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBD0 - lw         $a3, 25084($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBD4 - lw         $a2, 25080($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBE0 - sw         $a1, 25188($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBE4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBE8 - sw         $a0, 25184($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBF0 - lw         $a3, 25092($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBF4 - lw         $a2, 25088($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC00 - sw         $a1, 25196($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC04 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC08 - sw         $a0, 25192($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC10 - lw         $a3, 25100($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC14 - lw         $a2, 25096($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC20 - sw         $a1, 25204($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC24 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC28 - sw         $a0, 25200($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC30 - lw         $a3, 25108($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC34 - lw         $a2, 25104($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC40 - sw         $a1, 25212($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC44 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC48 - sw         $a0, 25208($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC50 - lw         $a3, 25116($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC54 - lw         $a2, 25112($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC60 - sw         $a1, 25220($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC64 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC68 - sw         $a0, 25216($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC70 - lw         $a3, 25124($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC74 - lw         $a2, 25120($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC80 - sw         $a1, 25228($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC84 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC88 - sw         $a0, 25224($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC90 - lw         $a3, 25132($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC94 - lw         $a2, 25128($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCA0 - sw         $a1, 25236($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCA4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCA8 - sw         $a0, 25232($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCB0 - lw         $a3, 25140($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCB4 - lw         $a2, 25136($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCC0 - sw         $a1, 25244($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCC4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCC8 - sw         $a0, 25240($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCD0 - lw         $a3, 25148($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCD4 - lw         $a2, 25144($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCE0 - sw         $a1, 25252($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCE4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCE8 - sw         $a0, 25248($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCF0 - lw         $a3, 25156($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCF4 - lw         $a2, 25152($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD00 - sw         $a1, 25260($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD04 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD08 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD0C - sw         $a0, 25256($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD14 - lw         $a3, 25164($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD18 - lw         $a2, 25160($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD24 - sw         $a1, 25268($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD28 - sw         $a0, 25264($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD30 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD38 - sw         $a1, 25276($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD3C - sw         $a0, 25272($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD40 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD44 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD48 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD50 - swc1       $f12, 25280($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD54 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD58 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD5C - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD64 - swc1       $f12, 25284($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD68 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD6C - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD70 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD78 - swc1       $f12, 25288($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD7C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD80 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD84 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD8C - swc1       $f12, 25292($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD90 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD94 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBD98 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88EC3B4
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EC3B4 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3BC - lw         $a1, 25316($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3C0 - lw         $a0, 25312($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3C8 - lw         $a3, 25324($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3D0 - lw         $a2, 25320($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3DC - sw         $a1, 25428($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3E0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3E4 - sw         $a0, 25424($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3EC - lw         $a3, 25332($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3F0 - lw         $a2, 25328($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC3FC - sw         $a1, 25436($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC400 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC404 - sw         $a0, 25432($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC40C - lw         $a3, 25340($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC410 - lw         $a2, 25336($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC414 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC41C - sw         $a1, 25444($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC420 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC424 - sw         $a0, 25440($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC42C - lw         $a3, 25348($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC430 - lw         $a2, 25344($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC434 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC43C - sw         $a1, 25452($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC440 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC444 - sw         $a0, 25448($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC44C - lw         $a3, 25356($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC450 - lw         $a2, 25352($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC454 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC45C - sw         $a1, 25460($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC460 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC464 - sw         $a0, 25456($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC46C - lw         $a3, 25364($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC470 - lw         $a2, 25360($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC474 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC47C - sw         $a1, 25468($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC480 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC484 - sw         $a0, 25464($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC48C - lw         $a3, 25372($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC490 - lw         $a2, 25368($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC494 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC49C - sw         $a1, 25476($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4A0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4A4 - sw         $a0, 25472($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4AC - lw         $a3, 25380($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4B0 - lw         $a2, 25376($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4BC - sw         $a1, 25484($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4C0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4C4 - sw         $a0, 25480($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4CC - lw         $a3, 25388($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4D0 - lw         $a2, 25384($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4DC - sw         $a1, 25492($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4E0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4E4 - sw         $a0, 25488($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4EC - lw         $a3, 25396($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4F0 - lw         $a2, 25392($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4FC - sw         $a1, 25500($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC500 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC504 - sw         $a0, 25496($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC50C - lw         $a3, 25404($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC510 - lw         $a2, 25400($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC51C - sw         $a1, 25508($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC520 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC524 - sw         $a0, 25504($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC52C - lw         $a3, 25412($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC530 - lw         $a2, 25408($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC53C - sw         $a1, 25516($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC540 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC544 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC548 - sw         $a0, 25512($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC54C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC550 - lw         $a3, 25420($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC554 - lw         $a2, 25416($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC558 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC55C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC560 - sw         $a1, 25524($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC564 - sw         $a0, 25520($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC56C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC570 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC574 - sw         $a1, 25532($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC578 - sw         $a0, 25528($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC57C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC580 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC584 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC588 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC58C - swc1       $f12, 25536($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC590 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC594 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC598 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC59C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5A0 - swc1       $f12, 25540($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5A8 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5AC - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5B4 - swc1       $f12, 25544($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5BC - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5C0 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5C8 - swc1       $f12, 25548($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5CC - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5D0 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5D4 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88EED6C
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EED6C - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED74 - lw         $a1, 25564($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED78 - lw         $a0, 25560($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED7C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED80 - lw         $a3, 25572($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED84 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED88 - lw         $a2, 25568($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED94 - sw         $a1, 25676($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED98 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EED9C - sw         $a0, 25672($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDA4 - lw         $a3, 25580($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDA8 - lw         $a2, 25576($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDB4 - sw         $a1, 25684($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDB8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDBC - sw         $a0, 25680($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDC4 - lw         $a3, 25588($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDC8 - lw         $a2, 25584($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDD4 - sw         $a1, 25692($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDD8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDDC - sw         $a0, 25688($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDE4 - lw         $a3, 25596($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDE8 - lw         $a2, 25592($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDF4 - sw         $a1, 25700($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDF8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEDFC - sw         $a0, 25696($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE04 - lw         $a3, 25604($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE08 - lw         $a2, 25600($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE14 - sw         $a1, 25708($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE18 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE1C - sw         $a0, 25704($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE24 - lw         $a3, 25612($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE28 - lw         $a2, 25608($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE34 - sw         $a1, 25716($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE38 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE3C - sw         $a0, 25712($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE44 - lw         $a3, 25620($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE48 - lw         $a2, 25616($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE54 - sw         $a1, 25724($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE58 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE5C - sw         $a0, 25720($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE64 - lw         $a3, 25628($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE68 - lw         $a2, 25624($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE74 - sw         $a1, 25732($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE78 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE7C - sw         $a0, 25728($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE84 - lw         $a3, 25636($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE88 - lw         $a2, 25632($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE94 - sw         $a1, 25740($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE98 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEE9C - sw         $a0, 25736($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEA4 - lw         $a3, 25644($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEA8 - lw         $a2, 25640($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEB4 - sw         $a1, 25748($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEB8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEBC - sw         $a0, 25744($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEC4 - lw         $a3, 25652($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEC8 - lw         $a2, 25648($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEECC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEED4 - sw         $a1, 25756($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEED8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEDC - sw         $a0, 25752($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEE4 - lw         $a3, 25660($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEE8 - lw         $a2, 25656($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEF4 - sw         $a1, 25764($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEF8 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEEFC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF00 - sw         $a0, 25760($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF08 - lw         $a3, 25668($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF0C - lw         $a2, 25664($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF18 - sw         $a1, 25772($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF1C - sw         $a0, 25768($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF2C - sw         $a1, 25780($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF30 - sw         $a0, 25776($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF38 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF3C - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF44 - swc1       $f12, 25784($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF4C - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF50 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF58 - swc1       $f12, 25788($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF60 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF64 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF6C - swc1       $f12, 25792($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF74 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF78 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF80 - swc1       $f12, 25796($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF84 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF88 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EEF8C - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88EFF08
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EFF08 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF10 - lw         $a1, 25836($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF14 - lw         $a0, 25832($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF18 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF1C - lw         $a3, 25844($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF20 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF24 - lw         $a2, 25840($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF30 - sw         $a1, 25948($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF34 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF38 - sw         $a0, 25944($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF40 - lw         $a3, 25852($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF44 - lw         $a2, 25848($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF50 - sw         $a1, 25956($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF54 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF58 - sw         $a0, 25952($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF60 - lw         $a3, 25860($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF64 - lw         $a2, 25856($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF70 - sw         $a1, 25964($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF74 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF78 - sw         $a0, 25960($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF80 - lw         $a3, 25868($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF84 - lw         $a2, 25864($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF90 - sw         $a1, 25972($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF94 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF98 - sw         $a0, 25968($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFA0 - lw         $a3, 25876($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFA4 - lw         $a2, 25872($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFB0 - sw         $a1, 25980($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFB4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFB8 - sw         $a0, 25976($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFC0 - lw         $a3, 25884($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFC4 - lw         $a2, 25880($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFD0 - sw         $a1, 25988($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFD4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFD8 - sw         $a0, 25984($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFE0 - lw         $a3, 25892($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFE4 - lw         $a2, 25888($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFF0 - sw         $a1, 25996($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFF4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFF8 - sw         $a0, 25992($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0000 - lw         $a3, 25900($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0004 - lw         $a2, 25896($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0008 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F000C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0010 - sw         $a1, 26004($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0014 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0018 - sw         $a0, 26000($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F001C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0020 - lw         $a3, 25908($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0024 - lw         $a2, 25904($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0028 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F002C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0030 - sw         $a1, 26012($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0034 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0038 - sw         $a0, 26008($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F003C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0040 - lw         $a3, 25916($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0044 - lw         $a2, 25912($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0048 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F004C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0050 - sw         $a1, 26020($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0054 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0058 - sw         $a0, 26016($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F005C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0060 - lw         $a3, 25924($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0064 - lw         $a2, 25920($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F006C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0070 - sw         $a1, 26028($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0074 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0078 - sw         $a0, 26024($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F007C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0080 - lw         $a3, 25932($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0084 - lw         $a2, 25928($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0088 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F008C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0090 - sw         $a1, 26036($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0094 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0098 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F009C - sw         $a0, 26032($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00A4 - lw         $a3, 25940($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00A8 - lw         $a2, 25936($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00B4 - sw         $a1, 26044($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00B8 - sw         $a0, 26040($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00C8 - sw         $a1, 26052($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00CC - sw         $a0, 26048($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00D4 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00D8 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00E0 - swc1       $f12, 26056($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00E8 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00EC - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00F4 - swc1       $f12, 26060($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F00FC - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0100 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0104 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0108 - swc1       $f12, 26064($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F010C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0110 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0114 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0118 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F011C - swc1       $f12, 26068($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0120 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0124 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0128 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88F356C
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F356C - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3570 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3574 - lw         $a1, 26084($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3578 - lw         $a0, 26080($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F357C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3580 - lw         $a3, 26092($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3584 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3588 - lw         $a2, 26088($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F358C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3590 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3594 - sw         $a1, 26196($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3598 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F359C - sw         $a0, 26192($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35A4 - lw         $a3, 26100($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35A8 - lw         $a2, 26096($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35B4 - sw         $a1, 26204($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35B8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35BC - sw         $a0, 26200($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35C4 - lw         $a3, 26108($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35C8 - lw         $a2, 26104($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35D4 - sw         $a1, 26212($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35D8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35DC - sw         $a0, 26208($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35E4 - lw         $a3, 26116($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35E8 - lw         $a2, 26112($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35F4 - sw         $a1, 26220($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35F8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F35FC - sw         $a0, 26216($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3600 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3604 - lw         $a3, 26124($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3608 - lw         $a2, 26120($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F360C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3610 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3614 - sw         $a1, 26228($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3618 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F361C - sw         $a0, 26224($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3620 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3624 - lw         $a3, 26132($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3628 - lw         $a2, 26128($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F362C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3630 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3634 - sw         $a1, 26236($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3638 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F363C - sw         $a0, 26232($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3640 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3644 - lw         $a3, 26140($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3648 - lw         $a2, 26136($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F364C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3650 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3654 - sw         $a1, 26244($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3658 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F365C - sw         $a0, 26240($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3660 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3664 - lw         $a3, 26148($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3668 - lw         $a2, 26144($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F366C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3670 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3674 - sw         $a1, 26252($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3678 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F367C - sw         $a0, 26248($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3680 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3684 - lw         $a3, 26156($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3688 - lw         $a2, 26152($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F368C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3694 - sw         $a1, 26260($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3698 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F369C - sw         $a0, 26256($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36A4 - lw         $a3, 26164($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36A8 - lw         $a2, 26160($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36B4 - sw         $a1, 26268($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36B8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36BC - sw         $a0, 26264($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36C4 - lw         $a3, 26172($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36C8 - lw         $a2, 26168($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36D4 - sw         $a1, 26276($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36D8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36DC - sw         $a0, 26272($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36E4 - lw         $a3, 26180($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36E8 - lw         $a2, 26176($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36F4 - sw         $a1, 26284($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36F8 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F36FC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3700 - sw         $a0, 26280($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3708 - lw         $a3, 26188($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F370C - lw         $a2, 26184($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3710 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3718 - sw         $a1, 26292($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F371C - sw         $a0, 26288($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3720 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3724 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F372C - sw         $a1, 26300($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3730 - sw         $a0, 26296($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3734 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3738 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F373C - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3740 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3744 - swc1       $f12, 26304($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3748 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F374C - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3750 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3754 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3758 - swc1       $f12, 26308($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F375C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3760 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3764 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3768 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F376C - swc1       $f12, 26312($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3770 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3774 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3778 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F377C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3780 - swc1       $f12, 26316($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3784 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3788 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F378C - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88F3B20
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F3B20 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B28 - lw         $a1, 26332($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B2C - lw         $a0, 26328($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B30 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B34 - lw         $a3, 26340($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B38 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B3C - lw         $a2, 26336($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B48 - sw         $a1, 26444($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B4C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B50 - sw         $a0, 26440($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B58 - lw         $a3, 26348($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B5C - lw         $a2, 26344($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B68 - sw         $a1, 26452($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B6C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B70 - sw         $a0, 26448($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B78 - lw         $a3, 26356($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B7C - lw         $a2, 26352($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B88 - sw         $a1, 26460($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B8C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B90 - sw         $a0, 26456($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B98 - lw         $a3, 26364($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3B9C - lw         $a2, 26360($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BA8 - sw         $a1, 26468($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BAC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BB0 - sw         $a0, 26464($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BB8 - lw         $a3, 26372($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BBC - lw         $a2, 26368($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BC8 - sw         $a1, 26476($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BCC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BD0 - sw         $a0, 26472($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BD8 - lw         $a3, 26380($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BDC - lw         $a2, 26376($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BE8 - sw         $a1, 26484($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BEC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BF0 - sw         $a0, 26480($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BF8 - lw         $a3, 26388($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3BFC - lw         $a2, 26384($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C08 - sw         $a1, 26492($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C0C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C10 - sw         $a0, 26488($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C18 - lw         $a3, 26396($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C1C - lw         $a2, 26392($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C28 - sw         $a1, 26500($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C2C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C30 - sw         $a0, 26496($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C38 - lw         $a3, 26404($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C3C - lw         $a2, 26400($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C48 - sw         $a1, 26508($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C4C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C50 - sw         $a0, 26504($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C58 - lw         $a3, 26412($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C5C - lw         $a2, 26408($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C68 - sw         $a1, 26516($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C6C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C70 - sw         $a0, 26512($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C78 - lw         $a3, 26420($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C7C - lw         $a2, 26416($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C88 - sw         $a1, 26524($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C8C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C90 - sw         $a0, 26520($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C98 - lw         $a3, 26428($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3C9C - lw         $a2, 26424($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CA8 - sw         $a1, 26532($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CAC - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CB0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CB4 - sw         $a0, 26528($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CBC - lw         $a3, 26436($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CC0 - lw         $a2, 26432($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CCC - sw         $a1, 26540($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CD0 - sw         $a0, 26536($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CD8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CE0 - sw         $a1, 26548($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CE4 - sw         $a0, 26544($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CE8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CEC - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CF0 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CF8 - swc1       $f12, 26552($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3CFC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D00 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D04 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D0C - swc1       $f12, 26556($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D10 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D14 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D18 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D20 - swc1       $f12, 26560($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D24 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D28 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D2C - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D34 - swc1       $f12, 26564($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D38 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D3C - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F3D40 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88F43E0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F43E0 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F43E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F43E8 - lw         $a1, 26572($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F43EC - lw         $a0, 26568($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F43F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F43F4 - lw         $a3, 26580($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F43F8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F43FC - lw         $a2, 26576($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4400 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4404 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4408 - sw         $a1, 26684($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F440C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4410 - sw         $a0, 26680($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4414 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4418 - lw         $a3, 26588($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F441C - lw         $a2, 26584($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4420 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4424 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4428 - sw         $a1, 26692($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F442C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4430 - sw         $a0, 26688($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4434 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4438 - lw         $a3, 26596($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F443C - lw         $a2, 26592($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4440 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4444 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4448 - sw         $a1, 26700($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F444C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4450 - sw         $a0, 26696($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4454 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4458 - lw         $a3, 26604($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F445C - lw         $a2, 26600($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4460 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4464 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4468 - sw         $a1, 26708($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F446C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4470 - sw         $a0, 26704($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4474 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4478 - lw         $a3, 26612($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F447C - lw         $a2, 26608($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4480 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4484 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4488 - sw         $a1, 26716($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F448C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4490 - sw         $a0, 26712($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4494 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4498 - lw         $a3, 26620($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F449C - lw         $a2, 26616($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44A8 - sw         $a1, 26724($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44AC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44B0 - sw         $a0, 26720($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44B8 - lw         $a3, 26628($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44BC - lw         $a2, 26624($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44C8 - sw         $a1, 26732($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44CC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44D0 - sw         $a0, 26728($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44D8 - lw         $a3, 26636($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44DC - lw         $a2, 26632($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44E8 - sw         $a1, 26740($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44EC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44F0 - sw         $a0, 26736($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44F8 - lw         $a3, 26644($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F44FC - lw         $a2, 26640($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4500 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4504 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4508 - sw         $a1, 26748($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F450C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4510 - sw         $a0, 26744($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4514 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4518 - lw         $a3, 26652($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F451C - lw         $a2, 26648($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4520 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4524 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4528 - sw         $a1, 26756($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F452C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4530 - sw         $a0, 26752($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4538 - lw         $a3, 26660($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F453C - lw         $a2, 26656($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4540 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4544 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4548 - sw         $a1, 26764($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F454C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4550 - sw         $a0, 26760($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4554 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4558 - lw         $a3, 26668($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F455C - lw         $a2, 26664($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4560 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4568 - sw         $a1, 26772($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F456C - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4570 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4574 - sw         $a0, 26768($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4578 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F457C - lw         $a3, 26676($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4580 - lw         $a2, 26672($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4584 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4588 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F458C - sw         $a1, 26780($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4590 - sw         $a0, 26776($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4594 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4598 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F459C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45A0 - sw         $a1, 26788($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45A4 - sw         $a0, 26784($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45AC - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45B0 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45B8 - swc1       $f12, 26792($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45C0 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45C4 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45CC - swc1       $f12, 26796($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45D4 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45D8 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45E0 - swc1       $f12, 26800($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45E8 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45EC - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45F4 - swc1       $f12, 26804($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45F8 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45FC - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4600 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88F5814
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F5814 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5818 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F581C - lw         $a1, 26820($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5820 - lw         $a0, 26816($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5824 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5828 - lw         $a3, 26828($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F582C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5830 - lw         $a2, 26824($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F583C - sw         $a1, 26932($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5840 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5844 - sw         $a0, 26928($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F584C - lw         $a3, 26836($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5850 - lw         $a2, 26832($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F585C - sw         $a1, 26940($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5860 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5864 - sw         $a0, 26936($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F586C - lw         $a3, 26844($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5870 - lw         $a2, 26840($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5874 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F587C - sw         $a1, 26948($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5880 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5884 - sw         $a0, 26944($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F588C - lw         $a3, 26852($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5890 - lw         $a2, 26848($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F589C - sw         $a1, 26956($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58A0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58A4 - sw         $a0, 26952($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58AC - lw         $a3, 26860($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58B0 - lw         $a2, 26856($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58BC - sw         $a1, 26964($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58C0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58C4 - sw         $a0, 26960($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58CC - lw         $a3, 26868($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58D0 - lw         $a2, 26864($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58DC - sw         $a1, 26972($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58E0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58E4 - sw         $a0, 26968($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58EC - lw         $a3, 26876($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58F0 - lw         $a2, 26872($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F58FC - sw         $a1, 26980($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5900 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5904 - sw         $a0, 26976($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F590C - lw         $a3, 26884($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5910 - lw         $a2, 26880($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F591C - sw         $a1, 26988($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5920 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5924 - sw         $a0, 26984($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F592C - lw         $a3, 26892($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5930 - lw         $a2, 26888($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F593C - sw         $a1, 26996($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5940 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5944 - sw         $a0, 26992($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F594C - lw         $a3, 26900($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5950 - lw         $a2, 26896($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F595C - sw         $a1, 27004($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5960 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5964 - sw         $a0, 27000($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F596C - lw         $a3, 26908($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5970 - lw         $a2, 26904($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5974 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F597C - sw         $a1, 27012($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5980 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5984 - sw         $a0, 27008($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F598C - lw         $a3, 26916($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5990 - lw         $a2, 26912($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F599C - sw         $a1, 27020($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59A0 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59A4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59A8 - sw         $a0, 27016($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59B0 - lw         $a3, 26924($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59B4 - lw         $a2, 26920($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59C0 - sw         $a1, 27028($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59C4 - sw         $a0, 27024($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59D4 - sw         $a1, 27036($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59D8 - sw         $a0, 27032($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59E0 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59E4 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59EC - swc1       $f12, 27040($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59F4 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59F8 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F59FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A00 - swc1       $f12, 27044($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A08 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A0C - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A14 - swc1       $f12, 27048($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A1C - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A20 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A28 - swc1       $f12, 27052($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A2C - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A30 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5A34 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88F5BDC
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F5BDC - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5BE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5BE4 - lw         $a1, 27068($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5BE8 - lw         $a0, 27064($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5BEC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5BF0 - lw         $a3, 27076($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5BF4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5BF8 - lw         $a2, 27072($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5BFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C04 - sw         $a1, 27180($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C08 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C0C - sw         $a0, 27176($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C14 - lw         $a3, 27084($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C18 - lw         $a2, 27080($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C24 - sw         $a1, 27188($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C28 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C2C - sw         $a0, 27184($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C34 - lw         $a3, 27092($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C38 - lw         $a2, 27088($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C44 - sw         $a1, 27196($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C48 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C4C - sw         $a0, 27192($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C54 - lw         $a3, 27100($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C58 - lw         $a2, 27096($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C64 - sw         $a1, 27204($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C68 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C6C - sw         $a0, 27200($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C74 - lw         $a3, 27108($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C78 - lw         $a2, 27104($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C84 - sw         $a1, 27212($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C88 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C8C - sw         $a0, 27208($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C94 - lw         $a3, 27116($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C98 - lw         $a2, 27112($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5C9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CA4 - sw         $a1, 27220($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CA8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CAC - sw         $a0, 27216($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CB4 - lw         $a3, 27124($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CB8 - lw         $a2, 27120($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CC4 - sw         $a1, 27228($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CC8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CCC - sw         $a0, 27224($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CD4 - lw         $a3, 27132($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CD8 - lw         $a2, 27128($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CE4 - sw         $a1, 27236($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CE8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CEC - sw         $a0, 27232($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CF4 - lw         $a3, 27140($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CF8 - lw         $a2, 27136($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5CFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D04 - sw         $a1, 27244($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D08 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D0C - sw         $a0, 27240($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D14 - lw         $a3, 27148($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D18 - lw         $a2, 27144($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D24 - sw         $a1, 27252($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D28 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D2C - sw         $a0, 27248($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D34 - lw         $a3, 27156($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D38 - lw         $a2, 27152($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D44 - sw         $a1, 27260($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D48 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D4C - sw         $a0, 27256($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D54 - lw         $a3, 27164($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D58 - lw         $a2, 27160($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D64 - sw         $a1, 27268($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D68 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D6C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D70 - sw         $a0, 27264($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D78 - lw         $a3, 27172($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D7C - lw         $a2, 27168($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D88 - sw         $a1, 27276($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D8C - sw         $a0, 27272($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D94 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5D9C - sw         $a1, 27284($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DA0 - sw         $a0, 27280($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DA8 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DAC - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DB4 - swc1       $f12, 27288($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DBC - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DC0 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DC8 - swc1       $f12, 27292($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DCC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DD0 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DD4 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DDC - swc1       $f12, 27296($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DE4 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DE8 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DF0 - swc1       $f12, 27300($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DF4 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DF8 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5DFC - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88F5E00
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F5E00 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E08 - lw         $a1, 27308($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E0C - lw         $a0, 27304($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E14 - lw         $a3, 27316($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E18 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E1C - lw         $a2, 27312($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E28 - sw         $a1, 27420($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E2C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E30 - sw         $a0, 27416($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E38 - lw         $a3, 27324($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E3C - lw         $a2, 27320($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E48 - sw         $a1, 27428($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E4C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E50 - sw         $a0, 27424($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E58 - lw         $a3, 27332($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E5C - lw         $a2, 27328($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E68 - sw         $a1, 27436($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E6C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E70 - sw         $a0, 27432($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E78 - lw         $a3, 27340($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E7C - lw         $a2, 27336($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E88 - sw         $a1, 27444($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E8C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E90 - sw         $a0, 27440($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E98 - lw         $a3, 27348($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5E9C - lw         $a2, 27344($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EA8 - sw         $a1, 27452($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EAC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EB0 - sw         $a0, 27448($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EB8 - lw         $a3, 27356($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EBC - lw         $a2, 27352($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EC8 - sw         $a1, 27460($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5ECC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5ED0 - sw         $a0, 27456($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5ED8 - lw         $a3, 27364($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EDC - lw         $a2, 27360($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EE8 - sw         $a1, 27468($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EEC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EF0 - sw         $a0, 27464($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EF8 - lw         $a3, 27372($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5EFC - lw         $a2, 27368($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F08 - sw         $a1, 27476($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F0C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F10 - sw         $a0, 27472($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F18 - lw         $a3, 27380($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F1C - lw         $a2, 27376($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F28 - sw         $a1, 27484($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F2C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F30 - sw         $a0, 27480($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F38 - lw         $a3, 27388($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F3C - lw         $a2, 27384($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F48 - sw         $a1, 27492($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F4C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F50 - sw         $a0, 27488($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F58 - lw         $a3, 27396($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F5C - lw         $a2, 27392($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F68 - sw         $a1, 27500($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F6C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F70 - sw         $a0, 27496($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F78 - lw         $a3, 27404($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F7C - lw         $a2, 27400($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F88 - sw         $a1, 27508($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F8C - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F90 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F94 - sw         $a0, 27504($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5F9C - lw         $a3, 27412($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FA0 - lw         $a2, 27408($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FAC - sw         $a1, 27516($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FB0 - sw         $a0, 27512($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FB8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FC0 - sw         $a1, 27524($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FC4 - sw         $a0, 27520($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FC8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FCC - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FD0 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FD8 - swc1       $f12, 27528($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FDC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FE0 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FE4 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FEC - swc1       $f12, 27532($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FF0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FF4 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FF8 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5FFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6000 - swc1       $f12, 27536($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6004 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6008 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F600C - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6010 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6014 - swc1       $f12, 27540($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6018 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F601C - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6020 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88F72CC
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F72CC - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72D4 - lw         $a1, 27644($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72D8 - lw         $a0, 27640($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72DC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72E0 - lw         $a3, 27652($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72E4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72E8 - lw         $a2, 27648($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72F4 - sw         $a1, 27756($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72F8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F72FC - sw         $a0, 27752($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7304 - lw         $a3, 27660($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7308 - lw         $a2, 27656($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F730C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7314 - sw         $a1, 27764($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7318 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F731C - sw         $a0, 27760($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7324 - lw         $a3, 27668($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7328 - lw         $a2, 27664($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F732C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7330 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7334 - sw         $a1, 27772($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7338 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F733C - sw         $a0, 27768($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7340 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7344 - lw         $a3, 27676($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7348 - lw         $a2, 27672($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F734C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7350 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7354 - sw         $a1, 27780($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7358 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F735C - sw         $a0, 27776($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7364 - lw         $a3, 27684($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7368 - lw         $a2, 27680($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F736C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7374 - sw         $a1, 27788($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7378 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F737C - sw         $a0, 27784($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7384 - lw         $a3, 27692($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7388 - lw         $a2, 27688($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F738C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7394 - sw         $a1, 27796($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7398 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F739C - sw         $a0, 27792($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73A4 - lw         $a3, 27700($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73A8 - lw         $a2, 27696($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73B4 - sw         $a1, 27804($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73B8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73BC - sw         $a0, 27800($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73C4 - lw         $a3, 27708($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73C8 - lw         $a2, 27704($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73D4 - sw         $a1, 27812($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73D8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73DC - sw         $a0, 27808($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73E4 - lw         $a3, 27716($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73E8 - lw         $a2, 27712($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73F4 - sw         $a1, 27820($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73F8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F73FC - sw         $a0, 27816($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7404 - lw         $a3, 27724($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7408 - lw         $a2, 27720($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F740C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7414 - sw         $a1, 27828($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7418 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F741C - sw         $a0, 27824($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7424 - lw         $a3, 27732($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7428 - lw         $a2, 27728($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F742C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7434 - sw         $a1, 27836($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7438 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F743C - sw         $a0, 27832($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7444 - lw         $a3, 27740($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7448 - lw         $a2, 27736($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F744C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7454 - sw         $a1, 27844($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7458 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F745C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7460 - sw         $a0, 27840($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7468 - lw         $a3, 27748($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F746C - lw         $a2, 27744($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7470 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7478 - sw         $a1, 27852($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F747C - sw         $a0, 27848($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7484 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7488 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F748C - sw         $a1, 27860($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7490 - sw         $a0, 27856($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7494 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7498 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F749C - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74A4 - swc1       $f12, 27864($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74AC - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74B0 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74B8 - swc1       $f12, 27868($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74C0 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74C4 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74CC - swc1       $f12, 27872($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74D4 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74D8 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74E0 - swc1       $f12, 27876($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74E4 - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74E8 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F74EC - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88F76D4
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F76D4 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76DC - lw         $a1, 27884($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76E0 - lw         $a0, 27880($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76E8 - lw         $a3, 27892($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76EC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76F0 - lw         $a2, 27888($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F76FC - sw         $a1, 27996($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7700 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7704 - sw         $a0, 27992($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F770C - lw         $a3, 27900($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7710 - lw         $a2, 27896($t1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7714 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F771C - sw         $a1, 28004($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7720 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7724 - sw         $a0, 28000($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F772C - lw         $a3, 27908($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7730 - lw         $a2, 27904($t2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7734 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F773C - sw         $a1, 28012($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7740 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7744 - sw         $a0, 28008($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F774C - lw         $a3, 27916($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7750 - lw         $a2, 27912($t3)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7754 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F775C - sw         $a1, 28020($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7760 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7764 - sw         $a0, 28016($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F776C - lw         $a3, 27924($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7770 - lw         $a2, 27920($v0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7774 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F777C - sw         $a1, 28028($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7780 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7784 - sw         $a0, 28024($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7788 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F778C - lw         $a3, 27932($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7790 - lw         $a2, 27928($v1)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7794 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F779C - sw         $a1, 28036($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77A0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77A4 - sw         $a0, 28032($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77AC - lw         $a3, 27940($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77B0 - lw         $a2, 27936($t4)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77BC - sw         $a1, 28044($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77C0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77C4 - sw         $a0, 28040($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77CC - lw         $a3, 27948($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77D0 - lw         $a2, 27944($t5)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77DC - sw         $a1, 28052($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77E0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77E4 - sw         $a0, 28048($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77EC - lw         $a3, 27956($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77F0 - lw         $a2, 27952($t6)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F77FC - sw         $a1, 28060($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7800 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7804 - sw         $a0, 28056($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F780C - lw         $a3, 27964($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7810 - lw         $a2, 27960($t7)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7814 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F781C - sw         $a1, 28068($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7820 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7824 - sw         $a0, 28064($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F782C - lw         $a3, 27972($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7830 - lw         $a2, 27968($t8)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F783C - sw         $a1, 28076($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7840 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7844 - sw         $a0, 28072($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F784C - lw         $a3, 27980($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7850 - lw         $a2, 27976($t9)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F785C - sw         $a1, 28084($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7860 - sw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7864 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7868 - sw         $a0, 28080($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F786C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7870 - lw         $a3, 27988($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7874 - lw         $a2, 27984($s0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7878 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F787C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7880 - sw         $a1, 28092($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7884 - sw         $a0, 28088($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F788C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7890 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7894 - sw         $a1, 28100($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7898 - sw         $a0, 28096($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F789C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78A0 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78A4 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78AC - swc1       $f12, 28104($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78B4 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78B8 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78C0 - swc1       $f12, 28108($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78C8 - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78CC - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78D4 - swc1       $f12, 28112($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78DC - ori        $a0, $a0, 4719
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78E0 - mtc1       $a0, $f12
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78E8 - swc1       $f12, 28116($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78EC - lw         $s0, 0($sp)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78F0 - jr         $ra
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78F4 - addiu      $sp, $sp, 16
20:52:21 DEBUG compiler - user_main_10 - Compiling _S1_2_88F7EF4
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F7EF4 - addiu      $sp, $sp, -16
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7EF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7EFC - lw         $a1, 28124($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F00 - lw         $a0, 28120($a0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F04 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F08 - lw         $a3, 28132($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F0C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F10 - lw         $a2, 28128($a2)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F1C - sw         $a1, 28236($t0)
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F20 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F24 - sw         $a0, 28232($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F2C - lw         $a3, 28140($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F30 - lw         $a2, 28136($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F3C - sw         $a1, 28244($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F40 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F44 - sw         $a0, 28240($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F4C - lw         $a3, 28148($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F50 - lw         $a2, 28144($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F5C - sw         $a1, 28252($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F60 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F64 - sw         $a0, 28248($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F6C - lw         $a3, 28156($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F70 - lw         $a2, 28152($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F7C - sw         $a1, 28260($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F80 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F84 - sw         $a0, 28256($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F8C - lw         $a3, 28164($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F90 - lw         $a2, 28160($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7F9C - sw         $a1, 28268($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FA0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FA4 - sw         $a0, 28264($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FAC - lw         $a3, 28172($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FB0 - lw         $a2, 28168($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FBC - sw         $a1, 28276($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FC0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FC4 - sw         $a0, 28272($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FCC - lw         $a3, 28180($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FD0 - lw         $a2, 28176($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FDC - sw         $a1, 28284($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FE0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FE4 - sw         $a0, 28280($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FEC - lw         $a3, 28188($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FF0 - lw         $a2, 28184($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7FFC - sw         $a1, 28292($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8000 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8004 - sw         $a0, 28288($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8008 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F800C - lw         $a3, 28196($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8010 - lw         $a2, 28192($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8014 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8018 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F801C - sw         $a1, 28300($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8020 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8024 - sw         $a0, 28296($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8028 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F802C - lw         $a3, 28204($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8030 - lw         $a2, 28200($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8034 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8038 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F803C - sw         $a1, 28308($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8040 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8044 - sw         $a0, 28304($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8048 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F804C - lw         $a3, 28212($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8050 - lw         $a2, 28208($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8054 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8058 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F805C - sw         $a1, 28316($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8060 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8064 - sw         $a0, 28312($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8068 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F806C - lw         $a3, 28220($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8070 - lw         $a2, 28216($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8074 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8078 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F807C - sw         $a1, 28324($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8080 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8084 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8088 - sw         $a0, 28320($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F808C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8090 - lw         $a3, 28228($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8094 - lw         $a2, 28224($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8098 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F809C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80A0 - sw         $a1, 28332($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80A4 - sw         $a0, 28328($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80B4 - sw         $a1, 28340($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80B8 - sw         $a0, 28336($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80C0 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80C4 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80CC - swc1       $f12, 28344($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80D4 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80D8 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80E0 - swc1       $f12, 28348($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80E8 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80EC - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80F4 - swc1       $f12, 28352($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F80FC - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8100 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8104 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8108 - swc1       $f12, 28356($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F810C - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8110 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8114 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_88F8AE4
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F8AE4 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8AE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8AEC - lw         $a1, 28372($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8AF0 - lw         $a0, 28368($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8AF4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8AF8 - lw         $a3, 28380($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8AFC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B00 - lw         $a2, 28376($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B0C - sw         $a1, 28484($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B10 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B14 - sw         $a0, 28480($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B1C - lw         $a3, 28388($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B20 - lw         $a2, 28384($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B2C - sw         $a1, 28492($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B30 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B34 - sw         $a0, 28488($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B3C - lw         $a3, 28396($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B40 - lw         $a2, 28392($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B4C - sw         $a1, 28500($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B50 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B54 - sw         $a0, 28496($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B5C - lw         $a3, 28404($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B60 - lw         $a2, 28400($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B6C - sw         $a1, 28508($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B70 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B74 - sw         $a0, 28504($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B7C - lw         $a3, 28412($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B80 - lw         $a2, 28408($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B8C - sw         $a1, 28516($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B90 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B94 - sw         $a0, 28512($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8B9C - lw         $a3, 28420($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BA0 - lw         $a2, 28416($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BAC - sw         $a1, 28524($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BB0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BB4 - sw         $a0, 28520($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BBC - lw         $a3, 28428($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BC0 - lw         $a2, 28424($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BCC - sw         $a1, 28532($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BD0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BD4 - sw         $a0, 28528($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BDC - lw         $a3, 28436($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BE0 - lw         $a2, 28432($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BEC - sw         $a1, 28540($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BF0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BF4 - sw         $a0, 28536($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8BFC - lw         $a3, 28444($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C00 - lw         $a2, 28440($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C0C - sw         $a1, 28548($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C10 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C14 - sw         $a0, 28544($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C1C - lw         $a3, 28452($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C20 - lw         $a2, 28448($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C2C - sw         $a1, 28556($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C30 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C34 - sw         $a0, 28552($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C3C - lw         $a3, 28460($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C40 - lw         $a2, 28456($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C4C - sw         $a1, 28564($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C50 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C54 - sw         $a0, 28560($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C5C - lw         $a3, 28468($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C60 - lw         $a2, 28464($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C6C - sw         $a1, 28572($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C70 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C74 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C78 - sw         $a0, 28568($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C80 - lw         $a3, 28476($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C84 - lw         $a2, 28472($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C90 - sw         $a1, 28580($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C94 - sw         $a0, 28576($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C9C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CA4 - sw         $a1, 28588($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CA8 - sw         $a0, 28584($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CAC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CB0 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CB4 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CBC - swc1       $f12, 28592($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CC0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CC4 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CC8 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CCC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CD0 - swc1       $f12, 28596($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CD4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CD8 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CDC - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CE4 - swc1       $f12, 28600($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CE8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CEC - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CF0 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CF8 - swc1       $f12, 28604($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CFC - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8D00 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8D04 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_88F9CAC
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F9CAC - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CB4 - lw         $a1, 28612($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CB8 - lw         $a0, 28608($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CBC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CC0 - lw         $a3, 28620($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CC4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CC8 - lw         $a2, 28616($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CD4 - sw         $a1, 28724($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CD8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CDC - sw         $a0, 28720($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CE4 - lw         $a3, 28628($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CE8 - lw         $a2, 28624($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CF4 - sw         $a1, 28732($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CF8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CFC - sw         $a0, 28728($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D04 - lw         $a3, 28636($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D08 - lw         $a2, 28632($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D14 - sw         $a1, 28740($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D18 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D1C - sw         $a0, 28736($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D24 - lw         $a3, 28644($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D28 - lw         $a2, 28640($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D34 - sw         $a1, 28748($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D38 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D3C - sw         $a0, 28744($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D44 - lw         $a3, 28652($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D48 - lw         $a2, 28648($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D54 - sw         $a1, 28756($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D58 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D5C - sw         $a0, 28752($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D64 - lw         $a3, 28660($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D68 - lw         $a2, 28656($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D74 - sw         $a1, 28764($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D78 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D7C - sw         $a0, 28760($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D84 - lw         $a3, 28668($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D88 - lw         $a2, 28664($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D94 - sw         $a1, 28772($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D98 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D9C - sw         $a0, 28768($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DA4 - lw         $a3, 28676($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DA8 - lw         $a2, 28672($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DB4 - sw         $a1, 28780($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DB8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DBC - sw         $a0, 28776($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DC4 - lw         $a3, 28684($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DC8 - lw         $a2, 28680($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DD4 - sw         $a1, 28788($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DD8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DDC - sw         $a0, 28784($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DE4 - lw         $a3, 28692($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DE8 - lw         $a2, 28688($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DF4 - sw         $a1, 28796($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DF8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9DFC - sw         $a0, 28792($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E04 - lw         $a3, 28700($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E08 - lw         $a2, 28696($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E14 - sw         $a1, 28804($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E18 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E1C - sw         $a0, 28800($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E24 - lw         $a3, 28708($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E28 - lw         $a2, 28704($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E34 - sw         $a1, 28812($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E38 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E3C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E40 - sw         $a0, 28808($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E48 - lw         $a3, 28716($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E4C - lw         $a2, 28712($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E58 - sw         $a1, 28820($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E5C - sw         $a0, 28816($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E64 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E6C - sw         $a1, 28828($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E70 - sw         $a0, 28824($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E74 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E78 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E7C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E84 - swc1       $f12, 28832($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E88 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E8C - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E90 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E98 - swc1       $f12, 28836($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9E9C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EA0 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EA4 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EAC - swc1       $f12, 28840($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EB0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EB4 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EB8 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EC0 - swc1       $f12, 28844($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EC4 - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9EC8 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9ECC - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_88FB1FC
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88FB1FC - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB200 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB204 - lw         $a1, 28852($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB208 - lw         $a0, 28848($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB20C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB210 - lw         $a3, 28860($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB214 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB218 - lw         $a2, 28856($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB21C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB224 - sw         $a1, 28964($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB228 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB22C - sw         $a0, 28960($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB230 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB234 - lw         $a3, 28868($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB238 - lw         $a2, 28864($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB23C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB244 - sw         $a1, 28972($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB248 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB24C - sw         $a0, 28968($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB250 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB254 - lw         $a3, 28876($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB258 - lw         $a2, 28872($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB25C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB260 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB264 - sw         $a1, 28980($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB268 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB26C - sw         $a0, 28976($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB274 - lw         $a3, 28884($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB278 - lw         $a2, 28880($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB27C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB284 - sw         $a1, 28988($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB288 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB28C - sw         $a0, 28984($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB290 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB294 - lw         $a3, 28892($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB298 - lw         $a2, 28888($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB29C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2A4 - sw         $a1, 28996($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2A8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2AC - sw         $a0, 28992($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2B4 - lw         $a3, 28900($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2B8 - lw         $a2, 28896($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2C4 - sw         $a1, 29004($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2C8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2CC - sw         $a0, 29000($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2D4 - lw         $a3, 28908($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2D8 - lw         $a2, 28904($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2E4 - sw         $a1, 29012($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2E8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2EC - sw         $a0, 29008($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2F4 - lw         $a3, 28916($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2F8 - lw         $a2, 28912($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB2FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB300 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB304 - sw         $a1, 29020($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB308 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB30C - sw         $a0, 29016($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB310 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB314 - lw         $a3, 28924($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB318 - lw         $a2, 28920($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB31C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB320 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB324 - sw         $a1, 29028($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB328 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB32C - sw         $a0, 29024($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB330 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB334 - lw         $a3, 28932($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB338 - lw         $a2, 28928($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB33C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB340 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB344 - sw         $a1, 29036($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB348 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB34C - sw         $a0, 29032($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB350 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB354 - lw         $a3, 28940($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB358 - lw         $a2, 28936($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB35C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB360 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB364 - sw         $a1, 29044($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB368 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB36C - sw         $a0, 29040($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB370 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB374 - lw         $a3, 28948($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB378 - lw         $a2, 28944($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB37C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB384 - sw         $a1, 29052($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB388 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB38C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB390 - sw         $a0, 29048($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB394 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB398 - lw         $a3, 28956($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB39C - lw         $a2, 28952($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3A8 - sw         $a1, 29060($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3AC - sw         $a0, 29056($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3B4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3BC - sw         $a1, 29068($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3C0 - sw         $a0, 29064($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3C8 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3CC - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3D4 - swc1       $f12, 29072($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3DC - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3E0 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3E8 - swc1       $f12, 29076($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3F0 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3F4 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB3FC - swc1       $f12, 29080($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB400 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB404 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB408 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB40C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB410 - swc1       $f12, 29084($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB414 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB418 - ori        $a0, $a0, -2621
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB41C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB420 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB424 - swc1       $f12, 29088($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB428 - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB42C - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FB430 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_88FF4F4
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88FF4F4 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF4F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF4FC - lw         $a1, 29124($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF500 - lw         $a0, 29120($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF504 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF508 - lw         $a3, 29132($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF50C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF510 - lw         $a2, 29128($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF51C - sw         $a1, 29236($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF520 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF524 - sw         $a0, 29232($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF52C - lw         $a3, 29140($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF530 - lw         $a2, 29136($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF53C - sw         $a1, 29244($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF540 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF544 - sw         $a0, 29240($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF54C - lw         $a3, 29148($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF550 - lw         $a2, 29144($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF554 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF55C - sw         $a1, 29252($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF560 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF564 - sw         $a0, 29248($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF56C - lw         $a3, 29156($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF570 - lw         $a2, 29152($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF574 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF57C - sw         $a1, 29260($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF580 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF584 - sw         $a0, 29256($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF58C - lw         $a3, 29164($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF590 - lw         $a2, 29160($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF594 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF59C - sw         $a1, 29268($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5A0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5A4 - sw         $a0, 29264($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5AC - lw         $a3, 29172($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5B0 - lw         $a2, 29168($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5BC - sw         $a1, 29276($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5C0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5C4 - sw         $a0, 29272($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5CC - lw         $a3, 29180($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5D0 - lw         $a2, 29176($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5DC - sw         $a1, 29284($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5E0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5E4 - sw         $a0, 29280($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5EC - lw         $a3, 29188($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5F0 - lw         $a2, 29184($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF5FC - sw         $a1, 29292($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF600 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF604 - sw         $a0, 29288($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF60C - lw         $a3, 29196($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF610 - lw         $a2, 29192($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF614 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF61C - sw         $a1, 29300($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF620 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF624 - sw         $a0, 29296($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF62C - lw         $a3, 29204($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF630 - lw         $a2, 29200($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF634 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF63C - sw         $a1, 29308($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF640 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF644 - sw         $a0, 29304($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF64C - lw         $a3, 29212($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF650 - lw         $a2, 29208($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF654 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF65C - sw         $a1, 29316($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF660 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF664 - sw         $a0, 29312($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF66C - lw         $a3, 29220($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF670 - lw         $a2, 29216($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF674 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF67C - sw         $a1, 29324($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF680 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF684 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF688 - sw         $a0, 29320($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF68C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF690 - lw         $a3, 29228($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF694 - lw         $a2, 29224($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF698 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF69C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6A0 - sw         $a1, 29332($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6A4 - sw         $a0, 29328($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6B4 - sw         $a1, 29340($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6B8 - sw         $a0, 29336($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6C0 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6C4 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6CC - swc1       $f12, 29344($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6D4 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6D8 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6E0 - swc1       $f12, 29348($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6E8 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6EC - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6F4 - swc1       $f12, 29352($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF6FC - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF700 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF704 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF708 - swc1       $f12, 29356($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF70C - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF710 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FF714 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_88FFB00
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88FFB00 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB08 - lw         $a1, 29572($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB0C - lw         $a0, 29568($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB14 - lw         $a3, 29580($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB18 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB1C - lw         $a2, 29576($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB28 - sw         $a1, 29684($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB2C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB30 - sw         $a0, 29680($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB38 - lw         $a3, 29588($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB3C - lw         $a2, 29584($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB48 - sw         $a1, 29692($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB4C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB50 - sw         $a0, 29688($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB58 - lw         $a3, 29596($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB5C - lw         $a2, 29592($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB68 - sw         $a1, 29700($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB6C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB70 - sw         $a0, 29696($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB78 - lw         $a3, 29604($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB7C - lw         $a2, 29600($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB88 - sw         $a1, 29708($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB8C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB90 - sw         $a0, 29704($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB98 - lw         $a3, 29612($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFB9C - lw         $a2, 29608($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBA8 - sw         $a1, 29716($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBAC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBB0 - sw         $a0, 29712($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBB8 - lw         $a3, 29620($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBBC - lw         $a2, 29616($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBC8 - sw         $a1, 29724($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBCC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBD0 - sw         $a0, 29720($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBD8 - lw         $a3, 29628($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBDC - lw         $a2, 29624($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBE8 - sw         $a1, 29732($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBEC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBF0 - sw         $a0, 29728($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBF8 - lw         $a3, 29636($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFBFC - lw         $a2, 29632($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC08 - sw         $a1, 29740($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC0C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC10 - sw         $a0, 29736($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC18 - lw         $a3, 29644($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC1C - lw         $a2, 29640($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC28 - sw         $a1, 29748($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC2C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC30 - sw         $a0, 29744($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC38 - lw         $a3, 29652($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC3C - lw         $a2, 29648($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC48 - sw         $a1, 29756($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC4C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC50 - sw         $a0, 29752($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC58 - lw         $a3, 29660($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC5C - lw         $a2, 29656($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC68 - sw         $a1, 29764($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC6C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC70 - sw         $a0, 29760($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC78 - lw         $a3, 29668($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC7C - lw         $a2, 29664($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC88 - sw         $a1, 29772($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC8C - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC90 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC94 - sw         $a0, 29768($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFC9C - lw         $a3, 29676($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCA0 - lw         $a2, 29672($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCAC - sw         $a1, 29780($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCB0 - sw         $a0, 29776($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCB8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCC0 - sw         $a1, 29788($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCC4 - sw         $a0, 29784($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCC8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCCC - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCD0 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCD8 - swc1       $f12, 29792($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCDC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCE0 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCE4 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCEC - swc1       $f12, 29796($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCF0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCF4 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCF8 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFCFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD00 - swc1       $f12, 29800($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD04 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD08 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD0C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD14 - swc1       $f12, 29804($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD18 - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD1C - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD20 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_88FFD24
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88FFD24 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD2C - lw         $a1, 29820($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD30 - lw         $a0, 29816($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD34 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD38 - lw         $a3, 29828($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD3C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD40 - lw         $a2, 29824($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD4C - sw         $a1, 29932($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD50 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD54 - sw         $a0, 29928($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD5C - lw         $a3, 29836($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD60 - lw         $a2, 29832($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD6C - sw         $a1, 29940($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD70 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD74 - sw         $a0, 29936($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD7C - lw         $a3, 29844($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD80 - lw         $a2, 29840($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD8C - sw         $a1, 29948($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD90 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD94 - sw         $a0, 29944($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFD9C - lw         $a3, 29852($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDA0 - lw         $a2, 29848($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDAC - sw         $a1, 29956($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDB0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDB4 - sw         $a0, 29952($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDBC - lw         $a3, 29860($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDC0 - lw         $a2, 29856($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDCC - sw         $a1, 29964($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDD0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDD4 - sw         $a0, 29960($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDDC - lw         $a3, 29868($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDE0 - lw         $a2, 29864($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDEC - sw         $a1, 29972($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDF0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDF4 - sw         $a0, 29968($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFDFC - lw         $a3, 29876($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE00 - lw         $a2, 29872($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE0C - sw         $a1, 29980($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE10 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE14 - sw         $a0, 29976($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE1C - lw         $a3, 29884($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE20 - lw         $a2, 29880($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE2C - sw         $a1, 29988($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE30 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE34 - sw         $a0, 29984($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE3C - lw         $a3, 29892($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE40 - lw         $a2, 29888($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE4C - sw         $a1, 29996($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE50 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE54 - sw         $a0, 29992($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE5C - lw         $a3, 29900($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE60 - lw         $a2, 29896($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE6C - sw         $a1, 30004($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE70 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE74 - sw         $a0, 30000($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE7C - lw         $a3, 29908($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE80 - lw         $a2, 29904($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE8C - sw         $a1, 30012($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE90 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE94 - sw         $a0, 30008($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFE9C - lw         $a3, 29916($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEA0 - lw         $a2, 29912($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEAC - sw         $a1, 30020($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEB0 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEB4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEB8 - sw         $a0, 30016($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEC0 - lw         $a3, 29924($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEC4 - lw         $a2, 29920($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFED0 - sw         $a1, 30028($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFED4 - sw         $a0, 30024($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEDC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEE4 - sw         $a1, 30036($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEE8 - sw         $a0, 30032($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEEC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEF0 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEF4 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFEFC - swc1       $f12, 30040($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF00 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF04 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF08 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF10 - swc1       $f12, 30044($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF14 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF18 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF1C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF24 - swc1       $f12, 30048($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF28 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF2C - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF30 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF38 - swc1       $f12, 30052($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF3C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF40 - ori        $a0, $a0, -2621
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF44 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF4C - swc1       $f12, 30056($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF50 - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF54 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FFF58 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8900A70
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8900A70 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A78 - lw         $a1, 30084($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A7C - lw         $a0, 30080($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A80 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A84 - lw         $a3, 30092($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A88 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A8C - lw         $a2, 30088($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A98 - sw         $a1, 30196($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900A9C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AA0 - sw         $a0, 30192($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AA8 - lw         $a3, 30100($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AAC - lw         $a2, 30096($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AB8 - sw         $a1, 30204($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900ABC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AC0 - sw         $a0, 30200($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AC8 - lw         $a3, 30108($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900ACC - lw         $a2, 30104($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AD8 - sw         $a1, 30212($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900ADC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AE0 - sw         $a0, 30208($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AE8 - lw         $a3, 30116($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AEC - lw         $a2, 30112($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AF8 - sw         $a1, 30220($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900AFC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B00 - sw         $a0, 30216($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B08 - lw         $a3, 30124($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B0C - lw         $a2, 30120($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B18 - sw         $a1, 30228($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B1C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B20 - sw         $a0, 30224($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B28 - lw         $a3, 30132($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B2C - lw         $a2, 30128($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B38 - sw         $a1, 30236($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B3C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B40 - sw         $a0, 30232($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B48 - lw         $a3, 30140($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B4C - lw         $a2, 30136($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B58 - sw         $a1, 30244($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B5C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B60 - sw         $a0, 30240($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B68 - lw         $a3, 30148($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B6C - lw         $a2, 30144($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B78 - sw         $a1, 30252($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B7C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B80 - sw         $a0, 30248($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B88 - lw         $a3, 30156($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B8C - lw         $a2, 30152($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B98 - sw         $a1, 30260($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B9C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BA0 - sw         $a0, 30256($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BA8 - lw         $a3, 30164($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BAC - lw         $a2, 30160($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BB8 - sw         $a1, 30268($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BBC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BC0 - sw         $a0, 30264($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BC8 - lw         $a3, 30172($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BCC - lw         $a2, 30168($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BD8 - sw         $a1, 30276($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BDC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BE0 - sw         $a0, 30272($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BE8 - lw         $a3, 30180($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BEC - lw         $a2, 30176($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BF8 - sw         $a1, 30284($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BFC - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C00 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C04 - sw         $a0, 30280($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C0C - lw         $a3, 30188($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C10 - lw         $a2, 30184($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C1C - sw         $a1, 30292($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C20 - sw         $a0, 30288($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C28 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C30 - sw         $a1, 30300($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C34 - sw         $a0, 30296($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C38 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C3C - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C40 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C48 - swc1       $f12, 30304($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C4C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C50 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C54 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C5C - swc1       $f12, 30308($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C60 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C64 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C68 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C70 - swc1       $f12, 30312($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C74 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C78 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C7C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C84 - swc1       $f12, 30316($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C88 - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C8C - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C90 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8900C94
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8900C94 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C9C - lw         $a1, 30324($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CA0 - lw         $a0, 30320($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CA4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CA8 - lw         $a3, 30332($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CAC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CB0 - lw         $a2, 30328($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CBC - sw         $a1, 30436($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CC0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CC4 - sw         $a0, 30432($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CCC - lw         $a3, 30340($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CD0 - lw         $a2, 30336($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CDC - sw         $a1, 30444($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CE0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CE4 - sw         $a0, 30440($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CEC - lw         $a3, 30348($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CF0 - lw         $a2, 30344($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CFC - sw         $a1, 30452($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D00 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D04 - sw         $a0, 30448($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D0C - lw         $a3, 30356($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D10 - lw         $a2, 30352($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D1C - sw         $a1, 30460($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D20 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D24 - sw         $a0, 30456($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D2C - lw         $a3, 30364($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D30 - lw         $a2, 30360($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D3C - sw         $a1, 30468($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D40 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D44 - sw         $a0, 30464($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D4C - lw         $a3, 30372($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D50 - lw         $a2, 30368($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D5C - sw         $a1, 30476($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D60 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D64 - sw         $a0, 30472($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D6C - lw         $a3, 30380($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D70 - lw         $a2, 30376($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D7C - sw         $a1, 30484($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D80 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D84 - sw         $a0, 30480($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D8C - lw         $a3, 30388($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D90 - lw         $a2, 30384($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D9C - sw         $a1, 30492($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DA0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DA4 - sw         $a0, 30488($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DAC - lw         $a3, 30396($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DB0 - lw         $a2, 30392($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DBC - sw         $a1, 30500($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DC0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DC4 - sw         $a0, 30496($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DCC - lw         $a3, 30404($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DD0 - lw         $a2, 30400($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DDC - sw         $a1, 30508($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DE0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DE4 - sw         $a0, 30504($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DEC - lw         $a3, 30412($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DF0 - lw         $a2, 30408($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DFC - sw         $a1, 30516($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E00 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E04 - sw         $a0, 30512($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E0C - lw         $a3, 30420($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E10 - lw         $a2, 30416($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E1C - sw         $a1, 30524($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E20 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E24 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E28 - sw         $a0, 30520($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E30 - lw         $a3, 30428($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E34 - lw         $a2, 30424($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E40 - sw         $a1, 30532($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E44 - sw         $a0, 30528($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E4C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E54 - sw         $a1, 30540($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E58 - sw         $a0, 30536($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E5C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E60 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E64 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E6C - swc1       $f12, 30544($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E70 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E74 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E78 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E80 - swc1       $f12, 30548($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E84 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E88 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E8C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E94 - swc1       $f12, 30552($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E98 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E9C - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EA0 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EA4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EA8 - swc1       $f12, 30556($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EAC - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EB0 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EB4 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8902468
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8902468 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890246C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902470 - lw         $a1, 30564($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902474 - lw         $a0, 30560($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902478 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890247C - lw         $a3, 30572($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902480 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902484 - lw         $a2, 30568($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902488 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890248C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902490 - sw         $a1, 30676($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902494 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902498 - sw         $a0, 30672($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890249C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024A0 - lw         $a3, 30580($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024A4 - lw         $a2, 30576($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024B0 - sw         $a1, 30684($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024B4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024B8 - sw         $a0, 30680($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024C0 - lw         $a3, 30588($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024C4 - lw         $a2, 30584($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024D0 - sw         $a1, 30692($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024D4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024D8 - sw         $a0, 30688($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024E0 - lw         $a3, 30596($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024E4 - lw         $a2, 30592($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024F0 - sw         $a1, 30700($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024F4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024F8 - sw         $a0, 30696($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89024FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902500 - lw         $a3, 30604($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902504 - lw         $a2, 30600($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890250C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902510 - sw         $a1, 30708($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902514 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902518 - sw         $a0, 30704($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890251C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902520 - lw         $a3, 30612($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902524 - lw         $a2, 30608($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902528 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890252C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902530 - sw         $a1, 30716($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902534 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902538 - sw         $a0, 30712($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890253C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902540 - lw         $a3, 30620($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902544 - lw         $a2, 30616($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902548 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890254C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902550 - sw         $a1, 30724($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902554 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902558 - sw         $a0, 30720($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890255C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902560 - lw         $a3, 30628($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902564 - lw         $a2, 30624($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902568 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890256C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902570 - sw         $a1, 30732($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902574 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902578 - sw         $a0, 30728($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890257C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902580 - lw         $a3, 30636($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902584 - lw         $a2, 30632($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902588 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890258C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902590 - sw         $a1, 30740($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902594 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902598 - sw         $a0, 30736($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890259C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025A0 - lw         $a3, 30644($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025A4 - lw         $a2, 30640($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025B0 - sw         $a1, 30748($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025B4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025B8 - sw         $a0, 30744($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025C0 - lw         $a3, 30652($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025C4 - lw         $a2, 30648($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025D0 - sw         $a1, 30756($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025D4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025D8 - sw         $a0, 30752($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025E0 - lw         $a3, 30660($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025E4 - lw         $a2, 30656($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025F0 - sw         $a1, 30764($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025F4 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025F8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89025FC - sw         $a0, 30760($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902600 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902604 - lw         $a3, 30668($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902608 - lw         $a2, 30664($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890260C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902610 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902614 - sw         $a1, 30772($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902618 - sw         $a0, 30768($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890261C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902620 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902628 - sw         $a1, 30780($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890262C - sw         $a0, 30776($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902630 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902634 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902638 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890263C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902640 - swc1       $f12, 30784($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902644 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902648 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890264C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902650 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902654 - swc1       $f12, 30788($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902658 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890265C - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902660 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902664 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902668 - swc1       $f12, 30792($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890266C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902670 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902674 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902678 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890267C - swc1       $f12, 30796($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902680 - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902684 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8902688 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_89038B4
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89038B4 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038BC - lw         $a1, 30804($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038C0 - lw         $a0, 30800($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038C8 - lw         $a3, 30812($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038D0 - lw         $a2, 30808($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038DC - sw         $a1, 30916($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038E0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038E4 - sw         $a0, 30912($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038EC - lw         $a3, 30820($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038F0 - lw         $a2, 30816($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89038FC - sw         $a1, 30924($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903900 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903904 - sw         $a0, 30920($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890390C - lw         $a3, 30828($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903910 - lw         $a2, 30824($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890391C - sw         $a1, 30932($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903920 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903924 - sw         $a0, 30928($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890392C - lw         $a3, 30836($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903930 - lw         $a2, 30832($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890393C - sw         $a1, 30940($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903940 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903944 - sw         $a0, 30936($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890394C - lw         $a3, 30844($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903950 - lw         $a2, 30840($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890395C - sw         $a1, 30948($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903960 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903964 - sw         $a0, 30944($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890396C - lw         $a3, 30852($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903970 - lw         $a2, 30848($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903974 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890397C - sw         $a1, 30956($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903980 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903984 - sw         $a0, 30952($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890398C - lw         $a3, 30860($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903990 - lw         $a2, 30856($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890399C - sw         $a1, 30964($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039A0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039A4 - sw         $a0, 30960($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039AC - lw         $a3, 30868($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039B0 - lw         $a2, 30864($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039BC - sw         $a1, 30972($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039C0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039C4 - sw         $a0, 30968($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039CC - lw         $a3, 30876($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039D0 - lw         $a2, 30872($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039DC - sw         $a1, 30980($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039E0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039E4 - sw         $a0, 30976($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039EC - lw         $a3, 30884($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039F0 - lw         $a2, 30880($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89039FC - sw         $a1, 30988($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A00 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A04 - sw         $a0, 30984($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A0C - lw         $a3, 30892($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A10 - lw         $a2, 30888($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A1C - sw         $a1, 30996($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A20 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A24 - sw         $a0, 30992($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A2C - lw         $a3, 30900($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A30 - lw         $a2, 30896($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A3C - sw         $a1, 31004($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A40 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A44 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A48 - sw         $a0, 31000($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A50 - lw         $a3, 30908($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A54 - lw         $a2, 30904($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A60 - sw         $a1, 31012($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A64 - sw         $a0, 31008($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A6C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A74 - sw         $a1, 31020($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A78 - sw         $a0, 31016($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A80 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A84 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A8C - swc1       $f12, 31024($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A94 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A98 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903A9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AA0 - swc1       $f12, 31028($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AA8 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AAC - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AB4 - swc1       $f12, 31032($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903ABC - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AC0 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AC8 - swc1       $f12, 31036($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903ACC - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AD0 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903AD4 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8903E74
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8903E74 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E7C - lw         $a1, 31044($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E80 - lw         $a0, 31040($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E84 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E88 - lw         $a3, 31052($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E8C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E90 - lw         $a2, 31048($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903E9C - sw         $a1, 31156($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EA0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EA4 - sw         $a0, 31152($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EAC - lw         $a3, 31060($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EB0 - lw         $a2, 31056($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EBC - sw         $a1, 31164($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EC0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EC4 - sw         $a0, 31160($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903ECC - lw         $a3, 31068($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903ED0 - lw         $a2, 31064($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903ED4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903ED8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EDC - sw         $a1, 31172($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EE0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EE4 - sw         $a0, 31168($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EEC - lw         $a3, 31076($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EF0 - lw         $a2, 31072($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903EFC - sw         $a1, 31180($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F00 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F04 - sw         $a0, 31176($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F0C - lw         $a3, 31084($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F10 - lw         $a2, 31080($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F1C - sw         $a1, 31188($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F20 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F24 - sw         $a0, 31184($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F2C - lw         $a3, 31092($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F30 - lw         $a2, 31088($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F3C - sw         $a1, 31196($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F40 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F44 - sw         $a0, 31192($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F4C - lw         $a3, 31100($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F50 - lw         $a2, 31096($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F5C - sw         $a1, 31204($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F60 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F64 - sw         $a0, 31200($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F6C - lw         $a3, 31108($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F70 - lw         $a2, 31104($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F7C - sw         $a1, 31212($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F80 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F84 - sw         $a0, 31208($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F8C - lw         $a3, 31116($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F90 - lw         $a2, 31112($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903F9C - sw         $a1, 31220($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FA0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FA4 - sw         $a0, 31216($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FAC - lw         $a3, 31124($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FB0 - lw         $a2, 31120($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FBC - sw         $a1, 31228($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FC0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FC4 - sw         $a0, 31224($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FCC - lw         $a3, 31132($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FD0 - lw         $a2, 31128($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FDC - sw         $a1, 31236($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FE0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FE4 - sw         $a0, 31232($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FEC - lw         $a3, 31140($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FF0 - lw         $a2, 31136($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903FFC - sw         $a1, 31244($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904000 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904004 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904008 - sw         $a0, 31240($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890400C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904010 - lw         $a3, 31148($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904014 - lw         $a2, 31144($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904018 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890401C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904020 - sw         $a1, 31252($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904024 - sw         $a0, 31248($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904028 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890402C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904030 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904034 - sw         $a1, 31260($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904038 - sw         $a0, 31256($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890403C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904040 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904044 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904048 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890404C - swc1       $f12, 31264($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904050 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904054 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904058 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890405C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904060 - swc1       $f12, 31268($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904064 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904068 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890406C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904070 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904074 - swc1       $f12, 31272($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904078 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890407C - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904080 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904084 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904088 - swc1       $f12, 31276($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890408C - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904090 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904094 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_89051D0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89051D0 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051D8 - lw         $a1, 31284($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051DC - lw         $a0, 31280($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051E0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051E4 - lw         $a3, 31292($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051E8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051EC - lw         $a2, 31288($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051F8 - sw         $a1, 31396($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89051FC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905200 - sw         $a0, 31392($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905208 - lw         $a3, 31300($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890520C - lw         $a2, 31296($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905218 - sw         $a1, 31404($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890521C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905220 - sw         $a0, 31400($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905224 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905228 - lw         $a3, 31308($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890522C - lw         $a2, 31304($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905230 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905234 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905238 - sw         $a1, 31412($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890523C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905240 - sw         $a0, 31408($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905248 - lw         $a3, 31316($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890524C - lw         $a2, 31312($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905250 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905258 - sw         $a1, 31420($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890525C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905260 - sw         $a0, 31416($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905264 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905268 - lw         $a3, 31324($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890526C - lw         $a2, 31320($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905270 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905274 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905278 - sw         $a1, 31428($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890527C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905280 - sw         $a0, 31424($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905288 - lw         $a3, 31332($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890528C - lw         $a2, 31328($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905290 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905298 - sw         $a1, 31436($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890529C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052A0 - sw         $a0, 31432($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052A8 - lw         $a3, 31340($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052AC - lw         $a2, 31336($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052B8 - sw         $a1, 31444($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052BC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052C0 - sw         $a0, 31440($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052C8 - lw         $a3, 31348($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052CC - lw         $a2, 31344($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052D8 - sw         $a1, 31452($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052DC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052E0 - sw         $a0, 31448($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052E8 - lw         $a3, 31356($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052EC - lw         $a2, 31352($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052F8 - sw         $a1, 31460($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89052FC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905300 - sw         $a0, 31456($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905304 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905308 - lw         $a3, 31364($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890530C - lw         $a2, 31360($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905310 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905318 - sw         $a1, 31468($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890531C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905320 - sw         $a0, 31464($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905324 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905328 - lw         $a3, 31372($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890532C - lw         $a2, 31368($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905330 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905338 - sw         $a1, 31476($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890533C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905340 - sw         $a0, 31472($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905344 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905348 - lw         $a3, 31380($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890534C - lw         $a2, 31376($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905350 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905354 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905358 - sw         $a1, 31484($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890535C - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905360 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905364 - sw         $a0, 31480($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890536C - lw         $a3, 31388($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905370 - lw         $a2, 31384($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905374 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890537C - sw         $a1, 31492($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905380 - sw         $a0, 31488($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905384 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905388 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890538C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905390 - sw         $a1, 31500($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905394 - sw         $a0, 31496($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905398 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890539C - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053A0 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053A8 - swc1       $f12, 31504($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053AC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053B0 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053B4 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053BC - swc1       $f12, 31508($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053C0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053C4 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053C8 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053D0 - swc1       $f12, 31512($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053D4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053D8 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053DC - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053E4 - swc1       $f12, 31516($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053E8 - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053EC - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053F0 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_89053F4
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89053F4 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89053FC - lw         $a1, 31524($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905400 - lw         $a0, 31520($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905404 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905408 - lw         $a3, 31532($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890540C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905410 - lw         $a2, 31528($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905414 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890541C - sw         $a1, 31636($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905420 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905424 - sw         $a0, 31632($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890542C - lw         $a3, 31540($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905430 - lw         $a2, 31536($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905434 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890543C - sw         $a1, 31644($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905440 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905444 - sw         $a0, 31640($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890544C - lw         $a3, 31548($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905450 - lw         $a2, 31544($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905454 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890545C - sw         $a1, 31652($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905460 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905464 - sw         $a0, 31648($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890546C - lw         $a3, 31556($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905470 - lw         $a2, 31552($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905474 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890547C - sw         $a1, 31660($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905480 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905484 - sw         $a0, 31656($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890548C - lw         $a3, 31564($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905490 - lw         $a2, 31560($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905494 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890549C - sw         $a1, 31668($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054A0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054A4 - sw         $a0, 31664($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054AC - lw         $a3, 31572($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054B0 - lw         $a2, 31568($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054BC - sw         $a1, 31676($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054C0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054C4 - sw         $a0, 31672($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054CC - lw         $a3, 31580($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054D0 - lw         $a2, 31576($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054DC - sw         $a1, 31684($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054E0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054E4 - sw         $a0, 31680($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054EC - lw         $a3, 31588($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054F0 - lw         $a2, 31584($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89054FC - sw         $a1, 31692($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905500 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905504 - sw         $a0, 31688($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890550C - lw         $a3, 31596($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905510 - lw         $a2, 31592($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890551C - sw         $a1, 31700($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905520 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905524 - sw         $a0, 31696($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890552C - lw         $a3, 31604($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905530 - lw         $a2, 31600($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890553C - sw         $a1, 31708($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905540 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905544 - sw         $a0, 31704($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890554C - lw         $a3, 31612($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905550 - lw         $a2, 31608($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905554 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890555C - sw         $a1, 31716($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905560 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905564 - sw         $a0, 31712($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890556C - lw         $a3, 31620($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905570 - lw         $a2, 31616($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905574 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890557C - sw         $a1, 31724($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905580 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905584 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905588 - sw         $a0, 31720($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890558C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905590 - lw         $a3, 31628($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905594 - lw         $a2, 31624($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905598 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890559C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055A0 - sw         $a1, 31732($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055A4 - sw         $a0, 31728($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055B4 - sw         $a1, 31740($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055B8 - sw         $a0, 31736($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055C0 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055C4 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055CC - swc1       $f12, 31744($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055D4 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055D8 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055E0 - swc1       $f12, 31748($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055E8 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055EC - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055F4 - swc1       $f12, 31752($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89055FC - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905600 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905604 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905608 - swc1       $f12, 31756($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890560C - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905610 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905614 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8906790
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8906790 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906794 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906798 - lw         $a1, 31764($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890679C - lw         $a0, 31760($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067A4 - lw         $a3, 31772($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067AC - lw         $a2, 31768($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067B8 - sw         $a1, 31876($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067BC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067C0 - sw         $a0, 31872($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067C8 - lw         $a3, 31780($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067CC - lw         $a2, 31776($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067D8 - sw         $a1, 31884($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067DC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067E0 - sw         $a0, 31880($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067E8 - lw         $a3, 31788($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067EC - lw         $a2, 31784($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067F8 - sw         $a1, 31892($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89067FC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906800 - sw         $a0, 31888($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906804 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906808 - lw         $a3, 31796($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890680C - lw         $a2, 31792($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906810 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906814 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906818 - sw         $a1, 31900($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890681C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906820 - sw         $a0, 31896($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906824 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906828 - lw         $a3, 31804($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890682C - lw         $a2, 31800($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906830 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906838 - sw         $a1, 31908($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890683C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906840 - sw         $a0, 31904($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906844 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906848 - lw         $a3, 31812($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890684C - lw         $a2, 31808($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906850 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906854 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906858 - sw         $a1, 31916($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890685C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906860 - sw         $a0, 31912($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906864 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906868 - lw         $a3, 31820($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890686C - lw         $a2, 31816($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906870 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906874 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906878 - sw         $a1, 31924($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890687C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906880 - sw         $a0, 31920($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906884 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906888 - lw         $a3, 31828($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890688C - lw         $a2, 31824($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906890 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906898 - sw         $a1, 31932($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890689C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068A0 - sw         $a0, 31928($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068A8 - lw         $a3, 31836($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068AC - lw         $a2, 31832($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068B8 - sw         $a1, 31940($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068BC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068C0 - sw         $a0, 31936($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068C8 - lw         $a3, 31844($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068CC - lw         $a2, 31840($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068D8 - sw         $a1, 31948($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068DC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068E0 - sw         $a0, 31944($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068E8 - lw         $a3, 31852($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068EC - lw         $a2, 31848($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068F8 - sw         $a1, 31956($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89068FC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906900 - sw         $a0, 31952($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906908 - lw         $a3, 31860($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890690C - lw         $a2, 31856($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906910 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906918 - sw         $a1, 31964($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890691C - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906920 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906924 - sw         $a0, 31960($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890692C - lw         $a3, 31868($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906930 - lw         $a2, 31864($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890693C - sw         $a1, 31972($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906940 - sw         $a0, 31968($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906948 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890694C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906950 - sw         $a1, 31980($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906954 - sw         $a0, 31976($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906958 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890695C - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906960 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906964 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906968 - swc1       $f12, 31984($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890696C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906970 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906974 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906978 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890697C - swc1       $f12, 31988($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906980 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906984 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906988 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890698C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906990 - swc1       $f12, 31992($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906994 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906998 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890699C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89069A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89069A4 - swc1       $f12, 31996($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89069A8 - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89069AC - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89069B0 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8907464
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8907464 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907468 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890746C - lw         $a1, 32004($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907470 - lw         $a0, 32000($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907474 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907478 - lw         $a3, 32012($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890747C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907480 - lw         $a2, 32008($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907488 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890748C - sw         $a1, 32116($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907490 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907494 - sw         $a0, 32112($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907498 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890749C - lw         $a3, 32020($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074A0 - lw         $a2, 32016($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074AC - sw         $a1, 32124($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074B4 - sw         $a0, 32120($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074BC - lw         $a3, 32028($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074C0 - lw         $a2, 32024($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074CC - sw         $a1, 32132($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074D0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074D4 - sw         $a0, 32128($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074DC - lw         $a3, 32036($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074E0 - lw         $a2, 32032($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074EC - sw         $a1, 32140($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074F0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074F4 - sw         $a0, 32136($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89074FC - lw         $a3, 32044($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907500 - lw         $a2, 32040($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907504 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907508 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890750C - sw         $a1, 32148($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907510 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907514 - sw         $a0, 32144($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907518 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890751C - lw         $a3, 32052($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907520 - lw         $a2, 32048($v1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907524 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907528 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890752C - sw         $a1, 32156($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907530 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907534 - sw         $a0, 32152($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907538 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890753C - lw         $a3, 32060($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907540 - lw         $a2, 32056($t4)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907544 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907548 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890754C - sw         $a1, 32164($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907550 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907554 - sw         $a0, 32160($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907558 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890755C - lw         $a3, 32068($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907560 - lw         $a2, 32064($t5)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907564 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907568 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890756C - sw         $a1, 32172($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907570 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907574 - sw         $a0, 32168($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907578 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890757C - lw         $a3, 32076($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907580 - lw         $a2, 32072($t6)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907584 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907588 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890758C - sw         $a1, 32180($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907590 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907594 - sw         $a0, 32176($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907598 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890759C - lw         $a3, 32084($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075A0 - lw         $a2, 32080($t7)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075AC - sw         $a1, 32188($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075B0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075B4 - sw         $a0, 32184($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075BC - lw         $a3, 32092($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075C0 - lw         $a2, 32088($t8)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075CC - sw         $a1, 32196($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075D0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075D4 - sw         $a0, 32192($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075DC - lw         $a3, 32100($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075E0 - lw         $a2, 32096($t9)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075EC - sw         $a1, 32204($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075F0 - sw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075F4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075F8 - sw         $a0, 32200($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89075FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907600 - lw         $a3, 32108($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907604 - lw         $a2, 32104($s0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890760C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907610 - sw         $a1, 32212($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907614 - sw         $a0, 32208($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907618 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890761C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907624 - sw         $a1, 32220($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907628 - sw         $a0, 32216($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890762C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907630 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907634 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907638 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890763C - swc1       $f12, 32224($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907640 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907644 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907648 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890764C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907650 - swc1       $f12, 32228($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907654 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907658 - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890765C - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907660 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907664 - swc1       $f12, 32232($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907668 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890766C - ori        $a0, $a0, 4719
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907670 - mtc1       $a0, $f12
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907674 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907678 - swc1       $f12, 32236($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890767C - lw         $s0, 0($sp)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907680 - jr         $ra
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907684 - addiu      $sp, $sp, 16
20:52:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8907874
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8907874 - addiu      $sp, $sp, -16
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907878 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890787C - lw         $a1, 32244($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907880 - lw         $a0, 32240($a0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907884 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907888 - lw         $a3, 32252($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890788C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907890 - lw         $a2, 32248($a2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890789C - sw         $a1, 32356($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078A0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078A4 - sw         $a0, 32352($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078AC - lw         $a3, 32260($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078B0 - lw         $a2, 32256($t1)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078BC - sw         $a1, 32364($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078C0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078C4 - sw         $a0, 32360($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078CC - lw         $a3, 32268($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078D0 - lw         $a2, 32264($t2)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078DC - sw         $a1, 32372($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078E0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078E4 - sw         $a0, 32368($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078EC - lw         $a3, 32276($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078F0 - lw         $a2, 32272($t3)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078FC - sw         $a1, 32380($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907900 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907904 - sw         $a0, 32376($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890790C - lw         $a3, 32284($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907910 - lw         $a2, 32280($v0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890791C - sw         $a1, 32388($t0)
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907920 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907924 - sw         $a0, 32384($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890792C - lw         $a3, 32292($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907930 - lw         $a2, 32288($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890793C - sw         $a1, 32396($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907940 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907944 - sw         $a0, 32392($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890794C - lw         $a3, 32300($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907950 - lw         $a2, 32296($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890795C - sw         $a1, 32404($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907960 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907964 - sw         $a0, 32400($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890796C - lw         $a3, 32308($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907970 - lw         $a2, 32304($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907974 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890797C - sw         $a1, 32412($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907980 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907984 - sw         $a0, 32408($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890798C - lw         $a3, 32316($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907990 - lw         $a2, 32312($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890799C - sw         $a1, 32420($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079A0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079A4 - sw         $a0, 32416($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079AC - lw         $a3, 32324($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079B0 - lw         $a2, 32320($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079BC - sw         $a1, 32428($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079C0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079C4 - sw         $a0, 32424($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079CC - lw         $a3, 32332($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079D0 - lw         $a2, 32328($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079DC - sw         $a1, 32436($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079E0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079E4 - sw         $a0, 32432($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079EC - lw         $a3, 32340($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079F0 - lw         $a2, 32336($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079FC - sw         $a1, 32444($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A00 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A04 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A08 - sw         $a0, 32440($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A10 - lw         $a3, 32348($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A14 - lw         $a2, 32344($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A20 - sw         $a1, 32452($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A24 - sw         $a0, 32448($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A34 - sw         $a1, 32460($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A38 - sw         $a0, 32456($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A40 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A44 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A4C - swc1       $f12, 32464($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A54 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A58 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A60 - swc1       $f12, 32468($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A68 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A6C - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A74 - swc1       $f12, 32472($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A7C - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A80 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A88 - swc1       $f12, 32476($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A8C - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A90 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907A94 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_8907EC4
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8907EC4 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907ECC - lw         $a1, 32484($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907ED0 - lw         $a0, 32480($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907ED4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907ED8 - lw         $a3, 32492($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EDC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EE0 - lw         $a2, 32488($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EEC - sw         $a1, 32596($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EF0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EF4 - sw         $a0, 32592($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907EFC - lw         $a3, 32500($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F00 - lw         $a2, 32496($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F0C - sw         $a1, 32604($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F10 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F14 - sw         $a0, 32600($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F1C - lw         $a3, 32508($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F20 - lw         $a2, 32504($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F2C - sw         $a1, 32612($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F30 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F34 - sw         $a0, 32608($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F3C - lw         $a3, 32516($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F40 - lw         $a2, 32512($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F4C - sw         $a1, 32620($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F50 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F54 - sw         $a0, 32616($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F5C - lw         $a3, 32524($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F60 - lw         $a2, 32520($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F6C - sw         $a1, 32628($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F70 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F74 - sw         $a0, 32624($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F7C - lw         $a3, 32532($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F80 - lw         $a2, 32528($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F8C - sw         $a1, 32636($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F90 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F94 - sw         $a0, 32632($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907F9C - lw         $a3, 32540($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FA0 - lw         $a2, 32536($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FAC - sw         $a1, 32644($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FB0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FB4 - sw         $a0, 32640($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FBC - lw         $a3, 32548($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FC0 - lw         $a2, 32544($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FCC - sw         $a1, 32652($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FD0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FD4 - sw         $a0, 32648($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FDC - lw         $a3, 32556($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FE0 - lw         $a2, 32552($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FEC - sw         $a1, 32660($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FF0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FF4 - sw         $a0, 32656($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907FFC - lw         $a3, 32564($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908000 - lw         $a2, 32560($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908004 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890800C - sw         $a1, 32668($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908010 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908014 - sw         $a0, 32664($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890801C - lw         $a3, 32572($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908020 - lw         $a2, 32568($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908024 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890802C - sw         $a1, 32676($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908030 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908034 - sw         $a0, 32672($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890803C - lw         $a3, 32580($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908040 - lw         $a2, 32576($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908044 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890804C - sw         $a1, 32684($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908050 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908054 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908058 - sw         $a0, 32680($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890805C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908060 - lw         $a3, 32588($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908064 - lw         $a2, 32584($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890806C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908070 - sw         $a1, 32692($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908074 - sw         $a0, 32688($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890807C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908084 - sw         $a1, 32700($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908088 - sw         $a0, 32696($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890808C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908090 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908094 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908098 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890809C - swc1       $f12, 32704($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080A4 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080A8 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080B0 - swc1       $f12, 32708($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080B8 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080BC - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080C4 - swc1       $f12, 32712($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080CC - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080D0 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080D8 - swc1       $f12, 32716($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080DC - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080E0 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89080E4 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_890815C
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890815C - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908160 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908164 - lw         $a1, 32724($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908168 - lw         $a0, 32720($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890816C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908170 - lw         $a3, 32732($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908174 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908178 - lw         $a2, 32728($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890817C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908180 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908184 - sw         $a1, -32700($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908188 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890818C - sw         $a0, -32704($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908190 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908194 - lw         $a3, 32740($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908198 - lw         $a2, 32736($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890819C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081A4 - sw         $a1, -32692($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081A8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081AC - sw         $a0, -32696($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081B4 - lw         $a3, 32748($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081B8 - lw         $a2, 32744($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081C4 - sw         $a1, -32684($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081C8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081CC - sw         $a0, -32688($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081D4 - lw         $a3, 32756($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081D8 - lw         $a2, 32752($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081E4 - sw         $a1, -32676($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081E8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081EC - sw         $a0, -32680($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081F4 - lw         $a3, 32764($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081F8 - lw         $a2, 32760($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89081FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908200 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908204 - sw         $a1, -32668($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908208 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890820C - sw         $a0, -32672($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908210 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908214 - lw         $a3, -32764($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908218 - lw         $a2, -32768($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890821C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908224 - sw         $a1, -32660($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908228 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890822C - sw         $a0, -32664($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908230 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908234 - lw         $a3, -32756($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908238 - lw         $a2, -32760($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890823C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908244 - sw         $a1, -32652($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908248 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890824C - sw         $a0, -32656($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908250 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908254 - lw         $a3, -32748($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908258 - lw         $a2, -32752($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890825C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908260 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908264 - sw         $a1, -32644($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908268 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890826C - sw         $a0, -32648($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908274 - lw         $a3, -32740($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908278 - lw         $a2, -32744($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890827C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908284 - sw         $a1, -32636($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908288 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890828C - sw         $a0, -32640($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908290 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908294 - lw         $a3, -32732($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908298 - lw         $a2, -32736($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890829C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082A4 - sw         $a1, -32628($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082A8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082AC - sw         $a0, -32632($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082B4 - lw         $a3, -32724($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082B8 - lw         $a2, -32728($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082C4 - sw         $a1, -32620($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082C8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082CC - sw         $a0, -32624($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082D4 - lw         $a3, -32716($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082D8 - lw         $a2, -32720($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082E4 - sw         $a1, -32612($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082E8 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082EC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082F0 - sw         $a0, -32616($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082F8 - lw         $a3, -32708($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89082FC - lw         $a2, -32712($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908300 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908304 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908308 - sw         $a1, -32604($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890830C - sw         $a0, -32608($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908310 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908314 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908318 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890831C - sw         $a1, -32596($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908320 - sw         $a0, -32600($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908324 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908328 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890832C - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908330 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908334 - swc1       $f12, -32592($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908338 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890833C - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908340 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908344 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908348 - swc1       $f12, -32588($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890834C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908350 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908354 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908358 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890835C - swc1       $f12, -32584($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908360 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908364 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908368 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890836C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908370 - swc1       $f12, -32580($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908374 - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908378 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890837C - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_8909FA8
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8909FA8 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FB0 - lw         $a1, -32572($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FB4 - lw         $a0, -32576($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FB8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FBC - lw         $a3, -32564($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FC0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FC4 - lw         $a2, -32568($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FD0 - sw         $a1, -32460($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FD4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FD8 - sw         $a0, -32464($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FE0 - lw         $a3, -32556($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FE4 - lw         $a2, -32560($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FF0 - sw         $a1, -32452($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FF4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FF8 - sw         $a0, -32456($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A000 - lw         $a3, -32548($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A004 - lw         $a2, -32552($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A008 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A00C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A010 - sw         $a1, -32444($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A014 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A018 - sw         $a0, -32448($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A01C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A020 - lw         $a3, -32540($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A024 - lw         $a2, -32544($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A028 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A02C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A030 - sw         $a1, -32436($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A034 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A038 - sw         $a0, -32440($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A03C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A040 - lw         $a3, -32532($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A044 - lw         $a2, -32536($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A048 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A04C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A050 - sw         $a1, -32428($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A054 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A058 - sw         $a0, -32432($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A05C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A060 - lw         $a3, -32524($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A064 - lw         $a2, -32528($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A068 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A06C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A070 - sw         $a1, -32420($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A074 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A078 - sw         $a0, -32424($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A07C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A080 - lw         $a3, -32516($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A084 - lw         $a2, -32520($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A088 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A08C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A090 - sw         $a1, -32412($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A094 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A098 - sw         $a0, -32416($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A09C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0A0 - lw         $a3, -32508($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0A4 - lw         $a2, -32512($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0B0 - sw         $a1, -32404($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0B4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0B8 - sw         $a0, -32408($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0C0 - lw         $a3, -32500($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0C4 - lw         $a2, -32504($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0D0 - sw         $a1, -32396($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0D4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0D8 - sw         $a0, -32400($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0E0 - lw         $a3, -32492($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0E4 - lw         $a2, -32496($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0F0 - sw         $a1, -32388($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0F4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0F8 - sw         $a0, -32392($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A0FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A100 - lw         $a3, -32484($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A104 - lw         $a2, -32488($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A108 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A10C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A110 - sw         $a1, -32380($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A114 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A118 - sw         $a0, -32384($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A11C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A120 - lw         $a3, -32476($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A124 - lw         $a2, -32480($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A128 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A12C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A130 - sw         $a1, -32372($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A134 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A138 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A13C - sw         $a0, -32376($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A140 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A144 - lw         $a3, -32468($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A148 - lw         $a2, -32472($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A14C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A154 - sw         $a1, -32364($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A158 - sw         $a0, -32368($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A15C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A160 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A168 - sw         $a1, -32356($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A16C - sw         $a0, -32360($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A170 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A174 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A178 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A17C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A180 - swc1       $f12, -32352($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A184 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A188 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A18C - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A190 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A194 - swc1       $f12, -32348($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A198 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A19C - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1A0 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1A8 - swc1       $f12, -32344($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1B0 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1B4 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1BC - swc1       $f12, -32340($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1C0 - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1C4 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A1C8 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_890A574
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890A574 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A578 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A57C - lw         $a1, -32332($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A580 - lw         $a0, -32336($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A584 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A588 - lw         $a3, -32324($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A58C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A590 - lw         $a2, -32328($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A594 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A59C - sw         $a1, -32220($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5A0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5A4 - sw         $a0, -32224($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5AC - lw         $a3, -32316($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5B0 - lw         $a2, -32320($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5BC - sw         $a1, -32212($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5C0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5C4 - sw         $a0, -32216($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5CC - lw         $a3, -32308($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5D0 - lw         $a2, -32312($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5DC - sw         $a1, -32204($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5E0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5E4 - sw         $a0, -32208($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5EC - lw         $a3, -32300($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5F0 - lw         $a2, -32304($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A5FC - sw         $a1, -32196($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A600 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A604 - sw         $a0, -32200($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A60C - lw         $a3, -32292($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A610 - lw         $a2, -32296($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A61C - sw         $a1, -32188($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A620 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A624 - sw         $a0, -32192($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A62C - lw         $a3, -32284($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A630 - lw         $a2, -32288($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A63C - sw         $a1, -32180($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A640 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A644 - sw         $a0, -32184($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A64C - lw         $a3, -32276($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A650 - lw         $a2, -32280($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A65C - sw         $a1, -32172($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A660 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A664 - sw         $a0, -32176($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A66C - lw         $a3, -32268($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A670 - lw         $a2, -32272($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A67C - sw         $a1, -32164($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A680 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A684 - sw         $a0, -32168($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A68C - lw         $a3, -32260($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A690 - lw         $a2, -32264($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A69C - sw         $a1, -32156($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6A0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6A4 - sw         $a0, -32160($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6AC - lw         $a3, -32252($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6B0 - lw         $a2, -32256($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6BC - sw         $a1, -32148($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6C0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6C4 - sw         $a0, -32152($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6CC - lw         $a3, -32244($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6D0 - lw         $a2, -32248($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6DC - sw         $a1, -32140($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6E0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6E4 - sw         $a0, -32144($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6EC - lw         $a3, -32236($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6F0 - lw         $a2, -32240($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A6FC - sw         $a1, -32132($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A700 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A704 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A708 - sw         $a0, -32136($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A70C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A710 - lw         $a3, -32228($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A714 - lw         $a2, -32232($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A71C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A720 - sw         $a1, -32124($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A724 - sw         $a0, -32128($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A72C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A730 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A734 - sw         $a1, -32116($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A738 - sw         $a0, -32120($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A73C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A740 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A744 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A748 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A74C - swc1       $f12, -32112($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A750 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A754 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A758 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A75C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A760 - swc1       $f12, -32108($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A764 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A768 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A76C - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A770 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A774 - swc1       $f12, -32104($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A778 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A77C - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A780 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A784 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A788 - swc1       $f12, -32100($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A78C - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A790 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A794 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_890A7D0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890A7D0 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7D8 - lw         $a1, -32092($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7DC - lw         $a0, -32096($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7E0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7E4 - lw         $a3, -32084($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7E8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7EC - lw         $a2, -32088($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7F8 - sw         $a1, -31980($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A7FC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A800 - sw         $a0, -31984($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A804 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A808 - lw         $a3, -32076($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A80C - lw         $a2, -32080($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A810 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A814 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A818 - sw         $a1, -31972($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A81C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A820 - sw         $a0, -31976($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A824 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A828 - lw         $a3, -32068($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A82C - lw         $a2, -32072($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A830 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A838 - sw         $a1, -31964($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A83C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A840 - sw         $a0, -31968($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A844 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A848 - lw         $a3, -32060($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A84C - lw         $a2, -32064($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A850 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A854 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A858 - sw         $a1, -31956($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A85C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A860 - sw         $a0, -31960($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A864 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A868 - lw         $a3, -32052($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A86C - lw         $a2, -32056($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A870 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A874 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A878 - sw         $a1, -31948($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A87C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A880 - sw         $a0, -31952($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A884 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A888 - lw         $a3, -32044($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A88C - lw         $a2, -32048($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A890 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A898 - sw         $a1, -31940($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A89C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8A0 - sw         $a0, -31944($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8A8 - lw         $a3, -32036($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8AC - lw         $a2, -32040($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8B8 - sw         $a1, -31932($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8BC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8C0 - sw         $a0, -31936($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8C8 - lw         $a3, -32028($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8CC - lw         $a2, -32032($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8D8 - sw         $a1, -31924($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8DC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8E0 - sw         $a0, -31928($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8E8 - lw         $a3, -32020($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8EC - lw         $a2, -32024($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8F8 - sw         $a1, -31916($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A8FC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A900 - sw         $a0, -31920($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A908 - lw         $a3, -32012($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A90C - lw         $a2, -32016($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A910 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A918 - sw         $a1, -31908($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A91C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A920 - sw         $a0, -31912($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A928 - lw         $a3, -32004($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A92C - lw         $a2, -32008($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A930 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A934 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A938 - sw         $a1, -31900($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A93C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A940 - sw         $a0, -31904($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A948 - lw         $a3, -31996($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A94C - lw         $a2, -32000($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A950 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A958 - sw         $a1, -31892($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A95C - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A960 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A964 - sw         $a0, -31896($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A96C - lw         $a3, -31988($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A970 - lw         $a2, -31992($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A974 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A97C - sw         $a1, -31884($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A980 - sw         $a0, -31888($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A984 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A988 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A98C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A990 - sw         $a1, -31876($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A994 - sw         $a0, -31880($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A998 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A99C - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9A0 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9A8 - swc1       $f12, -31872($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9AC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9B0 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9B4 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9BC - swc1       $f12, -31868($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9C0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9C4 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9C8 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9D0 - swc1       $f12, -31864($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9D4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9D8 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9DC - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9E4 - swc1       $f12, -31860($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9E8 - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9EC - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890A9F0 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_890B5DC
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890B5DC - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5E4 - lw         $a1, -31852($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5E8 - lw         $a0, -31856($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5F0 - lw         $a3, -31844($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5F8 - lw         $a2, -31848($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B604 - sw         $a1, -31740($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B608 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B60C - sw         $a0, -31744($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B610 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B614 - lw         $a3, -31836($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B618 - lw         $a2, -31840($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B61C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B624 - sw         $a1, -31732($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B628 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B62C - sw         $a0, -31736($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B634 - lw         $a3, -31828($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B638 - lw         $a2, -31832($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B63C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B644 - sw         $a1, -31724($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B648 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B64C - sw         $a0, -31728($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B650 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B654 - lw         $a3, -31820($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B658 - lw         $a2, -31824($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B65C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B660 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B664 - sw         $a1, -31716($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B668 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B66C - sw         $a0, -31720($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B670 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B674 - lw         $a3, -31812($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B678 - lw         $a2, -31816($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B67C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B680 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B684 - sw         $a1, -31708($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B688 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B68C - sw         $a0, -31712($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B690 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B694 - lw         $a3, -31804($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B698 - lw         $a2, -31808($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B69C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6A4 - sw         $a1, -31700($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6AC - sw         $a0, -31704($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6B4 - lw         $a3, -31796($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6B8 - lw         $a2, -31800($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6C4 - sw         $a1, -31692($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6CC - sw         $a0, -31696($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6D4 - lw         $a3, -31788($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6D8 - lw         $a2, -31792($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6E4 - sw         $a1, -31684($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6EC - sw         $a0, -31688($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6F4 - lw         $a3, -31780($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6F8 - lw         $a2, -31784($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B704 - sw         $a1, -31676($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B708 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B70C - sw         $a0, -31680($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B714 - lw         $a3, -31772($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B718 - lw         $a2, -31776($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B71C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B724 - sw         $a1, -31668($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B728 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B72C - sw         $a0, -31672($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B734 - lw         $a3, -31764($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B738 - lw         $a2, -31768($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B73C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B744 - sw         $a1, -31660($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B748 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B74C - sw         $a0, -31664($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B754 - lw         $a3, -31756($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B758 - lw         $a2, -31760($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B75C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B764 - sw         $a1, -31652($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B768 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B76C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B770 - sw         $a0, -31656($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B774 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B778 - lw         $a3, -31748($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B77C - lw         $a2, -31752($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B780 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B784 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B788 - sw         $a1, -31644($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B78C - sw         $a0, -31648($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B794 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B79C - sw         $a1, -31636($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7A0 - sw         $a0, -31640($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7A8 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7AC - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7B4 - swc1       $f12, -31632($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7BC - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7C0 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7C8 - swc1       $f12, -31628($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7D0 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7D4 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7DC - swc1       $f12, -31624($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7E4 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7E8 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7F0 - swc1       $f12, -31620($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7F4 - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7F8 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7FC - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_890B970
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890B970 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B974 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B978 - lw         $a1, -31604($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B97C - lw         $a0, -31608($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B980 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B984 - lw         $a3, -31596($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B988 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B98C - lw         $a2, -31600($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B990 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B998 - sw         $a1, -31492($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B99C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9A0 - sw         $a0, -31496($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9A8 - lw         $a3, -31588($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9AC - lw         $a2, -31592($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9B8 - sw         $a1, -31484($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9BC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9C0 - sw         $a0, -31488($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9C8 - lw         $a3, -31580($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9CC - lw         $a2, -31584($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9D8 - sw         $a1, -31476($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9DC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9E0 - sw         $a0, -31480($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9E8 - lw         $a3, -31572($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9EC - lw         $a2, -31576($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9F8 - sw         $a1, -31468($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9FC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA00 - sw         $a0, -31472($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA08 - lw         $a3, -31564($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA0C - lw         $a2, -31568($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA18 - sw         $a1, -31460($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA1C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA20 - sw         $a0, -31464($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA28 - lw         $a3, -31556($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA2C - lw         $a2, -31560($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA38 - sw         $a1, -31452($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA3C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA40 - sw         $a0, -31456($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA48 - lw         $a3, -31548($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA4C - lw         $a2, -31552($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA58 - sw         $a1, -31444($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA5C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA60 - sw         $a0, -31448($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA68 - lw         $a3, -31540($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA6C - lw         $a2, -31544($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA78 - sw         $a1, -31436($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA7C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA80 - sw         $a0, -31440($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA88 - lw         $a3, -31532($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA8C - lw         $a2, -31536($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA98 - sw         $a1, -31428($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA9C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAA0 - sw         $a0, -31432($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAA8 - lw         $a3, -31524($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAAC - lw         $a2, -31528($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAB8 - sw         $a1, -31420($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BABC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAC0 - sw         $a0, -31424($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAC8 - lw         $a3, -31516($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BACC - lw         $a2, -31520($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAD8 - sw         $a1, -31412($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BADC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAE0 - sw         $a0, -31416($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAE8 - lw         $a3, -31508($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAEC - lw         $a2, -31512($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAF8 - sw         $a1, -31404($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BAFC - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB00 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB04 - sw         $a0, -31408($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB0C - lw         $a3, -31500($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB10 - lw         $a2, -31504($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB1C - sw         $a1, -31396($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB20 - sw         $a0, -31400($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB28 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB30 - sw         $a1, -31388($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB34 - sw         $a0, -31392($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB38 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB3C - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB40 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB48 - swc1       $f12, -31384($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB4C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB50 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB54 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB5C - swc1       $f12, -31380($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB60 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB64 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB68 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB70 - swc1       $f12, -31376($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB74 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB78 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB7C - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB84 - swc1       $f12, -31372($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB88 - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB8C - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BB90 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_890CC14
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890CC14 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC1C - lw         $a1, -31364($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC20 - lw         $a0, -31368($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC24 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC28 - lw         $a3, -31356($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC2C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC30 - lw         $a2, -31360($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC3C - sw         $a1, -31252($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC40 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC44 - sw         $a0, -31256($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC4C - lw         $a3, -31348($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC50 - lw         $a2, -31352($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC5C - sw         $a1, -31244($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC60 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC64 - sw         $a0, -31248($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC6C - lw         $a3, -31340($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC70 - lw         $a2, -31344($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC7C - sw         $a1, -31236($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC80 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC84 - sw         $a0, -31240($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC8C - lw         $a3, -31332($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC90 - lw         $a2, -31336($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CC9C - sw         $a1, -31228($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCA0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCA4 - sw         $a0, -31232($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCAC - lw         $a3, -31324($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCB0 - lw         $a2, -31328($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCBC - sw         $a1, -31220($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCC0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCC4 - sw         $a0, -31224($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCCC - lw         $a3, -31316($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCD0 - lw         $a2, -31320($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCDC - sw         $a1, -31212($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCE0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCE4 - sw         $a0, -31216($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCEC - lw         $a3, -31308($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCF0 - lw         $a2, -31312($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CCFC - sw         $a1, -31204($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD00 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD04 - sw         $a0, -31208($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD0C - lw         $a3, -31300($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD10 - lw         $a2, -31304($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD1C - sw         $a1, -31196($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD20 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD24 - sw         $a0, -31200($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD2C - lw         $a3, -31292($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD30 - lw         $a2, -31296($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD3C - sw         $a1, -31188($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD40 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD44 - sw         $a0, -31192($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD4C - lw         $a3, -31284($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD50 - lw         $a2, -31288($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD5C - sw         $a1, -31180($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD60 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD64 - sw         $a0, -31184($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD6C - lw         $a3, -31276($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD70 - lw         $a2, -31280($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD7C - sw         $a1, -31172($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD80 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD84 - sw         $a0, -31176($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD8C - lw         $a3, -31268($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD90 - lw         $a2, -31272($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CD9C - sw         $a1, -31164($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDA0 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDA4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDA8 - sw         $a0, -31168($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDB0 - lw         $a3, -31260($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDB4 - lw         $a2, -31264($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDC0 - sw         $a1, -31156($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDC4 - sw         $a0, -31160($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDCC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDD4 - sw         $a1, -31148($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDD8 - sw         $a0, -31152($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDDC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDE0 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDE4 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDEC - swc1       $f12, -31144($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDF0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDF4 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDF8 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CDFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE00 - swc1       $f12, -31140($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE08 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE0C - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE14 - swc1       $f12, -31136($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE1C - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE20 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE28 - swc1       $f12, -31132($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE2C - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE30 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CE34 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_89184B8
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89184B8 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184C0 - lw         $a1, -31124($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184C4 - lw         $a0, -31128($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184C8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184CC - lw         $a3, -31116($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184D0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184D4 - lw         $a2, -31120($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184E0 - sw         $a1, -31012($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184E4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184E8 - sw         $a0, -31016($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184F0 - lw         $a3, -31108($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184F4 - lw         $a2, -31112($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89184FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918500 - sw         $a1, -31004($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918504 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918508 - sw         $a0, -31008($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891850C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918510 - lw         $a3, -31100($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918514 - lw         $a2, -31104($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918518 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891851C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918520 - sw         $a1, -30996($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918524 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918528 - sw         $a0, -31000($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891852C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918530 - lw         $a3, -31092($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918534 - lw         $a2, -31096($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918538 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891853C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918540 - sw         $a1, -30988($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918544 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918548 - sw         $a0, -30992($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891854C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918550 - lw         $a3, -31084($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918554 - lw         $a2, -31088($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918558 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891855C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918560 - sw         $a1, -30980($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918564 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918568 - sw         $a0, -30984($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891856C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918570 - lw         $a3, -31076($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918574 - lw         $a2, -31080($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918578 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891857C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918580 - sw         $a1, -30972($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918584 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918588 - sw         $a0, -30976($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891858C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918590 - lw         $a3, -31068($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918594 - lw         $a2, -31072($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918598 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891859C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185A0 - sw         $a1, -30964($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185A4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185A8 - sw         $a0, -30968($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185B0 - lw         $a3, -31060($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185B4 - lw         $a2, -31064($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185C0 - sw         $a1, -30956($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185C4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185C8 - sw         $a0, -30960($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185D0 - lw         $a3, -31052($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185D4 - lw         $a2, -31056($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185E0 - sw         $a1, -30948($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185E4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185E8 - sw         $a0, -30952($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185F0 - lw         $a3, -31044($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185F4 - lw         $a2, -31048($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89185FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918600 - sw         $a1, -30940($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918604 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918608 - sw         $a0, -30944($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891860C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918610 - lw         $a3, -31036($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918614 - lw         $a2, -31040($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918618 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891861C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918620 - sw         $a1, -30932($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918624 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918628 - sw         $a0, -30936($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891862C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918630 - lw         $a3, -31028($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918634 - lw         $a2, -31032($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918638 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891863C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918640 - sw         $a1, -30924($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918644 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918648 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891864C - sw         $a0, -30928($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918650 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918654 - lw         $a3, -31020($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918658 - lw         $a2, -31024($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891865C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918660 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918664 - sw         $a1, -30916($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918668 - sw         $a0, -30920($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891866C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918670 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918674 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918678 - sw         $a1, -30908($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891867C - sw         $a0, -30912($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918680 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918684 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918688 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891868C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918690 - swc1       $f12, -30904($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918694 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918698 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891869C - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186A4 - swc1       $f12, -30900($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186AC - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186B0 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186B8 - swc1       $f12, -30896($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186C0 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186C4 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186CC - swc1       $f12, -30892($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186D0 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186D4 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186D8 - addiu      $a1, $a0, 25592
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186DC - lw         $a2, 25592($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186E0 - addiu      $a3, $a3, -30888
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186E4 - addiu      $t0, $a3, 88
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186E8 - lw         $t1, 4($a1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186EC - sw         $a2, 0($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186F0 - sw         $t1, 4($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186F4 - lw         $a2, 25592($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186F8 - addiu      $t0, $a3, 232
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89186FC - lw         $t1, 4($a1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918700 - sw         $a2, 0($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918704 - sw         $t1, 4($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918708 - lw         $a0, 25592($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891870C - addiu      $a2, $a3, 376
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918710 - lw         $a1, 4($a1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918714 - sw         $a0, 0($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918718 - sw         $a1, 4($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891871C - lui        $a1, 0x08C9 <=> li $a1, 0x08C90000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918720 - addiu      $a2, $a1, 25600
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918724 - lw         $t0, 25600($a1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918728 - addiu      $a0, $a3, 664
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891872C - lw         $t1, 4($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918730 - sw         $t0, 0($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918734 - sw         $t1, 4($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918738 - lw         $a0, 25600($a1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891873C - addiu      $a1, $a3, 808
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918740 - lw         $a2, 4($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918744 - sw         $a0, 0($a1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918748 - sw         $a2, 4($a1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891874C - lui        $a1, 0x08C9 <=> li $a1, 0x08C90000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918750 - addiu      $a2, $a1, 25608
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918754 - lw         $a1, 25608($a1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918758 - addiu      $a0, $a3, 952
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891875C - lw         $a2, 4($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918760 - sw         $a1, 0($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918764 - sw         $a2, 4($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918768 - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891876C - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8918770 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_891BA1C
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x891BA1C - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA24 - lw         $a1, -29868($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA28 - lw         $a0, -29872($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA2C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA30 - lw         $a3, -29860($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA34 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA38 - lw         $a2, -29864($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA44 - sw         $a1, -29756($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA48 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA4C - sw         $a0, -29760($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA54 - lw         $a3, -29852($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA58 - lw         $a2, -29856($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA64 - sw         $a1, -29748($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA68 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA6C - sw         $a0, -29752($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA74 - lw         $a3, -29844($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA78 - lw         $a2, -29848($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA84 - sw         $a1, -29740($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA88 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA8C - sw         $a0, -29744($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA94 - lw         $a3, -29836($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA98 - lw         $a2, -29840($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BA9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAA4 - sw         $a1, -29732($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAA8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAAC - sw         $a0, -29736($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAB4 - lw         $a3, -29828($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAB8 - lw         $a2, -29832($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BABC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAC4 - sw         $a1, -29724($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAC8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BACC - sw         $a0, -29728($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAD4 - lw         $a3, -29820($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAD8 - lw         $a2, -29824($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BADC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAE4 - sw         $a1, -29716($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAE8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAEC - sw         $a0, -29720($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAF4 - lw         $a3, -29812($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAF8 - lw         $a2, -29816($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BAFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB04 - sw         $a1, -29708($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB08 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB0C - sw         $a0, -29712($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB14 - lw         $a3, -29804($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB18 - lw         $a2, -29808($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB24 - sw         $a1, -29700($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB28 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB2C - sw         $a0, -29704($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB34 - lw         $a3, -29796($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB38 - lw         $a2, -29800($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB44 - sw         $a1, -29692($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB48 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB4C - sw         $a0, -29696($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB54 - lw         $a3, -29788($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB58 - lw         $a2, -29792($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB64 - sw         $a1, -29684($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB68 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB6C - sw         $a0, -29688($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB74 - lw         $a3, -29780($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB78 - lw         $a2, -29784($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB84 - sw         $a1, -29676($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB88 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB8C - sw         $a0, -29680($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB94 - lw         $a3, -29772($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB98 - lw         $a2, -29776($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BB9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBA4 - sw         $a1, -29668($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBA8 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBAC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBB0 - sw         $a0, -29672($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBB8 - lw         $a3, -29764($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBBC - lw         $a2, -29768($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBC8 - sw         $a1, -29660($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBCC - sw         $a0, -29664($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBD4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBDC - sw         $a1, -29652($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBE0 - sw         $a0, -29656($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBE8 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBEC - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBF4 - swc1       $f12, -29648($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BBFC - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC00 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC08 - swc1       $f12, -29644($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC10 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC14 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC1C - swc1       $f12, -29640($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC24 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC28 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC30 - swc1       $f12, -29636($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC34 - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC38 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891BC3C - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_891DBA4
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x891DBA4 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBAC - lw         $a1, -29612($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBB0 - lw         $a0, -29616($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBB4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBB8 - lw         $a3, -29604($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBBC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBC0 - lw         $a2, -29608($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBCC - sw         $a1, -29500($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBD0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBD4 - sw         $a0, -29504($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBDC - lw         $a3, -29596($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBE0 - lw         $a2, -29600($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBEC - sw         $a1, -29492($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBF0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBF4 - sw         $a0, -29496($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DBFC - lw         $a3, -29588($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC00 - lw         $a2, -29592($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC0C - sw         $a1, -29484($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC10 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC14 - sw         $a0, -29488($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC1C - lw         $a3, -29580($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC20 - lw         $a2, -29584($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC2C - sw         $a1, -29476($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC30 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC34 - sw         $a0, -29480($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC3C - lw         $a3, -29572($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC40 - lw         $a2, -29576($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC4C - sw         $a1, -29468($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC50 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC54 - sw         $a0, -29472($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC5C - lw         $a3, -29564($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC60 - lw         $a2, -29568($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC6C - sw         $a1, -29460($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC70 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC74 - sw         $a0, -29464($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC7C - lw         $a3, -29556($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC80 - lw         $a2, -29560($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC8C - sw         $a1, -29452($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC90 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC94 - sw         $a0, -29456($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DC9C - lw         $a3, -29548($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCA0 - lw         $a2, -29552($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCAC - sw         $a1, -29444($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCB0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCB4 - sw         $a0, -29448($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCBC - lw         $a3, -29540($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCC0 - lw         $a2, -29544($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCCC - sw         $a1, -29436($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCD0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCD4 - sw         $a0, -29440($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCDC - lw         $a3, -29532($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCE0 - lw         $a2, -29536($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCEC - sw         $a1, -29428($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCF0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCF4 - sw         $a0, -29432($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DCFC - lw         $a3, -29524($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD00 - lw         $a2, -29528($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD0C - sw         $a1, -29420($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD10 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD14 - sw         $a0, -29424($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD1C - lw         $a3, -29516($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD20 - lw         $a2, -29520($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD2C - sw         $a1, -29412($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD30 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD34 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD38 - sw         $a0, -29416($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD40 - lw         $a3, -29508($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD44 - lw         $a2, -29512($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD50 - sw         $a1, -29404($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD54 - sw         $a0, -29408($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD5C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD64 - sw         $a1, -29396($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD68 - sw         $a0, -29400($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD6C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD70 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD74 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD7C - swc1       $f12, -29392($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD80 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD84 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD88 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD90 - swc1       $f12, -29388($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD94 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD98 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DD9C - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDA4 - swc1       $f12, -29384($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDA8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDAC - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDB0 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDB8 - swc1       $f12, -29380($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDBC - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDC0 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891DDC4 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_891E6DC
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x891E6DC - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E6E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E6E4 - lw         $a1, -29372($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E6E8 - lw         $a0, -29376($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E6EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E6F0 - lw         $a3, -29364($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E6F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E6F8 - lw         $a2, -29368($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E6FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E704 - sw         $a1, -29260($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E708 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E70C - sw         $a0, -29264($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E714 - lw         $a3, -29356($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E718 - lw         $a2, -29360($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E71C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E724 - sw         $a1, -29252($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E728 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E72C - sw         $a0, -29256($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E734 - lw         $a3, -29348($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E738 - lw         $a2, -29352($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E73C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E744 - sw         $a1, -29244($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E748 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E74C - sw         $a0, -29248($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E754 - lw         $a3, -29340($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E758 - lw         $a2, -29344($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E75C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E764 - sw         $a1, -29236($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E768 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E76C - sw         $a0, -29240($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E774 - lw         $a3, -29332($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E778 - lw         $a2, -29336($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E77C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E784 - sw         $a1, -29228($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E788 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E78C - sw         $a0, -29232($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E794 - lw         $a3, -29324($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E798 - lw         $a2, -29328($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E79C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7A4 - sw         $a1, -29220($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7AC - sw         $a0, -29224($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7B4 - lw         $a3, -29316($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7B8 - lw         $a2, -29320($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7C4 - sw         $a1, -29212($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7CC - sw         $a0, -29216($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7D4 - lw         $a3, -29308($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7D8 - lw         $a2, -29312($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7E4 - sw         $a1, -29204($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7EC - sw         $a0, -29208($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7F4 - lw         $a3, -29300($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7F8 - lw         $a2, -29304($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E7FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E804 - sw         $a1, -29196($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E808 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E80C - sw         $a0, -29200($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E814 - lw         $a3, -29292($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E818 - lw         $a2, -29296($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E81C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E824 - sw         $a1, -29188($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E828 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E82C - sw         $a0, -29192($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E834 - lw         $a3, -29284($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E838 - lw         $a2, -29288($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E83C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E844 - sw         $a1, -29180($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E848 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E84C - sw         $a0, -29184($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E854 - lw         $a3, -29276($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E858 - lw         $a2, -29280($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E85C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E864 - sw         $a1, -29172($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E868 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E86C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E870 - sw         $a0, -29176($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E878 - lw         $a3, -29268($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E87C - lw         $a2, -29272($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E880 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E888 - sw         $a1, -29164($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E88C - sw         $a0, -29168($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E894 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E89C - sw         $a1, -29156($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8A0 - sw         $a0, -29160($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8A8 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8AC - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8B4 - swc1       $f12, -29152($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8BC - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8C0 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8C8 - swc1       $f12, -29148($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8D0 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8D4 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8DC - swc1       $f12, -29144($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8E4 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8E8 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8F0 - swc1       $f12, -29140($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8F4 - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8F8 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891E8FC - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_891F368
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x891F368 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F36C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F370 - lw         $a1, -29132($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F374 - lw         $a0, -29136($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F378 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F37C - lw         $a3, -29124($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F380 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F384 - lw         $a2, -29128($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F388 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F38C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F390 - sw         $a1, -29020($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F394 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F398 - sw         $a0, -29024($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F39C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3A0 - lw         $a3, -29116($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3A4 - lw         $a2, -29120($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3B0 - sw         $a1, -29012($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3B4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3B8 - sw         $a0, -29016($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3C0 - lw         $a3, -29108($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3C4 - lw         $a2, -29112($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3D0 - sw         $a1, -29004($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3D4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3D8 - sw         $a0, -29008($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3E0 - lw         $a3, -29100($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3E4 - lw         $a2, -29104($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3F0 - sw         $a1, -28996($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3F4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3F8 - sw         $a0, -29000($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F3FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F400 - lw         $a3, -29092($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F404 - lw         $a2, -29096($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F408 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F40C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F410 - sw         $a1, -28988($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F414 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F418 - sw         $a0, -28992($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F41C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F420 - lw         $a3, -29084($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F424 - lw         $a2, -29088($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F428 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F42C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F430 - sw         $a1, -28980($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F434 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F438 - sw         $a0, -28984($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F43C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F440 - lw         $a3, -29076($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F444 - lw         $a2, -29080($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F448 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F44C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F450 - sw         $a1, -28972($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F454 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F458 - sw         $a0, -28976($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F45C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F460 - lw         $a3, -29068($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F464 - lw         $a2, -29072($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F468 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F46C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F470 - sw         $a1, -28964($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F474 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F478 - sw         $a0, -28968($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F47C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F480 - lw         $a3, -29060($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F484 - lw         $a2, -29064($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F488 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F48C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F490 - sw         $a1, -28956($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F494 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F498 - sw         $a0, -28960($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F49C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4A0 - lw         $a3, -29052($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4A4 - lw         $a2, -29056($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4B0 - sw         $a1, -28948($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4B4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4B8 - sw         $a0, -28952($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4C0 - lw         $a3, -29044($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4C4 - lw         $a2, -29048($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4D0 - sw         $a1, -28940($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4D4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4D8 - sw         $a0, -28944($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4E0 - lw         $a3, -29036($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4E4 - lw         $a2, -29040($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4F0 - sw         $a1, -28932($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4F4 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4F8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F4FC - sw         $a0, -28936($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F500 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F504 - lw         $a3, -29028($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F508 - lw         $a2, -29032($s0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F50C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F510 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F514 - sw         $a1, -28924($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F518 - sw         $a0, -28928($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F51C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F520 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F524 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F528 - sw         $a1, -28916($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F52C - sw         $a0, -28920($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F530 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F534 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F538 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F53C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F540 - swc1       $f12, -28912($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F544 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F548 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F54C - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F550 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F554 - swc1       $f12, -28908($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F558 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F55C - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F560 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F564 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F568 - swc1       $f12, -28904($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F56C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F570 - ori        $a0, $a0, 4719
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F574 - mtc1       $a0, $f12
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F578 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F57C - swc1       $f12, -28900($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F580 - lw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F584 - jr         $ra
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F588 - addiu      $sp, $sp, 16
20:52:23 DEBUG compiler - user_main_10 - Compiling _S1_2_891F594
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x891F594 - addiu      $sp, $sp, -16
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F598 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F59C - lw         $a1, -28892($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5A0 - lw         $a0, -28896($a0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5A8 - lw         $a3, -28884($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5AC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5B0 - lw         $a2, -28888($a2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5BC - sw         $a1, -28780($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5C0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5C4 - sw         $a0, -28784($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5CC - lw         $a3, -28876($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5D0 - lw         $a2, -28880($t1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5DC - sw         $a1, -28772($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5E0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5E4 - sw         $a0, -28776($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5EC - lw         $a3, -28868($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5F0 - lw         $a2, -28872($t2)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F5FC - sw         $a1, -28764($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F600 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F604 - sw         $a0, -28768($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F60C - lw         $a3, -28860($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F610 - lw         $a2, -28864($t3)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F61C - sw         $a1, -28756($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F620 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F624 - sw         $a0, -28760($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F62C - lw         $a3, -28852($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F630 - lw         $a2, -28856($v0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F63C - sw         $a1, -28748($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F640 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F644 - sw         $a0, -28752($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F64C - lw         $a3, -28844($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F650 - lw         $a2, -28848($v1)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F65C - sw         $a1, -28740($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F660 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F664 - sw         $a0, -28744($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F66C - lw         $a3, -28836($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F670 - lw         $a2, -28840($t4)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F67C - sw         $a1, -28732($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F680 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F684 - sw         $a0, -28736($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F68C - lw         $a3, -28828($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F690 - lw         $a2, -28832($t5)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F69C - sw         $a1, -28724($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6A0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6A4 - sw         $a0, -28728($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6AC - lw         $a3, -28820($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6B0 - lw         $a2, -28824($t6)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6BC - sw         $a1, -28716($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6C0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6C4 - sw         $a0, -28720($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6CC - lw         $a3, -28812($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6D0 - lw         $a2, -28816($t7)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6DC - sw         $a1, -28708($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6E0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6E4 - sw         $a0, -28712($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6EC - lw         $a3, -28804($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6F0 - lw         $a2, -28808($t8)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6FC - sw         $a1, -28700($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F700 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F704 - sw         $a0, -28704($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F70C - lw         $a3, -28796($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F710 - lw         $a2, -28800($t9)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F71C - sw         $a1, -28692($t0)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F720 - sw         $s0, 0($sp)
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F724 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F728 - sw         $a0, -28696($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F72C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F730 - lw         $a3, -28788($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F734 - lw         $a2, -28792($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F73C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F740 - sw         $a1, -28684($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F744 - sw         $a0, -28688($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F74C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F754 - sw         $a1, -28676($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F758 - sw         $a0, -28680($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F75C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F760 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F764 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F768 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F76C - swc1       $f12, -28672($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F770 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F774 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F778 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F77C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F780 - swc1       $f12, -28668($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F784 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F788 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F78C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F790 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F794 - swc1       $f12, -28664($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F798 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F79C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7A0 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7A8 - swc1       $f12, -28660($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7AC - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7B0 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7B4 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_8920854
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8920854 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920858 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892085C - lw         $a1, -28652($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920860 - lw         $a0, -28656($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920864 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920868 - lw         $a3, -28644($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892086C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920870 - lw         $a2, -28648($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920874 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892087C - sw         $a1, -28540($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920880 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920884 - sw         $a0, -28544($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892088C - lw         $a3, -28636($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920890 - lw         $a2, -28640($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920894 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892089C - sw         $a1, -28532($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208A0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208A4 - sw         $a0, -28536($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208AC - lw         $a3, -28628($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208B0 - lw         $a2, -28632($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208BC - sw         $a1, -28524($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208C0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208C4 - sw         $a0, -28528($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208CC - lw         $a3, -28620($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208D0 - lw         $a2, -28624($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208DC - sw         $a1, -28516($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208E0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208E4 - sw         $a0, -28520($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208EC - lw         $a3, -28612($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208F0 - lw         $a2, -28616($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89208FC - sw         $a1, -28508($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920900 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920904 - sw         $a0, -28512($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892090C - lw         $a3, -28604($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920910 - lw         $a2, -28608($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920914 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892091C - sw         $a1, -28500($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920920 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920924 - sw         $a0, -28504($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892092C - lw         $a3, -28596($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920930 - lw         $a2, -28600($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920934 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892093C - sw         $a1, -28492($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920940 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920944 - sw         $a0, -28496($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892094C - lw         $a3, -28588($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920950 - lw         $a2, -28592($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920954 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892095C - sw         $a1, -28484($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920960 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920964 - sw         $a0, -28488($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892096C - lw         $a3, -28580($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920970 - lw         $a2, -28584($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920974 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892097C - sw         $a1, -28476($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920980 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920984 - sw         $a0, -28480($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892098C - lw         $a3, -28572($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920990 - lw         $a2, -28576($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920994 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892099C - sw         $a1, -28468($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209A0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209A4 - sw         $a0, -28472($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209AC - lw         $a3, -28564($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209B0 - lw         $a2, -28568($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209BC - sw         $a1, -28460($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209C0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209C4 - sw         $a0, -28464($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209CC - lw         $a3, -28556($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209D0 - lw         $a2, -28560($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209DC - sw         $a1, -28452($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209E0 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209E4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209E8 - sw         $a0, -28456($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209F0 - lw         $a3, -28548($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209F4 - lw         $a2, -28552($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89209FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A00 - sw         $a1, -28444($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A04 - sw         $a0, -28448($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A0C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A14 - sw         $a1, -28436($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A18 - sw         $a0, -28440($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A1C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A20 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A24 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A2C - swc1       $f12, -28432($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A30 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A34 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A38 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A40 - swc1       $f12, -28428($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A44 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A48 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A4C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A54 - swc1       $f12, -28424($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A58 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A5C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A60 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A68 - swc1       $f12, -28420($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A6C - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A70 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920A74 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_8921A68
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8921A68 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A70 - lw         $a1, -28412($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A74 - lw         $a0, -28416($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A78 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A7C - lw         $a3, -28404($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A80 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A84 - lw         $a2, -28408($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A90 - sw         $a1, -28300($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A94 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A98 - sw         $a0, -28304($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AA0 - lw         $a3, -28396($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AA4 - lw         $a2, -28400($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AB0 - sw         $a1, -28292($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AB4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AB8 - sw         $a0, -28296($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921ABC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AC0 - lw         $a3, -28388($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AC4 - lw         $a2, -28392($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921ACC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AD0 - sw         $a1, -28284($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AD4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AD8 - sw         $a0, -28288($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921ADC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AE0 - lw         $a3, -28380($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AE4 - lw         $a2, -28384($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AF0 - sw         $a1, -28276($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AF4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AF8 - sw         $a0, -28280($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921AFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B00 - lw         $a3, -28372($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B04 - lw         $a2, -28376($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B10 - sw         $a1, -28268($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B14 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B18 - sw         $a0, -28272($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B20 - lw         $a3, -28364($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B24 - lw         $a2, -28368($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B30 - sw         $a1, -28260($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B34 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B38 - sw         $a0, -28264($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B40 - lw         $a3, -28356($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B44 - lw         $a2, -28360($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B50 - sw         $a1, -28252($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B54 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B58 - sw         $a0, -28256($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B60 - lw         $a3, -28348($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B64 - lw         $a2, -28352($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B70 - sw         $a1, -28244($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B74 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B78 - sw         $a0, -28248($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B80 - lw         $a3, -28340($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B84 - lw         $a2, -28344($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B90 - sw         $a1, -28236($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B94 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B98 - sw         $a0, -28240($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921B9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BA0 - lw         $a3, -28332($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BA4 - lw         $a2, -28336($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BB0 - sw         $a1, -28228($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BB4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BB8 - sw         $a0, -28232($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BC0 - lw         $a3, -28324($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BC4 - lw         $a2, -28328($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BD0 - sw         $a1, -28220($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BD4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BD8 - sw         $a0, -28224($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BE0 - lw         $a3, -28316($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BE4 - lw         $a2, -28320($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BF0 - sw         $a1, -28212($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BF4 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BF8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921BFC - sw         $a0, -28216($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C04 - lw         $a3, -28308($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C08 - lw         $a2, -28312($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C14 - sw         $a1, -28204($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C18 - sw         $a0, -28208($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C20 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C28 - sw         $a1, -28196($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C2C - sw         $a0, -28200($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C30 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C34 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C38 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C40 - swc1       $f12, -28192($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C44 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C48 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C4C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C54 - swc1       $f12, -28188($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C58 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C5C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C60 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C68 - swc1       $f12, -28184($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C6C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C70 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C74 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C7C - swc1       $f12, -28180($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C80 - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C84 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921C88 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_8926104
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8926104 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926108 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892610C - lw         $a1, -28172($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926110 - lw         $a0, -28176($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926114 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926118 - lw         $a3, -28164($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892611C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926120 - lw         $a2, -28168($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926124 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892612C - sw         $a1, -28060($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926130 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926134 - sw         $a0, -28064($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892613C - lw         $a3, -28156($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926140 - lw         $a2, -28160($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926144 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892614C - sw         $a1, -28052($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926150 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926154 - sw         $a0, -28056($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892615C - lw         $a3, -28148($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926160 - lw         $a2, -28152($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926164 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892616C - sw         $a1, -28044($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926170 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926174 - sw         $a0, -28048($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926178 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892617C - lw         $a3, -28140($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926180 - lw         $a2, -28144($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926184 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926188 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892618C - sw         $a1, -28036($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926190 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926194 - sw         $a0, -28040($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892619C - lw         $a3, -28132($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261A0 - lw         $a2, -28136($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261AC - sw         $a1, -28028($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261B0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261B4 - sw         $a0, -28032($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261BC - lw         $a3, -28124($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261C0 - lw         $a2, -28128($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261CC - sw         $a1, -28020($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261D0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261D4 - sw         $a0, -28024($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261DC - lw         $a3, -28116($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261E0 - lw         $a2, -28120($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261EC - sw         $a1, -28012($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261F0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261F4 - sw         $a0, -28016($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89261FC - lw         $a3, -28108($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926200 - lw         $a2, -28112($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926204 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892620C - sw         $a1, -28004($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926210 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926214 - sw         $a0, -28008($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892621C - lw         $a3, -28100($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926220 - lw         $a2, -28104($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892622C - sw         $a1, -27996($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926230 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926234 - sw         $a0, -28000($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892623C - lw         $a3, -28092($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926240 - lw         $a2, -28096($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926244 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892624C - sw         $a1, -27988($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926250 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926254 - sw         $a0, -27992($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892625C - lw         $a3, -28084($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926260 - lw         $a2, -28088($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926264 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892626C - sw         $a1, -27980($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926270 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926274 - sw         $a0, -27984($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892627C - lw         $a3, -28076($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926280 - lw         $a2, -28080($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926284 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892628C - sw         $a1, -27972($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926290 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926294 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926298 - sw         $a0, -27976($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892629C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262A0 - lw         $a3, -28068($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262A4 - lw         $a2, -28072($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262B0 - sw         $a1, -27964($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262B4 - sw         $a0, -27968($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262C4 - sw         $a1, -27956($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262C8 - sw         $a0, -27960($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262D0 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262D4 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262DC - swc1       $f12, -27952($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262E4 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262E8 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262F0 - swc1       $f12, -27948($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262F8 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89262FC - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926300 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926304 - swc1       $f12, -27944($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926308 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892630C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926310 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926314 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926318 - swc1       $f12, -27940($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892631C - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926320 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8926324 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_8928490
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8928490 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928494 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928498 - lw         $a1, -27932($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892849C - lw         $a0, -27936($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284A4 - lw         $a3, -27924($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284AC - lw         $a2, -27928($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284B8 - sw         $a1, -27820($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284BC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284C0 - sw         $a0, -27824($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284C8 - lw         $a3, -27916($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284CC - lw         $a2, -27920($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284D8 - sw         $a1, -27812($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284DC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284E0 - sw         $a0, -27816($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284E8 - lw         $a3, -27908($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284EC - lw         $a2, -27912($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284F8 - sw         $a1, -27804($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89284FC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928500 - sw         $a0, -27808($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928508 - lw         $a3, -27900($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892850C - lw         $a2, -27904($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928510 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928518 - sw         $a1, -27796($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892851C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928520 - sw         $a0, -27800($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928528 - lw         $a3, -27892($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892852C - lw         $a2, -27896($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928530 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928538 - sw         $a1, -27788($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892853C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928540 - sw         $a0, -27792($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928544 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928548 - lw         $a3, -27884($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892854C - lw         $a2, -27888($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928550 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928554 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928558 - sw         $a1, -27780($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892855C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928560 - sw         $a0, -27784($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928564 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928568 - lw         $a3, -27876($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892856C - lw         $a2, -27880($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928570 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928574 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928578 - sw         $a1, -27772($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892857C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928580 - sw         $a0, -27776($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928588 - lw         $a3, -27868($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892858C - lw         $a2, -27872($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928590 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928598 - sw         $a1, -27764($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892859C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285A0 - sw         $a0, -27768($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285A8 - lw         $a3, -27860($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285AC - lw         $a2, -27864($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285B8 - sw         $a1, -27756($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285BC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285C0 - sw         $a0, -27760($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285C8 - lw         $a3, -27852($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285CC - lw         $a2, -27856($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285D8 - sw         $a1, -27748($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285DC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285E0 - sw         $a0, -27752($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285E8 - lw         $a3, -27844($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285EC - lw         $a2, -27848($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285F8 - sw         $a1, -27740($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89285FC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928600 - sw         $a0, -27744($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928604 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928608 - lw         $a3, -27836($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892860C - lw         $a2, -27840($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928610 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928614 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928618 - sw         $a1, -27732($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892861C - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928620 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928624 - sw         $a0, -27736($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892862C - lw         $a3, -27828($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928630 - lw         $a2, -27832($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892863C - sw         $a1, -27724($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928640 - sw         $a0, -27728($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928644 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928648 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892864C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928650 - sw         $a1, -27716($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928654 - sw         $a0, -27720($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928658 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892865C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928660 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928664 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928668 - swc1       $f12, -27712($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892866C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928670 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928674 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928678 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892867C - swc1       $f12, -27708($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928680 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928684 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928688 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892868C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928690 - swc1       $f12, -27704($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928694 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928698 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892869C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286A4 - swc1       $f12, -27700($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286A8 - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286AC - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286B0 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_89286B4
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89286B4 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286BC - lw         $a1, -27692($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286C0 - lw         $a0, -27696($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286C8 - lw         $a3, -27684($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286D0 - lw         $a2, -27688($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286DC - sw         $a1, -27580($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286E0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286E4 - sw         $a0, -27584($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286EC - lw         $a3, -27676($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286F0 - lw         $a2, -27680($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89286FC - sw         $a1, -27572($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928700 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928704 - sw         $a0, -27576($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892870C - lw         $a3, -27668($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928710 - lw         $a2, -27672($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892871C - sw         $a1, -27564($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928720 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928724 - sw         $a0, -27568($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892872C - lw         $a3, -27660($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928730 - lw         $a2, -27664($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928734 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892873C - sw         $a1, -27556($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928740 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928744 - sw         $a0, -27560($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892874C - lw         $a3, -27652($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928750 - lw         $a2, -27656($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928754 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892875C - sw         $a1, -27548($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928760 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928764 - sw         $a0, -27552($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892876C - lw         $a3, -27644($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928770 - lw         $a2, -27648($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928774 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892877C - sw         $a1, -27540($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928780 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928784 - sw         $a0, -27544($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928788 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892878C - lw         $a3, -27636($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928790 - lw         $a2, -27640($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928794 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892879C - sw         $a1, -27532($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287A0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287A4 - sw         $a0, -27536($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287AC - lw         $a3, -27628($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287B0 - lw         $a2, -27632($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287BC - sw         $a1, -27524($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287C0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287C4 - sw         $a0, -27528($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287CC - lw         $a3, -27620($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287D0 - lw         $a2, -27624($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287DC - sw         $a1, -27516($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287E0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287E4 - sw         $a0, -27520($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287EC - lw         $a3, -27612($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287F0 - lw         $a2, -27616($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89287FC - sw         $a1, -27508($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928800 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928804 - sw         $a0, -27512($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892880C - lw         $a3, -27604($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928810 - lw         $a2, -27608($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892881C - sw         $a1, -27500($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928820 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928824 - sw         $a0, -27504($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892882C - lw         $a3, -27596($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928830 - lw         $a2, -27600($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928834 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892883C - sw         $a1, -27492($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928840 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928844 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928848 - sw         $a0, -27496($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892884C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928850 - lw         $a3, -27588($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928854 - lw         $a2, -27592($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892885C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928860 - sw         $a1, -27484($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928864 - sw         $a0, -27488($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892886C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928874 - sw         $a1, -27476($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928878 - sw         $a0, -27480($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892887C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928880 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928884 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928888 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892888C - swc1       $f12, -27472($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928890 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928894 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8928898 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892889C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288A0 - swc1       $f12, -27468($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288A8 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288AC - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288B4 - swc1       $f12, -27464($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288BC - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288C0 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288C8 - swc1       $f12, -27460($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288CC - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288D0 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89288D4 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_8929D88
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8929D88 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929D8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929D90 - lw         $a1, -27452($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929D94 - lw         $a0, -27456($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929D98 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929D9C - lw         $a3, -27444($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DA0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DA4 - lw         $a2, -27448($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DB0 - sw         $a1, -27340($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DB4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DB8 - sw         $a0, -27344($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DC0 - lw         $a3, -27436($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DC4 - lw         $a2, -27440($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DD0 - sw         $a1, -27332($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DD4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DD8 - sw         $a0, -27336($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DE0 - lw         $a3, -27428($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DE4 - lw         $a2, -27432($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DF0 - sw         $a1, -27324($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DF4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DF8 - sw         $a0, -27328($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929DFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E00 - lw         $a3, -27420($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E04 - lw         $a2, -27424($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E10 - sw         $a1, -27316($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E14 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E18 - sw         $a0, -27320($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E20 - lw         $a3, -27412($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E24 - lw         $a2, -27416($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E30 - sw         $a1, -27308($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E34 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E38 - sw         $a0, -27312($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E40 - lw         $a3, -27404($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E44 - lw         $a2, -27408($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E50 - sw         $a1, -27300($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E54 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E58 - sw         $a0, -27304($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E60 - lw         $a3, -27396($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E64 - lw         $a2, -27400($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E70 - sw         $a1, -27292($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E74 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E78 - sw         $a0, -27296($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E80 - lw         $a3, -27388($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E84 - lw         $a2, -27392($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E90 - sw         $a1, -27284($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E94 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E98 - sw         $a0, -27288($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929E9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EA0 - lw         $a3, -27380($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EA4 - lw         $a2, -27384($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EB0 - sw         $a1, -27276($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EB4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EB8 - sw         $a0, -27280($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EC0 - lw         $a3, -27372($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EC4 - lw         $a2, -27376($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929ED0 - sw         $a1, -27268($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929ED4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929ED8 - sw         $a0, -27272($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EE0 - lw         $a3, -27364($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EE4 - lw         $a2, -27368($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EF0 - sw         $a1, -27260($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EF4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EF8 - sw         $a0, -27264($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F00 - lw         $a3, -27356($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F04 - lw         $a2, -27360($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F10 - sw         $a1, -27252($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F14 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F18 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F1C - sw         $a0, -27256($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F24 - lw         $a3, -27348($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F28 - lw         $a2, -27352($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F34 - sw         $a1, -27244($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F38 - sw         $a0, -27248($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F40 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F48 - sw         $a1, -27236($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F4C - sw         $a0, -27240($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F54 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F58 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F60 - swc1       $f12, -27232($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F68 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F6C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F74 - swc1       $f12, -27228($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F7C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F80 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F88 - swc1       $f12, -27224($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F90 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F94 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929F9C - swc1       $f12, -27220($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929FA0 - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929FA4 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929FA8 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_892C620
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892C620 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C624 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C628 - lw         $a1, -27204($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C62C - lw         $a0, -27208($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C630 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C634 - lw         $a3, -27196($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C638 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C63C - lw         $a2, -27200($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C640 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C648 - sw         $a1, -27092($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C64C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C650 - sw         $a0, -27096($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C658 - lw         $a3, -27188($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C65C - lw         $a2, -27192($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C660 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C668 - sw         $a1, -27084($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C66C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C670 - sw         $a0, -27088($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C674 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C678 - lw         $a3, -27180($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C67C - lw         $a2, -27184($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C680 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C684 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C688 - sw         $a1, -27076($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C68C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C690 - sw         $a0, -27080($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C694 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C698 - lw         $a3, -27172($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C69C - lw         $a2, -27176($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6A8 - sw         $a1, -27068($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6AC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6B0 - sw         $a0, -27072($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6B8 - lw         $a3, -27164($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6BC - lw         $a2, -27168($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6C8 - sw         $a1, -27060($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6CC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6D0 - sw         $a0, -27064($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6D8 - lw         $a3, -27156($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6DC - lw         $a2, -27160($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6E8 - sw         $a1, -27052($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6EC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6F0 - sw         $a0, -27056($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6F8 - lw         $a3, -27148($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C6FC - lw         $a2, -27152($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C700 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C704 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C708 - sw         $a1, -27044($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C70C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C710 - sw         $a0, -27048($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C718 - lw         $a3, -27140($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C71C - lw         $a2, -27144($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C720 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C728 - sw         $a1, -27036($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C72C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C730 - sw         $a0, -27040($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C734 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C738 - lw         $a3, -27132($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C73C - lw         $a2, -27136($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C740 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C744 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C748 - sw         $a1, -27028($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C74C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C750 - sw         $a0, -27032($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C754 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C758 - lw         $a3, -27124($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C75C - lw         $a2, -27128($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C760 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C764 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C768 - sw         $a1, -27020($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C76C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C770 - sw         $a0, -27024($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C774 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C778 - lw         $a3, -27116($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C77C - lw         $a2, -27120($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C780 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C784 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C788 - sw         $a1, -27012($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C78C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C790 - sw         $a0, -27016($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C794 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C798 - lw         $a3, -27108($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C79C - lw         $a2, -27112($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7A8 - sw         $a1, -27004($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7AC - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7B0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7B4 - sw         $a0, -27008($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7BC - lw         $a3, -27100($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7C0 - lw         $a2, -27104($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7CC - sw         $a1, -26996($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7D0 - sw         $a0, -27000($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7D8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7E0 - sw         $a1, -26988($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7E4 - sw         $a0, -26992($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7EC - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7F0 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7F8 - swc1       $f12, -26984($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C7FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C800 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C804 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C808 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C80C - swc1       $f12, -26980($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C810 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C814 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C818 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C81C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C820 - swc1       $f12, -26976($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C824 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C828 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C82C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C830 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C834 - swc1       $f12, -26972($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C838 - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C83C - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892C840 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_892DAE4
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892DAE4 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DAE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DAEC - lw         $a1, -26964($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DAF0 - lw         $a0, -26968($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DAF4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DAF8 - lw         $a3, -26956($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DAFC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB00 - lw         $a2, -26960($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB0C - sw         $a1, -26852($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB10 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB14 - sw         $a0, -26856($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB1C - lw         $a3, -26948($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB20 - lw         $a2, -26952($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB2C - sw         $a1, -26844($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB30 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB34 - sw         $a0, -26848($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB3C - lw         $a3, -26940($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB40 - lw         $a2, -26944($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB4C - sw         $a1, -26836($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB50 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB54 - sw         $a0, -26840($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB5C - lw         $a3, -26932($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB60 - lw         $a2, -26936($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB6C - sw         $a1, -26828($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB70 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB74 - sw         $a0, -26832($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB7C - lw         $a3, -26924($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB80 - lw         $a2, -26928($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB8C - sw         $a1, -26820($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB90 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB94 - sw         $a0, -26824($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DB9C - lw         $a3, -26916($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBA0 - lw         $a2, -26920($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBAC - sw         $a1, -26812($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBB0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBB4 - sw         $a0, -26816($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBBC - lw         $a3, -26908($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBC0 - lw         $a2, -26912($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBCC - sw         $a1, -26804($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBD0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBD4 - sw         $a0, -26808($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBDC - lw         $a3, -26900($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBE0 - lw         $a2, -26904($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBEC - sw         $a1, -26796($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBF0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBF4 - sw         $a0, -26800($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DBFC - lw         $a3, -26892($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC00 - lw         $a2, -26896($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC0C - sw         $a1, -26788($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC10 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC14 - sw         $a0, -26792($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC1C - lw         $a3, -26884($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC20 - lw         $a2, -26888($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC2C - sw         $a1, -26780($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC30 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC34 - sw         $a0, -26784($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC3C - lw         $a3, -26876($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC40 - lw         $a2, -26880($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC4C - sw         $a1, -26772($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC50 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC54 - sw         $a0, -26776($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC5C - lw         $a3, -26868($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC60 - lw         $a2, -26872($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC6C - sw         $a1, -26764($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC70 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC74 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC78 - sw         $a0, -26768($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC80 - lw         $a3, -26860($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC84 - lw         $a2, -26864($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC90 - sw         $a1, -26756($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC94 - sw         $a0, -26760($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DC9C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCA4 - sw         $a1, -26748($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCA8 - sw         $a0, -26752($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCAC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCB0 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCB4 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCBC - swc1       $f12, -26744($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCC0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCC4 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCC8 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCD0 - swc1       $f12, -26740($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCD4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCD8 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCDC - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCE4 - swc1       $f12, -26736($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCE8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCEC - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCF0 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCF8 - swc1       $f12, -26732($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DCFC - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DD00 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DD04 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_892DF10
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892DF10 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF18 - lw         $a1, -26724($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF1C - lw         $a0, -26728($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF20 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF24 - lw         $a3, -26716($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF28 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF2C - lw         $a2, -26720($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF38 - sw         $a1, -26612($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF3C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF40 - sw         $a0, -26616($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF48 - lw         $a3, -26708($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF4C - lw         $a2, -26712($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF58 - sw         $a1, -26604($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF5C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF60 - sw         $a0, -26608($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF68 - lw         $a3, -26700($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF6C - lw         $a2, -26704($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF78 - sw         $a1, -26596($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF7C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF80 - sw         $a0, -26600($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF88 - lw         $a3, -26692($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF8C - lw         $a2, -26696($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF98 - sw         $a1, -26588($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DF9C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFA0 - sw         $a0, -26592($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFA8 - lw         $a3, -26684($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFAC - lw         $a2, -26688($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFB8 - sw         $a1, -26580($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFBC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFC0 - sw         $a0, -26584($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFC8 - lw         $a3, -26676($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFCC - lw         $a2, -26680($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFD8 - sw         $a1, -26572($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFDC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFE0 - sw         $a0, -26576($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFE8 - lw         $a3, -26668($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFEC - lw         $a2, -26672($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFF8 - sw         $a1, -26564($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892DFFC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E000 - sw         $a0, -26568($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E004 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E008 - lw         $a3, -26660($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E00C - lw         $a2, -26664($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E010 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E018 - sw         $a1, -26556($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E01C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E020 - sw         $a0, -26560($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E024 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E028 - lw         $a3, -26652($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E02C - lw         $a2, -26656($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E030 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E034 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E038 - sw         $a1, -26548($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E03C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E040 - sw         $a0, -26552($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E044 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E048 - lw         $a3, -26644($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E04C - lw         $a2, -26648($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E050 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E054 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E058 - sw         $a1, -26540($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E05C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E060 - sw         $a0, -26544($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E064 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E068 - lw         $a3, -26636($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E06C - lw         $a2, -26640($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E070 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E074 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E078 - sw         $a1, -26532($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E07C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E080 - sw         $a0, -26536($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E084 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E088 - lw         $a3, -26628($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E08C - lw         $a2, -26632($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E090 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E094 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E098 - sw         $a1, -26524($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E09C - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0A0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0A4 - sw         $a0, -26528($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0AC - lw         $a3, -26620($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0B0 - lw         $a2, -26624($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0BC - sw         $a1, -26516($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0C0 - sw         $a0, -26520($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0C8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0D0 - sw         $a1, -26508($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0D4 - sw         $a0, -26512($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0D8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0DC - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0E0 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0E8 - swc1       $f12, -26504($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0EC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0F0 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0F4 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E0FC - swc1       $f12, -26500($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E100 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E104 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E108 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E10C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E110 - swc1       $f12, -26496($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E114 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E118 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E11C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E120 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E124 - swc1       $f12, -26492($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E128 - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E12C - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E130 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_892E134
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892E134 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E138 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E13C - lw         $a1, -26484($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E140 - lw         $a0, -26488($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E144 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E148 - lw         $a3, -26476($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E14C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E150 - lw         $a2, -26480($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E154 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E158 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E15C - sw         $a1, -26372($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E160 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E164 - sw         $a0, -26376($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E168 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E16C - lw         $a3, -26468($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E170 - lw         $a2, -26472($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E174 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E17C - sw         $a1, -26364($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E180 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E184 - sw         $a0, -26368($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E188 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E18C - lw         $a3, -26460($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E190 - lw         $a2, -26464($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E194 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E19C - sw         $a1, -26356($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1A0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1A4 - sw         $a0, -26360($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1AC - lw         $a3, -26452($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1B0 - lw         $a2, -26456($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1BC - sw         $a1, -26348($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1C0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1C4 - sw         $a0, -26352($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1CC - lw         $a3, -26444($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1D0 - lw         $a2, -26448($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1DC - sw         $a1, -26340($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1E0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1E4 - sw         $a0, -26344($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1EC - lw         $a3, -26436($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1F0 - lw         $a2, -26440($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E1FC - sw         $a1, -26332($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E200 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E204 - sw         $a0, -26336($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E20C - lw         $a3, -26428($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E210 - lw         $a2, -26432($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E214 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E218 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E21C - sw         $a1, -26324($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E220 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E224 - sw         $a0, -26328($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E22C - lw         $a3, -26420($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E230 - lw         $a2, -26424($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E234 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E23C - sw         $a1, -26316($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E240 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E244 - sw         $a0, -26320($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E248 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E24C - lw         $a3, -26412($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E250 - lw         $a2, -26416($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E254 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E258 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E25C - sw         $a1, -26308($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E260 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E264 - sw         $a0, -26312($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E26C - lw         $a3, -26404($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E270 - lw         $a2, -26408($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E274 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E27C - sw         $a1, -26300($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E280 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E284 - sw         $a0, -26304($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E288 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E28C - lw         $a3, -26396($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E290 - lw         $a2, -26400($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E294 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E298 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E29C - sw         $a1, -26292($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2A0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2A4 - sw         $a0, -26296($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2AC - lw         $a3, -26388($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2B0 - lw         $a2, -26392($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2BC - sw         $a1, -26284($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2C0 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2C4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2C8 - sw         $a0, -26288($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2D0 - lw         $a3, -26380($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2D4 - lw         $a2, -26384($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2E0 - sw         $a1, -26276($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2E4 - sw         $a0, -26280($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2F4 - sw         $a1, -26268($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2F8 - sw         $a0, -26272($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E2FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E300 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E304 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E308 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E30C - swc1       $f12, -26264($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E310 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E314 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E318 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E31C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E320 - swc1       $f12, -26260($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E324 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E328 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E32C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E330 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E334 - swc1       $f12, -26256($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E338 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E33C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E340 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E344 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E348 - swc1       $f12, -26252($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E34C - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E350 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E354 - addiu      $sp, $sp, 16
20:52:24 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:24 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:24 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:24 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:24 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_892E358
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892E358 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E35C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E360 - lw         $a1, -26228($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E364 - lw         $a0, -26232($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E368 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E36C - lw         $a3, -26220($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E370 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E374 - lw         $a2, -26224($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E378 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E37C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E380 - sw         $a1, -26116($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E384 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E388 - sw         $a0, -26120($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E38C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E390 - lw         $a3, -26212($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E394 - lw         $a2, -26216($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E398 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E39C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3A0 - sw         $a1, -26108($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3A4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3A8 - sw         $a0, -26112($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3B0 - lw         $a3, -26204($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3B4 - lw         $a2, -26208($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3C0 - sw         $a1, -26100($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3C4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3C8 - sw         $a0, -26104($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3D0 - lw         $a3, -26196($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3D4 - lw         $a2, -26200($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3E0 - sw         $a1, -26092($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3E4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3E8 - sw         $a0, -26096($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3F0 - lw         $a3, -26188($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3F4 - lw         $a2, -26192($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E3FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E400 - sw         $a1, -26084($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E404 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E408 - sw         $a0, -26088($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E40C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E410 - lw         $a3, -26180($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E414 - lw         $a2, -26184($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E418 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E41C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E420 - sw         $a1, -26076($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E424 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E428 - sw         $a0, -26080($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E42C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E430 - lw         $a3, -26172($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E434 - lw         $a2, -26176($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E438 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E43C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E440 - sw         $a1, -26068($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E444 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E448 - sw         $a0, -26072($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E44C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E450 - lw         $a3, -26164($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E454 - lw         $a2, -26168($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E458 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E45C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E460 - sw         $a1, -26060($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E464 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E468 - sw         $a0, -26064($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E46C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E470 - lw         $a3, -26156($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E474 - lw         $a2, -26160($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E478 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E47C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E480 - sw         $a1, -26052($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E484 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E488 - sw         $a0, -26056($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E48C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E490 - lw         $a3, -26148($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E494 - lw         $a2, -26152($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E498 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E49C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4A0 - sw         $a1, -26044($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4A4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4A8 - sw         $a0, -26048($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4B0 - lw         $a3, -26140($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4B4 - lw         $a2, -26144($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4C0 - sw         $a1, -26036($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4C4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4C8 - sw         $a0, -26040($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4D0 - lw         $a3, -26132($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4D4 - lw         $a2, -26136($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4E0 - sw         $a1, -26028($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4E4 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4E8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4EC - sw         $a0, -26032($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4F4 - lw         $a3, -26124($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4F8 - lw         $a2, -26128($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E4FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E500 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E504 - sw         $a1, -26020($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E508 - sw         $a0, -26024($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E50C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E510 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E518 - sw         $a1, -26012($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E51C - sw         $a0, -26016($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E520 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E524 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E528 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E52C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E530 - swc1       $f12, -26008($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E534 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E538 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E53C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E540 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E544 - swc1       $f12, -26004($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E548 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E54C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E550 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E554 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E558 - swc1       $f12, -26000($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E55C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E560 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E564 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E568 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E56C - swc1       $f12, -25996($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E570 - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E574 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E578 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_892E57C
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892E57C - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E580 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E584 - lw         $a1, -25988($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E588 - lw         $a0, -25992($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E58C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E590 - lw         $a3, -25980($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E594 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E598 - lw         $a2, -25984($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E59C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5A4 - sw         $a1, -25876($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5A8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5AC - sw         $a0, -25880($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5B4 - lw         $a3, -25972($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5B8 - lw         $a2, -25976($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5C4 - sw         $a1, -25868($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5C8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5CC - sw         $a0, -25872($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5D4 - lw         $a3, -25964($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5D8 - lw         $a2, -25968($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5E4 - sw         $a1, -25860($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5E8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5EC - sw         $a0, -25864($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5F4 - lw         $a3, -25956($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5F8 - lw         $a2, -25960($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E5FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E604 - sw         $a1, -25852($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E608 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E60C - sw         $a0, -25856($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E610 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E614 - lw         $a3, -25948($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E618 - lw         $a2, -25952($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E61C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E624 - sw         $a1, -25844($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E628 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E62C - sw         $a0, -25848($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E634 - lw         $a3, -25940($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E638 - lw         $a2, -25944($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E63C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E644 - sw         $a1, -25836($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E648 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E64C - sw         $a0, -25840($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E650 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E654 - lw         $a3, -25932($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E658 - lw         $a2, -25936($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E65C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E660 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E664 - sw         $a1, -25828($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E668 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E66C - sw         $a0, -25832($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E670 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E674 - lw         $a3, -25924($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E678 - lw         $a2, -25928($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E67C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E680 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E684 - sw         $a1, -25820($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E688 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E68C - sw         $a0, -25824($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E690 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E694 - lw         $a3, -25916($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E698 - lw         $a2, -25920($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E69C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6A4 - sw         $a1, -25812($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6A8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6AC - sw         $a0, -25816($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6B4 - lw         $a3, -25908($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6B8 - lw         $a2, -25912($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6C4 - sw         $a1, -25804($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6C8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6CC - sw         $a0, -25808($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6D4 - lw         $a3, -25900($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6D8 - lw         $a2, -25904($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6E4 - sw         $a1, -25796($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6E8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6EC - sw         $a0, -25800($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6F4 - lw         $a3, -25892($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6F8 - lw         $a2, -25896($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E6FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E704 - sw         $a1, -25788($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E708 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E70C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E710 - sw         $a0, -25792($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E718 - lw         $a3, -25884($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E71C - lw         $a2, -25888($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E720 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E728 - sw         $a1, -25780($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E72C - sw         $a0, -25784($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E734 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E73C - sw         $a1, -25772($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E740 - sw         $a0, -25776($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E744 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E748 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E74C - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E750 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E754 - swc1       $f12, -25768($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E758 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E75C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E760 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E764 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E768 - swc1       $f12, -25764($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E76C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E770 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E774 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E778 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E77C - swc1       $f12, -25760($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E780 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E784 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E788 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E78C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E790 - swc1       $f12, -25756($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E794 - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E798 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E79C - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_892E7A0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892E7A0 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7A8 - lw         $a1, -25748($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7AC - lw         $a0, -25752($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7B4 - lw         $a3, -25740($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7B8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7BC - lw         $a2, -25744($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7C8 - sw         $a1, -25636($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7CC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7D0 - sw         $a0, -25640($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7D8 - lw         $a3, -25732($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7DC - lw         $a2, -25736($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7E8 - sw         $a1, -25628($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7EC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7F0 - sw         $a0, -25632($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7F8 - lw         $a3, -25724($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E7FC - lw         $a2, -25728($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E800 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E808 - sw         $a1, -25620($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E80C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E810 - sw         $a0, -25624($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E814 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E818 - lw         $a3, -25716($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E81C - lw         $a2, -25720($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E820 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E828 - sw         $a1, -25612($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E82C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E830 - sw         $a0, -25616($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E838 - lw         $a3, -25708($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E83C - lw         $a2, -25712($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E840 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E848 - sw         $a1, -25604($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E84C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E850 - sw         $a0, -25608($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E854 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E858 - lw         $a3, -25700($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E85C - lw         $a2, -25704($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E860 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E868 - sw         $a1, -25596($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E86C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E870 - sw         $a0, -25600($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E878 - lw         $a3, -25692($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E87C - lw         $a2, -25696($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E880 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E888 - sw         $a1, -25588($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E88C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E890 - sw         $a0, -25592($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E894 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E898 - lw         $a3, -25684($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E89C - lw         $a2, -25688($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8A8 - sw         $a1, -25580($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8AC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8B0 - sw         $a0, -25584($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8B8 - lw         $a3, -25676($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8BC - lw         $a2, -25680($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8C8 - sw         $a1, -25572($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8CC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8D0 - sw         $a0, -25576($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8D8 - lw         $a3, -25668($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8DC - lw         $a2, -25672($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8E8 - sw         $a1, -25564($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8EC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8F0 - sw         $a0, -25568($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8F8 - lw         $a3, -25660($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E8FC - lw         $a2, -25664($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E900 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E908 - sw         $a1, -25556($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E90C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E910 - sw         $a0, -25560($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E918 - lw         $a3, -25652($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E91C - lw         $a2, -25656($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E920 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E928 - sw         $a1, -25548($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E92C - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E930 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E934 - sw         $a0, -25552($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E938 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E93C - lw         $a3, -25644($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E940 - lw         $a2, -25648($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E944 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E948 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E94C - sw         $a1, -25540($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E950 - sw         $a0, -25544($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E954 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E958 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E95C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E960 - sw         $a1, -25532($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E964 - sw         $a0, -25536($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E968 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E96C - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E970 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E974 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E978 - swc1       $f12, -25528($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E97C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E980 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E984 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E988 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E98C - swc1       $f12, -25524($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E990 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E994 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E998 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E99C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9A0 - swc1       $f12, -25520($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9A8 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9AC - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9B4 - swc1       $f12, -25516($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9B8 - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9BC - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9C0 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_892E9C4
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892E9C4 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9CC - lw         $a1, -25508($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9D0 - lw         $a0, -25512($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9D8 - lw         $a3, -25500($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9DC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9E0 - lw         $a2, -25504($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9EC - sw         $a1, -25396($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9F0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9F4 - sw         $a0, -25400($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892E9FC - lw         $a3, -25492($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA00 - lw         $a2, -25496($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA0C - sw         $a1, -25388($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA10 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA14 - sw         $a0, -25392($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA1C - lw         $a3, -25484($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA20 - lw         $a2, -25488($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA2C - sw         $a1, -25380($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA30 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA34 - sw         $a0, -25384($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA3C - lw         $a3, -25476($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA40 - lw         $a2, -25480($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA4C - sw         $a1, -25372($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA50 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA54 - sw         $a0, -25376($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA5C - lw         $a3, -25468($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA60 - lw         $a2, -25472($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA6C - sw         $a1, -25364($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA70 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA74 - sw         $a0, -25368($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA7C - lw         $a3, -25460($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA80 - lw         $a2, -25464($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA8C - sw         $a1, -25356($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA90 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA94 - sw         $a0, -25360($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EA9C - lw         $a3, -25452($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAA0 - lw         $a2, -25456($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAAC - sw         $a1, -25348($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAB0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAB4 - sw         $a0, -25352($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EABC - lw         $a3, -25444($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAC0 - lw         $a2, -25448($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EACC - sw         $a1, -25340($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAD0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAD4 - sw         $a0, -25344($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EADC - lw         $a3, -25436($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAE0 - lw         $a2, -25440($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAEC - sw         $a1, -25332($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAF0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAF4 - sw         $a0, -25336($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EAFC - lw         $a3, -25428($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB00 - lw         $a2, -25432($t7)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB0C - sw         $a1, -25324($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB10 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB14 - sw         $a0, -25328($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB1C - lw         $a3, -25420($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB20 - lw         $a2, -25424($t8)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB2C - sw         $a1, -25316($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB30 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB34 - sw         $a0, -25320($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB3C - lw         $a3, -25412($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB40 - lw         $a2, -25416($t9)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB4C - sw         $a1, -25308($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB50 - sw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB54 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB58 - sw         $a0, -25312($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB60 - lw         $a3, -25404($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB64 - lw         $a2, -25408($s0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB70 - sw         $a1, -25300($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB74 - sw         $a0, -25304($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB7C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB84 - sw         $a1, -25292($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB88 - sw         $a0, -25296($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB8C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB90 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB94 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB9C - swc1       $f12, -25288($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBA0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBA4 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBA8 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBB0 - swc1       $f12, -25284($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBB4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBB8 - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBBC - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBC4 - swc1       $f12, -25280($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBC8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBCC - ori        $a0, $a0, 4719
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBD0 - mtc1       $a0, $f12
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBD4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBD8 - swc1       $f12, -25276($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBDC - lw         $s0, 0($sp)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBE0 - jr         $ra
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBE4 - addiu      $sp, $sp, 16
20:52:24 DEBUG compiler - user_main_10 - Compiling _S1_2_892EDB8
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892EDB8 - addiu      $sp, $sp, -16
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDC0 - lw         $a1, -25268($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDC4 - lw         $a0, -25272($a0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDC8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDCC - lw         $a3, -25260($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDD0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDD4 - lw         $a2, -25264($a2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDE0 - sw         $a1, -25156($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDE4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDE8 - sw         $a0, -25160($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDF0 - lw         $a3, -25252($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDF4 - lw         $a2, -25256($t1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EDFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE00 - sw         $a1, -25148($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE04 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE08 - sw         $a0, -25152($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE10 - lw         $a3, -25244($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE14 - lw         $a2, -25248($t2)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE20 - sw         $a1, -25140($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE24 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE28 - sw         $a0, -25144($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE30 - lw         $a3, -25236($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE34 - lw         $a2, -25240($t3)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE40 - sw         $a1, -25132($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE44 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE48 - sw         $a0, -25136($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE50 - lw         $a3, -25228($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE54 - lw         $a2, -25232($v0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE60 - sw         $a1, -25124($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE64 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE68 - sw         $a0, -25128($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE70 - lw         $a3, -25220($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE74 - lw         $a2, -25224($v1)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE80 - sw         $a1, -25116($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE84 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE88 - sw         $a0, -25120($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE90 - lw         $a3, -25212($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE94 - lw         $a2, -25216($t4)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EE9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEA0 - sw         $a1, -25108($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEA4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEA8 - sw         $a0, -25112($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEB0 - lw         $a3, -25204($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEB4 - lw         $a2, -25208($t5)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEC0 - sw         $a1, -25100($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEC4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEC8 - sw         $a0, -25104($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EECC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EED0 - lw         $a3, -25196($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EED4 - lw         $a2, -25200($t6)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EED8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEE0 - sw         $a1, -25092($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEE4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEE8 - sw         $a0, -25096($t0)
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEF0 - lw         $a3, -25188($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEF4 - lw         $a2, -25192($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EEFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF00 - sw         $a1, -25084($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF04 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF08 - sw         $a0, -25088($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF10 - lw         $a3, -25180($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF14 - lw         $a2, -25184($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF20 - sw         $a1, -25076($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF24 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF28 - sw         $a0, -25080($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF30 - lw         $a3, -25172($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF34 - lw         $a2, -25176($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF40 - sw         $a1, -25068($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF44 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF48 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF4C - sw         $a0, -25072($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF54 - lw         $a3, -25164($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF58 - lw         $a2, -25168($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF64 - sw         $a1, -25060($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF68 - sw         $a0, -25064($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF70 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF78 - sw         $a1, -25052($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF7C - sw         $a0, -25056($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF80 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF84 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF88 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF90 - swc1       $f12, -25048($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF94 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF98 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF9C - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFA4 - swc1       $f12, -25044($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFA8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFAC - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFB0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFB8 - swc1       $f12, -25040($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFBC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFC0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFC4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFCC - swc1       $f12, -25036($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFD0 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFD4 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFD8 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_892EFDC
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892EFDC - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFE4 - lw         $a1, -25028($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFE8 - lw         $a0, -25032($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFEC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFF0 - lw         $a3, -25020($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFF4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFF8 - lw         $a2, -25024($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F004 - sw         $a1, -24916($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F008 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F00C - sw         $a0, -24920($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F010 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F014 - lw         $a3, -25012($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F018 - lw         $a2, -25016($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F01C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F020 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F024 - sw         $a1, -24908($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F028 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F02C - sw         $a0, -24912($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F030 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F034 - lw         $a3, -25004($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F038 - lw         $a2, -25008($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F03C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F044 - sw         $a1, -24900($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F048 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F04C - sw         $a0, -24904($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F050 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F054 - lw         $a3, -24996($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F058 - lw         $a2, -25000($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F05C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F064 - sw         $a1, -24892($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F068 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F06C - sw         $a0, -24896($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F074 - lw         $a3, -24988($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F078 - lw         $a2, -24992($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F07C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F084 - sw         $a1, -24884($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F088 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F08C - sw         $a0, -24888($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F094 - lw         $a3, -24980($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F098 - lw         $a2, -24984($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F09C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0A4 - sw         $a1, -24876($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0AC - sw         $a0, -24880($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0B4 - lw         $a3, -24972($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0B8 - lw         $a2, -24976($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0C4 - sw         $a1, -24868($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0CC - sw         $a0, -24872($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0D4 - lw         $a3, -24964($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0D8 - lw         $a2, -24968($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0E4 - sw         $a1, -24860($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0EC - sw         $a0, -24864($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0F4 - lw         $a3, -24956($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0F8 - lw         $a2, -24960($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F104 - sw         $a1, -24852($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F108 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F10C - sw         $a0, -24856($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F110 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F114 - lw         $a3, -24948($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F118 - lw         $a2, -24952($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F11C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F120 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F124 - sw         $a1, -24844($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F128 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F12C - sw         $a0, -24848($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F130 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F134 - lw         $a3, -24940($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F138 - lw         $a2, -24944($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F13C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F140 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F144 - sw         $a1, -24836($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F148 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F14C - sw         $a0, -24840($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F150 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F154 - lw         $a3, -24932($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F158 - lw         $a2, -24936($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F15C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F160 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F164 - sw         $a1, -24828($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F168 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F16C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F170 - sw         $a0, -24832($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F174 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F178 - lw         $a3, -24924($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F17C - lw         $a2, -24928($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F180 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F184 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F188 - sw         $a1, -24820($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F18C - sw         $a0, -24824($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F190 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F194 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F19C - sw         $a1, -24812($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1A0 - sw         $a0, -24816($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1A8 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1AC - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1B4 - swc1       $f12, -24808($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1BC - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1C0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1C8 - swc1       $f12, -24804($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1D0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1D4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1DC - swc1       $f12, -24800($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1E4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1E8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1F0 - swc1       $f12, -24796($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1F4 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1F8 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1FC - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_892F200
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892F200 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F204 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F208 - lw         $a1, -24780($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F20C - lw         $a0, -24784($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F210 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F214 - lw         $a3, -24772($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F218 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F21C - lw         $a2, -24776($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F220 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F224 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F228 - sw         $a1, -24668($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F22C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F230 - sw         $a0, -24672($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F234 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F238 - lw         $a3, -24764($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F23C - lw         $a2, -24768($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F240 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F244 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F248 - sw         $a1, -24660($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F24C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F250 - sw         $a0, -24664($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F254 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F258 - lw         $a3, -24756($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F25C - lw         $a2, -24760($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F260 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F264 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F268 - sw         $a1, -24652($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F26C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F270 - sw         $a0, -24656($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F274 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F278 - lw         $a3, -24748($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F27C - lw         $a2, -24752($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F280 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F284 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F288 - sw         $a1, -24644($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F28C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F290 - sw         $a0, -24648($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F294 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F298 - lw         $a3, -24740($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F29C - lw         $a2, -24744($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2A8 - sw         $a1, -24636($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2AC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2B0 - sw         $a0, -24640($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2B8 - lw         $a3, -24732($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2BC - lw         $a2, -24736($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2C8 - sw         $a1, -24628($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2CC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2D0 - sw         $a0, -24632($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2D8 - lw         $a3, -24724($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2DC - lw         $a2, -24728($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2E8 - sw         $a1, -24620($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2EC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2F0 - sw         $a0, -24624($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2F8 - lw         $a3, -24716($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2FC - lw         $a2, -24720($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F300 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F304 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F308 - sw         $a1, -24612($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F30C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F310 - sw         $a0, -24616($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F314 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F318 - lw         $a3, -24708($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F31C - lw         $a2, -24712($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F320 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F324 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F328 - sw         $a1, -24604($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F32C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F330 - sw         $a0, -24608($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F334 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F338 - lw         $a3, -24700($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F33C - lw         $a2, -24704($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F340 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F344 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F348 - sw         $a1, -24596($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F34C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F350 - sw         $a0, -24600($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F354 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F358 - lw         $a3, -24692($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F35C - lw         $a2, -24696($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F360 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F364 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F368 - sw         $a1, -24588($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F36C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F370 - sw         $a0, -24592($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F374 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F378 - lw         $a3, -24684($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F37C - lw         $a2, -24688($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F380 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F384 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F388 - sw         $a1, -24580($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F38C - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F390 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F394 - sw         $a0, -24584($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F398 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F39C - lw         $a3, -24676($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3A0 - lw         $a2, -24680($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3AC - sw         $a1, -24572($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3B0 - sw         $a0, -24576($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3C0 - sw         $a1, -24564($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3C4 - sw         $a0, -24568($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3CC - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3D0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3D8 - swc1       $f12, -24560($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3E0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3E4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3EC - swc1       $f12, -24556($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3F4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3F8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F400 - swc1       $f12, -24552($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F404 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F408 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F40C - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F410 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F414 - swc1       $f12, -24548($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F418 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F41C - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F420 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_892F664
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892F664 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F668 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F66C - lw         $a1, -24540($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F670 - lw         $a0, -24544($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F674 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F678 - lw         $a3, -24532($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F67C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F680 - lw         $a2, -24536($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F684 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F688 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F68C - sw         $a1, -24428($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F690 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F694 - sw         $a0, -24432($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F698 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F69C - lw         $a3, -24524($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6A0 - lw         $a2, -24528($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6AC - sw         $a1, -24420($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6B0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6B4 - sw         $a0, -24424($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6BC - lw         $a3, -24516($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6C0 - lw         $a2, -24520($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6CC - sw         $a1, -24412($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6D0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6D4 - sw         $a0, -24416($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6DC - lw         $a3, -24508($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6E0 - lw         $a2, -24512($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6EC - sw         $a1, -24404($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6F0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6F4 - sw         $a0, -24408($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6FC - lw         $a3, -24500($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F700 - lw         $a2, -24504($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F704 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F70C - sw         $a1, -24396($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F710 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F714 - sw         $a0, -24400($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F718 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F71C - lw         $a3, -24492($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F720 - lw         $a2, -24496($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F724 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F72C - sw         $a1, -24388($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F730 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F734 - sw         $a0, -24392($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F73C - lw         $a3, -24484($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F740 - lw         $a2, -24488($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F74C - sw         $a1, -24380($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F750 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F754 - sw         $a0, -24384($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F758 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F75C - lw         $a3, -24476($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F760 - lw         $a2, -24480($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F768 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F76C - sw         $a1, -24372($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F770 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F774 - sw         $a0, -24376($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F778 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F77C - lw         $a3, -24468($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F780 - lw         $a2, -24472($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F78C - sw         $a1, -24364($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F790 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F794 - sw         $a0, -24368($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F79C - lw         $a3, -24460($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7A0 - lw         $a2, -24464($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7AC - sw         $a1, -24356($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7B0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7B4 - sw         $a0, -24360($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7BC - lw         $a3, -24452($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7C0 - lw         $a2, -24456($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7CC - sw         $a1, -24348($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7D0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7D4 - sw         $a0, -24352($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7DC - lw         $a3, -24444($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7E0 - lw         $a2, -24448($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7EC - sw         $a1, -24340($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7F0 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7F4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7F8 - sw         $a0, -24344($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F800 - lw         $a3, -24436($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F804 - lw         $a2, -24440($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F808 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F80C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F810 - sw         $a1, -24332($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F814 - sw         $a0, -24336($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F81C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F824 - sw         $a1, -24324($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F828 - sw         $a0, -24328($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F82C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F830 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F834 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F838 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F83C - swc1       $f12, -24320($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F840 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F844 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F848 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F84C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F850 - swc1       $f12, -24316($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F854 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F858 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F85C - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F860 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F864 - swc1       $f12, -24312($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F868 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F86C - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F870 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F874 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F878 - swc1       $f12, -24308($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F87C - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F880 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F884 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_892FFAC
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892FFAC - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFB4 - lw         $a1, -24300($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFB8 - lw         $a0, -24304($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFBC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFC0 - lw         $a3, -24292($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFC4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFC8 - lw         $a2, -24296($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFD4 - sw         $a1, -24188($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFD8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFDC - sw         $a0, -24192($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFE4 - lw         $a3, -24284($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFE8 - lw         $a2, -24288($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFF4 - sw         $a1, -24180($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFF8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFFC - sw         $a0, -24184($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930000 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930004 - lw         $a3, -24276($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930008 - lw         $a2, -24280($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893000C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930010 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930014 - sw         $a1, -24172($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930018 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893001C - sw         $a0, -24176($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930020 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930024 - lw         $a3, -24268($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930028 - lw         $a2, -24272($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893002C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930030 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930034 - sw         $a1, -24164($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930038 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893003C - sw         $a0, -24168($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930040 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930044 - lw         $a3, -24260($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930048 - lw         $a2, -24264($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893004C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930050 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930054 - sw         $a1, -24156($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930058 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893005C - sw         $a0, -24160($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930060 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930064 - lw         $a3, -24252($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930068 - lw         $a2, -24256($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893006C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930070 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930074 - sw         $a1, -24148($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930078 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893007C - sw         $a0, -24152($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930080 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930084 - lw         $a3, -24244($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930088 - lw         $a2, -24248($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893008C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930090 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930094 - sw         $a1, -24140($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930098 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893009C - sw         $a0, -24144($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300A4 - lw         $a3, -24236($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300A8 - lw         $a2, -24240($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300B4 - sw         $a1, -24132($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300B8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300BC - sw         $a0, -24136($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300C4 - lw         $a3, -24228($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300C8 - lw         $a2, -24232($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300D4 - sw         $a1, -24124($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300D8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300DC - sw         $a0, -24128($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300E4 - lw         $a3, -24220($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300E8 - lw         $a2, -24224($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300F4 - sw         $a1, -24116($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300F8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300FC - sw         $a0, -24120($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930100 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930104 - lw         $a3, -24212($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930108 - lw         $a2, -24216($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893010C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930110 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930114 - sw         $a1, -24108($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930118 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893011C - sw         $a0, -24112($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930120 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930124 - lw         $a3, -24204($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930128 - lw         $a2, -24208($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893012C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930130 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930134 - sw         $a1, -24100($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930138 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893013C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930140 - sw         $a0, -24104($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930144 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930148 - lw         $a3, -24196($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893014C - lw         $a2, -24200($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930150 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930158 - sw         $a1, -24092($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893015C - sw         $a0, -24096($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930160 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930164 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893016C - sw         $a1, -24084($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930170 - sw         $a0, -24088($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930174 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930178 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893017C - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930180 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930184 - swc1       $f12, -24080($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930188 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893018C - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930190 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930194 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930198 - swc1       $f12, -24076($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893019C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301A0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301A4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301AC - swc1       $f12, -24072($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301B0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301B4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301B8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301C0 - swc1       $f12, -24068($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301C4 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301C8 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301CC - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_89301D0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89301D0 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301D8 - lw         $a1, -23996($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301DC - lw         $a0, -24000($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301E0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301E4 - lw         $a3, -23988($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301E8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301EC - lw         $a2, -23992($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301F8 - sw         $a1, -23884($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301FC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930200 - sw         $a0, -23888($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930208 - lw         $a3, -23980($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893020C - lw         $a2, -23984($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930210 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930218 - sw         $a1, -23876($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893021C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930220 - sw         $a0, -23880($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930224 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930228 - lw         $a3, -23972($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893022C - lw         $a2, -23976($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930230 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930234 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930238 - sw         $a1, -23868($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893023C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930240 - sw         $a0, -23872($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930248 - lw         $a3, -23964($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893024C - lw         $a2, -23968($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930250 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930258 - sw         $a1, -23860($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893025C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930260 - sw         $a0, -23864($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930264 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930268 - lw         $a3, -23956($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893026C - lw         $a2, -23960($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930270 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930274 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930278 - sw         $a1, -23852($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893027C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930280 - sw         $a0, -23856($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930288 - lw         $a3, -23948($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893028C - lw         $a2, -23952($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930290 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930298 - sw         $a1, -23844($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893029C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302A0 - sw         $a0, -23848($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302A8 - lw         $a3, -23940($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302AC - lw         $a2, -23944($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302B8 - sw         $a1, -23836($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302BC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302C0 - sw         $a0, -23840($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302C8 - lw         $a3, -23932($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302CC - lw         $a2, -23936($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302D8 - sw         $a1, -23828($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302DC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302E0 - sw         $a0, -23832($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302E8 - lw         $a3, -23924($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302EC - lw         $a2, -23928($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302F8 - sw         $a1, -23820($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302FC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930300 - sw         $a0, -23824($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930304 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930308 - lw         $a3, -23916($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893030C - lw         $a2, -23920($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930310 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930318 - sw         $a1, -23812($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893031C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930320 - sw         $a0, -23816($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930324 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930328 - lw         $a3, -23908($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893032C - lw         $a2, -23912($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930330 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930338 - sw         $a1, -23804($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893033C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930340 - sw         $a0, -23808($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930344 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930348 - lw         $a3, -23900($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893034C - lw         $a2, -23904($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930350 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930354 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930358 - sw         $a1, -23796($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893035C - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930360 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930364 - sw         $a0, -23800($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893036C - lw         $a3, -23892($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930370 - lw         $a2, -23896($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930374 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893037C - sw         $a1, -23788($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930380 - sw         $a0, -23792($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930384 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930388 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893038C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930390 - sw         $a1, -23780($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930394 - sw         $a0, -23784($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930398 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893039C - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303A0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303A8 - swc1       $f12, -23776($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303AC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303B0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303B4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303BC - swc1       $f12, -23772($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303C0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303C4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303C8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303D0 - swc1       $f12, -23768($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303D4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303D8 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303DC - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303E4 - swc1       $f12, -23764($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303E8 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303EC - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303F0 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_89306AC
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89306AC - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306B4 - lw         $a1, -23748($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306B8 - lw         $a0, -23752($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306C0 - lw         $a3, -23740($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306C4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306C8 - lw         $a2, -23744($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306D4 - sw         $a1, -23636($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306D8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306DC - sw         $a0, -23640($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306E4 - lw         $a3, -23732($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306E8 - lw         $a2, -23736($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306F4 - sw         $a1, -23628($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306F8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306FC - sw         $a0, -23632($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930700 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930704 - lw         $a3, -23724($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930708 - lw         $a2, -23728($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893070C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930710 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930714 - sw         $a1, -23620($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930718 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893071C - sw         $a0, -23624($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930720 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930724 - lw         $a3, -23716($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930728 - lw         $a2, -23720($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893072C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930730 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930734 - sw         $a1, -23612($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930738 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893073C - sw         $a0, -23616($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930740 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930744 - lw         $a3, -23708($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930748 - lw         $a2, -23712($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893074C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930754 - sw         $a1, -23604($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930758 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893075C - sw         $a0, -23608($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930760 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930764 - lw         $a3, -23700($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930768 - lw         $a2, -23704($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893076C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930774 - sw         $a1, -23596($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930778 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893077C - sw         $a0, -23600($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930780 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930784 - lw         $a3, -23692($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930788 - lw         $a2, -23696($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893078C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930790 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930794 - sw         $a1, -23588($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930798 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893079C - sw         $a0, -23592($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307A4 - lw         $a3, -23684($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307A8 - lw         $a2, -23688($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307B4 - sw         $a1, -23580($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307B8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307BC - sw         $a0, -23584($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307C4 - lw         $a3, -23676($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307C8 - lw         $a2, -23680($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307D4 - sw         $a1, -23572($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307D8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307DC - sw         $a0, -23576($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307E4 - lw         $a3, -23668($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307E8 - lw         $a2, -23672($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307F4 - sw         $a1, -23564($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307F8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307FC - sw         $a0, -23568($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930804 - lw         $a3, -23660($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930808 - lw         $a2, -23664($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893080C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930814 - sw         $a1, -23556($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930818 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893081C - sw         $a0, -23560($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930820 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930824 - lw         $a3, -23652($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930828 - lw         $a2, -23656($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893082C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930834 - sw         $a1, -23548($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930838 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893083C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930840 - sw         $a0, -23552($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930844 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930848 - lw         $a3, -23644($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893084C - lw         $a2, -23648($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930850 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930854 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930858 - sw         $a1, -23540($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893085C - sw         $a0, -23544($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930860 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930864 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930868 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893086C - sw         $a1, -23532($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930870 - sw         $a0, -23536($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930874 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930878 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893087C - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930880 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930884 - swc1       $f12, -23528($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930888 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893088C - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930890 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930894 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930898 - swc1       $f12, -23524($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893089C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308A0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308A4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308AC - swc1       $f12, -23520($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308B0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308B4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308B8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308C0 - swc1       $f12, -23516($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308C4 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308C8 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308CC - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_89308D0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89308D0 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308D8 - lw         $a1, -23508($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308DC - lw         $a0, -23512($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308E0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308E4 - lw         $a3, -23500($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308E8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308EC - lw         $a2, -23504($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308F8 - sw         $a1, -23396($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89308FC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930900 - sw         $a0, -23400($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930908 - lw         $a3, -23492($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893090C - lw         $a2, -23496($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930910 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930918 - sw         $a1, -23388($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893091C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930920 - sw         $a0, -23392($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930928 - lw         $a3, -23484($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893092C - lw         $a2, -23488($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930930 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930934 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930938 - sw         $a1, -23380($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893093C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930940 - sw         $a0, -23384($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930948 - lw         $a3, -23476($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893094C - lw         $a2, -23480($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930950 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930958 - sw         $a1, -23372($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893095C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930960 - sw         $a0, -23376($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930968 - lw         $a3, -23468($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893096C - lw         $a2, -23472($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930970 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930978 - sw         $a1, -23364($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893097C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930980 - sw         $a0, -23368($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930984 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930988 - lw         $a3, -23460($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893098C - lw         $a2, -23464($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930990 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930998 - sw         $a1, -23356($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893099C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309A0 - sw         $a0, -23360($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309A8 - lw         $a3, -23452($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309AC - lw         $a2, -23456($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309B8 - sw         $a1, -23348($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309BC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309C0 - sw         $a0, -23352($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309C8 - lw         $a3, -23444($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309CC - lw         $a2, -23448($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309D8 - sw         $a1, -23340($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309DC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309E0 - sw         $a0, -23344($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309E8 - lw         $a3, -23436($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309EC - lw         $a2, -23440($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309F8 - sw         $a1, -23332($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89309FC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A00 - sw         $a0, -23336($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A08 - lw         $a3, -23428($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A0C - lw         $a2, -23432($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A18 - sw         $a1, -23324($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A1C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A20 - sw         $a0, -23328($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A28 - lw         $a3, -23420($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A2C - lw         $a2, -23424($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A38 - sw         $a1, -23316($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A3C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A40 - sw         $a0, -23320($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A48 - lw         $a3, -23412($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A4C - lw         $a2, -23416($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A58 - sw         $a1, -23308($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A5C - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A60 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A64 - sw         $a0, -23312($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A6C - lw         $a3, -23404($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A70 - lw         $a2, -23408($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A7C - sw         $a1, -23300($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A80 - sw         $a0, -23304($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A88 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A90 - sw         $a1, -23292($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A94 - sw         $a0, -23296($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A98 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930A9C - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AA0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AA8 - swc1       $f12, -23288($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AAC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AB0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AB4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930ABC - swc1       $f12, -23284($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AC0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AC4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AC8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930ACC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AD0 - swc1       $f12, -23280($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AD4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AD8 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930ADC - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AE4 - swc1       $f12, -23276($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AE8 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AEC - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AF0 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8930AF4
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8930AF4 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930AFC - lw         $a1, -23268($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B00 - lw         $a0, -23272($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B04 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B08 - lw         $a3, -23260($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B0C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B10 - lw         $a2, -23264($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B1C - sw         $a1, -23156($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B20 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B24 - sw         $a0, -23160($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B2C - lw         $a3, -23252($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B30 - lw         $a2, -23256($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B3C - sw         $a1, -23148($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B40 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B44 - sw         $a0, -23152($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B4C - lw         $a3, -23244($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B50 - lw         $a2, -23248($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B5C - sw         $a1, -23140($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B60 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B64 - sw         $a0, -23144($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B6C - lw         $a3, -23236($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B70 - lw         $a2, -23240($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B7C - sw         $a1, -23132($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B80 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B84 - sw         $a0, -23136($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B8C - lw         $a3, -23228($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B90 - lw         $a2, -23232($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930B9C - sw         $a1, -23124($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BA0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BA4 - sw         $a0, -23128($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BAC - lw         $a3, -23220($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BB0 - lw         $a2, -23224($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BBC - sw         $a1, -23116($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BC0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BC4 - sw         $a0, -23120($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BCC - lw         $a3, -23212($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BD0 - lw         $a2, -23216($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BDC - sw         $a1, -23108($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BE0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BE4 - sw         $a0, -23112($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BEC - lw         $a3, -23204($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BF0 - lw         $a2, -23208($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930BFC - sw         $a1, -23100($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C00 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C04 - sw         $a0, -23104($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C0C - lw         $a3, -23196($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C10 - lw         $a2, -23200($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C1C - sw         $a1, -23092($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C20 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C24 - sw         $a0, -23096($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C2C - lw         $a3, -23188($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C30 - lw         $a2, -23192($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C3C - sw         $a1, -23084($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C40 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C44 - sw         $a0, -23088($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C4C - lw         $a3, -23180($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C50 - lw         $a2, -23184($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C5C - sw         $a1, -23076($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C60 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C64 - sw         $a0, -23080($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C6C - lw         $a3, -23172($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C70 - lw         $a2, -23176($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C7C - sw         $a1, -23068($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C80 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C84 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C88 - sw         $a0, -23072($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C90 - lw         $a3, -23164($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C94 - lw         $a2, -23168($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930C9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CA0 - sw         $a1, -23060($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CA4 - sw         $a0, -23064($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CAC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CB4 - sw         $a1, -23052($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CB8 - sw         $a0, -23056($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CC0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CC4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CCC - swc1       $f12, -23048($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CD4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CD8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CE0 - swc1       $f12, -23044($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CE8 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CEC - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CF4 - swc1       $f12, -23040($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930CFC - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930D00 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930D04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930D08 - swc1       $f12, -23036($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930D0C - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930D10 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930D14 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_89315D0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89315D0 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315D8 - lw         $a1, -23028($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315DC - lw         $a0, -23032($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315E0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315E4 - lw         $a3, -23020($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315E8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315EC - lw         $a2, -23024($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315F8 - sw         $a1, -22916($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89315FC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931600 - sw         $a0, -22920($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931604 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931608 - lw         $a3, -23012($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893160C - lw         $a2, -23016($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931610 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931614 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931618 - sw         $a1, -22908($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893161C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931620 - sw         $a0, -22912($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931624 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931628 - lw         $a3, -23004($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893162C - lw         $a2, -23008($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931630 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931634 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931638 - sw         $a1, -22900($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893163C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931640 - sw         $a0, -22904($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931644 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931648 - lw         $a3, -22996($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893164C - lw         $a2, -23000($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931650 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931658 - sw         $a1, -22892($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893165C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931660 - sw         $a0, -22896($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931664 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931668 - lw         $a3, -22988($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893166C - lw         $a2, -22992($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931670 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931674 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931678 - sw         $a1, -22884($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893167C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931680 - sw         $a0, -22888($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931684 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931688 - lw         $a3, -22980($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893168C - lw         $a2, -22984($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931690 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931694 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931698 - sw         $a1, -22876($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893169C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316A0 - sw         $a0, -22880($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316A8 - lw         $a3, -22972($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316AC - lw         $a2, -22976($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316B8 - sw         $a1, -22868($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316BC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316C0 - sw         $a0, -22872($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316C8 - lw         $a3, -22964($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316CC - lw         $a2, -22968($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316D8 - sw         $a1, -22860($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316DC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316E0 - sw         $a0, -22864($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316E8 - lw         $a3, -22956($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316EC - lw         $a2, -22960($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316F8 - sw         $a1, -22852($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316FC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931700 - sw         $a0, -22856($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931704 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931708 - lw         $a3, -22948($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893170C - lw         $a2, -22952($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931710 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931718 - sw         $a1, -22844($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893171C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931720 - sw         $a0, -22848($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931724 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931728 - lw         $a3, -22940($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893172C - lw         $a2, -22944($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931730 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931734 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931738 - sw         $a1, -22836($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893173C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931740 - sw         $a0, -22840($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931744 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931748 - lw         $a3, -22932($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893174C - lw         $a2, -22936($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931750 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931754 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931758 - sw         $a1, -22828($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893175C - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931760 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931764 - sw         $a0, -22832($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893176C - lw         $a3, -22924($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931770 - lw         $a2, -22928($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931774 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893177C - sw         $a1, -22820($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931780 - sw         $a0, -22824($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931784 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931788 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893178C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931790 - sw         $a1, -22812($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931794 - sw         $a0, -22816($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931798 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893179C - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317A0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317A8 - swc1       $f12, -22808($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317AC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317B0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317B4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317BC - swc1       $f12, -22804($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317C0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317C4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317C8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317D0 - swc1       $f12, -22800($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317D4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317D8 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317DC - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317E4 - swc1       $f12, -22796($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317E8 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317EC - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317F0 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8931800
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8931800 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931804 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931808 - lw         $a1, -22788($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893180C - lw         $a0, -22792($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931810 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931814 - lw         $a3, -22780($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931818 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893181C - lw         $a2, -22784($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931820 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931828 - sw         $a1, -22676($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893182C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931830 - sw         $a0, -22680($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931838 - lw         $a3, -22772($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893183C - lw         $a2, -22776($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931840 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931848 - sw         $a1, -22668($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893184C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931850 - sw         $a0, -22672($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931854 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931858 - lw         $a3, -22764($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893185C - lw         $a2, -22768($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931860 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931868 - sw         $a1, -22660($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893186C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931870 - sw         $a0, -22664($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931878 - lw         $a3, -22756($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893187C - lw         $a2, -22760($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931880 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931888 - sw         $a1, -22652($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893188C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931890 - sw         $a0, -22656($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931894 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931898 - lw         $a3, -22748($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893189C - lw         $a2, -22752($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318A8 - sw         $a1, -22644($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318AC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318B0 - sw         $a0, -22648($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318B8 - lw         $a3, -22740($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318BC - lw         $a2, -22744($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318C8 - sw         $a1, -22636($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318CC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318D0 - sw         $a0, -22640($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318D8 - lw         $a3, -22732($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318DC - lw         $a2, -22736($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318E8 - sw         $a1, -22628($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318EC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318F0 - sw         $a0, -22632($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318F8 - lw         $a3, -22724($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318FC - lw         $a2, -22728($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931900 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931908 - sw         $a1, -22620($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893190C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931910 - sw         $a0, -22624($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931918 - lw         $a3, -22716($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893191C - lw         $a2, -22720($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931920 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931928 - sw         $a1, -22612($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893192C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931930 - sw         $a0, -22616($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931934 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931938 - lw         $a3, -22708($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893193C - lw         $a2, -22712($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931940 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931948 - sw         $a1, -22604($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893194C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931950 - sw         $a0, -22608($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931954 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931958 - lw         $a3, -22700($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893195C - lw         $a2, -22704($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931960 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931964 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931968 - sw         $a1, -22596($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893196C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931970 - sw         $a0, -22600($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931974 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931978 - lw         $a3, -22692($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893197C - lw         $a2, -22696($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931980 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931984 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931988 - sw         $a1, -22588($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893198C - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931990 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931994 - sw         $a0, -22592($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931998 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893199C - lw         $a3, -22684($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319A0 - lw         $a2, -22688($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319AC - sw         $a1, -22580($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319B0 - sw         $a0, -22584($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319C0 - sw         $a1, -22572($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319C4 - sw         $a0, -22576($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319CC - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319D0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319D8 - swc1       $f12, -22568($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319E0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319E4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319EC - swc1       $f12, -22564($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319F4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319F8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A00 - swc1       $f12, -22560($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A04 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A08 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A0C - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A14 - swc1       $f12, -22556($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A18 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A1C - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A20 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8931F44
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8931F44 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F4C - lw         $a1, -22548($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F50 - lw         $a0, -22552($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F54 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F58 - lw         $a3, -22540($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F5C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F60 - lw         $a2, -22544($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F6C - sw         $a1, -22436($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F70 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F74 - sw         $a0, -22440($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F7C - lw         $a3, -22532($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F80 - lw         $a2, -22536($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F8C - sw         $a1, -22428($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F90 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F94 - sw         $a0, -22432($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931F9C - lw         $a3, -22524($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FA0 - lw         $a2, -22528($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FAC - sw         $a1, -22420($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FB0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FB4 - sw         $a0, -22424($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FBC - lw         $a3, -22516($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FC0 - lw         $a2, -22520($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FCC - sw         $a1, -22412($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FD0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FD4 - sw         $a0, -22416($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FDC - lw         $a3, -22508($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FE0 - lw         $a2, -22512($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FEC - sw         $a1, -22404($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FF0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FF4 - sw         $a0, -22408($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931FFC - lw         $a3, -22500($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932000 - lw         $a2, -22504($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932004 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893200C - sw         $a1, -22396($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932010 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932014 - sw         $a0, -22400($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893201C - lw         $a3, -22492($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932020 - lw         $a2, -22496($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932024 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893202C - sw         $a1, -22388($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932030 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932034 - sw         $a0, -22392($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893203C - lw         $a3, -22484($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932040 - lw         $a2, -22488($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932044 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893204C - sw         $a1, -22380($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932050 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932054 - sw         $a0, -22384($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932058 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893205C - lw         $a3, -22476($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932060 - lw         $a2, -22480($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932064 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932068 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893206C - sw         $a1, -22372($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932070 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932074 - sw         $a0, -22376($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893207C - lw         $a3, -22468($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932080 - lw         $a2, -22472($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932084 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893208C - sw         $a1, -22364($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932090 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932094 - sw         $a0, -22368($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893209C - lw         $a3, -22460($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320A0 - lw         $a2, -22464($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320AC - sw         $a1, -22356($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320B0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320B4 - sw         $a0, -22360($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320BC - lw         $a3, -22452($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320C0 - lw         $a2, -22456($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320CC - sw         $a1, -22348($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320D0 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320D4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320D8 - sw         $a0, -22352($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320E0 - lw         $a3, -22444($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320E4 - lw         $a2, -22448($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320F0 - sw         $a1, -22340($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320F4 - sw         $a0, -22344($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89320FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932104 - sw         $a1, -22332($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932108 - sw         $a0, -22336($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893210C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932110 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932114 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932118 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893211C - swc1       $f12, -22328($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932120 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932124 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932128 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893212C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932130 - swc1       $f12, -22324($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932134 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932138 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893213C - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932140 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932144 - swc1       $f12, -22320($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932148 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893214C - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932150 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932154 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932158 - swc1       $f12, -22316($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893215C - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932160 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932164 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8933FA0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8933FA0 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FA8 - lw         $a1, -22308($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FAC - lw         $a0, -22312($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FB0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FB4 - lw         $a3, -22300($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FB8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FBC - lw         $a2, -22304($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FC8 - sw         $a1, -22196($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FCC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FD0 - sw         $a0, -22200($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FD8 - lw         $a3, -22292($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FDC - lw         $a2, -22296($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FE8 - sw         $a1, -22188($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FEC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FF0 - sw         $a0, -22192($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FF8 - lw         $a3, -22284($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933FFC - lw         $a2, -22288($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934000 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934008 - sw         $a1, -22180($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893400C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934010 - sw         $a0, -22184($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934018 - lw         $a3, -22276($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893401C - lw         $a2, -22280($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934020 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934028 - sw         $a1, -22172($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893402C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934030 - sw         $a0, -22176($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934038 - lw         $a3, -22268($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893403C - lw         $a2, -22272($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934040 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934048 - sw         $a1, -22164($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893404C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934050 - sw         $a0, -22168($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934058 - lw         $a3, -22260($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893405C - lw         $a2, -22264($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934060 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934068 - sw         $a1, -22156($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893406C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934070 - sw         $a0, -22160($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934078 - lw         $a3, -22252($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893407C - lw         $a2, -22256($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934080 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934088 - sw         $a1, -22148($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893408C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934090 - sw         $a0, -22152($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934098 - lw         $a3, -22244($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893409C - lw         $a2, -22248($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340A8 - sw         $a1, -22140($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340AC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340B0 - sw         $a0, -22144($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340B8 - lw         $a3, -22236($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340BC - lw         $a2, -22240($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340C8 - sw         $a1, -22132($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340CC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340D0 - sw         $a0, -22136($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340D8 - lw         $a3, -22228($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340DC - lw         $a2, -22232($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340E8 - sw         $a1, -22124($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340EC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340F0 - sw         $a0, -22128($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340F8 - lw         $a3, -22220($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89340FC - lw         $a2, -22224($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934100 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934108 - sw         $a1, -22116($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893410C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934110 - sw         $a0, -22120($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934114 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934118 - lw         $a3, -22212($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893411C - lw         $a2, -22216($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934120 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934124 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934128 - sw         $a1, -22108($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893412C - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934130 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934134 - sw         $a0, -22112($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893413C - lw         $a3, -22204($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934140 - lw         $a2, -22208($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934144 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893414C - sw         $a1, -22100($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934150 - sw         $a0, -22104($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934154 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934158 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893415C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934160 - sw         $a1, -22092($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934164 - sw         $a0, -22096($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934168 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893416C - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934170 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934174 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934178 - swc1       $f12, -22088($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893417C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934180 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934184 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934188 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893418C - swc1       $f12, -22084($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934190 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934194 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934198 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893419C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341A0 - swc1       $f12, -22080($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341A8 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341AC - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341B4 - swc1       $f12, -22076($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341B8 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341BC - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341C0 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_89341C4
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89341C4 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341CC - lw         $a1, -22052($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341D0 - lw         $a0, -22056($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341D8 - lw         $a3, -22044($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341DC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341E0 - lw         $a2, -22048($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341EC - sw         $a1, -21940($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341F0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341F4 - sw         $a0, -21944($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89341FC - lw         $a3, -22036($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934200 - lw         $a2, -22040($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934204 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893420C - sw         $a1, -21932($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934210 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934214 - sw         $a0, -21936($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893421C - lw         $a3, -22028($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934220 - lw         $a2, -22032($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893422C - sw         $a1, -21924($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934230 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934234 - sw         $a0, -21928($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893423C - lw         $a3, -22020($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934240 - lw         $a2, -22024($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934244 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893424C - sw         $a1, -21916($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934250 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934254 - sw         $a0, -21920($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893425C - lw         $a3, -22012($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934260 - lw         $a2, -22016($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934264 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893426C - sw         $a1, -21908($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934270 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934274 - sw         $a0, -21912($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893427C - lw         $a3, -22004($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934280 - lw         $a2, -22008($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934284 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893428C - sw         $a1, -21900($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934290 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934294 - sw         $a0, -21904($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893429C - lw         $a3, -21996($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342A0 - lw         $a2, -22000($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342AC - sw         $a1, -21892($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342B0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342B4 - sw         $a0, -21896($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342BC - lw         $a3, -21988($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342C0 - lw         $a2, -21992($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342CC - sw         $a1, -21884($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342D0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342D4 - sw         $a0, -21888($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342DC - lw         $a3, -21980($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342E0 - lw         $a2, -21984($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342EC - sw         $a1, -21876($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342F0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342F4 - sw         $a0, -21880($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89342FC - lw         $a3, -21972($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934300 - lw         $a2, -21976($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934304 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934308 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893430C - sw         $a1, -21868($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934310 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934314 - sw         $a0, -21872($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934318 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893431C - lw         $a3, -21964($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934320 - lw         $a2, -21968($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934324 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893432C - sw         $a1, -21860($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934330 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934334 - sw         $a0, -21864($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934338 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893433C - lw         $a3, -21956($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934340 - lw         $a2, -21960($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934344 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893434C - sw         $a1, -21852($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934350 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934354 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934358 - sw         $a0, -21856($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893435C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934360 - lw         $a3, -21948($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934364 - lw         $a2, -21952($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934368 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893436C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934370 - sw         $a1, -21844($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934374 - sw         $a0, -21848($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893437C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934384 - sw         $a1, -21836($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934388 - sw         $a0, -21840($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893438C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934390 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934394 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934398 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893439C - swc1       $f12, -21832($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343A4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343A8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343B0 - swc1       $f12, -21828($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343B8 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343BC - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343C4 - swc1       $f12, -21824($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343CC - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343D0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343D8 - swc1       $f12, -21820($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343DC - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343E0 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343E4 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_89343E8
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89343E8 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343F0 - lw         $a1, -21812($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343F4 - lw         $a0, -21816($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89343FC - lw         $a3, -21804($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934400 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934404 - lw         $a2, -21808($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934408 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893440C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934410 - sw         $a1, -21700($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934414 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934418 - sw         $a0, -21704($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893441C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934420 - lw         $a3, -21796($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934424 - lw         $a2, -21800($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934428 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893442C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934430 - sw         $a1, -21692($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934434 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934438 - sw         $a0, -21696($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893443C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934440 - lw         $a3, -21788($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934444 - lw         $a2, -21792($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934448 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893444C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934450 - sw         $a1, -21684($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934454 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934458 - sw         $a0, -21688($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893445C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934460 - lw         $a3, -21780($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934464 - lw         $a2, -21784($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934468 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893446C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934470 - sw         $a1, -21676($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934474 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934478 - sw         $a0, -21680($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893447C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934480 - lw         $a3, -21772($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934484 - lw         $a2, -21776($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934488 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893448C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934490 - sw         $a1, -21668($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934494 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934498 - sw         $a0, -21672($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893449C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344A0 - lw         $a3, -21764($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344A4 - lw         $a2, -21768($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344B0 - sw         $a1, -21660($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344B4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344B8 - sw         $a0, -21664($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344C0 - lw         $a3, -21756($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344C4 - lw         $a2, -21760($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344D0 - sw         $a1, -21652($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344D4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344D8 - sw         $a0, -21656($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344E0 - lw         $a3, -21748($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344E4 - lw         $a2, -21752($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344F0 - sw         $a1, -21644($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344F4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344F8 - sw         $a0, -21648($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89344FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934500 - lw         $a3, -21740($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934504 - lw         $a2, -21744($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934508 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893450C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934510 - sw         $a1, -21636($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934514 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934518 - sw         $a0, -21640($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893451C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934520 - lw         $a3, -21732($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934524 - lw         $a2, -21736($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934528 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893452C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934530 - sw         $a1, -21628($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934534 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934538 - sw         $a0, -21632($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893453C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934540 - lw         $a3, -21724($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934544 - lw         $a2, -21728($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934548 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893454C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934550 - sw         $a1, -21620($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934554 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934558 - sw         $a0, -21624($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893455C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934560 - lw         $a3, -21716($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934564 - lw         $a2, -21720($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934568 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893456C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934570 - sw         $a1, -21612($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934574 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934578 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893457C - sw         $a0, -21616($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934580 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934584 - lw         $a3, -21708($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934588 - lw         $a2, -21712($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893458C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934590 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934594 - sw         $a1, -21604($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934598 - sw         $a0, -21608($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893459C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345A8 - sw         $a1, -21596($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345AC - sw         $a0, -21600($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345B4 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345B8 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345C0 - swc1       $f12, -21592($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345C8 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345CC - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345D4 - swc1       $f12, -21588($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345DC - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345E0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345E8 - swc1       $f12, -21584($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345F0 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345F4 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89345FC - swc1       $f12, -21580($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934600 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934604 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934608 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_893460C
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893460C - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934610 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934614 - lw         $a1, -21572($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934618 - lw         $a0, -21576($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893461C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934620 - lw         $a3, -21564($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934624 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934628 - lw         $a2, -21568($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893462C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934630 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934634 - sw         $a1, -21460($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934638 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893463C - sw         $a0, -21464($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934640 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934644 - lw         $a3, -21556($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934648 - lw         $a2, -21560($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893464C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934650 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934654 - sw         $a1, -21452($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934658 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893465C - sw         $a0, -21456($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934660 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934664 - lw         $a3, -21548($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934668 - lw         $a2, -21552($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893466C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934670 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934674 - sw         $a1, -21444($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934678 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893467C - sw         $a0, -21448($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934680 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934684 - lw         $a3, -21540($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934688 - lw         $a2, -21544($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893468C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934694 - sw         $a1, -21436($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934698 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893469C - sw         $a0, -21440($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346A4 - lw         $a3, -21532($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346A8 - lw         $a2, -21536($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346B4 - sw         $a1, -21428($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346B8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346BC - sw         $a0, -21432($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346C4 - lw         $a3, -21524($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346C8 - lw         $a2, -21528($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346D4 - sw         $a1, -21420($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346D8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346DC - sw         $a0, -21424($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346E4 - lw         $a3, -21516($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346E8 - lw         $a2, -21520($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346F4 - sw         $a1, -21412($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346F8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89346FC - sw         $a0, -21416($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934700 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934704 - lw         $a3, -21508($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934708 - lw         $a2, -21512($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893470C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934710 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934714 - sw         $a1, -21404($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934718 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893471C - sw         $a0, -21408($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934720 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934724 - lw         $a3, -21500($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934728 - lw         $a2, -21504($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893472C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934730 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934734 - sw         $a1, -21396($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934738 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893473C - sw         $a0, -21400($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934740 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934744 - lw         $a3, -21492($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934748 - lw         $a2, -21496($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893474C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934754 - sw         $a1, -21388($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934758 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893475C - sw         $a0, -21392($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934760 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934764 - lw         $a3, -21484($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934768 - lw         $a2, -21488($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893476C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934774 - sw         $a1, -21380($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934778 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893477C - sw         $a0, -21384($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934780 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934784 - lw         $a3, -21476($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934788 - lw         $a2, -21480($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893478C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934790 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934794 - sw         $a1, -21372($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934798 - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893479C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347A0 - sw         $a0, -21376($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347A8 - lw         $a3, -21468($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347AC - lw         $a2, -21472($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347B8 - sw         $a1, -21364($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347BC - sw         $a0, -21368($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347CC - sw         $a1, -21356($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347D0 - sw         $a0, -21360($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347D8 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347DC - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347E4 - swc1       $f12, -21352($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347EC - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347F0 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347F8 - swc1       $f12, -21348($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89347FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934800 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934804 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934808 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893480C - swc1       $f12, -21344($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934810 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934814 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934818 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893481C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934820 - swc1       $f12, -21340($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934824 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934828 - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893482C - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8934B40
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8934B40 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B48 - lw         $a1, -21332($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B4C - lw         $a0, -21336($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B50 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B54 - lw         $a3, -21324($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B58 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B5C - lw         $a2, -21328($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B68 - sw         $a1, -21220($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B6C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B70 - sw         $a0, -21224($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B78 - lw         $a3, -21316($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B7C - lw         $a2, -21320($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B88 - sw         $a1, -21212($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B8C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B90 - sw         $a0, -21216($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B98 - lw         $a3, -21308($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934B9C - lw         $a2, -21312($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BA8 - sw         $a1, -21204($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BAC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BB0 - sw         $a0, -21208($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BB8 - lw         $a3, -21300($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BBC - lw         $a2, -21304($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BC8 - sw         $a1, -21196($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BCC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BD0 - sw         $a0, -21200($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BD8 - lw         $a3, -21292($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BDC - lw         $a2, -21296($v0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BE8 - sw         $a1, -21188($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BEC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BF0 - sw         $a0, -21192($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BF8 - lw         $a3, -21284($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934BFC - lw         $a2, -21288($v1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C08 - sw         $a1, -21180($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C0C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C10 - sw         $a0, -21184($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C18 - lw         $a3, -21276($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C1C - lw         $a2, -21280($t4)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C28 - sw         $a1, -21172($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C2C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C30 - sw         $a0, -21176($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C38 - lw         $a3, -21268($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C3C - lw         $a2, -21272($t5)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C48 - sw         $a1, -21164($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C4C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C50 - sw         $a0, -21168($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C58 - lw         $a3, -21260($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C5C - lw         $a2, -21264($t6)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C68 - sw         $a1, -21156($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C6C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C70 - sw         $a0, -21160($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C78 - lw         $a3, -21252($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C7C - lw         $a2, -21256($t7)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C88 - sw         $a1, -21148($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C8C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C90 - sw         $a0, -21152($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C98 - lw         $a3, -21244($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934C9C - lw         $a2, -21248($t8)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CA8 - sw         $a1, -21140($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CAC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CB0 - sw         $a0, -21144($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CB8 - lw         $a3, -21236($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CBC - lw         $a2, -21240($t9)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CC8 - sw         $a1, -21132($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CCC - sw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CD0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CD4 - sw         $a0, -21136($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CDC - lw         $a3, -21228($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CE0 - lw         $a2, -21232($s0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CEC - sw         $a1, -21124($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CF0 - sw         $a0, -21128($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CF8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934CFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D00 - sw         $a1, -21116($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D04 - sw         $a0, -21120($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D08 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D0C - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D10 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D18 - swc1       $f12, -21112($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D1C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D20 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D24 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D2C - swc1       $f12, -21108($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D30 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D34 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D38 - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D40 - swc1       $f12, -21104($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D44 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D48 - ori        $a0, $a0, 4719
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D4C - mtc1       $a0, $f12
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D54 - swc1       $f12, -21100($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D58 - lw         $s0, 0($sp)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D5C - jr         $ra
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D60 - addiu      $sp, $sp, 16
20:52:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8934D64
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8934D64 - addiu      $sp, $sp, -16
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D6C - lw         $a1, -21092($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D70 - lw         $a0, -21096($a0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D78 - lw         $a3, -21084($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D7C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D80 - lw         $a2, -21088($a2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D8C - sw         $a1, -20980($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D90 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D94 - sw         $a0, -20984($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934D9C - lw         $a3, -21076($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DA0 - lw         $a2, -21080($t1)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DAC - sw         $a1, -20972($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DB0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DB4 - sw         $a0, -20976($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DBC - lw         $a3, -21068($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DC0 - lw         $a2, -21072($t2)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DCC - sw         $a1, -20964($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DD0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DD4 - sw         $a0, -20968($t0)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DDC - lw         $a3, -21060($t3)
20:52:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DE0 - lw         $a2, -21064($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DEC - sw         $a1, -20956($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DF0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DF4 - sw         $a0, -20960($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934DFC - lw         $a3, -21052($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E00 - lw         $a2, -21056($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E0C - sw         $a1, -20948($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E10 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E14 - sw         $a0, -20952($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E1C - lw         $a3, -21044($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E20 - lw         $a2, -21048($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E2C - sw         $a1, -20940($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E30 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E34 - sw         $a0, -20944($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E3C - lw         $a3, -21036($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E40 - lw         $a2, -21040($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E4C - sw         $a1, -20932($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E50 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E54 - sw         $a0, -20936($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E5C - lw         $a3, -21028($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E60 - lw         $a2, -21032($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E6C - sw         $a1, -20924($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E70 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E74 - sw         $a0, -20928($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E7C - lw         $a3, -21020($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E80 - lw         $a2, -21024($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E8C - sw         $a1, -20916($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E90 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E94 - sw         $a0, -20920($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934E9C - lw         $a3, -21012($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EA0 - lw         $a2, -21016($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EAC - sw         $a1, -20908($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EB0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EB4 - sw         $a0, -20912($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EBC - lw         $a3, -21004($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EC0 - lw         $a2, -21008($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934ECC - sw         $a1, -20900($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934ED0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934ED4 - sw         $a0, -20904($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EDC - lw         $a3, -20996($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EE0 - lw         $a2, -21000($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EEC - sw         $a1, -20892($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EF0 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EF4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EF8 - sw         $a0, -20896($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F00 - lw         $a3, -20988($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F04 - lw         $a2, -20992($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F10 - sw         $a1, -20884($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F14 - sw         $a0, -20888($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F1C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F24 - sw         $a1, -20876($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F28 - sw         $a0, -20880($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F2C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F30 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F34 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F3C - swc1       $f12, -20872($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F40 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F44 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F48 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F50 - swc1       $f12, -20868($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F54 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F58 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F5C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F64 - swc1       $f12, -20864($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F68 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F6C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F70 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F78 - swc1       $f12, -20860($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F7C - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F80 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934F84 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_89351F8
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89351F8 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935200 - lw         $a1, -20852($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935204 - lw         $a0, -20856($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935208 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893520C - lw         $a3, -20844($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935210 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935214 - lw         $a2, -20848($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935218 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893521C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935220 - sw         $a1, -20740($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935224 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935228 - sw         $a0, -20744($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893522C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935230 - lw         $a3, -20836($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935234 - lw         $a2, -20840($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935238 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893523C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935240 - sw         $a1, -20732($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935244 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935248 - sw         $a0, -20736($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893524C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935250 - lw         $a3, -20828($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935254 - lw         $a2, -20832($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935258 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893525C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935260 - sw         $a1, -20724($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935264 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935268 - sw         $a0, -20728($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893526C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935270 - lw         $a3, -20820($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935274 - lw         $a2, -20824($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935278 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893527C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935280 - sw         $a1, -20716($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935284 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935288 - sw         $a0, -20720($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893528C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935290 - lw         $a3, -20812($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935294 - lw         $a2, -20816($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935298 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893529C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352A0 - sw         $a1, -20708($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352A4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352A8 - sw         $a0, -20712($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352B0 - lw         $a3, -20804($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352B4 - lw         $a2, -20808($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352C0 - sw         $a1, -20700($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352C4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352C8 - sw         $a0, -20704($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352D0 - lw         $a3, -20796($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352D4 - lw         $a2, -20800($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352E0 - sw         $a1, -20692($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352E4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352E8 - sw         $a0, -20696($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352F0 - lw         $a3, -20788($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352F4 - lw         $a2, -20792($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935300 - sw         $a1, -20684($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935304 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935308 - sw         $a0, -20688($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893530C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935310 - lw         $a3, -20780($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935314 - lw         $a2, -20784($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935318 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893531C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935320 - sw         $a1, -20676($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935324 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935328 - sw         $a0, -20680($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893532C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935330 - lw         $a3, -20772($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935334 - lw         $a2, -20776($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935338 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893533C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935340 - sw         $a1, -20668($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935344 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935348 - sw         $a0, -20672($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893534C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935350 - lw         $a3, -20764($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935354 - lw         $a2, -20768($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935358 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893535C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935360 - sw         $a1, -20660($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935364 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935368 - sw         $a0, -20664($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893536C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935370 - lw         $a3, -20756($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935374 - lw         $a2, -20760($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935378 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893537C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935380 - sw         $a1, -20652($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935384 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935388 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893538C - sw         $a0, -20656($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935390 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935394 - lw         $a3, -20748($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935398 - lw         $a2, -20752($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893539C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353A4 - sw         $a1, -20644($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353A8 - sw         $a0, -20648($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353B8 - sw         $a1, -20636($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353BC - sw         $a0, -20640($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353C4 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353C8 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353D0 - swc1       $f12, -20632($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353D8 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353DC - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353E4 - swc1       $f12, -20628($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353EC - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353F0 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353F8 - swc1       $f12, -20624($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935400 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935404 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935408 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893540C - swc1       $f12, -20620($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935410 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935414 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935418 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_89363AC
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89363AC - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363B4 - lw         $a3, -20588($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363B8 - lw         $a2, -20592($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363C0 - lw         $t1, -20580($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363C4 - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363C8 - lw         $t0, -20584($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363CC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363D0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363D4 - sw         $a3, -20476($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363D8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363DC - sw         $a2, -20480($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363E0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363E4 - lw         $t1, -20572($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363E8 - lw         $t0, -20576($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363EC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363F0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363F4 - sw         $a3, -20468($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363F8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363FC - sw         $a2, -20472($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936400 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936404 - lw         $t1, -20564($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936408 - lw         $t0, -20568($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893640C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936410 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936414 - sw         $a3, -20460($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936418 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893641C - sw         $a2, -20464($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936420 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936424 - lw         $t1, -20556($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936428 - lw         $t0, -20560($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893642C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936430 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936434 - sw         $a3, -20452($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936438 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893643C - sw         $a2, -20456($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936440 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936444 - lw         $t1, -20548($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936448 - lw         $t0, -20552($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893644C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936450 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936454 - sw         $a3, -20444($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936458 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893645C - sw         $a2, -20448($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936460 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936464 - lw         $t1, -20540($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936468 - lw         $t0, -20544($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893646C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936470 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936474 - sw         $a3, -20436($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936478 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893647C - sw         $a2, -20440($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936480 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936484 - lw         $t1, -20532($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936488 - lw         $t0, -20536($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893648C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936490 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936494 - sw         $a3, -20428($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936498 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893649C - sw         $a2, -20432($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364A0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364A4 - lw         $t1, -20524($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364A8 - lw         $t0, -20528($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364AC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364B0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364B4 - sw         $a3, -20420($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364B8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364BC - sw         $a2, -20424($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364C0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364C4 - lw         $t1, -20516($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364C8 - lw         $t0, -20520($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364CC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364D0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364D4 - sw         $a3, -20412($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364D8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364DC - sw         $a2, -20416($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364E0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364E4 - lw         $t1, -20508($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364E8 - lw         $t0, -20512($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364EC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364F0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364F4 - sw         $a3, -20404($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364F8 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89364FC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936500 - sw         $a2, -20408($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936504 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936508 - lw         $t1, -20500($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893650C - lw         $t0, -20504($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936510 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936514 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936518 - sw         $a3, -20396($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893651C - sw         $s1, 4($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936520 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936524 - sw         $a2, -20400($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936528 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893652C - lw         $t1, -20492($s1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936530 - lw         $t0, -20496($s1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936534 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936538 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893653C - sw         $a3, -20388($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936540 - sw         $s2, 8($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936544 - lui        $s2, 0x08CC <=> li $s2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936548 - sw         $a2, -20392($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893654C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936550 - lw         $t1, -20484($s2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936554 - lw         $t0, -20488($s2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936558 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893655C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936560 - sw         $a3, -20380($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936564 - sw         $a2, -20384($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936568 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893656C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936570 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936574 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936578 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893657C - sw         $a3, -20372($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936580 - addiu      $a0, $a0, -4224
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936584 - addiu      $a1, $a1, -16576
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936588 - sw         $a2, -20376($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893658C - sw         $a1, 16($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936590 - sb         $zr, 20($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936594 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936598 - addiu      $a0, $a0, -4200
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893659C - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365A0 - sb         $zr, 20($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365A4 - addiu      $a1, $a1, -16480
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365A8 - sw         $a1, 16($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365AC - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365B0 - addiu      $a0, $a0, -4176
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365B4 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365B8 - sb         $zr, 20($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365BC - addiu      $a1, $a1, -16544
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365C0 - sw         $a1, 16($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365C4 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365C8 - addiu      $a0, $a0, -4152
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365CC - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365D0 - sb         $zr, 20($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365D4 - addiu      $a1, $a1, -16512
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365D8 - sw         $a1, 16($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365E0 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365E4 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365EC - swc1       $f12, -20368($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365F4 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365F8 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89365FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936600 - swc1       $f12, -20364($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936604 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936608 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893660C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936610 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936614 - swc1       $f12, -20360($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936618 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893661C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936620 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936624 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936628 - swc1       $f12, -20356($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893662C - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936630 - lw         $s1, 4($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936634 - lw         $s2, 8($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936638 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893663C - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8936640
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8936640 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936644 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936648 - lw         $a1, -20236($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893664C - lw         $a0, -20240($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936650 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936654 - lw         $a3, -20228($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936658 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893665C - lw         $a2, -20232($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936660 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936668 - sw         $a1, -20124($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893666C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936670 - sw         $a0, -20128($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936674 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936678 - lw         $a3, -20220($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893667C - lw         $a2, -20224($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936680 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936684 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936688 - sw         $a1, -20116($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893668C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936690 - sw         $a0, -20120($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936694 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936698 - lw         $a3, -20212($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893669C - lw         $a2, -20216($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366A8 - sw         $a1, -20108($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366AC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366B0 - sw         $a0, -20112($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366B8 - lw         $a3, -20204($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366BC - lw         $a2, -20208($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366C8 - sw         $a1, -20100($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366CC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366D0 - sw         $a0, -20104($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366D8 - lw         $a3, -20196($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366DC - lw         $a2, -20200($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366E8 - sw         $a1, -20092($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366EC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366F0 - sw         $a0, -20096($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366F8 - lw         $a3, -20188($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89366FC - lw         $a2, -20192($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936700 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936704 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936708 - sw         $a1, -20084($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893670C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936710 - sw         $a0, -20088($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936718 - lw         $a3, -20180($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893671C - lw         $a2, -20184($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936720 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936728 - sw         $a1, -20076($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893672C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936730 - sw         $a0, -20080($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936734 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936738 - lw         $a3, -20172($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893673C - lw         $a2, -20176($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936740 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936744 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936748 - sw         $a1, -20068($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893674C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936750 - sw         $a0, -20072($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936754 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936758 - lw         $a3, -20164($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893675C - lw         $a2, -20168($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936760 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936764 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936768 - sw         $a1, -20060($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893676C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936770 - sw         $a0, -20064($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936774 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936778 - lw         $a3, -20156($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893677C - lw         $a2, -20160($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936780 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936784 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936788 - sw         $a1, -20052($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893678C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936790 - sw         $a0, -20056($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936794 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936798 - lw         $a3, -20148($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893679C - lw         $a2, -20152($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367A8 - sw         $a1, -20044($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367AC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367B0 - sw         $a0, -20048($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367B8 - lw         $a3, -20140($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367BC - lw         $a2, -20144($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367C8 - sw         $a1, -20036($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367CC - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367D0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367D4 - sw         $a0, -20040($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367DC - lw         $a3, -20132($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367E0 - lw         $a2, -20136($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367EC - sw         $a1, -20028($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367F0 - sw         $a0, -20032($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89367FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936800 - sw         $a1, -20020($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936804 - sw         $a0, -20024($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936808 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893680C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936810 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936814 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936818 - swc1       $f12, -20016($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893681C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936820 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936824 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936828 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893682C - swc1       $f12, -20012($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936830 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936834 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936838 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893683C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936840 - swc1       $f12, -20008($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936844 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936848 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893684C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936850 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936854 - swc1       $f12, -20004($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936858 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893685C - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936860 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8937938
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8937938 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893793C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937940 - lw         $a1, -19996($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937944 - lw         $a0, -20000($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937948 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893794C - lw         $a3, -19988($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937950 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937954 - lw         $a2, -19992($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937958 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893795C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937960 - sw         $a1, -19884($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937964 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937968 - sw         $a0, -19888($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893796C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937970 - lw         $a3, -19980($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937974 - lw         $a2, -19984($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937978 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893797C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937980 - sw         $a1, -19876($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937984 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937988 - sw         $a0, -19880($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893798C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937990 - lw         $a3, -19972($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937994 - lw         $a2, -19976($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937998 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893799C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379A0 - sw         $a1, -19868($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379A4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379A8 - sw         $a0, -19872($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379B0 - lw         $a3, -19964($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379B4 - lw         $a2, -19968($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379C0 - sw         $a1, -19860($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379C4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379C8 - sw         $a0, -19864($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379D0 - lw         $a3, -19956($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379D4 - lw         $a2, -19960($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379E0 - sw         $a1, -19852($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379E4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379E8 - sw         $a0, -19856($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379F0 - lw         $a3, -19948($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379F4 - lw         $a2, -19952($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89379FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A00 - sw         $a1, -19844($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A04 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A08 - sw         $a0, -19848($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A10 - lw         $a3, -19940($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A14 - lw         $a2, -19944($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A20 - sw         $a1, -19836($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A24 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A28 - sw         $a0, -19840($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A30 - lw         $a3, -19932($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A34 - lw         $a2, -19936($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A40 - sw         $a1, -19828($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A44 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A48 - sw         $a0, -19832($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A50 - lw         $a3, -19924($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A54 - lw         $a2, -19928($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A60 - sw         $a1, -19820($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A64 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A68 - sw         $a0, -19824($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A70 - lw         $a3, -19916($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A74 - lw         $a2, -19920($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A80 - sw         $a1, -19812($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A84 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A88 - sw         $a0, -19816($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A90 - lw         $a3, -19908($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A94 - lw         $a2, -19912($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937A9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AA0 - sw         $a1, -19804($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AA4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AA8 - sw         $a0, -19808($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AB0 - lw         $a3, -19900($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AB4 - lw         $a2, -19904($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937ABC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AC0 - sw         $a1, -19796($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AC4 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AC8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937ACC - sw         $a0, -19800($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AD4 - lw         $a3, -19892($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AD8 - lw         $a2, -19896($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937ADC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AE4 - sw         $a1, -19788($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AE8 - sw         $a0, -19792($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AF0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AF8 - sw         $a1, -19780($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937AFC - sw         $a0, -19784($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B04 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B08 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B10 - swc1       $f12, -19776($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B18 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B1C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B24 - swc1       $f12, -19772($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B2C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B30 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B38 - swc1       $f12, -19768($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B40 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B44 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B4C - swc1       $f12, -19764($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B50 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B54 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B58 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8937B68
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8937B68 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B70 - lw         $a1, -19740($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B74 - lw         $a0, -19744($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B78 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B7C - lw         $a3, -19732($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B80 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B84 - lw         $a2, -19736($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B90 - sw         $a1, -19628($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B94 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B98 - sw         $a0, -19632($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937B9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BA0 - lw         $a3, -19724($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BA4 - lw         $a2, -19728($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BB0 - sw         $a1, -19620($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BB4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BB8 - sw         $a0, -19624($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BC0 - lw         $a3, -19716($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BC4 - lw         $a2, -19720($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BD0 - sw         $a1, -19612($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BD4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BD8 - sw         $a0, -19616($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BE0 - lw         $a3, -19708($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BE4 - lw         $a2, -19712($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BF0 - sw         $a1, -19604($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BF4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BF8 - sw         $a0, -19608($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937BFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C00 - lw         $a3, -19700($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C04 - lw         $a2, -19704($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C10 - sw         $a1, -19596($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C14 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C18 - sw         $a0, -19600($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C20 - lw         $a3, -19692($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C24 - lw         $a2, -19696($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C30 - sw         $a1, -19588($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C34 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C38 - sw         $a0, -19592($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C40 - lw         $a3, -19684($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C44 - lw         $a2, -19688($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C50 - sw         $a1, -19580($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C54 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C58 - sw         $a0, -19584($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C60 - lw         $a3, -19676($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C64 - lw         $a2, -19680($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C70 - sw         $a1, -19572($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C74 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C78 - sw         $a0, -19576($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C80 - lw         $a3, -19668($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C84 - lw         $a2, -19672($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C90 - sw         $a1, -19564($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C94 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C98 - sw         $a0, -19568($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937C9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CA0 - lw         $a3, -19660($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CA4 - lw         $a2, -19664($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CB0 - sw         $a1, -19556($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CB4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CB8 - sw         $a0, -19560($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CC0 - lw         $a3, -19652($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CC4 - lw         $a2, -19656($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CD0 - sw         $a1, -19548($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CD4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CD8 - sw         $a0, -19552($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CE0 - lw         $a3, -19644($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CE4 - lw         $a2, -19648($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CF0 - sw         $a1, -19540($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CF4 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CF8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937CFC - sw         $a0, -19544($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D04 - lw         $a3, -19636($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D08 - lw         $a2, -19640($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D14 - sw         $a1, -19532($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D18 - sw         $a0, -19536($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D20 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D28 - sw         $a1, -19524($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D2C - sw         $a0, -19528($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D30 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D34 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D38 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D40 - swc1       $f12, -19520($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D44 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D48 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D4C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D54 - swc1       $f12, -19516($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D58 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D5C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D60 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D68 - swc1       $f12, -19512($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D6C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D70 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D74 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D7C - swc1       $f12, -19508($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D80 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D84 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937D88 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_893AFA4
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893AFA4 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFAC - lw         $a1, -19484($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFB0 - lw         $a0, -19488($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFB4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFB8 - lw         $a3, -19476($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFBC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFC0 - lw         $a2, -19480($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFCC - sw         $a1, -19372($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFD0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFD4 - sw         $a0, -19376($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFDC - lw         $a3, -19468($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFE0 - lw         $a2, -19472($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFEC - sw         $a1, -19364($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFF0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFF4 - sw         $a0, -19368($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893AFFC - lw         $a3, -19460($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B000 - lw         $a2, -19464($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B004 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B00C - sw         $a1, -19356($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B010 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B014 - sw         $a0, -19360($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B01C - lw         $a3, -19452($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B020 - lw         $a2, -19456($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B024 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B02C - sw         $a1, -19348($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B030 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B034 - sw         $a0, -19352($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B03C - lw         $a3, -19444($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B040 - lw         $a2, -19448($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B044 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B04C - sw         $a1, -19340($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B050 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B054 - sw         $a0, -19344($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B058 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B05C - lw         $a3, -19436($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B060 - lw         $a2, -19440($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B064 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B068 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B06C - sw         $a1, -19332($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B070 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B074 - sw         $a0, -19336($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B07C - lw         $a3, -19428($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B080 - lw         $a2, -19432($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B084 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B08C - sw         $a1, -19324($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B090 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B094 - sw         $a0, -19328($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B09C - lw         $a3, -19420($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0A0 - lw         $a2, -19424($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0AC - sw         $a1, -19316($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0B0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0B4 - sw         $a0, -19320($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0BC - lw         $a3, -19412($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0C0 - lw         $a2, -19416($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0CC - sw         $a1, -19308($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0D0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0D4 - sw         $a0, -19312($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0DC - lw         $a3, -19404($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0E0 - lw         $a2, -19408($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0EC - sw         $a1, -19300($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0F0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0F4 - sw         $a0, -19304($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B0FC - lw         $a3, -19396($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B100 - lw         $a2, -19400($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B104 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B108 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B10C - sw         $a1, -19292($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B110 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B114 - sw         $a0, -19296($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B118 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B11C - lw         $a3, -19388($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B120 - lw         $a2, -19392($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B124 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B12C - sw         $a1, -19284($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B130 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B134 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B138 - sw         $a0, -19288($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B13C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B140 - lw         $a3, -19380($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B144 - lw         $a2, -19384($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B148 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B14C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B150 - sw         $a1, -19276($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B154 - sw         $a0, -19280($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B15C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B160 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B164 - sw         $a1, -19268($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B168 - sw         $a0, -19272($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B16C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B170 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B174 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B178 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B17C - swc1       $f12, -19264($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B180 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B184 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B188 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B18C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B190 - swc1       $f12, -19260($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B194 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B198 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B19C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1A4 - swc1       $f12, -19256($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1AC - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1B0 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1B8 - swc1       $f12, -19252($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1BC - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1C0 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1C4 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_893CE58
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893CE58 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE60 - lw         $a1, -19228($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE64 - lw         $a0, -19232($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE68 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE6C - lw         $a3, -19220($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE70 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE74 - lw         $a2, -19224($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE80 - sw         $a1, -19116($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE84 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE88 - sw         $a0, -19120($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE90 - lw         $a3, -19212($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE94 - lw         $a2, -19216($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CE9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEA0 - sw         $a1, -19108($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEA4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEA8 - sw         $a0, -19112($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEB0 - lw         $a3, -19204($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEB4 - lw         $a2, -19208($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEC0 - sw         $a1, -19100($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEC4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEC8 - sw         $a0, -19104($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CECC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CED0 - lw         $a3, -19196($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CED4 - lw         $a2, -19200($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CED8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEE0 - sw         $a1, -19092($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEE4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEE8 - sw         $a0, -19096($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEF0 - lw         $a3, -19188($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEF4 - lw         $a2, -19192($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CEFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF00 - sw         $a1, -19084($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF04 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF08 - sw         $a0, -19088($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF10 - lw         $a3, -19180($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF14 - lw         $a2, -19184($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF20 - sw         $a1, -19076($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF24 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF28 - sw         $a0, -19080($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF30 - lw         $a3, -19172($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF34 - lw         $a2, -19176($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF40 - sw         $a1, -19068($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF44 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF48 - sw         $a0, -19072($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF50 - lw         $a3, -19164($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF54 - lw         $a2, -19168($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF60 - sw         $a1, -19060($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF64 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF68 - sw         $a0, -19064($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF70 - lw         $a3, -19156($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF74 - lw         $a2, -19160($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF80 - sw         $a1, -19052($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF84 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF88 - sw         $a0, -19056($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF90 - lw         $a3, -19148($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF94 - lw         $a2, -19152($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CF9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFA0 - sw         $a1, -19044($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFA4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFA8 - sw         $a0, -19048($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFB0 - lw         $a3, -19140($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFB4 - lw         $a2, -19144($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFC0 - sw         $a1, -19036($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFC4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFC8 - sw         $a0, -19040($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFD0 - lw         $a3, -19132($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFD4 - lw         $a2, -19136($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFE0 - sw         $a1, -19028($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFE4 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFE8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFEC - sw         $a0, -19032($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFF4 - lw         $a3, -19124($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFF8 - lw         $a2, -19128($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893CFFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D004 - sw         $a1, -19020($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D008 - sw         $a0, -19024($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D00C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D010 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D018 - sw         $a1, -19012($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D01C - sw         $a0, -19016($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D020 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D024 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D028 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D02C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D030 - swc1       $f12, -19008($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D034 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D038 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D03C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D040 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D044 - swc1       $f12, -19004($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D048 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D04C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D050 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D054 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D058 - swc1       $f12, -19000($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D05C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D060 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D064 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D068 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D06C - swc1       $f12, -18996($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D070 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D074 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D078 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_893D6C0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893D6C0 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6C8 - lw         $a1, -18988($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6CC - lw         $a0, -18992($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6D4 - lw         $a3, -18980($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6DC - lw         $a2, -18984($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6E8 - sw         $a1, -18876($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6EC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6F0 - sw         $a0, -18880($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6F8 - lw         $a3, -18972($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D6FC - lw         $a2, -18976($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D700 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D704 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D708 - sw         $a1, -18868($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D70C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D710 - sw         $a0, -18872($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D718 - lw         $a3, -18964($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D71C - lw         $a2, -18968($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D720 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D728 - sw         $a1, -18860($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D72C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D730 - sw         $a0, -18864($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D734 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D738 - lw         $a3, -18956($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D73C - lw         $a2, -18960($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D740 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D744 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D748 - sw         $a1, -18852($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D74C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D750 - sw         $a0, -18856($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D754 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D758 - lw         $a3, -18948($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D75C - lw         $a2, -18952($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D760 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D764 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D768 - sw         $a1, -18844($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D76C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D770 - sw         $a0, -18848($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D774 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D778 - lw         $a3, -18940($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D77C - lw         $a2, -18944($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D780 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D784 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D788 - sw         $a1, -18836($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D78C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D790 - sw         $a0, -18840($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D794 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D798 - lw         $a3, -18932($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D79C - lw         $a2, -18936($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7A8 - sw         $a1, -18828($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7AC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7B0 - sw         $a0, -18832($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7B8 - lw         $a3, -18924($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7BC - lw         $a2, -18928($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7C8 - sw         $a1, -18820($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7CC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7D0 - sw         $a0, -18824($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7D8 - lw         $a3, -18916($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7DC - lw         $a2, -18920($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7E8 - sw         $a1, -18812($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7EC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7F0 - sw         $a0, -18816($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7F8 - lw         $a3, -18908($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D7FC - lw         $a2, -18912($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D800 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D808 - sw         $a1, -18804($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D80C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D810 - sw         $a0, -18808($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D814 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D818 - lw         $a3, -18900($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D81C - lw         $a2, -18904($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D820 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D828 - sw         $a1, -18796($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D82C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D830 - sw         $a0, -18800($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D838 - lw         $a3, -18892($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D83C - lw         $a2, -18896($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D840 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D848 - sw         $a1, -18788($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D84C - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D850 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D854 - sw         $a0, -18792($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D85C - lw         $a3, -18884($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D860 - lw         $a2, -18888($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D864 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D868 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D86C - sw         $a1, -18780($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D870 - sw         $a0, -18784($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D878 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D87C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D880 - sw         $a1, -18772($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D884 - sw         $a0, -18776($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D888 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D88C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D890 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D894 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D898 - swc1       $f12, -18768($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D89C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8A0 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8A4 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8AC - swc1       $f12, -18764($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8B4 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8B8 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8C0 - swc1       $f12, -18760($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8C8 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8CC - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8D4 - swc1       $f12, -18756($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8D8 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8DC - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893D8E0 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_893DA38
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893DA38 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA40 - lw         $a1, -18740($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA44 - lw         $a0, -18744($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA48 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA4C - lw         $a3, -18732($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA50 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA54 - lw         $a2, -18736($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA60 - sw         $a1, -18628($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA64 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA68 - sw         $a0, -18632($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA70 - lw         $a3, -18724($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA74 - lw         $a2, -18728($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA80 - sw         $a1, -18620($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA84 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA88 - sw         $a0, -18624($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA90 - lw         $a3, -18716($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA94 - lw         $a2, -18720($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DA9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAA0 - sw         $a1, -18612($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAA4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAA8 - sw         $a0, -18616($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAB0 - lw         $a3, -18708($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAB4 - lw         $a2, -18712($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DABC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAC0 - sw         $a1, -18604($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAC4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAC8 - sw         $a0, -18608($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DACC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAD0 - lw         $a3, -18700($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAD4 - lw         $a2, -18704($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DADC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAE0 - sw         $a1, -18596($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAE4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAE8 - sw         $a0, -18600($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAF0 - lw         $a3, -18692($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAF4 - lw         $a2, -18696($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DAFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB00 - sw         $a1, -18588($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB04 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB08 - sw         $a0, -18592($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB10 - lw         $a3, -18684($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB14 - lw         $a2, -18688($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB20 - sw         $a1, -18580($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB24 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB28 - sw         $a0, -18584($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB30 - lw         $a3, -18676($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB34 - lw         $a2, -18680($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB40 - sw         $a1, -18572($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB44 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB48 - sw         $a0, -18576($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB50 - lw         $a3, -18668($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB54 - lw         $a2, -18672($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB60 - sw         $a1, -18564($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB64 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB68 - sw         $a0, -18568($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB70 - lw         $a3, -18660($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB74 - lw         $a2, -18664($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB80 - sw         $a1, -18556($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB84 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB88 - sw         $a0, -18560($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB90 - lw         $a3, -18652($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB94 - lw         $a2, -18656($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DB9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBA0 - sw         $a1, -18548($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBA4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBA8 - sw         $a0, -18552($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBB0 - lw         $a3, -18644($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBB4 - lw         $a2, -18648($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBC0 - sw         $a1, -18540($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBC4 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBC8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBCC - sw         $a0, -18544($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBD4 - lw         $a3, -18636($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBD8 - lw         $a2, -18640($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBE4 - sw         $a1, -18532($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBE8 - sw         $a0, -18536($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBF0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBF8 - sw         $a1, -18524($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DBFC - sw         $a0, -18528($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC04 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC08 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC10 - swc1       $f12, -18520($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC18 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC1C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC24 - swc1       $f12, -18516($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC2C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC30 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC38 - swc1       $f12, -18512($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC40 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC44 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC4C - swc1       $f12, -18508($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC50 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC54 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC58 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_893DC5C
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893DC5C - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC64 - lw         $a1, -18500($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC68 - lw         $a0, -18504($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC6C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC70 - lw         $a3, -18492($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC74 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC78 - lw         $a2, -18496($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC84 - sw         $a1, -18388($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC88 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC8C - sw         $a0, -18392($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC94 - lw         $a3, -18484($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC98 - lw         $a2, -18488($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DC9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCA4 - sw         $a1, -18380($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCA8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCAC - sw         $a0, -18384($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCB4 - lw         $a3, -18476($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCB8 - lw         $a2, -18480($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCC4 - sw         $a1, -18372($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCC8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCCC - sw         $a0, -18376($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCD4 - lw         $a3, -18468($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCD8 - lw         $a2, -18472($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCE4 - sw         $a1, -18364($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCE8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCEC - sw         $a0, -18368($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCF4 - lw         $a3, -18460($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCF8 - lw         $a2, -18464($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DCFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD04 - sw         $a1, -18356($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD08 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD0C - sw         $a0, -18360($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD14 - lw         $a3, -18452($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD18 - lw         $a2, -18456($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD24 - sw         $a1, -18348($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD28 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD2C - sw         $a0, -18352($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD34 - lw         $a3, -18444($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD38 - lw         $a2, -18448($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD44 - sw         $a1, -18340($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD48 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD4C - sw         $a0, -18344($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD54 - lw         $a3, -18436($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD58 - lw         $a2, -18440($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD64 - sw         $a1, -18332($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD68 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD6C - sw         $a0, -18336($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD74 - lw         $a3, -18428($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD78 - lw         $a2, -18432($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD84 - sw         $a1, -18324($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD88 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD8C - sw         $a0, -18328($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD94 - lw         $a3, -18420($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD98 - lw         $a2, -18424($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DD9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDA4 - sw         $a1, -18316($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDA8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDAC - sw         $a0, -18320($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDB4 - lw         $a3, -18412($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDB8 - lw         $a2, -18416($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDC4 - sw         $a1, -18308($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDC8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDCC - sw         $a0, -18312($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDD4 - lw         $a3, -18404($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDD8 - lw         $a2, -18408($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDE4 - sw         $a1, -18300($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDE8 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDEC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDF0 - sw         $a0, -18304($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDF8 - lw         $a3, -18396($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DDFC - lw         $a2, -18400($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE08 - sw         $a1, -18292($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE0C - sw         $a0, -18296($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE14 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE1C - sw         $a1, -18284($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE20 - sw         $a0, -18288($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE28 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE2C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE34 - swc1       $f12, -18280($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE3C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE40 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE48 - swc1       $f12, -18276($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE50 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE54 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE5C - swc1       $f12, -18272($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE64 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE68 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE70 - swc1       $f12, -18268($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE74 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE78 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE7C - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_893E5BC
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893E5BC - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5C4 - lw         $a1, -18260($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5C8 - lw         $a0, -18264($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5D0 - lw         $a3, -18252($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5D8 - lw         $a2, -18256($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5E4 - sw         $a1, -18148($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5E8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5EC - sw         $a0, -18152($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5F4 - lw         $a3, -18244($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5F8 - lw         $a2, -18248($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E5FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E604 - sw         $a1, -18140($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E608 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E60C - sw         $a0, -18144($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E610 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E614 - lw         $a3, -18236($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E618 - lw         $a2, -18240($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E61C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E624 - sw         $a1, -18132($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E628 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E62C - sw         $a0, -18136($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E634 - lw         $a3, -18228($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E638 - lw         $a2, -18232($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E63C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E644 - sw         $a1, -18124($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E648 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E64C - sw         $a0, -18128($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E650 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E654 - lw         $a3, -18220($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E658 - lw         $a2, -18224($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E65C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E660 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E664 - sw         $a1, -18116($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E668 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E66C - sw         $a0, -18120($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E670 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E674 - lw         $a3, -18212($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E678 - lw         $a2, -18216($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E67C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E680 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E684 - sw         $a1, -18108($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E688 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E68C - sw         $a0, -18112($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E690 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E694 - lw         $a3, -18204($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E698 - lw         $a2, -18208($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E69C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6A4 - sw         $a1, -18100($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6A8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6AC - sw         $a0, -18104($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6B4 - lw         $a3, -18196($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6B8 - lw         $a2, -18200($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6C4 - sw         $a1, -18092($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6C8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6CC - sw         $a0, -18096($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6D4 - lw         $a3, -18188($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6D8 - lw         $a2, -18192($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6E4 - sw         $a1, -18084($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6E8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6EC - sw         $a0, -18088($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6F4 - lw         $a3, -18180($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6F8 - lw         $a2, -18184($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E704 - sw         $a1, -18076($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E708 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E70C - sw         $a0, -18080($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E714 - lw         $a3, -18172($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E718 - lw         $a2, -18176($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E71C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E724 - sw         $a1, -18068($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E728 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E72C - sw         $a0, -18072($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E734 - lw         $a3, -18164($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E738 - lw         $a2, -18168($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E73C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E744 - sw         $a1, -18060($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E748 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E74C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E750 - sw         $a0, -18064($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E754 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E758 - lw         $a3, -18156($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E75C - lw         $a2, -18160($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E760 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E764 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E768 - sw         $a1, -18052($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E76C - sw         $a0, -18056($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E774 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E77C - sw         $a1, -18044($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E780 - sw         $a0, -18048($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E784 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E788 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E78C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E790 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E794 - swc1       $f12, -18040($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E798 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E79C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7A0 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7A8 - swc1       $f12, -18036($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7B0 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7B4 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7BC - swc1       $f12, -18032($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7C4 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7C8 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7D0 - swc1       $f12, -18028($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7D4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7D8 - ori        $a0, $a0, -2621
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7DC - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7E4 - swc1       $f12, -18024($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7E8 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7EC - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7F0 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_893E848
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893E848 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E84C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E850 - lw         $a1, -17996($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E854 - lw         $a0, -18000($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E858 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E85C - lw         $a3, -17988($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E860 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E864 - lw         $a2, -17992($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E868 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E86C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E870 - sw         $a1, -17884($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E874 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E878 - sw         $a0, -17888($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E87C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E880 - lw         $a3, -17980($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E884 - lw         $a2, -17984($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E888 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E88C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E890 - sw         $a1, -17876($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E894 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E898 - sw         $a0, -17880($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E89C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8A0 - lw         $a3, -17972($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8A4 - lw         $a2, -17976($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8B0 - sw         $a1, -17868($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8B4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8B8 - sw         $a0, -17872($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8C0 - lw         $a3, -17964($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8C4 - lw         $a2, -17968($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8D0 - sw         $a1, -17860($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8D4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8D8 - sw         $a0, -17864($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8E0 - lw         $a3, -17956($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8E4 - lw         $a2, -17960($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8F0 - sw         $a1, -17852($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8F4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8F8 - sw         $a0, -17856($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E900 - lw         $a3, -17948($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E904 - lw         $a2, -17952($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E908 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E90C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E910 - sw         $a1, -17844($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E914 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E918 - sw         $a0, -17848($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E91C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E920 - lw         $a3, -17940($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E924 - lw         $a2, -17944($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E928 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E92C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E930 - sw         $a1, -17836($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E934 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E938 - sw         $a0, -17840($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E93C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E940 - lw         $a3, -17932($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E944 - lw         $a2, -17936($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E948 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E94C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E950 - sw         $a1, -17828($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E954 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E958 - sw         $a0, -17832($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E95C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E960 - lw         $a3, -17924($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E964 - lw         $a2, -17928($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E968 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E96C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E970 - sw         $a1, -17820($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E974 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E978 - sw         $a0, -17824($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E97C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E980 - lw         $a3, -17916($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E984 - lw         $a2, -17920($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E988 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E98C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E990 - sw         $a1, -17812($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E994 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E998 - sw         $a0, -17816($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E99C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9A0 - lw         $a3, -17908($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9A4 - lw         $a2, -17912($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9B0 - sw         $a1, -17804($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9B4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9B8 - sw         $a0, -17808($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9C0 - lw         $a3, -17900($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9C4 - lw         $a2, -17904($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9D0 - sw         $a1, -17796($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9D4 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9D8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9DC - sw         $a0, -17800($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9E4 - lw         $a3, -17892($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9E8 - lw         $a2, -17896($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9F4 - sw         $a1, -17788($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9F8 - sw         $a0, -17792($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E9FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA00 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA08 - sw         $a1, -17780($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA0C - sw         $a0, -17784($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA10 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA14 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA18 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA20 - swc1       $f12, -17776($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA24 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA28 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA2C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA34 - swc1       $f12, -17772($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA38 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA3C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA40 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA48 - swc1       $f12, -17768($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA4C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA50 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA54 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA5C - swc1       $f12, -17764($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA60 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA64 - ori        $a0, $a0, -2621
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA68 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA70 - swc1       $f12, -17760($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA74 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA78 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA7C - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_893F75C
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893F75C - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F760 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F764 - lw         $a1, -17748($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F768 - lw         $a0, -17752($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F76C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F770 - lw         $a3, -17740($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F774 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F778 - lw         $a2, -17744($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F77C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F784 - sw         $a1, -17636($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F788 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F78C - sw         $a0, -17640($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F794 - lw         $a3, -17732($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F798 - lw         $a2, -17736($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F79C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7A4 - sw         $a1, -17628($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7A8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7AC - sw         $a0, -17632($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7B4 - lw         $a3, -17724($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7B8 - lw         $a2, -17728($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7C4 - sw         $a1, -17620($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7C8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7CC - sw         $a0, -17624($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7D4 - lw         $a3, -17716($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7D8 - lw         $a2, -17720($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7E4 - sw         $a1, -17612($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7E8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7EC - sw         $a0, -17616($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7F4 - lw         $a3, -17708($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7F8 - lw         $a2, -17712($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F804 - sw         $a1, -17604($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F808 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F80C - sw         $a0, -17608($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F814 - lw         $a3, -17700($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F818 - lw         $a2, -17704($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F81C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F824 - sw         $a1, -17596($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F828 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F82C - sw         $a0, -17600($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F834 - lw         $a3, -17692($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F838 - lw         $a2, -17696($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F83C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F844 - sw         $a1, -17588($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F848 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F84C - sw         $a0, -17592($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F854 - lw         $a3, -17684($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F858 - lw         $a2, -17688($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F85C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F864 - sw         $a1, -17580($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F868 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F86C - sw         $a0, -17584($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F874 - lw         $a3, -17676($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F878 - lw         $a2, -17680($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F87C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F884 - sw         $a1, -17572($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F888 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F88C - sw         $a0, -17576($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F894 - lw         $a3, -17668($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F898 - lw         $a2, -17672($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F89C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8A4 - sw         $a1, -17564($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8A8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8AC - sw         $a0, -17568($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8B4 - lw         $a3, -17660($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8B8 - lw         $a2, -17664($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8C4 - sw         $a1, -17556($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8C8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8CC - sw         $a0, -17560($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8D4 - lw         $a3, -17652($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8D8 - lw         $a2, -17656($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8E4 - sw         $a1, -17548($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8E8 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8EC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8F0 - sw         $a0, -17552($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8F8 - lw         $a3, -17644($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8FC - lw         $a2, -17648($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F900 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F908 - sw         $a1, -17540($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F90C - sw         $a0, -17544($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F914 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F91C - sw         $a1, -17532($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F920 - sw         $a0, -17536($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F924 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F928 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F92C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F930 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F934 - swc1       $f12, -17528($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F938 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F93C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F940 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F944 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F948 - swc1       $f12, -17524($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F94C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F950 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F954 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F958 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F95C - swc1       $f12, -17520($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F960 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F964 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F968 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F96C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F970 - swc1       $f12, -17516($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F974 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F978 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F97C - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_893F988
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893F988 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F98C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F990 - lw         $a1, -17508($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F994 - lw         $a0, -17512($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F998 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F99C - lw         $a3, -17500($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9A0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9A4 - lw         $a2, -17504($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9B0 - sw         $a1, -17396($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9B4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9B8 - sw         $a0, -17400($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9C0 - lw         $a3, -17492($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9C4 - lw         $a2, -17496($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9D0 - sw         $a1, -17388($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9D4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9D8 - sw         $a0, -17392($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9E0 - lw         $a3, -17484($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9E4 - lw         $a2, -17488($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9F0 - sw         $a1, -17380($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9F4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9F8 - sw         $a0, -17384($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA00 - lw         $a3, -17476($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA04 - lw         $a2, -17480($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA10 - sw         $a1, -17372($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA14 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA18 - sw         $a0, -17376($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA20 - lw         $a3, -17468($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA24 - lw         $a2, -17472($v0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA30 - sw         $a1, -17364($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA34 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA38 - sw         $a0, -17368($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA40 - lw         $a3, -17460($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA44 - lw         $a2, -17464($v1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA50 - sw         $a1, -17356($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA54 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA58 - sw         $a0, -17360($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA60 - lw         $a3, -17452($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA64 - lw         $a2, -17456($t4)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA70 - sw         $a1, -17348($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA74 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA78 - sw         $a0, -17352($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA80 - lw         $a3, -17444($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA84 - lw         $a2, -17448($t5)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA90 - sw         $a1, -17340($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA94 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA98 - sw         $a0, -17344($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAA0 - lw         $a3, -17436($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAA4 - lw         $a2, -17440($t6)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAB0 - sw         $a1, -17332($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAB4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAB8 - sw         $a0, -17336($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FABC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAC0 - lw         $a3, -17428($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAC4 - lw         $a2, -17432($t7)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FACC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAD0 - sw         $a1, -17324($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAD4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAD8 - sw         $a0, -17328($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FADC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAE0 - lw         $a3, -17420($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAE4 - lw         $a2, -17424($t8)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAF0 - sw         $a1, -17316($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAF4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAF8 - sw         $a0, -17320($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FAFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB00 - lw         $a3, -17412($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB04 - lw         $a2, -17416($t9)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB10 - sw         $a1, -17308($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB14 - sw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB18 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB1C - sw         $a0, -17312($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB24 - lw         $a3, -17404($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB28 - lw         $a2, -17408($s0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB34 - sw         $a1, -17300($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB38 - sw         $a0, -17304($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB40 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB48 - sw         $a1, -17292($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB4C - sw         $a0, -17296($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB54 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB58 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB60 - swc1       $f12, -17288($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB68 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB6C - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB74 - swc1       $f12, -17284($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB7C - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB80 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB88 - swc1       $f12, -17280($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB90 - ori        $a0, $a0, 4719
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB94 - mtc1       $a0, $f12
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FB9C - swc1       $f12, -17276($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FBA0 - lw         $s0, 0($sp)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FBA4 - jr         $ra
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FBA8 - addiu      $sp, $sp, 16
20:52:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8940314
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940314 - addiu      $sp, $sp, -16
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940318 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894031C - lw         $a1, -17268($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940320 - lw         $a0, -17272($a0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940324 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940328 - lw         $a3, -17260($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894032C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940330 - lw         $a2, -17264($a2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940334 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940338 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894033C - sw         $a1, -17156($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940340 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940344 - sw         $a0, -17160($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894034C - lw         $a3, -17252($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940350 - lw         $a2, -17256($t1)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940354 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894035C - sw         $a1, -17148($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940360 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940364 - sw         $a0, -17152($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894036C - lw         $a3, -17244($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940370 - lw         $a2, -17248($t2)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940374 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894037C - sw         $a1, -17140($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940380 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940384 - sw         $a0, -17144($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940388 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894038C - lw         $a3, -17236($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940390 - lw         $a2, -17240($t3)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940394 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894039C - sw         $a1, -17132($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403A0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403A4 - sw         $a0, -17136($t0)
20:52:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403AC - lw         $a3, -17228($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403B0 - lw         $a2, -17232($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403BC - sw         $a1, -17124($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403C0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403C4 - sw         $a0, -17128($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403CC - lw         $a3, -17220($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403D0 - lw         $a2, -17224($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403DC - sw         $a1, -17116($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403E0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403E4 - sw         $a0, -17120($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403EC - lw         $a3, -17212($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403F0 - lw         $a2, -17216($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89403FC - sw         $a1, -17108($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940400 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940404 - sw         $a0, -17112($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894040C - lw         $a3, -17204($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940410 - lw         $a2, -17208($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940414 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894041C - sw         $a1, -17100($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940420 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940424 - sw         $a0, -17104($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894042C - lw         $a3, -17196($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940430 - lw         $a2, -17200($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940434 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894043C - sw         $a1, -17092($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940440 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940444 - sw         $a0, -17096($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894044C - lw         $a3, -17188($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940450 - lw         $a2, -17192($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940454 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894045C - sw         $a1, -17084($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940460 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940464 - sw         $a0, -17088($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894046C - lw         $a3, -17180($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940470 - lw         $a2, -17184($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940474 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894047C - sw         $a1, -17076($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940480 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940484 - sw         $a0, -17080($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894048C - lw         $a3, -17172($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940490 - lw         $a2, -17176($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894049C - sw         $a1, -17068($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404A0 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404A4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404A8 - sw         $a0, -17072($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404B0 - lw         $a3, -17164($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404B4 - lw         $a2, -17168($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404C0 - sw         $a1, -17060($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404C4 - sw         $a0, -17064($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404D4 - sw         $a1, -17052($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404D8 - sw         $a0, -17056($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404E0 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404E4 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404EC - swc1       $f12, -17048($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404F4 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404F8 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89404FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940500 - swc1       $f12, -17044($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940504 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940508 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894050C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940510 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940514 - swc1       $f12, -17040($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940518 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894051C - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940520 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940524 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940528 - swc1       $f12, -17036($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894052C - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940530 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940534 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8940538
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940538 - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894053C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940540 - lw         $a1, -17004($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940544 - lw         $a0, -17008($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940548 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894054C - lw         $a3, -16996($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940550 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940554 - lw         $a2, -17000($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940558 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894055C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940560 - sw         $a1, -16892($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940564 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940568 - sw         $a0, -16896($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894056C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940570 - lw         $a3, -16988($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940574 - lw         $a2, -16992($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940578 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894057C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940580 - sw         $a1, -16884($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940584 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940588 - sw         $a0, -16888($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894058C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940590 - lw         $a3, -16980($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940594 - lw         $a2, -16984($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940598 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894059C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405A0 - sw         $a1, -16876($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405A4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405A8 - sw         $a0, -16880($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405B0 - lw         $a3, -16972($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405B4 - lw         $a2, -16976($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405C0 - sw         $a1, -16868($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405C4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405C8 - sw         $a0, -16872($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405D0 - lw         $a3, -16964($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405D4 - lw         $a2, -16968($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405E0 - sw         $a1, -16860($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405E4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405E8 - sw         $a0, -16864($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405F0 - lw         $a3, -16956($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405F4 - lw         $a2, -16960($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89405FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940600 - sw         $a1, -16852($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940604 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940608 - sw         $a0, -16856($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894060C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940610 - lw         $a3, -16948($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940614 - lw         $a2, -16952($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940618 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894061C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940620 - sw         $a1, -16844($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940624 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940628 - sw         $a0, -16848($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894062C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940630 - lw         $a3, -16940($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940634 - lw         $a2, -16944($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940638 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894063C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940640 - sw         $a1, -16836($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940644 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940648 - sw         $a0, -16840($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894064C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940650 - lw         $a3, -16932($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940654 - lw         $a2, -16936($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940658 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894065C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940660 - sw         $a1, -16828($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940664 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940668 - sw         $a0, -16832($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894066C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940670 - lw         $a3, -16924($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940674 - lw         $a2, -16928($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894067C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940680 - sw         $a1, -16820($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940684 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940688 - sw         $a0, -16824($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894068C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940690 - lw         $a3, -16916($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940694 - lw         $a2, -16920($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940698 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894069C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406A0 - sw         $a1, -16812($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406A4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406A8 - sw         $a0, -16816($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406B0 - lw         $a3, -16908($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406B4 - lw         $a2, -16912($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406C0 - sw         $a1, -16804($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406C4 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406C8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406CC - sw         $a0, -16808($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406D4 - lw         $a3, -16900($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406D8 - lw         $a2, -16904($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406E4 - sw         $a1, -16796($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406E8 - sw         $a0, -16800($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406F8 - sw         $a1, -16788($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89406FC - sw         $a0, -16792($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940700 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940704 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940708 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894070C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940710 - swc1       $f12, -16784($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940714 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940718 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894071C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940720 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940724 - swc1       $f12, -16780($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940728 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894072C - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940730 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940734 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940738 - swc1       $f12, -16776($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894073C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940740 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940744 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940748 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894074C - swc1       $f12, -16772($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940750 - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940754 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940758 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8940814
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940814 - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940818 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894081C - lw         $a1, -16764($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940820 - lw         $a0, -16768($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940824 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940828 - lw         $a3, -16756($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894082C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940830 - lw         $a2, -16760($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940834 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894083C - sw         $a1, -16652($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940840 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940844 - sw         $a0, -16656($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894084C - lw         $a3, -16748($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940850 - lw         $a2, -16752($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940854 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894085C - sw         $a1, -16644($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940860 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940864 - sw         $a0, -16648($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894086C - lw         $a3, -16740($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940870 - lw         $a2, -16744($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940874 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894087C - sw         $a1, -16636($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940880 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940884 - sw         $a0, -16640($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894088C - lw         $a3, -16732($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940890 - lw         $a2, -16736($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940894 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894089C - sw         $a1, -16628($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408A0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408A4 - sw         $a0, -16632($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408AC - lw         $a3, -16724($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408B0 - lw         $a2, -16728($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408BC - sw         $a1, -16620($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408C0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408C4 - sw         $a0, -16624($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408CC - lw         $a3, -16716($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408D0 - lw         $a2, -16720($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408DC - sw         $a1, -16612($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408E0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408E4 - sw         $a0, -16616($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408EC - lw         $a3, -16708($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408F0 - lw         $a2, -16712($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408FC - sw         $a1, -16604($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940900 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940904 - sw         $a0, -16608($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894090C - lw         $a3, -16700($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940910 - lw         $a2, -16704($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940914 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894091C - sw         $a1, -16596($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940920 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940924 - sw         $a0, -16600($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894092C - lw         $a3, -16692($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940930 - lw         $a2, -16696($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940934 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894093C - sw         $a1, -16588($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940940 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940944 - sw         $a0, -16592($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894094C - lw         $a3, -16684($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940950 - lw         $a2, -16688($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940954 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894095C - sw         $a1, -16580($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940960 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940964 - sw         $a0, -16584($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894096C - lw         $a3, -16676($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940970 - lw         $a2, -16680($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940974 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894097C - sw         $a1, -16572($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940980 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940984 - sw         $a0, -16576($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894098C - lw         $a3, -16668($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940990 - lw         $a2, -16672($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940994 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894099C - sw         $a1, -16564($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409A0 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409A4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409A8 - sw         $a0, -16568($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409B0 - lw         $a3, -16660($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409B4 - lw         $a2, -16664($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409C0 - sw         $a1, -16556($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409C4 - sw         $a0, -16560($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409D4 - sw         $a1, -16548($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409D8 - sw         $a0, -16552($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409E0 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409E4 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409EC - swc1       $f12, -16544($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409F4 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409F8 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A00 - swc1       $f12, -16540($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A08 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A0C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A14 - swc1       $f12, -16536($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A1C - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A20 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A28 - swc1       $f12, -16532($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A2C - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A30 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A34 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8940B6C
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940B6C - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B74 - lw         $a1, -16524($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B78 - lw         $a0, -16528($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B7C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B80 - lw         $a3, -16516($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B84 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B88 - lw         $a2, -16520($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B94 - sw         $a1, -16412($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B98 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B9C - sw         $a0, -16416($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BA4 - lw         $a3, -16508($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BA8 - lw         $a2, -16512($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BB4 - sw         $a1, -16404($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BB8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BBC - sw         $a0, -16408($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BC4 - lw         $a3, -16500($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BC8 - lw         $a2, -16504($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BD4 - sw         $a1, -16396($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BD8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BDC - sw         $a0, -16400($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BE4 - lw         $a3, -16492($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BE8 - lw         $a2, -16496($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BF4 - sw         $a1, -16388($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BF8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BFC - sw         $a0, -16392($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C04 - lw         $a3, -16484($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C08 - lw         $a2, -16488($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C14 - sw         $a1, -16380($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C18 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C1C - sw         $a0, -16384($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C24 - lw         $a3, -16476($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C28 - lw         $a2, -16480($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C34 - sw         $a1, -16372($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C38 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C3C - sw         $a0, -16376($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C44 - lw         $a3, -16468($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C48 - lw         $a2, -16472($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C54 - sw         $a1, -16364($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C58 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C5C - sw         $a0, -16368($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C64 - lw         $a3, -16460($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C68 - lw         $a2, -16464($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C74 - sw         $a1, -16356($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C78 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C7C - sw         $a0, -16360($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C84 - lw         $a3, -16452($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C88 - lw         $a2, -16456($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C94 - sw         $a1, -16348($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C98 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940C9C - sw         $a0, -16352($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CA4 - lw         $a3, -16444($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CA8 - lw         $a2, -16448($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CB4 - sw         $a1, -16340($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CB8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CBC - sw         $a0, -16344($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CC4 - lw         $a3, -16436($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CC8 - lw         $a2, -16440($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CD4 - sw         $a1, -16332($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CD8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CDC - sw         $a0, -16336($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CE4 - lw         $a3, -16428($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CE8 - lw         $a2, -16432($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CF4 - sw         $a1, -16324($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CF8 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940CFC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D00 - sw         $a0, -16328($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D08 - lw         $a3, -16420($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D0C - lw         $a2, -16424($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D18 - sw         $a1, -16316($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D1C - sw         $a0, -16320($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D24 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D2C - sw         $a1, -16308($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D30 - sw         $a0, -16312($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D38 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D3C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D44 - swc1       $f12, -16304($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D4C - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D50 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D58 - swc1       $f12, -16300($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D60 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D64 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D6C - swc1       $f12, -16296($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D74 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D78 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D80 - swc1       $f12, -16292($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D84 - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D88 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940D8C - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8942DA8
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942DA8 - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DB0 - lw         $a1, -16284($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DB4 - lw         $a0, -16288($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DB8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DBC - lw         $a3, -16276($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DC0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DC4 - lw         $a2, -16280($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DD0 - sw         $a1, -16172($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DD4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DD8 - sw         $a0, -16176($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DE0 - lw         $a3, -16268($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DE4 - lw         $a2, -16272($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DF0 - sw         $a1, -16164($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DF4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DF8 - sw         $a0, -16168($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942DFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E00 - lw         $a3, -16260($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E04 - lw         $a2, -16264($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E10 - sw         $a1, -16156($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E14 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E18 - sw         $a0, -16160($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E20 - lw         $a3, -16252($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E24 - lw         $a2, -16256($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E30 - sw         $a1, -16148($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E34 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E38 - sw         $a0, -16152($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E40 - lw         $a3, -16244($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E44 - lw         $a2, -16248($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E50 - sw         $a1, -16140($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E54 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E58 - sw         $a0, -16144($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E60 - lw         $a3, -16236($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E64 - lw         $a2, -16240($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E70 - sw         $a1, -16132($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E74 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E78 - sw         $a0, -16136($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E80 - lw         $a3, -16228($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E84 - lw         $a2, -16232($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E90 - sw         $a1, -16124($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E94 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E98 - sw         $a0, -16128($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942E9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EA0 - lw         $a3, -16220($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EA4 - lw         $a2, -16224($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EB0 - sw         $a1, -16116($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EB4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EB8 - sw         $a0, -16120($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EC0 - lw         $a3, -16212($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EC4 - lw         $a2, -16216($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942ED0 - sw         $a1, -16108($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942ED4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942ED8 - sw         $a0, -16112($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EE0 - lw         $a3, -16204($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EE4 - lw         $a2, -16208($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EF0 - sw         $a1, -16100($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EF4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EF8 - sw         $a0, -16104($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F00 - lw         $a3, -16196($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F04 - lw         $a2, -16200($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F10 - sw         $a1, -16092($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F14 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F18 - sw         $a0, -16096($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F20 - lw         $a3, -16188($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F24 - lw         $a2, -16192($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F30 - sw         $a1, -16084($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F34 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F38 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F3C - sw         $a0, -16088($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F44 - lw         $a3, -16180($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F48 - lw         $a2, -16184($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F54 - sw         $a1, -16076($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F58 - sw         $a0, -16080($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F60 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F68 - sw         $a1, -16068($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F6C - sw         $a0, -16072($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F70 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F74 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F78 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F80 - swc1       $f12, -16064($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F84 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F88 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F8C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F94 - swc1       $f12, -16060($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F98 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F9C - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FA0 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FA8 - swc1       $f12, -16056($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FAC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FB0 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FB4 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FBC - swc1       $f12, -16052($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FC0 - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FC4 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FC8 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8943644
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943644 - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943648 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894364C - lw         $a1, -16020($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943650 - lw         $a0, -16024($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943654 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943658 - lw         $a3, -16012($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894365C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943660 - lw         $a2, -16016($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943664 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943668 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894366C - sw         $a1, -15908($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943670 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943674 - sw         $a0, -15912($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943678 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894367C - lw         $a3, -16004($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943680 - lw         $a2, -16008($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943684 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943688 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894368C - sw         $a1, -15900($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943690 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943694 - sw         $a0, -15904($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943698 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894369C - lw         $a3, -15996($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436A0 - lw         $a2, -16000($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436AC - sw         $a1, -15892($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436B0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436B4 - sw         $a0, -15896($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436BC - lw         $a3, -15988($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436C0 - lw         $a2, -15992($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436CC - sw         $a1, -15884($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436D0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436D4 - sw         $a0, -15888($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436DC - lw         $a3, -15980($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436E0 - lw         $a2, -15984($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436EC - sw         $a1, -15876($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436F0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436F4 - sw         $a0, -15880($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89436FC - lw         $a3, -15972($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943700 - lw         $a2, -15976($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943704 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894370C - sw         $a1, -15868($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943710 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943714 - sw         $a0, -15872($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943718 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894371C - lw         $a3, -15964($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943720 - lw         $a2, -15968($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943724 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894372C - sw         $a1, -15860($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943730 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943734 - sw         $a0, -15864($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894373C - lw         $a3, -15956($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943740 - lw         $a2, -15960($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894374C - sw         $a1, -15852($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943750 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943754 - sw         $a0, -15856($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943758 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894375C - lw         $a3, -15948($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943760 - lw         $a2, -15952($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943768 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894376C - sw         $a1, -15844($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943770 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943774 - sw         $a0, -15848($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943778 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894377C - lw         $a3, -15940($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943780 - lw         $a2, -15944($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894378C - sw         $a1, -15836($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943790 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943794 - sw         $a0, -15840($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894379C - lw         $a3, -15932($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437A0 - lw         $a2, -15936($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437AC - sw         $a1, -15828($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437B0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437B4 - sw         $a0, -15832($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437BC - lw         $a3, -15924($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437C0 - lw         $a2, -15928($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437CC - sw         $a1, -15820($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437D0 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437D4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437D8 - sw         $a0, -15824($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437E0 - lw         $a3, -15916($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437E4 - lw         $a2, -15920($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437F0 - sw         $a1, -15812($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437F4 - sw         $a0, -15816($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89437FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943804 - sw         $a1, -15804($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943808 - sw         $a0, -15808($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894380C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943810 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943814 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943818 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894381C - swc1       $f12, -15800($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943820 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943824 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943828 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894382C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943830 - swc1       $f12, -15796($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943834 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943838 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894383C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943840 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943844 - swc1       $f12, -15792($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943848 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894384C - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943850 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943854 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943858 - swc1       $f12, -15788($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894385C - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943860 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943864 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8943C10
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943C10 - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C18 - lw         $a1, -15740($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C1C - lw         $a0, -15744($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C20 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C24 - lw         $a3, -15732($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C28 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C2C - lw         $a2, -15736($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C38 - sw         $a1, -15628($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C3C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C40 - sw         $a0, -15632($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C48 - lw         $a3, -15724($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C4C - lw         $a2, -15728($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C58 - sw         $a1, -15620($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C5C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C60 - sw         $a0, -15624($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C68 - lw         $a3, -15716($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C6C - lw         $a2, -15720($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C78 - sw         $a1, -15612($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C7C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C80 - sw         $a0, -15616($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C88 - lw         $a3, -15708($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C8C - lw         $a2, -15712($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C98 - sw         $a1, -15604($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943C9C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CA0 - sw         $a0, -15608($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CA8 - lw         $a3, -15700($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CAC - lw         $a2, -15704($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CB8 - sw         $a1, -15596($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CBC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CC0 - sw         $a0, -15600($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CC8 - lw         $a3, -15692($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CCC - lw         $a2, -15696($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CD8 - sw         $a1, -15588($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CDC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CE0 - sw         $a0, -15592($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CE8 - lw         $a3, -15684($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CEC - lw         $a2, -15688($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CF8 - sw         $a1, -15580($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943CFC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D00 - sw         $a0, -15584($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D08 - lw         $a3, -15676($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D0C - lw         $a2, -15680($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D18 - sw         $a1, -15572($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D1C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D20 - sw         $a0, -15576($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D28 - lw         $a3, -15668($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D2C - lw         $a2, -15672($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D38 - sw         $a1, -15564($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D3C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D40 - sw         $a0, -15568($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D48 - lw         $a3, -15660($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D4C - lw         $a2, -15664($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D58 - sw         $a1, -15556($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D5C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D60 - sw         $a0, -15560($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D68 - lw         $a3, -15652($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D6C - lw         $a2, -15656($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D78 - sw         $a1, -15548($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D7C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D80 - sw         $a0, -15552($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D88 - lw         $a3, -15644($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D8C - lw         $a2, -15648($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D98 - sw         $a1, -15540($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943D9C - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DA0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DA4 - sw         $a0, -15544($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DAC - lw         $a3, -15636($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DB0 - lw         $a2, -15640($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DBC - sw         $a1, -15532($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DC0 - sw         $a0, -15536($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DC8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DD0 - sw         $a1, -15524($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DD4 - sw         $a0, -15528($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DD8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DDC - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DE0 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DE8 - swc1       $f12, -15520($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DEC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DF0 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DF4 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943DFC - swc1       $f12, -15516($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E00 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E04 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E08 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E10 - swc1       $f12, -15512($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E14 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E18 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E1C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E24 - swc1       $f12, -15508($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E28 - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E2C - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E30 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8943E80
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943E80 - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E88 - lw         $a1, -14060($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E8C - lw         $a0, -14064($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E94 - lw         $a3, -14052($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E98 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E9C - lw         $a2, -14056($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EA8 - sw         $a1, -13948($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EB0 - sw         $a0, -13952($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EB8 - lw         $a3, -14044($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EBC - lw         $a2, -14048($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EC8 - sw         $a1, -13940($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943ECC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943ED0 - sw         $a0, -13944($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943ED8 - lw         $a3, -14036($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EDC - lw         $a2, -14040($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EE8 - sw         $a1, -13932($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EF0 - sw         $a0, -13936($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EF8 - lw         $a3, -14028($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EFC - lw         $a2, -14032($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F08 - sw         $a1, -13924($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F10 - sw         $a0, -13928($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F18 - lw         $a3, -14020($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F1C - lw         $a2, -14024($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F28 - sw         $a1, -13916($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F30 - sw         $a0, -13920($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F38 - lw         $a3, -14012($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F3C - lw         $a2, -14016($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F48 - sw         $a1, -13908($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F50 - sw         $a0, -13912($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F58 - lw         $a3, -14004($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F5C - lw         $a2, -14008($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F68 - sw         $a1, -13900($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F70 - sw         $a0, -13904($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F78 - lw         $a3, -13996($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F7C - lw         $a2, -14000($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F88 - sw         $a1, -13892($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F90 - sw         $a0, -13896($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F98 - lw         $a3, -13988($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F9C - lw         $a2, -13992($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FA8 - sw         $a1, -13884($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FB0 - sw         $a0, -13888($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FB8 - lw         $a3, -13980($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FBC - lw         $a2, -13984($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FC8 - sw         $a1, -13876($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FCC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FD0 - sw         $a0, -13880($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FD8 - lw         $a3, -13972($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FDC - lw         $a2, -13976($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FE8 - sw         $a1, -13868($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FF0 - sw         $a0, -13872($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FF8 - lw         $a3, -13964($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FFC - lw         $a2, -13968($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944000 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944008 - sw         $a1, -13860($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894400C - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944010 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944014 - sw         $a0, -13864($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894401C - lw         $a3, -13956($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944020 - lw         $a2, -13960($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944024 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894402C - sw         $a1, -13852($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944030 - sw         $a0, -13856($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944038 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894403C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944040 - sw         $a1, -13844($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944044 - sw         $a0, -13848($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944048 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894404C - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944050 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944054 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944058 - swc1       $f12, -13840($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894405C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944060 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944064 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944068 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894406C - swc1       $f12, -13836($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944070 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944074 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944078 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894407C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944080 - swc1       $f12, -13832($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944084 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944088 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894408C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944090 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944094 - swc1       $f12, -13828($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944098 - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894409C - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440A0 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8944A4C
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944A4C - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A54 - lw         $a1, -13820($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A58 - lw         $a0, -13824($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A5C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A60 - lw         $a3, -13812($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A64 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A68 - lw         $a2, -13816($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A74 - sw         $a1, -13708($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A78 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A7C - sw         $a0, -13712($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A84 - lw         $a3, -13804($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A88 - lw         $a2, -13808($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A94 - sw         $a1, -13700($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A98 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944A9C - sw         $a0, -13704($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AA4 - lw         $a3, -13796($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AA8 - lw         $a2, -13800($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AB4 - sw         $a1, -13692($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AB8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944ABC - sw         $a0, -13696($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AC4 - lw         $a3, -13788($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AC8 - lw         $a2, -13792($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944ACC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AD4 - sw         $a1, -13684($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AD8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944ADC - sw         $a0, -13688($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AE4 - lw         $a3, -13780($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AE8 - lw         $a2, -13784($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AF4 - sw         $a1, -13676($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AF8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944AFC - sw         $a0, -13680($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B04 - lw         $a3, -13772($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B08 - lw         $a2, -13776($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B14 - sw         $a1, -13668($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B18 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B1C - sw         $a0, -13672($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B24 - lw         $a3, -13764($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B28 - lw         $a2, -13768($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B34 - sw         $a1, -13660($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B38 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B3C - sw         $a0, -13664($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B44 - lw         $a3, -13756($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B48 - lw         $a2, -13760($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B54 - sw         $a1, -13652($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B58 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B5C - sw         $a0, -13656($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B64 - lw         $a3, -13748($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B68 - lw         $a2, -13752($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B74 - sw         $a1, -13644($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B78 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B7C - sw         $a0, -13648($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B84 - lw         $a3, -13740($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B88 - lw         $a2, -13744($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B94 - sw         $a1, -13636($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B98 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944B9C - sw         $a0, -13640($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BA4 - lw         $a3, -13732($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BA8 - lw         $a2, -13736($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BB4 - sw         $a1, -13628($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BB8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BBC - sw         $a0, -13632($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BC4 - lw         $a3, -13724($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BC8 - lw         $a2, -13728($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BD4 - sw         $a1, -13620($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BD8 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BDC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BE0 - sw         $a0, -13624($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BE8 - lw         $a3, -13716($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BEC - lw         $a2, -13720($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BF8 - sw         $a1, -13612($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944BFC - sw         $a0, -13616($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C04 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C0C - sw         $a1, -13604($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C10 - sw         $a0, -13608($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C14 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C18 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C1C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C24 - swc1       $f12, -13600($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C28 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C2C - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C30 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C38 - swc1       $f12, -13596($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C3C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C40 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C44 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C4C - swc1       $f12, -13592($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C50 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C54 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C58 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C60 - swc1       $f12, -13588($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C64 - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C68 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C6C - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_89453B4
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89453B4 - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453BC - lw         $a1, -13572($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453C0 - lw         $a0, -13576($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453C8 - lw         $a3, -13564($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453D0 - lw         $a2, -13568($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453DC - sw         $a1, -13460($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453E0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453E4 - sw         $a0, -13464($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453EC - lw         $a3, -13556($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453F0 - lw         $a2, -13560($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453FC - sw         $a1, -13452($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945400 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945404 - sw         $a0, -13456($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894540C - lw         $a3, -13548($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945410 - lw         $a2, -13552($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945414 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894541C - sw         $a1, -13444($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945420 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945424 - sw         $a0, -13448($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894542C - lw         $a3, -13540($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945430 - lw         $a2, -13544($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945434 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894543C - sw         $a1, -13436($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945440 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945444 - sw         $a0, -13440($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894544C - lw         $a3, -13532($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945450 - lw         $a2, -13536($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945454 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894545C - sw         $a1, -13428($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945460 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945464 - sw         $a0, -13432($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894546C - lw         $a3, -13524($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945470 - lw         $a2, -13528($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945474 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894547C - sw         $a1, -13420($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945480 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945484 - sw         $a0, -13424($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894548C - lw         $a3, -13516($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945490 - lw         $a2, -13520($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894549C - sw         $a1, -13412($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454A0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454A4 - sw         $a0, -13416($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454AC - lw         $a3, -13508($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454B0 - lw         $a2, -13512($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454BC - sw         $a1, -13404($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454C0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454C4 - sw         $a0, -13408($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454CC - lw         $a3, -13500($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454D0 - lw         $a2, -13504($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454DC - sw         $a1, -13396($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454E0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454E4 - sw         $a0, -13400($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454EC - lw         $a3, -13492($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454F0 - lw         $a2, -13496($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454FC - sw         $a1, -13388($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945500 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945504 - sw         $a0, -13392($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894550C - lw         $a3, -13484($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945510 - lw         $a2, -13488($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945514 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894551C - sw         $a1, -13380($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945520 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945524 - sw         $a0, -13384($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894552C - lw         $a3, -13476($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945530 - lw         $a2, -13480($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945534 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894553C - sw         $a1, -13372($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945540 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945544 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945548 - sw         $a0, -13376($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894554C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945550 - lw         $a3, -13468($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945554 - lw         $a2, -13472($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945558 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894555C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945560 - sw         $a1, -13364($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945564 - sw         $a0, -13368($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894556C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945570 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945574 - sw         $a1, -13356($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945578 - sw         $a0, -13360($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894557C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945580 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945584 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945588 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894558C - swc1       $f12, -13352($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945590 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945594 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945598 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894559C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455A0 - swc1       $f12, -13348($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455A8 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455AC - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455B4 - swc1       $f12, -13344($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455BC - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455C0 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455C8 - swc1       $f12, -13340($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455CC - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455D0 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455D4 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8945DB4
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945DB4 - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DBC - lw         $a1, -13316($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DC0 - lw         $a0, -13320($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DC4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DC8 - lw         $a3, -13308($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DCC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DD0 - lw         $a2, -13312($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DDC - sw         $a1, -13204($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DE0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DE4 - sw         $a0, -13208($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DEC - lw         $a3, -13300($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DF0 - lw         $a2, -13304($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DFC - sw         $a1, -13196($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E00 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E04 - sw         $a0, -13200($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E0C - lw         $a3, -13292($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E10 - lw         $a2, -13296($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E1C - sw         $a1, -13188($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E20 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E24 - sw         $a0, -13192($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E2C - lw         $a3, -13284($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E30 - lw         $a2, -13288($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E3C - sw         $a1, -13180($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E40 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E44 - sw         $a0, -13184($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E4C - lw         $a3, -13276($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E50 - lw         $a2, -13280($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E5C - sw         $a1, -13172($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E60 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E64 - sw         $a0, -13176($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E6C - lw         $a3, -13268($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E70 - lw         $a2, -13272($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E7C - sw         $a1, -13164($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E80 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E84 - sw         $a0, -13168($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E8C - lw         $a3, -13260($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E90 - lw         $a2, -13264($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E9C - sw         $a1, -13156($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EA0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EA4 - sw         $a0, -13160($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EAC - lw         $a3, -13252($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EB0 - lw         $a2, -13256($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EBC - sw         $a1, -13148($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EC0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EC4 - sw         $a0, -13152($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945ECC - lw         $a3, -13244($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945ED0 - lw         $a2, -13248($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945ED4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945ED8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EDC - sw         $a1, -13140($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EE0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EE4 - sw         $a0, -13144($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EEC - lw         $a3, -13236($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EF0 - lw         $a2, -13240($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EFC - sw         $a1, -13132($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F00 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F04 - sw         $a0, -13136($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F0C - lw         $a3, -13228($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F10 - lw         $a2, -13232($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F1C - sw         $a1, -13124($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F20 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F24 - sw         $a0, -13128($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F2C - lw         $a3, -13220($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F30 - lw         $a2, -13224($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F3C - sw         $a1, -13116($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F40 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F44 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F48 - sw         $a0, -13120($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F50 - lw         $a3, -13212($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F54 - lw         $a2, -13216($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F60 - sw         $a1, -13108($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F64 - sw         $a0, -13112($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F6C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F74 - sw         $a1, -13100($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F78 - sw         $a0, -13104($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F80 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F84 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F8C - swc1       $f12, -13096($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F94 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F98 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945F9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FA0 - swc1       $f12, -13092($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FA8 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FAC - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FB4 - swc1       $f12, -13088($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FBC - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FC0 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FC4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FC8 - swc1       $f12, -13084($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FCC - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FD0 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945FD4 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_894731C
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894731C - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947320 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947324 - lw         $a1, -13044($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947328 - lw         $a0, -13048($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894732C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947330 - lw         $a3, -13036($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947334 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947338 - lw         $a2, -13040($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894733C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947340 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947344 - sw         $a1, -12932($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947348 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894734C - sw         $a0, -12936($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947350 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947354 - lw         $a3, -13028($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947358 - lw         $a2, -13032($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894735C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947360 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947364 - sw         $a1, -12924($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947368 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894736C - sw         $a0, -12928($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947370 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947374 - lw         $a3, -13020($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947378 - lw         $a2, -13024($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894737C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947384 - sw         $a1, -12916($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947388 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894738C - sw         $a0, -12920($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947390 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947394 - lw         $a3, -13012($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947398 - lw         $a2, -13016($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894739C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473A4 - sw         $a1, -12908($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473A8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473AC - sw         $a0, -12912($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473B4 - lw         $a3, -13004($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473B8 - lw         $a2, -13008($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473C4 - sw         $a1, -12900($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473C8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473CC - sw         $a0, -12904($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473D4 - lw         $a3, -12996($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473D8 - lw         $a2, -13000($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473E4 - sw         $a1, -12892($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473E8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473EC - sw         $a0, -12896($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473F4 - lw         $a3, -12988($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473F8 - lw         $a2, -12992($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89473FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947400 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947404 - sw         $a1, -12884($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947408 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894740C - sw         $a0, -12888($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947410 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947414 - lw         $a3, -12980($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947418 - lw         $a2, -12984($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894741C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947420 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947424 - sw         $a1, -12876($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947428 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894742C - sw         $a0, -12880($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947430 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947434 - lw         $a3, -12972($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947438 - lw         $a2, -12976($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894743C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947440 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947444 - sw         $a1, -12868($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947448 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894744C - sw         $a0, -12872($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947450 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947454 - lw         $a3, -12964($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947458 - lw         $a2, -12968($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894745C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947460 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947464 - sw         $a1, -12860($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947468 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894746C - sw         $a0, -12864($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947470 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947474 - lw         $a3, -12956($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947478 - lw         $a2, -12960($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894747C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947480 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947484 - sw         $a1, -12852($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947488 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894748C - sw         $a0, -12856($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947490 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947494 - lw         $a3, -12948($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947498 - lw         $a2, -12952($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894749C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474A4 - sw         $a1, -12844($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474A8 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474AC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474B0 - sw         $a0, -12848($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474B8 - lw         $a3, -12940($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474BC - lw         $a2, -12944($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474C8 - sw         $a1, -12836($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474CC - sw         $a0, -12840($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474DC - sw         $a1, -12828($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474E0 - sw         $a0, -12832($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474E8 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474EC - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474F4 - swc1       $f12, -12824($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89474FC - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947500 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947504 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947508 - swc1       $f12, -12820($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894750C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947510 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947514 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947518 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894751C - swc1       $f12, -12816($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947520 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947524 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947528 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894752C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947530 - swc1       $f12, -12812($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947534 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947538 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894753C - addiu      $a0, $a0, -29840
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947540 - addiu      $a1, $a1, -12788
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947544 - sw         $a0, 56($a1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947548 - sw         $a0, 168($a1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894754C - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947550 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947554 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_89478CC
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89478CC - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478D4 - lw         $a1, -12540($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478D8 - lw         $a0, -12544($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478E0 - lw         $a3, -12532($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478E4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478E8 - lw         $a2, -12536($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478F4 - sw         $a1, -12428($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478F8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89478FC - sw         $a0, -12432($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947900 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947904 - lw         $a3, -12524($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947908 - lw         $a2, -12528($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894790C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947910 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947914 - sw         $a1, -12420($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947918 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894791C - sw         $a0, -12424($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947920 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947924 - lw         $a3, -12516($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947928 - lw         $a2, -12520($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894792C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947934 - sw         $a1, -12412($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947938 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894793C - sw         $a0, -12416($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947940 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947944 - lw         $a3, -12508($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947948 - lw         $a2, -12512($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894794C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947954 - sw         $a1, -12404($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947958 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894795C - sw         $a0, -12408($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947960 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947964 - lw         $a3, -12500($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947968 - lw         $a2, -12504($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894796C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947970 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947974 - sw         $a1, -12396($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947978 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894797C - sw         $a0, -12400($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947980 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947984 - lw         $a3, -12492($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947988 - lw         $a2, -12496($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894798C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947994 - sw         $a1, -12388($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947998 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894799C - sw         $a0, -12392($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479A4 - lw         $a3, -12484($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479A8 - lw         $a2, -12488($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479B4 - sw         $a1, -12380($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479B8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479BC - sw         $a0, -12384($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479C4 - lw         $a3, -12476($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479C8 - lw         $a2, -12480($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479D4 - sw         $a1, -12372($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479D8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479DC - sw         $a0, -12376($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479E4 - lw         $a3, -12468($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479E8 - lw         $a2, -12472($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479F4 - sw         $a1, -12364($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479F8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89479FC - sw         $a0, -12368($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A04 - lw         $a3, -12460($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A08 - lw         $a2, -12464($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A14 - sw         $a1, -12356($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A18 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A1C - sw         $a0, -12360($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A24 - lw         $a3, -12452($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A28 - lw         $a2, -12456($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A34 - sw         $a1, -12348($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A38 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A3C - sw         $a0, -12352($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A44 - lw         $a3, -12444($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A48 - lw         $a2, -12448($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A54 - sw         $a1, -12340($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A58 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A5C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A60 - sw         $a0, -12344($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A68 - lw         $a3, -12436($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A6C - lw         $a2, -12440($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A78 - sw         $a1, -12332($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A7C - sw         $a0, -12336($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A84 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A8C - sw         $a1, -12324($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A90 - sw         $a0, -12328($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A94 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A98 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947A9C - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AA4 - swc1       $f12, -12320($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AA8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AAC - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AB0 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AB8 - swc1       $f12, -12316($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947ABC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AC0 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AC4 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947ACC - swc1       $f12, -12312($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AD0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AD4 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AD8 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947ADC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AE0 - swc1       $f12, -12308($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AE4 - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AE8 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947AEC - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8948FB4
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948FB4 - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FBC - lw         $a1, -12284($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FC0 - lw         $a0, -12288($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FC4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FC8 - lw         $a3, -12276($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FCC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FD0 - lw         $a2, -12280($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FDC - sw         $a1, -12172($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FE0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FE4 - sw         $a0, -12176($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FEC - lw         $a3, -12268($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FF0 - lw         $a2, -12272($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948FFC - sw         $a1, -12164($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949000 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949004 - sw         $a0, -12168($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949008 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894900C - lw         $a3, -12260($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949010 - lw         $a2, -12264($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949014 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949018 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894901C - sw         $a1, -12156($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949020 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949024 - sw         $a0, -12160($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949028 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894902C - lw         $a3, -12252($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949030 - lw         $a2, -12256($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949034 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949038 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894903C - sw         $a1, -12148($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949040 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949044 - sw         $a0, -12152($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949048 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894904C - lw         $a3, -12244($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949050 - lw         $a2, -12248($v0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949054 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949058 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894905C - sw         $a1, -12140($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949060 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949064 - sw         $a0, -12144($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949068 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894906C - lw         $a3, -12236($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949070 - lw         $a2, -12240($v1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949074 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949078 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894907C - sw         $a1, -12132($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949080 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949084 - sw         $a0, -12136($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949088 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894908C - lw         $a3, -12228($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949090 - lw         $a2, -12232($t4)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949094 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949098 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894909C - sw         $a1, -12124($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490A0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490A4 - sw         $a0, -12128($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490AC - lw         $a3, -12220($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490B0 - lw         $a2, -12224($t5)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490BC - sw         $a1, -12116($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490C0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490C4 - sw         $a0, -12120($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490CC - lw         $a3, -12212($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490D0 - lw         $a2, -12216($t6)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490DC - sw         $a1, -12108($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490E0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490E4 - sw         $a0, -12112($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490EC - lw         $a3, -12204($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490F0 - lw         $a2, -12208($t7)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89490FC - sw         $a1, -12100($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949100 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949104 - sw         $a0, -12104($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949108 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894910C - lw         $a3, -12196($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949110 - lw         $a2, -12200($t8)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949114 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894911C - sw         $a1, -12092($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949120 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949124 - sw         $a0, -12096($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949128 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894912C - lw         $a3, -12188($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949130 - lw         $a2, -12192($t9)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949134 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949138 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894913C - sw         $a1, -12084($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949140 - sw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949144 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949148 - sw         $a0, -12088($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894914C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949150 - lw         $a3, -12180($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949154 - lw         $a2, -12184($s0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949158 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894915C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949160 - sw         $a1, -12076($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949164 - sw         $a0, -12080($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949168 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894916C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949170 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949174 - sw         $a1, -12068($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949178 - sw         $a0, -12072($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894917C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949180 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949184 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949188 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894918C - swc1       $f12, -12064($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949190 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949194 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949198 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894919C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491A0 - swc1       $f12, -12060($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491A8 - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491AC - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491B4 - swc1       $f12, -12056($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491BC - ori        $a0, $a0, 4719
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491C0 - mtc1       $a0, $f12
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491C8 - swc1       $f12, -12052($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491CC - lw         $s0, 0($sp)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491D0 - jr         $ra
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89491D4 - addiu      $sp, $sp, 16
20:52:27 DEBUG compiler - user_main_10 - Compiling _S1_2_894920C
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894920C - addiu      $sp, $sp, -16
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949210 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949214 - lw         $a1, -12028($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949218 - lw         $a0, -12032($a0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894921C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949220 - lw         $a3, -12020($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949224 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949228 - lw         $a2, -12024($a2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894922C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949234 - sw         $a1, -11916($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949238 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894923C - sw         $a0, -11920($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949240 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949244 - lw         $a3, -12012($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949248 - lw         $a2, -12016($t1)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894924C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949250 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949254 - sw         $a1, -11908($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949258 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894925C - sw         $a0, -11912($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949264 - lw         $a3, -12004($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949268 - lw         $a2, -12008($t2)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894926C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949274 - sw         $a1, -11900($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949278 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894927C - sw         $a0, -11904($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949280 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949284 - lw         $a3, -11996($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949288 - lw         $a2, -12000($t3)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894928C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949290 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949294 - sw         $a1, -11892($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949298 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894929C - sw         $a0, -11896($t0)
20:52:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492A4 - lw         $a3, -11988($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492A8 - lw         $a2, -11992($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492B4 - sw         $a1, -11884($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492B8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492BC - sw         $a0, -11888($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492C4 - lw         $a3, -11980($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492C8 - lw         $a2, -11984($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492D4 - sw         $a1, -11876($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492D8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492DC - sw         $a0, -11880($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492E4 - lw         $a3, -11972($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492E8 - lw         $a2, -11976($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492F4 - sw         $a1, -11868($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492F8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89492FC - sw         $a0, -11872($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949304 - lw         $a3, -11964($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949308 - lw         $a2, -11968($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894930C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949314 - sw         $a1, -11860($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949318 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894931C - sw         $a0, -11864($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949324 - lw         $a3, -11956($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949328 - lw         $a2, -11960($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894932C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949330 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949334 - sw         $a1, -11852($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949338 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894933C - sw         $a0, -11856($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949340 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949344 - lw         $a3, -11948($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949348 - lw         $a2, -11952($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894934C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949350 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949354 - sw         $a1, -11844($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949358 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894935C - sw         $a0, -11848($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949364 - lw         $a3, -11940($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949368 - lw         $a2, -11944($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894936C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949374 - sw         $a1, -11836($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949378 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894937C - sw         $a0, -11840($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949384 - lw         $a3, -11932($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949388 - lw         $a2, -11936($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894938C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949394 - sw         $a1, -11828($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949398 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894939C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493A0 - sw         $a0, -11832($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493A8 - lw         $a3, -11924($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493AC - lw         $a2, -11928($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493B8 - sw         $a1, -11820($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493BC - sw         $a0, -11824($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493CC - sw         $a1, -11812($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493D0 - sw         $a0, -11816($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493D8 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493DC - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493E4 - swc1       $f12, -11808($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493EC - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493F0 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493F8 - swc1       $f12, -11804($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89493FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949400 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949404 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949408 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894940C - swc1       $f12, -11800($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949410 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949414 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949418 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894941C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949420 - swc1       $f12, -11796($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949424 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949428 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894942C - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8949430
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8949430 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949434 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949438 - lw         $a1, -11788($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894943C - lw         $a0, -11792($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949440 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949444 - lw         $a3, -11780($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949448 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894944C - lw         $a2, -11784($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949450 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949458 - sw         $a1, -11676($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894945C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949460 - sw         $a0, -11680($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949468 - lw         $a3, -11772($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894946C - lw         $a2, -11776($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949470 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949478 - sw         $a1, -11668($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894947C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949480 - sw         $a0, -11672($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949488 - lw         $a3, -11764($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894948C - lw         $a2, -11768($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949490 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949498 - sw         $a1, -11660($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894949C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494A0 - sw         $a0, -11664($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494A8 - lw         $a3, -11756($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494AC - lw         $a2, -11760($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494B8 - sw         $a1, -11652($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494BC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494C0 - sw         $a0, -11656($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494C8 - lw         $a3, -11748($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494CC - lw         $a2, -11752($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494D8 - sw         $a1, -11644($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494DC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494E0 - sw         $a0, -11648($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494E8 - lw         $a3, -11740($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494EC - lw         $a2, -11744($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494F8 - sw         $a1, -11636($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89494FC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949500 - sw         $a0, -11640($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949508 - lw         $a3, -11732($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894950C - lw         $a2, -11736($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949510 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949518 - sw         $a1, -11628($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894951C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949520 - sw         $a0, -11632($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949528 - lw         $a3, -11724($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894952C - lw         $a2, -11728($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949530 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949538 - sw         $a1, -11620($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894953C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949540 - sw         $a0, -11624($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949544 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949548 - lw         $a3, -11716($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894954C - lw         $a2, -11720($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949550 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949554 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949558 - sw         $a1, -11612($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894955C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949560 - sw         $a0, -11616($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949564 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949568 - lw         $a3, -11708($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894956C - lw         $a2, -11712($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949570 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949574 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949578 - sw         $a1, -11604($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894957C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949580 - sw         $a0, -11608($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949588 - lw         $a3, -11700($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894958C - lw         $a2, -11704($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949590 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949598 - sw         $a1, -11596($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894959C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495A0 - sw         $a0, -11600($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495A8 - lw         $a3, -11692($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495AC - lw         $a2, -11696($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495B8 - sw         $a1, -11588($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495BC - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495C0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495C4 - sw         $a0, -11592($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495CC - lw         $a3, -11684($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495D0 - lw         $a2, -11688($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495DC - sw         $a1, -11580($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495E0 - sw         $a0, -11584($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495E8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495F0 - sw         $a1, -11572($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495F4 - sw         $a0, -11576($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89495FC - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949600 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949604 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949608 - swc1       $f12, -11568($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894960C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949610 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949614 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949618 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894961C - swc1       $f12, -11564($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949620 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949624 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949628 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894962C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949630 - swc1       $f12, -11560($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949634 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949638 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894963C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949640 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949644 - swc1       $f12, -11556($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949648 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894964C - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949650 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8949694
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8949694 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949698 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894969C - lw         $a1, -11548($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496A0 - lw         $a0, -11552($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496A8 - lw         $a3, -11540($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496AC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496B0 - lw         $a2, -11544($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496BC - sw         $a1, -11436($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496C0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496C4 - sw         $a0, -11440($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496CC - lw         $a3, -11532($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496D0 - lw         $a2, -11536($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496DC - sw         $a1, -11428($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496E0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496E4 - sw         $a0, -11432($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496EC - lw         $a3, -11524($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496F0 - lw         $a2, -11528($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89496FC - sw         $a1, -11420($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949700 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949704 - sw         $a0, -11424($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894970C - lw         $a3, -11516($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949710 - lw         $a2, -11520($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894971C - sw         $a1, -11412($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949720 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949724 - sw         $a0, -11416($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894972C - lw         $a3, -11508($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949730 - lw         $a2, -11512($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949734 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894973C - sw         $a1, -11404($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949740 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949744 - sw         $a0, -11408($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894974C - lw         $a3, -11500($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949750 - lw         $a2, -11504($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949754 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894975C - sw         $a1, -11396($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949760 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949764 - sw         $a0, -11400($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894976C - lw         $a3, -11492($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949770 - lw         $a2, -11496($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949774 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894977C - sw         $a1, -11388($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949780 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949784 - sw         $a0, -11392($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949788 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894978C - lw         $a3, -11484($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949790 - lw         $a2, -11488($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949794 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894979C - sw         $a1, -11380($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497A0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497A4 - sw         $a0, -11384($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497AC - lw         $a3, -11476($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497B0 - lw         $a2, -11480($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497BC - sw         $a1, -11372($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497C0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497C4 - sw         $a0, -11376($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497CC - lw         $a3, -11468($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497D0 - lw         $a2, -11472($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497DC - sw         $a1, -11364($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497E0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497E4 - sw         $a0, -11368($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497EC - lw         $a3, -11460($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497F0 - lw         $a2, -11464($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89497FC - sw         $a1, -11356($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949800 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949804 - sw         $a0, -11360($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894980C - lw         $a3, -11452($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949810 - lw         $a2, -11456($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894981C - sw         $a1, -11348($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949820 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949824 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949828 - sw         $a0, -11352($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894982C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949830 - lw         $a3, -11444($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949834 - lw         $a2, -11448($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894983C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949840 - sw         $a1, -11340($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949844 - sw         $a0, -11344($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894984C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949854 - sw         $a1, -11332($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949858 - sw         $a0, -11336($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894985C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949860 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949864 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949868 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894986C - swc1       $f12, -11328($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949870 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949874 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949878 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894987C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949880 - swc1       $f12, -11324($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949884 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949888 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894988C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949890 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949894 - swc1       $f12, -11320($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8949898 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894989C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89498A0 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89498A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89498A8 - swc1       $f12, -11316($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89498AC - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89498B0 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89498B4 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_894A350
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894A350 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A354 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A358 - lw         $a1, -11308($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A35C - lw         $a0, -11312($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A360 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A364 - lw         $a3, -11300($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A368 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A36C - lw         $a2, -11304($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A370 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A374 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A378 - sw         $a1, -11196($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A37C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A380 - sw         $a0, -11200($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A384 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A388 - lw         $a3, -11292($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A38C - lw         $a2, -11296($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A390 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A394 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A398 - sw         $a1, -11188($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A39C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3A0 - sw         $a0, -11192($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3A8 - lw         $a3, -11284($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3AC - lw         $a2, -11288($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3B8 - sw         $a1, -11180($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3BC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3C0 - sw         $a0, -11184($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3C8 - lw         $a3, -11276($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3CC - lw         $a2, -11280($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3D8 - sw         $a1, -11172($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3DC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3E0 - sw         $a0, -11176($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3E8 - lw         $a3, -11268($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3EC - lw         $a2, -11272($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3F8 - sw         $a1, -11164($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3FC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A400 - sw         $a0, -11168($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A404 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A408 - lw         $a3, -11260($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A40C - lw         $a2, -11264($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A410 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A414 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A418 - sw         $a1, -11156($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A41C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A420 - sw         $a0, -11160($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A428 - lw         $a3, -11252($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A42C - lw         $a2, -11256($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A430 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A438 - sw         $a1, -11148($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A43C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A440 - sw         $a0, -11152($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A444 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A448 - lw         $a3, -11244($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A44C - lw         $a2, -11248($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A450 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A458 - sw         $a1, -11140($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A45C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A460 - sw         $a0, -11144($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A468 - lw         $a3, -11236($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A46C - lw         $a2, -11240($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A470 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A478 - sw         $a1, -11132($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A47C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A480 - sw         $a0, -11136($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A488 - lw         $a3, -11228($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A48C - lw         $a2, -11232($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A490 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A498 - sw         $a1, -11124($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A49C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4A0 - sw         $a0, -11128($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4A8 - lw         $a3, -11220($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4AC - lw         $a2, -11224($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4B8 - sw         $a1, -11116($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4BC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4C0 - sw         $a0, -11120($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4C8 - lw         $a3, -11212($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4CC - lw         $a2, -11216($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4D8 - sw         $a1, -11108($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4DC - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4E0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4E4 - sw         $a0, -11112($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4EC - lw         $a3, -11204($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4F0 - lw         $a2, -11208($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4FC - sw         $a1, -11100($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A500 - sw         $a0, -11104($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A508 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A50C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A510 - sw         $a1, -11092($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A514 - sw         $a0, -11096($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A518 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A51C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A520 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A524 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A528 - swc1       $f12, -11088($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A52C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A530 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A534 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A538 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A53C - swc1       $f12, -11084($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A540 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A544 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A548 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A54C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A550 - swc1       $f12, -11080($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A554 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A558 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A55C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A560 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A564 - swc1       $f12, -11076($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A568 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A56C - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A570 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_894A574
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894A574 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A578 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A57C - lw         $a1, -11036($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A580 - lw         $a0, -11040($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A584 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A588 - lw         $a3, -11028($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A58C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A590 - lw         $a2, -11032($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A594 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A59C - sw         $a1, -10924($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5A0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5A4 - sw         $a0, -10928($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5AC - lw         $a3, -11020($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5B0 - lw         $a2, -11024($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5BC - sw         $a1, -10916($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5C0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5C4 - sw         $a0, -10920($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5CC - lw         $a3, -11012($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5D0 - lw         $a2, -11016($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5DC - sw         $a1, -10908($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5E0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5E4 - sw         $a0, -10912($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5EC - lw         $a3, -11004($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5F0 - lw         $a2, -11008($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5FC - sw         $a1, -10900($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A600 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A604 - sw         $a0, -10904($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A60C - lw         $a3, -10996($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A610 - lw         $a2, -11000($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A61C - sw         $a1, -10892($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A620 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A624 - sw         $a0, -10896($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A62C - lw         $a3, -10988($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A630 - lw         $a2, -10992($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A63C - sw         $a1, -10884($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A640 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A644 - sw         $a0, -10888($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A64C - lw         $a3, -10980($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A650 - lw         $a2, -10984($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A65C - sw         $a1, -10876($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A660 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A664 - sw         $a0, -10880($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A66C - lw         $a3, -10972($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A670 - lw         $a2, -10976($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A67C - sw         $a1, -10868($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A680 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A684 - sw         $a0, -10872($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A68C - lw         $a3, -10964($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A690 - lw         $a2, -10968($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A69C - sw         $a1, -10860($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6A0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6A4 - sw         $a0, -10864($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6AC - lw         $a3, -10956($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6B0 - lw         $a2, -10960($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6BC - sw         $a1, -10852($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6C0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6C4 - sw         $a0, -10856($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6CC - lw         $a3, -10948($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6D0 - lw         $a2, -10952($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6DC - sw         $a1, -10844($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6E0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6E4 - sw         $a0, -10848($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6EC - lw         $a3, -10940($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6F0 - lw         $a2, -10944($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6FC - sw         $a1, -10836($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A700 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A704 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A708 - sw         $a0, -10840($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A70C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A710 - lw         $a3, -10932($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A714 - lw         $a2, -10936($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A71C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A720 - sw         $a1, -10828($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A724 - sw         $a0, -10832($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A72C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A730 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A734 - sw         $a1, -10820($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A738 - sw         $a0, -10824($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A73C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A740 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A744 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A748 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A74C - swc1       $f12, -10816($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A750 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A754 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A758 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A75C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A760 - swc1       $f12, -10812($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A764 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A768 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A76C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A770 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A774 - swc1       $f12, -10808($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A778 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A77C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A780 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A784 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A788 - swc1       $f12, -10804($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A78C - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A790 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A794 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_894AC64
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894AC64 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC6C - lw         $a1, -10796($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC70 - lw         $a0, -10800($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC78 - lw         $a3, -10788($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC7C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC80 - lw         $a2, -10792($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC8C - sw         $a1, -10684($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC90 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC94 - sw         $a0, -10688($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AC9C - lw         $a3, -10780($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACA0 - lw         $a2, -10784($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACAC - sw         $a1, -10676($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACB0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACB4 - sw         $a0, -10680($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACBC - lw         $a3, -10772($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACC0 - lw         $a2, -10776($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACCC - sw         $a1, -10668($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACD0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACD4 - sw         $a0, -10672($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACDC - lw         $a3, -10764($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACE0 - lw         $a2, -10768($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACEC - sw         $a1, -10660($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACF0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACF4 - sw         $a0, -10664($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ACFC - lw         $a3, -10756($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD00 - lw         $a2, -10760($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD0C - sw         $a1, -10652($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD10 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD14 - sw         $a0, -10656($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD1C - lw         $a3, -10748($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD20 - lw         $a2, -10752($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD2C - sw         $a1, -10644($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD30 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD34 - sw         $a0, -10648($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD3C - lw         $a3, -10740($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD40 - lw         $a2, -10744($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD4C - sw         $a1, -10636($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD50 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD54 - sw         $a0, -10640($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD5C - lw         $a3, -10732($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD60 - lw         $a2, -10736($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD6C - sw         $a1, -10628($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD70 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD74 - sw         $a0, -10632($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD7C - lw         $a3, -10724($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD80 - lw         $a2, -10728($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD8C - sw         $a1, -10620($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD90 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD94 - sw         $a0, -10624($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AD9C - lw         $a3, -10716($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADA0 - lw         $a2, -10720($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADAC - sw         $a1, -10612($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADB0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADB4 - sw         $a0, -10616($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADBC - lw         $a3, -10708($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADC0 - lw         $a2, -10712($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADCC - sw         $a1, -10604($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADD0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADD4 - sw         $a0, -10608($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADDC - lw         $a3, -10700($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADE0 - lw         $a2, -10704($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADEC - sw         $a1, -10596($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADF0 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADF4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADF8 - sw         $a0, -10600($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ADFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE00 - lw         $a3, -10692($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE04 - lw         $a2, -10696($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE10 - sw         $a1, -10588($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE14 - sw         $a0, -10592($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE1C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE24 - sw         $a1, -10580($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE28 - sw         $a0, -10584($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE2C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE30 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE34 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE3C - swc1       $f12, -10576($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE40 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE44 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE48 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE50 - swc1       $f12, -10572($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE54 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE58 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE5C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE64 - swc1       $f12, -10568($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE68 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE6C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE70 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE78 - swc1       $f12, -10564($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE7C - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE80 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894AE84 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_894B880
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894B880 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B884 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B888 - lw         $a1, -10556($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B88C - lw         $a0, -10560($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B890 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B894 - lw         $a3, -10548($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B898 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B89C - lw         $a2, -10552($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8A8 - sw         $a1, -10444($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8AC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8B0 - sw         $a0, -10448($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8B8 - lw         $a3, -10540($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8BC - lw         $a2, -10544($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8C8 - sw         $a1, -10436($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8CC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8D0 - sw         $a0, -10440($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8D8 - lw         $a3, -10532($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8DC - lw         $a2, -10536($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8E8 - sw         $a1, -10428($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8EC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8F0 - sw         $a0, -10432($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8F8 - lw         $a3, -10524($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B8FC - lw         $a2, -10528($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B900 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B908 - sw         $a1, -10420($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B90C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B910 - sw         $a0, -10424($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B918 - lw         $a3, -10516($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B91C - lw         $a2, -10520($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B920 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B928 - sw         $a1, -10412($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B92C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B930 - sw         $a0, -10416($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B934 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B938 - lw         $a3, -10508($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B93C - lw         $a2, -10512($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B940 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B948 - sw         $a1, -10404($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B94C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B950 - sw         $a0, -10408($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B954 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B958 - lw         $a3, -10500($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B95C - lw         $a2, -10504($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B960 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B964 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B968 - sw         $a1, -10396($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B96C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B970 - sw         $a0, -10400($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B974 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B978 - lw         $a3, -10492($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B97C - lw         $a2, -10496($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B980 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B984 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B988 - sw         $a1, -10388($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B98C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B990 - sw         $a0, -10392($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B994 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B998 - lw         $a3, -10484($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B99C - lw         $a2, -10488($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9A8 - sw         $a1, -10380($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9AC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9B0 - sw         $a0, -10384($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9B8 - lw         $a3, -10476($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9BC - lw         $a2, -10480($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9C8 - sw         $a1, -10372($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9CC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9D0 - sw         $a0, -10376($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9D8 - lw         $a3, -10468($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9DC - lw         $a2, -10472($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9E8 - sw         $a1, -10364($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9EC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9F0 - sw         $a0, -10368($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9F8 - lw         $a3, -10460($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B9FC - lw         $a2, -10464($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA08 - sw         $a1, -10356($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA0C - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA10 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA14 - sw         $a0, -10360($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA1C - lw         $a3, -10452($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA20 - lw         $a2, -10456($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA2C - sw         $a1, -10348($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA30 - sw         $a0, -10352($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA40 - sw         $a1, -10340($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA44 - sw         $a0, -10344($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA48 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA4C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA50 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA58 - swc1       $f12, -10336($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA5C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA60 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA64 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA6C - swc1       $f12, -10332($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA70 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA74 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA78 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA80 - swc1       $f12, -10328($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA84 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA88 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA8C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA94 - swc1       $f12, -10324($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA98 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BA9C - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BAA0 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_894C2F0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894C2F0 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C2F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C2F8 - lw         $a1, -10316($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C2FC - lw         $a0, -10320($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C300 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C304 - lw         $a3, -10308($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C308 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C30C - lw         $a2, -10312($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C310 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C318 - sw         $a1, -10204($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C31C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C320 - sw         $a0, -10208($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C324 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C328 - lw         $a3, -10300($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C32C - lw         $a2, -10304($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C330 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C338 - sw         $a1, -10196($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C33C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C340 - sw         $a0, -10200($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C344 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C348 - lw         $a3, -10292($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C34C - lw         $a2, -10296($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C350 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C354 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C358 - sw         $a1, -10188($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C35C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C360 - sw         $a0, -10192($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C364 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C368 - lw         $a3, -10284($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C36C - lw         $a2, -10288($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C370 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C374 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C378 - sw         $a1, -10180($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C37C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C380 - sw         $a0, -10184($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C384 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C388 - lw         $a3, -10276($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C38C - lw         $a2, -10280($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C390 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C394 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C398 - sw         $a1, -10172($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C39C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3A0 - sw         $a0, -10176($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3A8 - lw         $a3, -10268($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3AC - lw         $a2, -10272($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3B8 - sw         $a1, -10164($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3BC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3C0 - sw         $a0, -10168($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3C8 - lw         $a3, -10260($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3CC - lw         $a2, -10264($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3D8 - sw         $a1, -10156($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3DC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3E0 - sw         $a0, -10160($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3E8 - lw         $a3, -10252($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3EC - lw         $a2, -10256($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3F8 - sw         $a1, -10148($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C3FC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C400 - sw         $a0, -10152($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C404 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C408 - lw         $a3, -10244($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C40C - lw         $a2, -10248($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C410 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C414 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C418 - sw         $a1, -10140($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C41C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C420 - sw         $a0, -10144($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C428 - lw         $a3, -10236($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C42C - lw         $a2, -10240($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C430 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C438 - sw         $a1, -10132($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C43C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C440 - sw         $a0, -10136($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C444 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C448 - lw         $a3, -10228($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C44C - lw         $a2, -10232($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C450 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C458 - sw         $a1, -10124($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C45C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C460 - sw         $a0, -10128($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C468 - lw         $a3, -10220($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C46C - lw         $a2, -10224($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C470 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C478 - sw         $a1, -10116($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C47C - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C480 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C484 - sw         $a0, -10120($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C48C - lw         $a3, -10212($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C490 - lw         $a2, -10216($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C49C - sw         $a1, -10108($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4A0 - sw         $a0, -10112($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4A8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4B0 - sw         $a1, -10100($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4B4 - sw         $a0, -10104($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4B8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4BC - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4C0 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4C8 - swc1       $f12, -10096($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4CC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4D0 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4D4 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4DC - swc1       $f12, -10092($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4E0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4E4 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4E8 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4F0 - swc1       $f12, -10088($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4F4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4F8 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C4FC - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C500 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C504 - swc1       $f12, -10084($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C508 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C50C - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C510 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_894C514
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894C514 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C518 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C51C - lw         $a1, -10076($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C520 - lw         $a0, -10080($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C524 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C528 - lw         $a3, -10068($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C52C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C530 - lw         $a2, -10072($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C534 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C53C - sw         $a1, -9964($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C540 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C544 - sw         $a0, -9968($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C54C - lw         $a3, -10060($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C550 - lw         $a2, -10064($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C554 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C55C - sw         $a1, -9956($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C560 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C564 - sw         $a0, -9960($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C56C - lw         $a3, -10052($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C570 - lw         $a2, -10056($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C574 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C57C - sw         $a1, -9948($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C580 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C584 - sw         $a0, -9952($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C58C - lw         $a3, -10044($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C590 - lw         $a2, -10048($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C594 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C59C - sw         $a1, -9940($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5A0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5A4 - sw         $a0, -9944($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5AC - lw         $a3, -10036($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5B0 - lw         $a2, -10040($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5BC - sw         $a1, -9932($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5C0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5C4 - sw         $a0, -9936($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5CC - lw         $a3, -10028($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5D0 - lw         $a2, -10032($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5DC - sw         $a1, -9924($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5E0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5E4 - sw         $a0, -9928($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5EC - lw         $a3, -10020($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5F0 - lw         $a2, -10024($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C5FC - sw         $a1, -9916($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C600 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C604 - sw         $a0, -9920($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C60C - lw         $a3, -10012($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C610 - lw         $a2, -10016($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C61C - sw         $a1, -9908($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C620 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C624 - sw         $a0, -9912($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C62C - lw         $a3, -10004($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C630 - lw         $a2, -10008($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C63C - sw         $a1, -9900($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C640 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C644 - sw         $a0, -9904($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C64C - lw         $a3, -9996($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C650 - lw         $a2, -10000($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C65C - sw         $a1, -9892($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C660 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C664 - sw         $a0, -9896($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C66C - lw         $a3, -9988($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C670 - lw         $a2, -9992($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C67C - sw         $a1, -9884($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C680 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C684 - sw         $a0, -9888($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C68C - lw         $a3, -9980($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C690 - lw         $a2, -9984($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C69C - sw         $a1, -9876($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6A0 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6A4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6A8 - sw         $a0, -9880($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6B0 - lw         $a3, -9972($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6B4 - lw         $a2, -9976($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6C0 - sw         $a1, -9868($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6C4 - sw         $a0, -9872($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6D4 - sw         $a1, -9860($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6D8 - sw         $a0, -9864($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6E0 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6E4 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6EC - swc1       $f12, -9856($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6F4 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6F8 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C6FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C700 - swc1       $f12, -9852($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C704 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C708 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C70C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C710 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C714 - swc1       $f12, -9848($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C718 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C71C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C720 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C724 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C728 - swc1       $f12, -9844($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C72C - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C730 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C734 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_894C738
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894C738 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C73C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C740 - lw         $a1, -9836($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C744 - lw         $a0, -9840($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C748 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C74C - lw         $a3, -9828($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C750 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C754 - lw         $a2, -9832($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C758 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C75C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C760 - sw         $a1, -9724($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C764 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C768 - sw         $a0, -9728($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C76C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C770 - lw         $a3, -9820($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C774 - lw         $a2, -9824($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C77C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C780 - sw         $a1, -9716($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C784 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C788 - sw         $a0, -9720($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C78C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C790 - lw         $a3, -9812($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C794 - lw         $a2, -9816($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C79C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7A0 - sw         $a1, -9708($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7A4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7A8 - sw         $a0, -9712($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7B0 - lw         $a3, -9804($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7B4 - lw         $a2, -9808($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7C0 - sw         $a1, -9700($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7C4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7C8 - sw         $a0, -9704($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7D0 - lw         $a3, -9796($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7D4 - lw         $a2, -9800($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7E0 - sw         $a1, -9692($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7E4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7E8 - sw         $a0, -9696($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7F0 - lw         $a3, -9788($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7F4 - lw         $a2, -9792($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C7FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C800 - sw         $a1, -9684($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C804 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C808 - sw         $a0, -9688($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C80C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C810 - lw         $a3, -9780($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C814 - lw         $a2, -9784($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C81C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C820 - sw         $a1, -9676($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C824 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C828 - sw         $a0, -9680($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C82C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C830 - lw         $a3, -9772($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C834 - lw         $a2, -9776($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C83C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C840 - sw         $a1, -9668($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C844 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C848 - sw         $a0, -9672($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C84C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C850 - lw         $a3, -9764($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C854 - lw         $a2, -9768($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C85C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C860 - sw         $a1, -9660($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C864 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C868 - sw         $a0, -9664($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C86C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C870 - lw         $a3, -9756($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C874 - lw         $a2, -9760($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C878 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C87C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C880 - sw         $a1, -9652($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C884 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C888 - sw         $a0, -9656($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C88C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C890 - lw         $a3, -9748($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C894 - lw         $a2, -9752($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C89C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8A0 - sw         $a1, -9644($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8A4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8A8 - sw         $a0, -9648($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8B0 - lw         $a3, -9740($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8B4 - lw         $a2, -9744($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8C0 - sw         $a1, -9636($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8C4 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8C8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8CC - sw         $a0, -9640($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8D4 - lw         $a3, -9732($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8D8 - lw         $a2, -9736($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8E4 - sw         $a1, -9628($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8E8 - sw         $a0, -9632($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8F8 - sw         $a1, -9620($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C8FC - sw         $a0, -9624($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C900 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C904 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C908 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C90C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C910 - swc1       $f12, -9616($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C914 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C918 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C91C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C920 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C924 - swc1       $f12, -9612($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C928 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C92C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C930 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C934 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C938 - swc1       $f12, -9608($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C93C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C940 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C944 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C948 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C94C - swc1       $f12, -9604($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C950 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C954 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C958 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_894EC5C
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894EC5C - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC64 - lw         $a1, -9596($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC68 - lw         $a0, -9600($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC6C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC70 - lw         $a3, -9588($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC74 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC78 - lw         $a2, -9592($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC84 - sw         $a1, -9484($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC88 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC8C - sw         $a0, -9488($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC94 - lw         $a3, -9580($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC98 - lw         $a2, -9584($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EC9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECA4 - sw         $a1, -9476($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECA8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECAC - sw         $a0, -9480($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECB4 - lw         $a3, -9572($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECB8 - lw         $a2, -9576($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECC4 - sw         $a1, -9468($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECC8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECCC - sw         $a0, -9472($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECD4 - lw         $a3, -9564($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECD8 - lw         $a2, -9568($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECE4 - sw         $a1, -9460($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECE8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECEC - sw         $a0, -9464($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECF4 - lw         $a3, -9556($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECF8 - lw         $a2, -9560($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ECFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED04 - sw         $a1, -9452($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED08 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED0C - sw         $a0, -9456($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED14 - lw         $a3, -9548($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED18 - lw         $a2, -9552($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED24 - sw         $a1, -9444($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED28 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED2C - sw         $a0, -9448($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED34 - lw         $a3, -9540($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED38 - lw         $a2, -9544($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED44 - sw         $a1, -9436($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED48 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED4C - sw         $a0, -9440($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED54 - lw         $a3, -9532($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED58 - lw         $a2, -9536($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED64 - sw         $a1, -9428($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED68 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED6C - sw         $a0, -9432($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED74 - lw         $a3, -9524($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED78 - lw         $a2, -9528($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED84 - sw         $a1, -9420($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED88 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED8C - sw         $a0, -9424($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED94 - lw         $a3, -9516($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED98 - lw         $a2, -9520($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894ED9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDA4 - sw         $a1, -9412($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDA8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDAC - sw         $a0, -9416($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDB4 - lw         $a3, -9508($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDB8 - lw         $a2, -9512($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDC4 - sw         $a1, -9404($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDC8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDCC - sw         $a0, -9408($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDD4 - lw         $a3, -9500($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDD8 - lw         $a2, -9504($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDE4 - sw         $a1, -9396($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDE8 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDEC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDF0 - sw         $a0, -9400($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDF8 - lw         $a3, -9492($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EDFC - lw         $a2, -9496($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE08 - sw         $a1, -9388($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE0C - sw         $a0, -9392($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE14 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE1C - sw         $a1, -9380($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE20 - sw         $a0, -9384($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE28 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE2C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE34 - swc1       $f12, -9376($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE3C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE40 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE48 - swc1       $f12, -9372($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE50 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE54 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE5C - swc1       $f12, -9368($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE64 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE68 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE70 - swc1       $f12, -9364($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE74 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE78 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE7C - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_894EE80
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894EE80 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE88 - lw         $a1, -9356($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE8C - lw         $a0, -9360($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE94 - lw         $a3, -9348($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE98 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EE9C - lw         $a2, -9352($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEA8 - sw         $a1, -9244($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEB0 - sw         $a0, -9248($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEB8 - lw         $a3, -9340($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEBC - lw         $a2, -9344($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEC8 - sw         $a1, -9236($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EECC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EED0 - sw         $a0, -9240($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EED8 - lw         $a3, -9332($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEDC - lw         $a2, -9336($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEE8 - sw         $a1, -9228($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEF0 - sw         $a0, -9232($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEF8 - lw         $a3, -9324($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EEFC - lw         $a2, -9328($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF08 - sw         $a1, -9220($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF10 - sw         $a0, -9224($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF18 - lw         $a3, -9316($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF1C - lw         $a2, -9320($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF28 - sw         $a1, -9212($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF30 - sw         $a0, -9216($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF38 - lw         $a3, -9308($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF3C - lw         $a2, -9312($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF48 - sw         $a1, -9204($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF50 - sw         $a0, -9208($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF58 - lw         $a3, -9300($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF5C - lw         $a2, -9304($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF68 - sw         $a1, -9196($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF70 - sw         $a0, -9200($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF78 - lw         $a3, -9292($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF7C - lw         $a2, -9296($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF88 - sw         $a1, -9188($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF90 - sw         $a0, -9192($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF98 - lw         $a3, -9284($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EF9C - lw         $a2, -9288($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFA8 - sw         $a1, -9180($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFB0 - sw         $a0, -9184($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFB8 - lw         $a3, -9276($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFBC - lw         $a2, -9280($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFC8 - sw         $a1, -9172($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFCC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFD0 - sw         $a0, -9176($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFD8 - lw         $a3, -9268($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFDC - lw         $a2, -9272($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFE8 - sw         $a1, -9164($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFF0 - sw         $a0, -9168($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFF8 - lw         $a3, -9260($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894EFFC - lw         $a2, -9264($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F000 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F008 - sw         $a1, -9156($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F00C - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F010 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F014 - sw         $a0, -9160($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F01C - lw         $a3, -9252($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F020 - lw         $a2, -9256($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F024 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F02C - sw         $a1, -9148($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F030 - sw         $a0, -9152($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F038 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F03C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F040 - sw         $a1, -9140($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F044 - sw         $a0, -9144($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F048 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F04C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F050 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F054 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F058 - swc1       $f12, -9136($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F05C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F060 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F064 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F068 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F06C - swc1       $f12, -9132($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F070 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F074 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F078 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F07C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F080 - swc1       $f12, -9128($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F084 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F088 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F08C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F090 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F094 - swc1       $f12, -9124($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F098 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F09C - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894F0A0 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_89539BC
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89539BC - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539C4 - lw         $a1, -9116($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539C8 - lw         $a0, -9120($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539D0 - lw         $a3, -9108($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539D8 - lw         $a2, -9112($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539E4 - sw         $a1, -9004($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539E8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539EC - sw         $a0, -9008($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539F4 - lw         $a3, -9100($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539F8 - lw         $a2, -9104($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89539FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A04 - sw         $a1, -8996($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A08 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A0C - sw         $a0, -9000($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A14 - lw         $a3, -9092($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A18 - lw         $a2, -9096($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A24 - sw         $a1, -8988($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A28 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A2C - sw         $a0, -8992($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A34 - lw         $a3, -9084($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A38 - lw         $a2, -9088($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A44 - sw         $a1, -8980($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A48 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A4C - sw         $a0, -8984($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A54 - lw         $a3, -9076($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A58 - lw         $a2, -9080($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A64 - sw         $a1, -8972($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A68 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A6C - sw         $a0, -8976($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A74 - lw         $a3, -9068($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A78 - lw         $a2, -9072($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A84 - sw         $a1, -8964($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A88 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A8C - sw         $a0, -8968($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A94 - lw         $a3, -9060($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A98 - lw         $a2, -9064($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953A9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AA4 - sw         $a1, -8956($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AA8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AAC - sw         $a0, -8960($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AB4 - lw         $a3, -9052($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AB8 - lw         $a2, -9056($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953ABC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AC4 - sw         $a1, -8948($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AC8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953ACC - sw         $a0, -8952($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AD4 - lw         $a3, -9044($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AD8 - lw         $a2, -9048($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953ADC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AE4 - sw         $a1, -8940($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AE8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AEC - sw         $a0, -8944($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AF4 - lw         $a3, -9036($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AF8 - lw         $a2, -9040($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953AFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B04 - sw         $a1, -8932($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B08 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B0C - sw         $a0, -8936($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B14 - lw         $a3, -9028($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B18 - lw         $a2, -9032($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B24 - sw         $a1, -8924($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B28 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B2C - sw         $a0, -8928($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B34 - lw         $a3, -9020($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B38 - lw         $a2, -9024($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B44 - sw         $a1, -8916($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B48 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B4C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B50 - sw         $a0, -8920($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B58 - lw         $a3, -9012($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B5C - lw         $a2, -9016($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B68 - sw         $a1, -8908($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B6C - sw         $a0, -8912($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B7C - sw         $a1, -8900($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B80 - sw         $a0, -8904($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B88 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B8C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B94 - swc1       $f12, -8896($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953B9C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BA0 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BA8 - swc1       $f12, -8892($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BB0 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BB4 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BBC - swc1       $f12, -8888($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BC4 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BC8 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BD0 - swc1       $f12, -8884($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BD4 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BD8 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8953BDC - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8956284
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8956284 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956288 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895628C - lw         $a1, -8876($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956290 - lw         $a0, -8880($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956294 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956298 - lw         $a3, -8868($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895629C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562A0 - lw         $a2, -8872($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562AC - sw         $a1, -8764($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562B0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562B4 - sw         $a0, -8768($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562BC - lw         $a3, -8860($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562C0 - lw         $a2, -8864($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562CC - sw         $a1, -8756($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562D0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562D4 - sw         $a0, -8760($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562DC - lw         $a3, -8852($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562E0 - lw         $a2, -8856($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562EC - sw         $a1, -8748($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562F0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562F4 - sw         $a0, -8752($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89562FC - lw         $a3, -8844($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956300 - lw         $a2, -8848($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956304 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956308 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895630C - sw         $a1, -8740($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956310 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956314 - sw         $a0, -8744($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956318 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895631C - lw         $a3, -8836($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956320 - lw         $a2, -8840($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956324 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895632C - sw         $a1, -8732($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956330 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956334 - sw         $a0, -8736($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956338 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895633C - lw         $a3, -8828($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956340 - lw         $a2, -8832($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956344 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895634C - sw         $a1, -8724($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956350 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956354 - sw         $a0, -8728($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956358 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895635C - lw         $a3, -8820($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956360 - lw         $a2, -8824($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956364 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956368 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895636C - sw         $a1, -8716($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956370 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956374 - sw         $a0, -8720($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895637C - lw         $a3, -8812($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956380 - lw         $a2, -8816($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956384 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956388 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895638C - sw         $a1, -8708($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956390 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956394 - sw         $a0, -8712($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956398 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895639C - lw         $a3, -8804($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563A0 - lw         $a2, -8808($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563AC - sw         $a1, -8700($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563B0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563B4 - sw         $a0, -8704($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563BC - lw         $a3, -8796($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563C0 - lw         $a2, -8800($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563CC - sw         $a1, -8692($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563D0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563D4 - sw         $a0, -8696($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563DC - lw         $a3, -8788($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563E0 - lw         $a2, -8792($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563EC - sw         $a1, -8684($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563F0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563F4 - sw         $a0, -8688($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89563FC - lw         $a3, -8780($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956400 - lw         $a2, -8784($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956404 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956408 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895640C - sw         $a1, -8676($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956410 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956414 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956418 - sw         $a0, -8680($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895641C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956420 - lw         $a3, -8772($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956424 - lw         $a2, -8776($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956428 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895642C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956430 - sw         $a1, -8668($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956434 - sw         $a0, -8672($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956438 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895643C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956440 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956444 - sw         $a1, -8660($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956448 - sw         $a0, -8664($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895644C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956450 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956454 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956458 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895645C - swc1       $f12, -8656($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956460 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956464 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956468 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895646C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956470 - swc1       $f12, -8652($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956474 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956478 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895647C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956480 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956484 - swc1       $f12, -8648($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956488 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895648C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956490 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956494 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8956498 - swc1       $f12, -8644($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895649C - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89564A0 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89564A4 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8957E64
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8957E64 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E6C - lw         $a1, -8636($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E70 - lw         $a0, -8640($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E78 - lw         $a3, -8628($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E7C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E80 - lw         $a2, -8632($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E8C - sw         $a1, -8524($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E90 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E94 - sw         $a0, -8528($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957E9C - lw         $a3, -8620($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EA0 - lw         $a2, -8624($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EAC - sw         $a1, -8516($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EB0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EB4 - sw         $a0, -8520($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EBC - lw         $a3, -8612($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EC0 - lw         $a2, -8616($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957ECC - sw         $a1, -8508($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957ED0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957ED4 - sw         $a0, -8512($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EDC - lw         $a3, -8604($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EE0 - lw         $a2, -8608($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EEC - sw         $a1, -8500($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EF0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EF4 - sw         $a0, -8504($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957EFC - lw         $a3, -8596($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F00 - lw         $a2, -8600($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F0C - sw         $a1, -8492($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F10 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F14 - sw         $a0, -8496($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F1C - lw         $a3, -8588($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F20 - lw         $a2, -8592($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F2C - sw         $a1, -8484($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F30 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F34 - sw         $a0, -8488($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F3C - lw         $a3, -8580($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F40 - lw         $a2, -8584($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F4C - sw         $a1, -8476($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F50 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F54 - sw         $a0, -8480($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F5C - lw         $a3, -8572($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F60 - lw         $a2, -8576($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F6C - sw         $a1, -8468($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F70 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F74 - sw         $a0, -8472($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F7C - lw         $a3, -8564($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F80 - lw         $a2, -8568($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F8C - sw         $a1, -8460($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F90 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F94 - sw         $a0, -8464($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957F9C - lw         $a3, -8556($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FA0 - lw         $a2, -8560($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FAC - sw         $a1, -8452($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FB0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FB4 - sw         $a0, -8456($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FBC - lw         $a3, -8548($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FC0 - lw         $a2, -8552($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FCC - sw         $a1, -8444($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FD0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FD4 - sw         $a0, -8448($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FDC - lw         $a3, -8540($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FE0 - lw         $a2, -8544($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FEC - sw         $a1, -8436($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FF0 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FF4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FF8 - sw         $a0, -8440($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958000 - lw         $a3, -8532($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958004 - lw         $a2, -8536($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958008 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895800C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958010 - sw         $a1, -8428($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958014 - sw         $a0, -8432($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895801C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958020 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958024 - sw         $a1, -8420($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958028 - sw         $a0, -8424($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895802C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958030 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958034 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958038 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895803C - swc1       $f12, -8416($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958040 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958044 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958048 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895804C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958050 - swc1       $f12, -8412($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958054 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958058 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895805C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958060 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958064 - swc1       $f12, -8408($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958068 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895806C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958070 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958074 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958078 - swc1       $f12, -8404($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895807C - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958080 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958084 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8958B58
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8958B58 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B60 - lw         $a1, -8396($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B64 - lw         $a0, -8400($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B68 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B6C - lw         $a3, -8388($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B70 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B74 - lw         $a2, -8392($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B80 - sw         $a1, -8284($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B84 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B88 - sw         $a0, -8288($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B90 - lw         $a3, -8380($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B94 - lw         $a2, -8384($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958B9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BA0 - sw         $a1, -8276($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BA4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BA8 - sw         $a0, -8280($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BB0 - lw         $a3, -8372($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BB4 - lw         $a2, -8376($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BC0 - sw         $a1, -8268($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BC4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BC8 - sw         $a0, -8272($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BD0 - lw         $a3, -8364($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BD4 - lw         $a2, -8368($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BE0 - sw         $a1, -8260($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BE4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BE8 - sw         $a0, -8264($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BF0 - lw         $a3, -8356($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BF4 - lw         $a2, -8360($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958BFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C00 - sw         $a1, -8252($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C04 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C08 - sw         $a0, -8256($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C10 - lw         $a3, -8348($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C14 - lw         $a2, -8352($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C20 - sw         $a1, -8244($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C24 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C28 - sw         $a0, -8248($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C30 - lw         $a3, -8340($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C34 - lw         $a2, -8344($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C40 - sw         $a1, -8236($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C44 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C48 - sw         $a0, -8240($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C50 - lw         $a3, -8332($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C54 - lw         $a2, -8336($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C60 - sw         $a1, -8228($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C64 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C68 - sw         $a0, -8232($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C70 - lw         $a3, -8324($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C74 - lw         $a2, -8328($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C80 - sw         $a1, -8220($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C84 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C88 - sw         $a0, -8224($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C90 - lw         $a3, -8316($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C94 - lw         $a2, -8320($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958C9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CA0 - sw         $a1, -8212($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CA4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CA8 - sw         $a0, -8216($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CB0 - lw         $a3, -8308($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CB4 - lw         $a2, -8312($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CC0 - sw         $a1, -8204($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CC4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CC8 - sw         $a0, -8208($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CD0 - lw         $a3, -8300($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CD4 - lw         $a2, -8304($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CE0 - sw         $a1, -8196($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CE4 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CE8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CEC - sw         $a0, -8200($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CF4 - lw         $a3, -8292($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CF8 - lw         $a2, -8296($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958CFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D04 - sw         $a1, -8188($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D08 - sw         $a0, -8192($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D10 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D18 - sw         $a1, -8180($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D1C - sw         $a0, -8184($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D24 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D28 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D30 - swc1       $f12, -8176($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D38 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D3C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D44 - swc1       $f12, -8172($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D4C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D50 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D58 - swc1       $f12, -8168($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D60 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D64 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D6C - swc1       $f12, -8164($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D70 - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D74 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958D78 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8959674
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8959674 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959678 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895967C - lw         $a1, -8156($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959680 - lw         $a0, -8160($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959684 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959688 - lw         $a3, -8148($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895968C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959690 - lw         $a2, -8152($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895969C - sw         $a1, -8044($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596A0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596A4 - sw         $a0, -8048($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596AC - lw         $a3, -8140($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596B0 - lw         $a2, -8144($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596BC - sw         $a1, -8036($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596C0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596C4 - sw         $a0, -8040($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596CC - lw         $a3, -8132($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596D0 - lw         $a2, -8136($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596DC - sw         $a1, -8028($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596E0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596E4 - sw         $a0, -8032($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596EC - lw         $a3, -8124($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596F0 - lw         $a2, -8128($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89596FC - sw         $a1, -8020($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959700 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959704 - sw         $a0, -8024($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895970C - lw         $a3, -8116($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959710 - lw         $a2, -8120($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895971C - sw         $a1, -8012($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959720 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959724 - sw         $a0, -8016($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895972C - lw         $a3, -8108($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959730 - lw         $a2, -8112($v1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959734 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895973C - sw         $a1, -8004($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959740 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959744 - sw         $a0, -8008($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895974C - lw         $a3, -8100($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959750 - lw         $a2, -8104($t4)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959754 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895975C - sw         $a1, -7996($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959760 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959764 - sw         $a0, -8000($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895976C - lw         $a3, -8092($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959770 - lw         $a2, -8096($t5)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959774 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895977C - sw         $a1, -7988($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959780 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959784 - sw         $a0, -7992($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959788 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895978C - lw         $a3, -8084($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959790 - lw         $a2, -8088($t6)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959794 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895979C - sw         $a1, -7980($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597A0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597A4 - sw         $a0, -7984($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597AC - lw         $a3, -8076($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597B0 - lw         $a2, -8080($t7)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597BC - sw         $a1, -7972($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597C0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597C4 - sw         $a0, -7976($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597CC - lw         $a3, -8068($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597D0 - lw         $a2, -8072($t8)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597DC - sw         $a1, -7964($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597E0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597E4 - sw         $a0, -7968($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597EC - lw         $a3, -8060($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597F0 - lw         $a2, -8064($t9)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89597FC - sw         $a1, -7956($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959800 - sw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959804 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959808 - sw         $a0, -7960($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895980C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959810 - lw         $a3, -8052($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959814 - lw         $a2, -8056($s0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895981C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959820 - sw         $a1, -7948($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959824 - sw         $a0, -7952($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895982C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959834 - sw         $a1, -7940($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959838 - sw         $a0, -7944($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895983C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959840 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959844 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959848 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895984C - swc1       $f12, -7936($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959850 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959854 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959858 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895985C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959860 - swc1       $f12, -7932($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959864 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959868 - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895986C - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959870 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959874 - swc1       $f12, -7928($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959878 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895987C - ori        $a0, $a0, 4719
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959880 - mtc1       $a0, $f12
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959884 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959888 - swc1       $f12, -7924($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895988C - lw         $s0, 0($sp)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959890 - jr         $ra
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959894 - addiu      $sp, $sp, 16
20:52:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8959DB4
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8959DB4 - addiu      $sp, $sp, -16
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DBC - lw         $a1, -7916($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DC0 - lw         $a0, -7920($a0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DC4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DC8 - lw         $a3, -7908($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DCC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DD0 - lw         $a2, -7912($a2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DDC - sw         $a1, -7804($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DE0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DE4 - sw         $a0, -7808($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DEC - lw         $a3, -7900($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DF0 - lw         $a2, -7904($t1)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DFC - sw         $a1, -7796($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E00 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E04 - sw         $a0, -7800($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E0C - lw         $a3, -7892($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E10 - lw         $a2, -7896($t2)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E1C - sw         $a1, -7788($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E20 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E24 - sw         $a0, -7792($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E2C - lw         $a3, -7884($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E30 - lw         $a2, -7888($t3)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E3C - sw         $a1, -7780($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E40 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E44 - sw         $a0, -7784($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E4C - lw         $a3, -7876($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E50 - lw         $a2, -7880($v0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E5C - sw         $a1, -7772($t0)
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E60 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E64 - sw         $a0, -7776($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E6C - lw         $a3, -7868($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E70 - lw         $a2, -7872($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E7C - sw         $a1, -7764($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E80 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E84 - sw         $a0, -7768($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E8C - lw         $a3, -7860($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E90 - lw         $a2, -7864($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E9C - sw         $a1, -7756($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EA0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EA4 - sw         $a0, -7760($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EAC - lw         $a3, -7852($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EB0 - lw         $a2, -7856($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EBC - sw         $a1, -7748($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EC0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EC4 - sw         $a0, -7752($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959ECC - lw         $a3, -7844($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959ED0 - lw         $a2, -7848($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959ED4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959ED8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EDC - sw         $a1, -7740($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EE0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EE4 - sw         $a0, -7744($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EEC - lw         $a3, -7836($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EF0 - lw         $a2, -7840($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959EFC - sw         $a1, -7732($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F00 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F04 - sw         $a0, -7736($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F0C - lw         $a3, -7828($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F10 - lw         $a2, -7832($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F1C - sw         $a1, -7724($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F20 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F24 - sw         $a0, -7728($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F2C - lw         $a3, -7820($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F30 - lw         $a2, -7824($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F3C - sw         $a1, -7716($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F40 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F44 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F48 - sw         $a0, -7720($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F50 - lw         $a3, -7812($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F54 - lw         $a2, -7816($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F60 - sw         $a1, -7708($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F64 - sw         $a0, -7712($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F6C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F74 - sw         $a1, -7700($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F78 - sw         $a0, -7704($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F80 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F84 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F8C - swc1       $f12, -7696($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F94 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F98 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959F9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FA0 - swc1       $f12, -7692($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FA8 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FAC - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FB4 - swc1       $f12, -7688($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FBC - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FC0 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FC4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FC8 - swc1       $f12, -7684($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FCC - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FD0 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959FD4 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_895B540
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x895B540 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B544 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B548 - lw         $a1, -7668($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B54C - lw         $a0, -7672($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B550 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B554 - lw         $a3, -7660($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B558 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B55C - lw         $a2, -7664($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B560 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B568 - sw         $a1, -7556($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B56C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B570 - sw         $a0, -7560($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B574 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B578 - lw         $a3, -7652($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B57C - lw         $a2, -7656($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B580 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B584 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B588 - sw         $a1, -7548($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B58C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B590 - sw         $a0, -7552($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B594 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B598 - lw         $a3, -7644($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B59C - lw         $a2, -7648($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5A8 - sw         $a1, -7540($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5AC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5B0 - sw         $a0, -7544($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5B8 - lw         $a3, -7636($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5BC - lw         $a2, -7640($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5C8 - sw         $a1, -7532($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5CC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5D0 - sw         $a0, -7536($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5D8 - lw         $a3, -7628($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5DC - lw         $a2, -7632($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5E8 - sw         $a1, -7524($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5EC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5F0 - sw         $a0, -7528($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5F8 - lw         $a3, -7620($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B5FC - lw         $a2, -7624($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B600 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B604 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B608 - sw         $a1, -7516($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B60C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B610 - sw         $a0, -7520($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B618 - lw         $a3, -7612($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B61C - lw         $a2, -7616($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B620 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B628 - sw         $a1, -7508($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B62C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B630 - sw         $a0, -7512($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B634 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B638 - lw         $a3, -7604($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B63C - lw         $a2, -7608($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B640 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B648 - sw         $a1, -7500($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B64C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B650 - sw         $a0, -7504($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B658 - lw         $a3, -7596($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B65C - lw         $a2, -7600($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B660 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B668 - sw         $a1, -7492($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B66C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B670 - sw         $a0, -7496($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B674 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B678 - lw         $a3, -7588($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B67C - lw         $a2, -7592($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B680 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B684 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B688 - sw         $a1, -7484($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B68C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B690 - sw         $a0, -7488($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B694 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B698 - lw         $a3, -7580($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B69C - lw         $a2, -7584($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6A8 - sw         $a1, -7476($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6AC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6B0 - sw         $a0, -7480($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6B8 - lw         $a3, -7572($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6BC - lw         $a2, -7576($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6C8 - sw         $a1, -7468($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6CC - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6D0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6D4 - sw         $a0, -7472($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6DC - lw         $a3, -7564($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6E0 - lw         $a2, -7568($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6EC - sw         $a1, -7460($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6F0 - sw         $a0, -7464($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B6FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B700 - sw         $a1, -7452($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B704 - sw         $a0, -7456($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B708 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B70C - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B710 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B714 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B718 - swc1       $f12, -7448($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B71C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B720 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B724 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B728 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B72C - swc1       $f12, -7444($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B730 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B734 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B738 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B73C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B740 - swc1       $f12, -7440($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B744 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B748 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B74C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B750 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B754 - swc1       $f12, -7436($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B758 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B75C - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B760 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_895DE20
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x895DE20 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE28 - lw         $a1, -7420($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE2C - lw         $a0, -7424($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE30 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE34 - lw         $a3, -7412($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE38 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE3C - lw         $a2, -7416($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE48 - sw         $a1, -7308($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE4C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE50 - sw         $a0, -7312($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE58 - lw         $a3, -7404($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE5C - lw         $a2, -7408($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE68 - sw         $a1, -7300($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE6C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE70 - sw         $a0, -7304($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE78 - lw         $a3, -7396($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE7C - lw         $a2, -7400($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE88 - sw         $a1, -7292($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE8C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE90 - sw         $a0, -7296($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE98 - lw         $a3, -7388($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DE9C - lw         $a2, -7392($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEA8 - sw         $a1, -7284($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEAC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEB0 - sw         $a0, -7288($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEB8 - lw         $a3, -7380($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEBC - lw         $a2, -7384($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEC8 - sw         $a1, -7276($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DECC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DED0 - sw         $a0, -7280($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DED8 - lw         $a3, -7372($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEDC - lw         $a2, -7376($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEE8 - sw         $a1, -7268($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEEC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEF0 - sw         $a0, -7272($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEF8 - lw         $a3, -7364($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DEFC - lw         $a2, -7368($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF08 - sw         $a1, -7260($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF0C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF10 - sw         $a0, -7264($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF18 - lw         $a3, -7356($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF1C - lw         $a2, -7360($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF28 - sw         $a1, -7252($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF2C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF30 - sw         $a0, -7256($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF38 - lw         $a3, -7348($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF3C - lw         $a2, -7352($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF48 - sw         $a1, -7244($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF4C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF50 - sw         $a0, -7248($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF58 - lw         $a3, -7340($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF5C - lw         $a2, -7344($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF68 - sw         $a1, -7236($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF6C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF70 - sw         $a0, -7240($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF78 - lw         $a3, -7332($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF7C - lw         $a2, -7336($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF88 - sw         $a1, -7228($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF8C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF90 - sw         $a0, -7232($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF98 - lw         $a3, -7324($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DF9C - lw         $a2, -7328($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFA8 - sw         $a1, -7220($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFAC - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFB0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFB4 - sw         $a0, -7224($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFBC - lw         $a3, -7316($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFC0 - lw         $a2, -7320($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFCC - sw         $a1, -7212($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFD0 - sw         $a0, -7216($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFD8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFE0 - sw         $a1, -7204($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFE4 - sw         $a0, -7208($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFE8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFEC - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFF0 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFF8 - swc1       $f12, -7200($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895DFFC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E000 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E004 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E008 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E00C - swc1       $f12, -7196($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E010 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E014 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E018 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E01C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E020 - swc1       $f12, -7192($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E024 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E028 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E02C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E030 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E034 - swc1       $f12, -7188($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E038 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E03C - ori        $a0, $a0, -2621
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E040 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E044 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E048 - swc1       $f12, -7184($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E04C - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E050 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895E054 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_895ED8C
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x895ED8C - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895ED90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895ED94 - lw         $a1, -7164($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895ED98 - lw         $a0, -7168($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895ED9C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDA0 - lw         $a3, -7156($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDA4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDA8 - lw         $a2, -7160($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDB4 - sw         $a1, -7052($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDB8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDBC - sw         $a0, -7056($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDC4 - lw         $a3, -7148($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDC8 - lw         $a2, -7152($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDD4 - sw         $a1, -7044($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDD8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDDC - sw         $a0, -7048($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDE4 - lw         $a3, -7140($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDE8 - lw         $a2, -7144($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDF4 - sw         $a1, -7036($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDF8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EDFC - sw         $a0, -7040($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE04 - lw         $a3, -7132($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE08 - lw         $a2, -7136($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE14 - sw         $a1, -7028($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE18 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE1C - sw         $a0, -7032($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE24 - lw         $a3, -7124($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE28 - lw         $a2, -7128($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE34 - sw         $a1, -7020($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE38 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE3C - sw         $a0, -7024($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE44 - lw         $a3, -7116($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE48 - lw         $a2, -7120($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE54 - sw         $a1, -7012($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE58 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE5C - sw         $a0, -7016($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE64 - lw         $a3, -7108($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE68 - lw         $a2, -7112($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE74 - sw         $a1, -7004($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE78 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE7C - sw         $a0, -7008($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE84 - lw         $a3, -7100($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE88 - lw         $a2, -7104($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE94 - sw         $a1, -6996($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE98 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EE9C - sw         $a0, -7000($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEA4 - lw         $a3, -7092($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEA8 - lw         $a2, -7096($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEB4 - sw         $a1, -6988($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEB8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEBC - sw         $a0, -6992($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEC4 - lw         $a3, -7084($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEC8 - lw         $a2, -7088($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EECC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EED4 - sw         $a1, -6980($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EED8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEDC - sw         $a0, -6984($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEE4 - lw         $a3, -7076($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEE8 - lw         $a2, -7080($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEF4 - sw         $a1, -6972($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEF8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EEFC - sw         $a0, -6976($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF04 - lw         $a3, -7068($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF08 - lw         $a2, -7072($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF14 - sw         $a1, -6964($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF18 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF1C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF20 - sw         $a0, -6968($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF28 - lw         $a3, -7060($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF2C - lw         $a2, -7064($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF38 - sw         $a1, -6956($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF3C - sw         $a0, -6960($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF44 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF4C - sw         $a1, -6948($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF50 - sw         $a0, -6952($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF58 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF5C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF64 - swc1       $f12, -6944($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF6C - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF70 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF78 - swc1       $f12, -6940($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF80 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF84 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF8C - swc1       $f12, -6936($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF94 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF98 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFA0 - swc1       $f12, -6932($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFA4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFA8 - ori        $a0, $a0, -2621
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFAC - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFB4 - swc1       $f12, -6928($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFBC - sw         $ra, 4($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x895EFC0 - jal        0x08C39988
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFC4 - addiu      $a0, $a0, -6200
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFC8 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFCC - lw         $ra, 4($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFD0 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFD4 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_895F404
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x895F404 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F408 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F40C - lw         $a1, -6172($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F410 - lw         $a0, -6176($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F414 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F418 - lw         $a3, -6164($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F41C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F420 - lw         $a2, -6168($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F424 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F428 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F42C - sw         $a1, -6060($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F430 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F434 - sw         $a0, -6064($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F438 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F43C - lw         $a3, -6156($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F440 - lw         $a2, -6160($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F444 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F448 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F44C - sw         $a1, -6052($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F450 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F454 - sw         $a0, -6056($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F458 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F45C - lw         $a3, -6148($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F460 - lw         $a2, -6152($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F464 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F468 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F46C - sw         $a1, -6044($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F470 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F474 - sw         $a0, -6048($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F478 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F47C - lw         $a3, -6140($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F480 - lw         $a2, -6144($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F484 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F488 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F48C - sw         $a1, -6036($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F490 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F494 - sw         $a0, -6040($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F498 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F49C - lw         $a3, -6132($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4A0 - lw         $a2, -6136($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4AC - sw         $a1, -6028($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4B0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4B4 - sw         $a0, -6032($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4BC - lw         $a3, -6124($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4C0 - lw         $a2, -6128($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4CC - sw         $a1, -6020($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4D0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4D4 - sw         $a0, -6024($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4DC - lw         $a3, -6116($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4E0 - lw         $a2, -6120($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4EC - sw         $a1, -6012($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4F0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4F4 - sw         $a0, -6016($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F4FC - lw         $a3, -6108($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F500 - lw         $a2, -6112($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F504 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F508 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F50C - sw         $a1, -6004($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F510 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F514 - sw         $a0, -6008($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F518 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F51C - lw         $a3, -6100($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F520 - lw         $a2, -6104($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F524 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F528 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F52C - sw         $a1, -5996($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F530 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F534 - sw         $a0, -6000($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F538 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F53C - lw         $a3, -6092($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F540 - lw         $a2, -6096($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F544 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F548 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F54C - sw         $a1, -5988($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F550 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F554 - sw         $a0, -5992($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F558 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F55C - lw         $a3, -6084($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F560 - lw         $a2, -6088($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F564 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F568 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F56C - sw         $a1, -5980($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F570 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F574 - sw         $a0, -5984($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F578 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F57C - lw         $a3, -6076($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F580 - lw         $a2, -6080($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F584 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F588 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F58C - sw         $a1, -5972($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F590 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F594 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F598 - sw         $a0, -5976($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F59C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5A0 - lw         $a3, -6068($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5A4 - lw         $a2, -6072($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5B0 - sw         $a1, -5964($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5B4 - sw         $a0, -5968($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5C4 - sw         $a1, -5956($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5C8 - sw         $a0, -5960($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5D0 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5D4 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5DC - swc1       $f12, -5952($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5E4 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5E8 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5F0 - swc1       $f12, -5948($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5F8 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F5FC - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F600 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F604 - swc1       $f12, -5944($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F608 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F60C - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F610 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F614 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F618 - swc1       $f12, -5940($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F61C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F620 - ori        $a0, $a0, -2621
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F624 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F628 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F62C - swc1       $f12, -5936($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F630 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F634 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F638 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_89607F0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89607F0 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89607F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89607F8 - lw         $a1, -5852($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89607FC - lw         $a0, -5856($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960800 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960804 - lw         $a3, -5844($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960808 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896080C - lw         $a2, -5848($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960810 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960814 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960818 - sw         $a1, -5740($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896081C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960820 - sw         $a0, -5744($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960824 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960828 - lw         $a3, -5836($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896082C - lw         $a2, -5840($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960830 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960838 - sw         $a1, -5732($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896083C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960840 - sw         $a0, -5736($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960844 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960848 - lw         $a3, -5828($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896084C - lw         $a2, -5832($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960850 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960854 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960858 - sw         $a1, -5724($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896085C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960860 - sw         $a0, -5728($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960864 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960868 - lw         $a3, -5820($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896086C - lw         $a2, -5824($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960870 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960874 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960878 - sw         $a1, -5716($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896087C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960880 - sw         $a0, -5720($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960884 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960888 - lw         $a3, -5812($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896088C - lw         $a2, -5816($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960890 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960898 - sw         $a1, -5708($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896089C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608A0 - sw         $a0, -5712($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608A8 - lw         $a3, -5804($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608AC - lw         $a2, -5808($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608B8 - sw         $a1, -5700($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608BC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608C0 - sw         $a0, -5704($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608C8 - lw         $a3, -5796($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608CC - lw         $a2, -5800($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608D8 - sw         $a1, -5692($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608DC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608E0 - sw         $a0, -5696($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608E8 - lw         $a3, -5788($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608EC - lw         $a2, -5792($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608F8 - sw         $a1, -5684($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89608FC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960900 - sw         $a0, -5688($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960908 - lw         $a3, -5780($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896090C - lw         $a2, -5784($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960910 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960918 - sw         $a1, -5676($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896091C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960920 - sw         $a0, -5680($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960928 - lw         $a3, -5772($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896092C - lw         $a2, -5776($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960930 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960934 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960938 - sw         $a1, -5668($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896093C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960940 - sw         $a0, -5672($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960948 - lw         $a3, -5764($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896094C - lw         $a2, -5768($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960950 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960958 - sw         $a1, -5660($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896095C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960960 - sw         $a0, -5664($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960968 - lw         $a3, -5756($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896096C - lw         $a2, -5760($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960970 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960978 - sw         $a1, -5652($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896097C - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960980 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960984 - sw         $a0, -5656($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896098C - lw         $a3, -5748($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960990 - lw         $a2, -5752($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960994 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896099C - sw         $a1, -5644($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609A0 - sw         $a0, -5648($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609A8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609B0 - sw         $a1, -5636($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609B4 - sw         $a0, -5640($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609B8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609BC - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609C0 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609C8 - swc1       $f12, -5632($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609CC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609D0 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609D4 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609DC - swc1       $f12, -5628($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609E0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609E4 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609E8 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609F0 - swc1       $f12, -5624($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609F4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609F8 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89609FC - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A04 - swc1       $f12, -5620($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A08 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A0C - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A10 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8960A14
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8960A14 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A1C - lw         $a1, -5604($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A20 - lw         $a0, -5608($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A24 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A28 - lw         $a3, -5596($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A2C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A30 - lw         $a2, -5600($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A3C - sw         $a1, -5492($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A40 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A44 - sw         $a0, -5496($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A4C - lw         $a3, -5588($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A50 - lw         $a2, -5592($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A5C - sw         $a1, -5484($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A60 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A64 - sw         $a0, -5488($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A6C - lw         $a3, -5580($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A70 - lw         $a2, -5584($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A7C - sw         $a1, -5476($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A80 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A84 - sw         $a0, -5480($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A8C - lw         $a3, -5572($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A90 - lw         $a2, -5576($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960A9C - sw         $a1, -5468($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AA0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AA4 - sw         $a0, -5472($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AAC - lw         $a3, -5564($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AB0 - lw         $a2, -5568($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960ABC - sw         $a1, -5460($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AC0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AC4 - sw         $a0, -5464($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960ACC - lw         $a3, -5556($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AD0 - lw         $a2, -5560($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960ADC - sw         $a1, -5452($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AE0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AE4 - sw         $a0, -5456($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AEC - lw         $a3, -5548($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AF0 - lw         $a2, -5552($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960AFC - sw         $a1, -5444($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B00 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B04 - sw         $a0, -5448($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B0C - lw         $a3, -5540($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B10 - lw         $a2, -5544($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B1C - sw         $a1, -5436($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B20 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B24 - sw         $a0, -5440($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B2C - lw         $a3, -5532($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B30 - lw         $a2, -5536($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B3C - sw         $a1, -5428($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B40 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B44 - sw         $a0, -5432($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B4C - lw         $a3, -5524($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B50 - lw         $a2, -5528($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B5C - sw         $a1, -5420($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B60 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B64 - sw         $a0, -5424($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B6C - lw         $a3, -5516($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B70 - lw         $a2, -5520($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B7C - sw         $a1, -5412($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B80 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B84 - sw         $a0, -5416($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B8C - lw         $a3, -5508($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B90 - lw         $a2, -5512($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960B9C - sw         $a1, -5404($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BA0 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BA4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BA8 - sw         $a0, -5408($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BB0 - lw         $a3, -5500($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BB4 - lw         $a2, -5504($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BC0 - sw         $a1, -5396($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BC4 - sw         $a0, -5400($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BCC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BD4 - sw         $a1, -5388($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BD8 - sw         $a0, -5392($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BDC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BE0 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BE4 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BEC - swc1       $f12, -5384($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BF0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BF4 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BF8 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960BFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C00 - swc1       $f12, -5380($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C08 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C0C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C14 - swc1       $f12, -5376($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C1C - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C20 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C28 - swc1       $f12, -5372($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C2C - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C30 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960C34 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_89648A4
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89648A4 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648AC - lw         $a1, -5364($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648B0 - lw         $a0, -5368($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648B4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648B8 - lw         $a3, -5356($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648BC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648C0 - lw         $a2, -5360($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648CC - sw         $a1, -5252($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648D0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648D4 - sw         $a0, -5256($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648DC - lw         $a3, -5348($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648E0 - lw         $a2, -5352($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648EC - sw         $a1, -5244($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648F0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648F4 - sw         $a0, -5248($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89648FC - lw         $a3, -5340($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964900 - lw         $a2, -5344($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964904 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964908 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896490C - sw         $a1, -5236($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964910 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964914 - sw         $a0, -5240($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964918 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896491C - lw         $a3, -5332($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964920 - lw         $a2, -5336($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964924 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964928 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896492C - sw         $a1, -5228($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964930 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964934 - sw         $a0, -5232($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964938 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896493C - lw         $a3, -5324($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964940 - lw         $a2, -5328($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964944 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964948 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896494C - sw         $a1, -5220($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964950 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964954 - sw         $a0, -5224($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964958 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896495C - lw         $a3, -5316($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964960 - lw         $a2, -5320($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964964 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964968 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896496C - sw         $a1, -5212($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964970 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964974 - sw         $a0, -5216($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964978 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896497C - lw         $a3, -5308($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964980 - lw         $a2, -5312($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964984 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964988 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896498C - sw         $a1, -5204($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964990 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964994 - sw         $a0, -5208($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964998 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896499C - lw         $a3, -5300($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649A0 - lw         $a2, -5304($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649AC - sw         $a1, -5196($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649B0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649B4 - sw         $a0, -5200($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649BC - lw         $a3, -5292($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649C0 - lw         $a2, -5296($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649CC - sw         $a1, -5188($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649D0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649D4 - sw         $a0, -5192($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649DC - lw         $a3, -5284($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649E0 - lw         $a2, -5288($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649EC - sw         $a1, -5180($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649F0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649F4 - sw         $a0, -5184($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89649FC - lw         $a3, -5276($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A00 - lw         $a2, -5280($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A0C - sw         $a1, -5172($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A10 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A14 - sw         $a0, -5176($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A1C - lw         $a3, -5268($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A20 - lw         $a2, -5272($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A2C - sw         $a1, -5164($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A30 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A34 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A38 - sw         $a0, -5168($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A40 - lw         $a3, -5260($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A44 - lw         $a2, -5264($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A50 - sw         $a1, -5156($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A54 - sw         $a0, -5160($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A5C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A64 - sw         $a1, -5148($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A68 - sw         $a0, -5152($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A6C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A70 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A74 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A7C - swc1       $f12, -5144($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A80 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A84 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A88 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A90 - swc1       $f12, -5140($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A94 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A98 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964A9C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AA4 - swc1       $f12, -5136($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AA8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AAC - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AB0 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AB8 - swc1       $f12, -5132($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964ABC - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AC0 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AC4 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8966810
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8966810 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966814 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966818 - lw         $a1, -5116($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896681C - lw         $a0, -5120($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966820 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966824 - lw         $a3, -5108($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966828 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896682C - lw         $a2, -5112($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966830 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966838 - sw         $a1, -5004($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896683C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966840 - sw         $a0, -5008($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966844 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966848 - lw         $a3, -5100($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896684C - lw         $a2, -5104($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966850 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966854 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966858 - sw         $a1, -4996($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896685C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966860 - sw         $a0, -5000($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966864 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966868 - lw         $a3, -5092($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896686C - lw         $a2, -5096($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966870 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966874 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966878 - sw         $a1, -4988($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896687C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966880 - sw         $a0, -4992($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966884 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966888 - lw         $a3, -5084($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896688C - lw         $a2, -5088($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966890 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966898 - sw         $a1, -4980($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896689C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668A0 - sw         $a0, -4984($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668A8 - lw         $a3, -5076($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668AC - lw         $a2, -5080($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668B8 - sw         $a1, -4972($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668BC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668C0 - sw         $a0, -4976($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668C8 - lw         $a3, -5068($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668CC - lw         $a2, -5072($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668D8 - sw         $a1, -4964($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668DC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668E0 - sw         $a0, -4968($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668E8 - lw         $a3, -5060($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668EC - lw         $a2, -5064($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668F8 - sw         $a1, -4956($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668FC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966900 - sw         $a0, -4960($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966908 - lw         $a3, -5052($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896690C - lw         $a2, -5056($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966910 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966918 - sw         $a1, -4948($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896691C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966920 - sw         $a0, -4952($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966928 - lw         $a3, -5044($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896692C - lw         $a2, -5048($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966930 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966934 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966938 - sw         $a1, -4940($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896693C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966940 - sw         $a0, -4944($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966948 - lw         $a3, -5036($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896694C - lw         $a2, -5040($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966950 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966958 - sw         $a1, -4932($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896695C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966960 - sw         $a0, -4936($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966968 - lw         $a3, -5028($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896696C - lw         $a2, -5032($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966970 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966978 - sw         $a1, -4924($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896697C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966980 - sw         $a0, -4928($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966984 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966988 - lw         $a3, -5020($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896698C - lw         $a2, -5024($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966990 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966998 - sw         $a1, -4916($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896699C - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669A0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669A4 - sw         $a0, -4920($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669AC - lw         $a3, -5012($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669B0 - lw         $a2, -5016($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669BC - sw         $a1, -4908($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669C0 - sw         $a0, -4912($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669C8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669D0 - sw         $a1, -4900($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669D4 - sw         $a0, -4904($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669D8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669DC - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669E0 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669E8 - swc1       $f12, -4896($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669EC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669F0 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669F4 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89669FC - swc1       $f12, -4892($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A00 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A04 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A08 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A10 - swc1       $f12, -4888($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A14 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A18 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A1C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A24 - swc1       $f12, -4884($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A28 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A2C - ori        $a0, $a0, -2621
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A30 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A38 - swc1       $f12, -4880($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A40 - sw         $ra, 4($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966A44 - jal        0x08C2A0B8
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A48 - addiu      $a0, $a0, -4856
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966A50 - jal        0x08C39988
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A54 - addiu      $a0, $a0, -4784
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966A5C - jal        0x08C2A0B8
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A60 - addiu      $a0, $a0, -4824
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966A68 - jal        0x08C39988
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A6C - addiu      $a0, $a0, -4772
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A70 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A74 - lw         $ra, 4($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A78 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966A7C - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A0B8
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A0B8 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0BC - lui        $a1, 0x08CF <=> li $a1, 0x08CF0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0C0 - lw         $a3, 19620($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0C4 - addiu      $a1, $a1, -30700
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0C8 - lw         $a2, 19616($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0CC - sw         $a1, 28($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0D0 - sw         $a3, 4($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0D4 - sw         $a2, 0($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0D8 - sw         $zr, 8($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0DC - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0E0 - sw         $zr, 12($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0E4 - sw         $a1, 16($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0E8 - sw         $a1, 20($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0EC - sw         $zr, 24($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0F0 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A0F4 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8967D0C
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8967D0C - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D14 - lw         $a1, -4756($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D18 - lw         $a0, -4760($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D1C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D20 - lw         $a3, -4748($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D24 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D28 - lw         $a2, -4752($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D34 - sw         $a1, -4644($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D38 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D3C - sw         $a0, -4648($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D44 - lw         $a3, -4740($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D48 - lw         $a2, -4744($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D54 - sw         $a1, -4636($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D58 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D5C - sw         $a0, -4640($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D64 - lw         $a3, -4732($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D68 - lw         $a2, -4736($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D74 - sw         $a1, -4628($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D78 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D7C - sw         $a0, -4632($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D84 - lw         $a3, -4724($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D88 - lw         $a2, -4728($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D94 - sw         $a1, -4620($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D98 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967D9C - sw         $a0, -4624($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DA4 - lw         $a3, -4716($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DA8 - lw         $a2, -4720($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DB4 - sw         $a1, -4612($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DB8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DBC - sw         $a0, -4616($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DC4 - lw         $a3, -4708($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DC8 - lw         $a2, -4712($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DD4 - sw         $a1, -4604($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DD8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DDC - sw         $a0, -4608($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DE4 - lw         $a3, -4700($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DE8 - lw         $a2, -4704($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DF4 - sw         $a1, -4596($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DF8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967DFC - sw         $a0, -4600($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E04 - lw         $a3, -4692($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E08 - lw         $a2, -4696($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E14 - sw         $a1, -4588($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E18 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E1C - sw         $a0, -4592($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E24 - lw         $a3, -4684($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E28 - lw         $a2, -4688($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E34 - sw         $a1, -4580($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E38 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E3C - sw         $a0, -4584($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E44 - lw         $a3, -4676($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E48 - lw         $a2, -4680($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E54 - sw         $a1, -4572($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E58 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E5C - sw         $a0, -4576($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E64 - lw         $a3, -4668($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E68 - lw         $a2, -4672($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E74 - sw         $a1, -4564($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E78 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E7C - sw         $a0, -4568($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E84 - lw         $a3, -4660($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E88 - lw         $a2, -4664($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E94 - sw         $a1, -4556($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E98 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967E9C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EA0 - sw         $a0, -4560($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EA8 - lw         $a3, -4652($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EAC - lw         $a2, -4656($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EB8 - sw         $a1, -4548($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EBC - sw         $a0, -4552($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EC4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967ECC - sw         $a1, -4540($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967ED0 - sw         $a0, -4544($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967ED4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967ED8 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EDC - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EE4 - swc1       $f12, -4536($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EEC - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EF0 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EF8 - swc1       $f12, -4532($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967EFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F00 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F04 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F0C - swc1       $f12, -4528($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F14 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F18 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F20 - swc1       $f12, -4524($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F24 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F28 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F2C - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8967F30
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8967F30 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F38 - lw         $a1, -4508($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F3C - lw         $a0, -4512($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F40 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F44 - lw         $a3, -4500($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F48 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F4C - lw         $a2, -4504($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F58 - sw         $a1, -4396($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F5C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F60 - sw         $a0, -4400($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F68 - lw         $a3, -4492($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F6C - lw         $a2, -4496($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F78 - sw         $a1, -4388($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F7C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F80 - sw         $a0, -4392($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F88 - lw         $a3, -4484($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F8C - lw         $a2, -4488($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F98 - sw         $a1, -4380($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967F9C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FA0 - sw         $a0, -4384($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FA8 - lw         $a3, -4476($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FAC - lw         $a2, -4480($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FB8 - sw         $a1, -4372($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FBC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FC0 - sw         $a0, -4376($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FC8 - lw         $a3, -4468($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FCC - lw         $a2, -4472($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FD8 - sw         $a1, -4364($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FDC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FE0 - sw         $a0, -4368($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FE8 - lw         $a3, -4460($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FEC - lw         $a2, -4464($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FF8 - sw         $a1, -4356($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967FFC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968000 - sw         $a0, -4360($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968004 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968008 - lw         $a3, -4452($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896800C - lw         $a2, -4456($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968010 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968018 - sw         $a1, -4348($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896801C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968020 - sw         $a0, -4352($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968024 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968028 - lw         $a3, -4444($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896802C - lw         $a2, -4448($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968030 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968034 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968038 - sw         $a1, -4340($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896803C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968040 - sw         $a0, -4344($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968044 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968048 - lw         $a3, -4436($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896804C - lw         $a2, -4440($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968050 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968054 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968058 - sw         $a1, -4332($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896805C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968060 - sw         $a0, -4336($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968064 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968068 - lw         $a3, -4428($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896806C - lw         $a2, -4432($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968070 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968074 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968078 - sw         $a1, -4324($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896807C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968080 - sw         $a0, -4328($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968084 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968088 - lw         $a3, -4420($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896808C - lw         $a2, -4424($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968090 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968094 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968098 - sw         $a1, -4316($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896809C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680A0 - sw         $a0, -4320($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680A8 - lw         $a3, -4412($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680AC - lw         $a2, -4416($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680B8 - sw         $a1, -4308($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680BC - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680C0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680C4 - sw         $a0, -4312($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680CC - lw         $a3, -4404($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680D0 - lw         $a2, -4408($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680DC - sw         $a1, -4300($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680E0 - sw         $a0, -4304($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680E8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680F0 - sw         $a1, -4292($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680F4 - sw         $a0, -4296($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89680FC - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968100 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968104 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968108 - swc1       $f12, -4288($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896810C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968110 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968114 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968118 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896811C - swc1       $f12, -4284($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968120 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968124 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968128 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896812C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968130 - swc1       $f12, -4280($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968134 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968138 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896813C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968140 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968144 - swc1       $f12, -4276($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968148 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896814C - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968150 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8968154
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8968154 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968158 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896815C - lw         $a1, -4260($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968160 - lw         $a0, -4264($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968164 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968168 - lw         $a3, -4252($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896816C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968170 - lw         $a2, -4256($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968174 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896817C - sw         $a1, -4148($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968180 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968184 - sw         $a0, -4152($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968188 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896818C - lw         $a3, -4244($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968190 - lw         $a2, -4248($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968194 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896819C - sw         $a1, -4140($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681A0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681A4 - sw         $a0, -4144($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681AC - lw         $a3, -4236($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681B0 - lw         $a2, -4240($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681BC - sw         $a1, -4132($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681C0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681C4 - sw         $a0, -4136($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681CC - lw         $a3, -4228($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681D0 - lw         $a2, -4232($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681DC - sw         $a1, -4124($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681E0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681E4 - sw         $a0, -4128($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681EC - lw         $a3, -4220($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681F0 - lw         $a2, -4224($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89681FC - sw         $a1, -4116($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968200 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968204 - sw         $a0, -4120($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896820C - lw         $a3, -4212($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968210 - lw         $a2, -4216($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968214 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968218 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896821C - sw         $a1, -4108($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968220 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968224 - sw         $a0, -4112($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896822C - lw         $a3, -4204($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968230 - lw         $a2, -4208($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968234 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896823C - sw         $a1, -4100($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968240 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968244 - sw         $a0, -4104($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968248 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896824C - lw         $a3, -4196($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968250 - lw         $a2, -4200($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968254 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968258 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896825C - sw         $a1, -4092($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968260 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968264 - sw         $a0, -4096($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896826C - lw         $a3, -4188($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968270 - lw         $a2, -4192($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968274 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896827C - sw         $a1, -4084($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968280 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968284 - sw         $a0, -4088($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968288 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896828C - lw         $a3, -4180($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968290 - lw         $a2, -4184($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968294 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968298 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896829C - sw         $a1, -4076($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682A0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682A4 - sw         $a0, -4080($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682AC - lw         $a3, -4172($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682B0 - lw         $a2, -4176($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682BC - sw         $a1, -4068($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682C0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682C4 - sw         $a0, -4072($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682CC - lw         $a3, -4164($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682D0 - lw         $a2, -4168($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682DC - sw         $a1, -4060($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682E0 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682E4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682E8 - sw         $a0, -4064($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682F0 - lw         $a3, -4156($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682F4 - lw         $a2, -4160($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89682FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968300 - sw         $a1, -4052($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968304 - sw         $a0, -4056($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968308 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896830C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968314 - sw         $a1, -4044($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968318 - sw         $a0, -4048($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896831C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968320 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968324 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968328 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896832C - swc1       $f12, -4040($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968330 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968334 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968338 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896833C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968340 - swc1       $f12, -4036($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968344 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968348 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896834C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968350 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968354 - swc1       $f12, -4032($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968358 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896835C - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968360 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968364 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968368 - swc1       $f12, -4028($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896836C - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968370 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968374 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8968378
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8968378 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896837C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968380 - lw         $a1, -4020($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968384 - lw         $a0, -4024($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968388 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896838C - lw         $a3, -4012($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968390 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968394 - lw         $a2, -4016($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968398 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896839C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683A0 - sw         $a1, -3908($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683A4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683A8 - sw         $a0, -3912($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683B0 - lw         $a3, -4004($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683B4 - lw         $a2, -4008($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683C0 - sw         $a1, -3900($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683C4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683C8 - sw         $a0, -3904($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683D0 - lw         $a3, -3996($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683D4 - lw         $a2, -4000($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683E0 - sw         $a1, -3892($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683E4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683E8 - sw         $a0, -3896($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683F0 - lw         $a3, -3988($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683F4 - lw         $a2, -3992($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89683FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968400 - sw         $a1, -3884($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968404 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968408 - sw         $a0, -3888($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896840C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968410 - lw         $a3, -3980($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968414 - lw         $a2, -3984($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968418 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896841C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968420 - sw         $a1, -3876($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968424 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968428 - sw         $a0, -3880($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896842C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968430 - lw         $a3, -3972($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968434 - lw         $a2, -3976($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968438 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896843C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968440 - sw         $a1, -3868($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968444 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968448 - sw         $a0, -3872($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896844C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968450 - lw         $a3, -3964($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968454 - lw         $a2, -3968($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968458 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896845C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968460 - sw         $a1, -3860($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968464 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968468 - sw         $a0, -3864($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896846C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968470 - lw         $a3, -3956($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968474 - lw         $a2, -3960($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968478 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896847C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968480 - sw         $a1, -3852($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968484 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968488 - sw         $a0, -3856($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896848C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968490 - lw         $a3, -3948($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968494 - lw         $a2, -3952($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968498 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896849C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684A0 - sw         $a1, -3844($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684A4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684A8 - sw         $a0, -3848($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684B0 - lw         $a3, -3940($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684B4 - lw         $a2, -3944($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684C0 - sw         $a1, -3836($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684C4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684C8 - sw         $a0, -3840($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684D0 - lw         $a3, -3932($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684D4 - lw         $a2, -3936($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684E0 - sw         $a1, -3828($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684E4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684E8 - sw         $a0, -3832($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684F0 - lw         $a3, -3924($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684F4 - lw         $a2, -3928($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89684FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968500 - sw         $a1, -3820($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968504 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968508 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896850C - sw         $a0, -3824($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968510 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968514 - lw         $a3, -3916($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968518 - lw         $a2, -3920($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896851C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968520 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968524 - sw         $a1, -3812($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968528 - sw         $a0, -3816($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896852C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968530 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968538 - sw         $a1, -3804($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896853C - sw         $a0, -3808($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968540 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968544 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968548 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896854C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968550 - swc1       $f12, -3800($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968554 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968558 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896855C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968560 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968564 - swc1       $f12, -3796($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968568 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896856C - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968570 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968574 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968578 - swc1       $f12, -3792($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896857C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968580 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968584 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968588 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896858C - swc1       $f12, -3788($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968590 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968594 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968598 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_896859C
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896859C - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685A4 - lw         $a1, -3780($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685A8 - lw         $a0, -3784($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685AC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685B0 - lw         $a3, -3772($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685B8 - lw         $a2, -3776($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685C4 - sw         $a1, -3668($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685C8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685CC - sw         $a0, -3672($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685D4 - lw         $a3, -3764($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685D8 - lw         $a2, -3768($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685E4 - sw         $a1, -3660($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685E8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685EC - sw         $a0, -3664($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685F4 - lw         $a3, -3756($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685F8 - lw         $a2, -3760($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89685FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968604 - sw         $a1, -3652($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968608 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896860C - sw         $a0, -3656($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968610 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968614 - lw         $a3, -3748($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968618 - lw         $a2, -3752($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896861C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968624 - sw         $a1, -3644($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968628 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896862C - sw         $a0, -3648($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968634 - lw         $a3, -3740($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968638 - lw         $a2, -3744($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896863C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968644 - sw         $a1, -3636($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968648 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896864C - sw         $a0, -3640($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968650 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968654 - lw         $a3, -3732($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968658 - lw         $a2, -3736($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896865C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968660 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968664 - sw         $a1, -3628($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968668 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896866C - sw         $a0, -3632($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968670 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968674 - lw         $a3, -3724($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968678 - lw         $a2, -3728($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896867C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968680 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968684 - sw         $a1, -3620($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968688 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896868C - sw         $a0, -3624($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968690 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968694 - lw         $a3, -3716($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968698 - lw         $a2, -3720($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896869C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686A4 - sw         $a1, -3612($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686A8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686AC - sw         $a0, -3616($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686B4 - lw         $a3, -3708($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686B8 - lw         $a2, -3712($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686C4 - sw         $a1, -3604($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686C8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686CC - sw         $a0, -3608($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686D4 - lw         $a3, -3700($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686D8 - lw         $a2, -3704($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686E4 - sw         $a1, -3596($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686E8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686EC - sw         $a0, -3600($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686F4 - lw         $a3, -3692($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686F8 - lw         $a2, -3696($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89686FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968704 - sw         $a1, -3588($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968708 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896870C - sw         $a0, -3592($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968714 - lw         $a3, -3684($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968718 - lw         $a2, -3688($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896871C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968724 - sw         $a1, -3580($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968728 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896872C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968730 - sw         $a0, -3584($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968734 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968738 - lw         $a3, -3676($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896873C - lw         $a2, -3680($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968740 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968744 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968748 - sw         $a1, -3572($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896874C - sw         $a0, -3576($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968754 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896875C - sw         $a1, -3564($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968760 - sw         $a0, -3568($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968764 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968768 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896876C - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968770 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968774 - swc1       $f12, -3560($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968778 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896877C - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968780 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968784 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968788 - swc1       $f12, -3556($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896878C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968790 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968794 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968798 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896879C - swc1       $f12, -3552($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687A4 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687A8 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687B0 - swc1       $f12, -3548($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687B4 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687B8 - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687BC - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_89687C0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89687C0 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687C8 - lw         $a1, -3540($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687CC - lw         $a0, -3544($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687D4 - lw         $a3, -3532($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687DC - lw         $a2, -3536($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687E8 - sw         $a1, -3428($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687EC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687F0 - sw         $a0, -3432($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687F8 - lw         $a3, -3524($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89687FC - lw         $a2, -3528($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968800 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968808 - sw         $a1, -3420($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896880C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968810 - sw         $a0, -3424($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968814 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968818 - lw         $a3, -3516($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896881C - lw         $a2, -3520($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968820 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968828 - sw         $a1, -3412($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896882C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968830 - sw         $a0, -3416($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968838 - lw         $a3, -3508($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896883C - lw         $a2, -3512($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968840 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968848 - sw         $a1, -3404($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896884C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968850 - sw         $a0, -3408($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968854 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968858 - lw         $a3, -3500($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896885C - lw         $a2, -3504($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968860 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968868 - sw         $a1, -3396($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896886C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968870 - sw         $a0, -3400($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968878 - lw         $a3, -3492($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896887C - lw         $a2, -3496($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968880 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968888 - sw         $a1, -3388($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896888C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968890 - sw         $a0, -3392($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968894 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968898 - lw         $a3, -3484($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896889C - lw         $a2, -3488($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688A8 - sw         $a1, -3380($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688AC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688B0 - sw         $a0, -3384($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688B8 - lw         $a3, -3476($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688BC - lw         $a2, -3480($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688C8 - sw         $a1, -3372($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688CC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688D0 - sw         $a0, -3376($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688D8 - lw         $a3, -3468($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688DC - lw         $a2, -3472($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688E8 - sw         $a1, -3364($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688EC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688F0 - sw         $a0, -3368($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688F8 - lw         $a3, -3460($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89688FC - lw         $a2, -3464($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968900 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968908 - sw         $a1, -3356($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896890C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968910 - sw         $a0, -3360($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968918 - lw         $a3, -3452($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896891C - lw         $a2, -3456($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968920 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968928 - sw         $a1, -3348($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896892C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968930 - sw         $a0, -3352($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968934 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968938 - lw         $a3, -3444($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896893C - lw         $a2, -3448($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968940 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968948 - sw         $a1, -3340($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896894C - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968950 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968954 - sw         $a0, -3344($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968958 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896895C - lw         $a3, -3436($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968960 - lw         $a2, -3440($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968964 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968968 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896896C - sw         $a1, -3332($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968970 - sw         $a0, -3336($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968974 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968978 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896897C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968980 - sw         $a1, -3324($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968984 - sw         $a0, -3328($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968988 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896898C - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968990 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968994 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968998 - swc1       $f12, -3320($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896899C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689A0 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689A4 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689AC - swc1       $f12, -3316($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689B4 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689B8 - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689C0 - swc1       $f12, -3312($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689C8 - ori        $a0, $a0, 4719
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689CC - mtc1       $a0, $f12
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689D4 - swc1       $f12, -3308($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689D8 - lw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689DC - jr         $ra
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689E0 - addiu      $sp, $sp, 16
20:52:29 DEBUG compiler - user_main_10 - Compiling _S1_2_89689E4
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89689E4 - addiu      $sp, $sp, -16
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689EC - lw         $a1, -3300($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689F0 - lw         $a0, -3304($a0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689F4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689F8 - lw         $a3, -3292($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89689FC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A00 - lw         $a2, -3296($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A0C - sw         $a1, -3188($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A10 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A14 - sw         $a0, -3192($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A1C - lw         $a3, -3284($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A20 - lw         $a2, -3288($t1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A2C - sw         $a1, -3180($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A30 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A34 - sw         $a0, -3184($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A3C - lw         $a3, -3276($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A40 - lw         $a2, -3280($t2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A4C - sw         $a1, -3172($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A50 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A54 - sw         $a0, -3176($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A5C - lw         $a3, -3268($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A60 - lw         $a2, -3272($t3)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A6C - sw         $a1, -3164($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A70 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A74 - sw         $a0, -3168($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A7C - lw         $a3, -3260($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A80 - lw         $a2, -3264($v0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A8C - sw         $a1, -3156($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A90 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A94 - sw         $a0, -3160($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968A9C - lw         $a3, -3252($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AA0 - lw         $a2, -3256($v1)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AAC - sw         $a1, -3148($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AB0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AB4 - sw         $a0, -3152($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ABC - lw         $a3, -3244($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AC0 - lw         $a2, -3248($t4)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ACC - sw         $a1, -3140($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AD0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AD4 - sw         $a0, -3144($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ADC - lw         $a3, -3236($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AE0 - lw         $a2, -3240($t5)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AEC - sw         $a1, -3132($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AF0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AF4 - sw         $a0, -3136($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968AFC - lw         $a3, -3228($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B00 - lw         $a2, -3232($t6)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B0C - sw         $a1, -3124($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B10 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B14 - sw         $a0, -3128($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B1C - lw         $a3, -3220($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B20 - lw         $a2, -3224($t7)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B2C - sw         $a1, -3116($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B30 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B34 - sw         $a0, -3120($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B3C - lw         $a3, -3212($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B40 - lw         $a2, -3216($t8)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B4C - sw         $a1, -3108($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B50 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B54 - sw         $a0, -3112($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B5C - lw         $a3, -3204($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B60 - lw         $a2, -3208($t9)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B6C - sw         $a1, -3100($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B70 - sw         $s0, 0($sp)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B74 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B78 - sw         $a0, -3104($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B80 - lw         $a3, -3196($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B84 - lw         $a2, -3200($s0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B90 - sw         $a1, -3092($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B94 - sw         $a0, -3096($t0)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968B9C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BA4 - sw         $a1, -3084($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BA8 - sw         $a0, -3088($a2)
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BAC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BB0 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BB4 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BBC - swc1       $f12, -3080($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BC0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BC4 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BC8 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BD0 - swc1       $f12, -3076($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BD4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BD8 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BDC - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BE4 - swc1       $f12, -3072($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BE8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BEC - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BF0 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BF8 - swc1       $f12, -3068($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968BFC - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C00 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C04 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8968C08
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8968C08 - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C10 - lw         $a1, -3060($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C14 - lw         $a0, -3064($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C18 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C1C - lw         $a3, -3052($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C20 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C24 - lw         $a2, -3056($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C30 - sw         $a1, -2948($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C34 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C38 - sw         $a0, -2952($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C40 - lw         $a3, -3044($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C44 - lw         $a2, -3048($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C50 - sw         $a1, -2940($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C54 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C58 - sw         $a0, -2944($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C60 - lw         $a3, -3036($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C64 - lw         $a2, -3040($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C70 - sw         $a1, -2932($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C74 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C78 - sw         $a0, -2936($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C80 - lw         $a3, -3028($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C84 - lw         $a2, -3032($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C90 - sw         $a1, -2924($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C94 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C98 - sw         $a0, -2928($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968C9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CA0 - lw         $a3, -3020($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CA4 - lw         $a2, -3024($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CB0 - sw         $a1, -2916($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CB4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CB8 - sw         $a0, -2920($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CC0 - lw         $a3, -3012($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CC4 - lw         $a2, -3016($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CD0 - sw         $a1, -2908($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CD4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CD8 - sw         $a0, -2912($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CE0 - lw         $a3, -3004($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CE4 - lw         $a2, -3008($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CF0 - sw         $a1, -2900($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CF4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CF8 - sw         $a0, -2904($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968CFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D00 - lw         $a3, -2996($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D04 - lw         $a2, -3000($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D10 - sw         $a1, -2892($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D14 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D18 - sw         $a0, -2896($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D20 - lw         $a3, -2988($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D24 - lw         $a2, -2992($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D30 - sw         $a1, -2884($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D34 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D38 - sw         $a0, -2888($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D40 - lw         $a3, -2980($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D44 - lw         $a2, -2984($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D50 - sw         $a1, -2876($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D54 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D58 - sw         $a0, -2880($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D60 - lw         $a3, -2972($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D64 - lw         $a2, -2976($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D70 - sw         $a1, -2868($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D74 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D78 - sw         $a0, -2872($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D80 - lw         $a3, -2964($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D84 - lw         $a2, -2968($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D90 - sw         $a1, -2860($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D94 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D98 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968D9C - sw         $a0, -2864($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DA4 - lw         $a3, -2956($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DA8 - lw         $a2, -2960($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DB4 - sw         $a1, -2852($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DB8 - sw         $a0, -2856($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DC0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DC8 - sw         $a1, -2844($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DCC - sw         $a0, -2848($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DD0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DD4 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DD8 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DE0 - swc1       $f12, -2840($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DE4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DE8 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DEC - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DF4 - swc1       $f12, -2836($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DF8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968DFC - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E00 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E08 - swc1       $f12, -2832($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E0C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E10 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E14 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E1C - swc1       $f12, -2828($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E20 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E24 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E28 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8968E2C
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8968E2C - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E34 - lw         $a1, -2820($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E38 - lw         $a0, -2824($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E3C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E40 - lw         $a3, -2812($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E44 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E48 - lw         $a2, -2816($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E54 - sw         $a1, -2708($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E58 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E5C - sw         $a0, -2712($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E64 - lw         $a3, -2804($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E68 - lw         $a2, -2808($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E74 - sw         $a1, -2700($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E78 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E7C - sw         $a0, -2704($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E84 - lw         $a3, -2796($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E88 - lw         $a2, -2800($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E94 - sw         $a1, -2692($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E98 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E9C - sw         $a0, -2696($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EA4 - lw         $a3, -2788($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EA8 - lw         $a2, -2792($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EB4 - sw         $a1, -2684($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EB8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EBC - sw         $a0, -2688($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EC4 - lw         $a3, -2780($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EC8 - lw         $a2, -2784($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ECC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ED4 - sw         $a1, -2676($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ED8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EDC - sw         $a0, -2680($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EE4 - lw         $a3, -2772($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EE8 - lw         $a2, -2776($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EF4 - sw         $a1, -2668($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EF8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EFC - sw         $a0, -2672($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F04 - lw         $a3, -2764($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F08 - lw         $a2, -2768($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F14 - sw         $a1, -2660($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F18 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F1C - sw         $a0, -2664($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F24 - lw         $a3, -2756($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F28 - lw         $a2, -2760($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F34 - sw         $a1, -2652($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F38 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F3C - sw         $a0, -2656($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F44 - lw         $a3, -2748($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F48 - lw         $a2, -2752($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F54 - sw         $a1, -2644($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F58 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F5C - sw         $a0, -2648($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F64 - lw         $a3, -2740($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F68 - lw         $a2, -2744($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F74 - sw         $a1, -2636($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F78 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F7C - sw         $a0, -2640($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F84 - lw         $a3, -2732($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F88 - lw         $a2, -2736($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F94 - sw         $a1, -2628($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F98 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F9C - sw         $a0, -2632($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FA4 - lw         $a3, -2724($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FA8 - lw         $a2, -2728($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FB4 - sw         $a1, -2620($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FB8 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FBC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FC0 - sw         $a0, -2624($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FC8 - lw         $a3, -2716($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FCC - lw         $a2, -2720($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FD8 - sw         $a1, -2612($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FDC - sw         $a0, -2616($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FE4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FEC - sw         $a1, -2604($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FF0 - sw         $a0, -2608($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FF4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FF8 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FFC - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969000 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969004 - swc1       $f12, -2600($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969008 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896900C - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969010 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969014 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969018 - swc1       $f12, -2596($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896901C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969020 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969024 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969028 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896902C - swc1       $f12, -2592($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969030 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969034 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969038 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896903C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969040 - swc1       $f12, -2588($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969044 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969048 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896904C - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_896B69C
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896B69C - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6A4 - lw         $a1, -2580($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6A8 - lw         $a0, -2584($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6AC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6B0 - lw         $a3, -2572($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6B8 - lw         $a2, -2576($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6C4 - sw         $a1, -2468($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6C8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6CC - sw         $a0, -2472($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6D4 - lw         $a3, -2564($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6D8 - lw         $a2, -2568($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6E4 - sw         $a1, -2460($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6E8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6EC - sw         $a0, -2464($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6F4 - lw         $a3, -2556($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6F8 - lw         $a2, -2560($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B6FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B704 - sw         $a1, -2452($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B708 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B70C - sw         $a0, -2456($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B714 - lw         $a3, -2548($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B718 - lw         $a2, -2552($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B71C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B724 - sw         $a1, -2444($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B728 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B72C - sw         $a0, -2448($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B734 - lw         $a3, -2540($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B738 - lw         $a2, -2544($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B73C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B744 - sw         $a1, -2436($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B748 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B74C - sw         $a0, -2440($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B754 - lw         $a3, -2532($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B758 - lw         $a2, -2536($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B75C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B764 - sw         $a1, -2428($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B768 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B76C - sw         $a0, -2432($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B774 - lw         $a3, -2524($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B778 - lw         $a2, -2528($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B77C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B784 - sw         $a1, -2420($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B788 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B78C - sw         $a0, -2424($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B794 - lw         $a3, -2516($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B798 - lw         $a2, -2520($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B79C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7A4 - sw         $a1, -2412($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7A8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7AC - sw         $a0, -2416($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7B4 - lw         $a3, -2508($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7B8 - lw         $a2, -2512($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7C4 - sw         $a1, -2404($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7C8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7CC - sw         $a0, -2408($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7D4 - lw         $a3, -2500($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7D8 - lw         $a2, -2504($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7E4 - sw         $a1, -2396($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7E8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7EC - sw         $a0, -2400($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7F4 - lw         $a3, -2492($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7F8 - lw         $a2, -2496($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B7FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B804 - sw         $a1, -2388($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B808 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B80C - sw         $a0, -2392($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B814 - lw         $a3, -2484($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B818 - lw         $a2, -2488($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B81C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B824 - sw         $a1, -2380($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B828 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B82C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B830 - sw         $a0, -2384($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B838 - lw         $a3, -2476($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B83C - lw         $a2, -2480($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B840 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B848 - sw         $a1, -2372($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B84C - sw         $a0, -2376($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B854 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B85C - sw         $a1, -2364($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B860 - sw         $a0, -2368($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B864 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B868 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B86C - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B870 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B874 - swc1       $f12, -2360($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B878 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B87C - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B880 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B884 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B888 - swc1       $f12, -2356($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B88C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B890 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B894 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B898 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B89C - swc1       $f12, -2352($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8A4 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8A8 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8B0 - swc1       $f12, -2348($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8B8 - ori        $a0, $a0, -2621
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8BC - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8C4 - swc1       $f12, -2344($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8C8 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8CC - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B8D0 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_896B9EC
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896B9EC - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B9F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B9F4 - lw         $a1, -2268($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B9F8 - lw         $a0, -2272($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896B9FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA00 - lw         $a3, -2260($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA04 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA08 - lw         $a2, -2264($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA14 - sw         $a1, -2156($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA18 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA1C - sw         $a0, -2160($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA24 - lw         $a3, -2252($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA28 - lw         $a2, -2256($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA34 - sw         $a1, -2148($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA38 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA3C - sw         $a0, -2152($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA44 - lw         $a3, -2244($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA48 - lw         $a2, -2248($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA54 - sw         $a1, -2140($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA58 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA5C - sw         $a0, -2144($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA64 - lw         $a3, -2236($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA68 - lw         $a2, -2240($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA74 - sw         $a1, -2132($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA78 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA7C - sw         $a0, -2136($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA84 - lw         $a3, -2228($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA88 - lw         $a2, -2232($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA94 - sw         $a1, -2124($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA98 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BA9C - sw         $a0, -2128($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAA4 - lw         $a3, -2220($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAA8 - lw         $a2, -2224($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAB4 - sw         $a1, -2116($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAB8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BABC - sw         $a0, -2120($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAC4 - lw         $a3, -2212($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAC8 - lw         $a2, -2216($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BACC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAD4 - sw         $a1, -2108($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAD8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BADC - sw         $a0, -2112($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAE4 - lw         $a3, -2204($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAE8 - lw         $a2, -2208($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAF4 - sw         $a1, -2100($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAF8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BAFC - sw         $a0, -2104($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB04 - lw         $a3, -2196($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB08 - lw         $a2, -2200($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB14 - sw         $a1, -2092($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB18 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB1C - sw         $a0, -2096($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB24 - lw         $a3, -2188($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB28 - lw         $a2, -2192($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB34 - sw         $a1, -2084($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB38 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB3C - sw         $a0, -2088($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB44 - lw         $a3, -2180($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB48 - lw         $a2, -2184($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB54 - sw         $a1, -2076($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB58 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB5C - sw         $a0, -2080($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB64 - lw         $a3, -2172($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB68 - lw         $a2, -2176($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB74 - sw         $a1, -2068($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB78 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB7C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB80 - sw         $a0, -2072($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB88 - lw         $a3, -2164($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB8C - lw         $a2, -2168($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB98 - sw         $a1, -2060($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BB9C - sw         $a0, -2064($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBA4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBAC - sw         $a1, -2052($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBB0 - sw         $a0, -2056($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBB4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBB8 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBBC - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBC4 - swc1       $f12, -2048($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBC8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBCC - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBD0 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBD4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBD8 - swc1       $f12, -2044($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBDC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBE0 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBE4 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBEC - swc1       $f12, -2040($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBF0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBF4 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBF8 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BBFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BC00 - swc1       $f12, -2036($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BC04 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BC08 - ori        $a0, $a0, -2621
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BC0C - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BC10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BC14 - swc1       $f12, -2032($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BC18 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BC1C - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896BC20 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_896D870
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896D870 - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D874 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D878 - lw         $a1, -2012($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D87C - lw         $a0, -2016($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D880 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D884 - lw         $a3, -2004($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D888 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D88C - lw         $a2, -2008($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D890 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D898 - sw         $a1, -1900($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D89C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8A0 - sw         $a0, -1904($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8A8 - lw         $a3, -1996($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8AC - lw         $a2, -2000($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8B8 - sw         $a1, -1892($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8BC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8C0 - sw         $a0, -1896($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8C8 - lw         $a3, -1988($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8CC - lw         $a2, -1992($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8D8 - sw         $a1, -1884($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8DC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8E0 - sw         $a0, -1888($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8E8 - lw         $a3, -1980($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8EC - lw         $a2, -1984($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8F8 - sw         $a1, -1876($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D8FC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D900 - sw         $a0, -1880($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D908 - lw         $a3, -1972($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D90C - lw         $a2, -1976($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D910 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D918 - sw         $a1, -1868($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D91C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D920 - sw         $a0, -1872($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D928 - lw         $a3, -1964($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D92C - lw         $a2, -1968($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D930 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D934 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D938 - sw         $a1, -1860($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D93C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D940 - sw         $a0, -1864($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D948 - lw         $a3, -1956($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D94C - lw         $a2, -1960($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D950 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D958 - sw         $a1, -1852($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D95C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D960 - sw         $a0, -1856($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D968 - lw         $a3, -1948($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D96C - lw         $a2, -1952($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D970 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D978 - sw         $a1, -1844($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D97C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D980 - sw         $a0, -1848($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D984 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D988 - lw         $a3, -1940($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D98C - lw         $a2, -1944($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D990 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D998 - sw         $a1, -1836($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D99C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9A0 - sw         $a0, -1840($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9A8 - lw         $a3, -1932($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9AC - lw         $a2, -1936($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9B8 - sw         $a1, -1828($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9BC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9C0 - sw         $a0, -1832($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9C8 - lw         $a3, -1924($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9CC - lw         $a2, -1928($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9D8 - sw         $a1, -1820($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9DC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9E0 - sw         $a0, -1824($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9E8 - lw         $a3, -1916($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9EC - lw         $a2, -1920($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9F8 - sw         $a1, -1812($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896D9FC - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA00 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA04 - sw         $a0, -1816($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA0C - lw         $a3, -1908($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA10 - lw         $a2, -1912($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA1C - sw         $a1, -1804($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA20 - sw         $a0, -1808($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA28 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA30 - sw         $a1, -1796($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA34 - sw         $a0, -1800($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA38 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA3C - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA40 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA48 - swc1       $f12, -1792($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA4C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA50 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA54 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA5C - swc1       $f12, -1788($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA60 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA64 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA68 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA70 - swc1       $f12, -1784($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA74 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA78 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA7C - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA84 - swc1       $f12, -1780($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA88 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA8C - ori        $a0, $a0, -2621
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA90 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA98 - swc1       $f12, -1776($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DA9C - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DAA0 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896DAA4 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8970038
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8970038 - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897003C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970040 - lw         $a1, -1708($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970044 - lw         $a0, -1712($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970048 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897004C - lw         $a3, -1700($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970050 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970054 - lw         $a2, -1704($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970058 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897005C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970060 - sw         $a1, -1596($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970064 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970068 - sw         $a0, -1600($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897006C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970070 - lw         $a3, -1692($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970074 - lw         $a2, -1696($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970078 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897007C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970080 - sw         $a1, -1588($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970084 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970088 - sw         $a0, -1592($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897008C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970090 - lw         $a3, -1684($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970094 - lw         $a2, -1688($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970098 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897009C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700A0 - sw         $a1, -1580($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700A4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700A8 - sw         $a0, -1584($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700B0 - lw         $a3, -1676($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700B4 - lw         $a2, -1680($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700C0 - sw         $a1, -1572($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700C4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700C8 - sw         $a0, -1576($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700D0 - lw         $a3, -1668($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700D4 - lw         $a2, -1672($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700E0 - sw         $a1, -1564($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700E4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700E8 - sw         $a0, -1568($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700F0 - lw         $a3, -1660($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700F4 - lw         $a2, -1664($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89700FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970100 - sw         $a1, -1556($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970104 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970108 - sw         $a0, -1560($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897010C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970110 - lw         $a3, -1652($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970114 - lw         $a2, -1656($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970118 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897011C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970120 - sw         $a1, -1548($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970124 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970128 - sw         $a0, -1552($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897012C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970130 - lw         $a3, -1644($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970134 - lw         $a2, -1648($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970138 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897013C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970140 - sw         $a1, -1540($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970144 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970148 - sw         $a0, -1544($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897014C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970150 - lw         $a3, -1636($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970154 - lw         $a2, -1640($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970158 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897015C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970160 - sw         $a1, -1532($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970164 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970168 - sw         $a0, -1536($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897016C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970170 - lw         $a3, -1628($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970174 - lw         $a2, -1632($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970178 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897017C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970180 - sw         $a1, -1524($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970184 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970188 - sw         $a0, -1528($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897018C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970190 - lw         $a3, -1620($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970194 - lw         $a2, -1624($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970198 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897019C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701A0 - sw         $a1, -1516($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701A4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701A8 - sw         $a0, -1520($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701B0 - lw         $a3, -1612($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701B4 - lw         $a2, -1616($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701C0 - sw         $a1, -1508($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701C4 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701C8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701CC - sw         $a0, -1512($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701D4 - lw         $a3, -1604($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701D8 - lw         $a2, -1608($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701E4 - sw         $a1, -1500($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701E8 - sw         $a0, -1504($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701F8 - sw         $a1, -1492($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89701FC - sw         $a0, -1496($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970200 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970204 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970208 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897020C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970210 - swc1       $f12, -1488($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970214 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970218 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897021C - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970220 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970224 - swc1       $f12, -1484($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970228 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897022C - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970230 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970234 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970238 - swc1       $f12, -1480($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897023C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970240 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970244 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970248 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897024C - swc1       $f12, -1476($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970250 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970254 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8970258 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_89723E4
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89723E4 - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89723E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89723EC - lw         $a1, -1468($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89723F0 - lw         $a0, -1472($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89723F4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89723F8 - lw         $a3, -1460($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89723FC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972400 - lw         $a2, -1464($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972404 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972408 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897240C - sw         $a1, -1356($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972410 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972414 - sw         $a0, -1360($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972418 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897241C - lw         $a3, -1452($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972420 - lw         $a2, -1456($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972424 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972428 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897242C - sw         $a1, -1348($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972430 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972434 - sw         $a0, -1352($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972438 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897243C - lw         $a3, -1444($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972440 - lw         $a2, -1448($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972444 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972448 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897244C - sw         $a1, -1340($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972450 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972454 - sw         $a0, -1344($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972458 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897245C - lw         $a3, -1436($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972460 - lw         $a2, -1440($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972464 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972468 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897246C - sw         $a1, -1332($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972470 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972474 - sw         $a0, -1336($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972478 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897247C - lw         $a3, -1428($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972480 - lw         $a2, -1432($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972484 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972488 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897248C - sw         $a1, -1324($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972490 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972494 - sw         $a0, -1328($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972498 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897249C - lw         $a3, -1420($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724A0 - lw         $a2, -1424($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724AC - sw         $a1, -1316($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724B0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724B4 - sw         $a0, -1320($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724BC - lw         $a3, -1412($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724C0 - lw         $a2, -1416($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724CC - sw         $a1, -1308($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724D0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724D4 - sw         $a0, -1312($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724DC - lw         $a3, -1404($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724E0 - lw         $a2, -1408($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724EC - sw         $a1, -1300($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724F0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724F4 - sw         $a0, -1304($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89724FC - lw         $a3, -1396($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972500 - lw         $a2, -1400($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972504 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972508 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897250C - sw         $a1, -1292($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972510 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972514 - sw         $a0, -1296($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972518 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897251C - lw         $a3, -1388($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972520 - lw         $a2, -1392($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972524 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972528 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897252C - sw         $a1, -1284($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972530 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972534 - sw         $a0, -1288($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972538 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897253C - lw         $a3, -1380($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972540 - lw         $a2, -1384($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972544 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972548 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897254C - sw         $a1, -1276($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972550 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972554 - sw         $a0, -1280($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972558 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897255C - lw         $a3, -1372($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972560 - lw         $a2, -1376($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972564 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972568 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897256C - sw         $a1, -1268($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972570 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972574 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972578 - sw         $a0, -1272($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897257C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972580 - lw         $a3, -1364($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972584 - lw         $a2, -1368($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972588 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897258C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972590 - sw         $a1, -1260($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972594 - sw         $a0, -1264($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972598 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897259C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725A4 - sw         $a1, -1252($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725A8 - sw         $a0, -1256($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725B0 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725B4 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725BC - swc1       $f12, -1248($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725C4 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725C8 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725D0 - swc1       $f12, -1244($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725D8 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725DC - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725E4 - swc1       $f12, -1240($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725EC - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725F0 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725F8 - swc1       $f12, -1236($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89725FC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972600 - ori        $a0, $a0, -2621
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972604 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972608 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897260C - swc1       $f12, -1232($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972610 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972614 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8972618 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8973124
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8973124 - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973128 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897312C - lw         $a1, -1220($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973130 - lw         $a0, -1224($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973134 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973138 - lw         $a3, -1212($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897313C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973140 - lw         $a2, -1216($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973144 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897314C - sw         $a1, -1108($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973150 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973154 - sw         $a0, -1112($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897315C - lw         $a3, -1204($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973160 - lw         $a2, -1208($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973164 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897316C - sw         $a1, -1100($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973170 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973174 - sw         $a0, -1104($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973178 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897317C - lw         $a3, -1196($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973180 - lw         $a2, -1200($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973184 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973188 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897318C - sw         $a1, -1092($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973190 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973194 - sw         $a0, -1096($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897319C - lw         $a3, -1188($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731A0 - lw         $a2, -1192($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731AC - sw         $a1, -1084($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731B0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731B4 - sw         $a0, -1088($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731BC - lw         $a3, -1180($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731C0 - lw         $a2, -1184($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731CC - sw         $a1, -1076($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731D0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731D4 - sw         $a0, -1080($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731DC - lw         $a3, -1172($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731E0 - lw         $a2, -1176($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731EC - sw         $a1, -1068($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731F0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731F4 - sw         $a0, -1072($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89731FC - lw         $a3, -1164($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973200 - lw         $a2, -1168($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973204 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897320C - sw         $a1, -1060($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973210 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973214 - sw         $a0, -1064($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897321C - lw         $a3, -1156($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973220 - lw         $a2, -1160($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897322C - sw         $a1, -1052($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973230 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973234 - sw         $a0, -1056($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897323C - lw         $a3, -1148($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973240 - lw         $a2, -1152($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973244 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897324C - sw         $a1, -1044($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973250 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973254 - sw         $a0, -1048($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897325C - lw         $a3, -1140($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973260 - lw         $a2, -1144($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973264 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897326C - sw         $a1, -1036($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973270 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973274 - sw         $a0, -1040($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897327C - lw         $a3, -1132($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973280 - lw         $a2, -1136($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973284 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897328C - sw         $a1, -1028($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973290 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973294 - sw         $a0, -1032($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897329C - lw         $a3, -1124($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732A0 - lw         $a2, -1128($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732AC - sw         $a1, -1020($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732B0 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732B4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732B8 - sw         $a0, -1024($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732C0 - lw         $a3, -1116($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732C4 - lw         $a2, -1120($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732D0 - sw         $a1, -1012($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732D4 - sw         $a0, -1016($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732E4 - sw         $a1, -1004($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732E8 - sw         $a0, -1008($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732F0 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732F4 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89732FC - swc1       $f12, -1000($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973300 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973304 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973308 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897330C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973310 - swc1       $f12, -996($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973314 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973318 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897331C - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973320 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973324 - swc1       $f12, -992($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973328 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897332C - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973330 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973334 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973338 - swc1       $f12, -988($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897333C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973340 - ori        $a0, $a0, -2621
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973344 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973348 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897334C - swc1       $f12, -984($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973350 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973354 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973358 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8974794
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8974794 - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974798 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897479C - lw         $a1, -972($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747A0 - lw         $a0, -976($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747A8 - lw         $a3, -964($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747AC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747B0 - lw         $a2, -968($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747BC - sw         $a1, -860($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747C0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747C4 - sw         $a0, -864($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747CC - lw         $a3, -956($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747D0 - lw         $a2, -960($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747DC - sw         $a1, -852($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747E0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747E4 - sw         $a0, -856($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747EC - lw         $a3, -948($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747F0 - lw         $a2, -952($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89747FC - sw         $a1, -844($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974800 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974804 - sw         $a0, -848($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897480C - lw         $a3, -940($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974810 - lw         $a2, -944($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897481C - sw         $a1, -836($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974820 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974824 - sw         $a0, -840($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897482C - lw         $a3, -932($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974830 - lw         $a2, -936($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974834 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897483C - sw         $a1, -828($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974840 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974844 - sw         $a0, -832($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897484C - lw         $a3, -924($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974850 - lw         $a2, -928($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974854 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897485C - sw         $a1, -820($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974860 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974864 - sw         $a0, -824($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897486C - lw         $a3, -916($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974870 - lw         $a2, -920($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974874 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897487C - sw         $a1, -812($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974880 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974884 - sw         $a0, -816($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897488C - lw         $a3, -908($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974890 - lw         $a2, -912($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974894 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897489C - sw         $a1, -804($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748A0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748A4 - sw         $a0, -808($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748AC - lw         $a3, -900($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748B0 - lw         $a2, -904($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748BC - sw         $a1, -796($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748C0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748C4 - sw         $a0, -800($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748CC - lw         $a3, -892($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748D0 - lw         $a2, -896($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748DC - sw         $a1, -788($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748E0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748E4 - sw         $a0, -792($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748EC - lw         $a3, -884($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748F0 - lw         $a2, -888($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89748FC - sw         $a1, -780($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974900 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974904 - sw         $a0, -784($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897490C - lw         $a3, -876($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974910 - lw         $a2, -880($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974914 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897491C - sw         $a1, -772($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974920 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974924 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974928 - sw         $a0, -776($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897492C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974930 - lw         $a3, -868($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974934 - lw         $a2, -872($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974938 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897493C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974940 - sw         $a1, -764($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974944 - sw         $a0, -768($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897494C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974954 - sw         $a1, -756($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974958 - sw         $a0, -760($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897495C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974960 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974964 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974968 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897496C - swc1       $f12, -752($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974970 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974974 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974978 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897497C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974980 - swc1       $f12, -748($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974984 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974988 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897498C - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974990 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974994 - swc1       $f12, -744($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974998 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897499C - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749A0 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749A8 - swc1       $f12, -740($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749AC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749B0 - ori        $a0, $a0, -2621
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749B4 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749BC - swc1       $f12, -736($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749C0 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749C4 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89749C8 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8976BB0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8976BB0 - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BB8 - lw         $a1, -724($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BBC - lw         $a0, -728($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BC0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BC4 - lw         $a3, -716($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BC8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BCC - lw         $a2, -720($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BD8 - sw         $a1, -612($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BDC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BE0 - sw         $a0, -616($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BE8 - lw         $a3, -708($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BEC - lw         $a2, -712($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BF8 - sw         $a1, -604($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976BFC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C00 - sw         $a0, -608($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C08 - lw         $a3, -700($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C0C - lw         $a2, -704($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C18 - sw         $a1, -596($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C1C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C20 - sw         $a0, -600($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C28 - lw         $a3, -692($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C2C - lw         $a2, -696($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C38 - sw         $a1, -588($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C3C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C40 - sw         $a0, -592($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C48 - lw         $a3, -684($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C4C - lw         $a2, -688($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C58 - sw         $a1, -580($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C5C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C60 - sw         $a0, -584($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C68 - lw         $a3, -676($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C6C - lw         $a2, -680($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C78 - sw         $a1, -572($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C7C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C80 - sw         $a0, -576($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C88 - lw         $a3, -668($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C8C - lw         $a2, -672($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C98 - sw         $a1, -564($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976C9C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CA0 - sw         $a0, -568($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CA8 - lw         $a3, -660($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CAC - lw         $a2, -664($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CB8 - sw         $a1, -556($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CBC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CC0 - sw         $a0, -560($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CC8 - lw         $a3, -652($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CCC - lw         $a2, -656($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CD8 - sw         $a1, -548($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CDC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CE0 - sw         $a0, -552($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CE8 - lw         $a3, -644($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CEC - lw         $a2, -648($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CF8 - sw         $a1, -540($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976CFC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D00 - sw         $a0, -544($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D08 - lw         $a3, -636($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D0C - lw         $a2, -640($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D18 - sw         $a1, -532($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D1C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D20 - sw         $a0, -536($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D28 - lw         $a3, -628($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D2C - lw         $a2, -632($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D38 - sw         $a1, -524($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D3C - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D40 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D44 - sw         $a0, -528($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D4C - lw         $a3, -620($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D50 - lw         $a2, -624($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D5C - sw         $a1, -516($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D60 - sw         $a0, -520($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D68 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D70 - sw         $a1, -508($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D74 - sw         $a0, -512($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D78 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D7C - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D80 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D88 - swc1       $f12, -504($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D8C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D90 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D94 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976D9C - swc1       $f12, -500($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DA0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DA4 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DA8 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DB0 - swc1       $f12, -496($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DB4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DB8 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DBC - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DC4 - swc1       $f12, -492($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DC8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DCC - ori        $a0, $a0, -2621
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DD0 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DD4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DD8 - swc1       $f12, -488($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DDC - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DE0 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8976DE4 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_89776EC
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89776EC - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89776F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89776F4 - lw         $a1, -476($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89776F8 - lw         $a0, -480($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89776FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977700 - lw         $a3, -468($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977704 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977708 - lw         $a2, -472($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897770C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977710 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977714 - sw         $a1, -364($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977718 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897771C - sw         $a0, -368($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977720 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977724 - lw         $a3, -460($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977728 - lw         $a2, -464($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897772C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977730 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977734 - sw         $a1, -356($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977738 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897773C - sw         $a0, -360($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977740 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977744 - lw         $a3, -452($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977748 - lw         $a2, -456($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897774C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977754 - sw         $a1, -348($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977758 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897775C - sw         $a0, -352($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977760 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977764 - lw         $a3, -444($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977768 - lw         $a2, -448($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897776C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977774 - sw         $a1, -340($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977778 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897777C - sw         $a0, -344($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977780 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977784 - lw         $a3, -436($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977788 - lw         $a2, -440($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897778C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977790 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977794 - sw         $a1, -332($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977798 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897779C - sw         $a0, -336($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777A4 - lw         $a3, -428($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777A8 - lw         $a2, -432($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777B4 - sw         $a1, -324($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777B8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777BC - sw         $a0, -328($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777C4 - lw         $a3, -420($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777C8 - lw         $a2, -424($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777D4 - sw         $a1, -316($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777D8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777DC - sw         $a0, -320($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777E4 - lw         $a3, -412($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777E8 - lw         $a2, -416($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777F4 - sw         $a1, -308($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777F8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89777FC - sw         $a0, -312($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977804 - lw         $a3, -404($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977808 - lw         $a2, -408($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897780C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977814 - sw         $a1, -300($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977818 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897781C - sw         $a0, -304($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977820 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977824 - lw         $a3, -396($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977828 - lw         $a2, -400($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897782C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977834 - sw         $a1, -292($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977838 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897783C - sw         $a0, -296($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977844 - lw         $a3, -388($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977848 - lw         $a2, -392($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897784C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977854 - sw         $a1, -284($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977858 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897785C - sw         $a0, -288($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977860 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977864 - lw         $a3, -380($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977868 - lw         $a2, -384($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897786C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977874 - sw         $a1, -276($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977878 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897787C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977880 - sw         $a0, -280($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977884 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977888 - lw         $a3, -372($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897788C - lw         $a2, -376($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977890 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977898 - sw         $a1, -268($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897789C - sw         $a0, -272($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778AC - sw         $a1, -260($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778B0 - sw         $a0, -264($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778B8 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778BC - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778C4 - swc1       $f12, -256($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778CC - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778D0 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778D8 - swc1       $f12, -252($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778E0 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778E4 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778EC - swc1       $f12, -248($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778F4 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778F8 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89778FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977900 - swc1       $f12, -244($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977904 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977908 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897790C - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_897B540
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x897B540 - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B544 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B548 - lw         $a1, -228($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B54C - lw         $a0, -232($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B550 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B554 - lw         $a3, -220($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B558 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B55C - lw         $a2, -224($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B560 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B568 - sw         $a1, -116($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B56C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B570 - sw         $a0, -120($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B574 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B578 - lw         $a3, -212($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B57C - lw         $a2, -216($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B580 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B584 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B588 - sw         $a1, -108($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B58C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B590 - sw         $a0, -112($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B594 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B598 - lw         $a3, -204($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B59C - lw         $a2, -208($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5A8 - sw         $a1, -100($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5AC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5B0 - sw         $a0, -104($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5B8 - lw         $a3, -196($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5BC - lw         $a2, -200($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5C8 - sw         $a1, -92($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5CC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5D0 - sw         $a0, -96($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5D8 - lw         $a3, -188($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5DC - lw         $a2, -192($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5E8 - sw         $a1, -84($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5EC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5F0 - sw         $a0, -88($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5F8 - lw         $a3, -180($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B5FC - lw         $a2, -184($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B600 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B604 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B608 - sw         $a1, -76($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B60C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B610 - sw         $a0, -80($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B618 - lw         $a3, -172($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B61C - lw         $a2, -176($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B620 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B628 - sw         $a1, -68($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B62C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B630 - sw         $a0, -72($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B634 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B638 - lw         $a3, -164($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B63C - lw         $a2, -168($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B640 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B648 - sw         $a1, -60($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B64C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B650 - sw         $a0, -64($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B658 - lw         $a3, -156($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B65C - lw         $a2, -160($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B660 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B668 - sw         $a1, -52($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B66C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B670 - sw         $a0, -56($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B674 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B678 - lw         $a3, -148($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B67C - lw         $a2, -152($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B680 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B684 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B688 - sw         $a1, -44($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B68C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B690 - sw         $a0, -48($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B694 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B698 - lw         $a3, -140($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B69C - lw         $a2, -144($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6A8 - sw         $a1, -36($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6AC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6B0 - sw         $a0, -40($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6B8 - lw         $a3, -132($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6BC - lw         $a2, -136($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6C8 - sw         $a1, -28($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6CC - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6D0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6D4 - sw         $a0, -32($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6DC - lw         $a3, -124($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6E0 - lw         $a2, -128($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6EC - sw         $a1, -20($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6F0 - sw         $a0, -24($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B6FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B700 - sw         $a1, -12($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B704 - sw         $a0, -16($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B708 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B70C - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B710 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B714 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B718 - swc1       $f12, -8($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B71C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B720 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B724 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B728 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B72C - swc1       $f12, -4($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B730 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B734 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B738 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B73C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B740 - swc1       $f12, 0($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B744 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B748 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B74C - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B750 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B754 - swc1       $f12, 4($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B758 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B75C - ori        $a0, $a0, -2621
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B760 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B764 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B768 - swc1       $f12, 8($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B76C - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B770 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897B774 - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_897F838
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x897F838 - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F83C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F840 - lw         $a1, 20($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F844 - lw         $a0, 16($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F848 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F84C - lw         $a3, 28($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F850 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F854 - lw         $a2, 24($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F85C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F860 - sw         $a1, 132($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F864 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F868 - sw         $a0, 128($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F86C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F870 - lw         $a3, 36($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F874 - lw         $a2, 32($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F878 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F87C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F880 - sw         $a1, 140($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F884 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F888 - sw         $a0, 136($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F88C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F890 - lw         $a3, 44($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F894 - lw         $a2, 40($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F89C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8A0 - sw         $a1, 148($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8A4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8A8 - sw         $a0, 144($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8B0 - lw         $a3, 52($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8B4 - lw         $a2, 48($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8C0 - sw         $a1, 156($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8C4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8C8 - sw         $a0, 152($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8D0 - lw         $a3, 60($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8D4 - lw         $a2, 56($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8E0 - sw         $a1, 164($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8E4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8E8 - sw         $a0, 160($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8F0 - lw         $a3, 68($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8F4 - lw         $a2, 64($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F8FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F900 - sw         $a1, 172($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F904 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F908 - sw         $a0, 168($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F90C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F910 - lw         $a3, 76($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F914 - lw         $a2, 72($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F918 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F91C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F920 - sw         $a1, 180($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F924 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F928 - sw         $a0, 176($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F92C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F930 - lw         $a3, 84($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F934 - lw         $a2, 80($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F938 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F93C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F940 - sw         $a1, 188($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F944 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F948 - sw         $a0, 184($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F94C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F950 - lw         $a3, 92($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F954 - lw         $a2, 88($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F958 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F95C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F960 - sw         $a1, 196($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F964 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F968 - sw         $a0, 192($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F96C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F970 - lw         $a3, 100($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F974 - lw         $a2, 96($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F978 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F97C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F980 - sw         $a1, 204($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F984 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F988 - sw         $a0, 200($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F98C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F990 - lw         $a3, 108($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F994 - lw         $a2, 104($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F998 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F99C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9A0 - sw         $a1, 212($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9A4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9A8 - sw         $a0, 208($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9B0 - lw         $a3, 116($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9B4 - lw         $a2, 112($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9C0 - sw         $a1, 220($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9C4 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9C8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9CC - sw         $a0, 216($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9D4 - lw         $a3, 124($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9D8 - lw         $a2, 120($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9E4 - sw         $a1, 228($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9E8 - sw         $a0, 224($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9F8 - sw         $a1, 236($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897F9FC - sw         $a0, 232($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA04 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA08 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA10 - swc1       $f12, 240($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA18 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA1C - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA24 - swc1       $f12, 244($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA2C - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA30 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA38 - swc1       $f12, 248($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA40 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA44 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA4C - swc1       $f12, 252($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA50 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA54 - ori        $a0, $a0, -2621
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA58 - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA60 - swc1       $f12, 256($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA64 - lw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA68 - jr         $ra
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FA6C - addiu      $sp, $sp, 16
20:52:30 DEBUG compiler - user_main_10 - Compiling _S1_2_897FD1C
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x897FD1C - addiu      $sp, $sp, -16
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD24 - lw         $a1, 284($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD28 - lw         $a0, 280($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD2C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD30 - lw         $a3, 292($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD34 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD38 - lw         $a2, 288($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD44 - sw         $a1, 396($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD48 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD4C - sw         $a0, 392($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD54 - lw         $a3, 300($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD58 - lw         $a2, 296($t1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD64 - sw         $a1, 404($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD68 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD6C - sw         $a0, 400($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD74 - lw         $a3, 308($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD78 - lw         $a2, 304($t2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD84 - sw         $a1, 412($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD88 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD8C - sw         $a0, 408($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD94 - lw         $a3, 316($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD98 - lw         $a2, 312($t3)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FD9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDA4 - sw         $a1, 420($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDA8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDAC - sw         $a0, 416($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDB4 - lw         $a3, 324($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDB8 - lw         $a2, 320($v0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDC4 - sw         $a1, 428($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDC8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDCC - sw         $a0, 424($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDD4 - lw         $a3, 332($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDD8 - lw         $a2, 328($v1)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDE4 - sw         $a1, 436($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDE8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDEC - sw         $a0, 432($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDF4 - lw         $a3, 340($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDF8 - lw         $a2, 336($t4)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FDFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE04 - sw         $a1, 444($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE08 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE0C - sw         $a0, 440($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE14 - lw         $a3, 348($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE18 - lw         $a2, 344($t5)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE24 - sw         $a1, 452($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE28 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE2C - sw         $a0, 448($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE34 - lw         $a3, 356($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE38 - lw         $a2, 352($t6)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE44 - sw         $a1, 460($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE48 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE4C - sw         $a0, 456($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE54 - lw         $a3, 364($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE58 - lw         $a2, 360($t7)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE64 - sw         $a1, 468($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE68 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE6C - sw         $a0, 464($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE74 - lw         $a3, 372($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE78 - lw         $a2, 368($t8)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE84 - sw         $a1, 476($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE88 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE8C - sw         $a0, 472($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE94 - lw         $a3, 380($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE98 - lw         $a2, 376($t9)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FE9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEA4 - sw         $a1, 484($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEA8 - sw         $s0, 0($sp)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEAC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEB0 - sw         $a0, 480($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEB8 - lw         $a3, 388($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEBC - lw         $a2, 384($s0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEC8 - sw         $a1, 492($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FECC - sw         $a0, 488($t0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FED0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FED4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FED8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEDC - sw         $a1, 500($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEE0 - sw         $a0, 496($a2)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEE8 - ori        $a0, $a0, 4719
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEEC - mtc1       $a0, $f12
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEF4 - swc1       $f12, 504($a0)
20:52:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FEFC - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF00 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF08 - swc1       $f12, 508($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF10 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF14 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF1C - swc1       $f12, 512($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF24 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF28 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF30 - swc1       $f12, 516($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF34 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF38 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897FF3C - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_8983B84
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8983B84 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983B88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983B8C - lw         $a1, 524($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983B90 - lw         $a0, 520($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983B94 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983B98 - lw         $a3, 532($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983B9C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BA0 - lw         $a2, 528($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BAC - sw         $a1, 636($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BB0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BB4 - sw         $a0, 632($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BBC - lw         $a3, 540($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BC0 - lw         $a2, 536($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BCC - sw         $a1, 644($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BD0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BD4 - sw         $a0, 640($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BDC - lw         $a3, 548($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BE0 - lw         $a2, 544($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BEC - sw         $a1, 652($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BF0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BF4 - sw         $a0, 648($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983BFC - lw         $a3, 556($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C00 - lw         $a2, 552($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C0C - sw         $a1, 660($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C10 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C14 - sw         $a0, 656($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C1C - lw         $a3, 564($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C20 - lw         $a2, 560($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C2C - sw         $a1, 668($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C30 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C34 - sw         $a0, 664($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C3C - lw         $a3, 572($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C40 - lw         $a2, 568($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C4C - sw         $a1, 676($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C50 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C54 - sw         $a0, 672($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C5C - lw         $a3, 580($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C60 - lw         $a2, 576($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C6C - sw         $a1, 684($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C70 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C74 - sw         $a0, 680($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C7C - lw         $a3, 588($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C80 - lw         $a2, 584($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C8C - sw         $a1, 692($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C90 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C94 - sw         $a0, 688($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983C9C - lw         $a3, 596($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CA0 - lw         $a2, 592($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CAC - sw         $a1, 700($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CB0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CB4 - sw         $a0, 696($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CBC - lw         $a3, 604($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CC0 - lw         $a2, 600($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CCC - sw         $a1, 708($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CD0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CD4 - sw         $a0, 704($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CDC - lw         $a3, 612($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CE0 - lw         $a2, 608($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CEC - sw         $a1, 716($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CF0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CF4 - sw         $a0, 712($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983CFC - lw         $a3, 620($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D00 - lw         $a2, 616($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D0C - sw         $a1, 724($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D10 - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D14 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D18 - sw         $a0, 720($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D20 - lw         $a3, 628($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D24 - lw         $a2, 624($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D30 - sw         $a1, 732($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D34 - sw         $a0, 728($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D3C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D44 - sw         $a1, 740($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D48 - sw         $a0, 736($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D4C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D50 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D54 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D5C - swc1       $f12, 744($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D60 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D64 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D68 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D70 - swc1       $f12, 748($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D74 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D78 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D7C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D84 - swc1       $f12, 752($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D88 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D8C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D90 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D98 - swc1       $f12, 756($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983D9C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983DA0 - ori        $a0, $a0, -2621
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983DA4 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983DA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983DAC - swc1       $f12, 760($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983DB0 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983DB4 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8983DB8 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_8984090
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8984090 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984094 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984098 - lw         $a1, 772($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898409C - lw         $a0, 768($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840A4 - lw         $a3, 780($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840AC - lw         $a2, 776($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840B8 - sw         $a1, 884($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840BC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840C0 - sw         $a0, 880($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840C8 - lw         $a3, 788($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840CC - lw         $a2, 784($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840D8 - sw         $a1, 892($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840DC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840E0 - sw         $a0, 888($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840E8 - lw         $a3, 796($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840EC - lw         $a2, 792($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840F8 - sw         $a1, 900($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89840FC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984100 - sw         $a0, 896($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984104 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984108 - lw         $a3, 804($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898410C - lw         $a2, 800($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984110 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984114 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984118 - sw         $a1, 908($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898411C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984120 - sw         $a0, 904($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984128 - lw         $a3, 812($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898412C - lw         $a2, 808($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984130 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984134 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984138 - sw         $a1, 916($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898413C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984140 - sw         $a0, 912($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984144 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984148 - lw         $a3, 820($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898414C - lw         $a2, 816($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984150 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984158 - sw         $a1, 924($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898415C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984160 - sw         $a0, 920($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984164 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984168 - lw         $a3, 828($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898416C - lw         $a2, 824($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984170 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984178 - sw         $a1, 932($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898417C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984180 - sw         $a0, 928($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984184 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984188 - lw         $a3, 836($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898418C - lw         $a2, 832($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984190 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984194 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984198 - sw         $a1, 940($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898419C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841A0 - sw         $a0, 936($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841A8 - lw         $a3, 844($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841AC - lw         $a2, 840($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841B8 - sw         $a1, 948($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841BC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841C0 - sw         $a0, 944($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841C8 - lw         $a3, 852($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841CC - lw         $a2, 848($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841D8 - sw         $a1, 956($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841DC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841E0 - sw         $a0, 952($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841E8 - lw         $a3, 860($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841EC - lw         $a2, 856($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841F8 - sw         $a1, 964($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89841FC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984200 - sw         $a0, 960($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984208 - lw         $a3, 868($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898420C - lw         $a2, 864($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984210 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984218 - sw         $a1, 972($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898421C - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984220 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984224 - sw         $a0, 968($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898422C - lw         $a3, 876($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984230 - lw         $a2, 872($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984234 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898423C - sw         $a1, 980($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984240 - sw         $a0, 976($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984248 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898424C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984250 - sw         $a1, 988($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984254 - sw         $a0, 984($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984258 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898425C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984260 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984264 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984268 - swc1       $f12, 992($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898426C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984270 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984274 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984278 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898427C - swc1       $f12, 996($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984280 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984284 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984288 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898428C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984290 - swc1       $f12, 1000($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984294 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984298 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898429C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89842A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89842A4 - swc1       $f12, 1004($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89842A8 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89842AC - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89842B0 - addiu      $sp, $sp, 16
20:52:31 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:31 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:31 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:31 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:31 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:31 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:31 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_898A270
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898A270 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A274 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A278 - lw         $a1, 1012($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A27C - lw         $a0, 1008($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A280 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A284 - lw         $a3, 1020($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A288 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A28C - lw         $a2, 1016($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A290 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A298 - sw         $a1, 1124($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A29C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2A0 - sw         $a0, 1120($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2A8 - lw         $a3, 1028($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2AC - lw         $a2, 1024($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2B8 - sw         $a1, 1132($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2BC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2C0 - sw         $a0, 1128($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2C8 - lw         $a3, 1036($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2CC - lw         $a2, 1032($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2D8 - sw         $a1, 1140($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2DC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2E0 - sw         $a0, 1136($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2E8 - lw         $a3, 1044($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2EC - lw         $a2, 1040($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2F8 - sw         $a1, 1148($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A2FC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A300 - sw         $a0, 1144($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A304 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A308 - lw         $a3, 1052($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A30C - lw         $a2, 1048($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A310 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A318 - sw         $a1, 1156($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A31C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A320 - sw         $a0, 1152($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A324 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A328 - lw         $a3, 1060($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A32C - lw         $a2, 1056($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A330 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A338 - sw         $a1, 1164($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A33C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A340 - sw         $a0, 1160($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A344 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A348 - lw         $a3, 1068($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A34C - lw         $a2, 1064($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A350 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A354 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A358 - sw         $a1, 1172($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A35C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A360 - sw         $a0, 1168($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A364 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A368 - lw         $a3, 1076($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A36C - lw         $a2, 1072($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A370 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A374 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A378 - sw         $a1, 1180($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A37C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A380 - sw         $a0, 1176($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A384 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A388 - lw         $a3, 1084($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A38C - lw         $a2, 1080($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A390 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A394 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A398 - sw         $a1, 1188($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A39C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3A0 - sw         $a0, 1184($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3A8 - lw         $a3, 1092($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3AC - lw         $a2, 1088($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3B8 - sw         $a1, 1196($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3BC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3C0 - sw         $a0, 1192($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3C8 - lw         $a3, 1100($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3CC - lw         $a2, 1096($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3D8 - sw         $a1, 1204($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3DC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3E0 - sw         $a0, 1200($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3E8 - lw         $a3, 1108($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3EC - lw         $a2, 1104($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3F8 - sw         $a1, 1212($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A3FC - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A400 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A404 - sw         $a0, 1208($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A40C - lw         $a3, 1116($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A410 - lw         $a2, 1112($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A414 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A41C - sw         $a1, 1220($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A420 - sw         $a0, 1216($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A428 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A42C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A430 - sw         $a1, 1228($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A434 - sw         $a0, 1224($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A438 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A43C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A440 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A444 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A448 - swc1       $f12, 1232($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A44C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A450 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A454 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A458 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A45C - swc1       $f12, 1236($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A460 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A464 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A468 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A46C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A470 - swc1       $f12, 1240($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A474 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A478 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A47C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A480 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A484 - swc1       $f12, 1244($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A488 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A48C - ori        $a0, $a0, -2621
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A490 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A494 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A498 - swc1       $f12, 1248($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A49C - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A4A0 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898A4A4 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_898AD08
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898AD08 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD10 - lw         $a1, 1260($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD14 - lw         $a0, 1256($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD18 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD1C - lw         $a3, 1268($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD20 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD24 - lw         $a2, 1264($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD30 - sw         $a1, 1372($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD34 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD38 - sw         $a0, 1368($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD40 - lw         $a3, 1276($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD44 - lw         $a2, 1272($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD50 - sw         $a1, 1380($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD54 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD58 - sw         $a0, 1376($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD60 - lw         $a3, 1284($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD64 - lw         $a2, 1280($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD70 - sw         $a1, 1388($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD74 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD78 - sw         $a0, 1384($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD80 - lw         $a3, 1292($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD84 - lw         $a2, 1288($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD90 - sw         $a1, 1396($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD94 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD98 - sw         $a0, 1392($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AD9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADA0 - lw         $a3, 1300($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADA4 - lw         $a2, 1296($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADB0 - sw         $a1, 1404($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADB4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADB8 - sw         $a0, 1400($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADC0 - lw         $a3, 1308($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADC4 - lw         $a2, 1304($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADD0 - sw         $a1, 1412($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADD4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADD8 - sw         $a0, 1408($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADE0 - lw         $a3, 1316($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADE4 - lw         $a2, 1312($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADF0 - sw         $a1, 1420($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADF4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADF8 - sw         $a0, 1416($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898ADFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE00 - lw         $a3, 1324($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE04 - lw         $a2, 1320($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE10 - sw         $a1, 1428($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE14 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE18 - sw         $a0, 1424($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE20 - lw         $a3, 1332($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE24 - lw         $a2, 1328($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE30 - sw         $a1, 1436($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE34 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE38 - sw         $a0, 1432($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE40 - lw         $a3, 1340($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE44 - lw         $a2, 1336($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE50 - sw         $a1, 1444($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE54 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE58 - sw         $a0, 1440($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE60 - lw         $a3, 1348($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE64 - lw         $a2, 1344($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE70 - sw         $a1, 1452($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE74 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE78 - sw         $a0, 1448($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE80 - lw         $a3, 1356($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE84 - lw         $a2, 1352($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE90 - sw         $a1, 1460($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE94 - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE98 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AE9C - sw         $a0, 1456($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEA4 - lw         $a3, 1364($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEA8 - lw         $a2, 1360($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEB4 - sw         $a1, 1468($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEB8 - sw         $a0, 1464($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEC0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEC8 - sw         $a1, 1476($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AECC - sw         $a0, 1472($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AED0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AED4 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AED8 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEE0 - swc1       $f12, 1480($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEE4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEE8 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEEC - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEF4 - swc1       $f12, 1484($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEF8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AEFC - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF00 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF08 - swc1       $f12, 1488($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF0C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF10 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF14 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF1C - swc1       $f12, 1492($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF20 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF24 - ori        $a0, $a0, -2621
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF28 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF30 - swc1       $f12, 1496($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF34 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF38 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898AF3C - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_898B2DC
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898B2DC - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B2E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B2E4 - lw         $a1, 1524($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B2E8 - lw         $a0, 1520($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B2EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B2F0 - lw         $a3, 1532($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B2F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B2F8 - lw         $a2, 1528($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B2FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B300 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B304 - sw         $a1, 1636($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B308 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B30C - sw         $a0, 1632($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B310 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B314 - lw         $a3, 1540($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B318 - lw         $a2, 1536($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B31C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B320 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B324 - sw         $a1, 1644($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B328 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B32C - sw         $a0, 1640($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B330 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B334 - lw         $a3, 1548($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B338 - lw         $a2, 1544($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B33C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B340 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B344 - sw         $a1, 1652($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B348 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B34C - sw         $a0, 1648($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B350 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B354 - lw         $a3, 1556($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B358 - lw         $a2, 1552($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B35C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B360 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B364 - sw         $a1, 1660($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B368 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B36C - sw         $a0, 1656($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B370 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B374 - lw         $a3, 1564($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B378 - lw         $a2, 1560($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B37C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B384 - sw         $a1, 1668($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B388 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B38C - sw         $a0, 1664($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B390 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B394 - lw         $a3, 1572($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B398 - lw         $a2, 1568($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B39C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3A4 - sw         $a1, 1676($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3AC - sw         $a0, 1672($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3B4 - lw         $a3, 1580($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3B8 - lw         $a2, 1576($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3C4 - sw         $a1, 1684($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3CC - sw         $a0, 1680($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3D4 - lw         $a3, 1588($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3D8 - lw         $a2, 1584($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3E4 - sw         $a1, 1692($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3EC - sw         $a0, 1688($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3F4 - lw         $a3, 1596($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3F8 - lw         $a2, 1592($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B3FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B400 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B404 - sw         $a1, 1700($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B408 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B40C - sw         $a0, 1696($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B410 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B414 - lw         $a3, 1604($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B418 - lw         $a2, 1600($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B41C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B420 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B424 - sw         $a1, 1708($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B428 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B42C - sw         $a0, 1704($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B430 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B434 - lw         $a3, 1612($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B438 - lw         $a2, 1608($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B43C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B440 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B444 - sw         $a1, 1716($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B448 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B44C - sw         $a0, 1712($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B450 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B454 - lw         $a3, 1620($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B458 - lw         $a2, 1616($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B45C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B460 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B464 - sw         $a1, 1724($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B468 - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B46C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B470 - sw         $a0, 1720($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B474 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B478 - lw         $a3, 1628($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B47C - lw         $a2, 1624($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B480 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B484 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B488 - sw         $a1, 1732($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B48C - sw         $a0, 1728($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B490 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B494 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B49C - sw         $a1, 1740($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4A0 - sw         $a0, 1736($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4A8 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4AC - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4B4 - swc1       $f12, 1744($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4BC - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4C0 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4C8 - swc1       $f12, 1748($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4D0 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4D4 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4DC - swc1       $f12, 1752($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4E4 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4E8 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4F0 - swc1       $f12, 1756($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4F4 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4F8 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B4FC - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_898B9C0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898B9C0 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9C8 - lw         $a1, 1764($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9CC - lw         $a0, 1760($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9D4 - lw         $a3, 1772($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9DC - lw         $a2, 1768($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9E8 - sw         $a1, 1876($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9EC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9F0 - sw         $a0, 1872($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9F8 - lw         $a3, 1780($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B9FC - lw         $a2, 1776($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA08 - sw         $a1, 1884($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA0C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA10 - sw         $a0, 1880($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA18 - lw         $a3, 1788($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA1C - lw         $a2, 1784($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA28 - sw         $a1, 1892($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA2C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA30 - sw         $a0, 1888($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA38 - lw         $a3, 1796($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA3C - lw         $a2, 1792($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA48 - sw         $a1, 1900($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA4C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA50 - sw         $a0, 1896($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA58 - lw         $a3, 1804($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA5C - lw         $a2, 1800($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA68 - sw         $a1, 1908($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA6C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA70 - sw         $a0, 1904($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA78 - lw         $a3, 1812($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA7C - lw         $a2, 1808($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA88 - sw         $a1, 1916($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA8C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA90 - sw         $a0, 1912($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA98 - lw         $a3, 1820($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BA9C - lw         $a2, 1816($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAA8 - sw         $a1, 1924($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAAC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAB0 - sw         $a0, 1920($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAB8 - lw         $a3, 1828($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BABC - lw         $a2, 1824($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAC8 - sw         $a1, 1932($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BACC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAD0 - sw         $a0, 1928($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAD8 - lw         $a3, 1836($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BADC - lw         $a2, 1832($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAE8 - sw         $a1, 1940($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAEC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAF0 - sw         $a0, 1936($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAF8 - lw         $a3, 1844($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BAFC - lw         $a2, 1840($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB08 - sw         $a1, 1948($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB0C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB10 - sw         $a0, 1944($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB18 - lw         $a3, 1852($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB1C - lw         $a2, 1848($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB28 - sw         $a1, 1956($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB2C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB30 - sw         $a0, 1952($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB38 - lw         $a3, 1860($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB3C - lw         $a2, 1856($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB48 - sw         $a1, 1964($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB4C - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB50 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB54 - sw         $a0, 1960($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB5C - lw         $a3, 1868($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB60 - lw         $a2, 1864($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB6C - sw         $a1, 1972($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB70 - sw         $a0, 1968($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB78 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB80 - sw         $a1, 1980($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB84 - sw         $a0, 1976($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB88 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB8C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB90 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB98 - swc1       $f12, 1984($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BB9C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBA0 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBA4 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBAC - swc1       $f12, 1988($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBB0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBB4 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBB8 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBC0 - swc1       $f12, 1992($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBC4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBC8 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBCC - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBD4 - swc1       $f12, 1996($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBD8 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBDC - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BBE0 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_898BD58
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898BD58 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD60 - lw         $a1, 2004($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD64 - lw         $a0, 2000($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD68 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD6C - lw         $a3, 2012($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD70 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD74 - lw         $a2, 2008($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD80 - sw         $a1, 2116($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD84 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD88 - sw         $a0, 2112($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD90 - lw         $a3, 2020($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD94 - lw         $a2, 2016($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BD9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDA0 - sw         $a1, 2124($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDA4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDA8 - sw         $a0, 2120($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDB0 - lw         $a3, 2028($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDB4 - lw         $a2, 2024($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDC0 - sw         $a1, 2132($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDC4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDC8 - sw         $a0, 2128($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDD0 - lw         $a3, 2036($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDD4 - lw         $a2, 2032($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDE0 - sw         $a1, 2140($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDE4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDE8 - sw         $a0, 2136($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDF0 - lw         $a3, 2044($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDF4 - lw         $a2, 2040($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BDFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE00 - sw         $a1, 2148($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE04 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE08 - sw         $a0, 2144($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE10 - lw         $a3, 2052($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE14 - lw         $a2, 2048($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE20 - sw         $a1, 2156($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE24 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE28 - sw         $a0, 2152($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE30 - lw         $a3, 2060($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE34 - lw         $a2, 2056($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE40 - sw         $a1, 2164($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE44 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE48 - sw         $a0, 2160($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE50 - lw         $a3, 2068($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE54 - lw         $a2, 2064($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE60 - sw         $a1, 2172($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE64 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE68 - sw         $a0, 2168($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE70 - lw         $a3, 2076($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE74 - lw         $a2, 2072($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE80 - sw         $a1, 2180($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE84 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE88 - sw         $a0, 2176($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE90 - lw         $a3, 2084($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE94 - lw         $a2, 2080($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BE9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEA0 - sw         $a1, 2188($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEA4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEA8 - sw         $a0, 2184($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEB0 - lw         $a3, 2092($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEB4 - lw         $a2, 2088($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEC0 - sw         $a1, 2196($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEC4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEC8 - sw         $a0, 2192($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BECC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BED0 - lw         $a3, 2100($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BED4 - lw         $a2, 2096($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BED8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEE0 - sw         $a1, 2204($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEE4 - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEE8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEEC - sw         $a0, 2200($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEF4 - lw         $a3, 2108($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEF8 - lw         $a2, 2104($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BEFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF04 - sw         $a1, 2212($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF08 - sw         $a0, 2208($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF10 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF18 - sw         $a1, 2220($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF1C - sw         $a0, 2216($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF24 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF28 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF30 - swc1       $f12, 2224($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF38 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF3C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF44 - swc1       $f12, 2228($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF4C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF50 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF58 - swc1       $f12, 2232($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF60 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF64 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF6C - swc1       $f12, 2236($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF70 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF74 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898BF78 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_898C090
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898C090 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C094 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C098 - lw         $a1, 2244($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C09C - lw         $a0, 2240($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0A4 - lw         $a3, 2252($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0AC - lw         $a2, 2248($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0B8 - sw         $a1, 2356($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0BC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0C0 - sw         $a0, 2352($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0C8 - lw         $a3, 2260($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0CC - lw         $a2, 2256($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0D8 - sw         $a1, 2364($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0DC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0E0 - sw         $a0, 2360($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0E8 - lw         $a3, 2268($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0EC - lw         $a2, 2264($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0F8 - sw         $a1, 2372($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C0FC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C100 - sw         $a0, 2368($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C104 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C108 - lw         $a3, 2276($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C10C - lw         $a2, 2272($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C110 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C114 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C118 - sw         $a1, 2380($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C11C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C120 - sw         $a0, 2376($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C128 - lw         $a3, 2284($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C12C - lw         $a2, 2280($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C130 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C134 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C138 - sw         $a1, 2388($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C13C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C140 - sw         $a0, 2384($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C144 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C148 - lw         $a3, 2292($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C14C - lw         $a2, 2288($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C150 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C158 - sw         $a1, 2396($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C15C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C160 - sw         $a0, 2392($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C164 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C168 - lw         $a3, 2300($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C16C - lw         $a2, 2296($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C170 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C178 - sw         $a1, 2404($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C17C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C180 - sw         $a0, 2400($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C184 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C188 - lw         $a3, 2308($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C18C - lw         $a2, 2304($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C190 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C194 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C198 - sw         $a1, 2412($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C19C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1A0 - sw         $a0, 2408($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1A8 - lw         $a3, 2316($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1AC - lw         $a2, 2312($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1B8 - sw         $a1, 2420($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1BC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1C0 - sw         $a0, 2416($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1C8 - lw         $a3, 2324($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1CC - lw         $a2, 2320($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1D8 - sw         $a1, 2428($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1DC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1E0 - sw         $a0, 2424($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1E8 - lw         $a3, 2332($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1EC - lw         $a2, 2328($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1F8 - sw         $a1, 2436($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1FC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C200 - sw         $a0, 2432($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C208 - lw         $a3, 2340($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C20C - lw         $a2, 2336($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C210 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C218 - sw         $a1, 2444($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C21C - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C220 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C224 - sw         $a0, 2440($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C22C - lw         $a3, 2348($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C230 - lw         $a2, 2344($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C234 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C23C - sw         $a1, 2452($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C240 - sw         $a0, 2448($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C248 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C24C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C250 - sw         $a1, 2460($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C254 - sw         $a0, 2456($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C258 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C25C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C260 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C264 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C268 - swc1       $f12, 2464($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C26C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C270 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C274 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C278 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C27C - swc1       $f12, 2468($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C280 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C284 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C288 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C28C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C290 - swc1       $f12, 2472($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C294 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C298 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C29C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2A4 - swc1       $f12, 2476($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2A8 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2AC - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2B0 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_898CF1C
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898CF1C - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF24 - lw         $a1, 2484($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF28 - lw         $a0, 2480($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF2C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF30 - lw         $a3, 2492($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF34 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF38 - lw         $a2, 2488($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF44 - sw         $a1, 2596($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF48 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF4C - sw         $a0, 2592($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF54 - lw         $a3, 2500($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF58 - lw         $a2, 2496($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF64 - sw         $a1, 2604($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF68 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF6C - sw         $a0, 2600($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF74 - lw         $a3, 2508($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF78 - lw         $a2, 2504($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF84 - sw         $a1, 2612($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF88 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF8C - sw         $a0, 2608($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF94 - lw         $a3, 2516($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF98 - lw         $a2, 2512($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFA4 - sw         $a1, 2620($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFA8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFAC - sw         $a0, 2616($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFB4 - lw         $a3, 2524($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFB8 - lw         $a2, 2520($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFC4 - sw         $a1, 2628($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFC8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFCC - sw         $a0, 2624($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFD4 - lw         $a3, 2532($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFD8 - lw         $a2, 2528($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFE4 - sw         $a1, 2636($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFE8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFEC - sw         $a0, 2632($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFF4 - lw         $a3, 2540($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFF8 - lw         $a2, 2536($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D004 - sw         $a1, 2644($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D008 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D00C - sw         $a0, 2640($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D010 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D014 - lw         $a3, 2548($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D018 - lw         $a2, 2544($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D01C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D020 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D024 - sw         $a1, 2652($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D028 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D02C - sw         $a0, 2648($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D030 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D034 - lw         $a3, 2556($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D038 - lw         $a2, 2552($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D03C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D044 - sw         $a1, 2660($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D048 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D04C - sw         $a0, 2656($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D050 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D054 - lw         $a3, 2564($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D058 - lw         $a2, 2560($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D05C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D064 - sw         $a1, 2668($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D068 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D06C - sw         $a0, 2664($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D074 - lw         $a3, 2572($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D078 - lw         $a2, 2568($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D07C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D084 - sw         $a1, 2676($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D088 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D08C - sw         $a0, 2672($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D094 - lw         $a3, 2580($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D098 - lw         $a2, 2576($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D09C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0A4 - sw         $a1, 2684($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0A8 - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0AC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0B0 - sw         $a0, 2680($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0B8 - lw         $a3, 2588($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0BC - lw         $a2, 2584($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0C8 - sw         $a1, 2692($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0CC - sw         $a0, 2688($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0DC - sw         $a1, 2700($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0E0 - sw         $a0, 2696($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0E8 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0EC - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0F4 - swc1       $f12, 2704($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D0FC - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D100 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D104 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D108 - swc1       $f12, 2708($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D10C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D110 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D114 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D118 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D11C - swc1       $f12, 2712($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D120 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D124 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D128 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D12C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D130 - swc1       $f12, 2716($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D134 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D138 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D13C - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_898D430
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898D430 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D434 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D438 - lw         $a1, 2732($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D43C - lw         $a0, 2728($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D440 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D444 - lw         $a3, 2740($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D448 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D44C - lw         $a2, 2736($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D450 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D458 - sw         $a1, 2844($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D45C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D460 - sw         $a0, 2840($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D468 - lw         $a3, 2748($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D46C - lw         $a2, 2744($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D470 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D478 - sw         $a1, 2852($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D47C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D480 - sw         $a0, 2848($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D488 - lw         $a3, 2756($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D48C - lw         $a2, 2752($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D490 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D498 - sw         $a1, 2860($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D49C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4A0 - sw         $a0, 2856($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4A8 - lw         $a3, 2764($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4AC - lw         $a2, 2760($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4B8 - sw         $a1, 2868($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4BC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4C0 - sw         $a0, 2864($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4C8 - lw         $a3, 2772($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4CC - lw         $a2, 2768($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4D8 - sw         $a1, 2876($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4DC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4E0 - sw         $a0, 2872($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4E8 - lw         $a3, 2780($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4EC - lw         $a2, 2776($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4F8 - sw         $a1, 2884($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4FC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D500 - sw         $a0, 2880($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D508 - lw         $a3, 2788($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D50C - lw         $a2, 2784($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D510 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D518 - sw         $a1, 2892($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D51C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D520 - sw         $a0, 2888($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D528 - lw         $a3, 2796($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D52C - lw         $a2, 2792($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D530 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D538 - sw         $a1, 2900($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D53C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D540 - sw         $a0, 2896($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D544 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D548 - lw         $a3, 2804($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D54C - lw         $a2, 2800($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D550 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D554 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D558 - sw         $a1, 2908($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D55C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D560 - sw         $a0, 2904($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D564 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D568 - lw         $a3, 2812($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D56C - lw         $a2, 2808($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D570 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D574 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D578 - sw         $a1, 2916($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D57C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D580 - sw         $a0, 2912($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D588 - lw         $a3, 2820($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D58C - lw         $a2, 2816($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D590 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D598 - sw         $a1, 2924($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D59C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5A0 - sw         $a0, 2920($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5A8 - lw         $a3, 2828($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5AC - lw         $a2, 2824($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5B8 - sw         $a1, 2932($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5BC - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5C0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5C4 - sw         $a0, 2928($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5CC - lw         $a3, 2836($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5D0 - lw         $a2, 2832($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5DC - sw         $a1, 2940($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5E0 - sw         $a0, 2936($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5E8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5F0 - sw         $a1, 2948($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5F4 - sw         $a0, 2944($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5FC - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D600 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D604 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D608 - swc1       $f12, 2952($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D60C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D610 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D614 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D618 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D61C - swc1       $f12, 2956($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D620 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D624 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D628 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D62C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D630 - swc1       $f12, 2960($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D634 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D638 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D63C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D640 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D644 - swc1       $f12, 2964($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D648 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D64C - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D650 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_898EA04
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898EA04 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA0C - lw         $a1, 2972($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA10 - lw         $a0, 2968($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA14 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA18 - lw         $a3, 2980($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA1C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA20 - lw         $a2, 2976($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA2C - sw         $a1, 3084($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA30 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA34 - sw         $a0, 3080($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA3C - lw         $a3, 2988($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA40 - lw         $a2, 2984($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA4C - sw         $a1, 3092($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA50 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA54 - sw         $a0, 3088($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA5C - lw         $a3, 2996($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA60 - lw         $a2, 2992($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA6C - sw         $a1, 3100($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA70 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA74 - sw         $a0, 3096($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA7C - lw         $a3, 3004($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA80 - lw         $a2, 3000($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA8C - sw         $a1, 3108($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA90 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA94 - sw         $a0, 3104($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA9C - lw         $a3, 3012($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAA0 - lw         $a2, 3008($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAAC - sw         $a1, 3116($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAB0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAB4 - sw         $a0, 3112($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EABC - lw         $a3, 3020($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAC0 - lw         $a2, 3016($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EACC - sw         $a1, 3124($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAD0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAD4 - sw         $a0, 3120($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EADC - lw         $a3, 3028($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAE0 - lw         $a2, 3024($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAEC - sw         $a1, 3132($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAF0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAF4 - sw         $a0, 3128($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAFC - lw         $a3, 3036($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB00 - lw         $a2, 3032($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB0C - sw         $a1, 3140($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB10 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB14 - sw         $a0, 3136($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB1C - lw         $a3, 3044($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB20 - lw         $a2, 3040($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB2C - sw         $a1, 3148($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB30 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB34 - sw         $a0, 3144($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB3C - lw         $a3, 3052($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB40 - lw         $a2, 3048($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB4C - sw         $a1, 3156($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB50 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB54 - sw         $a0, 3152($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB5C - lw         $a3, 3060($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB60 - lw         $a2, 3056($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB6C - sw         $a1, 3164($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB70 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB74 - sw         $a0, 3160($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB7C - lw         $a3, 3068($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB80 - lw         $a2, 3064($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB8C - sw         $a1, 3172($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB90 - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB94 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB98 - sw         $a0, 3168($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBA0 - lw         $a3, 3076($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBA4 - lw         $a2, 3072($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBB0 - sw         $a1, 3180($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBB4 - sw         $a0, 3176($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBBC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBC4 - sw         $a1, 3188($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBC8 - sw         $a0, 3184($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBCC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBD0 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBD4 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBD8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBDC - swc1       $f12, 3192($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBE0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBE4 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBE8 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBEC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBF0 - swc1       $f12, 3196($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBF4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBF8 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EBFC - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC04 - swc1       $f12, 3200($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC08 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC0C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC10 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC18 - swc1       $f12, 3204($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC1C - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC20 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EC24 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_89922CC
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89922CC - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922D4 - lw         $a1, 3228($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922D8 - lw         $a0, 3224($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922E0 - lw         $a3, 3236($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922E4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922E8 - lw         $a2, 3232($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922F4 - sw         $a1, 3340($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922F8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89922FC - sw         $a0, 3336($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992304 - lw         $a3, 3244($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992308 - lw         $a2, 3240($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899230C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992314 - sw         $a1, 3348($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992318 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899231C - sw         $a0, 3344($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992324 - lw         $a3, 3252($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992328 - lw         $a2, 3248($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899232C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992330 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992334 - sw         $a1, 3356($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992338 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899233C - sw         $a0, 3352($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992340 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992344 - lw         $a3, 3260($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992348 - lw         $a2, 3256($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899234C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992350 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992354 - sw         $a1, 3364($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992358 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899235C - sw         $a0, 3360($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992364 - lw         $a3, 3268($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992368 - lw         $a2, 3264($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899236C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992374 - sw         $a1, 3372($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992378 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899237C - sw         $a0, 3368($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992384 - lw         $a3, 3276($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992388 - lw         $a2, 3272($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899238C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992394 - sw         $a1, 3380($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992398 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899239C - sw         $a0, 3376($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923A4 - lw         $a3, 3284($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923A8 - lw         $a2, 3280($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923B4 - sw         $a1, 3388($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923B8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923BC - sw         $a0, 3384($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923C4 - lw         $a3, 3292($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923C8 - lw         $a2, 3288($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923D4 - sw         $a1, 3396($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923D8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923DC - sw         $a0, 3392($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923E4 - lw         $a3, 3300($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923E8 - lw         $a2, 3296($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923F4 - sw         $a1, 3404($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923F8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89923FC - sw         $a0, 3400($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992404 - lw         $a3, 3308($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992408 - lw         $a2, 3304($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899240C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992414 - sw         $a1, 3412($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992418 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899241C - sw         $a0, 3408($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992424 - lw         $a3, 3316($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992428 - lw         $a2, 3312($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899242C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992434 - sw         $a1, 3420($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992438 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899243C - sw         $a0, 3416($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992444 - lw         $a3, 3324($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992448 - lw         $a2, 3320($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899244C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992454 - sw         $a1, 3428($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992458 - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899245C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992460 - sw         $a0, 3424($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992468 - lw         $a3, 3332($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899246C - lw         $a2, 3328($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992470 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992478 - sw         $a1, 3436($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899247C - sw         $a0, 3432($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992484 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992488 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899248C - sw         $a1, 3444($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992490 - sw         $a0, 3440($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992494 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992498 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899249C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924A4 - swc1       $f12, 3448($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924AC - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924B0 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924B8 - swc1       $f12, 3452($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924C0 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924C4 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924CC - swc1       $f12, 3456($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924D4 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924D8 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924E0 - swc1       $f12, 3460($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924E4 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924E8 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89924EC - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_8992D64
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8992D64 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D6C - lw         $a1, 3468($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D70 - lw         $a0, 3464($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D78 - lw         $a3, 3476($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D7C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D80 - lw         $a2, 3472($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D8C - sw         $a1, 3580($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D90 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D94 - sw         $a0, 3576($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992D9C - lw         $a3, 3484($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DA0 - lw         $a2, 3480($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DAC - sw         $a1, 3588($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DB0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DB4 - sw         $a0, 3584($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DBC - lw         $a3, 3492($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DC0 - lw         $a2, 3488($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DCC - sw         $a1, 3596($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DD0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DD4 - sw         $a0, 3592($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DDC - lw         $a3, 3500($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DE0 - lw         $a2, 3496($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DEC - sw         $a1, 3604($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DF0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DF4 - sw         $a0, 3600($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992DFC - lw         $a3, 3508($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E00 - lw         $a2, 3504($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E0C - sw         $a1, 3612($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E10 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E14 - sw         $a0, 3608($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E1C - lw         $a3, 3516($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E20 - lw         $a2, 3512($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E2C - sw         $a1, 3620($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E30 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E34 - sw         $a0, 3616($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E3C - lw         $a3, 3524($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E40 - lw         $a2, 3520($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E4C - sw         $a1, 3628($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E50 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E54 - sw         $a0, 3624($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E5C - lw         $a3, 3532($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E60 - lw         $a2, 3528($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E6C - sw         $a1, 3636($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E70 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E74 - sw         $a0, 3632($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E7C - lw         $a3, 3540($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E80 - lw         $a2, 3536($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E8C - sw         $a1, 3644($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E90 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E94 - sw         $a0, 3640($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992E9C - lw         $a3, 3548($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EA0 - lw         $a2, 3544($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EAC - sw         $a1, 3652($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EB0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EB4 - sw         $a0, 3648($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EBC - lw         $a3, 3556($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EC0 - lw         $a2, 3552($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992ECC - sw         $a1, 3660($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992ED0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992ED4 - sw         $a0, 3656($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EDC - lw         $a3, 3564($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EE0 - lw         $a2, 3560($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EEC - sw         $a1, 3668($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EF0 - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EF4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EF8 - sw         $a0, 3664($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F00 - lw         $a3, 3572($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F04 - lw         $a2, 3568($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F10 - sw         $a1, 3676($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F14 - sw         $a0, 3672($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F1C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F24 - sw         $a1, 3684($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F28 - sw         $a0, 3680($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F2C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F30 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F34 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F3C - swc1       $f12, 3688($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F40 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F44 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F48 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F50 - swc1       $f12, 3692($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F54 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F58 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F5C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F64 - swc1       $f12, 3696($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F68 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F6C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F70 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F78 - swc1       $f12, 3700($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F7C - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F80 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8992F84 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_8993D80
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8993D80 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993D84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993D88 - lw         $a1, 3708($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993D8C - lw         $a0, 3704($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993D90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993D94 - lw         $a3, 3716($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993D98 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993D9C - lw         $a2, 3712($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DA8 - sw         $a1, 3820($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DB0 - sw         $a0, 3816($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DB8 - lw         $a3, 3724($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DBC - lw         $a2, 3720($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DC8 - sw         $a1, 3828($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DCC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DD0 - sw         $a0, 3824($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DD8 - lw         $a3, 3732($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DDC - lw         $a2, 3728($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DE8 - sw         $a1, 3836($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DF0 - sw         $a0, 3832($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DF8 - lw         $a3, 3740($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993DFC - lw         $a2, 3736($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E08 - sw         $a1, 3844($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E10 - sw         $a0, 3840($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E18 - lw         $a3, 3748($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E1C - lw         $a2, 3744($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E28 - sw         $a1, 3852($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E30 - sw         $a0, 3848($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E38 - lw         $a3, 3756($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E3C - lw         $a2, 3752($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E48 - sw         $a1, 3860($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E50 - sw         $a0, 3856($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E58 - lw         $a3, 3764($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E5C - lw         $a2, 3760($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E68 - sw         $a1, 3868($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E70 - sw         $a0, 3864($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E78 - lw         $a3, 3772($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E7C - lw         $a2, 3768($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E88 - sw         $a1, 3876($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E90 - sw         $a0, 3872($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E98 - lw         $a3, 3780($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993E9C - lw         $a2, 3776($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EA8 - sw         $a1, 3884($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EB0 - sw         $a0, 3880($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EB8 - lw         $a3, 3788($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EBC - lw         $a2, 3784($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EC8 - sw         $a1, 3892($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993ECC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993ED0 - sw         $a0, 3888($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993ED8 - lw         $a3, 3796($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EDC - lw         $a2, 3792($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EE8 - sw         $a1, 3900($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EF0 - sw         $a0, 3896($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EF8 - lw         $a3, 3804($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993EFC - lw         $a2, 3800($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F08 - sw         $a1, 3908($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F0C - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F10 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F14 - sw         $a0, 3904($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F1C - lw         $a3, 3812($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F20 - lw         $a2, 3808($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F2C - sw         $a1, 3916($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F30 - sw         $a0, 3912($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F40 - sw         $a1, 3924($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F44 - sw         $a0, 3920($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F48 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F4C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F50 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F58 - swc1       $f12, 3928($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F5C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F60 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F64 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F6C - swc1       $f12, 3932($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F70 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F74 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F78 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F80 - swc1       $f12, 3936($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F84 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F88 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F8C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F94 - swc1       $f12, 3940($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F98 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993F9C - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993FA0 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_8996264
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8996264 - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996268 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899626C - lw         $a1, 3948($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996270 - lw         $a0, 3944($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996274 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996278 - lw         $a3, 3956($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899627C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996280 - lw         $a2, 3952($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996284 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899628C - sw         $a1, 4060($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996290 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996294 - sw         $a0, 4056($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899629C - lw         $a3, 3964($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962A0 - lw         $a2, 3960($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962AC - sw         $a1, 4068($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962B0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962B4 - sw         $a0, 4064($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962BC - lw         $a3, 3972($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962C0 - lw         $a2, 3968($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962CC - sw         $a1, 4076($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962D0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962D4 - sw         $a0, 4072($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962DC - lw         $a3, 3980($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962E0 - lw         $a2, 3976($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962EC - sw         $a1, 4084($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962F0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962F4 - sw         $a0, 4080($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89962FC - lw         $a3, 3988($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996300 - lw         $a2, 3984($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996304 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996308 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899630C - sw         $a1, 4092($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996310 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996314 - sw         $a0, 4088($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996318 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899631C - lw         $a3, 3996($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996320 - lw         $a2, 3992($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996324 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899632C - sw         $a1, 4100($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996330 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996334 - sw         $a0, 4096($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996338 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899633C - lw         $a3, 4004($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996340 - lw         $a2, 4000($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996344 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899634C - sw         $a1, 4108($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996350 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996354 - sw         $a0, 4104($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996358 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899635C - lw         $a3, 4012($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996360 - lw         $a2, 4008($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996364 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996368 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899636C - sw         $a1, 4116($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996370 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996374 - sw         $a0, 4112($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899637C - lw         $a3, 4020($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996380 - lw         $a2, 4016($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996384 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996388 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899638C - sw         $a1, 4124($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996390 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996394 - sw         $a0, 4120($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996398 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899639C - lw         $a3, 4028($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963A0 - lw         $a2, 4024($t7)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963AC - sw         $a1, 4132($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963B0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963B4 - sw         $a0, 4128($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963BC - lw         $a3, 4036($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963C0 - lw         $a2, 4032($t8)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963CC - sw         $a1, 4140($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963D0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963D4 - sw         $a0, 4136($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963DC - lw         $a3, 4044($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963E0 - lw         $a2, 4040($t9)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963EC - sw         $a1, 4148($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963F0 - sw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963F4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963F8 - sw         $a0, 4144($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89963FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996400 - lw         $a3, 4052($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996404 - lw         $a2, 4048($s0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996408 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899640C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996410 - sw         $a1, 4156($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996414 - sw         $a0, 4152($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996418 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899641C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996420 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996424 - sw         $a1, 4164($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996428 - sw         $a0, 4160($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899642C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996430 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996434 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996438 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899643C - swc1       $f12, 4168($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996440 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996444 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996448 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899644C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996450 - swc1       $f12, 4172($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996454 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996458 - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899645C - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996460 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996464 - swc1       $f12, 4176($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996468 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899646C - ori        $a0, $a0, 4719
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996470 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996474 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996478 - swc1       $f12, 4180($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899647C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996480 - ori        $a0, $a0, -2621
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996484 - mtc1       $a0, $f12
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996488 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899648C - swc1       $f12, 4184($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996490 - lw         $s0, 0($sp)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996494 - jr         $ra
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8996498 - addiu      $sp, $sp, 16
20:52:31 DEBUG compiler - user_main_10 - Compiling _S1_2_89987DC
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89987DC - addiu      $sp, $sp, -16
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89987E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89987E4 - lw         $a1, 4196($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89987E8 - lw         $a0, 4192($a0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89987EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89987F0 - lw         $a3, 4204($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89987F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89987F8 - lw         $a2, 4200($a2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89987FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998804 - sw         $a1, 4308($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998808 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899880C - sw         $a0, 4304($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998814 - lw         $a3, 4212($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998818 - lw         $a2, 4208($t1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899881C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998824 - sw         $a1, 4316($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998828 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899882C - sw         $a0, 4312($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998834 - lw         $a3, 4220($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998838 - lw         $a2, 4216($t2)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899883C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998844 - sw         $a1, 4324($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998848 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899884C - sw         $a0, 4320($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998854 - lw         $a3, 4228($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998858 - lw         $a2, 4224($t3)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899885C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998864 - sw         $a1, 4332($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998868 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899886C - sw         $a0, 4328($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998874 - lw         $a3, 4236($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998878 - lw         $a2, 4232($v0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899887C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998884 - sw         $a1, 4340($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998888 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899888C - sw         $a0, 4336($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998894 - lw         $a3, 4244($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998898 - lw         $a2, 4240($v1)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899889C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988A4 - sw         $a1, 4348($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988AC - sw         $a0, 4344($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988B4 - lw         $a3, 4252($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988B8 - lw         $a2, 4248($t4)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988C4 - sw         $a1, 4356($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988CC - sw         $a0, 4352($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988D4 - lw         $a3, 4260($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988D8 - lw         $a2, 4256($t5)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988E4 - sw         $a1, 4364($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988EC - sw         $a0, 4360($t0)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988F4 - lw         $a3, 4268($t6)
20:52:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988F8 - lw         $a2, 4264($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89988FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998904 - sw         $a1, 4372($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998908 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899890C - sw         $a0, 4368($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998914 - lw         $a3, 4276($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998918 - lw         $a2, 4272($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899891C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998924 - sw         $a1, 4380($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998928 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899892C - sw         $a0, 4376($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998934 - lw         $a3, 4284($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998938 - lw         $a2, 4280($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899893C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998944 - sw         $a1, 4388($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998948 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899894C - sw         $a0, 4384($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998954 - lw         $a3, 4292($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998958 - lw         $a2, 4288($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899895C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998964 - sw         $a1, 4396($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998968 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899896C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998970 - sw         $a0, 4392($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998974 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998978 - lw         $a3, 4300($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899897C - lw         $a2, 4296($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998980 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998984 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998988 - sw         $a1, 4404($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899898C - sw         $a0, 4400($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998994 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8998998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899899C - sw         $a1, 4412($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989A0 - sw         $a0, 4408($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989A8 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989AC - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989B4 - swc1       $f12, 4416($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989BC - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989C0 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989C8 - swc1       $f12, 4420($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989D0 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989D4 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989DC - swc1       $f12, 4424($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989E4 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989E8 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989F0 - swc1       $f12, 4428($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989F4 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989F8 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89989FC - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_899A870
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x899A870 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A874 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A878 - lw         $a1, 4436($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A87C - lw         $a0, 4432($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A880 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A884 - lw         $a3, 4444($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A888 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A88C - lw         $a2, 4440($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A890 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A898 - sw         $a1, 4548($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A89C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8A0 - sw         $a0, 4544($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8A8 - lw         $a3, 4452($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8AC - lw         $a2, 4448($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8B8 - sw         $a1, 4556($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8BC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8C0 - sw         $a0, 4552($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8C8 - lw         $a3, 4460($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8CC - lw         $a2, 4456($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8D8 - sw         $a1, 4564($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8DC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8E0 - sw         $a0, 4560($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8E8 - lw         $a3, 4468($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8EC - lw         $a2, 4464($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8F8 - sw         $a1, 4572($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A8FC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A900 - sw         $a0, 4568($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A908 - lw         $a3, 4476($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A90C - lw         $a2, 4472($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A910 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A918 - sw         $a1, 4580($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A91C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A920 - sw         $a0, 4576($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A928 - lw         $a3, 4484($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A92C - lw         $a2, 4480($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A930 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A934 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A938 - sw         $a1, 4588($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A93C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A940 - sw         $a0, 4584($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A948 - lw         $a3, 4492($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A94C - lw         $a2, 4488($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A950 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A958 - sw         $a1, 4596($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A95C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A960 - sw         $a0, 4592($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A968 - lw         $a3, 4500($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A96C - lw         $a2, 4496($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A970 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A978 - sw         $a1, 4604($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A97C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A980 - sw         $a0, 4600($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A984 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A988 - lw         $a3, 4508($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A98C - lw         $a2, 4504($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A990 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A998 - sw         $a1, 4612($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A99C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9A0 - sw         $a0, 4608($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9A8 - lw         $a3, 4516($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9AC - lw         $a2, 4512($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9B8 - sw         $a1, 4620($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9BC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9C0 - sw         $a0, 4616($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9C8 - lw         $a3, 4524($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9CC - lw         $a2, 4520($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9D8 - sw         $a1, 4628($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9DC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9E0 - sw         $a0, 4624($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9E8 - lw         $a3, 4532($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9EC - lw         $a2, 4528($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9F8 - sw         $a1, 4636($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A9FC - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA00 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA04 - sw         $a0, 4632($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA0C - lw         $a3, 4540($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA10 - lw         $a2, 4536($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA1C - sw         $a1, 4644($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA20 - sw         $a0, 4640($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA28 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA30 - sw         $a1, 4652($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA34 - sw         $a0, 4648($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA38 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA3C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA40 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA48 - swc1       $f12, 4656($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA4C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA50 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA54 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA5C - swc1       $f12, 4660($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA60 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA64 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA68 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA70 - swc1       $f12, 4664($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA74 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA78 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA7C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA84 - swc1       $f12, 4668($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA88 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA8C - ori        $a0, $a0, -2621
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA90 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA98 - swc1       $f12, 4672($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AA9C - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AAA0 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899AAA4 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_899BB80
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x899BB80 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BB84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BB88 - lw         $a1, 4708($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BB8C - lw         $a0, 4704($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BB90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BB94 - lw         $a3, 4716($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BB98 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BB9C - lw         $a2, 4712($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBA8 - sw         $a1, 4820($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBB0 - sw         $a0, 4816($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBB8 - lw         $a3, 4724($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBBC - lw         $a2, 4720($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBC8 - sw         $a1, 4828($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBCC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBD0 - sw         $a0, 4824($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBD8 - lw         $a3, 4732($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBDC - lw         $a2, 4728($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBE8 - sw         $a1, 4836($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBF0 - sw         $a0, 4832($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBF8 - lw         $a3, 4740($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BBFC - lw         $a2, 4736($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC08 - sw         $a1, 4844($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC10 - sw         $a0, 4840($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC18 - lw         $a3, 4748($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC1C - lw         $a2, 4744($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC28 - sw         $a1, 4852($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC30 - sw         $a0, 4848($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC38 - lw         $a3, 4756($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC3C - lw         $a2, 4752($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC48 - sw         $a1, 4860($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC50 - sw         $a0, 4856($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC58 - lw         $a3, 4764($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC5C - lw         $a2, 4760($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC68 - sw         $a1, 4868($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC70 - sw         $a0, 4864($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC78 - lw         $a3, 4772($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC7C - lw         $a2, 4768($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC88 - sw         $a1, 4876($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC90 - sw         $a0, 4872($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC98 - lw         $a3, 4780($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BC9C - lw         $a2, 4776($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCA8 - sw         $a1, 4884($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCB0 - sw         $a0, 4880($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCB8 - lw         $a3, 4788($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCBC - lw         $a2, 4784($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCC8 - sw         $a1, 4892($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCCC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCD0 - sw         $a0, 4888($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCD8 - lw         $a3, 4796($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCDC - lw         $a2, 4792($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCE8 - sw         $a1, 4900($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCF0 - sw         $a0, 4896($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCF8 - lw         $a3, 4804($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BCFC - lw         $a2, 4800($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD08 - sw         $a1, 4908($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD0C - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD10 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD14 - sw         $a0, 4904($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD1C - lw         $a3, 4812($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD20 - lw         $a2, 4808($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD2C - sw         $a1, 4916($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD30 - sw         $a0, 4912($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD40 - sw         $a1, 4924($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD44 - sw         $a0, 4920($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD48 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD4C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD50 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD58 - swc1       $f12, 4928($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD5C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD60 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD64 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD6C - swc1       $f12, 4932($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD70 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD74 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD78 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD80 - swc1       $f12, 4936($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD84 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD88 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD8C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD94 - swc1       $f12, 4940($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD98 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BD9C - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BDA0 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_899D4A0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x899D4A0 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4A8 - lw         $a1, 4964($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4AC - lw         $a0, 4960($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4B4 - lw         $a3, 4972($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4B8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4BC - lw         $a2, 4968($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4C8 - sw         $a1, 5076($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4CC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4D0 - sw         $a0, 5072($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4D8 - lw         $a3, 4980($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4DC - lw         $a2, 4976($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4E8 - sw         $a1, 5084($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4EC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4F0 - sw         $a0, 5080($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4F8 - lw         $a3, 4988($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D4FC - lw         $a2, 4984($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D500 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D504 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D508 - sw         $a1, 5092($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D50C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D510 - sw         $a0, 5088($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D514 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D518 - lw         $a3, 4996($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D51C - lw         $a2, 4992($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D520 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D524 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D528 - sw         $a1, 5100($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D52C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D530 - sw         $a0, 5096($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D538 - lw         $a3, 5004($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D53C - lw         $a2, 5000($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D540 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D544 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D548 - sw         $a1, 5108($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D54C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D550 - sw         $a0, 5104($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D554 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D558 - lw         $a3, 5012($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D55C - lw         $a2, 5008($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D560 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D568 - sw         $a1, 5116($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D56C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D570 - sw         $a0, 5112($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D574 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D578 - lw         $a3, 5020($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D57C - lw         $a2, 5016($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D580 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D584 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D588 - sw         $a1, 5124($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D58C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D590 - sw         $a0, 5120($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D594 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D598 - lw         $a3, 5028($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D59C - lw         $a2, 5024($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5A8 - sw         $a1, 5132($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5AC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5B0 - sw         $a0, 5128($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5B8 - lw         $a3, 5036($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5BC - lw         $a2, 5032($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5C8 - sw         $a1, 5140($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5CC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5D0 - sw         $a0, 5136($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5D8 - lw         $a3, 5044($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5DC - lw         $a2, 5040($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5E8 - sw         $a1, 5148($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5EC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5F0 - sw         $a0, 5144($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5F8 - lw         $a3, 5052($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D5FC - lw         $a2, 5048($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D600 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D604 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D608 - sw         $a1, 5156($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D60C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D610 - sw         $a0, 5152($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D618 - lw         $a3, 5060($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D61C - lw         $a2, 5056($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D620 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D628 - sw         $a1, 5164($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D62C - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D630 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D634 - sw         $a0, 5160($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D638 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D63C - lw         $a3, 5068($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D640 - lw         $a2, 5064($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D644 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D648 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D64C - sw         $a1, 5172($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D650 - sw         $a0, 5168($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D658 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D65C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D660 - sw         $a1, 5180($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D664 - sw         $a0, 5176($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D668 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D66C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D670 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D674 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D678 - swc1       $f12, 5184($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D67C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D680 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D684 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D688 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D68C - swc1       $f12, 5188($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D690 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D694 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D698 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D69C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6A0 - swc1       $f12, 5192($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6A8 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6AC - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6B4 - swc1       $f12, 5196($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6B8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6BC - ori        $a0, $a0, -2621
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6C0 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6C8 - swc1       $f12, 5200($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6CC - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6D0 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D6D4 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_899F594
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x899F594 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F598 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F59C - lw         $a1, 5212($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5A0 - lw         $a0, 5208($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5A8 - lw         $a3, 5220($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5AC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5B0 - lw         $a2, 5216($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5BC - sw         $a1, 5324($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5C0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5C4 - sw         $a0, 5320($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5CC - lw         $a3, 5228($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5D0 - lw         $a2, 5224($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5DC - sw         $a1, 5332($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5E0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5E4 - sw         $a0, 5328($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5EC - lw         $a3, 5236($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5F0 - lw         $a2, 5232($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F5FC - sw         $a1, 5340($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F600 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F604 - sw         $a0, 5336($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F60C - lw         $a3, 5244($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F610 - lw         $a2, 5240($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F61C - sw         $a1, 5348($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F620 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F624 - sw         $a0, 5344($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F62C - lw         $a3, 5252($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F630 - lw         $a2, 5248($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F63C - sw         $a1, 5356($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F640 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F644 - sw         $a0, 5352($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F64C - lw         $a3, 5260($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F650 - lw         $a2, 5256($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F65C - sw         $a1, 5364($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F660 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F664 - sw         $a0, 5360($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F66C - lw         $a3, 5268($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F670 - lw         $a2, 5264($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F67C - sw         $a1, 5372($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F680 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F684 - sw         $a0, 5368($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F68C - lw         $a3, 5276($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F690 - lw         $a2, 5272($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F69C - sw         $a1, 5380($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6A0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6A4 - sw         $a0, 5376($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6AC - lw         $a3, 5284($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6B0 - lw         $a2, 5280($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6BC - sw         $a1, 5388($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6C0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6C4 - sw         $a0, 5384($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6CC - lw         $a3, 5292($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6D0 - lw         $a2, 5288($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6DC - sw         $a1, 5396($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6E0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6E4 - sw         $a0, 5392($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6EC - lw         $a3, 5300($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6F0 - lw         $a2, 5296($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F6FC - sw         $a1, 5404($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F700 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F704 - sw         $a0, 5400($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F70C - lw         $a3, 5308($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F710 - lw         $a2, 5304($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F71C - sw         $a1, 5412($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F720 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F724 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F728 - sw         $a0, 5408($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F72C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F730 - lw         $a3, 5316($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F734 - lw         $a2, 5312($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F73C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F740 - sw         $a1, 5420($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F744 - sw         $a0, 5416($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F74C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F754 - sw         $a1, 5428($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F758 - sw         $a0, 5424($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F75C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F760 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F764 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F768 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F76C - swc1       $f12, 5432($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F770 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F774 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F778 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F77C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F780 - swc1       $f12, 5436($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F784 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F788 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F78C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F790 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F794 - swc1       $f12, 5440($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F798 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F79C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F7A0 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F7A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F7A8 - swc1       $f12, 5444($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F7AC - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F7B0 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899F7B4 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A2088
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A2088 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A208C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2090 - lw         $a1, 5460($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2094 - lw         $a0, 5456($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2098 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A209C - lw         $a3, 5468($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20A0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20A4 - lw         $a2, 5464($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20B0 - sw         $a1, 5572($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20B4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20B8 - sw         $a0, 5568($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20C0 - lw         $a3, 5476($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20C4 - lw         $a2, 5472($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20D0 - sw         $a1, 5580($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20D4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20D8 - sw         $a0, 5576($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20E0 - lw         $a3, 5484($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20E4 - lw         $a2, 5480($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20F0 - sw         $a1, 5588($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20F4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20F8 - sw         $a0, 5584($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A20FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2100 - lw         $a3, 5492($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2104 - lw         $a2, 5488($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2108 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A210C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2110 - sw         $a1, 5596($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2114 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2118 - sw         $a0, 5592($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A211C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2120 - lw         $a3, 5500($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2124 - lw         $a2, 5496($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2128 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A212C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2130 - sw         $a1, 5604($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2134 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2138 - sw         $a0, 5600($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A213C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2140 - lw         $a3, 5508($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2144 - lw         $a2, 5504($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2148 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A214C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2150 - sw         $a1, 5612($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2154 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2158 - sw         $a0, 5608($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A215C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2160 - lw         $a3, 5516($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2164 - lw         $a2, 5512($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2168 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A216C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2170 - sw         $a1, 5620($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2174 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2178 - sw         $a0, 5616($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A217C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2180 - lw         $a3, 5524($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2184 - lw         $a2, 5520($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2188 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A218C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2190 - sw         $a1, 5628($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2194 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2198 - sw         $a0, 5624($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A219C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21A0 - lw         $a3, 5532($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21A4 - lw         $a2, 5528($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21B0 - sw         $a1, 5636($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21B4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21B8 - sw         $a0, 5632($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21C0 - lw         $a3, 5540($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21C4 - lw         $a2, 5536($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21D0 - sw         $a1, 5644($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21D4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21D8 - sw         $a0, 5640($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21E0 - lw         $a3, 5548($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21E4 - lw         $a2, 5544($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21F0 - sw         $a1, 5652($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21F4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21F8 - sw         $a0, 5648($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A21FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2200 - lw         $a3, 5556($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2204 - lw         $a2, 5552($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2208 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A220C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2210 - sw         $a1, 5660($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2214 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2218 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A221C - sw         $a0, 5656($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2224 - lw         $a3, 5564($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2228 - lw         $a2, 5560($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A222C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2234 - sw         $a1, 5668($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2238 - sw         $a0, 5664($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A223C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2240 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2244 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2248 - sw         $a1, 5676($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A224C - sw         $a0, 5672($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2250 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2254 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2258 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A225C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2260 - swc1       $f12, 5680($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2264 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2268 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A226C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2270 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2274 - swc1       $f12, 5684($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2278 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A227C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2280 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2284 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2288 - swc1       $f12, 5688($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A228C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2290 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2294 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2298 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A229C - swc1       $f12, 5692($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A22A0 - lui        $a0, 0x09C9 <=> li $a0, 0x09C90000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A22A4 - sw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A22A8 - jal        0x089A005C
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A22AC - addiu      $a0, $a0, -28464
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A22B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A22B4 - jal        0x08C39988
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A22B8 - addiu      $a0, $a0, 5696
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A22BC - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A22C0 - lw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A22C4 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A22C8 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A005C
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A005C - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0060 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0064 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0068 - lui        $a1, 0x08BE <=> li $a1, 0x08BE0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A006C - sw         $s1, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0070 - sw         $zr, 0($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0074 - addiu      $s1, $a1, 30944
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0078 - sw         $zr, 4($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A007C - addiu      $a0, $s0, 8
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0080 - ori        $a1, $zr, 23 <=> li $a1, 23
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0084 - ori        $a2, $zr, 8 <=> li $a2, 8
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0088 - sw         $ra, 8($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A008C - jal        0x08C3B050
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0090 - or         $a3, $s1, $zr <=> move $a3, $s1
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0094 - addiu      $a0, $s0, 192
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0098 - ori        $a1, $zr, 2 <=> li $a1, 2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A009C - ori        $a2, $zr, 8 <=> li $a2, 8
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A00A0 - jal        0x08C3B050
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00A4 - or         $a3, $s1, $zr <=> move $a3, $s1
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00A8 - addiu      $a0, $s0, 208
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00AC - ori        $a1, $zr, 8 <=> li $a1, 8
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00B0 - ori        $a2, $zr, 8 <=> li $a2, 8
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A00B4 - jal        0x08C3B050
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00B8 - or         $a3, $s1, $zr <=> move $a3, $s1
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00BC - addiu      $a0, $zr, -1 <=> li $a0, -1
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00C0 - sw         $a0, 272($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00C4 - sb         $zr, 276($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00C8 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00CC - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00D0 - lw         $s1, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00D4 - lw         $ra, 8($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00D8 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A00DC - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE78E0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE78E0 - lui        $a1, 0x08CF <=> li $a1, 0x08CF0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE78E4 - addiu      $a1, $a1, -30716
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE78E8 - sw         $a1, 4($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE78EC - sw         $zr, 0($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE78F0 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE78F4 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A2764
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A2764 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2768 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A276C - lw         $a1, 5716($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2770 - lw         $a0, 5712($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2774 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2778 - lw         $a3, 5724($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A277C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2780 - lw         $a2, 5720($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A278C - sw         $a1, 5828($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2790 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2794 - sw         $a0, 5824($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A279C - lw         $a3, 5732($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27A0 - lw         $a2, 5728($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27AC - sw         $a1, 5836($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27B0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27B4 - sw         $a0, 5832($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27BC - lw         $a3, 5740($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27C0 - lw         $a2, 5736($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27CC - sw         $a1, 5844($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27D0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27D4 - sw         $a0, 5840($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27DC - lw         $a3, 5748($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27E0 - lw         $a2, 5744($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27EC - sw         $a1, 5852($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27F0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27F4 - sw         $a0, 5848($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A27FC - lw         $a3, 5756($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2800 - lw         $a2, 5752($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2804 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2808 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A280C - sw         $a1, 5860($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2810 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2814 - sw         $a0, 5856($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A281C - lw         $a3, 5764($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2820 - lw         $a2, 5760($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2824 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2828 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A282C - sw         $a1, 5868($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2830 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2834 - sw         $a0, 5864($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2838 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A283C - lw         $a3, 5772($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2840 - lw         $a2, 5768($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2844 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2848 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A284C - sw         $a1, 5876($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2850 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2854 - sw         $a0, 5872($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A285C - lw         $a3, 5780($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2860 - lw         $a2, 5776($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2864 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2868 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A286C - sw         $a1, 5884($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2870 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2874 - sw         $a0, 5880($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2878 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A287C - lw         $a3, 5788($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2880 - lw         $a2, 5784($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2884 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2888 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A288C - sw         $a1, 5892($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2890 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2894 - sw         $a0, 5888($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2898 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A289C - lw         $a3, 5796($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28A0 - lw         $a2, 5792($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28AC - sw         $a1, 5900($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28B0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28B4 - sw         $a0, 5896($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28BC - lw         $a3, 5804($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28C0 - lw         $a2, 5800($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28CC - sw         $a1, 5908($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28D0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28D4 - sw         $a0, 5904($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28DC - lw         $a3, 5812($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28E0 - lw         $a2, 5808($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28EC - sw         $a1, 5916($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28F0 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28F4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28F8 - sw         $a0, 5912($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A28FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2900 - lw         $a3, 5820($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2904 - lw         $a2, 5816($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2908 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A290C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2910 - sw         $a1, 5924($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2914 - sw         $a0, 5920($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2918 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A291C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2924 - sw         $a1, 5932($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2928 - sw         $a0, 5928($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A292C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2930 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2934 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2938 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A293C - swc1       $f12, 5936($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2940 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2944 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2948 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A294C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2950 - swc1       $f12, 5940($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2954 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2958 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A295C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2960 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2964 - swc1       $f12, 5944($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2968 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A296C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2970 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2974 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2978 - swc1       $f12, 5948($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A297C - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2980 - sw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A2984 - jal        0x089A24E0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2988 - addiu      $a0, $a0, -22984
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A298C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A2990 - jal        0x08C39988
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2994 - addiu      $a0, $a0, 5956
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2998 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A299C - jal        0x08947C1C
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A29A0 - addiu      $a0, $a0, 12744
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A29A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A29A8 - jal        0x08C39988
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A29AC - addiu      $a0, $a0, 5968
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A29B0 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A29B4 - lw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A29B8 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A29BC - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A24E0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A24E0 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A24E4 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A24E8 - sw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A24EC - jal        0x08C72268
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A24F0 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A24F4 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A24F8 - addiu      $a0, $a0, -15096
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A24FC - sw         $a0, 12($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2500 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2504 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2508 - lw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A250C - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A2510 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8C72268
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C72268 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C7226C - addiu      $a1, $a1, -15112
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C72270 - sw         $a1, 12($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C72274 - sw         $zr, 0($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C72278 - sw         $zr, 4($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C7227C - sw         $zr, 8($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C72280 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C72284 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8947C1C
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947C1C - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C20 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C24 - sw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8947C28 - jal        0x08947AF0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C2C - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C30 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C34 - addiu      $a0, $a0, -15864
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C38 - sw         $a0, 0($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C3C - sw         $zr, 16($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C40 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C44 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C48 - lw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C4C - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947C50 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A3F60
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A3F60 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F68 - lw         $a1, 5988($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F6C - lw         $a0, 5984($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F70 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F74 - lw         $a3, 5996($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F78 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F7C - lw         $a2, 5992($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F88 - sw         $a1, 6100($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F8C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F90 - sw         $a0, 6096($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F98 - lw         $a3, 6004($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F9C - lw         $a2, 6000($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FA8 - sw         $a1, 6108($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FAC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FB0 - sw         $a0, 6104($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FB8 - lw         $a3, 6012($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FBC - lw         $a2, 6008($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FC8 - sw         $a1, 6116($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FCC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FD0 - sw         $a0, 6112($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FD8 - lw         $a3, 6020($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FDC - lw         $a2, 6016($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FE8 - sw         $a1, 6124($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FEC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FF0 - sw         $a0, 6120($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FF8 - lw         $a3, 6028($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FFC - lw         $a2, 6024($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4000 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4008 - sw         $a1, 6132($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A400C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4010 - sw         $a0, 6128($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4018 - lw         $a3, 6036($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A401C - lw         $a2, 6032($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4020 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4028 - sw         $a1, 6140($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A402C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4030 - sw         $a0, 6136($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4038 - lw         $a3, 6044($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A403C - lw         $a2, 6040($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4040 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4048 - sw         $a1, 6148($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A404C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4050 - sw         $a0, 6144($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4058 - lw         $a3, 6052($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A405C - lw         $a2, 6048($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4060 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4068 - sw         $a1, 6156($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A406C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4070 - sw         $a0, 6152($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4078 - lw         $a3, 6060($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A407C - lw         $a2, 6056($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4080 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4088 - sw         $a1, 6164($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A408C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4090 - sw         $a0, 6160($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4098 - lw         $a3, 6068($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A409C - lw         $a2, 6064($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40A8 - sw         $a1, 6172($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40AC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40B0 - sw         $a0, 6168($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40B8 - lw         $a3, 6076($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40BC - lw         $a2, 6072($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40C8 - sw         $a1, 6180($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40CC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40D0 - sw         $a0, 6176($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40D8 - lw         $a3, 6084($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40DC - lw         $a2, 6080($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40E8 - sw         $a1, 6188($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40EC - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40F0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40F4 - sw         $a0, 6184($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A40FC - lw         $a3, 6092($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4100 - lw         $a2, 6088($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4104 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4108 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A410C - sw         $a1, 6196($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4110 - sw         $a0, 6192($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4114 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4118 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A411C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4120 - sw         $a1, 6204($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4124 - sw         $a0, 6200($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4128 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A412C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4130 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4134 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4138 - swc1       $f12, 6208($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A413C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4140 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4144 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4148 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A414C - swc1       $f12, 6212($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4150 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4154 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4158 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A415C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4160 - swc1       $f12, 6216($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4164 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4168 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A416C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4170 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4174 - swc1       $f12, 6220($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4178 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A417C - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4180 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A4F08
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A4F08 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F10 - lw         $a1, 6244($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F14 - lw         $a0, 6240($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F18 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F1C - lw         $a3, 6252($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F20 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F24 - lw         $a2, 6248($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F30 - sw         $a1, 6356($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F34 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F38 - sw         $a0, 6352($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F40 - lw         $a3, 6260($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F44 - lw         $a2, 6256($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F50 - sw         $a1, 6364($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F54 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F58 - sw         $a0, 6360($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F60 - lw         $a3, 6268($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F64 - lw         $a2, 6264($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F70 - sw         $a1, 6372($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F74 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F78 - sw         $a0, 6368($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F80 - lw         $a3, 6276($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F84 - lw         $a2, 6272($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F90 - sw         $a1, 6380($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F94 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F98 - sw         $a0, 6376($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4F9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FA0 - lw         $a3, 6284($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FA4 - lw         $a2, 6280($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FB0 - sw         $a1, 6388($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FB4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FB8 - sw         $a0, 6384($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FC0 - lw         $a3, 6292($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FC4 - lw         $a2, 6288($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FD0 - sw         $a1, 6396($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FD4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FD8 - sw         $a0, 6392($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FE0 - lw         $a3, 6300($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FE4 - lw         $a2, 6296($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FF0 - sw         $a1, 6404($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FF4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FF8 - sw         $a0, 6400($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5000 - lw         $a3, 6308($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5004 - lw         $a2, 6304($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5008 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A500C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5010 - sw         $a1, 6412($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5014 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5018 - sw         $a0, 6408($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A501C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5020 - lw         $a3, 6316($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5024 - lw         $a2, 6312($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5028 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A502C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5030 - sw         $a1, 6420($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5034 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5038 - sw         $a0, 6416($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A503C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5040 - lw         $a3, 6324($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5044 - lw         $a2, 6320($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5048 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A504C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5050 - sw         $a1, 6428($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5054 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5058 - sw         $a0, 6424($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A505C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5060 - lw         $a3, 6332($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5064 - lw         $a2, 6328($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5068 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A506C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5070 - sw         $a1, 6436($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5074 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5078 - sw         $a0, 6432($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A507C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5080 - lw         $a3, 6340($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5084 - lw         $a2, 6336($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5088 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A508C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5090 - sw         $a1, 6444($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5094 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5098 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A509C - sw         $a0, 6440($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50A4 - lw         $a3, 6348($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50A8 - lw         $a2, 6344($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50B4 - sw         $a1, 6452($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50B8 - sw         $a0, 6448($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50C0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50C8 - sw         $a1, 6460($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50CC - sw         $a0, 6456($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50D4 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50D8 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50E0 - swc1       $f12, 6464($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50E8 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50EC - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50F4 - swc1       $f12, 6468($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A50FC - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5100 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5104 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5108 - swc1       $f12, 6472($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A510C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5110 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5114 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5118 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A511C - swc1       $f12, 6476($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5120 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5124 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5128 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A7078
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A7078 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A707C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7080 - lw         $a1, 6484($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7084 - lw         $a0, 6480($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7088 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A708C - lw         $a3, 6492($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7090 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7094 - lw         $a2, 6488($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7098 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A709C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70A0 - sw         $a1, 6596($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70A4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70A8 - sw         $a0, 6592($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70B0 - lw         $a3, 6500($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70B4 - lw         $a2, 6496($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70C0 - sw         $a1, 6604($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70C4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70C8 - sw         $a0, 6600($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70D0 - lw         $a3, 6508($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70D4 - lw         $a2, 6504($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70E0 - sw         $a1, 6612($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70E4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70E8 - sw         $a0, 6608($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70F0 - lw         $a3, 6516($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70F4 - lw         $a2, 6512($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A70FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7100 - sw         $a1, 6620($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7104 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7108 - sw         $a0, 6616($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A710C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7110 - lw         $a3, 6524($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7114 - lw         $a2, 6520($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7118 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A711C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7120 - sw         $a1, 6628($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7124 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7128 - sw         $a0, 6624($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A712C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7130 - lw         $a3, 6532($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7134 - lw         $a2, 6528($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7138 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A713C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7140 - sw         $a1, 6636($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7144 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7148 - sw         $a0, 6632($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A714C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7150 - lw         $a3, 6540($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7154 - lw         $a2, 6536($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7158 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A715C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7160 - sw         $a1, 6644($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7164 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7168 - sw         $a0, 6640($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A716C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7170 - lw         $a3, 6548($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7174 - lw         $a2, 6544($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7178 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A717C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7180 - sw         $a1, 6652($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7184 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7188 - sw         $a0, 6648($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A718C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7190 - lw         $a3, 6556($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7194 - lw         $a2, 6552($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7198 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A719C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71A0 - sw         $a1, 6660($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71A4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71A8 - sw         $a0, 6656($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71B0 - lw         $a3, 6564($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71B4 - lw         $a2, 6560($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71C0 - sw         $a1, 6668($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71C4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71C8 - sw         $a0, 6664($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71D0 - lw         $a3, 6572($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71D4 - lw         $a2, 6568($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71E0 - sw         $a1, 6676($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71E4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71E8 - sw         $a0, 6672($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71F0 - lw         $a3, 6580($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71F4 - lw         $a2, 6576($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A71FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7200 - sw         $a1, 6684($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7204 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7208 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A720C - sw         $a0, 6680($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7210 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7214 - lw         $a3, 6588($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7218 - lw         $a2, 6584($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A721C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7224 - sw         $a1, 6692($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7228 - sw         $a0, 6688($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A722C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7230 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7234 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7238 - sw         $a1, 6700($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A723C - sw         $a0, 6696($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7240 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7244 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7248 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A724C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7250 - swc1       $f12, 6704($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7254 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7258 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A725C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7260 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7264 - swc1       $f12, 6708($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7268 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A726C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7270 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7274 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7278 - swc1       $f12, 6712($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A727C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7280 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7284 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7288 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A728C - swc1       $f12, 6716($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7290 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7294 - ori        $a0, $a0, -2621
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7298 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A729C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A72A0 - swc1       $f12, 6720($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A72A4 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A72A8 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A72AC - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A77CC
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A77CC - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77D4 - lw         $a1, 6732($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77D8 - lw         $a0, 6728($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77E0 - lw         $a3, 6740($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77E4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77E8 - lw         $a2, 6736($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77F4 - sw         $a1, 6844($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77F8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A77FC - sw         $a0, 6840($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7804 - lw         $a3, 6748($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7808 - lw         $a2, 6744($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A780C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7814 - sw         $a1, 6852($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7818 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A781C - sw         $a0, 6848($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7820 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7824 - lw         $a3, 6756($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7828 - lw         $a2, 6752($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A782C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7834 - sw         $a1, 6860($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7838 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A783C - sw         $a0, 6856($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7844 - lw         $a3, 6764($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7848 - lw         $a2, 6760($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A784C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7854 - sw         $a1, 6868($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7858 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A785C - sw         $a0, 6864($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7860 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7864 - lw         $a3, 6772($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7868 - lw         $a2, 6768($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A786C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7874 - sw         $a1, 6876($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7878 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A787C - sw         $a0, 6872($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7880 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7884 - lw         $a3, 6780($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7888 - lw         $a2, 6776($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A788C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7890 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7894 - sw         $a1, 6884($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7898 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A789C - sw         $a0, 6880($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78A4 - lw         $a3, 6788($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78A8 - lw         $a2, 6784($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78B4 - sw         $a1, 6892($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78B8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78BC - sw         $a0, 6888($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78C4 - lw         $a3, 6796($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78C8 - lw         $a2, 6792($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78D4 - sw         $a1, 6900($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78D8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78DC - sw         $a0, 6896($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78E4 - lw         $a3, 6804($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78E8 - lw         $a2, 6800($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78F4 - sw         $a1, 6908($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78F8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A78FC - sw         $a0, 6904($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7900 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7904 - lw         $a3, 6812($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7908 - lw         $a2, 6808($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A790C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7910 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7914 - sw         $a1, 6916($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7918 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A791C - sw         $a0, 6912($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7920 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7924 - lw         $a3, 6820($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7928 - lw         $a2, 6816($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A792C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7934 - sw         $a1, 6924($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7938 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A793C - sw         $a0, 6920($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7940 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7944 - lw         $a3, 6828($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7948 - lw         $a2, 6824($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A794C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7954 - sw         $a1, 6932($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7958 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A795C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7960 - sw         $a0, 6928($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7968 - lw         $a3, 6836($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A796C - lw         $a2, 6832($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7970 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7978 - sw         $a1, 6940($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A797C - sw         $a0, 6936($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7980 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7984 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7988 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A798C - sw         $a1, 6948($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7990 - sw         $a0, 6944($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7994 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7998 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A799C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79A4 - swc1       $f12, 6952($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79AC - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79B0 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79B8 - swc1       $f12, 6956($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79C0 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79C4 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79CC - swc1       $f12, 6960($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79D4 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79D8 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79E0 - swc1       $f12, 6964($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79E4 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79E8 - sw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A79EC - jal        0x089A7658
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79F0 - addiu      $a0, $a0, -22936
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A79F8 - jal        0x08C39988
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A79FC - addiu      $a0, $a0, 6972
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7A00 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7A04 - lw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7A08 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7A0C - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A7658
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A7658 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A765C - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7660 - sw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A7664 - jal        0x08C725D0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7668 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A766C - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7670 - addiu      $a0, $a0, -14280
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7674 - sw         $a0, 12($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7678 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A767C - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7680 - lw         $ra, 4($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7684 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7688 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8C725D0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C725D0 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C725D4 - addiu      $a1, $a1, -14296
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C725D8 - sw         $a1, 12($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C725DC - sw         $zr, 0($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C725E0 - sw         $zr, 4($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C725E4 - sw         $zr, 8($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C725E8 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C725EC - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89A7BF8
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A7BF8 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7BFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C00 - lw         $a1, 6988($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C04 - lw         $a0, 6984($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C08 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C0C - lw         $a3, 6996($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C10 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C14 - lw         $a2, 6992($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C20 - sw         $a1, 7100($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C24 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C28 - sw         $a0, 7096($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C30 - lw         $a3, 7004($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C34 - lw         $a2, 7000($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C40 - sw         $a1, 7108($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C44 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C48 - sw         $a0, 7104($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C50 - lw         $a3, 7012($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C54 - lw         $a2, 7008($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C60 - sw         $a1, 7116($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C64 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C68 - sw         $a0, 7112($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C70 - lw         $a3, 7020($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C74 - lw         $a2, 7016($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C80 - sw         $a1, 7124($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C84 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C88 - sw         $a0, 7120($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C90 - lw         $a3, 7028($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C94 - lw         $a2, 7024($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7C9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CA0 - sw         $a1, 7132($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CA4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CA8 - sw         $a0, 7128($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CB0 - lw         $a3, 7036($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CB4 - lw         $a2, 7032($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CC0 - sw         $a1, 7140($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CC4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CC8 - sw         $a0, 7136($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CD0 - lw         $a3, 7044($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CD4 - lw         $a2, 7040($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CE0 - sw         $a1, 7148($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CE4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CE8 - sw         $a0, 7144($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CF0 - lw         $a3, 7052($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CF4 - lw         $a2, 7048($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7CFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D00 - sw         $a1, 7156($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D04 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D08 - sw         $a0, 7152($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D10 - lw         $a3, 7060($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D14 - lw         $a2, 7056($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D20 - sw         $a1, 7164($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D24 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D28 - sw         $a0, 7160($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D30 - lw         $a3, 7068($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D34 - lw         $a2, 7064($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D40 - sw         $a1, 7172($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D44 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D48 - sw         $a0, 7168($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D50 - lw         $a3, 7076($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D54 - lw         $a2, 7072($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D60 - sw         $a1, 7180($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D64 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D68 - sw         $a0, 7176($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D70 - lw         $a3, 7084($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D74 - lw         $a2, 7080($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D80 - sw         $a1, 7188($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D84 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D88 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D8C - sw         $a0, 7184($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D94 - lw         $a3, 7092($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D98 - lw         $a2, 7088($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7D9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DA4 - sw         $a1, 7196($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DA8 - sw         $a0, 7192($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DB0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DB8 - sw         $a1, 7204($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DBC - sw         $a0, 7200($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DC0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DC4 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DC8 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DD0 - swc1       $f12, 7208($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DD4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DD8 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DDC - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DE4 - swc1       $f12, 7212($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DE8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DEC - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DF0 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DF8 - swc1       $f12, 7216($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7DFC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7E00 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7E04 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7E08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7E0C - swc1       $f12, 7220($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7E10 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7E14 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A7E18 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89AA304
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89AA304 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA308 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA30C - lw         $a1, 7236($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA310 - lw         $a0, 7232($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA314 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA318 - lw         $a3, 7244($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA31C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA320 - lw         $a2, 7240($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA324 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA32C - sw         $a1, 7348($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA330 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA334 - sw         $a0, 7344($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA338 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA33C - lw         $a3, 7252($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA340 - lw         $a2, 7248($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA344 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA34C - sw         $a1, 7356($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA350 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA354 - sw         $a0, 7352($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA358 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA35C - lw         $a3, 7260($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA360 - lw         $a2, 7256($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA364 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA368 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA36C - sw         $a1, 7364($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA370 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA374 - sw         $a0, 7360($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA37C - lw         $a3, 7268($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA380 - lw         $a2, 7264($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA384 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA388 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA38C - sw         $a1, 7372($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA390 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA394 - sw         $a0, 7368($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA398 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA39C - lw         $a3, 7276($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3A0 - lw         $a2, 7272($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3AC - sw         $a1, 7380($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3B0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3B4 - sw         $a0, 7376($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3BC - lw         $a3, 7284($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3C0 - lw         $a2, 7280($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3CC - sw         $a1, 7388($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3D0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3D4 - sw         $a0, 7384($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3DC - lw         $a3, 7292($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3E0 - lw         $a2, 7288($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3EC - sw         $a1, 7396($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3F0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3F4 - sw         $a0, 7392($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA3FC - lw         $a3, 7300($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA400 - lw         $a2, 7296($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA404 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA408 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA40C - sw         $a1, 7404($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA410 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA414 - sw         $a0, 7400($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA418 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA41C - lw         $a3, 7308($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA420 - lw         $a2, 7304($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA424 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA428 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA42C - sw         $a1, 7412($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA430 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA434 - sw         $a0, 7408($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA438 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA43C - lw         $a3, 7316($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA440 - lw         $a2, 7312($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA444 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA448 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA44C - sw         $a1, 7420($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA450 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA454 - sw         $a0, 7416($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA458 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA45C - lw         $a3, 7324($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA460 - lw         $a2, 7320($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA464 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA468 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA46C - sw         $a1, 7428($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA470 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA474 - sw         $a0, 7424($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA478 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA47C - lw         $a3, 7332($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA480 - lw         $a2, 7328($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA484 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA488 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA48C - sw         $a1, 7436($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA490 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA494 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA498 - sw         $a0, 7432($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA49C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4A0 - lw         $a3, 7340($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4A4 - lw         $a2, 7336($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4B0 - sw         $a1, 7444($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4B4 - sw         $a0, 7440($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4C4 - sw         $a1, 7452($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4C8 - sw         $a0, 7448($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4D0 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4D4 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4DC - swc1       $f12, 7456($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4E4 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4E8 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4F0 - swc1       $f12, 7460($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4F8 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA4FC - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA500 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA504 - swc1       $f12, 7464($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA508 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA50C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA510 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA514 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA518 - swc1       $f12, 7468($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA51C - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA520 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA524 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89AA788
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89AA788 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA78C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA790 - lw         $a1, 7772($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA794 - lw         $a0, 7768($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA798 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA79C - lw         $a3, 7780($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7A0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7A4 - lw         $a2, 7776($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7B0 - sw         $a1, 7884($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7B4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7B8 - sw         $a0, 7880($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7C0 - lw         $a3, 7788($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7C4 - lw         $a2, 7784($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7D0 - sw         $a1, 7892($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7D4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7D8 - sw         $a0, 7888($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7E0 - lw         $a3, 7796($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7E4 - lw         $a2, 7792($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7F0 - sw         $a1, 7900($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7F4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7F8 - sw         $a0, 7896($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA7FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA800 - lw         $a3, 7804($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA804 - lw         $a2, 7800($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA808 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA80C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA810 - sw         $a1, 7908($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA814 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA818 - sw         $a0, 7904($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA81C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA820 - lw         $a3, 7812($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA824 - lw         $a2, 7808($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA828 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA82C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA830 - sw         $a1, 7916($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA834 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA838 - sw         $a0, 7912($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA83C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA840 - lw         $a3, 7820($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA844 - lw         $a2, 7816($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA848 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA84C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA850 - sw         $a1, 7924($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA854 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA858 - sw         $a0, 7920($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA85C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA860 - lw         $a3, 7828($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA864 - lw         $a2, 7824($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA868 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA86C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA870 - sw         $a1, 7932($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA874 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA878 - sw         $a0, 7928($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA87C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA880 - lw         $a3, 7836($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA884 - lw         $a2, 7832($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA888 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA88C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA890 - sw         $a1, 7940($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA894 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA898 - sw         $a0, 7936($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA89C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8A0 - lw         $a3, 7844($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8A4 - lw         $a2, 7840($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8B0 - sw         $a1, 7948($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8B4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8B8 - sw         $a0, 7944($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8C0 - lw         $a3, 7852($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8C4 - lw         $a2, 7848($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8D0 - sw         $a1, 7956($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8D4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8D8 - sw         $a0, 7952($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8E0 - lw         $a3, 7860($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8E4 - lw         $a2, 7856($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8F0 - sw         $a1, 7964($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8F4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8F8 - sw         $a0, 7960($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA8FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA900 - lw         $a3, 7868($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA904 - lw         $a2, 7864($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA908 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA90C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA910 - sw         $a1, 7972($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA914 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA918 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA91C - sw         $a0, 7968($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA920 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA924 - lw         $a3, 7876($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA928 - lw         $a2, 7872($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA92C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA934 - sw         $a1, 7980($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA938 - sw         $a0, 7976($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA93C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA940 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA948 - sw         $a1, 7988($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA94C - sw         $a0, 7984($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA950 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA954 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA958 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA95C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA960 - swc1       $f12, 7992($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA964 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA968 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA96C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA970 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA974 - swc1       $f12, 7996($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA978 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA97C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA980 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA984 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA988 - swc1       $f12, 8000($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA98C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA990 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA994 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA998 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA99C - swc1       $f12, 8004($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA9A0 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA9A4 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AA9A8 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89B0498
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89B0498 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B049C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04A0 - lw         $a1, 8012($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04A4 - lw         $a0, 8008($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04A8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04AC - lw         $a3, 8020($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04B0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04B4 - lw         $a2, 8016($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04C0 - sw         $a1, 8124($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04C4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04C8 - sw         $a0, 8120($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04D0 - lw         $a3, 8028($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04D4 - lw         $a2, 8024($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04E0 - sw         $a1, 8132($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04E4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04E8 - sw         $a0, 8128($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04F0 - lw         $a3, 8036($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04F4 - lw         $a2, 8032($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B04FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0500 - sw         $a1, 8140($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0504 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0508 - sw         $a0, 8136($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B050C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0510 - lw         $a3, 8044($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0514 - lw         $a2, 8040($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0518 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B051C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0520 - sw         $a1, 8148($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0524 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0528 - sw         $a0, 8144($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B052C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0530 - lw         $a3, 8052($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0534 - lw         $a2, 8048($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0538 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B053C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0540 - sw         $a1, 8156($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0544 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0548 - sw         $a0, 8152($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B054C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0550 - lw         $a3, 8060($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0554 - lw         $a2, 8056($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0558 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B055C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0560 - sw         $a1, 8164($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0564 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0568 - sw         $a0, 8160($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B056C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0570 - lw         $a3, 8068($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0574 - lw         $a2, 8064($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0578 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B057C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0580 - sw         $a1, 8172($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0584 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0588 - sw         $a0, 8168($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B058C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0590 - lw         $a3, 8076($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0594 - lw         $a2, 8072($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0598 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B059C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05A0 - sw         $a1, 8180($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05A4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05A8 - sw         $a0, 8176($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05B0 - lw         $a3, 8084($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05B4 - lw         $a2, 8080($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05C0 - sw         $a1, 8188($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05C4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05C8 - sw         $a0, 8184($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05D0 - lw         $a3, 8092($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05D4 - lw         $a2, 8088($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05E0 - sw         $a1, 8196($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05E4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05E8 - sw         $a0, 8192($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05F0 - lw         $a3, 8100($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05F4 - lw         $a2, 8096($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B05FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0600 - sw         $a1, 8204($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0604 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0608 - sw         $a0, 8200($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B060C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0610 - lw         $a3, 8108($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0614 - lw         $a2, 8104($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0618 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B061C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0620 - sw         $a1, 8212($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0624 - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0628 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B062C - sw         $a0, 8208($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0634 - lw         $a3, 8116($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0638 - lw         $a2, 8112($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B063C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0644 - sw         $a1, 8220($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0648 - sw         $a0, 8216($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B064C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0650 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0658 - sw         $a1, 8228($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B065C - sw         $a0, 8224($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0660 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0664 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0668 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B066C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0670 - swc1       $f12, 8232($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0674 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0678 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B067C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0680 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0684 - swc1       $f12, 8236($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0688 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B068C - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0690 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0694 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B0698 - swc1       $f12, 8240($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B069C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B06A0 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B06A4 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B06A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B06AC - swc1       $f12, 8244($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B06B0 - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B06B4 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B06B8 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89B1030
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89B1030 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1034 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1038 - lw         $a1, 8268($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B103C - lw         $a0, 8264($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1040 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1044 - lw         $a3, 8276($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1048 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B104C - lw         $a2, 8272($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1050 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1054 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1058 - sw         $a1, 8380($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B105C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1060 - sw         $a0, 8376($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1064 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1068 - lw         $a3, 8284($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B106C - lw         $a2, 8280($t1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1070 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1074 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1078 - sw         $a1, 8388($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B107C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1080 - sw         $a0, 8384($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1084 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1088 - lw         $a3, 8292($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B108C - lw         $a2, 8288($t2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1090 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1094 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1098 - sw         $a1, 8396($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B109C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10A0 - sw         $a0, 8392($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10A8 - lw         $a3, 8300($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10AC - lw         $a2, 8296($t3)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10B8 - sw         $a1, 8404($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10BC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10C0 - sw         $a0, 8400($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10C8 - lw         $a3, 8308($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10CC - lw         $a2, 8304($v0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10D8 - sw         $a1, 8412($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10DC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10E0 - sw         $a0, 8408($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10E8 - lw         $a3, 8316($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10EC - lw         $a2, 8312($v1)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10F8 - sw         $a1, 8420($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B10FC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1100 - sw         $a0, 8416($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1104 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1108 - lw         $a3, 8324($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B110C - lw         $a2, 8320($t4)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1110 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1114 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1118 - sw         $a1, 8428($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B111C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1120 - sw         $a0, 8424($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1128 - lw         $a3, 8332($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B112C - lw         $a2, 8328($t5)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1130 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1134 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1138 - sw         $a1, 8436($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B113C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1140 - sw         $a0, 8432($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1144 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1148 - lw         $a3, 8340($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B114C - lw         $a2, 8336($t6)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1150 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1158 - sw         $a1, 8444($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B115C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1160 - sw         $a0, 8440($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1164 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1168 - lw         $a3, 8348($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B116C - lw         $a2, 8344($t7)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1170 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1178 - sw         $a1, 8452($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B117C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1180 - sw         $a0, 8448($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1184 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1188 - lw         $a3, 8356($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B118C - lw         $a2, 8352($t8)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1190 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1194 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1198 - sw         $a1, 8460($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B119C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11A0 - sw         $a0, 8456($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11A8 - lw         $a3, 8364($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11AC - lw         $a2, 8360($t9)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11B8 - sw         $a1, 8468($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11BC - sw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11C0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11C4 - sw         $a0, 8464($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11CC - lw         $a3, 8372($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11D0 - lw         $a2, 8368($s0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11DC - sw         $a1, 8476($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11E0 - sw         $a0, 8472($t0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11E8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11F0 - sw         $a1, 8484($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11F4 - sw         $a0, 8480($a2)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B11FC - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1200 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1204 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1208 - swc1       $f12, 8488($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B120C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1210 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1214 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1218 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B121C - swc1       $f12, 8492($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1220 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1224 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1228 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B122C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1230 - swc1       $f12, 8496($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1234 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1238 - ori        $a0, $a0, 4719
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B123C - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1240 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1244 - swc1       $f12, 8500($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1248 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B124C - ori        $a0, $a0, -2621
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1250 - mtc1       $a0, $f12
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1254 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1258 - swc1       $f12, 8504($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B125C - lw         $s0, 0($sp)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1260 - jr         $ra
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1264 - addiu      $sp, $sp, 16
20:52:32 DEBUG compiler - user_main_10 - Compiling _S1_2_89B2CE0
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89B2CE0 - addiu      $sp, $sp, -16
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2CE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2CE8 - lw         $a1, 8532($a0)
20:52:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2CEC - lw         $a0, 8528($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2CF0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2CF4 - lw         $a3, 8540($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2CF8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2CFC - lw         $a2, 8536($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D08 - sw         $a1, 8644($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D0C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D10 - sw         $a0, 8640($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D18 - lw         $a3, 8548($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D1C - lw         $a2, 8544($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D28 - sw         $a1, 8652($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D2C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D30 - sw         $a0, 8648($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D38 - lw         $a3, 8556($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D3C - lw         $a2, 8552($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D48 - sw         $a1, 8660($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D4C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D50 - sw         $a0, 8656($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D58 - lw         $a3, 8564($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D5C - lw         $a2, 8560($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D68 - sw         $a1, 8668($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D6C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D70 - sw         $a0, 8664($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D78 - lw         $a3, 8572($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D7C - lw         $a2, 8568($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D88 - sw         $a1, 8676($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D8C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D90 - sw         $a0, 8672($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D98 - lw         $a3, 8580($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2D9C - lw         $a2, 8576($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DA8 - sw         $a1, 8684($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DAC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DB0 - sw         $a0, 8680($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DB8 - lw         $a3, 8588($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DBC - lw         $a2, 8584($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DC8 - sw         $a1, 8692($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DCC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DD0 - sw         $a0, 8688($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DD8 - lw         $a3, 8596($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DDC - lw         $a2, 8592($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DE8 - sw         $a1, 8700($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DEC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DF0 - sw         $a0, 8696($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DF8 - lw         $a3, 8604($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2DFC - lw         $a2, 8600($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E08 - sw         $a1, 8708($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E0C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E10 - sw         $a0, 8704($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E18 - lw         $a3, 8612($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E1C - lw         $a2, 8608($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E28 - sw         $a1, 8716($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E2C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E30 - sw         $a0, 8712($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E38 - lw         $a3, 8620($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E3C - lw         $a2, 8616($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E48 - sw         $a1, 8724($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E4C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E50 - sw         $a0, 8720($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E58 - lw         $a3, 8628($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E5C - lw         $a2, 8624($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E68 - sw         $a1, 8732($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E6C - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E70 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E74 - sw         $a0, 8728($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E7C - lw         $a3, 8636($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E80 - lw         $a2, 8632($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E8C - sw         $a1, 8740($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E90 - sw         $a0, 8736($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E98 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2E9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EA0 - sw         $a1, 8748($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EA4 - sw         $a0, 8744($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EA8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EAC - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EB0 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EB8 - swc1       $f12, 8752($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EBC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EC0 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EC4 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2ECC - swc1       $f12, 8756($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2ED0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2ED4 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2ED8 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EE0 - swc1       $f12, 8760($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EE4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EE8 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EEC - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EF4 - swc1       $f12, 8764($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EF8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2EFC - ori        $a0, $a0, -2621
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2F00 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2F04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2F08 - swc1       $f12, 8768($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2F0C - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2F10 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2F14 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89B5DBC
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89B5DBC - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DC4 - lw         $a1, 8796($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DC8 - lw         $a0, 8792($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DCC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DD0 - lw         $a3, 8804($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DD4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DD8 - lw         $a2, 8800($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DE4 - sw         $a1, 8908($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DE8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DEC - sw         $a0, 8904($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DF4 - lw         $a3, 8812($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DF8 - lw         $a2, 8808($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5DFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E04 - sw         $a1, 8916($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E08 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E0C - sw         $a0, 8912($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E14 - lw         $a3, 8820($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E18 - lw         $a2, 8816($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E24 - sw         $a1, 8924($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E28 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E2C - sw         $a0, 8920($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E34 - lw         $a3, 8828($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E38 - lw         $a2, 8824($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E44 - sw         $a1, 8932($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E48 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E4C - sw         $a0, 8928($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E54 - lw         $a3, 8836($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E58 - lw         $a2, 8832($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E64 - sw         $a1, 8940($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E68 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E6C - sw         $a0, 8936($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E74 - lw         $a3, 8844($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E78 - lw         $a2, 8840($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E84 - sw         $a1, 8948($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E88 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E8C - sw         $a0, 8944($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E94 - lw         $a3, 8852($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E98 - lw         $a2, 8848($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5E9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EA4 - sw         $a1, 8956($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EA8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EAC - sw         $a0, 8952($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EB4 - lw         $a3, 8860($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EB8 - lw         $a2, 8856($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EC4 - sw         $a1, 8964($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EC8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5ECC - sw         $a0, 8960($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5ED0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5ED4 - lw         $a3, 8868($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5ED8 - lw         $a2, 8864($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EE4 - sw         $a1, 8972($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EE8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EEC - sw         $a0, 8968($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EF4 - lw         $a3, 8876($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EF8 - lw         $a2, 8872($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5EFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F04 - sw         $a1, 8980($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F08 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F0C - sw         $a0, 8976($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F14 - lw         $a3, 8884($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F18 - lw         $a2, 8880($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F24 - sw         $a1, 8988($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F28 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F2C - sw         $a0, 8984($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F34 - lw         $a3, 8892($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F38 - lw         $a2, 8888($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F44 - sw         $a1, 8996($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F48 - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F4C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F50 - sw         $a0, 8992($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F58 - lw         $a3, 8900($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F5C - lw         $a2, 8896($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F68 - sw         $a1, 9004($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F6C - sw         $a0, 9000($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F7C - sw         $a1, 9012($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F80 - sw         $a0, 9008($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F88 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F8C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F94 - swc1       $f12, 9016($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5F9C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FA0 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FA8 - swc1       $f12, 9020($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FB0 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FB4 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FBC - swc1       $f12, 9024($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FC4 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FC8 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FD0 - swc1       $f12, 9028($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FD4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FD8 - ori        $a0, $a0, -2621
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FDC - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FE4 - swc1       $f12, 9032($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FE8 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FEC - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B5FF0 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89C0288
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89C0288 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C028C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0290 - lw         $a1, 9060($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0294 - lw         $a0, 9056($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0298 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C029C - lw         $a3, 9068($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02A0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02A4 - lw         $a2, 9064($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02B0 - sw         $a1, 9172($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02B4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02B8 - sw         $a0, 9168($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02C0 - lw         $a3, 9076($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02C4 - lw         $a2, 9072($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02D0 - sw         $a1, 9180($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02D4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02D8 - sw         $a0, 9176($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02E0 - lw         $a3, 9084($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02E4 - lw         $a2, 9080($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02F0 - sw         $a1, 9188($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02F4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02F8 - sw         $a0, 9184($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C02FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0300 - lw         $a3, 9092($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0304 - lw         $a2, 9088($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0308 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C030C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0310 - sw         $a1, 9196($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0314 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0318 - sw         $a0, 9192($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C031C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0320 - lw         $a3, 9100($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0324 - lw         $a2, 9096($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0328 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C032C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0330 - sw         $a1, 9204($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0334 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0338 - sw         $a0, 9200($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C033C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0340 - lw         $a3, 9108($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0344 - lw         $a2, 9104($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0348 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C034C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0350 - sw         $a1, 9212($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0354 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0358 - sw         $a0, 9208($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C035C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0360 - lw         $a3, 9116($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0364 - lw         $a2, 9112($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0368 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C036C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0370 - sw         $a1, 9220($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0374 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0378 - sw         $a0, 9216($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C037C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0380 - lw         $a3, 9124($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0384 - lw         $a2, 9120($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0388 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C038C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0390 - sw         $a1, 9228($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0394 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0398 - sw         $a0, 9224($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C039C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03A0 - lw         $a3, 9132($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03A4 - lw         $a2, 9128($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03B0 - sw         $a1, 9236($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03B4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03B8 - sw         $a0, 9232($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03C0 - lw         $a3, 9140($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03C4 - lw         $a2, 9136($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03D0 - sw         $a1, 9244($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03D4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03D8 - sw         $a0, 9240($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03E0 - lw         $a3, 9148($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03E4 - lw         $a2, 9144($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03F0 - sw         $a1, 9252($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03F4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03F8 - sw         $a0, 9248($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C03FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0400 - lw         $a3, 9156($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0404 - lw         $a2, 9152($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0408 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C040C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0410 - sw         $a1, 9260($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0414 - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0418 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C041C - sw         $a0, 9256($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0424 - lw         $a3, 9164($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0428 - lw         $a2, 9160($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C042C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0434 - sw         $a1, 9268($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0438 - sw         $a0, 9264($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C043C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0440 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0444 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0448 - sw         $a1, 9276($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C044C - sw         $a0, 9272($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0450 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0454 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0458 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C045C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0460 - swc1       $f12, 9280($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0464 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0468 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C046C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0470 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0474 - swc1       $f12, 9284($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0478 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C047C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0480 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0484 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0488 - swc1       $f12, 9288($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C048C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0490 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0494 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C0498 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C049C - swc1       $f12, 9292($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C04A0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C04A4 - ori        $a0, $a0, -2621
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C04A8 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C04AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C04B0 - swc1       $f12, 9296($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C04B4 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C04B8 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C04BC - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89C2E90
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89C2E90 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2E94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2E98 - lw         $a1, 9316($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2E9C - lw         $a0, 9312($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EA0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EA4 - lw         $a3, 9324($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EA8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EAC - lw         $a2, 9320($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EB8 - sw         $a1, 9428($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EBC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EC0 - sw         $a0, 9424($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EC8 - lw         $a3, 9332($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2ECC - lw         $a2, 9328($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2ED0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2ED4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2ED8 - sw         $a1, 9436($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EDC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EE0 - sw         $a0, 9432($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EE8 - lw         $a3, 9340($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EEC - lw         $a2, 9336($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EF8 - sw         $a1, 9444($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2EFC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F00 - sw         $a0, 9440($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F08 - lw         $a3, 9348($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F0C - lw         $a2, 9344($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F18 - sw         $a1, 9452($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F1C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F20 - sw         $a0, 9448($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F28 - lw         $a3, 9356($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F2C - lw         $a2, 9352($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F38 - sw         $a1, 9460($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F3C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F40 - sw         $a0, 9456($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F48 - lw         $a3, 9364($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F4C - lw         $a2, 9360($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F58 - sw         $a1, 9468($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F5C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F60 - sw         $a0, 9464($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F68 - lw         $a3, 9372($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F6C - lw         $a2, 9368($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F78 - sw         $a1, 9476($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F7C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F80 - sw         $a0, 9472($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F88 - lw         $a3, 9380($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F8C - lw         $a2, 9376($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F98 - sw         $a1, 9484($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2F9C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FA0 - sw         $a0, 9480($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FA8 - lw         $a3, 9388($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FAC - lw         $a2, 9384($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FB8 - sw         $a1, 9492($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FBC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FC0 - sw         $a0, 9488($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FC8 - lw         $a3, 9396($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FCC - lw         $a2, 9392($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FD8 - sw         $a1, 9500($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FDC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FE0 - sw         $a0, 9496($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FE8 - lw         $a3, 9404($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FEC - lw         $a2, 9400($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FF8 - sw         $a1, 9508($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C2FFC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3000 - sw         $a0, 9504($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3004 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3008 - lw         $a3, 9412($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C300C - lw         $a2, 9408($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3010 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3018 - sw         $a1, 9516($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C301C - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3020 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3024 - sw         $a0, 9512($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3028 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C302C - lw         $a3, 9420($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3030 - lw         $a2, 9416($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3034 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3038 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C303C - sw         $a1, 9524($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3040 - sw         $a0, 9520($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3044 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3048 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C304C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3050 - sw         $a1, 9532($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3054 - sw         $a0, 9528($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3058 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C305C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3060 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3064 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3068 - swc1       $f12, 9536($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C306C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3070 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3074 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3078 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C307C - swc1       $f12, 9540($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3080 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3084 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3088 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C308C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3090 - swc1       $f12, 9544($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3094 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C3098 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C309C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C30A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C30A4 - swc1       $f12, 9548($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C30A8 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C30AC - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C30B0 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89C4628
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89C4628 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C462C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4630 - lw         $a1, 9556($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4634 - lw         $a0, 9552($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4638 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C463C - lw         $a3, 9564($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4640 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4644 - lw         $a2, 9560($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4648 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C464C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4650 - sw         $a1, 9668($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4654 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4658 - sw         $a0, 9664($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C465C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4660 - lw         $a3, 9572($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4664 - lw         $a2, 9568($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4668 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C466C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4670 - sw         $a1, 9676($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4674 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4678 - sw         $a0, 9672($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C467C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4680 - lw         $a3, 9580($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4684 - lw         $a2, 9576($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4688 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C468C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4690 - sw         $a1, 9684($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4694 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4698 - sw         $a0, 9680($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C469C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46A0 - lw         $a3, 9588($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46A4 - lw         $a2, 9584($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46B0 - sw         $a1, 9692($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46B4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46B8 - sw         $a0, 9688($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46C0 - lw         $a3, 9596($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46C4 - lw         $a2, 9592($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46D0 - sw         $a1, 9700($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46D4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46D8 - sw         $a0, 9696($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46E0 - lw         $a3, 9604($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46E4 - lw         $a2, 9600($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46F0 - sw         $a1, 9708($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46F4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46F8 - sw         $a0, 9704($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C46FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4700 - lw         $a3, 9612($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4704 - lw         $a2, 9608($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4708 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C470C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4710 - sw         $a1, 9716($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4714 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4718 - sw         $a0, 9712($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C471C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4720 - lw         $a3, 9620($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4724 - lw         $a2, 9616($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4728 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C472C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4730 - sw         $a1, 9724($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4734 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4738 - sw         $a0, 9720($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C473C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4740 - lw         $a3, 9628($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4744 - lw         $a2, 9624($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4748 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C474C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4750 - sw         $a1, 9732($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4754 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4758 - sw         $a0, 9728($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C475C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4760 - lw         $a3, 9636($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4764 - lw         $a2, 9632($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4768 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C476C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4770 - sw         $a1, 9740($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4774 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4778 - sw         $a0, 9736($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C477C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4780 - lw         $a3, 9644($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4784 - lw         $a2, 9640($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4788 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C478C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4790 - sw         $a1, 9748($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4794 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4798 - sw         $a0, 9744($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C479C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47A0 - lw         $a3, 9652($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47A4 - lw         $a2, 9648($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47B0 - sw         $a1, 9756($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47B4 - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47B8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47BC - sw         $a0, 9752($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47C4 - lw         $a3, 9660($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47C8 - lw         $a2, 9656($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47D4 - sw         $a1, 9764($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47D8 - sw         $a0, 9760($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47E0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47E8 - sw         $a1, 9772($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47EC - sw         $a0, 9768($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47F4 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47F8 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C47FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4800 - swc1       $f12, 9776($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4804 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4808 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C480C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4810 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4814 - swc1       $f12, 9780($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4818 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C481C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4820 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4824 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4828 - swc1       $f12, 9784($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C482C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4830 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4834 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4838 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C483C - swc1       $f12, 9788($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4840 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4844 - ori        $a0, $a0, -2621
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4848 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C484C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4850 - swc1       $f12, 9792($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4854 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4858 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C485C - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89C83D4
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89C83D4 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83D8 - lui        $a3, 0x09CA <=> li $a3, 0x09CA0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83DC - sb         $a0, 12800($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83E0 - addiu      $a0, $a3, 12800
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83E4 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83E8 - lw         $t1, 9804($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83EC - lw         $t0, 9800($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83F0 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83F4 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83F8 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C83FC - sw         $t1, 9916($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8400 - sw         $t0, 9912($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8404 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8408 - lw         $t1, 9812($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C840C - lw         $t0, 9808($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8410 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8414 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8418 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C841C - sw         $t1, 9924($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8420 - sw         $t0, 9920($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8424 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8428 - lw         $t1, 9820($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C842C - lw         $t0, 9816($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8430 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8434 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8438 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C843C - sw         $t1, 9932($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8440 - sw         $t0, 9928($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8444 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8448 - lw         $t1, 9828($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C844C - lw         $t0, 9824($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8450 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8454 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8458 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C845C - sw         $t1, 9940($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8460 - sw         $t0, 9936($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8464 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8468 - lw         $t1, 9836($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C846C - lw         $t0, 9832($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8470 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8474 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8478 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C847C - sw         $t1, 9948($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8480 - sw         $t0, 9944($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8484 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8488 - lw         $t1, 9844($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C848C - lw         $t0, 9840($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8490 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8494 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8498 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C849C - sw         $t1, 9956($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84A0 - sw         $t0, 9952($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84A4 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84A8 - lw         $t1, 9852($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84AC - lw         $t0, 9848($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84B0 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84B4 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84B8 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84BC - sw         $t1, 9964($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84C0 - sw         $t0, 9960($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84C4 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84C8 - lw         $t1, 9860($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84CC - lw         $t0, 9856($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84D0 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84D4 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84D8 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84DC - sw         $t1, 9972($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84E0 - sw         $t0, 9968($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84E4 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84E8 - lw         $t1, 9868($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84EC - lw         $t0, 9864($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84F0 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84F4 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84F8 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C84FC - sw         $t1, 9980($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8500 - sw         $t0, 9976($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8504 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8508 - lw         $t1, 9876($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C850C - lw         $t0, 9872($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8510 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8514 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8518 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C851C - sw         $t1, 9988($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8520 - sw         $t0, 9984($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8524 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8528 - lw         $t1, 9884($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C852C - lw         $t0, 9880($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8530 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8534 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8538 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C853C - sw         $t1, 9996($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8540 - sw         $t0, 9992($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8544 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8548 - lw         $t1, 9892($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C854C - lw         $t0, 9888($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8550 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8554 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8558 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C855C - sw         $t1, 10004($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8560 - sw         $t0, 10000($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8564 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8568 - lw         $t1, 9900($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C856C - lw         $t0, 9896($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8570 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8574 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8578 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C857C - sw         $t1, 10012($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8580 - sw         $t0, 10008($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8584 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8588 - lw         $t1, 9908($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C858C - lw         $t0, 9904($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8590 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8594 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8598 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C859C - sw         $t1, 10020($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85A0 - sw         $t0, 10016($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85A4 - lui        $a3, 0x3703 <=> li $a3, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85A8 - ori        $a3, $a3, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85AC - mtc1       $a3, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85B0 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85B4 - swc1       $f12, 10024($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85B8 - lui        $a3, 0x3983 <=> li $a3, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85BC - ori        $a3, $a3, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85C0 - mtc1       $a3, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85C4 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85C8 - swc1       $f12, 10028($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85CC - lui        $a3, 0x3A83 <=> li $a3, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85D0 - ori        $a3, $a3, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85D4 - mtc1       $a3, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85D8 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85DC - swc1       $f12, 10032($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85E0 - lui        $a3, 0x3B03 <=> li $a3, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85E4 - ori        $a3, $a3, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85E8 - mtc1       $a3, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85EC - ori        $a1, $zr, 255 <=> li $a1, 255
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85F0 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85F4 - swc1       $f12, 10036($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85F8 - lui        $a3, 0x3E28 <=> li $a3, 0x3E280000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C85FC - ori        $a3, $a3, -2621
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8600 - mtc1       $a3, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8604 - ori        $a2, $zr, 192 <=> li $a2, 192
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8608 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C860C - swc1       $f12, 10040($a3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8610 - sb         $a1, 1($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8614 - sb         $a2, 2($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8618 - sb         $a1, 3($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C861C - addiu      $a2, $a0, 4
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8620 - sb         $a1, 0($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8624 - sb         $a1, 1($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8628 - sb         $a1, 2($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C862C - sb         $a1, 3($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8630 - addiu      $a2, $a0, 8
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8634 - ori        $a3, $zr, 228 <=> li $a3, 228
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8638 - sb         $a3, 0($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C863C - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8640 - sb         $a1, 1($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8644 - sb         $a3, 2($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8648 - sb         $a1, 3($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C864C - addiu      $a2, $a0, 12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8650 - ori        $a3, $zr, 13 <=> li $a3, 13
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8654 - ori        $t0, $zr, 138 <=> li $t0, 138
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8658 - sb         $a3, 0($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C865C - sb         $t0, 1($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8660 - sb         $a1, 2($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8664 - sb         $a1, 3($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8668 - addiu      $a0, $a0, 16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C866C - ori        $a2, $zr, 160 <=> li $a2, 160
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8670 - ori        $a3, $zr, 58 <=> li $a3, 58
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8674 - sb         $a2, 0($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8678 - sb         $a3, 1($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C867C - sb         $a1, 2($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8680 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C8684 - sb         $a1, 3($a0)
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89CF144
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89CF144 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF148 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF14C - lw         $a1, 10060($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF150 - lw         $a0, 10056($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF154 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF158 - lw         $a3, 10068($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF15C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF160 - lw         $a2, 10064($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF164 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF16C - sw         $a1, 10172($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF170 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF174 - sw         $a0, 10168($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF178 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF17C - lw         $a3, 10076($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF180 - lw         $a2, 10072($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF184 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF188 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF18C - sw         $a1, 10180($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF190 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF194 - sw         $a0, 10176($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF19C - lw         $a3, 10084($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1A0 - lw         $a2, 10080($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1AC - sw         $a1, 10188($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1B0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1B4 - sw         $a0, 10184($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1BC - lw         $a3, 10092($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1C0 - lw         $a2, 10088($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1CC - sw         $a1, 10196($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1D0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1D4 - sw         $a0, 10192($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1DC - lw         $a3, 10100($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1E0 - lw         $a2, 10096($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1EC - sw         $a1, 10204($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1F0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1F4 - sw         $a0, 10200($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF1FC - lw         $a3, 10108($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF200 - lw         $a2, 10104($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF204 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF20C - sw         $a1, 10212($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF210 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF214 - sw         $a0, 10208($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF21C - lw         $a3, 10116($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF220 - lw         $a2, 10112($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF22C - sw         $a1, 10220($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF230 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF234 - sw         $a0, 10216($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF23C - lw         $a3, 10124($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF240 - lw         $a2, 10120($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF244 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF24C - sw         $a1, 10228($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF250 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF254 - sw         $a0, 10224($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF25C - lw         $a3, 10132($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF260 - lw         $a2, 10128($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF264 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF26C - sw         $a1, 10236($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF270 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF274 - sw         $a0, 10232($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF27C - lw         $a3, 10140($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF280 - lw         $a2, 10136($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF284 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF28C - sw         $a1, 10244($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF290 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF294 - sw         $a0, 10240($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF29C - lw         $a3, 10148($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2A0 - lw         $a2, 10144($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2AC - sw         $a1, 10252($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2B0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2B4 - sw         $a0, 10248($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2BC - lw         $a3, 10156($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2C0 - lw         $a2, 10152($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2CC - sw         $a1, 10260($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2D0 - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2D4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2D8 - sw         $a0, 10256($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2E0 - lw         $a3, 10164($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2E4 - lw         $a2, 10160($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2F0 - sw         $a1, 10268($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2F4 - sw         $a0, 10264($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF2FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF300 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF304 - sw         $a1, 10276($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF308 - sw         $a0, 10272($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF30C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF310 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF314 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF318 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF31C - swc1       $f12, 10280($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF320 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF324 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF328 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF32C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF330 - swc1       $f12, 10284($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF334 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF338 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF33C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF340 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF344 - swc1       $f12, 10288($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF348 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF34C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF350 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF354 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF358 - swc1       $f12, 10292($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF35C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF360 - ori        $a0, $a0, -2621
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF364 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF368 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF36C - swc1       $f12, 10296($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF370 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF374 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89CF378 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89D1E90
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89D1E90 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1E94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1E98 - lw         $a1, 10316($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1E9C - lw         $a0, 10312($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EA0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EA4 - lw         $a3, 10324($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EA8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EAC - lw         $a2, 10320($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EB8 - sw         $a1, 10428($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EBC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EC0 - sw         $a0, 10424($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EC8 - lw         $a3, 10332($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1ECC - lw         $a2, 10328($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1ED0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1ED4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1ED8 - sw         $a1, 10436($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EDC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EE0 - sw         $a0, 10432($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EE8 - lw         $a3, 10340($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EEC - lw         $a2, 10336($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EF8 - sw         $a1, 10444($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1EFC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F00 - sw         $a0, 10440($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F08 - lw         $a3, 10348($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F0C - lw         $a2, 10344($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F18 - sw         $a1, 10452($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F1C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F20 - sw         $a0, 10448($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F28 - lw         $a3, 10356($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F2C - lw         $a2, 10352($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F38 - sw         $a1, 10460($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F3C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F40 - sw         $a0, 10456($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F48 - lw         $a3, 10364($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F4C - lw         $a2, 10360($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F58 - sw         $a1, 10468($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F5C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F60 - sw         $a0, 10464($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F68 - lw         $a3, 10372($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F6C - lw         $a2, 10368($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F78 - sw         $a1, 10476($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F7C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F80 - sw         $a0, 10472($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F88 - lw         $a3, 10380($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F8C - lw         $a2, 10376($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F98 - sw         $a1, 10484($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1F9C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FA0 - sw         $a0, 10480($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FA8 - lw         $a3, 10388($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FAC - lw         $a2, 10384($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FB8 - sw         $a1, 10492($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FBC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FC0 - sw         $a0, 10488($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FC8 - lw         $a3, 10396($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FCC - lw         $a2, 10392($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FD8 - sw         $a1, 10500($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FDC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FE0 - sw         $a0, 10496($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FE8 - lw         $a3, 10404($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FEC - lw         $a2, 10400($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FF8 - sw         $a1, 10508($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D1FFC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2000 - sw         $a0, 10504($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2004 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2008 - lw         $a3, 10412($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D200C - lw         $a2, 10408($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2010 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2018 - sw         $a1, 10516($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D201C - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2020 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2024 - sw         $a0, 10512($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2028 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D202C - lw         $a3, 10420($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2030 - lw         $a2, 10416($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2034 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2038 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D203C - sw         $a1, 10524($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2040 - sw         $a0, 10520($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2044 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2048 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D204C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2050 - sw         $a1, 10532($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2054 - sw         $a0, 10528($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2058 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D205C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2060 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2064 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2068 - swc1       $f12, 10536($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D206C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2070 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2074 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2078 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D207C - swc1       $f12, 10540($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2080 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2084 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2088 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D208C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2090 - swc1       $f12, 10544($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2094 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D2098 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D209C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20A4 - swc1       $f12, 10548($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20AC - ori        $a0, $a0, -2621
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20B0 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20B8 - swc1       $f12, 10552($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20BC - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20C0 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D20C4 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89DAABC
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89DAABC - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAC4 - lw         $a1, 10580($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAC8 - lw         $a0, 10576($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAACC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAD0 - lw         $a3, 10588($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAD4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAD8 - lw         $a2, 10584($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAADC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAE4 - sw         $a1, 10692($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAE8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAEC - sw         $a0, 10688($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAF4 - lw         $a3, 10596($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAF8 - lw         $a2, 10592($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAAFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB04 - sw         $a1, 10700($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB08 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB0C - sw         $a0, 10696($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB14 - lw         $a3, 10604($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB18 - lw         $a2, 10600($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB24 - sw         $a1, 10708($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB28 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB2C - sw         $a0, 10704($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB34 - lw         $a3, 10612($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB38 - lw         $a2, 10608($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB44 - sw         $a1, 10716($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB48 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB4C - sw         $a0, 10712($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB54 - lw         $a3, 10620($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB58 - lw         $a2, 10616($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB64 - sw         $a1, 10724($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB68 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB6C - sw         $a0, 10720($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB74 - lw         $a3, 10628($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB78 - lw         $a2, 10624($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB84 - sw         $a1, 10732($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB88 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB8C - sw         $a0, 10728($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB94 - lw         $a3, 10636($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB98 - lw         $a2, 10632($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAB9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABA4 - sw         $a1, 10740($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABA8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABAC - sw         $a0, 10736($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABB4 - lw         $a3, 10644($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABB8 - lw         $a2, 10640($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABC4 - sw         $a1, 10748($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABC8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABCC - sw         $a0, 10744($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABD4 - lw         $a3, 10652($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABD8 - lw         $a2, 10648($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABE4 - sw         $a1, 10756($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABE8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABEC - sw         $a0, 10752($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABF4 - lw         $a3, 10660($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABF8 - lw         $a2, 10656($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DABFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC04 - sw         $a1, 10764($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC08 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC0C - sw         $a0, 10760($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC14 - lw         $a3, 10668($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC18 - lw         $a2, 10664($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC24 - sw         $a1, 10772($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC28 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC2C - sw         $a0, 10768($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC34 - lw         $a3, 10676($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC38 - lw         $a2, 10672($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC44 - sw         $a1, 10780($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC48 - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC4C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC50 - sw         $a0, 10776($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC58 - lw         $a3, 10684($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC5C - lw         $a2, 10680($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC68 - sw         $a1, 10788($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC6C - sw         $a0, 10784($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC7C - sw         $a1, 10796($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC80 - sw         $a0, 10792($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC88 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC8C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC94 - swc1       $f12, 10800($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DAC9C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACA0 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACA8 - swc1       $f12, 10804($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACB0 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACB4 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACBC - swc1       $f12, 10808($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACC4 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACC8 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACD0 - swc1       $f12, 10812($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACD4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACD8 - ori        $a0, $a0, -2621
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACDC - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACE4 - swc1       $f12, 10816($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACE8 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACEC - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DACF0 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89DC944
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89DC944 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC948 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC94C - lw         $a1, 10836($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC950 - lw         $a0, 10832($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC954 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC958 - lw         $a3, 10844($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC95C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC960 - lw         $a2, 10840($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC964 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC968 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC96C - sw         $a1, 10948($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC970 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC974 - sw         $a0, 10944($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC978 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC97C - lw         $a3, 10852($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC980 - lw         $a2, 10848($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC984 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC988 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC98C - sw         $a1, 10956($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC990 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC994 - sw         $a0, 10952($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC998 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC99C - lw         $a3, 10860($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9A0 - lw         $a2, 10856($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9AC - sw         $a1, 10964($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9B0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9B4 - sw         $a0, 10960($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9BC - lw         $a3, 10868($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9C0 - lw         $a2, 10864($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9CC - sw         $a1, 10972($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9D0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9D4 - sw         $a0, 10968($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9DC - lw         $a3, 10876($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9E0 - lw         $a2, 10872($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9EC - sw         $a1, 10980($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9F0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9F4 - sw         $a0, 10976($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9FC - lw         $a3, 10884($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA00 - lw         $a2, 10880($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA0C - sw         $a1, 10988($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA10 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA14 - sw         $a0, 10984($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA1C - lw         $a3, 10892($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA20 - lw         $a2, 10888($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA2C - sw         $a1, 10996($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA30 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA34 - sw         $a0, 10992($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA3C - lw         $a3, 10900($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA40 - lw         $a2, 10896($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA4C - sw         $a1, 11004($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA50 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA54 - sw         $a0, 11000($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA5C - lw         $a3, 10908($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA60 - lw         $a2, 10904($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA6C - sw         $a1, 11012($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA70 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA74 - sw         $a0, 11008($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA7C - lw         $a3, 10916($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA80 - lw         $a2, 10912($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA8C - sw         $a1, 11020($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA90 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA94 - sw         $a0, 11016($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA9C - lw         $a3, 10924($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAA0 - lw         $a2, 10920($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAAC - sw         $a1, 11028($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAB0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAB4 - sw         $a0, 11024($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCABC - lw         $a3, 10932($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAC0 - lw         $a2, 10928($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCACC - sw         $a1, 11036($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAD0 - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAD4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAD8 - sw         $a0, 11032($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCADC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAE0 - lw         $a3, 10940($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAE4 - lw         $a2, 10936($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAF0 - sw         $a1, 11044($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAF4 - sw         $a0, 11040($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAFC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB04 - sw         $a1, 11052($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB08 - sw         $a0, 11048($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB0C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB10 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB14 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB1C - swc1       $f12, 11056($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB20 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB24 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB28 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB30 - swc1       $f12, 11060($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB34 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB38 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB3C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB44 - swc1       $f12, 11064($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB48 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB4C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB50 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB58 - swc1       $f12, 11068($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB5C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB60 - ori        $a0, $a0, -2621
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB64 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB6C - swc1       $f12, 11072($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB70 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB74 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB78 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89DE200
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89DE200 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE204 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE208 - lw         $a1, 11092($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE20C - lw         $a0, 11088($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE210 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE214 - lw         $a3, 11100($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE218 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE21C - lw         $a2, 11096($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE220 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE224 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE228 - sw         $a1, 11204($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE22C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE230 - sw         $a0, 11200($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE234 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE238 - lw         $a3, 11108($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE23C - lw         $a2, 11104($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE240 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE244 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE248 - sw         $a1, 11212($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE24C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE250 - sw         $a0, 11208($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE254 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE258 - lw         $a3, 11116($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE25C - lw         $a2, 11112($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE260 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE264 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE268 - sw         $a1, 11220($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE26C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE270 - sw         $a0, 11216($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE274 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE278 - lw         $a3, 11124($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE27C - lw         $a2, 11120($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE280 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE284 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE288 - sw         $a1, 11228($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE28C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE290 - sw         $a0, 11224($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE294 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE298 - lw         $a3, 11132($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE29C - lw         $a2, 11128($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2A8 - sw         $a1, 11236($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2AC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2B0 - sw         $a0, 11232($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2B8 - lw         $a3, 11140($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2BC - lw         $a2, 11136($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2C8 - sw         $a1, 11244($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2CC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2D0 - sw         $a0, 11240($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2D8 - lw         $a3, 11148($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2DC - lw         $a2, 11144($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2E8 - sw         $a1, 11252($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2EC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2F0 - sw         $a0, 11248($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2F8 - lw         $a3, 11156($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE2FC - lw         $a2, 11152($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE300 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE304 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE308 - sw         $a1, 11260($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE30C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE310 - sw         $a0, 11256($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE314 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE318 - lw         $a3, 11164($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE31C - lw         $a2, 11160($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE320 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE324 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE328 - sw         $a1, 11268($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE32C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE330 - sw         $a0, 11264($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE334 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE338 - lw         $a3, 11172($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE33C - lw         $a2, 11168($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE340 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE344 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE348 - sw         $a1, 11276($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE34C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE350 - sw         $a0, 11272($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE354 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE358 - lw         $a3, 11180($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE35C - lw         $a2, 11176($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE360 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE364 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE368 - sw         $a1, 11284($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE36C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE370 - sw         $a0, 11280($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE374 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE378 - lw         $a3, 11188($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE37C - lw         $a2, 11184($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE380 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE384 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE388 - sw         $a1, 11292($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE38C - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE390 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE394 - sw         $a0, 11288($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE398 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE39C - lw         $a3, 11196($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3A0 - lw         $a2, 11192($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3AC - sw         $a1, 11300($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3B0 - sw         $a0, 11296($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3C0 - sw         $a1, 11308($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3C4 - sw         $a0, 11304($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3CC - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3D0 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3D8 - swc1       $f12, 11312($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3E0 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3E4 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3EC - swc1       $f12, 11316($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3F4 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3F8 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE3FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE400 - swc1       $f12, 11320($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE404 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE408 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE40C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE410 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE414 - swc1       $f12, 11324($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE418 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE41C - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE420 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89DFA3C
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89DFA3C - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA44 - lw         $a1, 11348($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA48 - lw         $a0, 11344($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA4C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA50 - lw         $a3, 11356($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA54 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA58 - lw         $a2, 11352($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA64 - sw         $a1, 11460($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA68 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA6C - sw         $a0, 11456($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA74 - lw         $a3, 11364($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA78 - lw         $a2, 11360($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA84 - sw         $a1, 11468($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA88 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA8C - sw         $a0, 11464($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA94 - lw         $a3, 11372($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA98 - lw         $a2, 11368($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFA9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAA4 - sw         $a1, 11476($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAA8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAAC - sw         $a0, 11472($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAB4 - lw         $a3, 11380($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAB8 - lw         $a2, 11376($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFABC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAC4 - sw         $a1, 11484($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAC8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFACC - sw         $a0, 11480($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAD4 - lw         $a3, 11388($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAD8 - lw         $a2, 11384($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFADC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAE4 - sw         $a1, 11492($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAE8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAEC - sw         $a0, 11488($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAF4 - lw         $a3, 11396($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAF8 - lw         $a2, 11392($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFAFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB04 - sw         $a1, 11500($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB08 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB0C - sw         $a0, 11496($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB14 - lw         $a3, 11404($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB18 - lw         $a2, 11400($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB24 - sw         $a1, 11508($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB28 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB2C - sw         $a0, 11504($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB34 - lw         $a3, 11412($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB38 - lw         $a2, 11408($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB44 - sw         $a1, 11516($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB48 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB4C - sw         $a0, 11512($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB54 - lw         $a3, 11420($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB58 - lw         $a2, 11416($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB64 - sw         $a1, 11524($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB68 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB6C - sw         $a0, 11520($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB74 - lw         $a3, 11428($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB78 - lw         $a2, 11424($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB84 - sw         $a1, 11532($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB88 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB8C - sw         $a0, 11528($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB94 - lw         $a3, 11436($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB98 - lw         $a2, 11432($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFB9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBA4 - sw         $a1, 11540($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBA8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBAC - sw         $a0, 11536($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBB4 - lw         $a3, 11444($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBB8 - lw         $a2, 11440($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBC4 - sw         $a1, 11548($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBC8 - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBCC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBD0 - sw         $a0, 11544($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBD8 - lw         $a3, 11452($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBDC - lw         $a2, 11448($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBE8 - sw         $a1, 11556($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBEC - sw         $a0, 11552($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBF4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFBFC - sw         $a1, 11564($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC00 - sw         $a0, 11560($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC08 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC0C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC14 - swc1       $f12, 11568($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC1C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC20 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC28 - swc1       $f12, 11572($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC30 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC34 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC3C - swc1       $f12, 11576($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC44 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC48 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC50 - swc1       $f12, 11580($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC54 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC58 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DFC5C - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89E587C
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89E587C - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5880 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5884 - lw         $a1, 11604($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5888 - lw         $a0, 11600($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E588C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5890 - lw         $a3, 11612($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5894 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5898 - lw         $a2, 11608($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E589C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58A4 - sw         $a1, 11716($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58A8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58AC - sw         $a0, 11712($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58B4 - lw         $a3, 11620($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58B8 - lw         $a2, 11616($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58C4 - sw         $a1, 11724($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58C8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58CC - sw         $a0, 11720($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58D4 - lw         $a3, 11628($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58D8 - lw         $a2, 11624($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58E4 - sw         $a1, 11732($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58E8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58EC - sw         $a0, 11728($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58F4 - lw         $a3, 11636($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58F8 - lw         $a2, 11632($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E58FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5904 - sw         $a1, 11740($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5908 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E590C - sw         $a0, 11736($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5914 - lw         $a3, 11644($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5918 - lw         $a2, 11640($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E591C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5924 - sw         $a1, 11748($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5928 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E592C - sw         $a0, 11744($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5934 - lw         $a3, 11652($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5938 - lw         $a2, 11648($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E593C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5944 - sw         $a1, 11756($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5948 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E594C - sw         $a0, 11752($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5954 - lw         $a3, 11660($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5958 - lw         $a2, 11656($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E595C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5964 - sw         $a1, 11764($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5968 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E596C - sw         $a0, 11760($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5974 - lw         $a3, 11668($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5978 - lw         $a2, 11664($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E597C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5984 - sw         $a1, 11772($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5988 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E598C - sw         $a0, 11768($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5994 - lw         $a3, 11676($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5998 - lw         $a2, 11672($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E599C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59A4 - sw         $a1, 11780($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59A8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59AC - sw         $a0, 11776($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59B4 - lw         $a3, 11684($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59B8 - lw         $a2, 11680($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59C4 - sw         $a1, 11788($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59C8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59CC - sw         $a0, 11784($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59D4 - lw         $a3, 11692($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59D8 - lw         $a2, 11688($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59E4 - sw         $a1, 11796($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59E8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59EC - sw         $a0, 11792($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59F4 - lw         $a3, 11700($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59F8 - lw         $a2, 11696($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E59FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A04 - sw         $a1, 11804($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A08 - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A0C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A10 - sw         $a0, 11800($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A18 - lw         $a3, 11708($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A1C - lw         $a2, 11704($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A28 - sw         $a1, 11812($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A2C - sw         $a0, 11808($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A34 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A3C - sw         $a1, 11820($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A40 - sw         $a0, 11816($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A44 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A48 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A4C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A54 - swc1       $f12, 11824($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A58 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A5C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A60 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A68 - swc1       $f12, 11828($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A6C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A70 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A74 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A7C - swc1       $f12, 11832($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A80 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A84 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A88 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A90 - swc1       $f12, 11836($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A94 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A98 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E5A9C - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89E7E80
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89E7E80 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7E84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7E88 - lw         $a1, 11860($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7E8C - lw         $a0, 11856($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7E90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7E94 - lw         $a3, 11868($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7E98 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7E9C - lw         $a2, 11864($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EA8 - sw         $a1, 11972($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EB0 - sw         $a0, 11968($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EB8 - lw         $a3, 11876($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EBC - lw         $a2, 11872($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EC8 - sw         $a1, 11980($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7ECC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7ED0 - sw         $a0, 11976($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7ED8 - lw         $a3, 11884($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EDC - lw         $a2, 11880($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EE8 - sw         $a1, 11988($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EF0 - sw         $a0, 11984($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EF8 - lw         $a3, 11892($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7EFC - lw         $a2, 11888($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F08 - sw         $a1, 11996($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F10 - sw         $a0, 11992($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F18 - lw         $a3, 11900($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F1C - lw         $a2, 11896($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F28 - sw         $a1, 12004($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F30 - sw         $a0, 12000($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F38 - lw         $a3, 11908($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F3C - lw         $a2, 11904($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F48 - sw         $a1, 12012($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F50 - sw         $a0, 12008($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F58 - lw         $a3, 11916($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F5C - lw         $a2, 11912($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F68 - sw         $a1, 12020($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F70 - sw         $a0, 12016($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F78 - lw         $a3, 11924($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F7C - lw         $a2, 11920($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F88 - sw         $a1, 12028($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F90 - sw         $a0, 12024($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F98 - lw         $a3, 11932($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7F9C - lw         $a2, 11928($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FA8 - sw         $a1, 12036($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FB0 - sw         $a0, 12032($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FB8 - lw         $a3, 11940($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FBC - lw         $a2, 11936($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FC8 - sw         $a1, 12044($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FCC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FD0 - sw         $a0, 12040($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FD8 - lw         $a3, 11948($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FDC - lw         $a2, 11944($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FE8 - sw         $a1, 12052($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FF0 - sw         $a0, 12048($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FF8 - lw         $a3, 11956($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7FFC - lw         $a2, 11952($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8000 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8008 - sw         $a1, 12060($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E800C - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8010 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8014 - sw         $a0, 12056($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E801C - lw         $a3, 11964($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8020 - lw         $a2, 11960($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8024 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E802C - sw         $a1, 12068($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8030 - sw         $a0, 12064($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8038 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E803C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8040 - sw         $a1, 12076($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8044 - sw         $a0, 12072($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8048 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E804C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8050 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8054 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8058 - swc1       $f12, 12080($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E805C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8060 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8064 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8068 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E806C - swc1       $f12, 12084($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8070 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8074 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8078 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E807C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8080 - swc1       $f12, 12088($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8084 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8088 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E808C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8090 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8094 - swc1       $f12, 12092($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8098 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E809C - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E80A0 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89E8638
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89E8638 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E863C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8640 - lw         $a1, 12116($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8644 - lw         $a0, 12112($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8648 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E864C - lw         $a3, 12124($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8650 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8654 - lw         $a2, 12120($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8658 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E865C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8660 - sw         $a1, 12228($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8664 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8668 - sw         $a0, 12224($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E866C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8670 - lw         $a3, 12132($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8674 - lw         $a2, 12128($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E867C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8680 - sw         $a1, 12236($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8684 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8688 - sw         $a0, 12232($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E868C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8690 - lw         $a3, 12140($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8694 - lw         $a2, 12136($t2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8698 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E869C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86A0 - sw         $a1, 12244($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86A4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86A8 - sw         $a0, 12240($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86B0 - lw         $a3, 12148($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86B4 - lw         $a2, 12144($t3)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86C0 - sw         $a1, 12252($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86C4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86C8 - sw         $a0, 12248($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86D0 - lw         $a3, 12156($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86D4 - lw         $a2, 12152($v0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86E0 - sw         $a1, 12260($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86E4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86E8 - sw         $a0, 12256($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86F0 - lw         $a3, 12164($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86F4 - lw         $a2, 12160($v1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E86FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8700 - sw         $a1, 12268($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8704 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8708 - sw         $a0, 12264($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E870C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8710 - lw         $a3, 12172($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8714 - lw         $a2, 12168($t4)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E871C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8720 - sw         $a1, 12276($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8724 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8728 - sw         $a0, 12272($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E872C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8730 - lw         $a3, 12180($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8734 - lw         $a2, 12176($t5)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E873C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8740 - sw         $a1, 12284($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8744 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8748 - sw         $a0, 12280($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E874C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8750 - lw         $a3, 12188($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8754 - lw         $a2, 12184($t6)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8758 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E875C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8760 - sw         $a1, 12292($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8764 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8768 - sw         $a0, 12288($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E876C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8770 - lw         $a3, 12196($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8774 - lw         $a2, 12192($t7)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E877C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8780 - sw         $a1, 12300($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8784 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8788 - sw         $a0, 12296($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E878C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8790 - lw         $a3, 12204($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8794 - lw         $a2, 12200($t8)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E879C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87A0 - sw         $a1, 12308($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87A4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87A8 - sw         $a0, 12304($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87B0 - lw         $a3, 12212($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87B4 - lw         $a2, 12208($t9)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87C0 - sw         $a1, 12316($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87C4 - sw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87C8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87CC - sw         $a0, 12312($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87D4 - lw         $a3, 12220($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87D8 - lw         $a2, 12216($s0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87E4 - sw         $a1, 12324($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87E8 - sw         $a0, 12320($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87F8 - sw         $a1, 12332($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E87FC - sw         $a0, 12328($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8800 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8804 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8808 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E880C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8810 - swc1       $f12, 12336($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8814 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8818 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E881C - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8820 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8824 - swc1       $f12, 12340($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8828 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E882C - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8830 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8834 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8838 - swc1       $f12, 12344($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E883C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8840 - ori        $a0, $a0, 4719
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8844 - mtc1       $a0, $f12
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8848 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E884C - swc1       $f12, 12348($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8850 - lw         $s0, 0($sp)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8854 - jr         $ra
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E8858 - addiu      $sp, $sp, 16
20:52:33 DEBUG compiler - user_main_10 - Compiling _S1_2_89EA8C0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89EA8C0 - addiu      $sp, $sp, -16
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8C8 - lw         $a1, 12356($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8CC - lw         $a0, 12352($a0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8D4 - lw         $a3, 12364($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8DC - lw         $a2, 12360($a2)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8E8 - sw         $a1, 12468($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8EC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8F0 - sw         $a0, 12464($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8F8 - lw         $a3, 12372($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA8FC - lw         $a2, 12368($t1)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA900 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA908 - sw         $a1, 12476($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA90C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA910 - sw         $a0, 12472($t0)
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA918 - lw         $a3, 12380($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA91C - lw         $a2, 12376($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA920 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA928 - sw         $a1, 12484($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA92C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA930 - sw         $a0, 12480($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA934 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA938 - lw         $a3, 12388($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA93C - lw         $a2, 12384($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA940 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA948 - sw         $a1, 12492($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA94C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA950 - sw         $a0, 12488($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA954 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA958 - lw         $a3, 12396($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA95C - lw         $a2, 12392($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA960 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA964 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA968 - sw         $a1, 12500($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA96C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA970 - sw         $a0, 12496($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA974 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA978 - lw         $a3, 12404($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA97C - lw         $a2, 12400($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA980 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA984 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA988 - sw         $a1, 12508($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA98C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA990 - sw         $a0, 12504($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA994 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA998 - lw         $a3, 12412($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA99C - lw         $a2, 12408($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9A8 - sw         $a1, 12516($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9AC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9B0 - sw         $a0, 12512($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9B8 - lw         $a3, 12420($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9BC - lw         $a2, 12416($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9C8 - sw         $a1, 12524($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9CC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9D0 - sw         $a0, 12520($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9D8 - lw         $a3, 12428($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9DC - lw         $a2, 12424($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9E8 - sw         $a1, 12532($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9EC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9F0 - sw         $a0, 12528($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9F8 - lw         $a3, 12436($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA9FC - lw         $a2, 12432($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA08 - sw         $a1, 12540($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA0C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA10 - sw         $a0, 12536($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA18 - lw         $a3, 12444($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA1C - lw         $a2, 12440($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA28 - sw         $a1, 12548($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA2C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA30 - sw         $a0, 12544($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA38 - lw         $a3, 12452($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA3C - lw         $a2, 12448($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA48 - sw         $a1, 12556($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA4C - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA50 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA54 - sw         $a0, 12552($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA5C - lw         $a3, 12460($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA60 - lw         $a2, 12456($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA6C - sw         $a1, 12564($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA70 - sw         $a0, 12560($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA78 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA80 - sw         $a1, 12572($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA84 - sw         $a0, 12568($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA88 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA8C - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA90 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA98 - swc1       $f12, 12576($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAA9C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAA0 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAA4 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAAC - swc1       $f12, 12580($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAB0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAB4 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAB8 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAABC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAC0 - swc1       $f12, 12584($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAC4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAC8 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAACC - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAD4 - swc1       $f12, 12588($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAD8 - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAADC - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAAE0 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_89EAF24
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89EAF24 - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF2C - lw         $a1, 12596($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF30 - lw         $a0, 12592($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF34 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF38 - lw         $a3, 12604($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF3C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF40 - lw         $a2, 12600($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF4C - sw         $a1, 12708($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF50 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF54 - sw         $a0, 12704($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF5C - lw         $a3, 12612($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF60 - lw         $a2, 12608($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF6C - sw         $a1, 12716($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF70 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF74 - sw         $a0, 12712($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF7C - lw         $a3, 12620($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF80 - lw         $a2, 12616($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF8C - sw         $a1, 12724($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF90 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF94 - sw         $a0, 12720($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAF9C - lw         $a3, 12628($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFA0 - lw         $a2, 12624($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFAC - sw         $a1, 12732($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFB0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFB4 - sw         $a0, 12728($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFBC - lw         $a3, 12636($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFC0 - lw         $a2, 12632($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFCC - sw         $a1, 12740($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFD0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFD4 - sw         $a0, 12736($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFDC - lw         $a3, 12644($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFE0 - lw         $a2, 12640($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFEC - sw         $a1, 12748($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFF0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFF4 - sw         $a0, 12744($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EAFFC - lw         $a3, 12652($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB000 - lw         $a2, 12648($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB004 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB00C - sw         $a1, 12756($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB010 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB014 - sw         $a0, 12752($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB01C - lw         $a3, 12660($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB020 - lw         $a2, 12656($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB024 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB02C - sw         $a1, 12764($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB030 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB034 - sw         $a0, 12760($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB03C - lw         $a3, 12668($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB040 - lw         $a2, 12664($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB044 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB04C - sw         $a1, 12772($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB050 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB054 - sw         $a0, 12768($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB058 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB05C - lw         $a3, 12676($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB060 - lw         $a2, 12672($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB064 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB068 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB06C - sw         $a1, 12780($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB070 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB074 - sw         $a0, 12776($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB07C - lw         $a3, 12684($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB080 - lw         $a2, 12680($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB084 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB08C - sw         $a1, 12788($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB090 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB094 - sw         $a0, 12784($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB09C - lw         $a3, 12692($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0A0 - lw         $a2, 12688($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0AC - sw         $a1, 12796($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0B0 - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0B4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0B8 - sw         $a0, 12792($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0C0 - lw         $a3, 12700($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0C4 - lw         $a2, 12696($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0D0 - sw         $a1, 12804($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0D4 - sw         $a0, 12800($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0E4 - sw         $a1, 12812($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0E8 - sw         $a0, 12808($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0F0 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0F4 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB0FC - swc1       $f12, 12816($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB100 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB104 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB108 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB10C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB110 - swc1       $f12, 12820($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB114 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB118 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB11C - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB120 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB124 - swc1       $f12, 12824($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB128 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB12C - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB130 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB134 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB138 - swc1       $f12, 12828($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB13C - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB140 - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EB144 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_89F9168
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89F9168 - ori        $a0, $zr, 133 <=> li $a0, 133
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F916C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9170 - sb         $a0, 13072($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9174 - ori        $a1, $zr, 57 <=> li $a1, 57
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9178 - addiu      $a0, $t0, 13072
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F917C - ori        $a2, $zr, 47 <=> li $a2, 47
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9180 - sb         $a1, 1($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9184 - ori        $a3, $zr, 255 <=> li $a3, 255
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9188 - sb         $a2, 2($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F918C - sb         $a3, 3($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9190 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9194 - lw         $t1, 12836($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9198 - lw         $t0, 12832($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F919C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91A0 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91A4 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91A8 - sw         $t1, 12948($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91AC - sw         $t0, 12944($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91B4 - lw         $t1, 12844($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91B8 - lw         $t0, 12840($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91C0 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91C4 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91C8 - sw         $t1, 12956($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91CC - sw         $t0, 12952($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91D4 - lw         $t1, 12852($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91D8 - lw         $t0, 12848($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91E0 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91E4 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91E8 - sw         $t1, 12964($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91EC - sw         $t0, 12960($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91F4 - lw         $t1, 12860($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91F8 - lw         $t0, 12856($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F91FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9200 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9204 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9208 - sw         $t1, 12972($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F920C - sw         $t0, 12968($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9210 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9214 - lw         $t1, 12868($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9218 - lw         $t0, 12864($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F921C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9220 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9224 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9228 - sw         $t1, 12980($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F922C - sw         $t0, 12976($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9230 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9234 - lw         $t1, 12876($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9238 - lw         $t0, 12872($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F923C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9240 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9244 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9248 - sw         $t1, 12988($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F924C - sw         $t0, 12984($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9250 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9254 - lw         $t1, 12884($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9258 - lw         $t0, 12880($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F925C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9260 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9264 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9268 - sw         $t1, 12996($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F926C - sw         $t0, 12992($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9270 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9274 - lw         $t1, 12892($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9278 - lw         $t0, 12888($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F927C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9280 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9284 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9288 - sw         $t1, 13004($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F928C - sw         $t0, 13000($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9290 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9294 - lw         $t1, 12900($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9298 - lw         $t0, 12896($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F929C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92A0 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92A4 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92A8 - sw         $t1, 13012($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92AC - sw         $t0, 13008($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92B4 - lw         $t1, 12908($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92B8 - lw         $t0, 12904($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92C0 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92C4 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92C8 - sw         $t1, 13020($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92CC - sw         $t0, 13016($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92D4 - lw         $t1, 12916($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92D8 - lw         $t0, 12912($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92E0 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92E4 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92E8 - sw         $t1, 13028($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92EC - sw         $t0, 13024($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92F4 - lw         $t1, 12924($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92F8 - lw         $t0, 12920($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F92FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9300 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9304 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9308 - sw         $t1, 13036($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F930C - sw         $t0, 13032($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9310 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9314 - lw         $t1, 12932($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9318 - lw         $t0, 12928($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F931C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9320 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9324 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9328 - sw         $t1, 13044($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F932C - sw         $t0, 13040($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9330 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9334 - lw         $t1, 12940($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9338 - lw         $t0, 12936($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F933C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9340 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9344 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9348 - sw         $t1, 13052($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F934C - sw         $t0, 13048($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9350 - lui        $a2, 0x3703 <=> li $a2, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9354 - ori        $a2, $a2, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9358 - mtc1       $a2, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F935C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9360 - swc1       $f12, 13056($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9364 - lui        $a2, 0x3983 <=> li $a2, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9368 - ori        $a2, $a2, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F936C - mtc1       $a2, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9370 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9374 - swc1       $f12, 13060($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9378 - lui        $a2, 0x3A83 <=> li $a2, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F937C - ori        $a2, $a2, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9380 - mtc1       $a2, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9384 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9388 - swc1       $f12, 13064($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F938C - lui        $a2, 0x3B03 <=> li $a2, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9390 - ori        $a2, $a2, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9394 - mtc1       $a2, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9398 - addiu      $a1, $a0, 4
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F939C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93A0 - swc1       $f12, 13068($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93A4 - ori        $a2, $zr, 106 <=> li $a2, 106
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93A8 - ori        $t0, $zr, 91 <=> li $t0, 91
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93AC - sb         $a2, 0($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93B0 - ori        $a2, $zr, 39 <=> li $a2, 39
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93B4 - sb         $t0, 1($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93B8 - sb         $a2, 2($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93BC - sb         $a3, 3($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93C0 - addiu      $a1, $a0, 8
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93C4 - ori        $a2, $zr, 78 <=> li $a2, 78
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93C8 - ori        $t1, $zr, 109 <=> li $t1, 109
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93CC - sb         $a2, 0($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93D0 - ori        $a2, $zr, 71 <=> li $a2, 71
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93D4 - sb         $t1, 1($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93D8 - sb         $a2, 2($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93DC - sb         $a3, 3($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93E0 - addiu      $a1, $a0, 12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93E4 - ori        $a2, $zr, 70 <=> li $a2, 70
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93E8 - ori        $t1, $zr, 112 <=> li $t1, 112
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93EC - sb         $a2, 0($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93F0 - ori        $a2, $zr, 120 <=> li $a2, 120
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93F4 - sb         $t1, 1($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93F8 - sb         $a2, 2($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F93FC - sb         $a3, 3($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9400 - addiu      $a1, $a0, 16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9404 - ori        $a2, $zr, 117 <=> li $a2, 117
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9408 - ori        $t1, $zr, 127 <=> li $t1, 127
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F940C - sb         $a2, 0($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9410 - sb         $t1, 1($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9414 - sb         $t1, 2($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9418 - sb         $a3, 3($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F941C - addiu      $a1, $a0, 20
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9420 - ori        $t1, $zr, 74 <=> li $t1, 74
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9424 - sb         $t0, 0($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9428 - ori        $t0, $zr, 115 <=> li $t0, 115
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F942C - sb         $t1, 1($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9430 - sb         $t0, 2($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9434 - sb         $a3, 3($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9438 - addiu      $a1, $a0, 24
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F943C - ori        $t0, $zr, 60 <=> li $t0, 60
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9440 - ori        $t1, $zr, 75 <=> li $t1, 75
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9444 - sb         $t0, 0($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9448 - sb         $t1, 1($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F944C - sb         $a2, 2($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9450 - sb         $a3, 3($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9454 - addiu      $a1, $a0, 28
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9458 - ori        $a2, $zr, 129 <=> li $a2, 129
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F945C - ori        $t0, $zr, 90 <=> li $t0, 90
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9460 - sb         $a2, 0($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9464 - ori        $a2, $zr, 67 <=> li $a2, 67
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9468 - sb         $t0, 1($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F946C - sb         $a2, 2($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9470 - sb         $a3, 3($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9474 - addiu      $a1, $a0, 32
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9478 - ori        $a2, $zr, 118 <=> li $a2, 118
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F947C - ori        $t0, $zr, 149 <=> li $t0, 149
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9480 - sb         $a2, 0($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9484 - ori        $a2, $zr, 25 <=> li $a2, 25
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9488 - sb         $t0, 1($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F948C - sb         $a2, 2($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9490 - sb         $a3, 3($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9494 - addiu      $a0, $a0, 36
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F9498 - ori        $a1, $zr, 200 <=> li $a1, 200
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F949C - ori        $a2, $zr, 97 <=> li $a2, 97
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F94A0 - sb         $a1, 0($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F94A4 - ori        $a1, $zr, 194 <=> li $a1, 194
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F94A8 - sb         $a2, 1($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F94AC - sb         $a1, 2($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F94B0 - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89F94B4 - sb         $a3, 3($a0)
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A022CC
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A022CC - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022D4 - lw         $a1, 13204($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022D8 - lw         $a0, 13200($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022E0 - lw         $a3, 13212($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022E4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022E8 - lw         $a2, 13208($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022F4 - sw         $a1, 13316($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022F8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A022FC - sw         $a0, 13312($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02304 - lw         $a3, 13220($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02308 - lw         $a2, 13216($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0230C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02314 - sw         $a1, 13324($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02318 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0231C - sw         $a0, 13320($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02324 - lw         $a3, 13228($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02328 - lw         $a2, 13224($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0232C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02330 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02334 - sw         $a1, 13332($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02338 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0233C - sw         $a0, 13328($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02340 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02344 - lw         $a3, 13236($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02348 - lw         $a2, 13232($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0234C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02350 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02354 - sw         $a1, 13340($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02358 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0235C - sw         $a0, 13336($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02364 - lw         $a3, 13244($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02368 - lw         $a2, 13240($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0236C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02374 - sw         $a1, 13348($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02378 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0237C - sw         $a0, 13344($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02384 - lw         $a3, 13252($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02388 - lw         $a2, 13248($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0238C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02394 - sw         $a1, 13356($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02398 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0239C - sw         $a0, 13352($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023A4 - lw         $a3, 13260($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023A8 - lw         $a2, 13256($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023B4 - sw         $a1, 13364($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023B8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023BC - sw         $a0, 13360($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023C4 - lw         $a3, 13268($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023C8 - lw         $a2, 13264($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023D4 - sw         $a1, 13372($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023D8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023DC - sw         $a0, 13368($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023E4 - lw         $a3, 13276($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023E8 - lw         $a2, 13272($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023F4 - sw         $a1, 13380($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023F8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A023FC - sw         $a0, 13376($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02404 - lw         $a3, 13284($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02408 - lw         $a2, 13280($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0240C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02414 - sw         $a1, 13388($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02418 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0241C - sw         $a0, 13384($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02424 - lw         $a3, 13292($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02428 - lw         $a2, 13288($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0242C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02434 - sw         $a1, 13396($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02438 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0243C - sw         $a0, 13392($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02444 - lw         $a3, 13300($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02448 - lw         $a2, 13296($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0244C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02454 - sw         $a1, 13404($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02458 - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0245C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02460 - sw         $a0, 13400($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02468 - lw         $a3, 13308($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0246C - lw         $a2, 13304($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02470 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02478 - sw         $a1, 13412($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0247C - sw         $a0, 13408($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02484 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02488 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0248C - sw         $a1, 13420($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02490 - sw         $a0, 13416($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02494 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02498 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0249C - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024A4 - swc1       $f12, 13424($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024AC - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024B0 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024B8 - swc1       $f12, 13428($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024C0 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024C4 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024CC - swc1       $f12, 13432($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024D4 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024D8 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024E0 - swc1       $f12, 13436($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024E4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024E8 - ori        $a0, $a0, -2621
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024EC - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024F4 - swc1       $f12, 13440($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024F8 - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A024FC - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A02500 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A041AC
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A041AC - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041B4 - lw         $a1, 13460($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041B8 - lw         $a0, 13456($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041C0 - lw         $a3, 13468($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041C4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041C8 - lw         $a2, 13464($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041D4 - sw         $a1, 13572($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041D8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041DC - sw         $a0, 13568($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041E4 - lw         $a3, 13476($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041E8 - lw         $a2, 13472($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041F4 - sw         $a1, 13580($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041F8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A041FC - sw         $a0, 13576($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04204 - lw         $a3, 13484($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04208 - lw         $a2, 13480($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0420C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04214 - sw         $a1, 13588($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04218 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0421C - sw         $a0, 13584($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04224 - lw         $a3, 13492($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04228 - lw         $a2, 13488($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0422C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04234 - sw         $a1, 13596($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04238 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0423C - sw         $a0, 13592($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04240 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04244 - lw         $a3, 13500($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04248 - lw         $a2, 13496($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0424C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04250 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04254 - sw         $a1, 13604($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04258 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0425C - sw         $a0, 13600($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04264 - lw         $a3, 13508($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04268 - lw         $a2, 13504($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0426C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04274 - sw         $a1, 13612($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04278 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0427C - sw         $a0, 13608($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04280 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04284 - lw         $a3, 13516($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04288 - lw         $a2, 13512($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0428C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04290 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04294 - sw         $a1, 13620($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04298 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0429C - sw         $a0, 13616($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042A4 - lw         $a3, 13524($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042A8 - lw         $a2, 13520($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042B4 - sw         $a1, 13628($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042B8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042BC - sw         $a0, 13624($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042C4 - lw         $a3, 13532($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042C8 - lw         $a2, 13528($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042D4 - sw         $a1, 13636($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042D8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042DC - sw         $a0, 13632($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042E4 - lw         $a3, 13540($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042E8 - lw         $a2, 13536($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042F4 - sw         $a1, 13644($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042F8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A042FC - sw         $a0, 13640($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04304 - lw         $a3, 13548($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04308 - lw         $a2, 13544($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0430C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04314 - sw         $a1, 13652($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04318 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0431C - sw         $a0, 13648($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04324 - lw         $a3, 13556($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04328 - lw         $a2, 13552($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0432C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04330 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04334 - sw         $a1, 13660($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04338 - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0433C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04340 - sw         $a0, 13656($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04344 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04348 - lw         $a3, 13564($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0434C - lw         $a2, 13560($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04350 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04354 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04358 - sw         $a1, 13668($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0435C - sw         $a0, 13664($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04364 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04368 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0436C - sw         $a1, 13676($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04370 - sw         $a0, 13672($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04374 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04378 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0437C - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04380 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04384 - swc1       $f12, 13680($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04388 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0438C - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04390 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04394 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04398 - swc1       $f12, 13684($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0439C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043A0 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043A4 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043AC - swc1       $f12, 13688($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043B0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043B4 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043B8 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043C0 - swc1       $f12, 13692($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043C4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043C8 - ori        $a0, $a0, -2621
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043CC - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043D4 - swc1       $f12, 13696($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043D8 - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043DC - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A043E0 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A05AAC
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A05AAC - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AB4 - lw         $a1, 13724($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AB8 - lw         $a0, 13720($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05ABC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AC0 - lw         $a3, 13732($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AC4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AC8 - lw         $a2, 13728($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05ACC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AD4 - sw         $a1, 13836($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AD8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05ADC - sw         $a0, 13832($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AE4 - lw         $a3, 13740($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AE8 - lw         $a2, 13736($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AF4 - sw         $a1, 13844($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AF8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05AFC - sw         $a0, 13840($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B04 - lw         $a3, 13748($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B08 - lw         $a2, 13744($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B14 - sw         $a1, 13852($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B18 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B1C - sw         $a0, 13848($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B24 - lw         $a3, 13756($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B28 - lw         $a2, 13752($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B34 - sw         $a1, 13860($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B38 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B3C - sw         $a0, 13856($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B44 - lw         $a3, 13764($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B48 - lw         $a2, 13760($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B54 - sw         $a1, 13868($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B58 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B5C - sw         $a0, 13864($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B64 - lw         $a3, 13772($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B68 - lw         $a2, 13768($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B74 - sw         $a1, 13876($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B78 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B7C - sw         $a0, 13872($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B84 - lw         $a3, 13780($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B88 - lw         $a2, 13776($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B94 - sw         $a1, 13884($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B98 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05B9C - sw         $a0, 13880($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BA4 - lw         $a3, 13788($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BA8 - lw         $a2, 13784($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BB4 - sw         $a1, 13892($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BB8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BBC - sw         $a0, 13888($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BC4 - lw         $a3, 13796($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BC8 - lw         $a2, 13792($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BD4 - sw         $a1, 13900($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BD8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BDC - sw         $a0, 13896($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BE4 - lw         $a3, 13804($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BE8 - lw         $a2, 13800($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BF4 - sw         $a1, 13908($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BF8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05BFC - sw         $a0, 13904($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C04 - lw         $a3, 13812($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C08 - lw         $a2, 13808($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C14 - sw         $a1, 13916($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C18 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C1C - sw         $a0, 13912($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C24 - lw         $a3, 13820($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C28 - lw         $a2, 13816($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C34 - sw         $a1, 13924($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C38 - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C3C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C40 - sw         $a0, 13920($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C48 - lw         $a3, 13828($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C4C - lw         $a2, 13824($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C58 - sw         $a1, 13932($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C5C - sw         $a0, 13928($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C64 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C6C - sw         $a1, 13940($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C70 - sw         $a0, 13936($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C74 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C78 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C7C - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C84 - swc1       $f12, 13944($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C88 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C8C - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C90 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C98 - swc1       $f12, 13948($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05C9C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CA0 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CA4 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CAC - swc1       $f12, 13952($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CB0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CB4 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CB8 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CC0 - swc1       $f12, 13956($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CC4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CC8 - ori        $a0, $a0, -2621
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CCC - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CD4 - swc1       $f12, 13960($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CD8 - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CDC - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A05CE0 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A0E12C
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A0E12C - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E130 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E134 - lw         $a1, 13980($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E138 - lw         $a0, 13976($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E13C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E140 - lw         $a3, 13988($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E144 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E148 - lw         $a2, 13984($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E14C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E154 - sw         $a1, 14092($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E158 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E15C - sw         $a0, 14088($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E160 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E164 - lw         $a3, 13996($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E168 - lw         $a2, 13992($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E16C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E170 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E174 - sw         $a1, 14100($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E178 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E17C - sw         $a0, 14096($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E180 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E184 - lw         $a3, 14004($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E188 - lw         $a2, 14000($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E18C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E194 - sw         $a1, 14108($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E198 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E19C - sw         $a0, 14104($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1A4 - lw         $a3, 14012($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1A8 - lw         $a2, 14008($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1B4 - sw         $a1, 14116($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1B8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1BC - sw         $a0, 14112($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1C4 - lw         $a3, 14020($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1C8 - lw         $a2, 14016($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1D4 - sw         $a1, 14124($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1D8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1DC - sw         $a0, 14120($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1E4 - lw         $a3, 14028($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1E8 - lw         $a2, 14024($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1F4 - sw         $a1, 14132($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1F8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E1FC - sw         $a0, 14128($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E204 - lw         $a3, 14036($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E208 - lw         $a2, 14032($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E20C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E214 - sw         $a1, 14140($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E218 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E21C - sw         $a0, 14136($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E224 - lw         $a3, 14044($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E228 - lw         $a2, 14040($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E22C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E234 - sw         $a1, 14148($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E238 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E23C - sw         $a0, 14144($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E240 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E244 - lw         $a3, 14052($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E248 - lw         $a2, 14048($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E24C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E250 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E254 - sw         $a1, 14156($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E258 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E25C - sw         $a0, 14152($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E264 - lw         $a3, 14060($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E268 - lw         $a2, 14056($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E26C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E274 - sw         $a1, 14164($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E278 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E27C - sw         $a0, 14160($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E280 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E284 - lw         $a3, 14068($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E288 - lw         $a2, 14064($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E28C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E290 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E294 - sw         $a1, 14172($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E298 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E29C - sw         $a0, 14168($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2A4 - lw         $a3, 14076($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2A8 - lw         $a2, 14072($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2B4 - sw         $a1, 14180($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2B8 - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2BC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2C0 - sw         $a0, 14176($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2C8 - lw         $a3, 14084($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2CC - lw         $a2, 14080($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2D8 - sw         $a1, 14188($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2DC - sw         $a0, 14184($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2EC - sw         $a1, 14196($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2F0 - sw         $a0, 14192($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2F8 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E2FC - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E300 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E304 - swc1       $f12, 14200($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E308 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E30C - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E310 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E314 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E318 - swc1       $f12, 14204($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E31C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E320 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E324 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E328 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E32C - swc1       $f12, 14208($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E330 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E334 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E338 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E33C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E340 - swc1       $f12, 14212($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E344 - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E348 - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0E34C - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A0EB88
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A0EB88 - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EB8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EB90 - lw         $a1, 14236($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EB94 - lw         $a0, 14232($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EB98 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EB9C - lw         $a3, 14244($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBA0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBA4 - lw         $a2, 14240($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBB0 - sw         $a1, 14348($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBB4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBB8 - sw         $a0, 14344($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBC0 - lw         $a3, 14252($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBC4 - lw         $a2, 14248($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBD0 - sw         $a1, 14356($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBD4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBD8 - sw         $a0, 14352($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBE0 - lw         $a3, 14260($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBE4 - lw         $a2, 14256($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBF0 - sw         $a1, 14364($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBF4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBF8 - sw         $a0, 14360($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EBFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC00 - lw         $a3, 14268($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC04 - lw         $a2, 14264($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC10 - sw         $a1, 14372($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC14 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC18 - sw         $a0, 14368($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC20 - lw         $a3, 14276($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC24 - lw         $a2, 14272($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC30 - sw         $a1, 14380($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC34 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC38 - sw         $a0, 14376($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC40 - lw         $a3, 14284($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC44 - lw         $a2, 14280($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC50 - sw         $a1, 14388($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC54 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC58 - sw         $a0, 14384($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC60 - lw         $a3, 14292($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC64 - lw         $a2, 14288($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC70 - sw         $a1, 14396($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC74 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC78 - sw         $a0, 14392($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC80 - lw         $a3, 14300($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC84 - lw         $a2, 14296($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC90 - sw         $a1, 14404($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC94 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC98 - sw         $a0, 14400($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EC9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECA0 - lw         $a3, 14308($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECA4 - lw         $a2, 14304($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECB0 - sw         $a1, 14412($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECB4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECB8 - sw         $a0, 14408($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECC0 - lw         $a3, 14316($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECC4 - lw         $a2, 14312($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECD0 - sw         $a1, 14420($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECD4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECD8 - sw         $a0, 14416($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECE0 - lw         $a3, 14324($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECE4 - lw         $a2, 14320($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECF0 - sw         $a1, 14428($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECF4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECF8 - sw         $a0, 14424($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ECFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED00 - lw         $a3, 14332($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED04 - lw         $a2, 14328($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED10 - sw         $a1, 14436($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED14 - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED18 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED1C - sw         $a0, 14432($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED24 - lw         $a3, 14340($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED28 - lw         $a2, 14336($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED34 - sw         $a1, 14444($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED38 - sw         $a0, 14440($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED40 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED48 - sw         $a1, 14452($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED4C - sw         $a0, 14448($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED54 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED58 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED60 - swc1       $f12, 14456($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED68 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED6C - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED74 - swc1       $f12, 14460($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED7C - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED80 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED88 - swc1       $f12, 14464($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED90 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED94 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0ED9C - swc1       $f12, 14468($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EDA0 - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EDA4 - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0EDA8 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A10D60
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A10D60 - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D68 - lw         $a1, 14476($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D6C - lw         $a0, 14472($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D70 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D74 - lw         $a3, 14484($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D78 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D7C - lw         $a2, 14480($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D88 - sw         $a1, 14588($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D8C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D90 - sw         $a0, 14584($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D98 - lw         $a3, 14492($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10D9C - lw         $a2, 14488($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DA8 - sw         $a1, 14596($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DAC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DB0 - sw         $a0, 14592($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DB8 - lw         $a3, 14500($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DBC - lw         $a2, 14496($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DC8 - sw         $a1, 14604($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DCC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DD0 - sw         $a0, 14600($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DD8 - lw         $a3, 14508($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DDC - lw         $a2, 14504($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DE8 - sw         $a1, 14612($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DEC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DF0 - sw         $a0, 14608($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DF8 - lw         $a3, 14516($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10DFC - lw         $a2, 14512($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E08 - sw         $a1, 14620($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E0C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E10 - sw         $a0, 14616($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E18 - lw         $a3, 14524($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E1C - lw         $a2, 14520($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E28 - sw         $a1, 14628($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E2C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E30 - sw         $a0, 14624($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E38 - lw         $a3, 14532($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E3C - lw         $a2, 14528($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E48 - sw         $a1, 14636($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E4C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E50 - sw         $a0, 14632($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E58 - lw         $a3, 14540($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E5C - lw         $a2, 14536($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E68 - sw         $a1, 14644($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E6C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E70 - sw         $a0, 14640($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E78 - lw         $a3, 14548($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E7C - lw         $a2, 14544($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E88 - sw         $a1, 14652($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E8C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E90 - sw         $a0, 14648($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E98 - lw         $a3, 14556($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10E9C - lw         $a2, 14552($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EA8 - sw         $a1, 14660($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EAC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EB0 - sw         $a0, 14656($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EB8 - lw         $a3, 14564($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EBC - lw         $a2, 14560($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EC8 - sw         $a1, 14668($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10ECC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10ED0 - sw         $a0, 14664($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10ED8 - lw         $a3, 14572($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EDC - lw         $a2, 14568($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EE8 - sw         $a1, 14676($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EEC - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EF0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EF4 - sw         $a0, 14672($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10EFC - lw         $a3, 14580($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F00 - lw         $a2, 14576($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F0C - sw         $a1, 14684($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F10 - sw         $a0, 14680($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F18 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F20 - sw         $a1, 14692($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F24 - sw         $a0, 14688($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F28 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F2C - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F30 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F38 - swc1       $f12, 14696($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F3C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F40 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F44 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F4C - swc1       $f12, 14700($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F50 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F54 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F58 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F60 - swc1       $f12, 14704($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F64 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F68 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F6C - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F74 - swc1       $f12, 14708($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F78 - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F7C - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10F80 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A25580
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A25580 - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25584 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25588 - lw         $a3, 14732($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2558C - lw         $a2, 14728($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25590 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25594 - lw         $t1, 14740($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25598 - lw         $t0, 14736($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2559C - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255A0 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255A4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255A8 - sw         $a3, 14844($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255AC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255B0 - sw         $a2, 14840($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255B4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255B8 - lw         $t1, 14748($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255BC - lw         $t0, 14744($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255C0 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255C4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255C8 - sw         $a3, 14852($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255CC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255D0 - sw         $a2, 14848($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255D4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255D8 - lw         $t1, 14756($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255DC - lw         $t0, 14752($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255E0 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255E4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255E8 - sw         $a3, 14860($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255EC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255F0 - sw         $a2, 14856($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255F4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255F8 - lw         $t1, 14764($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A255FC - lw         $t0, 14760($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25600 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25604 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25608 - sw         $a3, 14868($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2560C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25610 - sw         $a2, 14864($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25614 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25618 - lw         $t1, 14772($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2561C - lw         $t0, 14768($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25620 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25624 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25628 - sw         $a3, 14876($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2562C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25630 - sw         $a2, 14872($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25634 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25638 - lw         $t1, 14780($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2563C - lw         $t0, 14776($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25640 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25644 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25648 - sw         $a3, 14884($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2564C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25650 - sw         $a2, 14880($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25654 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25658 - lw         $t1, 14788($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2565C - lw         $t0, 14784($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25660 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25664 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25668 - sw         $a3, 14892($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2566C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25670 - sw         $a2, 14888($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25674 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25678 - lw         $t1, 14796($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2567C - lw         $t0, 14792($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25680 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25684 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25688 - sw         $a3, 14900($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2568C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25690 - sw         $a2, 14896($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25694 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25698 - lw         $t1, 14804($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2569C - lw         $t0, 14800($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256A0 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256A4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256A8 - sw         $a3, 14908($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256AC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256B0 - sw         $a2, 14904($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256B4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256B8 - lw         $t1, 14812($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256BC - lw         $t0, 14808($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256C0 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256C4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256C8 - sw         $a3, 14916($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256CC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256D0 - sw         $a2, 14912($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256D4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256D8 - lw         $t1, 14820($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256DC - lw         $t0, 14816($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256E0 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256E4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256E8 - sw         $a3, 14924($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256EC - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256F0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256F4 - sw         $a2, 14920($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256F8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A256FC - lw         $t1, 14828($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25700 - lw         $t0, 14824($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25704 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25708 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2570C - sw         $a3, 14932($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25710 - sw         $s1, 4($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25714 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25718 - sw         $a2, 14928($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2571C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25720 - lw         $t1, 14836($s1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25724 - lw         $t0, 14832($s1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25728 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2572C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25730 - sw         $a3, 14940($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25734 - sw         $a2, 14936($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25738 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2573C - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25740 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25744 - sw         $a3, 14948($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25748 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2574C - sw         $a2, 14944($a1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25750 - sw         $zr, 14972($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25754 - ori        $a1, $zr, 50 <=> li $a1, 50
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25758 - addiu      $a0, $a0, 14972
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2575C - sw         $a1, 4($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25760 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25764 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25768 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2576C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25770 - swc1       $f12, 14952($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25774 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25778 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2577C - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25780 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25784 - swc1       $f12, 14956($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25788 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2578C - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25790 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25794 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25798 - swc1       $f12, 14960($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2579C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257A0 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257A4 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257AC - swc1       $f12, 14964($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257B0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257B4 - ori        $a0, $a0, -2621
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257B8 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257C0 - swc1       $f12, 14968($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257C4 - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257C8 - lw         $s1, 4($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257CC - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A257D0 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A258B4
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A258B4 - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258BC - lw         $a1, 15004($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258C0 - lw         $a0, 15000($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258C8 - lw         $a3, 15012($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258D0 - lw         $a2, 15008($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258DC - sw         $a1, 15116($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258E0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258E4 - sw         $a0, 15112($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258EC - lw         $a3, 15020($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258F0 - lw         $a2, 15016($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A258FC - sw         $a1, 15124($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25900 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25904 - sw         $a0, 15120($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2590C - lw         $a3, 15028($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25910 - lw         $a2, 15024($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25914 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2591C - sw         $a1, 15132($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25920 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25924 - sw         $a0, 15128($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2592C - lw         $a3, 15036($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25930 - lw         $a2, 15032($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25934 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2593C - sw         $a1, 15140($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25940 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25944 - sw         $a0, 15136($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2594C - lw         $a3, 15044($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25950 - lw         $a2, 15040($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25954 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2595C - sw         $a1, 15148($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25960 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25964 - sw         $a0, 15144($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2596C - lw         $a3, 15052($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25970 - lw         $a2, 15048($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25974 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2597C - sw         $a1, 15156($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25980 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25984 - sw         $a0, 15152($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2598C - lw         $a3, 15060($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25990 - lw         $a2, 15056($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25994 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2599C - sw         $a1, 15164($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259A0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259A4 - sw         $a0, 15160($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259AC - lw         $a3, 15068($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259B0 - lw         $a2, 15064($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259BC - sw         $a1, 15172($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259C0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259C4 - sw         $a0, 15168($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259CC - lw         $a3, 15076($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259D0 - lw         $a2, 15072($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259DC - sw         $a1, 15180($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259E0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259E4 - sw         $a0, 15176($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259EC - lw         $a3, 15084($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259F0 - lw         $a2, 15080($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A259FC - sw         $a1, 15188($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A00 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A04 - sw         $a0, 15184($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A0C - lw         $a3, 15092($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A10 - lw         $a2, 15088($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A1C - sw         $a1, 15196($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A20 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A24 - sw         $a0, 15192($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A2C - lw         $a3, 15100($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A30 - lw         $a2, 15096($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A3C - sw         $a1, 15204($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A40 - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A44 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A48 - sw         $a0, 15200($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A50 - lw         $a3, 15108($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A54 - lw         $a2, 15104($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A60 - sw         $a1, 15212($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A64 - sw         $a0, 15208($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A6C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A74 - sw         $a1, 15220($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A78 - sw         $a0, 15216($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A80 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A84 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A8C - swc1       $f12, 15224($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A94 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A98 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25A9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AA0 - swc1       $f12, 15228($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AA8 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AAC - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AB4 - swc1       $f12, 15232($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25ABC - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AC0 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AC4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AC8 - swc1       $f12, 15236($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25ACC - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AD0 - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A25AD4 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A266A4
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A266A4 - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266AC - lw         $a1, 15244($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266B0 - lw         $a0, 15240($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266B4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266B8 - lw         $a3, 15252($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266BC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266C0 - lw         $a2, 15248($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266CC - sw         $a1, 15356($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266D0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266D4 - sw         $a0, 15352($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266DC - lw         $a3, 15260($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266E0 - lw         $a2, 15256($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266EC - sw         $a1, 15364($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266F0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266F4 - sw         $a0, 15360($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A266FC - lw         $a3, 15268($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26700 - lw         $a2, 15264($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26704 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26708 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2670C - sw         $a1, 15372($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26710 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26714 - sw         $a0, 15368($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26718 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2671C - lw         $a3, 15276($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26720 - lw         $a2, 15272($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26724 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26728 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2672C - sw         $a1, 15380($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26730 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26734 - sw         $a0, 15376($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2673C - lw         $a3, 15284($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26740 - lw         $a2, 15280($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2674C - sw         $a1, 15388($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26750 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26754 - sw         $a0, 15384($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26758 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2675C - lw         $a3, 15292($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26760 - lw         $a2, 15288($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26768 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2676C - sw         $a1, 15396($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26770 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26774 - sw         $a0, 15392($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26778 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2677C - lw         $a3, 15300($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26780 - lw         $a2, 15296($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2678C - sw         $a1, 15404($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26790 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26794 - sw         $a0, 15400($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2679C - lw         $a3, 15308($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267A0 - lw         $a2, 15304($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267AC - sw         $a1, 15412($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267B0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267B4 - sw         $a0, 15408($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267BC - lw         $a3, 15316($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267C0 - lw         $a2, 15312($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267CC - sw         $a1, 15420($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267D0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267D4 - sw         $a0, 15416($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267DC - lw         $a3, 15324($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267E0 - lw         $a2, 15320($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267EC - sw         $a1, 15428($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267F0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267F4 - sw         $a0, 15424($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A267FC - lw         $a3, 15332($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26800 - lw         $a2, 15328($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26804 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26808 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2680C - sw         $a1, 15436($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26810 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26814 - sw         $a0, 15432($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2681C - lw         $a3, 15340($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26820 - lw         $a2, 15336($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26824 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26828 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2682C - sw         $a1, 15444($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26830 - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26834 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26838 - sw         $a0, 15440($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2683C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26840 - lw         $a3, 15348($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26844 - lw         $a2, 15344($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26848 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2684C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26850 - sw         $a1, 15452($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26854 - sw         $a0, 15448($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2685C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26864 - sw         $a1, 15460($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26868 - sw         $a0, 15456($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2686C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26870 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26874 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26878 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2687C - swc1       $f12, 15464($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26880 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26884 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26888 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2688C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26890 - swc1       $f12, 15468($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26894 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A26898 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2689C - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268A4 - swc1       $f12, 15472($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268AC - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268B0 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268B8 - swc1       $f12, 15476($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268BC - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268C0 - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A268C4 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A28E38
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A28E38 - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E40 - lw         $a1, 15492($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E44 - lw         $a0, 15488($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E48 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E4C - lw         $a3, 15500($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E50 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E54 - lw         $a2, 15496($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E60 - sw         $a1, 15604($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E64 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E68 - sw         $a0, 15600($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E70 - lw         $a3, 15508($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E74 - lw         $a2, 15504($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E80 - sw         $a1, 15612($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E84 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E88 - sw         $a0, 15608($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E90 - lw         $a3, 15516($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E94 - lw         $a2, 15512($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EA0 - sw         $a1, 15620($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EA4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EA8 - sw         $a0, 15616($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EB0 - lw         $a3, 15524($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EB4 - lw         $a2, 15520($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EC0 - sw         $a1, 15628($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EC4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EC8 - sw         $a0, 15624($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28ECC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28ED0 - lw         $a3, 15532($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28ED4 - lw         $a2, 15528($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28ED8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EE0 - sw         $a1, 15636($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EE4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EE8 - sw         $a0, 15632($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EF0 - lw         $a3, 15540($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EF4 - lw         $a2, 15536($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F00 - sw         $a1, 15644($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F04 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F08 - sw         $a0, 15640($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F10 - lw         $a3, 15548($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F14 - lw         $a2, 15544($t4)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F20 - sw         $a1, 15652($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F24 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F28 - sw         $a0, 15648($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F30 - lw         $a3, 15556($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F34 - lw         $a2, 15552($t5)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F40 - sw         $a1, 15660($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F44 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F48 - sw         $a0, 15656($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F50 - lw         $a3, 15564($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F54 - lw         $a2, 15560($t6)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F60 - sw         $a1, 15668($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F64 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F68 - sw         $a0, 15664($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F70 - lw         $a3, 15572($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F74 - lw         $a2, 15568($t7)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F80 - sw         $a1, 15676($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F84 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F88 - sw         $a0, 15672($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F90 - lw         $a3, 15580($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F94 - lw         $a2, 15576($t8)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FA0 - sw         $a1, 15684($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FA4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FA8 - sw         $a0, 15680($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FB0 - lw         $a3, 15588($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FB4 - lw         $a2, 15584($t9)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FC0 - sw         $a1, 15692($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FC4 - sw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FC8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FCC - sw         $a0, 15688($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FD4 - lw         $a3, 15596($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FD8 - lw         $a2, 15592($s0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FE4 - sw         $a1, 15700($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FE8 - sw         $a0, 15696($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FF0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FF8 - sw         $a1, 15708($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28FFC - sw         $a0, 15704($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29000 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29004 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29008 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2900C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29010 - swc1       $f12, 15712($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29014 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29018 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2901C - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29020 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29024 - swc1       $f12, 15716($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29028 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2902C - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29030 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29034 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29038 - swc1       $f12, 15720($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2903C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29040 - ori        $a0, $a0, 4719
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29044 - mtc1       $a0, $f12
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29048 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2904C - swc1       $f12, 15724($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29050 - lw         $s0, 0($sp)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29054 - jr         $ra
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29058 - addiu      $sp, $sp, 16
20:52:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8A2965C
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A2965C - addiu      $sp, $sp, -16
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29660 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29664 - lw         $a1, 15748($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29668 - lw         $a0, 15744($a0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2966C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29670 - lw         $a3, 15756($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29674 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29678 - lw         $a2, 15752($a2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2967C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29680 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29684 - sw         $a1, 15860($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29688 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2968C - sw         $a0, 15856($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29690 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29694 - lw         $a3, 15764($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29698 - lw         $a2, 15760($t1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2969C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296A4 - sw         $a1, 15868($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296A8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296AC - sw         $a0, 15864($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296B4 - lw         $a3, 15772($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296B8 - lw         $a2, 15768($t2)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296C4 - sw         $a1, 15876($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296C8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296CC - sw         $a0, 15872($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296D4 - lw         $a3, 15780($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296D8 - lw         $a2, 15776($t3)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296E4 - sw         $a1, 15884($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296E8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296EC - sw         $a0, 15880($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296F4 - lw         $a3, 15788($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296F8 - lw         $a2, 15784($v0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A296FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29704 - sw         $a1, 15892($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29708 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2970C - sw         $a0, 15888($t0)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29714 - lw         $a3, 15796($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29718 - lw         $a2, 15792($v1)
20:52:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2971C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29724 - sw         $a1, 15900($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29728 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2972C - sw         $a0, 15896($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29734 - lw         $a3, 15804($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29738 - lw         $a2, 15800($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2973C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29744 - sw         $a1, 15908($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29748 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2974C - sw         $a0, 15904($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29754 - lw         $a3, 15812($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29758 - lw         $a2, 15808($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2975C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29764 - sw         $a1, 15916($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29768 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2976C - sw         $a0, 15912($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29774 - lw         $a3, 15820($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29778 - lw         $a2, 15816($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2977C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29784 - sw         $a1, 15924($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29788 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2978C - sw         $a0, 15920($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29794 - lw         $a3, 15828($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29798 - lw         $a2, 15824($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2979C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297A4 - sw         $a1, 15932($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297A8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297AC - sw         $a0, 15928($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297B4 - lw         $a3, 15836($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297B8 - lw         $a2, 15832($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297C4 - sw         $a1, 15940($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297C8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297CC - sw         $a0, 15936($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297D4 - lw         $a3, 15844($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297D8 - lw         $a2, 15840($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297E4 - sw         $a1, 15948($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297E8 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297EC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297F0 - sw         $a0, 15944($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297F8 - lw         $a3, 15852($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A297FC - lw         $a2, 15848($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29800 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29808 - sw         $a1, 15956($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2980C - sw         $a0, 15952($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29814 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2981C - sw         $a1, 15964($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29820 - sw         $a0, 15960($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29824 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29828 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2982C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29830 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29834 - swc1       $f12, 15968($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29838 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2983C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29840 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29844 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29848 - swc1       $f12, 15972($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2984C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29850 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29854 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29858 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2985C - swc1       $f12, 15976($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29860 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29864 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29868 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2986C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29870 - swc1       $f12, 15980($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29874 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29878 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2987C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29880 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29884 - swc1       $f12, 15984($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29888 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2988C - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A29890 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A2CAD8
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A2CAD8 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CADC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CAE0 - lw         $a1, 15996($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CAE4 - lw         $a0, 15992($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CAE8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CAEC - lw         $a3, 16004($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CAF0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CAF4 - lw         $a2, 16000($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CAF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CAFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB00 - sw         $a1, 16108($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB04 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB08 - sw         $a0, 16104($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB10 - lw         $a3, 16012($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB14 - lw         $a2, 16008($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB20 - sw         $a1, 16116($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB24 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB28 - sw         $a0, 16112($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB30 - lw         $a3, 16020($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB34 - lw         $a2, 16016($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB40 - sw         $a1, 16124($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB44 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB48 - sw         $a0, 16120($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB50 - lw         $a3, 16028($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB54 - lw         $a2, 16024($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB60 - sw         $a1, 16132($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB64 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB68 - sw         $a0, 16128($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB70 - lw         $a3, 16036($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB74 - lw         $a2, 16032($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB80 - sw         $a1, 16140($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB84 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB88 - sw         $a0, 16136($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB90 - lw         $a3, 16044($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB94 - lw         $a2, 16040($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CB9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBA0 - sw         $a1, 16148($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBA4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBA8 - sw         $a0, 16144($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBB0 - lw         $a3, 16052($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBB4 - lw         $a2, 16048($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBC0 - sw         $a1, 16156($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBC4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBC8 - sw         $a0, 16152($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBD0 - lw         $a3, 16060($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBD4 - lw         $a2, 16056($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBE0 - sw         $a1, 16164($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBE4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBE8 - sw         $a0, 16160($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBF0 - lw         $a3, 16068($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBF4 - lw         $a2, 16064($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CBFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC00 - sw         $a1, 16172($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC04 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC08 - sw         $a0, 16168($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC10 - lw         $a3, 16076($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC14 - lw         $a2, 16072($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC20 - sw         $a1, 16180($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC24 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC28 - sw         $a0, 16176($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC30 - lw         $a3, 16084($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC34 - lw         $a2, 16080($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC40 - sw         $a1, 16188($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC44 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC48 - sw         $a0, 16184($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC50 - lw         $a3, 16092($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC54 - lw         $a2, 16088($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC60 - sw         $a1, 16196($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC64 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC68 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC6C - sw         $a0, 16192($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC74 - lw         $a3, 16100($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC78 - lw         $a2, 16096($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC84 - sw         $a1, 16204($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC88 - sw         $a0, 16200($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC98 - sw         $a1, 16212($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CC9C - sw         $a0, 16208($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCA0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCA4 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCA8 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCB0 - swc1       $f12, 16216($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCB4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCB8 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCBC - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCC4 - swc1       $f12, 16220($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCC8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCCC - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCD0 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCD4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCD8 - swc1       $f12, 16224($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCDC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCE0 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCE4 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCEC - swc1       $f12, 16228($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCF0 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCF4 - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2CCF8 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A2D194
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A2D194 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D198 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D19C - lw         $a1, 16244($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1A0 - lw         $a0, 16240($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1A8 - lw         $a3, 16252($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1AC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1B0 - lw         $a2, 16248($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1BC - sw         $a1, 16356($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1C0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1C4 - sw         $a0, 16352($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1CC - lw         $a3, 16260($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1D0 - lw         $a2, 16256($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1DC - sw         $a1, 16364($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1E0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1E4 - sw         $a0, 16360($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1EC - lw         $a3, 16268($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1F0 - lw         $a2, 16264($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D1FC - sw         $a1, 16372($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D200 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D204 - sw         $a0, 16368($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D20C - lw         $a3, 16276($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D210 - lw         $a2, 16272($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D214 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D218 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D21C - sw         $a1, 16380($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D220 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D224 - sw         $a0, 16376($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D22C - lw         $a3, 16284($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D230 - lw         $a2, 16280($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D234 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D23C - sw         $a1, 16388($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D240 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D244 - sw         $a0, 16384($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D248 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D24C - lw         $a3, 16292($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D250 - lw         $a2, 16288($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D254 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D258 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D25C - sw         $a1, 16396($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D260 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D264 - sw         $a0, 16392($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D26C - lw         $a3, 16300($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D270 - lw         $a2, 16296($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D274 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D27C - sw         $a1, 16404($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D280 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D284 - sw         $a0, 16400($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D288 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D28C - lw         $a3, 16308($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D290 - lw         $a2, 16304($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D294 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D298 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D29C - sw         $a1, 16412($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2A0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2A4 - sw         $a0, 16408($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2AC - lw         $a3, 16316($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2B0 - lw         $a2, 16312($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2BC - sw         $a1, 16420($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2C0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2C4 - sw         $a0, 16416($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2CC - lw         $a3, 16324($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2D0 - lw         $a2, 16320($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2DC - sw         $a1, 16428($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2E0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2E4 - sw         $a0, 16424($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2EC - lw         $a3, 16332($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2F0 - lw         $a2, 16328($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D2FC - sw         $a1, 16436($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D300 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D304 - sw         $a0, 16432($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D308 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D30C - lw         $a3, 16340($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D310 - lw         $a2, 16336($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D314 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D318 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D31C - sw         $a1, 16444($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D320 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D324 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D328 - sw         $a0, 16440($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D32C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D330 - lw         $a3, 16348($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D334 - lw         $a2, 16344($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D338 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D33C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D340 - sw         $a1, 16452($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D344 - sw         $a0, 16448($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D34C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D350 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D354 - sw         $a1, 16460($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D358 - sw         $a0, 16456($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D35C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D360 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D364 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D368 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D36C - swc1       $f12, 16464($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D370 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D374 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D378 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D37C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D380 - swc1       $f12, 16468($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D384 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D388 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D38C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D390 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D394 - swc1       $f12, 16472($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D398 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D39C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D3A0 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D3A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D3A8 - swc1       $f12, 16476($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D3AC - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D3B0 - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2D3B4 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A2DB98
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A2DB98 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DB9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBA0 - lw         $a1, 16484($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBA4 - lw         $a0, 16480($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBA8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBAC - lw         $a3, 16492($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBB0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBB4 - lw         $a2, 16488($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBC0 - sw         $a1, 16596($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBC4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBC8 - sw         $a0, 16592($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBD0 - lw         $a3, 16500($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBD4 - lw         $a2, 16496($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBE0 - sw         $a1, 16604($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBE4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBE8 - sw         $a0, 16600($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBF0 - lw         $a3, 16508($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBF4 - lw         $a2, 16504($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DBFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC00 - sw         $a1, 16612($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC04 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC08 - sw         $a0, 16608($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC10 - lw         $a3, 16516($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC14 - lw         $a2, 16512($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC20 - sw         $a1, 16620($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC24 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC28 - sw         $a0, 16616($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC30 - lw         $a3, 16524($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC34 - lw         $a2, 16520($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC40 - sw         $a1, 16628($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC44 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC48 - sw         $a0, 16624($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC50 - lw         $a3, 16532($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC54 - lw         $a2, 16528($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC60 - sw         $a1, 16636($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC64 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC68 - sw         $a0, 16632($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC70 - lw         $a3, 16540($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC74 - lw         $a2, 16536($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC80 - sw         $a1, 16644($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC84 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC88 - sw         $a0, 16640($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC90 - lw         $a3, 16548($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC94 - lw         $a2, 16544($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DC9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCA0 - sw         $a1, 16652($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCA4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCA8 - sw         $a0, 16648($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCB0 - lw         $a3, 16556($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCB4 - lw         $a2, 16552($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCC0 - sw         $a1, 16660($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCC4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCC8 - sw         $a0, 16656($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCD0 - lw         $a3, 16564($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCD4 - lw         $a2, 16560($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCE0 - sw         $a1, 16668($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCE4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCE8 - sw         $a0, 16664($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCF0 - lw         $a3, 16572($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCF4 - lw         $a2, 16568($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DCFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD00 - sw         $a1, 16676($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD04 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD08 - sw         $a0, 16672($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD10 - lw         $a3, 16580($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD14 - lw         $a2, 16576($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD20 - sw         $a1, 16684($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD24 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD28 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD2C - sw         $a0, 16680($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD34 - lw         $a3, 16588($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD38 - lw         $a2, 16584($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD44 - sw         $a1, 16692($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD48 - sw         $a0, 16688($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD50 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD58 - sw         $a1, 16700($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD5C - sw         $a0, 16696($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD60 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD64 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD68 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD70 - swc1       $f12, 16704($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD74 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD78 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD7C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD84 - swc1       $f12, 16708($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD88 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD8C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD90 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD98 - swc1       $f12, 16712($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DD9C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDA0 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDA4 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDAC - swc1       $f12, 16716($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDB0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDB4 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDB8 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDC0 - swc1       $f12, 16720($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDC4 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDC8 - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2DDCC - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A34374
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A34374 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34378 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3437C - lw         $a1, 16732($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34380 - lw         $a0, 16728($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34384 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34388 - lw         $a3, 16740($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3438C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34390 - lw         $a2, 16736($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34394 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3439C - sw         $a1, 16844($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343A0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343A4 - sw         $a0, 16840($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343AC - lw         $a3, 16748($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343B0 - lw         $a2, 16744($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343BC - sw         $a1, 16852($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343C0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343C4 - sw         $a0, 16848($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343CC - lw         $a3, 16756($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343D0 - lw         $a2, 16752($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343DC - sw         $a1, 16860($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343E0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343E4 - sw         $a0, 16856($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343EC - lw         $a3, 16764($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343F0 - lw         $a2, 16760($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A343FC - sw         $a1, 16868($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34400 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34404 - sw         $a0, 16864($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3440C - lw         $a3, 16772($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34410 - lw         $a2, 16768($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34414 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3441C - sw         $a1, 16876($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34420 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34424 - sw         $a0, 16872($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3442C - lw         $a3, 16780($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34430 - lw         $a2, 16776($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34434 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3443C - sw         $a1, 16884($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34440 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34444 - sw         $a0, 16880($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3444C - lw         $a3, 16788($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34450 - lw         $a2, 16784($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34454 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3445C - sw         $a1, 16892($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34460 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34464 - sw         $a0, 16888($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3446C - lw         $a3, 16796($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34470 - lw         $a2, 16792($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34474 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3447C - sw         $a1, 16900($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34480 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34484 - sw         $a0, 16896($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3448C - lw         $a3, 16804($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34490 - lw         $a2, 16800($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3449C - sw         $a1, 16908($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344A0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344A4 - sw         $a0, 16904($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344AC - lw         $a3, 16812($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344B0 - lw         $a2, 16808($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344BC - sw         $a1, 16916($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344C0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344C4 - sw         $a0, 16912($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344CC - lw         $a3, 16820($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344D0 - lw         $a2, 16816($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344DC - sw         $a1, 16924($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344E0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344E4 - sw         $a0, 16920($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344EC - lw         $a3, 16828($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344F0 - lw         $a2, 16824($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A344FC - sw         $a1, 16932($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34500 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34504 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34508 - sw         $a0, 16928($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3450C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34510 - lw         $a3, 16836($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34514 - lw         $a2, 16832($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34518 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3451C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34520 - sw         $a1, 16940($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34524 - sw         $a0, 16936($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3452C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34530 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34534 - sw         $a1, 16948($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34538 - sw         $a0, 16944($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3453C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34540 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34544 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34548 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3454C - swc1       $f12, 16952($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34550 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34554 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34558 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3455C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34560 - swc1       $f12, 16956($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34564 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34568 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3456C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34570 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34574 - swc1       $f12, 16960($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34578 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3457C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34580 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34584 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34588 - swc1       $f12, 16964($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3458C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34590 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34594 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A34598 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3459C - swc1       $f12, 16968($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A345A0 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A345A4 - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A345A8 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A36BF8
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A36BF8 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BFC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C00 - lw         $a3, 16996($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C04 - lw         $a2, 16992($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C0C - lw         $t1, 17004($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C10 - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C14 - lw         $t0, 17000($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C18 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C1C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C20 - sw         $a3, 17108($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C24 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C28 - sw         $a2, 17104($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C2C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C30 - lw         $t1, 17012($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C34 - lw         $t0, 17008($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C38 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C3C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C40 - sw         $a3, 17116($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C44 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C48 - sw         $a2, 17112($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C4C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C50 - lw         $t1, 17020($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C54 - lw         $t0, 17016($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C58 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C5C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C60 - sw         $a3, 17124($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C64 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C68 - sw         $a2, 17120($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C6C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C70 - lw         $t1, 17028($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C74 - lw         $t0, 17024($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C78 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C7C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C80 - sw         $a3, 17132($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C84 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C88 - sw         $a2, 17128($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C8C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C90 - lw         $t1, 17036($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C94 - lw         $t0, 17032($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C98 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C9C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CA0 - sw         $a3, 17140($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CA4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CA8 - sw         $a2, 17136($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CAC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CB0 - lw         $t1, 17044($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CB4 - lw         $t0, 17040($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CB8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CBC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CC0 - sw         $a3, 17148($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CC4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CC8 - sw         $a2, 17144($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CCC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CD0 - lw         $t1, 17052($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CD4 - lw         $t0, 17048($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CD8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CDC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CE0 - sw         $a3, 17156($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CE4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CE8 - sw         $a2, 17152($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CEC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CF0 - lw         $t1, 17060($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CF4 - lw         $t0, 17056($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CF8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36CFC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D00 - sw         $a3, 17164($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D04 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D08 - sw         $a2, 17160($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D0C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D10 - lw         $t1, 17068($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D14 - lw         $t0, 17064($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D18 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D1C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D20 - sw         $a3, 17172($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D24 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D28 - sw         $a2, 17168($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D2C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D30 - lw         $t1, 17076($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D34 - lw         $t0, 17072($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D38 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D3C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D40 - sw         $a3, 17180($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D44 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D48 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D4C - sw         $a2, 17176($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D50 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D54 - lw         $t1, 17084($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D58 - lw         $t0, 17080($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D5C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D60 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D64 - sw         $a3, 17188($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D68 - sw         $s1, 4($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D6C - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D70 - sw         $a2, 17184($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D74 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D78 - lw         $t1, 17092($s1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D7C - lw         $t0, 17088($s1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D80 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D84 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D88 - sw         $a3, 17196($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D8C - sw         $s2, 8($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D90 - lui        $s2, 0x08CC <=> li $s2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D94 - sw         $a2, 17192($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D98 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36D9C - lw         $t1, 17100($s2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DA0 - lw         $t0, 17096($s2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DA4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DA8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DAC - sw         $a3, 17204($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DB0 - sw         $a2, 17200($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DB4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DBC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DC0 - sw         $a3, 17212($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DC4 - ori        $a0, $zr, 128 <=> li $a0, 128
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DC8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DCC - sw         $a2, 17208($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DD0 - sw         $a0, 17236($a1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DD4 - ori        $a2, $zr, 47 <=> li $a2, 47
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DD8 - addiu      $a1, $a1, 17236
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DDC - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DE0 - sw         $a2, 4($a1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DE4 - ori        $a1, $zr, 190 <=> li $a1, 190
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DE8 - sw         $a0, 17244($a3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DEC - addiu      $a2, $a3, 17244
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DF0 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DF4 - sw         $a1, 4($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DF8 - sw         $a0, 17252($a3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36DFC - ori        $a1, $zr, 209 <=> li $a1, 209
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E00 - addiu      $a0, $a3, 17252
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E04 - sw         $a1, 4($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E08 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E0C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E10 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E18 - swc1       $f12, 17216($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E1C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E20 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E24 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E2C - swc1       $f12, 17220($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E30 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E34 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E38 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E40 - swc1       $f12, 17224($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E44 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E48 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E4C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E54 - swc1       $f12, 17228($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E58 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E5C - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E60 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E68 - swc1       $f12, 17232($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E6C - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E70 - lw         $s1, 4($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E74 - lw         $s2, 8($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E78 - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36E7C - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A3AD18
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A3AD18 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD20 - lw         $a1, 17276($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD24 - lw         $a0, 17272($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD28 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD2C - lw         $a3, 17284($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD30 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD34 - lw         $a2, 17280($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD40 - sw         $a1, 17388($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD44 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD48 - sw         $a0, 17384($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD50 - lw         $a3, 17292($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD54 - lw         $a2, 17288($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD60 - sw         $a1, 17396($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD64 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD68 - sw         $a0, 17392($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD70 - lw         $a3, 17300($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD74 - lw         $a2, 17296($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD80 - sw         $a1, 17404($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD84 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD88 - sw         $a0, 17400($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD90 - lw         $a3, 17308($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD94 - lw         $a2, 17304($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AD9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADA0 - sw         $a1, 17412($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADA4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADA8 - sw         $a0, 17408($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADB0 - lw         $a3, 17316($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADB4 - lw         $a2, 17312($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADC0 - sw         $a1, 17420($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADC4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADC8 - sw         $a0, 17416($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADD0 - lw         $a3, 17324($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADD4 - lw         $a2, 17320($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADE0 - sw         $a1, 17428($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADE4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADE8 - sw         $a0, 17424($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADF0 - lw         $a3, 17332($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADF4 - lw         $a2, 17328($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3ADFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE00 - sw         $a1, 17436($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE04 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE08 - sw         $a0, 17432($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE10 - lw         $a3, 17340($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE14 - lw         $a2, 17336($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE20 - sw         $a1, 17444($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE24 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE28 - sw         $a0, 17440($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE30 - lw         $a3, 17348($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE34 - lw         $a2, 17344($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE40 - sw         $a1, 17452($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE44 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE48 - sw         $a0, 17448($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE50 - lw         $a3, 17356($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE54 - lw         $a2, 17352($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE60 - sw         $a1, 17460($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE64 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE68 - sw         $a0, 17456($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE70 - lw         $a3, 17364($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE74 - lw         $a2, 17360($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE80 - sw         $a1, 17468($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE84 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE88 - sw         $a0, 17464($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE90 - lw         $a3, 17372($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE94 - lw         $a2, 17368($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AE9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEA0 - sw         $a1, 17476($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEA4 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEA8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEAC - sw         $a0, 17472($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEB4 - lw         $a3, 17380($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEB8 - lw         $a2, 17376($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEC4 - sw         $a1, 17484($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEC8 - sw         $a0, 17480($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AECC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AED0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AED4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AED8 - sw         $a1, 17492($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEDC - sw         $a0, 17488($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEE0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEE4 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEE8 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEEC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEF0 - swc1       $f12, 17496($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEF4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEF8 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AEFC - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF04 - swc1       $f12, 17500($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF0C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF10 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF18 - swc1       $f12, 17504($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF20 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF24 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF2C - swc1       $f12, 17508($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF30 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF34 - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3AF38 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A4138C
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A4138C - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41390 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41394 - lw         $a1, 17516($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41398 - lw         $a0, 17512($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4139C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413A0 - lw         $a3, 17524($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413A4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413A8 - lw         $a2, 17520($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413B4 - sw         $a1, 17628($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413B8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413BC - sw         $a0, 17624($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413C4 - lw         $a3, 17532($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413C8 - lw         $a2, 17528($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413D4 - sw         $a1, 17636($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413D8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413DC - sw         $a0, 17632($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413E4 - lw         $a3, 17540($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413E8 - lw         $a2, 17536($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413F4 - sw         $a1, 17644($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413F8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A413FC - sw         $a0, 17640($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41404 - lw         $a3, 17548($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41408 - lw         $a2, 17544($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4140C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41414 - sw         $a1, 17652($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41418 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4141C - sw         $a0, 17648($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41424 - lw         $a3, 17556($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41428 - lw         $a2, 17552($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4142C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41434 - sw         $a1, 17660($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41438 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4143C - sw         $a0, 17656($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41444 - lw         $a3, 17564($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41448 - lw         $a2, 17560($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4144C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41454 - sw         $a1, 17668($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41458 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4145C - sw         $a0, 17664($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41460 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41464 - lw         $a3, 17572($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41468 - lw         $a2, 17568($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4146C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41470 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41474 - sw         $a1, 17676($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41478 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4147C - sw         $a0, 17672($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41484 - lw         $a3, 17580($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41488 - lw         $a2, 17576($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4148C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41490 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41494 - sw         $a1, 17684($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41498 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4149C - sw         $a0, 17680($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414A4 - lw         $a3, 17588($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414A8 - lw         $a2, 17584($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414B4 - sw         $a1, 17692($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414B8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414BC - sw         $a0, 17688($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414C4 - lw         $a3, 17596($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414C8 - lw         $a2, 17592($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414D4 - sw         $a1, 17700($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414D8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414DC - sw         $a0, 17696($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414E4 - lw         $a3, 17604($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414E8 - lw         $a2, 17600($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414F4 - sw         $a1, 17708($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414F8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A414FC - sw         $a0, 17704($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41500 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41504 - lw         $a3, 17612($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41508 - lw         $a2, 17608($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4150C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41510 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41514 - sw         $a1, 17716($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41518 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4151C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41520 - sw         $a0, 17712($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41528 - lw         $a3, 17620($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4152C - lw         $a2, 17616($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41530 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41538 - sw         $a1, 17724($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4153C - sw         $a0, 17720($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41540 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41544 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41548 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4154C - sw         $a1, 17732($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41550 - sw         $a0, 17728($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41554 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41558 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4155C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41560 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41564 - swc1       $f12, 17736($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41568 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4156C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41570 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41574 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41578 - swc1       $f12, 17740($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4157C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41580 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41584 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41588 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4158C - swc1       $f12, 17744($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41590 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41594 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A41598 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4159C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A415A0 - swc1       $f12, 17748($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A415A4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A415A8 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A415AC - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A415B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A415B4 - swc1       $f12, 17752($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A415B8 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A415BC - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A415C0 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A42748
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A42748 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4274C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42750 - lw         $a1, 17764($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42754 - lw         $a0, 17760($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42758 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4275C - lw         $a3, 17772($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42760 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42764 - lw         $a2, 17768($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42768 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4276C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42770 - sw         $a1, 17876($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42774 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42778 - sw         $a0, 17872($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4277C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42780 - lw         $a3, 17780($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42784 - lw         $a2, 17776($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42788 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4278C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42790 - sw         $a1, 17884($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42794 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42798 - sw         $a0, 17880($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4279C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427A0 - lw         $a3, 17788($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427A4 - lw         $a2, 17784($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427B0 - sw         $a1, 17892($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427B4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427B8 - sw         $a0, 17888($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427C0 - lw         $a3, 17796($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427C4 - lw         $a2, 17792($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427D0 - sw         $a1, 17900($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427D4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427D8 - sw         $a0, 17896($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427E0 - lw         $a3, 17804($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427E4 - lw         $a2, 17800($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427F0 - sw         $a1, 17908($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427F4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427F8 - sw         $a0, 17904($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A427FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42800 - lw         $a3, 17812($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42804 - lw         $a2, 17808($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42808 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4280C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42810 - sw         $a1, 17916($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42814 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42818 - sw         $a0, 17912($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4281C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42820 - lw         $a3, 17820($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42824 - lw         $a2, 17816($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42828 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4282C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42830 - sw         $a1, 17924($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42834 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42838 - sw         $a0, 17920($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4283C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42840 - lw         $a3, 17828($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42844 - lw         $a2, 17824($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42848 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4284C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42850 - sw         $a1, 17932($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42854 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42858 - sw         $a0, 17928($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4285C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42860 - lw         $a3, 17836($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42864 - lw         $a2, 17832($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42868 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4286C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42870 - sw         $a1, 17940($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42874 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42878 - sw         $a0, 17936($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4287C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42880 - lw         $a3, 17844($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42884 - lw         $a2, 17840($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42888 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4288C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42890 - sw         $a1, 17948($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42894 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42898 - sw         $a0, 17944($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4289C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428A0 - lw         $a3, 17852($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428A4 - lw         $a2, 17848($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428B0 - sw         $a1, 17956($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428B4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428B8 - sw         $a0, 17952($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428C0 - lw         $a3, 17860($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428C4 - lw         $a2, 17856($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428D0 - sw         $a1, 17964($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428D4 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428D8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428DC - sw         $a0, 17960($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428E4 - lw         $a3, 17868($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428E8 - lw         $a2, 17864($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428F4 - sw         $a1, 17972($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428F8 - sw         $a0, 17968($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A428FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42900 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42908 - sw         $a1, 17980($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4290C - sw         $a0, 17976($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42910 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42914 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42918 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4291C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42920 - swc1       $f12, 17984($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42924 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42928 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4292C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42930 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42934 - swc1       $f12, 17988($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42938 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4293C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42940 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42944 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42948 - swc1       $f12, 17992($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4294C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42950 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42954 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42958 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4295C - swc1       $f12, 17996($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42960 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42964 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42968 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4296C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42970 - swc1       $f12, 18000($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42974 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A42978 - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4297C - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A435DC
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A435DC - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A435E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A435E4 - lw         $a1, 18020($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A435E8 - lw         $a0, 18016($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A435EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A435F0 - lw         $a3, 18028($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A435F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A435F8 - lw         $a2, 18024($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A435FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43604 - sw         $a1, 18132($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43608 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4360C - sw         $a0, 18128($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43610 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43614 - lw         $a3, 18036($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43618 - lw         $a2, 18032($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4361C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43624 - sw         $a1, 18140($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43628 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4362C - sw         $a0, 18136($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43634 - lw         $a3, 18044($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43638 - lw         $a2, 18040($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4363C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43644 - sw         $a1, 18148($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43648 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4364C - sw         $a0, 18144($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43650 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43654 - lw         $a3, 18052($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43658 - lw         $a2, 18048($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4365C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43660 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43664 - sw         $a1, 18156($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43668 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4366C - sw         $a0, 18152($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43670 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43674 - lw         $a3, 18060($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43678 - lw         $a2, 18056($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4367C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43680 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43684 - sw         $a1, 18164($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43688 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4368C - sw         $a0, 18160($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43690 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43694 - lw         $a3, 18068($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43698 - lw         $a2, 18064($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4369C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436A4 - sw         $a1, 18172($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436AC - sw         $a0, 18168($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436B4 - lw         $a3, 18076($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436B8 - lw         $a2, 18072($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436C4 - sw         $a1, 18180($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436CC - sw         $a0, 18176($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436D4 - lw         $a3, 18084($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436D8 - lw         $a2, 18080($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436E4 - sw         $a1, 18188($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436EC - sw         $a0, 18184($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436F4 - lw         $a3, 18092($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436F8 - lw         $a2, 18088($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A436FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43704 - sw         $a1, 18196($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43708 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4370C - sw         $a0, 18192($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43714 - lw         $a3, 18100($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43718 - lw         $a2, 18096($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4371C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43724 - sw         $a1, 18204($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43728 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4372C - sw         $a0, 18200($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43734 - lw         $a3, 18108($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43738 - lw         $a2, 18104($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4373C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43744 - sw         $a1, 18212($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43748 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4374C - sw         $a0, 18208($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43754 - lw         $a3, 18116($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43758 - lw         $a2, 18112($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4375C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43764 - sw         $a1, 18220($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43768 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4376C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43770 - sw         $a0, 18216($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43774 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43778 - lw         $a3, 18124($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4377C - lw         $a2, 18120($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43780 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43784 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43788 - sw         $a1, 18228($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4378C - sw         $a0, 18224($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43794 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4379C - sw         $a1, 18236($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437A0 - sw         $a0, 18232($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437A8 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437AC - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437B4 - swc1       $f12, 18240($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437BC - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437C0 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437C8 - swc1       $f12, 18244($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437D0 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437D4 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437DC - swc1       $f12, 18248($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437E4 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437E8 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437F0 - swc1       $f12, 18252($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437F4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437F8 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A437FC - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43800 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43804 - swc1       $f12, 18256($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43808 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4380C - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43810 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A4A90C
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A4A90C - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A910 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A914 - lw         $a1, 18284($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A918 - lw         $a0, 18280($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A91C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A920 - lw         $a3, 18292($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A924 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A928 - lw         $a2, 18288($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A92C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A934 - sw         $a1, 18396($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A938 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A93C - sw         $a0, 18392($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A940 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A944 - lw         $a3, 18300($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A948 - lw         $a2, 18296($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A94C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A954 - sw         $a1, 18404($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A958 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A95C - sw         $a0, 18400($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A960 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A964 - lw         $a3, 18308($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A968 - lw         $a2, 18304($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A96C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A970 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A974 - sw         $a1, 18412($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A978 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A97C - sw         $a0, 18408($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A980 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A984 - lw         $a3, 18316($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A988 - lw         $a2, 18312($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A98C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A994 - sw         $a1, 18420($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A998 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A99C - sw         $a0, 18416($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9A4 - lw         $a3, 18324($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9A8 - lw         $a2, 18320($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9B4 - sw         $a1, 18428($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9B8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9BC - sw         $a0, 18424($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9C4 - lw         $a3, 18332($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9C8 - lw         $a2, 18328($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9D4 - sw         $a1, 18436($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9D8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9DC - sw         $a0, 18432($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9E4 - lw         $a3, 18340($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9E8 - lw         $a2, 18336($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9F4 - sw         $a1, 18444($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9F8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4A9FC - sw         $a0, 18440($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA04 - lw         $a3, 18348($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA08 - lw         $a2, 18344($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA14 - sw         $a1, 18452($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA18 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA1C - sw         $a0, 18448($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA24 - lw         $a3, 18356($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA28 - lw         $a2, 18352($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA34 - sw         $a1, 18460($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA38 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA3C - sw         $a0, 18456($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA44 - lw         $a3, 18364($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA48 - lw         $a2, 18360($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA54 - sw         $a1, 18468($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA58 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA5C - sw         $a0, 18464($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA64 - lw         $a3, 18372($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA68 - lw         $a2, 18368($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA74 - sw         $a1, 18476($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA78 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA7C - sw         $a0, 18472($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA84 - lw         $a3, 18380($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA88 - lw         $a2, 18376($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA94 - sw         $a1, 18484($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA98 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AA9C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAA0 - sw         $a0, 18480($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAA8 - lw         $a3, 18388($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAAC - lw         $a2, 18384($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAB8 - sw         $a1, 18492($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AABC - sw         $a0, 18488($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAC4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AACC - sw         $a1, 18500($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAD0 - sw         $a0, 18496($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAD4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAD8 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AADC - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAE4 - swc1       $f12, 18504($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAEC - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAF0 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAF8 - swc1       $f12, 18508($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AAFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB00 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB04 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB0C - swc1       $f12, 18512($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB14 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB18 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB20 - swc1       $f12, 18516($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB24 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB28 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB2C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB34 - swc1       $f12, 18520($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB38 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB3C - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4AB40 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A513C0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A513C0 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513C8 - lw         $a1, 18588($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513CC - lw         $a0, 18584($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513D4 - lw         $a3, 18596($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513DC - lw         $a2, 18592($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513E8 - sw         $a1, 18700($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513EC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513F0 - sw         $a0, 18696($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513F8 - lw         $a3, 18604($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A513FC - lw         $a2, 18600($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51400 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51404 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51408 - sw         $a1, 18708($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5140C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51410 - sw         $a0, 18704($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51414 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51418 - lw         $a3, 18612($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5141C - lw         $a2, 18608($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51420 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51424 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51428 - sw         $a1, 18716($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5142C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51430 - sw         $a0, 18712($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51434 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51438 - lw         $a3, 18620($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5143C - lw         $a2, 18616($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51440 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51444 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51448 - sw         $a1, 18724($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5144C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51450 - sw         $a0, 18720($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51454 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51458 - lw         $a3, 18628($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5145C - lw         $a2, 18624($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51460 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51464 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51468 - sw         $a1, 18732($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5146C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51470 - sw         $a0, 18728($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51474 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51478 - lw         $a3, 18636($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5147C - lw         $a2, 18632($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51480 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51484 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51488 - sw         $a1, 18740($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5148C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51490 - sw         $a0, 18736($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51494 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51498 - lw         $a3, 18644($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5149C - lw         $a2, 18640($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514A8 - sw         $a1, 18748($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514AC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514B0 - sw         $a0, 18744($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514B8 - lw         $a3, 18652($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514BC - lw         $a2, 18648($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514C8 - sw         $a1, 18756($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514CC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514D0 - sw         $a0, 18752($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514D8 - lw         $a3, 18660($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514DC - lw         $a2, 18656($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514E8 - sw         $a1, 18764($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514EC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514F0 - sw         $a0, 18760($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514F8 - lw         $a3, 18668($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A514FC - lw         $a2, 18664($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51500 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51504 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51508 - sw         $a1, 18772($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5150C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51510 - sw         $a0, 18768($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51514 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51518 - lw         $a3, 18676($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5151C - lw         $a2, 18672($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51520 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51524 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51528 - sw         $a1, 18780($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5152C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51530 - sw         $a0, 18776($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51538 - lw         $a3, 18684($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5153C - lw         $a2, 18680($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51540 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51544 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51548 - sw         $a1, 18788($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5154C - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51550 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51554 - sw         $a0, 18784($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51558 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5155C - lw         $a3, 18692($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51560 - lw         $a2, 18688($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51564 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51568 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5156C - sw         $a1, 18796($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51570 - sw         $a0, 18792($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51574 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51578 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5157C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51580 - sw         $a1, 18804($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51584 - sw         $a0, 18800($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51588 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5158C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51590 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51594 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A51598 - swc1       $f12, 18808($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5159C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515A0 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515A4 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515AC - swc1       $f12, 18812($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515B4 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515B8 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515C0 - swc1       $f12, 18816($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515C8 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515CC - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515D4 - swc1       $f12, 18820($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515D8 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515DC - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A515E0 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A5769C
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A5769C - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576A4 - lw         $a1, 18844($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576A8 - lw         $a0, 18840($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576AC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576B0 - lw         $a3, 18852($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576B8 - lw         $a2, 18848($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576C4 - sw         $a1, 18956($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576C8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576CC - sw         $a0, 18952($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576D4 - lw         $a3, 18860($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576D8 - lw         $a2, 18856($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576E4 - sw         $a1, 18964($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576E8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576EC - sw         $a0, 18960($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576F4 - lw         $a3, 18868($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576F8 - lw         $a2, 18864($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A576FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57704 - sw         $a1, 18972($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57708 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5770C - sw         $a0, 18968($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57714 - lw         $a3, 18876($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57718 - lw         $a2, 18872($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5771C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57724 - sw         $a1, 18980($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57728 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5772C - sw         $a0, 18976($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57734 - lw         $a3, 18884($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57738 - lw         $a2, 18880($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5773C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57744 - sw         $a1, 18988($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57748 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5774C - sw         $a0, 18984($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57754 - lw         $a3, 18892($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57758 - lw         $a2, 18888($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5775C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57764 - sw         $a1, 18996($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57768 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5776C - sw         $a0, 18992($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57774 - lw         $a3, 18900($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57778 - lw         $a2, 18896($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5777C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57784 - sw         $a1, 19004($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57788 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5778C - sw         $a0, 19000($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57794 - lw         $a3, 18908($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57798 - lw         $a2, 18904($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5779C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577A4 - sw         $a1, 19012($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577A8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577AC - sw         $a0, 19008($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577B4 - lw         $a3, 18916($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577B8 - lw         $a2, 18912($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577C4 - sw         $a1, 19020($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577C8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577CC - sw         $a0, 19016($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577D4 - lw         $a3, 18924($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577D8 - lw         $a2, 18920($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577E4 - sw         $a1, 19028($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577E8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577EC - sw         $a0, 19024($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577F4 - lw         $a3, 18932($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577F8 - lw         $a2, 18928($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A577FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57804 - sw         $a1, 19036($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57808 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5780C - sw         $a0, 19032($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57814 - lw         $a3, 18940($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57818 - lw         $a2, 18936($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5781C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57824 - sw         $a1, 19044($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57828 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5782C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57830 - sw         $a0, 19040($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57838 - lw         $a3, 18948($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5783C - lw         $a2, 18944($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57840 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57848 - sw         $a1, 19052($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5784C - sw         $a0, 19048($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57854 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5785C - sw         $a1, 19060($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57860 - sw         $a0, 19056($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57864 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57868 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5786C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57870 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57874 - swc1       $f12, 19064($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57878 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5787C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57880 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57884 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57888 - swc1       $f12, 19068($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5788C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57890 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57894 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A57898 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5789C - swc1       $f12, 19072($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578A4 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578A8 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578B0 - swc1       $f12, 19076($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578B8 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578BC - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578C4 - swc1       $f12, 19080($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578C8 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578CC - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A578D0 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A5A104
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A5A104 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A108 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A10C - lw         $a1, 19092($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A110 - lw         $a0, 19088($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A114 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A118 - lw         $a3, 19100($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A11C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A120 - lw         $a2, 19096($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A124 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A12C - sw         $a1, 19204($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A130 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A134 - sw         $a0, 19200($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A13C - lw         $a3, 19108($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A140 - lw         $a2, 19104($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A144 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A14C - sw         $a1, 19212($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A150 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A154 - sw         $a0, 19208($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A15C - lw         $a3, 19116($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A160 - lw         $a2, 19112($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A164 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A16C - sw         $a1, 19220($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A170 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A174 - sw         $a0, 19216($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A178 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A17C - lw         $a3, 19124($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A180 - lw         $a2, 19120($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A184 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A188 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A18C - sw         $a1, 19228($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A190 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A194 - sw         $a0, 19224($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A19C - lw         $a3, 19132($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1A0 - lw         $a2, 19128($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1AC - sw         $a1, 19236($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1B0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1B4 - sw         $a0, 19232($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1BC - lw         $a3, 19140($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1C0 - lw         $a2, 19136($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1CC - sw         $a1, 19244($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1D0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1D4 - sw         $a0, 19240($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1DC - lw         $a3, 19148($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1E0 - lw         $a2, 19144($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1EC - sw         $a1, 19252($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1F0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1F4 - sw         $a0, 19248($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A1FC - lw         $a3, 19156($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A200 - lw         $a2, 19152($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A204 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A20C - sw         $a1, 19260($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A210 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A214 - sw         $a0, 19256($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A21C - lw         $a3, 19164($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A220 - lw         $a2, 19160($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A22C - sw         $a1, 19268($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A230 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A234 - sw         $a0, 19264($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A23C - lw         $a3, 19172($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A240 - lw         $a2, 19168($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A244 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A24C - sw         $a1, 19276($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A250 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A254 - sw         $a0, 19272($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A25C - lw         $a3, 19180($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A260 - lw         $a2, 19176($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A264 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A26C - sw         $a1, 19284($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A270 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A274 - sw         $a0, 19280($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A27C - lw         $a3, 19188($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A280 - lw         $a2, 19184($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A284 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A28C - sw         $a1, 19292($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A290 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A294 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A298 - sw         $a0, 19288($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A29C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2A0 - lw         $a3, 19196($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2A4 - lw         $a2, 19192($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2B0 - sw         $a1, 19300($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2B4 - sw         $a0, 19296($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2C4 - sw         $a1, 19308($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2C8 - sw         $a0, 19304($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2D0 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2D4 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2DC - swc1       $f12, 19312($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2E4 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2E8 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2F0 - swc1       $f12, 19316($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2F8 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A2FC - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A300 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A304 - swc1       $f12, 19320($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A308 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A30C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A310 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A314 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A318 - swc1       $f12, 19324($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A31C - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A320 - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5A324 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A5D798
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A5D798 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D79C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7A0 - lw         $a1, 19348($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7A4 - lw         $a0, 19344($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7A8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7AC - lw         $a3, 19356($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7B0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7B4 - lw         $a2, 19352($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7C0 - sw         $a1, 19460($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7C4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7C8 - sw         $a0, 19456($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7D0 - lw         $a3, 19364($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7D4 - lw         $a2, 19360($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7E0 - sw         $a1, 19468($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7E4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7E8 - sw         $a0, 19464($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7F0 - lw         $a3, 19372($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7F4 - lw         $a2, 19368($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D7FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D800 - sw         $a1, 19476($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D804 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D808 - sw         $a0, 19472($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D80C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D810 - lw         $a3, 19380($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D814 - lw         $a2, 19376($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D81C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D820 - sw         $a1, 19484($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D824 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D828 - sw         $a0, 19480($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D82C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D830 - lw         $a3, 19388($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D834 - lw         $a2, 19384($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D83C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D840 - sw         $a1, 19492($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D844 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D848 - sw         $a0, 19488($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D84C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D850 - lw         $a3, 19396($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D854 - lw         $a2, 19392($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D85C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D860 - sw         $a1, 19500($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D864 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D868 - sw         $a0, 19496($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D86C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D870 - lw         $a3, 19404($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D874 - lw         $a2, 19400($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D878 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D87C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D880 - sw         $a1, 19508($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D884 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D888 - sw         $a0, 19504($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D88C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D890 - lw         $a3, 19412($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D894 - lw         $a2, 19408($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D89C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8A0 - sw         $a1, 19516($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8A4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8A8 - sw         $a0, 19512($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8B0 - lw         $a3, 19420($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8B4 - lw         $a2, 19416($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8C0 - sw         $a1, 19524($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8C4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8C8 - sw         $a0, 19520($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8D0 - lw         $a3, 19428($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8D4 - lw         $a2, 19424($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8E0 - sw         $a1, 19532($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8E4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8E8 - sw         $a0, 19528($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8F0 - lw         $a3, 19436($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8F4 - lw         $a2, 19432($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D8FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D900 - sw         $a1, 19540($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D904 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D908 - sw         $a0, 19536($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D90C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D910 - lw         $a3, 19444($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D914 - lw         $a2, 19440($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D918 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D91C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D920 - sw         $a1, 19548($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D924 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D928 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D92C - sw         $a0, 19544($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D934 - lw         $a3, 19452($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D938 - lw         $a2, 19448($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D93C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D944 - sw         $a1, 19556($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D948 - sw         $a0, 19552($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D94C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D950 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D958 - sw         $a1, 19564($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D95C - sw         $a0, 19560($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D960 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D964 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D968 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D96C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D970 - swc1       $f12, 19568($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D974 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D978 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D97C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D980 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D984 - swc1       $f12, 19572($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D988 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D98C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D990 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D994 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D998 - swc1       $f12, 19576($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D99C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9A0 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9A4 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9AC - swc1       $f12, 19580($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9B0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9B4 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9B8 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9C0 - swc1       $f12, 19584($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9C4 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9C8 - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5D9CC - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A5EE7C
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A5EE7C - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EE80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EE84 - lw         $a1, 19596($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EE88 - lw         $a0, 19592($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EE8C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EE90 - lw         $a3, 19604($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EE94 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EE98 - lw         $a2, 19600($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EE9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEA4 - sw         $a1, 19708($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEA8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEAC - sw         $a0, 19704($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEB4 - lw         $a3, 19612($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEB8 - lw         $a2, 19608($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEC4 - sw         $a1, 19716($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEC8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EECC - sw         $a0, 19712($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EED0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EED4 - lw         $a3, 19620($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EED8 - lw         $a2, 19616($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEE4 - sw         $a1, 19724($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEE8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEEC - sw         $a0, 19720($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEF4 - lw         $a3, 19628($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEF8 - lw         $a2, 19624($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EEFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF04 - sw         $a1, 19732($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF08 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF0C - sw         $a0, 19728($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF14 - lw         $a3, 19636($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF18 - lw         $a2, 19632($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF24 - sw         $a1, 19740($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF28 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF2C - sw         $a0, 19736($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF34 - lw         $a3, 19644($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF38 - lw         $a2, 19640($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF44 - sw         $a1, 19748($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF48 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF4C - sw         $a0, 19744($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF54 - lw         $a3, 19652($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF58 - lw         $a2, 19648($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF64 - sw         $a1, 19756($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF68 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF6C - sw         $a0, 19752($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF74 - lw         $a3, 19660($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF78 - lw         $a2, 19656($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF84 - sw         $a1, 19764($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF88 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF8C - sw         $a0, 19760($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF94 - lw         $a3, 19668($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF98 - lw         $a2, 19664($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EF9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFA4 - sw         $a1, 19772($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFA8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFAC - sw         $a0, 19768($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFB4 - lw         $a3, 19676($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFB8 - lw         $a2, 19672($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFC4 - sw         $a1, 19780($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFC8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFCC - sw         $a0, 19776($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFD4 - lw         $a3, 19684($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFD8 - lw         $a2, 19680($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFE4 - sw         $a1, 19788($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFE8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFEC - sw         $a0, 19784($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFF4 - lw         $a3, 19692($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFF8 - lw         $a2, 19688($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5EFFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F004 - sw         $a1, 19796($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F008 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F00C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F010 - sw         $a0, 19792($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F018 - lw         $a3, 19700($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F01C - lw         $a2, 19696($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F020 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F028 - sw         $a1, 19804($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F02C - sw         $a0, 19800($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F030 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F034 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F038 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F03C - sw         $a1, 19812($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F040 - sw         $a0, 19808($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F044 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F048 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F04C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F050 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F054 - swc1       $f12, 19816($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F058 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F05C - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F060 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F064 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F068 - swc1       $f12, 19820($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F06C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F070 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F074 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F078 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F07C - swc1       $f12, 19824($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F080 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F084 - ori        $a0, $a0, 4719
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F088 - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F08C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F090 - swc1       $f12, 19828($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F094 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F098 - ori        $a0, $a0, -2621
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F09C - mtc1       $a0, $f12
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F0A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F0A4 - swc1       $f12, 19832($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F0A8 - lw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F0AC - jr         $ra
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5F0B0 - addiu      $sp, $sp, 16
20:52:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8A5FAD8
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A5FAD8 - addiu      $sp, $sp, -16
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FADC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FAE0 - lw         $a1, 19852($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FAE4 - lw         $a0, 19848($a0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FAE8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FAEC - lw         $a3, 19860($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FAF0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FAF4 - lw         $a2, 19856($a2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FAF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FAFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB00 - sw         $a1, 19964($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB04 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB08 - sw         $a0, 19960($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB10 - lw         $a3, 19868($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB14 - lw         $a2, 19864($t1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB20 - sw         $a1, 19972($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB24 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB28 - sw         $a0, 19968($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB30 - lw         $a3, 19876($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB34 - lw         $a2, 19872($t2)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB40 - sw         $a1, 19980($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB44 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB48 - sw         $a0, 19976($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB50 - lw         $a3, 19884($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB54 - lw         $a2, 19880($t3)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB60 - sw         $a1, 19988($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB64 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB68 - sw         $a0, 19984($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB70 - lw         $a3, 19892($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB74 - lw         $a2, 19888($v0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB80 - sw         $a1, 19996($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB84 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB88 - sw         $a0, 19992($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB90 - lw         $a3, 19900($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB94 - lw         $a2, 19896($v1)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FB9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBA0 - sw         $a1, 20004($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBA4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBA8 - sw         $a0, 20000($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBB0 - lw         $a3, 19908($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBB4 - lw         $a2, 19904($t4)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBC0 - sw         $a1, 20012($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBC4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBC8 - sw         $a0, 20008($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBD0 - lw         $a3, 19916($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBD4 - lw         $a2, 19912($t5)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBE0 - sw         $a1, 20020($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBE4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBE8 - sw         $a0, 20016($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBF0 - lw         $a3, 19924($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBF4 - lw         $a2, 19920($t6)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FBFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC00 - sw         $a1, 20028($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC04 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC08 - sw         $a0, 20024($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC10 - lw         $a3, 19932($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC14 - lw         $a2, 19928($t7)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC20 - sw         $a1, 20036($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC24 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC28 - sw         $a0, 20032($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC30 - lw         $a3, 19940($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC34 - lw         $a2, 19936($t8)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC40 - sw         $a1, 20044($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC44 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC48 - sw         $a0, 20040($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC50 - lw         $a3, 19948($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC54 - lw         $a2, 19944($t9)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC60 - sw         $a1, 20052($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC64 - sw         $s0, 0($sp)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC68 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC6C - sw         $a0, 20048($t0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC74 - lw         $a3, 19956($s0)
20:52:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC78 - lw         $a2, 19952($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC84 - sw         $a1, 20060($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC88 - sw         $a0, 20056($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC98 - sw         $a1, 20068($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FC9C - sw         $a0, 20064($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCA0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCA4 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCA8 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCB0 - swc1       $f12, 20072($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCB4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCB8 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCBC - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCC4 - swc1       $f12, 20076($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCC8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCCC - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCD0 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCD4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCD8 - swc1       $f12, 20080($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCDC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCE0 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCE4 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCEC - swc1       $f12, 20084($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCF0 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCF4 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FCF8 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A60134
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A60134 - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60138 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6013C - lw         $a1, 20092($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60140 - lw         $a0, 20088($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60144 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60148 - lw         $a3, 20100($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6014C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60150 - lw         $a2, 20096($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60154 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60158 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6015C - sw         $a1, 20204($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60160 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60164 - sw         $a0, 20200($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60168 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6016C - lw         $a3, 20108($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60170 - lw         $a2, 20104($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60174 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6017C - sw         $a1, 20212($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60180 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60184 - sw         $a0, 20208($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60188 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6018C - lw         $a3, 20116($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60190 - lw         $a2, 20112($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60194 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6019C - sw         $a1, 20220($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601A0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601A4 - sw         $a0, 20216($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601AC - lw         $a3, 20124($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601B0 - lw         $a2, 20120($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601BC - sw         $a1, 20228($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601C0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601C4 - sw         $a0, 20224($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601CC - lw         $a3, 20132($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601D0 - lw         $a2, 20128($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601DC - sw         $a1, 20236($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601E0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601E4 - sw         $a0, 20232($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601EC - lw         $a3, 20140($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601F0 - lw         $a2, 20136($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A601FC - sw         $a1, 20244($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60200 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60204 - sw         $a0, 20240($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6020C - lw         $a3, 20148($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60210 - lw         $a2, 20144($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60214 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60218 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6021C - sw         $a1, 20252($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60220 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60224 - sw         $a0, 20248($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6022C - lw         $a3, 20156($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60230 - lw         $a2, 20152($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60234 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6023C - sw         $a1, 20260($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60240 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60244 - sw         $a0, 20256($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60248 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6024C - lw         $a3, 20164($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60250 - lw         $a2, 20160($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60254 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60258 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6025C - sw         $a1, 20268($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60260 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60264 - sw         $a0, 20264($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6026C - lw         $a3, 20172($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60270 - lw         $a2, 20168($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60274 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6027C - sw         $a1, 20276($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60280 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60284 - sw         $a0, 20272($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60288 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6028C - lw         $a3, 20180($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60290 - lw         $a2, 20176($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60294 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60298 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6029C - sw         $a1, 20284($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602A0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602A4 - sw         $a0, 20280($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602AC - lw         $a3, 20188($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602B0 - lw         $a2, 20184($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602BC - sw         $a1, 20292($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602C0 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602C4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602C8 - sw         $a0, 20288($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602D0 - lw         $a3, 20196($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602D4 - lw         $a2, 20192($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602E0 - sw         $a1, 20300($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602E4 - sw         $a0, 20296($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602F4 - sw         $a1, 20308($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602F8 - sw         $a0, 20304($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A602FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60300 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60304 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60308 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6030C - swc1       $f12, 20312($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60310 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60314 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60318 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6031C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60320 - swc1       $f12, 20316($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60324 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60328 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6032C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60330 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60334 - swc1       $f12, 20320($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60338 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6033C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60340 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60344 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60348 - swc1       $f12, 20324($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6034C - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60350 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60354 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A61E84
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A61E84 - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61E88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61E8C - lw         $a1, 20332($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61E90 - lw         $a0, 20328($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61E94 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61E98 - lw         $a3, 20340($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61E9C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EA0 - lw         $a2, 20336($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EAC - sw         $a1, 20444($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EB0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EB4 - sw         $a0, 20440($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EBC - lw         $a3, 20348($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EC0 - lw         $a2, 20344($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61ECC - sw         $a1, 20452($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61ED0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61ED4 - sw         $a0, 20448($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EDC - lw         $a3, 20356($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EE0 - lw         $a2, 20352($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EEC - sw         $a1, 20460($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EF0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EF4 - sw         $a0, 20456($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61EFC - lw         $a3, 20364($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F00 - lw         $a2, 20360($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F0C - sw         $a1, 20468($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F10 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F14 - sw         $a0, 20464($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F1C - lw         $a3, 20372($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F20 - lw         $a2, 20368($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F2C - sw         $a1, 20476($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F30 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F34 - sw         $a0, 20472($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F3C - lw         $a3, 20380($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F40 - lw         $a2, 20376($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F4C - sw         $a1, 20484($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F50 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F54 - sw         $a0, 20480($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F5C - lw         $a3, 20388($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F60 - lw         $a2, 20384($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F6C - sw         $a1, 20492($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F70 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F74 - sw         $a0, 20488($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F7C - lw         $a3, 20396($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F80 - lw         $a2, 20392($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F8C - sw         $a1, 20500($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F90 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F94 - sw         $a0, 20496($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61F9C - lw         $a3, 20404($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FA0 - lw         $a2, 20400($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FAC - sw         $a1, 20508($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FB0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FB4 - sw         $a0, 20504($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FBC - lw         $a3, 20412($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FC0 - lw         $a2, 20408($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FCC - sw         $a1, 20516($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FD0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FD4 - sw         $a0, 20512($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FDC - lw         $a3, 20420($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FE0 - lw         $a2, 20416($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FEC - sw         $a1, 20524($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FF0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FF4 - sw         $a0, 20520($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61FFC - lw         $a3, 20428($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62000 - lw         $a2, 20424($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62004 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6200C - sw         $a1, 20532($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62010 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62014 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62018 - sw         $a0, 20528($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6201C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62020 - lw         $a3, 20436($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62024 - lw         $a2, 20432($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62028 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6202C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62030 - sw         $a1, 20540($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62034 - sw         $a0, 20536($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6203C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62044 - sw         $a1, 20548($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62048 - sw         $a0, 20544($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6204C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62050 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62054 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62058 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6205C - swc1       $f12, 20552($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62060 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62064 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62068 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6206C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62070 - swc1       $f12, 20556($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62074 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62078 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6207C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62080 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62084 - swc1       $f12, 20560($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62088 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6208C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62090 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62094 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62098 - swc1       $f12, 20564($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6209C - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A620A0 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A620A4 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A6301C
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A6301C - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63020 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63024 - lw         $a1, 20588($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63028 - lw         $a0, 20584($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6302C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63030 - lw         $a3, 20596($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63034 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63038 - lw         $a2, 20592($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6303C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63044 - sw         $a1, 20700($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63048 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6304C - sw         $a0, 20696($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63050 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63054 - lw         $a3, 20604($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63058 - lw         $a2, 20600($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6305C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63064 - sw         $a1, 20708($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63068 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6306C - sw         $a0, 20704($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63074 - lw         $a3, 20612($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63078 - lw         $a2, 20608($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6307C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63084 - sw         $a1, 20716($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63088 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6308C - sw         $a0, 20712($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63094 - lw         $a3, 20620($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63098 - lw         $a2, 20616($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6309C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630A4 - sw         $a1, 20724($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630A8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630AC - sw         $a0, 20720($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630B4 - lw         $a3, 20628($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630B8 - lw         $a2, 20624($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630C4 - sw         $a1, 20732($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630C8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630CC - sw         $a0, 20728($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630D4 - lw         $a3, 20636($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630D8 - lw         $a2, 20632($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630E4 - sw         $a1, 20740($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630E8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630EC - sw         $a0, 20736($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630F4 - lw         $a3, 20644($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630F8 - lw         $a2, 20640($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A630FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63104 - sw         $a1, 20748($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63108 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6310C - sw         $a0, 20744($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63110 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63114 - lw         $a3, 20652($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63118 - lw         $a2, 20648($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6311C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63120 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63124 - sw         $a1, 20756($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63128 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6312C - sw         $a0, 20752($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63130 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63134 - lw         $a3, 20660($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63138 - lw         $a2, 20656($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6313C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63140 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63144 - sw         $a1, 20764($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63148 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6314C - sw         $a0, 20760($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63150 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63154 - lw         $a3, 20668($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63158 - lw         $a2, 20664($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6315C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63160 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63164 - sw         $a1, 20772($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63168 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6316C - sw         $a0, 20768($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63170 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63174 - lw         $a3, 20676($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63178 - lw         $a2, 20672($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6317C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63180 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63184 - sw         $a1, 20780($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63188 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6318C - sw         $a0, 20776($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63190 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63194 - lw         $a3, 20684($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63198 - lw         $a2, 20680($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6319C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631A4 - sw         $a1, 20788($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631A8 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631AC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631B0 - sw         $a0, 20784($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631B8 - lw         $a3, 20692($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631BC - lw         $a2, 20688($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631C8 - sw         $a1, 20796($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631CC - sw         $a0, 20792($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631DC - sw         $a1, 20804($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631E0 - sw         $a0, 20800($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631E8 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631EC - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631F4 - swc1       $f12, 20808($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A631FC - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63200 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63204 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63208 - swc1       $f12, 20812($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6320C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63210 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63214 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63218 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6321C - swc1       $f12, 20816($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63220 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63224 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63228 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6322C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63230 - swc1       $f12, 20820($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63234 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63238 - ori        $a0, $a0, -2621
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6323C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63240 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63244 - swc1       $f12, 20824($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63248 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6324C - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63250 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A63254
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A63254 - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63258 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6325C - lw         $a1, 20844($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63260 - lw         $a0, 20840($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63264 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63268 - lw         $a3, 20852($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6326C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63270 - lw         $a2, 20848($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63274 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6327C - sw         $a1, 20956($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63280 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63284 - sw         $a0, 20952($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63288 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6328C - lw         $a3, 20860($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63290 - lw         $a2, 20856($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63294 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63298 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6329C - sw         $a1, 20964($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632A0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632A4 - sw         $a0, 20960($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632AC - lw         $a3, 20868($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632B0 - lw         $a2, 20864($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632BC - sw         $a1, 20972($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632C0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632C4 - sw         $a0, 20968($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632CC - lw         $a3, 20876($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632D0 - lw         $a2, 20872($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632DC - sw         $a1, 20980($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632E0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632E4 - sw         $a0, 20976($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632EC - lw         $a3, 20884($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632F0 - lw         $a2, 20880($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A632FC - sw         $a1, 20988($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63300 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63304 - sw         $a0, 20984($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63308 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6330C - lw         $a3, 20892($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63310 - lw         $a2, 20888($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63314 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63318 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6331C - sw         $a1, 20996($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63320 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63324 - sw         $a0, 20992($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63328 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6332C - lw         $a3, 20900($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63330 - lw         $a2, 20896($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63334 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63338 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6333C - sw         $a1, 21004($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63340 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63344 - sw         $a0, 21000($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6334C - lw         $a3, 20908($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63350 - lw         $a2, 20904($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63354 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6335C - sw         $a1, 21012($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63360 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63364 - sw         $a0, 21008($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6336C - lw         $a3, 20916($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63370 - lw         $a2, 20912($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63374 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6337C - sw         $a1, 21020($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63380 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63384 - sw         $a0, 21016($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63388 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6338C - lw         $a3, 20924($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63390 - lw         $a2, 20920($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63394 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6339C - sw         $a1, 21028($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633A0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633A4 - sw         $a0, 21024($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633AC - lw         $a3, 20932($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633B0 - lw         $a2, 20928($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633BC - sw         $a1, 21036($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633C0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633C4 - sw         $a0, 21032($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633CC - lw         $a3, 20940($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633D0 - lw         $a2, 20936($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633DC - sw         $a1, 21044($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633E0 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633E4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633E8 - sw         $a0, 21040($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633F0 - lw         $a3, 20948($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633F4 - lw         $a2, 20944($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A633FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63400 - sw         $a1, 21052($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63404 - sw         $a0, 21048($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6340C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63414 - sw         $a1, 21060($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63418 - sw         $a0, 21056($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6341C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63420 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63424 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63428 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6342C - swc1       $f12, 21064($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63430 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63434 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63438 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6343C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63440 - swc1       $f12, 21068($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63444 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63448 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6344C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63450 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63454 - swc1       $f12, 21072($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63458 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6345C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63460 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63464 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63468 - swc1       $f12, 21076($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6346C - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63470 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A63474 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A6998C
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A6998C - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69990 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69994 - lw         $a1, 21084($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69998 - lw         $a0, 21080($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6999C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699A0 - lw         $a3, 21092($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699A4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699A8 - lw         $a2, 21088($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699B4 - sw         $a1, 21196($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699B8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699BC - sw         $a0, 21192($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699C4 - lw         $a3, 21100($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699C8 - lw         $a2, 21096($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699D4 - sw         $a1, 21204($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699D8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699DC - sw         $a0, 21200($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699E4 - lw         $a3, 21108($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699E8 - lw         $a2, 21104($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699F4 - sw         $a1, 21212($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699F8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A699FC - sw         $a0, 21208($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A04 - lw         $a3, 21116($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A08 - lw         $a2, 21112($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A14 - sw         $a1, 21220($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A18 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A1C - sw         $a0, 21216($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A24 - lw         $a3, 21124($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A28 - lw         $a2, 21120($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A34 - sw         $a1, 21228($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A38 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A3C - sw         $a0, 21224($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A44 - lw         $a3, 21132($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A48 - lw         $a2, 21128($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A54 - sw         $a1, 21236($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A58 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A5C - sw         $a0, 21232($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A64 - lw         $a3, 21140($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A68 - lw         $a2, 21136($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A74 - sw         $a1, 21244($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A78 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A7C - sw         $a0, 21240($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A84 - lw         $a3, 21148($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A88 - lw         $a2, 21144($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A94 - sw         $a1, 21252($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A98 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69A9C - sw         $a0, 21248($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AA4 - lw         $a3, 21156($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AA8 - lw         $a2, 21152($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AB4 - sw         $a1, 21260($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AB8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69ABC - sw         $a0, 21256($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AC4 - lw         $a3, 21164($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AC8 - lw         $a2, 21160($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69ACC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AD4 - sw         $a1, 21268($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AD8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69ADC - sw         $a0, 21264($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AE4 - lw         $a3, 21172($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AE8 - lw         $a2, 21168($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AF4 - sw         $a1, 21276($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AF8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69AFC - sw         $a0, 21272($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B04 - lw         $a3, 21180($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B08 - lw         $a2, 21176($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B14 - sw         $a1, 21284($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B18 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B1C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B20 - sw         $a0, 21280($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B28 - lw         $a3, 21188($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B2C - lw         $a2, 21184($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B38 - sw         $a1, 21292($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B3C - sw         $a0, 21288($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B44 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B4C - sw         $a1, 21300($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B50 - sw         $a0, 21296($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B58 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B5C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B64 - swc1       $f12, 21304($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B6C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B70 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B78 - swc1       $f12, 21308($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B80 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B84 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B8C - swc1       $f12, 21312($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B94 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B98 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69B9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69BA0 - swc1       $f12, 21316($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69BA4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69BA8 - ori        $a0, $a0, -2621
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69BAC - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69BB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69BB4 - swc1       $f12, 21320($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69BB8 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69BBC - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A69BC0 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A6A06C
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A6A06C - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A070 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A074 - lw         $a1, 21340($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A078 - lw         $a0, 21336($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A07C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A080 - lw         $a3, 21348($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A084 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A088 - lw         $a2, 21344($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A08C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A090 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A094 - sw         $a1, 21452($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A098 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A09C - sw         $a0, 21448($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0A4 - lw         $a3, 21356($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0A8 - lw         $a2, 21352($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0B4 - sw         $a1, 21460($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0B8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0BC - sw         $a0, 21456($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0C4 - lw         $a3, 21364($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0C8 - lw         $a2, 21360($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0D4 - sw         $a1, 21468($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0D8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0DC - sw         $a0, 21464($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0E4 - lw         $a3, 21372($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0E8 - lw         $a2, 21368($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0F4 - sw         $a1, 21476($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0F8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A0FC - sw         $a0, 21472($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A100 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A104 - lw         $a3, 21380($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A108 - lw         $a2, 21376($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A10C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A110 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A114 - sw         $a1, 21484($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A118 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A11C - sw         $a0, 21480($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A120 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A124 - lw         $a3, 21388($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A128 - lw         $a2, 21384($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A12C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A130 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A134 - sw         $a1, 21492($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A138 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A13C - sw         $a0, 21488($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A140 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A144 - lw         $a3, 21396($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A148 - lw         $a2, 21392($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A14C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A154 - sw         $a1, 21500($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A158 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A15C - sw         $a0, 21496($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A160 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A164 - lw         $a3, 21404($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A168 - lw         $a2, 21400($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A16C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A170 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A174 - sw         $a1, 21508($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A178 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A17C - sw         $a0, 21504($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A180 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A184 - lw         $a3, 21412($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A188 - lw         $a2, 21408($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A18C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A194 - sw         $a1, 21516($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A198 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A19C - sw         $a0, 21512($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1A4 - lw         $a3, 21420($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1A8 - lw         $a2, 21416($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1B4 - sw         $a1, 21524($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1B8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1BC - sw         $a0, 21520($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1C4 - lw         $a3, 21428($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1C8 - lw         $a2, 21424($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1D4 - sw         $a1, 21532($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1D8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1DC - sw         $a0, 21528($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1E4 - lw         $a3, 21436($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1E8 - lw         $a2, 21432($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1F4 - sw         $a1, 21540($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1F8 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A1FC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A200 - sw         $a0, 21536($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A208 - lw         $a3, 21444($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A20C - lw         $a2, 21440($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A210 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A218 - sw         $a1, 21548($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A21C - sw         $a0, 21544($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A224 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A22C - sw         $a1, 21556($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A230 - sw         $a0, 21552($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A234 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A238 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A23C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A240 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A244 - swc1       $f12, 21560($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A248 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A24C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A250 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A254 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A258 - swc1       $f12, 21564($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A25C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A260 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A264 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A268 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A26C - swc1       $f12, 21568($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A270 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A274 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A278 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A27C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A280 - swc1       $f12, 21572($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A284 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A288 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6A28C - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A6C6DC
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A6C6DC - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C6E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C6E4 - lw         $a1, 21580($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C6E8 - lw         $a0, 21576($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C6EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C6F0 - lw         $a3, 21588($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C6F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C6F8 - lw         $a2, 21584($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C6FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C704 - sw         $a1, 21692($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C708 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C70C - sw         $a0, 21688($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C714 - lw         $a3, 21596($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C718 - lw         $a2, 21592($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C71C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C724 - sw         $a1, 21700($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C728 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C72C - sw         $a0, 21696($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C734 - lw         $a3, 21604($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C738 - lw         $a2, 21600($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C73C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C744 - sw         $a1, 21708($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C748 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C74C - sw         $a0, 21704($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C754 - lw         $a3, 21612($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C758 - lw         $a2, 21608($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C75C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C764 - sw         $a1, 21716($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C768 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C76C - sw         $a0, 21712($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C774 - lw         $a3, 21620($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C778 - lw         $a2, 21616($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C77C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C784 - sw         $a1, 21724($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C788 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C78C - sw         $a0, 21720($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C794 - lw         $a3, 21628($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C798 - lw         $a2, 21624($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C79C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7A4 - sw         $a1, 21732($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7AC - sw         $a0, 21728($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7B4 - lw         $a3, 21636($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7B8 - lw         $a2, 21632($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7C4 - sw         $a1, 21740($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7CC - sw         $a0, 21736($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7D4 - lw         $a3, 21644($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7D8 - lw         $a2, 21640($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7E4 - sw         $a1, 21748($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7EC - sw         $a0, 21744($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7F4 - lw         $a3, 21652($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7F8 - lw         $a2, 21648($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C7FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C804 - sw         $a1, 21756($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C808 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C80C - sw         $a0, 21752($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C814 - lw         $a3, 21660($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C818 - lw         $a2, 21656($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C81C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C824 - sw         $a1, 21764($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C828 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C82C - sw         $a0, 21760($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C834 - lw         $a3, 21668($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C838 - lw         $a2, 21664($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C83C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C844 - sw         $a1, 21772($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C848 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C84C - sw         $a0, 21768($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C854 - lw         $a3, 21676($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C858 - lw         $a2, 21672($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C85C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C864 - sw         $a1, 21780($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C868 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C86C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C870 - sw         $a0, 21776($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C878 - lw         $a3, 21684($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C87C - lw         $a2, 21680($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C880 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C888 - sw         $a1, 21788($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C88C - sw         $a0, 21784($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C894 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C89C - sw         $a1, 21796($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8A0 - sw         $a0, 21792($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8A8 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8AC - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8B4 - swc1       $f12, 21800($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8BC - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8C0 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8C8 - swc1       $f12, 21804($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8D0 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8D4 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8DC - swc1       $f12, 21808($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8E4 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8E8 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8F0 - swc1       $f12, 21812($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8F4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8F8 - ori        $a0, $a0, -2621
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8FC - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C900 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C904 - swc1       $f12, 21816($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C908 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C90C - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C910 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A71488
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A71488 - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7148C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71490 - lw         $a1, 21852($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71494 - lw         $a0, 21848($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71498 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7149C - lw         $a3, 21860($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714A0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714A4 - lw         $a2, 21856($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714B0 - sw         $a1, 21964($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714B4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714B8 - sw         $a0, 21960($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714C0 - lw         $a3, 21868($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714C4 - lw         $a2, 21864($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714D0 - sw         $a1, 21972($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714D4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714D8 - sw         $a0, 21968($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714E0 - lw         $a3, 21876($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714E4 - lw         $a2, 21872($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714F0 - sw         $a1, 21980($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714F4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714F8 - sw         $a0, 21976($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A714FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71500 - lw         $a3, 21884($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71504 - lw         $a2, 21880($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71508 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7150C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71510 - sw         $a1, 21988($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71514 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71518 - sw         $a0, 21984($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7151C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71520 - lw         $a3, 21892($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71524 - lw         $a2, 21888($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71528 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7152C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71530 - sw         $a1, 21996($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71534 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71538 - sw         $a0, 21992($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7153C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71540 - lw         $a3, 21900($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71544 - lw         $a2, 21896($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71548 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7154C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71550 - sw         $a1, 22004($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71554 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71558 - sw         $a0, 22000($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7155C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71560 - lw         $a3, 21908($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71564 - lw         $a2, 21904($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71568 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7156C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71570 - sw         $a1, 22012($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71574 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71578 - sw         $a0, 22008($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7157C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71580 - lw         $a3, 21916($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71584 - lw         $a2, 21912($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71588 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7158C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71590 - sw         $a1, 22020($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71594 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71598 - sw         $a0, 22016($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7159C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715A0 - lw         $a3, 21924($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715A4 - lw         $a2, 21920($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715B0 - sw         $a1, 22028($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715B4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715B8 - sw         $a0, 22024($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715C0 - lw         $a3, 21932($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715C4 - lw         $a2, 21928($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715D0 - sw         $a1, 22036($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715D4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715D8 - sw         $a0, 22032($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715E0 - lw         $a3, 21940($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715E4 - lw         $a2, 21936($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715F0 - sw         $a1, 22044($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715F4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715F8 - sw         $a0, 22040($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A715FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71600 - lw         $a3, 21948($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71604 - lw         $a2, 21944($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71608 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7160C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71610 - sw         $a1, 22052($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71614 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71618 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7161C - sw         $a0, 22048($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71620 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71624 - lw         $a3, 21956($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71628 - lw         $a2, 21952($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7162C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71630 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71634 - sw         $a1, 22060($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71638 - sw         $a0, 22056($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7163C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71640 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71648 - sw         $a1, 22068($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7164C - sw         $a0, 22064($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71650 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71654 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71658 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7165C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71660 - swc1       $f12, 22072($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71664 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71668 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7166C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71670 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71674 - swc1       $f12, 22076($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71678 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7167C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71680 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71684 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71688 - swc1       $f12, 22080($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7168C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71690 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71694 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71698 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7169C - swc1       $f12, 22084($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A716A0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A716A4 - ori        $a0, $a0, -2621
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A716A8 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A716AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A716B0 - swc1       $f12, 22088($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A716B4 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A716B8 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A716BC - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A71A14
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A71A14 - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A1C - lw         $a1, 22116($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A20 - lw         $a0, 22112($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A24 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A28 - lw         $a3, 22124($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A2C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A30 - lw         $a2, 22120($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A3C - sw         $a1, 22228($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A40 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A44 - sw         $a0, 22224($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A4C - lw         $a3, 22132($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A50 - lw         $a2, 22128($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A5C - sw         $a1, 22236($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A60 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A64 - sw         $a0, 22232($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A6C - lw         $a3, 22140($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A70 - lw         $a2, 22136($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A7C - sw         $a1, 22244($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A80 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A84 - sw         $a0, 22240($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A8C - lw         $a3, 22148($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A90 - lw         $a2, 22144($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71A9C - sw         $a1, 22252($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AA0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AA4 - sw         $a0, 22248($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AAC - lw         $a3, 22156($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AB0 - lw         $a2, 22152($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71ABC - sw         $a1, 22260($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AC0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AC4 - sw         $a0, 22256($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71ACC - lw         $a3, 22164($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AD0 - lw         $a2, 22160($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71ADC - sw         $a1, 22268($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AE0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AE4 - sw         $a0, 22264($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AEC - lw         $a3, 22172($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AF0 - lw         $a2, 22168($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71AFC - sw         $a1, 22276($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B00 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B04 - sw         $a0, 22272($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B0C - lw         $a3, 22180($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B10 - lw         $a2, 22176($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B1C - sw         $a1, 22284($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B20 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B24 - sw         $a0, 22280($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B2C - lw         $a3, 22188($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B30 - lw         $a2, 22184($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B3C - sw         $a1, 22292($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B40 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B44 - sw         $a0, 22288($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B4C - lw         $a3, 22196($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B50 - lw         $a2, 22192($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B5C - sw         $a1, 22300($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B60 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B64 - sw         $a0, 22296($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B6C - lw         $a3, 22204($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B70 - lw         $a2, 22200($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B7C - sw         $a1, 22308($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B80 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B84 - sw         $a0, 22304($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B8C - lw         $a3, 22212($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B90 - lw         $a2, 22208($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71B9C - sw         $a1, 22316($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BA0 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BA4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BA8 - sw         $a0, 22312($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BB0 - lw         $a3, 22220($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BB4 - lw         $a2, 22216($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BC0 - sw         $a1, 22324($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BC4 - sw         $a0, 22320($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BCC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BD4 - sw         $a1, 22332($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BD8 - sw         $a0, 22328($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BDC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BE0 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BE4 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BEC - swc1       $f12, 22336($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BF0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BF4 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BF8 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71BFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C00 - swc1       $f12, 22340($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C08 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C0C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C14 - swc1       $f12, 22344($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C1C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C20 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C28 - swc1       $f12, 22348($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C2C - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C30 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A71C34 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A74238
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A74238 - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7423C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74240 - lw         $a1, 22364($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74244 - lw         $a0, 22360($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74248 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7424C - lw         $a3, 22372($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74250 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74254 - lw         $a2, 22368($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74258 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7425C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74260 - sw         $a1, 22476($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74264 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74268 - sw         $a0, 22472($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7426C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74270 - lw         $a3, 22380($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74274 - lw         $a2, 22376($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74278 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7427C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74280 - sw         $a1, 22484($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74284 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74288 - sw         $a0, 22480($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7428C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74290 - lw         $a3, 22388($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74294 - lw         $a2, 22384($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74298 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7429C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742A0 - sw         $a1, 22492($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742A4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742A8 - sw         $a0, 22488($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742B0 - lw         $a3, 22396($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742B4 - lw         $a2, 22392($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742C0 - sw         $a1, 22500($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742C4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742C8 - sw         $a0, 22496($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742D0 - lw         $a3, 22404($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742D4 - lw         $a2, 22400($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742E0 - sw         $a1, 22508($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742E4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742E8 - sw         $a0, 22504($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742F0 - lw         $a3, 22412($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742F4 - lw         $a2, 22408($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74300 - sw         $a1, 22516($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74304 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74308 - sw         $a0, 22512($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7430C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74310 - lw         $a3, 22420($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74314 - lw         $a2, 22416($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74318 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7431C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74320 - sw         $a1, 22524($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74324 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74328 - sw         $a0, 22520($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7432C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74330 - lw         $a3, 22428($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74334 - lw         $a2, 22424($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74338 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7433C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74340 - sw         $a1, 22532($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74344 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74348 - sw         $a0, 22528($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7434C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74350 - lw         $a3, 22436($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74354 - lw         $a2, 22432($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74358 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7435C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74360 - sw         $a1, 22540($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74364 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74368 - sw         $a0, 22536($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7436C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74370 - lw         $a3, 22444($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74374 - lw         $a2, 22440($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74378 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7437C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74380 - sw         $a1, 22548($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74384 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74388 - sw         $a0, 22544($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7438C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74390 - lw         $a3, 22452($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74394 - lw         $a2, 22448($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74398 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7439C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743A0 - sw         $a1, 22556($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743A4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743A8 - sw         $a0, 22552($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743B0 - lw         $a3, 22460($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743B4 - lw         $a2, 22456($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743C0 - sw         $a1, 22564($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743C4 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743C8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743CC - sw         $a0, 22560($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743D4 - lw         $a3, 22468($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743D8 - lw         $a2, 22464($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743E4 - sw         $a1, 22572($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743E8 - sw         $a0, 22568($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743F8 - sw         $a1, 22580($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743FC - sw         $a0, 22576($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74400 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74404 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74408 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7440C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74410 - swc1       $f12, 22584($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74414 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74418 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7441C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74420 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74424 - swc1       $f12, 22588($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74428 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7442C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74430 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74434 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74438 - swc1       $f12, 22592($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7443C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74440 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74444 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74448 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7444C - swc1       $f12, 22596($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74450 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74454 - ori        $a0, $a0, -2621
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74458 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7445C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74460 - swc1       $f12, 22600($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74464 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74468 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7446C - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A8085C
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A8085C - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80860 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80864 - lw         $a1, 22620($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80868 - lw         $a0, 22616($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8086C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80870 - lw         $a3, 22628($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80874 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80878 - lw         $a2, 22624($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8087C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80884 - sw         $a1, 22732($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80888 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8088C - sw         $a0, 22728($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80894 - lw         $a3, 22636($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80898 - lw         $a2, 22632($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8089C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808A4 - sw         $a1, 22740($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808A8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808AC - sw         $a0, 22736($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808B4 - lw         $a3, 22644($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808B8 - lw         $a2, 22640($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808C4 - sw         $a1, 22748($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808C8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808CC - sw         $a0, 22744($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808D4 - lw         $a3, 22652($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808D8 - lw         $a2, 22648($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808E4 - sw         $a1, 22756($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808E8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808EC - sw         $a0, 22752($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808F4 - lw         $a3, 22660($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808F8 - lw         $a2, 22656($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A808FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80904 - sw         $a1, 22764($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80908 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8090C - sw         $a0, 22760($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80914 - lw         $a3, 22668($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80918 - lw         $a2, 22664($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8091C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80924 - sw         $a1, 22772($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80928 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8092C - sw         $a0, 22768($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80934 - lw         $a3, 22676($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80938 - lw         $a2, 22672($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8093C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80944 - sw         $a1, 22780($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80948 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8094C - sw         $a0, 22776($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80954 - lw         $a3, 22684($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80958 - lw         $a2, 22680($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8095C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80964 - sw         $a1, 22788($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80968 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8096C - sw         $a0, 22784($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80974 - lw         $a3, 22692($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80978 - lw         $a2, 22688($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8097C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80984 - sw         $a1, 22796($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80988 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8098C - sw         $a0, 22792($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80994 - lw         $a3, 22700($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80998 - lw         $a2, 22696($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8099C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809A4 - sw         $a1, 22804($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809A8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809AC - sw         $a0, 22800($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809B4 - lw         $a3, 22708($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809B8 - lw         $a2, 22704($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809C4 - sw         $a1, 22812($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809C8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809CC - sw         $a0, 22808($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809D4 - lw         $a3, 22716($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809D8 - lw         $a2, 22712($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809E4 - sw         $a1, 22820($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809E8 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809EC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809F0 - sw         $a0, 22816($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809F8 - lw         $a3, 22724($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A809FC - lw         $a2, 22720($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A08 - sw         $a1, 22828($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A0C - sw         $a0, 22824($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A14 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A1C - sw         $a1, 22836($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A20 - sw         $a0, 22832($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A28 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A2C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A34 - swc1       $f12, 22840($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A3C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A40 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A48 - swc1       $f12, 22844($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A50 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A54 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A5C - swc1       $f12, 22848($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A64 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A68 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A70 - swc1       $f12, 22852($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A74 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A78 - ori        $a0, $a0, -2621
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A7C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A84 - swc1       $f12, 22856($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A88 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A8C - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A80A90 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A83134
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A83134 - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83138 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8313C - lw         $a1, 22868($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83140 - lw         $a0, 22864($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83144 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83148 - lw         $a3, 22876($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8314C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83150 - lw         $a2, 22872($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83154 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83158 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8315C - sw         $a1, 22980($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83160 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83164 - sw         $a0, 22976($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83168 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8316C - lw         $a3, 22884($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83170 - lw         $a2, 22880($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83174 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8317C - sw         $a1, 22988($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83180 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83184 - sw         $a0, 22984($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83188 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8318C - lw         $a3, 22892($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83190 - lw         $a2, 22888($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83194 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8319C - sw         $a1, 22996($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831A0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831A4 - sw         $a0, 22992($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831AC - lw         $a3, 22900($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831B0 - lw         $a2, 22896($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831BC - sw         $a1, 23004($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831C0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831C4 - sw         $a0, 23000($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831CC - lw         $a3, 22908($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831D0 - lw         $a2, 22904($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831DC - sw         $a1, 23012($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831E0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831E4 - sw         $a0, 23008($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831EC - lw         $a3, 22916($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831F0 - lw         $a2, 22912($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831FC - sw         $a1, 23020($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83200 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83204 - sw         $a0, 23016($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8320C - lw         $a3, 22924($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83210 - lw         $a2, 22920($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83214 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83218 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8321C - sw         $a1, 23028($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83220 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83224 - sw         $a0, 23024($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8322C - lw         $a3, 22932($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83230 - lw         $a2, 22928($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83234 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8323C - sw         $a1, 23036($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83240 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83244 - sw         $a0, 23032($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83248 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8324C - lw         $a3, 22940($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83250 - lw         $a2, 22936($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83254 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83258 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8325C - sw         $a1, 23044($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83260 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83264 - sw         $a0, 23040($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8326C - lw         $a3, 22948($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83270 - lw         $a2, 22944($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83274 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8327C - sw         $a1, 23052($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83280 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83284 - sw         $a0, 23048($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83288 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8328C - lw         $a3, 22956($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83290 - lw         $a2, 22952($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83294 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83298 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8329C - sw         $a1, 23060($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832A0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832A4 - sw         $a0, 23056($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832AC - lw         $a3, 22964($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832B0 - lw         $a2, 22960($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832BC - sw         $a1, 23068($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832C0 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832C4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832C8 - sw         $a0, 23064($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832D0 - lw         $a3, 22972($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832D4 - lw         $a2, 22968($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832E0 - sw         $a1, 23076($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832E4 - sw         $a0, 23072($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832F4 - sw         $a1, 23084($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832F8 - sw         $a0, 23080($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83300 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83304 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83308 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8330C - swc1       $f12, 23088($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83310 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83314 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83318 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8331C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83320 - swc1       $f12, 23092($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83324 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83328 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8332C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83330 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83334 - swc1       $f12, 23096($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83338 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8333C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83340 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83344 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83348 - swc1       $f12, 23100($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8334C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83350 - ori        $a0, $a0, -2621
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83354 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83358 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8335C - swc1       $f12, 23104($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83360 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83364 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83368 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A8336C
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A8336C - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83370 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83374 - lw         $a1, 23124($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83378 - lw         $a0, 23120($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8337C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83380 - lw         $a3, 23132($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83384 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83388 - lw         $a2, 23128($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8338C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83394 - sw         $a1, 23236($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83398 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8339C - sw         $a0, 23232($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833A4 - lw         $a3, 23140($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833A8 - lw         $a2, 23136($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833B4 - sw         $a1, 23244($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833B8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833BC - sw         $a0, 23240($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833C4 - lw         $a3, 23148($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833C8 - lw         $a2, 23144($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833D4 - sw         $a1, 23252($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833D8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833DC - sw         $a0, 23248($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833E4 - lw         $a3, 23156($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833E8 - lw         $a2, 23152($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833F4 - sw         $a1, 23260($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833F8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A833FC - sw         $a0, 23256($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83404 - lw         $a3, 23164($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83408 - lw         $a2, 23160($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8340C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83414 - sw         $a1, 23268($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83418 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8341C - sw         $a0, 23264($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83424 - lw         $a3, 23172($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83428 - lw         $a2, 23168($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8342C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83434 - sw         $a1, 23276($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83438 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8343C - sw         $a0, 23272($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83444 - lw         $a3, 23180($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83448 - lw         $a2, 23176($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8344C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83454 - sw         $a1, 23284($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83458 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8345C - sw         $a0, 23280($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83460 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83464 - lw         $a3, 23188($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83468 - lw         $a2, 23184($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8346C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83470 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83474 - sw         $a1, 23292($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83478 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8347C - sw         $a0, 23288($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83484 - lw         $a3, 23196($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83488 - lw         $a2, 23192($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8348C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83490 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83494 - sw         $a1, 23300($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83498 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8349C - sw         $a0, 23296($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834A4 - lw         $a3, 23204($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834A8 - lw         $a2, 23200($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834B4 - sw         $a1, 23308($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834B8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834BC - sw         $a0, 23304($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834C4 - lw         $a3, 23212($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834C8 - lw         $a2, 23208($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834D4 - sw         $a1, 23316($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834D8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834DC - sw         $a0, 23312($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834E4 - lw         $a3, 23220($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834E8 - lw         $a2, 23216($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834F4 - sw         $a1, 23324($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834F8 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A834FC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83500 - sw         $a0, 23320($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83508 - lw         $a3, 23228($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8350C - lw         $a2, 23224($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83510 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83518 - sw         $a1, 23332($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8351C - sw         $a0, 23328($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83520 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83524 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83528 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8352C - sw         $a1, 23340($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83530 - sw         $a0, 23336($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83534 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83538 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8353C - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83540 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83544 - swc1       $f12, 23344($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83548 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8354C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83550 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83554 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83558 - swc1       $f12, 23348($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8355C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83560 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83564 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83568 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8356C - swc1       $f12, 23352($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83570 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83574 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83578 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8357C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83580 - swc1       $f12, 23356($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83584 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83588 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8358C - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A874B0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A874B0 - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874B8 - lw         $a1, 23364($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874BC - lw         $a0, 23360($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874C0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874C4 - lw         $a3, 23372($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874C8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874CC - lw         $a2, 23368($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874D8 - sw         $a1, 23476($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874DC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874E0 - sw         $a0, 23472($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874E8 - lw         $a3, 23380($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874EC - lw         $a2, 23376($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874F8 - sw         $a1, 23484($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A874FC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87500 - sw         $a0, 23480($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87508 - lw         $a3, 23388($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8750C - lw         $a2, 23384($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87510 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87518 - sw         $a1, 23492($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8751C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87520 - sw         $a0, 23488($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87528 - lw         $a3, 23396($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8752C - lw         $a2, 23392($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87530 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87538 - sw         $a1, 23500($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8753C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87540 - sw         $a0, 23496($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87544 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87548 - lw         $a3, 23404($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8754C - lw         $a2, 23400($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87550 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87554 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87558 - sw         $a1, 23508($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8755C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87560 - sw         $a0, 23504($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87564 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87568 - lw         $a3, 23412($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8756C - lw         $a2, 23408($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87570 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87574 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87578 - sw         $a1, 23516($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8757C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87580 - sw         $a0, 23512($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87588 - lw         $a3, 23420($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8758C - lw         $a2, 23416($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87590 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87598 - sw         $a1, 23524($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8759C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875A0 - sw         $a0, 23520($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875A8 - lw         $a3, 23428($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875AC - lw         $a2, 23424($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875B8 - sw         $a1, 23532($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875BC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875C0 - sw         $a0, 23528($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875C8 - lw         $a3, 23436($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875CC - lw         $a2, 23432($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875D8 - sw         $a1, 23540($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875DC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875E0 - sw         $a0, 23536($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875E8 - lw         $a3, 23444($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875EC - lw         $a2, 23440($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875F8 - sw         $a1, 23548($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A875FC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87600 - sw         $a0, 23544($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87604 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87608 - lw         $a3, 23452($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8760C - lw         $a2, 23448($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87610 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87614 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87618 - sw         $a1, 23556($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8761C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87620 - sw         $a0, 23552($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87624 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87628 - lw         $a3, 23460($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8762C - lw         $a2, 23456($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87630 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87634 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87638 - sw         $a1, 23564($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8763C - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87640 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87644 - sw         $a0, 23560($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8764C - lw         $a3, 23468($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87650 - lw         $a2, 23464($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8765C - sw         $a1, 23572($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87660 - sw         $a0, 23568($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87664 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87668 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8766C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87670 - sw         $a1, 23580($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87674 - sw         $a0, 23576($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87678 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8767C - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87680 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87684 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87688 - swc1       $f12, 23584($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8768C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87690 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87694 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87698 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8769C - swc1       $f12, 23588($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876A4 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876A8 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876B0 - swc1       $f12, 23592($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876B8 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876BC - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876C4 - swc1       $f12, 23596($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876C8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876CC - ori        $a0, $a0, -2621
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876D0 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876D8 - swc1       $f12, 23600($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876DC - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876E0 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A876E4 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A877D8
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A877D8 - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A877DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A877E0 - lw         $a1, 23620($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A877E4 - lw         $a0, 23616($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A877E8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A877EC - lw         $a3, 23628($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A877F0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A877F4 - lw         $a2, 23624($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A877F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A877FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87800 - sw         $a1, 23732($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87804 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87808 - sw         $a0, 23728($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8780C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87810 - lw         $a3, 23636($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87814 - lw         $a2, 23632($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8781C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87820 - sw         $a1, 23740($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87824 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87828 - sw         $a0, 23736($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8782C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87830 - lw         $a3, 23644($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87834 - lw         $a2, 23640($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8783C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87840 - sw         $a1, 23748($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87844 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87848 - sw         $a0, 23744($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8784C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87850 - lw         $a3, 23652($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87854 - lw         $a2, 23648($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8785C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87860 - sw         $a1, 23756($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87864 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87868 - sw         $a0, 23752($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8786C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87870 - lw         $a3, 23660($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87874 - lw         $a2, 23656($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87878 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8787C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87880 - sw         $a1, 23764($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87884 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87888 - sw         $a0, 23760($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8788C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87890 - lw         $a3, 23668($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87894 - lw         $a2, 23664($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8789C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878A0 - sw         $a1, 23772($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878A4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878A8 - sw         $a0, 23768($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878B0 - lw         $a3, 23676($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878B4 - lw         $a2, 23672($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878C0 - sw         $a1, 23780($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878C4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878C8 - sw         $a0, 23776($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878D0 - lw         $a3, 23684($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878D4 - lw         $a2, 23680($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878E0 - sw         $a1, 23788($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878E4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878E8 - sw         $a0, 23784($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878F0 - lw         $a3, 23692($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878F4 - lw         $a2, 23688($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A878FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87900 - sw         $a1, 23796($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87904 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87908 - sw         $a0, 23792($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8790C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87910 - lw         $a3, 23700($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87914 - lw         $a2, 23696($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87918 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8791C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87920 - sw         $a1, 23804($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87924 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87928 - sw         $a0, 23800($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8792C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87930 - lw         $a3, 23708($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87934 - lw         $a2, 23704($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87938 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8793C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87940 - sw         $a1, 23812($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87944 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87948 - sw         $a0, 23808($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8794C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87950 - lw         $a3, 23716($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87954 - lw         $a2, 23712($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87958 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8795C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87960 - sw         $a1, 23820($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87964 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87968 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8796C - sw         $a0, 23816($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87974 - lw         $a3, 23724($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87978 - lw         $a2, 23720($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8797C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87984 - sw         $a1, 23828($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87988 - sw         $a0, 23824($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8798C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87990 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A87998 - sw         $a1, 23836($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8799C - sw         $a0, 23832($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879A4 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879A8 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879B0 - swc1       $f12, 23840($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879B8 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879BC - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879C4 - swc1       $f12, 23844($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879CC - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879D0 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879D8 - swc1       $f12, 23848($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879E0 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879E4 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879EC - swc1       $f12, 23852($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879F0 - lw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879F4 - jr         $ra
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A879F8 - addiu      $sp, $sp, 16
20:52:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8A9931C
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A9931C - addiu      $sp, $sp, -16
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99320 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99324 - lw         $a1, 23860($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99328 - lw         $a0, 23856($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9932C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99330 - lw         $a3, 23868($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99334 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99338 - lw         $a2, 23864($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9933C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99340 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99344 - sw         $a1, 23972($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99348 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9934C - sw         $a0, 23968($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99350 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99354 - lw         $a3, 23876($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99358 - lw         $a2, 23872($t1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9935C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99360 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99364 - sw         $a1, 23980($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99368 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9936C - sw         $a0, 23976($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99370 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99374 - lw         $a3, 23884($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99378 - lw         $a2, 23880($t2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9937C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99384 - sw         $a1, 23988($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99388 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9938C - sw         $a0, 23984($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99390 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99394 - lw         $a3, 23892($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99398 - lw         $a2, 23888($t3)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9939C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993A4 - sw         $a1, 23996($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993A8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993AC - sw         $a0, 23992($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993B4 - lw         $a3, 23900($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993B8 - lw         $a2, 23896($v0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993C4 - sw         $a1, 24004($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993C8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993CC - sw         $a0, 24000($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993D4 - lw         $a3, 23908($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993D8 - lw         $a2, 23904($v1)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993E4 - sw         $a1, 24012($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993E8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993EC - sw         $a0, 24008($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993F4 - lw         $a3, 23916($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993F8 - lw         $a2, 23912($t4)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A993FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99400 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99404 - sw         $a1, 24020($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99408 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9940C - sw         $a0, 24016($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99410 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99414 - lw         $a3, 23924($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99418 - lw         $a2, 23920($t5)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9941C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99420 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99424 - sw         $a1, 24028($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99428 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9942C - sw         $a0, 24024($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99430 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99434 - lw         $a3, 23932($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99438 - lw         $a2, 23928($t6)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9943C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99440 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99444 - sw         $a1, 24036($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99448 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9944C - sw         $a0, 24032($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99450 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99454 - lw         $a3, 23940($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99458 - lw         $a2, 23936($t7)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9945C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99460 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99464 - sw         $a1, 24044($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99468 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9946C - sw         $a0, 24040($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99470 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99474 - lw         $a3, 23948($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99478 - lw         $a2, 23944($t8)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9947C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99480 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99484 - sw         $a1, 24052($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99488 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9948C - sw         $a0, 24048($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99490 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99494 - lw         $a3, 23956($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99498 - lw         $a2, 23952($t9)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9949C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994A4 - sw         $a1, 24060($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994A8 - sw         $s0, 0($sp)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994AC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994B0 - sw         $a0, 24056($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994B8 - lw         $a3, 23964($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994BC - lw         $a2, 23960($s0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994C8 - sw         $a1, 24068($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994CC - sw         $a0, 24064($t0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994DC - sw         $a1, 24076($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994E0 - sw         $a0, 24072($a2)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994E8 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994EC - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994F4 - swc1       $f12, 24080($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A994FC - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99500 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99504 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99508 - swc1       $f12, 24084($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9950C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99510 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99514 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99518 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9951C - swc1       $f12, 24088($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99520 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99524 - ori        $a0, $a0, 4719
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99528 - mtc1       $a0, $f12
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9952C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99530 - swc1       $f12, 24092($a0)
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99534 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99538 - ori        $a0, $a0, -2621
20:52:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9953C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99540 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99544 - swc1       $f12, 24096($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99548 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9954C - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99550 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8A99554
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A99554 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99558 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9955C - lw         $a1, 24132($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99560 - lw         $a0, 24128($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99564 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99568 - lw         $a3, 24140($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9956C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99570 - lw         $a2, 24136($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99574 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9957C - sw         $a1, 24244($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99580 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99584 - sw         $a0, 24240($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9958C - lw         $a3, 24148($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99590 - lw         $a2, 24144($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99594 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9959C - sw         $a1, 24252($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995A0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995A4 - sw         $a0, 24248($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995AC - lw         $a3, 24156($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995B0 - lw         $a2, 24152($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995BC - sw         $a1, 24260($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995C0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995C4 - sw         $a0, 24256($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995CC - lw         $a3, 24164($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995D0 - lw         $a2, 24160($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995DC - sw         $a1, 24268($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995E0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995E4 - sw         $a0, 24264($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995EC - lw         $a3, 24172($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995F0 - lw         $a2, 24168($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A995FC - sw         $a1, 24276($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99600 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99604 - sw         $a0, 24272($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9960C - lw         $a3, 24180($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99610 - lw         $a2, 24176($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9961C - sw         $a1, 24284($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99620 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99624 - sw         $a0, 24280($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9962C - lw         $a3, 24188($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99630 - lw         $a2, 24184($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9963C - sw         $a1, 24292($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99640 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99644 - sw         $a0, 24288($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9964C - lw         $a3, 24196($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99650 - lw         $a2, 24192($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9965C - sw         $a1, 24300($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99660 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99664 - sw         $a0, 24296($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9966C - lw         $a3, 24204($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99670 - lw         $a2, 24200($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9967C - sw         $a1, 24308($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99680 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99684 - sw         $a0, 24304($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9968C - lw         $a3, 24212($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99690 - lw         $a2, 24208($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9969C - sw         $a1, 24316($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996A0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996A4 - sw         $a0, 24312($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996AC - lw         $a3, 24220($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996B0 - lw         $a2, 24216($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996BC - sw         $a1, 24324($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996C0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996C4 - sw         $a0, 24320($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996CC - lw         $a3, 24228($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996D0 - lw         $a2, 24224($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996DC - sw         $a1, 24332($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996E0 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996E4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996E8 - sw         $a0, 24328($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996F0 - lw         $a3, 24236($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996F4 - lw         $a2, 24232($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A996FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99700 - sw         $a1, 24340($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99704 - sw         $a0, 24336($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99708 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9970C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99710 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99714 - sw         $a1, 24348($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99718 - sw         $a0, 24344($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9971C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99720 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99724 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99728 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9972C - swc1       $f12, 24352($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99730 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99734 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99738 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9973C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99740 - swc1       $f12, 24356($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99744 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99748 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9974C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99750 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99754 - swc1       $f12, 24360($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99758 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9975C - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99760 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99764 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99768 - swc1       $f12, 24364($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9976C - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99770 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A99774 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8A9ADFC
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A9ADFC - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE04 - lw         $a1, 24388($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE08 - lw         $a0, 24384($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE0C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE10 - lw         $a3, 24396($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE14 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE18 - lw         $a2, 24392($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE24 - sw         $a1, 24500($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE28 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE2C - sw         $a0, 24496($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE34 - lw         $a3, 24404($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE38 - lw         $a2, 24400($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE44 - sw         $a1, 24508($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE48 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE4C - sw         $a0, 24504($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE54 - lw         $a3, 24412($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE58 - lw         $a2, 24408($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE64 - sw         $a1, 24516($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE68 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE6C - sw         $a0, 24512($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE74 - lw         $a3, 24420($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE78 - lw         $a2, 24416($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE84 - sw         $a1, 24524($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE88 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE8C - sw         $a0, 24520($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE94 - lw         $a3, 24428($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE98 - lw         $a2, 24424($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AE9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEA4 - sw         $a1, 24532($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEA8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEAC - sw         $a0, 24528($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEB4 - lw         $a3, 24436($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEB8 - lw         $a2, 24432($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEC4 - sw         $a1, 24540($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEC8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AECC - sw         $a0, 24536($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AED0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AED4 - lw         $a3, 24444($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AED8 - lw         $a2, 24440($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEE4 - sw         $a1, 24548($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEE8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEEC - sw         $a0, 24544($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEF4 - lw         $a3, 24452($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEF8 - lw         $a2, 24448($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AEFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF04 - sw         $a1, 24556($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF08 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF0C - sw         $a0, 24552($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF14 - lw         $a3, 24460($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF18 - lw         $a2, 24456($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF24 - sw         $a1, 24564($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF28 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF2C - sw         $a0, 24560($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF34 - lw         $a3, 24468($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF38 - lw         $a2, 24464($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF44 - sw         $a1, 24572($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF48 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF4C - sw         $a0, 24568($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF54 - lw         $a3, 24476($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF58 - lw         $a2, 24472($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF64 - sw         $a1, 24580($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF68 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF6C - sw         $a0, 24576($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF74 - lw         $a3, 24484($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF78 - lw         $a2, 24480($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF84 - sw         $a1, 24588($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF88 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF8C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF90 - sw         $a0, 24584($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF98 - lw         $a3, 24492($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AF9C - lw         $a2, 24488($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFA8 - sw         $a1, 24596($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFAC - sw         $a0, 24592($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFB4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFBC - sw         $a1, 24604($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFC0 - sw         $a0, 24600($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFC4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFC8 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFCC - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFD4 - swc1       $f12, 24608($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFD8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFDC - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFE0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFE8 - swc1       $f12, 24612($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFEC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFF0 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFF4 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9AFFC - swc1       $f12, 24616($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9B000 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9B004 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9B008 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9B00C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9B010 - swc1       $f12, 24620($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9B014 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9B018 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9B01C - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8A9CDE4
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A9CDE4 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CDE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CDEC - lw         $a1, 24644($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CDF0 - lw         $a0, 24640($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CDF4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CDF8 - lw         $a3, 24652($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CDFC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE00 - lw         $a2, 24648($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE0C - sw         $a1, 24756($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE10 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE14 - sw         $a0, 24752($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE1C - lw         $a3, 24660($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE20 - lw         $a2, 24656($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE2C - sw         $a1, 24764($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE30 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE34 - sw         $a0, 24760($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE3C - lw         $a3, 24668($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE40 - lw         $a2, 24664($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE4C - sw         $a1, 24772($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE50 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE54 - sw         $a0, 24768($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE5C - lw         $a3, 24676($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE60 - lw         $a2, 24672($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE6C - sw         $a1, 24780($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE70 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE74 - sw         $a0, 24776($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE7C - lw         $a3, 24684($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE80 - lw         $a2, 24680($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE8C - sw         $a1, 24788($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE90 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE94 - sw         $a0, 24784($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CE9C - lw         $a3, 24692($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEA0 - lw         $a2, 24688($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEAC - sw         $a1, 24796($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEB0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEB4 - sw         $a0, 24792($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEBC - lw         $a3, 24700($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEC0 - lw         $a2, 24696($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CECC - sw         $a1, 24804($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CED0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CED4 - sw         $a0, 24800($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEDC - lw         $a3, 24708($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEE0 - lw         $a2, 24704($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEEC - sw         $a1, 24812($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEF0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEF4 - sw         $a0, 24808($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CEFC - lw         $a3, 24716($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF00 - lw         $a2, 24712($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF0C - sw         $a1, 24820($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF10 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF14 - sw         $a0, 24816($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF1C - lw         $a3, 24724($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF20 - lw         $a2, 24720($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF2C - sw         $a1, 24828($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF30 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF34 - sw         $a0, 24824($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF3C - lw         $a3, 24732($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF40 - lw         $a2, 24728($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF4C - sw         $a1, 24836($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF50 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF54 - sw         $a0, 24832($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF5C - lw         $a3, 24740($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF60 - lw         $a2, 24736($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF6C - sw         $a1, 24844($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF70 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF74 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF78 - sw         $a0, 24840($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF80 - lw         $a3, 24748($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF84 - lw         $a2, 24744($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF90 - sw         $a1, 24852($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF94 - sw         $a0, 24848($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CF9C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFA4 - sw         $a1, 24860($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFA8 - sw         $a0, 24856($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFAC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFB0 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFB4 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFBC - swc1       $f12, 24864($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFC0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFC4 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFC8 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFD0 - swc1       $f12, 24868($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFD4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFD8 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFDC - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFE4 - swc1       $f12, 24872($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFE8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFEC - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFF0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFF8 - swc1       $f12, 24876($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9CFFC - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9D000 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9D004 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8A9FACC
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A9FACC - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAD4 - lw         $a1, 24900($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAD8 - lw         $a0, 24896($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FADC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAE0 - lw         $a3, 24908($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAE4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAE8 - lw         $a2, 24904($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAF4 - sw         $a1, 25012($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAF8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FAFC - sw         $a0, 25008($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB04 - lw         $a3, 24916($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB08 - lw         $a2, 24912($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB14 - sw         $a1, 25020($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB18 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB1C - sw         $a0, 25016($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB24 - lw         $a3, 24924($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB28 - lw         $a2, 24920($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB34 - sw         $a1, 25028($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB38 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB3C - sw         $a0, 25024($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB44 - lw         $a3, 24932($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB48 - lw         $a2, 24928($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB54 - sw         $a1, 25036($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB58 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB5C - sw         $a0, 25032($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB64 - lw         $a3, 24940($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB68 - lw         $a2, 24936($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB74 - sw         $a1, 25044($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB78 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB7C - sw         $a0, 25040($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB84 - lw         $a3, 24948($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB88 - lw         $a2, 24944($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB94 - sw         $a1, 25052($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB98 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FB9C - sw         $a0, 25048($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBA4 - lw         $a3, 24956($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBA8 - lw         $a2, 24952($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBB4 - sw         $a1, 25060($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBB8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBBC - sw         $a0, 25056($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBC4 - lw         $a3, 24964($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBC8 - lw         $a2, 24960($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBD4 - sw         $a1, 25068($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBD8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBDC - sw         $a0, 25064($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBE4 - lw         $a3, 24972($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBE8 - lw         $a2, 24968($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBF4 - sw         $a1, 25076($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBF8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FBFC - sw         $a0, 25072($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC04 - lw         $a3, 24980($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC08 - lw         $a2, 24976($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC14 - sw         $a1, 25084($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC18 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC1C - sw         $a0, 25080($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC24 - lw         $a3, 24988($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC28 - lw         $a2, 24984($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC34 - sw         $a1, 25092($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC38 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC3C - sw         $a0, 25088($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC44 - lw         $a3, 24996($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC48 - lw         $a2, 24992($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC54 - sw         $a1, 25100($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC58 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC5C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC60 - sw         $a0, 25096($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC68 - lw         $a3, 25004($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC6C - lw         $a2, 25000($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC78 - sw         $a1, 25108($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC7C - sw         $a0, 25104($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC84 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC8C - sw         $a1, 25116($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC90 - sw         $a0, 25112($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC94 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC98 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FC9C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCA4 - swc1       $f12, 25120($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCA8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCAC - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCB0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCB8 - swc1       $f12, 25124($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCBC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCC0 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCC4 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCCC - swc1       $f12, 25128($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCD0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCD4 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCD8 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCE0 - swc1       $f12, 25132($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCE4 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCE8 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCEC - addiu      $sp, $sp, 16
20:52:37 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:37 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:37 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:37 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:37 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8AA0D88
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AA0D88 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0D8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0D90 - lw         $a1, 25156($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0D94 - lw         $a0, 25152($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0D98 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0D9C - lw         $a3, 25164($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DA0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DA4 - lw         $a2, 25160($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DB0 - sw         $a1, 25268($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DB4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DB8 - sw         $a0, 25264($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DC0 - lw         $a3, 25172($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DC4 - lw         $a2, 25168($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DD0 - sw         $a1, 25276($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DD4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DD8 - sw         $a0, 25272($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DE0 - lw         $a3, 25180($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DE4 - lw         $a2, 25176($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DF0 - sw         $a1, 25284($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DF4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DF8 - sw         $a0, 25280($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0DFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E00 - lw         $a3, 25188($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E04 - lw         $a2, 25184($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E10 - sw         $a1, 25292($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E14 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E18 - sw         $a0, 25288($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E20 - lw         $a3, 25196($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E24 - lw         $a2, 25192($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E30 - sw         $a1, 25300($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E34 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E38 - sw         $a0, 25296($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E40 - lw         $a3, 25204($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E44 - lw         $a2, 25200($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E50 - sw         $a1, 25308($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E54 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E58 - sw         $a0, 25304($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E60 - lw         $a3, 25212($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E64 - lw         $a2, 25208($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E70 - sw         $a1, 25316($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E74 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E78 - sw         $a0, 25312($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E80 - lw         $a3, 25220($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E84 - lw         $a2, 25216($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E90 - sw         $a1, 25324($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E94 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E98 - sw         $a0, 25320($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0E9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EA0 - lw         $a3, 25228($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EA4 - lw         $a2, 25224($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EB0 - sw         $a1, 25332($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EB4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EB8 - sw         $a0, 25328($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EC0 - lw         $a3, 25236($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EC4 - lw         $a2, 25232($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0ED0 - sw         $a1, 25340($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0ED4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0ED8 - sw         $a0, 25336($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EE0 - lw         $a3, 25244($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EE4 - lw         $a2, 25240($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EF0 - sw         $a1, 25348($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EF4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EF8 - sw         $a0, 25344($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F00 - lw         $a3, 25252($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F04 - lw         $a2, 25248($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F10 - sw         $a1, 25356($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F14 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F18 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F1C - sw         $a0, 25352($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F24 - lw         $a3, 25260($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F28 - lw         $a2, 25256($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F34 - sw         $a1, 25364($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F38 - sw         $a0, 25360($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F40 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F48 - sw         $a1, 25372($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F4C - sw         $a0, 25368($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F54 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F58 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F60 - swc1       $f12, 25376($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F68 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F6C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F74 - swc1       $f12, 25380($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F7C - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F80 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F88 - swc1       $f12, 25384($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F90 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F94 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0F9C - swc1       $f12, 25388($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0FA0 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0FA4 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA0FA8 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8AA20D0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AA20D0 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20D8 - lw         $a1, 25412($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20DC - lw         $a0, 25408($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20E0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20E4 - lw         $a3, 25420($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20E8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20EC - lw         $a2, 25416($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20F8 - sw         $a1, 25524($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA20FC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2100 - sw         $a0, 25520($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2104 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2108 - lw         $a3, 25428($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA210C - lw         $a2, 25424($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2110 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2114 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2118 - sw         $a1, 25532($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA211C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2120 - sw         $a0, 25528($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2128 - lw         $a3, 25436($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA212C - lw         $a2, 25432($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2130 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2134 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2138 - sw         $a1, 25540($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA213C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2140 - sw         $a0, 25536($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2144 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2148 - lw         $a3, 25444($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA214C - lw         $a2, 25440($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2150 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2158 - sw         $a1, 25548($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA215C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2160 - sw         $a0, 25544($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2164 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2168 - lw         $a3, 25452($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA216C - lw         $a2, 25448($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2170 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2178 - sw         $a1, 25556($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA217C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2180 - sw         $a0, 25552($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2184 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2188 - lw         $a3, 25460($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA218C - lw         $a2, 25456($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2190 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2194 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2198 - sw         $a1, 25564($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA219C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21A0 - sw         $a0, 25560($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21A8 - lw         $a3, 25468($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21AC - lw         $a2, 25464($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21B8 - sw         $a1, 25572($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21BC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21C0 - sw         $a0, 25568($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21C8 - lw         $a3, 25476($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21CC - lw         $a2, 25472($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21D8 - sw         $a1, 25580($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21DC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21E0 - sw         $a0, 25576($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21E8 - lw         $a3, 25484($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21EC - lw         $a2, 25480($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21F8 - sw         $a1, 25588($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA21FC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2200 - sw         $a0, 25584($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2208 - lw         $a3, 25492($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA220C - lw         $a2, 25488($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2210 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2218 - sw         $a1, 25596($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA221C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2220 - sw         $a0, 25592($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2224 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2228 - lw         $a3, 25500($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA222C - lw         $a2, 25496($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2230 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2234 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2238 - sw         $a1, 25604($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA223C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2240 - sw         $a0, 25600($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2248 - lw         $a3, 25508($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA224C - lw         $a2, 25504($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2250 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2258 - sw         $a1, 25612($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA225C - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2260 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2264 - sw         $a0, 25608($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA226C - lw         $a3, 25516($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2270 - lw         $a2, 25512($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2274 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA227C - sw         $a1, 25620($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2280 - sw         $a0, 25616($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2288 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA228C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2290 - sw         $a1, 25628($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2294 - sw         $a0, 25624($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2298 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA229C - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22A0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22A8 - swc1       $f12, 25632($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22AC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22B0 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22B4 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22BC - swc1       $f12, 25636($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22C0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22C4 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22C8 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22D0 - swc1       $f12, 25640($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22D4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22D8 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22DC - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22E4 - swc1       $f12, 25644($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22E8 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22EC - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA22F0 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8AA5D80
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AA5D80 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5D84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5D88 - lw         $a1, 25668($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5D8C - lw         $a0, 25664($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5D90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5D94 - lw         $a3, 25676($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5D98 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5D9C - lw         $a2, 25672($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DA8 - sw         $a1, 25780($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DB0 - sw         $a0, 25776($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DB8 - lw         $a3, 25684($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DBC - lw         $a2, 25680($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DC8 - sw         $a1, 25788($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DCC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DD0 - sw         $a0, 25784($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DD8 - lw         $a3, 25692($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DDC - lw         $a2, 25688($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DE8 - sw         $a1, 25796($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DF0 - sw         $a0, 25792($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DF8 - lw         $a3, 25700($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5DFC - lw         $a2, 25696($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E08 - sw         $a1, 25804($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E10 - sw         $a0, 25800($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E18 - lw         $a3, 25708($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E1C - lw         $a2, 25704($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E28 - sw         $a1, 25812($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E30 - sw         $a0, 25808($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E38 - lw         $a3, 25716($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E3C - lw         $a2, 25712($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E48 - sw         $a1, 25820($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E50 - sw         $a0, 25816($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E58 - lw         $a3, 25724($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E5C - lw         $a2, 25720($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E68 - sw         $a1, 25828($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E70 - sw         $a0, 25824($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E78 - lw         $a3, 25732($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E7C - lw         $a2, 25728($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E88 - sw         $a1, 25836($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E90 - sw         $a0, 25832($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E98 - lw         $a3, 25740($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5E9C - lw         $a2, 25736($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EA8 - sw         $a1, 25844($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EB0 - sw         $a0, 25840($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EB8 - lw         $a3, 25748($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EBC - lw         $a2, 25744($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EC8 - sw         $a1, 25852($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5ECC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5ED0 - sw         $a0, 25848($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5ED8 - lw         $a3, 25756($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EDC - lw         $a2, 25752($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EE8 - sw         $a1, 25860($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EF0 - sw         $a0, 25856($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EF8 - lw         $a3, 25764($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5EFC - lw         $a2, 25760($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F08 - sw         $a1, 25868($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F0C - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F10 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F14 - sw         $a0, 25864($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F1C - lw         $a3, 25772($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F20 - lw         $a2, 25768($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F2C - sw         $a1, 25876($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F30 - sw         $a0, 25872($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F40 - sw         $a1, 25884($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F44 - sw         $a0, 25880($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F48 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F4C - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F50 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F58 - swc1       $f12, 25888($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F5C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F60 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F64 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F6C - swc1       $f12, 25892($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F70 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F74 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F78 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F80 - swc1       $f12, 25896($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F84 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F88 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F8C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F94 - swc1       $f12, 25900($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F98 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5F9C - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5FA0 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8AA96FC
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AA96FC - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9700 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9704 - lw         $a1, 25924($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9708 - lw         $a0, 25920($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA970C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9710 - lw         $a3, 25932($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9714 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9718 - lw         $a2, 25928($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA971C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9724 - sw         $a1, 26036($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9728 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA972C - sw         $a0, 26032($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9734 - lw         $a3, 25940($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9738 - lw         $a2, 25936($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA973C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9744 - sw         $a1, 26044($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9748 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA974C - sw         $a0, 26040($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9754 - lw         $a3, 25948($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9758 - lw         $a2, 25944($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA975C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9764 - sw         $a1, 26052($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9768 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA976C - sw         $a0, 26048($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9774 - lw         $a3, 25956($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9778 - lw         $a2, 25952($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA977C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9784 - sw         $a1, 26060($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9788 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA978C - sw         $a0, 26056($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9794 - lw         $a3, 25964($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9798 - lw         $a2, 25960($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA979C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97A4 - sw         $a1, 26068($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97A8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97AC - sw         $a0, 26064($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97B4 - lw         $a3, 25972($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97B8 - lw         $a2, 25968($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97C4 - sw         $a1, 26076($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97C8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97CC - sw         $a0, 26072($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97D4 - lw         $a3, 25980($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97D8 - lw         $a2, 25976($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97E4 - sw         $a1, 26084($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97E8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97EC - sw         $a0, 26080($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97F4 - lw         $a3, 25988($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97F8 - lw         $a2, 25984($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA97FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9804 - sw         $a1, 26092($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9808 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA980C - sw         $a0, 26088($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9814 - lw         $a3, 25996($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9818 - lw         $a2, 25992($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA981C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9824 - sw         $a1, 26100($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9828 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA982C - sw         $a0, 26096($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9834 - lw         $a3, 26004($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9838 - lw         $a2, 26000($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA983C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9844 - sw         $a1, 26108($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9848 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA984C - sw         $a0, 26104($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9854 - lw         $a3, 26012($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9858 - lw         $a2, 26008($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA985C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9864 - sw         $a1, 26116($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9868 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA986C - sw         $a0, 26112($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9874 - lw         $a3, 26020($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9878 - lw         $a2, 26016($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA987C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9884 - sw         $a1, 26124($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9888 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA988C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9890 - sw         $a0, 26120($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9894 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9898 - lw         $a3, 26028($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA989C - lw         $a2, 26024($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98A8 - sw         $a1, 26132($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98AC - sw         $a0, 26128($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98B4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98BC - sw         $a1, 26140($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98C0 - sw         $a0, 26136($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98C8 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98CC - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98D4 - swc1       $f12, 26144($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98DC - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98E0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98E8 - swc1       $f12, 26148($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98F0 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98F4 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA98FC - swc1       $f12, 26152($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9900 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9904 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9908 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA990C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9910 - swc1       $f12, 26156($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9914 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9918 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA991C - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8AB10F0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AB10F0 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB10F4 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB10F8 - lw         $a3, 26180($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB10FC - lw         $a2, 26176($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1100 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1104 - lw         $t1, 26188($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1108 - lw         $t0, 26184($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB110C - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1110 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1114 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1118 - sw         $a3, 26292($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB111C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1120 - sw         $a2, 26288($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1124 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1128 - lw         $t1, 26196($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB112C - lw         $t0, 26192($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1130 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1134 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1138 - sw         $a3, 26300($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB113C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1140 - sw         $a2, 26296($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1144 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1148 - lw         $t1, 26204($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB114C - lw         $t0, 26200($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1150 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1154 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1158 - sw         $a3, 26308($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB115C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1160 - sw         $a2, 26304($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1164 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1168 - lw         $t1, 26212($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB116C - lw         $t0, 26208($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1170 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1174 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1178 - sw         $a3, 26316($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB117C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1180 - sw         $a2, 26312($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1184 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1188 - lw         $t1, 26220($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB118C - lw         $t0, 26216($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1190 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1194 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1198 - sw         $a3, 26324($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB119C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11A0 - sw         $a2, 26320($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11A4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11A8 - lw         $t1, 26228($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11AC - lw         $t0, 26224($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11B0 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11B4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11B8 - sw         $a3, 26332($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11BC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11C0 - sw         $a2, 26328($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11C4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11C8 - lw         $t1, 26236($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11CC - lw         $t0, 26232($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11D0 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11D4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11D8 - sw         $a3, 26340($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11DC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11E0 - sw         $a2, 26336($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11E4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11E8 - lw         $t1, 26244($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11EC - lw         $t0, 26240($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11F0 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11F4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11F8 - sw         $a3, 26348($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB11FC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1200 - sw         $a2, 26344($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1204 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1208 - lw         $t1, 26252($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB120C - lw         $t0, 26248($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1210 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1214 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1218 - sw         $a3, 26356($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB121C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1220 - sw         $a2, 26352($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1224 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1228 - lw         $t1, 26260($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB122C - lw         $t0, 26256($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1230 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1234 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1238 - sw         $a3, 26364($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB123C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1240 - sw         $a2, 26360($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1244 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1248 - lw         $t1, 26268($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB124C - lw         $t0, 26264($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1250 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1254 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1258 - sw         $a3, 26372($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB125C - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1260 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1264 - sw         $a2, 26368($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1268 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB126C - lw         $t1, 26276($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1270 - lw         $t0, 26272($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1274 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1278 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB127C - sw         $a3, 26380($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1280 - sw         $s1, 4($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1284 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1288 - sw         $a2, 26376($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB128C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1290 - lw         $t1, 26284($s1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1294 - lw         $t0, 26280($s1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1298 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB129C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12A0 - sw         $a3, 26388($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12A4 - sw         $a2, 26384($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12A8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12AC - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12B0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12B4 - sw         $a3, 26396($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12BC - sw         $a2, 26392($a1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12C0 - sw         $zr, 26416($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12C4 - ori        $a1, $zr, 50 <=> li $a1, 50
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12C8 - addiu      $a0, $a0, 26416
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12CC - sw         $a1, 4($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12D4 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12D8 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12E0 - swc1       $f12, 26400($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12E8 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12EC - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12F4 - swc1       $f12, 26404($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB12FC - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1300 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1304 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1308 - swc1       $f12, 26408($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB130C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1310 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1314 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1318 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB131C - swc1       $f12, 26412($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1320 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1324 - lw         $s1, 4($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB1328 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB132C - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8ABAECC
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ABAECC - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAED0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAED4 - lw         $a1, 26444($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAED8 - lw         $a0, 26440($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAEDC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAEE0 - lw         $a3, 26452($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAEE4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAEE8 - lw         $a2, 26448($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAEEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAEF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAEF4 - sw         $a1, 26556($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAEF8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAEFC - sw         $a0, 26552($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF04 - lw         $a3, 26460($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF08 - lw         $a2, 26456($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF14 - sw         $a1, 26564($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF18 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF1C - sw         $a0, 26560($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF24 - lw         $a3, 26468($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF28 - lw         $a2, 26464($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF34 - sw         $a1, 26572($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF38 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF3C - sw         $a0, 26568($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF44 - lw         $a3, 26476($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF48 - lw         $a2, 26472($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF54 - sw         $a1, 26580($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF58 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF5C - sw         $a0, 26576($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF64 - lw         $a3, 26484($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF68 - lw         $a2, 26480($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF74 - sw         $a1, 26588($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF78 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF7C - sw         $a0, 26584($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF84 - lw         $a3, 26492($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF88 - lw         $a2, 26488($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF94 - sw         $a1, 26596($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF98 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAF9C - sw         $a0, 26592($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFA4 - lw         $a3, 26500($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFA8 - lw         $a2, 26496($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFB4 - sw         $a1, 26604($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFB8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFBC - sw         $a0, 26600($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFC4 - lw         $a3, 26508($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFC8 - lw         $a2, 26504($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFD4 - sw         $a1, 26612($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFD8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFDC - sw         $a0, 26608($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFE4 - lw         $a3, 26516($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFE8 - lw         $a2, 26512($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFF4 - sw         $a1, 26620($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFF8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABAFFC - sw         $a0, 26616($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB000 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB004 - lw         $a3, 26524($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB008 - lw         $a2, 26520($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB00C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB010 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB014 - sw         $a1, 26628($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB018 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB01C - sw         $a0, 26624($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB020 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB024 - lw         $a3, 26532($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB028 - lw         $a2, 26528($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB02C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB030 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB034 - sw         $a1, 26636($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB038 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB03C - sw         $a0, 26632($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB040 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB044 - lw         $a3, 26540($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB048 - lw         $a2, 26536($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB04C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB050 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB054 - sw         $a1, 26644($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB058 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB05C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB060 - sw         $a0, 26640($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB064 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB068 - lw         $a3, 26548($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB06C - lw         $a2, 26544($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB070 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB074 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB078 - sw         $a1, 26652($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB07C - sw         $a0, 26648($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB080 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB084 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB08C - sw         $a1, 26660($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB090 - sw         $a0, 26656($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB094 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB098 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB09C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0A4 - swc1       $f12, 26664($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0AC - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0B0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0B8 - swc1       $f12, 26668($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0C0 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0C4 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0CC - swc1       $f12, 26672($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0D4 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0D8 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0E0 - swc1       $f12, 26676($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0E4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0E8 - ori        $a0, $a0, -2621
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0EC - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0F4 - swc1       $f12, 26680($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0F8 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB0FC - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABB100 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8ABEB90
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ABEB90 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEB94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEB98 - lw         $a1, 26700($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEB9C - lw         $a0, 26696($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBA0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBA4 - lw         $a3, 26708($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBA8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBAC - lw         $a2, 26704($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBB8 - sw         $a1, 26812($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBBC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBC0 - sw         $a0, 26808($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBC8 - lw         $a3, 26716($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBCC - lw         $a2, 26712($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBD8 - sw         $a1, 26820($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBDC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBE0 - sw         $a0, 26816($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBE8 - lw         $a3, 26724($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBEC - lw         $a2, 26720($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBF8 - sw         $a1, 26828($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEBFC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC00 - sw         $a0, 26824($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC08 - lw         $a3, 26732($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC0C - lw         $a2, 26728($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC18 - sw         $a1, 26836($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC1C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC20 - sw         $a0, 26832($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC28 - lw         $a3, 26740($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC2C - lw         $a2, 26736($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC38 - sw         $a1, 26844($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC3C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC40 - sw         $a0, 26840($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC48 - lw         $a3, 26748($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC4C - lw         $a2, 26744($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC58 - sw         $a1, 26852($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC5C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC60 - sw         $a0, 26848($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC68 - lw         $a3, 26756($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC6C - lw         $a2, 26752($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC78 - sw         $a1, 26860($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC7C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC80 - sw         $a0, 26856($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC88 - lw         $a3, 26764($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC8C - lw         $a2, 26760($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC98 - sw         $a1, 26868($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEC9C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECA0 - sw         $a0, 26864($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECA8 - lw         $a3, 26772($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECAC - lw         $a2, 26768($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECB8 - sw         $a1, 26876($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECBC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECC0 - sw         $a0, 26872($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECC8 - lw         $a3, 26780($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECCC - lw         $a2, 26776($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECD8 - sw         $a1, 26884($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECDC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECE0 - sw         $a0, 26880($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECE8 - lw         $a3, 26788($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECEC - lw         $a2, 26784($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECF8 - sw         $a1, 26892($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABECFC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED00 - sw         $a0, 26888($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED08 - lw         $a3, 26796($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED0C - lw         $a2, 26792($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED18 - sw         $a1, 26900($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED1C - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED20 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED24 - sw         $a0, 26896($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED2C - lw         $a3, 26804($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED30 - lw         $a2, 26800($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED3C - sw         $a1, 26908($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED40 - sw         $a0, 26904($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED48 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED50 - sw         $a1, 26916($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED54 - sw         $a0, 26912($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED58 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED5C - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED60 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED68 - swc1       $f12, 26920($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED6C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED70 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED74 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED7C - swc1       $f12, 26924($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED80 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED84 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED88 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED90 - swc1       $f12, 26928($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED94 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED98 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABED9C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEDA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEDA4 - swc1       $f12, 26932($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEDA8 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEDAC - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABEDB0 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8AC6380
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AC6380 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6384 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6388 - lw         $a1, 26940($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC638C - lw         $a0, 26936($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6390 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6394 - lw         $a3, 26948($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6398 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC639C - lw         $a2, 26944($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63A8 - sw         $a1, 27052($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63AC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63B0 - sw         $a0, 27048($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63B8 - lw         $a3, 26956($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63BC - lw         $a2, 26952($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63C8 - sw         $a1, 27060($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63CC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63D0 - sw         $a0, 27056($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63D8 - lw         $a3, 26964($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63DC - lw         $a2, 26960($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63E8 - sw         $a1, 27068($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63EC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63F0 - sw         $a0, 27064($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63F8 - lw         $a3, 26972($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC63FC - lw         $a2, 26968($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6400 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6404 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6408 - sw         $a1, 27076($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC640C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6410 - sw         $a0, 27072($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6414 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6418 - lw         $a3, 26980($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC641C - lw         $a2, 26976($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6420 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6424 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6428 - sw         $a1, 27084($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC642C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6430 - sw         $a0, 27080($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6434 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6438 - lw         $a3, 26988($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC643C - lw         $a2, 26984($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6440 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6444 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6448 - sw         $a1, 27092($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC644C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6450 - sw         $a0, 27088($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6454 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6458 - lw         $a3, 26996($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC645C - lw         $a2, 26992($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6460 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6464 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6468 - sw         $a1, 27100($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC646C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6470 - sw         $a0, 27096($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6474 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6478 - lw         $a3, 27004($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC647C - lw         $a2, 27000($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6480 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6484 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6488 - sw         $a1, 27108($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC648C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6490 - sw         $a0, 27104($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6494 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6498 - lw         $a3, 27012($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC649C - lw         $a2, 27008($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64A8 - sw         $a1, 27116($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64AC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64B0 - sw         $a0, 27112($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64B8 - lw         $a3, 27020($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64BC - lw         $a2, 27016($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64C8 - sw         $a1, 27124($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64CC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64D0 - sw         $a0, 27120($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64D8 - lw         $a3, 27028($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64DC - lw         $a2, 27024($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64E8 - sw         $a1, 27132($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64EC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64F0 - sw         $a0, 27128($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64F8 - lw         $a3, 27036($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC64FC - lw         $a2, 27032($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6500 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6504 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6508 - sw         $a1, 27140($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC650C - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6510 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6514 - sw         $a0, 27136($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6518 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC651C - lw         $a3, 27044($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6520 - lw         $a2, 27040($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6524 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6528 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC652C - sw         $a1, 27148($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6530 - sw         $a0, 27144($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6538 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC653C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6540 - sw         $a1, 27156($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6544 - sw         $a0, 27152($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6548 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC654C - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6550 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6554 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6558 - swc1       $f12, 27160($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC655C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6560 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6564 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6568 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC656C - swc1       $f12, 27164($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6570 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6574 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6578 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC657C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6580 - swc1       $f12, 27168($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6584 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6588 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC658C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6590 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6594 - swc1       $f12, 27172($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6598 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC659C - ori        $a0, $a0, -2621
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65A0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65A8 - swc1       $f12, 27176($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65AC - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65B0 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65B4 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8AC65B8
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AC65B8 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65C0 - lw         $a1, 27188($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65C4 - lw         $a0, 27184($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65C8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65CC - lw         $a3, 27196($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65D0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65D4 - lw         $a2, 27192($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65E0 - sw         $a1, 27300($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65E4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65E8 - sw         $a0, 27296($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65F0 - lw         $a3, 27204($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65F4 - lw         $a2, 27200($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC65FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6600 - sw         $a1, 27308($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6604 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6608 - sw         $a0, 27304($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC660C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6610 - lw         $a3, 27212($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6614 - lw         $a2, 27208($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6618 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC661C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6620 - sw         $a1, 27316($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6624 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6628 - sw         $a0, 27312($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC662C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6630 - lw         $a3, 27220($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6634 - lw         $a2, 27216($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6638 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC663C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6640 - sw         $a1, 27324($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6644 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6648 - sw         $a0, 27320($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC664C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6650 - lw         $a3, 27228($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6654 - lw         $a2, 27224($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6658 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC665C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6660 - sw         $a1, 27332($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6664 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6668 - sw         $a0, 27328($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC666C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6670 - lw         $a3, 27236($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6674 - lw         $a2, 27232($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC667C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6680 - sw         $a1, 27340($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6684 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6688 - sw         $a0, 27336($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC668C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6690 - lw         $a3, 27244($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6694 - lw         $a2, 27240($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6698 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC669C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66A0 - sw         $a1, 27348($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66A4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66A8 - sw         $a0, 27344($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66B0 - lw         $a3, 27252($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66B4 - lw         $a2, 27248($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66C0 - sw         $a1, 27356($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66C4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66C8 - sw         $a0, 27352($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66D0 - lw         $a3, 27260($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66D4 - lw         $a2, 27256($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66E0 - sw         $a1, 27364($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66E4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66E8 - sw         $a0, 27360($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66F0 - lw         $a3, 27268($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66F4 - lw         $a2, 27264($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC66FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6700 - sw         $a1, 27372($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6704 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6708 - sw         $a0, 27368($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC670C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6710 - lw         $a3, 27276($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6714 - lw         $a2, 27272($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC671C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6720 - sw         $a1, 27380($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6724 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6728 - sw         $a0, 27376($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC672C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6730 - lw         $a3, 27284($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6734 - lw         $a2, 27280($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC673C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6740 - sw         $a1, 27388($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6744 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6748 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC674C - sw         $a0, 27384($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6754 - lw         $a3, 27292($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6758 - lw         $a2, 27288($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC675C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6764 - sw         $a1, 27396($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6768 - sw         $a0, 27392($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC676C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6770 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6774 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6778 - sw         $a1, 27404($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC677C - sw         $a0, 27400($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6780 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6784 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6788 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC678C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6790 - swc1       $f12, 27408($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6794 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6798 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC679C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67A4 - swc1       $f12, 27412($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67AC - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67B0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67B8 - swc1       $f12, 27416($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67C0 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67C4 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67CC - swc1       $f12, 27420($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67D0 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67D4 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC67D8 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8AC6AC8
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AC6AC8 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6ACC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AD0 - lw         $a1, 27428($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AD4 - lw         $a0, 27424($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AD8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6ADC - lw         $a3, 27436($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AE0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AE4 - lw         $a2, 27432($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AF0 - sw         $a1, 27540($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AF4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AF8 - sw         $a0, 27536($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6AFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B00 - lw         $a3, 27444($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B04 - lw         $a2, 27440($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B10 - sw         $a1, 27548($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B14 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B18 - sw         $a0, 27544($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B20 - lw         $a3, 27452($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B24 - lw         $a2, 27448($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B30 - sw         $a1, 27556($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B34 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B38 - sw         $a0, 27552($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B40 - lw         $a3, 27460($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B44 - lw         $a2, 27456($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B50 - sw         $a1, 27564($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B54 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B58 - sw         $a0, 27560($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B60 - lw         $a3, 27468($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B64 - lw         $a2, 27464($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B70 - sw         $a1, 27572($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B74 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B78 - sw         $a0, 27568($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B80 - lw         $a3, 27476($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B84 - lw         $a2, 27472($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B90 - sw         $a1, 27580($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B94 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B98 - sw         $a0, 27576($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6B9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BA0 - lw         $a3, 27484($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BA4 - lw         $a2, 27480($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BB0 - sw         $a1, 27588($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BB4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BB8 - sw         $a0, 27584($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BC0 - lw         $a3, 27492($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BC4 - lw         $a2, 27488($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BD0 - sw         $a1, 27596($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BD4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BD8 - sw         $a0, 27592($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BE0 - lw         $a3, 27500($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BE4 - lw         $a2, 27496($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BF0 - sw         $a1, 27604($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BF4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BF8 - sw         $a0, 27600($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6BFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C00 - lw         $a3, 27508($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C04 - lw         $a2, 27504($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C10 - sw         $a1, 27612($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C14 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C18 - sw         $a0, 27608($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C20 - lw         $a3, 27516($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C24 - lw         $a2, 27512($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C30 - sw         $a1, 27620($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C34 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C38 - sw         $a0, 27616($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C40 - lw         $a3, 27524($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C44 - lw         $a2, 27520($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C50 - sw         $a1, 27628($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C54 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C58 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C5C - sw         $a0, 27624($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C64 - lw         $a3, 27532($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C68 - lw         $a2, 27528($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C74 - sw         $a1, 27636($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C78 - sw         $a0, 27632($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C80 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C88 - sw         $a1, 27644($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C8C - sw         $a0, 27640($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C90 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C94 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C98 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6C9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CA0 - swc1       $f12, 27648($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CA4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CA8 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CAC - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CB4 - swc1       $f12, 27652($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CB8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CBC - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CC0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CC4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CC8 - swc1       $f12, 27656($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CCC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CD0 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CD4 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CD8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CDC - swc1       $f12, 27660($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CE0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CE4 - ori        $a0, $a0, -2621
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CE8 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CEC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CF0 - swc1       $f12, 27664($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CF4 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CF8 - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC6CFC - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8AC80BC
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AC80BC - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80C4 - lw         $a1, 27676($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80C8 - lw         $a0, 27672($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80D0 - lw         $a3, 27684($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80D8 - lw         $a2, 27680($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80E4 - sw         $a1, 27788($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80E8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80EC - sw         $a0, 27784($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80F4 - lw         $a3, 27692($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80F8 - lw         $a2, 27688($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC80FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8104 - sw         $a1, 27796($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8108 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC810C - sw         $a0, 27792($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8110 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8114 - lw         $a3, 27700($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8118 - lw         $a2, 27696($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC811C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8120 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8124 - sw         $a1, 27804($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8128 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC812C - sw         $a0, 27800($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8130 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8134 - lw         $a3, 27708($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8138 - lw         $a2, 27704($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC813C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8140 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8144 - sw         $a1, 27812($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8148 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC814C - sw         $a0, 27808($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8150 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8154 - lw         $a3, 27716($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8158 - lw         $a2, 27712($v0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC815C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8160 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8164 - sw         $a1, 27820($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8168 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC816C - sw         $a0, 27816($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8170 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8174 - lw         $a3, 27724($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8178 - lw         $a2, 27720($v1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC817C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8180 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8184 - sw         $a1, 27828($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8188 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC818C - sw         $a0, 27824($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8190 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8194 - lw         $a3, 27732($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8198 - lw         $a2, 27728($t4)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC819C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81A4 - sw         $a1, 27836($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81A8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81AC - sw         $a0, 27832($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81B4 - lw         $a3, 27740($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81B8 - lw         $a2, 27736($t5)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81C4 - sw         $a1, 27844($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81C8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81CC - sw         $a0, 27840($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81D4 - lw         $a3, 27748($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81D8 - lw         $a2, 27744($t6)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81E4 - sw         $a1, 27852($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81E8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81EC - sw         $a0, 27848($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81F4 - lw         $a3, 27756($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81F8 - lw         $a2, 27752($t7)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC81FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8200 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8204 - sw         $a1, 27860($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8208 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC820C - sw         $a0, 27856($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8210 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8214 - lw         $a3, 27764($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8218 - lw         $a2, 27760($t8)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC821C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8224 - sw         $a1, 27868($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8228 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC822C - sw         $a0, 27864($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8230 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8234 - lw         $a3, 27772($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8238 - lw         $a2, 27768($t9)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC823C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8244 - sw         $a1, 27876($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8248 - sw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC824C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8250 - sw         $a0, 27872($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8254 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8258 - lw         $a3, 27780($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC825C - lw         $a2, 27776($s0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8260 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8264 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8268 - sw         $a1, 27884($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC826C - sw         $a0, 27880($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8274 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8278 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC827C - sw         $a1, 27892($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8280 - sw         $a0, 27888($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8284 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8288 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC828C - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8290 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8294 - swc1       $f12, 27896($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC8298 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC829C - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82A0 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82A8 - swc1       $f12, 27900($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82B0 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82B4 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82BC - swc1       $f12, 27904($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82C4 - ori        $a0, $a0, 4719
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82C8 - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82D0 - swc1       $f12, 27908($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82D4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82D8 - ori        $a0, $a0, -2621
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82DC - mtc1       $a0, $f12
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82E4 - swc1       $f12, 27912($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82E8 - lw         $s0, 0($sp)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82EC - jr         $ra
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC82F0 - addiu      $sp, $sp, 16
20:52:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8ACBCA0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ACBCA0 - addiu      $sp, $sp, -16
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCA8 - lw         $a1, 27924($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCAC - lw         $a0, 27920($a0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCB0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCB4 - lw         $a3, 27932($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCB8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCBC - lw         $a2, 27928($a2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCC8 - sw         $a1, 28036($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCCC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCD0 - sw         $a0, 28032($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCD8 - lw         $a3, 27940($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCDC - lw         $a2, 27936($t1)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCE8 - sw         $a1, 28044($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCEC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCF0 - sw         $a0, 28040($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCF8 - lw         $a3, 27948($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBCFC - lw         $a2, 27944($t2)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD08 - sw         $a1, 28052($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD0C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD10 - sw         $a0, 28048($t0)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD18 - lw         $a3, 27956($t3)
20:52:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD1C - lw         $a2, 27952($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD28 - sw         $a1, 28060($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD2C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD30 - sw         $a0, 28056($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD38 - lw         $a3, 27964($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD3C - lw         $a2, 27960($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD48 - sw         $a1, 28068($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD4C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD50 - sw         $a0, 28064($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD58 - lw         $a3, 27972($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD5C - lw         $a2, 27968($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD68 - sw         $a1, 28076($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD6C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD70 - sw         $a0, 28072($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD78 - lw         $a3, 27980($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD7C - lw         $a2, 27976($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD88 - sw         $a1, 28084($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD8C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD90 - sw         $a0, 28080($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD98 - lw         $a3, 27988($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBD9C - lw         $a2, 27984($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDA8 - sw         $a1, 28092($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDAC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDB0 - sw         $a0, 28088($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDB8 - lw         $a3, 27996($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDBC - lw         $a2, 27992($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDC8 - sw         $a1, 28100($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDCC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDD0 - sw         $a0, 28096($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDD8 - lw         $a3, 28004($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDDC - lw         $a2, 28000($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDE8 - sw         $a1, 28108($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDEC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDF0 - sw         $a0, 28104($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDF8 - lw         $a3, 28012($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBDFC - lw         $a2, 28008($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE08 - sw         $a1, 28116($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE0C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE10 - sw         $a0, 28112($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE18 - lw         $a3, 28020($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE1C - lw         $a2, 28016($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE28 - sw         $a1, 28124($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE2C - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE30 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE34 - sw         $a0, 28120($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE3C - lw         $a3, 28028($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE40 - lw         $a2, 28024($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE4C - sw         $a1, 28132($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE50 - sw         $a0, 28128($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE58 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE60 - sw         $a1, 28140($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE64 - sw         $a0, 28136($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE68 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE6C - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE70 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE78 - swc1       $f12, 28144($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE7C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE80 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE84 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE8C - swc1       $f12, 28148($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE90 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE94 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE98 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBE9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEA0 - swc1       $f12, 28152($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEA4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEA8 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEAC - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEB4 - swc1       $f12, 28156($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEB8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEBC - ori        $a0, $a0, -2621
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEC0 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEC4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEC8 - swc1       $f12, 28160($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBECC - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBED0 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBED4 - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8ACBED8
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ACBED8 - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEE0 - lw         $a1, 28172($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEE4 - lw         $a0, 28168($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEE8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEEC - lw         $a3, 28180($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEF0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEF4 - lw         $a2, 28176($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBEFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF00 - sw         $a1, 28284($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF04 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF08 - sw         $a0, 28280($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF10 - lw         $a3, 28188($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF14 - lw         $a2, 28184($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF20 - sw         $a1, 28292($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF24 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF28 - sw         $a0, 28288($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF30 - lw         $a3, 28196($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF34 - lw         $a2, 28192($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF40 - sw         $a1, 28300($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF44 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF48 - sw         $a0, 28296($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF50 - lw         $a3, 28204($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF54 - lw         $a2, 28200($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF60 - sw         $a1, 28308($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF64 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF68 - sw         $a0, 28304($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF70 - lw         $a3, 28212($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF74 - lw         $a2, 28208($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF80 - sw         $a1, 28316($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF84 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF88 - sw         $a0, 28312($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF90 - lw         $a3, 28220($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF94 - lw         $a2, 28216($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBF9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFA0 - sw         $a1, 28324($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFA4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFA8 - sw         $a0, 28320($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFB0 - lw         $a3, 28228($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFB4 - lw         $a2, 28224($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFC0 - sw         $a1, 28332($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFC4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFC8 - sw         $a0, 28328($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFD0 - lw         $a3, 28236($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFD4 - lw         $a2, 28232($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFE0 - sw         $a1, 28340($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFE4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFE8 - sw         $a0, 28336($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFF0 - lw         $a3, 28244($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFF4 - lw         $a2, 28240($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACBFFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC000 - sw         $a1, 28348($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC004 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC008 - sw         $a0, 28344($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC00C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC010 - lw         $a3, 28252($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC014 - lw         $a2, 28248($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC018 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC01C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC020 - sw         $a1, 28356($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC024 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC028 - sw         $a0, 28352($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC02C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC030 - lw         $a3, 28260($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC034 - lw         $a2, 28256($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC038 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC03C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC040 - sw         $a1, 28364($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC044 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC048 - sw         $a0, 28360($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC04C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC050 - lw         $a3, 28268($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC054 - lw         $a2, 28264($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC058 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC05C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC060 - sw         $a1, 28372($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC064 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC068 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC06C - sw         $a0, 28368($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC074 - lw         $a3, 28276($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC078 - lw         $a2, 28272($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC07C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC084 - sw         $a1, 28380($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC088 - sw         $a0, 28376($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC08C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC090 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC094 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC098 - sw         $a1, 28388($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC09C - sw         $a0, 28384($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0A4 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0A8 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0B0 - swc1       $f12, 28392($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0B8 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0BC - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0C4 - swc1       $f12, 28396($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0CC - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0D0 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0D8 - swc1       $f12, 28400($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0E0 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0E4 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0EC - swc1       $f12, 28404($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0F0 - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0F4 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACC0F8 - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8ACEB54
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ACEB54 - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB5C - lw         $a1, 28428($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB60 - lw         $a0, 28424($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB64 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB68 - lw         $a3, 28436($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB6C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB70 - lw         $a2, 28432($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB7C - sw         $a1, 28540($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB80 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB84 - sw         $a0, 28536($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB8C - lw         $a3, 28444($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB90 - lw         $a2, 28440($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEB9C - sw         $a1, 28548($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBA0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBA4 - sw         $a0, 28544($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBAC - lw         $a3, 28452($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBB0 - lw         $a2, 28448($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBBC - sw         $a1, 28556($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBC0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBC4 - sw         $a0, 28552($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBCC - lw         $a3, 28460($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBD0 - lw         $a2, 28456($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBDC - sw         $a1, 28564($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBE0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBE4 - sw         $a0, 28560($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBEC - lw         $a3, 28468($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBF0 - lw         $a2, 28464($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEBFC - sw         $a1, 28572($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC00 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC04 - sw         $a0, 28568($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC0C - lw         $a3, 28476($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC10 - lw         $a2, 28472($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC1C - sw         $a1, 28580($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC20 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC24 - sw         $a0, 28576($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC2C - lw         $a3, 28484($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC30 - lw         $a2, 28480($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC3C - sw         $a1, 28588($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC40 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC44 - sw         $a0, 28584($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC4C - lw         $a3, 28492($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC50 - lw         $a2, 28488($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC5C - sw         $a1, 28596($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC60 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC64 - sw         $a0, 28592($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC6C - lw         $a3, 28500($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC70 - lw         $a2, 28496($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC7C - sw         $a1, 28604($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC80 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC84 - sw         $a0, 28600($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC8C - lw         $a3, 28508($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC90 - lw         $a2, 28504($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEC9C - sw         $a1, 28612($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECA0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECA4 - sw         $a0, 28608($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECAC - lw         $a3, 28516($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECB0 - lw         $a2, 28512($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECBC - sw         $a1, 28620($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECC0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECC4 - sw         $a0, 28616($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECCC - lw         $a3, 28524($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECD0 - lw         $a2, 28520($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECDC - sw         $a1, 28628($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECE0 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECE4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECE8 - sw         $a0, 28624($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECF0 - lw         $a3, 28532($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECF4 - lw         $a2, 28528($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACECFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED00 - sw         $a1, 28636($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED04 - sw         $a0, 28632($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED0C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED14 - sw         $a1, 28644($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED18 - sw         $a0, 28640($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED1C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED20 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED24 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED2C - swc1       $f12, 28648($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED30 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED34 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED38 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED40 - swc1       $f12, 28652($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED44 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED48 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED4C - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED54 - swc1       $f12, 28656($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED58 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED5C - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED60 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED68 - swc1       $f12, 28660($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED6C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED70 - ori        $a0, $a0, -2621
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED74 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED7C - swc1       $f12, 28664($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED80 - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED84 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACED88 - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8ACEE4C
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ACEE4C - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE54 - lw         $a1, 28676($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE58 - lw         $a0, 28672($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE5C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE60 - lw         $a3, 28684($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE64 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE68 - lw         $a2, 28680($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE74 - sw         $a1, 28788($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE78 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE7C - sw         $a0, 28784($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE84 - lw         $a3, 28692($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE88 - lw         $a2, 28688($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE94 - sw         $a1, 28796($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE98 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEE9C - sw         $a0, 28792($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEA4 - lw         $a3, 28700($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEA8 - lw         $a2, 28696($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEB4 - sw         $a1, 28804($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEB8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEBC - sw         $a0, 28800($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEC4 - lw         $a3, 28708($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEC8 - lw         $a2, 28704($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEECC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEED4 - sw         $a1, 28812($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEED8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEDC - sw         $a0, 28808($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEE4 - lw         $a3, 28716($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEE8 - lw         $a2, 28712($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEF4 - sw         $a1, 28820($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEF8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEFC - sw         $a0, 28816($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF04 - lw         $a3, 28724($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF08 - lw         $a2, 28720($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF14 - sw         $a1, 28828($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF18 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF1C - sw         $a0, 28824($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF24 - lw         $a3, 28732($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF28 - lw         $a2, 28728($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF34 - sw         $a1, 28836($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF38 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF3C - sw         $a0, 28832($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF44 - lw         $a3, 28740($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF48 - lw         $a2, 28736($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF54 - sw         $a1, 28844($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF58 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF5C - sw         $a0, 28840($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF64 - lw         $a3, 28748($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF68 - lw         $a2, 28744($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF74 - sw         $a1, 28852($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF78 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF7C - sw         $a0, 28848($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF84 - lw         $a3, 28756($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF88 - lw         $a2, 28752($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF94 - sw         $a1, 28860($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF98 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF9C - sw         $a0, 28856($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFA4 - lw         $a3, 28764($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFA8 - lw         $a2, 28760($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFB4 - sw         $a1, 28868($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFB8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFBC - sw         $a0, 28864($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFC4 - lw         $a3, 28772($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFC8 - lw         $a2, 28768($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFD4 - sw         $a1, 28876($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFD8 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFDC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFE0 - sw         $a0, 28872($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFE8 - lw         $a3, 28780($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFEC - lw         $a2, 28776($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFF8 - sw         $a1, 28884($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFFC - sw         $a0, 28880($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF000 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF004 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF00C - sw         $a1, 28892($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF010 - sw         $a0, 28888($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF014 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF018 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF01C - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF020 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF024 - swc1       $f12, 28896($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF028 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF02C - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF030 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF034 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF038 - swc1       $f12, 28900($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF03C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF040 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF044 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF048 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF04C - swc1       $f12, 28904($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF050 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF054 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF058 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF05C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF060 - swc1       $f12, 28908($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF064 - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF068 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF06C - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8ACF34C
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ACF34C - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF350 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF354 - lw         $a1, 28916($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF358 - lw         $a0, 28912($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF35C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF360 - lw         $a3, 28924($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF364 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF368 - lw         $a2, 28920($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF36C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF374 - sw         $a1, 29028($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF378 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF37C - sw         $a0, 29024($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF384 - lw         $a3, 28932($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF388 - lw         $a2, 28928($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF38C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF394 - sw         $a1, 29036($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF398 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF39C - sw         $a0, 29032($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3A4 - lw         $a3, 28940($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3A8 - lw         $a2, 28936($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3B4 - sw         $a1, 29044($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3B8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3BC - sw         $a0, 29040($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3C4 - lw         $a3, 28948($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3C8 - lw         $a2, 28944($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3D4 - sw         $a1, 29052($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3D8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3DC - sw         $a0, 29048($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3E4 - lw         $a3, 28956($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3E8 - lw         $a2, 28952($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3F4 - sw         $a1, 29060($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3F8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF3FC - sw         $a0, 29056($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF404 - lw         $a3, 28964($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF408 - lw         $a2, 28960($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF40C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF414 - sw         $a1, 29068($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF418 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF41C - sw         $a0, 29064($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF424 - lw         $a3, 28972($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF428 - lw         $a2, 28968($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF42C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF434 - sw         $a1, 29076($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF438 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF43C - sw         $a0, 29072($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF444 - lw         $a3, 28980($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF448 - lw         $a2, 28976($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF44C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF454 - sw         $a1, 29084($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF458 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF45C - sw         $a0, 29080($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF460 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF464 - lw         $a3, 28988($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF468 - lw         $a2, 28984($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF46C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF470 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF474 - sw         $a1, 29092($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF478 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF47C - sw         $a0, 29088($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF484 - lw         $a3, 28996($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF488 - lw         $a2, 28992($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF48C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF490 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF494 - sw         $a1, 29100($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF498 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF49C - sw         $a0, 29096($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4A4 - lw         $a3, 29004($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4A8 - lw         $a2, 29000($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4B4 - sw         $a1, 29108($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4B8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4BC - sw         $a0, 29104($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4C4 - lw         $a3, 29012($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4C8 - lw         $a2, 29008($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4D4 - sw         $a1, 29116($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4D8 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4DC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4E0 - sw         $a0, 29112($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4E8 - lw         $a3, 29020($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4EC - lw         $a2, 29016($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4F8 - sw         $a1, 29124($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF4FC - sw         $a0, 29120($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF500 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF504 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF508 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF50C - sw         $a1, 29132($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF510 - sw         $a0, 29128($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF514 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF518 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF51C - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF520 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF524 - swc1       $f12, 29136($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF528 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF52C - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF530 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF534 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF538 - swc1       $f12, 29140($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF53C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF540 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF544 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF548 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF54C - swc1       $f12, 29144($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF550 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF554 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF558 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF55C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF560 - swc1       $f12, 29148($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF564 - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF568 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF56C - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8ACF724
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ACF724 - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF728 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF72C - lw         $a1, 29156($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF730 - lw         $a0, 29152($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF734 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF738 - lw         $a3, 29164($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF73C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF740 - lw         $a2, 29160($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF74C - sw         $a1, 29268($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF750 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF754 - sw         $a0, 29264($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF758 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF75C - lw         $a3, 29172($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF760 - lw         $a2, 29168($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF768 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF76C - sw         $a1, 29276($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF770 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF774 - sw         $a0, 29272($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF778 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF77C - lw         $a3, 29180($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF780 - lw         $a2, 29176($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF788 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF78C - sw         $a1, 29284($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF790 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF794 - sw         $a0, 29280($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF798 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF79C - lw         $a3, 29188($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7A0 - lw         $a2, 29184($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7AC - sw         $a1, 29292($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7B0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7B4 - sw         $a0, 29288($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7BC - lw         $a3, 29196($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7C0 - lw         $a2, 29192($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7CC - sw         $a1, 29300($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7D0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7D4 - sw         $a0, 29296($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7DC - lw         $a3, 29204($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7E0 - lw         $a2, 29200($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7EC - sw         $a1, 29308($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7F0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7F4 - sw         $a0, 29304($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF7FC - lw         $a3, 29212($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF800 - lw         $a2, 29208($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF804 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF808 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF80C - sw         $a1, 29316($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF810 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF814 - sw         $a0, 29312($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF818 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF81C - lw         $a3, 29220($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF820 - lw         $a2, 29216($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF824 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF828 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF82C - sw         $a1, 29324($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF830 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF834 - sw         $a0, 29320($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF838 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF83C - lw         $a3, 29228($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF840 - lw         $a2, 29224($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF844 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF848 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF84C - sw         $a1, 29332($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF850 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF854 - sw         $a0, 29328($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF858 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF85C - lw         $a3, 29236($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF860 - lw         $a2, 29232($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF864 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF868 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF86C - sw         $a1, 29340($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF870 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF874 - sw         $a0, 29336($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF878 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF87C - lw         $a3, 29244($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF880 - lw         $a2, 29240($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF884 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF888 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF88C - sw         $a1, 29348($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF890 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF894 - sw         $a0, 29344($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF898 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF89C - lw         $a3, 29252($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8A0 - lw         $a2, 29248($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8AC - sw         $a1, 29356($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8B0 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8B4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8B8 - sw         $a0, 29352($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8C0 - lw         $a3, 29260($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8C4 - lw         $a2, 29256($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8D0 - sw         $a1, 29364($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8D4 - sw         $a0, 29360($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8E4 - sw         $a1, 29372($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8E8 - sw         $a0, 29368($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8F0 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8F4 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF8FC - swc1       $f12, 29376($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF900 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF904 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF908 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF90C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF910 - swc1       $f12, 29380($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF914 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF918 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF91C - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF920 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF924 - swc1       $f12, 29384($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF928 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF92C - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF930 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF934 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF938 - swc1       $f12, 29388($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF93C - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF940 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF944 - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD5548
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD5548 - ori        $a0, $zr, 179 <=> li $a0, 179
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD554C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5550 - sb         $a0, 29640($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5554 - ori        $a1, $zr, 195 <=> li $a1, 195
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5558 - addiu      $a0, $t0, 29640
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD555C - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5560 - sb         $a1, 1($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5564 - sb         $a2, 2($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5568 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD556C - lw         $t1, 29404($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5570 - lw         $t0, 29400($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5574 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5578 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD557C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5580 - sw         $t1, 29516($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5584 - sw         $t0, 29512($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5588 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD558C - lw         $t1, 29412($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5590 - lw         $t0, 29408($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5594 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5598 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD559C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55A0 - sw         $t1, 29524($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55A4 - sw         $t0, 29520($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55A8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55AC - lw         $t1, 29420($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55B0 - lw         $t0, 29416($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55B4 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55B8 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55BC - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55C0 - sw         $t1, 29532($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55C4 - sw         $t0, 29528($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55C8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55CC - lw         $t1, 29428($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55D0 - lw         $t0, 29424($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55D4 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55D8 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55DC - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55E0 - sw         $t1, 29540($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55E4 - sw         $t0, 29536($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55E8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55EC - lw         $t1, 29436($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55F0 - lw         $t0, 29432($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55F4 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55F8 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD55FC - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5600 - sw         $t1, 29548($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5604 - sw         $t0, 29544($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5608 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD560C - lw         $t1, 29444($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5610 - lw         $t0, 29440($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5614 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5618 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD561C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5620 - sw         $t1, 29556($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5624 - sw         $t0, 29552($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5628 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD562C - lw         $t1, 29452($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5630 - lw         $t0, 29448($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5634 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5638 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD563C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5640 - sw         $t1, 29564($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5644 - sw         $t0, 29560($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5648 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD564C - lw         $t1, 29460($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5650 - lw         $t0, 29456($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5654 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5658 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD565C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5660 - sw         $t1, 29572($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5664 - sw         $t0, 29568($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5668 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD566C - lw         $t1, 29468($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5670 - lw         $t0, 29464($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5674 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5678 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD567C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5680 - sw         $t1, 29580($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5684 - sw         $t0, 29576($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5688 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD568C - lw         $t1, 29476($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5690 - lw         $t0, 29472($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5694 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5698 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD569C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56A0 - sw         $t1, 29588($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56A4 - sw         $t0, 29584($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56A8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56AC - lw         $t1, 29484($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56B0 - lw         $t0, 29480($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56B4 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56B8 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56BC - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56C0 - sw         $t1, 29596($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56C4 - sw         $t0, 29592($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56C8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56CC - lw         $t1, 29492($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56D0 - lw         $t0, 29488($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56D4 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56D8 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56DC - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56E0 - sw         $t1, 29604($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56E4 - sw         $t0, 29600($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56E8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56EC - lw         $t1, 29500($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56F0 - lw         $t0, 29496($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56F4 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56F8 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD56FC - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5700 - sw         $t1, 29612($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5704 - sw         $t0, 29608($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5708 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD570C - lw         $t1, 29508($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5710 - lw         $t0, 29504($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5714 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5718 - or         $t1, $t0, $zr <=> move $t1, $t0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD571C - lui        $a2, 0x3703 <=> li $a2, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5720 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5724 - sw         $t1, 29620($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5728 - ori        $a2, $a2, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD572C - ori        $a3, $zr, 255 <=> li $a3, 255
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5730 - mtc1       $a2, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5734 - sw         $t0, 29616($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5738 - sb         $a3, 3($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD573C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5740 - swc1       $f12, 29624($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5744 - lui        $a2, 0x3983 <=> li $a2, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5748 - ori        $a2, $a2, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD574C - mtc1       $a2, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5750 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5754 - swc1       $f12, 29628($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5758 - lui        $a2, 0x3A83 <=> li $a2, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD575C - ori        $a2, $a2, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5760 - mtc1       $a2, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5764 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5768 - swc1       $f12, 29632($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD576C - lui        $a2, 0x3B03 <=> li $a2, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5770 - ori        $a2, $a2, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5774 - mtc1       $a2, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5778 - addiu      $a1, $a0, 4
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD577C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5780 - swc1       $f12, 29636($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5784 - ori        $a2, $zr, 2 <=> li $a2, 2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5788 - ori        $t0, $zr, 174 <=> li $t0, 174
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD578C - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5790 - sb         $t0, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5794 - sb         $a3, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5798 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD579C - addiu      $a1, $a0, 8
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57A0 - ori        $a2, $zr, 235 <=> li $a2, 235
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57A4 - ori        $t0, $zr, 159 <=> li $t0, 159
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57A8 - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57AC - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57B0 - sb         $t0, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57B4 - sb         $a2, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57B8 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57BC - addiu      $a1, $a0, 12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57C0 - ori        $a2, $zr, 214 <=> li $a2, 214
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57C4 - ori        $t0, $zr, 82 <=> li $t0, 82
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57C8 - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57CC - ori        $a2, $zr, 254 <=> li $a2, 254
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57D0 - sb         $t0, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57D4 - sb         $a2, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57D8 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57DC - addiu      $a1, $a0, 16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57E0 - ori        $a2, $zr, 132 <=> li $a2, 132
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57E4 - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57E8 - ori        $a2, $zr, 102 <=> li $a2, 102
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57EC - sb         $a3, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57F0 - sb         $a2, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57F4 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57F8 - addiu      $a1, $a0, 20
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD57FC - ori        $a2, $zr, 88 <=> li $a2, 88
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5800 - ori        $t1, $zr, 92 <=> li $t1, 92
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5804 - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5808 - sb         $t1, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD580C - sb         $a3, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5810 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5814 - addiu      $a0, $a0, 24
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5818 - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD581C - sb         $a3, 0($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5820 - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5824 - sb         $a1, 1($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5828 - sb         $a2, 2($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD582C - sb         $a3, 3($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5830 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5834 - addiu      $a1, $a0, 29668
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5838 - sb         $t0, 29668($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD583C - sb         $t0, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5840 - sb         $t0, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5844 - ori        $a0, $zr, 47 <=> li $a0, 47
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5848 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD584C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5850 - sb         $a0, 29672($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5854 - ori        $a1, $zr, 95 <=> li $a1, 95
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5858 - addiu      $a0, $t2, 29672
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD585C - ori        $a2, $zr, 184 <=> li $a2, 184
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5860 - sb         $a1, 1($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5864 - sb         $a2, 2($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5868 - sb         $a3, 3($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD586C - addiu      $a1, $a0, 4
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5870 - ori        $a2, $zr, 150 <=> li $a2, 150
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5874 - ori        $t2, $zr, 139 <=> li $t2, 139
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5878 - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD587C - ori        $a2, $zr, 45 <=> li $a2, 45
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5880 - sb         $t2, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5884 - sb         $a2, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5888 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD588C - addiu      $a1, $a0, 8
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5890 - ori        $a2, $zr, 144 <=> li $a2, 144
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5894 - ori        $t2, $zr, 73 <=> li $t2, 73
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5898 - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD589C - ori        $a2, $zr, 196 <=> li $a2, 196
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58A0 - sb         $t2, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58A4 - sb         $a2, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58A8 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58AC - addiu      $a1, $a0, 12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58B0 - ori        $a2, $zr, 24 <=> li $a2, 24
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58B4 - ori        $t2, $zr, 125 <=> li $t2, 125
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58B8 - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58BC - ori        $t3, $zr, 64 <=> li $t3, 64
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58C0 - sb         $t2, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58C4 - sb         $t3, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58C8 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58CC - ori        $a1, $zr, 9 <=> li $a1, 9
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58D0 - addiu      $a0, $a0, 16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58D4 - ori        $v0, $zr, 37 <=> li $v0, 37
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58D8 - sb         $a1, 0($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58DC - sb         $v0, 1($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58E0 - sb         $t1, 2($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58E4 - sb         $a3, 3($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58E8 - addiu      $a1, $a0, 4
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58EC - ori        $t1, $zr, 58 <=> li $t1, 58
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58F0 - sb         $t3, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58F4 - ori        $t3, $zr, 15 <=> li $t3, 15
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58F8 - sb         $t1, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD58FC - sb         $t3, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5900 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5904 - addiu      $a1, $a0, 8
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5908 - ori        $t1, $zr, 63 <=> li $t1, 63
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD590C - sb         $t1, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5910 - ori        $t1, $zr, 86 <=> li $t1, 86
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5914 - sb         $a2, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5918 - sb         $t1, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD591C - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5920 - addiu      $a0, $a0, 12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5924 - ori        $a1, $zr, 19 <=> li $a1, 19
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5928 - ori        $a2, $zr, 51 <=> li $a2, 51
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD592C - sb         $a1, 0($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5930 - ori        $t1, $zr, 32 <=> li $t1, 32
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5934 - sb         $a2, 1($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5938 - sb         $t1, 2($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD593C - sb         $a3, 3($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5940 - ori        $a0, $zr, 129 <=> li $a0, 129
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5944 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5948 - sb         $a0, 29704($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD594C - addiu      $a0, $t1, 29704
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5950 - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5954 - sb         $t0, 1($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5958 - sb         $a2, 2($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD595C - sb         $a3, 3($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5960 - addiu      $a2, $a0, 4
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5964 - ori        $t0, $zr, 14 <=> li $t0, 14
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5968 - sb         $t0, 0($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD596C - ori        $t0, $zr, 131 <=> li $t0, 131
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5970 - sb         $t2, 1($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5974 - sb         $t0, 2($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5978 - sb         $a3, 3($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD597C - addiu      $a2, $a0, 8
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5980 - ori        $t0, $zr, 160 <=> li $t0, 160
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5984 - sb         $t0, 0($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5988 - sb         $a1, 1($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD598C - sb         $a1, 2($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5990 - sb         $a3, 3($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5994 - addiu      $a1, $a0, 12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5998 - ori        $a2, $zr, 59 <=> li $a2, 59
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD599C - ori        $t0, $zr, 126 <=> li $t0, 126
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59A0 - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59A4 - ori        $a2, $zr, 36 <=> li $a2, 36
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59A8 - sb         $t0, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59AC - sb         $a2, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59B0 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59B4 - addiu      $a1, $a0, 16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59B8 - ori        $a2, $zr, 124 <=> li $a2, 124
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59BC - ori        $t0, $zr, 122 <=> li $t0, 122
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59C0 - sb         $a2, 0($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59C4 - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59C8 - sb         $t0, 1($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59CC - sb         $a2, 2($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59D0 - sb         $a3, 3($a1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59D4 - addiu      $a0, $a0, 20
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59D8 - ori        $a1, $zr, 84 <=> li $a1, 84
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59DC - ori        $a2, $zr, 61 <=> li $a2, 61
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59E0 - sb         $a1, 0($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59E4 - ori        $a1, $zr, 49 <=> li $a1, 49
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59E8 - sb         $a2, 1($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59EC - sb         $a1, 2($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59F0 - sb         $a3, 3($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59F4 - ori        $a0, $zr, 136 <=> li $a0, 136
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD59FC - sb         $a0, 29728($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A00 - ori        $a1, $zr, 66 <=> li $a1, 66
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A04 - addiu      $a0, $t0, 29728
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A08 - ori        $a2, $zr, 164 <=> li $a2, 164
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A0C - sb         $a1, 1($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A10 - sb         $a2, 2($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A14 - sb         $a3, 3($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A18 - addiu      $a0, $a0, 4
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A1C - ori        $a1, $zr, 252 <=> li $a1, 252
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A20 - sb         $a3, 0($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A24 - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A28 - sb         $a1, 1($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A2C - sb         $a2, 2($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A30 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A34 - sb         $a3, 3($a0)
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD5A38
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD5A38 - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A40 - lw         $a1, 29756($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A44 - lw         $a0, 29752($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A48 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A4C - lw         $a3, 29764($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A50 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A54 - lw         $a2, 29760($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A60 - sw         $a1, 29868($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A64 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A68 - sw         $a0, 29864($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A70 - lw         $a3, 29772($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A74 - lw         $a2, 29768($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A80 - sw         $a1, 29876($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A84 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A88 - sw         $a0, 29872($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A90 - lw         $a3, 29780($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A94 - lw         $a2, 29776($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5A9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AA0 - sw         $a1, 29884($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AA4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AA8 - sw         $a0, 29880($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AB0 - lw         $a3, 29788($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AB4 - lw         $a2, 29784($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5ABC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AC0 - sw         $a1, 29892($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AC4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AC8 - sw         $a0, 29888($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5ACC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AD0 - lw         $a3, 29796($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AD4 - lw         $a2, 29792($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5ADC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AE0 - sw         $a1, 29900($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AE4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AE8 - sw         $a0, 29896($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AF0 - lw         $a3, 29804($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AF4 - lw         $a2, 29800($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5AFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B00 - sw         $a1, 29908($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B04 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B08 - sw         $a0, 29904($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B10 - lw         $a3, 29812($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B14 - lw         $a2, 29808($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B20 - sw         $a1, 29916($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B24 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B28 - sw         $a0, 29912($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B30 - lw         $a3, 29820($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B34 - lw         $a2, 29816($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B40 - sw         $a1, 29924($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B44 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B48 - sw         $a0, 29920($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B50 - lw         $a3, 29828($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B54 - lw         $a2, 29824($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B60 - sw         $a1, 29932($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B64 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B68 - sw         $a0, 29928($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B70 - lw         $a3, 29836($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B74 - lw         $a2, 29832($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B80 - sw         $a1, 29940($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B84 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B88 - sw         $a0, 29936($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B90 - lw         $a3, 29844($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B94 - lw         $a2, 29840($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5B9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BA0 - sw         $a1, 29948($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BA4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BA8 - sw         $a0, 29944($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BB0 - lw         $a3, 29852($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BB4 - lw         $a2, 29848($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BC0 - sw         $a1, 29956($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BC4 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BC8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BCC - sw         $a0, 29952($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BD4 - lw         $a3, 29860($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BD8 - lw         $a2, 29856($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BE4 - sw         $a1, 29964($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BE8 - sw         $a0, 29960($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BF0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BF8 - sw         $a1, 29972($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5BFC - sw         $a0, 29968($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C04 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C08 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C10 - swc1       $f12, 29976($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C18 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C1C - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C24 - swc1       $f12, 29980($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C2C - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C30 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C38 - swc1       $f12, 29984($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C40 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C44 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C4C - swc1       $f12, 29988($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C50 - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C54 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5C58 - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD5EA8
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD5EA8 - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EB0 - lw         $a1, 30004($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EB4 - lw         $a0, 30000($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EB8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EBC - lw         $a3, 30012($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EC0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EC4 - lw         $a2, 30008($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5ED0 - sw         $a1, 30116($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5ED4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5ED8 - sw         $a0, 30112($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EE0 - lw         $a3, 30020($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EE4 - lw         $a2, 30016($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EF0 - sw         $a1, 30124($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EF4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EF8 - sw         $a0, 30120($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F00 - lw         $a3, 30028($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F04 - lw         $a2, 30024($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F10 - sw         $a1, 30132($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F14 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F18 - sw         $a0, 30128($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F20 - lw         $a3, 30036($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F24 - lw         $a2, 30032($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F30 - sw         $a1, 30140($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F34 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F38 - sw         $a0, 30136($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F40 - lw         $a3, 30044($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F44 - lw         $a2, 30040($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F50 - sw         $a1, 30148($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F54 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F58 - sw         $a0, 30144($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F60 - lw         $a3, 30052($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F64 - lw         $a2, 30048($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F70 - sw         $a1, 30156($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F74 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F78 - sw         $a0, 30152($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F80 - lw         $a3, 30060($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F84 - lw         $a2, 30056($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F90 - sw         $a1, 30164($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F94 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F98 - sw         $a0, 30160($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5F9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FA0 - lw         $a3, 30068($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FA4 - lw         $a2, 30064($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FB0 - sw         $a1, 30172($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FB4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FB8 - sw         $a0, 30168($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FC0 - lw         $a3, 30076($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FC4 - lw         $a2, 30072($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FD0 - sw         $a1, 30180($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FD4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FD8 - sw         $a0, 30176($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FE0 - lw         $a3, 30084($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FE4 - lw         $a2, 30080($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FF0 - sw         $a1, 30188($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FF4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FF8 - sw         $a0, 30184($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD5FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6000 - lw         $a3, 30092($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6004 - lw         $a2, 30088($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6008 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD600C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6010 - sw         $a1, 30196($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6014 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6018 - sw         $a0, 30192($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD601C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6020 - lw         $a3, 30100($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6024 - lw         $a2, 30096($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6028 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD602C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6030 - sw         $a1, 30204($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6034 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6038 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD603C - sw         $a0, 30200($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6040 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6044 - lw         $a3, 30108($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6048 - lw         $a2, 30104($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD604C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6050 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6054 - sw         $a1, 30212($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6058 - sw         $a0, 30208($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD605C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6060 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6068 - sw         $a1, 30220($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD606C - sw         $a0, 30216($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6070 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6074 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6078 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD607C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6080 - swc1       $f12, 30224($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6084 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6088 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD608C - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6090 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6094 - swc1       $f12, 30228($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD6098 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD609C - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60A0 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60A8 - swc1       $f12, 30232($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60B0 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60B4 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60BC - swc1       $f12, 30236($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60C0 - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60C4 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD60C8 - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD7B8C
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD7B8C - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7B90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7B94 - lw         $a1, 30260($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7B98 - lw         $a0, 30256($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7B9C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BA0 - lw         $a3, 30268($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BA4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BA8 - lw         $a2, 30264($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BB4 - sw         $a1, 30372($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BB8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BBC - sw         $a0, 30368($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BC4 - lw         $a3, 30276($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BC8 - lw         $a2, 30272($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BD4 - sw         $a1, 30380($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BD8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BDC - sw         $a0, 30376($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BE4 - lw         $a3, 30284($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BE8 - lw         $a2, 30280($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BF4 - sw         $a1, 30388($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BF8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7BFC - sw         $a0, 30384($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C04 - lw         $a3, 30292($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C08 - lw         $a2, 30288($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C14 - sw         $a1, 30396($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C18 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C1C - sw         $a0, 30392($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C24 - lw         $a3, 30300($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C28 - lw         $a2, 30296($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C34 - sw         $a1, 30404($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C38 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C3C - sw         $a0, 30400($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C44 - lw         $a3, 30308($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C48 - lw         $a2, 30304($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C54 - sw         $a1, 30412($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C58 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C5C - sw         $a0, 30408($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C64 - lw         $a3, 30316($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C68 - lw         $a2, 30312($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C74 - sw         $a1, 30420($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C78 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C7C - sw         $a0, 30416($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C84 - lw         $a3, 30324($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C88 - lw         $a2, 30320($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C94 - sw         $a1, 30428($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C98 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7C9C - sw         $a0, 30424($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CA4 - lw         $a3, 30332($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CA8 - lw         $a2, 30328($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CB4 - sw         $a1, 30436($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CB8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CBC - sw         $a0, 30432($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CC4 - lw         $a3, 30340($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CC8 - lw         $a2, 30336($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CD4 - sw         $a1, 30444($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CD8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CDC - sw         $a0, 30440($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CE4 - lw         $a3, 30348($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CE8 - lw         $a2, 30344($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CF4 - sw         $a1, 30452($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CF8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7CFC - sw         $a0, 30448($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D04 - lw         $a3, 30356($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D08 - lw         $a2, 30352($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D14 - sw         $a1, 30460($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D18 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D1C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D20 - sw         $a0, 30456($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D28 - lw         $a3, 30364($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D2C - lw         $a2, 30360($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D38 - sw         $a1, 30468($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D3C - sw         $a0, 30464($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D44 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D4C - sw         $a1, 30476($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D50 - sw         $a0, 30472($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D58 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D5C - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D64 - swc1       $f12, 30480($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D6C - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D70 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D78 - swc1       $f12, 30484($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D80 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D84 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D8C - swc1       $f12, 30488($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D94 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D98 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7D9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7DA0 - swc1       $f12, 30492($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7DA4 - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7DA8 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD7DAC - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD9DC4
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD9DC4 - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DCC - lw         $a1, 30524($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DD0 - lw         $a0, 30520($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DD4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DD8 - lw         $a3, 30532($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DDC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DE0 - lw         $a2, 30528($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DEC - sw         $a1, 30636($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DF0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DF4 - sw         $a0, 30632($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9DFC - lw         $a3, 30540($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E00 - lw         $a2, 30536($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E0C - sw         $a1, 30644($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E10 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E14 - sw         $a0, 30640($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E1C - lw         $a3, 30548($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E20 - lw         $a2, 30544($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E2C - sw         $a1, 30652($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E30 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E34 - sw         $a0, 30648($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E3C - lw         $a3, 30556($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E40 - lw         $a2, 30552($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E4C - sw         $a1, 30660($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E50 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E54 - sw         $a0, 30656($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E5C - lw         $a3, 30564($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E60 - lw         $a2, 30560($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E6C - sw         $a1, 30668($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E70 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E74 - sw         $a0, 30664($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E7C - lw         $a3, 30572($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E80 - lw         $a2, 30568($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E8C - sw         $a1, 30676($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E90 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E94 - sw         $a0, 30672($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9E9C - lw         $a3, 30580($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EA0 - lw         $a2, 30576($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EAC - sw         $a1, 30684($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EB0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EB4 - sw         $a0, 30680($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EBC - lw         $a3, 30588($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EC0 - lw         $a2, 30584($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9ECC - sw         $a1, 30692($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9ED0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9ED4 - sw         $a0, 30688($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EDC - lw         $a3, 30596($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EE0 - lw         $a2, 30592($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EEC - sw         $a1, 30700($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EF0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EF4 - sw         $a0, 30696($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9EFC - lw         $a3, 30604($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F00 - lw         $a2, 30600($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F0C - sw         $a1, 30708($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F10 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F14 - sw         $a0, 30704($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F1C - lw         $a3, 30612($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F20 - lw         $a2, 30608($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F2C - sw         $a1, 30716($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F30 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F34 - sw         $a0, 30712($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F3C - lw         $a3, 30620($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F40 - lw         $a2, 30616($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F4C - sw         $a1, 30724($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F50 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F54 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F58 - sw         $a0, 30720($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F60 - lw         $a3, 30628($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F64 - lw         $a2, 30624($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F70 - sw         $a1, 30732($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F74 - sw         $a0, 30728($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F7C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F84 - sw         $a1, 30740($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F88 - sw         $a0, 30736($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F8C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F90 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F94 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9F9C - swc1       $f12, 30744($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FA0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FA4 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FA8 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FB0 - swc1       $f12, 30748($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FB4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FB8 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FBC - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FC4 - swc1       $f12, 30752($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FC8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FCC - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FD0 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FD4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FD8 - swc1       $f12, 30756($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FDC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FE0 - ori        $a0, $a0, -2621
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FE4 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FEC - swc1       $f12, 30760($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FF0 - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FF4 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9FF8 - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADA500
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADA500 - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA504 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA508 - lw         $a1, 30836($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA50C - lw         $a0, 30832($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA510 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA514 - lw         $a3, 30844($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA518 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA51C - lw         $a2, 30840($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA520 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA524 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA528 - sw         $a1, 30948($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA52C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA530 - sw         $a0, 30944($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA538 - lw         $a3, 30852($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA53C - lw         $a2, 30848($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA540 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA544 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA548 - sw         $a1, 30956($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA54C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA550 - sw         $a0, 30952($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA554 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA558 - lw         $a3, 30860($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA55C - lw         $a2, 30856($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA560 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA568 - sw         $a1, 30964($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA56C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA570 - sw         $a0, 30960($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA574 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA578 - lw         $a3, 30868($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA57C - lw         $a2, 30864($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA580 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA584 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA588 - sw         $a1, 30972($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA58C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA590 - sw         $a0, 30968($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA594 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA598 - lw         $a3, 30876($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA59C - lw         $a2, 30872($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5A8 - sw         $a1, 30980($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5AC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5B0 - sw         $a0, 30976($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5B8 - lw         $a3, 30884($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5BC - lw         $a2, 30880($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5C8 - sw         $a1, 30988($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5CC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5D0 - sw         $a0, 30984($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5D8 - lw         $a3, 30892($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5DC - lw         $a2, 30888($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5E8 - sw         $a1, 30996($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5EC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5F0 - sw         $a0, 30992($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5F8 - lw         $a3, 30900($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA5FC - lw         $a2, 30896($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA600 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA604 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA608 - sw         $a1, 31004($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA60C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA610 - sw         $a0, 31000($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA618 - lw         $a3, 30908($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA61C - lw         $a2, 30904($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA620 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA628 - sw         $a1, 31012($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA62C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA630 - sw         $a0, 31008($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA634 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA638 - lw         $a3, 30916($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA63C - lw         $a2, 30912($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA640 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA648 - sw         $a1, 31020($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA64C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA650 - sw         $a0, 31016($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA658 - lw         $a3, 30924($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA65C - lw         $a2, 30920($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA660 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA668 - sw         $a1, 31028($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA66C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA670 - sw         $a0, 31024($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA674 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA678 - lw         $a3, 30932($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA67C - lw         $a2, 30928($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA680 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA684 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA688 - sw         $a1, 31036($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA68C - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA690 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA694 - sw         $a0, 31032($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA698 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA69C - lw         $a3, 30940($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6A0 - lw         $a2, 30936($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6AC - sw         $a1, 31044($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6B0 - sw         $a0, 31040($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6C0 - sw         $a1, 31052($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6C4 - sw         $a0, 31048($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6CC - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6D0 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6D8 - swc1       $f12, 31056($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6E0 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6E4 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6EC - swc1       $f12, 31060($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6F4 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6F8 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA6FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA700 - swc1       $f12, 31064($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA704 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA708 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA70C - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA710 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA714 - swc1       $f12, 31068($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA718 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA71C - ori        $a0, $a0, -2621
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA720 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA724 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA728 - swc1       $f12, 31072($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA72C - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA730 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADA734 - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADAFB8
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADAFB8 - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFC0 - lw         $a1, 31084($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFC4 - lw         $a0, 31080($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFC8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFCC - lw         $a3, 31092($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFD0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFD4 - lw         $a2, 31088($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFE0 - sw         $a1, 31196($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFE4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFE8 - sw         $a0, 31192($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFF0 - lw         $a3, 31100($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFF4 - lw         $a2, 31096($t1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB000 - sw         $a1, 31204($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB004 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB008 - sw         $a0, 31200($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB00C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB010 - lw         $a3, 31108($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB014 - lw         $a2, 31104($t2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB018 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB01C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB020 - sw         $a1, 31212($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB024 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB028 - sw         $a0, 31208($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB02C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB030 - lw         $a3, 31116($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB034 - lw         $a2, 31112($t3)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB038 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB03C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB040 - sw         $a1, 31220($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB044 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB048 - sw         $a0, 31216($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB04C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB050 - lw         $a3, 31124($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB054 - lw         $a2, 31120($v0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB058 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB05C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB060 - sw         $a1, 31228($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB064 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB068 - sw         $a0, 31224($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB06C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB070 - lw         $a3, 31132($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB074 - lw         $a2, 31128($v1)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB078 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB07C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB080 - sw         $a1, 31236($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB084 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB088 - sw         $a0, 31232($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB08C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB090 - lw         $a3, 31140($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB094 - lw         $a2, 31136($t4)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB098 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB09C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0A0 - sw         $a1, 31244($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0A4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0A8 - sw         $a0, 31240($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0B0 - lw         $a3, 31148($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0B4 - lw         $a2, 31144($t5)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0C0 - sw         $a1, 31252($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0C4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0C8 - sw         $a0, 31248($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0D0 - lw         $a3, 31156($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0D4 - lw         $a2, 31152($t6)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0E0 - sw         $a1, 31260($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0E4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0E8 - sw         $a0, 31256($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0F0 - lw         $a3, 31164($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0F4 - lw         $a2, 31160($t7)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB0FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB100 - sw         $a1, 31268($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB104 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB108 - sw         $a0, 31264($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB10C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB110 - lw         $a3, 31172($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB114 - lw         $a2, 31168($t8)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB118 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB11C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB120 - sw         $a1, 31276($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB124 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB128 - sw         $a0, 31272($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB12C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB130 - lw         $a3, 31180($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB134 - lw         $a2, 31176($t9)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB138 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB13C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB140 - sw         $a1, 31284($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB144 - sw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB148 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB14C - sw         $a0, 31280($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB150 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB154 - lw         $a3, 31188($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB158 - lw         $a2, 31184($s0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB15C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB160 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB164 - sw         $a1, 31292($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB168 - sw         $a0, 31288($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB16C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB170 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB178 - sw         $a1, 31300($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB17C - sw         $a0, 31296($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB180 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB184 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB188 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB18C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB190 - swc1       $f12, 31304($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB194 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB198 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB19C - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1A4 - swc1       $f12, 31308($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1AC - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1B0 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1B8 - swc1       $f12, 31312($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1C0 - ori        $a0, $a0, 4719
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1C4 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1CC - swc1       $f12, 31316($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1D0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1D4 - ori        $a0, $a0, -2621
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1D8 - mtc1       $a0, $f12
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1E0 - swc1       $f12, 31320($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1E4 - lw         $s0, 0($sp)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1E8 - jr         $ra
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB1EC - addiu      $sp, $sp, 16
20:52:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADB5A0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADB5A0 - addiu      $sp, $sp, -16
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5A8 - lw         $a1, 31332($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5AC - lw         $a0, 31328($a0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5B4 - lw         $a3, 31340($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5B8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5BC - lw         $a2, 31336($a2)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5C8 - sw         $a1, 31444($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5CC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5D0 - sw         $a0, 31440($t0)
20:52:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5D8 - lw         $a3, 31348($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5DC - lw         $a2, 31344($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5E8 - sw         $a1, 31452($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5EC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5F0 - sw         $a0, 31448($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5F8 - lw         $a3, 31356($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB5FC - lw         $a2, 31352($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB600 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB604 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB608 - sw         $a1, 31460($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB60C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB610 - sw         $a0, 31456($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB618 - lw         $a3, 31364($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB61C - lw         $a2, 31360($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB620 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB628 - sw         $a1, 31468($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB62C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB630 - sw         $a0, 31464($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB634 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB638 - lw         $a3, 31372($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB63C - lw         $a2, 31368($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB640 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB648 - sw         $a1, 31476($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB64C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB650 - sw         $a0, 31472($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB658 - lw         $a3, 31380($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB65C - lw         $a2, 31376($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB660 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB668 - sw         $a1, 31484($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB66C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB670 - sw         $a0, 31480($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB674 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB678 - lw         $a3, 31388($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB67C - lw         $a2, 31384($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB680 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB684 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB688 - sw         $a1, 31492($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB68C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB690 - sw         $a0, 31488($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB694 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB698 - lw         $a3, 31396($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB69C - lw         $a2, 31392($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6A8 - sw         $a1, 31500($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6AC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6B0 - sw         $a0, 31496($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6B8 - lw         $a3, 31404($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6BC - lw         $a2, 31400($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6C8 - sw         $a1, 31508($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6CC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6D0 - sw         $a0, 31504($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6D8 - lw         $a3, 31412($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6DC - lw         $a2, 31408($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6E8 - sw         $a1, 31516($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6EC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6F0 - sw         $a0, 31512($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6F8 - lw         $a3, 31420($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB6FC - lw         $a2, 31416($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB700 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB704 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB708 - sw         $a1, 31524($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB70C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB710 - sw         $a0, 31520($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB718 - lw         $a3, 31428($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB71C - lw         $a2, 31424($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB720 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB728 - sw         $a1, 31532($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB72C - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB730 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB734 - sw         $a0, 31528($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB738 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB73C - lw         $a3, 31436($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB740 - lw         $a2, 31432($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB748 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB74C - sw         $a1, 31540($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB750 - sw         $a0, 31536($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB754 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB758 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB75C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB760 - sw         $a1, 31548($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB764 - sw         $a0, 31544($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB768 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB76C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB770 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB774 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB778 - swc1       $f12, 31552($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB77C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB780 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB784 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB788 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB78C - swc1       $f12, 31556($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB790 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB794 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB798 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB79C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7A0 - swc1       $f12, 31560($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7A8 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7AC - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7B4 - swc1       $f12, 31564($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7B8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7BC - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7C0 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7C8 - swc1       $f12, 31568($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7CC - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7D0 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADB7D4 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADF86C
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADF86C - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF870 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF874 - lw         $a1, 31580($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF878 - lw         $a0, 31576($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF87C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF880 - lw         $a3, 31588($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF884 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF888 - lw         $a2, 31584($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF88C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF890 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF894 - sw         $a1, 31692($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF898 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF89C - sw         $a0, 31688($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8A4 - lw         $a3, 31596($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8A8 - lw         $a2, 31592($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8B4 - sw         $a1, 31700($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8B8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8BC - sw         $a0, 31696($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8C4 - lw         $a3, 31604($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8C8 - lw         $a2, 31600($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8D4 - sw         $a1, 31708($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8D8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8DC - sw         $a0, 31704($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8E4 - lw         $a3, 31612($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8E8 - lw         $a2, 31608($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8F4 - sw         $a1, 31716($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8F8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF8FC - sw         $a0, 31712($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF900 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF904 - lw         $a3, 31620($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF908 - lw         $a2, 31616($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF90C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF910 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF914 - sw         $a1, 31724($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF918 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF91C - sw         $a0, 31720($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF920 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF924 - lw         $a3, 31628($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF928 - lw         $a2, 31624($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF92C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF934 - sw         $a1, 31732($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF938 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF93C - sw         $a0, 31728($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF940 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF944 - lw         $a3, 31636($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF948 - lw         $a2, 31632($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF94C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF954 - sw         $a1, 31740($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF958 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF95C - sw         $a0, 31736($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF960 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF964 - lw         $a3, 31644($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF968 - lw         $a2, 31640($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF96C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF970 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF974 - sw         $a1, 31748($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF978 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF97C - sw         $a0, 31744($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF980 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF984 - lw         $a3, 31652($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF988 - lw         $a2, 31648($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF98C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF994 - sw         $a1, 31756($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF998 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF99C - sw         $a0, 31752($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9A4 - lw         $a3, 31660($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9A8 - lw         $a2, 31656($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9B4 - sw         $a1, 31764($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9B8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9BC - sw         $a0, 31760($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9C4 - lw         $a3, 31668($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9C8 - lw         $a2, 31664($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9D4 - sw         $a1, 31772($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9D8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9DC - sw         $a0, 31768($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9E4 - lw         $a3, 31676($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9E8 - lw         $a2, 31672($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9F4 - sw         $a1, 31780($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9F8 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADF9FC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA00 - sw         $a0, 31776($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA08 - lw         $a3, 31684($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA0C - lw         $a2, 31680($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA18 - sw         $a1, 31788($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA1C - sw         $a0, 31784($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA24 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA2C - sw         $a1, 31796($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA30 - sw         $a0, 31792($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA38 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA3C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA44 - swc1       $f12, 31800($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA4C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA50 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA58 - swc1       $f12, 31804($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA60 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA64 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA6C - swc1       $f12, 31808($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA74 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA78 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA80 - swc1       $f12, 31812($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA84 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA88 - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA8C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA94 - swc1       $f12, 31816($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA98 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFA9C - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFAA0 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADFE14
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADFE14 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE1C - lw         $a1, 31828($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE20 - lw         $a0, 31824($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE24 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE28 - lw         $a3, 31836($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE2C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE30 - lw         $a2, 31832($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE3C - sw         $a1, 31940($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE40 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE44 - sw         $a0, 31936($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE4C - lw         $a3, 31844($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE50 - lw         $a2, 31840($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE5C - sw         $a1, 31948($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE60 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE64 - sw         $a0, 31944($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE6C - lw         $a3, 31852($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE70 - lw         $a2, 31848($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE7C - sw         $a1, 31956($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE80 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE84 - sw         $a0, 31952($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE8C - lw         $a3, 31860($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE90 - lw         $a2, 31856($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFE9C - sw         $a1, 31964($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEA0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEA4 - sw         $a0, 31960($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEAC - lw         $a3, 31868($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEB0 - lw         $a2, 31864($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEBC - sw         $a1, 31972($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEC0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEC4 - sw         $a0, 31968($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFECC - lw         $a3, 31876($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFED0 - lw         $a2, 31872($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFED4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFED8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEDC - sw         $a1, 31980($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEE0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEE4 - sw         $a0, 31976($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEEC - lw         $a3, 31884($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEF0 - lw         $a2, 31880($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFEFC - sw         $a1, 31988($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF00 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF04 - sw         $a0, 31984($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF0C - lw         $a3, 31892($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF10 - lw         $a2, 31888($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF1C - sw         $a1, 31996($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF20 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF24 - sw         $a0, 31992($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF2C - lw         $a3, 31900($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF30 - lw         $a2, 31896($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF3C - sw         $a1, 32004($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF40 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF44 - sw         $a0, 32000($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF4C - lw         $a3, 31908($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF50 - lw         $a2, 31904($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF5C - sw         $a1, 32012($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF60 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF64 - sw         $a0, 32008($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF6C - lw         $a3, 31916($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF70 - lw         $a2, 31912($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF7C - sw         $a1, 32020($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF80 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF84 - sw         $a0, 32016($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF8C - lw         $a3, 31924($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF90 - lw         $a2, 31920($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFF9C - sw         $a1, 32028($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFA0 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFA4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFA8 - sw         $a0, 32024($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFB0 - lw         $a3, 31932($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFB4 - lw         $a2, 31928($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFC0 - sw         $a1, 32036($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFC4 - sw         $a0, 32032($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFCC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFD4 - sw         $a1, 32044($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFD8 - sw         $a0, 32040($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFDC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFE0 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFE4 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFEC - swc1       $f12, 32048($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFF0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFF4 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFF8 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADFFFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0000 - swc1       $f12, 32052($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0004 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0008 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE000C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0010 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0014 - swc1       $f12, 32056($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0018 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE001C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0020 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0024 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0028 - swc1       $f12, 32060($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE002C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0030 - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0034 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0038 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE003C - swc1       $f12, 32064($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0040 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0044 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0048 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8AE00A4
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AE00A4 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00AC - lw         $a1, 32076($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00B0 - lw         $a0, 32072($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00B4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00B8 - lw         $a3, 32084($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00BC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00C0 - lw         $a2, 32080($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00CC - sw         $a1, 32188($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00D0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00D4 - sw         $a0, 32184($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00DC - lw         $a3, 32092($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00E0 - lw         $a2, 32088($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00EC - sw         $a1, 32196($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00F0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00F4 - sw         $a0, 32192($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE00FC - lw         $a3, 32100($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0100 - lw         $a2, 32096($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0104 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0108 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE010C - sw         $a1, 32204($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0110 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0114 - sw         $a0, 32200($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0118 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE011C - lw         $a3, 32108($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0120 - lw         $a2, 32104($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0124 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE012C - sw         $a1, 32212($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0130 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0134 - sw         $a0, 32208($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE013C - lw         $a3, 32116($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0140 - lw         $a2, 32112($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0144 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE014C - sw         $a1, 32220($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0150 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0154 - sw         $a0, 32216($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE015C - lw         $a3, 32124($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0160 - lw         $a2, 32120($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0164 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE016C - sw         $a1, 32228($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0170 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0174 - sw         $a0, 32224($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0178 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE017C - lw         $a3, 32132($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0180 - lw         $a2, 32128($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0184 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0188 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE018C - sw         $a1, 32236($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0190 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0194 - sw         $a0, 32232($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE019C - lw         $a3, 32140($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01A0 - lw         $a2, 32136($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01AC - sw         $a1, 32244($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01B0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01B4 - sw         $a0, 32240($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01BC - lw         $a3, 32148($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01C0 - lw         $a2, 32144($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01CC - sw         $a1, 32252($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01D0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01D4 - sw         $a0, 32248($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01DC - lw         $a3, 32156($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01E0 - lw         $a2, 32152($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01EC - sw         $a1, 32260($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01F0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01F4 - sw         $a0, 32256($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE01FC - lw         $a3, 32164($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0200 - lw         $a2, 32160($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0204 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE020C - sw         $a1, 32268($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0210 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0214 - sw         $a0, 32264($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE021C - lw         $a3, 32172($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0220 - lw         $a2, 32168($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE022C - sw         $a1, 32276($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0230 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0234 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0238 - sw         $a0, 32272($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE023C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0240 - lw         $a3, 32180($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0244 - lw         $a2, 32176($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0248 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE024C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0250 - sw         $a1, 32284($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0254 - sw         $a0, 32280($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE025C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0260 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0264 - sw         $a1, 32292($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0268 - sw         $a0, 32288($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE026C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0270 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0274 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0278 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE027C - swc1       $f12, 32296($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0280 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0284 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0288 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE028C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0290 - swc1       $f12, 32300($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0294 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0298 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE029C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02A4 - swc1       $f12, 32304($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02AC - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02B0 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02B8 - swc1       $f12, 32308($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02BC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02C0 - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02C4 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02CC - swc1       $f12, 32312($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02D0 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02D4 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE02D8 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8AE0D68
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AE0D68 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D70 - lw         $a1, 32324($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D74 - lw         $a0, 32320($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D78 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D7C - lw         $a3, 32332($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D80 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D84 - lw         $a2, 32328($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D90 - sw         $a1, 32436($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D94 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D98 - sw         $a0, 32432($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0D9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DA0 - lw         $a3, 32340($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DA4 - lw         $a2, 32336($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DB0 - sw         $a1, 32444($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DB4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DB8 - sw         $a0, 32440($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DC0 - lw         $a3, 32348($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DC4 - lw         $a2, 32344($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DD0 - sw         $a1, 32452($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DD4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DD8 - sw         $a0, 32448($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DE0 - lw         $a3, 32356($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DE4 - lw         $a2, 32352($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DF0 - sw         $a1, 32460($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DF4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DF8 - sw         $a0, 32456($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0DFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E00 - lw         $a3, 32364($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E04 - lw         $a2, 32360($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E10 - sw         $a1, 32468($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E14 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E18 - sw         $a0, 32464($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E20 - lw         $a3, 32372($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E24 - lw         $a2, 32368($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E30 - sw         $a1, 32476($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E34 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E38 - sw         $a0, 32472($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E40 - lw         $a3, 32380($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E44 - lw         $a2, 32376($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E50 - sw         $a1, 32484($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E54 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E58 - sw         $a0, 32480($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E60 - lw         $a3, 32388($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E64 - lw         $a2, 32384($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E70 - sw         $a1, 32492($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E74 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E78 - sw         $a0, 32488($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E80 - lw         $a3, 32396($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E84 - lw         $a2, 32392($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E90 - sw         $a1, 32500($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E94 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E98 - sw         $a0, 32496($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0E9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EA0 - lw         $a3, 32404($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EA4 - lw         $a2, 32400($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EB0 - sw         $a1, 32508($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EB4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EB8 - sw         $a0, 32504($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EC0 - lw         $a3, 32412($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EC4 - lw         $a2, 32408($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0ED0 - sw         $a1, 32516($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0ED4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0ED8 - sw         $a0, 32512($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EE0 - lw         $a3, 32420($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EE4 - lw         $a2, 32416($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EF0 - sw         $a1, 32524($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EF4 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EF8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0EFC - sw         $a0, 32520($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F04 - lw         $a3, 32428($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F08 - lw         $a2, 32424($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F14 - sw         $a1, 32532($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F18 - sw         $a0, 32528($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F20 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F28 - sw         $a1, 32540($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F2C - sw         $a0, 32536($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F30 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F34 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F38 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F40 - swc1       $f12, 32544($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F44 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F48 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F4C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F54 - swc1       $f12, 32548($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F58 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F5C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F60 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F68 - swc1       $f12, 32552($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F6C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F70 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F74 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F7C - swc1       $f12, 32556($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F80 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F84 - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F88 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F90 - swc1       $f12, 32560($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F94 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F98 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE0F9C - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8AE8058
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AE8058 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE805C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8060 - lw         $a1, 32580($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8064 - lw         $a0, 32576($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8068 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE806C - lw         $a3, 32588($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8070 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8074 - lw         $a2, 32584($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8078 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE807C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8080 - sw         $a1, 32692($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8084 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8088 - sw         $a0, 32688($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE808C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8090 - lw         $a3, 32596($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8094 - lw         $a2, 32592($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8098 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE809C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80A0 - sw         $a1, 32700($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80A4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80A8 - sw         $a0, 32696($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80B0 - lw         $a3, 32604($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80B4 - lw         $a2, 32600($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80C0 - sw         $a1, 32708($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80C4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80C8 - sw         $a0, 32704($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80D0 - lw         $a3, 32612($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80D4 - lw         $a2, 32608($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80E0 - sw         $a1, 32716($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80E4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80E8 - sw         $a0, 32712($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80F0 - lw         $a3, 32620($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80F4 - lw         $a2, 32616($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE80FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8100 - sw         $a1, 32724($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8104 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8108 - sw         $a0, 32720($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE810C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8110 - lw         $a3, 32628($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8114 - lw         $a2, 32624($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8118 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE811C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8120 - sw         $a1, 32732($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8124 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8128 - sw         $a0, 32728($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE812C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8130 - lw         $a3, 32636($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8134 - lw         $a2, 32632($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8138 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE813C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8140 - sw         $a1, 32740($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8144 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8148 - sw         $a0, 32736($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE814C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8150 - lw         $a3, 32644($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8154 - lw         $a2, 32640($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8158 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE815C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8160 - sw         $a1, 32748($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8164 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8168 - sw         $a0, 32744($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE816C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8170 - lw         $a3, 32652($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8174 - lw         $a2, 32648($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8178 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE817C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8180 - sw         $a1, 32756($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8184 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8188 - sw         $a0, 32752($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE818C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8190 - lw         $a3, 32660($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8194 - lw         $a2, 32656($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8198 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE819C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81A0 - sw         $a1, 32764($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81A4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81A8 - sw         $a0, 32760($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81B0 - lw         $a3, 32668($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81B4 - lw         $a2, 32664($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81C0 - sw         $a1, -32764($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81C4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81C8 - sw         $a0, -32768($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81D0 - lw         $a3, 32676($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81D4 - lw         $a2, 32672($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81E0 - sw         $a1, -32756($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81E4 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81E8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81EC - sw         $a0, -32760($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81F4 - lw         $a3, 32684($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81F8 - lw         $a2, 32680($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE81FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8200 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8204 - sw         $a1, -32748($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8208 - sw         $a0, -32752($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE820C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8210 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8218 - sw         $a1, -32740($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE821C - sw         $a0, -32744($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8220 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8224 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8228 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE822C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8230 - swc1       $f12, -32736($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8234 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8238 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE823C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8240 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8244 - swc1       $f12, -32732($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8248 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE824C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8250 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8254 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8258 - swc1       $f12, -32728($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE825C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8260 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8264 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8268 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE826C - swc1       $f12, -32724($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8270 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8274 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE8278 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8AEC1B0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AEC1B0 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1B8 - lw         $a1, -32620($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1BC - lw         $a0, -32624($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1C0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1C4 - lw         $a3, -32612($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1C8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1CC - lw         $a2, -32616($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1D8 - sw         $a1, -32508($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1DC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1E0 - sw         $a0, -32512($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1E8 - lw         $a3, -32604($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1EC - lw         $a2, -32608($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1F8 - sw         $a1, -32500($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC1FC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC200 - sw         $a0, -32504($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC208 - lw         $a3, -32596($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC20C - lw         $a2, -32600($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC210 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC218 - sw         $a1, -32492($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC21C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC220 - sw         $a0, -32496($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC224 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC228 - lw         $a3, -32588($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC22C - lw         $a2, -32592($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC230 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC234 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC238 - sw         $a1, -32484($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC23C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC240 - sw         $a0, -32488($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC248 - lw         $a3, -32580($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC24C - lw         $a2, -32584($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC250 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC258 - sw         $a1, -32476($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC25C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC260 - sw         $a0, -32480($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC264 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC268 - lw         $a3, -32572($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC26C - lw         $a2, -32576($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC270 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC274 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC278 - sw         $a1, -32468($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC27C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC280 - sw         $a0, -32472($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC288 - lw         $a3, -32564($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC28C - lw         $a2, -32568($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC290 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC298 - sw         $a1, -32460($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC29C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2A0 - sw         $a0, -32464($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2A8 - lw         $a3, -32556($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2AC - lw         $a2, -32560($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2B8 - sw         $a1, -32452($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2BC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2C0 - sw         $a0, -32456($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2C8 - lw         $a3, -32548($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2CC - lw         $a2, -32552($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2D8 - sw         $a1, -32444($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2DC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2E0 - sw         $a0, -32448($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2E8 - lw         $a3, -32540($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2EC - lw         $a2, -32544($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2F8 - sw         $a1, -32436($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC2FC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC300 - sw         $a0, -32440($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC304 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC308 - lw         $a3, -32532($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC30C - lw         $a2, -32536($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC310 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC318 - sw         $a1, -32428($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC31C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC320 - sw         $a0, -32432($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC324 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC328 - lw         $a3, -32524($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC32C - lw         $a2, -32528($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC330 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC334 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC338 - sw         $a1, -32420($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC33C - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC340 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC344 - sw         $a0, -32424($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC34C - lw         $a3, -32516($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC350 - lw         $a2, -32520($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC354 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC35C - sw         $a1, -32412($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC360 - sw         $a0, -32416($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC364 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC368 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC36C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC370 - sw         $a1, -32404($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC374 - sw         $a0, -32408($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC378 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC37C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC380 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC384 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC388 - swc1       $f12, -32400($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC38C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC390 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC394 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC398 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC39C - swc1       $f12, -32396($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3A4 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3A8 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3B0 - swc1       $f12, -32392($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3B8 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3BC - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3C4 - swc1       $f12, -32388($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3C8 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3CC - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEC3D0 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8AEF884
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AEF884 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF888 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF88C - lw         $a1, -32364($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF890 - lw         $a0, -32368($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF894 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF898 - lw         $a3, -32356($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF89C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8A0 - lw         $a2, -32360($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8AC - sw         $a1, -32252($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8B0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8B4 - sw         $a0, -32256($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8BC - lw         $a3, -32348($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8C0 - lw         $a2, -32352($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8CC - sw         $a1, -32244($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8D0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8D4 - sw         $a0, -32248($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8DC - lw         $a3, -32340($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8E0 - lw         $a2, -32344($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8EC - sw         $a1, -32236($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8F0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8F4 - sw         $a0, -32240($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF8FC - lw         $a3, -32332($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF900 - lw         $a2, -32336($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF904 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF908 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF90C - sw         $a1, -32228($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF910 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF914 - sw         $a0, -32232($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF918 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF91C - lw         $a3, -32324($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF920 - lw         $a2, -32328($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF924 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF928 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF92C - sw         $a1, -32220($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF930 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF934 - sw         $a0, -32224($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF938 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF93C - lw         $a3, -32316($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF940 - lw         $a2, -32320($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF944 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF948 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF94C - sw         $a1, -32212($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF950 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF954 - sw         $a0, -32216($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF958 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF95C - lw         $a3, -32308($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF960 - lw         $a2, -32312($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF964 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF968 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF96C - sw         $a1, -32204($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF970 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF974 - sw         $a0, -32208($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF978 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF97C - lw         $a3, -32300($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF980 - lw         $a2, -32304($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF984 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF988 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF98C - sw         $a1, -32196($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF990 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF994 - sw         $a0, -32200($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF998 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF99C - lw         $a3, -32292($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9A0 - lw         $a2, -32296($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9AC - sw         $a1, -32188($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9B0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9B4 - sw         $a0, -32192($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9BC - lw         $a3, -32284($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9C0 - lw         $a2, -32288($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9CC - sw         $a1, -32180($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9D0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9D4 - sw         $a0, -32184($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9DC - lw         $a3, -32276($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9E0 - lw         $a2, -32280($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9EC - sw         $a1, -32172($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9F0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9F4 - sw         $a0, -32176($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF9FC - lw         $a3, -32268($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA00 - lw         $a2, -32272($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA0C - sw         $a1, -32164($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA10 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA14 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA18 - sw         $a0, -32168($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA20 - lw         $a3, -32260($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA24 - lw         $a2, -32264($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA30 - sw         $a1, -32156($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA34 - sw         $a0, -32160($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA3C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA44 - sw         $a1, -32148($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA48 - sw         $a0, -32152($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA4C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA50 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA54 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA58 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA5C - swc1       $f12, -32144($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA60 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA64 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA68 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA70 - swc1       $f12, -32140($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA74 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA78 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA7C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA84 - swc1       $f12, -32136($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA88 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA8C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA90 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA94 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA98 - swc1       $f12, -32132($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFA9C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFAA0 - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFAA4 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFAA8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFAAC - swc1       $f12, -32128($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFAB0 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFAB4 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEFAB8 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8AF0E68
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AF0E68 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E70 - lw         $a1, -31932($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E74 - lw         $a0, -31936($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E78 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E7C - lw         $a3, -31924($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E80 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E84 - lw         $a2, -31928($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E90 - sw         $a1, -31820($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E94 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E98 - sw         $a0, -31824($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0E9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EA0 - lw         $a3, -31916($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EA4 - lw         $a2, -31920($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EB0 - sw         $a1, -31812($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EB4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EB8 - sw         $a0, -31816($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EC0 - lw         $a3, -31908($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EC4 - lw         $a2, -31912($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0ED0 - sw         $a1, -31804($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0ED4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0ED8 - sw         $a0, -31808($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EE0 - lw         $a3, -31900($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EE4 - lw         $a2, -31904($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EF0 - sw         $a1, -31796($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EF4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EF8 - sw         $a0, -31800($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F00 - lw         $a3, -31892($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F04 - lw         $a2, -31896($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F10 - sw         $a1, -31788($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F14 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F18 - sw         $a0, -31792($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F20 - lw         $a3, -31884($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F24 - lw         $a2, -31888($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F30 - sw         $a1, -31780($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F34 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F38 - sw         $a0, -31784($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F40 - lw         $a3, -31876($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F44 - lw         $a2, -31880($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F50 - sw         $a1, -31772($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F54 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F58 - sw         $a0, -31776($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F60 - lw         $a3, -31868($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F64 - lw         $a2, -31872($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F70 - sw         $a1, -31764($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F74 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F78 - sw         $a0, -31768($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F80 - lw         $a3, -31860($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F84 - lw         $a2, -31864($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F90 - sw         $a1, -31756($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F94 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F98 - sw         $a0, -31760($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0F9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FA0 - lw         $a3, -31852($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FA4 - lw         $a2, -31856($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FB0 - sw         $a1, -31748($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FB4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FB8 - sw         $a0, -31752($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FC0 - lw         $a3, -31844($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FC4 - lw         $a2, -31848($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FD0 - sw         $a1, -31740($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FD4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FD8 - sw         $a0, -31744($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FE0 - lw         $a3, -31836($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FE4 - lw         $a2, -31840($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FF0 - sw         $a1, -31732($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FF4 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FF8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF0FFC - sw         $a0, -31736($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1000 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1004 - lw         $a3, -31828($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1008 - lw         $a2, -31832($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF100C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1010 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1014 - sw         $a1, -31724($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1018 - sw         $a0, -31728($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF101C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1020 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1028 - sw         $a1, -31716($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF102C - sw         $a0, -31720($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1030 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1034 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1038 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF103C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1040 - swc1       $f12, -31712($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1044 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1048 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF104C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1050 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1054 - swc1       $f12, -31708($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1058 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF105C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1060 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1064 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1068 - swc1       $f12, -31704($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF106C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1070 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1074 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1078 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF107C - swc1       $f12, -31700($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1080 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1084 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF1088 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8AF6CF8
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AF6CF8 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6CFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D00 - lw         $a1, -31692($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D04 - lw         $a0, -31696($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D08 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D0C - lw         $a3, -31684($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D10 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D14 - lw         $a2, -31688($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D20 - sw         $a1, -31580($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D24 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D28 - sw         $a0, -31584($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D30 - lw         $a3, -31676($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D34 - lw         $a2, -31680($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D40 - sw         $a1, -31572($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D44 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D48 - sw         $a0, -31576($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D50 - lw         $a3, -31668($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D54 - lw         $a2, -31672($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D60 - sw         $a1, -31564($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D64 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D68 - sw         $a0, -31568($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D70 - lw         $a3, -31660($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D74 - lw         $a2, -31664($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D80 - sw         $a1, -31556($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D84 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D88 - sw         $a0, -31560($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D90 - lw         $a3, -31652($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D94 - lw         $a2, -31656($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6D9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DA0 - sw         $a1, -31548($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DA4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DA8 - sw         $a0, -31552($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DB0 - lw         $a3, -31644($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DB4 - lw         $a2, -31648($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DC0 - sw         $a1, -31540($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DC4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DC8 - sw         $a0, -31544($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DD0 - lw         $a3, -31636($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DD4 - lw         $a2, -31640($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DE0 - sw         $a1, -31532($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DE4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DE8 - sw         $a0, -31536($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DF0 - lw         $a3, -31628($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DF4 - lw         $a2, -31632($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6DFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E00 - sw         $a1, -31524($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E04 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E08 - sw         $a0, -31528($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E10 - lw         $a3, -31620($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E14 - lw         $a2, -31624($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E20 - sw         $a1, -31516($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E24 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E28 - sw         $a0, -31520($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E30 - lw         $a3, -31612($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E34 - lw         $a2, -31616($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E40 - sw         $a1, -31508($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E44 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E48 - sw         $a0, -31512($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E50 - lw         $a3, -31604($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E54 - lw         $a2, -31608($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E60 - sw         $a1, -31500($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E64 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E68 - sw         $a0, -31504($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E70 - lw         $a3, -31596($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E74 - lw         $a2, -31600($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E80 - sw         $a1, -31492($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E84 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E88 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E8C - sw         $a0, -31496($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E94 - lw         $a3, -31588($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E98 - lw         $a2, -31592($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6E9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EA4 - sw         $a1, -31484($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EA8 - sw         $a0, -31488($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EB0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EB8 - sw         $a1, -31476($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EBC - sw         $a0, -31480($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EC0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EC4 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EC8 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6ECC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6ED0 - swc1       $f12, -31472($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6ED4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6ED8 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EDC - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EE4 - swc1       $f12, -31468($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EE8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EEC - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EF0 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EF8 - swc1       $f12, -31464($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6EFC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6F00 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6F04 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6F08 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6F0C - swc1       $f12, -31460($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6F10 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6F14 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF6F18 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8AFC954
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AFC954 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC958 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC95C - lw         $a1, -31372($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC960 - lw         $a0, -31376($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC964 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC968 - lw         $a3, -31364($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC96C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC970 - lw         $a2, -31368($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC974 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC97C - sw         $a1, -31260($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC980 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC984 - sw         $a0, -31264($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC98C - lw         $a3, -31356($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC990 - lw         $a2, -31360($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC994 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC99C - sw         $a1, -31252($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9A0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9A4 - sw         $a0, -31256($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9AC - lw         $a3, -31348($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9B0 - lw         $a2, -31352($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9BC - sw         $a1, -31244($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9C0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9C4 - sw         $a0, -31248($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9CC - lw         $a3, -31340($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9D0 - lw         $a2, -31344($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9DC - sw         $a1, -31236($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9E0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9E4 - sw         $a0, -31240($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9EC - lw         $a3, -31332($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9F0 - lw         $a2, -31336($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFC9FC - sw         $a1, -31228($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA00 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA04 - sw         $a0, -31232($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA0C - lw         $a3, -31324($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA10 - lw         $a2, -31328($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA1C - sw         $a1, -31220($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA20 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA24 - sw         $a0, -31224($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA2C - lw         $a3, -31316($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA30 - lw         $a2, -31320($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA3C - sw         $a1, -31212($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA40 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA44 - sw         $a0, -31216($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA4C - lw         $a3, -31308($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA50 - lw         $a2, -31312($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA5C - sw         $a1, -31204($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA60 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA64 - sw         $a0, -31208($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA6C - lw         $a3, -31300($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA70 - lw         $a2, -31304($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA7C - sw         $a1, -31196($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA80 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA84 - sw         $a0, -31200($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA8C - lw         $a3, -31292($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA90 - lw         $a2, -31296($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCA9C - sw         $a1, -31188($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAA0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAA4 - sw         $a0, -31192($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAAC - lw         $a3, -31284($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAB0 - lw         $a2, -31288($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCABC - sw         $a1, -31180($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAC0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAC4 - sw         $a0, -31184($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCACC - lw         $a3, -31276($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAD0 - lw         $a2, -31280($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCADC - sw         $a1, -31172($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAE0 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAE4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAE8 - sw         $a0, -31176($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAF0 - lw         $a3, -31268($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAF4 - lw         $a2, -31272($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCAFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB00 - sw         $a1, -31164($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB04 - sw         $a0, -31168($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB0C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB14 - sw         $a1, -31156($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB18 - sw         $a0, -31160($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB1C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB20 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB24 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB28 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB2C - swc1       $f12, -31152($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB30 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB34 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB38 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB40 - swc1       $f12, -31148($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB44 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB48 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB4C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB54 - swc1       $f12, -31144($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB58 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB5C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB60 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB68 - swc1       $f12, -31140($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB6C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB70 - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB74 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB7C - swc1       $f12, -31136($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB80 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB84 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFCB88 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0085C
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0085C - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00860 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00864 - lw         $a1, -29436($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00868 - lw         $a0, -29440($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0086C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00870 - lw         $a3, -29428($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00874 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00878 - lw         $a2, -29432($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0087C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00884 - sw         $a1, -29324($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00888 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0088C - sw         $a0, -29328($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00894 - lw         $a3, -29420($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00898 - lw         $a2, -29424($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0089C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008A4 - sw         $a1, -29316($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008A8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008AC - sw         $a0, -29320($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008B4 - lw         $a3, -29412($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008B8 - lw         $a2, -29416($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008C4 - sw         $a1, -29308($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008C8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008CC - sw         $a0, -29312($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008D4 - lw         $a3, -29404($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008D8 - lw         $a2, -29408($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008E4 - sw         $a1, -29300($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008E8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008EC - sw         $a0, -29304($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008F4 - lw         $a3, -29396($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008F8 - lw         $a2, -29400($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B008FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00904 - sw         $a1, -29292($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00908 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0090C - sw         $a0, -29296($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00914 - lw         $a3, -29388($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00918 - lw         $a2, -29392($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0091C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00924 - sw         $a1, -29284($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00928 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0092C - sw         $a0, -29288($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00934 - lw         $a3, -29380($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00938 - lw         $a2, -29384($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0093C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00944 - sw         $a1, -29276($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00948 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0094C - sw         $a0, -29280($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00954 - lw         $a3, -29372($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00958 - lw         $a2, -29376($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0095C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00964 - sw         $a1, -29268($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00968 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0096C - sw         $a0, -29272($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00974 - lw         $a3, -29364($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00978 - lw         $a2, -29368($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0097C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00984 - sw         $a1, -29260($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00988 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0098C - sw         $a0, -29264($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00994 - lw         $a3, -29356($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00998 - lw         $a2, -29360($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0099C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009A4 - sw         $a1, -29252($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009A8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009AC - sw         $a0, -29256($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009B4 - lw         $a3, -29348($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009B8 - lw         $a2, -29352($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009C4 - sw         $a1, -29244($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009C8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009CC - sw         $a0, -29248($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009D4 - lw         $a3, -29340($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009D8 - lw         $a2, -29344($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009E4 - sw         $a1, -29236($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009E8 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009EC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009F0 - sw         $a0, -29240($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009F8 - lw         $a3, -29332($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B009FC - lw         $a2, -29336($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A08 - sw         $a1, -29228($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A0C - sw         $a0, -29232($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A14 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A1C - sw         $a1, -29220($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A20 - sw         $a0, -29224($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A28 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A2C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A34 - swc1       $f12, -29216($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A3C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A40 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A44 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A48 - swc1       $f12, -29212($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A50 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A54 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A58 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A5C - swc1       $f12, -29208($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A64 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A68 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A70 - swc1       $f12, -29204($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A74 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A78 - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A7C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A84 - swc1       $f12, -29200($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A88 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A8C - sw         $ra, 4($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B00A90 - jal        0x08947C1C
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A94 - addiu      $a0, $a0, 12856
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00A98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B00A9C - jal        0x08C39988
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00AA0 - addiu      $a0, $a0, -29176
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00AA4 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00AA8 - lw         $ra, 4($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00AAC - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B00AB0 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8B011A4
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B011A4 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011AC - lw         $a1, -29156($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011B0 - lw         $a0, -29160($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011B4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011B8 - lw         $a3, -29148($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011BC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011C0 - lw         $a2, -29152($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011CC - sw         $a1, -29044($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011D0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011D4 - sw         $a0, -29048($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011DC - lw         $a3, -29140($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011E0 - lw         $a2, -29144($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011EC - sw         $a1, -29036($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011F0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011F4 - sw         $a0, -29040($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B011FC - lw         $a3, -29132($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01200 - lw         $a2, -29136($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01204 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0120C - sw         $a1, -29028($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01210 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01214 - sw         $a0, -29032($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0121C - lw         $a3, -29124($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01220 - lw         $a2, -29128($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01224 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0122C - sw         $a1, -29020($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01230 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01234 - sw         $a0, -29024($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0123C - lw         $a3, -29116($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01240 - lw         $a2, -29120($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01244 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0124C - sw         $a1, -29012($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01250 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01254 - sw         $a0, -29016($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0125C - lw         $a3, -29108($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01260 - lw         $a2, -29112($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01264 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0126C - sw         $a1, -29004($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01270 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01274 - sw         $a0, -29008($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0127C - lw         $a3, -29100($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01280 - lw         $a2, -29104($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01284 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0128C - sw         $a1, -28996($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01290 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01294 - sw         $a0, -29000($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0129C - lw         $a3, -29092($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012A0 - lw         $a2, -29096($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012AC - sw         $a1, -28988($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012B0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012B4 - sw         $a0, -28992($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012BC - lw         $a3, -29084($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012C0 - lw         $a2, -29088($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012CC - sw         $a1, -28980($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012D0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012D4 - sw         $a0, -28984($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012DC - lw         $a3, -29076($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012E0 - lw         $a2, -29080($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012EC - sw         $a1, -28972($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012F0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012F4 - sw         $a0, -28976($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B012FC - lw         $a3, -29068($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01300 - lw         $a2, -29072($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01304 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01308 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0130C - sw         $a1, -28964($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01310 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01314 - sw         $a0, -28968($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01318 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0131C - lw         $a3, -29060($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01320 - lw         $a2, -29064($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01324 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0132C - sw         $a1, -28956($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01330 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01334 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01338 - sw         $a0, -28960($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0133C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01340 - lw         $a3, -29052($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01344 - lw         $a2, -29056($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01348 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0134C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01350 - sw         $a1, -28948($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01354 - sw         $a0, -28952($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01358 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0135C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01360 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01364 - sw         $a1, -28940($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01368 - sw         $a0, -28944($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0136C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01370 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01374 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01378 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0137C - swc1       $f12, -28936($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01380 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01384 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01388 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0138C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01390 - swc1       $f12, -28932($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01394 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01398 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0139C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013A4 - swc1       $f12, -28928($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013AC - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013B0 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013B8 - swc1       $f12, -28924($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013BC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013C0 - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013C4 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013CC - swc1       $f12, -28920($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013D0 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013D4 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B013D8 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8B01EF8
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B01EF8 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01EFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F00 - lw         $a1, -28892($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F04 - lw         $a0, -28896($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F08 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F0C - lw         $a3, -28884($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F10 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F14 - lw         $a2, -28888($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F20 - sw         $a1, -28780($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F24 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F28 - sw         $a0, -28784($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F30 - lw         $a3, -28876($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F34 - lw         $a2, -28880($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F40 - sw         $a1, -28772($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F44 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F48 - sw         $a0, -28776($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F50 - lw         $a3, -28868($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F54 - lw         $a2, -28872($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F60 - sw         $a1, -28764($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F64 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F68 - sw         $a0, -28768($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F70 - lw         $a3, -28860($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F74 - lw         $a2, -28864($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F80 - sw         $a1, -28756($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F84 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F88 - sw         $a0, -28760($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F90 - lw         $a3, -28852($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F94 - lw         $a2, -28856($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01F9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FA0 - sw         $a1, -28748($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FA4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FA8 - sw         $a0, -28752($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FB0 - lw         $a3, -28844($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FB4 - lw         $a2, -28848($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FC0 - sw         $a1, -28740($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FC4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FC8 - sw         $a0, -28744($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FD0 - lw         $a3, -28836($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FD4 - lw         $a2, -28840($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FE0 - sw         $a1, -28732($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FE4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FE8 - sw         $a0, -28736($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FF0 - lw         $a3, -28828($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FF4 - lw         $a2, -28832($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B01FFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02000 - sw         $a1, -28724($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02004 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02008 - sw         $a0, -28728($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0200C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02010 - lw         $a3, -28820($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02014 - lw         $a2, -28824($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02018 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0201C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02020 - sw         $a1, -28716($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02024 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02028 - sw         $a0, -28720($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0202C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02030 - lw         $a3, -28812($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02034 - lw         $a2, -28816($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02038 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0203C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02040 - sw         $a1, -28708($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02044 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02048 - sw         $a0, -28712($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0204C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02050 - lw         $a3, -28804($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02054 - lw         $a2, -28808($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02058 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0205C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02060 - sw         $a1, -28700($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02064 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02068 - sw         $a0, -28704($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0206C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02070 - lw         $a3, -28796($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02074 - lw         $a2, -28800($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02078 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0207C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02080 - sw         $a1, -28692($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02084 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02088 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0208C - sw         $a0, -28696($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02094 - lw         $a3, -28788($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02098 - lw         $a2, -28792($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0209C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020A4 - sw         $a1, -28684($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020A8 - sw         $a0, -28688($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020B0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020B8 - sw         $a1, -28676($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020BC - sw         $a0, -28680($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020C4 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020C8 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020D0 - swc1       $f12, -28672($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020D8 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020DC - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020E4 - swc1       $f12, -28668($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020EC - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020F0 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020F8 - swc1       $f12, -28664($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B020FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02100 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02104 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02108 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0210C - swc1       $f12, -28660($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02110 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02114 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B02118 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8B04858
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B04858 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0485C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04860 - lw         $a1, -28644($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04864 - lw         $a0, -28648($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04868 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0486C - lw         $a3, -28636($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04870 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04874 - lw         $a2, -28640($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04878 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0487C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04880 - sw         $a1, -28532($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04884 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04888 - sw         $a0, -28536($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0488C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04890 - lw         $a3, -28628($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04894 - lw         $a2, -28632($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04898 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0489C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048A0 - sw         $a1, -28524($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048A4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048A8 - sw         $a0, -28528($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048B0 - lw         $a3, -28620($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048B4 - lw         $a2, -28624($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048C0 - sw         $a1, -28516($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048C4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048C8 - sw         $a0, -28520($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048D0 - lw         $a3, -28612($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048D4 - lw         $a2, -28616($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048E0 - sw         $a1, -28508($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048E4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048E8 - sw         $a0, -28512($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048F0 - lw         $a3, -28604($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048F4 - lw         $a2, -28608($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B048FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04900 - sw         $a1, -28500($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04904 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04908 - sw         $a0, -28504($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0490C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04910 - lw         $a3, -28596($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04914 - lw         $a2, -28600($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04918 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0491C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04920 - sw         $a1, -28492($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04924 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04928 - sw         $a0, -28496($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0492C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04930 - lw         $a3, -28588($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04934 - lw         $a2, -28592($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04938 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0493C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04940 - sw         $a1, -28484($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04944 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04948 - sw         $a0, -28488($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0494C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04950 - lw         $a3, -28580($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04954 - lw         $a2, -28584($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04958 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0495C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04960 - sw         $a1, -28476($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04964 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04968 - sw         $a0, -28480($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0496C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04970 - lw         $a3, -28572($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04974 - lw         $a2, -28576($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04978 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0497C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04980 - sw         $a1, -28468($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04984 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04988 - sw         $a0, -28472($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0498C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04990 - lw         $a3, -28564($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04994 - lw         $a2, -28568($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04998 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0499C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049A0 - sw         $a1, -28460($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049A4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049A8 - sw         $a0, -28464($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049B0 - lw         $a3, -28556($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049B4 - lw         $a2, -28560($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049C0 - sw         $a1, -28452($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049C4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049C8 - sw         $a0, -28456($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049D0 - lw         $a3, -28548($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049D4 - lw         $a2, -28552($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049E0 - sw         $a1, -28444($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049E4 - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049E8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049EC - sw         $a0, -28448($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049F4 - lw         $a3, -28540($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049F8 - lw         $a2, -28544($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B049FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A04 - sw         $a1, -28436($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A08 - sw         $a0, -28440($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A10 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A18 - sw         $a1, -28428($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A1C - sw         $a0, -28432($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A24 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A28 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A30 - swc1       $f12, -28424($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A38 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A3C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A44 - swc1       $f12, -28420($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A4C - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A50 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A58 - swc1       $f12, -28416($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A60 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A64 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A6C - swc1       $f12, -28412($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A70 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A74 - ori        $a0, $a0, -2621
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A78 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A7C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A80 - swc1       $f12, -28408($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A84 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A88 - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04A8C - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8B04D30
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B04D30 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D34 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D38 - lw         $a1, -28396($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D3C - lw         $a0, -28400($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D40 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D44 - lw         $a3, -28388($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D48 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D4C - lw         $a2, -28392($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D58 - sw         $a1, -28284($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D5C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D60 - sw         $a0, -28288($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D68 - lw         $a3, -28380($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D6C - lw         $a2, -28384($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D78 - sw         $a1, -28276($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D7C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D80 - sw         $a0, -28280($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D88 - lw         $a3, -28372($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D8C - lw         $a2, -28376($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D98 - sw         $a1, -28268($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04D9C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DA0 - sw         $a0, -28272($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DA8 - lw         $a3, -28364($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DAC - lw         $a2, -28368($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DB8 - sw         $a1, -28260($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DBC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DC0 - sw         $a0, -28264($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DC8 - lw         $a3, -28356($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DCC - lw         $a2, -28360($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DD8 - sw         $a1, -28252($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DDC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DE0 - sw         $a0, -28256($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DE8 - lw         $a3, -28348($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DEC - lw         $a2, -28352($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DF8 - sw         $a1, -28244($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04DFC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E00 - sw         $a0, -28248($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E08 - lw         $a3, -28340($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E0C - lw         $a2, -28344($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E18 - sw         $a1, -28236($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E1C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E20 - sw         $a0, -28240($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E28 - lw         $a3, -28332($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E2C - lw         $a2, -28336($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E38 - sw         $a1, -28228($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E3C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E40 - sw         $a0, -28232($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E48 - lw         $a3, -28324($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E4C - lw         $a2, -28328($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E58 - sw         $a1, -28220($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E5C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E60 - sw         $a0, -28224($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E68 - lw         $a3, -28316($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E6C - lw         $a2, -28320($t7)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E78 - sw         $a1, -28212($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E7C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E80 - sw         $a0, -28216($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E88 - lw         $a3, -28308($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E8C - lw         $a2, -28312($t8)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E98 - sw         $a1, -28204($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04E9C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EA0 - sw         $a0, -28208($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EA8 - lw         $a3, -28300($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EAC - lw         $a2, -28304($t9)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EB8 - sw         $a1, -28196($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EBC - sw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EC0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EC4 - sw         $a0, -28200($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04ECC - lw         $a3, -28292($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04ED0 - lw         $a2, -28296($s0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04ED4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04ED8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EDC - sw         $a1, -28188($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EE0 - sw         $a0, -28192($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EE8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EF0 - sw         $a1, -28180($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EF4 - sw         $a0, -28184($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EF8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04EFC - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F00 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F08 - swc1       $f12, -28176($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F0C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F10 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F14 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F1C - swc1       $f12, -28172($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F20 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F24 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F28 - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F30 - swc1       $f12, -28168($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F34 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F38 - ori        $a0, $a0, 4719
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F3C - mtc1       $a0, $f12
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F44 - swc1       $f12, -28164($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F48 - lw         $s0, 0($sp)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F4C - jr         $ra
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04F50 - addiu      $sp, $sp, 16
20:52:39 DEBUG compiler - user_main_10 - Compiling _S1_2_8B08EC8
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B08EC8 - addiu      $sp, $sp, -16
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08ECC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08ED0 - lw         $a1, -28156($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08ED4 - lw         $a0, -28160($a0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08ED8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08EDC - lw         $a3, -28148($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08EE0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08EE4 - lw         $a2, -28152($a2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08EE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08EF0 - sw         $a1, -28044($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08EF4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08EF8 - sw         $a0, -28048($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F00 - lw         $a3, -28140($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F04 - lw         $a2, -28144($t1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F10 - sw         $a1, -28036($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F14 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F18 - sw         $a0, -28040($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F20 - lw         $a3, -28132($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F24 - lw         $a2, -28136($t2)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F30 - sw         $a1, -28028($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F34 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F38 - sw         $a0, -28032($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F40 - lw         $a3, -28124($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F44 - lw         $a2, -28128($t3)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F50 - sw         $a1, -28020($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F54 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F58 - sw         $a0, -28024($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F60 - lw         $a3, -28116($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F64 - lw         $a2, -28120($v0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F70 - sw         $a1, -28012($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F74 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F78 - sw         $a0, -28016($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F80 - lw         $a3, -28108($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F84 - lw         $a2, -28112($v1)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F90 - sw         $a1, -28004($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F94 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F98 - sw         $a0, -28008($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08F9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FA0 - lw         $a3, -28100($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FA4 - lw         $a2, -28104($t4)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FB0 - sw         $a1, -27996($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FB4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FB8 - sw         $a0, -28000($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FC0 - lw         $a3, -28092($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FC4 - lw         $a2, -28096($t5)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FD0 - sw         $a1, -27988($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FD4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FD8 - sw         $a0, -27992($t0)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FE0 - lw         $a3, -28084($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FE4 - lw         $a2, -28088($t6)
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FF0 - sw         $a1, -27980($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FF4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FF8 - sw         $a0, -27984($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09000 - lw         $a3, -28076($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09004 - lw         $a2, -28080($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09008 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0900C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09010 - sw         $a1, -27972($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09014 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09018 - sw         $a0, -27976($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0901C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09020 - lw         $a3, -28068($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09024 - lw         $a2, -28072($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09028 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0902C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09030 - sw         $a1, -27964($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09034 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09038 - sw         $a0, -27968($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0903C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09040 - lw         $a3, -28060($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09044 - lw         $a2, -28064($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09048 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0904C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09050 - sw         $a1, -27956($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09054 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09058 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0905C - sw         $a0, -27960($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09060 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09064 - lw         $a3, -28052($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09068 - lw         $a2, -28056($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0906C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09070 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09074 - sw         $a1, -27948($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09078 - sw         $a0, -27952($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0907C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09080 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09088 - sw         $a1, -27940($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0908C - sw         $a0, -27944($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09090 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09094 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09098 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0909C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090A0 - swc1       $f12, -27936($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090A8 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090AC - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090B4 - swc1       $f12, -27932($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090BC - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090C0 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090C8 - swc1       $f12, -27928($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090D0 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090D4 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090DC - swc1       $f12, -27924($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090E0 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090E4 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B090E8 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B09F7C
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B09F7C - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09F80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09F84 - lw         $a1, -27916($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09F88 - lw         $a0, -27920($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09F8C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09F90 - lw         $a3, -27908($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09F94 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09F98 - lw         $a2, -27912($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09F9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FA4 - sw         $a1, -27804($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FA8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FAC - sw         $a0, -27808($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FB4 - lw         $a3, -27900($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FB8 - lw         $a2, -27904($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FC4 - sw         $a1, -27796($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FC8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FCC - sw         $a0, -27800($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FD4 - lw         $a3, -27892($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FD8 - lw         $a2, -27896($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FE4 - sw         $a1, -27788($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FE8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FEC - sw         $a0, -27792($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FF4 - lw         $a3, -27884($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FF8 - lw         $a2, -27888($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B09FFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A004 - sw         $a1, -27780($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A008 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A00C - sw         $a0, -27784($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A010 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A014 - lw         $a3, -27876($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A018 - lw         $a2, -27880($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A01C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A020 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A024 - sw         $a1, -27772($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A028 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A02C - sw         $a0, -27776($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A030 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A034 - lw         $a3, -27868($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A038 - lw         $a2, -27872($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A03C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A044 - sw         $a1, -27764($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A048 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A04C - sw         $a0, -27768($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A050 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A054 - lw         $a3, -27860($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A058 - lw         $a2, -27864($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A05C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A064 - sw         $a1, -27756($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A068 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A06C - sw         $a0, -27760($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A074 - lw         $a3, -27852($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A078 - lw         $a2, -27856($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A07C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A084 - sw         $a1, -27748($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A088 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A08C - sw         $a0, -27752($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A094 - lw         $a3, -27844($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A098 - lw         $a2, -27848($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A09C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0A4 - sw         $a1, -27740($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0A8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0AC - sw         $a0, -27744($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0B4 - lw         $a3, -27836($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0B8 - lw         $a2, -27840($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0C4 - sw         $a1, -27732($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0C8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0CC - sw         $a0, -27736($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0D4 - lw         $a3, -27828($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0D8 - lw         $a2, -27832($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0E4 - sw         $a1, -27724($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0E8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0EC - sw         $a0, -27728($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0F4 - lw         $a3, -27820($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0F8 - lw         $a2, -27824($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A0FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A104 - sw         $a1, -27716($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A108 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A10C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A110 - sw         $a0, -27720($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A114 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A118 - lw         $a3, -27812($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A11C - lw         $a2, -27816($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A120 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A124 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A128 - sw         $a1, -27708($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A12C - sw         $a0, -27712($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A130 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A134 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A138 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A13C - sw         $a1, -27700($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A140 - sw         $a0, -27704($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A144 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A148 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A14C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A150 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A154 - swc1       $f12, -27696($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A158 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A15C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A160 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A164 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A168 - swc1       $f12, -27692($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A16C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A170 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A174 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A178 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A17C - swc1       $f12, -27688($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A180 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A184 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A188 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A18C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A190 - swc1       $f12, -27684($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A194 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A198 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A19C - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0A454
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0A454 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A458 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A45C - lw         $a1, -27676($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A460 - lw         $a0, -27680($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A464 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A468 - lw         $a3, -27668($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A46C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A470 - lw         $a2, -27672($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A474 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A47C - sw         $a1, -27564($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A480 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A484 - sw         $a0, -27568($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A48C - lw         $a3, -27660($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A490 - lw         $a2, -27664($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A494 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A49C - sw         $a1, -27556($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4A0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4A4 - sw         $a0, -27560($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4AC - lw         $a3, -27652($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4B0 - lw         $a2, -27656($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4BC - sw         $a1, -27548($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4C0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4C4 - sw         $a0, -27552($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4CC - lw         $a3, -27644($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4D0 - lw         $a2, -27648($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4DC - sw         $a1, -27540($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4E0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4E4 - sw         $a0, -27544($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4EC - lw         $a3, -27636($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4F0 - lw         $a2, -27640($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A4FC - sw         $a1, -27532($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A500 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A504 - sw         $a0, -27536($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A50C - lw         $a3, -27628($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A510 - lw         $a2, -27632($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A514 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A51C - sw         $a1, -27524($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A520 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A524 - sw         $a0, -27528($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A52C - lw         $a3, -27620($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A530 - lw         $a2, -27624($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A534 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A53C - sw         $a1, -27516($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A540 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A544 - sw         $a0, -27520($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A54C - lw         $a3, -27612($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A550 - lw         $a2, -27616($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A554 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A55C - sw         $a1, -27508($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A560 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A564 - sw         $a0, -27512($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A56C - lw         $a3, -27604($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A570 - lw         $a2, -27608($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A574 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A57C - sw         $a1, -27500($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A580 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A584 - sw         $a0, -27504($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A58C - lw         $a3, -27596($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A590 - lw         $a2, -27600($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A594 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A59C - sw         $a1, -27492($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5A0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5A4 - sw         $a0, -27496($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5AC - lw         $a3, -27588($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5B0 - lw         $a2, -27592($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5BC - sw         $a1, -27484($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5C0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5C4 - sw         $a0, -27488($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5CC - lw         $a3, -27580($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5D0 - lw         $a2, -27584($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5DC - sw         $a1, -27476($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5E0 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5E4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5E8 - sw         $a0, -27480($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5F0 - lw         $a3, -27572($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5F4 - lw         $a2, -27576($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A5FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A600 - sw         $a1, -27468($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A604 - sw         $a0, -27472($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A60C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A610 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A614 - sw         $a1, -27460($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A618 - sw         $a0, -27464($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A61C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A620 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A624 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A628 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A62C - swc1       $f12, -27456($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A630 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A634 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A638 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A63C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A640 - swc1       $f12, -27452($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A644 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A648 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A64C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A650 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A654 - swc1       $f12, -27448($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A658 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A65C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A660 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A664 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A668 - swc1       $f12, -27444($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A66C - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A670 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0A674 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0C2F4
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0C2F4 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2FC - lw         $a1, -27436($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C300 - lw         $a0, -27440($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C304 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C308 - lw         $a3, -27428($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C30C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C310 - lw         $a2, -27432($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C314 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C318 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C31C - sw         $a1, -27324($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C320 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C324 - sw         $a0, -27328($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C328 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C32C - lw         $a3, -27420($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C330 - lw         $a2, -27424($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C334 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C338 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C33C - sw         $a1, -27316($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C340 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C344 - sw         $a0, -27320($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C34C - lw         $a3, -27412($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C350 - lw         $a2, -27416($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C354 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C35C - sw         $a1, -27308($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C360 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C364 - sw         $a0, -27312($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C36C - lw         $a3, -27404($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C370 - lw         $a2, -27408($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C374 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C37C - sw         $a1, -27300($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C380 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C384 - sw         $a0, -27304($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C388 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C38C - lw         $a3, -27396($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C390 - lw         $a2, -27400($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C394 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C39C - sw         $a1, -27292($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3A0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3A4 - sw         $a0, -27296($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3AC - lw         $a3, -27388($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3B0 - lw         $a2, -27392($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3BC - sw         $a1, -27284($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3C0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3C4 - sw         $a0, -27288($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3CC - lw         $a3, -27380($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3D0 - lw         $a2, -27384($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3DC - sw         $a1, -27276($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3E0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3E4 - sw         $a0, -27280($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3EC - lw         $a3, -27372($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3F0 - lw         $a2, -27376($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C3FC - sw         $a1, -27268($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C400 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C404 - sw         $a0, -27272($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C40C - lw         $a3, -27364($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C410 - lw         $a2, -27368($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C414 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C41C - sw         $a1, -27260($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C420 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C424 - sw         $a0, -27264($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C42C - lw         $a3, -27356($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C430 - lw         $a2, -27360($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C434 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C43C - sw         $a1, -27252($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C440 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C444 - sw         $a0, -27256($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C44C - lw         $a3, -27348($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C450 - lw         $a2, -27352($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C454 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C45C - sw         $a1, -27244($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C460 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C464 - sw         $a0, -27248($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C46C - lw         $a3, -27340($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C470 - lw         $a2, -27344($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C474 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C47C - sw         $a1, -27236($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C480 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C484 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C488 - sw         $a0, -27240($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C48C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C490 - lw         $a3, -27332($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C494 - lw         $a2, -27336($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C498 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C49C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4A0 - sw         $a1, -27228($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4A4 - sw         $a0, -27232($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4AC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4B4 - sw         $a1, -27220($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4B8 - sw         $a0, -27224($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4C0 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4C4 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4CC - swc1       $f12, -27216($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4D4 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4D8 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4E0 - swc1       $f12, -27212($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4E8 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4EC - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4F4 - swc1       $f12, -27208($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C4FC - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C500 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C504 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C508 - swc1       $f12, -27204($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C50C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C510 - ori        $a0, $a0, -2621
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C514 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C518 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C51C - swc1       $f12, -27200($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C520 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C524 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C528 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0C6A0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0C6A0 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6A8 - lw         $a1, -27132($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6AC - lw         $a0, -27136($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6B0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6B4 - lw         $a3, -27124($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6B8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6BC - lw         $a2, -27128($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6C8 - sw         $a1, -27020($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6CC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6D0 - sw         $a0, -27024($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6D8 - lw         $a3, -27116($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6DC - lw         $a2, -27120($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6E8 - sw         $a1, -27012($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6EC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6F0 - sw         $a0, -27016($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6F8 - lw         $a3, -27108($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C6FC - lw         $a2, -27112($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C700 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C704 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C708 - sw         $a1, -27004($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C70C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C710 - sw         $a0, -27008($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C718 - lw         $a3, -27100($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C71C - lw         $a2, -27104($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C720 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C728 - sw         $a1, -26996($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C72C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C730 - sw         $a0, -27000($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C734 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C738 - lw         $a3, -27092($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C73C - lw         $a2, -27096($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C740 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C744 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C748 - sw         $a1, -26988($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C74C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C750 - sw         $a0, -26992($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C754 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C758 - lw         $a3, -27084($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C75C - lw         $a2, -27088($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C760 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C764 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C768 - sw         $a1, -26980($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C76C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C770 - sw         $a0, -26984($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C774 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C778 - lw         $a3, -27076($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C77C - lw         $a2, -27080($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C780 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C784 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C788 - sw         $a1, -26972($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C78C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C790 - sw         $a0, -26976($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C794 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C798 - lw         $a3, -27068($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C79C - lw         $a2, -27072($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7A8 - sw         $a1, -26964($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7AC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7B0 - sw         $a0, -26968($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7B8 - lw         $a3, -27060($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7BC - lw         $a2, -27064($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7C8 - sw         $a1, -26956($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7CC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7D0 - sw         $a0, -26960($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7D8 - lw         $a3, -27052($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7DC - lw         $a2, -27056($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7E8 - sw         $a1, -26948($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7EC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7F0 - sw         $a0, -26952($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7F8 - lw         $a3, -27044($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C7FC - lw         $a2, -27048($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C800 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C808 - sw         $a1, -26940($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C80C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C810 - sw         $a0, -26944($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C814 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C818 - lw         $a3, -27036($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C81C - lw         $a2, -27040($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C820 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C828 - sw         $a1, -26932($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C82C - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C830 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C834 - sw         $a0, -26936($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C838 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C83C - lw         $a3, -27028($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C840 - lw         $a2, -27032($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C844 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C848 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C84C - sw         $a1, -26924($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C850 - sw         $a0, -26928($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C854 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C858 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C85C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C860 - sw         $a1, -26916($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C864 - sw         $a0, -26920($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C868 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C86C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C870 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C874 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C878 - swc1       $f12, -26912($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C87C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C880 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C884 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C888 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C88C - swc1       $f12, -26908($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C890 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C894 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C898 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C89C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C8A0 - swc1       $f12, -26904($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C8A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C8A8 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C8AC - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C8B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C8B4 - swc1       $f12, -26900($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C8B8 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C8BC - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C8C0 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0C958
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0C958 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C95C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C960 - lw         $a1, -26892($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C964 - lw         $a0, -26896($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C968 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C96C - lw         $a3, -26884($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C970 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C974 - lw         $a2, -26888($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C978 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C97C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C980 - sw         $a1, -26780($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C984 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C988 - sw         $a0, -26784($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C98C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C990 - lw         $a3, -26876($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C994 - lw         $a2, -26880($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C998 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C99C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9A0 - sw         $a1, -26772($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9A4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9A8 - sw         $a0, -26776($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9B0 - lw         $a3, -26868($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9B4 - lw         $a2, -26872($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9C0 - sw         $a1, -26764($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9C4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9C8 - sw         $a0, -26768($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9D0 - lw         $a3, -26860($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9D4 - lw         $a2, -26864($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9E0 - sw         $a1, -26756($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9E4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9E8 - sw         $a0, -26760($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9F0 - lw         $a3, -26852($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9F4 - lw         $a2, -26856($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C9FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA00 - sw         $a1, -26748($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA04 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA08 - sw         $a0, -26752($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA10 - lw         $a3, -26844($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA14 - lw         $a2, -26848($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA20 - sw         $a1, -26740($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA24 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA28 - sw         $a0, -26744($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA30 - lw         $a3, -26836($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA34 - lw         $a2, -26840($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA40 - sw         $a1, -26732($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA44 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA48 - sw         $a0, -26736($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA50 - lw         $a3, -26828($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA54 - lw         $a2, -26832($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA60 - sw         $a1, -26724($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA64 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA68 - sw         $a0, -26728($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA70 - lw         $a3, -26820($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA74 - lw         $a2, -26824($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA80 - sw         $a1, -26716($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA84 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA88 - sw         $a0, -26720($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA90 - lw         $a3, -26812($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA94 - lw         $a2, -26816($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CA9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAA0 - sw         $a1, -26708($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAA4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAA8 - sw         $a0, -26712($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAB0 - lw         $a3, -26804($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAB4 - lw         $a2, -26808($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CABC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAC0 - sw         $a1, -26700($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAC4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAC8 - sw         $a0, -26704($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CACC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAD0 - lw         $a3, -26796($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAD4 - lw         $a2, -26800($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CADC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAE0 - sw         $a1, -26692($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAE4 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAE8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAEC - sw         $a0, -26696($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAF4 - lw         $a3, -26788($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAF8 - lw         $a2, -26792($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CAFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB04 - sw         $a1, -26684($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB08 - sw         $a0, -26688($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB10 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB18 - sw         $a1, -26676($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB1C - sw         $a0, -26680($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB24 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB28 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB30 - swc1       $f12, -26672($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB38 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB3C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB44 - swc1       $f12, -26668($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB4C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB50 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB58 - swc1       $f12, -26664($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB60 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB64 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB6C - swc1       $f12, -26660($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB70 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB74 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0CB78 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B1E0EC
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B1E0EC - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E0F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E0F4 - lw         $a0, -26412($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E0F8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E0FC - lw         $a1, -26400($a1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E100 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E104 - lw         $a3, -26652($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E108 - lw         $a2, -26656($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E10C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E110 - lw         $t1, -26644($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E114 - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E118 - lw         $t0, -26648($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E11C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E120 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E124 - sw         $a3, -26540($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E128 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E12C - sw         $a2, -26544($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E130 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E134 - lw         $t1, -26636($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E138 - lw         $t0, -26640($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E13C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E140 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E144 - sw         $a3, -26532($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E148 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E14C - sw         $a2, -26536($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E150 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E154 - lw         $t1, -26628($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E158 - lw         $t0, -26632($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E15C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E160 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E164 - sw         $a3, -26524($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E168 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E16C - sw         $a2, -26528($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E170 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E174 - lw         $t1, -26620($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E178 - lw         $t0, -26624($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E17C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E180 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E184 - sw         $a3, -26516($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E188 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E18C - sw         $a2, -26520($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E190 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E194 - lw         $t1, -26612($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E198 - lw         $t0, -26616($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E19C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1A0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1A4 - sw         $a3, -26508($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1A8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1AC - sw         $a2, -26512($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1B0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1B4 - lw         $t1, -26604($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1B8 - lw         $t0, -26608($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1BC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1C0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1C4 - sw         $a3, -26500($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1C8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1CC - sw         $a2, -26504($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1D0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1D4 - lw         $t1, -26596($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1D8 - lw         $t0, -26600($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1DC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1E0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1E4 - sw         $a3, -26492($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1E8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1EC - sw         $a2, -26496($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1F0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1F4 - lw         $t1, -26588($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1F8 - lw         $t0, -26592($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E1FC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E200 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E204 - sw         $a3, -26484($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E208 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E20C - sw         $a2, -26488($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E210 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E214 - lw         $t1, -26580($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E218 - lw         $t0, -26584($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E21C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E220 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E224 - sw         $a3, -26476($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E228 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E22C - sw         $a2, -26480($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E230 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E234 - lw         $t1, -26572($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E238 - lw         $t0, -26576($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E23C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E240 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E244 - sw         $a3, -26468($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E248 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E24C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E250 - sw         $a2, -26472($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E254 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E258 - lw         $t1, -26564($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E25C - lw         $t0, -26568($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E260 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E264 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E268 - sw         $a3, -26460($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E26C - sw         $s1, 4($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E270 - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E274 - sw         $a2, -26464($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E278 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E27C - lw         $t1, -26556($s1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E280 - lw         $t0, -26560($s1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E284 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E288 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E28C - sw         $a3, -26452($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E290 - sw         $s2, 8($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E294 - lui        $s2, 0x08CD <=> li $s2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E298 - sw         $a2, -26456($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E29C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2A0 - lw         $t1, -26548($s2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2A4 - lw         $t0, -26552($s2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2A8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2AC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2B0 - sw         $a3, -26444($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2B4 - sw         $a2, -26448($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2B8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2C0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2C4 - sw         $a3, -26436($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2C8 - sw         $s3, 12($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2CC - lui        $s3, 0x08CD <=> li $s3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2D0 - sw         $a2, -26440($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2D4 - addu       $a0, $a0, $a1
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2D8 - lw         $a1, -26408($s3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2DC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2E0 - sw         $a0, -26396($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2E4 - addu       $a0, $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2E8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2EC - sw         $a0, -26392($a1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2F4 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2F8 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E2FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E300 - swc1       $f12, -26432($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E304 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E308 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E30C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E310 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E314 - swc1       $f12, -26428($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E318 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E31C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E320 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E324 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E328 - swc1       $f12, -26424($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E32C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E330 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E334 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E338 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E33C - swc1       $f12, -26420($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E340 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E344 - ori        $a0, $a0, -2621
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E348 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E34C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E350 - swc1       $f12, -26416($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E354 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E358 - lw         $s1, 4($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E35C - lw         $s2, 8($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E360 - lw         $s3, 12($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E364 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1E368 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B1F3E4
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B1F3E4 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F3E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F3EC - lw         $a1, -26316($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F3F0 - lw         $a0, -26320($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F3F4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F3F8 - lw         $a3, -26308($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F3FC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F400 - lw         $a2, -26312($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F404 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F408 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F40C - sw         $a1, -26204($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F410 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F414 - sw         $a0, -26208($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F418 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F41C - lw         $a3, -26300($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F420 - lw         $a2, -26304($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F424 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F428 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F42C - sw         $a1, -26196($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F430 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F434 - sw         $a0, -26200($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F438 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F43C - lw         $a3, -26292($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F440 - lw         $a2, -26296($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F444 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F448 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F44C - sw         $a1, -26188($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F450 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F454 - sw         $a0, -26192($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F458 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F45C - lw         $a3, -26284($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F460 - lw         $a2, -26288($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F464 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F468 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F46C - sw         $a1, -26180($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F470 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F474 - sw         $a0, -26184($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F478 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F47C - lw         $a3, -26276($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F480 - lw         $a2, -26280($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F484 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F488 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F48C - sw         $a1, -26172($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F490 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F494 - sw         $a0, -26176($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F498 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F49C - lw         $a3, -26268($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4A0 - lw         $a2, -26272($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4AC - sw         $a1, -26164($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4B0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4B4 - sw         $a0, -26168($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4BC - lw         $a3, -26260($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4C0 - lw         $a2, -26264($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4CC - sw         $a1, -26156($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4D0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4D4 - sw         $a0, -26160($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4DC - lw         $a3, -26252($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4E0 - lw         $a2, -26256($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4EC - sw         $a1, -26148($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4F0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4F4 - sw         $a0, -26152($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F4FC - lw         $a3, -26244($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F500 - lw         $a2, -26248($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F504 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F508 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F50C - sw         $a1, -26140($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F510 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F514 - sw         $a0, -26144($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F518 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F51C - lw         $a3, -26236($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F520 - lw         $a2, -26240($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F524 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F528 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F52C - sw         $a1, -26132($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F530 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F534 - sw         $a0, -26136($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F538 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F53C - lw         $a3, -26228($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F540 - lw         $a2, -26232($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F544 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F548 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F54C - sw         $a1, -26124($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F550 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F554 - sw         $a0, -26128($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F558 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F55C - lw         $a3, -26220($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F560 - lw         $a2, -26224($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F564 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F568 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F56C - sw         $a1, -26116($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F570 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F574 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F578 - sw         $a0, -26120($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F57C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F580 - lw         $a3, -26212($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F584 - lw         $a2, -26216($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F588 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F58C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F590 - sw         $a1, -26108($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F594 - sw         $a0, -26112($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F598 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F59C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5A4 - sw         $a1, -26100($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5A8 - sw         $a0, -26104($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5B0 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5B4 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5BC - swc1       $f12, -26096($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5C4 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5C8 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5D0 - swc1       $f12, -26092($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5D8 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5DC - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5E4 - swc1       $f12, -26088($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5EC - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5F0 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5F8 - swc1       $f12, -26084($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F5FC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F600 - ori        $a0, $a0, -2621
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F604 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F608 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F60C - swc1       $f12, -26080($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F610 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F614 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F618 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B1F794
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B1F794 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F798 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F79C - lw         $a1, -26068($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7A0 - lw         $a0, -26072($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7A8 - lw         $a3, -26060($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7AC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7B0 - lw         $a2, -26064($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7BC - sw         $a1, -25956($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7C0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7C4 - sw         $a0, -25960($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7CC - lw         $a3, -26052($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7D0 - lw         $a2, -26056($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7DC - sw         $a1, -25948($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7E0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7E4 - sw         $a0, -25952($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7EC - lw         $a3, -26044($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7F0 - lw         $a2, -26048($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F7FC - sw         $a1, -25940($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F800 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F804 - sw         $a0, -25944($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F80C - lw         $a3, -26036($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F810 - lw         $a2, -26040($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F814 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F81C - sw         $a1, -25932($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F820 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F824 - sw         $a0, -25936($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F82C - lw         $a3, -26028($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F830 - lw         $a2, -26032($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F834 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F83C - sw         $a1, -25924($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F840 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F844 - sw         $a0, -25928($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F84C - lw         $a3, -26020($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F850 - lw         $a2, -26024($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F854 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F85C - sw         $a1, -25916($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F860 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F864 - sw         $a0, -25920($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F86C - lw         $a3, -26012($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F870 - lw         $a2, -26016($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F874 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F87C - sw         $a1, -25908($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F880 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F884 - sw         $a0, -25912($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F88C - lw         $a3, -26004($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F890 - lw         $a2, -26008($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F894 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F89C - sw         $a1, -25900($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8A0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8A4 - sw         $a0, -25904($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8AC - lw         $a3, -25996($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8B0 - lw         $a2, -26000($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8BC - sw         $a1, -25892($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8C0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8C4 - sw         $a0, -25896($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8CC - lw         $a3, -25988($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8D0 - lw         $a2, -25992($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8DC - sw         $a1, -25884($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8E0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8E4 - sw         $a0, -25888($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8EC - lw         $a3, -25980($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8F0 - lw         $a2, -25984($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F8FC - sw         $a1, -25876($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F900 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F904 - sw         $a0, -25880($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F90C - lw         $a3, -25972($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F910 - lw         $a2, -25976($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F914 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F91C - sw         $a1, -25868($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F920 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F924 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F928 - sw         $a0, -25872($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F92C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F930 - lw         $a3, -25964($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F934 - lw         $a2, -25968($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F938 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F93C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F940 - sw         $a1, -25860($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F944 - sw         $a0, -25864($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F94C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F954 - sw         $a1, -25852($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F958 - sw         $a0, -25856($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F95C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F960 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F964 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F968 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F96C - swc1       $f12, -25848($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F970 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F974 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F978 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F97C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F980 - swc1       $f12, -25844($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F984 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F988 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F98C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F990 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F994 - swc1       $f12, -25840($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F998 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F99C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F9A0 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F9A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F9A8 - swc1       $f12, -25836($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F9AC - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F9B0 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1F9B4 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B1FC44
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B1FC44 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC48 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC4C - lw         $a3, -25820($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC50 - lw         $a2, -25824($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC58 - lw         $t1, -25812($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC5C - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC60 - lw         $t0, -25816($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC64 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC68 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC6C - sw         $a3, -25708($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC70 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC74 - sw         $a2, -25712($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC78 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC7C - lw         $t1, -25804($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC80 - lw         $t0, -25808($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC84 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC88 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC8C - sw         $a3, -25700($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC90 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC94 - sw         $a2, -25704($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC98 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FC9C - lw         $t1, -25796($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCA0 - lw         $t0, -25800($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCA4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCA8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCAC - sw         $a3, -25692($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCB0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCB4 - sw         $a2, -25696($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCB8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCBC - lw         $t1, -25788($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCC0 - lw         $t0, -25792($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCC4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCC8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCCC - sw         $a3, -25684($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCD0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCD4 - sw         $a2, -25688($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCD8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCDC - lw         $t1, -25780($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCE0 - lw         $t0, -25784($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCE4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCE8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCEC - sw         $a3, -25676($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCF0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCF4 - sw         $a2, -25680($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCF8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FCFC - lw         $t1, -25772($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD00 - lw         $t0, -25776($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD04 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD08 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD0C - sw         $a3, -25668($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD10 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD14 - sw         $a2, -25672($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD18 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD1C - lw         $t1, -25764($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD20 - lw         $t0, -25768($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD24 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD28 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD2C - sw         $a3, -25660($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD30 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD34 - sw         $a2, -25664($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD38 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD3C - lw         $t1, -25756($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD40 - lw         $t0, -25760($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD44 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD48 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD4C - sw         $a3, -25652($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD50 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD54 - sw         $a2, -25656($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD58 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD5C - lw         $t1, -25748($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD60 - lw         $t0, -25752($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD64 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD68 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD6C - sw         $a3, -25644($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD70 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD74 - sw         $a2, -25648($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD78 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD7C - lw         $t1, -25740($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD80 - lw         $t0, -25744($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD84 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD88 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD8C - sw         $a3, -25636($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD90 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD94 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD98 - sw         $a2, -25640($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FD9C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDA0 - lw         $t1, -25732($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDA4 - lw         $t0, -25736($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDA8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDAC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDB0 - sw         $a3, -25628($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDB4 - sw         $s1, 4($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDB8 - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDBC - sw         $a2, -25632($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDC0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDC4 - lw         $t1, -25724($s1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDC8 - lw         $t0, -25728($s1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDCC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDD0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDD4 - sw         $a3, -25620($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDD8 - sw         $s2, 8($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDDC - lui        $s2, 0x08CD <=> li $s2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDE0 - sw         $a2, -25624($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDE4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDE8 - lw         $t1, -25716($s2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDEC - lw         $t0, -25720($s2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDF0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDF4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDF8 - sw         $a3, -25612($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FDFC - sw         $a2, -25616($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE00 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE08 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE0C - sw         $a3, -25604($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE10 - ori        $a0, $zr, 1800 <=> li $a0, 1800
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE14 - lui        $a1, 0x09CA <=> li $a1, 0x09CA0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE18 - sw         $a2, -25608($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE1C - addiu      $a2, $a1, 12908
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE20 - sh         $a0, 12908($a1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE24 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE28 - sh         $zr, 2($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE2C - mtc1       $a1, $f13
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE30 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE34 - addiu      $a1, $a0, -22920
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE38 - swc1       $f13, -22920($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE3C - sw         $zr, 4($a1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE40 - sw         $zr, 8($a1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE44 - sw         $zr, 12($a1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE48 - mtc1       $zr, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE4C - sw         $zr, 16($a1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE54 - swc1       $f12, 20($a1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE58 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE5C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE64 - swc1       $f12, -25600($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE6C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE70 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE78 - swc1       $f12, -25596($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE80 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE84 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE8C - swc1       $f12, -25592($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE94 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE98 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FE9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FEA0 - swc1       $f12, -25588($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FEA4 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FEA8 - lw         $s1, 4($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FEAC - lw         $s2, 8($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FEB0 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B1FEB4 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B22D5C
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B22D5C - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D64 - lw         $a1, -25580($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D68 - lw         $a0, -25584($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D6C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D70 - lw         $a3, -25572($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D74 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D78 - lw         $a2, -25576($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D84 - sw         $a1, -25468($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D88 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D8C - sw         $a0, -25472($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D94 - lw         $a3, -25564($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D98 - lw         $a2, -25568($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22D9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DA4 - sw         $a1, -25460($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DA8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DAC - sw         $a0, -25464($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DB4 - lw         $a3, -25556($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DB8 - lw         $a2, -25560($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DC4 - sw         $a1, -25452($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DC8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DCC - sw         $a0, -25456($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DD4 - lw         $a3, -25548($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DD8 - lw         $a2, -25552($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DE4 - sw         $a1, -25444($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DE8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DEC - sw         $a0, -25448($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DF4 - lw         $a3, -25540($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DF8 - lw         $a2, -25544($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22DFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E04 - sw         $a1, -25436($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E08 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E0C - sw         $a0, -25440($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E14 - lw         $a3, -25532($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E18 - lw         $a2, -25536($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E24 - sw         $a1, -25428($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E28 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E2C - sw         $a0, -25432($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E34 - lw         $a3, -25524($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E38 - lw         $a2, -25528($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E44 - sw         $a1, -25420($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E48 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E4C - sw         $a0, -25424($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E54 - lw         $a3, -25516($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E58 - lw         $a2, -25520($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E64 - sw         $a1, -25412($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E68 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E6C - sw         $a0, -25416($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E74 - lw         $a3, -25508($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E78 - lw         $a2, -25512($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E84 - sw         $a1, -25404($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E88 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E8C - sw         $a0, -25408($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E94 - lw         $a3, -25500($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E98 - lw         $a2, -25504($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22E9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EA4 - sw         $a1, -25396($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EA8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EAC - sw         $a0, -25400($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EB4 - lw         $a3, -25492($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EB8 - lw         $a2, -25496($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EC4 - sw         $a1, -25388($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EC8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ECC - sw         $a0, -25392($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ED0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ED4 - lw         $a3, -25484($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ED8 - lw         $a2, -25488($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EE4 - sw         $a1, -25380($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EE8 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EEC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EF0 - sw         $a0, -25384($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EF8 - lw         $a3, -25476($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EFC - lw         $a2, -25480($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F08 - sw         $a1, -25372($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F0C - sw         $a0, -25376($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F14 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F1C - sw         $a1, -25364($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F20 - sw         $a0, -25368($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F28 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F2C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F34 - swc1       $f12, -25360($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F3C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F40 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F44 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F48 - swc1       $f12, -25356($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F50 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F54 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F58 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F5C - swc1       $f12, -25352($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F64 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F68 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F70 - swc1       $f12, -25348($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F74 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F78 - ori        $a0, $a0, -2621
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F7C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F84 - swc1       $f12, -25344($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F88 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F8C - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F90 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B23A98
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B23A98 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23A9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AA0 - lw         $a1, -25324($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AA4 - lw         $a0, -25328($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AA8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AAC - lw         $a3, -25316($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AB0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AB4 - lw         $a2, -25320($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23ABC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AC0 - sw         $a1, -25212($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AC4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AC8 - sw         $a0, -25216($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23ACC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AD0 - lw         $a3, -25308($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AD4 - lw         $a2, -25312($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23ADC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AE0 - sw         $a1, -25204($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AE4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AE8 - sw         $a0, -25208($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AF0 - lw         $a3, -25300($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AF4 - lw         $a2, -25304($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23AFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B00 - sw         $a1, -25196($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B04 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B08 - sw         $a0, -25200($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B10 - lw         $a3, -25292($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B14 - lw         $a2, -25296($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B20 - sw         $a1, -25188($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B24 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B28 - sw         $a0, -25192($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B30 - lw         $a3, -25284($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B34 - lw         $a2, -25288($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B40 - sw         $a1, -25180($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B44 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B48 - sw         $a0, -25184($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B50 - lw         $a3, -25276($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B54 - lw         $a2, -25280($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B60 - sw         $a1, -25172($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B64 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B68 - sw         $a0, -25176($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B70 - lw         $a3, -25268($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B74 - lw         $a2, -25272($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B80 - sw         $a1, -25164($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B84 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B88 - sw         $a0, -25168($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B90 - lw         $a3, -25260($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B94 - lw         $a2, -25264($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23B9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BA0 - sw         $a1, -25156($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BA4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BA8 - sw         $a0, -25160($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BB0 - lw         $a3, -25252($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BB4 - lw         $a2, -25256($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BC0 - sw         $a1, -25148($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BC4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BC8 - sw         $a0, -25152($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BD0 - lw         $a3, -25244($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BD4 - lw         $a2, -25248($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BE0 - sw         $a1, -25140($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BE4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BE8 - sw         $a0, -25144($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BF0 - lw         $a3, -25236($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BF4 - lw         $a2, -25240($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23BFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C00 - sw         $a1, -25132($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C04 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C08 - sw         $a0, -25136($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C10 - lw         $a3, -25228($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C14 - lw         $a2, -25232($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C20 - sw         $a1, -25124($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C24 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C28 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C2C - sw         $a0, -25128($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C34 - lw         $a3, -25220($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C38 - lw         $a2, -25224($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C44 - sw         $a1, -25116($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C48 - sw         $a0, -25120($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C50 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C58 - sw         $a1, -25108($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C5C - sw         $a0, -25112($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C60 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C64 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C68 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C70 - swc1       $f12, -25104($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C74 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C78 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C7C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C84 - swc1       $f12, -25100($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C88 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C8C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C90 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C94 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C98 - swc1       $f12, -25096($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23C9C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CA0 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CA4 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CA8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CAC - swc1       $f12, -25092($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CB0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CB4 - ori        $a0, $a0, -2621
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CB8 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CC0 - swc1       $f12, -25088($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CC4 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CC8 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23CCC - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B23F1C
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B23F1C - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F24 - lw         $a1, -25076($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F28 - lw         $a0, -25080($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F2C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F30 - lw         $a3, -25068($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F34 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F38 - lw         $a2, -25072($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F44 - sw         $a1, -24964($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F48 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F4C - sw         $a0, -24968($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F54 - lw         $a3, -25060($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F58 - lw         $a2, -25064($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F64 - sw         $a1, -24956($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F68 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F6C - sw         $a0, -24960($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F74 - lw         $a3, -25052($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F78 - lw         $a2, -25056($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F84 - sw         $a1, -24948($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F88 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F8C - sw         $a0, -24952($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F94 - lw         $a3, -25044($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F98 - lw         $a2, -25048($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23F9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FA4 - sw         $a1, -24940($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FA8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FAC - sw         $a0, -24944($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FB4 - lw         $a3, -25036($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FB8 - lw         $a2, -25040($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FC4 - sw         $a1, -24932($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FC8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FCC - sw         $a0, -24936($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FD4 - lw         $a3, -25028($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FD8 - lw         $a2, -25032($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FE4 - sw         $a1, -24924($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FE8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FEC - sw         $a0, -24928($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FF4 - lw         $a3, -25020($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FF8 - lw         $a2, -25024($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23FFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24004 - sw         $a1, -24916($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24008 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2400C - sw         $a0, -24920($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24010 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24014 - lw         $a3, -25012($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24018 - lw         $a2, -25016($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2401C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24020 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24024 - sw         $a1, -24908($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24028 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2402C - sw         $a0, -24912($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24030 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24034 - lw         $a3, -25004($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24038 - lw         $a2, -25008($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2403C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24044 - sw         $a1, -24900($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24048 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2404C - sw         $a0, -24904($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24050 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24054 - lw         $a3, -24996($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24058 - lw         $a2, -25000($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2405C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24064 - sw         $a1, -24892($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24068 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2406C - sw         $a0, -24896($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24074 - lw         $a3, -24988($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24078 - lw         $a2, -24992($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2407C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24084 - sw         $a1, -24884($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24088 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2408C - sw         $a0, -24888($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24094 - lw         $a3, -24980($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24098 - lw         $a2, -24984($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2409C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240A4 - sw         $a1, -24876($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240A8 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240AC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240B0 - sw         $a0, -24880($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240B8 - lw         $a3, -24972($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240BC - lw         $a2, -24976($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240C8 - sw         $a1, -24868($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240CC - sw         $a0, -24872($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240DC - sw         $a1, -24860($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240E0 - sw         $a0, -24864($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240E8 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240EC - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240F4 - swc1       $f12, -24856($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B240FC - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24100 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24104 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24108 - swc1       $f12, -24852($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2410C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24110 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24114 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24118 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2411C - swc1       $f12, -24848($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24120 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24124 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24128 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2412C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24130 - swc1       $f12, -24844($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24134 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B24138 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2413C - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B25C48
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B25C48 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C50 - lw         $a1, -24828($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C54 - lw         $a0, -24832($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C58 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C5C - lw         $a3, -24820($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C60 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C64 - lw         $a2, -24824($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C70 - sw         $a1, -24716($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C74 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C78 - sw         $a0, -24720($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C80 - lw         $a3, -24812($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C84 - lw         $a2, -24816($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C90 - sw         $a1, -24708($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C94 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C98 - sw         $a0, -24712($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25C9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CA0 - lw         $a3, -24804($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CA4 - lw         $a2, -24808($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CB0 - sw         $a1, -24700($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CB4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CB8 - sw         $a0, -24704($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CC0 - lw         $a3, -24796($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CC4 - lw         $a2, -24800($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CD0 - sw         $a1, -24692($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CD4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CD8 - sw         $a0, -24696($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CE0 - lw         $a3, -24788($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CE4 - lw         $a2, -24792($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CF0 - sw         $a1, -24684($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CF4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CF8 - sw         $a0, -24688($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25CFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D00 - lw         $a3, -24780($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D04 - lw         $a2, -24784($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D10 - sw         $a1, -24676($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D14 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D18 - sw         $a0, -24680($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D20 - lw         $a3, -24772($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D24 - lw         $a2, -24776($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D30 - sw         $a1, -24668($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D34 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D38 - sw         $a0, -24672($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D40 - lw         $a3, -24764($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D44 - lw         $a2, -24768($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D50 - sw         $a1, -24660($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D54 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D58 - sw         $a0, -24664($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D60 - lw         $a3, -24756($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D64 - lw         $a2, -24760($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D70 - sw         $a1, -24652($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D74 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D78 - sw         $a0, -24656($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D80 - lw         $a3, -24748($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D84 - lw         $a2, -24752($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D90 - sw         $a1, -24644($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D94 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D98 - sw         $a0, -24648($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25D9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DA0 - lw         $a3, -24740($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DA4 - lw         $a2, -24744($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DB0 - sw         $a1, -24636($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DB4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DB8 - sw         $a0, -24640($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DC0 - lw         $a3, -24732($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DC4 - lw         $a2, -24736($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DD0 - sw         $a1, -24628($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DD4 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DD8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DDC - sw         $a0, -24632($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DE4 - lw         $a3, -24724($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DE8 - lw         $a2, -24728($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DF4 - sw         $a1, -24620($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DF8 - sw         $a0, -24624($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25DFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E00 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E08 - sw         $a1, -24612($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E0C - sw         $a0, -24616($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E10 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E14 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E18 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E1C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E20 - swc1       $f12, -24608($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E24 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E28 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E2C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E34 - swc1       $f12, -24604($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E38 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E3C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E40 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E44 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E48 - swc1       $f12, -24600($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E4C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E50 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E54 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E58 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E5C - swc1       $f12, -24596($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E60 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E64 - ori        $a0, $a0, -2621
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E68 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E70 - swc1       $f12, -24592($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E74 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E78 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25E7C - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B261E8
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B261E8 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261F0 - lw         $a1, -24580($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261F4 - lw         $a0, -24584($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261FC - lw         $a3, -24572($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26200 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26204 - lw         $a2, -24576($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26208 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2620C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26210 - sw         $a1, -24468($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26214 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26218 - sw         $a0, -24472($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2621C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26220 - lw         $a3, -24564($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26224 - lw         $a2, -24568($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26228 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2622C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26230 - sw         $a1, -24460($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26234 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26238 - sw         $a0, -24464($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2623C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26240 - lw         $a3, -24556($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26244 - lw         $a2, -24560($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26248 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2624C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26250 - sw         $a1, -24452($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26254 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26258 - sw         $a0, -24456($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2625C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26260 - lw         $a3, -24548($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26264 - lw         $a2, -24552($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26268 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2626C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26270 - sw         $a1, -24444($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26274 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26278 - sw         $a0, -24448($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2627C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26280 - lw         $a3, -24540($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26284 - lw         $a2, -24544($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26288 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2628C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26290 - sw         $a1, -24436($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26294 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26298 - sw         $a0, -24440($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2629C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262A0 - lw         $a3, -24532($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262A4 - lw         $a2, -24536($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262B0 - sw         $a1, -24428($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262B4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262B8 - sw         $a0, -24432($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262C0 - lw         $a3, -24524($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262C4 - lw         $a2, -24528($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262D0 - sw         $a1, -24420($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262D4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262D8 - sw         $a0, -24424($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262E0 - lw         $a3, -24516($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262E4 - lw         $a2, -24520($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262F0 - sw         $a1, -24412($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262F4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262F8 - sw         $a0, -24416($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B262FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26300 - lw         $a3, -24508($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26304 - lw         $a2, -24512($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26308 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2630C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26310 - sw         $a1, -24404($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26314 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26318 - sw         $a0, -24408($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2631C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26320 - lw         $a3, -24500($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26324 - lw         $a2, -24504($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26328 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2632C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26330 - sw         $a1, -24396($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26334 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26338 - sw         $a0, -24400($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2633C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26340 - lw         $a3, -24492($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26344 - lw         $a2, -24496($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26348 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2634C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26350 - sw         $a1, -24388($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26354 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26358 - sw         $a0, -24392($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2635C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26360 - lw         $a3, -24484($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26364 - lw         $a2, -24488($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26368 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2636C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26370 - sw         $a1, -24380($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26374 - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26378 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2637C - sw         $a0, -24384($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26384 - lw         $a3, -24476($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26388 - lw         $a2, -24480($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2638C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26394 - sw         $a1, -24372($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26398 - sw         $a0, -24376($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2639C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263A8 - sw         $a1, -24364($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263AC - sw         $a0, -24368($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263B4 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263B8 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263C0 - swc1       $f12, -24360($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263C8 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263CC - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263D4 - swc1       $f12, -24356($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263DC - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263E0 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263E8 - swc1       $f12, -24352($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263F0 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263F4 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B263FC - swc1       $f12, -24348($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26400 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26404 - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26408 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B27A90
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B27A90 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27A94 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27A98 - lw         $a1, -24340($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27A9C - lw         $a0, -24344($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AA0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AA4 - lw         $a3, -24332($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AA8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AAC - lw         $a2, -24336($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AB8 - sw         $a1, -24228($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27ABC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AC0 - sw         $a0, -24232($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AC8 - lw         $a3, -24324($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27ACC - lw         $a2, -24328($t1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AD8 - sw         $a1, -24220($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27ADC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AE0 - sw         $a0, -24224($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AE8 - lw         $a3, -24316($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AEC - lw         $a2, -24320($t2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AF8 - sw         $a1, -24212($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27AFC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B00 - sw         $a0, -24216($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B08 - lw         $a3, -24308($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B0C - lw         $a2, -24312($t3)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B18 - sw         $a1, -24204($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B1C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B20 - sw         $a0, -24208($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B28 - lw         $a3, -24300($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B2C - lw         $a2, -24304($v0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B38 - sw         $a1, -24196($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B3C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B40 - sw         $a0, -24200($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B48 - lw         $a3, -24292($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B4C - lw         $a2, -24296($v1)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B58 - sw         $a1, -24188($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B5C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B60 - sw         $a0, -24192($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B68 - lw         $a3, -24284($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B6C - lw         $a2, -24288($t4)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B78 - sw         $a1, -24180($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B7C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B80 - sw         $a0, -24184($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B88 - lw         $a3, -24276($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B8C - lw         $a2, -24280($t5)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B98 - sw         $a1, -24172($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27B9C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BA0 - sw         $a0, -24176($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BA8 - lw         $a3, -24268($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BAC - lw         $a2, -24272($t6)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BB8 - sw         $a1, -24164($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BBC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BC0 - sw         $a0, -24168($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BC8 - lw         $a3, -24260($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BCC - lw         $a2, -24264($t7)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BD8 - sw         $a1, -24156($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BDC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BE0 - sw         $a0, -24160($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BE8 - lw         $a3, -24252($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BEC - lw         $a2, -24256($t8)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BF8 - sw         $a1, -24148($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27BFC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C00 - sw         $a0, -24152($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C08 - lw         $a3, -24244($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C0C - lw         $a2, -24248($t9)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C18 - sw         $a1, -24140($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C1C - sw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C20 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C24 - sw         $a0, -24144($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C2C - lw         $a3, -24236($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C30 - lw         $a2, -24240($s0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C3C - sw         $a1, -24132($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C40 - sw         $a0, -24136($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C48 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C50 - sw         $a1, -24124($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C54 - sw         $a0, -24128($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C58 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C5C - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C60 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C68 - swc1       $f12, -24120($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C6C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C70 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C74 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C7C - swc1       $f12, -24116($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C80 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C84 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C88 - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C90 - swc1       $f12, -24112($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C94 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C98 - ori        $a0, $a0, 4719
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27C9C - mtc1       $a0, $f12
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27CA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27CA4 - swc1       $f12, -24108($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27CA8 - lw         $s0, 0($sp)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27CAC - jr         $ra
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27CB0 - addiu      $sp, $sp, 16
20:52:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8B294E8
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B294E8 - addiu      $sp, $sp, -16
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294F0 - lw         $a1, -24100($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294F4 - lw         $a0, -24104($a0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294FC - lw         $a3, -24092($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29500 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29504 - lw         $a2, -24096($a2)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29508 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2950C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29510 - sw         $a1, -23988($t0)
20:52:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29514 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29518 - sw         $a0, -23992($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2951C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29520 - lw         $a3, -24084($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29524 - lw         $a2, -24088($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29528 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2952C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29530 - sw         $a1, -23980($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29534 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29538 - sw         $a0, -23984($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2953C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29540 - lw         $a3, -24076($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29544 - lw         $a2, -24080($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29548 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2954C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29550 - sw         $a1, -23972($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29554 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29558 - sw         $a0, -23976($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2955C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29560 - lw         $a3, -24068($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29564 - lw         $a2, -24072($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29568 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2956C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29570 - sw         $a1, -23964($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29574 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29578 - sw         $a0, -23968($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2957C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29580 - lw         $a3, -24060($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29584 - lw         $a2, -24064($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29588 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2958C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29590 - sw         $a1, -23956($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29594 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29598 - sw         $a0, -23960($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2959C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295A0 - lw         $a3, -24052($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295A4 - lw         $a2, -24056($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295B0 - sw         $a1, -23948($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295B4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295B8 - sw         $a0, -23952($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295C0 - lw         $a3, -24044($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295C4 - lw         $a2, -24048($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295D0 - sw         $a1, -23940($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295D4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295D8 - sw         $a0, -23944($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295E0 - lw         $a3, -24036($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295E4 - lw         $a2, -24040($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295F0 - sw         $a1, -23932($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295F4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295F8 - sw         $a0, -23936($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29600 - lw         $a3, -24028($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29604 - lw         $a2, -24032($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29608 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2960C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29610 - sw         $a1, -23924($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29614 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29618 - sw         $a0, -23928($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2961C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29620 - lw         $a3, -24020($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29624 - lw         $a2, -24024($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29628 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2962C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29630 - sw         $a1, -23916($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29634 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29638 - sw         $a0, -23920($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2963C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29640 - lw         $a3, -24012($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29644 - lw         $a2, -24016($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29648 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2964C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29650 - sw         $a1, -23908($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29654 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29658 - sw         $a0, -23912($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2965C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29660 - lw         $a3, -24004($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29664 - lw         $a2, -24008($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29668 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2966C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29670 - sw         $a1, -23900($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29674 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29678 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2967C - sw         $a0, -23904($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29680 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29684 - lw         $a3, -23996($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29688 - lw         $a2, -24000($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2968C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29694 - sw         $a1, -23892($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29698 - sw         $a0, -23896($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2969C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296A8 - sw         $a1, -23884($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296AC - sw         $a0, -23888($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296B4 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296B8 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296C0 - swc1       $f12, -23880($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296C8 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296CC - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296D4 - swc1       $f12, -23876($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296DC - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296E0 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296E8 - swc1       $f12, -23872($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296F0 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296F4 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B296FC - swc1       $f12, -23868($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29700 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29704 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29708 - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B2A994
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B2A994 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A998 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A99C - lw         $a1, -23860($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9A0 - lw         $a0, -23864($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9A8 - lw         $a3, -23852($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9AC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9B0 - lw         $a2, -23856($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9BC - sw         $a1, -23748($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9C0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9C4 - sw         $a0, -23752($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9CC - lw         $a3, -23844($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9D0 - lw         $a2, -23848($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9DC - sw         $a1, -23740($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9E0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9E4 - sw         $a0, -23744($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9EC - lw         $a3, -23836($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9F0 - lw         $a2, -23840($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2A9FC - sw         $a1, -23732($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA00 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA04 - sw         $a0, -23736($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA0C - lw         $a3, -23828($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA10 - lw         $a2, -23832($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA1C - sw         $a1, -23724($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA20 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA24 - sw         $a0, -23728($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA2C - lw         $a3, -23820($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA30 - lw         $a2, -23824($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA3C - sw         $a1, -23716($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA40 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA44 - sw         $a0, -23720($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA4C - lw         $a3, -23812($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA50 - lw         $a2, -23816($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA5C - sw         $a1, -23708($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA60 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA64 - sw         $a0, -23712($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA6C - lw         $a3, -23804($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA70 - lw         $a2, -23808($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA7C - sw         $a1, -23700($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA80 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA84 - sw         $a0, -23704($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA8C - lw         $a3, -23796($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA90 - lw         $a2, -23800($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AA9C - sw         $a1, -23692($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAA0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAA4 - sw         $a0, -23696($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAAC - lw         $a3, -23788($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAB0 - lw         $a2, -23792($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AABC - sw         $a1, -23684($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAC0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAC4 - sw         $a0, -23688($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AACC - lw         $a3, -23780($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAD0 - lw         $a2, -23784($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AADC - sw         $a1, -23676($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAE0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAE4 - sw         $a0, -23680($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAEC - lw         $a3, -23772($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAF0 - lw         $a2, -23776($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AAFC - sw         $a1, -23668($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB00 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB04 - sw         $a0, -23672($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB0C - lw         $a3, -23764($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB10 - lw         $a2, -23768($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB1C - sw         $a1, -23660($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB20 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB24 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB28 - sw         $a0, -23664($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB30 - lw         $a3, -23756($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB34 - lw         $a2, -23760($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB40 - sw         $a1, -23652($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB44 - sw         $a0, -23656($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB4C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB54 - sw         $a1, -23644($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB58 - sw         $a0, -23648($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB5C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB60 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB64 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB6C - swc1       $f12, -23640($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB70 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB74 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB78 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB7C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB80 - swc1       $f12, -23636($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB84 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB88 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB8C - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB94 - swc1       $f12, -23632($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB98 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AB9C - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABA0 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABA8 - swc1       $f12, -23628($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABAC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABB0 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABB4 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABBC - swc1       $f12, -23624($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABC0 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABC4 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ABC8 - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B2B3EC
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B2B3EC - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B3F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B3F4 - lw         $a1, -23604($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B3F8 - lw         $a0, -23608($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B3FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B400 - lw         $a3, -23596($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B404 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B408 - lw         $a2, -23600($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B40C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B414 - sw         $a1, -23492($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B418 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B41C - sw         $a0, -23496($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B420 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B424 - lw         $a3, -23588($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B428 - lw         $a2, -23592($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B42C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B430 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B434 - sw         $a1, -23484($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B438 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B43C - sw         $a0, -23488($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B444 - lw         $a3, -23580($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B448 - lw         $a2, -23584($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B44C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B454 - sw         $a1, -23476($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B458 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B45C - sw         $a0, -23480($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B460 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B464 - lw         $a3, -23572($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B468 - lw         $a2, -23576($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B46C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B470 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B474 - sw         $a1, -23468($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B478 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B47C - sw         $a0, -23472($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B484 - lw         $a3, -23564($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B488 - lw         $a2, -23568($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B48C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B490 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B494 - sw         $a1, -23460($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B498 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B49C - sw         $a0, -23464($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4A4 - lw         $a3, -23556($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4A8 - lw         $a2, -23560($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4B4 - sw         $a1, -23452($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4B8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4BC - sw         $a0, -23456($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4C4 - lw         $a3, -23548($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4C8 - lw         $a2, -23552($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4D4 - sw         $a1, -23444($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4D8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4DC - sw         $a0, -23448($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4E4 - lw         $a3, -23540($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4E8 - lw         $a2, -23544($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4F4 - sw         $a1, -23436($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4F8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B4FC - sw         $a0, -23440($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B500 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B504 - lw         $a3, -23532($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B508 - lw         $a2, -23536($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B50C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B510 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B514 - sw         $a1, -23428($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B518 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B51C - sw         $a0, -23432($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B520 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B524 - lw         $a3, -23524($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B528 - lw         $a2, -23528($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B52C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B530 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B534 - sw         $a1, -23420($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B538 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B53C - sw         $a0, -23424($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B540 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B544 - lw         $a3, -23516($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B548 - lw         $a2, -23520($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B54C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B550 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B554 - sw         $a1, -23412($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B558 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B55C - sw         $a0, -23416($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B560 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B564 - lw         $a3, -23508($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B568 - lw         $a2, -23512($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B56C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B570 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B574 - sw         $a1, -23404($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B578 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B57C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B580 - sw         $a0, -23408($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B588 - lw         $a3, -23500($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B58C - lw         $a2, -23504($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B590 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B598 - sw         $a1, -23396($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B59C - sw         $a0, -23400($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5AC - sw         $a1, -23388($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5B0 - sw         $a0, -23392($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5B8 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5BC - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5C4 - swc1       $f12, -23384($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5CC - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5D0 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5D8 - swc1       $f12, -23380($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5E0 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5E4 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5EC - swc1       $f12, -23376($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5F4 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5F8 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B5FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B600 - swc1       $f12, -23372($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B604 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B608 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B60C - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B610 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B614 - swc1       $f12, -23368($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B618 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B61C - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B620 - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B30FA8
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B30FA8 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FAC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FB0 - lw         $a1, -23356($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FB4 - lw         $a0, -23360($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FB8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FBC - lw         $a3, -23348($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FC0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FC4 - lw         $a2, -23352($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FD0 - sw         $a1, -23244($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FD4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FD8 - sw         $a0, -23248($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FE0 - lw         $a3, -23340($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FE4 - lw         $a2, -23344($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FF0 - sw         $a1, -23236($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FF4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FF8 - sw         $a0, -23240($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B30FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31000 - lw         $a3, -23332($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31004 - lw         $a2, -23336($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31008 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3100C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31010 - sw         $a1, -23228($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31014 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31018 - sw         $a0, -23232($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3101C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31020 - lw         $a3, -23324($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31024 - lw         $a2, -23328($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31028 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3102C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31030 - sw         $a1, -23220($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31034 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31038 - sw         $a0, -23224($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3103C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31040 - lw         $a3, -23316($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31044 - lw         $a2, -23320($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31048 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3104C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31050 - sw         $a1, -23212($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31054 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31058 - sw         $a0, -23216($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3105C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31060 - lw         $a3, -23308($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31064 - lw         $a2, -23312($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31068 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3106C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31070 - sw         $a1, -23204($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31074 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31078 - sw         $a0, -23208($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3107C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31080 - lw         $a3, -23300($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31084 - lw         $a2, -23304($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31088 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3108C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31090 - sw         $a1, -23196($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31094 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31098 - sw         $a0, -23200($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3109C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310A0 - lw         $a3, -23292($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310A4 - lw         $a2, -23296($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310B0 - sw         $a1, -23188($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310B4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310B8 - sw         $a0, -23192($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310C0 - lw         $a3, -23284($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310C4 - lw         $a2, -23288($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310D0 - sw         $a1, -23180($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310D4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310D8 - sw         $a0, -23184($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310E0 - lw         $a3, -23276($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310E4 - lw         $a2, -23280($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310F0 - sw         $a1, -23172($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310F4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310F8 - sw         $a0, -23176($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B310FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31100 - lw         $a3, -23268($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31104 - lw         $a2, -23272($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31108 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3110C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31110 - sw         $a1, -23164($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31114 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31118 - sw         $a0, -23168($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3111C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31120 - lw         $a3, -23260($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31124 - lw         $a2, -23264($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31128 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3112C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31130 - sw         $a1, -23156($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31134 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31138 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3113C - sw         $a0, -23160($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31140 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31144 - lw         $a3, -23252($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31148 - lw         $a2, -23256($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3114C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31154 - sw         $a1, -23148($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31158 - sw         $a0, -23152($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3115C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31160 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31168 - sw         $a1, -23140($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3116C - sw         $a0, -23144($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31170 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31174 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31178 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3117C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31180 - swc1       $f12, -23136($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31184 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31188 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3118C - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31190 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31194 - swc1       $f12, -23132($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B31198 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3119C - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311A0 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311A8 - swc1       $f12, -23128($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311B0 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311B4 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311BC - swc1       $f12, -23124($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311C0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311C4 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311C8 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311D0 - swc1       $f12, -23120($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311D4 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311D8 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B311DC - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B32204
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B32204 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32208 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3220C - lw         $a1, -23108($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32210 - lw         $a0, -23112($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32214 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32218 - lw         $a3, -23100($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3221C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32220 - lw         $a2, -23104($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32224 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3222C - sw         $a1, -22996($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32230 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32234 - sw         $a0, -23000($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3223C - lw         $a3, -23092($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32240 - lw         $a2, -23096($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32244 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3224C - sw         $a1, -22988($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32250 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32254 - sw         $a0, -22992($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3225C - lw         $a3, -23084($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32260 - lw         $a2, -23088($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32264 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3226C - sw         $a1, -22980($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32270 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32274 - sw         $a0, -22984($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3227C - lw         $a3, -23076($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32280 - lw         $a2, -23080($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32284 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3228C - sw         $a1, -22972($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32290 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32294 - sw         $a0, -22976($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3229C - lw         $a3, -23068($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322A0 - lw         $a2, -23072($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322AC - sw         $a1, -22964($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322B0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322B4 - sw         $a0, -22968($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322BC - lw         $a3, -23060($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322C0 - lw         $a2, -23064($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322CC - sw         $a1, -22956($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322D0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322D4 - sw         $a0, -22960($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322DC - lw         $a3, -23052($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322E0 - lw         $a2, -23056($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322EC - sw         $a1, -22948($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322F0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322F4 - sw         $a0, -22952($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B322FC - lw         $a3, -23044($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32300 - lw         $a2, -23048($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32304 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32308 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3230C - sw         $a1, -22940($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32310 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32314 - sw         $a0, -22944($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32318 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3231C - lw         $a3, -23036($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32320 - lw         $a2, -23040($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32324 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3232C - sw         $a1, -22932($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32330 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32334 - sw         $a0, -22936($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32338 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3233C - lw         $a3, -23028($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32340 - lw         $a2, -23032($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32344 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3234C - sw         $a1, -22924($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32350 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32354 - sw         $a0, -22928($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32358 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3235C - lw         $a3, -23020($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32360 - lw         $a2, -23024($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32364 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32368 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3236C - sw         $a1, -22916($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32370 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32374 - sw         $a0, -22920($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3237C - lw         $a3, -23012($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32380 - lw         $a2, -23016($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32384 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32388 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3238C - sw         $a1, -22908($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32390 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32394 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32398 - sw         $a0, -22912($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3239C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323A0 - lw         $a3, -23004($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323A4 - lw         $a2, -23008($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323B0 - sw         $a1, -22900($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323B4 - sw         $a0, -22904($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323BC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323C4 - sw         $a1, -22892($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323C8 - sw         $a0, -22896($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323D0 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323D4 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323DC - swc1       $f12, -22888($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323E4 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323E8 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323F0 - swc1       $f12, -22884($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323F8 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B323FC - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32400 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32404 - swc1       $f12, -22880($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32408 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3240C - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32410 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32414 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32418 - swc1       $f12, -22876($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3241C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32420 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32424 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32428 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3242C - swc1       $f12, -22872($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32430 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32434 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B32438 - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B34418
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B34418 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3441C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34420 - lw         $a1, -22860($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34424 - lw         $a0, -22864($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34428 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3442C - lw         $a3, -22852($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34430 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34434 - lw         $a2, -22856($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34438 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3443C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34440 - sw         $a1, -22748($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34444 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34448 - sw         $a0, -22752($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3444C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34450 - lw         $a3, -22844($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34454 - lw         $a2, -22848($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34458 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3445C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34460 - sw         $a1, -22740($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34464 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34468 - sw         $a0, -22744($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3446C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34470 - lw         $a3, -22836($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34474 - lw         $a2, -22840($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34478 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3447C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34480 - sw         $a1, -22732($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34484 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34488 - sw         $a0, -22736($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3448C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34490 - lw         $a3, -22828($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34494 - lw         $a2, -22832($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34498 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3449C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344A0 - sw         $a1, -22724($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344A4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344A8 - sw         $a0, -22728($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344B0 - lw         $a3, -22820($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344B4 - lw         $a2, -22824($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344C0 - sw         $a1, -22716($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344C4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344C8 - sw         $a0, -22720($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344D0 - lw         $a3, -22812($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344D4 - lw         $a2, -22816($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344E0 - sw         $a1, -22708($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344E4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344E8 - sw         $a0, -22712($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344F0 - lw         $a3, -22804($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344F4 - lw         $a2, -22808($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34500 - sw         $a1, -22700($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34504 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34508 - sw         $a0, -22704($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3450C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34510 - lw         $a3, -22796($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34514 - lw         $a2, -22800($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34518 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3451C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34520 - sw         $a1, -22692($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34524 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34528 - sw         $a0, -22696($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3452C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34530 - lw         $a3, -22788($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34534 - lw         $a2, -22792($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34538 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3453C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34540 - sw         $a1, -22684($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34544 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34548 - sw         $a0, -22688($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3454C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34550 - lw         $a3, -22780($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34554 - lw         $a2, -22784($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34558 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3455C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34560 - sw         $a1, -22676($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34564 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34568 - sw         $a0, -22680($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3456C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34570 - lw         $a3, -22772($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34574 - lw         $a2, -22776($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34578 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3457C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34580 - sw         $a1, -22668($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34584 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34588 - sw         $a0, -22672($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3458C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34590 - lw         $a3, -22764($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34594 - lw         $a2, -22768($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34598 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3459C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345A0 - sw         $a1, -22660($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345A4 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345A8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345AC - sw         $a0, -22664($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345B4 - lw         $a3, -22756($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345B8 - lw         $a2, -22760($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345C4 - sw         $a1, -22652($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345C8 - sw         $a0, -22656($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345D8 - sw         $a1, -22644($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345DC - sw         $a0, -22648($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345E4 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345E8 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345F0 - swc1       $f12, -22640($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345F8 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345FC - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34600 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34604 - swc1       $f12, -22636($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34608 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3460C - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34610 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34614 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34618 - swc1       $f12, -22632($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3461C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34620 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34624 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34628 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3462C - swc1       $f12, -22628($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34630 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34634 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34638 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3463C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34640 - swc1       $f12, -22624($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34644 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34648 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3464C - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B360B4
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B360B4 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360BC - lw         $a1, -22612($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360C0 - lw         $a0, -22616($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360C4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360C8 - lw         $a3, -22604($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360D0 - lw         $a2, -22608($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360DC - sw         $a1, -22500($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360E0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360E4 - sw         $a0, -22504($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360EC - lw         $a3, -22596($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360F0 - lw         $a2, -22600($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B360FC - sw         $a1, -22492($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36100 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36104 - sw         $a0, -22496($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36108 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3610C - lw         $a3, -22588($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36110 - lw         $a2, -22592($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36114 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3611C - sw         $a1, -22484($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36120 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36124 - sw         $a0, -22488($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36128 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3612C - lw         $a3, -22580($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36130 - lw         $a2, -22584($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36134 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36138 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3613C - sw         $a1, -22476($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36140 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36144 - sw         $a0, -22480($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36148 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3614C - lw         $a3, -22572($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36150 - lw         $a2, -22576($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36154 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36158 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3615C - sw         $a1, -22468($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36160 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36164 - sw         $a0, -22472($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36168 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3616C - lw         $a3, -22564($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36170 - lw         $a2, -22568($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36174 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3617C - sw         $a1, -22460($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36180 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36184 - sw         $a0, -22464($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36188 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3618C - lw         $a3, -22556($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36190 - lw         $a2, -22560($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36194 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3619C - sw         $a1, -22452($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361A0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361A4 - sw         $a0, -22456($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361AC - lw         $a3, -22548($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361B0 - lw         $a2, -22552($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361BC - sw         $a1, -22444($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361C0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361C4 - sw         $a0, -22448($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361CC - lw         $a3, -22540($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361D0 - lw         $a2, -22544($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361DC - sw         $a1, -22436($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361E0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361E4 - sw         $a0, -22440($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361EC - lw         $a3, -22532($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361F0 - lw         $a2, -22536($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B361FC - sw         $a1, -22428($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36200 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36204 - sw         $a0, -22432($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3620C - lw         $a3, -22524($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36210 - lw         $a2, -22528($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36214 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36218 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3621C - sw         $a1, -22420($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36220 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36224 - sw         $a0, -22424($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3622C - lw         $a3, -22516($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36230 - lw         $a2, -22520($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36234 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3623C - sw         $a1, -22412($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36240 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36244 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36248 - sw         $a0, -22416($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3624C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36250 - lw         $a3, -22508($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36254 - lw         $a2, -22512($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36258 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3625C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36260 - sw         $a1, -22404($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36264 - sw         $a0, -22408($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36268 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3626C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36274 - sw         $a1, -22396($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36278 - sw         $a0, -22400($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3627C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36280 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36284 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36288 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3628C - swc1       $f12, -22392($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36290 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36294 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B36298 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3629C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362A0 - swc1       $f12, -22388($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362A8 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362AC - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362B4 - swc1       $f12, -22384($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362BC - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362C0 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362C8 - swc1       $f12, -22380($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362CC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362D0 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362D4 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362DC - swc1       $f12, -22376($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362E0 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362E4 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B362E8 - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B3C5C8
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B3C5C8 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5D0 - lw         $a1, -22132($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5D4 - lw         $a0, -22136($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5DC - lw         $a3, -22124($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5E0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5E4 - lw         $a2, -22128($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5F0 - sw         $a1, -22020($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5F4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5F8 - sw         $a0, -22024($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C5FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C600 - lw         $a3, -22116($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C604 - lw         $a2, -22120($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C608 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C60C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C610 - sw         $a1, -22012($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C614 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C618 - sw         $a0, -22016($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C61C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C620 - lw         $a3, -22108($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C624 - lw         $a2, -22112($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C628 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C62C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C630 - sw         $a1, -22004($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C634 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C638 - sw         $a0, -22008($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C63C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C640 - lw         $a3, -22100($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C644 - lw         $a2, -22104($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C648 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C64C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C650 - sw         $a1, -21996($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C654 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C658 - sw         $a0, -22000($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C65C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C660 - lw         $a3, -22092($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C664 - lw         $a2, -22096($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C668 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C66C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C670 - sw         $a1, -21988($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C674 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C678 - sw         $a0, -21992($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C67C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C680 - lw         $a3, -22084($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C684 - lw         $a2, -22088($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C688 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C68C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C690 - sw         $a1, -21980($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C694 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C698 - sw         $a0, -21984($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C69C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6A0 - lw         $a3, -22076($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6A4 - lw         $a2, -22080($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6B0 - sw         $a1, -21972($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6B4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6B8 - sw         $a0, -21976($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6C0 - lw         $a3, -22068($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6C4 - lw         $a2, -22072($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6D0 - sw         $a1, -21964($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6D4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6D8 - sw         $a0, -21968($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6E0 - lw         $a3, -22060($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6E4 - lw         $a2, -22064($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6F0 - sw         $a1, -21956($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6F4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6F8 - sw         $a0, -21960($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C6FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C700 - lw         $a3, -22052($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C704 - lw         $a2, -22056($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C708 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C70C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C710 - sw         $a1, -21948($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C714 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C718 - sw         $a0, -21952($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C71C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C720 - lw         $a3, -22044($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C724 - lw         $a2, -22048($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C728 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C72C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C730 - sw         $a1, -21940($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C734 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C738 - sw         $a0, -21944($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C73C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C740 - lw         $a3, -22036($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C744 - lw         $a2, -22040($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C748 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C74C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C750 - sw         $a1, -21932($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C754 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C758 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C75C - sw         $a0, -21936($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C760 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C764 - lw         $a3, -22028($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C768 - lw         $a2, -22032($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C76C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C774 - sw         $a1, -21924($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C778 - sw         $a0, -21928($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C77C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C780 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C784 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C788 - sw         $a1, -21916($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C78C - sw         $a0, -21920($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C790 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C794 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C798 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C79C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7A0 - swc1       $f12, -21912($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7A8 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7AC - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7B4 - swc1       $f12, -21908($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7BC - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7C0 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7C8 - swc1       $f12, -21904($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7D0 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7D4 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7DC - swc1       $f12, -21900($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7E0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7E4 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7E8 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7F0 - swc1       $f12, -21896($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7F4 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7F8 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3C7FC - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B43334
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B43334 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43338 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4333C - lw         $a1, -21884($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43340 - lw         $a0, -21888($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43344 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43348 - lw         $a3, -21876($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4334C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43350 - lw         $a2, -21880($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43354 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4335C - sw         $a1, -21772($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43360 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43364 - sw         $a0, -21776($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4336C - lw         $a3, -21868($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43370 - lw         $a2, -21872($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43374 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4337C - sw         $a1, -21764($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43380 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43384 - sw         $a0, -21768($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43388 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4338C - lw         $a3, -21860($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43390 - lw         $a2, -21864($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43394 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4339C - sw         $a1, -21756($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433A0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433A4 - sw         $a0, -21760($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433AC - lw         $a3, -21852($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433B0 - lw         $a2, -21856($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433BC - sw         $a1, -21748($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433C0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433C4 - sw         $a0, -21752($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433CC - lw         $a3, -21844($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433D0 - lw         $a2, -21848($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433DC - sw         $a1, -21740($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433E0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433E4 - sw         $a0, -21744($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433EC - lw         $a3, -21836($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433F0 - lw         $a2, -21840($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B433FC - sw         $a1, -21732($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43400 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43404 - sw         $a0, -21736($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4340C - lw         $a3, -21828($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43410 - lw         $a2, -21832($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43414 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4341C - sw         $a1, -21724($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43420 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43424 - sw         $a0, -21728($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4342C - lw         $a3, -21820($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43430 - lw         $a2, -21824($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43434 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4343C - sw         $a1, -21716($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43440 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43444 - sw         $a0, -21720($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4344C - lw         $a3, -21812($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43450 - lw         $a2, -21816($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43454 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4345C - sw         $a1, -21708($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43460 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43464 - sw         $a0, -21712($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4346C - lw         $a3, -21804($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43470 - lw         $a2, -21808($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43474 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4347C - sw         $a1, -21700($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43480 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43484 - sw         $a0, -21704($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4348C - lw         $a3, -21796($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43490 - lw         $a2, -21800($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43494 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4349C - sw         $a1, -21692($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434A0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434A4 - sw         $a0, -21696($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434AC - lw         $a3, -21788($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434B0 - lw         $a2, -21792($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434BC - sw         $a1, -21684($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434C0 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434C4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434C8 - sw         $a0, -21688($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434D0 - lw         $a3, -21780($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434D4 - lw         $a2, -21784($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434E0 - sw         $a1, -21676($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434E4 - sw         $a0, -21680($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434EC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434F4 - sw         $a1, -21668($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434F8 - sw         $a0, -21672($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B434FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43500 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43504 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43508 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4350C - swc1       $f12, -21664($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43510 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43514 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43518 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4351C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43520 - swc1       $f12, -21660($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43524 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43528 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4352C - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43530 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43534 - swc1       $f12, -21656($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43538 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4353C - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43540 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43544 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43548 - swc1       $f12, -21652($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4354C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43550 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43554 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43558 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4355C - swc1       $f12, -21648($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43560 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43564 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B43568 - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B446A8
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B446A8 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446B0 - lw         $a1, -21636($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446B4 - lw         $a0, -21640($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446B8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446BC - lw         $a3, -21628($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446C0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446C4 - lw         $a2, -21632($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446D0 - sw         $a1, -21524($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446D4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446D8 - sw         $a0, -21528($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446E0 - lw         $a3, -21620($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446E4 - lw         $a2, -21624($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446F0 - sw         $a1, -21516($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446F4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446F8 - sw         $a0, -21520($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B446FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44700 - lw         $a3, -21612($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44704 - lw         $a2, -21616($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44708 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4470C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44710 - sw         $a1, -21508($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44714 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44718 - sw         $a0, -21512($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4471C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44720 - lw         $a3, -21604($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44724 - lw         $a2, -21608($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44728 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4472C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44730 - sw         $a1, -21500($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44734 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44738 - sw         $a0, -21504($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4473C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44740 - lw         $a3, -21596($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44744 - lw         $a2, -21600($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44748 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4474C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44750 - sw         $a1, -21492($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44754 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44758 - sw         $a0, -21496($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4475C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44760 - lw         $a3, -21588($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44764 - lw         $a2, -21592($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44768 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4476C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44770 - sw         $a1, -21484($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44774 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44778 - sw         $a0, -21488($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4477C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44780 - lw         $a3, -21580($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44784 - lw         $a2, -21584($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44788 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4478C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44790 - sw         $a1, -21476($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44794 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44798 - sw         $a0, -21480($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4479C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447A0 - lw         $a3, -21572($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447A4 - lw         $a2, -21576($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447B0 - sw         $a1, -21468($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447B4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447B8 - sw         $a0, -21472($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447C0 - lw         $a3, -21564($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447C4 - lw         $a2, -21568($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447D0 - sw         $a1, -21460($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447D4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447D8 - sw         $a0, -21464($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447E0 - lw         $a3, -21556($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447E4 - lw         $a2, -21560($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447F0 - sw         $a1, -21452($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447F4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447F8 - sw         $a0, -21456($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B447FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44800 - lw         $a3, -21548($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44804 - lw         $a2, -21552($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44808 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4480C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44810 - sw         $a1, -21444($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44814 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44818 - sw         $a0, -21448($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4481C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44820 - lw         $a3, -21540($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44824 - lw         $a2, -21544($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44828 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4482C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44830 - sw         $a1, -21436($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44834 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44838 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4483C - sw         $a0, -21440($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44844 - lw         $a3, -21532($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44848 - lw         $a2, -21536($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4484C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44854 - sw         $a1, -21428($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44858 - sw         $a0, -21432($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4485C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44860 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44868 - sw         $a1, -21420($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4486C - sw         $a0, -21424($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44870 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44874 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44878 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4487C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44880 - swc1       $f12, -21416($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44884 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44888 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4488C - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44890 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44894 - swc1       $f12, -21412($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44898 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4489C - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448A0 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448A8 - swc1       $f12, -21408($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448B0 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448B4 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448BC - swc1       $f12, -21404($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448C0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448C4 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448C8 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448D0 - swc1       $f12, -21400($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448D4 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448D8 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B448DC - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B44A6C
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B44A6C - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A74 - lw         $a1, -21388($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A78 - lw         $a0, -21392($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A7C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A80 - lw         $a3, -21380($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A84 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A88 - lw         $a2, -21384($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A94 - sw         $a1, -21276($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A98 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44A9C - sw         $a0, -21280($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AA4 - lw         $a3, -21372($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AA8 - lw         $a2, -21376($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AB4 - sw         $a1, -21268($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AB8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44ABC - sw         $a0, -21272($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AC4 - lw         $a3, -21364($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AC8 - lw         $a2, -21368($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44ACC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AD4 - sw         $a1, -21260($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AD8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44ADC - sw         $a0, -21264($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AE4 - lw         $a3, -21356($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AE8 - lw         $a2, -21360($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AF4 - sw         $a1, -21252($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AF8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44AFC - sw         $a0, -21256($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B04 - lw         $a3, -21348($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B08 - lw         $a2, -21352($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B14 - sw         $a1, -21244($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B18 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B1C - sw         $a0, -21248($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B24 - lw         $a3, -21340($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B28 - lw         $a2, -21344($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B34 - sw         $a1, -21236($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B38 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B3C - sw         $a0, -21240($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B44 - lw         $a3, -21332($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B48 - lw         $a2, -21336($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B54 - sw         $a1, -21228($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B58 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B5C - sw         $a0, -21232($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B64 - lw         $a3, -21324($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B68 - lw         $a2, -21328($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B74 - sw         $a1, -21220($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B78 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B7C - sw         $a0, -21224($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B84 - lw         $a3, -21316($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B88 - lw         $a2, -21320($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B94 - sw         $a1, -21212($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B98 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44B9C - sw         $a0, -21216($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BA4 - lw         $a3, -21308($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BA8 - lw         $a2, -21312($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BB4 - sw         $a1, -21204($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BB8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BBC - sw         $a0, -21208($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BC4 - lw         $a3, -21300($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BC8 - lw         $a2, -21304($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BD4 - sw         $a1, -21196($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BD8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BDC - sw         $a0, -21200($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BE4 - lw         $a3, -21292($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BE8 - lw         $a2, -21296($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BF4 - sw         $a1, -21188($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BF8 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44BFC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C00 - sw         $a0, -21192($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C08 - lw         $a3, -21284($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C0C - lw         $a2, -21288($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C18 - sw         $a1, -21180($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C1C - sw         $a0, -21184($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C24 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C2C - sw         $a1, -21172($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C30 - sw         $a0, -21176($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C38 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C3C - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C44 - swc1       $f12, -21168($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C4C - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C50 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C58 - swc1       $f12, -21164($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C60 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C64 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C6C - swc1       $f12, -21160($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C74 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C78 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C7C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C80 - swc1       $f12, -21156($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C84 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C88 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C8C - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C94 - swc1       $f12, -21152($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C98 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44C9C - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B44CA0 - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B45558
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B45558 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4555C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45560 - lw         $a1, -21140($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45564 - lw         $a0, -21144($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45568 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4556C - lw         $a3, -21132($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45570 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45574 - lw         $a2, -21136($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45578 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4557C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45580 - sw         $a1, -21028($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45584 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45588 - sw         $a0, -21032($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4558C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45590 - lw         $a3, -21124($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45594 - lw         $a2, -21128($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45598 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4559C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455A0 - sw         $a1, -21020($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455A4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455A8 - sw         $a0, -21024($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455B0 - lw         $a3, -21116($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455B4 - lw         $a2, -21120($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455C0 - sw         $a1, -21012($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455C4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455C8 - sw         $a0, -21016($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455D0 - lw         $a3, -21108($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455D4 - lw         $a2, -21112($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455E0 - sw         $a1, -21004($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455E4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455E8 - sw         $a0, -21008($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455F0 - lw         $a3, -21100($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455F4 - lw         $a2, -21104($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B455FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45600 - sw         $a1, -20996($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45604 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45608 - sw         $a0, -21000($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4560C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45610 - lw         $a3, -21092($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45614 - lw         $a2, -21096($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45618 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4561C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45620 - sw         $a1, -20988($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45624 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45628 - sw         $a0, -20992($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4562C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45630 - lw         $a3, -21084($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45634 - lw         $a2, -21088($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45638 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4563C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45640 - sw         $a1, -20980($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45644 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45648 - sw         $a0, -20984($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4564C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45650 - lw         $a3, -21076($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45654 - lw         $a2, -21080($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45658 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4565C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45660 - sw         $a1, -20972($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45664 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45668 - sw         $a0, -20976($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4566C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45670 - lw         $a3, -21068($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45674 - lw         $a2, -21072($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45678 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4567C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45680 - sw         $a1, -20964($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45684 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45688 - sw         $a0, -20968($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4568C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45690 - lw         $a3, -21060($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45694 - lw         $a2, -21064($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45698 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4569C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456A0 - sw         $a1, -20956($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456A4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456A8 - sw         $a0, -20960($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456B0 - lw         $a3, -21052($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456B4 - lw         $a2, -21056($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456C0 - sw         $a1, -20948($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456C4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456C8 - sw         $a0, -20952($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456D0 - lw         $a3, -21044($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456D4 - lw         $a2, -21048($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456E0 - sw         $a1, -20940($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456E4 - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456E8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456EC - sw         $a0, -20944($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456F4 - lw         $a3, -21036($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456F8 - lw         $a2, -21040($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B456FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45704 - sw         $a1, -20932($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45708 - sw         $a0, -20936($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4570C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45710 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45718 - sw         $a1, -20924($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4571C - sw         $a0, -20928($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45720 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45724 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45728 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4572C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45730 - swc1       $f12, -20920($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45734 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45738 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4573C - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45740 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45744 - swc1       $f12, -20916($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45748 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4574C - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45750 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45754 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45758 - swc1       $f12, -20912($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4575C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45760 - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45764 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45768 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4576C - swc1       $f12, -20908($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45770 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45774 - ori        $a0, $a0, -2621
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45778 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4577C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45780 - swc1       $f12, -20904($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45784 - lw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B45788 - jr         $ra
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4578C - addiu      $sp, $sp, 16
20:52:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8B494D0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B494D0 - addiu      $sp, $sp, -16
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494D8 - lw         $a1, -20892($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494DC - lw         $a0, -20896($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494E0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494E4 - lw         $a3, -20884($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494E8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494EC - lw         $a2, -20888($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494F8 - sw         $a1, -20780($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B494FC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49500 - sw         $a0, -20784($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49508 - lw         $a3, -20876($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4950C - lw         $a2, -20880($t1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49510 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49518 - sw         $a1, -20772($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4951C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49520 - sw         $a0, -20776($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49528 - lw         $a3, -20868($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4952C - lw         $a2, -20872($t2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49530 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49538 - sw         $a1, -20764($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4953C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49540 - sw         $a0, -20768($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49544 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49548 - lw         $a3, -20860($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4954C - lw         $a2, -20864($t3)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49550 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49554 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49558 - sw         $a1, -20756($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4955C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49560 - sw         $a0, -20760($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49564 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49568 - lw         $a3, -20852($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4956C - lw         $a2, -20856($v0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49570 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49574 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49578 - sw         $a1, -20748($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4957C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49580 - sw         $a0, -20752($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49588 - lw         $a3, -20844($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4958C - lw         $a2, -20848($v1)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49590 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49598 - sw         $a1, -20740($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4959C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495A0 - sw         $a0, -20744($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495A8 - lw         $a3, -20836($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495AC - lw         $a2, -20840($t4)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495B8 - sw         $a1, -20732($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495BC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495C0 - sw         $a0, -20736($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495C8 - lw         $a3, -20828($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495CC - lw         $a2, -20832($t5)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495D8 - sw         $a1, -20724($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495DC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495E0 - sw         $a0, -20728($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495E8 - lw         $a3, -20820($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495EC - lw         $a2, -20824($t6)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495F8 - sw         $a1, -20716($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B495FC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49600 - sw         $a0, -20720($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49604 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49608 - lw         $a3, -20812($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4960C - lw         $a2, -20816($t7)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49610 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49614 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49618 - sw         $a1, -20708($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4961C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49620 - sw         $a0, -20712($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49624 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49628 - lw         $a3, -20804($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4962C - lw         $a2, -20808($t8)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49630 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49634 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49638 - sw         $a1, -20700($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4963C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49640 - sw         $a0, -20704($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49644 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49648 - lw         $a3, -20796($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4964C - lw         $a2, -20800($t9)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49650 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49658 - sw         $a1, -20692($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4965C - sw         $s0, 0($sp)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49660 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49664 - sw         $a0, -20696($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4966C - lw         $a3, -20788($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49670 - lw         $a2, -20792($s0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49674 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4967C - sw         $a1, -20684($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49680 - sw         $a0, -20688($t0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49684 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49688 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4968C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49690 - sw         $a1, -20676($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49694 - sw         $a0, -20680($a2)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B49698 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4969C - ori        $a0, $a0, 4719
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496A0 - mtc1       $a0, $f12
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496A8 - swc1       $f12, -20672($a0)
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496AC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496B0 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496B4 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496BC - swc1       $f12, -20668($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496C0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496C4 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496C8 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496D0 - swc1       $f12, -20664($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496D4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496D8 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496DC - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496E4 - swc1       $f12, -20660($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496E8 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496EC - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B496F0 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4A128
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4A128 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A12C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A130 - lw         $a1, -20652($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A134 - lw         $a0, -20656($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A138 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A13C - lw         $a3, -20644($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A140 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A144 - lw         $a2, -20648($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A148 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A14C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A150 - sw         $a1, -20540($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A154 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A158 - sw         $a0, -20544($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A15C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A160 - lw         $a3, -20636($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A164 - lw         $a2, -20640($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A168 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A16C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A170 - sw         $a1, -20532($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A174 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A178 - sw         $a0, -20536($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A17C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A180 - lw         $a3, -20628($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A184 - lw         $a2, -20632($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A188 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A18C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A190 - sw         $a1, -20524($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A194 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A198 - sw         $a0, -20528($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A19C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1A0 - lw         $a3, -20620($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1A4 - lw         $a2, -20624($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1B0 - sw         $a1, -20516($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1B4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1B8 - sw         $a0, -20520($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1C0 - lw         $a3, -20612($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1C4 - lw         $a2, -20616($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1D0 - sw         $a1, -20508($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1D4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1D8 - sw         $a0, -20512($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1E0 - lw         $a3, -20604($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1E4 - lw         $a2, -20608($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1F0 - sw         $a1, -20500($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1F4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1F8 - sw         $a0, -20504($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A1FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A200 - lw         $a3, -20596($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A204 - lw         $a2, -20600($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A208 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A20C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A210 - sw         $a1, -20492($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A214 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A218 - sw         $a0, -20496($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A21C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A220 - lw         $a3, -20588($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A224 - lw         $a2, -20592($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A228 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A22C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A230 - sw         $a1, -20484($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A234 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A238 - sw         $a0, -20488($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A23C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A240 - lw         $a3, -20580($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A244 - lw         $a2, -20584($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A248 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A24C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A250 - sw         $a1, -20476($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A254 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A258 - sw         $a0, -20480($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A25C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A260 - lw         $a3, -20572($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A264 - lw         $a2, -20576($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A268 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A26C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A270 - sw         $a1, -20468($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A274 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A278 - sw         $a0, -20472($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A27C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A280 - lw         $a3, -20564($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A284 - lw         $a2, -20568($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A288 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A28C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A290 - sw         $a1, -20460($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A294 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A298 - sw         $a0, -20464($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A29C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2A0 - lw         $a3, -20556($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2A4 - lw         $a2, -20560($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2B0 - sw         $a1, -20452($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2B4 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2B8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2BC - sw         $a0, -20456($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2C4 - lw         $a3, -20548($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2C8 - lw         $a2, -20552($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2D4 - sw         $a1, -20444($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2D8 - sw         $a0, -20448($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2E0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2E8 - sw         $a1, -20436($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2EC - sw         $a0, -20440($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2F4 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2F8 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A2FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A300 - swc1       $f12, -20432($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A304 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A308 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A30C - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A310 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A314 - swc1       $f12, -20428($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A318 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A31C - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A320 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A324 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A328 - swc1       $f12, -20424($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A32C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A330 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A334 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A338 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A33C - swc1       $f12, -20420($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A340 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A344 - ori        $a0, $a0, -2621
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A348 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A34C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A350 - swc1       $f12, -20416($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A354 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A358 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4A35C - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4B80C
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4B80C - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B810 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B814 - lw         $a1, -20404($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B818 - lw         $a0, -20408($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B81C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B820 - lw         $a3, -20396($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B824 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B828 - lw         $a2, -20400($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B82C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B834 - sw         $a1, -20292($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B838 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B83C - sw         $a0, -20296($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B844 - lw         $a3, -20388($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B848 - lw         $a2, -20392($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B84C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B854 - sw         $a1, -20284($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B858 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B85C - sw         $a0, -20288($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B860 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B864 - lw         $a3, -20380($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B868 - lw         $a2, -20384($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B86C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B874 - sw         $a1, -20276($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B878 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B87C - sw         $a0, -20280($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B880 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B884 - lw         $a3, -20372($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B888 - lw         $a2, -20376($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B88C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B890 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B894 - sw         $a1, -20268($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B898 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B89C - sw         $a0, -20272($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8A4 - lw         $a3, -20364($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8A8 - lw         $a2, -20368($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8B4 - sw         $a1, -20260($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8B8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8BC - sw         $a0, -20264($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8C4 - lw         $a3, -20356($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8C8 - lw         $a2, -20360($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8D4 - sw         $a1, -20252($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8D8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8DC - sw         $a0, -20256($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8E4 - lw         $a3, -20348($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8E8 - lw         $a2, -20352($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8F4 - sw         $a1, -20244($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8F8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B8FC - sw         $a0, -20248($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B900 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B904 - lw         $a3, -20340($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B908 - lw         $a2, -20344($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B90C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B910 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B914 - sw         $a1, -20236($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B918 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B91C - sw         $a0, -20240($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B920 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B924 - lw         $a3, -20332($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B928 - lw         $a2, -20336($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B92C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B934 - sw         $a1, -20228($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B938 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B93C - sw         $a0, -20232($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B940 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B944 - lw         $a3, -20324($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B948 - lw         $a2, -20328($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B94C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B954 - sw         $a1, -20220($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B958 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B95C - sw         $a0, -20224($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B960 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B964 - lw         $a3, -20316($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B968 - lw         $a2, -20320($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B96C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B970 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B974 - sw         $a1, -20212($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B978 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B97C - sw         $a0, -20216($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B980 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B984 - lw         $a3, -20308($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B988 - lw         $a2, -20312($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B98C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B994 - sw         $a1, -20204($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B998 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B99C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9A0 - sw         $a0, -20208($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9A8 - lw         $a3, -20300($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9AC - lw         $a2, -20304($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9B8 - sw         $a1, -20196($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9BC - sw         $a0, -20200($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9C4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9CC - sw         $a1, -20188($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9D0 - sw         $a0, -20192($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9D8 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9DC - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9E4 - swc1       $f12, -20184($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9EC - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9F0 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9F8 - swc1       $f12, -20180($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4B9FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA00 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA04 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA08 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA0C - swc1       $f12, -20176($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA14 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA18 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA1C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA20 - swc1       $f12, -20172($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA24 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA28 - ori        $a0, $a0, -2621
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA2C - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA34 - swc1       $f12, -20168($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA38 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA3C - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BA40 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4BFA0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4BFA0 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFA8 - lw         $a1, -20156($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFAC - lw         $a0, -20160($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFB0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFB4 - lw         $a3, -20148($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFB8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFBC - lw         $a2, -20152($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFC8 - sw         $a1, -20044($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFCC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFD0 - sw         $a0, -20048($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFD8 - lw         $a3, -20140($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFDC - lw         $a2, -20144($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFE8 - sw         $a1, -20036($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFEC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFF0 - sw         $a0, -20040($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFF8 - lw         $a3, -20132($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4BFFC - lw         $a2, -20136($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C000 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C008 - sw         $a1, -20028($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C00C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C010 - sw         $a0, -20032($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C018 - lw         $a3, -20124($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C01C - lw         $a2, -20128($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C020 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C028 - sw         $a1, -20020($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C02C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C030 - sw         $a0, -20024($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C038 - lw         $a3, -20116($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C03C - lw         $a2, -20120($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C040 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C048 - sw         $a1, -20012($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C04C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C050 - sw         $a0, -20016($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C058 - lw         $a3, -20108($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C05C - lw         $a2, -20112($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C060 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C068 - sw         $a1, -20004($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C06C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C070 - sw         $a0, -20008($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C078 - lw         $a3, -20100($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C07C - lw         $a2, -20104($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C080 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C088 - sw         $a1, -19996($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C08C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C090 - sw         $a0, -20000($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C098 - lw         $a3, -20092($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C09C - lw         $a2, -20096($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0A8 - sw         $a1, -19988($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0AC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0B0 - sw         $a0, -19992($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0B8 - lw         $a3, -20084($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0BC - lw         $a2, -20088($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0C8 - sw         $a1, -19980($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0CC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0D0 - sw         $a0, -19984($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0D8 - lw         $a3, -20076($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0DC - lw         $a2, -20080($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0E8 - sw         $a1, -19972($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0EC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0F0 - sw         $a0, -19976($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0F8 - lw         $a3, -20068($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C0FC - lw         $a2, -20072($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C100 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C108 - sw         $a1, -19964($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C10C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C110 - sw         $a0, -19968($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C114 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C118 - lw         $a3, -20060($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C11C - lw         $a2, -20064($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C120 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C124 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C128 - sw         $a1, -19956($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C12C - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C130 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C134 - sw         $a0, -19960($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C13C - lw         $a3, -20052($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C140 - lw         $a2, -20056($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C144 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C14C - sw         $a1, -19948($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C150 - sw         $a0, -19952($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C154 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C158 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C15C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C160 - sw         $a1, -19940($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C164 - sw         $a0, -19944($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C168 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C16C - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C170 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C174 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C178 - swc1       $f12, -19936($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C17C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C180 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C184 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C188 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C18C - swc1       $f12, -19932($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C190 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C194 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C198 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C19C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1A0 - swc1       $f12, -19928($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1A8 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1AC - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1B4 - swc1       $f12, -19924($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1B8 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1BC - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1C0 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4C1C4
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4C1C4 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1CC - lw         $a1, -19916($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1D0 - lw         $a0, -19920($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1D8 - lw         $a3, -19908($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1DC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1E0 - lw         $a2, -19912($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1EC - sw         $a1, -19804($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1F0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1F4 - sw         $a0, -19808($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C1FC - lw         $a3, -19900($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C200 - lw         $a2, -19904($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C204 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C20C - sw         $a1, -19796($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C210 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C214 - sw         $a0, -19800($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C21C - lw         $a3, -19892($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C220 - lw         $a2, -19896($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C224 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C22C - sw         $a1, -19788($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C230 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C234 - sw         $a0, -19792($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C23C - lw         $a3, -19884($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C240 - lw         $a2, -19888($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C244 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C24C - sw         $a1, -19780($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C250 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C254 - sw         $a0, -19784($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C258 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C25C - lw         $a3, -19876($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C260 - lw         $a2, -19880($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C264 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C26C - sw         $a1, -19772($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C270 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C274 - sw         $a0, -19776($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C27C - lw         $a3, -19868($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C280 - lw         $a2, -19872($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C284 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C288 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C28C - sw         $a1, -19764($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C290 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C294 - sw         $a0, -19768($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C298 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C29C - lw         $a3, -19860($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2A0 - lw         $a2, -19864($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2AC - sw         $a1, -19756($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2B0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2B4 - sw         $a0, -19760($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2BC - lw         $a3, -19852($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2C0 - lw         $a2, -19856($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2CC - sw         $a1, -19748($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2D0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2D4 - sw         $a0, -19752($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2DC - lw         $a3, -19844($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2E0 - lw         $a2, -19848($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2EC - sw         $a1, -19740($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2F0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2F4 - sw         $a0, -19744($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C2FC - lw         $a3, -19836($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C300 - lw         $a2, -19840($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C304 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C308 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C30C - sw         $a1, -19732($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C310 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C314 - sw         $a0, -19736($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C318 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C31C - lw         $a3, -19828($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C320 - lw         $a2, -19832($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C324 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C32C - sw         $a1, -19724($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C330 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C334 - sw         $a0, -19728($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C338 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C33C - lw         $a3, -19820($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C340 - lw         $a2, -19824($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C344 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C34C - sw         $a1, -19716($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C350 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C354 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C358 - sw         $a0, -19720($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C35C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C360 - lw         $a3, -19812($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C364 - lw         $a2, -19816($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C368 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C36C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C370 - sw         $a1, -19708($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C374 - sw         $a0, -19712($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C37C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C384 - sw         $a1, -19700($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C388 - sw         $a0, -19704($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C38C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C390 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C394 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C398 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C39C - swc1       $f12, -19696($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3A4 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3A8 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3B0 - swc1       $f12, -19692($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3B8 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3BC - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3C4 - swc1       $f12, -19688($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3CC - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3D0 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3D8 - swc1       $f12, -19684($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3DC - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3E0 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C3E4 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4C72C
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4C72C - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C730 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C734 - lw         $a1, -19676($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C738 - lw         $a0, -19680($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C73C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C740 - lw         $a3, -19668($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C744 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C748 - lw         $a2, -19672($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C74C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C754 - sw         $a1, -19564($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C758 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C75C - sw         $a0, -19568($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C760 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C764 - lw         $a3, -19660($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C768 - lw         $a2, -19664($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C76C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C774 - sw         $a1, -19556($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C778 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C77C - sw         $a0, -19560($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C780 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C784 - lw         $a3, -19652($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C788 - lw         $a2, -19656($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C78C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C790 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C794 - sw         $a1, -19548($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C798 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C79C - sw         $a0, -19552($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7A4 - lw         $a3, -19644($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7A8 - lw         $a2, -19648($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7B4 - sw         $a1, -19540($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7B8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7BC - sw         $a0, -19544($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7C4 - lw         $a3, -19636($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7C8 - lw         $a2, -19640($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7D4 - sw         $a1, -19532($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7D8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7DC - sw         $a0, -19536($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7E4 - lw         $a3, -19628($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7E8 - lw         $a2, -19632($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7F4 - sw         $a1, -19524($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7F8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C7FC - sw         $a0, -19528($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C804 - lw         $a3, -19620($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C808 - lw         $a2, -19624($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C80C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C814 - sw         $a1, -19516($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C818 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C81C - sw         $a0, -19520($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C820 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C824 - lw         $a3, -19612($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C828 - lw         $a2, -19616($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C82C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C834 - sw         $a1, -19508($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C838 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C83C - sw         $a0, -19512($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C844 - lw         $a3, -19604($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C848 - lw         $a2, -19608($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C84C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C854 - sw         $a1, -19500($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C858 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C85C - sw         $a0, -19504($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C860 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C864 - lw         $a3, -19596($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C868 - lw         $a2, -19600($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C86C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C874 - sw         $a1, -19492($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C878 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C87C - sw         $a0, -19496($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C880 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C884 - lw         $a3, -19588($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C888 - lw         $a2, -19592($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C88C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C890 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C894 - sw         $a1, -19484($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C898 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C89C - sw         $a0, -19488($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8A4 - lw         $a3, -19580($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8A8 - lw         $a2, -19584($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8B4 - sw         $a1, -19476($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8B8 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8BC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8C0 - sw         $a0, -19480($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8C8 - lw         $a3, -19572($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8CC - lw         $a2, -19576($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8D8 - sw         $a1, -19468($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8DC - sw         $a0, -19472($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8E4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8EC - sw         $a1, -19460($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8F0 - sw         $a0, -19464($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8F8 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C8FC - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C900 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C904 - swc1       $f12, -19456($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C908 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C90C - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C910 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C914 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C918 - swc1       $f12, -19452($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C91C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C920 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C924 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C928 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C92C - swc1       $f12, -19448($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C930 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C934 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C938 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C93C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C940 - swc1       $f12, -19444($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C944 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C948 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4C94C - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4D020
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4D020 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D024 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D028 - lw         $a1, -19436($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D02C - lw         $a0, -19440($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D030 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D034 - lw         $a3, -19428($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D038 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D03C - lw         $a2, -19432($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D040 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D048 - sw         $a1, -19324($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D04C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D050 - sw         $a0, -19328($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D058 - lw         $a3, -19420($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D05C - lw         $a2, -19424($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D060 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D068 - sw         $a1, -19316($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D06C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D070 - sw         $a0, -19320($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D078 - lw         $a3, -19412($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D07C - lw         $a2, -19416($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D080 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D088 - sw         $a1, -19308($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D08C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D090 - sw         $a0, -19312($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D098 - lw         $a3, -19404($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D09C - lw         $a2, -19408($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0A8 - sw         $a1, -19300($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0AC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0B0 - sw         $a0, -19304($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0B8 - lw         $a3, -19396($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0BC - lw         $a2, -19400($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0C8 - sw         $a1, -19292($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0CC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0D0 - sw         $a0, -19296($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0D8 - lw         $a3, -19388($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0DC - lw         $a2, -19392($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0E8 - sw         $a1, -19284($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0EC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0F0 - sw         $a0, -19288($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0F8 - lw         $a3, -19380($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D0FC - lw         $a2, -19384($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D100 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D108 - sw         $a1, -19276($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D10C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D110 - sw         $a0, -19280($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D114 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D118 - lw         $a3, -19372($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D11C - lw         $a2, -19376($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D120 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D124 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D128 - sw         $a1, -19268($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D12C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D130 - sw         $a0, -19272($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D134 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D138 - lw         $a3, -19364($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D13C - lw         $a2, -19368($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D140 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D148 - sw         $a1, -19260($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D14C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D150 - sw         $a0, -19264($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D154 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D158 - lw         $a3, -19356($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D15C - lw         $a2, -19360($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D160 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D164 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D168 - sw         $a1, -19252($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D16C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D170 - sw         $a0, -19256($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D174 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D178 - lw         $a3, -19348($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D17C - lw         $a2, -19352($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D180 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D184 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D188 - sw         $a1, -19244($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D18C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D190 - sw         $a0, -19248($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D194 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D198 - lw         $a3, -19340($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D19C - lw         $a2, -19344($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1A8 - sw         $a1, -19236($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1AC - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1B0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1B4 - sw         $a0, -19240($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1BC - lw         $a3, -19332($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1C0 - lw         $a2, -19336($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1CC - sw         $a1, -19228($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1D0 - sw         $a0, -19232($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1E0 - sw         $a1, -19220($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1E4 - sw         $a0, -19224($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1EC - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1F0 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1F8 - swc1       $f12, -19216($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D1FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D200 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D204 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D208 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D20C - swc1       $f12, -19212($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D210 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D214 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D218 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D21C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D220 - swc1       $f12, -19208($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D224 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D228 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D22C - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D230 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D234 - swc1       $f12, -19204($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D238 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D23C - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D240 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4D35C
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4D35C - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D360 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D364 - lw         $a1, -19188($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D368 - lw         $a0, -19192($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D36C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D370 - lw         $a3, -19180($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D374 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D378 - lw         $a2, -19184($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D37C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D384 - sw         $a1, -19076($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D388 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D38C - sw         $a0, -19080($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D390 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D394 - lw         $a3, -19172($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D398 - lw         $a2, -19176($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D39C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3A4 - sw         $a1, -19068($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3A8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3AC - sw         $a0, -19072($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3B4 - lw         $a3, -19164($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3B8 - lw         $a2, -19168($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3C4 - sw         $a1, -19060($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3C8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3CC - sw         $a0, -19064($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3D4 - lw         $a3, -19156($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3D8 - lw         $a2, -19160($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3E4 - sw         $a1, -19052($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3E8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3EC - sw         $a0, -19056($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3F4 - lw         $a3, -19148($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3F8 - lw         $a2, -19152($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D3FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D400 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D404 - sw         $a1, -19044($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D408 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D40C - sw         $a0, -19048($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D410 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D414 - lw         $a3, -19140($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D418 - lw         $a2, -19144($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D41C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D420 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D424 - sw         $a1, -19036($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D428 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D42C - sw         $a0, -19040($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D430 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D434 - lw         $a3, -19132($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D438 - lw         $a2, -19136($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D43C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D440 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D444 - sw         $a1, -19028($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D448 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D44C - sw         $a0, -19032($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D450 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D454 - lw         $a3, -19124($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D458 - lw         $a2, -19128($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D45C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D460 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D464 - sw         $a1, -19020($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D468 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D46C - sw         $a0, -19024($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D470 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D474 - lw         $a3, -19116($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D478 - lw         $a2, -19120($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D47C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D480 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D484 - sw         $a1, -19012($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D488 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D48C - sw         $a0, -19016($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D490 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D494 - lw         $a3, -19108($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D498 - lw         $a2, -19112($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D49C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4A4 - sw         $a1, -19004($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4A8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4AC - sw         $a0, -19008($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4B4 - lw         $a3, -19100($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4B8 - lw         $a2, -19104($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4C4 - sw         $a1, -18996($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4C8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4CC - sw         $a0, -19000($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4D4 - lw         $a3, -19092($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4D8 - lw         $a2, -19096($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4E4 - sw         $a1, -18988($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4E8 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4EC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4F0 - sw         $a0, -18992($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4F8 - lw         $a3, -19084($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D4FC - lw         $a2, -19088($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D500 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D504 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D508 - sw         $a1, -18980($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D50C - sw         $a0, -18984($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D510 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D514 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D51C - sw         $a1, -18972($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D520 - sw         $a0, -18976($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D524 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D528 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D52C - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D530 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D534 - swc1       $f12, -18968($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D538 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D53C - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D540 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D544 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D548 - swc1       $f12, -18964($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D54C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D550 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D554 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D558 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D55C - swc1       $f12, -18960($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D560 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D564 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D568 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D56C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D570 - swc1       $f12, -18956($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D574 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D578 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D57C - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4E6F4
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4E6F4 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E6F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E6FC - lw         $a1, -18948($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E700 - lw         $a0, -18952($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E704 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E708 - lw         $a3, -18940($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E70C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E710 - lw         $a2, -18944($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E714 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E718 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E71C - sw         $a1, -18836($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E720 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E724 - sw         $a0, -18840($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E728 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E72C - lw         $a3, -18932($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E730 - lw         $a2, -18936($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E734 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E73C - sw         $a1, -18828($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E740 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E744 - sw         $a0, -18832($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E748 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E74C - lw         $a3, -18924($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E750 - lw         $a2, -18928($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E754 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E758 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E75C - sw         $a1, -18820($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E760 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E764 - sw         $a0, -18824($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E768 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E76C - lw         $a3, -18916($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E770 - lw         $a2, -18920($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E774 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E77C - sw         $a1, -18812($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E780 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E784 - sw         $a0, -18816($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E788 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E78C - lw         $a3, -18908($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E790 - lw         $a2, -18912($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E794 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E79C - sw         $a1, -18804($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7A0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7A4 - sw         $a0, -18808($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7AC - lw         $a3, -18900($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7B0 - lw         $a2, -18904($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7BC - sw         $a1, -18796($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7C0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7C4 - sw         $a0, -18800($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7CC - lw         $a3, -18892($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7D0 - lw         $a2, -18896($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7DC - sw         $a1, -18788($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7E0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7E4 - sw         $a0, -18792($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7EC - lw         $a3, -18884($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7F0 - lw         $a2, -18888($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E7FC - sw         $a1, -18780($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E800 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E804 - sw         $a0, -18784($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E80C - lw         $a3, -18876($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E810 - lw         $a2, -18880($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E814 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E81C - sw         $a1, -18772($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E820 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E824 - sw         $a0, -18776($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E82C - lw         $a3, -18868($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E830 - lw         $a2, -18872($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E834 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E83C - sw         $a1, -18764($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E840 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E844 - sw         $a0, -18768($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E84C - lw         $a3, -18860($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E850 - lw         $a2, -18864($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E854 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E85C - sw         $a1, -18756($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E860 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E864 - sw         $a0, -18760($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E86C - lw         $a3, -18852($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E870 - lw         $a2, -18856($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E874 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E87C - sw         $a1, -18748($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E880 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E884 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E888 - sw         $a0, -18752($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E88C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E890 - lw         $a3, -18844($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E894 - lw         $a2, -18848($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E898 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E89C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8A0 - sw         $a1, -18740($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8A4 - sw         $a0, -18744($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8AC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8B4 - sw         $a1, -18732($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8B8 - sw         $a0, -18736($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8C0 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8C4 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8CC - swc1       $f12, -18728($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8D4 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8D8 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8E0 - swc1       $f12, -18724($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8E8 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8EC - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8F4 - swc1       $f12, -18720($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E8FC - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E900 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E904 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E908 - swc1       $f12, -18716($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E90C - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E910 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4E914 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4EE20
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4EE20 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE28 - lw         $a1, -18692($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE2C - lw         $a0, -18696($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE30 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE34 - lw         $a3, -18684($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE38 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE3C - lw         $a2, -18688($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE48 - sw         $a1, -18580($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE4C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE50 - sw         $a0, -18584($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE58 - lw         $a3, -18676($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE5C - lw         $a2, -18680($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE68 - sw         $a1, -18572($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE6C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE70 - sw         $a0, -18576($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE78 - lw         $a3, -18668($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE7C - lw         $a2, -18672($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE88 - sw         $a1, -18564($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE8C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE90 - sw         $a0, -18568($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE98 - lw         $a3, -18660($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EE9C - lw         $a2, -18664($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEA8 - sw         $a1, -18556($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEAC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEB0 - sw         $a0, -18560($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEB8 - lw         $a3, -18652($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEBC - lw         $a2, -18656($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEC8 - sw         $a1, -18548($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EECC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EED0 - sw         $a0, -18552($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EED4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EED8 - lw         $a3, -18644($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEDC - lw         $a2, -18648($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEE8 - sw         $a1, -18540($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEEC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEF0 - sw         $a0, -18544($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEF8 - lw         $a3, -18636($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEFC - lw         $a2, -18640($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF08 - sw         $a1, -18532($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF0C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF10 - sw         $a0, -18536($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF18 - lw         $a3, -18628($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF1C - lw         $a2, -18632($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF28 - sw         $a1, -18524($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF2C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF30 - sw         $a0, -18528($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF38 - lw         $a3, -18620($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF3C - lw         $a2, -18624($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF48 - sw         $a1, -18516($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF4C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF50 - sw         $a0, -18520($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF58 - lw         $a3, -18612($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF5C - lw         $a2, -18616($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF68 - sw         $a1, -18508($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF6C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF70 - sw         $a0, -18512($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF78 - lw         $a3, -18604($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF7C - lw         $a2, -18608($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF88 - sw         $a1, -18500($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF8C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF90 - sw         $a0, -18504($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF98 - lw         $a3, -18596($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF9C - lw         $a2, -18600($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFA8 - sw         $a1, -18492($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFAC - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFB0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFB4 - sw         $a0, -18496($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFBC - lw         $a3, -18588($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFC0 - lw         $a2, -18592($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFCC - sw         $a1, -18484($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFD0 - sw         $a0, -18488($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFD8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFE0 - sw         $a1, -18476($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFE4 - sw         $a0, -18480($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFE8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFEC - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFF0 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFF8 - swc1       $f12, -18472($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFFC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F000 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F004 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F008 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F00C - swc1       $f12, -18468($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F010 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F014 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F018 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F01C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F020 - swc1       $f12, -18464($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F024 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F028 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F02C - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F030 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F034 - swc1       $f12, -18460($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F038 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F03C - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F040 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4F15C
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4F15C - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F160 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F164 - lw         $a1, -18436($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F168 - lw         $a0, -18440($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F16C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F170 - lw         $a3, -18428($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F174 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F178 - lw         $a2, -18432($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F17C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F180 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F184 - sw         $a1, -18324($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F188 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F18C - sw         $a0, -18328($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F190 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F194 - lw         $a3, -18420($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F198 - lw         $a2, -18424($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F19C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1A4 - sw         $a1, -18316($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1A8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1AC - sw         $a0, -18320($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1B4 - lw         $a3, -18412($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1B8 - lw         $a2, -18416($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1C4 - sw         $a1, -18308($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1C8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1CC - sw         $a0, -18312($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1D4 - lw         $a3, -18404($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1D8 - lw         $a2, -18408($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1E4 - sw         $a1, -18300($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1E8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1EC - sw         $a0, -18304($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1F4 - lw         $a3, -18396($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1F8 - lw         $a2, -18400($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F1FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F200 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F204 - sw         $a1, -18292($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F208 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F20C - sw         $a0, -18296($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F210 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F214 - lw         $a3, -18388($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F218 - lw         $a2, -18392($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F21C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F224 - sw         $a1, -18284($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F228 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F22C - sw         $a0, -18288($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F230 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F234 - lw         $a3, -18380($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F238 - lw         $a2, -18384($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F23C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F244 - sw         $a1, -18276($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F248 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F24C - sw         $a0, -18280($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F250 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F254 - lw         $a3, -18372($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F258 - lw         $a2, -18376($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F25C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F260 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F264 - sw         $a1, -18268($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F268 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F26C - sw         $a0, -18272($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F274 - lw         $a3, -18364($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F278 - lw         $a2, -18368($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F27C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F284 - sw         $a1, -18260($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F288 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F28C - sw         $a0, -18264($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F290 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F294 - lw         $a3, -18356($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F298 - lw         $a2, -18360($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F29C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2A4 - sw         $a1, -18252($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2A8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2AC - sw         $a0, -18256($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2B4 - lw         $a3, -18348($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2B8 - lw         $a2, -18352($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2C4 - sw         $a1, -18244($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2C8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2CC - sw         $a0, -18248($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2D4 - lw         $a3, -18340($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2D8 - lw         $a2, -18344($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2E4 - sw         $a1, -18236($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2E8 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2EC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2F0 - sw         $a0, -18240($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2F8 - lw         $a3, -18332($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F2FC - lw         $a2, -18336($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F300 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F304 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F308 - sw         $a1, -18228($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F30C - sw         $a0, -18232($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F310 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F314 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F318 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F31C - sw         $a1, -18220($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F320 - sw         $a0, -18224($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F324 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F328 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F32C - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F330 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F334 - swc1       $f12, -18216($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F338 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F33C - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F340 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F344 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F348 - swc1       $f12, -18212($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F34C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F350 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F354 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F358 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F35C - swc1       $f12, -18208($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F360 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F364 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F368 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F36C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F370 - swc1       $f12, -18204($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F374 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F378 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F37C - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4F4D4
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4F4D4 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4DC - lw         $a1, -18196($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4E0 - lw         $a0, -18200($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4E4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4E8 - lw         $a3, -18188($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4EC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4F0 - lw         $a2, -18192($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F4FC - sw         $a1, -18084($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F500 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F504 - sw         $a0, -18088($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F50C - lw         $a3, -18180($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F510 - lw         $a2, -18184($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F514 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F51C - sw         $a1, -18076($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F520 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F524 - sw         $a0, -18080($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F52C - lw         $a3, -18172($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F530 - lw         $a2, -18176($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F534 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F53C - sw         $a1, -18068($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F540 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F544 - sw         $a0, -18072($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F54C - lw         $a3, -18164($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F550 - lw         $a2, -18168($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F554 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F55C - sw         $a1, -18060($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F560 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F564 - sw         $a0, -18064($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F56C - lw         $a3, -18156($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F570 - lw         $a2, -18160($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F574 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F57C - sw         $a1, -18052($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F580 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F584 - sw         $a0, -18056($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F58C - lw         $a3, -18148($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F590 - lw         $a2, -18152($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F594 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F59C - sw         $a1, -18044($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5A0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5A4 - sw         $a0, -18048($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5AC - lw         $a3, -18140($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5B0 - lw         $a2, -18144($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5BC - sw         $a1, -18036($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5C0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5C4 - sw         $a0, -18040($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5CC - lw         $a3, -18132($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5D0 - lw         $a2, -18136($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5DC - sw         $a1, -18028($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5E0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5E4 - sw         $a0, -18032($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5EC - lw         $a3, -18124($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5F0 - lw         $a2, -18128($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F5FC - sw         $a1, -18020($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F600 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F604 - sw         $a0, -18024($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F60C - lw         $a3, -18116($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F610 - lw         $a2, -18120($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F614 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F61C - sw         $a1, -18012($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F620 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F624 - sw         $a0, -18016($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F62C - lw         $a3, -18108($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F630 - lw         $a2, -18112($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F634 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F63C - sw         $a1, -18004($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F640 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F644 - sw         $a0, -18008($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F64C - lw         $a3, -18100($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F650 - lw         $a2, -18104($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F654 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F65C - sw         $a1, -17996($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F660 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F664 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F668 - sw         $a0, -18000($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F66C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F670 - lw         $a3, -18092($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F674 - lw         $a2, -18096($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F678 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F67C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F680 - sw         $a1, -17988($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F684 - sw         $a0, -17992($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F68C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F694 - sw         $a1, -17980($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F698 - sw         $a0, -17984($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F69C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6A0 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6A4 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6AC - swc1       $f12, -17976($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6B4 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6B8 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6C0 - swc1       $f12, -17972($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6C8 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6CC - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6D4 - swc1       $f12, -17968($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6DC - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6E0 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6E8 - swc1       $f12, -17964($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6EC - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6F0 - sw         $ra, 4($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B4F6F4 - jal        0x08B4F444
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6F8 - addiu      $a0, $a0, 12912
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B4F700 - jal        0x08C39988
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F704 - addiu      $a0, $a0, -17956
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F708 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F70C - lw         $ra, 4($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F710 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F714 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4F444
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4F444 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F448 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F44C - sw         $ra, 4($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B4F450 - jal        0x08C8025C
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F454 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F458 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F45C - addiu      $a0, $a0, 4060
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F460 - sw         $a0, 12($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F464 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F468 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F46C - lw         $ra, 4($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F470 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F474 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8025C
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8025C - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C80260 - addiu      $a1, $a1, 4044
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C80264 - sw         $a1, 12($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C80268 - sw         $zr, 0($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8026C - sw         $zr, 4($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C80270 - sw         $zr, 8($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C80274 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C80278 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4FE2C
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4FE2C - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE34 - lw         $a1, -17940($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE38 - lw         $a0, -17944($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE3C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE40 - lw         $a3, -17932($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE44 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE48 - lw         $a2, -17936($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE54 - sw         $a1, -17828($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE58 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE5C - sw         $a0, -17832($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE64 - lw         $a3, -17924($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE68 - lw         $a2, -17928($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE74 - sw         $a1, -17820($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE78 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE7C - sw         $a0, -17824($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE84 - lw         $a3, -17916($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE88 - lw         $a2, -17920($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE94 - sw         $a1, -17812($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE98 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE9C - sw         $a0, -17816($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEA4 - lw         $a3, -17908($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEA8 - lw         $a2, -17912($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEB4 - sw         $a1, -17804($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEB8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEBC - sw         $a0, -17808($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEC4 - lw         $a3, -17900($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEC8 - lw         $a2, -17904($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FECC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FED4 - sw         $a1, -17796($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FED8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEDC - sw         $a0, -17800($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEE4 - lw         $a3, -17892($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEE8 - lw         $a2, -17896($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEF4 - sw         $a1, -17788($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEF8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEFC - sw         $a0, -17792($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF04 - lw         $a3, -17884($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF08 - lw         $a2, -17888($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF14 - sw         $a1, -17780($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF18 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF1C - sw         $a0, -17784($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF24 - lw         $a3, -17876($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF28 - lw         $a2, -17880($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF34 - sw         $a1, -17772($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF38 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF3C - sw         $a0, -17776($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF44 - lw         $a3, -17868($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF48 - lw         $a2, -17872($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF54 - sw         $a1, -17764($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF58 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF5C - sw         $a0, -17768($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF64 - lw         $a3, -17860($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF68 - lw         $a2, -17864($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF74 - sw         $a1, -17756($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF78 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF7C - sw         $a0, -17760($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF84 - lw         $a3, -17852($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF88 - lw         $a2, -17856($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF94 - sw         $a1, -17748($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF98 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF9C - sw         $a0, -17752($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFA4 - lw         $a3, -17844($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFA8 - lw         $a2, -17848($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFB4 - sw         $a1, -17740($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFB8 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFBC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFC0 - sw         $a0, -17744($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFC8 - lw         $a3, -17836($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFCC - lw         $a2, -17840($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFD8 - sw         $a1, -17732($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFDC - sw         $a0, -17736($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFE4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFEC - sw         $a1, -17724($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFF0 - sw         $a0, -17728($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFF4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFF8 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFFC - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50000 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50004 - swc1       $f12, -17720($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50008 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5000C - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50010 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50014 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50018 - swc1       $f12, -17716($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5001C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50020 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50024 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50028 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5002C - swc1       $f12, -17712($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50030 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50034 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50038 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5003C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50040 - swc1       $f12, -17708($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50044 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50048 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5004C - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B50454
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B50454 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50458 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5045C - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50460 - addiu      $s0, $a0, 12928
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50464 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50468 - lw         $a1, -17700($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5046C - lw         $a0, -17704($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50470 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50474 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5047C - sw         $a1, -17588($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50480 - sw         $a0, -17592($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50484 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50488 - lw         $a1, -17692($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5048C - lw         $a0, -17696($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50490 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50494 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5049C - sw         $a1, -17580($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504A0 - sw         $a0, -17584($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504A8 - lw         $a1, -17684($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504AC - lw         $a0, -17688($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504B0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504BC - sw         $a1, -17572($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504C0 - sw         $a0, -17576($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504C8 - lw         $a1, -17676($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504CC - lw         $a0, -17680($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504DC - sw         $a1, -17564($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504E0 - sw         $a0, -17568($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504E8 - lw         $a1, -17668($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504EC - lw         $a0, -17672($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B504FC - sw         $a1, -17556($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50500 - sw         $a0, -17560($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50504 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50508 - lw         $a1, -17660($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5050C - lw         $a0, -17664($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50510 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50514 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5051C - sw         $a1, -17548($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50520 - sw         $a0, -17552($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50524 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50528 - lw         $a1, -17652($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5052C - lw         $a0, -17656($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50530 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50534 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5053C - sw         $a1, -17540($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50540 - sw         $a0, -17544($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50544 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50548 - lw         $a1, -17644($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5054C - lw         $a0, -17648($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50550 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50554 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5055C - sw         $a1, -17532($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50560 - sw         $a0, -17536($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50564 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50568 - lw         $a1, -17636($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5056C - lw         $a0, -17640($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50570 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50574 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5057C - sw         $a1, -17524($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50580 - sw         $a0, -17528($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50584 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50588 - lw         $a1, -17628($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5058C - lw         $a0, -17632($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50590 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50594 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5059C - sw         $a1, -17516($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505A0 - sw         $a0, -17520($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505A8 - lw         $a1, -17620($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505AC - lw         $a0, -17624($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505B0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505BC - sw         $a1, -17508($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505C0 - sw         $a0, -17512($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505C8 - lw         $a1, -17612($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505CC - lw         $a0, -17616($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505DC - sw         $a1, -17500($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505E0 - sw         $a0, -17504($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505E8 - lw         $a1, -17604($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505EC - lw         $a0, -17608($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B505FC - sw         $a1, -17492($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50600 - sw         $a0, -17496($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50604 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50608 - lw         $a1, -17596($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5060C - lw         $a0, -17600($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50610 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50614 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5061C - sw         $a1, -17484($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50620 - sw         $a0, -17488($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50624 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50628 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5062C - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50630 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50634 - swc1       $f12, -17480($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50638 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5063C - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50640 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50644 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50648 - swc1       $f12, -17476($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5064C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50650 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50654 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50658 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5065C - swc1       $f12, -17472($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50660 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50664 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50668 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5066C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50670 - swc1       $f12, -17468($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50674 - sw         $ra, 4($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B50678 - jal        0x08B50110
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5067C - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50680 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50684 - addiu      $a0, $a0, 2984
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50688 - sw         $a0, 12($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5068C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B50690 - jal        0x08C39988
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50694 - addiu      $a0, $a0, -17464
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50698 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5069C - lw         $ra, 4($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B506A0 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B506A4 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B50110
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B50110 - lui        $a1, 0x08C9 <=> li $a1, 0x08C90000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50114 - addiu      $a1, $a1, 2968
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50118 - sw         $a1, 12($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5011C - sw         $zr, 0($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50120 - sw         $zr, 4($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50124 - sw         $zr, 8($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50128 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5012C - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B508D8
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B508D8 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508E0 - lw         $a1, -17444($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508E4 - lw         $a0, -17448($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508E8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508EC - lw         $a3, -17436($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508F0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508F4 - lw         $a2, -17440($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50900 - sw         $a1, -17332($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50904 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50908 - sw         $a0, -17336($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5090C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50910 - lw         $a3, -17428($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50914 - lw         $a2, -17432($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50918 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5091C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50920 - sw         $a1, -17324($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50924 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50928 - sw         $a0, -17328($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5092C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50930 - lw         $a3, -17420($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50934 - lw         $a2, -17424($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50938 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5093C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50940 - sw         $a1, -17316($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50944 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50948 - sw         $a0, -17320($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5094C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50950 - lw         $a3, -17412($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50954 - lw         $a2, -17416($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50958 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5095C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50960 - sw         $a1, -17308($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50964 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50968 - sw         $a0, -17312($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5096C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50970 - lw         $a3, -17404($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50974 - lw         $a2, -17408($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50978 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5097C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50980 - sw         $a1, -17300($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50984 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50988 - sw         $a0, -17304($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5098C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50990 - lw         $a3, -17396($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50994 - lw         $a2, -17400($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50998 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5099C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509A0 - sw         $a1, -17292($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509A4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509A8 - sw         $a0, -17296($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509B0 - lw         $a3, -17388($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509B4 - lw         $a2, -17392($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509C0 - sw         $a1, -17284($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509C4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509C8 - sw         $a0, -17288($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509D0 - lw         $a3, -17380($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509D4 - lw         $a2, -17384($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509E0 - sw         $a1, -17276($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509E4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509E8 - sw         $a0, -17280($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509F0 - lw         $a3, -17372($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509F4 - lw         $a2, -17376($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B509FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A00 - sw         $a1, -17268($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A04 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A08 - sw         $a0, -17272($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A10 - lw         $a3, -17364($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A14 - lw         $a2, -17368($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A20 - sw         $a1, -17260($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A24 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A28 - sw         $a0, -17264($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A30 - lw         $a3, -17356($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A34 - lw         $a2, -17360($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A40 - sw         $a1, -17252($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A44 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A48 - sw         $a0, -17256($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A50 - lw         $a3, -17348($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A54 - lw         $a2, -17352($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A60 - sw         $a1, -17244($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A64 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A68 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A6C - sw         $a0, -17248($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A74 - lw         $a3, -17340($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A78 - lw         $a2, -17344($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A84 - sw         $a1, -17236($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A88 - sw         $a0, -17240($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A90 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A98 - sw         $a1, -17228($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A9C - sw         $a0, -17232($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AA0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AA4 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AA8 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AAC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AB0 - swc1       $f12, -17224($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AB4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AB8 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50ABC - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AC4 - swc1       $f12, -17220($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AC8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50ACC - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AD0 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AD4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AD8 - swc1       $f12, -17216($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50ADC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AE0 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AE4 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AEC - swc1       $f12, -17212($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AF0 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AF4 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AF8 - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5113C
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5113C - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51140 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51144 - lw         $a1, -17204($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51148 - lw         $a0, -17208($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5114C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51150 - lw         $a3, -17196($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51154 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51158 - lw         $a2, -17200($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5115C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51160 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51164 - sw         $a1, -17092($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51168 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5116C - sw         $a0, -17096($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51170 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51174 - lw         $a3, -17188($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51178 - lw         $a2, -17192($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5117C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51180 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51184 - sw         $a1, -17084($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51188 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5118C - sw         $a0, -17088($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51190 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51194 - lw         $a3, -17180($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51198 - lw         $a2, -17184($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5119C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511A4 - sw         $a1, -17076($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511A8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511AC - sw         $a0, -17080($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511B4 - lw         $a3, -17172($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511B8 - lw         $a2, -17176($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511C4 - sw         $a1, -17068($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511C8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511CC - sw         $a0, -17072($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511D4 - lw         $a3, -17164($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511D8 - lw         $a2, -17168($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511E4 - sw         $a1, -17060($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511E8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511EC - sw         $a0, -17064($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511F4 - lw         $a3, -17156($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511F8 - lw         $a2, -17160($v1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B511FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51200 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51204 - sw         $a1, -17052($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51208 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5120C - sw         $a0, -17056($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51210 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51214 - lw         $a3, -17148($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51218 - lw         $a2, -17152($t4)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5121C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51224 - sw         $a1, -17044($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51228 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5122C - sw         $a0, -17048($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51230 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51234 - lw         $a3, -17140($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51238 - lw         $a2, -17144($t5)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5123C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51244 - sw         $a1, -17036($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51248 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5124C - sw         $a0, -17040($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51250 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51254 - lw         $a3, -17132($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51258 - lw         $a2, -17136($t6)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5125C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51260 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51264 - sw         $a1, -17028($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51268 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5126C - sw         $a0, -17032($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51274 - lw         $a3, -17124($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51278 - lw         $a2, -17128($t7)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5127C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51284 - sw         $a1, -17020($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51288 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5128C - sw         $a0, -17024($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51290 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51294 - lw         $a3, -17116($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51298 - lw         $a2, -17120($t8)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5129C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512A4 - sw         $a1, -17012($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512A8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512AC - sw         $a0, -17016($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512B4 - lw         $a3, -17108($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512B8 - lw         $a2, -17112($t9)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512C4 - sw         $a1, -17004($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512C8 - sw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512CC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512D0 - sw         $a0, -17008($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512D8 - lw         $a3, -17100($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512DC - lw         $a2, -17104($s0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512E8 - sw         $a1, -16996($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512EC - sw         $a0, -17000($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512F4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B512FC - sw         $a1, -16988($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51300 - sw         $a0, -16992($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51304 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51308 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5130C - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51310 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51314 - swc1       $f12, -16984($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51318 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5131C - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51320 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51324 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51328 - swc1       $f12, -16980($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5132C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51330 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51334 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51338 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5133C - swc1       $f12, -16976($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51340 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51344 - ori        $a0, $a0, 4719
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51348 - mtc1       $a0, $f12
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5134C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51350 - swc1       $f12, -16972($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51354 - lw         $s0, 0($sp)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51358 - jr         $ra
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5135C - addiu      $sp, $sp, 16
20:52:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8B51EE4
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B51EE4 - addiu      $sp, $sp, -16
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EEC - lw         $a1, -16956($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EF0 - lw         $a0, -16960($a0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EF4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EF8 - lw         $a3, -16948($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EFC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F00 - lw         $a2, -16952($a2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F0C - sw         $a1, -16844($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F10 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F14 - sw         $a0, -16848($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F1C - lw         $a3, -16940($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F20 - lw         $a2, -16944($t1)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F2C - sw         $a1, -16836($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F30 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F34 - sw         $a0, -16840($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F3C - lw         $a3, -16932($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F40 - lw         $a2, -16936($t2)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F4C - sw         $a1, -16828($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F50 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F54 - sw         $a0, -16832($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F5C - lw         $a3, -16924($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F60 - lw         $a2, -16928($t3)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F6C - sw         $a1, -16820($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F70 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F74 - sw         $a0, -16824($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F7C - lw         $a3, -16916($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F80 - lw         $a2, -16920($v0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F8C - sw         $a1, -16812($t0)
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F90 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F94 - sw         $a0, -16816($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F9C - lw         $a3, -16908($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FA0 - lw         $a2, -16912($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FAC - sw         $a1, -16804($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FB0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FB4 - sw         $a0, -16808($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FBC - lw         $a3, -16900($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FC0 - lw         $a2, -16904($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FCC - sw         $a1, -16796($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FD0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FD4 - sw         $a0, -16800($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FDC - lw         $a3, -16892($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FE0 - lw         $a2, -16896($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FEC - sw         $a1, -16788($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FF0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FF4 - sw         $a0, -16792($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FFC - lw         $a3, -16884($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52000 - lw         $a2, -16888($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52004 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5200C - sw         $a1, -16780($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52010 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52014 - sw         $a0, -16784($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5201C - lw         $a3, -16876($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52020 - lw         $a2, -16880($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52024 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5202C - sw         $a1, -16772($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52030 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52034 - sw         $a0, -16776($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5203C - lw         $a3, -16868($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52040 - lw         $a2, -16872($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52044 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5204C - sw         $a1, -16764($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52050 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52054 - sw         $a0, -16768($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52058 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5205C - lw         $a3, -16860($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52060 - lw         $a2, -16864($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52064 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52068 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5206C - sw         $a1, -16756($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52070 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52074 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52078 - sw         $a0, -16760($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5207C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52080 - lw         $a3, -16852($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52084 - lw         $a2, -16856($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52088 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5208C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52090 - sw         $a1, -16748($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52094 - sw         $a0, -16752($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5209C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520A4 - sw         $a1, -16740($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520A8 - sw         $a0, -16744($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520B0 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520B4 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520BC - swc1       $f12, -16736($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520C4 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520C8 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520D0 - swc1       $f12, -16732($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520D8 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520DC - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520E4 - swc1       $f12, -16728($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520EC - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520F0 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520F8 - swc1       $f12, -16724($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B520FC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52100 - ori        $a0, $a0, -2621
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52104 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52108 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5210C - swc1       $f12, -16720($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52110 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52114 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52118 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5211C
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5211C - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52120 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52124 - lw         $a1, -16708($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52128 - lw         $a0, -16712($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5212C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52130 - lw         $a3, -16700($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52134 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52138 - lw         $a2, -16704($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5213C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52140 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52144 - sw         $a1, -16596($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52148 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5214C - sw         $a0, -16600($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52150 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52154 - lw         $a3, -16692($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52158 - lw         $a2, -16696($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5215C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52160 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52164 - sw         $a1, -16588($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52168 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5216C - sw         $a0, -16592($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52170 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52174 - lw         $a3, -16684($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52178 - lw         $a2, -16688($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5217C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52180 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52184 - sw         $a1, -16580($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52188 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5218C - sw         $a0, -16584($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52190 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52194 - lw         $a3, -16676($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52198 - lw         $a2, -16680($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5219C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521A4 - sw         $a1, -16572($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521A8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521AC - sw         $a0, -16576($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521B4 - lw         $a3, -16668($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521B8 - lw         $a2, -16672($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521C4 - sw         $a1, -16564($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521C8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521CC - sw         $a0, -16568($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521D4 - lw         $a3, -16660($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521D8 - lw         $a2, -16664($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521E4 - sw         $a1, -16556($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521E8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521EC - sw         $a0, -16560($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521F4 - lw         $a3, -16652($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521F8 - lw         $a2, -16656($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B521FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52200 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52204 - sw         $a1, -16548($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52208 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5220C - sw         $a0, -16552($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52210 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52214 - lw         $a3, -16644($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52218 - lw         $a2, -16648($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5221C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52220 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52224 - sw         $a1, -16540($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52228 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5222C - sw         $a0, -16544($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52230 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52234 - lw         $a3, -16636($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52238 - lw         $a2, -16640($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5223C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52244 - sw         $a1, -16532($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52248 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5224C - sw         $a0, -16536($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52250 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52254 - lw         $a3, -16628($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52258 - lw         $a2, -16632($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5225C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52260 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52264 - sw         $a1, -16524($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52268 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5226C - sw         $a0, -16528($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52270 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52274 - lw         $a3, -16620($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52278 - lw         $a2, -16624($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5227C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52284 - sw         $a1, -16516($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52288 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5228C - sw         $a0, -16520($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52290 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52294 - lw         $a3, -16612($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52298 - lw         $a2, -16616($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5229C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522A4 - sw         $a1, -16508($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522A8 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522AC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522B0 - sw         $a0, -16512($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522B8 - lw         $a3, -16604($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522BC - lw         $a2, -16608($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522C8 - sw         $a1, -16500($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522CC - sw         $a0, -16504($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522DC - sw         $a1, -16492($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522E0 - sw         $a0, -16496($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522E8 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522EC - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522F4 - swc1       $f12, -16488($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B522FC - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52300 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52304 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52308 - swc1       $f12, -16484($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5230C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52310 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52314 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52318 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5231C - swc1       $f12, -16480($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52320 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52324 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52328 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5232C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52330 - swc1       $f12, -16476($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52334 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52338 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5233C - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B52340
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B52340 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52344 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52348 - lw         $a1, -16468($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5234C - lw         $a0, -16472($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52350 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52354 - lw         $a3, -16460($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52358 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5235C - lw         $a2, -16464($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52360 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52364 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52368 - sw         $a1, -16356($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5236C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52370 - sw         $a0, -16360($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52374 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52378 - lw         $a3, -16452($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5237C - lw         $a2, -16456($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52380 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52384 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52388 - sw         $a1, -16348($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5238C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52390 - sw         $a0, -16352($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52394 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52398 - lw         $a3, -16444($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5239C - lw         $a2, -16448($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523A8 - sw         $a1, -16340($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523AC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523B0 - sw         $a0, -16344($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523B8 - lw         $a3, -16436($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523BC - lw         $a2, -16440($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523C8 - sw         $a1, -16332($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523CC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523D0 - sw         $a0, -16336($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523D8 - lw         $a3, -16428($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523DC - lw         $a2, -16432($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523E8 - sw         $a1, -16324($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523EC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523F0 - sw         $a0, -16328($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523F8 - lw         $a3, -16420($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B523FC - lw         $a2, -16424($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52400 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52404 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52408 - sw         $a1, -16316($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5240C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52410 - sw         $a0, -16320($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52414 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52418 - lw         $a3, -16412($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5241C - lw         $a2, -16416($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52420 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52424 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52428 - sw         $a1, -16308($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5242C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52430 - sw         $a0, -16312($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52434 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52438 - lw         $a3, -16404($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5243C - lw         $a2, -16408($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52440 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52444 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52448 - sw         $a1, -16300($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5244C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52450 - sw         $a0, -16304($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52454 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52458 - lw         $a3, -16396($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5245C - lw         $a2, -16400($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52460 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52464 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52468 - sw         $a1, -16292($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5246C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52470 - sw         $a0, -16296($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52474 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52478 - lw         $a3, -16388($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5247C - lw         $a2, -16392($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52480 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52484 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52488 - sw         $a1, -16284($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5248C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52490 - sw         $a0, -16288($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52494 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52498 - lw         $a3, -16380($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5249C - lw         $a2, -16384($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524A8 - sw         $a1, -16276($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524AC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524B0 - sw         $a0, -16280($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524B8 - lw         $a3, -16372($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524BC - lw         $a2, -16376($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524C8 - sw         $a1, -16268($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524CC - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524D0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524D4 - sw         $a0, -16272($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524DC - lw         $a3, -16364($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524E0 - lw         $a2, -16368($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524EC - sw         $a1, -16260($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524F0 - sw         $a0, -16264($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52500 - sw         $a1, -16252($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52504 - sw         $a0, -16256($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52508 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5250C - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52510 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52514 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52518 - swc1       $f12, -16248($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5251C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52520 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52524 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52528 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5252C - swc1       $f12, -16244($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52530 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52534 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52538 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5253C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52540 - swc1       $f12, -16240($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52544 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52548 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5254C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52550 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52554 - swc1       $f12, -16236($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52558 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5255C - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52560 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B53770
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B53770 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53774 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53778 - lw         $a1, -16228($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5377C - lw         $a0, -16232($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53780 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53784 - lw         $a3, -16220($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53788 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5378C - lw         $a2, -16224($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53790 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53794 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53798 - sw         $a1, -16116($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5379C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537A0 - sw         $a0, -16120($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537A8 - lw         $a3, -16212($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537AC - lw         $a2, -16216($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537B8 - sw         $a1, -16108($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537BC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537C0 - sw         $a0, -16112($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537C8 - lw         $a3, -16204($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537CC - lw         $a2, -16208($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537D8 - sw         $a1, -16100($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537DC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537E0 - sw         $a0, -16104($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537E8 - lw         $a3, -16196($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537EC - lw         $a2, -16200($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537F8 - sw         $a1, -16092($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537FC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53800 - sw         $a0, -16096($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53804 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53808 - lw         $a3, -16188($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5380C - lw         $a2, -16192($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53810 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53814 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53818 - sw         $a1, -16084($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5381C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53820 - sw         $a0, -16088($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53824 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53828 - lw         $a3, -16180($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5382C - lw         $a2, -16184($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53830 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53838 - sw         $a1, -16076($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5383C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53840 - sw         $a0, -16080($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53844 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53848 - lw         $a3, -16172($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5384C - lw         $a2, -16176($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53850 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53854 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53858 - sw         $a1, -16068($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5385C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53860 - sw         $a0, -16072($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53864 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53868 - lw         $a3, -16164($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5386C - lw         $a2, -16168($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53870 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53874 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53878 - sw         $a1, -16060($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5387C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53880 - sw         $a0, -16064($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53884 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53888 - lw         $a3, -16156($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5388C - lw         $a2, -16160($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53890 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53898 - sw         $a1, -16052($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5389C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538A0 - sw         $a0, -16056($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538A8 - lw         $a3, -16148($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538AC - lw         $a2, -16152($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538B8 - sw         $a1, -16044($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538BC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538C0 - sw         $a0, -16048($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538C8 - lw         $a3, -16140($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538CC - lw         $a2, -16144($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538D8 - sw         $a1, -16036($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538DC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538E0 - sw         $a0, -16040($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538E8 - lw         $a3, -16132($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538EC - lw         $a2, -16136($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538F8 - sw         $a1, -16028($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B538FC - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53900 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53904 - sw         $a0, -16032($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5390C - lw         $a3, -16124($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53910 - lw         $a2, -16128($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53914 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5391C - sw         $a1, -16020($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53920 - sw         $a0, -16024($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53928 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5392C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53930 - sw         $a1, -16012($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53934 - sw         $a0, -16016($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53938 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5393C - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53940 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53944 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53948 - swc1       $f12, -16008($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5394C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53950 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53954 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53958 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5395C - swc1       $f12, -16004($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53960 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53964 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53968 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5396C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53970 - swc1       $f12, -16000($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53974 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53978 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5397C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53980 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53984 - swc1       $f12, -15996($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53988 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5398C - ori        $a0, $a0, -2621
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53990 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53994 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53998 - swc1       $f12, -15992($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5399C - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B539A0 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B539A4 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B53AAC
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B53AAC - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AB4 - lw         $a1, -15980($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AB8 - lw         $a0, -15984($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53ABC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AC0 - lw         $a3, -15972($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AC4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AC8 - lw         $a2, -15976($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53ACC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AD4 - sw         $a1, -15868($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AD8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53ADC - sw         $a0, -15872($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AE4 - lw         $a3, -15964($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AE8 - lw         $a2, -15968($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AF4 - sw         $a1, -15860($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AF8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53AFC - sw         $a0, -15864($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B04 - lw         $a3, -15956($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B08 - lw         $a2, -15960($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B14 - sw         $a1, -15852($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B18 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B1C - sw         $a0, -15856($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B24 - lw         $a3, -15948($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B28 - lw         $a2, -15952($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B34 - sw         $a1, -15844($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B38 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B3C - sw         $a0, -15848($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B44 - lw         $a3, -15940($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B48 - lw         $a2, -15944($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B54 - sw         $a1, -15836($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B58 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B5C - sw         $a0, -15840($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B64 - lw         $a3, -15932($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B68 - lw         $a2, -15936($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B74 - sw         $a1, -15828($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B78 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B7C - sw         $a0, -15832($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B84 - lw         $a3, -15924($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B88 - lw         $a2, -15928($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B94 - sw         $a1, -15820($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B98 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B9C - sw         $a0, -15824($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BA4 - lw         $a3, -15916($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BA8 - lw         $a2, -15920($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BB4 - sw         $a1, -15812($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BB8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BBC - sw         $a0, -15816($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BC4 - lw         $a3, -15908($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BC8 - lw         $a2, -15912($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BD4 - sw         $a1, -15804($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BD8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BDC - sw         $a0, -15808($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BE4 - lw         $a3, -15900($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BE8 - lw         $a2, -15904($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BF4 - sw         $a1, -15796($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BF8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BFC - sw         $a0, -15800($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C04 - lw         $a3, -15892($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C08 - lw         $a2, -15896($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C14 - sw         $a1, -15788($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C18 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C1C - sw         $a0, -15792($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C24 - lw         $a3, -15884($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C28 - lw         $a2, -15888($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C34 - sw         $a1, -15780($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C38 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C3C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C40 - sw         $a0, -15784($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C48 - lw         $a3, -15876($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C4C - lw         $a2, -15880($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C58 - sw         $a1, -15772($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C5C - sw         $a0, -15776($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C64 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C6C - sw         $a1, -15764($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C70 - sw         $a0, -15768($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C74 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C78 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C7C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C84 - swc1       $f12, -15760($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C88 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C8C - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C90 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C94 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C98 - swc1       $f12, -15756($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C9C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CA0 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CA4 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CA8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CAC - swc1       $f12, -15752($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CB0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CB4 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CB8 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CC0 - swc1       $f12, -15748($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CC4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CC8 - ori        $a0, $a0, -2621
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CCC - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CD4 - swc1       $f12, -15744($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CD8 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CDC - sw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B53CE0 - jal        0x08B53A1C
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CE4 - addiu      $a0, $a0, -22968
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B53CEC - jal        0x08C39988
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CF0 - addiu      $a0, $a0, -15736
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CF4 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CF8 - lw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CFC - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D00 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B53A1C
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B53A1C - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A20 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A24 - sw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B53A28 - jal        0x08C81FF8
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A2C - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A30 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A34 - addiu      $a0, $a0, 4092
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A38 - sw         $a0, 12($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A3C - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A40 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A44 - lw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A48 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53A4C - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8C81FF8
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C81FF8 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C81FFC - addiu      $a1, $a1, 4076
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C82000 - sw         $a1, 12($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C82004 - sw         $zr, 0($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C82008 - sw         $zr, 4($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8200C - sw         $zr, 8($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C82010 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C82014 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B54084
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B54084 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54088 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5408C - lw         $a1, -15716($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54090 - lw         $a0, -15720($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54094 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54098 - lw         $a3, -15708($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5409C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540A0 - lw         $a2, -15712($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540AC - sw         $a1, -15604($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540B0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540B4 - sw         $a0, -15608($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540BC - lw         $a3, -15700($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540C0 - lw         $a2, -15704($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540CC - sw         $a1, -15596($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540D0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540D4 - sw         $a0, -15600($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540DC - lw         $a3, -15692($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540E0 - lw         $a2, -15696($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540EC - sw         $a1, -15588($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540F0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540F4 - sw         $a0, -15592($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540FC - lw         $a3, -15684($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54100 - lw         $a2, -15688($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54104 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54108 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5410C - sw         $a1, -15580($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54110 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54114 - sw         $a0, -15584($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54118 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5411C - lw         $a3, -15676($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54120 - lw         $a2, -15680($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54124 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5412C - sw         $a1, -15572($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54130 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54134 - sw         $a0, -15576($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5413C - lw         $a3, -15668($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54140 - lw         $a2, -15672($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54144 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5414C - sw         $a1, -15564($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54150 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54154 - sw         $a0, -15568($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5415C - lw         $a3, -15660($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54160 - lw         $a2, -15664($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54164 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5416C - sw         $a1, -15556($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54170 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54174 - sw         $a0, -15560($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54178 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5417C - lw         $a3, -15652($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54180 - lw         $a2, -15656($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54184 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54188 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5418C - sw         $a1, -15548($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54190 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54194 - sw         $a0, -15552($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5419C - lw         $a3, -15644($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541A0 - lw         $a2, -15648($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541AC - sw         $a1, -15540($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541B0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541B4 - sw         $a0, -15544($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541BC - lw         $a3, -15636($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541C0 - lw         $a2, -15640($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541CC - sw         $a1, -15532($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541D0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541D4 - sw         $a0, -15536($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541DC - lw         $a3, -15628($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541E0 - lw         $a2, -15632($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541EC - sw         $a1, -15524($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541F0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541F4 - sw         $a0, -15528($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541FC - lw         $a3, -15620($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54200 - lw         $a2, -15624($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54204 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5420C - sw         $a1, -15516($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54210 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54214 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54218 - sw         $a0, -15520($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5421C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54220 - lw         $a3, -15612($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54224 - lw         $a2, -15616($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54228 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5422C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54230 - sw         $a1, -15508($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54234 - sw         $a0, -15512($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5423C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54240 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54244 - sw         $a1, -15500($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54248 - sw         $a0, -15504($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5424C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54250 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54254 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54258 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5425C - swc1       $f12, -15496($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54260 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54264 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54268 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5426C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54270 - swc1       $f12, -15492($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54274 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54278 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5427C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54280 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54284 - swc1       $f12, -15488($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54288 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5428C - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54290 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54294 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54298 - swc1       $f12, -15484($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5429C - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B542A0 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B542A4 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B55514
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B55514 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55518 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5551C - lw         $a1, -15468($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55520 - lw         $a0, -15472($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55524 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55528 - lw         $a3, -15460($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5552C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55530 - lw         $a2, -15464($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55534 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5553C - sw         $a1, -15356($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55540 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55544 - sw         $a0, -15360($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5554C - lw         $a3, -15452($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55550 - lw         $a2, -15456($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55554 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5555C - sw         $a1, -15348($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55560 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55564 - sw         $a0, -15352($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5556C - lw         $a3, -15444($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55570 - lw         $a2, -15448($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55574 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5557C - sw         $a1, -15340($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55580 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55584 - sw         $a0, -15344($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5558C - lw         $a3, -15436($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55590 - lw         $a2, -15440($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55594 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5559C - sw         $a1, -15332($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555A0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555A4 - sw         $a0, -15336($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555AC - lw         $a3, -15428($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555B0 - lw         $a2, -15432($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555BC - sw         $a1, -15324($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555C0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555C4 - sw         $a0, -15328($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555CC - lw         $a3, -15420($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555D0 - lw         $a2, -15424($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555DC - sw         $a1, -15316($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555E0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555E4 - sw         $a0, -15320($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555EC - lw         $a3, -15412($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555F0 - lw         $a2, -15416($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555FC - sw         $a1, -15308($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55600 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55604 - sw         $a0, -15312($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5560C - lw         $a3, -15404($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55610 - lw         $a2, -15408($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55614 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5561C - sw         $a1, -15300($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55620 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55624 - sw         $a0, -15304($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5562C - lw         $a3, -15396($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55630 - lw         $a2, -15400($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55634 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5563C - sw         $a1, -15292($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55640 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55644 - sw         $a0, -15296($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5564C - lw         $a3, -15388($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55650 - lw         $a2, -15392($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55654 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5565C - sw         $a1, -15284($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55660 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55664 - sw         $a0, -15288($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55668 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5566C - lw         $a3, -15380($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55670 - lw         $a2, -15384($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55674 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5567C - sw         $a1, -15276($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55680 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55684 - sw         $a0, -15280($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5568C - lw         $a3, -15372($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55690 - lw         $a2, -15376($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55694 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55698 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5569C - sw         $a1, -15268($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556A0 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556A4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556A8 - sw         $a0, -15272($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556B0 - lw         $a3, -15364($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556B4 - lw         $a2, -15368($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556C0 - sw         $a1, -15260($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556C4 - sw         $a0, -15264($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556CC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556D4 - sw         $a1, -15252($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556D8 - sw         $a0, -15256($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556E0 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556E4 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556EC - swc1       $f12, -15248($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556F4 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556F8 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55700 - swc1       $f12, -15244($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55704 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55708 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5570C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55710 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55714 - swc1       $f12, -15240($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55718 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5571C - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55720 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55724 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55728 - swc1       $f12, -15236($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5572C - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55730 - sw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B55734 - jal        0x08B545E0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55738 - addiu      $a0, $a0, -23024
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5573C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B55740 - jal        0x08C39988
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55744 - addiu      $a0, $a0, -15228
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55748 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5574C - lw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55750 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55754 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B545E0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B545E0 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B545E4 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B545E8 - sw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B545EC - jal        0x08C824B8
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B545F0 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B545F4 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B545F8 - addiu      $a0, $a0, 4124
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B545FC - sw         $a0, 12($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54600 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54604 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54608 - lw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5460C - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54610 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8C824B8
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C824B8 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C824BC - addiu      $a1, $a1, 4108
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C824C0 - sw         $a1, 12($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C824C4 - sw         $zr, 0($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C824C8 - sw         $zr, 4($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C824CC - sw         $zr, 8($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C824D0 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C824D4 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:43 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:43 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:43 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:43 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:43 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B57158
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B57158 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5715C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57160 - lw         $a1, -15212($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57164 - lw         $a0, -15216($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57168 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5716C - lw         $a3, -15204($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57170 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57174 - lw         $a2, -15208($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57178 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5717C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57180 - sw         $a1, -15100($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57184 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57188 - sw         $a0, -15104($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5718C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57190 - lw         $a3, -15196($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57194 - lw         $a2, -15200($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57198 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5719C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571A0 - sw         $a1, -15092($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571A4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571A8 - sw         $a0, -15096($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571B0 - lw         $a3, -15188($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571B4 - lw         $a2, -15192($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571C0 - sw         $a1, -15084($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571C4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571C8 - sw         $a0, -15088($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571D0 - lw         $a3, -15180($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571D4 - lw         $a2, -15184($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571E0 - sw         $a1, -15076($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571E4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571E8 - sw         $a0, -15080($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571F0 - lw         $a3, -15172($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571F4 - lw         $a2, -15176($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57200 - sw         $a1, -15068($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57204 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57208 - sw         $a0, -15072($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5720C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57210 - lw         $a3, -15164($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57214 - lw         $a2, -15168($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57218 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5721C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57220 - sw         $a1, -15060($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57224 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57228 - sw         $a0, -15064($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5722C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57230 - lw         $a3, -15156($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57234 - lw         $a2, -15160($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57238 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5723C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57240 - sw         $a1, -15052($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57244 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57248 - sw         $a0, -15056($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5724C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57250 - lw         $a3, -15148($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57254 - lw         $a2, -15152($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57258 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5725C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57260 - sw         $a1, -15044($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57264 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57268 - sw         $a0, -15048($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5726C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57270 - lw         $a3, -15140($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57274 - lw         $a2, -15144($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57278 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5727C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57280 - sw         $a1, -15036($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57284 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57288 - sw         $a0, -15040($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5728C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57290 - lw         $a3, -15132($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57294 - lw         $a2, -15136($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57298 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5729C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572A0 - sw         $a1, -15028($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572A4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572A8 - sw         $a0, -15032($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572B0 - lw         $a3, -15124($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572B4 - lw         $a2, -15128($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572C0 - sw         $a1, -15020($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572C4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572C8 - sw         $a0, -15024($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572D0 - lw         $a3, -15116($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572D4 - lw         $a2, -15120($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572E0 - sw         $a1, -15012($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572E4 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572E8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572EC - sw         $a0, -15016($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572F4 - lw         $a3, -15108($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572F8 - lw         $a2, -15112($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57300 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57304 - sw         $a1, -15004($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57308 - sw         $a0, -15008($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5730C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57310 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57314 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57318 - sw         $a1, -14996($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5731C - sw         $a0, -15000($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57320 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57324 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57328 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5732C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57330 - swc1       $f12, -14992($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57334 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57338 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5733C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57340 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57344 - swc1       $f12, -14988($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57348 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5734C - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57350 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57354 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57358 - swc1       $f12, -14984($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5735C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57360 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57364 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57368 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5736C - swc1       $f12, -14980($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57370 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57374 - ori        $a0, $a0, -2621
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57378 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5737C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57380 - swc1       $f12, -14976($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57384 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57388 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5738C - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B57A78
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B57A78 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57A7C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57A80 - lw         $a1, -14964($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57A84 - lw         $a0, -14968($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57A88 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57A8C - lw         $a3, -14956($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57A90 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57A94 - lw         $a2, -14960($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57A98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57A9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AA0 - sw         $a1, -14852($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AA4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AA8 - sw         $a0, -14856($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AB0 - lw         $a3, -14948($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AB4 - lw         $a2, -14952($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57ABC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AC0 - sw         $a1, -14844($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AC4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AC8 - sw         $a0, -14848($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57ACC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AD0 - lw         $a3, -14940($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AD4 - lw         $a2, -14944($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57ADC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AE0 - sw         $a1, -14836($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AE4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AE8 - sw         $a0, -14840($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AF0 - lw         $a3, -14932($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AF4 - lw         $a2, -14936($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57AFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B00 - sw         $a1, -14828($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B04 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B08 - sw         $a0, -14832($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B10 - lw         $a3, -14924($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B14 - lw         $a2, -14928($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B20 - sw         $a1, -14820($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B24 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B28 - sw         $a0, -14824($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B30 - lw         $a3, -14916($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B34 - lw         $a2, -14920($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B40 - sw         $a1, -14812($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B44 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B48 - sw         $a0, -14816($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B50 - lw         $a3, -14908($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B54 - lw         $a2, -14912($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B60 - sw         $a1, -14804($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B64 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B68 - sw         $a0, -14808($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B70 - lw         $a3, -14900($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B74 - lw         $a2, -14904($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B80 - sw         $a1, -14796($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B84 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B88 - sw         $a0, -14800($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B90 - lw         $a3, -14892($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B94 - lw         $a2, -14896($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57B9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BA0 - sw         $a1, -14788($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BA4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BA8 - sw         $a0, -14792($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BB0 - lw         $a3, -14884($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BB4 - lw         $a2, -14888($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BC0 - sw         $a1, -14780($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BC4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BC8 - sw         $a0, -14784($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BD0 - lw         $a3, -14876($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BD4 - lw         $a2, -14880($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BE0 - sw         $a1, -14772($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BE4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BE8 - sw         $a0, -14776($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BF0 - lw         $a3, -14868($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BF4 - lw         $a2, -14872($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57BFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C00 - sw         $a1, -14764($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C04 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C08 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C0C - sw         $a0, -14768($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C14 - lw         $a3, -14860($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C18 - lw         $a2, -14864($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C24 - sw         $a1, -14756($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C28 - sw         $a0, -14760($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C30 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C38 - sw         $a1, -14748($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C3C - sw         $a0, -14752($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C40 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C44 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C48 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C50 - swc1       $f12, -14744($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C54 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C58 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C5C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C64 - swc1       $f12, -14740($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C68 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C6C - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C70 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C78 - swc1       $f12, -14736($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C7C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C80 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C84 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C8C - swc1       $f12, -14732($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C90 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C94 - ori        $a0, $a0, -2621
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C98 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57C9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CA0 - swc1       $f12, -14728($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CA4 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CA8 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CAC - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B58D24
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B58D24 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D28 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D2C - lw         $a1, -14716($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D30 - lw         $a0, -14720($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D34 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D38 - lw         $a3, -14708($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D3C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D40 - lw         $a2, -14712($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D4C - sw         $a1, -14604($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D50 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D54 - sw         $a0, -14608($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D5C - lw         $a3, -14700($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D60 - lw         $a2, -14704($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D6C - sw         $a1, -14596($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D70 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D74 - sw         $a0, -14600($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D7C - lw         $a3, -14692($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D80 - lw         $a2, -14696($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D8C - sw         $a1, -14588($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D90 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D94 - sw         $a0, -14592($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D9C - lw         $a3, -14684($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DA0 - lw         $a2, -14688($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DAC - sw         $a1, -14580($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DB0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DB4 - sw         $a0, -14584($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DBC - lw         $a3, -14676($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DC0 - lw         $a2, -14680($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DCC - sw         $a1, -14572($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DD0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DD4 - sw         $a0, -14576($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DDC - lw         $a3, -14668($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DE0 - lw         $a2, -14672($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DEC - sw         $a1, -14564($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DF0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DF4 - sw         $a0, -14568($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DFC - lw         $a3, -14660($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E00 - lw         $a2, -14664($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E0C - sw         $a1, -14556($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E10 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E14 - sw         $a0, -14560($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E1C - lw         $a3, -14652($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E20 - lw         $a2, -14656($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E2C - sw         $a1, -14548($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E30 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E34 - sw         $a0, -14552($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E3C - lw         $a3, -14644($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E40 - lw         $a2, -14648($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E4C - sw         $a1, -14540($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E50 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E54 - sw         $a0, -14544($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E5C - lw         $a3, -14636($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E60 - lw         $a2, -14640($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E6C - sw         $a1, -14532($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E70 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E74 - sw         $a0, -14536($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E7C - lw         $a3, -14628($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E80 - lw         $a2, -14632($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E8C - sw         $a1, -14524($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E90 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E94 - sw         $a0, -14528($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E9C - lw         $a3, -14620($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EA0 - lw         $a2, -14624($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EAC - sw         $a1, -14516($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EB0 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EB4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EB8 - sw         $a0, -14520($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EC0 - lw         $a3, -14612($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EC4 - lw         $a2, -14616($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58ED0 - sw         $a1, -14508($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58ED4 - sw         $a0, -14512($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EDC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EE4 - sw         $a1, -14500($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EE8 - sw         $a0, -14504($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EEC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EF0 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EF4 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58EFC - swc1       $f12, -14496($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F00 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F04 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F08 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F10 - swc1       $f12, -14492($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F14 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F18 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F1C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F24 - swc1       $f12, -14488($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F28 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F2C - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F30 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F34 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F38 - swc1       $f12, -14484($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F3C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F40 - ori        $a0, $a0, -2621
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F44 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F4C - swc1       $f12, -14480($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F50 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F54 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F58 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B58F5C
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B58F5C - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F64 - lw         $a1, -14468($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F68 - lw         $a0, -14472($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F6C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F70 - lw         $a3, -14460($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F74 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F78 - lw         $a2, -14464($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F84 - sw         $a1, -14356($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F88 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F8C - sw         $a0, -14360($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F94 - lw         $a3, -14452($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F98 - lw         $a2, -14456($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58F9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FA4 - sw         $a1, -14348($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FA8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FAC - sw         $a0, -14352($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FB4 - lw         $a3, -14444($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FB8 - lw         $a2, -14448($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FC4 - sw         $a1, -14340($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FC8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FCC - sw         $a0, -14344($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FD4 - lw         $a3, -14436($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FD8 - lw         $a2, -14440($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FE4 - sw         $a1, -14332($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FE8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FEC - sw         $a0, -14336($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FF4 - lw         $a3, -14428($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FF8 - lw         $a2, -14432($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58FFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59004 - sw         $a1, -14324($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59008 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5900C - sw         $a0, -14328($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59010 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59014 - lw         $a3, -14420($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59018 - lw         $a2, -14424($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5901C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59020 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59024 - sw         $a1, -14316($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59028 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5902C - sw         $a0, -14320($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59030 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59034 - lw         $a3, -14412($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59038 - lw         $a2, -14416($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5903C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59044 - sw         $a1, -14308($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59048 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5904C - sw         $a0, -14312($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59050 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59054 - lw         $a3, -14404($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59058 - lw         $a2, -14408($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5905C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59064 - sw         $a1, -14300($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59068 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5906C - sw         $a0, -14304($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59074 - lw         $a3, -14396($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59078 - lw         $a2, -14400($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5907C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59084 - sw         $a1, -14292($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59088 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5908C - sw         $a0, -14296($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59094 - lw         $a3, -14388($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59098 - lw         $a2, -14392($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5909C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590A4 - sw         $a1, -14284($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590A8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590AC - sw         $a0, -14288($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590B4 - lw         $a3, -14380($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590B8 - lw         $a2, -14384($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590C4 - sw         $a1, -14276($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590C8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590CC - sw         $a0, -14280($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590D4 - lw         $a3, -14372($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590D8 - lw         $a2, -14376($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590E4 - sw         $a1, -14268($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590E8 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590EC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590F0 - sw         $a0, -14272($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590F8 - lw         $a3, -14364($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B590FC - lw         $a2, -14368($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59100 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59108 - sw         $a1, -14260($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5910C - sw         $a0, -14264($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59110 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59114 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5911C - sw         $a1, -14252($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59120 - sw         $a0, -14256($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59124 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59128 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5912C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59130 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59134 - swc1       $f12, -14248($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59138 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5913C - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59140 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59144 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59148 - swc1       $f12, -14244($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5914C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59150 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59154 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59158 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5915C - swc1       $f12, -14240($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59160 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59164 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59168 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5916C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59170 - swc1       $f12, -14236($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59174 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B59178 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5917C - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5DBC8
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5DBC8 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBCC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBD0 - lw         $a1, -14228($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBD4 - lw         $a0, -14232($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBD8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBDC - lw         $a3, -14220($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBE0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBE4 - lw         $a2, -14224($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBF0 - sw         $a1, -14116($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBF4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBF8 - sw         $a0, -14120($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DBFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC00 - lw         $a3, -14212($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC04 - lw         $a2, -14216($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC10 - sw         $a1, -14108($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC14 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC18 - sw         $a0, -14112($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC20 - lw         $a3, -14204($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC24 - lw         $a2, -14208($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC30 - sw         $a1, -14100($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC34 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC38 - sw         $a0, -14104($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC40 - lw         $a3, -14196($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC44 - lw         $a2, -14200($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC50 - sw         $a1, -14092($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC54 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC58 - sw         $a0, -14096($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC60 - lw         $a3, -14188($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC64 - lw         $a2, -14192($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC70 - sw         $a1, -14084($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC74 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC78 - sw         $a0, -14088($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC80 - lw         $a3, -14180($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC84 - lw         $a2, -14184($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC90 - sw         $a1, -14076($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC94 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC98 - sw         $a0, -14080($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DC9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCA0 - lw         $a3, -14172($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCA4 - lw         $a2, -14176($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCB0 - sw         $a1, -14068($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCB4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCB8 - sw         $a0, -14072($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCC0 - lw         $a3, -14164($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCC4 - lw         $a2, -14168($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCD0 - sw         $a1, -14060($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCD4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCD8 - sw         $a0, -14064($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCE0 - lw         $a3, -14156($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCE4 - lw         $a2, -14160($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCF0 - sw         $a1, -14052($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCF4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCF8 - sw         $a0, -14056($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DCFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD00 - lw         $a3, -14148($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD04 - lw         $a2, -14152($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD10 - sw         $a1, -14044($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD14 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD18 - sw         $a0, -14048($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD20 - lw         $a3, -14140($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD24 - lw         $a2, -14144($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD30 - sw         $a1, -14036($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD34 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD38 - sw         $a0, -14040($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD40 - lw         $a3, -14132($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD44 - lw         $a2, -14136($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD50 - sw         $a1, -14028($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD54 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD58 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD5C - sw         $a0, -14032($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD64 - lw         $a3, -14124($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD68 - lw         $a2, -14128($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD74 - sw         $a1, -14020($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD78 - sw         $a0, -14024($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD80 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD88 - sw         $a1, -14012($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD8C - sw         $a0, -14016($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD90 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD94 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD98 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DD9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDA0 - swc1       $f12, -14008($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDA4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDA8 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDAC - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDB4 - swc1       $f12, -14004($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDB8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDBC - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDC0 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDC8 - swc1       $f12, -14000($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDCC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDD0 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDD4 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDDC - swc1       $f12, -13996($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDE0 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDE4 - sw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B5DDE8 - jal        0x08B5D63C
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDEC - addiu      $a0, $a0, -23608
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B5DDF4 - jal        0x08C39988
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDF8 - addiu      $a0, $a0, -13984
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DDFC - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DE00 - lw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DE04 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DE08 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5D63C
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5D63C - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D640 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D644 - sw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B5D648 - jal        0x08C827CC
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D64C - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D650 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D654 - addiu      $a0, $a0, 4284
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D658 - sw         $a0, 12($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D65C - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D660 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D664 - lw         $ra, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D668 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5D66C - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8C827CC
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C827CC - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C827D0 - addiu      $a1, $a1, 4268
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C827D4 - sw         $a1, 12($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C827D8 - sw         $zr, 0($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C827DC - sw         $zr, 4($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C827E0 - sw         $zr, 8($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C827E4 - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C827E8 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5DEDC
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5DEDC - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DEE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DEE4 - lw         $a1, -13964($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DEE8 - lw         $a0, -13968($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DEEC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DEF0 - lw         $a3, -13956($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DEF4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DEF8 - lw         $a2, -13960($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DEFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF04 - sw         $a1, -13852($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF08 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF0C - sw         $a0, -13856($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF14 - lw         $a3, -13948($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF18 - lw         $a2, -13952($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF24 - sw         $a1, -13844($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF28 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF2C - sw         $a0, -13848($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF34 - lw         $a3, -13940($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF38 - lw         $a2, -13944($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF44 - sw         $a1, -13836($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF48 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF4C - sw         $a0, -13840($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF54 - lw         $a3, -13932($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF58 - lw         $a2, -13936($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF64 - sw         $a1, -13828($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF68 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF6C - sw         $a0, -13832($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF74 - lw         $a3, -13924($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF78 - lw         $a2, -13928($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF84 - sw         $a1, -13820($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF88 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF8C - sw         $a0, -13824($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF94 - lw         $a3, -13916($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF98 - lw         $a2, -13920($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DF9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFA4 - sw         $a1, -13812($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFA8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFAC - sw         $a0, -13816($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFB4 - lw         $a3, -13908($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFB8 - lw         $a2, -13912($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFC4 - sw         $a1, -13804($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFC8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFCC - sw         $a0, -13808($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFD4 - lw         $a3, -13900($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFD8 - lw         $a2, -13904($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFE4 - sw         $a1, -13796($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFE8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFEC - sw         $a0, -13800($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFF4 - lw         $a3, -13892($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFF8 - lw         $a2, -13896($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5DFFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E000 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E004 - sw         $a1, -13788($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E008 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E00C - sw         $a0, -13792($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E010 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E014 - lw         $a3, -13884($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E018 - lw         $a2, -13888($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E01C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E020 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E024 - sw         $a1, -13780($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E028 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E02C - sw         $a0, -13784($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E030 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E034 - lw         $a3, -13876($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E038 - lw         $a2, -13880($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E03C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E044 - sw         $a1, -13772($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E048 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E04C - sw         $a0, -13776($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E050 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E054 - lw         $a3, -13868($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E058 - lw         $a2, -13872($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E05C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E060 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E064 - sw         $a1, -13764($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E068 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E06C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E070 - sw         $a0, -13768($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E078 - lw         $a3, -13860($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E07C - lw         $a2, -13864($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E080 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E088 - sw         $a1, -13756($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E08C - sw         $a0, -13760($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E090 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E094 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E098 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E09C - sw         $a1, -13748($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0A0 - sw         $a0, -13752($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0A8 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0AC - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0B4 - swc1       $f12, -13744($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0BC - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0C0 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0C8 - swc1       $f12, -13740($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0D0 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0D4 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0DC - swc1       $f12, -13736($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0E4 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0E8 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0F0 - swc1       $f12, -13732($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0F4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0F8 - ori        $a0, $a0, -2621
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E0FC - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E100 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E104 - swc1       $f12, -13728($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E108 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E10C - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E110 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5E410
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5E410 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E414 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E418 - lw         $a1, -13716($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E41C - lw         $a0, -13720($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E420 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E424 - lw         $a3, -13708($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E428 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E42C - lw         $a2, -13712($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E430 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E438 - sw         $a1, -13604($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E43C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E440 - sw         $a0, -13608($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E444 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E448 - lw         $a3, -13700($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E44C - lw         $a2, -13704($t1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E450 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E454 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E458 - sw         $a1, -13596($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E45C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E460 - sw         $a0, -13600($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E464 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E468 - lw         $a3, -13692($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E46C - lw         $a2, -13696($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E470 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E474 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E478 - sw         $a1, -13588($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E47C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E480 - sw         $a0, -13592($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E484 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E488 - lw         $a3, -13684($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E48C - lw         $a2, -13688($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E490 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E494 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E498 - sw         $a1, -13580($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E49C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4A0 - sw         $a0, -13584($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4A8 - lw         $a3, -13676($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4AC - lw         $a2, -13680($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4B8 - sw         $a1, -13572($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4BC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4C0 - sw         $a0, -13576($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4C8 - lw         $a3, -13668($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4CC - lw         $a2, -13672($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4D8 - sw         $a1, -13564($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4DC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4E0 - sw         $a0, -13568($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4E8 - lw         $a3, -13660($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4EC - lw         $a2, -13664($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4F8 - sw         $a1, -13556($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E4FC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E500 - sw         $a0, -13560($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E504 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E508 - lw         $a3, -13652($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E50C - lw         $a2, -13656($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E510 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E514 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E518 - sw         $a1, -13548($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E51C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E520 - sw         $a0, -13552($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E524 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E528 - lw         $a3, -13644($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E52C - lw         $a2, -13648($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E530 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E534 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E538 - sw         $a1, -13540($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E53C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E540 - sw         $a0, -13544($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E544 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E548 - lw         $a3, -13636($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E54C - lw         $a2, -13640($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E550 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E554 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E558 - sw         $a1, -13532($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E55C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E560 - sw         $a0, -13536($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E564 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E568 - lw         $a3, -13628($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E56C - lw         $a2, -13632($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E570 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E574 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E578 - sw         $a1, -13524($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E57C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E580 - sw         $a0, -13528($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E584 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E588 - lw         $a3, -13620($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E58C - lw         $a2, -13624($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E590 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E594 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E598 - sw         $a1, -13516($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E59C - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5A0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5A4 - sw         $a0, -13520($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5AC - lw         $a3, -13612($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5B0 - lw         $a2, -13616($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5BC - sw         $a1, -13508($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5C0 - sw         $a0, -13512($t0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5C8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5D0 - sw         $a1, -13500($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5D4 - sw         $a0, -13504($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5D8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5DC - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5E0 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5E8 - swc1       $f12, -13496($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5EC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5F0 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5F4 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E5FC - swc1       $f12, -13492($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E600 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E604 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E608 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E60C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E610 - swc1       $f12, -13488($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E614 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E618 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E61C - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E620 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E624 - swc1       $f12, -13484($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E628 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E62C - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5E630 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B62818
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B62818 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6281C - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62820 - lw         $a3, -13476($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62824 - lw         $a2, -13480($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62828 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6282C - lw         $t1, -13468($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62830 - lw         $t0, -13472($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62834 - or         $a3, $a2, $zr <=> move $a3, $a2
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62838 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6283C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62840 - sw         $a3, -13364($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62844 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62848 - sw         $a2, -13368($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6284C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62850 - lw         $t1, -13460($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62854 - lw         $t0, -13464($t2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62858 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6285C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62860 - sw         $a3, -13356($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62864 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62868 - sw         $a2, -13360($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6286C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62870 - lw         $t1, -13452($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62874 - lw         $t0, -13456($t3)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62878 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6287C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62880 - sw         $a3, -13348($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62884 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62888 - sw         $a2, -13352($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6288C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62890 - lw         $t1, -13444($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62894 - lw         $t0, -13448($v0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62898 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6289C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628A0 - sw         $a3, -13340($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628A4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628A8 - sw         $a2, -13344($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628AC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628B0 - lw         $t1, -13436($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628B4 - lw         $t0, -13440($v1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628B8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628BC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628C0 - sw         $a3, -13332($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628C4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628C8 - sw         $a2, -13336($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628CC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628D0 - lw         $t1, -13428($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628D4 - lw         $t0, -13432($t4)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628D8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628DC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628E0 - sw         $a3, -13324($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628E4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628E8 - sw         $a2, -13328($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628EC - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628F0 - lw         $t1, -13420($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628F4 - lw         $t0, -13424($t5)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628F8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B628FC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62900 - sw         $a3, -13316($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62904 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62908 - sw         $a2, -13320($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6290C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62910 - lw         $t1, -13412($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62914 - lw         $t0, -13416($t6)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62918 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6291C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62920 - sw         $a3, -13308($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62924 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62928 - sw         $a2, -13312($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6292C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62930 - lw         $t1, -13404($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62934 - lw         $t0, -13408($t7)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62938 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6293C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62940 - sw         $a3, -13300($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62944 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62948 - sw         $a2, -13304($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6294C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62950 - lw         $t1, -13396($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62954 - lw         $t0, -13400($t8)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62958 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6295C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62960 - sw         $a3, -13292($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62964 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62968 - sw         $a2, -13296($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6296C - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62970 - lw         $t1, -13388($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62974 - lw         $t0, -13392($t9)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62978 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6297C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62980 - sw         $a3, -13284($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62984 - sw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62988 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6298C - sw         $a2, -13288($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62990 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62994 - lw         $t1, -13380($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62998 - lw         $t0, -13384($s0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6299C - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629A0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629A4 - sw         $a3, -13276($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629A8 - sw         $s1, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629AC - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629B0 - sw         $a2, -13280($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629B4 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629B8 - lw         $t1, -13372($s1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629BC - lw         $t0, -13376($s1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629C0 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629C4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629C8 - sw         $a3, -13268($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629CC - lui        $a0, 0x3EED <=> li $a0, 0x3EED0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629D0 - sw         $a2, -13272($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629D4 - ori        $a0, $a0, 2427
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629D8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629DC - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629E0 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629E4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629E8 - sw         $a3, -13260($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629F0 - sw         $a2, -13264($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629F4 - swc1       $f12, -13236($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629F8 - lui        $a0, 0x4120 <=> li $a0, 0x41200000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B629FC - lui        $a1, 0xC0F0 <=> li $a1, 0xC0F00000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A00 - mtc1       $a0, $f14
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A04 - mtc1       $a1, $f13
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A08 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A0C - mul.s      $f13, $f12, $f13
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A10 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A14 - mtc1       $a0, $f15
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A1C - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A20 - swc1       $f15, -13256($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A24 - swc1       $f13, -13228($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A28 - lui        $a1, 0xC3BB <=> li $a1, 0xC3BB0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A2C - ori        $a1, $a1, -32768
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A30 - mtc1       $a1, $f15
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A34 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A3C - swc1       $f15, -13232($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A40 - addiu      $a1, $a0, -13224
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A44 - swc1       $f15, -13224($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A48 - mul.s      $f14, $f12, $f14
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A4C - lui        $a0, 0x41A0 <=> li $a0, 0x41A00000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A50 - mtc1       $a0, $f15
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A54 - lui        $a0, 0x4220 <=> li $a0, 0x42200000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A58 - swc1       $f13, 4($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A5C - mtc1       $a0, $f16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A60 - mul.s      $f13, $f12, $f15
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A64 - swc1       $f14, 16($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A68 - lui        $a0, 0x4270 <=> li $a0, 0x42700000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A6C - mul.s      $f14, $f12, $f16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A70 - mtc1       $a0, $f17
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A74 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A78 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A7C - mtc1       $a0, $f15
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A84 - mul.s      $f12, $f12, $f17
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A88 - swc1       $f15, -13252($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A8C - swc1       $f13, 20($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A90 - swc1       $f14, 24($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A94 - lui        $a0, 0x3E86 <=> li $a0, 0x3E860000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A98 - ori        $a0, $a0, 2706
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62A9C - swc1       $f12, 28($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AA0 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AA4 - lui        $a0, 0x3F06 <=> li $a0, 0x3F060000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AA8 - ori        $a0, $a0, 2706
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AAC - swc1       $f12, 32($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AB0 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AB4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AB8 - swc1       $f12, 36($a1)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62ABC - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AC0 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AC8 - swc1       $f12, -13248($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62ACC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AD0 - ori        $a0, $a0, 4719
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AD4 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62ADC - swc1       $f12, -13244($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AE0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AE4 - ori        $a0, $a0, -2621
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AE8 - mtc1       $a0, $f12
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AF0 - swc1       $f12, -13240($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AF4 - lw         $s0, 0($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AF8 - lw         $s1, 4($sp)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62AFC - jr         $ra
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B62B00 - addiu      $sp, $sp, 16
20:52:43 DEBUG compiler - user_main_10 - Compiling _S1_2_8B63E08
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B63E08 - addiu      $sp, $sp, -16
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E10 - lw         $a1, -13172($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E14 - lw         $a0, -13176($a0)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E18 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E1C - lw         $a3, -13164($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E20 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E24 - lw         $a2, -13168($a2)
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E30 - sw         $a1, -13060($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E34 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E38 - sw         $a0, -13064($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E40 - lw         $a3, -13156($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E44 - lw         $a2, -13160($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E50 - sw         $a1, -13052($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E54 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E58 - sw         $a0, -13056($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E60 - lw         $a3, -13148($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E64 - lw         $a2, -13152($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E70 - sw         $a1, -13044($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E74 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E78 - sw         $a0, -13048($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E80 - lw         $a3, -13140($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E84 - lw         $a2, -13144($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E90 - sw         $a1, -13036($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E94 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E98 - sw         $a0, -13040($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63E9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EA0 - lw         $a3, -13132($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EA4 - lw         $a2, -13136($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EB0 - sw         $a1, -13028($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EB4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EB8 - sw         $a0, -13032($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EC0 - lw         $a3, -13124($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EC4 - lw         $a2, -13128($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63ED0 - sw         $a1, -13020($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63ED4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63ED8 - sw         $a0, -13024($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EE0 - lw         $a3, -13116($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EE4 - lw         $a2, -13120($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EF0 - sw         $a1, -13012($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EF4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EF8 - sw         $a0, -13016($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F00 - lw         $a3, -13108($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F04 - lw         $a2, -13112($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F10 - sw         $a1, -13004($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F14 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F18 - sw         $a0, -13008($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F20 - lw         $a3, -13100($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F24 - lw         $a2, -13104($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F30 - sw         $a1, -12996($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F34 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F38 - sw         $a0, -13000($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F40 - lw         $a3, -13092($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F44 - lw         $a2, -13096($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F50 - sw         $a1, -12988($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F54 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F58 - sw         $a0, -12992($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F60 - lw         $a3, -13084($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F64 - lw         $a2, -13088($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F70 - sw         $a1, -12980($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F74 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F78 - sw         $a0, -12984($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F80 - lw         $a3, -13076($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F84 - lw         $a2, -13080($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F90 - sw         $a1, -12972($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F94 - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F98 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63F9C - sw         $a0, -12976($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FA4 - lw         $a3, -13068($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FA8 - lw         $a2, -13072($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FB4 - sw         $a1, -12964($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FB8 - sw         $a0, -12968($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FC0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FC8 - sw         $a1, -12956($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FCC - sw         $a0, -12960($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FD0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FD4 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FD8 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FE0 - swc1       $f12, -12952($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FE4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FE8 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FEC - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FF4 - swc1       $f12, -12948($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FF8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B63FFC - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64000 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64004 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64008 - swc1       $f12, -12944($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6400C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64010 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64014 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64018 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6401C - swc1       $f12, -12940($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64020 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64024 - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64028 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6402C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64030 - swc1       $f12, -12936($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64034 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B64038 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6403C - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B6ADD4
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B6ADD4 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADDC - lw         $a1, -12924($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADE0 - lw         $a0, -12928($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADE4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADE8 - lw         $a3, -12916($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADEC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADF0 - lw         $a2, -12920($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6ADFC - sw         $a1, -12812($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE00 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE04 - sw         $a0, -12816($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE0C - lw         $a3, -12908($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE10 - lw         $a2, -12912($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE1C - sw         $a1, -12804($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE20 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE24 - sw         $a0, -12808($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE2C - lw         $a3, -12900($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE30 - lw         $a2, -12904($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE3C - sw         $a1, -12796($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE40 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE44 - sw         $a0, -12800($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE4C - lw         $a3, -12892($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE50 - lw         $a2, -12896($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE5C - sw         $a1, -12788($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE60 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE64 - sw         $a0, -12792($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE6C - lw         $a3, -12884($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE70 - lw         $a2, -12888($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE7C - sw         $a1, -12780($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE80 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE84 - sw         $a0, -12784($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE8C - lw         $a3, -12876($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE90 - lw         $a2, -12880($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AE9C - sw         $a1, -12772($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEA0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEA4 - sw         $a0, -12776($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEAC - lw         $a3, -12868($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEB0 - lw         $a2, -12872($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEBC - sw         $a1, -12764($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEC0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEC4 - sw         $a0, -12768($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AECC - lw         $a3, -12860($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AED0 - lw         $a2, -12864($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AED4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AED8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEDC - sw         $a1, -12756($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEE0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEE4 - sw         $a0, -12760($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEEC - lw         $a3, -12852($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEF0 - lw         $a2, -12856($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AEFC - sw         $a1, -12748($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF00 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF04 - sw         $a0, -12752($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF0C - lw         $a3, -12844($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF10 - lw         $a2, -12848($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF1C - sw         $a1, -12740($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF20 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF24 - sw         $a0, -12744($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF2C - lw         $a3, -12836($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF30 - lw         $a2, -12840($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF3C - sw         $a1, -12732($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF40 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF44 - sw         $a0, -12736($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF4C - lw         $a3, -12828($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF50 - lw         $a2, -12832($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF5C - sw         $a1, -12724($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF60 - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF64 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF68 - sw         $a0, -12728($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF70 - lw         $a3, -12820($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF74 - lw         $a2, -12824($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF80 - sw         $a1, -12716($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF84 - sw         $a0, -12720($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF8C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF94 - sw         $a1, -12708($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF98 - sw         $a0, -12712($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AF9C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFA0 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFA4 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFA8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFAC - swc1       $f12, -12704($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFB0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFB4 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFB8 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFC0 - swc1       $f12, -12700($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFC4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFC8 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFCC - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFD4 - swc1       $f12, -12696($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFD8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFDC - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFE0 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFE8 - swc1       $f12, -12692($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFEC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFF0 - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFF4 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6AFFC - swc1       $f12, -12688($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6B000 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6B004 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6B008 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B6D7B0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B6D7B0 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7B8 - lw         $a1, -12676($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7BC - lw         $a0, -12680($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7C0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7C4 - lw         $a3, -12668($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7C8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7CC - lw         $a2, -12672($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7D8 - sw         $a1, -12564($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7DC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7E0 - sw         $a0, -12568($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7E8 - lw         $a3, -12660($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7EC - lw         $a2, -12664($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7F8 - sw         $a1, -12556($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D7FC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D800 - sw         $a0, -12560($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D804 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D808 - lw         $a3, -12652($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D80C - lw         $a2, -12656($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D810 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D814 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D818 - sw         $a1, -12548($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D81C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D820 - sw         $a0, -12552($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D824 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D828 - lw         $a3, -12644($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D82C - lw         $a2, -12648($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D830 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D838 - sw         $a1, -12540($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D83C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D840 - sw         $a0, -12544($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D844 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D848 - lw         $a3, -12636($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D84C - lw         $a2, -12640($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D850 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D854 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D858 - sw         $a1, -12532($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D85C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D860 - sw         $a0, -12536($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D864 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D868 - lw         $a3, -12628($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D86C - lw         $a2, -12632($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D870 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D874 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D878 - sw         $a1, -12524($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D87C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D880 - sw         $a0, -12528($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D884 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D888 - lw         $a3, -12620($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D88C - lw         $a2, -12624($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D890 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D898 - sw         $a1, -12516($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D89C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8A0 - sw         $a0, -12520($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8A8 - lw         $a3, -12612($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8AC - lw         $a2, -12616($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8B8 - sw         $a1, -12508($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8BC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8C0 - sw         $a0, -12512($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8C8 - lw         $a3, -12604($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8CC - lw         $a2, -12608($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8D8 - sw         $a1, -12500($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8DC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8E0 - sw         $a0, -12504($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8E8 - lw         $a3, -12596($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8EC - lw         $a2, -12600($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8F8 - sw         $a1, -12492($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D8FC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D900 - sw         $a0, -12496($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D908 - lw         $a3, -12588($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D90C - lw         $a2, -12592($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D910 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D918 - sw         $a1, -12484($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D91C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D920 - sw         $a0, -12488($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D928 - lw         $a3, -12580($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D92C - lw         $a2, -12584($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D930 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D934 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D938 - sw         $a1, -12476($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D93C - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D940 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D944 - sw         $a0, -12480($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D94C - lw         $a3, -12572($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D950 - lw         $a2, -12576($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D954 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D95C - sw         $a1, -12468($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D960 - sw         $a0, -12472($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D968 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D96C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D970 - sw         $a1, -12460($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D974 - sw         $a0, -12464($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D978 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D97C - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D980 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D984 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D988 - swc1       $f12, -12456($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D98C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D990 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D994 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D998 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D99C - swc1       $f12, -12452($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9A4 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9A8 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9B0 - swc1       $f12, -12448($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9B8 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9BC - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9C4 - swc1       $f12, -12444($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9C8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9CC - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9D0 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9D8 - swc1       $f12, -12440($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9DC - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9E0 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6D9E4 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B714BC
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B714BC - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714C4 - lw         $a1, -12420($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714C8 - lw         $a0, -12424($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714CC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714D0 - lw         $a3, -12412($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714D8 - lw         $a2, -12416($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714E4 - sw         $a1, -12308($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714E8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714EC - sw         $a0, -12312($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714F4 - lw         $a3, -12404($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714F8 - lw         $a2, -12408($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B714FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71500 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71504 - sw         $a1, -12300($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71508 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7150C - sw         $a0, -12304($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71510 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71514 - lw         $a3, -12396($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71518 - lw         $a2, -12400($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7151C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71520 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71524 - sw         $a1, -12292($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71528 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7152C - sw         $a0, -12296($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71530 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71534 - lw         $a3, -12388($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71538 - lw         $a2, -12392($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7153C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71540 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71544 - sw         $a1, -12284($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71548 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7154C - sw         $a0, -12288($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71550 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71554 - lw         $a3, -12380($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71558 - lw         $a2, -12384($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7155C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71560 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71564 - sw         $a1, -12276($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71568 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7156C - sw         $a0, -12280($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71570 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71574 - lw         $a3, -12372($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71578 - lw         $a2, -12376($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7157C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71580 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71584 - sw         $a1, -12268($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71588 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7158C - sw         $a0, -12272($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71590 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71594 - lw         $a3, -12364($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71598 - lw         $a2, -12368($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7159C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715A4 - sw         $a1, -12260($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715A8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715AC - sw         $a0, -12264($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715B4 - lw         $a3, -12356($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715B8 - lw         $a2, -12360($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715C4 - sw         $a1, -12252($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715C8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715CC - sw         $a0, -12256($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715D4 - lw         $a3, -12348($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715D8 - lw         $a2, -12352($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715E4 - sw         $a1, -12244($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715E8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715EC - sw         $a0, -12248($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715F4 - lw         $a3, -12340($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715F8 - lw         $a2, -12344($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B715FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71604 - sw         $a1, -12236($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71608 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7160C - sw         $a0, -12240($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71610 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71614 - lw         $a3, -12332($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71618 - lw         $a2, -12336($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7161C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71624 - sw         $a1, -12228($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71628 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7162C - sw         $a0, -12232($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71634 - lw         $a3, -12324($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71638 - lw         $a2, -12328($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7163C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71644 - sw         $a1, -12220($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71648 - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7164C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71650 - sw         $a0, -12224($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71658 - lw         $a3, -12316($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7165C - lw         $a2, -12320($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71660 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71668 - sw         $a1, -12212($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7166C - sw         $a0, -12216($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71670 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71674 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71678 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7167C - sw         $a1, -12204($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71680 - sw         $a0, -12208($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71684 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71688 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7168C - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71690 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71694 - swc1       $f12, -12200($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71698 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7169C - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716A0 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716A8 - swc1       $f12, -12196($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716B0 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716B4 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716BC - swc1       $f12, -12192($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716C4 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716C8 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716D0 - swc1       $f12, -12188($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716D4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716D8 - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716DC - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716E4 - swc1       $f12, -12184($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716E8 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716EC - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B716F0 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B74DCC
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B74DCC - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DD4 - lw         $a1, -12172($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DD8 - lw         $a0, -12176($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DDC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DE0 - lw         $a3, -12164($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DE4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DE8 - lw         $a2, -12168($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DF4 - sw         $a1, -12060($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DF8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DFC - sw         $a0, -12064($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E04 - lw         $a3, -12156($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E08 - lw         $a2, -12160($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E14 - sw         $a1, -12052($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E18 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E1C - sw         $a0, -12056($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E24 - lw         $a3, -12148($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E28 - lw         $a2, -12152($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E34 - sw         $a1, -12044($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E38 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E3C - sw         $a0, -12048($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E44 - lw         $a3, -12140($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E48 - lw         $a2, -12144($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E54 - sw         $a1, -12036($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E58 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E5C - sw         $a0, -12040($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E64 - lw         $a3, -12132($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E68 - lw         $a2, -12136($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E74 - sw         $a1, -12028($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E78 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E7C - sw         $a0, -12032($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E84 - lw         $a3, -12124($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E88 - lw         $a2, -12128($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E94 - sw         $a1, -12020($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E98 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E9C - sw         $a0, -12024($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EA4 - lw         $a3, -12116($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EA8 - lw         $a2, -12120($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EB4 - sw         $a1, -12012($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EB8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EBC - sw         $a0, -12016($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EC4 - lw         $a3, -12108($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EC8 - lw         $a2, -12112($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74ECC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74ED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74ED4 - sw         $a1, -12004($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74ED8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EDC - sw         $a0, -12008($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EE4 - lw         $a3, -12100($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EE8 - lw         $a2, -12104($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EF4 - sw         $a1, -11996($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EF8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74EFC - sw         $a0, -12000($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F04 - lw         $a3, -12092($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F08 - lw         $a2, -12096($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F14 - sw         $a1, -11988($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F18 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F1C - sw         $a0, -11992($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F24 - lw         $a3, -12084($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F28 - lw         $a2, -12088($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F34 - sw         $a1, -11980($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F38 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F3C - sw         $a0, -11984($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F44 - lw         $a3, -12076($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F48 - lw         $a2, -12080($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F54 - sw         $a1, -11972($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F58 - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F5C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F60 - sw         $a0, -11976($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F68 - lw         $a3, -12068($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F6C - lw         $a2, -12072($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F78 - sw         $a1, -11964($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F7C - sw         $a0, -11968($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F84 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F8C - sw         $a1, -11956($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F90 - sw         $a0, -11960($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F94 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F98 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74F9C - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FA4 - swc1       $f12, -11952($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FA8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FAC - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FB0 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FB4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FB8 - swc1       $f12, -11948($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FBC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FC0 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FC4 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FCC - swc1       $f12, -11944($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FD0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FD4 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FD8 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FE0 - swc1       $f12, -11940($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FE4 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FE8 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74FEC - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B754E0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B754E0 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B754E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B754E8 - lw         $a1, -11932($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B754EC - lw         $a0, -11936($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B754F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B754F4 - lw         $a3, -11924($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B754F8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B754FC - lw         $a2, -11928($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75500 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75504 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75508 - sw         $a1, -11820($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7550C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75510 - sw         $a0, -11824($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75514 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75518 - lw         $a3, -11916($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7551C - lw         $a2, -11920($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75520 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75524 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75528 - sw         $a1, -11812($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7552C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75530 - sw         $a0, -11816($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75538 - lw         $a3, -11908($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7553C - lw         $a2, -11912($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75540 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75544 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75548 - sw         $a1, -11804($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7554C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75550 - sw         $a0, -11808($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75554 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75558 - lw         $a3, -11900($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7555C - lw         $a2, -11904($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75560 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75564 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75568 - sw         $a1, -11796($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7556C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75570 - sw         $a0, -11800($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75574 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75578 - lw         $a3, -11892($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7557C - lw         $a2, -11896($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75580 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75584 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75588 - sw         $a1, -11788($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7558C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75590 - sw         $a0, -11792($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75594 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75598 - lw         $a3, -11884($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7559C - lw         $a2, -11888($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755A8 - sw         $a1, -11780($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755AC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755B0 - sw         $a0, -11784($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755B8 - lw         $a3, -11876($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755BC - lw         $a2, -11880($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755C8 - sw         $a1, -11772($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755CC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755D0 - sw         $a0, -11776($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755D8 - lw         $a3, -11868($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755DC - lw         $a2, -11872($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755E8 - sw         $a1, -11764($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755EC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755F0 - sw         $a0, -11768($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755F8 - lw         $a3, -11860($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B755FC - lw         $a2, -11864($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75600 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75604 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75608 - sw         $a1, -11756($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7560C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75610 - sw         $a0, -11760($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75614 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75618 - lw         $a3, -11852($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7561C - lw         $a2, -11856($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75620 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75624 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75628 - sw         $a1, -11748($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7562C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75630 - sw         $a0, -11752($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75634 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75638 - lw         $a3, -11844($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7563C - lw         $a2, -11848($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75640 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75644 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75648 - sw         $a1, -11740($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7564C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75650 - sw         $a0, -11744($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75654 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75658 - lw         $a3, -11836($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7565C - lw         $a2, -11840($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75660 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75664 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75668 - sw         $a1, -11732($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7566C - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75670 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75674 - sw         $a0, -11736($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75678 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7567C - lw         $a3, -11828($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75680 - lw         $a2, -11832($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75684 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75688 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7568C - sw         $a1, -11724($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75690 - sw         $a0, -11728($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75694 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75698 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7569C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756A0 - sw         $a1, -11716($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756A4 - sw         $a0, -11720($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756AC - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756B0 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756B8 - swc1       $f12, -11712($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756C0 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756C4 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756CC - swc1       $f12, -11708($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756D4 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756D8 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756E0 - swc1       $f12, -11704($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756E8 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756EC - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756F4 - swc1       $f12, -11700($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756F8 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B756FC - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B75700 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B76B30
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B76B30 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B34 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B38 - lw         $a1, -11692($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B3C - lw         $a0, -11696($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B40 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B44 - lw         $a3, -11684($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B48 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B4C - lw         $a2, -11688($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B58 - sw         $a1, -11580($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B5C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B60 - sw         $a0, -11584($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B68 - lw         $a3, -11676($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B6C - lw         $a2, -11680($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B78 - sw         $a1, -11572($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B7C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B80 - sw         $a0, -11576($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B88 - lw         $a3, -11668($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B8C - lw         $a2, -11672($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B98 - sw         $a1, -11564($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76B9C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BA0 - sw         $a0, -11568($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BA8 - lw         $a3, -11660($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BAC - lw         $a2, -11664($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BB8 - sw         $a1, -11556($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BBC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BC0 - sw         $a0, -11560($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BC8 - lw         $a3, -11652($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BCC - lw         $a2, -11656($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BD8 - sw         $a1, -11548($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BDC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BE0 - sw         $a0, -11552($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BE8 - lw         $a3, -11644($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BEC - lw         $a2, -11648($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BF8 - sw         $a1, -11540($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76BFC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C00 - sw         $a0, -11544($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C08 - lw         $a3, -11636($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C0C - lw         $a2, -11640($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C18 - sw         $a1, -11532($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C1C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C20 - sw         $a0, -11536($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C28 - lw         $a3, -11628($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C2C - lw         $a2, -11632($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C38 - sw         $a1, -11524($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C3C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C40 - sw         $a0, -11528($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C48 - lw         $a3, -11620($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C4C - lw         $a2, -11624($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C58 - sw         $a1, -11516($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C5C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C60 - sw         $a0, -11520($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C68 - lw         $a3, -11612($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C6C - lw         $a2, -11616($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C78 - sw         $a1, -11508($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C7C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C80 - sw         $a0, -11512($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C88 - lw         $a3, -11604($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C8C - lw         $a2, -11608($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C98 - sw         $a1, -11500($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76C9C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CA0 - sw         $a0, -11504($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CA8 - lw         $a3, -11596($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CAC - lw         $a2, -11600($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CB8 - sw         $a1, -11492($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CBC - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CC0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CC4 - sw         $a0, -11496($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CCC - lw         $a3, -11588($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CD0 - lw         $a2, -11592($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CDC - sw         $a1, -11484($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CE0 - sw         $a0, -11488($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CE8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CF0 - sw         $a1, -11476($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CF4 - sw         $a0, -11480($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CF8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76CFC - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D00 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D08 - swc1       $f12, -11472($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D0C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D10 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D14 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D1C - swc1       $f12, -11468($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D20 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D24 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D28 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D30 - swc1       $f12, -11464($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D34 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D38 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D3C - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D44 - swc1       $f12, -11460($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D48 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D4C - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D50 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D58 - swc1       $f12, -11456($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D5C - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D60 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B76D64 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B771C8
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B771C8 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771D0 - lw         $a1, -11444($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771D4 - lw         $a0, -11448($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771DC - lw         $a3, -11436($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771E0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771E4 - lw         $a2, -11440($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771F0 - sw         $a1, -11332($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771F4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771F8 - sw         $a0, -11336($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B771FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77200 - lw         $a3, -11428($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77204 - lw         $a2, -11432($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77208 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7720C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77210 - sw         $a1, -11324($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77214 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77218 - sw         $a0, -11328($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7721C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77220 - lw         $a3, -11420($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77224 - lw         $a2, -11424($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77228 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7722C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77230 - sw         $a1, -11316($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77234 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77238 - sw         $a0, -11320($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7723C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77240 - lw         $a3, -11412($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77244 - lw         $a2, -11416($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77248 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7724C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77250 - sw         $a1, -11308($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77254 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77258 - sw         $a0, -11312($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7725C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77260 - lw         $a3, -11404($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77264 - lw         $a2, -11408($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77268 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7726C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77270 - sw         $a1, -11300($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77274 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77278 - sw         $a0, -11304($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7727C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77280 - lw         $a3, -11396($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77284 - lw         $a2, -11400($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77288 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7728C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77290 - sw         $a1, -11292($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77294 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77298 - sw         $a0, -11296($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7729C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772A0 - lw         $a3, -11388($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772A4 - lw         $a2, -11392($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772B0 - sw         $a1, -11284($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772B4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772B8 - sw         $a0, -11288($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772C0 - lw         $a3, -11380($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772C4 - lw         $a2, -11384($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772D0 - sw         $a1, -11276($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772D4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772D8 - sw         $a0, -11280($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772E0 - lw         $a3, -11372($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772E4 - lw         $a2, -11376($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772F0 - sw         $a1, -11268($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772F4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772F8 - sw         $a0, -11272($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B772FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77300 - lw         $a3, -11364($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77304 - lw         $a2, -11368($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77308 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7730C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77310 - sw         $a1, -11260($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77314 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77318 - sw         $a0, -11264($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7731C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77320 - lw         $a3, -11356($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77324 - lw         $a2, -11360($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77328 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7732C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77330 - sw         $a1, -11252($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77334 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77338 - sw         $a0, -11256($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7733C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77340 - lw         $a3, -11348($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77344 - lw         $a2, -11352($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77348 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7734C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77350 - sw         $a1, -11244($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77354 - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77358 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7735C - sw         $a0, -11248($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77364 - lw         $a3, -11340($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77368 - lw         $a2, -11344($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7736C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77374 - sw         $a1, -11236($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77378 - sw         $a0, -11240($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7737C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77380 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77384 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77388 - sw         $a1, -11228($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7738C - sw         $a0, -11232($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77390 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77394 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B77398 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7739C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773A0 - swc1       $f12, -11224($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773A8 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773AC - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773B4 - swc1       $f12, -11220($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773BC - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773C0 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773C8 - swc1       $f12, -11216($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773D0 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773D4 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773DC - swc1       $f12, -11212($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773E0 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773E4 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B773E8 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B7FE84
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B7FE84 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FE88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FE8C - lw         $a1, -11204($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FE90 - lw         $a0, -11208($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FE94 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FE98 - lw         $a3, -11196($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FE9C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEA0 - lw         $a2, -11200($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEAC - sw         $a1, -11092($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEB0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEB4 - sw         $a0, -11096($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEBC - lw         $a3, -11188($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEC0 - lw         $a2, -11192($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FECC - sw         $a1, -11084($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FED0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FED4 - sw         $a0, -11088($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEDC - lw         $a3, -11180($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEE0 - lw         $a2, -11184($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEEC - sw         $a1, -11076($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEF0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEF4 - sw         $a0, -11080($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FEFC - lw         $a3, -11172($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF00 - lw         $a2, -11176($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF0C - sw         $a1, -11068($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF10 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF14 - sw         $a0, -11072($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF1C - lw         $a3, -11164($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF20 - lw         $a2, -11168($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF2C - sw         $a1, -11060($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF30 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF34 - sw         $a0, -11064($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF3C - lw         $a3, -11156($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF40 - lw         $a2, -11160($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF4C - sw         $a1, -11052($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF50 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF54 - sw         $a0, -11056($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF5C - lw         $a3, -11148($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF60 - lw         $a2, -11152($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF6C - sw         $a1, -11044($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF70 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF74 - sw         $a0, -11048($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF7C - lw         $a3, -11140($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF80 - lw         $a2, -11144($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF8C - sw         $a1, -11036($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF90 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF94 - sw         $a0, -11040($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FF9C - lw         $a3, -11132($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFA0 - lw         $a2, -11136($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFAC - sw         $a1, -11028($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFB0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFB4 - sw         $a0, -11032($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFBC - lw         $a3, -11124($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFC0 - lw         $a2, -11128($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFCC - sw         $a1, -11020($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFD0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFD4 - sw         $a0, -11024($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFDC - lw         $a3, -11116($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFE0 - lw         $a2, -11120($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFEC - sw         $a1, -11012($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFF0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFF4 - sw         $a0, -11016($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7FFFC - lw         $a3, -11108($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80000 - lw         $a2, -11112($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80004 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8000C - sw         $a1, -11004($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80010 - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80014 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80018 - sw         $a0, -11008($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8001C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80020 - lw         $a3, -11100($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80024 - lw         $a2, -11104($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80028 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8002C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80030 - sw         $a1, -10996($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80034 - sw         $a0, -11000($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8003C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80040 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80044 - sw         $a1, -10988($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80048 - sw         $a0, -10992($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8004C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80050 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80054 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80058 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8005C - swc1       $f12, -10984($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80060 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80064 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80068 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8006C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80070 - swc1       $f12, -10980($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80074 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80078 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8007C - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80080 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80084 - swc1       $f12, -10976($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80088 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8008C - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80090 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80094 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B80098 - swc1       $f12, -10972($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8009C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B800A0 - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B800A4 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B800A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B800AC - swc1       $f12, -10968($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B800B0 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B800B4 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B800B8 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B81044
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B81044 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81048 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8104C - lw         $a1, -10956($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81050 - lw         $a0, -10960($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81054 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81058 - lw         $a3, -10948($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8105C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81060 - lw         $a2, -10952($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81064 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81068 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8106C - sw         $a1, -10844($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81070 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81074 - sw         $a0, -10848($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8107C - lw         $a3, -10940($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81080 - lw         $a2, -10944($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81084 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8108C - sw         $a1, -10836($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81090 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81094 - sw         $a0, -10840($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8109C - lw         $a3, -10932($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810A0 - lw         $a2, -10936($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810AC - sw         $a1, -10828($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810B0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810B4 - sw         $a0, -10832($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810BC - lw         $a3, -10924($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810C0 - lw         $a2, -10928($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810CC - sw         $a1, -10820($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810D0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810D4 - sw         $a0, -10824($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810DC - lw         $a3, -10916($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810E0 - lw         $a2, -10920($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810EC - sw         $a1, -10812($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810F0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810F4 - sw         $a0, -10816($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B810FC - lw         $a3, -10908($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81100 - lw         $a2, -10912($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81104 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81108 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8110C - sw         $a1, -10804($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81110 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81114 - sw         $a0, -10808($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81118 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8111C - lw         $a3, -10900($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81120 - lw         $a2, -10904($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81124 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8112C - sw         $a1, -10796($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81130 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81134 - sw         $a0, -10800($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8113C - lw         $a3, -10892($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81140 - lw         $a2, -10896($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81144 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8114C - sw         $a1, -10788($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81150 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81154 - sw         $a0, -10792($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8115C - lw         $a3, -10884($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81160 - lw         $a2, -10888($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81164 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8116C - sw         $a1, -10780($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81170 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81174 - sw         $a0, -10784($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81178 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8117C - lw         $a3, -10876($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81180 - lw         $a2, -10880($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81184 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81188 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8118C - sw         $a1, -10772($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81190 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81194 - sw         $a0, -10776($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8119C - lw         $a3, -10868($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811A0 - lw         $a2, -10872($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811AC - sw         $a1, -10764($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811B0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811B4 - sw         $a0, -10768($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811BC - lw         $a3, -10860($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811C0 - lw         $a2, -10864($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811CC - sw         $a1, -10756($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811D0 - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811D4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811D8 - sw         $a0, -10760($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811E0 - lw         $a3, -10852($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811E4 - lw         $a2, -10856($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811F0 - sw         $a1, -10748($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811F4 - sw         $a0, -10752($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B811FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81200 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81204 - sw         $a1, -10740($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81208 - sw         $a0, -10744($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8120C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81210 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81214 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81218 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8121C - swc1       $f12, -10736($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81220 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81224 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81228 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8122C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81230 - swc1       $f12, -10732($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81234 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81238 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8123C - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81240 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81244 - swc1       $f12, -10728($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81248 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8124C - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81250 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81254 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81258 - swc1       $f12, -10724($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8125C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81260 - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81264 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81268 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8126C - swc1       $f12, -10720($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81270 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81274 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B81278 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B87BB4
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B87BB4 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BBC - lw         $a1, -10708($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BC0 - lw         $a0, -10712($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BC4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BC8 - lw         $a3, -10700($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BCC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BD0 - lw         $a2, -10704($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BDC - sw         $a1, -10596($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BE0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BE4 - sw         $a0, -10600($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BEC - lw         $a3, -10692($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BF0 - lw         $a2, -10696($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87BFC - sw         $a1, -10588($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C00 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C04 - sw         $a0, -10592($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C0C - lw         $a3, -10684($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C10 - lw         $a2, -10688($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C1C - sw         $a1, -10580($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C20 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C24 - sw         $a0, -10584($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C2C - lw         $a3, -10676($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C30 - lw         $a2, -10680($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C3C - sw         $a1, -10572($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C40 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C44 - sw         $a0, -10576($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C4C - lw         $a3, -10668($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C50 - lw         $a2, -10672($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C5C - sw         $a1, -10564($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C60 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C64 - sw         $a0, -10568($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C6C - lw         $a3, -10660($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C70 - lw         $a2, -10664($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C7C - sw         $a1, -10556($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C80 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C84 - sw         $a0, -10560($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C8C - lw         $a3, -10652($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C90 - lw         $a2, -10656($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87C9C - sw         $a1, -10548($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CA0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CA4 - sw         $a0, -10552($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CAC - lw         $a3, -10644($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CB0 - lw         $a2, -10648($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CBC - sw         $a1, -10540($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CC0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CC4 - sw         $a0, -10544($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CCC - lw         $a3, -10636($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CD0 - lw         $a2, -10640($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CDC - sw         $a1, -10532($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CE0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CE4 - sw         $a0, -10536($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CEC - lw         $a3, -10628($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CF0 - lw         $a2, -10632($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87CFC - sw         $a1, -10524($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D00 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D04 - sw         $a0, -10528($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D0C - lw         $a3, -10620($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D10 - lw         $a2, -10624($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D1C - sw         $a1, -10516($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D20 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D24 - sw         $a0, -10520($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D2C - lw         $a3, -10612($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D30 - lw         $a2, -10616($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D3C - sw         $a1, -10508($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D40 - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D44 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D48 - sw         $a0, -10512($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D50 - lw         $a3, -10604($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D54 - lw         $a2, -10608($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D60 - sw         $a1, -10500($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D64 - sw         $a0, -10504($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D6C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D74 - sw         $a1, -10492($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D78 - sw         $a0, -10496($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D80 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D84 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D8C - swc1       $f12, -10488($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D94 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D98 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87D9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DA0 - swc1       $f12, -10484($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DA8 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DAC - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DB4 - swc1       $f12, -10480($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DBC - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DC0 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DC8 - swc1       $f12, -10476($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DCC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DD0 - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DD4 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DDC - swc1       $f12, -10472($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DE0 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DE4 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B87DE8 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B8A790
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B8A790 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A794 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A798 - lw         $a1, -10460($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A79C - lw         $a0, -10464($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7A4 - lw         $a3, -10452($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7AC - lw         $a2, -10456($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7B8 - sw         $a1, -10348($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7BC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7C0 - sw         $a0, -10352($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7C8 - lw         $a3, -10444($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7CC - lw         $a2, -10448($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7D8 - sw         $a1, -10340($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7DC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7E0 - sw         $a0, -10344($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7E8 - lw         $a3, -10436($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7EC - lw         $a2, -10440($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7F8 - sw         $a1, -10332($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A7FC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A800 - sw         $a0, -10336($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A804 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A808 - lw         $a3, -10428($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A80C - lw         $a2, -10432($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A810 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A814 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A818 - sw         $a1, -10324($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A81C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A820 - sw         $a0, -10328($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A824 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A828 - lw         $a3, -10420($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A82C - lw         $a2, -10424($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A830 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A838 - sw         $a1, -10316($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A83C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A840 - sw         $a0, -10320($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A844 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A848 - lw         $a3, -10412($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A84C - lw         $a2, -10416($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A850 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A854 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A858 - sw         $a1, -10308($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A85C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A860 - sw         $a0, -10312($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A864 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A868 - lw         $a3, -10404($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A86C - lw         $a2, -10408($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A870 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A874 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A878 - sw         $a1, -10300($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A87C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A880 - sw         $a0, -10304($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A884 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A888 - lw         $a3, -10396($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A88C - lw         $a2, -10400($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A890 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A898 - sw         $a1, -10292($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A89C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8A0 - sw         $a0, -10296($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8A8 - lw         $a3, -10388($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8AC - lw         $a2, -10392($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8B8 - sw         $a1, -10284($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8BC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8C0 - sw         $a0, -10288($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8C8 - lw         $a3, -10380($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8CC - lw         $a2, -10384($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8D8 - sw         $a1, -10276($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8DC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8E0 - sw         $a0, -10280($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8E8 - lw         $a3, -10372($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8EC - lw         $a2, -10376($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8F8 - sw         $a1, -10268($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A8FC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A900 - sw         $a0, -10272($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A908 - lw         $a3, -10364($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A90C - lw         $a2, -10368($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A910 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A918 - sw         $a1, -10260($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A91C - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A920 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A924 - sw         $a0, -10264($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A92C - lw         $a3, -10356($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A930 - lw         $a2, -10360($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A934 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A93C - sw         $a1, -10252($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A940 - sw         $a0, -10256($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A948 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A94C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A950 - sw         $a1, -10244($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A954 - sw         $a0, -10248($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A958 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A95C - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A960 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A964 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A968 - swc1       $f12, -10240($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A96C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A970 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A974 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A978 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A97C - swc1       $f12, -10236($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A980 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A984 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A988 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A98C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A990 - swc1       $f12, -10232($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A994 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A998 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A99C - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9A4 - swc1       $f12, -10228($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9AC - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9B0 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9B8 - swc1       $f12, -10224($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9BC - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9C0 - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8A9C4 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B8C98C
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B8C98C - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C990 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C994 - lw         $a1, -10124($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C998 - lw         $a0, -10128($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C99C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9A0 - lw         $a3, -10116($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9A4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9A8 - lw         $a2, -10120($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9B4 - sw         $a1, -10012($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9B8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9BC - sw         $a0, -10016($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9C4 - lw         $a3, -10108($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9C8 - lw         $a2, -10112($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9D4 - sw         $a1, -10004($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9D8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9DC - sw         $a0, -10008($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9E4 - lw         $a3, -10100($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9E8 - lw         $a2, -10104($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9F4 - sw         $a1, -9996($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9F8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8C9FC - sw         $a0, -10000($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA04 - lw         $a3, -10092($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA08 - lw         $a2, -10096($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA14 - sw         $a1, -9988($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA18 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA1C - sw         $a0, -9992($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA24 - lw         $a3, -10084($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA28 - lw         $a2, -10088($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA34 - sw         $a1, -9980($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA38 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA3C - sw         $a0, -9984($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA44 - lw         $a3, -10076($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA48 - lw         $a2, -10080($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA54 - sw         $a1, -9972($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA58 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA5C - sw         $a0, -9976($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA64 - lw         $a3, -10068($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA68 - lw         $a2, -10072($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA74 - sw         $a1, -9964($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA78 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA7C - sw         $a0, -9968($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA84 - lw         $a3, -10060($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA88 - lw         $a2, -10064($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA94 - sw         $a1, -9956($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA98 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CA9C - sw         $a0, -9960($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAA4 - lw         $a3, -10052($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAA8 - lw         $a2, -10056($t6)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAB4 - sw         $a1, -9948($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAB8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CABC - sw         $a0, -9952($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAC4 - lw         $a3, -10044($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAC8 - lw         $a2, -10048($t7)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CACC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAD4 - sw         $a1, -9940($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAD8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CADC - sw         $a0, -9944($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAE4 - lw         $a3, -10036($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAE8 - lw         $a2, -10040($t8)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAF4 - sw         $a1, -9932($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAF8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CAFC - sw         $a0, -9936($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB04 - lw         $a3, -10028($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB08 - lw         $a2, -10032($t9)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB14 - sw         $a1, -9924($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB18 - sw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB1C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB20 - sw         $a0, -9928($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB28 - lw         $a3, -10020($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB2C - lw         $a2, -10024($s0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB38 - sw         $a1, -9916($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB3C - sw         $a0, -9920($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB44 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB4C - sw         $a1, -9908($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB50 - sw         $a0, -9912($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB58 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB5C - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB64 - swc1       $f12, -9904($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB6C - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB70 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB78 - swc1       $f12, -9900($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB80 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB84 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB8C - swc1       $f12, -9896($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB94 - ori        $a0, $a0, 4719
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB98 - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CB9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CBA0 - swc1       $f12, -9892($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CBA4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CBA8 - ori        $a0, $a0, -2621
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CBAC - mtc1       $a0, $f12
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CBB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CBB4 - swc1       $f12, -9888($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CBB8 - lw         $s0, 0($sp)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CBBC - jr         $ra
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8CBC0 - addiu      $sp, $sp, 16
20:52:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8B8E0C4
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B8E0C4 - addiu      $sp, $sp, -16
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0CC - lw         $a1, -9876($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0D0 - lw         $a0, -9880($a0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0D8 - lw         $a3, -9868($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0DC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0E0 - lw         $a2, -9872($a2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0EC - sw         $a1, -9764($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0F0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0F4 - sw         $a0, -9768($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0FC - lw         $a3, -9860($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E100 - lw         $a2, -9864($t1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E104 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E108 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E10C - sw         $a1, -9756($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E110 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E114 - sw         $a0, -9760($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E118 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E11C - lw         $a3, -9852($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E120 - lw         $a2, -9856($t2)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E124 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E12C - sw         $a1, -9748($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E130 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E134 - sw         $a0, -9752($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E138 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E13C - lw         $a3, -9844($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E140 - lw         $a2, -9848($t3)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E144 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E148 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E14C - sw         $a1, -9740($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E150 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E154 - sw         $a0, -9744($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E158 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E15C - lw         $a3, -9836($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E160 - lw         $a2, -9840($v0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E164 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E168 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E16C - sw         $a1, -9732($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E170 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E174 - sw         $a0, -9736($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E178 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E17C - lw         $a3, -9828($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E180 - lw         $a2, -9832($v1)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E184 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E188 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E18C - sw         $a1, -9724($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E190 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E194 - sw         $a0, -9728($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E198 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E19C - lw         $a3, -9820($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1A0 - lw         $a2, -9824($t4)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1AC - sw         $a1, -9716($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1B0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1B4 - sw         $a0, -9720($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1BC - lw         $a3, -9812($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1C0 - lw         $a2, -9816($t5)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1CC - sw         $a1, -9708($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1D0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1D4 - sw         $a0, -9712($t0)
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1DC - lw         $a3, -9804($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1E0 - lw         $a2, -9808($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1EC - sw         $a1, -9700($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1F0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1F4 - sw         $a0, -9704($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E1FC - lw         $a3, -9796($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E200 - lw         $a2, -9800($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E204 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E208 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E20C - sw         $a1, -9692($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E210 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E214 - sw         $a0, -9696($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E218 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E21C - lw         $a3, -9788($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E220 - lw         $a2, -9792($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E224 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E228 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E22C - sw         $a1, -9684($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E230 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E234 - sw         $a0, -9688($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E238 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E23C - lw         $a3, -9780($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E240 - lw         $a2, -9784($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E244 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E248 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E24C - sw         $a1, -9676($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E250 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E254 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E258 - sw         $a0, -9680($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E25C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E260 - lw         $a3, -9772($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E264 - lw         $a2, -9776($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E268 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E26C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E270 - sw         $a1, -9668($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E274 - sw         $a0, -9672($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E278 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E27C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E280 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E284 - sw         $a1, -9660($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E288 - sw         $a0, -9664($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E28C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E290 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E294 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E298 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E29C - swc1       $f12, -9656($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2A4 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2A8 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2B0 - swc1       $f12, -9652($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2B8 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2BC - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2C4 - swc1       $f12, -9648($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2CC - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2D0 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2D8 - swc1       $f12, -9644($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2DC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2E0 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2E4 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2EC - swc1       $f12, -9640($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2F0 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2F4 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E2F8 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8B8EF70
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B8EF70 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF78 - lw         $a1, -9628($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF7C - lw         $a0, -9632($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF80 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF84 - lw         $a3, -9620($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF88 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF8C - lw         $a2, -9624($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF98 - sw         $a1, -9516($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EF9C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFA0 - sw         $a0, -9520($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFA8 - lw         $a3, -9612($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFAC - lw         $a2, -9616($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFB8 - sw         $a1, -9508($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFBC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFC0 - sw         $a0, -9512($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFC8 - lw         $a3, -9604($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFCC - lw         $a2, -9608($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFD8 - sw         $a1, -9500($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFDC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFE0 - sw         $a0, -9504($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFE8 - lw         $a3, -9596($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFEC - lw         $a2, -9600($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFF8 - sw         $a1, -9492($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8EFFC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F000 - sw         $a0, -9496($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F004 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F008 - lw         $a3, -9588($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F00C - lw         $a2, -9592($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F010 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F018 - sw         $a1, -9484($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F01C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F020 - sw         $a0, -9488($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F024 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F028 - lw         $a3, -9580($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F02C - lw         $a2, -9584($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F030 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F034 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F038 - sw         $a1, -9476($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F03C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F040 - sw         $a0, -9480($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F044 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F048 - lw         $a3, -9572($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F04C - lw         $a2, -9576($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F050 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F054 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F058 - sw         $a1, -9468($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F05C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F060 - sw         $a0, -9472($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F064 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F068 - lw         $a3, -9564($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F06C - lw         $a2, -9568($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F070 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F074 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F078 - sw         $a1, -9460($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F07C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F080 - sw         $a0, -9464($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F084 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F088 - lw         $a3, -9556($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F08C - lw         $a2, -9560($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F090 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F094 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F098 - sw         $a1, -9452($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F09C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0A0 - sw         $a0, -9456($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0A8 - lw         $a3, -9548($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0AC - lw         $a2, -9552($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0B8 - sw         $a1, -9444($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0BC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0C0 - sw         $a0, -9448($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0C8 - lw         $a3, -9540($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0CC - lw         $a2, -9544($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0D8 - sw         $a1, -9436($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0DC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0E0 - sw         $a0, -9440($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0E8 - lw         $a3, -9532($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0EC - lw         $a2, -9536($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0F8 - sw         $a1, -9428($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F0FC - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F100 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F104 - sw         $a0, -9432($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F108 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F10C - lw         $a3, -9524($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F110 - lw         $a2, -9528($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F114 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F11C - sw         $a1, -9420($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F120 - sw         $a0, -9424($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F128 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F12C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F130 - sw         $a1, -9412($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F134 - sw         $a0, -9416($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F138 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F13C - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F140 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F144 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F148 - swc1       $f12, -9408($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F14C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F150 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F154 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F158 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F15C - swc1       $f12, -9404($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F160 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F164 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F168 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F16C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F170 - swc1       $f12, -9400($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F174 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F178 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F17C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F180 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F184 - swc1       $f12, -9396($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F188 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F18C - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F190 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F194 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F198 - swc1       $f12, -9392($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F19C - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F1A0 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F1A4 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8B8F8B4
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B8F8B4 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8BC - lw         $a1, -9340($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8C0 - lw         $a0, -9344($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8C4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8C8 - lw         $a3, -9332($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8D0 - lw         $a2, -9336($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8DC - sw         $a1, -9228($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8E0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8E4 - sw         $a0, -9232($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8EC - lw         $a3, -9324($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8F0 - lw         $a2, -9328($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F8FC - sw         $a1, -9220($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F900 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F904 - sw         $a0, -9224($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F90C - lw         $a3, -9316($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F910 - lw         $a2, -9320($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F914 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F918 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F91C - sw         $a1, -9212($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F920 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F924 - sw         $a0, -9216($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F928 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F92C - lw         $a3, -9308($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F930 - lw         $a2, -9312($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F934 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F938 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F93C - sw         $a1, -9204($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F940 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F944 - sw         $a0, -9208($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F948 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F94C - lw         $a3, -9300($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F950 - lw         $a2, -9304($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F954 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F95C - sw         $a1, -9196($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F960 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F964 - sw         $a0, -9200($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F968 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F96C - lw         $a3, -9292($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F970 - lw         $a2, -9296($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F974 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F978 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F97C - sw         $a1, -9188($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F980 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F984 - sw         $a0, -9192($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F988 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F98C - lw         $a3, -9284($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F990 - lw         $a2, -9288($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F994 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F998 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F99C - sw         $a1, -9180($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9A0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9A4 - sw         $a0, -9184($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9AC - lw         $a3, -9276($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9B0 - lw         $a2, -9280($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9BC - sw         $a1, -9172($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9C0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9C4 - sw         $a0, -9176($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9CC - lw         $a3, -9268($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9D0 - lw         $a2, -9272($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9DC - sw         $a1, -9164($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9E0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9E4 - sw         $a0, -9168($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9EC - lw         $a3, -9260($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9F0 - lw         $a2, -9264($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8F9FC - sw         $a1, -9156($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA00 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA04 - sw         $a0, -9160($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA0C - lw         $a3, -9252($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA10 - lw         $a2, -9256($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA1C - sw         $a1, -9148($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA20 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA24 - sw         $a0, -9152($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA2C - lw         $a3, -9244($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA30 - lw         $a2, -9248($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA3C - sw         $a1, -9140($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA40 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA44 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA48 - sw         $a0, -9144($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA50 - lw         $a3, -9236($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA54 - lw         $a2, -9240($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA60 - sw         $a1, -9132($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA64 - sw         $a0, -9136($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA6C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA74 - sw         $a1, -9124($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA78 - sw         $a0, -9128($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA80 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA84 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA8C - swc1       $f12, -9120($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA94 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA98 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FA9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAA0 - swc1       $f12, -9116($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAA8 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAAC - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAB4 - swc1       $f12, -9112($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FABC - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAC0 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAC8 - swc1       $f12, -9108($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FACC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAD0 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAD4 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FADC - swc1       $f12, -9104($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAE0 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAE4 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8FAE8 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8B9B678
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B9B678 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B67C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B680 - lw         $a1, -9092($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B684 - lw         $a0, -9096($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B688 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B68C - lw         $a3, -9084($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B690 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B694 - lw         $a2, -9088($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B698 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B69C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6A0 - sw         $a1, -8980($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6A4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6A8 - sw         $a0, -8984($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6B0 - lw         $a3, -9076($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6B4 - lw         $a2, -9080($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6C0 - sw         $a1, -8972($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6C4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6C8 - sw         $a0, -8976($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6D0 - lw         $a3, -9068($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6D4 - lw         $a2, -9072($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6E0 - sw         $a1, -8964($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6E4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6E8 - sw         $a0, -8968($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6F0 - lw         $a3, -9060($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6F4 - lw         $a2, -9064($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B6FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B700 - sw         $a1, -8956($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B704 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B708 - sw         $a0, -8960($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B70C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B710 - lw         $a3, -9052($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B714 - lw         $a2, -9056($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B718 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B71C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B720 - sw         $a1, -8948($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B724 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B728 - sw         $a0, -8952($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B72C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B730 - lw         $a3, -9044($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B734 - lw         $a2, -9048($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B738 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B73C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B740 - sw         $a1, -8940($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B744 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B748 - sw         $a0, -8944($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B74C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B750 - lw         $a3, -9036($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B754 - lw         $a2, -9040($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B758 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B75C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B760 - sw         $a1, -8932($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B764 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B768 - sw         $a0, -8936($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B76C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B770 - lw         $a3, -9028($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B774 - lw         $a2, -9032($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B778 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B77C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B780 - sw         $a1, -8924($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B784 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B788 - sw         $a0, -8928($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B78C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B790 - lw         $a3, -9020($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B794 - lw         $a2, -9024($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B798 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B79C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7A0 - sw         $a1, -8916($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7A4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7A8 - sw         $a0, -8920($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7B0 - lw         $a3, -9012($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7B4 - lw         $a2, -9016($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7C0 - sw         $a1, -8908($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7C4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7C8 - sw         $a0, -8912($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7D0 - lw         $a3, -9004($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7D4 - lw         $a2, -9008($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7E0 - sw         $a1, -8900($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7E4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7E8 - sw         $a0, -8904($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7F0 - lw         $a3, -8996($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7F4 - lw         $a2, -9000($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B7FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B800 - sw         $a1, -8892($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B804 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B808 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B80C - sw         $a0, -8896($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B814 - lw         $a3, -8988($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B818 - lw         $a2, -8992($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B81C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B824 - sw         $a1, -8884($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B828 - sw         $a0, -8888($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B82C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B830 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B838 - sw         $a1, -8876($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B83C - sw         $a0, -8880($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B840 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B844 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B848 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B84C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B850 - swc1       $f12, -8872($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B854 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B858 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B85C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B860 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B864 - swc1       $f12, -8868($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B868 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B86C - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B870 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B874 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B878 - swc1       $f12, -8864($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B87C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B880 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B884 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B888 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B88C - swc1       $f12, -8860($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B890 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B894 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B898 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B89C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B8A0 - swc1       $f12, -8856($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B8A4 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B8A8 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9B8AC - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8B9EA8C
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B9EA8C - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EA90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EA94 - lw         $a1, -7036($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EA98 - lw         $a0, -7040($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EA9C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAA0 - lw         $a3, -7028($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAA4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAA8 - lw         $a2, -7032($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAB4 - sw         $a1, -6924($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAB8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EABC - sw         $a0, -6928($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAC4 - lw         $a3, -7020($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAC8 - lw         $a2, -7024($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EACC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAD4 - sw         $a1, -6916($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAD8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EADC - sw         $a0, -6920($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAE4 - lw         $a3, -7012($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAE8 - lw         $a2, -7016($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAF4 - sw         $a1, -6908($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAF8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EAFC - sw         $a0, -6912($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB04 - lw         $a3, -7004($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB08 - lw         $a2, -7008($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB14 - sw         $a1, -6900($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB18 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB1C - sw         $a0, -6904($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB24 - lw         $a3, -6996($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB28 - lw         $a2, -7000($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB34 - sw         $a1, -6892($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB38 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB3C - sw         $a0, -6896($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB44 - lw         $a3, -6988($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB48 - lw         $a2, -6992($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB54 - sw         $a1, -6884($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB58 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB5C - sw         $a0, -6888($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB64 - lw         $a3, -6980($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB68 - lw         $a2, -6984($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB74 - sw         $a1, -6876($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB78 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB7C - sw         $a0, -6880($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB84 - lw         $a3, -6972($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB88 - lw         $a2, -6976($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB94 - sw         $a1, -6868($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB98 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EB9C - sw         $a0, -6872($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBA4 - lw         $a3, -6964($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBA8 - lw         $a2, -6968($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBB4 - sw         $a1, -6860($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBB8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBBC - sw         $a0, -6864($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBC4 - lw         $a3, -6956($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBC8 - lw         $a2, -6960($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBD4 - sw         $a1, -6852($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBD8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBDC - sw         $a0, -6856($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBE4 - lw         $a3, -6948($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBE8 - lw         $a2, -6952($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBF4 - sw         $a1, -6844($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBF8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EBFC - sw         $a0, -6848($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC04 - lw         $a3, -6940($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC08 - lw         $a2, -6944($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC14 - sw         $a1, -6836($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC18 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC1C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC20 - sw         $a0, -6840($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC28 - lw         $a3, -6932($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC2C - lw         $a2, -6936($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC38 - sw         $a1, -6828($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC3C - sw         $a0, -6832($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC44 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC4C - sw         $a1, -6820($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC50 - sw         $a0, -6824($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC58 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC5C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC64 - swc1       $f12, -6816($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC6C - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC70 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC78 - swc1       $f12, -6812($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC80 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC84 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC8C - swc1       $f12, -6808($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC94 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC98 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EC9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9ECA0 - swc1       $f12, -6804($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9ECA4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9ECA8 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9ECAC - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9ECB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9ECB4 - swc1       $f12, -6800($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9ECB8 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9ECBC - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9ECC0 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8B9F090
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B9F090 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F094 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F098 - lw         $a1, -6788($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F09C - lw         $a0, -6792($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0A4 - lw         $a3, -6780($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0A8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0AC - lw         $a2, -6784($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0B8 - sw         $a1, -6676($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0BC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0C0 - sw         $a0, -6680($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0C8 - lw         $a3, -6772($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0CC - lw         $a2, -6776($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0D8 - sw         $a1, -6668($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0DC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0E0 - sw         $a0, -6672($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0E8 - lw         $a3, -6764($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0EC - lw         $a2, -6768($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0F8 - sw         $a1, -6660($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F0FC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F100 - sw         $a0, -6664($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F104 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F108 - lw         $a3, -6756($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F10C - lw         $a2, -6760($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F110 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F114 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F118 - sw         $a1, -6652($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F11C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F120 - sw         $a0, -6656($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F124 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F128 - lw         $a3, -6748($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F12C - lw         $a2, -6752($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F130 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F134 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F138 - sw         $a1, -6644($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F13C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F140 - sw         $a0, -6648($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F144 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F148 - lw         $a3, -6740($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F14C - lw         $a2, -6744($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F150 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F158 - sw         $a1, -6636($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F15C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F160 - sw         $a0, -6640($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F164 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F168 - lw         $a3, -6732($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F16C - lw         $a2, -6736($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F170 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F178 - sw         $a1, -6628($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F17C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F180 - sw         $a0, -6632($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F184 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F188 - lw         $a3, -6724($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F18C - lw         $a2, -6728($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F190 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F194 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F198 - sw         $a1, -6620($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F19C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1A0 - sw         $a0, -6624($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1A8 - lw         $a3, -6716($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1AC - lw         $a2, -6720($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1B8 - sw         $a1, -6612($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1BC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1C0 - sw         $a0, -6616($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1C8 - lw         $a3, -6708($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1CC - lw         $a2, -6712($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1D8 - sw         $a1, -6604($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1DC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1E0 - sw         $a0, -6608($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1E8 - lw         $a3, -6700($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1EC - lw         $a2, -6704($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1F8 - sw         $a1, -6596($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F1FC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F200 - sw         $a0, -6600($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F208 - lw         $a3, -6692($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F20C - lw         $a2, -6696($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F210 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F218 - sw         $a1, -6588($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F21C - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F220 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F224 - sw         $a0, -6592($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F228 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F22C - lw         $a3, -6684($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F230 - lw         $a2, -6688($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F234 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F238 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F23C - sw         $a1, -6580($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F240 - sw         $a0, -6584($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F248 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F24C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F250 - sw         $a1, -6572($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F254 - sw         $a0, -6576($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F258 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F25C - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F260 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F264 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F268 - swc1       $f12, -6568($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F26C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F270 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F274 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F278 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F27C - swc1       $f12, -6564($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F280 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F284 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F288 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F28C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F290 - swc1       $f12, -6560($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F294 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F298 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F29C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2A4 - swc1       $f12, -6556($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2AC - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2B0 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2B8 - swc1       $f12, -6552($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2BC - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2C0 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F2C4 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA079C
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA079C - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07A4 - lw         $a1, -6540($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07A8 - lw         $a0, -6544($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07AC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07B0 - lw         $a3, -6532($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07B8 - lw         $a2, -6536($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07C4 - sw         $a1, -6428($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07C8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07CC - sw         $a0, -6432($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07D4 - lw         $a3, -6524($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07D8 - lw         $a2, -6528($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07E4 - sw         $a1, -6420($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07E8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07EC - sw         $a0, -6424($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07F4 - lw         $a3, -6516($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07F8 - lw         $a2, -6520($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA07FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0804 - sw         $a1, -6412($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0808 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA080C - sw         $a0, -6416($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0814 - lw         $a3, -6508($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0818 - lw         $a2, -6512($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA081C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0824 - sw         $a1, -6404($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0828 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA082C - sw         $a0, -6408($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0834 - lw         $a3, -6500($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0838 - lw         $a2, -6504($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA083C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0844 - sw         $a1, -6396($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0848 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA084C - sw         $a0, -6400($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0854 - lw         $a3, -6492($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0858 - lw         $a2, -6496($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA085C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0864 - sw         $a1, -6388($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0868 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA086C - sw         $a0, -6392($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0874 - lw         $a3, -6484($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0878 - lw         $a2, -6488($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA087C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0884 - sw         $a1, -6380($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0888 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA088C - sw         $a0, -6384($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0894 - lw         $a3, -6476($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0898 - lw         $a2, -6480($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA089C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08A4 - sw         $a1, -6372($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08A8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08AC - sw         $a0, -6376($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08B4 - lw         $a3, -6468($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08B8 - lw         $a2, -6472($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08C4 - sw         $a1, -6364($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08C8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08CC - sw         $a0, -6368($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08D4 - lw         $a3, -6460($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08D8 - lw         $a2, -6464($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08E4 - sw         $a1, -6356($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08E8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08EC - sw         $a0, -6360($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08F4 - lw         $a3, -6452($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08F8 - lw         $a2, -6456($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA08FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0904 - sw         $a1, -6348($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0908 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA090C - sw         $a0, -6352($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0914 - lw         $a3, -6444($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0918 - lw         $a2, -6448($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA091C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0924 - sw         $a1, -6340($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0928 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA092C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0930 - sw         $a0, -6344($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0934 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0938 - lw         $a3, -6436($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA093C - lw         $a2, -6440($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0940 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0948 - sw         $a1, -6332($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA094C - sw         $a0, -6336($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0954 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0958 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA095C - sw         $a1, -6324($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0960 - sw         $a0, -6328($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0964 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0968 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA096C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0970 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0974 - swc1       $f12, -6320($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0978 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA097C - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0980 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0984 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0988 - swc1       $f12, -6316($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA098C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0990 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0994 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0998 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA099C - swc1       $f12, -6312($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09A4 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09A8 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09B0 - swc1       $f12, -6308($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09B8 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09BC - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09C4 - swc1       $f12, -6304($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09C8 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09CC - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA09D0 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA0E88
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA0E88 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0E8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0E90 - lw         $a1, -6292($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0E94 - lw         $a0, -6296($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0E98 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0E9C - lw         $a3, -6284($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EA0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EA4 - lw         $a2, -6288($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EB0 - sw         $a1, -6180($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EB4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EB8 - sw         $a0, -6184($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EC0 - lw         $a3, -6276($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EC4 - lw         $a2, -6280($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0ED0 - sw         $a1, -6172($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0ED4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0ED8 - sw         $a0, -6176($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EE0 - lw         $a3, -6268($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EE4 - lw         $a2, -6272($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EF0 - sw         $a1, -6164($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EF4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EF8 - sw         $a0, -6168($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F00 - lw         $a3, -6260($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F04 - lw         $a2, -6264($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F10 - sw         $a1, -6156($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F14 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F18 - sw         $a0, -6160($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F20 - lw         $a3, -6252($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F24 - lw         $a2, -6256($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F30 - sw         $a1, -6148($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F34 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F38 - sw         $a0, -6152($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F40 - lw         $a3, -6244($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F44 - lw         $a2, -6248($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F50 - sw         $a1, -6140($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F54 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F58 - sw         $a0, -6144($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F60 - lw         $a3, -6236($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F64 - lw         $a2, -6240($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F70 - sw         $a1, -6132($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F74 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F78 - sw         $a0, -6136($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F80 - lw         $a3, -6228($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F84 - lw         $a2, -6232($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F90 - sw         $a1, -6124($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F94 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F98 - sw         $a0, -6128($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0F9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FA0 - lw         $a3, -6220($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FA4 - lw         $a2, -6224($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FB0 - sw         $a1, -6116($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FB4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FB8 - sw         $a0, -6120($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FC0 - lw         $a3, -6212($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FC4 - lw         $a2, -6216($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FD0 - sw         $a1, -6108($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FD4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FD8 - sw         $a0, -6112($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FE0 - lw         $a3, -6204($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FE4 - lw         $a2, -6208($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FF0 - sw         $a1, -6100($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FF4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FF8 - sw         $a0, -6104($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA0FFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1000 - lw         $a3, -6196($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1004 - lw         $a2, -6200($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1008 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA100C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1010 - sw         $a1, -6092($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1014 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1018 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA101C - sw         $a0, -6096($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1020 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1024 - lw         $a3, -6188($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1028 - lw         $a2, -6192($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA102C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1030 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1034 - sw         $a1, -6084($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1038 - sw         $a0, -6088($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA103C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1040 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1048 - sw         $a1, -6076($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA104C - sw         $a0, -6080($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1050 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1054 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1058 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA105C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1060 - swc1       $f12, -6072($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1064 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1068 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA106C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1070 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1074 - swc1       $f12, -6068($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1078 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA107C - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1080 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1084 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1088 - swc1       $f12, -6064($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA108C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1090 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1094 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1098 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA109C - swc1       $f12, -6060($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA10A0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA10A4 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA10A8 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA10AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA10B0 - swc1       $f12, -6056($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA10B4 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA10B8 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA10BC - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA1DE4
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA1DE4 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1DE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1DEC - lw         $a1, -6044($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1DF0 - lw         $a0, -6048($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1DF4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1DF8 - lw         $a3, -6036($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1DFC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E00 - lw         $a2, -6040($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E0C - sw         $a1, -5932($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E10 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E14 - sw         $a0, -5936($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E1C - lw         $a3, -6028($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E20 - lw         $a2, -6032($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E2C - sw         $a1, -5924($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E30 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E34 - sw         $a0, -5928($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E3C - lw         $a3, -6020($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E40 - lw         $a2, -6024($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E4C - sw         $a1, -5916($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E50 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E54 - sw         $a0, -5920($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E5C - lw         $a3, -6012($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E60 - lw         $a2, -6016($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E6C - sw         $a1, -5908($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E70 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E74 - sw         $a0, -5912($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E7C - lw         $a3, -6004($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E80 - lw         $a2, -6008($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E8C - sw         $a1, -5900($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E90 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E94 - sw         $a0, -5904($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1E9C - lw         $a3, -5996($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EA0 - lw         $a2, -6000($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EAC - sw         $a1, -5892($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EB0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EB4 - sw         $a0, -5896($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EBC - lw         $a3, -5988($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EC0 - lw         $a2, -5992($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1ECC - sw         $a1, -5884($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1ED0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1ED4 - sw         $a0, -5888($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EDC - lw         $a3, -5980($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EE0 - lw         $a2, -5984($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EEC - sw         $a1, -5876($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EF0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EF4 - sw         $a0, -5880($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1EFC - lw         $a3, -5972($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F00 - lw         $a2, -5976($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F0C - sw         $a1, -5868($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F10 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F14 - sw         $a0, -5872($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F1C - lw         $a3, -5964($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F20 - lw         $a2, -5968($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F2C - sw         $a1, -5860($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F30 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F34 - sw         $a0, -5864($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F3C - lw         $a3, -5956($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F40 - lw         $a2, -5960($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F4C - sw         $a1, -5852($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F50 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F54 - sw         $a0, -5856($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F5C - lw         $a3, -5948($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F60 - lw         $a2, -5952($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F6C - sw         $a1, -5844($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F70 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F74 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F78 - sw         $a0, -5848($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F80 - lw         $a3, -5940($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F84 - lw         $a2, -5944($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F90 - sw         $a1, -5836($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F94 - sw         $a0, -5840($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1F9C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FA4 - sw         $a1, -5828($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FA8 - sw         $a0, -5832($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FAC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FB0 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FB4 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FBC - swc1       $f12, -5824($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FC0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FC4 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FC8 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FCC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FD0 - swc1       $f12, -5820($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FD4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FD8 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FDC - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FE4 - swc1       $f12, -5816($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FE8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FEC - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FF0 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FF8 - swc1       $f12, -5812($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA1FFC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2000 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2004 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2008 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA200C - swc1       $f12, -5808($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2010 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2014 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2018 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA3328
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA3328 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA332C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3330 - lw         $a1, -5796($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3334 - lw         $a0, -5800($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3338 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA333C - lw         $a3, -5788($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3340 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3344 - lw         $a2, -5792($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3348 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA334C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3350 - sw         $a1, -5684($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3354 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3358 - sw         $a0, -5688($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA335C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3360 - lw         $a3, -5780($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3364 - lw         $a2, -5784($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3368 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA336C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3370 - sw         $a1, -5676($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3374 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3378 - sw         $a0, -5680($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA337C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3380 - lw         $a3, -5772($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3384 - lw         $a2, -5776($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3388 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA338C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3390 - sw         $a1, -5668($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3394 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3398 - sw         $a0, -5672($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA339C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33A0 - lw         $a3, -5764($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33A4 - lw         $a2, -5768($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33B0 - sw         $a1, -5660($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33B4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33B8 - sw         $a0, -5664($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33C0 - lw         $a3, -5756($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33C4 - lw         $a2, -5760($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33D0 - sw         $a1, -5652($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33D4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33D8 - sw         $a0, -5656($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33E0 - lw         $a3, -5748($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33E4 - lw         $a2, -5752($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33F0 - sw         $a1, -5644($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33F4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33F8 - sw         $a0, -5648($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA33FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3400 - lw         $a3, -5740($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3404 - lw         $a2, -5744($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3408 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA340C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3410 - sw         $a1, -5636($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3414 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3418 - sw         $a0, -5640($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA341C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3420 - lw         $a3, -5732($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3424 - lw         $a2, -5736($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3428 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA342C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3430 - sw         $a1, -5628($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3434 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3438 - sw         $a0, -5632($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA343C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3440 - lw         $a3, -5724($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3444 - lw         $a2, -5728($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3448 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA344C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3450 - sw         $a1, -5620($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3454 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3458 - sw         $a0, -5624($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA345C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3460 - lw         $a3, -5716($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3464 - lw         $a2, -5720($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3468 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA346C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3470 - sw         $a1, -5612($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3474 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3478 - sw         $a0, -5616($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA347C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3480 - lw         $a3, -5708($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3484 - lw         $a2, -5712($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3488 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA348C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3490 - sw         $a1, -5604($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3494 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3498 - sw         $a0, -5608($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA349C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34A0 - lw         $a3, -5700($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34A4 - lw         $a2, -5704($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34B0 - sw         $a1, -5596($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34B4 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34B8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34BC - sw         $a0, -5600($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34C4 - lw         $a3, -5692($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34C8 - lw         $a2, -5696($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34D4 - sw         $a1, -5588($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34D8 - sw         $a0, -5592($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34E0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34E8 - sw         $a1, -5580($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34EC - sw         $a0, -5584($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34F4 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34F8 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA34FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3500 - swc1       $f12, -5576($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3504 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3508 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA350C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3510 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3514 - swc1       $f12, -5572($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3518 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA351C - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3520 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3524 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3528 - swc1       $f12, -5568($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA352C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3530 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3534 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3538 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA353C - swc1       $f12, -5564($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3540 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3544 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3548 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA354C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3550 - swc1       $f12, -5560($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3554 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3558 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA355C - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA4F20
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA4F20 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F28 - lw         $a1, -5548($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F2C - lw         $a0, -5552($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F30 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F34 - lw         $a3, -5540($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F38 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F3C - lw         $a2, -5544($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F48 - sw         $a1, -5436($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F4C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F50 - sw         $a0, -5440($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F58 - lw         $a3, -5532($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F5C - lw         $a2, -5536($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F68 - sw         $a1, -5428($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F6C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F70 - sw         $a0, -5432($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F78 - lw         $a3, -5524($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F7C - lw         $a2, -5528($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F88 - sw         $a1, -5420($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F8C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F90 - sw         $a0, -5424($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F98 - lw         $a3, -5516($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4F9C - lw         $a2, -5520($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FA8 - sw         $a1, -5412($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FAC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FB0 - sw         $a0, -5416($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FB8 - lw         $a3, -5508($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FBC - lw         $a2, -5512($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FC8 - sw         $a1, -5404($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FCC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FD0 - sw         $a0, -5408($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FD8 - lw         $a3, -5500($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FDC - lw         $a2, -5504($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FE8 - sw         $a1, -5396($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FEC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FF0 - sw         $a0, -5400($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FF8 - lw         $a3, -5492($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4FFC - lw         $a2, -5496($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5000 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5008 - sw         $a1, -5388($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA500C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5010 - sw         $a0, -5392($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5018 - lw         $a3, -5484($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA501C - lw         $a2, -5488($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5020 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5028 - sw         $a1, -5380($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA502C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5030 - sw         $a0, -5384($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5038 - lw         $a3, -5476($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA503C - lw         $a2, -5480($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5040 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5048 - sw         $a1, -5372($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA504C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5050 - sw         $a0, -5376($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5058 - lw         $a3, -5468($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA505C - lw         $a2, -5472($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5060 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5068 - sw         $a1, -5364($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA506C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5070 - sw         $a0, -5368($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5078 - lw         $a3, -5460($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA507C - lw         $a2, -5464($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5080 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5088 - sw         $a1, -5356($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA508C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5090 - sw         $a0, -5360($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5098 - lw         $a3, -5452($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA509C - lw         $a2, -5456($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50A8 - sw         $a1, -5348($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50AC - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50B0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50B4 - sw         $a0, -5352($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50BC - lw         $a3, -5444($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50C0 - lw         $a2, -5448($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50CC - sw         $a1, -5340($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50D0 - sw         $a0, -5344($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50E0 - sw         $a1, -5332($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50E4 - sw         $a0, -5336($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50EC - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50F0 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50F8 - swc1       $f12, -5328($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA50FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5100 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5104 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5108 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA510C - swc1       $f12, -5324($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5110 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5114 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5118 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA511C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5120 - swc1       $f12, -5320($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5124 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5128 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA512C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5130 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5134 - swc1       $f12, -5316($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5138 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA513C - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5140 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5144 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5148 - swc1       $f12, -5312($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA514C - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5150 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5154 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA6284
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA6284 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6288 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA628C - lw         $a1, -5300($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6290 - lw         $a0, -5304($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6294 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6298 - lw         $a3, -5292($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA629C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62A0 - lw         $a2, -5296($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62AC - sw         $a1, -5188($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62B0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62B4 - sw         $a0, -5192($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62BC - lw         $a3, -5284($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62C0 - lw         $a2, -5288($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62CC - sw         $a1, -5180($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62D0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62D4 - sw         $a0, -5184($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62DC - lw         $a3, -5276($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62E0 - lw         $a2, -5280($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62EC - sw         $a1, -5172($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62F0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62F4 - sw         $a0, -5176($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA62FC - lw         $a3, -5268($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6300 - lw         $a2, -5272($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6304 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6308 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA630C - sw         $a1, -5164($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6310 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6314 - sw         $a0, -5168($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6318 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA631C - lw         $a3, -5260($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6320 - lw         $a2, -5264($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6324 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6328 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA632C - sw         $a1, -5156($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6330 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6334 - sw         $a0, -5160($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6338 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA633C - lw         $a3, -5252($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6340 - lw         $a2, -5256($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6344 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6348 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA634C - sw         $a1, -5148($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6350 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6354 - sw         $a0, -5152($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6358 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA635C - lw         $a3, -5244($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6360 - lw         $a2, -5248($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6364 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6368 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA636C - sw         $a1, -5140($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6370 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6374 - sw         $a0, -5144($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6378 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA637C - lw         $a3, -5236($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6380 - lw         $a2, -5240($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6384 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6388 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA638C - sw         $a1, -5132($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6390 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6394 - sw         $a0, -5136($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6398 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA639C - lw         $a3, -5228($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63A0 - lw         $a2, -5232($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63AC - sw         $a1, -5124($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63B0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63B4 - sw         $a0, -5128($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63BC - lw         $a3, -5220($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63C0 - lw         $a2, -5224($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63CC - sw         $a1, -5116($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63D0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63D4 - sw         $a0, -5120($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63D8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63DC - lw         $a3, -5212($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63E0 - lw         $a2, -5216($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63EC - sw         $a1, -5108($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63F0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63F4 - sw         $a0, -5112($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA63FC - lw         $a3, -5204($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6400 - lw         $a2, -5208($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6404 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6408 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA640C - sw         $a1, -5100($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6410 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6414 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6418 - sw         $a0, -5104($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA641C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6420 - lw         $a3, -5196($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6424 - lw         $a2, -5200($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6428 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA642C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6430 - sw         $a1, -5092($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6434 - sw         $a0, -5096($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6438 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA643C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6440 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6444 - sw         $a1, -5084($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6448 - sw         $a0, -5088($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA644C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6450 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6454 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6458 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA645C - swc1       $f12, -5080($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6460 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6464 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6468 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA646C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6470 - swc1       $f12, -5076($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6474 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6478 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA647C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6480 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6484 - swc1       $f12, -5072($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6488 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA648C - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6490 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6494 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6498 - swc1       $f12, -5068($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA649C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA64A0 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA64A4 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA64A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA64AC - swc1       $f12, -5064($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA64B0 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA64B4 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA64B8 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA8220
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA8220 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8224 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8228 - lw         $a1, -5052($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA822C - lw         $a0, -5056($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8230 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8234 - lw         $a3, -5044($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8238 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA823C - lw         $a2, -5048($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8240 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8244 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8248 - sw         $a1, -4940($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA824C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8250 - sw         $a0, -4944($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8254 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8258 - lw         $a3, -5036($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA825C - lw         $a2, -5040($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8260 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8264 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8268 - sw         $a1, -4932($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA826C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8270 - sw         $a0, -4936($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8274 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8278 - lw         $a3, -5028($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA827C - lw         $a2, -5032($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8280 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8284 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8288 - sw         $a1, -4924($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA828C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8290 - sw         $a0, -4928($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8294 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8298 - lw         $a3, -5020($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA829C - lw         $a2, -5024($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82A8 - sw         $a1, -4916($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82AC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82B0 - sw         $a0, -4920($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82B8 - lw         $a3, -5012($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82BC - lw         $a2, -5016($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82C8 - sw         $a1, -4908($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82CC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82D0 - sw         $a0, -4912($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82D8 - lw         $a3, -5004($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82DC - lw         $a2, -5008($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82E8 - sw         $a1, -4900($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82EC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82F0 - sw         $a0, -4904($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82F8 - lw         $a3, -4996($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA82FC - lw         $a2, -5000($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8300 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8304 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8308 - sw         $a1, -4892($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA830C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8310 - sw         $a0, -4896($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8314 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8318 - lw         $a3, -4988($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA831C - lw         $a2, -4992($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8320 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8324 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8328 - sw         $a1, -4884($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA832C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8330 - sw         $a0, -4888($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8334 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8338 - lw         $a3, -4980($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA833C - lw         $a2, -4984($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8340 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8344 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8348 - sw         $a1, -4876($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA834C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8350 - sw         $a0, -4880($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8354 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8358 - lw         $a3, -4972($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA835C - lw         $a2, -4976($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8360 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8364 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8368 - sw         $a1, -4868($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA836C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8370 - sw         $a0, -4872($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8374 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8378 - lw         $a3, -4964($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA837C - lw         $a2, -4968($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8380 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8384 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8388 - sw         $a1, -4860($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA838C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8390 - sw         $a0, -4864($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8394 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8398 - lw         $a3, -4956($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA839C - lw         $a2, -4960($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83A8 - sw         $a1, -4852($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83AC - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83B0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83B4 - sw         $a0, -4856($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83BC - lw         $a3, -4948($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83C0 - lw         $a2, -4952($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83CC - sw         $a1, -4844($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83D0 - sw         $a0, -4848($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83E0 - sw         $a1, -4836($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83E4 - sw         $a0, -4840($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83EC - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83F0 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83F8 - swc1       $f12, -4832($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA83FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8400 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8404 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8408 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA840C - swc1       $f12, -4828($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8410 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8414 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8418 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA841C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8420 - swc1       $f12, -4824($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8424 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8428 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA842C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8430 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8434 - swc1       $f12, -4820($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8438 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA843C - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8440 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8444 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8448 - swc1       $f12, -4816($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA844C - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8450 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8454 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA90EC
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA90EC - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA90F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA90F4 - lw         $a1, -4804($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA90F8 - lw         $a0, -4808($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA90FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9100 - lw         $a3, -4796($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9104 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9108 - lw         $a2, -4800($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA910C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9110 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9114 - sw         $a1, -4692($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9118 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA911C - sw         $a0, -4696($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9120 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9124 - lw         $a3, -4788($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9128 - lw         $a2, -4792($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA912C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9130 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9134 - sw         $a1, -4684($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9138 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA913C - sw         $a0, -4688($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9140 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9144 - lw         $a3, -4780($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9148 - lw         $a2, -4784($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA914C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9154 - sw         $a1, -4676($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9158 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA915C - sw         $a0, -4680($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9160 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9164 - lw         $a3, -4772($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9168 - lw         $a2, -4776($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA916C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9170 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9174 - sw         $a1, -4668($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9178 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA917C - sw         $a0, -4672($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9180 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9184 - lw         $a3, -4764($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9188 - lw         $a2, -4768($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA918C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9194 - sw         $a1, -4660($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9198 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA919C - sw         $a0, -4664($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91A4 - lw         $a3, -4756($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91A8 - lw         $a2, -4760($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91B4 - sw         $a1, -4652($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91B8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91BC - sw         $a0, -4656($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91C4 - lw         $a3, -4748($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91C8 - lw         $a2, -4752($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91D4 - sw         $a1, -4644($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91D8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91DC - sw         $a0, -4648($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91E4 - lw         $a3, -4740($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91E8 - lw         $a2, -4744($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91F4 - sw         $a1, -4636($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91F8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA91FC - sw         $a0, -4640($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9204 - lw         $a3, -4732($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9208 - lw         $a2, -4736($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA920C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9214 - sw         $a1, -4628($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9218 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA921C - sw         $a0, -4632($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9224 - lw         $a3, -4724($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9228 - lw         $a2, -4728($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA922C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9234 - sw         $a1, -4620($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9238 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA923C - sw         $a0, -4624($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9240 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9244 - lw         $a3, -4716($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9248 - lw         $a2, -4720($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA924C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9250 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9254 - sw         $a1, -4612($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9258 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA925C - sw         $a0, -4616($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9264 - lw         $a3, -4708($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9268 - lw         $a2, -4712($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA926C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9274 - sw         $a1, -4604($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9278 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA927C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9280 - sw         $a0, -4608($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9288 - lw         $a3, -4700($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA928C - lw         $a2, -4704($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9290 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9298 - sw         $a1, -4596($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA929C - sw         $a0, -4600($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92AC - sw         $a1, -4588($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92B0 - sw         $a0, -4592($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92B8 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92BC - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92C4 - swc1       $f12, -4584($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92CC - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92D0 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92D8 - swc1       $f12, -4580($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92E0 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92E4 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92EC - swc1       $f12, -4576($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92F4 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92F8 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA92FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9300 - swc1       $f12, -4572($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9304 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9308 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA930C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9310 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9314 - swc1       $f12, -4568($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9318 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA931C - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9320 - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA9558
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA9558 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA955C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9560 - lw         $a1, -4556($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9564 - lw         $a0, -4560($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9568 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA956C - lw         $a3, -4548($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9570 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9574 - lw         $a2, -4552($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9578 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA957C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9580 - sw         $a1, -4444($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9584 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9588 - sw         $a0, -4448($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA958C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9590 - lw         $a3, -4540($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9594 - lw         $a2, -4544($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9598 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA959C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95A0 - sw         $a1, -4436($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95A4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95A8 - sw         $a0, -4440($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95B0 - lw         $a3, -4532($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95B4 - lw         $a2, -4536($t2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95C0 - sw         $a1, -4428($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95C4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95C8 - sw         $a0, -4432($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95D0 - lw         $a3, -4524($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95D4 - lw         $a2, -4528($t3)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95E0 - sw         $a1, -4420($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95E4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95E8 - sw         $a0, -4424($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95F0 - lw         $a3, -4516($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95F4 - lw         $a2, -4520($v0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA95FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9600 - sw         $a1, -4412($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9604 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9608 - sw         $a0, -4416($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA960C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9610 - lw         $a3, -4508($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9614 - lw         $a2, -4512($v1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9618 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA961C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9620 - sw         $a1, -4404($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9624 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9628 - sw         $a0, -4408($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA962C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9630 - lw         $a3, -4500($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9634 - lw         $a2, -4504($t4)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9638 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA963C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9640 - sw         $a1, -4396($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9644 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9648 - sw         $a0, -4400($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA964C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9650 - lw         $a3, -4492($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9654 - lw         $a2, -4496($t5)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9658 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA965C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9660 - sw         $a1, -4388($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9664 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9668 - sw         $a0, -4392($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA966C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9670 - lw         $a3, -4484($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9674 - lw         $a2, -4488($t6)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9678 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA967C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9680 - sw         $a1, -4380($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9684 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9688 - sw         $a0, -4384($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA968C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9690 - lw         $a3, -4476($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9694 - lw         $a2, -4480($t7)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9698 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA969C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96A0 - sw         $a1, -4372($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96A4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96A8 - sw         $a0, -4376($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96B0 - lw         $a3, -4468($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96B4 - lw         $a2, -4472($t8)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96C0 - sw         $a1, -4364($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96C4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96C8 - sw         $a0, -4368($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96D0 - lw         $a3, -4460($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96D4 - lw         $a2, -4464($t9)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96E0 - sw         $a1, -4356($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96E4 - sw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96E8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96EC - sw         $a0, -4360($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96F4 - lw         $a3, -4452($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96F8 - lw         $a2, -4456($s0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA96FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9704 - sw         $a1, -4348($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9708 - sw         $a0, -4352($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA970C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9710 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9714 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9718 - sw         $a1, -4340($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA971C - sw         $a0, -4344($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9720 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9724 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9728 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA972C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9730 - swc1       $f12, -4336($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9734 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9738 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA973C - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9740 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9744 - swc1       $f12, -4332($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9748 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA974C - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9750 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9754 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9758 - swc1       $f12, -4328($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA975C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9760 - ori        $a0, $a0, 4719
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9764 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9768 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA976C - swc1       $f12, -4324($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9770 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9774 - ori        $a0, $a0, -2621
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9778 - mtc1       $a0, $f12
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA977C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9780 - swc1       $f12, -4320($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9784 - lw         $s0, 0($sp)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9788 - jr         $ra
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA978C - addiu      $sp, $sp, 16
20:52:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8BAA9C8
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BAA9C8 - addiu      $sp, $sp, -16
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9D0 - lw         $a1, -4308($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9D4 - lw         $a0, -4312($a0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9DC - lw         $a3, -4300($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9E0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9E4 - lw         $a2, -4304($a2)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9F0 - sw         $a1, -4196($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9F4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9F8 - sw         $a0, -4200($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAA9FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA00 - lw         $a3, -4292($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA04 - lw         $a2, -4296($t1)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA10 - sw         $a1, -4188($t0)
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA14 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA18 - sw         $a0, -4192($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA20 - lw         $a3, -4284($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA24 - lw         $a2, -4288($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA30 - sw         $a1, -4180($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA34 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA38 - sw         $a0, -4184($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA40 - lw         $a3, -4276($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA44 - lw         $a2, -4280($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA50 - sw         $a1, -4172($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA54 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA58 - sw         $a0, -4176($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA60 - lw         $a3, -4268($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA64 - lw         $a2, -4272($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA70 - sw         $a1, -4164($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA74 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA78 - sw         $a0, -4168($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA80 - lw         $a3, -4260($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA84 - lw         $a2, -4264($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA90 - sw         $a1, -4156($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA94 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA98 - sw         $a0, -4160($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAA9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAA0 - lw         $a3, -4252($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAA4 - lw         $a2, -4256($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAB0 - sw         $a1, -4148($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAB4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAB8 - sw         $a0, -4152($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAABC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAC0 - lw         $a3, -4244($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAC4 - lw         $a2, -4248($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAACC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAD0 - sw         $a1, -4140($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAD4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAD8 - sw         $a0, -4144($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAADC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAE0 - lw         $a3, -4236($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAE4 - lw         $a2, -4240($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAF0 - sw         $a1, -4132($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAF4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAF8 - sw         $a0, -4136($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAAFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB00 - lw         $a3, -4228($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB04 - lw         $a2, -4232($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB10 - sw         $a1, -4124($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB14 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB18 - sw         $a0, -4128($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB20 - lw         $a3, -4220($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB24 - lw         $a2, -4224($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB30 - sw         $a1, -4116($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB34 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB38 - sw         $a0, -4120($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB40 - lw         $a3, -4212($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB44 - lw         $a2, -4216($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB50 - sw         $a1, -4108($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB54 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB58 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB5C - sw         $a0, -4112($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB64 - lw         $a3, -4204($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB68 - lw         $a2, -4208($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB74 - sw         $a1, -4100($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB78 - sw         $a0, -4104($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB80 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB88 - sw         $a1, -4092($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB8C - sw         $a0, -4096($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB90 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB94 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB98 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAB9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABA0 - swc1       $f12, -4088($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABA4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABA8 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABAC - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABB4 - swc1       $f12, -4084($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABB8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABBC - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABC0 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABC8 - swc1       $f12, -4080($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABCC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABD0 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABD4 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABDC - swc1       $f12, -4076($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABE0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABE4 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABE8 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABF0 - swc1       $f12, -4072($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABF4 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABF8 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAABFC - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BAAE10
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BAAE10 - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE14 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE18 - lw         $a1, -4060($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE1C - lw         $a0, -4064($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE20 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE24 - lw         $a3, -4052($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE28 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE2C - lw         $a2, -4056($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE38 - sw         $a1, -3948($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE3C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE40 - sw         $a0, -3952($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE48 - lw         $a3, -4044($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE4C - lw         $a2, -4048($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE58 - sw         $a1, -3940($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE5C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE60 - sw         $a0, -3944($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE68 - lw         $a3, -4036($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE6C - lw         $a2, -4040($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE78 - sw         $a1, -3932($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE7C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE80 - sw         $a0, -3936($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE88 - lw         $a3, -4028($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE8C - lw         $a2, -4032($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE98 - sw         $a1, -3924($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAE9C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEA0 - sw         $a0, -3928($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEA8 - lw         $a3, -4020($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEAC - lw         $a2, -4024($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEB8 - sw         $a1, -3916($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEBC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEC0 - sw         $a0, -3920($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEC8 - lw         $a3, -4012($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAECC - lw         $a2, -4016($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAED0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAED4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAED8 - sw         $a1, -3908($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEDC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEE0 - sw         $a0, -3912($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEE8 - lw         $a3, -4004($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEEC - lw         $a2, -4008($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEF8 - sw         $a1, -3900($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAEFC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF00 - sw         $a0, -3904($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF08 - lw         $a3, -3996($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF0C - lw         $a2, -4000($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF18 - sw         $a1, -3892($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF1C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF20 - sw         $a0, -3896($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF28 - lw         $a3, -3988($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF2C - lw         $a2, -3992($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF38 - sw         $a1, -3884($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF3C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF40 - sw         $a0, -3888($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF48 - lw         $a3, -3980($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF4C - lw         $a2, -3984($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF58 - sw         $a1, -3876($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF5C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF60 - sw         $a0, -3880($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF68 - lw         $a3, -3972($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF6C - lw         $a2, -3976($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF78 - sw         $a1, -3868($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF7C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF80 - sw         $a0, -3872($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF88 - lw         $a3, -3964($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF8C - lw         $a2, -3968($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF98 - sw         $a1, -3860($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAF9C - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFA0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFA4 - sw         $a0, -3864($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFAC - lw         $a3, -3956($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFB0 - lw         $a2, -3960($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFBC - sw         $a1, -3852($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFC0 - sw         $a0, -3856($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFC8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFD0 - sw         $a1, -3844($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFD4 - sw         $a0, -3848($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFD8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFDC - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFE0 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFE8 - swc1       $f12, -3840($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFEC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFF0 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFF4 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAAFFC - swc1       $f12, -3836($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB000 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB004 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB008 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB00C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB010 - swc1       $f12, -3832($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB014 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB018 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB01C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB020 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB024 - swc1       $f12, -3828($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB028 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB02C - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB030 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB034 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB038 - swc1       $f12, -3824($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB03C - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB040 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB044 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BABA74
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BABA74 - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA7C - lw         $a1, -3812($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA80 - lw         $a0, -3816($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA84 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA88 - lw         $a3, -3804($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA8C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA90 - lw         $a2, -3808($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA9C - sw         $a1, -3700($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAA0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAA4 - sw         $a0, -3704($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAAC - lw         $a3, -3796($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAB0 - lw         $a2, -3800($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABABC - sw         $a1, -3692($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAC0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAC4 - sw         $a0, -3696($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABACC - lw         $a3, -3788($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAD0 - lw         $a2, -3792($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABADC - sw         $a1, -3684($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAE0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAE4 - sw         $a0, -3688($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAEC - lw         $a3, -3780($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAF0 - lw         $a2, -3784($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAFC - sw         $a1, -3676($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB00 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB04 - sw         $a0, -3680($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB08 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB0C - lw         $a3, -3772($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB10 - lw         $a2, -3776($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB1C - sw         $a1, -3668($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB20 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB24 - sw         $a0, -3672($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB2C - lw         $a3, -3764($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB30 - lw         $a2, -3768($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB38 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB3C - sw         $a1, -3660($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB40 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB44 - sw         $a0, -3664($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB48 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB4C - lw         $a3, -3756($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB50 - lw         $a2, -3760($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB58 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB5C - sw         $a1, -3652($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB60 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB64 - sw         $a0, -3656($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB68 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB6C - lw         $a3, -3748($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB70 - lw         $a2, -3752($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB7C - sw         $a1, -3644($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB80 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB84 - sw         $a0, -3648($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB8C - lw         $a3, -3740($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB90 - lw         $a2, -3744($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB9C - sw         $a1, -3636($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBA0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBA4 - sw         $a0, -3640($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBA8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBAC - lw         $a3, -3732($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBB0 - lw         $a2, -3736($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBB8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBBC - sw         $a1, -3628($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBC0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBC4 - sw         $a0, -3632($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBCC - lw         $a3, -3724($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBD0 - lw         $a2, -3728($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBDC - sw         $a1, -3620($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBE0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBE4 - sw         $a0, -3624($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBEC - lw         $a3, -3716($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBF0 - lw         $a2, -3720($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBFC - sw         $a1, -3612($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC00 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC04 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC08 - sw         $a0, -3616($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC10 - lw         $a3, -3708($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC14 - lw         $a2, -3712($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC20 - sw         $a1, -3604($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC24 - sw         $a0, -3608($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC28 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC2C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC34 - sw         $a1, -3596($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC38 - sw         $a0, -3600($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC40 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC44 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC4C - swc1       $f12, -3592($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC54 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC58 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC60 - swc1       $f12, -3588($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC68 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC6C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC74 - swc1       $f12, -3584($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC7C - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC80 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC88 - swc1       $f12, -3580($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC8C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC90 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC94 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABC9C - swc1       $f12, -3576($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABCA0 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABCA4 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABCA8 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BB0294
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BB0294 - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0298 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB029C - lw         $a1, -3564($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02A0 - lw         $a0, -3568($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02A8 - lw         $a3, -3556($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02AC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02B0 - lw         $a2, -3560($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02BC - sw         $a1, -3452($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02C0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02C4 - sw         $a0, -3456($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02CC - lw         $a3, -3548($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02D0 - lw         $a2, -3552($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02DC - sw         $a1, -3444($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02E0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02E4 - sw         $a0, -3448($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02EC - lw         $a3, -3540($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02F0 - lw         $a2, -3544($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB02FC - sw         $a1, -3436($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0300 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0304 - sw         $a0, -3440($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0308 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB030C - lw         $a3, -3532($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0310 - lw         $a2, -3536($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0314 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0318 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB031C - sw         $a1, -3428($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0320 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0324 - sw         $a0, -3432($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0328 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB032C - lw         $a3, -3524($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0330 - lw         $a2, -3528($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0334 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0338 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB033C - sw         $a1, -3420($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0340 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0344 - sw         $a0, -3424($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0348 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB034C - lw         $a3, -3516($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0350 - lw         $a2, -3520($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0354 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0358 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB035C - sw         $a1, -3412($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0360 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0364 - sw         $a0, -3416($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0368 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB036C - lw         $a3, -3508($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0370 - lw         $a2, -3512($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0374 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB037C - sw         $a1, -3404($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0380 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0384 - sw         $a0, -3408($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0388 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB038C - lw         $a3, -3500($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0390 - lw         $a2, -3504($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0394 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB039C - sw         $a1, -3396($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03A0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03A4 - sw         $a0, -3400($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03AC - lw         $a3, -3492($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03B0 - lw         $a2, -3496($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03BC - sw         $a1, -3388($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03C0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03C4 - sw         $a0, -3392($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03CC - lw         $a3, -3484($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03D0 - lw         $a2, -3488($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03DC - sw         $a1, -3380($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03E0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03E4 - sw         $a0, -3384($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03EC - lw         $a3, -3476($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03F0 - lw         $a2, -3480($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB03FC - sw         $a1, -3372($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0400 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0404 - sw         $a0, -3376($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB040C - lw         $a3, -3468($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0410 - lw         $a2, -3472($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0414 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB041C - sw         $a1, -3364($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0420 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0424 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0428 - sw         $a0, -3368($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB042C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0430 - lw         $a3, -3460($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0434 - lw         $a2, -3464($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0438 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB043C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0440 - sw         $a1, -3356($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0444 - sw         $a0, -3360($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB044C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0450 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0454 - sw         $a1, -3348($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0458 - sw         $a0, -3352($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB045C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0460 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0464 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0468 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB046C - swc1       $f12, -3344($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0470 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0474 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0478 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB047C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0480 - swc1       $f12, -3340($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0484 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0488 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB048C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0490 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0494 - swc1       $f12, -3336($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB0498 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB049C - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04A0 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04A8 - swc1       $f12, -3332($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04AC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04B0 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04B4 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04BC - swc1       $f12, -3328($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04C0 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04C4 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB04C8 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BB3498
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BB3498 - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB349C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34A0 - lw         $a1, -3316($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34A4 - lw         $a0, -3320($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34A8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34AC - lw         $a3, -3308($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34B0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34B4 - lw         $a2, -3312($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34C0 - sw         $a1, -3204($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34C4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34C8 - sw         $a0, -3208($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34D0 - lw         $a3, -3300($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34D4 - lw         $a2, -3304($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34E0 - sw         $a1, -3196($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34E4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34E8 - sw         $a0, -3200($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34F0 - lw         $a3, -3292($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34F4 - lw         $a2, -3296($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB34FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3500 - sw         $a1, -3188($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3504 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3508 - sw         $a0, -3192($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB350C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3510 - lw         $a3, -3284($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3514 - lw         $a2, -3288($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3518 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB351C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3520 - sw         $a1, -3180($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3524 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3528 - sw         $a0, -3184($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB352C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3530 - lw         $a3, -3276($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3534 - lw         $a2, -3280($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3538 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB353C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3540 - sw         $a1, -3172($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3544 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3548 - sw         $a0, -3176($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB354C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3550 - lw         $a3, -3268($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3554 - lw         $a2, -3272($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3558 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB355C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3560 - sw         $a1, -3164($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3564 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3568 - sw         $a0, -3168($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB356C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3570 - lw         $a3, -3260($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3574 - lw         $a2, -3264($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3578 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB357C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3580 - sw         $a1, -3156($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3584 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3588 - sw         $a0, -3160($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB358C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3590 - lw         $a3, -3252($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3594 - lw         $a2, -3256($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3598 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB359C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35A0 - sw         $a1, -3148($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35A4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35A8 - sw         $a0, -3152($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35B0 - lw         $a3, -3244($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35B4 - lw         $a2, -3248($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35C0 - sw         $a1, -3140($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35C4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35C8 - sw         $a0, -3144($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35D0 - lw         $a3, -3236($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35D4 - lw         $a2, -3240($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35E0 - sw         $a1, -3132($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35E4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35E8 - sw         $a0, -3136($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35F0 - lw         $a3, -3228($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35F4 - lw         $a2, -3232($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB35FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3600 - sw         $a1, -3124($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3604 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3608 - sw         $a0, -3128($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB360C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3610 - lw         $a3, -3220($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3614 - lw         $a2, -3224($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3618 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB361C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3620 - sw         $a1, -3116($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3624 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3628 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB362C - sw         $a0, -3120($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3634 - lw         $a3, -3212($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3638 - lw         $a2, -3216($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB363C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3644 - sw         $a1, -3108($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3648 - sw         $a0, -3112($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB364C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3650 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3654 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3658 - sw         $a1, -3100($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB365C - sw         $a0, -3104($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3660 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3664 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3668 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB366C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3670 - swc1       $f12, -3096($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3674 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3678 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB367C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3680 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3684 - swc1       $f12, -3092($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3688 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB368C - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3690 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3694 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3698 - swc1       $f12, -3088($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB369C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36A0 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36A4 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36AC - swc1       $f12, -3084($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36B0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36B4 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36B8 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36C0 - swc1       $f12, -3080($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36C4 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36C8 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB36CC - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BB4F80
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BB4F80 - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4F84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4F88 - lw         $a1, -2972($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4F8C - lw         $a0, -2976($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4F90 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4F94 - lw         $a3, -2964($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4F98 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4F9C - lw         $a2, -2968($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FA8 - sw         $a1, -2860($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FAC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FB0 - sw         $a0, -2864($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FB8 - lw         $a3, -2956($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FBC - lw         $a2, -2960($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FC8 - sw         $a1, -2852($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FCC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FD0 - sw         $a0, -2856($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FD8 - lw         $a3, -2948($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FDC - lw         $a2, -2952($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FE8 - sw         $a1, -2844($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FEC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FF0 - sw         $a0, -2848($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FF8 - lw         $a3, -2940($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB4FFC - lw         $a2, -2944($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5000 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5004 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5008 - sw         $a1, -2836($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB500C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5010 - sw         $a0, -2840($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5014 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5018 - lw         $a3, -2932($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB501C - lw         $a2, -2936($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5020 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5024 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5028 - sw         $a1, -2828($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB502C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5030 - sw         $a0, -2832($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5034 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5038 - lw         $a3, -2924($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB503C - lw         $a2, -2928($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5040 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5044 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5048 - sw         $a1, -2820($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB504C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5050 - sw         $a0, -2824($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5054 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5058 - lw         $a3, -2916($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB505C - lw         $a2, -2920($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5060 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5064 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5068 - sw         $a1, -2812($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB506C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5070 - sw         $a0, -2816($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5074 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5078 - lw         $a3, -2908($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB507C - lw         $a2, -2912($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5080 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5088 - sw         $a1, -2804($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB508C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5090 - sw         $a0, -2808($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5094 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5098 - lw         $a3, -2900($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB509C - lw         $a2, -2904($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50A8 - sw         $a1, -2796($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50AC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50B0 - sw         $a0, -2800($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50B8 - lw         $a3, -2892($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50BC - lw         $a2, -2896($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50C8 - sw         $a1, -2788($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50CC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50D0 - sw         $a0, -2792($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50D8 - lw         $a3, -2884($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50DC - lw         $a2, -2888($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50E8 - sw         $a1, -2780($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50EC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50F0 - sw         $a0, -2784($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50F8 - lw         $a3, -2876($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB50FC - lw         $a2, -2880($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5100 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5104 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5108 - sw         $a1, -2772($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB510C - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5110 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5114 - sw         $a0, -2776($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5118 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB511C - lw         $a3, -2868($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5120 - lw         $a2, -2872($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5124 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5128 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB512C - sw         $a1, -2764($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5130 - sw         $a0, -2768($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5134 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5138 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB513C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5140 - sw         $a1, -2756($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5144 - sw         $a0, -2760($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5148 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB514C - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5150 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5154 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5158 - swc1       $f12, -2752($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB515C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5160 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5164 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5168 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB516C - swc1       $f12, -2748($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5170 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5174 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5178 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB517C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5180 - swc1       $f12, -2744($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5184 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5188 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB518C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5190 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5194 - swc1       $f12, -2740($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5198 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB519C - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB51A0 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB51A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB51A8 - swc1       $f12, -2736($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB51AC - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB51B0 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB51B4 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BB529C
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BB529C - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52A4 - lw         $a1, -2532($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52A8 - lw         $a0, -2536($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52AC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52B0 - lw         $a3, -2524($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52B4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52B8 - lw         $a2, -2528($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52C4 - sw         $a1, -2420($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52C8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52CC - sw         $a0, -2424($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52D4 - lw         $a3, -2516($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52D8 - lw         $a2, -2520($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52E4 - sw         $a1, -2412($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52E8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52EC - sw         $a0, -2416($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52F4 - lw         $a3, -2508($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52F8 - lw         $a2, -2512($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB52FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5300 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5304 - sw         $a1, -2404($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5308 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB530C - sw         $a0, -2408($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5310 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5314 - lw         $a3, -2500($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5318 - lw         $a2, -2504($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB531C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5320 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5324 - sw         $a1, -2396($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5328 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB532C - sw         $a0, -2400($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5330 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5334 - lw         $a3, -2492($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5338 - lw         $a2, -2496($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB533C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5340 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5344 - sw         $a1, -2388($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5348 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB534C - sw         $a0, -2392($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5350 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5354 - lw         $a3, -2484($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5358 - lw         $a2, -2488($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB535C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5360 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5364 - sw         $a1, -2380($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5368 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB536C - sw         $a0, -2384($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5370 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5374 - lw         $a3, -2476($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5378 - lw         $a2, -2480($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB537C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5380 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5384 - sw         $a1, -2372($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5388 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB538C - sw         $a0, -2376($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5390 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5394 - lw         $a3, -2468($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5398 - lw         $a2, -2472($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB539C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53A4 - sw         $a1, -2364($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53A8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53AC - sw         $a0, -2368($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53B4 - lw         $a3, -2460($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53B8 - lw         $a2, -2464($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53C4 - sw         $a1, -2356($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53C8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53CC - sw         $a0, -2360($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53D4 - lw         $a3, -2452($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53D8 - lw         $a2, -2456($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53E4 - sw         $a1, -2348($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53E8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53EC - sw         $a0, -2352($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53F4 - lw         $a3, -2444($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53F8 - lw         $a2, -2448($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB53FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5400 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5404 - sw         $a1, -2340($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5408 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB540C - sw         $a0, -2344($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5410 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5414 - lw         $a3, -2436($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5418 - lw         $a2, -2440($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB541C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5420 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5424 - sw         $a1, -2332($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5428 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB542C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5430 - sw         $a0, -2336($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5434 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5438 - lw         $a3, -2428($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB543C - lw         $a2, -2432($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5440 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5444 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5448 - sw         $a1, -2324($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB544C - sw         $a0, -2328($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5450 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5454 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB545C - sw         $a1, -2316($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5460 - sw         $a0, -2320($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5464 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5468 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB546C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5470 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5474 - swc1       $f12, -2312($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5478 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB547C - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5480 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5484 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5488 - swc1       $f12, -2308($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB548C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5490 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5494 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB5498 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB549C - swc1       $f12, -2304($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB54A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB54A4 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB54A8 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB54AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB54B0 - swc1       $f12, -2300($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB54B4 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB54B8 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB54BC - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BBACEC
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BBACEC - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBACF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBACF4 - lw         $a1, -2292($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBACF8 - lw         $a0, -2296($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBACFC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD00 - lw         $a3, -2284($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD04 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD08 - lw         $a2, -2288($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD14 - sw         $a1, -2180($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD18 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD1C - sw         $a0, -2184($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD24 - lw         $a3, -2276($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD28 - lw         $a2, -2280($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD34 - sw         $a1, -2172($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD38 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD3C - sw         $a0, -2176($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD44 - lw         $a3, -2268($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD48 - lw         $a2, -2272($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD54 - sw         $a1, -2164($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD58 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD5C - sw         $a0, -2168($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD64 - lw         $a3, -2260($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD68 - lw         $a2, -2264($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD74 - sw         $a1, -2156($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD78 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD7C - sw         $a0, -2160($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD84 - lw         $a3, -2252($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD88 - lw         $a2, -2256($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD94 - sw         $a1, -2148($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD98 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAD9C - sw         $a0, -2152($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADA4 - lw         $a3, -2244($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADA8 - lw         $a2, -2248($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADB4 - sw         $a1, -2140($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADB8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADBC - sw         $a0, -2144($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADC4 - lw         $a3, -2236($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADC8 - lw         $a2, -2240($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADD4 - sw         $a1, -2132($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADD8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADDC - sw         $a0, -2136($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADE4 - lw         $a3, -2228($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADE8 - lw         $a2, -2232($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADF4 - sw         $a1, -2124($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADF8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBADFC - sw         $a0, -2128($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE04 - lw         $a3, -2220($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE08 - lw         $a2, -2224($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE14 - sw         $a1, -2116($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE18 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE1C - sw         $a0, -2120($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE24 - lw         $a3, -2212($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE28 - lw         $a2, -2216($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE34 - sw         $a1, -2108($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE38 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE3C - sw         $a0, -2112($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE44 - lw         $a3, -2204($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE48 - lw         $a2, -2208($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE54 - sw         $a1, -2100($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE58 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE5C - sw         $a0, -2104($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE64 - lw         $a3, -2196($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE68 - lw         $a2, -2200($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE74 - sw         $a1, -2092($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE78 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE7C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE80 - sw         $a0, -2096($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE88 - lw         $a3, -2188($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE8C - lw         $a2, -2192($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE98 - sw         $a1, -2084($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAE9C - sw         $a0, -2088($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEA4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEAC - sw         $a1, -2076($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEB0 - sw         $a0, -2080($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEB4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEB8 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEBC - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEC4 - swc1       $f12, -2072($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEC8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAECC - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAED0 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAED4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAED8 - swc1       $f12, -2068($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEDC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEE0 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEE4 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEEC - swc1       $f12, -2064($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEF0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEF4 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEF8 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAEFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAF00 - swc1       $f12, -2060($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAF04 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAF08 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAF0C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAF10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAF14 - swc1       $f12, -2056($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAF18 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAF1C - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBAF20 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BC84D4
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BC84D4 - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84DC - lw         $a1, -2044($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84E0 - lw         $a0, -2048($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84E4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84E8 - lw         $a3, -2036($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84EC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84F0 - lw         $a2, -2040($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC84FC - sw         $a1, -1932($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8500 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8504 - sw         $a0, -1936($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC850C - lw         $a3, -2028($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8510 - lw         $a2, -2032($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8514 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC851C - sw         $a1, -1924($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8520 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8524 - sw         $a0, -1928($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC852C - lw         $a3, -2020($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8530 - lw         $a2, -2024($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8534 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC853C - sw         $a1, -1916($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8540 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8544 - sw         $a0, -1920($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8548 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC854C - lw         $a3, -2012($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8550 - lw         $a2, -2016($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8554 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8558 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC855C - sw         $a1, -1908($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8560 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8564 - sw         $a0, -1912($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC856C - lw         $a3, -2004($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8570 - lw         $a2, -2008($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8574 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8578 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC857C - sw         $a1, -1900($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8580 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8584 - sw         $a0, -1904($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8588 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC858C - lw         $a3, -1996($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8590 - lw         $a2, -2000($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8594 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC859C - sw         $a1, -1892($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85A0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85A4 - sw         $a0, -1896($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85AC - lw         $a3, -1988($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85B0 - lw         $a2, -1992($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85BC - sw         $a1, -1884($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85C0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85C4 - sw         $a0, -1888($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85CC - lw         $a3, -1980($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85D0 - lw         $a2, -1984($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85DC - sw         $a1, -1876($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85E0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85E4 - sw         $a0, -1880($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85EC - lw         $a3, -1972($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85F0 - lw         $a2, -1976($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC85FC - sw         $a1, -1868($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8600 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8604 - sw         $a0, -1872($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8608 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC860C - lw         $a3, -1964($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8610 - lw         $a2, -1968($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8614 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8618 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC861C - sw         $a1, -1860($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8620 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8624 - sw         $a0, -1864($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8628 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC862C - lw         $a3, -1956($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8630 - lw         $a2, -1960($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8634 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8638 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC863C - sw         $a1, -1852($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8640 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8644 - sw         $a0, -1856($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8648 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC864C - lw         $a3, -1948($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8650 - lw         $a2, -1952($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8654 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8658 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC865C - sw         $a1, -1844($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8660 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8664 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8668 - sw         $a0, -1848($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC866C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8670 - lw         $a3, -1940($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8674 - lw         $a2, -1944($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8678 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC867C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8680 - sw         $a1, -1836($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8684 - sw         $a0, -1840($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8688 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC868C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8694 - sw         $a1, -1828($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8698 - sw         $a0, -1832($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC869C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86A0 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86A4 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86AC - swc1       $f12, -1824($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86B4 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86B8 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86C0 - swc1       $f12, -1820($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86C8 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86CC - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86D4 - swc1       $f12, -1816($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86DC - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86E0 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86E8 - swc1       $f12, -1812($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86EC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86F0 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86F4 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC86FC - swc1       $f12, -1808($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8700 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8704 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8708 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BC87E0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BC87E0 - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC87E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC87E8 - lw         $a1, -444($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC87EC - lw         $a0, -448($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC87F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC87F4 - lw         $a3, -436($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC87F8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC87FC - lw         $a2, -440($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8800 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8808 - sw         $a1, -332($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC880C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8810 - sw         $a0, -336($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8814 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8818 - lw         $a3, -428($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC881C - lw         $a2, -432($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8820 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8828 - sw         $a1, -324($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC882C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8830 - sw         $a0, -328($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8838 - lw         $a3, -420($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC883C - lw         $a2, -424($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8840 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8848 - sw         $a1, -316($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC884C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8850 - sw         $a0, -320($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8854 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8858 - lw         $a3, -412($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC885C - lw         $a2, -416($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8868 - sw         $a1, -308($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC886C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8870 - sw         $a0, -312($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8878 - lw         $a3, -404($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC887C - lw         $a2, -408($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8880 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8888 - sw         $a1, -300($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC888C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8890 - sw         $a0, -304($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8894 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8898 - lw         $a3, -396($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC889C - lw         $a2, -400($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88A8 - sw         $a1, -292($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88AC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88B0 - sw         $a0, -296($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88B8 - lw         $a3, -388($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88BC - lw         $a2, -392($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88C8 - sw         $a1, -284($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88CC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88D0 - sw         $a0, -288($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88D8 - lw         $a3, -380($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88DC - lw         $a2, -384($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88E8 - sw         $a1, -276($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88EC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88F0 - sw         $a0, -280($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88F8 - lw         $a3, -372($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC88FC - lw         $a2, -376($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8900 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8908 - sw         $a1, -268($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC890C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8910 - sw         $a0, -272($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8918 - lw         $a3, -364($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC891C - lw         $a2, -368($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8920 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8928 - sw         $a1, -260($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC892C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8930 - sw         $a0, -264($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8934 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8938 - lw         $a3, -356($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC893C - lw         $a2, -360($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8940 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8948 - sw         $a1, -252($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC894C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8950 - sw         $a0, -256($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8954 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8958 - lw         $a3, -348($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC895C - lw         $a2, -352($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8960 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8964 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8968 - sw         $a1, -244($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC896C - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8970 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8974 - sw         $a0, -248($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8978 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC897C - lw         $a3, -340($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8980 - lw         $a2, -344($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8984 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8988 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC898C - sw         $a1, -236($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8990 - sw         $a0, -240($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8994 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8998 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC899C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89A0 - sw         $a1, -228($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89A4 - sw         $a0, -232($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89AC - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89B0 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89B8 - swc1       $f12, -224($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89C0 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89C4 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89CC - swc1       $f12, -220($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89D4 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89D8 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89E0 - swc1       $f12, -216($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89E8 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89EC - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89F4 - swc1       $f12, -212($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89F8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC89FC - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8A00 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8A04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8A08 - swc1       $f12, -208($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8A0C - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8A10 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC8A14 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BC9054
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BC9054 - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9058 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC905C - lw         $a1, 820($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9060 - lw         $a0, 816($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9064 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9068 - lw         $a3, 828($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC906C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9070 - lw         $a2, 824($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9074 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9078 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC907C - sw         $a1, 932($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9080 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9084 - sw         $a0, 928($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9088 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC908C - lw         $a3, 836($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9090 - lw         $a2, 832($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9094 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9098 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC909C - sw         $a1, 940($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90A0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90A4 - sw         $a0, 936($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90AC - lw         $a3, 844($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90B0 - lw         $a2, 840($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90BC - sw         $a1, 948($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90C0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90C4 - sw         $a0, 944($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90CC - lw         $a3, 852($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90D0 - lw         $a2, 848($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90DC - sw         $a1, 956($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90E0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90E4 - sw         $a0, 952($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90EC - lw         $a3, 860($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90F0 - lw         $a2, 856($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC90FC - sw         $a1, 964($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9100 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9104 - sw         $a0, 960($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9108 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC910C - lw         $a3, 868($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9110 - lw         $a2, 864($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9114 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC911C - sw         $a1, 972($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9120 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9124 - sw         $a0, 968($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9128 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC912C - lw         $a3, 876($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9130 - lw         $a2, 872($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9134 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9138 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC913C - sw         $a1, 980($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9140 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9144 - sw         $a0, 976($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9148 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC914C - lw         $a3, 884($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9150 - lw         $a2, 880($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9154 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9158 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC915C - sw         $a1, 988($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9160 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9164 - sw         $a0, 984($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9168 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC916C - lw         $a3, 892($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9170 - lw         $a2, 888($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9174 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC917C - sw         $a1, 996($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9180 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9184 - sw         $a0, 992($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9188 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC918C - lw         $a3, 900($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9190 - lw         $a2, 896($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9194 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9198 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC919C - sw         $a1, 1004($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91A0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91A4 - sw         $a0, 1000($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91AC - lw         $a3, 908($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91B0 - lw         $a2, 904($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91BC - sw         $a1, 1012($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91C0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91C4 - sw         $a0, 1008($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91CC - lw         $a3, 916($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91D0 - lw         $a2, 912($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91DC - sw         $a1, 1020($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91E0 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91E4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91E8 - sw         $a0, 1016($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91F0 - lw         $a3, 924($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91F4 - lw         $a2, 920($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC91FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9200 - sw         $a1, 1028($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9204 - sw         $a0, 1024($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9208 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC920C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9214 - sw         $a1, 1036($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9218 - sw         $a0, 1032($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC921C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9220 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9224 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9228 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC922C - swc1       $f12, 1040($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9230 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9234 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9238 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC923C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9240 - swc1       $f12, 1044($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9244 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9248 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC924C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9250 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9254 - swc1       $f12, 1048($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9258 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC925C - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9260 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9264 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9268 - swc1       $f12, 1052($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC926C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9270 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9274 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9278 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC927C - swc1       $f12, 1056($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9280 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9284 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9288 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BC928C
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BC928C - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9290 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9294 - lw         $a1, 1068($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9298 - lw         $a0, 1064($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC929C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92A0 - lw         $a3, 1076($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92A4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92A8 - lw         $a2, 1072($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92B4 - sw         $a1, 1180($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92B8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92BC - sw         $a0, 1176($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92C4 - lw         $a3, 1084($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92C8 - lw         $a2, 1080($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92D4 - sw         $a1, 1188($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92D8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92DC - sw         $a0, 1184($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92E4 - lw         $a3, 1092($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92E8 - lw         $a2, 1088($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92F4 - sw         $a1, 1196($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92F8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC92FC - sw         $a0, 1192($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9300 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9304 - lw         $a3, 1100($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9308 - lw         $a2, 1096($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC930C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9310 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9314 - sw         $a1, 1204($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9318 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC931C - sw         $a0, 1200($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9320 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9324 - lw         $a3, 1108($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9328 - lw         $a2, 1104($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC932C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9330 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9334 - sw         $a1, 1212($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9338 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC933C - sw         $a0, 1208($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9340 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9344 - lw         $a3, 1116($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9348 - lw         $a2, 1112($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC934C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9350 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9354 - sw         $a1, 1220($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9358 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC935C - sw         $a0, 1216($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9360 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9364 - lw         $a3, 1124($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9368 - lw         $a2, 1120($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC936C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9370 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9374 - sw         $a1, 1228($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9378 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC937C - sw         $a0, 1224($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9380 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9384 - lw         $a3, 1132($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9388 - lw         $a2, 1128($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC938C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9390 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9394 - sw         $a1, 1236($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9398 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC939C - sw         $a0, 1232($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93A4 - lw         $a3, 1140($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93A8 - lw         $a2, 1136($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93B4 - sw         $a1, 1244($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93B8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93BC - sw         $a0, 1240($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93C4 - lw         $a3, 1148($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93C8 - lw         $a2, 1144($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93D4 - sw         $a1, 1252($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93D8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93DC - sw         $a0, 1248($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93E4 - lw         $a3, 1156($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93E8 - lw         $a2, 1152($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93F4 - sw         $a1, 1260($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93F8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC93FC - sw         $a0, 1256($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9400 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9404 - lw         $a3, 1164($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9408 - lw         $a2, 1160($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC940C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9410 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9414 - sw         $a1, 1268($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9418 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC941C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9420 - sw         $a0, 1264($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9424 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9428 - lw         $a3, 1172($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC942C - lw         $a2, 1168($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9430 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9434 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9438 - sw         $a1, 1276($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC943C - sw         $a0, 1272($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9440 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9444 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9448 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC944C - sw         $a1, 1284($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9450 - sw         $a0, 1280($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9454 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9458 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC945C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9460 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9464 - swc1       $f12, 1288($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9468 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC946C - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9470 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9474 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9478 - swc1       $f12, 1292($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC947C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9480 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9484 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9488 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC948C - swc1       $f12, 1296($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9490 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9494 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC9498 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC949C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC94A0 - swc1       $f12, 1300($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC94A4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC94A8 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC94AC - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC94B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC94B4 - swc1       $f12, 1304($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC94B8 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC94BC - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BC94C0 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCA81C
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCA81C - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA820 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA824 - lw         $a1, 1316($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA828 - lw         $a0, 1312($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA82C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA830 - lw         $a3, 1324($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA834 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA838 - lw         $a2, 1320($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA83C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA844 - sw         $a1, 1428($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA848 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA84C - sw         $a0, 1424($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA850 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA854 - lw         $a3, 1332($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA858 - lw         $a2, 1328($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA85C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA860 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA864 - sw         $a1, 1436($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA868 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA86C - sw         $a0, 1432($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA874 - lw         $a3, 1340($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA878 - lw         $a2, 1336($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA87C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA880 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA884 - sw         $a1, 1444($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA888 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA88C - sw         $a0, 1440($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA890 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA894 - lw         $a3, 1348($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA898 - lw         $a2, 1344($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA89C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8A4 - sw         $a1, 1452($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8A8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8AC - sw         $a0, 1448($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8B4 - lw         $a3, 1356($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8B8 - lw         $a2, 1352($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8C4 - sw         $a1, 1460($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8C8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8CC - sw         $a0, 1456($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8D4 - lw         $a3, 1364($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8D8 - lw         $a2, 1360($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8E4 - sw         $a1, 1468($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8E8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8EC - sw         $a0, 1464($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8F4 - lw         $a3, 1372($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8F8 - lw         $a2, 1368($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA8FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA900 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA904 - sw         $a1, 1476($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA908 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA90C - sw         $a0, 1472($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA910 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA914 - lw         $a3, 1380($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA918 - lw         $a2, 1376($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA91C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA920 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA924 - sw         $a1, 1484($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA928 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA92C - sw         $a0, 1480($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA930 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA934 - lw         $a3, 1388($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA938 - lw         $a2, 1384($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA93C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA940 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA944 - sw         $a1, 1492($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA948 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA94C - sw         $a0, 1488($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA950 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA954 - lw         $a3, 1396($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA958 - lw         $a2, 1392($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA95C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA964 - sw         $a1, 1500($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA968 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA96C - sw         $a0, 1496($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA974 - lw         $a3, 1404($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA978 - lw         $a2, 1400($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA97C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA984 - sw         $a1, 1508($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA988 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA98C - sw         $a0, 1504($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA994 - lw         $a3, 1412($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA998 - lw         $a2, 1408($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA99C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9A4 - sw         $a1, 1516($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9A8 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9AC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9B0 - sw         $a0, 1512($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9B8 - lw         $a3, 1420($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9BC - lw         $a2, 1416($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9C8 - sw         $a1, 1524($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9CC - sw         $a0, 1520($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9DC - sw         $a1, 1532($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9E0 - sw         $a0, 1528($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9E8 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9EC - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9F4 - swc1       $f12, 1536($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCA9FC - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA00 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA08 - swc1       $f12, 1540($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA10 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA14 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA1C - swc1       $f12, 1544($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA24 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA28 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA30 - swc1       $f12, 1548($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA34 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA38 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA3C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA44 - swc1       $f12, 1552($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA48 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA4C - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCAA50 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCB93C
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCB93C - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB940 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB944 - lw         $a1, 1564($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB948 - lw         $a0, 1560($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB94C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB950 - lw         $a3, 1572($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB954 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB958 - lw         $a2, 1568($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB95C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB960 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB964 - sw         $a1, 1676($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB968 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB96C - sw         $a0, 1672($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB970 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB974 - lw         $a3, 1580($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB978 - lw         $a2, 1576($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB97C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB984 - sw         $a1, 1684($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB988 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB98C - sw         $a0, 1680($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB994 - lw         $a3, 1588($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB998 - lw         $a2, 1584($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB99C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9A4 - sw         $a1, 1692($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9A8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9AC - sw         $a0, 1688($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9B4 - lw         $a3, 1596($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9B8 - lw         $a2, 1592($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9C4 - sw         $a1, 1700($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9C8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9CC - sw         $a0, 1696($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9D4 - lw         $a3, 1604($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9D8 - lw         $a2, 1600($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9E4 - sw         $a1, 1708($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9E8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9EC - sw         $a0, 1704($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9F4 - lw         $a3, 1612($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9F8 - lw         $a2, 1608($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCB9FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA04 - sw         $a1, 1716($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA08 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA0C - sw         $a0, 1712($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA14 - lw         $a3, 1620($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA18 - lw         $a2, 1616($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA24 - sw         $a1, 1724($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA28 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA2C - sw         $a0, 1720($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA34 - lw         $a3, 1628($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA38 - lw         $a2, 1624($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA44 - sw         $a1, 1732($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA48 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA4C - sw         $a0, 1728($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA54 - lw         $a3, 1636($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA58 - lw         $a2, 1632($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA64 - sw         $a1, 1740($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA68 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA6C - sw         $a0, 1736($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA74 - lw         $a3, 1644($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA78 - lw         $a2, 1640($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA84 - sw         $a1, 1748($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA88 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA8C - sw         $a0, 1744($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA94 - lw         $a3, 1652($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA98 - lw         $a2, 1648($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBA9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAA4 - sw         $a1, 1756($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAA8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAAC - sw         $a0, 1752($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAB4 - lw         $a3, 1660($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAB8 - lw         $a2, 1656($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBABC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAC4 - sw         $a1, 1764($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAC8 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBACC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAD0 - sw         $a0, 1760($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAD8 - lw         $a3, 1668($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBADC - lw         $a2, 1664($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAE8 - sw         $a1, 1772($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAEC - sw         $a0, 1768($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAF4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAF8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBAFC - sw         $a1, 1780($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB00 - sw         $a0, 1776($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB08 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB0C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB14 - swc1       $f12, 1784($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB1C - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB20 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB28 - swc1       $f12, 1788($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB30 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB34 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB3C - swc1       $f12, 1792($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB44 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB48 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB50 - swc1       $f12, 1796($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB54 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB58 - ori        $a0, $a0, -2621
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB5C - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB64 - swc1       $f12, 1800($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB68 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB6C - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCBB70 - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCD62C
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCD62C - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD630 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD634 - lw         $a1, 1812($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD638 - lw         $a0, 1808($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD63C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD640 - lw         $a3, 1820($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD644 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD648 - lw         $a2, 1816($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD64C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD650 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD654 - sw         $a1, 1924($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD658 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD65C - sw         $a0, 1920($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD660 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD664 - lw         $a3, 1828($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD668 - lw         $a2, 1824($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD66C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD670 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD674 - sw         $a1, 1932($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD678 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD67C - sw         $a0, 1928($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD680 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD684 - lw         $a3, 1836($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD688 - lw         $a2, 1832($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD68C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD690 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD694 - sw         $a1, 1940($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD698 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD69C - sw         $a0, 1936($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6A4 - lw         $a3, 1844($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6A8 - lw         $a2, 1840($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6B4 - sw         $a1, 1948($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6B8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6BC - sw         $a0, 1944($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6C4 - lw         $a3, 1852($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6C8 - lw         $a2, 1848($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6D4 - sw         $a1, 1956($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6D8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6DC - sw         $a0, 1952($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6E4 - lw         $a3, 1860($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6E8 - lw         $a2, 1856($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6F4 - sw         $a1, 1964($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6F8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD6FC - sw         $a0, 1960($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD700 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD704 - lw         $a3, 1868($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD708 - lw         $a2, 1864($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD70C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD710 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD714 - sw         $a1, 1972($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD718 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD71C - sw         $a0, 1968($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD720 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD724 - lw         $a3, 1876($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD728 - lw         $a2, 1872($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD72C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD730 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD734 - sw         $a1, 1980($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD738 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD73C - sw         $a0, 1976($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD740 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD744 - lw         $a3, 1884($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD748 - lw         $a2, 1880($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD74C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD754 - sw         $a1, 1988($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD758 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD75C - sw         $a0, 1984($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD760 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD764 - lw         $a3, 1892($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD768 - lw         $a2, 1888($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD76C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD774 - sw         $a1, 1996($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD778 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD77C - sw         $a0, 1992($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD780 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD784 - lw         $a3, 1900($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD788 - lw         $a2, 1896($t8)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD78C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD790 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD794 - sw         $a1, 2004($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD798 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD79C - sw         $a0, 2000($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7A4 - lw         $a3, 1908($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7A8 - lw         $a2, 1904($t9)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7B4 - sw         $a1, 2012($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7B8 - sw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7BC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7C0 - sw         $a0, 2008($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7C8 - lw         $a3, 1916($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7CC - lw         $a2, 1912($s0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7D8 - sw         $a1, 2020($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7DC - sw         $a0, 2016($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7E4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7E8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7EC - sw         $a1, 2028($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7F0 - sw         $a0, 2024($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7F8 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD7FC - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD800 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD804 - swc1       $f12, 2032($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD808 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD80C - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD810 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD814 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD818 - swc1       $f12, 2036($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD81C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD820 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD824 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD828 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD82C - swc1       $f12, 2040($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD830 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD834 - ori        $a0, $a0, 4719
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD838 - mtc1       $a0, $f12
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD83C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD840 - swc1       $f12, 2044($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD844 - lw         $s0, 0($sp)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD848 - jr         $ra
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD84C - addiu      $sp, $sp, 16
20:52:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCD850
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCD850 - addiu      $sp, $sp, -16
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD854 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD858 - lw         $a1, 2052($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD85C - lw         $a0, 2048($a0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD860 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD864 - lw         $a3, 2060($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD868 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD86C - lw         $a2, 2056($a2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD870 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD874 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD878 - sw         $a1, 2164($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD87C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD880 - sw         $a0, 2160($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD884 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD888 - lw         $a3, 2068($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD88C - lw         $a2, 2064($t1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD890 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD894 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD898 - sw         $a1, 2172($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD89C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8A0 - sw         $a0, 2168($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8A8 - lw         $a3, 2076($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8AC - lw         $a2, 2072($t2)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8B8 - sw         $a1, 2180($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8BC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8C0 - sw         $a0, 2176($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8C8 - lw         $a3, 2084($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8CC - lw         $a2, 2080($t3)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8D8 - sw         $a1, 2188($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8DC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8E0 - sw         $a0, 2184($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8E8 - lw         $a3, 2092($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8EC - lw         $a2, 2088($v0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8F8 - sw         $a1, 2196($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD8FC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD900 - sw         $a0, 2192($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD904 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD908 - lw         $a3, 2100($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD90C - lw         $a2, 2096($v1)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD910 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD914 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD918 - sw         $a1, 2204($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD91C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD920 - sw         $a0, 2200($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD924 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD928 - lw         $a3, 2108($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD92C - lw         $a2, 2104($t4)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD930 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD934 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD938 - sw         $a1, 2212($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD93C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD940 - sw         $a0, 2208($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD944 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD948 - lw         $a3, 2116($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD94C - lw         $a2, 2112($t5)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD950 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD958 - sw         $a1, 2220($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD95C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD960 - sw         $a0, 2216($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD968 - lw         $a3, 2124($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD96C - lw         $a2, 2120($t6)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD970 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD978 - sw         $a1, 2228($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD97C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD980 - sw         $a0, 2224($t0)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD984 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD988 - lw         $a3, 2132($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD98C - lw         $a2, 2128($t7)
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD990 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD998 - sw         $a1, 2236($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD99C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9A0 - sw         $a0, 2232($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9A8 - lw         $a3, 2140($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9AC - lw         $a2, 2136($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9B8 - sw         $a1, 2244($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9BC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9C0 - sw         $a0, 2240($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9C8 - lw         $a3, 2148($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9CC - lw         $a2, 2144($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9D8 - sw         $a1, 2252($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9DC - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9E0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9E4 - sw         $a0, 2248($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9EC - lw         $a3, 2156($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9F0 - lw         $a2, 2152($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD9FC - sw         $a1, 2260($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA00 - sw         $a0, 2256($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA08 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA10 - sw         $a1, 2268($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA14 - sw         $a0, 2264($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA18 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA1C - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA20 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA28 - swc1       $f12, 2272($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA2C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA30 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA34 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA3C - swc1       $f12, 2276($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA40 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA44 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA48 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA50 - swc1       $f12, 2280($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA54 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA58 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA5C - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA64 - swc1       $f12, 2284($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA68 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA6C - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA70 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCDD68
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCDD68 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD70 - lw         $a1, 2292($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD74 - lw         $a0, 2288($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD78 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD7C - lw         $a3, 2300($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD80 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD84 - lw         $a2, 2296($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD90 - sw         $a1, 2404($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD94 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD98 - sw         $a0, 2400($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDD9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDA0 - lw         $a3, 2308($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDA4 - lw         $a2, 2304($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDB0 - sw         $a1, 2412($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDB4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDB8 - sw         $a0, 2408($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDC0 - lw         $a3, 2316($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDC4 - lw         $a2, 2312($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDCC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDD0 - sw         $a1, 2420($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDD4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDD8 - sw         $a0, 2416($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDE0 - lw         $a3, 2324($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDE4 - lw         $a2, 2320($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDF0 - sw         $a1, 2428($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDF4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDF8 - sw         $a0, 2424($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDDFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE00 - lw         $a3, 2332($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE04 - lw         $a2, 2328($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE10 - sw         $a1, 2436($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE14 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE18 - sw         $a0, 2432($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE20 - lw         $a3, 2340($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE24 - lw         $a2, 2336($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE30 - sw         $a1, 2444($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE34 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE38 - sw         $a0, 2440($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE40 - lw         $a3, 2348($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE44 - lw         $a2, 2344($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE50 - sw         $a1, 2452($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE54 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE58 - sw         $a0, 2448($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE60 - lw         $a3, 2356($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE64 - lw         $a2, 2352($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE70 - sw         $a1, 2460($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE74 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE78 - sw         $a0, 2456($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE80 - lw         $a3, 2364($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE84 - lw         $a2, 2360($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE90 - sw         $a1, 2468($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE94 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE98 - sw         $a0, 2464($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDE9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEA0 - lw         $a3, 2372($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEA4 - lw         $a2, 2368($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEB0 - sw         $a1, 2476($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEB4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEB8 - sw         $a0, 2472($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEC0 - lw         $a3, 2380($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEC4 - lw         $a2, 2376($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDED0 - sw         $a1, 2484($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDED4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDED8 - sw         $a0, 2480($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEE0 - lw         $a3, 2388($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEE4 - lw         $a2, 2384($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEF0 - sw         $a1, 2492($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEF4 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEF8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDEFC - sw         $a0, 2488($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF04 - lw         $a3, 2396($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF08 - lw         $a2, 2392($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF14 - sw         $a1, 2500($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF18 - sw         $a0, 2496($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF20 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF28 - sw         $a1, 2508($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF2C - sw         $a0, 2504($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF30 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF34 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF38 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF40 - swc1       $f12, 2512($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF44 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF48 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF4C - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF54 - swc1       $f12, 2516($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF58 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF5C - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF60 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF68 - swc1       $f12, 2520($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF6C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF70 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF74 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF7C - swc1       $f12, 2524($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF80 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF84 - sw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BCDF88 - jal        0x08BCDA74
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF8C - addiu      $a0, $a0, 12944
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BCDF94 - jal        0x08C39988
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF98 - addiu      $a0, $a0, 2532
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDF9C - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDFA0 - lw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDFA4 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDFA8 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCDA74
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCDA74 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA78 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA7C - sw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BCDA80 - jal        0x08C861F8
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA84 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA88 - lui        $a0, 0x08CF <=> li $a0, 0x08CF0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA8C - addiu      $a0, $a0, -32324
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA90 - sw         $a0, 172($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA94 - sw         $zr, 176($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA98 - sw         $zr, 180($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDA9C - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDAA0 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDAA4 - lw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDAA8 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCDAAC - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8C861F8
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C861F8 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C861FC - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86200 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86204 - lui        $a0, 0x08CF <=> li $a0, 0x08CF0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86208 - addiu      $a0, $a0, -32388
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8620C - sw         $a0, 172($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86210 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86214 - addiu      $a0, $a0, 3784
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86218 - sw         $a0, 24($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8621C - sw         $zr, 0($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86220 - addiu      $a0, $zr, -1 <=> li $a0, -1
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86224 - sw         $zr, 4($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86228 - sw         $a0, 8($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8622C - sw         $zr, 12($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86230 - sw         $zr, 16($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86234 - sw         $zr, 20($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86238 - sw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C8623C - jal        0x08BD2D18
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86240 - addiu      $a0, $s0, 28
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86244 - sb         $zr, 128($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86248 - sw         $zr, 164($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8624C - sw         $zr, 168($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86250 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86254 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86258 - lw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8625C - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C86260 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD2D18
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD2D18 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D1C - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D20 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D24 - sw         $zr, 0($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D28 - sw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD2D2C - jal        0x08947C1C
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D30 - addiu      $a0, $s0, 4
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D34 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D38 - addiu      $a0, $a0, 2168
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D3C - sw         $a0, 4($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D40 - sb         $zr, 56($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D44 - sw         $zr, 92($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D48 - sw         $zr, 96($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D4C - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D50 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D54 - lw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D58 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2D5C - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCE130
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCE130 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE134 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE138 - lw         $a1, 2548($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE13C - lw         $a0, 2544($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE140 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE144 - lw         $a3, 2556($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE148 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE14C - lw         $a2, 2552($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE150 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE154 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE158 - sw         $a1, 2660($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE15C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE160 - sw         $a0, 2656($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE164 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE168 - lw         $a3, 2564($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE16C - lw         $a2, 2560($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE170 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE174 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE178 - sw         $a1, 2668($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE17C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE180 - sw         $a0, 2664($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE184 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE188 - lw         $a3, 2572($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE18C - lw         $a2, 2568($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE190 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE194 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE198 - sw         $a1, 2676($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE19C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1A0 - sw         $a0, 2672($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1A8 - lw         $a3, 2580($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1AC - lw         $a2, 2576($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1B8 - sw         $a1, 2684($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1BC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1C0 - sw         $a0, 2680($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1C8 - lw         $a3, 2588($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1CC - lw         $a2, 2584($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1D8 - sw         $a1, 2692($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1DC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1E0 - sw         $a0, 2688($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1E8 - lw         $a3, 2596($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1EC - lw         $a2, 2592($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1F8 - sw         $a1, 2700($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE1FC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE200 - sw         $a0, 2696($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE204 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE208 - lw         $a3, 2604($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE20C - lw         $a2, 2600($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE210 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE214 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE218 - sw         $a1, 2708($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE21C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE220 - sw         $a0, 2704($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE224 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE228 - lw         $a3, 2612($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE22C - lw         $a2, 2608($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE230 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE234 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE238 - sw         $a1, 2716($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE23C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE240 - sw         $a0, 2712($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE248 - lw         $a3, 2620($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE24C - lw         $a2, 2616($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE250 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE258 - sw         $a1, 2724($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE25C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE260 - sw         $a0, 2720($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE264 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE268 - lw         $a3, 2628($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE26C - lw         $a2, 2624($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE270 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE274 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE278 - sw         $a1, 2732($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE27C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE280 - sw         $a0, 2728($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE284 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE288 - lw         $a3, 2636($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE28C - lw         $a2, 2632($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE290 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE294 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE298 - sw         $a1, 2740($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE29C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2A0 - sw         $a0, 2736($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2A8 - lw         $a3, 2644($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2AC - lw         $a2, 2640($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2B8 - sw         $a1, 2748($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2BC - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2C0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2C4 - sw         $a0, 2744($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2CC - lw         $a3, 2652($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2D0 - lw         $a2, 2648($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2DC - sw         $a1, 2756($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2E0 - sw         $a0, 2752($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2E8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2F0 - sw         $a1, 2764($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2F4 - sw         $a0, 2760($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE2FC - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE300 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE304 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE308 - swc1       $f12, 2768($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE30C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE310 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE314 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE318 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE31C - swc1       $f12, 2772($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE320 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE324 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE328 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE32C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE330 - swc1       $f12, 2776($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE334 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE338 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE33C - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE340 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE344 - swc1       $f12, 2780($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE348 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE34C - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE350 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD08E8
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD08E8 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD08EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD08F0 - lw         $a1, 2788($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD08F4 - lw         $a0, 2784($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD08F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD08FC - lw         $a3, 2796($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0900 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0904 - lw         $a2, 2792($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0908 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD090C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0910 - sw         $a1, 2900($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0914 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0918 - sw         $a0, 2896($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD091C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0920 - lw         $a3, 2804($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0924 - lw         $a2, 2800($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0928 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD092C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0930 - sw         $a1, 2908($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0934 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0938 - sw         $a0, 2904($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD093C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0940 - lw         $a3, 2812($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0944 - lw         $a2, 2808($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0948 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD094C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0950 - sw         $a1, 2916($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0954 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0958 - sw         $a0, 2912($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD095C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0960 - lw         $a3, 2820($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0964 - lw         $a2, 2816($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0968 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD096C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0970 - sw         $a1, 2924($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0974 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0978 - sw         $a0, 2920($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD097C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0980 - lw         $a3, 2828($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0984 - lw         $a2, 2824($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0988 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD098C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0990 - sw         $a1, 2932($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0994 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0998 - sw         $a0, 2928($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD099C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09A0 - lw         $a3, 2836($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09A4 - lw         $a2, 2832($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09B0 - sw         $a1, 2940($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09B4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09B8 - sw         $a0, 2936($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09C0 - lw         $a3, 2844($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09C4 - lw         $a2, 2840($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09D0 - sw         $a1, 2948($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09D4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09D8 - sw         $a0, 2944($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09E0 - lw         $a3, 2852($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09E4 - lw         $a2, 2848($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09F0 - sw         $a1, 2956($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09F4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09F8 - sw         $a0, 2952($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD09FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A00 - lw         $a3, 2860($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A04 - lw         $a2, 2856($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A10 - sw         $a1, 2964($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A14 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A18 - sw         $a0, 2960($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A20 - lw         $a3, 2868($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A24 - lw         $a2, 2864($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A30 - sw         $a1, 2972($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A34 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A38 - sw         $a0, 2968($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A40 - lw         $a3, 2876($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A44 - lw         $a2, 2872($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A50 - sw         $a1, 2980($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A54 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A58 - sw         $a0, 2976($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A60 - lw         $a3, 2884($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A64 - lw         $a2, 2880($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A70 - sw         $a1, 2988($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A74 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A78 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A7C - sw         $a0, 2984($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A84 - lw         $a3, 2892($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A88 - lw         $a2, 2888($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A94 - sw         $a1, 2996($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A98 - sw         $a0, 2992($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0A9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AA0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AA8 - sw         $a1, 3004($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AAC - sw         $a0, 3000($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AB4 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AB8 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0ABC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AC0 - swc1       $f12, 3008($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AC8 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0ACC - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AD4 - swc1       $f12, 3012($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0ADC - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AE0 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AE8 - swc1       $f12, 3016($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AF0 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AF4 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0AFC - swc1       $f12, 3020($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B00 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B04 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B08 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD0DC8
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD0DC8 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DCC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DD0 - lw         $a1, 3036($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DD4 - lw         $a0, 3032($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DD8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DDC - lw         $a3, 3044($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DE0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DE4 - lw         $a2, 3040($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DF0 - sw         $a1, 3148($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DF4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DF8 - sw         $a0, 3144($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0DFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E00 - lw         $a3, 3052($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E04 - lw         $a2, 3048($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E10 - sw         $a1, 3156($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E14 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E18 - sw         $a0, 3152($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E20 - lw         $a3, 3060($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E24 - lw         $a2, 3056($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E30 - sw         $a1, 3164($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E34 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E38 - sw         $a0, 3160($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E40 - lw         $a3, 3068($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E44 - lw         $a2, 3064($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E50 - sw         $a1, 3172($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E54 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E58 - sw         $a0, 3168($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E60 - lw         $a3, 3076($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E64 - lw         $a2, 3072($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E70 - sw         $a1, 3180($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E74 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E78 - sw         $a0, 3176($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E80 - lw         $a3, 3084($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E84 - lw         $a2, 3080($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E90 - sw         $a1, 3188($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E94 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E98 - sw         $a0, 3184($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0E9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EA0 - lw         $a3, 3092($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EA4 - lw         $a2, 3088($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EB0 - sw         $a1, 3196($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EB4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EB8 - sw         $a0, 3192($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EBC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EC0 - lw         $a3, 3100($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EC4 - lw         $a2, 3096($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0ECC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0ED0 - sw         $a1, 3204($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0ED4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0ED8 - sw         $a0, 3200($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EE0 - lw         $a3, 3108($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EE4 - lw         $a2, 3104($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EF0 - sw         $a1, 3212($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EF4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EF8 - sw         $a0, 3208($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0EFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F00 - lw         $a3, 3116($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F04 - lw         $a2, 3112($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F10 - sw         $a1, 3220($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F14 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F18 - sw         $a0, 3216($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F20 - lw         $a3, 3124($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F24 - lw         $a2, 3120($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F30 - sw         $a1, 3228($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F34 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F38 - sw         $a0, 3224($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F40 - lw         $a3, 3132($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F44 - lw         $a2, 3128($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F50 - sw         $a1, 3236($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F54 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F58 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F5C - sw         $a0, 3232($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F64 - lw         $a3, 3140($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F68 - lw         $a2, 3136($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F74 - sw         $a1, 3244($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F78 - sw         $a0, 3240($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F80 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F88 - sw         $a1, 3252($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F8C - sw         $a0, 3248($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F90 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F94 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F98 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0F9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FA0 - swc1       $f12, 3256($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FA4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FA8 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FAC - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FB4 - swc1       $f12, 3260($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FB8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FBC - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FC0 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FC8 - swc1       $f12, 3264($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FCC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FD0 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FD4 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FDC - swc1       $f12, 3268($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FE0 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FE4 - sw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD0FE8 - jal        0x08BD0B0C
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FEC - addiu      $a0, $a0, 13600
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD0FF4 - jal        0x08C39988
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FF8 - addiu      $a0, $a0, 3276
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0FFC - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1000 - lw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1004 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1008 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD0B0C
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD0B0C - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B10 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B14 - sw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD0B18 - jal        0x08C87988
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B1C - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B20 - lui        $a0, 0x08CF <=> li $a0, 0x08CF0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B24 - addiu      $a0, $a0, -32196
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B28 - sw         $a0, 172($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B2C - sw         $zr, 176($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B30 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B34 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B38 - lw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B3C - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD0B40 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8C87988
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C87988 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8798C - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C87990 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C87994 - lui        $a0, 0x08CF <=> li $a0, 0x08CF0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C87998 - addiu      $a0, $a0, -32260
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8799C - sw         $a0, 172($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879A0 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879A4 - addiu      $a0, $a0, 3800
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879A8 - sw         $a0, 24($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879AC - sw         $zr, 0($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879B0 - addiu      $a0, $zr, -1 <=> li $a0, -1
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879B4 - sw         $zr, 4($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879B8 - sw         $a0, 8($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879BC - sw         $zr, 12($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879C0 - sw         $zr, 16($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879C4 - sw         $zr, 20($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879C8 - sw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C879CC - jal        0x08BD2D18
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879D0 - addiu      $a0, $s0, 28
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879D4 - sb         $zr, 128($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879D8 - sw         $zr, 164($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879DC - sw         $zr, 168($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879E0 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879E4 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879E8 - lw         $ra, 4($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879EC - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C879F0 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD17CC
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD17CC - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17D4 - lw         $a1, 3292($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17D8 - lw         $a0, 3288($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17DC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17E0 - lw         $a3, 3300($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17E4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17E8 - lw         $a2, 3296($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17F4 - sw         $a1, 3404($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17F8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD17FC - sw         $a0, 3400($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1804 - lw         $a3, 3308($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1808 - lw         $a2, 3304($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD180C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1814 - sw         $a1, 3412($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1818 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD181C - sw         $a0, 3408($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1820 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1824 - lw         $a3, 3316($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1828 - lw         $a2, 3312($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD182C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1830 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1834 - sw         $a1, 3420($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1838 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD183C - sw         $a0, 3416($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1844 - lw         $a3, 3324($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1848 - lw         $a2, 3320($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD184C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1850 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1854 - sw         $a1, 3428($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1858 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD185C - sw         $a0, 3424($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1860 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1864 - lw         $a3, 3332($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1868 - lw         $a2, 3328($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD186C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1870 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1874 - sw         $a1, 3436($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1878 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD187C - sw         $a0, 3432($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1880 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1884 - lw         $a3, 3340($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1888 - lw         $a2, 3336($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD188C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1890 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1894 - sw         $a1, 3444($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1898 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD189C - sw         $a0, 3440($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18A4 - lw         $a3, 3348($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18A8 - lw         $a2, 3344($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18B4 - sw         $a1, 3452($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18B8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18BC - sw         $a0, 3448($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18C4 - lw         $a3, 3356($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18C8 - lw         $a2, 3352($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18D4 - sw         $a1, 3460($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18D8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18DC - sw         $a0, 3456($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18E4 - lw         $a3, 3364($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18E8 - lw         $a2, 3360($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18F4 - sw         $a1, 3468($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18F8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD18FC - sw         $a0, 3464($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1900 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1904 - lw         $a3, 3372($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1908 - lw         $a2, 3368($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD190C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1910 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1914 - sw         $a1, 3476($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1918 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD191C - sw         $a0, 3472($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1920 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1924 - lw         $a3, 3380($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1928 - lw         $a2, 3376($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD192C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1930 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1934 - sw         $a1, 3484($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1938 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD193C - sw         $a0, 3480($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1940 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1944 - lw         $a3, 3388($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1948 - lw         $a2, 3384($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD194C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1950 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1954 - sw         $a1, 3492($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1958 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD195C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1960 - sw         $a0, 3488($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1968 - lw         $a3, 3396($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD196C - lw         $a2, 3392($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1970 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1978 - sw         $a1, 3500($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD197C - sw         $a0, 3496($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1980 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1984 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1988 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD198C - sw         $a1, 3508($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1990 - sw         $a0, 3504($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1994 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1998 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD199C - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19A4 - swc1       $f12, 3512($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19AC - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19B0 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19B8 - swc1       $f12, 3516($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19C0 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19C4 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19CC - swc1       $f12, 3520($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19D4 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19D8 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19E0 - swc1       $f12, 3524($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19E4 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19E8 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19EC - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD19F0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD19F0 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19F8 - lw         $a1, 3532($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19FC - lw         $a0, 3528($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A00 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A04 - lw         $a3, 3540($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A08 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A0C - lw         $a2, 3536($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A18 - sw         $a1, 3644($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A1C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A20 - sw         $a0, 3640($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A28 - lw         $a3, 3548($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A2C - lw         $a2, 3544($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A38 - sw         $a1, 3652($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A3C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A40 - sw         $a0, 3648($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A48 - lw         $a3, 3556($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A4C - lw         $a2, 3552($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A58 - sw         $a1, 3660($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A5C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A60 - sw         $a0, 3656($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A68 - lw         $a3, 3564($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A6C - lw         $a2, 3560($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A78 - sw         $a1, 3668($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A7C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A80 - sw         $a0, 3664($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A88 - lw         $a3, 3572($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A8C - lw         $a2, 3568($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A98 - sw         $a1, 3676($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A9C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AA0 - sw         $a0, 3672($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AA8 - lw         $a3, 3580($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AAC - lw         $a2, 3576($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AB8 - sw         $a1, 3684($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ABC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AC0 - sw         $a0, 3680($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AC4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AC8 - lw         $a3, 3588($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ACC - lw         $a2, 3584($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AD8 - sw         $a1, 3692($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ADC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AE0 - sw         $a0, 3688($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AE8 - lw         $a3, 3596($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AEC - lw         $a2, 3592($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AF8 - sw         $a1, 3700($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AFC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B00 - sw         $a0, 3696($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B08 - lw         $a3, 3604($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B0C - lw         $a2, 3600($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B18 - sw         $a1, 3708($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B1C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B20 - sw         $a0, 3704($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B28 - lw         $a3, 3612($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B2C - lw         $a2, 3608($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B38 - sw         $a1, 3716($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B3C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B40 - sw         $a0, 3712($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B48 - lw         $a3, 3620($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B4C - lw         $a2, 3616($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B58 - sw         $a1, 3724($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B5C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B60 - sw         $a0, 3720($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B68 - lw         $a3, 3628($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B6C - lw         $a2, 3624($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B78 - sw         $a1, 3732($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B7C - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B80 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B84 - sw         $a0, 3728($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B88 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B8C - lw         $a3, 3636($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B90 - lw         $a2, 3632($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B98 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B9C - sw         $a1, 3740($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BA0 - sw         $a0, 3736($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BA8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BB0 - sw         $a1, 3748($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BB4 - sw         $a0, 3744($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BB8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BBC - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BC0 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BC8 - swc1       $f12, 3752($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BCC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BD0 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BD4 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BDC - swc1       $f12, 3756($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BE0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BE4 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BE8 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BF0 - swc1       $f12, 3760($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BF4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BF8 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1BFC - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1C00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1C04 - swc1       $f12, 3764($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1C08 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1C0C - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1C10 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD2928
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD2928 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD292C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2930 - lw         $a1, 3772($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2934 - lw         $a0, 3768($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2938 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD293C - lw         $a3, 3780($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2940 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2944 - lw         $a2, 3776($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2948 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD294C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2950 - sw         $a1, 3884($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2954 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2958 - sw         $a0, 3880($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD295C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2960 - lw         $a3, 3788($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2964 - lw         $a2, 3784($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2968 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD296C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2970 - sw         $a1, 3892($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2974 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2978 - sw         $a0, 3888($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD297C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2980 - lw         $a3, 3796($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2984 - lw         $a2, 3792($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2988 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD298C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2990 - sw         $a1, 3900($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2994 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2998 - sw         $a0, 3896($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD299C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29A0 - lw         $a3, 3804($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29A4 - lw         $a2, 3800($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29B0 - sw         $a1, 3908($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29B4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29B8 - sw         $a0, 3904($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29C0 - lw         $a3, 3812($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29C4 - lw         $a2, 3808($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29D0 - sw         $a1, 3916($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29D4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29D8 - sw         $a0, 3912($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29E0 - lw         $a3, 3820($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29E4 - lw         $a2, 3816($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29F0 - sw         $a1, 3924($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29F4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29F8 - sw         $a0, 3920($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD29FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A00 - lw         $a3, 3828($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A04 - lw         $a2, 3824($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A10 - sw         $a1, 3932($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A14 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A18 - sw         $a0, 3928($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A20 - lw         $a3, 3836($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A24 - lw         $a2, 3832($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A30 - sw         $a1, 3940($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A34 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A38 - sw         $a0, 3936($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A40 - lw         $a3, 3844($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A44 - lw         $a2, 3840($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A50 - sw         $a1, 3948($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A54 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A58 - sw         $a0, 3944($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A60 - lw         $a3, 3852($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A64 - lw         $a2, 3848($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A70 - sw         $a1, 3956($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A74 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A78 - sw         $a0, 3952($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A80 - lw         $a3, 3860($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A84 - lw         $a2, 3856($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A90 - sw         $a1, 3964($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A94 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A98 - sw         $a0, 3960($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2A9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AA0 - lw         $a3, 3868($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AA4 - lw         $a2, 3864($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AB0 - sw         $a1, 3972($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AB4 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AB8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2ABC - sw         $a0, 3968($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AC4 - lw         $a3, 3876($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AC8 - lw         $a2, 3872($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2ACC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AD4 - sw         $a1, 3980($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AD8 - sw         $a0, 3976($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2ADC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AE0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AE8 - sw         $a1, 3988($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AEC - sw         $a0, 3984($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AF0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AF4 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AF8 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2AFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B00 - swc1       $f12, 3992($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B04 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B08 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B0C - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B14 - swc1       $f12, 3996($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B18 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B1C - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B20 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B28 - swc1       $f12, 4000($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B2C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B30 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B34 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B3C - swc1       $f12, 4004($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B40 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B44 - ori        $a0, $a0, -2621
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B48 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B50 - swc1       $f12, 4008($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B54 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B58 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2B5C - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD2E6C
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD2E6C - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E74 - lw         $a1, 4020($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E78 - lw         $a0, 4016($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E7C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E80 - lw         $a3, 4028($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E84 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E88 - lw         $a2, 4024($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E94 - sw         $a1, 4132($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E98 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2E9C - sw         $a0, 4128($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EA4 - lw         $a3, 4036($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EA8 - lw         $a2, 4032($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EB4 - sw         $a1, 4140($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EB8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EBC - sw         $a0, 4136($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EC4 - lw         $a3, 4044($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EC8 - lw         $a2, 4040($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2ECC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2ED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2ED4 - sw         $a1, 4148($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2ED8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EDC - sw         $a0, 4144($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EE4 - lw         $a3, 4052($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EE8 - lw         $a2, 4048($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EF4 - sw         $a1, 4156($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EF8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2EFC - sw         $a0, 4152($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F04 - lw         $a3, 4060($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F08 - lw         $a2, 4056($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F14 - sw         $a1, 4164($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F18 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F1C - sw         $a0, 4160($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F24 - lw         $a3, 4068($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F28 - lw         $a2, 4064($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F34 - sw         $a1, 4172($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F38 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F3C - sw         $a0, 4168($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F44 - lw         $a3, 4076($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F48 - lw         $a2, 4072($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F54 - sw         $a1, 4180($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F58 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F5C - sw         $a0, 4176($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F64 - lw         $a3, 4084($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F68 - lw         $a2, 4080($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F74 - sw         $a1, 4188($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F78 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F7C - sw         $a0, 4184($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F84 - lw         $a3, 4092($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F88 - lw         $a2, 4088($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F94 - sw         $a1, 4196($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F98 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2F9C - sw         $a0, 4192($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FA4 - lw         $a3, 4100($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FA8 - lw         $a2, 4096($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FB4 - sw         $a1, 4204($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FB8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FBC - sw         $a0, 4200($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FC4 - lw         $a3, 4108($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FC8 - lw         $a2, 4104($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FD4 - sw         $a1, 4212($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FD8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FDC - sw         $a0, 4208($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FE4 - lw         $a3, 4116($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FE8 - lw         $a2, 4112($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FF4 - sw         $a1, 4220($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FF8 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD2FFC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3000 - sw         $a0, 4216($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3004 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3008 - lw         $a3, 4124($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD300C - lw         $a2, 4120($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3010 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3018 - sw         $a1, 4228($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD301C - sw         $a0, 4224($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3020 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3024 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD302C - sw         $a1, 4236($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3030 - sw         $a0, 4232($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3034 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3038 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD303C - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3040 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3044 - swc1       $f12, 4240($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3048 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD304C - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3050 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3054 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3058 - swc1       $f12, 4244($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD305C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3060 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3064 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3068 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD306C - swc1       $f12, 4248($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3070 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3074 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3078 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD307C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3080 - swc1       $f12, 4252($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3084 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3088 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD308C - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD3738
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD3738 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD373C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3740 - lw         $a1, 4260($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3744 - lw         $a0, 4256($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3748 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD374C - lw         $a3, 4268($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3750 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3754 - lw         $a2, 4264($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3758 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD375C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3760 - sw         $a1, 4372($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3764 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3768 - sw         $a0, 4368($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD376C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3770 - lw         $a3, 4276($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3774 - lw         $a2, 4272($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3778 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD377C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3780 - sw         $a1, 4380($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3784 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3788 - sw         $a0, 4376($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD378C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3790 - lw         $a3, 4284($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3794 - lw         $a2, 4280($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3798 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD379C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37A0 - sw         $a1, 4388($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37A4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37A8 - sw         $a0, 4384($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37B0 - lw         $a3, 4292($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37B4 - lw         $a2, 4288($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37C0 - sw         $a1, 4396($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37C4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37C8 - sw         $a0, 4392($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37D0 - lw         $a3, 4300($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37D4 - lw         $a2, 4296($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37E0 - sw         $a1, 4404($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37E4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37E8 - sw         $a0, 4400($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37F0 - lw         $a3, 4308($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37F4 - lw         $a2, 4304($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD37FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3800 - sw         $a1, 4412($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3804 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3808 - sw         $a0, 4408($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD380C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3810 - lw         $a3, 4316($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3814 - lw         $a2, 4312($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3818 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD381C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3820 - sw         $a1, 4420($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3824 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3828 - sw         $a0, 4416($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD382C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3830 - lw         $a3, 4324($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3834 - lw         $a2, 4320($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3838 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD383C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3840 - sw         $a1, 4428($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3844 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3848 - sw         $a0, 4424($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD384C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3850 - lw         $a3, 4332($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3854 - lw         $a2, 4328($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3858 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD385C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3860 - sw         $a1, 4436($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3864 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3868 - sw         $a0, 4432($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD386C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3870 - lw         $a3, 4340($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3874 - lw         $a2, 4336($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3878 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD387C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3880 - sw         $a1, 4444($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3884 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3888 - sw         $a0, 4440($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD388C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3890 - lw         $a3, 4348($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3894 - lw         $a2, 4344($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3898 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD389C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38A0 - sw         $a1, 4452($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38A4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38A8 - sw         $a0, 4448($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38B0 - lw         $a3, 4356($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38B4 - lw         $a2, 4352($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38C0 - sw         $a1, 4460($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38C4 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38C8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38CC - sw         $a0, 4456($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38D4 - lw         $a3, 4364($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38D8 - lw         $a2, 4360($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38E4 - sw         $a1, 4468($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38E8 - sw         $a0, 4464($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38F8 - sw         $a1, 4476($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD38FC - sw         $a0, 4472($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3900 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3904 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3908 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD390C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3910 - swc1       $f12, 4480($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3914 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3918 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD391C - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3920 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3924 - swc1       $f12, 4484($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3928 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD392C - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3930 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3934 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3938 - swc1       $f12, 4488($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD393C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3940 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3944 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3948 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD394C - swc1       $f12, 4492($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3950 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3954 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD3958 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD42E8
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD42E8 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD42EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD42F0 - lw         $a1, 4500($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD42F4 - lw         $a0, 4496($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD42F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD42FC - lw         $a3, 4508($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4300 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4304 - lw         $a2, 4504($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4308 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD430C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4310 - sw         $a1, 4612($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4314 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4318 - sw         $a0, 4608($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD431C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4320 - lw         $a3, 4516($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4324 - lw         $a2, 4512($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4328 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD432C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4330 - sw         $a1, 4620($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4334 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4338 - sw         $a0, 4616($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD433C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4340 - lw         $a3, 4524($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4344 - lw         $a2, 4520($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4348 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD434C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4350 - sw         $a1, 4628($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4354 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4358 - sw         $a0, 4624($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD435C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4360 - lw         $a3, 4532($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4364 - lw         $a2, 4528($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4368 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD436C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4370 - sw         $a1, 4636($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4374 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4378 - sw         $a0, 4632($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD437C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4380 - lw         $a3, 4540($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4384 - lw         $a2, 4536($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4388 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD438C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4390 - sw         $a1, 4644($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4394 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4398 - sw         $a0, 4640($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD439C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43A0 - lw         $a3, 4548($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43A4 - lw         $a2, 4544($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43B0 - sw         $a1, 4652($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43B4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43B8 - sw         $a0, 4648($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43C0 - lw         $a3, 4556($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43C4 - lw         $a2, 4552($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43D0 - sw         $a1, 4660($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43D4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43D8 - sw         $a0, 4656($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43E0 - lw         $a3, 4564($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43E4 - lw         $a2, 4560($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43F0 - sw         $a1, 4668($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43F4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43F8 - sw         $a0, 4664($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD43FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4400 - lw         $a3, 4572($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4404 - lw         $a2, 4568($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4408 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD440C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4410 - sw         $a1, 4676($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4414 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4418 - sw         $a0, 4672($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD441C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4420 - lw         $a3, 4580($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4424 - lw         $a2, 4576($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4428 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD442C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4430 - sw         $a1, 4684($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4434 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4438 - sw         $a0, 4680($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD443C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4440 - lw         $a3, 4588($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4444 - lw         $a2, 4584($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4448 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD444C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4450 - sw         $a1, 4692($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4454 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4458 - sw         $a0, 4688($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD445C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4460 - lw         $a3, 4596($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4464 - lw         $a2, 4592($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4468 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD446C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4470 - sw         $a1, 4700($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4474 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4478 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD447C - sw         $a0, 4696($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4480 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4484 - lw         $a3, 4604($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4488 - lw         $a2, 4600($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD448C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4490 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4494 - sw         $a1, 4708($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4498 - sw         $a0, 4704($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD449C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44A8 - sw         $a1, 4716($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44AC - sw         $a0, 4712($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44B4 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44B8 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44C0 - swc1       $f12, 4720($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44C8 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44CC - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44D4 - swc1       $f12, 4724($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44DC - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44E0 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44E8 - swc1       $f12, 4728($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44F0 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44F4 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44FC - swc1       $f12, 4732($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4500 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4504 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4508 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD457C
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD457C - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4580 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4584 - lw         $a1, 4740($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4588 - lw         $a0, 4736($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD458C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4590 - lw         $a3, 4748($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4594 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4598 - lw         $a2, 4744($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD459C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45A4 - sw         $a1, 4852($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45A8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45AC - sw         $a0, 4848($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45B4 - lw         $a3, 4756($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45B8 - lw         $a2, 4752($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45C4 - sw         $a1, 4860($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45C8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45CC - sw         $a0, 4856($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45D4 - lw         $a3, 4764($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45D8 - lw         $a2, 4760($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45E4 - sw         $a1, 4868($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45E8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45EC - sw         $a0, 4864($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45F4 - lw         $a3, 4772($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45F8 - lw         $a2, 4768($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4600 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4604 - sw         $a1, 4876($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4608 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD460C - sw         $a0, 4872($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4610 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4614 - lw         $a3, 4780($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4618 - lw         $a2, 4776($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD461C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4620 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4624 - sw         $a1, 4884($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4628 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD462C - sw         $a0, 4880($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4630 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4634 - lw         $a3, 4788($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4638 - lw         $a2, 4784($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD463C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4640 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4644 - sw         $a1, 4892($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4648 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD464C - sw         $a0, 4888($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4650 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4654 - lw         $a3, 4796($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4658 - lw         $a2, 4792($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD465C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4660 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4664 - sw         $a1, 4900($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4668 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD466C - sw         $a0, 4896($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4670 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4674 - lw         $a3, 4804($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4678 - lw         $a2, 4800($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD467C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4680 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4684 - sw         $a1, 4908($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4688 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD468C - sw         $a0, 4904($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4690 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4694 - lw         $a3, 4812($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4698 - lw         $a2, 4808($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD469C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46A4 - sw         $a1, 4916($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46A8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46AC - sw         $a0, 4912($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46B4 - lw         $a3, 4820($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46B8 - lw         $a2, 4816($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46C4 - sw         $a1, 4924($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46C8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46CC - sw         $a0, 4920($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46D4 - lw         $a3, 4828($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46D8 - lw         $a2, 4824($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46E4 - sw         $a1, 4932($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46E8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46EC - sw         $a0, 4928($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46F4 - lw         $a3, 4836($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46F8 - lw         $a2, 4832($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4704 - sw         $a1, 4940($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4708 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD470C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4710 - sw         $a0, 4936($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4714 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4718 - lw         $a3, 4844($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD471C - lw         $a2, 4840($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4720 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4724 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4728 - sw         $a1, 4948($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD472C - sw         $a0, 4944($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4734 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4738 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD473C - sw         $a1, 4956($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4740 - sw         $a0, 4952($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4744 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4748 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD474C - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4750 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4754 - swc1       $f12, 4960($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4758 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD475C - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4760 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4764 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4768 - swc1       $f12, 4964($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD476C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4770 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4774 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4778 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD477C - swc1       $f12, 4968($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4780 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4784 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4788 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD478C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4790 - swc1       $f12, 4972($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4794 - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4798 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD479C - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD5F44
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD5F44 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F4C - lw         $a1, 4980($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F50 - lw         $a0, 4976($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F54 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F58 - lw         $a3, 4988($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F5C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F60 - lw         $a2, 4984($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F6C - sw         $a1, 5092($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F70 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F74 - sw         $a0, 5088($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F7C - lw         $a3, 4996($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F80 - lw         $a2, 4992($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F8C - sw         $a1, 5100($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F90 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F94 - sw         $a0, 5096($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5F9C - lw         $a3, 5004($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FA0 - lw         $a2, 5000($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FAC - sw         $a1, 5108($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FB0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FB4 - sw         $a0, 5104($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FBC - lw         $a3, 5012($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FC0 - lw         $a2, 5008($t3)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FCC - sw         $a1, 5116($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FD0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FD4 - sw         $a0, 5112($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FDC - lw         $a3, 5020($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FE0 - lw         $a2, 5016($v0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FEC - sw         $a1, 5124($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FF0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FF4 - sw         $a0, 5120($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5FFC - lw         $a3, 5028($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6000 - lw         $a2, 5024($v1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6004 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD600C - sw         $a1, 5132($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6010 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6014 - sw         $a0, 5128($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD601C - lw         $a3, 5036($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6020 - lw         $a2, 5032($t4)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6024 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD602C - sw         $a1, 5140($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6030 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6034 - sw         $a0, 5136($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD603C - lw         $a3, 5044($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6040 - lw         $a2, 5040($t5)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6044 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD604C - sw         $a1, 5148($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6050 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6054 - sw         $a0, 5144($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6058 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD605C - lw         $a3, 5052($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6060 - lw         $a2, 5048($t6)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6064 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6068 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD606C - sw         $a1, 5156($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6070 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6074 - sw         $a0, 5152($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD607C - lw         $a3, 5060($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6080 - lw         $a2, 5056($t7)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6084 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6088 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD608C - sw         $a1, 5164($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6090 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6094 - sw         $a0, 5160($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6098 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD609C - lw         $a3, 5068($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60A0 - lw         $a2, 5064($t8)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60A8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60AC - sw         $a1, 5172($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60B0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60B4 - sw         $a0, 5168($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60B8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60BC - lw         $a3, 5076($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60C0 - lw         $a2, 5072($t9)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60C8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60CC - sw         $a1, 5180($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60D0 - sw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60D4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60D8 - sw         $a0, 5176($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60E0 - lw         $a3, 5084($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60E4 - lw         $a2, 5080($s0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60F0 - sw         $a1, 5188($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60F4 - sw         $a0, 5184($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60F8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD60FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6104 - sw         $a1, 5196($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6108 - sw         $a0, 5192($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD610C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6110 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6114 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6118 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD611C - swc1       $f12, 5200($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6120 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6124 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6128 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD612C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6130 - swc1       $f12, 5204($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6134 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6138 - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD613C - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6140 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6144 - swc1       $f12, 5208($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6148 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD614C - ori        $a0, $a0, 4719
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6150 - mtc1       $a0, $f12
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6154 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6158 - swc1       $f12, 5212($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD615C - lw         $s0, 0($sp)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6160 - jr         $ra
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6164 - addiu      $sp, $sp, 16
20:52:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD6930
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD6930 - addiu      $sp, $sp, -16
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6934 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6938 - lw         $a1, 5220($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD693C - lw         $a0, 5216($a0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6940 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6944 - lw         $a3, 5228($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6948 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD694C - lw         $a2, 5224($a2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6950 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6954 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6958 - sw         $a1, 5332($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD695C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6960 - sw         $a0, 5328($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6964 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6968 - lw         $a3, 5236($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD696C - lw         $a2, 5232($t1)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6970 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6974 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6978 - sw         $a1, 5340($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD697C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6980 - sw         $a0, 5336($t0)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6984 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6988 - lw         $a3, 5244($t2)
20:52:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD698C - lw         $a2, 5240($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6990 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6994 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6998 - sw         $a1, 5348($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD699C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69A0 - sw         $a0, 5344($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69A4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69A8 - lw         $a3, 5252($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69AC - lw         $a2, 5248($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69B8 - sw         $a1, 5356($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69BC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69C0 - sw         $a0, 5352($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69C4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69C8 - lw         $a3, 5260($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69CC - lw         $a2, 5256($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69D8 - sw         $a1, 5364($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69DC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69E0 - sw         $a0, 5360($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69E4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69E8 - lw         $a3, 5268($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69EC - lw         $a2, 5264($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69F8 - sw         $a1, 5372($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD69FC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A00 - sw         $a0, 5368($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A04 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A08 - lw         $a3, 5276($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A0C - lw         $a2, 5272($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A14 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A18 - sw         $a1, 5380($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A1C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A20 - sw         $a0, 5376($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A24 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A28 - lw         $a3, 5284($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A2C - lw         $a2, 5280($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A34 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A38 - sw         $a1, 5388($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A3C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A40 - sw         $a0, 5384($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A44 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A48 - lw         $a3, 5292($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A4C - lw         $a2, 5288($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A54 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A58 - sw         $a1, 5396($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A5C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A60 - sw         $a0, 5392($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A64 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A68 - lw         $a3, 5300($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A6C - lw         $a2, 5296($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A74 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A78 - sw         $a1, 5404($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A7C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A80 - sw         $a0, 5400($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A84 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A88 - lw         $a3, 5308($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A8C - lw         $a2, 5304($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A98 - sw         $a1, 5412($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A9C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AA0 - sw         $a0, 5408($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AA8 - lw         $a3, 5316($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AAC - lw         $a2, 5312($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AB4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AB8 - sw         $a1, 5420($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6ABC - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AC0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AC4 - sw         $a0, 5416($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6ACC - lw         $a3, 5324($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AD0 - lw         $a2, 5320($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AD8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6ADC - sw         $a1, 5428($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AE0 - sw         $a0, 5424($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AE8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AF0 - sw         $a1, 5436($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AF4 - sw         $a0, 5432($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AF8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AFC - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B00 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B08 - swc1       $f12, 5440($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B0C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B10 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B14 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B1C - swc1       $f12, 5444($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B20 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B24 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B28 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B30 - swc1       $f12, 5448($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B34 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B38 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B3C - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B44 - swc1       $f12, 5452($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B48 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B4C - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B50 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD83B4
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD83B4 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83BC - lw         $a1, 5460($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83C0 - lw         $a0, 5456($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83C4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83C8 - lw         $a3, 5468($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83D0 - lw         $a2, 5464($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83DC - sw         $a1, 5572($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83E0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83E4 - sw         $a0, 5568($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83EC - lw         $a3, 5476($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83F0 - lw         $a2, 5472($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD83FC - sw         $a1, 5580($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8400 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8404 - sw         $a0, 5576($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD840C - lw         $a3, 5484($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8410 - lw         $a2, 5480($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8414 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD841C - sw         $a1, 5588($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8420 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8424 - sw         $a0, 5584($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD842C - lw         $a3, 5492($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8430 - lw         $a2, 5488($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8434 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD843C - sw         $a1, 5596($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8440 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8444 - sw         $a0, 5592($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD844C - lw         $a3, 5500($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8450 - lw         $a2, 5496($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8454 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD845C - sw         $a1, 5604($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8460 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8464 - sw         $a0, 5600($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD846C - lw         $a3, 5508($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8470 - lw         $a2, 5504($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8474 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD847C - sw         $a1, 5612($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8480 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8484 - sw         $a0, 5608($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD848C - lw         $a3, 5516($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8490 - lw         $a2, 5512($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8494 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD849C - sw         $a1, 5620($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84A0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84A4 - sw         $a0, 5616($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84AC - lw         $a3, 5524($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84B0 - lw         $a2, 5520($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84BC - sw         $a1, 5628($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84C0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84C4 - sw         $a0, 5624($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84CC - lw         $a3, 5532($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84D0 - lw         $a2, 5528($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84DC - sw         $a1, 5636($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84E0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84E4 - sw         $a0, 5632($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84EC - lw         $a3, 5540($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84F0 - lw         $a2, 5536($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD84FC - sw         $a1, 5644($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8500 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8504 - sw         $a0, 5640($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD850C - lw         $a3, 5548($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8510 - lw         $a2, 5544($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8514 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8518 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD851C - sw         $a1, 5652($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8520 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8524 - sw         $a0, 5648($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8528 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD852C - lw         $a3, 5556($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8530 - lw         $a2, 5552($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8534 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD853C - sw         $a1, 5660($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8540 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8544 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8548 - sw         $a0, 5656($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD854C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8550 - lw         $a3, 5564($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8554 - lw         $a2, 5560($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8558 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD855C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8560 - sw         $a1, 5668($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8564 - sw         $a0, 5664($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8568 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD856C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8570 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8574 - sw         $a1, 5676($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8578 - sw         $a0, 5672($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD857C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8580 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8584 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8588 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD858C - swc1       $f12, 5680($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8590 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8594 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8598 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD859C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85A0 - swc1       $f12, 5684($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85A8 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85AC - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85B4 - swc1       $f12, 5688($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85BC - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85C0 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85C8 - swc1       $f12, 5692($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85CC - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85D0 - ori        $a0, $a0, 4059
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85D4 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85DC - swc1       $f12, 5696($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85E0 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85E4 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD85E8 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD8A28
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD8A28 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A30 - lw         $a1, 5796($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A34 - lw         $a0, 5792($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A38 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A3C - lw         $a3, 5804($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A40 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A44 - lw         $a2, 5800($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A50 - sw         $a1, 5908($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A54 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A58 - sw         $a0, 5904($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A60 - lw         $a3, 5812($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A64 - lw         $a2, 5808($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A70 - sw         $a1, 5916($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A74 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A78 - sw         $a0, 5912($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A80 - lw         $a3, 5820($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A84 - lw         $a2, 5816($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A90 - sw         $a1, 5924($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A94 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A98 - sw         $a0, 5920($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8A9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AA0 - lw         $a3, 5828($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AA4 - lw         $a2, 5824($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AB0 - sw         $a1, 5932($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AB4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AB8 - sw         $a0, 5928($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8ABC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AC0 - lw         $a3, 5836($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AC4 - lw         $a2, 5832($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8ACC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AD0 - sw         $a1, 5940($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AD4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AD8 - sw         $a0, 5936($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8ADC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AE0 - lw         $a3, 5844($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AE4 - lw         $a2, 5840($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AEC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AF0 - sw         $a1, 5948($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AF4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AF8 - sw         $a0, 5944($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8AFC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B00 - lw         $a3, 5852($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B04 - lw         $a2, 5848($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B0C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B10 - sw         $a1, 5956($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B14 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B18 - sw         $a0, 5952($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B1C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B20 - lw         $a3, 5860($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B24 - lw         $a2, 5856($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B2C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B30 - sw         $a1, 5964($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B34 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B38 - sw         $a0, 5960($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B3C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B40 - lw         $a3, 5868($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B44 - lw         $a2, 5864($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B4C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B50 - sw         $a1, 5972($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B54 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B58 - sw         $a0, 5968($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B5C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B60 - lw         $a3, 5876($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B64 - lw         $a2, 5872($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B6C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B70 - sw         $a1, 5980($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B74 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B78 - sw         $a0, 5976($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B7C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B80 - lw         $a3, 5884($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B84 - lw         $a2, 5880($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B8C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B90 - sw         $a1, 5988($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B94 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B98 - sw         $a0, 5984($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8B9C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BA0 - lw         $a3, 5892($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BA4 - lw         $a2, 5888($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BAC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BB0 - sw         $a1, 5996($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BB4 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BB8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BBC - sw         $a0, 5992($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BC4 - lw         $a3, 5900($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BC8 - lw         $a2, 5896($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BD4 - sw         $a1, 6004($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BD8 - sw         $a0, 6000($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BDC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BE0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BE8 - sw         $a1, 6012($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BEC - sw         $a0, 6008($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BF0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BF4 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BF8 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8BFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C00 - swc1       $f12, 6016($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C04 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C08 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C0C - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C14 - swc1       $f12, 6020($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C18 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C1C - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C20 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C28 - swc1       $f12, 6024($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C2C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C30 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C34 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C3C - swc1       $f12, 6028($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C40 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C44 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8C48 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD8ED8
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD8ED8 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8EDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8EE0 - lw         $a1, 6036($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8EE4 - lw         $a0, 6032($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8EE8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8EEC - lw         $a3, 6044($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8EF0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8EF4 - lw         $a2, 6040($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8EF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8EFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F00 - sw         $a1, 6148($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F04 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F08 - sw         $a0, 6144($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F10 - lw         $a3, 6052($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F14 - lw         $a2, 6048($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F20 - sw         $a1, 6156($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F24 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F28 - sw         $a0, 6152($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F30 - lw         $a3, 6060($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F34 - lw         $a2, 6056($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F40 - sw         $a1, 6164($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F44 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F48 - sw         $a0, 6160($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F50 - lw         $a3, 6068($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F54 - lw         $a2, 6064($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F60 - sw         $a1, 6172($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F64 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F68 - sw         $a0, 6168($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F70 - lw         $a3, 6076($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F74 - lw         $a2, 6072($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F80 - sw         $a1, 6180($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F84 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F88 - sw         $a0, 6176($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F90 - lw         $a3, 6084($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F94 - lw         $a2, 6080($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8F9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FA0 - sw         $a1, 6188($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FA4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FA8 - sw         $a0, 6184($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FB0 - lw         $a3, 6092($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FB4 - lw         $a2, 6088($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FC0 - sw         $a1, 6196($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FC4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FC8 - sw         $a0, 6192($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FD0 - lw         $a3, 6100($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FD4 - lw         $a2, 6096($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FE0 - sw         $a1, 6204($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FE4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FE8 - sw         $a0, 6200($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FF0 - lw         $a3, 6108($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FF4 - lw         $a2, 6104($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8FFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9000 - sw         $a1, 6212($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9004 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9008 - sw         $a0, 6208($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD900C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9010 - lw         $a3, 6116($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9014 - lw         $a2, 6112($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9018 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD901C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9020 - sw         $a1, 6220($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9024 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9028 - sw         $a0, 6216($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD902C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9030 - lw         $a3, 6124($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9034 - lw         $a2, 6120($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9038 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD903C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9040 - sw         $a1, 6228($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9044 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9048 - sw         $a0, 6224($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD904C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9050 - lw         $a3, 6132($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9054 - lw         $a2, 6128($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9058 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD905C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9060 - sw         $a1, 6236($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9064 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9068 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD906C - sw         $a0, 6232($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9070 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9074 - lw         $a3, 6140($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9078 - lw         $a2, 6136($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD907C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9084 - sw         $a1, 6244($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9088 - sw         $a0, 6240($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD908C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9090 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9094 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9098 - sw         $a1, 6252($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD909C - sw         $a0, 6248($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90A4 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90A8 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90B0 - swc1       $f12, 6256($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90B8 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90BC - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90C4 - swc1       $f12, 6260($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90CC - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90D0 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90D8 - swc1       $f12, 6264($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90E0 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90E4 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90EC - swc1       $f12, 6268($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90F0 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90F4 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD90F8 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD9380
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD9380 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9384 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9388 - lw         $a1, 6276($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD938C - lw         $a0, 6272($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9390 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9394 - lw         $a3, 6284($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9398 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD939C - lw         $a2, 6280($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93A8 - sw         $a1, 6388($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93AC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93B0 - sw         $a0, 6384($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93B8 - lw         $a3, 6292($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93BC - lw         $a2, 6288($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93C8 - sw         $a1, 6396($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93CC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93D0 - sw         $a0, 6392($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93D8 - lw         $a3, 6300($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93DC - lw         $a2, 6296($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93E8 - sw         $a1, 6404($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93EC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93F0 - sw         $a0, 6400($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93F8 - lw         $a3, 6308($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD93FC - lw         $a2, 6304($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9400 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9404 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9408 - sw         $a1, 6412($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD940C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9410 - sw         $a0, 6408($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9414 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9418 - lw         $a3, 6316($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD941C - lw         $a2, 6312($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9420 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9424 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9428 - sw         $a1, 6420($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD942C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9430 - sw         $a0, 6416($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9434 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9438 - lw         $a3, 6324($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD943C - lw         $a2, 6320($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9440 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9444 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9448 - sw         $a1, 6428($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD944C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9450 - sw         $a0, 6424($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9454 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9458 - lw         $a3, 6332($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD945C - lw         $a2, 6328($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9460 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9464 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9468 - sw         $a1, 6436($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD946C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9470 - sw         $a0, 6432($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9474 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9478 - lw         $a3, 6340($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD947C - lw         $a2, 6336($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9480 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9484 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9488 - sw         $a1, 6444($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD948C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9490 - sw         $a0, 6440($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9494 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9498 - lw         $a3, 6348($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD949C - lw         $a2, 6344($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94A8 - sw         $a1, 6452($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94AC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94B0 - sw         $a0, 6448($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94B8 - lw         $a3, 6356($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94BC - lw         $a2, 6352($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94C8 - sw         $a1, 6460($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94CC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94D0 - sw         $a0, 6456($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94D8 - lw         $a3, 6364($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94DC - lw         $a2, 6360($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94E8 - sw         $a1, 6468($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94EC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94F0 - sw         $a0, 6464($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94F8 - lw         $a3, 6372($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD94FC - lw         $a2, 6368($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9500 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9504 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9508 - sw         $a1, 6476($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD950C - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9510 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9514 - sw         $a0, 6472($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9518 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD951C - lw         $a3, 6380($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9520 - lw         $a2, 6376($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9524 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9528 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD952C - sw         $a1, 6484($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9530 - sw         $a0, 6480($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9534 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9538 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD953C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9540 - sw         $a1, 6492($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9544 - sw         $a0, 6488($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9548 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD954C - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9550 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9554 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9558 - swc1       $f12, 6496($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD955C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9560 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9564 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9568 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD956C - swc1       $f12, 6500($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9570 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9574 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9578 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD957C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9580 - swc1       $f12, 6504($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9584 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9588 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD958C - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9590 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9594 - swc1       $f12, 6508($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9598 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD959C - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD95A0 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD97C0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD97C0 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97C8 - lw         $a1, 6516($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97CC - lw         $a0, 6512($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97D4 - lw         $a3, 6524($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97D8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97DC - lw         $a2, 6520($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97E8 - sw         $a1, 6628($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97EC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97F0 - sw         $a0, 6624($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97F8 - lw         $a3, 6532($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD97FC - lw         $a2, 6528($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9800 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9804 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9808 - sw         $a1, 6636($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD980C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9810 - sw         $a0, 6632($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9814 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9818 - lw         $a3, 6540($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD981C - lw         $a2, 6536($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9820 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9824 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9828 - sw         $a1, 6644($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD982C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9830 - sw         $a0, 6640($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9834 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9838 - lw         $a3, 6548($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD983C - lw         $a2, 6544($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9840 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9844 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9848 - sw         $a1, 6652($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD984C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9850 - sw         $a0, 6648($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9854 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9858 - lw         $a3, 6556($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD985C - lw         $a2, 6552($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9868 - sw         $a1, 6660($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD986C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9870 - sw         $a0, 6656($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9874 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9878 - lw         $a3, 6564($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD987C - lw         $a2, 6560($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9880 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9884 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9888 - sw         $a1, 6668($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD988C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9890 - sw         $a0, 6664($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9894 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9898 - lw         $a3, 6572($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD989C - lw         $a2, 6568($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98A4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98A8 - sw         $a1, 6676($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98AC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98B0 - sw         $a0, 6672($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98B4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98B8 - lw         $a3, 6580($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98BC - lw         $a2, 6576($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98C8 - sw         $a1, 6684($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98CC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98D0 - sw         $a0, 6680($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98D4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98D8 - lw         $a3, 6588($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98DC - lw         $a2, 6584($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98E4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98E8 - sw         $a1, 6692($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98EC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98F0 - sw         $a0, 6688($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98F4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98F8 - lw         $a3, 6596($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD98FC - lw         $a2, 6592($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9900 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9904 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9908 - sw         $a1, 6700($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD990C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9910 - sw         $a0, 6696($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9914 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9918 - lw         $a3, 6604($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD991C - lw         $a2, 6600($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9920 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9924 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9928 - sw         $a1, 6708($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD992C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9930 - sw         $a0, 6704($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9934 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9938 - lw         $a3, 6612($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD993C - lw         $a2, 6608($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9940 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9944 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9948 - sw         $a1, 6716($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD994C - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9950 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9954 - sw         $a0, 6712($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9958 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD995C - lw         $a3, 6620($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9960 - lw         $a2, 6616($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9964 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9968 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD996C - sw         $a1, 6724($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9970 - sw         $a0, 6720($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9974 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9978 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD997C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9980 - sw         $a1, 6732($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9984 - sw         $a0, 6728($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9988 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD998C - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9990 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9994 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9998 - swc1       $f12, 6736($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD999C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99A0 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99A4 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99AC - swc1       $f12, 6740($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99B4 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99B8 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99C0 - swc1       $f12, 6744($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99C8 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99CC - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99D4 - swc1       $f12, 6748($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99D8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99DC - ori        $a0, $a0, -2621
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99E0 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99E8 - swc1       $f12, 6752($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99EC - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99F0 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD99F4 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD9F58
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD9F58 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F60 - lw         $a1, 6764($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F64 - lw         $a0, 6760($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F68 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F6C - lw         $a3, 6772($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F70 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F74 - lw         $a2, 6768($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F80 - sw         $a1, 6876($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F84 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F88 - sw         $a0, 6872($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F90 - lw         $a3, 6780($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F94 - lw         $a2, 6776($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9F9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FA0 - sw         $a1, 6884($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FA4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FA8 - sw         $a0, 6880($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FB0 - lw         $a3, 6788($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FB4 - lw         $a2, 6784($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FC0 - sw         $a1, 6892($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FC4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FC8 - sw         $a0, 6888($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FD0 - lw         $a3, 6796($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FD4 - lw         $a2, 6792($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FE0 - sw         $a1, 6900($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FE4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FE8 - sw         $a0, 6896($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FF0 - lw         $a3, 6804($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FF4 - lw         $a2, 6800($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9FFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA000 - sw         $a1, 6908($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA004 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA008 - sw         $a0, 6904($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA00C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA010 - lw         $a3, 6812($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA014 - lw         $a2, 6808($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA018 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA01C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA020 - sw         $a1, 6916($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA024 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA028 - sw         $a0, 6912($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA02C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA030 - lw         $a3, 6820($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA034 - lw         $a2, 6816($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA038 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA03C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA040 - sw         $a1, 6924($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA044 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA048 - sw         $a0, 6920($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA04C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA050 - lw         $a3, 6828($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA054 - lw         $a2, 6824($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA058 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA05C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA060 - sw         $a1, 6932($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA064 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA068 - sw         $a0, 6928($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA06C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA070 - lw         $a3, 6836($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA074 - lw         $a2, 6832($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA078 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA07C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA080 - sw         $a1, 6940($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA084 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA088 - sw         $a0, 6936($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA08C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA090 - lw         $a3, 6844($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA094 - lw         $a2, 6840($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA098 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA09C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0A0 - sw         $a1, 6948($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0A4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0A8 - sw         $a0, 6944($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0B0 - lw         $a3, 6852($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0B4 - lw         $a2, 6848($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0C0 - sw         $a1, 6956($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0C4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0C8 - sw         $a0, 6952($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0D0 - lw         $a3, 6860($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0D4 - lw         $a2, 6856($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0E0 - sw         $a1, 6964($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0E4 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0E8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0EC - sw         $a0, 6960($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0F4 - lw         $a3, 6868($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0F8 - lw         $a2, 6864($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA0FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA100 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA104 - sw         $a1, 6972($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA108 - sw         $a0, 6968($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA10C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA110 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA114 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA118 - sw         $a1, 6980($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA11C - sw         $a0, 6976($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA120 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA124 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA128 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA12C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA130 - swc1       $f12, 6984($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA134 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA138 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA13C - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA140 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA144 - swc1       $f12, 6988($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA148 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA14C - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA150 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA154 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA158 - swc1       $f12, 6992($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA15C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA160 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA164 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA168 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA16C - swc1       $f12, 6996($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA170 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA174 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA178 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDA1B8
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDA1B8 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1C0 - lw         $a1, 7004($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1C4 - lw         $a0, 7000($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1C8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1CC - lw         $a3, 7012($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1D0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1D4 - lw         $a2, 7008($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1E0 - sw         $a1, 7116($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1E4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1E8 - sw         $a0, 7112($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1F0 - lw         $a3, 7020($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1F4 - lw         $a2, 7016($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA1FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA200 - sw         $a1, 7124($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA204 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA208 - sw         $a0, 7120($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA20C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA210 - lw         $a3, 7028($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA214 - lw         $a2, 7024($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA218 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA21C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA220 - sw         $a1, 7132($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA224 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA228 - sw         $a0, 7128($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA22C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA230 - lw         $a3, 7036($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA234 - lw         $a2, 7032($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA238 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA23C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA240 - sw         $a1, 7140($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA244 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA248 - sw         $a0, 7136($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA24C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA250 - lw         $a3, 7044($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA254 - lw         $a2, 7040($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA258 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA25C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA260 - sw         $a1, 7148($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA264 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA268 - sw         $a0, 7144($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA26C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA270 - lw         $a3, 7052($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA274 - lw         $a2, 7048($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA278 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA27C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA280 - sw         $a1, 7156($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA284 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA288 - sw         $a0, 7152($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA28C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA290 - lw         $a3, 7060($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA294 - lw         $a2, 7056($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA298 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA29C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2A0 - sw         $a1, 7164($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2A4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2A8 - sw         $a0, 7160($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2B0 - lw         $a3, 7068($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2B4 - lw         $a2, 7064($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2C0 - sw         $a1, 7172($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2C4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2C8 - sw         $a0, 7168($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2D0 - lw         $a3, 7076($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2D4 - lw         $a2, 7072($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2E0 - sw         $a1, 7180($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2E4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2E8 - sw         $a0, 7176($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2F0 - lw         $a3, 7084($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2F4 - lw         $a2, 7080($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA2FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA300 - sw         $a1, 7188($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA304 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA308 - sw         $a0, 7184($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA30C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA310 - lw         $a3, 7092($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA314 - lw         $a2, 7088($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA318 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA31C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA320 - sw         $a1, 7196($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA324 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA328 - sw         $a0, 7192($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA32C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA330 - lw         $a3, 7100($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA334 - lw         $a2, 7096($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA338 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA33C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA340 - sw         $a1, 7204($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA344 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA348 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA34C - sw         $a0, 7200($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA350 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA354 - lw         $a3, 7108($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA358 - lw         $a2, 7104($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA35C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA360 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA364 - sw         $a1, 7212($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA368 - sw         $a0, 7208($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA36C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA370 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA374 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA378 - sw         $a1, 7220($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA37C - sw         $a0, 7216($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA380 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA384 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA388 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA38C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA390 - swc1       $f12, 7224($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA394 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA398 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA39C - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3A4 - swc1       $f12, 7228($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3AC - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3B0 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3B8 - swc1       $f12, 7232($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3C0 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3C4 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3CC - swc1       $f12, 7236($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3D0 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3D4 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA3D8 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDBCA0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDBCA0 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCA8 - lw         $a1, 7244($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCAC - lw         $a0, 7240($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCB0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCB4 - lw         $a3, 7252($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCB8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCBC - lw         $a2, 7248($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCC8 - sw         $a1, 7356($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCCC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCD0 - sw         $a0, 7352($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCD8 - lw         $a3, 7260($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCDC - lw         $a2, 7256($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCE8 - sw         $a1, 7364($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCEC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCF0 - sw         $a0, 7360($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCF8 - lw         $a3, 7268($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBCFC - lw         $a2, 7264($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD08 - sw         $a1, 7372($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD0C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD10 - sw         $a0, 7368($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD18 - lw         $a3, 7276($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD1C - lw         $a2, 7272($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD28 - sw         $a1, 7380($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD2C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD30 - sw         $a0, 7376($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD38 - lw         $a3, 7284($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD3C - lw         $a2, 7280($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD48 - sw         $a1, 7388($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD4C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD50 - sw         $a0, 7384($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD58 - lw         $a3, 7292($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD5C - lw         $a2, 7288($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD68 - sw         $a1, 7396($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD6C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD70 - sw         $a0, 7392($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD78 - lw         $a3, 7300($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD7C - lw         $a2, 7296($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD88 - sw         $a1, 7404($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD8C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD90 - sw         $a0, 7400($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD98 - lw         $a3, 7308($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBD9C - lw         $a2, 7304($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDA8 - sw         $a1, 7412($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDAC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDB0 - sw         $a0, 7408($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDB8 - lw         $a3, 7316($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDBC - lw         $a2, 7312($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDC8 - sw         $a1, 7420($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDCC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDD0 - sw         $a0, 7416($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDD8 - lw         $a3, 7324($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDDC - lw         $a2, 7320($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDE8 - sw         $a1, 7428($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDEC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDF0 - sw         $a0, 7424($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDF8 - lw         $a3, 7332($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBDFC - lw         $a2, 7328($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE08 - sw         $a1, 7436($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE0C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE10 - sw         $a0, 7432($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE18 - lw         $a3, 7340($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE1C - lw         $a2, 7336($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE28 - sw         $a1, 7444($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE2C - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE30 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE34 - sw         $a0, 7440($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE3C - lw         $a3, 7348($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE40 - lw         $a2, 7344($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE4C - sw         $a1, 7452($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE50 - sw         $a0, 7448($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE58 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE60 - sw         $a1, 7460($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE64 - sw         $a0, 7456($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE68 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE6C - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE70 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE78 - swc1       $f12, 7464($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE7C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE80 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE84 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE8C - swc1       $f12, 7468($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE90 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE94 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE98 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBE9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEA0 - swc1       $f12, 7472($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEA4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEA8 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEAC - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEB4 - swc1       $f12, 7476($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEB8 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEBC - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEC0 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDBEC4
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDBEC4 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBECC - lw         $a1, 7484($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBED0 - lw         $a0, 7480($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBED4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBED8 - lw         $a3, 7492($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEDC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEE0 - lw         $a2, 7488($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEEC - sw         $a1, 7596($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEF0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEF4 - sw         $a0, 7592($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBEFC - lw         $a3, 7500($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF00 - lw         $a2, 7496($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF0C - sw         $a1, 7604($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF10 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF14 - sw         $a0, 7600($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF18 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF1C - lw         $a3, 7508($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF20 - lw         $a2, 7504($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF28 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF2C - sw         $a1, 7612($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF30 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF34 - sw         $a0, 7608($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF38 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF3C - lw         $a3, 7516($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF40 - lw         $a2, 7512($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF48 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF4C - sw         $a1, 7620($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF50 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF54 - sw         $a0, 7616($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF58 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF5C - lw         $a3, 7524($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF60 - lw         $a2, 7520($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF68 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF6C - sw         $a1, 7628($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF70 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF74 - sw         $a0, 7624($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF7C - lw         $a3, 7532($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF80 - lw         $a2, 7528($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF8C - sw         $a1, 7636($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF90 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF94 - sw         $a0, 7632($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF98 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF9C - lw         $a3, 7540($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFA0 - lw         $a2, 7536($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFA8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFAC - sw         $a1, 7644($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFB0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFB4 - sw         $a0, 7640($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFBC - lw         $a3, 7548($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFC0 - lw         $a2, 7544($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFC8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFCC - sw         $a1, 7652($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFD0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFD4 - sw         $a0, 7648($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFD8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFDC - lw         $a3, 7556($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFE0 - lw         $a2, 7552($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFE8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFEC - sw         $a1, 7660($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFF0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFF4 - sw         $a0, 7656($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFF8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFFC - lw         $a3, 7564($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC000 - lw         $a2, 7560($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC004 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC008 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC00C - sw         $a1, 7668($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC010 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC014 - sw         $a0, 7664($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC018 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC01C - lw         $a3, 7572($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC020 - lw         $a2, 7568($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC024 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC028 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC02C - sw         $a1, 7676($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC030 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC034 - sw         $a0, 7672($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC038 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC03C - lw         $a3, 7580($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC040 - lw         $a2, 7576($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC044 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC04C - sw         $a1, 7684($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC050 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC054 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC058 - sw         $a0, 7680($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC05C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC060 - lw         $a3, 7588($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC064 - lw         $a2, 7584($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC068 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC06C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC070 - sw         $a1, 7692($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC074 - sw         $a0, 7688($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC078 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC07C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC080 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC084 - sw         $a1, 7700($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC088 - sw         $a0, 7696($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC08C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC090 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC094 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC098 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC09C - swc1       $f12, 7704($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0A4 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0A8 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0B0 - swc1       $f12, 7708($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0B8 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0BC - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0C4 - swc1       $f12, 7712($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0CC - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0D0 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0D8 - swc1       $f12, 7716($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0DC - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0E0 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0E4 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDD354
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDD354 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD358 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD35C - lw         $a1, 7724($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD360 - lw         $a0, 7720($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD364 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD368 - lw         $a3, 7732($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD36C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD370 - lw         $a2, 7728($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD374 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD378 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD37C - sw         $a1, 7836($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD380 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD384 - sw         $a0, 7832($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD388 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD38C - lw         $a3, 7740($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD390 - lw         $a2, 7736($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD394 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD398 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD39C - sw         $a1, 7844($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3A0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3A4 - sw         $a0, 7840($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3AC - lw         $a3, 7748($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3B0 - lw         $a2, 7744($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3BC - sw         $a1, 7852($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3C0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3C4 - sw         $a0, 7848($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3CC - lw         $a3, 7756($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3D0 - lw         $a2, 7752($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3DC - sw         $a1, 7860($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3E0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3E4 - sw         $a0, 7856($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3EC - lw         $a3, 7764($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3F0 - lw         $a2, 7760($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3FC - sw         $a1, 7868($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD400 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD404 - sw         $a0, 7864($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD408 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD40C - lw         $a3, 7772($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD410 - lw         $a2, 7768($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD414 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD418 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD41C - sw         $a1, 7876($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD420 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD424 - sw         $a0, 7872($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD428 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD42C - lw         $a3, 7780($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD430 - lw         $a2, 7776($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD434 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD438 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD43C - sw         $a1, 7884($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD440 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD444 - sw         $a0, 7880($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD448 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD44C - lw         $a3, 7788($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD450 - lw         $a2, 7784($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD454 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD458 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD45C - sw         $a1, 7892($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD460 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD464 - sw         $a0, 7888($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD468 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD46C - lw         $a3, 7796($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD470 - lw         $a2, 7792($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD474 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD478 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD47C - sw         $a1, 7900($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD480 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD484 - sw         $a0, 7896($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD488 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD48C - lw         $a3, 7804($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD490 - lw         $a2, 7800($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD494 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD498 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD49C - sw         $a1, 7908($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4A0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4A4 - sw         $a0, 7904($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4AC - lw         $a3, 7812($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4B0 - lw         $a2, 7808($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4BC - sw         $a1, 7916($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4C0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4C4 - sw         $a0, 7912($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4CC - lw         $a3, 7820($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4D0 - lw         $a2, 7816($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4DC - sw         $a1, 7924($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4E0 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4E4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4E8 - sw         $a0, 7920($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4F0 - lw         $a3, 7828($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4F4 - lw         $a2, 7824($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD500 - sw         $a1, 7932($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD504 - sw         $a0, 7928($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD508 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD50C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD510 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD514 - sw         $a1, 7940($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD518 - sw         $a0, 7936($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD51C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD520 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD524 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD528 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD52C - swc1       $f12, 7944($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD530 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD534 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD538 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD53C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD540 - swc1       $f12, 7948($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD544 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD548 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD54C - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD550 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD554 - swc1       $f12, 7952($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD558 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD55C - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD560 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD564 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD568 - swc1       $f12, 7956($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD56C - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD570 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD574 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDDC38
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDDC38 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC40 - lw         $a1, 7964($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC44 - lw         $a0, 7960($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC48 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC4C - lw         $a3, 7972($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC50 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC54 - lw         $a2, 7968($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC60 - sw         $a1, 8076($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC64 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC68 - sw         $a0, 8072($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC70 - lw         $a3, 7980($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC74 - lw         $a2, 7976($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC80 - sw         $a1, 8084($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC84 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC88 - sw         $a0, 8080($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC90 - lw         $a3, 7988($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC94 - lw         $a2, 7984($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCA0 - sw         $a1, 8092($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCA4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCA8 - sw         $a0, 8088($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCB0 - lw         $a3, 7996($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCB4 - lw         $a2, 7992($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCC0 - sw         $a1, 8100($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCC4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCC8 - sw         $a0, 8096($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCD0 - lw         $a3, 8004($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCD4 - lw         $a2, 8000($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCE0 - sw         $a1, 8108($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCE4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCE8 - sw         $a0, 8104($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCF0 - lw         $a3, 8012($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCF4 - lw         $a2, 8008($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD00 - sw         $a1, 8116($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD04 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD08 - sw         $a0, 8112($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD10 - lw         $a3, 8020($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD14 - lw         $a2, 8016($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD20 - sw         $a1, 8124($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD24 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD28 - sw         $a0, 8120($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD30 - lw         $a3, 8028($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD34 - lw         $a2, 8024($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD40 - sw         $a1, 8132($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD44 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD48 - sw         $a0, 8128($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD50 - lw         $a3, 8036($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD54 - lw         $a2, 8032($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD60 - sw         $a1, 8140($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD64 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD68 - sw         $a0, 8136($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD70 - lw         $a3, 8044($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD74 - lw         $a2, 8040($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD80 - sw         $a1, 8148($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD84 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD88 - sw         $a0, 8144($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD90 - lw         $a3, 8052($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD94 - lw         $a2, 8048($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDA0 - sw         $a1, 8156($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDA4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDA8 - sw         $a0, 8152($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDB0 - lw         $a3, 8060($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDB4 - lw         $a2, 8056($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDC0 - sw         $a1, 8164($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDC4 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDC8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDCC - sw         $a0, 8160($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDD4 - lw         $a3, 8068($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDD8 - lw         $a2, 8064($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDE4 - sw         $a1, 8172($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDE8 - sw         $a0, 8168($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDF0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDF8 - sw         $a1, 8180($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDFC - sw         $a0, 8176($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE04 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE08 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE10 - swc1       $f12, 8184($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE18 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE1C - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE24 - swc1       $f12, 8188($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE2C - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE30 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE34 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE38 - swc1       $f12, 8192($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE40 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE44 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE4C - swc1       $f12, 8196($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE50 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE54 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE58 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDE754
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDE754 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE758 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE75C - lw         $a1, 8204($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE760 - lw         $a0, 8200($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE764 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE768 - lw         $a3, 8212($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE76C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE770 - lw         $a2, 8208($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE774 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE778 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE77C - sw         $a1, 8316($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE780 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE784 - sw         $a0, 8312($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE788 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE78C - lw         $a3, 8220($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE790 - lw         $a2, 8216($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE794 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE798 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE79C - sw         $a1, 8324($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7A0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7A4 - sw         $a0, 8320($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7AC - lw         $a3, 8228($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7B0 - lw         $a2, 8224($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7BC - sw         $a1, 8332($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7C0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7C4 - sw         $a0, 8328($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7CC - lw         $a3, 8236($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7D0 - lw         $a2, 8232($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7DC - sw         $a1, 8340($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7E0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7E4 - sw         $a0, 8336($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7E8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7EC - lw         $a3, 8244($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7F0 - lw         $a2, 8240($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7F8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE7FC - sw         $a1, 8348($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE800 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE804 - sw         $a0, 8344($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE808 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE80C - lw         $a3, 8252($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE810 - lw         $a2, 8248($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE814 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE818 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE81C - sw         $a1, 8356($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE820 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE824 - sw         $a0, 8352($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE828 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE82C - lw         $a3, 8260($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE830 - lw         $a2, 8256($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE834 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE838 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE83C - sw         $a1, 8364($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE840 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE844 - sw         $a0, 8360($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE848 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE84C - lw         $a3, 8268($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE850 - lw         $a2, 8264($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE854 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE858 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE85C - sw         $a1, 8372($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE860 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE864 - sw         $a0, 8368($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE868 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE86C - lw         $a3, 8276($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE870 - lw         $a2, 8272($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE874 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE87C - sw         $a1, 8380($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE880 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE884 - sw         $a0, 8376($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE888 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE88C - lw         $a3, 8284($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE890 - lw         $a2, 8280($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE894 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE898 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE89C - sw         $a1, 8388($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8A0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8A4 - sw         $a0, 8384($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8AC - lw         $a3, 8292($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8B0 - lw         $a2, 8288($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8BC - sw         $a1, 8396($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8C0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8C4 - sw         $a0, 8392($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8C8 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8CC - lw         $a3, 8300($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8D0 - lw         $a2, 8296($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8D8 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8DC - sw         $a1, 8404($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8E0 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8E4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8E8 - sw         $a0, 8400($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8F0 - lw         $a3, 8308($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8F4 - lw         $a2, 8304($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE8FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE900 - sw         $a1, 8412($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE904 - sw         $a0, 8408($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE908 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE90C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE910 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE914 - sw         $a1, 8420($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE918 - sw         $a0, 8416($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE91C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE920 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE924 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE928 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE92C - swc1       $f12, 8424($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE930 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE934 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE938 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE93C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE940 - swc1       $f12, 8428($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE944 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE948 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE94C - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE950 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE954 - swc1       $f12, 8432($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE958 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE95C - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE960 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE964 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE968 - swc1       $f12, 8436($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE96C - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE970 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDE974 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDF0C8
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDF0C8 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0D0 - lw         $a1, 8444($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0D4 - lw         $a0, 8440($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0DC - lw         $a3, 8452($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0E0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0E4 - lw         $a2, 8448($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0F0 - sw         $a1, 8556($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0F4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0F8 - sw         $a0, 8552($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF0FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF100 - lw         $a3, 8460($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF104 - lw         $a2, 8456($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF108 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF10C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF110 - sw         $a1, 8564($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF114 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF118 - sw         $a0, 8560($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF11C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF120 - lw         $a3, 8468($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF124 - lw         $a2, 8464($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF128 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF12C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF130 - sw         $a1, 8572($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF134 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF138 - sw         $a0, 8568($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF13C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF140 - lw         $a3, 8476($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF144 - lw         $a2, 8472($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF148 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF14C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF150 - sw         $a1, 8580($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF154 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF158 - sw         $a0, 8576($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF15C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF160 - lw         $a3, 8484($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF164 - lw         $a2, 8480($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF168 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF16C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF170 - sw         $a1, 8588($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF174 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF178 - sw         $a0, 8584($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF17C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF180 - lw         $a3, 8492($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF184 - lw         $a2, 8488($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF188 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF18C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF190 - sw         $a1, 8596($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF194 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF198 - sw         $a0, 8592($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF19C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1A0 - lw         $a3, 8500($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1A4 - lw         $a2, 8496($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1AC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1B0 - sw         $a1, 8604($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1B4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1B8 - sw         $a0, 8600($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1BC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1C0 - lw         $a3, 8508($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1C4 - lw         $a2, 8504($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1D0 - sw         $a1, 8612($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1D4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1D8 - sw         $a0, 8608($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1DC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1E0 - lw         $a3, 8516($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1E4 - lw         $a2, 8512($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1EC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1F0 - sw         $a1, 8620($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1F4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1F8 - sw         $a0, 8616($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF1FC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF200 - lw         $a3, 8524($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF204 - lw         $a2, 8520($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF208 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF20C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF210 - sw         $a1, 8628($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF214 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF218 - sw         $a0, 8624($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF21C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF220 - lw         $a3, 8532($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF224 - lw         $a2, 8528($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF228 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF22C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF230 - sw         $a1, 8636($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF234 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF238 - sw         $a0, 8632($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF23C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF240 - lw         $a3, 8540($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF244 - lw         $a2, 8536($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF248 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF24C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF250 - sw         $a1, 8644($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF254 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF258 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF25C - sw         $a0, 8640($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF264 - lw         $a3, 8548($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF268 - lw         $a2, 8544($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF26C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF270 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF274 - sw         $a1, 8652($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF278 - sw         $a0, 8648($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF27C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF280 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF284 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF288 - sw         $a1, 8660($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF28C - sw         $a0, 8656($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF290 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF294 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF298 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF29C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2A0 - swc1       $f12, 8664($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2A8 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2AC - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2B4 - swc1       $f12, 8668($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2BC - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2C0 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2C8 - swc1       $f12, 8672($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2D0 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2D4 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2DC - swc1       $f12, 8676($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2E0 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2E4 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF2E8 - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDF68C
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDF68C - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF690 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF694 - lw         $a1, 8684($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF698 - lw         $a0, 8680($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF69C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6A0 - lw         $a3, 8692($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6A4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6A8 - lw         $a2, 8688($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6B4 - sw         $a1, 8796($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6B8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6BC - sw         $a0, 8792($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6C4 - lw         $a3, 8700($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6C8 - lw         $a2, 8696($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6D4 - sw         $a1, 8804($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6D8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6DC - sw         $a0, 8800($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6E4 - lw         $a3, 8708($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6E8 - lw         $a2, 8704($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6F4 - sw         $a1, 8812($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6F8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF6FC - sw         $a0, 8808($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF700 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF704 - lw         $a3, 8716($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF708 - lw         $a2, 8712($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF70C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF710 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF714 - sw         $a1, 8820($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF718 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF71C - sw         $a0, 8816($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF720 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF724 - lw         $a3, 8724($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF728 - lw         $a2, 8720($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF72C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF730 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF734 - sw         $a1, 8828($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF738 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF73C - sw         $a0, 8824($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF740 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF744 - lw         $a3, 8732($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF748 - lw         $a2, 8728($v1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF74C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF750 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF754 - sw         $a1, 8836($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF758 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF75C - sw         $a0, 8832($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF760 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF764 - lw         $a3, 8740($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF768 - lw         $a2, 8736($t4)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF76C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF770 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF774 - sw         $a1, 8844($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF778 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF77C - sw         $a0, 8840($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF780 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF784 - lw         $a3, 8748($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF788 - lw         $a2, 8744($t5)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF78C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF790 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF794 - sw         $a1, 8852($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF798 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF79C - sw         $a0, 8848($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7A4 - lw         $a3, 8756($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7A8 - lw         $a2, 8752($t6)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7B4 - sw         $a1, 8860($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7B8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7BC - sw         $a0, 8856($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7C4 - lw         $a3, 8764($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7C8 - lw         $a2, 8760($t7)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7D4 - sw         $a1, 8868($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7D8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7DC - sw         $a0, 8864($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7E4 - lw         $a3, 8772($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7E8 - lw         $a2, 8768($t8)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7F4 - sw         $a1, 8876($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7F8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF7FC - sw         $a0, 8872($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF800 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF804 - lw         $a3, 8780($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF808 - lw         $a2, 8776($t9)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF80C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF810 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF814 - sw         $a1, 8884($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF818 - sw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF81C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF820 - sw         $a0, 8880($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF824 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF828 - lw         $a3, 8788($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF82C - lw         $a2, 8784($s0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF830 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF834 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF838 - sw         $a1, 8892($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF83C - sw         $a0, 8888($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF840 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF844 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF848 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF84C - sw         $a1, 8900($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF850 - sw         $a0, 8896($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF854 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF858 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF85C - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF860 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF864 - swc1       $f12, 8904($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF868 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF86C - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF870 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF874 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF878 - swc1       $f12, 8908($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF87C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF880 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF884 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF888 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF88C - swc1       $f12, 8912($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF890 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF894 - ori        $a0, $a0, 4719
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF898 - mtc1       $a0, $f12
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF89C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8A0 - swc1       $f12, 8916($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8A4 - lw         $s0, 0($sp)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8A8 - jr         $ra
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8AC - addiu      $sp, $sp, 16
20:52:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDFA18
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDFA18 - addiu      $sp, $sp, -16
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA1C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA20 - lw         $a1, 8924($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA24 - lw         $a0, 8920($a0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA28 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA2C - lw         $a3, 8932($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA30 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA34 - lw         $a2, 8928($a2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA40 - sw         $a1, 9036($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA44 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA48 - sw         $a0, 9032($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA50 - lw         $a3, 8940($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA54 - lw         $a2, 8936($t1)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA60 - sw         $a1, 9044($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA64 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA68 - sw         $a0, 9040($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA70 - lw         $a3, 8948($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA74 - lw         $a2, 8944($t2)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA80 - sw         $a1, 9052($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA84 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA88 - sw         $a0, 9048($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA90 - lw         $a3, 8956($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA94 - lw         $a2, 8952($t3)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAA0 - sw         $a1, 9060($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAA4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAA8 - sw         $a0, 9056($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAB0 - lw         $a3, 8964($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAB4 - lw         $a2, 8960($v0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFABC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAC0 - sw         $a1, 9068($t0)
20:52:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAC4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAC8 - sw         $a0, 9064($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFACC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAD0 - lw         $a3, 8972($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAD4 - lw         $a2, 8968($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFADC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAE0 - sw         $a1, 9076($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAE4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAE8 - sw         $a0, 9072($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAF0 - lw         $a3, 8980($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAF4 - lw         $a2, 8976($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB00 - sw         $a1, 9084($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB04 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB08 - sw         $a0, 9080($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB10 - lw         $a3, 8988($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB14 - lw         $a2, 8984($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB20 - sw         $a1, 9092($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB24 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB28 - sw         $a0, 9088($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB30 - lw         $a3, 8996($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB34 - lw         $a2, 8992($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB40 - sw         $a1, 9100($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB44 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB48 - sw         $a0, 9096($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB50 - lw         $a3, 9004($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB54 - lw         $a2, 9000($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB60 - sw         $a1, 9108($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB64 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB68 - sw         $a0, 9104($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB70 - lw         $a3, 9012($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB74 - lw         $a2, 9008($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB80 - sw         $a1, 9116($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB84 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB88 - sw         $a0, 9112($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB90 - lw         $a3, 9020($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB94 - lw         $a2, 9016($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBA0 - sw         $a1, 9124($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBA4 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBA8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBAC - sw         $a0, 9120($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBB4 - lw         $a3, 9028($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBB8 - lw         $a2, 9024($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBC4 - sw         $a1, 9132($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBC8 - sw         $a0, 9128($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBD0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBD4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBD8 - sw         $a1, 9140($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBDC - sw         $a0, 9136($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBE0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBE4 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBE8 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBF0 - swc1       $f12, 9144($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBF4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBF8 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBFC - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC04 - swc1       $f12, 9148($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC0C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC10 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC14 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC18 - swc1       $f12, 9152($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC20 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC24 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC28 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC2C - swc1       $f12, 9156($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC30 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC34 - ori        $a0, $a0, -2621
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC38 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC40 - swc1       $f12, 9160($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC44 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC48 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC4C - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE0960
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE0960 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0964 - lw         $a1, 9172($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0968 - lw         $a0, 9168($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE096C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0970 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0974 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0978 - sw         $a1, 9284($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE097C - sw         $a0, 9280($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0980 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0984 - lw         $a1, 9180($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0988 - lw         $a0, 9176($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE098C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0990 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0994 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0998 - sw         $a1, 9292($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE099C - sw         $a0, 9288($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09A4 - lw         $a1, 9188($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09A8 - lw         $a0, 9184($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09AC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09B4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09B8 - sw         $a1, 9300($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09BC - sw         $a0, 9296($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09C4 - lw         $a1, 9196($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09C8 - lw         $a0, 9192($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09CC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09D8 - sw         $a1, 9308($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09DC - sw         $a0, 9304($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09E4 - lw         $a1, 9204($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09E8 - lw         $a0, 9200($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09EC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09F4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09F8 - sw         $a1, 9316($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE09FC - sw         $a0, 9312($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A04 - lw         $a1, 9212($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A08 - lw         $a0, 9208($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A0C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A14 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A18 - sw         $a1, 9324($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A1C - sw         $a0, 9320($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A24 - lw         $a1, 9220($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A28 - lw         $a0, 9216($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A2C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A34 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A38 - sw         $a1, 9332($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A3C - sw         $a0, 9328($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A44 - lw         $a1, 9228($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A48 - lw         $a0, 9224($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A4C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A54 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A58 - sw         $a1, 9340($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A5C - sw         $a0, 9336($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A64 - lw         $a1, 9236($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A68 - lw         $a0, 9232($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A6C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A74 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A78 - sw         $a1, 9348($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A7C - sw         $a0, 9344($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A84 - lw         $a1, 9244($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A88 - lw         $a0, 9240($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A8C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A94 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A98 - sw         $a1, 9356($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0A9C - sw         $a0, 9352($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AA4 - lw         $a1, 9252($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AA8 - lw         $a0, 9248($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AAC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AB4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AB8 - sw         $a1, 9364($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0ABC - sw         $a0, 9360($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AC4 - lw         $a1, 9260($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AC8 - lw         $a0, 9256($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0ACC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AD4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AD8 - sw         $a1, 9372($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0ADC - sw         $a0, 9368($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AE4 - lw         $a1, 9268($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AE8 - lw         $a0, 9264($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AEC - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AF4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AF8 - sw         $a1, 9380($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0AFC - sw         $a0, 9376($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B04 - lw         $a1, 9276($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B08 - lw         $a0, 9272($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B0C - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B14 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B18 - sw         $a1, 9388($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B1C - sw         $a0, 9384($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B24 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B28 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B30 - swc1       $f12, 9392($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B38 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B3C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B44 - swc1       $f12, 9396($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B4C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B50 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B58 - swc1       $f12, 9400($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B60 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B64 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B6C - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0B70 - swc1       $f12, 9404($a0)
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE0F38
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE0F38 - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F40 - lw         $a1, 9412($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F44 - lw         $a0, 9408($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F48 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F4C - lw         $a3, 9420($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F50 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F54 - lw         $a2, 9416($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F60 - sw         $a1, 9524($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F64 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F68 - sw         $a0, 9520($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F70 - lw         $a3, 9428($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F74 - lw         $a2, 9424($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F80 - sw         $a1, 9532($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F84 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F88 - sw         $a0, 9528($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F90 - lw         $a3, 9436($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F94 - lw         $a2, 9432($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FA0 - sw         $a1, 9540($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FA4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FA8 - sw         $a0, 9536($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FB0 - lw         $a3, 9444($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FB4 - lw         $a2, 9440($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FC0 - sw         $a1, 9548($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FC4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FC8 - sw         $a0, 9544($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FD0 - lw         $a3, 9452($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FD4 - lw         $a2, 9448($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FE0 - sw         $a1, 9556($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FE4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FE8 - sw         $a0, 9552($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FF0 - lw         $a3, 9460($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FF4 - lw         $a2, 9456($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1000 - sw         $a1, 9564($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1004 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1008 - sw         $a0, 9560($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE100C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1010 - lw         $a3, 9468($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1014 - lw         $a2, 9464($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1018 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE101C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1020 - sw         $a1, 9572($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1024 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1028 - sw         $a0, 9568($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE102C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1030 - lw         $a3, 9476($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1034 - lw         $a2, 9472($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1038 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE103C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1040 - sw         $a1, 9580($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1044 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1048 - sw         $a0, 9576($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE104C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1050 - lw         $a3, 9484($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1054 - lw         $a2, 9480($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1058 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE105C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1060 - sw         $a1, 9588($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1064 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1068 - sw         $a0, 9584($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE106C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1070 - lw         $a3, 9492($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1074 - lw         $a2, 9488($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1078 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE107C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1080 - sw         $a1, 9596($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1084 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1088 - sw         $a0, 9592($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE108C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1090 - lw         $a3, 9500($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1094 - lw         $a2, 9496($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1098 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE109C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10A0 - sw         $a1, 9604($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10A4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10A8 - sw         $a0, 9600($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10B0 - lw         $a3, 9508($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10B4 - lw         $a2, 9504($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10C0 - sw         $a1, 9612($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10C4 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10C8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10CC - sw         $a0, 9608($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10D4 - lw         $a3, 9516($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10D8 - lw         $a2, 9512($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10E4 - sw         $a1, 9620($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10E8 - sw         $a0, 9616($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10F8 - sw         $a1, 9628($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10FC - sw         $a0, 9624($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1100 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1104 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1108 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE110C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1110 - swc1       $f12, 9632($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1114 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1118 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE111C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1120 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1124 - swc1       $f12, 9636($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1128 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE112C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1130 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1134 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1138 - swc1       $f12, 9640($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE113C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1140 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1144 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1148 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE114C - swc1       $f12, 9644($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1150 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1154 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1158 - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE12F8
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE12F8 - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE12FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1300 - lw         $a1, 9652($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1304 - lw         $a0, 9648($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1308 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE130C - lw         $a3, 9660($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1310 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1314 - lw         $a2, 9656($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1318 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE131C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1320 - sw         $a1, 9764($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1324 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1328 - sw         $a0, 9760($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE132C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1330 - lw         $a3, 9668($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1334 - lw         $a2, 9664($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1338 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE133C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1340 - sw         $a1, 9772($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1344 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1348 - sw         $a0, 9768($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE134C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1350 - lw         $a3, 9676($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1354 - lw         $a2, 9672($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1358 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE135C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1360 - sw         $a1, 9780($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1364 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1368 - sw         $a0, 9776($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE136C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1370 - lw         $a3, 9684($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1374 - lw         $a2, 9680($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1378 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE137C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1380 - sw         $a1, 9788($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1384 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1388 - sw         $a0, 9784($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE138C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1390 - lw         $a3, 9692($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1394 - lw         $a2, 9688($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1398 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE139C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13A0 - sw         $a1, 9796($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13A4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13A8 - sw         $a0, 9792($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13B0 - lw         $a3, 9700($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13B4 - lw         $a2, 9696($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13C0 - sw         $a1, 9804($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13C4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13C8 - sw         $a0, 9800($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13D0 - lw         $a3, 9708($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13D4 - lw         $a2, 9704($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13E0 - sw         $a1, 9812($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13E4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13E8 - sw         $a0, 9808($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13F0 - lw         $a3, 9716($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13F4 - lw         $a2, 9712($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE13FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1400 - sw         $a1, 9820($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1404 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1408 - sw         $a0, 9816($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE140C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1410 - lw         $a3, 9724($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1414 - lw         $a2, 9720($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1418 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE141C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1420 - sw         $a1, 9828($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1424 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1428 - sw         $a0, 9824($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE142C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1430 - lw         $a3, 9732($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1434 - lw         $a2, 9728($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1438 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE143C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1440 - sw         $a1, 9836($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1444 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1448 - sw         $a0, 9832($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE144C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1450 - lw         $a3, 9740($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1454 - lw         $a2, 9736($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1458 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE145C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1460 - sw         $a1, 9844($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1464 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1468 - sw         $a0, 9840($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE146C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1470 - lw         $a3, 9748($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1474 - lw         $a2, 9744($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1478 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE147C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1480 - sw         $a1, 9852($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1484 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1488 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE148C - sw         $a0, 9848($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1490 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1494 - lw         $a3, 9756($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1498 - lw         $a2, 9752($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE149C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14A4 - sw         $a1, 9860($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14A8 - sw         $a0, 9856($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14B0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14B4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14B8 - sw         $a1, 9868($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14BC - sw         $a0, 9864($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14C4 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14C8 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14D0 - swc1       $f12, 9872($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14D8 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14DC - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14E4 - swc1       $f12, 9876($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14EC - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14F0 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14F8 - swc1       $f12, 9880($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE14FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1500 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1504 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1508 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE150C - swc1       $f12, 9884($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1510 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1514 - ori        $a0, $a0, -2621
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1518 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE151C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1520 - swc1       $f12, 9888($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1524 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1528 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE152C - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE1AD8
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE1AD8 - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1ADC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1AE0 - lw         $a1, 9900($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1AE4 - lw         $a0, 9896($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1AE8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1AEC - lw         $a3, 9908($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1AF0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1AF4 - lw         $a2, 9904($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1AF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1AFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B00 - sw         $a1, 10012($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B04 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B08 - sw         $a0, 10008($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B10 - lw         $a3, 9916($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B14 - lw         $a2, 9912($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B20 - sw         $a1, 10020($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B24 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B28 - sw         $a0, 10016($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B30 - lw         $a3, 9924($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B34 - lw         $a2, 9920($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B40 - sw         $a1, 10028($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B44 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B48 - sw         $a0, 10024($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B50 - lw         $a3, 9932($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B54 - lw         $a2, 9928($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B60 - sw         $a1, 10036($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B64 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B68 - sw         $a0, 10032($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B6C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B70 - lw         $a3, 9940($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B74 - lw         $a2, 9936($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B7C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B80 - sw         $a1, 10044($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B84 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B88 - sw         $a0, 10040($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B90 - lw         $a3, 9948($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B94 - lw         $a2, 9944($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1B9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BA0 - sw         $a1, 10052($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BA4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BA8 - sw         $a0, 10048($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BAC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BB0 - lw         $a3, 9956($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BB4 - lw         $a2, 9952($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BBC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BC0 - sw         $a1, 10060($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BC4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BC8 - sw         $a0, 10056($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BCC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BD0 - lw         $a3, 9964($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BD4 - lw         $a2, 9960($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BDC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BE0 - sw         $a1, 10068($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BE4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BE8 - sw         $a0, 10064($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BEC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BF0 - lw         $a3, 9972($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BF4 - lw         $a2, 9968($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1BFC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C00 - sw         $a1, 10076($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C04 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C08 - sw         $a0, 10072($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C0C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C10 - lw         $a3, 9980($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C14 - lw         $a2, 9976($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C1C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C20 - sw         $a1, 10084($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C24 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C28 - sw         $a0, 10080($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C2C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C30 - lw         $a3, 9988($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C34 - lw         $a2, 9984($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C3C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C40 - sw         $a1, 10092($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C44 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C48 - sw         $a0, 10088($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C4C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C50 - lw         $a3, 9996($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C54 - lw         $a2, 9992($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C5C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C60 - sw         $a1, 10100($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C64 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C68 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C6C - sw         $a0, 10096($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C74 - lw         $a3, 10004($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C78 - lw         $a2, 10000($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C84 - sw         $a1, 10108($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C88 - sw         $a0, 10104($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C8C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C90 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C94 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C98 - sw         $a1, 10116($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1C9C - sw         $a0, 10112($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CA0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CA4 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CA8 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CAC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CB0 - swc1       $f12, 10120($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CB4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CB8 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CBC - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CC4 - swc1       $f12, 10124($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CC8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CCC - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CD0 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CD4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CD8 - swc1       $f12, 10128($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CDC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CE0 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CE4 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CEC - swc1       $f12, 10132($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CF0 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CF4 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1CF8 - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE2E8C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE2E8C - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E94 - lw         $a1, 10140($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E98 - lw         $a0, 10136($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E9C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EA0 - lw         $a3, 10148($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EA4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EA8 - lw         $a2, 10144($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EB4 - sw         $a1, 10252($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EB8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EBC - sw         $a0, 10248($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EC4 - lw         $a3, 10156($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EC8 - lw         $a2, 10152($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2ECC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2ED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2ED4 - sw         $a1, 10260($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2ED8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EDC - sw         $a0, 10256($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EE4 - lw         $a3, 10164($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EE8 - lw         $a2, 10160($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EF4 - sw         $a1, 10268($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EF8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2EFC - sw         $a0, 10264($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F04 - lw         $a3, 10172($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F08 - lw         $a2, 10168($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F14 - sw         $a1, 10276($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F18 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F1C - sw         $a0, 10272($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F24 - lw         $a3, 10180($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F28 - lw         $a2, 10176($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F34 - sw         $a1, 10284($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F38 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F3C - sw         $a0, 10280($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F44 - lw         $a3, 10188($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F48 - lw         $a2, 10184($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F54 - sw         $a1, 10292($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F58 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F5C - sw         $a0, 10288($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F64 - lw         $a3, 10196($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F68 - lw         $a2, 10192($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F74 - sw         $a1, 10300($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F78 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F7C - sw         $a0, 10296($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F84 - lw         $a3, 10204($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F88 - lw         $a2, 10200($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F94 - sw         $a1, 10308($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F98 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2F9C - sw         $a0, 10304($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FA4 - lw         $a3, 10212($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FA8 - lw         $a2, 10208($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FB4 - sw         $a1, 10316($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FB8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FBC - sw         $a0, 10312($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FC4 - lw         $a3, 10220($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FC8 - lw         $a2, 10216($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FD4 - sw         $a1, 10324($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FD8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FDC - sw         $a0, 10320($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FE4 - lw         $a3, 10228($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FE8 - lw         $a2, 10224($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FF4 - sw         $a1, 10332($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FF8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2FFC - sw         $a0, 10328($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3000 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3004 - lw         $a3, 10236($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3008 - lw         $a2, 10232($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE300C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3010 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3014 - sw         $a1, 10340($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3018 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE301C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3020 - sw         $a0, 10336($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3024 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3028 - lw         $a3, 10244($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE302C - lw         $a2, 10240($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3030 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3034 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3038 - sw         $a1, 10348($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE303C - sw         $a0, 10344($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3040 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3044 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3048 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE304C - sw         $a1, 10356($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3050 - sw         $a0, 10352($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3054 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3058 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE305C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3060 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3064 - swc1       $f12, 10360($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3068 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE306C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3070 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3074 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3078 - swc1       $f12, 10364($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE307C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3080 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3084 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3088 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE308C - swc1       $f12, 10368($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3090 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3094 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3098 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE309C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE30A0 - swc1       $f12, 10372($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE30A4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE30A8 - ori        $a0, $a0, -2621
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE30AC - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE30B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE30B4 - swc1       $f12, 10376($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE30B8 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE30BC - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE30C0 - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE36BC
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE36BC - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36C4 - lw         $a1, 10388($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36C8 - lw         $a0, 10384($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36CC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36D0 - lw         $a3, 10396($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36D4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36D8 - lw         $a2, 10392($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36E4 - sw         $a1, 10500($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36E8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36EC - sw         $a0, 10496($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36F4 - lw         $a3, 10404($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36F8 - lw         $a2, 10400($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3700 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3704 - sw         $a1, 10508($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3708 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE370C - sw         $a0, 10504($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3710 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3714 - lw         $a3, 10412($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3718 - lw         $a2, 10408($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE371C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3720 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3724 - sw         $a1, 10516($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3728 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE372C - sw         $a0, 10512($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3730 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3734 - lw         $a3, 10420($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3738 - lw         $a2, 10416($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE373C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3740 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3744 - sw         $a1, 10524($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3748 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE374C - sw         $a0, 10520($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3750 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3754 - lw         $a3, 10428($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3758 - lw         $a2, 10424($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE375C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3760 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3764 - sw         $a1, 10532($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3768 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE376C - sw         $a0, 10528($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3770 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3774 - lw         $a3, 10436($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3778 - lw         $a2, 10432($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE377C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3780 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3784 - sw         $a1, 10540($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3788 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE378C - sw         $a0, 10536($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3790 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3794 - lw         $a3, 10444($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3798 - lw         $a2, 10440($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE379C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37A4 - sw         $a1, 10548($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37A8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37AC - sw         $a0, 10544($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37B4 - lw         $a3, 10452($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37B8 - lw         $a2, 10448($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37C4 - sw         $a1, 10556($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37C8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37CC - sw         $a0, 10552($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37D4 - lw         $a3, 10460($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37D8 - lw         $a2, 10456($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37E4 - sw         $a1, 10564($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37E8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37EC - sw         $a0, 10560($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37F4 - lw         $a3, 10468($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37F8 - lw         $a2, 10464($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3800 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3804 - sw         $a1, 10572($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3808 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE380C - sw         $a0, 10568($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3810 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3814 - lw         $a3, 10476($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3818 - lw         $a2, 10472($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE381C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3820 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3824 - sw         $a1, 10580($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3828 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE382C - sw         $a0, 10576($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3830 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3834 - lw         $a3, 10484($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3838 - lw         $a2, 10480($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE383C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3840 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3844 - sw         $a1, 10588($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3848 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE384C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3850 - sw         $a0, 10584($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3854 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3858 - lw         $a3, 10492($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE385C - lw         $a2, 10488($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3864 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3868 - sw         $a1, 10596($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE386C - sw         $a0, 10592($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3870 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3874 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3878 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE387C - sw         $a1, 10604($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3880 - sw         $a0, 10600($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3884 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3888 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE388C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3890 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3894 - swc1       $f12, 10608($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3898 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE389C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38A0 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38A8 - swc1       $f12, 10612($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38B0 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38B4 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38BC - swc1       $f12, 10616($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38C4 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38C8 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38D0 - swc1       $f12, 10620($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38D4 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38D8 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE38DC - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE50AC
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE50AC - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50B4 - lw         $a1, 10628($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50B8 - lw         $a0, 10624($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50BC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50C0 - lw         $a3, 10636($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50C4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50C8 - lw         $a2, 10632($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50D4 - sw         $a1, 10740($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50D8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50DC - sw         $a0, 10736($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50E4 - lw         $a3, 10644($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50E8 - lw         $a2, 10640($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50F4 - sw         $a1, 10748($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50F8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50FC - sw         $a0, 10744($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5100 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5104 - lw         $a3, 10652($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5108 - lw         $a2, 10648($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE510C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5110 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5114 - sw         $a1, 10756($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5118 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE511C - sw         $a0, 10752($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5120 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5124 - lw         $a3, 10660($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5128 - lw         $a2, 10656($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE512C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5130 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5134 - sw         $a1, 10764($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5138 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE513C - sw         $a0, 10760($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5140 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5144 - lw         $a3, 10668($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5148 - lw         $a2, 10664($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE514C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5150 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5154 - sw         $a1, 10772($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5158 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE515C - sw         $a0, 10768($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5160 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5164 - lw         $a3, 10676($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5168 - lw         $a2, 10672($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE516C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5170 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5174 - sw         $a1, 10780($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5178 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE517C - sw         $a0, 10776($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5180 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5184 - lw         $a3, 10684($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5188 - lw         $a2, 10680($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE518C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5190 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5194 - sw         $a1, 10788($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5198 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE519C - sw         $a0, 10784($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51A0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51A4 - lw         $a3, 10692($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51A8 - lw         $a2, 10688($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51B4 - sw         $a1, 10796($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51B8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51BC - sw         $a0, 10792($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51C0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51C4 - lw         $a3, 10700($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51C8 - lw         $a2, 10696($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51D0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51D4 - sw         $a1, 10804($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51D8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51DC - sw         $a0, 10800($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51E0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51E4 - lw         $a3, 10708($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51E8 - lw         $a2, 10704($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51F0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51F4 - sw         $a1, 10812($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51F8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE51FC - sw         $a0, 10808($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5200 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5204 - lw         $a3, 10716($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5208 - lw         $a2, 10712($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE520C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5210 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5214 - sw         $a1, 10820($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5218 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE521C - sw         $a0, 10816($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5220 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5224 - lw         $a3, 10724($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5228 - lw         $a2, 10720($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE522C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5230 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5234 - sw         $a1, 10828($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5238 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE523C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5240 - sw         $a0, 10824($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5244 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5248 - lw         $a3, 10732($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE524C - lw         $a2, 10728($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5250 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5254 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5258 - sw         $a1, 10836($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE525C - sw         $a0, 10832($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5260 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5264 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5268 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE526C - sw         $a1, 10844($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5270 - sw         $a0, 10840($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5274 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5278 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE527C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5280 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5284 - swc1       $f12, 10848($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5288 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE528C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5290 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5294 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5298 - swc1       $f12, 10852($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE529C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52A0 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52A4 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52AC - swc1       $f12, 10856($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52B0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52B4 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52B8 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52C0 - swc1       $f12, 10860($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52C4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52C8 - ori        $a0, $a0, -2621
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52CC - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52D4 - swc1       $f12, 10864($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52D8 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52DC - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE52E0 - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE5ABC
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE5ABC - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AC4 - lw         $a1, 10884($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AC8 - lw         $a0, 10880($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5ACC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AD0 - lw         $a3, 10892($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AD4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AD8 - lw         $a2, 10888($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5ADC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AE4 - sw         $a1, 10996($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AE8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AEC - sw         $a0, 10992($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AF4 - lw         $a3, 10900($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AF8 - lw         $a2, 10896($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5AFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B04 - sw         $a1, 11004($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B08 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B0C - sw         $a0, 11000($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B14 - lw         $a3, 10908($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B18 - lw         $a2, 10904($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B24 - sw         $a1, 11012($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B28 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B2C - sw         $a0, 11008($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B34 - lw         $a3, 10916($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B38 - lw         $a2, 10912($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B44 - sw         $a1, 11020($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B48 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B4C - sw         $a0, 11016($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B54 - lw         $a3, 10924($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B58 - lw         $a2, 10920($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B64 - sw         $a1, 11028($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B68 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B6C - sw         $a0, 11024($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B74 - lw         $a3, 10932($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B78 - lw         $a2, 10928($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B84 - sw         $a1, 11036($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B88 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B8C - sw         $a0, 11032($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B94 - lw         $a3, 10940($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B98 - lw         $a2, 10936($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5B9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BA4 - sw         $a1, 11044($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BA8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BAC - sw         $a0, 11040($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BB4 - lw         $a3, 10948($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BB8 - lw         $a2, 10944($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BC4 - sw         $a1, 11052($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BC8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BCC - sw         $a0, 11048($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BD4 - lw         $a3, 10956($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BD8 - lw         $a2, 10952($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BE4 - sw         $a1, 11060($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BE8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BEC - sw         $a0, 11056($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BF4 - lw         $a3, 10964($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BF8 - lw         $a2, 10960($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5BFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C04 - sw         $a1, 11068($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C08 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C0C - sw         $a0, 11064($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C14 - lw         $a3, 10972($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C18 - lw         $a2, 10968($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C24 - sw         $a1, 11076($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C28 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C2C - sw         $a0, 11072($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C34 - lw         $a3, 10980($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C38 - lw         $a2, 10976($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C44 - sw         $a1, 11084($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C48 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C4C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C50 - sw         $a0, 11080($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C58 - lw         $a3, 10988($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C5C - lw         $a2, 10984($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C68 - sw         $a1, 11092($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C6C - sw         $a0, 11088($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C74 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C78 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C7C - sw         $a1, 11100($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C80 - sw         $a0, 11096($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C88 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C8C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C94 - swc1       $f12, 11104($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5C9C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CA0 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CA8 - swc1       $f12, 11108($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CB0 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CB4 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CBC - swc1       $f12, 11112($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CC4 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CC8 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CCC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CD0 - swc1       $f12, 11116($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CD4 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CD8 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CDC - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE5CE0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE5CE0 - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CE8 - lw         $a1, 11124($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CEC - lw         $a0, 11120($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CF0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CF4 - lw         $a3, 11132($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CF8 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5CFC - lw         $a2, 11128($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D08 - sw         $a1, 11236($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D0C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D10 - sw         $a0, 11232($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D18 - lw         $a3, 11140($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D1C - lw         $a2, 11136($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D28 - sw         $a1, 11244($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D2C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D30 - sw         $a0, 11240($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D38 - lw         $a3, 11148($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D3C - lw         $a2, 11144($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D48 - sw         $a1, 11252($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D4C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D50 - sw         $a0, 11248($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D58 - lw         $a3, 11156($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D5C - lw         $a2, 11152($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D68 - sw         $a1, 11260($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D6C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D70 - sw         $a0, 11256($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D74 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D78 - lw         $a3, 11164($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D7C - lw         $a2, 11160($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D84 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D88 - sw         $a1, 11268($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D8C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D90 - sw         $a0, 11264($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D98 - lw         $a3, 11172($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5D9C - lw         $a2, 11168($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DA4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DA8 - sw         $a1, 11276($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DAC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DB0 - sw         $a0, 11272($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DB4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DB8 - lw         $a3, 11180($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DBC - lw         $a2, 11176($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DC4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DC8 - sw         $a1, 11284($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DCC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DD0 - sw         $a0, 11280($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DD8 - lw         $a3, 11188($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DDC - lw         $a2, 11184($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DE4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DE8 - sw         $a1, 11292($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DEC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DF0 - sw         $a0, 11288($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DF8 - lw         $a3, 11196($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5DFC - lw         $a2, 11192($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E08 - sw         $a1, 11300($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E0C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E10 - sw         $a0, 11296($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E14 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E18 - lw         $a3, 11204($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E1C - lw         $a2, 11200($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E24 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E28 - sw         $a1, 11308($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E2C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E30 - sw         $a0, 11304($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E34 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E38 - lw         $a3, 11212($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E3C - lw         $a2, 11208($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E44 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E48 - sw         $a1, 11316($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E4C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E50 - sw         $a0, 11312($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E54 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E58 - lw         $a3, 11220($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E5C - lw         $a2, 11216($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E64 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E68 - sw         $a1, 11324($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E6C - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E70 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E74 - sw         $a0, 11320($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E78 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E7C - lw         $a3, 11228($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E80 - lw         $a2, 11224($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E88 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E8C - sw         $a1, 11332($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E90 - sw         $a0, 11328($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E94 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E98 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5E9C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EA0 - sw         $a1, 11340($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EA4 - sw         $a0, 11336($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EA8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EAC - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EB0 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EB4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EB8 - swc1       $f12, 11344($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EBC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EC0 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EC4 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5ECC - swc1       $f12, 11348($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5ED0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5ED4 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5ED8 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EE0 - swc1       $f12, 11352($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EE4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EE8 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EEC - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EF4 - swc1       $f12, 11356($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EF8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5EFC - ori        $a0, $a0, -2621
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5F00 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5F04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5F08 - swc1       $f12, 11360($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5F0C - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5F10 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5F14 - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE6D4C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE6D4C - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D54 - lw         $a1, 11372($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D58 - lw         $a0, 11368($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D5C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D60 - lw         $a3, 11380($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D64 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D68 - lw         $a2, 11376($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D74 - sw         $a1, 11484($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D78 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D7C - sw         $a0, 11480($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D84 - lw         $a3, 11388($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D88 - lw         $a2, 11384($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D94 - sw         $a1, 11492($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D98 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6D9C - sw         $a0, 11488($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DA4 - lw         $a3, 11396($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DA8 - lw         $a2, 11392($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DB4 - sw         $a1, 11500($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DB8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DBC - sw         $a0, 11496($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DC4 - lw         $a3, 11404($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DC8 - lw         $a2, 11400($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DD0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DD4 - sw         $a1, 11508($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DD8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DDC - sw         $a0, 11504($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DE4 - lw         $a3, 11412($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DE8 - lw         $a2, 11408($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DF0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DF4 - sw         $a1, 11516($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DF8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6DFC - sw         $a0, 11512($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E04 - lw         $a3, 11420($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E08 - lw         $a2, 11416($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E10 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E14 - sw         $a1, 11524($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E18 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E1C - sw         $a0, 11520($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E20 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E24 - lw         $a3, 11428($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E28 - lw         $a2, 11424($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E30 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E34 - sw         $a1, 11532($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E38 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E3C - sw         $a0, 11528($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E40 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E44 - lw         $a3, 11436($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E48 - lw         $a2, 11432($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E50 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E54 - sw         $a1, 11540($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E58 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E5C - sw         $a0, 11536($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E60 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E64 - lw         $a3, 11444($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E68 - lw         $a2, 11440($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E70 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E74 - sw         $a1, 11548($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E78 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E7C - sw         $a0, 11544($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E80 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E84 - lw         $a3, 11452($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E88 - lw         $a2, 11448($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E90 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E94 - sw         $a1, 11556($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E98 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6E9C - sw         $a0, 11552($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EA4 - lw         $a3, 11460($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EA8 - lw         $a2, 11456($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EB0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EB4 - sw         $a1, 11564($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EB8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EBC - sw         $a0, 11560($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EC4 - lw         $a3, 11468($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EC8 - lw         $a2, 11464($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6ECC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6ED0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6ED4 - sw         $a1, 11572($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6ED8 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EDC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EE0 - sw         $a0, 11568($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EE4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EE8 - lw         $a3, 11476($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EEC - lw         $a2, 11472($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EF4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EF8 - sw         $a1, 11580($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6EFC - sw         $a0, 11576($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F00 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F04 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F08 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F0C - sw         $a1, 11588($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F10 - sw         $a0, 11584($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F14 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F18 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F1C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F24 - swc1       $f12, 11592($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F28 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F2C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F30 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F34 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F38 - swc1       $f12, 11596($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F3C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F40 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F44 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F4C - swc1       $f12, 11600($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F50 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F54 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F58 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F60 - swc1       $f12, 11604($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F64 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F68 - ori        $a0, $a0, -2621
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F6C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F74 - swc1       $f12, 11608($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F78 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F7C - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6F80 - addiu      $sp, $sp, 16
20:52:49 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:49 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:49 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:49 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:49 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE7138
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE7138 - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE713C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7140 - lw         $a1, 11620($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7144 - lw         $a0, 11616($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7148 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE714C - lw         $a3, 11628($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7150 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7154 - lw         $a2, 11624($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7158 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE715C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7160 - sw         $a1, 11732($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7164 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7168 - sw         $a0, 11728($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE716C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7170 - lw         $a3, 11636($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7174 - lw         $a2, 11632($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7178 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE717C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7180 - sw         $a1, 11740($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7184 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7188 - sw         $a0, 11736($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE718C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7190 - lw         $a3, 11644($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7194 - lw         $a2, 11640($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7198 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE719C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71A0 - sw         $a1, 11748($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71A4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71A8 - sw         $a0, 11744($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71B0 - lw         $a3, 11652($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71B4 - lw         $a2, 11648($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71C0 - sw         $a1, 11756($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71C4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71C8 - sw         $a0, 11752($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71CC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71D0 - lw         $a3, 11660($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71D4 - lw         $a2, 11656($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71E0 - sw         $a1, 11764($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71E4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71E8 - sw         $a0, 11760($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71F0 - lw         $a3, 11668($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71F4 - lw         $a2, 11664($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE71FC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7200 - sw         $a1, 11772($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7204 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7208 - sw         $a0, 11768($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE720C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7210 - lw         $a3, 11676($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7214 - lw         $a2, 11672($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7218 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE721C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7220 - sw         $a1, 11780($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7224 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7228 - sw         $a0, 11776($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE722C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7230 - lw         $a3, 11684($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7234 - lw         $a2, 11680($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7238 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE723C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7240 - sw         $a1, 11788($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7244 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7248 - sw         $a0, 11784($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE724C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7250 - lw         $a3, 11692($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7254 - lw         $a2, 11688($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7258 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE725C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7260 - sw         $a1, 11796($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7264 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7268 - sw         $a0, 11792($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE726C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7270 - lw         $a3, 11700($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7274 - lw         $a2, 11696($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7278 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE727C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7280 - sw         $a1, 11804($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7284 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7288 - sw         $a0, 11800($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE728C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7290 - lw         $a3, 11708($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7294 - lw         $a2, 11704($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7298 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE729C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72A0 - sw         $a1, 11812($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72A4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72A8 - sw         $a0, 11808($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72AC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72B0 - lw         $a3, 11716($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72B4 - lw         $a2, 11712($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72BC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72C0 - sw         $a1, 11820($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72C4 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72C8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72CC - sw         $a0, 11816($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72D4 - lw         $a3, 11724($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72D8 - lw         $a2, 11720($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72E4 - sw         $a1, 11828($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72E8 - sw         $a0, 11824($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72EC - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72F4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72F8 - sw         $a1, 11836($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72FC - sw         $a0, 11832($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7300 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7304 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7308 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE730C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7310 - swc1       $f12, 11840($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7314 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7318 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE731C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7320 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7324 - swc1       $f12, 11844($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7328 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE732C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7330 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7334 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7338 - swc1       $f12, 11848($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE733C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7340 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7344 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7348 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE734C - swc1       $f12, 11852($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7350 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7354 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7358 - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE795C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE795C - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7960 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7964 - lw         $a1, 11860($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7968 - lw         $a0, 11856($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE796C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7970 - lw         $a3, 11868($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7974 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7978 - lw         $a2, 11864($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE797C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7980 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7984 - sw         $a1, 11972($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7988 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE798C - sw         $a0, 11968($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7990 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7994 - lw         $a3, 11876($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7998 - lw         $a2, 11872($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE799C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79A0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79A4 - sw         $a1, 11980($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79A8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79AC - sw         $a0, 11976($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79B0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79B4 - lw         $a3, 11884($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79B8 - lw         $a2, 11880($t2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79C4 - sw         $a1, 11988($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79C8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79CC - sw         $a0, 11984($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79D0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79D4 - lw         $a3, 11892($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79D8 - lw         $a2, 11888($t3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79E0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79E4 - sw         $a1, 11996($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79E8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79EC - sw         $a0, 11992($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79F0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79F4 - lw         $a3, 11900($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79F8 - lw         $a2, 11896($v0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE79FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A00 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A04 - sw         $a1, 12004($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A08 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A0C - sw         $a0, 12000($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A14 - lw         $a3, 11908($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A18 - lw         $a2, 11904($v1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A20 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A24 - sw         $a1, 12012($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A28 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A2C - sw         $a0, 12008($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A30 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A34 - lw         $a3, 11916($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A38 - lw         $a2, 11912($t4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A40 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A44 - sw         $a1, 12020($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A48 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A4C - sw         $a0, 12016($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A50 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A54 - lw         $a3, 11924($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A58 - lw         $a2, 11920($t5)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A60 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A64 - sw         $a1, 12028($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A68 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A6C - sw         $a0, 12024($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A70 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A74 - lw         $a3, 11932($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A78 - lw         $a2, 11928($t6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A80 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A84 - sw         $a1, 12036($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A88 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A8C - sw         $a0, 12032($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A90 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A94 - lw         $a3, 11940($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A98 - lw         $a2, 11936($t7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7A9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AA0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AA4 - sw         $a1, 12044($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AA8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AAC - sw         $a0, 12040($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AB4 - lw         $a3, 11948($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AB8 - lw         $a2, 11944($t8)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7ABC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AC4 - sw         $a1, 12052($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AC8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7ACC - sw         $a0, 12048($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AD4 - lw         $a3, 11956($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AD8 - lw         $a2, 11952($t9)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7ADC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AE4 - sw         $a1, 12060($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AE8 - sw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AEC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AF0 - sw         $a0, 12056($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AF8 - lw         $a3, 11964($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7AFC - lw         $a2, 11960($s0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B04 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B08 - sw         $a1, 12068($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B0C - sw         $a0, 12064($t0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B10 - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B14 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B18 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B1C - sw         $a1, 12076($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B20 - sw         $a0, 12072($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B28 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B2C - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B34 - swc1       $f12, 12080($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B3C - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B40 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B44 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B48 - swc1       $f12, 12084($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B50 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B54 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B58 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B5C - swc1       $f12, 12088($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B64 - ori        $a0, $a0, 4719
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B68 - mtc1       $a0, $f12
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B70 - swc1       $f12, 12092($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B74 - lw         $s0, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B78 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7B7C - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E78C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E78C - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E790 - syscall    0x0457F [sceKernelMaxFreeMemSize]
20:52:49 DEBUG hle.SysMemUserForUser - user_main_10 - sceKernelMaxFreeMemSize
20:52:49 DEBUG hle.SysMemUserForUser - user_main_10 - sceKernelMaxFreeMemSize returning 3189760(hex=0x30AC00)
20:52:49 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:49 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8C425B0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C425B0 - addiu      $sp, $sp, -48
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425B4 - sw         $a1, 20($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425B8 - sw         $a2, 24($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425BC - sw         $a3, 28($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425C0 - sw         $t0, 32($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425C4 - sw         $t1, 36($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425C8 - lui        $a1, 0x0000 <=> li $a1, 0x00000000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425CC - sw         $t2, 40($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425D0 - addiu      $a1, $a1, 16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425D4 - sw         $t3, 44($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425DC - andi       $a1, $a1, -1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425E0 - lw         $a3, 13772($a2)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425E4 - addu       $a2, $sp, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425E8 - lw         $a1, 8($a3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425EC - sw         $a3, 84($a1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425F0 - addiu      $a2, $a2, 4
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425F4 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C425F8 - sw         $ra, 4($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C425FC - jal        0x08C443C8
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42600 - lw         $a0, 8($a3)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42604 - lw         $ra, 4($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C42608 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4260C - addiu      $sp, $sp, 48
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8C443C8
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C443C8 - addiu      $sp, $sp, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443CC - or         $t1, $a1, $zr <=> move $t1, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443D0 - or         $t2, $a2, $zr <=> move $t2, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443D4 - lb         $t0, 0($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443D8 - lw         $a3, 84($a0)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443DC - or         $a2, $a0, $zr <=> move $a2, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443E0 - sw         $ra, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C443E4 - beq        $t0, $zr, 0x08C44490
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443E8 - or         $a0, $t2, $zr <=> move $a0, $t2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443EC - ori        $t2, $zr, 37 <=> li $t2, 37
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C443F0 - bnel       $t0, $t2, 0x08C44484
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443F4 - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C443F8 - lb         $t0, 1($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C443FC - beql       $t0, $zr, 0x08C44484
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44400 - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44404 - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44408 - lb         $t0, 0($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4440C - slti       $t3, $t0, 65
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C44410 - beql       $t3, $zr, 0x08C44434
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44414 - addiu      $t0, $t0, -69
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44418 - lb         $t3, 1($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4441C - beq        $t3, $zr, 0x08C44434
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44420 - addiu      $t0, $t0, -69
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44424 - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44428 - lb         $t0, 0($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4442C - b          0x08C44410
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44430 - slti       $t3, $t0, 65
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44434 - sltiu      $t3, $t0, 35
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C44438 - beql       $t3, $zr, 0x08C44484
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4443C - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44440 - sll        $t0, $t0, 0x0002
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44444 - lui        $at, 0x08CA <=> li $at, 0x08CA0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44448 - addu       $at, $at, $t0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4444C - lw         $at, 23864($at)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44450 - jr         $at
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44454 - nop
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44484 - lb         $t0, 0($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C44488 - bne        $t0, $zr, 0x08C443F0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4448C - nop
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44490 - or         $t0, $a1, $zr <=> move $t0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44494 - or         $t1, $a0, $zr <=> move $t1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44498 - or         $a0, $a3, $zr <=> move $a0, $a3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4449C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444A0 - or         $a2, $t0, $zr <=> move $a2, $t0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C444A4 - jal        0x08C45E70
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444A8 - or         $a3, $t1, $zr <=> move $a3, $t1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444AC - lw         $ra, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444B0 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444B4 - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8C44480
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C443F0 - bnel       $t0, $t2, 0x08C44484
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C443F4 - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C443F8 - lb         $t0, 1($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C443FC - beql       $t0, $zr, 0x08C44484
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44400 - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44404 - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44408 - lb         $t0, 0($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4440C - slti       $t3, $t0, 65
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C44410 - beql       $t3, $zr, 0x08C44434
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44414 - addiu      $t0, $t0, -69
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44418 - lb         $t3, 1($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4441C - beq        $t3, $zr, 0x08C44434
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44420 - addiu      $t0, $t0, -69
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44424 - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44428 - lb         $t0, 0($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4442C - b          0x08C44410
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44430 - slti       $t3, $t0, 65
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44434 - sltiu      $t3, $t0, 35
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C44438 - beql       $t3, $zr, 0x08C44484
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4443C - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44440 - sll        $t0, $t0, 0x0002
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44444 - lui        $at, 0x08CA <=> li $at, 0x08CA0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44448 - addu       $at, $at, $t0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4444C - lw         $at, 23864($at)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44450 - jr         $at
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44454 - nop
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44480 - addiu      $t1, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44484 - lb         $t0, 0($t1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C44488 - bne        $t0, $zr, 0x08C443F0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4448C - nop
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44490 - or         $t0, $a1, $zr <=> move $t0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44494 - or         $t1, $a0, $zr <=> move $t1, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44498 - or         $a0, $a3, $zr <=> move $a0, $a3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4449C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444A0 - or         $a2, $t0, $zr <=> move $a2, $t0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C444A4 - jal        0x08C45E70
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444A8 - or         $a3, $t1, $zr <=> move $a3, $t1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444AC - lw         $ra, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444B0 - jr         $ra
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C444B4 - addiu      $sp, $sp, 16
20:52:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8C45E70
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45E70 - addiu      $sp, $sp, -176
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E74 - sw         $s1, 132($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E78 - sw         $zr, 52($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E7C - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E80 - or         $s1, $a2, $zr <=> move $s1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E84 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E88 - sw         $a0, 104($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E8C - addiu      $a2, $a2, 24368
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E90 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E94 - addiu      $a0, $a0, 24384
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E98 - sw         $a2, 84($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E9C - sw         $a0, 80($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EA0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EA4 - addiu      $a0, $a0, 24420
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EA8 - sw         $a0, 64($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EAC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EB0 - addiu      $a0, $a0, 24400
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EB4 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EB8 - sw         $a0, 68($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EBC - addiu      $a2, $a2, 24428
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EC0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EC4 - addiu      $a0, $a0, 24448
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EC8 - sw         $a2, 60($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45ECC - sw         $a0, 56($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45ED0 - sw         $s4, 144($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45ED4 - or         $s4, $a1, $zr <=> move $s4, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45ED8 - sw         $a3, 76($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EDC - sw         $s0, 128($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EE0 - sw         $s2, 136($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EE4 - sw         $s3, 140($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EE8 - sw         $s5, 148($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EEC - sw         $s6, 152($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EF0 - sw         $s7, 156($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EF4 - sw         $fp, 160($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45EF8 - sw         $ra, 164($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45EFC - or         $s3, $s1, $zr <=> move $s3, $s1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F00 - ori        $s2, $zr, 37 <=> li $s2, 37
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F04 - addiu      $s5, $sp, 52
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F08 - addiu      $s7, $sp, 2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F0C - lui        $s6, 0x08CD <=> li $s6, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F10 - lui        $fp, 0x08CD <=> li $fp, 0x08CD0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45F14 - lw         $a0, 13772($fp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F18 - lw         $a3, 14928($s6)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F1C - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F20 - or         $a2, $s1, $zr <=> move $a2, $s1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45F24 - jal        0x08C495C0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F28 - or         $t0, $s5, $zr <=> move $t0, $s5
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F2C - or         $s0, $v0, $zr <=> move $s0, $v0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F30 - blezl      $s0, 0x08C45F50
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F34 - subu       $s2, $s1, $s3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45F38 - lhu        $a0, 2($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C45F3C - bne        $a0, $s2, 0x08C45F14
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F40 - addu       $s1, $s1, $s0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F44 - addiu      $s1, $s1, -1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F48 - b          0x08C45F50
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F4C - subu       $s2, $s1, $s3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45F50 - or         $a3, $s2, $zr <=> move $a3, $s2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F54 - beq        $a3, $zr, 0x08C4600C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F58 - nop
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F5C - lh         $a2, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F60 - andi       $a0, $a2, 512
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F64 - beql       $a0, $zr, 0x08C45FD0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F68 - lh         $a1, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45F6C - lw         $a1, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F70 - slt        $a0, $s2, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F74 - beq        $a0, $zr, 0x08C45FA8
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F78 - lw         $a2, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F7C - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F80 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45F84 - jal        0x08C43314
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F88 - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F8C - lw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F90 - lw         $a1, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F94 - addu       $a0, $a0, $s2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F98 - sw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F9C - subu       $a0, $a1, $s2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45FA0 - b          0x08C46000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FA4 - sw         $a0, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45FA8 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FAC - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45FB0 - jal        0x08C43314
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FB4 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FB8 - lw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FBC - lw         $a1, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FC0 - sw         $zr, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FC4 - addu       $a0, $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45FC8 - b          0x08C46000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FCC - sw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C45FD0 - bne        $a1, $zr, 0x08C45FF0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FD4 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45FD8 - bne        $a2, $zr, 0x08C45FF0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FDC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FE0 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FE4 - sh         $a0, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FE8 - lh         $a1, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FEC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45FF0 - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FF4 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45FF8 - jal        0x08C45D14
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FFC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46000 - lw         $a0, 104($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46004 - addu       $a0, $s2, $a0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46008 - sw         $a0, 104($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4600C - blezl      $s0, 0x08C47304
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46010 - lh         $a0, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46014 - lw         $a0, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46018 - bgtz       $a0, 0x08C46034
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4601C - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46020 - lh         $a0, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46024 - andi       $a0, $a0, 512
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46028 - bnel       $a0, $zr, 0x08C47304
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4602C - lh         $a0, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46030 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46034 - addiu      $s1, $s1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46038 - sw         $a0, 100($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4603C - ori        $s5, $zr, 0 <=> li $s5, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46040 - ori        $fp, $zr, 0 <=> li $fp, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46044 - addiu      $s6, $zr, -1 <=> li $s6, -1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46048 - sb         $zr, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4604C - addiu      $a2, $s1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46050 - lb         $s0, 0($s1)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46054 - or         $s1, $a2, $zr <=> move $s1, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46058 - addiu      $a3, $s0, -32
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4605C - sltiu      $t1, $a3, 89
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46060 - beq        $t1, $zr, 0x08C46A24
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46064 - nop
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46068 - sll        $a3, $a3, 0x0002
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4606C - lui        $at, 0x08CA <=> li $at, 0x08CA0000
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46070 - addu       $at, $at, $a3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46074 - lw         $at, 24520($at)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46078 - jr         $at
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4607C - nop
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46A24 - beq        $s0, $zr, 0x08C47300
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A28 - addiu      $s7, $sp, 8
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A2C - sb         $s0, 0($s7)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A30 - lh         $a2, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A34 - ori        $a3, $zr, 1 <=> li $a3, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A38 - sb         $zr, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A3C - sw         $a3, 4($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A40 - lb         $t2, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A44 - andi       $a0, $s5, 132
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A48 - andi       $t0, $s5, 4
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A4C - sw         $a0, 88($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A50 - andi       $a1, $a2, 512
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A54 - ori        $t1, $zr, 0 <=> li $t1, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A58 - sw         $t0, 96($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A5C - or         $t0, $t1, $zr <=> move $t0, $t1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A60 - lw         $t1, 100($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A64 - lw         $s6, 80($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46A68 - beql       $t0, $zr, 0x08C46A70
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A6C - or         $t1, $a3, $zr <=> move $t1, $a3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46A70 - beq        $t2, $zr, 0x08C46A80
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A74 - or         $s3, $t1, $zr <=> move $s3, $t1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46A78 - b          0x08C46A90
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A7C - addiu      $s3, $t1, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46A80 - andi       $a0, $s5, 2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46A84 - beql       $a0, $zr, 0x08C46A94
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A88 - lw         $a0, 88($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46A8C - addiu      $s3, $t1, 2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46A90 - lw         $a0, 88($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46A94 - bne        $a0, $zr, 0x08C46C30
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A98 - ori        $s2, $zr, 1 <=> li $s2, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A9C - subu       $s2, $fp, $s3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46AA0 - blez       $s2, 0x08C46C2C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AA4 - slti       $a0, $s2, 17
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46AA8 - bne        $a0, $zr, 0x08C46B6C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AAC - nop
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46AB0 - beql       $a1, $zr, 0x08C46B2C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AB4 - lh         $a0, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46AB8 - lw         $a1, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ABC - slti       $a0, $a1, 17
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46AC0 - bne        $a0, $zr, 0x08C46AFC
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AC4 - lw         $a2, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AC8 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ACC - lw         $a1, 84($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46AD0 - jal        0x08C43314
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AD4 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AD8 - lw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ADC - lw         $a1, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AE0 - addiu      $a0, $a0, 16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AE4 - sw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AE8 - lh         $a2, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AEC - addiu      $a0, $a1, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AF0 - sw         $a0, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46AF4 - b          0x08C46B5C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AF8 - andi       $a1, $a2, 512
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46AFC - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B00 - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46B04 - jal        0x08C43314
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B08 - lw         $a1, 84($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B0C - lw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B10 - lw         $a1, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B14 - lh         $a2, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B18 - addu       $a0, $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B1C - sw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B20 - sw         $zr, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46B24 - b          0x08C46B5C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B28 - andi       $a1, $a2, 512
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46B2C - bnel       $a0, $zr, 0x08C46B44
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B30 - lh         $a0, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46B34 - bne        $a2, $zr, 0x08C46B40
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B38 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B3C - sh         $a0, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46B40 - lh         $a0, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46B44 - lw         $a1, 84($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B48 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46B4C - jal        0x08C45D14
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B50 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B54 - lh         $a2, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B58 - andi       $a1, $a2, 512
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46B5C - addiu      $s2, $s2, -16
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B60 - slti       $a0, $s2, 17
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C46B64 - beq        $a0, $zr, 0x08C46AB0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B68 - nop
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46B6C - beq        $a1, $zr, 0x08C46BEC
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B70 - lw         $a3, 84($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B74 - lw         $a2, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B78 - slt        $a0, $s2, $a2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46B7C - beq        $a0, $zr, 0x08C46BBC
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B80 - lw         $a1, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B84 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B88 - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46B8C - jal        0x08C43314
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B90 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B94 - lw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B98 - lw         $a1, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B9C - addu       $a0, $a0, $s2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BA0 - sw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BA4 - subu       $a0, $a1, $s2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BA8 - lh         $a2, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BAC - sw         $a0, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BB0 - andi       $a1, $a2, 512
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46BB4 - b          0x08C46C2C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BB8 - lb         $t2, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46BBC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46BC0 - jal        0x08C43314
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BC4 - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BC8 - lw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BCC - lw         $a1, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BD0 - lh         $a2, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BD4 - addu       $a0, $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BD8 - sw         $a0, 0($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BDC - sw         $zr, 8($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BE0 - andi       $a1, $a2, 512
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46BE4 - b          0x08C46C2C
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BE8 - lb         $t2, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46BEC - lh         $a1, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46BF0 - bne        $a1, $zr, 0x08C46C10
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BF4 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46BF8 - bne        $a2, $zr, 0x08C46C10
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BFC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C00 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C04 - sh         $a0, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C08 - lh         $a1, 14($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C0C - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46C10 - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C14 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46C18 - jal        0x08C45D14
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C1C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C20 - lh         $a2, 12($s4)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C24 - lb         $t2, 0($sp)
20:52:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C28 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46C2C - ori        $s2, $zr, 1 <=> li $s2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46C30 - beq        $t2, $zr, 0x08C46CE8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C34 - addiu      $a3, $sp, 48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46C38 - beql       $a1, $zr, 0x08C46CB0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C3C - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46C40 - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C44 - slti       $a0, $a2, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46C48 - bne        $a0, $zr, 0x08C46C84
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C4C - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C50 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C54 - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46C58 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C5C - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C60 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C64 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C68 - addiu      $a0, $a0, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C6C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C70 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C74 - addiu      $a0, $a1, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C78 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46C7C - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C80 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46C84 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46C88 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C8C - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C90 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C94 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C98 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C9C - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CA0 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CA4 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CA8 - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CAC - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46CB0 - bne        $a1, $zr, 0x08C46CCC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CB4 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CB8 - bne        $a2, $zr, 0x08C46CCC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CBC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CC0 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CC4 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CC8 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46CCC - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CD0 - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46CD4 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CD8 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CDC - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CE0 - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CE4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46CE8 - andi       $a0, $s5, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CEC - beq        $a0, $zr, 0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CF0 - ori        $a0, $zr, 48 <=> li $a0, 48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CF4 - sb         $a0, 48($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CF8 - beq        $a1, $zr, 0x08C46D70
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CFC - sb         $s0, 49($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D00 - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D04 - slti       $a0, $a2, 3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D08 - bne        $a0, $zr, 0x08C46D44
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D0C - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D10 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D14 - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46D18 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D1C - ori        $a2, $zr, 2 <=> li $a2, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D20 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D24 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D28 - addiu      $a0, $a0, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D2C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D30 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D34 - addiu      $a0, $a1, -2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D38 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D3C - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D40 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46D44 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46D48 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D4C - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D50 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D54 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D58 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D5C - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D60 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D64 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D68 - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D6C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46D70 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D74 - bne        $a1, $zr, 0x08C46D90
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D78 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D7C - bne        $a2, $zr, 0x08C46D90
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D80 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D84 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D88 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D8C - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46D90 - addiu      $a1, $sp, 48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D94 - ori        $a2, $zr, 2 <=> li $a2, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46D98 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D9C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DA0 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DA4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46DA8 - lw         $a0, 88($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DAC - ori        $a3, $zr, 128 <=> li $a3, 128
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46DB0 - bne        $a0, $a3, 0x08C46F30
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DB4 - subu       $s0, $fp, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46DB8 - blez       $s0, 0x08C46F30
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DBC - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46DC0 - bne        $a0, $zr, 0x08C46E84
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DC4 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46DC8 - beql       $a1, $zr, 0x08C46E44
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DCC - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46DD0 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DD4 - slti       $a0, $a1, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46DD8 - bne        $a0, $zr, 0x08C46E14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DDC - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DE0 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DE4 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46DE8 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DEC - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DF0 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DF4 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DF8 - addiu      $a0, $a0, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DFC - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E00 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E04 - addiu      $a0, $a1, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E08 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46E0C - b          0x08C46E74
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E10 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E14 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E18 - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46E1C - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E20 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E24 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E28 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E2C - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E30 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E34 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E38 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46E3C - b          0x08C46E74
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E40 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46E44 - bnel       $a0, $zr, 0x08C46E5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E48 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46E4C - bnel       $a2, $zr, 0x08C46E5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E50 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E54 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E58 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E5C - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E60 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46E64 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E68 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E6C - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E70 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E74 - addiu      $s0, $s0, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E78 - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C46E7C - beq        $a0, $zr, 0x08C46DC8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E80 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46E84 - beql       $a1, $zr, 0x08C46EFC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E88 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E8C - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E90 - slt        $a0, $s0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46E94 - beq        $a0, $zr, 0x08C46ED0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E98 - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E9C - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EA0 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46EA4 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EA8 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EAC - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EB0 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EB4 - addu       $a0, $a0, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EB8 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EBC - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EC0 - subu       $a0, $a1, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EC4 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46EC8 - b          0x08C46F30
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ECC - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46ED0 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46ED4 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ED8 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EDC - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EE0 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EE4 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EE8 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EEC - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EF0 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46EF4 - b          0x08C46F30
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EF8 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46EFC - bne        $a1, $zr, 0x08C46F18
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F00 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F04 - bne        $a2, $zr, 0x08C46F18
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F08 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F0C - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F10 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F14 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46F18 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F1C - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46F20 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F24 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F28 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F2C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46F30 - lw         $s0, 100($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F34 - lw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F38 - subu       $s0, $s0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F3C - blez       $s0, 0x08C470C0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F40 - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F44 - bne        $a0, $zr, 0x08C47008
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F48 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46F4C - beql       $a1, $zr, 0x08C46FC8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F50 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46F54 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F58 - slti       $a0, $a1, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F5C - bne        $a0, $zr, 0x08C46F98
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F60 - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F64 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F68 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46F6C - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F70 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F74 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F78 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F7C - addiu      $a0, $a0, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F80 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F84 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F88 - addiu      $a0, $a1, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F8C - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F90 - b          0x08C46FF8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F94 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46F98 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F9C - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46FA0 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FA4 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FA8 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FAC - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FB0 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FB4 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FB8 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FBC - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46FC0 - b          0x08C46FF8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FC4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46FC8 - bnel       $a0, $zr, 0x08C46FE0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FCC - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46FD0 - bnel       $a2, $zr, 0x08C46FE0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FD4 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46FD8 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FDC - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46FE0 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FE4 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46FE8 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FEC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FF0 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FF4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46FF8 - addiu      $s0, $s0, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FFC - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C47000 - beq        $a0, $zr, 0x08C46F4C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47004 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47008 - beql       $a1, $zr, 0x08C47088
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4700C - lh         $a3, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47010 - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47014 - slt        $a0, $s0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47018 - beq        $a0, $zr, 0x08C47058
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4701C - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47020 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47024 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47028 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4702C - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47030 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47034 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47038 - addu       $a0, $a0, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4703C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47040 - subu       $a0, $a1, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47044 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47048 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4704C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47050 - b          0x08C470C0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47054 - lw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47058 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4705C - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47060 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47064 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47068 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4706C - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47070 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47074 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47078 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4707C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47080 - b          0x08C470C0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47084 - lw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47088 - bne        $a3, $zr, 0x08C470A4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4708C - or         $a0, $a3, $zr <=> move $a0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47090 - bne        $a2, $zr, 0x08C470A4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47094 - or         $a0, $a3, $zr <=> move $a0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47098 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4709C - lh         $a3, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470A0 - or         $a0, $a3, $zr <=> move $a0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C470A4 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470A8 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C470AC - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470B0 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470B4 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470B8 - lw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470BC - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C470C0 - beql       $a1, $zr, 0x08C47130
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470C4 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C470C8 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470CC - slt        $a0, $a3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C470D0 - beq        $a0, $zr, 0x08C47108
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470D4 - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470D8 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470DC - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C470E0 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470E4 - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470E8 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470EC - lw         $a1, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470F0 - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470F4 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470F8 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470FC - subu       $a0, $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47100 - b          0x08C4715C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47104 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47108 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4710C - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47110 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47114 - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47118 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4711C - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47120 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47124 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47128 - b          0x08C4715C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4712C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47130 - bne        $a1, $zr, 0x08C4714C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47134 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47138 - bne        $a2, $zr, 0x08C4714C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4713C - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47140 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47144 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47148 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4714C - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47150 - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47154 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47158 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4715C - lw         $a0, 96($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47160 - beq        $a0, $zr, 0x08C472E4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47164 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47168 - subu       $s0, $fp, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4716C - blez       $s0, 0x08C472E4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47170 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47174 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47178 - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4717C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47180 - lw         $s2, 84($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47184 - bne        $a0, $zr, 0x08C47248
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47188 - ori        $s5, $zr, 1 <=> li $s5, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4718C - beql       $a1, $zr, 0x08C47208
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47190 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47194 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47198 - slti       $a0, $a1, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4719C - bne        $a0, $zr, 0x08C471D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471A0 - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471A4 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471A8 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C471AC - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471B0 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471B4 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471B8 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471BC - addiu      $a0, $a0, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471C0 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471C4 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471C8 - addiu      $a0, $a1, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471CC - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C471D0 - b          0x08C47238
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471D4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C471D8 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471DC - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C471E0 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471E4 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471E8 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471EC - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471F0 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471F4 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471F8 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471FC - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47200 - b          0x08C47238
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47204 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47208 - bnel       $a0, $zr, 0x08C47220
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4720C - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47210 - bnel       $a2, $zr, 0x08C47220
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47214 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47218 - sh         $s5, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4721C - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47220 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47224 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47228 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4722C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47230 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47234 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47238 - addiu      $s0, $s0, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4723C - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C47240 - beq        $a0, $zr, 0x08C4718C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47244 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47248 - beql       $a1, $zr, 0x08C472B4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4724C - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47250 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47254 - slt        $a0, $s0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47258 - beq        $a0, $zr, 0x08C4728C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4725C - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47260 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47264 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47268 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4726C - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47270 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47274 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47278 - addu       $a0, $a0, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4727C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47280 - subu       $a0, $a1, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47284 - b          0x08C472E0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47288 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4728C - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47290 - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47294 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47298 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4729C - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472A0 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472A4 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472A8 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C472AC - b          0x08C472E0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472B0 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C472B4 - bne        $a1, $zr, 0x08C472D0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472B8 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C472BC - bne        $a2, $zr, 0x08C472D0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472C0 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472C4 - sh         $s5, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472C8 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472CC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472D0 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472D4 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C472D8 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472DC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472E0 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472E4 - slt        $a0, $a1, $fp
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C472E8 - bnel       $a0, $zr, 0x08C472F0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472EC - or         $a1, $fp, $zr <=> move $a1, $fp
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472F0 - lw         $a0, 104($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472F4 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C472F8 - b          0x08C45EFC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472FC - sw         $a0, 104($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47300 - lh         $a0, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47304 - andi       $a0, $a0, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47308 - bne        $a0, $zr, 0x08C4733C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4730C - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47310 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47314 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47318 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4731C - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47320 - ori        $a3, $zr, 1 <=> li $a3, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47324 - lw         $v0, 104($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47328 - blez       $v0, 0x08C4733C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4732C - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47330 - lw         $a0, 80($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47334 - addu       $a0, $a0, $v0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47338 - sw         $a0, 80($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4733C - lw         $v0, 104($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47340 - lw         $s0, 128($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47344 - lw         $s1, 132($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47348 - lw         $s2, 136($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4734C - lw         $s3, 140($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47350 - lw         $s4, 144($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47354 - lw         $s5, 148($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47358 - lw         $s6, 152($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4735C - lw         $s7, 156($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47360 - lw         $fp, 160($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47364 - lw         $ra, 164($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47368 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4736C - addiu      $sp, $sp, 176
20:52:50 DEBUG compiler - user_main_10 - Compiling _S1_2_8C495C0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C495C0 - addiu      $sp, $sp, -32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495C4 - sw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495C8 - sw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495CC - sw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495D0 - sw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495D4 - sw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495D8 - sw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495DC - or         $s5, $a2, $zr <=> move $s5, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495E0 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495E4 - or         $s1, $a1, $zr <=> move $s1, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495E8 - or         $s2, $a2, $zr <=> move $s2, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495EC - or         $s3, $a3, $zr <=> move $s3, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495F0 - or         $s4, $t0, $zr <=> move $s4, $t0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495F4 - sw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C495F8 - beql       $a1, $zr, 0x08C49600
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C495FC - or         $s1, $sp, $zr <=> move $s1, $sp
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49600 - beql       $s2, $zr, 0x08C49614
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49604 - lw         $a0, 52($s0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49608 - beq        $s3, $zr, 0x08C49624
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4960C - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49610 - lw         $a0, 52($s0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49614 - beq        $a0, $zr, 0x08C49B5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49618 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4961C - b          0x08C4964C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49620 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49624 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49628 - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4962C - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49630 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49634 - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49638 - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4963C - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49640 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49644 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49648 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4964C - jal        0x08C43850
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49650 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49654 - slti       $a0, $v0, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49658 - bne        $a0, $zr, 0x08C49B5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4965C - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49660 - lw         $a0, 52($s0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49664 - jal        0x08C437D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49668 - addiu      $a1, $a1, 25136
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4966C - bne        $v0, $zr, 0x08C49768
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49670 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49674 - beq        $s2, $zr, 0x08C49B9C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49678 - lbu        $a0, 0($s5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4967C - slti       $a1, $a0, 129
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49680 - bne        $a1, $zr, 0x08C49698
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49684 - slti       $a1, $a0, 224
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49688 - slti       $a1, $a0, 160
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4968C - bne        $a1, $zr, 0x08C496AC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49690 - sltiu      $a1, $s3, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49694 - slti       $a1, $a0, 224
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49698 - bne        $a1, $zr, 0x08C49B5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4969C - slti       $a1, $a0, 240
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C496A0 - beq        $a1, $zr, 0x08C49B5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496A4 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496A8 - sltiu      $a1, $s3, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C496AC - bne        $a1, $zr, 0x08C496C8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496B0 - lbu        $s5, 1($s5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496B4 - slti       $a1, $s5, 64
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C496B8 - beq        $a1, $zr, 0x08C496F0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496BC - slti       $a1, $s5, 127
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C496C0 - b          0x08C496FC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496C4 - slti       $a1, $s5, 128
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C496C8 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496CC - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496D0 - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496D4 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496D8 - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496DC - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496E0 - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496E4 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496E8 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496EC - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C496F0 - bnel       $a1, $zr, 0x08C49710
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C496F4 - sll        $a0, $a0, 0x0008
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C496F8 - slti       $a1, $s5, 128
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C496FC - bne        $a1, $zr, 0x08C49740
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49700 - slti       $a1, $s5, 253
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49704 - beq        $a1, $zr, 0x08C49740
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49708 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4970C - sll        $a0, $a0, 0x0008
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49710 - addu       $a0, $a0, $s5
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49714 - sh         $a0, 0($s1)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49718 - ori        $v0, $zr, 2 <=> li $v0, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4971C - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49720 - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49724 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49728 - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4972C - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49730 - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49734 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49738 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4973C - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49740 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49744 - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49748 - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4974C - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49750 - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49754 - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49758 - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4975C - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49760 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49764 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49768 - lw         $a0, 52($s0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4976C - jal        0x08C437D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49770 - addiu      $a1, $a1, 25144
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49774 - bne        $v0, $zr, 0x08C49834
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49778 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4977C - beq        $s2, $zr, 0x08C49B9C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49780 - lbu        $a0, 0($s5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49784 - slti       $a1, $a0, 161
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49788 - bne        $a1, $zr, 0x08C49B5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4978C - slti       $a1, $a0, 255
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49790 - beq        $a1, $zr, 0x08C49B5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49794 - sltiu      $a1, $s3, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49798 - bne        $a1, $zr, 0x08C497DC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4979C - lbu        $s5, 1($s5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497A0 - slti       $a1, $s5, 161
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C497A4 - bne        $a1, $zr, 0x08C497B4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497A8 - slti       $a1, $s5, 255
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C497AC - bne        $a1, $zr, 0x08C49804
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497B0 - sll        $a0, $a0, 0x0008
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C497B4 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497B8 - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497BC - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497C0 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497C4 - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497C8 - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497CC - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497D0 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497D4 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497D8 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C497DC - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497E0 - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497E4 - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497E8 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497EC - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497F0 - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497F4 - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497F8 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C497FC - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49800 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49804 - addu       $a0, $a0, $s5
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49808 - sh         $a0, 0($s1)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4980C - ori        $v0, $zr, 2 <=> li $v0, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49810 - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49814 - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49818 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4981C - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49820 - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49824 - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49828 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4982C - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49830 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49834 - lw         $a0, 52($s0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49838 - jal        0x08C437D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4983C - addiu      $a1, $a1, 25152
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49840 - bne        $v0, $zr, 0x08C49B5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49844 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49848 - beql       $s2, $zr, 0x08C49868
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4984C - sw         $zr, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49850 - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49854 - beq        $a1, $zr, 0x08C49890
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49858 - ori        $a0, $zr, 3 <=> li $a0, 3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4985C - b          0x08C49898
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49860 - ori        $v0, $zr, 0 <=> li $v0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49868 - ori        $v0, $zr, 1 <=> li $v0, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4986C - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49870 - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49874 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49878 - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4987C - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49880 - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49884 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49888 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4988C - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49890 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49894 - ori        $v0, $zr, 0 <=> li $v0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49898 - sltu       $a2, $v0, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4989C - beq        $a2, $zr, 0x08C49B34
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498A0 - or         $a1, $s5, $zr <=> move $a1, $s5
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498A4 - or         $a2, $s5, $zr <=> move $a2, $s5
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498A8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498AC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498B0 - ori        $a3, $zr, 74 <=> li $a3, 74
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498B4 - ori        $t0, $zr, 66 <=> li $t0, 66
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498B8 - ori        $t1, $zr, 64 <=> li $t1, 64
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498BC - ori        $t2, $zr, 40 <=> li $t2, 40
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498C0 - ori        $t3, $zr, 36 <=> li $t3, 36
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498C4 - ori        $v1, $zr, 27 <=> li $v1, 27
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498C8 - addiu      $t7, $a2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498CC - addiu      $t4, $t4, 15368
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498D0 - addiu      $t6, $t6, 14936
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498D4 - sll        $t5, $a0, 0x0005
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498D8 - lbu        $t8, 0($a2)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498DC - sll        $a0, $a0, 0x0002
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C498E0 - beq        $t8, $a3, 0x08C49990
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498E4 - addu       $a0, $t5, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C498E8 - beql       $t8, $t0, 0x08C4997C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498EC - addiu      $a0, $a0, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C498F0 - beql       $t8, $t1, 0x08C49954
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498F4 - addiu      $a0, $a0, 12
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C498F8 - beql       $t8, $t2, 0x08C49968
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498FC - addiu      $a0, $a0, 8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49900 - beql       $t8, $t3, 0x08C49940
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49904 - addiu      $a0, $a0, 4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49908 - beq        $t8, $v1, 0x08C49930
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4990C - addu       $t5, $a0, $t4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49910 - bne        $t8, $zr, 0x08C499A8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49914 - slti       $t9, $t8, 33
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49918 - addiu      $a0, $a0, 24
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4991C - addu       $t5, $a0, $t4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49920 - addu       $a0, $a0, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49924 - lw         $t5, 0($t5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49928 - b          0x08C499D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4992C - lw         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49930 - addu       $a0, $a0, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49934 - lw         $t5, 0($t5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49938 - b          0x08C499D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4993C - lw         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49940 - addu       $t5, $a0, $t4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49944 - addu       $a0, $a0, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49948 - lw         $t5, 0($t5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4994C - b          0x08C499D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49950 - lw         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49954 - addu       $t5, $a0, $t4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49958 - addu       $a0, $a0, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4995C - lw         $t5, 0($t5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49960 - b          0x08C499D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49964 - lw         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49968 - addu       $t5, $a0, $t4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4996C - addu       $a0, $a0, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49970 - lw         $t5, 0($t5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49974 - b          0x08C499D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49978 - lw         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4997C - addu       $t5, $a0, $t4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49980 - addu       $a0, $a0, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49984 - lw         $t5, 0($t5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49988 - b          0x08C499D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4998C - lw         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49990 - addiu      $a0, $a0, 20
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49994 - addu       $t5, $a0, $t4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49998 - addu       $a0, $a0, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4999C - lw         $t5, 0($t5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C499A0 - b          0x08C499D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499A4 - lw         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C499A8 - bne        $t9, $zr, 0x08C499C0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499AC - ori        $t5, $zr, 8 <=> li $t5, 8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499B0 - slti       $t8, $t8, 127
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C499B4 - beq        $t8, $zr, 0x08C499C4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499B8 - sll        $t5, $t5, 0x0002
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499BC - ori        $t5, $zr, 7 <=> li $t5, 7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C499C0 - sll        $t5, $t5, 0x0002
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C499C4 - addu       $a0, $a0, $t5
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499C8 - addu       $t5, $a0, $t4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499CC - addu       $a0, $a0, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499D0 - lw         $t5, 0($t5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499D4 - lw         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C499D8 - sltiu      $t8, $t5, 7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C499DC - beq        $t8, $zr, 0x08C49AFC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499E0 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499E4 - sll        $t5, $t5, 0x0002
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499E8 - lui        $at, 0x08CA <=> li $at, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499EC - addu       $at, $at, $t5
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499F0 - lw         $at, 25160($at)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499F4 - jr         $at
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499F8 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49AFC - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B00 - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B04 - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B08 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B0C - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B10 - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B14 - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B18 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B1C - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B20 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49B34 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B38 - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B3C - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B40 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B44 - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B48 - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B4C - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B50 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B54 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B58 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49B5C - beq        $s2, $zr, 0x08C49B9C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B60 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B64 - lbu        $a0, 0($s5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B68 - andi       $a0, $a0, 255
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B6C - sh         $a0, 0($s1)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B70 - lbu        $v0, 0($s5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B74 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B78 - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B7C - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B80 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B84 - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B88 - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B8C - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B90 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B94 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B98 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49B9C - or         $v0, $zr, $zr <=> li $v0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BA0 - lw         $s0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BA4 - lw         $s1, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BA8 - lw         $s2, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BAC - lw         $s3, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BB0 - lw         $s4, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BB4 - lw         $s5, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BB8 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BBC - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BC0 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - Compiling _S1_2_8C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45D14 - addiu      $sp, $sp, -32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D18 - sw         $s1, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D1C - sw         $s2, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D20 - ori        $t0, $zr, 1 <=> li $t0, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D24 - or         $s2, $a0, $zr <=> move $s2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D28 - or         $s1, $a1, $zr <=> move $s1, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D2C - sw         $s0, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D30 - sw         $s3, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D34 - sw         $s4, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D38 - sw         $s5, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D3C - sw         $s6, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D40 - sw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45D44 - beq        $a3, $t0, 0x08C45D6C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D48 - or         $s0, $a2, $zr <=> move $s0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D4C - ori        $s3, $zr, 0 <=> li $s3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D50 - sltu       $a0, $s3, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45D54 - beq        $a0, $zr, 0x08C45E18
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D58 - lui        $s6, 0x09BA <=> li $s6, 0x09BA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D5C - addiu      $s6, $s6, -31220
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D60 - lui        $s4, 0x08CD <=> li $s4, 0x08CD0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45D64 - b          0x08C45DBC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D68 - lui        $s5, 0x08CD <=> li $s5, 0x08CD0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45D6C - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D70 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D74 - addiu      $s1, $a0, -31220
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D78 - lw         $a2, 13824($s0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D7C - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45D80 - jal        0x08BE8164
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D84 - or         $a1, $s1, $zr <=> move $a1, $s1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D88 - sw         $zr, 13824($s0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D90 - sw         $s1, 13828($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D94 - lw         $s0, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D98 - lw         $s1, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45D9C - lw         $s2, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DA0 - lw         $s3, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DA4 - lw         $s4, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DA8 - lw         $s5, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DAC - lw         $s6, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DB0 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DB4 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DB8 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45DBC - addu       $a0, $s1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45DC0 - lb         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DC4 - lw         $a1, 13828($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DC8 - sb         $a0, 0($a1)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DCC - lw         $a0, 13828($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DD0 - lw         $a1, 13824($s5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DD4 - addiu      $a0, $a0, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DD8 - sw         $a0, 13828($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DDC - addiu      $a0, $a1, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DE0 - slti       $a1, $a0, 128
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45DE4 - bne        $a1, $zr, 0x08C45E08
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DE8 - sw         $a0, 13824($s5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DEC - or         $a2, $a0, $zr <=> move $a2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DF0 - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45DF4 - jal        0x08BE8164
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DF8 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45DFC - sw         $s6, 13828($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45E00 - beq        $v0, $zr, 0x08C45E44
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E04 - sw         $zr, 13824($s5)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45E08 - addiu      $s3, $s3, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E0C - sltu       $a0, $s3, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C45E10 - bne        $a0, $zr, 0x08C45DC0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E14 - addu       $a0, $s1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45E18 - or         $v0, $s3, $zr <=> move $v0, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E1C - lw         $s0, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E20 - lw         $s1, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E24 - lw         $s2, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E28 - lw         $s3, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E2C - lw         $s4, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E30 - lw         $s5, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E34 - lw         $s6, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E38 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E3C - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E40 - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45E44 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E48 - lw         $s0, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E4C - lw         $s1, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E50 - lw         $s2, 8($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E54 - lw         $s3, 12($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E58 - lw         $s4, 16($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E5C - lw         $s5, 20($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E60 - lw         $s6, 24($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E64 - lw         $ra, 28($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E68 - jr         $ra
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45E6C - addiu      $sp, $sp, 32
20:52:50 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4626C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45EFC - or         $s3, $s1, $zr <=> move $s3, $s1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F00 - ori        $s2, $zr, 37 <=> li $s2, 37
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F04 - addiu      $s5, $sp, 52
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F08 - addiu      $s7, $sp, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F0C - lui        $s6, 0x08CD <=> li $s6, 0x08CD0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F10 - lui        $fp, 0x08CD <=> li $fp, 0x08CD0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45F14 - lw         $a0, 13772($fp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F18 - lw         $a3, 14928($s6)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F1C - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F20 - or         $a2, $s1, $zr <=> move $a2, $s1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45F24 - jal        0x08C495C0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F28 - or         $t0, $s5, $zr <=> move $t0, $s5
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F2C - or         $s0, $v0, $zr <=> move $s0, $v0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F30 - blezl      $s0, 0x08C45F50
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F34 - subu       $s2, $s1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45F38 - lhu        $a0, 2($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C45F3C - bne        $a0, $s2, 0x08C45F14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F40 - addu       $s1, $s1, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F44 - addiu      $s1, $s1, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F48 - b          0x08C45F50
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F4C - subu       $s2, $s1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45F50 - or         $a3, $s2, $zr <=> move $a3, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F54 - beq        $a3, $zr, 0x08C4600C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F58 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F5C - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F60 - andi       $a0, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F64 - beql       $a0, $zr, 0x08C45FD0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F68 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45F6C - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F70 - slt        $a0, $s2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45F74 - beq        $a0, $zr, 0x08C45FA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F78 - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F7C - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F80 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45F84 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F88 - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F8C - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F90 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F94 - addu       $a0, $a0, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F98 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45F9C - subu       $a0, $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45FA0 - b          0x08C46000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FA4 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45FA8 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FAC - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45FB0 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FB4 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FB8 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FBC - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FC0 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FC4 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45FC8 - b          0x08C46000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FCC - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C45FD0 - bne        $a1, $zr, 0x08C45FF0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FD4 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45FD8 - bne        $a2, $zr, 0x08C45FF0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FDC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FE0 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FE4 - sh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FE8 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FEC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45FF0 - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FF4 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C45FF8 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45FFC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46000 - lw         $a0, 104($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46004 - addu       $a0, $s2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46008 - sw         $a0, 104($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4600C - blezl      $s0, 0x08C47304
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46010 - lh         $a0, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46014 - lw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46018 - bgtz       $a0, 0x08C46034
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4601C - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46020 - lh         $a0, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46024 - andi       $a0, $a0, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46028 - bnel       $a0, $zr, 0x08C47304
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4602C - lh         $a0, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46030 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46034 - addiu      $s1, $s1, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46038 - sw         $a0, 100($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4603C - ori        $s5, $zr, 0 <=> li $s5, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46040 - ori        $fp, $zr, 0 <=> li $fp, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46044 - addiu      $s6, $zr, -1 <=> li $s6, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46048 - sb         $zr, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4604C - addiu      $a2, $s1, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46050 - lb         $s0, 0($s1)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46054 - or         $s1, $a2, $zr <=> move $s1, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46058 - addiu      $a3, $s0, -32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4605C - sltiu      $t1, $a3, 89
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46060 - beq        $t1, $zr, 0x08C46A24
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46064 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46068 - sll        $a3, $a3, 0x0002
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4606C - lui        $at, 0x08CA <=> li $at, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46070 - addu       $at, $at, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46074 - lw         $at, 24520($at)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46078 - jr         $at
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4607C - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4626C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46270 - lw         $t7, 24516($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46274 - andi       $a1, $s5, 32
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46278 - lw         $t6, 24512($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4627C - beq        $a1, $zr, 0x08C462A4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46280 - andi       $a0, $s5, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46284 - lw         $a0, 76($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46288 - andi       $a1, $a0, 7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4628C - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46290 - addiu      $a0, $a0, 8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46294 - lw         $t3, -4($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46298 - lw         $t2, -8($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4629C - b          0x08C46304
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462A0 - sw         $a0, 76($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C462A4 - beq        $a0, $zr, 0x08C462C4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462A8 - andi       $a0, $s5, 64
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462AC - lw         $a0, 76($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462B0 - addiu      $a0, $a0, 4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462B4 - lw         $a2, -4($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462B8 - sw         $a0, 76($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C462BC - b          0x08C462FC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462C0 - sra        $a3, $a2, 0x001F
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C462C4 - beql       $a0, $zr, 0x08C462E8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462C8 - lw         $a0, 76($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C462CC - lw         $a0, 76($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462D0 - addiu      $a0, $a0, 4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462D4 - lw         $a1, -4($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462D8 - sw         $a0, 76($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462DC - sll        $a1, $a1, 0x0010
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C462E0 - b          0x08C462F4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462E4 - sra        $a1, $a1, 0x0010
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C462E8 - addiu      $a0, $a0, 4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462EC - lw         $a1, -4($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462F0 - sw         $a0, 76($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C462F4 - sra        $a3, $a1, 0x001F
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462F8 - ori        $a2, $a1, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C462FC - or         $t3, $a3, $zr <=> move $t3, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46300 - or         $t2, $a2, $zr <=> move $t2, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46304 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46308 - lw         $a1, 24484($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4630C - lw         $a0, 24480($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46310 - or         $s3, $t3, $zr <=> move $s3, $t3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46314 - or         $s2, $t2, $zr <=> move $s2, $t2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46318 - xor        $a2, $s3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4631C - sltiu      $a2, $a2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46320 - sltu       $a0, $s2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46324 - slt        $a3, $s3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46328 - and        $a0, $a2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4632C - or         $a0, $a0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46330 - beq        $a0, $zr, 0x08C4634C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46334 - sltu       $a0, $zr, $t2 <=> move $a0, $t2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46338 - subu       $a1, $zr, $t3 <=> negu $a1, $t3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4633C - ori        $a2, $zr, 45 <=> li $a2, 45
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46340 - subu       $s2, $zr, $t2 <=> negu $s2, $t2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46344 - subu       $s3, $a1, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46348 - sb         $a2, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4634C - b          0x08C46744
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46350 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46744 - sw         $s6, 100($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46748 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4674C - lw         $a3, 24484($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46750 - lw         $a2, 24480($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46754 - bltz       $s6, 0x08C46764
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46758 - lw         $t4, 92($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4675C - addiu      $a0, $zr, -129 <=> li $a0, -129
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46760 - and        $s5, $s5, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46764 - andi       $a0, $s5, 132
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46768 - andi       $t0, $s5, 4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4676C - sw         $a0, 88($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46770 - addiu      $s7, $sp, 48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46774 - bne        $s2, $a2, 0x08C4678C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46778 - sw         $t0, 96($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4677C - bne        $s3, $a3, 0x08C4678C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46780 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46784 - beq        $s6, $zr, 0x08C469B8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46788 - sw         $a1, 72($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4678C - bgtz       $a1, 0x08C467C8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46790 - slti       $a0, $a1, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46794 - bgez       $a1, 0x08C467E4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46798 - sw         $a1, 72($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4679C - lw         $s7, 56($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467A0 - sw         $t4, 92($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C467A4 - jal        0x08C43850
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467A8 - or         $a0, $s7, $zr <=> move $a0, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467AC - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467B0 - sw         $v0, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467B4 - or         $a3, $v0, $zr <=> move $a3, $v0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467B8 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467BC - lb         $t2, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C467C0 - b          0x08C46A5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467C4 - slt        $t1, $a3, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C467C8 - bne        $a0, $zr, 0x08C46870
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467CC - sw         $a1, 72($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467D0 - slti       $a0, $a1, 3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C467D4 - beq        $a0, $zr, 0x08C4679C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467D8 - sw         $a1, 72($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C467DC - b          0x08C46980
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467E0 - and        $t0, $s2, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C467E4 - sw         $t4, 92($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467E8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467EC - lw         $v1, 24500($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467F0 - lw         $v0, 24496($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467F4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467F8 - lw         $t7, 24492($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C467FC - andi       $a1, $s5, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46800 - lw         $t6, 24488($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46804 - and        $t0, $s2, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46808 - addu       $a0, $t0, $v0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4680C - and        $t1, $s3, $t7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46810 - sltu       $t2, $a0, $v0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46814 - addu       $t0, $t2, $t1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46818 - addu       $t1, $t0, $v1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4681C - ori        $t0, $a0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46820 - ori        $a0, $t0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46824 - addiu      $s7, $s7, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46828 - sb         $a0, 0($s7)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4682C - sll        $at, $s3, 0x001D
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46830 - srl        $s2, $s2, 0x0003
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46834 - srl        $s3, $s3, 0x0003
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46838 - or         $s2, $at, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4683C - bne        $s2, $a2, 0x08C46808
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46840 - and        $t0, $s2, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C46844 - bne        $s3, $a3, 0x08C46808
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46848 - and        $t0, $s2, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4684C - beq        $a1, $zr, 0x08C469B8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46850 - lw         $t4, 92($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46854 - lb         $a0, 0($s7)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46858 - ori        $a1, $zr, 48 <=> li $a1, 48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4685C - beql       $a0, $a1, 0x08C469BC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46860 - lw         $a0, 72($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46864 - addiu      $s7, $s7, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46868 - b          0x08C469B8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4686C - sb         $a1, 0($s7)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46870 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46874 - lw         $a1, 24508($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46878 - lw         $a0, 24504($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4687C - xor        $a2, $s3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46880 - sltiu      $a2, $a2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46884 - sltu       $a0, $s2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46888 - sltu       $a3, $s3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4688C - and        $a0, $a2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46890 - or         $a0, $a0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46894 - bne        $a0, $zr, 0x08C4694C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46898 - sw         $t4, 92($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4689C - sw         $s3, 116($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C468A0 - sw         $s2, 112($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468A4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468A8 - lw         $s3, 24508($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468AC - lw         $s2, 24504($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468B0 - sw         $s3, 124($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468B4 - sw         $s2, 120($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468B8 - lw         $s3, 116($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468BC - lw         $s2, 112($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468C0 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468C4 - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468C8 - lw         $s3, 124($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468CC - lw         $s2, 120($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468D0 - or         $a3, $s3, $zr <=> move $a3, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C468D4 - jal        0x08C4A294
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468D8 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468DC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468E0 - lw         $a1, 24500($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468E4 - lw         $a0, 24496($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468E8 - addiu      $s7, $s7, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468EC - addu       $a2, $v0, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468F0 - sltu       $a3, $a2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468F4 - ori        $a0, $a2, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468F8 - addu       $a3, $a3, $v1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C468FC - ori        $a0, $a0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46900 - addu       $a1, $a3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46904 - sb         $a0, 0($s7)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46908 - lw         $a1, 116($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4690C - lw         $a0, 112($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46910 - or         $a3, $s3, $zr <=> move $a3, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46914 - jal        0x08C49D20
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46918 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4691C - lw         $a1, 124($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46920 - lw         $a0, 120($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46924 - or         $s3, $v1, $zr <=> move $s3, $v1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46928 - or         $s2, $v0, $zr <=> move $s2, $v0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4692C - xor        $a2, $s3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46930 - sltiu      $a2, $a2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46934 - sltu       $a0, $s2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46938 - sltu       $a3, $s3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4693C - and        $a0, $a2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46940 - or         $a0, $a0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C46944 - beql       $a0, $zr, 0x08C468A0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46948 - sw         $s3, 116($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4694C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46950 - lw         $a1, 24500($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46954 - lw         $a0, 24496($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46958 - addiu      $s7, $s7, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4695C - addu       $a2, $s2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46960 - sltu       $a3, $a2, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46964 - ori        $a0, $a2, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46968 - ori        $a0, $a0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4696C - addu       $a3, $a3, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46970 - sb         $a0, 0($s7)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46974 - addu       $a1, $a3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46978 - b          0x08C469B8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4697C - lw         $t4, 92($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46980 - ori        $a0, $t0, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46984 - addu       $a0, $t4, $a0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46988 - lb         $a0, 0($a0)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4698C - addiu      $s7, $s7, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46990 - and        $t1, $s3, $t7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46994 - sb         $a0, 0($s7)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46998 - sll        $at, $s3, 0x001C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4699C - srl        $s2, $s2, 0x0004
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469A0 - srl        $s3, $s3, 0x0004
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469A4 - or         $s2, $at, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C469A8 - bne        $s2, $a2, 0x08C46980
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469AC - and        $t0, $s2, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C469B0 - bne        $s3, $a3, 0x08C46980
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469B4 - and        $t0, $s2, $t6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C469B8 - lw         $a0, 72($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C469BC - sw         $t4, 92($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469C0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C469C4 - bne        $a0, $a1, 0x08C46A08
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469C8 - addiu      $t3, $sp, 48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469CC - andi       $a0, $s5, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C469D0 - beq        $a0, $zr, 0x08C46A0C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469D4 - subu       $a3, $t3, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469D8 - addiu      $a0, $sp, 8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469DC - addiu      $a3, $sp, 4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469E0 - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C469E4 - jal        0x08C45B48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469E8 - or         $a2, $t3, $zr <=> move $a2, $t3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469EC - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469F0 - lw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469F4 - or         $s7, $v0, $zr <=> move $s7, $v0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469F8 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C469FC - lb         $t2, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46A00 - b          0x08C46A5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A04 - slt        $t1, $a3, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46A08 - subu       $a3, $t3, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46A0C - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A10 - sw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A14 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A18 - lb         $t2, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46A1C - b          0x08C46A5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A20 - slt        $t1, $a3, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46A24 - beq        $s0, $zr, 0x08C47300
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A28 - addiu      $s7, $sp, 8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A2C - sb         $s0, 0($s7)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A30 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A34 - ori        $a3, $zr, 1 <=> li $a3, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A38 - sb         $zr, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A3C - sw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A40 - lb         $t2, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A44 - andi       $a0, $s5, 132
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A48 - andi       $t0, $s5, 4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A4C - sw         $a0, 88($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A50 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A54 - ori        $t1, $zr, 0 <=> li $t1, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A58 - sw         $t0, 96($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46A5C - or         $t0, $t1, $zr <=> move $t0, $t1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A60 - lw         $t1, 100($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A64 - lw         $s6, 80($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46A68 - beql       $t0, $zr, 0x08C46A70
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A6C - or         $t1, $a3, $zr <=> move $t1, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46A70 - beq        $t2, $zr, 0x08C46A80
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A74 - or         $s3, $t1, $zr <=> move $s3, $t1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46A78 - b          0x08C46A90
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A7C - addiu      $s3, $t1, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46A80 - andi       $a0, $s5, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46A84 - beql       $a0, $zr, 0x08C46A94
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A88 - lw         $a0, 88($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46A8C - addiu      $s3, $t1, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46A90 - lw         $a0, 88($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46A94 - bne        $a0, $zr, 0x08C46C30
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A98 - ori        $s2, $zr, 1 <=> li $s2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46A9C - subu       $s2, $fp, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46AA0 - blez       $s2, 0x08C46C2C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AA4 - slti       $a0, $s2, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46AA8 - bne        $a0, $zr, 0x08C46B6C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AAC - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46AB0 - beql       $a1, $zr, 0x08C46B2C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AB4 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46AB8 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ABC - slti       $a0, $a1, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46AC0 - bne        $a0, $zr, 0x08C46AFC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AC4 - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AC8 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ACC - lw         $a1, 84($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46AD0 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AD4 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AD8 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ADC - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AE0 - addiu      $a0, $a0, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AE4 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AE8 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AEC - addiu      $a0, $a1, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AF0 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46AF4 - b          0x08C46B5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46AF8 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46AFC - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B00 - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46B04 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B08 - lw         $a1, 84($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B0C - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B10 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B14 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B18 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B1C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B20 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46B24 - b          0x08C46B5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B28 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46B2C - bnel       $a0, $zr, 0x08C46B44
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B30 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46B34 - bne        $a2, $zr, 0x08C46B40
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B38 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B3C - sh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46B40 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46B44 - lw         $a1, 84($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B48 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46B4C - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B50 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B54 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B58 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46B5C - addiu      $s2, $s2, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B60 - slti       $a0, $s2, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C46B64 - beq        $a0, $zr, 0x08C46AB0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B68 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46B6C - beq        $a1, $zr, 0x08C46BEC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B70 - lw         $a3, 84($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B74 - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B78 - slt        $a0, $s2, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46B7C - beq        $a0, $zr, 0x08C46BBC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B80 - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B84 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B88 - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46B8C - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B90 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B94 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B98 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46B9C - addu       $a0, $a0, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BA0 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BA4 - subu       $a0, $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BA8 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BAC - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BB0 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46BB4 - b          0x08C46C2C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BB8 - lb         $t2, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46BBC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46BC0 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BC4 - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BC8 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BCC - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BD0 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BD4 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BD8 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BDC - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BE0 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46BE4 - b          0x08C46C2C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BE8 - lb         $t2, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46BEC - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46BF0 - bne        $a1, $zr, 0x08C46C10
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BF4 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46BF8 - bne        $a2, $zr, 0x08C46C10
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46BFC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C00 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C04 - sh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C08 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C0C - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46C10 - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C14 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46C18 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C1C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C20 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C24 - lb         $t2, 0($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C28 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46C2C - ori        $s2, $zr, 1 <=> li $s2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46C30 - beq        $t2, $zr, 0x08C46CE8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C34 - addiu      $a3, $sp, 48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46C38 - beql       $a1, $zr, 0x08C46CB0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C3C - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46C40 - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C44 - slti       $a0, $a2, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46C48 - bne        $a0, $zr, 0x08C46C84
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C4C - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C50 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C54 - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46C58 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C5C - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C60 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C64 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C68 - addiu      $a0, $a0, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C6C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C70 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C74 - addiu      $a0, $a1, -1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C78 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46C7C - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C80 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46C84 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46C88 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C8C - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C90 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C94 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C98 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46C9C - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CA0 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CA4 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CA8 - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CAC - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46CB0 - bne        $a1, $zr, 0x08C46CCC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CB4 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CB8 - bne        $a2, $zr, 0x08C46CCC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CBC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CC0 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CC4 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CC8 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46CCC - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CD0 - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46CD4 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CD8 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CDC - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CE0 - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CE4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46CE8 - andi       $a0, $s5, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CEC - beq        $a0, $zr, 0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CF0 - ori        $a0, $zr, 48 <=> li $a0, 48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CF4 - sb         $a0, 48($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46CF8 - beq        $a1, $zr, 0x08C46D70
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46CFC - sb         $s0, 49($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D00 - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D04 - slti       $a0, $a2, 3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D08 - bne        $a0, $zr, 0x08C46D44
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D0C - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D10 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D14 - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46D18 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D1C - ori        $a2, $zr, 2 <=> li $a2, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D20 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D24 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D28 - addiu      $a0, $a0, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D2C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D30 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D34 - addiu      $a0, $a1, -2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D38 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D3C - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D40 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46D44 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46D48 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D4C - or         $a1, $a3, $zr <=> move $a1, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D50 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D54 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D58 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D5C - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D60 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D64 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D68 - b          0x08C46DA8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D6C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46D70 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D74 - bne        $a1, $zr, 0x08C46D90
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D78 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46D7C - bne        $a2, $zr, 0x08C46D90
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D80 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D84 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D88 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D8C - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46D90 - addiu      $a1, $sp, 48
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D94 - ori        $a2, $zr, 2 <=> li $a2, 2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46D98 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46D9C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DA0 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DA4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46DA8 - lw         $a0, 88($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DAC - ori        $a3, $zr, 128 <=> li $a3, 128
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46DB0 - bne        $a0, $a3, 0x08C46F30
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DB4 - subu       $s0, $fp, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46DB8 - blez       $s0, 0x08C46F30
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DBC - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46DC0 - bne        $a0, $zr, 0x08C46E84
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DC4 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46DC8 - beql       $a1, $zr, 0x08C46E44
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DCC - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46DD0 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DD4 - slti       $a0, $a1, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46DD8 - bne        $a0, $zr, 0x08C46E14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DDC - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DE0 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DE4 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46DE8 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DEC - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DF0 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DF4 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DF8 - addiu      $a0, $a0, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46DFC - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E00 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E04 - addiu      $a0, $a1, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E08 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46E0C - b          0x08C46E74
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E10 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E14 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E18 - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46E1C - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E20 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E24 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E28 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E2C - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E30 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E34 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E38 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46E3C - b          0x08C46E74
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E40 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46E44 - bnel       $a0, $zr, 0x08C46E5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E48 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46E4C - bnel       $a2, $zr, 0x08C46E5C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E50 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E54 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E58 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E5C - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E60 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46E64 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E68 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E6C - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E70 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E74 - addiu      $s0, $s0, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E78 - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C46E7C - beq        $a0, $zr, 0x08C46DC8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E80 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46E84 - beql       $a1, $zr, 0x08C46EFC
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E88 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46E8C - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E90 - slt        $a0, $s0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46E94 - beq        $a0, $zr, 0x08C46ED0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E98 - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46E9C - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EA0 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46EA4 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EA8 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EAC - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EB0 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EB4 - addu       $a0, $a0, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EB8 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EBC - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EC0 - subu       $a0, $a1, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EC4 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46EC8 - b          0x08C46F30
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ECC - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46ED0 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46ED4 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46ED8 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EDC - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EE0 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EE4 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EE8 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EEC - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EF0 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46EF4 - b          0x08C46F30
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46EF8 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46EFC - bne        $a1, $zr, 0x08C46F18
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F00 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F04 - bne        $a2, $zr, 0x08C46F18
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F08 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F0C - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F10 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F14 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46F18 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F1C - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46F20 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F24 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F28 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F2C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46F30 - lw         $s0, 100($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F34 - lw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F38 - subu       $s0, $s0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F3C - blez       $s0, 0x08C470C0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F40 - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F44 - bne        $a0, $zr, 0x08C47008
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F48 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46F4C - beql       $a1, $zr, 0x08C46FC8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F50 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46F54 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F58 - slti       $a0, $a1, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F5C - bne        $a0, $zr, 0x08C46F98
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F60 - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F64 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F68 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46F6C - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F70 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F74 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F78 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F7C - addiu      $a0, $a0, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F80 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F84 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F88 - addiu      $a0, $a1, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F8C - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46F90 - b          0x08C46FF8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F94 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46F98 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46F9C - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46FA0 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FA4 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FA8 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FAC - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FB0 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FB4 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FB8 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FBC - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46FC0 - b          0x08C46FF8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FC4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46FC8 - bnel       $a0, $zr, 0x08C46FE0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FCC - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C46FD0 - bnel       $a2, $zr, 0x08C46FE0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FD4 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46FD8 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FDC - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46FE0 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FE4 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46FE8 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FEC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FF0 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FF4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46FF8 - addiu      $s0, $s0, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46FFC - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C47000 - beq        $a0, $zr, 0x08C46F4C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47004 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47008 - beql       $a1, $zr, 0x08C47088
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4700C - lh         $a3, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47010 - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47014 - slt        $a0, $s0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47018 - beq        $a0, $zr, 0x08C47058
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4701C - lw         $a1, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47020 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47024 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47028 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4702C - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47030 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47034 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47038 - addu       $a0, $a0, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4703C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47040 - subu       $a0, $a1, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47044 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47048 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4704C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47050 - b          0x08C470C0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47054 - lw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47058 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4705C - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47060 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47064 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47068 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4706C - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47070 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47074 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47078 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4707C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47080 - b          0x08C470C0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47084 - lw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47088 - bne        $a3, $zr, 0x08C470A4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4708C - or         $a0, $a3, $zr <=> move $a0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47090 - bne        $a2, $zr, 0x08C470A4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47094 - or         $a0, $a3, $zr <=> move $a0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47098 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4709C - lh         $a3, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470A0 - or         $a0, $a3, $zr <=> move $a0, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C470A4 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470A8 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C470AC - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470B0 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470B4 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470B8 - lw         $a3, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470BC - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C470C0 - beql       $a1, $zr, 0x08C47130
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470C4 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C470C8 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470CC - slt        $a0, $a3, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C470D0 - beq        $a0, $zr, 0x08C47108
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470D4 - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470D8 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470DC - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C470E0 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470E4 - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470E8 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470EC - lw         $a1, 4($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470F0 - lw         $a2, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470F4 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470F8 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C470FC - subu       $a0, $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47100 - b          0x08C4715C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47104 - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47108 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4710C - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47110 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47114 - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47118 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4711C - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47120 - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47124 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47128 - b          0x08C4715C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4712C - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47130 - bne        $a1, $zr, 0x08C4714C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47134 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47138 - bne        $a2, $zr, 0x08C4714C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4713C - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47140 - sh         $s2, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47144 - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47148 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4714C - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47150 - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47154 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47158 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4715C - lw         $a0, 96($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47160 - beq        $a0, $zr, 0x08C472E4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47164 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47168 - subu       $s0, $fp, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4716C - blez       $s0, 0x08C472E4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47170 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47174 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47178 - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4717C - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47180 - lw         $s2, 84($sp)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47184 - bne        $a0, $zr, 0x08C47248
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47188 - ori        $s5, $zr, 1 <=> li $s5, 1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4718C - beql       $a1, $zr, 0x08C47208
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47190 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47194 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47198 - slti       $a0, $a1, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4719C - bne        $a0, $zr, 0x08C471D8
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471A0 - lw         $a2, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471A4 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471A8 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C471AC - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471B0 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471B4 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471B8 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471BC - addiu      $a0, $a0, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471C0 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471C4 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471C8 - addiu      $a0, $a1, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471CC - sw         $a0, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C471D0 - b          0x08C47238
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471D4 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C471D8 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471DC - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C471E0 - jal        0x08C43314
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471E4 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471E8 - lw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471EC - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471F0 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471F4 - addu       $a0, $a0, $a1
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471F8 - sw         $a0, 0($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C471FC - sw         $zr, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47200 - b          0x08C47238
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47204 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47208 - bnel       $a0, $zr, 0x08C47220
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4720C - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47210 - bnel       $a2, $zr, 0x08C47220
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47214 - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47218 - sh         $s5, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4721C - lh         $a0, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47220 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47224 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47228 - jal        0x08C45D14
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4722C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47230 - lh         $a2, 12($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47234 - andi       $a1, $a2, 512
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47238 - addiu      $s0, $s0, -16
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4723C - slti       $a0, $s0, 17
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C47240 - beq        $a0, $zr, 0x08C4718C
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47244 - nop
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47248 - beql       $a1, $zr, 0x08C472B4
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4724C - lh         $a1, 14($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47250 - lw         $a1, 8($s4)
20:52:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47254 - slt        $a0, $s0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47258 - beq        $a0, $zr, 0x08C4728C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4725C - lw         $a2, 0($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47260 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47264 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47268 - jal        0x08C43314
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4726C - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47270 - lw         $a0, 0($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47274 - lw         $a1, 8($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47278 - addu       $a0, $a0, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4727C - sw         $a0, 0($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47280 - subu       $a0, $a1, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47284 - b          0x08C472E0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47288 - sw         $a0, 8($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4728C - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47290 - or         $a2, $a1, $zr <=> move $a2, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C47294 - jal        0x08C43314
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47298 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4729C - lw         $a0, 0($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472A0 - lw         $a1, 8($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472A4 - sw         $zr, 8($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472A8 - addu       $a0, $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C472AC - b          0x08C472E0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472B0 - sw         $a0, 0($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C472B4 - bne        $a1, $zr, 0x08C472D0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472B8 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C472BC - bne        $a2, $zr, 0x08C472D0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472C0 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472C4 - sh         $s5, 14($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472C8 - lh         $a1, 14($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472CC - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472D0 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472D4 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C472D8 - jal        0x08C45D14
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472DC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472E0 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472E4 - slt        $a0, $a1, $fp
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C472E8 - bnel       $a0, $zr, 0x08C472F0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472EC - or         $a1, $fp, $zr <=> move $a1, $fp
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472F0 - lw         $a0, 104($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472F4 - addu       $a0, $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C472F8 - b          0x08C45EFC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472FC - sw         $a0, 104($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47300 - lh         $a0, 12($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47304 - andi       $a0, $a0, 512
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47308 - bne        $a0, $zr, 0x08C4733C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4730C - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47310 - lh         $a0, 14($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47314 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47318 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4731C - jal        0x08C45D14
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47320 - ori        $a3, $zr, 1 <=> li $a3, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47324 - lw         $v0, 104($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47328 - blez       $v0, 0x08C4733C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4732C - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47330 - lw         $a0, 80($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47334 - addu       $a0, $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47338 - sw         $a0, 80($s4)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4733C - lw         $v0, 104($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47340 - lw         $s0, 128($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47344 - lw         $s1, 132($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47348 - lw         $s2, 136($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4734C - lw         $s3, 140($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47350 - lw         $s4, 144($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47354 - lw         $s5, 148($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47358 - lw         $s6, 152($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4735C - lw         $s7, 156($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47360 - lw         $fp, 160($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47364 - lw         $ra, 164($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47368 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4736C - addiu      $sp, $sp, 176
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4A294
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A294 - addiu      $sp, $sp, -32
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A298 - sw         $s3, 28($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A29C - addu       $t0, $a3, $zr <=> move $t0, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2A0 - addu       $s3, $sp, $zr <=> move $s3, $sp
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2A4 - sw         $s2, 24($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2A8 - addu       $t3, $a2, $zr <=> move $t3, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2AC - addu       $t7, $a0, $zr <=> move $t7, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2B0 - sw         $s1, 20($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2B4 - addu       $t1, $a1, $zr <=> move $t1, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A2B8 - bne        $a3, $zr, 0x08C4A648
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2BC - sw         $s0, 16($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2C0 - sltu       $v0, $a1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A2C4 - beq        $v0, $zr, 0x08C4A430
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2C8 - ori        $v0, $zr, -1 <=> li $v0, 65535
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2CC - addiu      $v1, $zr, 8 <=> li $v1, 8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2D0 - sltiu      $a0, $a2, 256
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2D4 - addu       $a1, $v1, $zr <=> move $a1, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2D8 - sltu       $v0, $v0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A2DC - beq        $v0, $zr, 0x08C4A300
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2E0 - movn       $a1, $zr, $a0 <=> move $a1, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2E4 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2E8 - ori        $v0, $v0, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2EC - addiu      $v1, $zr, 16 <=> li $v1, 16
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2F0 - sltu       $v0, $v0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2F4 - addiu      $a0, $zr, 24 <=> li $a0, 24
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2F8 - addu       $a1, $v1, $zr <=> move $a1, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2FC - movn       $a1, $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A300 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A304 - srlv       $v0, $a2, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A308 - addiu      $v1, $v1, 25216
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A30C - addu       $v0, $v0, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A310 - lbu        $a0, 0($v0)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A314 - addiu      $v0, $zr, 32 <=> li $v0, 32
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A318 - addu       $a0, $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A31C - subu       $a3, $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A320 - beq        $a3, $zr, 0x08C4A344
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A324 - srl        $a2, $t3, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A328 - subu       $v0, $v0, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A32C - srlv       $v0, $t7, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A330 - sllv       $v1, $t1, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A334 - or         $t1, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A338 - sllv       $t3, $t3, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A33C - sllv       $t7, $t7, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A340 - srl        $a2, $t3, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A344 - divu       $t1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A348 - andi       $t2, $t3, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A34C - srl        $a0, $t7, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A350 - beql       $a2, $zr, 0x08C4A358
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A354 - break      0x00007
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A358 - mflo       $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A35C - mfhi       $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A360 - mult       $v1, $t2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A364 - sll        $v0, $v0, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A368 - or         $a1, $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A36C - mflo       $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A370 - sltu       $v1, $a1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A374 - beq        $v1, $zr, 0x08C4A39C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A378 - divu       $t1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A37C - addu       $a1, $a1, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A380 - sltu       $v0, $a1, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A384 - bnel       $v0, $zr, 0x08C4A3A0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A388 - subu       $a1, $a1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A38C - sltu       $v0, $a1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A390 - xori       $v0, $v0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A394 - addu       $v1, $a1, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A398 - movn       $a1, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A39C - subu       $a1, $a1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A3A0 - divu       $a1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3A4 - andi       $a0, $t7, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A3A8 - beql       $a2, $zr, 0x08C4A3B0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3AC - break      0x00007
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A3B0 - mflo       $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3B4 - mfhi       $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3B8 - mult       $v1, $t2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3BC - sll        $v0, $v0, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3C0 - or         $a0, $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3C4 - mflo       $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3C8 - sltu       $v1, $a0, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A3CC - beq        $v1, $zr, 0x08C4A3F4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3D0 - divu       $a1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3D4 - addu       $a0, $a0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3D8 - sltu       $v0, $a0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A3DC - bne        $v0, $zr, 0x08C4A3F8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3E0 - subu       $t7, $a0, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3E4 - sltu       $v0, $a0, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3E8 - addu       $v1, $a0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3EC - xori       $v0, $v0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3F0 - movn       $a0, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A3F4 - subu       $t7, $a0, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A3F8 - srlv       $t8, $t7, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3FC - addu       $t9, $zr, $zr <=> li $t9, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A400 - beq        $s3, $zr, 0x08C4A410
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A404 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A408 - sw         $t8, 0($s3)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A40C - sw         $t9, 4($s3)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A410 - lw         $v0, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A414 - lw         $v1, 4($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A418 - lw         $s3, 28($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A41C - lw         $s2, 24($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A420 - lw         $s1, 20($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A424 - lw         $s0, 16($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A428 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A42C - addiu      $sp, $sp, 32
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A430 - bne        $a2, $zr, 0x08C4A454
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A434 - addiu      $v1, $zr, 8 <=> li $v1, 8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A438 - addiu      $v0, $zr, 1 <=> li $v0, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A43C - divu       $v0, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A440 - beql       $a2, $zr, 0x08C4A448
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A444 - break      0x00007
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A448 - mflo       $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A44C - ori        $v0, $zr, -1 <=> li $v0, 65535
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A450 - addiu      $v1, $zr, 8 <=> li $v1, 8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A454 - sltiu      $a0, $t3, 256
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A458 - addu       $a1, $v1, $zr <=> move $a1, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A45C - sltu       $v0, $v0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A460 - beq        $v0, $zr, 0x08C4A484
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A464 - movn       $a1, $zr, $a0 <=> move $a1, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A468 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A46C - ori        $v0, $v0, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A470 - addiu      $v1, $zr, 16 <=> li $v1, 16
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A474 - sltu       $v0, $v0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A478 - addiu      $a0, $zr, 24 <=> li $a0, 24
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A47C - addu       $a1, $v1, $zr <=> move $a1, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A480 - movn       $a1, $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A484 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A488 - srlv       $v0, $t3, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A48C - addiu      $v1, $v1, 25216
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A490 - addu       $v0, $v0, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A494 - lbu        $a0, 0($v0)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A498 - addiu      $v0, $zr, 32 <=> li $v0, 32
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A49C - addu       $a0, $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4A0 - subu       $a3, $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A4A4 - bne        $a3, $zr, 0x08C4A56C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4A8 - subu       $s0, $v0, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4AC - subu       $t1, $t1, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4B0 - srl        $t0, $t3, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4B4 - andi       $t6, $t3, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A4B8 - divu       $t1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4BC - srl        $a0, $t7, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A4C0 - beql       $t0, $zr, 0x08C4A4C8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4C4 - break      0x00007
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A4C8 - mflo       $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4CC - mfhi       $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4D0 - mult       $v1, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4D4 - sll        $v0, $v0, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4D8 - or         $a1, $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4DC - mflo       $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4E0 - sltu       $v1, $a1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A4E4 - beq        $v1, $zr, 0x08C4A50C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4E8 - divu       $t1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4EC - addu       $a1, $a1, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4F0 - sltu       $v0, $a1, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A4F4 - bnel       $v0, $zr, 0x08C4A510
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4F8 - subu       $a1, $a1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A4FC - sltu       $v0, $a1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A500 - xori       $v0, $v0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A504 - addu       $v1, $a1, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A508 - movn       $a1, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A50C - subu       $a1, $a1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A510 - divu       $a1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A514 - andi       $a0, $t7, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A518 - beql       $t0, $zr, 0x08C4A520
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A51C - break      0x00007
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A520 - mflo       $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A524 - mfhi       $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A528 - mult       $v1, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A52C - sll        $v0, $v0, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A530 - or         $a0, $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A534 - mflo       $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A538 - sltu       $v1, $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A53C - beq        $v1, $zr, 0x08C4A564
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A540 - divu       $a1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A544 - addu       $a0, $a0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A548 - sltu       $v0, $a0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A54C - bnel       $v0, $zr, 0x08C4A3F8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A550 - subu       $t7, $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A554 - sltu       $v0, $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A558 - addu       $v1, $a0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A55C - xori       $v0, $v0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A560 - movn       $a0, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4A564 - j          0x08C4A3F8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A568 - subu       $t7, $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A56C - sllv       $t3, $t3, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A570 - srl        $t0, $t3, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A574 - srlv       $t5, $t1, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A578 - divu       $t5, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A57C - andi       $t6, $t3, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A580 - srlv       $v1, $t7, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A584 - sllv       $v0, $t1, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A588 - or         $t1, $v0, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A58C - srl        $a1, $t1, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A590 - beql       $t0, $zr, 0x08C4A598
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A594 - break      0x00007
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A598 - addu       $t4, $t0, $zr <=> move $t4, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A59C - sllv       $t7, $t7, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5A0 - addu       $s0, $t6, $zr <=> move $s0, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5A4 - mflo       $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5A8 - mfhi       $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5AC - mult       $a2, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5B0 - sll        $a0, $a0, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5B4 - or         $t2, $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5B8 - mflo       $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5BC - sltu       $v0, $t2, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A5C0 - beq        $v0, $zr, 0x08C4A5E8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5C4 - divu       $t5, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5C8 - addu       $t2, $t2, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5CC - sltu       $v0, $t2, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A5D0 - bnel       $v0, $zr, 0x08C4A5EC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5D4 - subu       $t2, $t2, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A5D8 - sltu       $v0, $t2, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5DC - xori       $v0, $v0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5E0 - addu       $v1, $t2, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5E4 - movn       $t2, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A5E8 - subu       $t2, $t2, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A5EC - divu       $t2, $t4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5F0 - andi       $a0, $t1, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A5F4 - beql       $t4, $zr, 0x08C4A5FC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5F8 - break      0x00007
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A5FC - mflo       $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A600 - mfhi       $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A604 - mult       $v1, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A608 - sll        $v0, $v0, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A60C - or         $a0, $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A610 - mflo       $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A614 - sltu       $v1, $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A618 - beq        $v1, $zr, 0x08C4A640
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A61C - divu       $t2, $t4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A620 - addu       $a0, $a0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A624 - sltu       $v0, $a0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A628 - bnel       $v0, $zr, 0x08C4A4B8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A62C - subu       $t1, $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A630 - sltu       $v0, $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A634 - xori       $v0, $v0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A638 - addu       $v1, $a0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A63C - movn       $a0, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4A640 - j          0x08C4A4B8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A644 - subu       $t1, $a0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A648 - sltu       $v0, $a1, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A64C - beq        $v0, $zr, 0x08C4A668
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A650 - ori        $v0, $zr, -1 <=> li $v0, 65535
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A654 - addu       $t8, $a0, $zr <=> move $t8, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A658 - addu       $t9, $a1, $zr <=> move $t9, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A65C - sw         $t8, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A660 - j          0x08C4A410
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A664 - sw         $t9, 4($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A668 - addiu      $v1, $zr, 8 <=> li $v1, 8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A66C - sltiu      $a0, $a3, 256
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A670 - addu       $a1, $v1, $zr <=> move $a1, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A674 - sltu       $v0, $v0, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A678 - beq        $v0, $zr, 0x08C4A69C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A67C - movn       $a1, $zr, $a0 <=> move $a1, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A680 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A684 - ori        $v0, $v0, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A688 - addiu      $v1, $zr, 16 <=> li $v1, 16
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A68C - sltu       $v0, $v0, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A690 - addiu      $a0, $zr, 24 <=> li $a0, 24
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A694 - addu       $a1, $v1, $zr <=> move $a1, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A698 - movn       $a1, $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A69C - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6A0 - srlv       $v0, $t0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6A4 - addiu      $v1, $v1, 25216
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6A8 - addu       $v0, $v0, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6AC - lbu        $a0, 0($v0)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6B0 - addiu      $v0, $zr, 32 <=> li $v0, 32
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6B4 - addu       $a0, $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6B8 - subu       $a3, $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A6BC - bne        $a3, $zr, 0x08C4A6FC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6C0 - subu       $s0, $v0, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6C4 - sltu       $v1, $t7, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6C8 - xori       $v1, $v1, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6CC - sltu       $v0, $t0, $t1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6D0 - or         $v0, $v0, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A6D4 - beql       $v0, $zr, 0x08C4A6F4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6D8 - addu       $t8, $t7, $zr <=> move $t8, $t7
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A6DC - subu       $a0, $t7, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6E0 - sltu       $v0, $t7, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6E4 - subu       $v1, $t1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6E8 - subu       $t1, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6EC - addu       $t7, $a0, $zr <=> move $t7, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6F0 - addu       $t8, $t7, $zr <=> move $t8, $t7
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4A6F4 - j          0x08C4A400
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6F8 - addu       $t9, $t1, $zr <=> move $t9, $t1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A6FC - srlv       $v0, $t3, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A700 - sllv       $v1, $t0, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A704 - or         $t0, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A708 - srl        $t4, $t0, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A70C - srlv       $t5, $t1, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A710 - divu       $t5, $t4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A714 - andi       $s2, $t0, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A718 - srlv       $v0, $t7, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A71C - sllv       $v1, $t1, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A720 - or         $t1, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A724 - srl        $a1, $t1, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A728 - beql       $t4, $zr, 0x08C4A730
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A72C - break      0x00007
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A730 - sllv       $t3, $t3, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A734 - sllv       $t7, $t7, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A738 - mflo       $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A73C - mfhi       $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A740 - mflo       $s1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A744 - mult       $a2, $s2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A748 - sll        $a0, $a0, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A74C - or         $t2, $a0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A750 - mflo       $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A754 - sltu       $v0, $t2, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A758 - beq        $v0, $zr, 0x08C4A784
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A75C - divu       $t5, $t4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A760 - addu       $t2, $t2, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A764 - sltu       $v0, $t2, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A768 - bne        $v0, $zr, 0x08C4A784
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A76C - addiu      $s1, $a2, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A770 - sltu       $v0, $t2, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A774 - beql       $v0, $zr, 0x08C4A788
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A778 - subu       $t2, $t2, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A77C - addiu      $s1, $s1, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A780 - addu       $t2, $t2, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A784 - subu       $t2, $t2, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A788 - divu       $t2, $t4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A78C - andi       $a0, $t1, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A790 - beql       $t4, $zr, 0x08C4A798
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A794 - break      0x00007
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A798 - mflo       $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A79C - mfhi       $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7A0 - mflo       $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7A4 - mult       $v1, $s2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7A8 - sll        $v0, $v0, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7AC - or         $a1, $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7B0 - mflo       $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7B4 - sltu       $v1, $a1, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7B8 - beq        $v1, $zr, 0x08C4A7E4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7BC - divu       $t2, $t4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7C0 - addu       $a1, $a1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7C4 - sltu       $v0, $a1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7C8 - bne        $v0, $zr, 0x08C4A7E4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7CC - addiu      $a2, $a2, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7D0 - sltu       $v0, $a1, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7D4 - beq        $v0, $zr, 0x08C4A7E8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7D8 - sll        $v0, $s1, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7DC - addiu      $a2, $a2, -1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7E0 - addu       $a1, $a1, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A7E4 - sll        $v0, $s1, 0x0010
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A7E8 - or         $v0, $v0, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7EC - subu       $a1, $a1, $t6
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7F0 - multu      $v0, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7F4 - mfhi       $t2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7F8 - sltu       $v1, $a1, $t2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7FC - mflo       $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A800 - bne        $v1, $zr, 0x08C4A820
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A804 - subu       $a0, $a2, $t3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A808 - xor        $v0, $t2, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A80C - sltiu      $v0, $v0, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A810 - sltu       $v1, $t7, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A814 - and        $v0, $v0, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A818 - beq        $v0, $zr, 0x08C4A830
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A81C - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A820 - sltu       $v0, $a2, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A824 - subu       $v1, $t2, $t0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A828 - subu       $t2, $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A82C - addu       $a2, $a0, $zr <=> move $a2, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4A830 - beq        $s3, $zr, 0x08C4A410
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A834 - subu       $v1, $t7, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A838 - subu       $a0, $a1, $t2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A83C - sltu       $v0, $t7, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A840 - subu       $t1, $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A844 - sllv       $a1, $t1, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A848 - srlv       $v1, $v1, $a3
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A84C - or         $t8, $a1, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A850 - j          0x08C4A408
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A854 - srlv       $t9, $t1, $a3
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C49D20
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C49D20 - ULongIntegerDiv[27BDFFF0,AFB10004,00E04021,00A05021,AFB00000,00C04821,14E000E9,00807021,00A6102B,10400056,3402FFFF,24030008,2CC40100,00602821,0046102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0046102B,24040018,00602821,0082280B,3C0308A2,00A61006,2463A090,00431021,90440000,24020020,00852021,00443823,50E00008,00093C02,00471023,004E1006,00EA1804,00625025,00EE7004,00E94804,00093C02,0147001B,312CFFFF,000E2402,50E00001,000001CD,00001812,00001010,00005812,006C0018,00021400,00443025,00002812,00C5182B,1060000A,0147001B,00C93021,00C9102B,14400006,256BFFFF,00C5102B,50400004,00C53023,256BFFFF,00C93021,00C53023,00C7001B,31C4FFFF,50E00001,000001CD,00001812,00001010,00004012,006C0018,00021400,00442025,00002812,0085182B,10600008,00C7001B,00892021,0089102B,14400004,2508FFFF,0085102B,0002102B,01024023,000B1400,00482025,00003021,8FB10004,8FB00000,00801021,00C01821,03E00008,27BD0010,14C00008,24030008,24020001,0047001B,50C00001,000001CD,00004812,3402FFFF,24030008,2D240100,00602821,0049102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0049102B,24040018,00602821,0082280B,3C0308A2,00A91006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00035,00472823,01495023,24060001,00094402,3130FFFF,0148001B,000E2402,51000001,000001CD,00001812,00001010,00005812,00700018,00021400,00443825,00002812,00E5182B,1060000A,0148001B,00E93821,00E9102B,14400006,256BFFFF,00E5102B,50400004,00E53823,256BFFFF,00E93821,00E53823,00E8001B,31C4FFFF,51000001,000001CD,00001812,00001010,00005012,00700018,00021400,00442025,00002812,0085182B,10600008,00E8001B,00892021,0089102B,14400004,254AFFFF,0085102B,0002102B,01425023,000B1400,0A2706A1,004A2025,00E94804,00094402,00AA6006,0188001B,3130FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,51000001,000001CD,01005821,02008821,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,0188001B,00E93821,00E9102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E93821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00710018,00021400,00442025,00006812,008D182B,1060000A,00EB001B,00892021,0089102B,14400006,24C6FFFF,008D102B,10400004,000F1400,24C6FFFF,00892021,000F1400,00463025,0A2706CA,008D5023,00A7102B,00002021,1440FF67,00003021,3402FFFF,24030008,2CE40100,00602821,0047102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0047102B,24040018,00602821,0082280B,3C0308A2,00A81006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00007,00472823,01C9102B,010A182B,38420001,00621825,0A2706A0,0003202B,00A91006,00E81804,00624025,00085C02,00AA6006,018B001B,3110FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,00E94804,51600001,000001CD,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,018B001B,00E83821,00E8102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E83821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00700018,00021400,00442825,00006812,00AD182B,1060000A,00EB001B,00A82821,00A8102B,14400006,24C6FFFF,00AD102B,10400004,000F1400,00A82821,24C6FFFF,000F1400,00462025,00AD2823,00890019,00001810,00A3102B,5440FF06,2484FFFF,00651026,00002812,01C5182B,2C420001,00431024,1040FF00,00003021,0A2706A1,2484FFFF]()
20:52:51 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C49D20 (08C49D20-0x08C4A290, length 349) by ULongIntegerDiv[27BDFFF0,AFB10004,00E04021,00A05021,AFB00000,00C04821,14E000E9,00807021,00A6102B,10400056,3402FFFF,24030008,2CC40100,00602821,0046102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0046102B,24040018,00602821,0082280B,3C0308A2,00A61006,2463A090,00431021,90440000,24020020,00852021,00443823,50E00008,00093C02,00471023,004E1006,00EA1804,00625025,00EE7004,00E94804,00093C02,0147001B,312CFFFF,000E2402,50E00001,000001CD,00001812,00001010,00005812,006C0018,00021400,00443025,00002812,00C5182B,1060000A,0147001B,00C93021,00C9102B,14400006,256BFFFF,00C5102B,50400004,00C53023,256BFFFF,00C93021,00C53023,00C7001B,31C4FFFF,50E00001,000001CD,00001812,00001010,00004012,006C0018,00021400,00442025,00002812,0085182B,10600008,00C7001B,00892021,0089102B,14400004,2508FFFF,0085102B,0002102B,01024023,000B1400,00482025,00003021,8FB10004,8FB00000,00801021,00C01821,03E00008,27BD0010,14C00008,24030008,24020001,0047001B,50C00001,000001CD,00004812,3402FFFF,24030008,2D240100,00602821,0049102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0049102B,24040018,00602821,0082280B,3C0308A2,00A91006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00035,00472823,01495023,24060001,00094402,3130FFFF,0148001B,000E2402,51000001,000001CD,00001812,00001010,00005812,00700018,00021400,00443825,00002812,00E5182B,1060000A,0148001B,00E93821,00E9102B,14400006,256BFFFF,00E5102B,50400004,00E53823,256BFFFF,00E93821,00E53823,00E8001B,31C4FFFF,51000001,000001CD,00001812,00001010,00005012,00700018,00021400,00442025,00002812,0085182B,10600008,00E8001B,00892021,0089102B,14400004,254AFFFF,0085102B,0002102B,01425023,000B1400,0A2706A1,004A2025,00E94804,00094402,00AA6006,0188001B,3130FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,51000001,000001CD,01005821,02008821,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,0188001B,00E93821,00E9102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E93821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00710018,00021400,00442025,00006812,008D182B,1060000A,00EB001B,00892021,0089102B,14400006,24C6FFFF,008D102B,10400004,000F1400,24C6FFFF,00892021,000F1400,00463025,0A2706CA,008D5023,00A7102B,00002021,1440FF67,00003021,3402FFFF,24030008,2CE40100,00602821,0047102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0047102B,24040018,00602821,0082280B,3C0308A2,00A81006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00007,00472823,01C9102B,010A182B,38420001,00621825,0A2706A0,0003202B,00A91006,00E81804,00624025,00085C02,00AA6006,018B001B,3110FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,00E94804,51600001,000001CD,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,018B001B,00E83821,00E8102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E83821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00700018,00021400,00442825,00006812,00AD182B,1060000A,00EB001B,00A82821,00A8102B,14400006,24C6FFFF,00AD102B,10400004,000F1400,00A82821,24C6FFFF,000F1400,00462025,00AD2823,00890019,00001810,00A3102B,5440FF06,2484FFFF,00651026,00002812,01C5182B,2C420001,00431024,1040FF00,00003021,0A2706A1,2484FFFF]()
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE8164
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE8164 - addiu      $sp, $sp, -16
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8168 - addiu      $v1, $zr, 1 <=> li $v1, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE816C - sw         $s1, 4($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8170 - addu       $s1, $a2, $zr <=> move $s1, $a2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8174 - sw         $s0, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8178 - addu       $s0, $a1, $zr <=> move $s0, $a1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE817C - beq        $a0, $v1, 0x08BE81F8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8180 - sw         $ra, 8($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8184 - slti       $v1, $a0, 2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE8188 - bne        $v1, $zr, 0x08BE81E0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE818C - addiu      $a1, $zr, 2 <=> li $a1, 2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BE8190 - beq        $a0, $a1, 0x08BE81D0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8194 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8198 - addu       $v0, $a0, $zr <=> move $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8BE819C - bltz       $v0, 0x08BE81B8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81A0 - addiu      $v1, $zr, -9 <=> li $v1, -9
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81A4 - addu       $a0, $v0, $zr <=> move $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81A8 - addu       $a1, $s0, $zr <=> move $a1, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BE81AC - jal        0x08C8E60C [sceIoWrite]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81B0 - addu       $a2, $s1, $zr <=> move $a2, $s1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81B4 - addu       $v1, $v0, $zr <=> move $v1, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE81B8 - lw         $ra, 8($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81BC - lw         $s1, 4($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81C0 - lw         $s0, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81C4 - addu       $v0, $v1, $zr <=> move $v0, $v1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81C8 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81CC - addiu      $sp, $sp, 16
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BE81D0 - jal        0x08C8E734 [sceKernelStderr]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81D4 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BE81D8 - j          0x08BE819C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81DC - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8BE81E0 - bnel       $a0, $zr, 0x08BE819C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81E4 - addu       $v0, $a0, $zr <=> move $v0, $a0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BE81E8 - jal        0x08C8E724 [sceKernelStdin]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81EC - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BE81F0 - j          0x08BE819C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81F4 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BE81F8 - jal        0x08C8E72C [sceKernelStdout]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE81FC - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BE8200 - j          0x08BE819C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8204 - nop
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E72C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E72C - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E730 - syscall    0x04663 [sceKernelStdout]
20:52:51 DEBUG hle.StdioForUser - user_main_10 - sceKernelStdout
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E60C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E60C - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E610 - syscall    0x0458F [sceIoWrite]
20:52:51 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoWrite id=0x1, dataAddr=0x09B9860C, size=0x44
20:52:51  INFO   stdout - user_main_10 - mem_free_size = 3189760 (only module = 508928)(safe memory = 31744)
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.StdioForUser - user_main_10 - sceKernelStdout
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoWrite id=0x1, dataAddr=0x09B9860C, size=0xD
20:52:51  INFO   stdout - user_main_10 - boot program
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_893DFC8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893DFC8 - addiu      $sp, $sp, -16
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFCC - sw         $s0, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFD0 - sw         $ra, 4($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893DFD4 - jal        0x0893DF90
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFD8 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893DFDC - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFE0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893DFE4 - jal        0x08C8DE64 [sceImposeSetLanguageMode]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFE8 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFEC - ori        $a0, $zr, 333 <=> li $a0, 333
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFF0 - ori        $a1, $zr, 333 <=> li $a1, 333
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893DFF4 - jal        0x08C8E2DC [scePower_469989AD]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFF8 - ori        $a2, $zr, 166 <=> li $a2, 166
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893DFFC - jal        0x08C8E6DC [sceKernelGetThreadId]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E000 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E004 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E008 - jal        0x08C8E8A4 [sceKernelChangeThreadPriority]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E00C - ori        $a1, $zr, 101 <=> li $a1, 101
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E010 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E014 - jal        0x08C8E7CC [sceKernelChangeCurrentThreadAttr]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E018 - ori        $a1, $zr, 16384 <=> li $a1, 16384
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E01C - jal        0x0893DE80
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E020 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E024 - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E028 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E02C - jal        0x08C8E504 [sceRtcGetAccumulativeTime]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E030 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E034 - jal        0x08876670
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E038 - ori        $a0, $v0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E03C - jal        0x08945634
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E040 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E044 - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E048 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E04C - jal        0x08944CBC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E050 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E054 - jal        0x08944D24
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E058 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E05C - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E060 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E064 - jal        0x089440E8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E068 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E06C - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E070 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E074 - jal        0x089442D8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E078 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E07C - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E080 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E084 - jal        0x08947558
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E088 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E08C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E090 - jal        0x089475FC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E094 - ori        $a1, $zr, 102 <=> li $a1, 102
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E098 - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E09C - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E0A0 - jal        0x08942FCC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0A4 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E0A8 - bne        $v0, $zr, 0x0893E0B8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0AC - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E0B0 - b          0x0893E0C4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0B4 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893E0B8 - jal        0x089431E4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0BC - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0C0 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893E0C4 - beq        $a0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0C8 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E0CC - jal        0x08940E70
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0D0 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E0D4 - jal        0x08940ED8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0D8 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E0DC - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0E0 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E0E4 - jal        0x08965BC8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0E8 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E0EC - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0F0 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E0F4 - jal        0x088EBDA8
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E0F8 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E0FC - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E100 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E104 - jal        0x089598EC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E108 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E10C - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E110 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E114 - jal        0x0894636C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E118 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E11C - jal        0x089463D4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E120 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893E124 - beq        $v0, $zr, 0x0893E18C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E128 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E12C - jal        0x08C8E504 [sceRtcGetAccumulativeTime]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E130 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E134 - ori        $a0, $v0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E138 - ori        $s0, $zr, 1 <=> li $s0, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E13C - jal        0x088767AC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E140 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E144 - jal        0x0895A060
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E148 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E14C - jal        0x0886CA24
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E150 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E154 - jal        0x088EB924
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E158 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E15C - lui        $a0, 0x0894 <=> li $a0, 0x08940000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E160 - jal        0x089434FC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E164 - addiu      $a0, $a0, -6156
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E168 - jal        0x08BE3C9C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E16C - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893E170 - jal        0x088D9550
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E174 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E178 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E17C - lw         $s0, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E180 - lw         $ra, 4($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E184 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E188 - addiu      $sp, $sp, 16
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893E18C - or         $v0, $zr, $zr <=> li $v0, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E190 - lw         $s0, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E194 - lw         $ra, 4($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E198 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E19C - addiu      $sp, $sp, 16
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_893DF90
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893DF90 - addiu      $sp, $sp, -16
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF94 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF98 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF9C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFA0 - addiu      $a0, $a0, -31808
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFA4 - sw         $ra, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893DFA8 - jal        0x08C8E7C4 [sceKernelCreateCallback]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFAC - addiu      $a1, $a1, -8336
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893DFB0 - jal        0x08C8E6F4 [sceKernelRegisterExitCallback]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFB4 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFB8 - ori        $v0, $zr, 1 <=> li $v0, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFBC - lw         $ra, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFC0 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFC4 - addiu      $sp, $sp, 16
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E7C4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E7C4 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E7C8 - syscall    0x045D5 [sceKernelCreateCallback]
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateCallback name='ExitGameCallback', func_addr=0x893DF70, user_arg_addr=0x0
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateCallback uid:0x13, name:'ExitGameCallback', thread:'user_main', PC:0893DF70, $a0:00000000, $a1: 00000000, $a2: 00000000
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E6F4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E6F4 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E6F8 - syscall    0x0465A [sceKernelRegisterExitCallback]
20:52:51 DEBUG hle.LoadExecForUser - user_main_10 - sceKernelRegisterExitCallback uid=0x13
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8DE64
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8DE64 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8DE68 - syscall    0x047DC [sceImposeSetLanguageMode]
20:52:51 DEBUG hle.sceImpose - user_main_10 - sceImposeSetLanguageMode lang=0x0, button=0x0
20:52:51 DEBUG hle.sceImpose - user_main_10 - sceImposeSetLanguageMode lang=0(JAP), button=0
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E2DC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E2DC - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E2E0 - syscall    0x04674 [scePower_469989AD]
20:52:51 DEBUG hle.scePower - user_main_10 - scePower_469989AD pllClock=0x14D, cpuClock=0x14D, busClock=0xA6
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E6DC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E6DC - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E6E0 - syscall    0x0463D [sceKernelGetThreadId]
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadId
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadId returning uid=0x10
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E8A4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E8A4 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E8A8 - syscall    0x0463B [sceKernelChangeThreadPriority]
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelChangeThreadPriority uid=0x10, priority=0x65
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelChangeThreadPriority thread=user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x20, Wait=None, doCallbacks=false), newPriority=0x65, oldPriority=0x20
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelChangeThreadPriority rescheduling ready thread
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=326126
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E7CC
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E7CC - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E7D0 - syscall    0x045D0 [sceKernelChangeCurrentThreadAttr]
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelChangeCurrentThreadAttr removeAttr=0x0, addAttr=0x4000
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelChangeCurrentThreadAttr removeAttr=0x0, addAttr=0x4000, currentAttr=0x80004000
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_893DE80
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893DE80 - addiu      $sp, $sp, -32
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE84 - sw         $s1, 4($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE88 - sw         $s2, 8($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE8C - lui        $s2, 0x08CA <=> li $s2, 0x08CA0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE90 - lui        $s1, 0x000F <=> li $s1, 0x000F0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE94 - sw         $s0, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE98 - sw         $s3, 12($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE9C - ori        $s3, $zr, 0 <=> li $s3, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEA0 - ori        $s0, $zr, 1 <=> li $s0, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEA4 - addiu      $s2, $s2, -31840
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEA8 - addiu      $s1, $s1, 16960
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEAC - sw         $ra, 16($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893DEB0 - jal        0x08C8E54C [sceUtilityLoadModule]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEB4 - lhu        $a0, 0($s2)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893DEB8 - beql       $v0, $zr, 0x0893DEF0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEBC - addiu      $s3, $s3, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893DEC0 - jal        0x08C8E79C [sceKernelDelayThread]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEC4 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893DEC8 - jal        0x08C8E08C [sceUmdGetDriveStat]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DECC - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DED0 - andi       $a0, $v0, 32
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893DED4 - bne        $a0, $zr, 0x0893DEB0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DED8 - ori        $a0, $zr, 32 <=> li $a0, 32
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893DEDC - jal        0x08C8E07C [sceUmdWaitDriveStatCB]
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEE0 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893DEE4 - bgez       $v0, 0x0893DEB0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEE8 - nop
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEEC - addiu      $s3, $s3, 1
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893DEF0 - sltiu      $a0, $s3, 5
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893DEF4 - bne        $a0, $zr, 0x0893DEB0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEF8 - addiu      $s2, $s2, 2
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEFC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893DF00 - jal        0x08C8E2C4
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF04 - addiu      $a0, $a0, -31830
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF08 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF0C - lw         $s0, 0($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF10 - lw         $s1, 4($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF14 - lw         $s2, 8($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF18 - lw         $s3, 12($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF1C - lw         $ra, 16($sp)
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF20 - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF24 - addiu      $sp, $sp, 32
20:52:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E54C
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E54C - jr         $ra
20:52:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E550 - syscall    0x046B3 [sceUtilityLoadModule]
20:52:51 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x300
20:52:51 DEBUG      hle - user_main_10 - Allocating 0x4000 bytes for HLE module sceAudiocodec
20:52:51 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='Module-sceAudiocodec', type=PSP_SMEM_Low, size=0x4000, addr=0x00000000: returns 0x09CB5000
20:52:51  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - Starting Idle State...
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:51 DEBUG  runtime - user_main_10 - Switching to Thread idle0
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=635587
20:52:51 DEBUG  runtime - user_main_10 - Switching to Thread user_main
20:52:51 DEBUG  runtime - user_main_10 - Ending Idle State
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x302
20:52:51 DEBUG      hle - user_main_10 - Allocating 0x4000 bytes for HLE module sceAtrac3plus
20:52:51 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='Module-sceAtrac3plus', type=PSP_SMEM_Low, size=0x4000, addr=0x00000000: returns 0x09CB9000
20:52:51  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
20:52:51 DEBUG  runtime - user_main_10 - Starting Idle State...
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:51 DEBUG  runtime - user_main_10 - Switching to Thread idle0
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=692508
20:52:51 DEBUG  runtime - user_main_10 - Switching to Thread user_main
20:52:51 DEBUG  runtime - user_main_10 - Ending Idle State
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x301
20:52:51  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
20:52:51 DEBUG  runtime - user_main_10 - Starting Idle State...
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:51 DEBUG  runtime - user_main_10 - Switching to Thread idle0
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=748467
20:52:51 DEBUG  runtime - user_main_10 - Switching to Thread user_main
20:52:51 DEBUG  runtime - user_main_10 - Ending Idle State
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:51 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x303
20:52:51 DEBUG      hle - user_main_10 - Allocating 0x8500 bytes for HLE module sceMpeg
20:52:51 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='Module-sceMpeg', type=PSP_SMEM_Low, size=0x8500, addr=0x00000000: returns 0x09CBD000
20:52:51  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - Starting Idle State...
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:52 DEBUG  runtime - user_main_10 - Switching to Thread idle0
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=810867
20:52:52 DEBUG  runtime - user_main_10 - Switching to Thread user_main
20:52:52 DEBUG  runtime - user_main_10 - Ending Idle State
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x500
20:52:52  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:52 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - Starting Idle State...
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:52 DEBUG  runtime - user_main_10 - Switching to Thread idle0
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=869142
20:52:52 DEBUG  runtime - user_main_10 - Switching to Thread user_main
20:52:52 DEBUG  runtime - user_main_10 - Ending Idle State
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E2C4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E2C4 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E2C8 - syscall    0x0497D [sceNpDrmSetLicenseeKey]
20:52:52 DEBUG hle.scePspNpDrm_user - user_main_10 - sceNpDrmSetLicenseeKey npDrmKeyAddr=0x08C983AA
20:52:52  INFO hle.scePspNpDrm_user - user_main_10 - NPDRM Encryption key detected: 0x1D9EEA9B78212FFCF0C7A8B3CFCFAAC2
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E504
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E504 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E508 - syscall    0x0474D [sceRtcGetAccumulativeTime]
20:52:52 DEBUG hle.sceRtc - user_main_10 - sceRtcGetAccumulativeTime
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8876670
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8876670 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876674 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876678 - sw         $a0, -10592($a1)
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8945634
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945634 - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945638 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894563C - lui        $a1, 0x0894 <=> li $a1, 0x08940000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945640 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945644 - addiu      $a0, $a0, -29960
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945648 - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894564C - sw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8945650 - jal        0x08C8E7C4 [sceKernelCreateCallback]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945654 - addiu      $a1, $a1, 21976
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945658 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894565C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945660 - bltz       $a0, 0x089456A4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945664 - sw         $v0, -13080($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945668 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894566C - jal        0x08C8E2CC [scePowerRegisterCallback]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945670 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945674 - bltz       $v0, 0x089456B8
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945678 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894567C - jal        0x08945990
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945680 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945684 - beq        $v0, $zr, 0x089456A4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945688 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894568C - sb         $zr, -13076($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945690 - ori        $v0, $zr, 1 <=> li $v0, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945694 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945698 - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894569C - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456A0 - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89456A4 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456A8 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456AC - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456B0 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456B4 - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89456B8 - jal        0x08C8E7D4 [sceKernelDeleteCallback]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456BC - lw         $a0, -13080($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456C0 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456C4 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456C8 - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456CC - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456D0 - addiu      $sp, $sp, 16
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateCallback name='POWER_CallBack', func_addr=0x89455D8, user_arg_addr=0x0
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateCallback uid:0x1C, name:'POWER_CallBack', thread:'user_main', PC:089455D8, $a0:00000000, $a1: 00000000, $a2: 00000000
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E2CC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E2CC - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E2D0 - syscall    0x046A1 [scePowerRegisterCallback]
20:52:52  INFO hle.scePower - user_main_10 - scePowerRegisterCallback slot=0x0, uid=0x1C
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelNotifyCallback(type=4) calling checkCallbacks
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8945990
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945990 - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945994 - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945998 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894599C - ori        $s0, $zr, 1 <=> li $s0, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459A0 - ori        $a1, $zr, 256 <=> li $a1, 256
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459A4 - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459A8 - ori        $a3, $zr, 1 <=> li $a3, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459AC - or         $t0, $zr, $zr <=> li $t0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459B0 - sw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89459B4 - jal        0x08C8E7AC [sceKernelCreateSema]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459B8 - addiu      $a0, $a0, -29944
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89459C0 - bltz       $v0, 0x089459EC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459C4 - sw         $v0, -13064($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459CC - sw         $zr, -13072($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459D4 - sb         $zr, -13068($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459D8 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459DC - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459E0 - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459E4 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459E8 - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89459EC - or         $v0, $zr, $zr <=> li $v0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459F0 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459F4 - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459F8 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89459FC - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E7AC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E7AC - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E7B0 - syscall    0x045E7 [sceKernelCreateSema]
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateSema name='VOMEM_SEMA', attr=0x100, initVal=0x1, maxVal=0x1, option=0x00000000
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateSema SceKernelSemaInfo(uid=0x1D, name='VOMEM_SEMA', attr=0x100, currentCount=1, maxCount=1, numWaitThreads=0)
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8944CBC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944CBC - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CC0 - sw         $s1, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CC4 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CC8 - lw         $a0, -13336($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CCC - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CD0 - sw         $ra, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944CD4 - bne        $a0, $zr, 0x08944D0C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CD8 - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CDC - lw         $a1, 16560($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CE0 - lui        $s0, 0x09B5 <=> li $s0, 0x09B50000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944CE4 - bne        $a1, $zr, 0x08944D08
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CE8 - addiu      $s0, $s0, 16568
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CEC - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CF0 - sw         $a1, 16560($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944CF4 - jal        0x08944C70
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CF8 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944D00 - jal        0x08C39988
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D04 - addiu      $a0, $a0, -13332
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944D08 - sw         $s0, -13336($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944D0C - lw         $v0, -13336($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D10 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D14 - lw         $s1, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D18 - lw         $ra, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D1C - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D20 - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8944C70
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944C70 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C74 - sb         $zr, 0($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C78 - sb         $a1, 1($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C7C - sw         $zr, 136($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C80 - sb         $zr, 140($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C84 - sw         $zr, 144($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C88 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944C8C - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8944D24
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944D24 - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D28 - lb         $a1, 0($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D2C - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D30 - sw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944D34 - bne        $a1, $zr, 0x08944D6C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D38 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944D3C - jal        0x08C8E984 [sceCtrlSetSamplingMode]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D40 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944D44 - bltz       $v0, 0x08944D6C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D48 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D4C - lw         $a1, -30052($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D50 - lw         $a0, -30056($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D54 - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D58 - sw         $a1, 44($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D5C - sw         $a0, 40($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D60 - ori        $a0, $zr, 127 <=> li $a0, 127
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944D64 - b          0x08944D80
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D68 - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944D6C - or         $v0, $zr, $zr <=> li $v0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D70 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D74 - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D78 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D7C - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944D80 - sw         $a0, 48($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D84 - addiu      $a2, $a2, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D88 - sltiu      $a3, $a2, 2
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8944D8C - bne        $a3, $zr, 0x08944D80
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D90 - addiu      $a1, $a1, 4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D94 - sh         $zr, 56($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D98 - sh         $zr, 58($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D9C - sh         $zr, 60($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DA0 - sh         $zr, 62($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DA4 - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DA8 - addu       $a2, $s0, $a1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944DAC - sb         $a0, 64($a2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DB0 - addiu      $a1, $a1, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DB4 - sb         $a0, 66($a2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DB8 - slti       $a2, $a1, 2
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8944DBC - bne        $a2, $zr, 0x08944DAC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DC0 - addu       $a2, $s0, $a1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DC4 - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DC8 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944DCC - sw         $zr, 68($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DD0 - addiu      $a1, $a1, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DD4 - slti       $a2, $a1, 16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8944DD8 - bne        $a2, $zr, 0x08944DCC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DDC - addiu      $a0, $a0, 4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DE0 - ori        $v0, $zr, 1 <=> li $v0, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DE4 - sb         $v0, 1($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DE8 - sb         $v0, 2($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DEC - sb         $v0, 3($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DF0 - sb         $v0, 0($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DF4 - sw         $zr, 136($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DF8 - sb         $zr, 140($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DFC - sw         $zr, 144($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E00 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E04 - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E08 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E0C - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E984
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E984 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E988 - syscall    0x047A9 [sceCtrlSetSamplingMode]
20:52:52 DEBUG hle.sceCtrl - user_main_10 - sceCtrlSetSamplingMode newMode=0x1
20:52:52 DEBUG hle.sceCtrl - user_main_10 - sceCtrlSetSamplingMode mode=1 returning 0
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_89440E8
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89440E8 - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440EC - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440F0 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440F4 - ori        $a2, $zr, 16384 <=> li $a2, 16384
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440F8 - sw         $ra, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89440FC - jal        0x08C436AC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944100 - addiu      $a0, $a0, -25036
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944104 - jal        0x089440A4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944108 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894410C - lui        $a1, 0x08D3 <=> li $a1, 0x08D30000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944110 - lui        $a2, 0x00E2 <=> li $a2, 0x00E20000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944114 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944118 - addiu      $a1, $a1, 30872
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894411C - jal        0x089443B4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944120 - addiu      $a2, $a2, -14336
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944124 - lw         $ra, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944128 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894412C - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_89440A4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89440A4 - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440A8 - lui        $a0, 0x08D3 <=> li $a0, 0x08D30000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440AC - lw         $a1, 30848($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440B0 - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440B4 - lui        $s0, 0x08D3 <=> li $s0, 0x08D30000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440B8 - sw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89440BC - bne        $a1, $zr, 0x089440D4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440C0 - addiu      $s0, $s0, 30852
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440C4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440C8 - sw         $a1, 30848($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89440CC - jal        0x0894439C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440D0 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89440D4 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440D8 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440DC - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440E0 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440E4 - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894439C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894439C - sw         $zr, 4($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443A0 - sw         $zr, 8($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443A4 - sw         $zr, 12($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443A8 - sw         $zr, 16($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443AC - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443B0 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_89443B4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89443B4 - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443B8 - lw         $a3, 4($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443BC - sw         $s2, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443C0 - or         $s2, $a0, $zr <=> move $s2, $a0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443C4 - sltu       $a0, $zr, $a3 <=> move $a0, $a3
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443C8 - sll        $a0, $a0, 0x0018
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443CC - sw         $s1, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443D0 - sra        $a0, $a0, 0x0018
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443D4 - or         $s1, $a1, $zr <=> move $s1, $a1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443D8 - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443DC - sw         $ra, 12($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89443E0 - bne        $a0, $zr, 0x08944478
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443E4 - or         $s0, $a2, $zr <=> move $s0, $a2
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89443E8 - beq        $s1, $zr, 0x08944478
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443EC - sltiu      $a0, $s0, 17
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89443F0 - bne        $a0, $zr, 0x08944478
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443F4 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89443F8 - ori        $a1, $zr, 205 <=> li $a1, 205
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89443FC - jal        0x08C436AC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944400 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944404 - addiu      $a0, $s1, 15
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944408 - srl        $a0, $a0, 0x0004
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894440C - sll        $a0, $a0, 0x0004
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944410 - subu       $a1, $a0, $s1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944414 - subu       $a1, $s0, $a1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944418 - addiu      $a2, $s2, 4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894441C - sw         $a1, 4($s2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944420 - sw         $a2, 8($s2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944424 - sw         $a0, 12($s2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944428 - sw         $a0, 16($s2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894442C - sw         $a1, 0($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944430 - sw         $zr, 4($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944434 - sw         $a2, 8($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944438 - sw         $a2, 12($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894443C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944440 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944444 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944448 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894444C - jal        0x08C8E914 [sceKernelCreateMutex]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944450 - addiu      $a0, $a0, -30124
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944454 - bltz       $v0, 0x08944478
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944458 - sw         $v0, 0($s2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894445C - ori        $v0, $zr, 1 <=> li $v0, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944460 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944464 - lw         $s1, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944468 - lw         $s2, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894446C - lw         $ra, 12($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944470 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944474 - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944478 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894447C - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944480 - lw         $s1, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944484 - lw         $s2, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944488 - lw         $ra, 12($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894448C - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944490 - addiu      $sp, $sp, 16
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E914
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E914 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E918 - syscall    0x045C5 [sceKernelCreateMutex]
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateMutex name=0x08C98A54('CMemoryManager'), attr=0x0, count=0x0, option_addr=0x0
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_89442D8
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89442D8 - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442DC - lui        $a0, 0x0029 <=> li $a0, 0x00290000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442E0 - sw         $s0, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442E4 - addiu      $s0, $a0, 24576
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442E8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442EC - or         $a1, $zr, $zr <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442F0 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442F4 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442F8 - sw         $ra, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89442FC - jal        0x08C8E764 [SysMemUserForUser_FE707FDF]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944300 - addiu      $a0, $a0, -30144
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944304 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944308 - sw         $v0, -13584($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894430C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944310 - jal        0x08C8E74C [SysMemUserForUser_DB83A952]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944314 - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944318 - jal        0x08944294
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894431C - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944320 - lw         $a1, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944324 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944328 - jal        0x089443B4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894432C - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944330 - lw         $s0, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944334 - lw         $ra, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944338 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894433C - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E764
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E764 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E768 - syscall    0x04577 [SysMemUserForUser_FE707FDF]
20:52:52 DEBUG hle.SysMemUserForUser - user_main_10 - SysMemUserForUser_FE707FDF name=0x08C98A40('SoundMemory'), type=0x0, size=0x296000, paramsAddr=0x00000000
20:52:52 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='SoundMemory', type=PSP_SMEM_Low, size=0x296000, addr=0x00000000: returns 0x09CC5500
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E74C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E74C - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E750 - syscall    0x04576 [SysMemUserForUser_DB83A952]
20:52:52 DEBUG hle.SysMemUserForUser - user_main_10 - SysMemUserForUser_DB83A952 uid=0x1F, addr=0x09FFF660
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8944294
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944294 - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944298 - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894429C - lw         $a1, 16536($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442A0 - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442A4 - lui        $s0, 0x09B5 <=> li $s0, 0x09B50000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442A8 - sw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89442AC - bne        $a1, $zr, 0x089442C4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442B0 - addiu      $s0, $s0, 16540
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442B4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442B8 - sw         $a1, 16536($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89442BC - jal        0x0894439C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442C0 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89442C4 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442C8 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442CC - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442D0 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442D4 - addiu      $sp, $sp, 16
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateMutex name=0x08C98A54('CMemoryManager'), attr=0x0, count=0x0, option_addr=0x0
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8947558
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947558 - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894755C - sw         $s1, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947560 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947564 - lw         $a0, -12304($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947568 - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894756C - sw         $ra, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8947570 - bne        $a0, $zr, 0x089475A8
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947574 - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947578 - lw         $a1, 19736($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894757C - lui        $s0, 0x09B5 <=> li $s0, 0x09B50000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8947580 - bne        $a1, $zr, 0x089475A4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947584 - addiu      $s0, $s0, 19740
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947588 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894758C - sw         $a1, 19736($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8947590 - jal        0x089475C0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947594 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947598 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894759C - jal        0x08C39988
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89475A0 - addiu      $a0, $a0, -12300
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89475A4 - sw         $s0, -12304($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89475A8 - lw         $v0, -12304($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89475AC - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89475B0 - lw         $s1, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89475B4 - lw         $ra, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89475B8 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89475BC - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_89475C0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89475C0 - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89475C4 - sw         $a1, 0($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89475C8 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89475CC - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_89475FC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89475FC - lw         $a2, 0($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947600 - addiu      $a2, $a2, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947604 - sltu       $a2, $zr, $a2 <=> move $a2, $a2
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947608 - sll        $a2, $a2, 0x0018
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894760C - sra        $a2, $a2, 0x0018
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8947610 - bne        $a2, $zr, 0x08947620
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947614 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8947618 - b          0x08947628
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894761C - or         $a2, $a0, $zr <=> move $a2, $a0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947620 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947624 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947628 - sw         $zr, 4($a2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894762C - addiu      $a3, $a3, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947630 - slti       $t0, $a3, 30
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8947634 - bne        $t0, $zr, 0x08947628
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947638 - addiu      $a2, $a2, 4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894763C - sw         $a1, 0($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947640 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947644 - ori        $v0, $zr, 1 <=> li $v0, 1
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8942FCC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942FCC - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FD0 - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FD4 - sw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942FD8 - jal        0x08C4E494
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FDC - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942FE0 - jal        0x0894310C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FE4 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FE8 - ori        $s0, $zr, 1 <=> li $s0, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942FEC - jal        0x08C4F0C8
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FF0 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FF4 - lui        $a0, 0x09C9 <=> li $a0, 0x09C90000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FF8 - ori        $a1, $zr, 8 <=> li $a1, 8
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FFC - ori        $a2, $zr, 8 <=> li $a2, 8
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943000 - ori        $a3, $zr, 32 <=> li $a3, 32
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943004 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943008 - jal        0x08C51170
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894300C - addiu      $a0, $a0, -31744
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943010 - jal        0x08C51740
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943014 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943018 - jal        0x08C5136C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894301C - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943020 - lui        $a0, 0x3F49 <=> li $a0, 0x3F490000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943024 - ori        $a0, $a0, 4059
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943028 - mtc1       $a0, $f12
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894302C - lui        $a0, 0x3FE1 <=> li $a0, 0x3FE10000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943030 - ori        $a0, $a0, -7710
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943034 - mtc1       $a0, $f13
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943038 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894303C - mtc1       $a0, $f14
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943040 - lui        $a0, 0x42C8 <=> li $a0, 0x42C80000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943044 - jal        0x08C513C8
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943048 - mtc1       $a0, $f15
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894304C - jal        0x08C51740
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943050 - ori        $a0, $zr, 2 <=> li $a0, 2
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943054 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943058 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894305C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943060 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943064 - jal        0x08C8E86C [sceKernelCreateEventFlag]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943068 - addiu      $a0, $a0, -30320
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894306C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8943070 - blez       $v0, 0x089430C0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943074 - sw         $v0, -15784($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943078 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894307C - sw         $zr, -15772($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943080 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943084 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943088 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894308C - jal        0x08C518BC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943090 - addiu      $a1, $a1, 13804
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943094 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943098 - ori        $a0, $zr, 4 <=> li $a0, 4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894309C - jal        0x08C4F020
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430A0 - addiu      $a1, $a1, 13884
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430A8 - sb         $zr, -15776($a0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430AC - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430B0 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430B4 - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430B8 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430BC - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89430C0 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430C4 - lw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430C8 - lw         $ra, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430CC - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430D0 - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4E494
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E494 - addiu      $sp, $sp, -48
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E498 - sw         $s2, 24($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E49C - lui        $s2, 0x09BA <=> li $s2, 0x09BA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4A0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4A4 - lw         $a0, -26216($s2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4A8 - sw         $s3, 28($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4AC - ori        $v1, $v0, 32
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4B0 - addiu      $s3, $s2, -26216
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4B4 - sw         $ra, 32($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4B8 - sw         $s1, 20($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E4BC - bne        $a0, $zr, 0x08C4E578
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4C0 - sw         $s0, 16($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E4C4 - jal        0x08C8EA14 [sceGeEdramGetAddr]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4C8 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E4CC - jal        0x08C5100C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4D0 - sw         $v0, 20($s3)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4D4 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4D8 - addiu      $a0, $a1, 19968
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4DC - addiu      $a2, $zr, 1 <=> li $a2, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4E0 - addiu      $a1, $zr, 512 <=> li $a1, 512
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E4E4 - jal        0x08C8E86C [sceKernelCreateEventFlag]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4E8 - addu       $a3, $zr, $zr <=> li $a3, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4EC - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4F0 - addiu      $s1, $v1, -26264
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4F4 - addu       $a0, $sp, $zr <=> move $a0, $sp
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E4F8 - bltz       $v0, 0x08C4E578
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E4FC - addu       $v1, $v0, $zr <=> move $v1, $v0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E500 - lui        $t2, 0x08C5 <=> li $t2, 0x08C50000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E504 - lui        $t0, 0x08C5 <=> li $t0, 0x08C50000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E508 - addiu      $a3, $t0, 4056
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E50C - addiu      $t1, $t2, 3928
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E510 - sw         $a3, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E514 - sw         $v0, 44($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E518 - sw         $t1, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E51C - sw         $s1, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E520 - jal        0x08C8E9EC [sceGeSetCallback]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E524 - sw         $s1, 12($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E528 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E52C - addiu      $a0, $a2, 25568
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E530 - addu       $s0, $v0, $zr <=> move $s0, $v0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E534 - addiu      $a2, $zr, -1 <=> li $a2, -1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E538 - addu       $a3, $zr, $zr <=> li $a3, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E53C - bltz       $v0, 0x08C4E5BC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E540 - addu       $a1, $zr, $zr <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E544 - jal        0x08C8E9F4 [sceGeListEnQueue]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E548 - sw         $v0, 32($s3)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E54C - addu       $s0, $v0, $zr <=> move $s0, $v0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E550 - addu       $a0, $v0, $zr <=> move $a0, $v0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E554 - bltz       $v0, 0x08C4E598
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E558 - addu       $a1, $zr, $zr <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E55C - jal        0x08C8E9CC [sceGeListSync]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E560 - sw         $v0, 24($s3)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E564 - jal        0x08C8E9FC [sceGeDrawSync]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E568 - addu       $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E56C - addiu      $a0, $zr, 1 <=> li $a0, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E570 - sw         $a0, -26216($s2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E574 - addu       $v1, $zr, $zr <=> li $v1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E578 - lw         $ra, 32($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E57C - lw         $s3, 28($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E580 - lw         $s2, 24($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E584 - lw         $s1, 20($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E588 - lw         $s0, 16($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E58C - addu       $v0, $v1, $zr <=> move $v0, $v1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E590 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E594 - addiu      $sp, $sp, 48
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4E598 - jal        0x08C8E7DC [sceKernelDeleteEventFlag]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E59C - lw         $a0, 44($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E5A0 - jal        0x08C8E9D4 [sceGeUnsetCallback]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5A4 - lw         $a0, 32($s3)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5A8 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5AC - sw         $v0, 32($s3)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5B0 - addu       $v1, $s0, $zr <=> move $v1, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4E5B4 - j          0x08C4E578
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5B8 - sw         $v0, 44($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4E5BC - jal        0x08C8E7DC [sceKernelDeleteEventFlag]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5C0 - lw         $a0, 44($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5C4 - addu       $v1, $s0, $zr <=> move $v1, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E5C8 - j          0x08C4E5B4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5CC - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8EA14
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8EA14 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8EA18 - syscall    0x04739 [sceGeEdramGetAddr]
20:52:52 DEBUG hle.sceGe_user - user_main_10 - sceGeEdramGetAddr
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C5100C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5100C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51010 - addiu      $t6, $v1, -26216
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51014 - addiu      $t7, $zr, 480 <=> li $t7, 480
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51018 - addiu      $a0, $zr, -1 <=> li $a0, -1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5101C - sw         $t7, 60($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51020 - addiu      $a1, $zr, 1 <=> li $a1, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51024 - addiu      $a2, $zr, 272 <=> li $a2, 272
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51028 - sw         $a0, 12($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5102C - addiu      $t5, $zr, 4 <=> li $t5, 4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51030 - addiu      $t4, $zr, 100 <=> li $t4, 100
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51034 - sw         $zr, 4($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51038 - addiu      $a3, $zr, 1 <=> li $a3, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5103C - addiu      $t3, $zr, 480 <=> li $t3, 480
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51040 - sw         $t7, 40($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51044 - addiu      $t2, $zr, 272 <=> li $t2, 272
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51048 - ori        $t1, $zr, -1 <=> li $t1, 65535
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5104C - sw         $zr, 44($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51050 - addiu      $t0, $zr, -1 <=> li $t0, -1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51054 - addiu      $v1, $zr, 4 <=> li $v1, 4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51058 - sw         $zr, 48($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5105C - sw         $zr, 52($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51060 - sw         $zr, 56($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51064 - sw         $zr, 8($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51068 - sw         $zr, 16($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5106C - sw         $zr, 72($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51070 - sw         $zr, 68($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51074 - sw         $a1, 36($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51078 - addiu      $a1, $t6, 76
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5107C - sw         $a2, 64($t6)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51080 - addiu      $a2, $t6, 324
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51084 - addiu      $v1, $v1, -1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51088 - sw         $t5, 0($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5108C - sw         $zr, 16($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51090 - sw         $t4, 148($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51094 - sw         $zr, 152($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51098 - sw         $a3, 156($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5109C - sw         $t3, 160($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510A0 - sw         $t2, 164($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510A4 - sw         $zr, 168($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510A8 - sw         $zr, 172($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510AC - sw         $zr, 176($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510B0 - sw         $zr, 180($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510B4 - sw         $zr, 184($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510B8 - sw         $zr, 216($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510BC - sw         $a3, 220($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510C0 - sw         $zr, 224($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510C4 - sw         $zr, 188($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510C8 - sw         $zr, 192($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510CC - sw         $zr, 196($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510D0 - sw         $zr, 200($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510D4 - sw         $zr, 204($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510D8 - sw         $zr, 208($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510DC - sw         $t1, 212($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510E0 - sw         $zr, 228($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510E4 - sw         $zr, 236($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510E8 - sw         $zr, 232($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510EC - sw         $zr, 240($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510F0 - sw         $zr, 244($a1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510F4 - addiu      $a1, $a1, 252
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C510F8 - sw         $t0, 0($a2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C510FC - bgez       $v1, 0x08C51084
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51100 - addiu      $a2, $a2, 252
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51104 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51108 - addiu      $a3, $t0, -26264
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5110C - sw         $zr, -26264($t0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51110 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51114 - sw         $zr, 4($a3)
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E86C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E86C - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E870 - syscall    0x045EF [sceKernelCreateEventFlag]
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='SceGuSignal', attr=0x200, initPattern=0x1, option=0x00000000
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E9EC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E9EC - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E9F0 - syscall    0x04741 [sceGeSetCallback]
20:52:52 DEBUG hle.sceGe_user - user_main_10 - sceGeSetCallback cbdata_addr=0x09FFF630
20:52:52 DEBUG hle.sceGe_user - user_main_10 - sceGeSetCallback signalFunc=0x08C50F58, signalArg=0x09B99968, finishFunc=0x08C50FD8, finishArg=0x09B99968, result cbid=0x0
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateCallback uid:0x22, name:'GeCallbackSignal', thread:'user_main', PC:08C50F58, $a0:00000000, $a1: 00000000, $a2: 09B99968
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateCallback uid:0x23, name:'GeCallbackFinish', thread:'user_main', PC:08C50FD8, $a0:00000000, $a1: 00000000, $a2: 09B99968
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E9F4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E9F4 - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E9F8 - syscall    0x0473D [sceGeListEnQueue]
20:52:52 DEBUG hle.sceGe_user - user_main_10 - sceGeListEnQueue listAddr=0x08CA63E0, stallAddr=0x00000000, cbid=0xFFFFFFFF, argAddr=0x00000000
20:52:52 DEBUG hle.sceGe_user - user_main_10 - hleGeListEnQueue returning 0x0
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E9CC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E9CC - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E9D0 - syscall    0x04734 [sceGeListSync]
20:52:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:52:52 DEBUG hle.sceGe_user - user_main_10 - sceGeListSync id=0x0, mode=0x0
20:52:52 DEBUG hle.sceGe_user - user_main_10 - sceGeListSync on list: PspGeList[id=0x0, status=PSP_GE_LIST_QUEUED, list=0x08CA63E0, pc=0x08CA63E0, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:52:52 DEBUG hle.sceGe_user - user_main_10 - blockCurrentThreadOnList blocking thread 10 on list PspGeList[id=0x0, status=PSP_GE_LIST_QUEUED, list=0x08CA63E0, pc=0x08CA63E0, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- block SceUID=10 name:'user_main' caller:'sceGe_user.blockCurrentThreadOnList'
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:52 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
20:52:52 DEBUG  runtime - user_main_10 - Starting Idle State...
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - executeList PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CA63E0, pc=0x08CA63E0, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - nop
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - vaddr 00000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - iaddr 00000000
20:52:52 DEBUG       ge - GUI - base 0x00000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - vtype GU_TRANSFORM_3D size=0
20:52:52 DEBUG       ge - GUI - offset_addr 0x00000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - drawRegion(0,0,1,1)
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_CLIP_PLANES)
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_DITHER)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_BLEND)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_ALPHA_TEST)
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_DEPTH_TEST)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_STENCIL_TEST)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_PATCH_CULL_FACE)
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
20:52:52 DEBUG       ge - GUI - bone matrix offset 0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - morph weight 0 0.000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - morph weight 1 0.000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - morph weight 2 0.000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - morph weight 3 0.000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - morph weight 4 0.000000
20:52:52 DEBUG       ge - GUI - morph weight 5 0.000000
20:52:52 DEBUG       ge - GUI - morph weight 6 0.000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - morph weight 7 0.000000
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG       ge - GUI - psub patch_div_s=1, patch_div_t=1
20:52:52 DEBUG       ge - GUI - pprim patch_prim=0
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_PATCH_FACE)
20:52:52 DEBUG       ge - GUI - sceGumMatrixMode GU_MODEL 0
20:52:52 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
20:52:52 DEBUG       ge - GUI - sceGumMatrixMode GU_PROJECTION 0
20:52:52 DEBUG       ge - GUI - sceGumMatrixMode GU_TEXTURE 0
20:52:52 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=0, h=0)
20:52:52 DEBUG       ge - GUI - zscale 0.0
20:52:52 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=0, h=0)
20:52:52 DEBUG       ge - GUI - zpos 0.000000
20:52:52 DEBUG       ge - GUI - sceGuTexScale(u=0.000000, X)
20:52:52 DEBUG       ge - GUI - sceGuTexScale(X, v=0.000000)
20:52:52 DEBUG       ge - GUI - sceGuTexOffset(u=0.000000, X)
20:52:52 DEBUG       ge - GUI - sceGuTexOffset(X, v=0.000000)
20:52:52 DEBUG       ge - GUI - sceGuOffset(x=0,y=0)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG       ge - GUI - sceGuShadeModel(flat)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
20:52:52 DEBUG       ge - GUI - sceGuColorMaterial 0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - material emission r=0.0 g=0.0 b=0.0 (00000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - material ambient r=0.0 g=0.0 b=0.0 (00000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - material diffuse r=0.0 g=0.0 b=0.0 (00000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - material specular r=0.0 g=0.0 b=0.0 (00000000)
20:52:52 DEBUG       ge - GUI - material ambient a=0.0 (00)
20:52:52 DEBUG       ge - GUI - material shininess 0.0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG       ge - GUI - ambient light r=0.0 g=0.0 b=0.0 (000000)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG       ge - GUI - sceGuLightMode(GU_SINGLE_COLOR)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light #0: type 0, kind 0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light #1: type 0, kind 0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light #2: type 0, kind 0
20:52:52 DEBUG       ge - GUI - Light #3: type 0, kind 0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
20:52:52 DEBUG       ge - GUI - Light 0 direction (-0.000000, 0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 0 direction (-0.000000, -0.000000, 0.000000)
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG       ge - GUI - Light 0 direction (-0.000000, -0.000000, -0.000000)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG       ge - GUI - Light 1 direction (-0.000000, 0.000000, 0.000000)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG       ge - GUI - Light 1 direction (-0.000000, -0.000000, 0.000000)
20:52:52 DEBUG       ge - GUI - Light 1 direction (-0.000000, -0.000000, -0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 2 direction (-0.000000, 0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 2 direction (-0.000000, -0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 2 direction (-0.000000, -0.000000, -0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 3 direction (-0.000000, 0.000000, 0.000000)
20:52:52 DEBUG       ge - GUI - Light 3 direction (-0.000000, -0.000000, 0.000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - Light 3 direction (-0.000000, -0.000000, -0.000000)
20:52:52 DEBUG       ge - GUI - sceGuLightSpot(0,X,0.0,X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightSpot(1,X,0.0,X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightSpot(2,X,0.0,X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightSpot(3,X,0.0,X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightSpot(0,X,X,0.0=90.0)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightSpot(1,X,X,0.0=90.0)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightSpot(2,X,X,0.0=90.0)
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG       ge - GUI - sceGuLightSpot(3,X,X,0.0=90.0)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
20:52:52 DEBUG       ge - GUI - fface counter-clockwise
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - zbp zbp=0x04000000, zbw=0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - zbw zbp=0x04000000, zbw=0
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x00000000)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=1, X, X, X, lo(pointer=0x00000000)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=2, X, X, X, lo(pointer=0x00000000)
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=3, X, X, X, lo(pointer=0x00000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=4, X, X, X, lo(pointer=0x00000000)
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=5, X, X, X, lo(pointer=0x00000000)
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=6, X, X, X, lo(pointer=0x00000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=7, X, X, X, lo(pointer=0x00000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=0, hi(pointer=0x00000000))
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=1, X, X, texBufferWidth=0, hi(pointer=0x00000000))
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=2, X, X, texBufferWidth=0, hi(pointer=0x00000000))
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=3, X, X, texBufferWidth=0, hi(pointer=0x00000000))
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=4, X, X, texBufferWidth=0, hi(pointer=0x00000000))
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=5, X, X, texBufferWidth=0, hi(pointer=0x00000000))
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=6, X, X, texBufferWidth=0, hi(pointer=0x00000000))
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=7, X, X, texBufferWidth=0, hi(pointer=0x00000000))
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x00000000)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x00000000)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG       ge - GUI - trxsbp sourceAddress=0x00000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - trxsbw sourceAddress=0x00000000, sourceLineWidth=0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - trxdbp destinationAddress=0x00000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - trxdbw destinationAddress=0x00000000, destinationLineWidth=0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1, height=1, X, X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=1, width=1, height=1, X, X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=2, width=1, height=1, X, X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=3, width=1, height=1, X, X)
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=4, width=1, height=1, X, X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=5, width=1, height=1, X, X)
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=6, width=1, height=1, X, X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexImage(level=7, width=1, height=1, X, X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexMapMode(mode=0, X, X)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexProjMapMode(mode=0)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexMapMode(X, 0, 0)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexMode(tpsm=0(PSM_5650), X, X, X)
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=0, X)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG       ge - GUI - sceGuClutMode(cpsm=0(PSM_5650), shift=0, mask=0x0, start=0)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexLevelMode(mode=0, bias=0.0)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexFunc mode 000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuTexEnvColor 000000 (no alpha)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - tflush (deferring to prim)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - tsync wait for rendering completion.
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuFog(far=0.000000, dist=0.000000, X)
20:52:52 DEBUG       ge - GUI - sceGuFog(X, X, color=0x000000) (no alpha)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - tslope tslope_level=0.0
20:52:52 DEBUG       ge - GUI - psm=0 PSM_5650 (0x0)
20:52:52 DEBUG       ge - GUI - sceGuScissor(0,0,1,1)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDepthRange(0, 0)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuColorFunc colorTestFunc=0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuColorFunc colorTestRef=0x000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuColorFunc colorTestMsk=0x000000
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG       ge - GUI - sceGuAlphaFunc(func=0, ref=0x00, mask=0x00)
20:52:52 DEBUG       ge - GUI - sceGuStencilFunc(func=0, ref=0x00, mask=0x00)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG       ge - GUI - sceGuStencilOp(fail=0, zfail=0, zpass=0)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG       ge - GUI - sceGuDepthFunc(0)
20:52:52 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=0, dst=0)
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sfix : 0x000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - dfix : 0x000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - DTH0(0000): 0  0  0  0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - DTH1(0000): 0  0  0  0
20:52:52 DEBUG       ge - GUI - DTH2(0000): 0  0  0  0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - DTH3(0000): 0  0  0  0
20:52:52 DEBUG       ge - GUI - sceGuLogicalOp(LogicOp=0(LOP_CLEAR))
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
20:52:52 DEBUG       ge - GUI - pmskc color mask=0x000000
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - pmska alpha mask=0x00
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - trxdpos dx=0, dy=0
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - trxsize width=1, height=1
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - finish (0)
20:52:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:52 DEBUG hle.sceGe_user - GUI - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CA63E0, pc=0x08CA672C, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=true, paused=false, restarted=false, reset=false]
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:52 DEBUG       ge - GUI - end pc=0x08CA6730
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0, copyGE=false, with=480, height=272
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
20:52:52 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CA63E0, pc=0x08CA6730, stall=0x00000000, cbid=0xFFFFFFFF, ended=true, finished=true, paused=true, restarted=true, reset=false])
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, list=0x08CA63E0, pc=0x08CA6730, stall=0x00000000, cbid=0xFFFFFFFF, ended=true, finished=true, paused=true, restarted=true, reset=false], done, waking thread 10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
20:52:52 DEBUG hle.sceGe_user - user_main_10 - really waking thread 10(user_main)
20:52:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=10 name:'user_main' caller:'sceGe_user.step'
20:52:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:52 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
20:52:52 DEBUG  runtime - user_main_10 - Switching to Thread idle0
20:52:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1244855
20:52:52 DEBUG  runtime - user_main_10 - Switching to Thread user_main
20:52:52 DEBUG  runtime - user_main_10 - Ending Idle State
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E9FC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E9FC - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8EA00 - syscall    0x04735 [sceGeDrawSync]
20:52:52 DEBUG hle.sceGe_user - user_main_10 - sceGeDrawSync mode=0x0
20:52:52 DEBUG hle.sceGe_user - user_main_10 - sceGeDrawSync all lists completed, not waiting
20:52:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894310C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894310C - addiu      $sp, $sp, -16
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943110 - lui        $a1, 0x09BA <=> li $a1, 0x09BA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943114 - lui        $a2, 0x0007 <=> li $a2, 0x00070000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943118 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894311C - addiu      $a1, $a1, 29696
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943120 - sw         $ra, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943124 - jal        0x08C4E5D0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943128 - addiu      $a2, $a2, 2048
20:52:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894312C - lui        $a2, 0x0004 <=> li $a2, 0x00040000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943130 - ori        $a0, $zr, 480 <=> li $a0, 480
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943134 - ori        $a1, $zr, 272 <=> li $a1, 272
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943138 - ori        $a3, $zr, 512 <=> li $a3, 512
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894313C - jal        0x08C4F138
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943140 - addiu      $a2, $a2, 16384
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943144 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943148 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894314C - jal        0x08C4EC34
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943150 - ori        $a2, $zr, 512 <=> li $a2, 512
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943154 - lui        $a0, 0x0009 <=> li $a0, 0x00090000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943158 - ori        $a1, $zr, 512 <=> li $a1, 512
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894315C - jal        0x08C4F1FC
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943160 - addiu      $a0, $a0, -32768
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943164 - jal        0x08943564
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943168 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894316C - jal        0x089435C0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943170 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943174 - jal        0x08C4FF18
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943178 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894317C - jal        0x08C4FEF4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943180 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943184 - jal        0x08C4FED0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943188 - ori        $a0, $zr, 7 <=> li $a0, 7
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894318C - jal        0x08C4F250
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943190 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943194 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943198 - jal        0x08C4ED4C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894319C - addiu      $a0, $a0, -30304
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89431A0 - jal        0x08C4F250
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431A4 - ori        $a0, $zr, 6 <=> li $a0, 6
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89431A8 - jal        0x08C4F250
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431AC - ori        $a0, $zr, 8 <=> li $a0, 8
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431B0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89431B4 - jal        0x08C4FB68
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431B8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89431BC - jal        0x08C4EFB4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431C0 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431C4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89431C8 - jal        0x08C4F05C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431CC - or         $a1, $zr, $zr <=> li $a1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89431D0 - jal        0x08C8E9BC [sceDisplayWaitVblankStart]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431D4 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431D8 - lw         $ra, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431DC - jr         $ra
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431E0 - addiu      $sp, $sp, 16
20:52:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4E5D0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E5D0 - addiu      $sp, $sp, -48
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5D4 - sw         $s4, 16($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5D8 - addu       $s4, $a2, $zr <=> move $s4, $a2
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5DC - sw         $s3, 12($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5E0 - lui        $s3, 0x09BA <=> li $s3, 0x09BA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5E4 - sw         $s2, 8($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5E8 - addu       $s2, $a1, $zr <=> move $s2, $a1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5EC - sw         $s1, 4($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5F0 - addiu      $s1, $s3, -26216
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5F4 - sw         $s0, 0($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5F8 - sw         $ra, 20($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E5FC - swc1       $f20, 32($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E600 - lw         $v1, -26216($s3)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E604 - beq        $v1, $zr, 0x08C4E82C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E608 - addu       $s0, $a0, $zr <=> move $s0, $a0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E60C - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E610 - nop
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E614 - sll        $a1, $s0, 0x0006
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E618 - subu       $a2, $a1, $s0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E61C - sll        $a1, $a2, 0x0002
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E620 - addu       $a2, $a1, $s1
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E624 - lw         $v1, 324($a2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E628 - bgez       $v1, 0x08C4E814
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E62C - addu       $a0, $v0, $zr <=> move $a0, $v0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E630 - lw         $t2, 12($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E634 - addiu      $t3, $s1, 76
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E638 - addu       $t1, $a1, $t3
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E63C - sw         $t2, 324($a2)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E640 - sw         $t1, 72($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E644 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E648 - sw         $s0, 12($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E64C - addiu      $t0, $s0, -3
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E650 - sltiu      $a3, $t0, 2
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E654 - beql       $a3, $zr, 0x08C4E7B4
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E658 - lw         $t7, 72($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E65C - lw         $t4, 72($s1)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E660 - ext        $t5, $s2, 0, 29
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E664 - sw         $s4, 12($t4)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E668 - sw         $t5, 8($t4)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E66C - sw         $t5, 4($t4)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E670 - addiu      $s0, $s3, -26216
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E674 - lw         $s2, 12($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4E678 - beql       $s2, $zr, 0x08C4E784
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E67C - lw         $t9, 72($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E680 - addiu      $s0, $s3, -26216
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E684 - lw         $s3, 4($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E688 - beq        $s3, $zr, 0x08C4E740
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E68C - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E690 - lw         $a1, 12($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E694 - bne        $a1, $zr, 0x08C4E718
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E698 - addu       $v1, $zr, $zr <=> li $v1, 0
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E69C - lw         $a0, 40($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E6A0 - beq        $a0, $zr, 0x08C4E71C
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6A4 - lw         $ra, 20($sp)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6A8 - lw         $v1, 36($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6AC - lw         $a1, 60($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6B0 - lw         $a2, 64($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6B4 - lw         $t3, 72($s0)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6B8 - lui        $s2, 0x9D00 <=> li $s2, 0x9D000000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6BC - lui        $s3, 0xD200 <=> li $s3, 0xD2000000
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6C0 - sw         $v1, 156($t3)
20:52:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6C4 - lui        $t5, 0x9C00 <=> li $t5, 0x9C000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6C8 - sw         $a1, 160($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6CC - sw         $a2, 164($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6D0 - lw         $t4, 44($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6D4 - lw         $s1, 8($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6D8 - lw         $t9, 36($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6DC - lw         $t7, 40($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6E0 - ext        $t8, $t4, 24, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6E4 - sll        $s0, $t8, 0x0010
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6E8 - addiu      $t1, $s1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6EC - or         $t6, $s0, $s2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6F0 - ins        $t4, $zr, 24, 8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6F4 - or         $s4, $t9, $s3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6F8 - or         $t2, $t6, $t7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E6FC - or         $t0, $t4, $t5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E700 - addiu      $a3, $t1, 8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E704 - sw         $s4, 0($s1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E708 - sw         $a3, 8($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E70C - sw         $t2, 0($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E710 - sw         $t0, 4($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E714 - addu       $v1, $zr, $zr <=> li $v1, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E718 - lw         $ra, 20($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E71C - lw         $s4, 16($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E720 - lw         $s3, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E724 - lw         $s2, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E728 - lw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E72C - lw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E730 - lwc1       $f20, 32($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E734 - addu       $v0, $v1, $zr <=> move $v0, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E738 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E73C - addiu      $sp, $sp, 48
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4E740 - jal        0x08C4ED4C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E744 - addiu      $a0, $v0, 26432
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E748 - addiu      $a1, $zr, 16 <=> li $a1, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E74C - jal        0x08C4EE78
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E750 - addiu      $a0, $zr, 16 <=> li $a0, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E754 - jal        0x08C4EEA4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E758 - addiu      $a0, $zr, 7 <=> li $a0, 7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E75C - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E760 - lwc1       $f20, 26496($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E764 - jal        0x08C4EECC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E768 - mov.s      $f12, $f20
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E76C - mov.s      $f12, $f20
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E770 - jal        0x08C4EEF8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E774 - mov.s      $f13, $f20
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E778 - addiu      $v1, $zr, 1 <=> li $v1, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E77C - j          0x08C4E690
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E780 - sw         $v1, 4($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E784 - lw         $a2, 32($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E788 - lui        $t8, 0x08CA <=> li $t8, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E78C - lw         $a1, 8($t9)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E790 - lw         $a0, 4($t9)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E794 - addiu      $a3, $t8, 26416
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E798 - lui        $s4, 0x09BA <=> li $s4, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E79C - jal        0x08C8E9F4 [sceGeListEnQueue]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7A0 - sw         $zr, -26224($s4)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E7A4 - bltz       $v0, 0x08C4E718
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7A8 - addu       $v1, $v0, $zr <=> move $v1, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E7AC - j          0x08C4E680
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7B0 - sw         $v0, 24($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E7B4 - lui        $s0, 0x4000 <=> li $s0, 0x40000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7B8 - addu       $a0, $s0, $zr <=> move $a0, $s0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7BC - ins        $a0, $s2, 0, 29
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7C0 - ext        $t6, $s2, 30, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7C4 - sw         $s4, 12($t7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7C8 - sw         $a0, 8($t7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E7CC - bne        $t6, $zr, 0x08C4E670
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7D0 - sw         $a0, 4($t7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E7D4 - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7D8 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7DC - addu       $a0, $v0, $zr <=> move $a0, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7E0 - cache      0x1B, 0($s2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7E4 - lw         $a2, 72($s1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E7E8 - lw         $v1, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7EC - andi       $s1, $v1, 63
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E7F0 - beq        $s1, $zr, 0x08C4E804
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7F4 - addiu      $a1, $v1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E7F8 - sw         $a1, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E7FC - j          0x08C4E7E8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E800 - sw         $zr, 0($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4E804 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E808 - addiu      $s0, $s3, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E80C - j          0x08C4E678
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E810 - lw         $s2, 12($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4E814 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E818 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E81C - lui        $a0, 0x8000 <=> li $a0, 0x80000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E820 - ori        $v1, $a0, 33
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4E824 - j          0x08C4E718
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E828 - sw         $zr, 72($s1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E82C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E830 - j          0x08C4E824
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E834 - ori        $v1, $v0, 1
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E6A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E6A4 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E6A8 - syscall    0x04776 [sceKernelCpuSuspendIntr]
20:52:53 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E6E4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E6E4 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E6E8 - syscall    0x04777 [sceKernelCpuResumeIntr]
20:52:53 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
20:52:53 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
20:52:53 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG hle.sceGe_user - user_main_10 - sceGeListEnQueue listAddr=0x09BA7400, stallAddr=0x09BA7400, cbid=0x0, argAddr=0x08CA6730
20:52:53 DEBUG hle.sceGe_user - user_main_10 - hleGeListEnQueue optParams=0x08CA6730(contextAddr=0x00000000, stackDepth=32, stackAddr=0x09B99EE0)
20:52:53 DEBUG hle.sceGe_user - user_main_10 - hleGeListEnQueue returning 0x1
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4ED4C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ED4C - lw         $a1, 12($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED50 - lw         $a2, 8($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED54 - lw         $t1, 4($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED58 - lui        $v0, 0x09BA <=> li $v0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED5C - lw         $t6, 0($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED60 - lw         $t3, -26144($v0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED64 - andi       $t2, $a1, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED68 - andi       $t0, $a2, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED6C - sll        $a3, $t2, 0x000C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED70 - sll        $v1, $t0, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED74 - andi       $t9, $t1, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED78 - or         $t7, $a3, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED7C - sll        $t8, $t9, 0x0004
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED80 - or         $t4, $t7, $t8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED84 - lw         $t1, 8($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED88 - andi       $t5, $t6, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED8C - or         $t2, $t4, $t5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED90 - lui        $a2, 0xE200 <=> li $a2, 0xE2000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED94 - or         $t0, $t2, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED98 - sw         $t0, 0($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED9C - addiu      $t2, $t1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDA0 - lw         $v1, 28($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDA4 - lw         $a3, 24($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDA8 - lw         $t8, 20($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDAC - lw         $t1, 16($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDB0 - andi       $t9, $v1, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDB4 - andi       $a1, $a3, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDB8 - sll        $t6, $t9, 0x000C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDBC - sll        $t7, $a1, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDC0 - andi       $t5, $t8, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDC4 - or         $a2, $t6, $t7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDC8 - sll        $t4, $t5, 0x0004
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDCC - or         $v1, $a2, $t4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDD0 - andi       $a3, $t1, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDD4 - or         $t8, $v1, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDD8 - lui        $t9, 0xE300 <=> li $t9, 0xE3000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDDC - or         $t7, $t8, $t9
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDE0 - sw         $t7, 0($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDE4 - lw         $v0, 44($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDE8 - lw         $t6, 40($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDEC - lw         $t4, 36($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDF0 - lw         $t7, 32($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDF4 - andi       $t5, $v0, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDF8 - andi       $a1, $t6, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EDFC - sll        $a3, $t5, 0x000C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE00 - sll        $t1, $a1, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE04 - andi       $a2, $t4, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE08 - or         $t8, $a3, $t1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE0C - sll        $t9, $a2, 0x0004
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE10 - or         $v0, $t8, $t9
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE14 - andi       $t6, $t7, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE18 - or         $t4, $v0, $t6
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE1C - lui        $t5, 0xE400 <=> li $t5, 0xE4000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE20 - or         $t1, $t4, $t5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE24 - sw         $t1, 4($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE28 - addiu      $t1, $t2, 12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE2C - lw         $v1, 60($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE30 - lw         $a3, 56($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE34 - lw         $a2, 52($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE38 - lw         $t4, 48($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE3C - andi       $a1, $v1, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE40 - andi       $a0, $a3, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE44 - sll        $t8, $a1, 0x000C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE48 - sll        $t9, $a0, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE4C - andi       $t7, $a2, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE50 - or         $t5, $t8, $t9
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE54 - sll        $t6, $t7, 0x0004
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE58 - or         $v1, $t5, $t6
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE5C - andi       $a3, $t4, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE60 - or         $a1, $v1, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE64 - lui        $a2, 0xE500 <=> li $a2, 0xE5000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE68 - or         $a0, $a1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE6C - sw         $t1, 8($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE70 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE74 - sw         $a0, 8($t2)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4EE78
20:52:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:52:53 DEBUG       ge - GUI - executeList PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x09BA7400, pc=0x09BA7400, stall=0x09BA7400, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EE78 - lui        $t2, 0x09BA <=> li $t2, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE7C - lw         $a3, -26144($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE80 - sll        $t1, $a1, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE84 - or         $t0, $t1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE88 - lw         $a2, 8($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE8C - lui        $a0, 0x3600 <=> li $a0, 0x36000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE90 - or         $v1, $t0, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE94 - addiu      $v0, $a2, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE98 - sw         $v1, 0($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EE9C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEA0 - sw         $v0, 8($a3)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4EEA4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EEA4 - lui        $t1, 0x09BA <=> li $t1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEA8 - lw         $a2, -26144($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEAC - andi       $a3, $a0, 7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEB0 - lui        $t0, 0x5300 <=> li $t0, 0x53000000
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEB4 - lw         $a1, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEB8 - or         $v0, $a3, $t0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEBC - addiu      $v1, $a1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEC0 - sw         $v0, 0($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEC4 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEC8 - sw         $v1, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4EECC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EECC - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EED0 - lw         $a2, -26144($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EED4 - mfc1       $t1, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EED8 - lui        $t0, 0x5B00 <=> li $t0, 0x5B000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEDC - lw         $a1, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEE0 - srl        $a3, $t1, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEE4 - or         $a0, $a3, $t0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEE8 - addiu      $v0, $a1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEEC - sw         $a0, 0($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEF0 - jr         $ra
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEF4 - sw         $v0, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4EEF8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EEF8 - lui        $t5, 0x09BA <=> li $t5, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EEFC - lw         $t1, -26144($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF00 - mfc1       $t4, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF04 - mfc1       $a1, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF08 - lw         $a2, 8($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF0C - srl        $t2, $t4, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF10 - lui        $t3, 0x4800 <=> li $t3, 0x48000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF14 - or         $a3, $t2, $t3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF18 - sw         $a3, 0($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF1C - srl        $v1, $a1, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF20 - addiu      $a3, $a2, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF24 - lui        $a0, 0x4900 <=> li $a0, 0x49000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF28 - or         $t0, $v1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF2C - addiu      $v0, $a3, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF30 - sw         $v0, 8($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF34 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EF38 - sw         $t0, 0($a3)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F138
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F138 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F13C - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F140 - sw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F144 - addiu      $s0, $t0, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F148 - addu       $v0, $a0, $zr <=> move $v0, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F14C - lw         $a0, 36($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F150 - addu       $v1, $a1, $zr <=> move $v1, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F154 - addu       $t2, $a2, $zr <=> move $t2, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F158 - addu       $t0, $a3, $zr <=> move $t0, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F15C - addu       $a1, $v0, $zr <=> move $a1, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F160 - addu       $a2, $v1, $zr <=> move $a2, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F164 - sw         $ra, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4F168 - jal        0x08C4EA90
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F16C - addu       $a3, $t2, $zr <=> move $a3, $t2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F170 - addiu      $a1, $s0, 76
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F174 - addiu      $a2, $zr, 4 <=> li $a2, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F178 - lw         $t1, 36($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F17C - lw         $a0, 60($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F180 - lw         $a3, 64($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F184 - addiu      $a2, $a2, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F188 - sw         $t1, 156($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F18C - sw         $a0, 160($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F190 - sw         $a3, 164($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4F194 - bgez       $a2, 0x08C4F178
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F198 - addiu      $a1, $a1, 252
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F19C - lw         $ra, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1A0 - lw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1A4 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1A8 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4EA90
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EA90 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EA94 - lw         $v0, -24872($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EA98 - addiu      $sp, $sp, -32
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EA9C - sw         $s5, 20($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAA0 - addu       $s5, $a0, $zr <=> move $s5, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAA4 - sw         $s4, 16($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAA8 - addu       $s4, $a3, $zr <=> move $s4, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAAC - sw         $s3, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAB0 - addu       $s3, $a2, $zr <=> move $s3, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAB4 - sw         $s2, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAB8 - addu       $s2, $a1, $zr <=> move $s2, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EABC - sw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAC0 - addu       $s1, $t0, $zr <=> move $s1, $t0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAC4 - sw         $ra, 24($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4EAC8 - bne        $v0, $zr, 0x08C4EB5C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EACC - sw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAD0 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EAD4 - addiu      $s0, $a0, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAD8 - lw         $v1, 40($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EADC - addu       $a0, $zr, $zr <=> li $a0, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAE0 - sw         $s2, 60($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAE4 - sw         $s3, 64($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAE8 - sw         $s4, 48($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4EAEC - bne        $v1, $zr, 0x08C4EAF8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAF0 - sw         $s5, 36($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAF4 - sw         $s1, 40($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EAF8 - lw         $a1, 60($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EAFC - lw         $a2, 64($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4EB00 - jal        0x08C8E99C [sceDisplaySetMode]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB04 - sw         $s1, 40($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB08 - lw         $v0, 8($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB0C - addiu      $t0, $zr, 1 <=> li $t0, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB10 - addu       $a1, $s1, $zr <=> move $a1, $s1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB14 - addu       $a2, $s5, $zr <=> move $a2, $s5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4EB18 - beq        $v0, $t0, 0x08C4EB44
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB1C - addiu      $a3, $zr, 1 <=> li $a3, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB20 - lw         $ra, 24($sp)
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EB24 - lw         $s5, 20($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB28 - lw         $s4, 16($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB2C - lw         $s3, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB30 - lw         $s2, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB34 - lw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB38 - lw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB3C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB40 - addiu      $sp, $sp, 32
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EB44 - lw         $t2, 48($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB48 - lw         $t1, 20($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4EB4C - jal        0x08C8E9AC [sceDisplaySetFrameBuf]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB50 - addu       $a0, $t1, $t2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4EB54 - j          0x08C4EB24
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB58 - lw         $ra, 24($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EB5C - jalr       $ra, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB60 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4EB64 - j          0x08C4EAD4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EB68 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E99C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E99C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E9A0 - syscall    0x0471F [sceDisplaySetMode]
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG hle.sceDisplay - user_main_10 - sceDisplaySetMode displayMode=0x0, displayWidth=0x1E0, displayHeight=0x110
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4EC34
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EC34 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC38 - lw         $v0, -24868($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC3C - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC40 - sw         $s2, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC44 - addu       $s2, $a2, $zr <=> move $s2, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC48 - sw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC4C - addu       $s1, $a1, $zr <=> move $s1, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC50 - sw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC54 - addu       $s0, $a0, $zr <=> move $s0, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4EC58 - bne        $v0, $zr, 0x08C4ED3C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC5C - sw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC60 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EC64 - addiu      $a2, $t0, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC68 - lw         $t4, 72($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC6C - ext        $t9, $s1, 24, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC70 - sll        $a1, $t9, 0x0010
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC74 - lw         $t7, 8($t4)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC78 - lui        $v0, 0x9D00 <=> li $v0, 0x9D000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC7C - addu       $t6, $s1, $zr <=> move $t6, $s1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC80 - lui        $a0, 0xD200 <=> li $a0, 0xD2000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC84 - or         $t5, $a1, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC88 - ins        $t6, $zr, 24, 8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC8C - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC90 - addiu      $t1, $t7, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC94 - or         $t8, $s0, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC98 - or         $t2, $t6, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EC9C - or         $t3, $t5, $s2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECA0 - sw         $t8, 0($t7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECA4 - addiu      $a3, $t1, 8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECA8 - addiu      $a0, $zr, 4 <=> li $a0, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECAC - sw         $t3, 0($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECB0 - sw         $t2, 4($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECB4 - sw         $a3, 8($t4)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECB8 - addiu      $a3, $a2, 76
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ECBC - lw         $t2, 60($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECC0 - lw         $t1, 64($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECC4 - addiu      $a0, $a0, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECC8 - sw         $t2, 160($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECCC - sw         $t1, 164($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECD0 - sw         $s0, 156($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4ECD4 - bgez       $a0, 0x08C4ECBC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECD8 - addiu      $a3, $a3, 252
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECDC - addiu      $a2, $t0, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECE0 - lw         $t3, 52($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECE4 - sw         $s0, 36($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECE8 - sw         $s1, 44($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ECEC - bne        $t3, $zr, 0x08C4ED18
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECF0 - sw         $s2, 40($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECF4 - lw         $v0, 64($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ECF8 - beql       $v0, $zr, 0x08C4ED1C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ECFC - lw         $t0, 56($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ED00 - mult       $v0, $s2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED04 - mflo       $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED08 - sll        $t4, $a3, 0x0002
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED0C - addu       $s0, $s1, $t4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED10 - sw         $s0, 52($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED14 - addiu      $a2, $t0, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ED18 - lw         $t0, 56($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ED1C - beql       $t0, $zr, 0x08C4ED24
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED20 - sw         $s2, 56($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ED24 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED28 - lw         $s2, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED2C - lw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED30 - lw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED34 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED38 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ED3C - jalr       $ra, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED40 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4ED44 - j          0x08C4EC64
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ED48 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
20:52:53 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F1FC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F1FC - lui        $t3, 0x09BA <=> li $t3, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F200 - addiu      $t2, $t3, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F204 - lw         $t5, 72($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F208 - ext        $t9, $a0, 24, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F20C - sll        $t7, $t9, 0x0010
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F210 - lw         $t1, 8($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F214 - lui        $t8, 0x9F00 <=> li $t8, 0x9F000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F218 - addu       $v1, $a0, $zr <=> move $v1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F21C - addiu      $t3, $t1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F220 - or         $t6, $t7, $t8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F224 - ins        $v1, $zr, 24, 8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F228 - lui        $a2, 0x9E00 <=> li $a2, 0x9E000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F22C - or         $a3, $t6, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F230 - or         $t4, $v1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F234 - addiu      $v0, $t3, 4
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F238 - sw         $a3, 0($t1)
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F23C - sw         $v0, 8($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F240 - sw         $t4, 0($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F244 - sw         $a1, 56($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F248 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F24C - sw         $a0, 52($t2)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8943564
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943564 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943568 - ori        $a0, $zr, 2048 <=> li $a0, 2048
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894356C - ori        $a1, $zr, 2048 <=> li $a1, 2048
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943570 - ori        $a2, $zr, 480 <=> li $a2, 480
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943574 - sw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943578 - jal        0x08C4F764
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894357C - ori        $a3, $zr, 272 <=> li $a3, 272
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943580 - ori        $a0, $zr, 1808 <=> li $a0, 1808
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943584 - jal        0x08C4F85C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943588 - ori        $a1, $zr, 1912 <=> li $a1, 1912
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894358C - ori        $a0, $zr, -536 <=> li $a0, 65000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943590 - jal        0x08C4F808
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943594 - ori        $a1, $zr, 32 <=> li $a1, 32
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943598 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894359C - or         $a1, $zr, $zr <=> li $a1, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435A0 - ori        $a2, $zr, 480 <=> li $a2, 480
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89435A4 - jal        0x08C4FF58
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435A8 - ori        $a3, $zr, 272 <=> li $a3, 272
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89435AC - jal        0x08C4F250
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435B0 - ori        $a0, $zr, 2 <=> li $a0, 2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435B4 - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435B8 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435BC - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F764
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F764 - mtc1       $a2, $f11
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F768 - mtc1       $a3, $f10
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F76C - lui        $t5, 0x08CA <=> li $t5, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F770 - lui        $t0, 0x08CA <=> li $t0, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F774 - cvt.s.w    $f9, $f11
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F778 - cvt.s.w    $f7, $f10
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F77C - lwc1       $f8, 26500($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F780 - mtc1       $a0, $f2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F784 - mtc1       $a1, $f5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F788 - lwc1       $f1, 26504($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F78C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F790 - mul.s      $f3, $f9, $f8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F794 - mul.s      $f6, $f7, $f1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F798 - cvt.s.w    $f4, $f2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F79C - cvt.s.w    $f0, $f5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7A0 - lw         $t5, -26144($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7A4 - mfc1       $t4, $f3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7A8 - mfc1       $t1, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7AC - lw         $t7, 8($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7B0 - mfc1       $t8, $f6
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7B4 - mfc1       $a0, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7B8 - srl        $t2, $t4, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7BC - lui        $t3, 0x4200 <=> li $t3, 0x42000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7C0 - srl        $a3, $t1, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7C4 - srl        $t6, $t8, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7C8 - addiu      $t1, $t7, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7CC - srl        $t0, $a0, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7D0 - lui        $a1, 0x4300 <=> li $a1, 0x43000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7D4 - lui        $a2, 0x4500 <=> li $a2, 0x45000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7D8 - lui        $v1, 0x4600 <=> li $v1, 0x46000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7DC - or         $t9, $t2, $t3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7E0 - or         $t4, $t6, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7E4 - or         $t3, $a3, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7E8 - or         $t2, $t0, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7EC - addiu      $v0, $t1, 12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7F0 - sw         $t9, 0($t7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7F4 - sw         $v0, 8($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7F8 - sw         $t4, 0($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F7FC - sw         $t3, 4($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F800 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F804 - sw         $t2, 8($t1)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F85C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F85C - lui        $t5, 0x09BA <=> li $t5, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F860 - lw         $t1, -26144($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F864 - sll        $t3, $a0, 0x0004
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F868 - lui        $t4, 0x4C00 <=> li $t4, 0x4C000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F86C - lw         $t2, 8($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F870 - sll        $v1, $a1, 0x0004
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F874 - lui        $a3, 0x4D00 <=> li $a3, 0x4D000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F878 - addiu      $a0, $t2, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F87C - or         $a2, $t3, $t4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F880 - or         $t0, $v1, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F884 - addiu      $v0, $a0, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F888 - sw         $a2, 0($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F88C - sw         $v0, 8($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F890 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F894 - sw         $t0, 0($a0)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F808
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F808 - lui        $v0, 0x09BA <=> li $v0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F80C - addu       $a3, $a0, $zr <=> move $a3, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F810 - lw         $a0, -26144($v0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F814 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F818 - addu       $a2, $a1, $zr <=> move $a2, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F81C - sw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4F820 - jal        0x08C50A5C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F824 - addu       $a1, $a3, $zr <=> move $a1, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F828 - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F82C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F830 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C50A5C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50A5C - addu       $a3, $a1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A60 - mtc1       $a3, $f1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A64 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A68 - mtc1       $a1, $f3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A6C - cvt.s.w    $f5, $f1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A70 - lwc1       $f2, 26516($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A74 - cvt.s.w    $f4, $f3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A78 - addu       $t0, $a0, $zr <=> move $t0, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A7C - mul.s      $f3, $f5, $f2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A80 - slt        $a3, $a1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A84 - sw         $a1, 216($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A88 - addu       $t1, $a1, $zr <=> move $t1, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A8C - sub.s      $f0, $f3, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A90 - sw         $a2, 220($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A94 - addu       $a0, $a2, $zr <=> move $a0, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50A98 - bne        $a3, $zr, 0x08C50AA8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A9C - lwc1       $f1, 224($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AA0 - addu       $t1, $a2, $zr <=> move $t1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AA4 - addu       $a0, $a1, $zr <=> move $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50AA8 - cvt.s.w    $f7, $f1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AAC - lw         $t7, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AB0 - mfc1       $a3, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AB4 - lui        $a2, 0xD600 <=> li $a2, 0xD6000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AB8 - add.s      $f6, $f3, $f7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50ABC - lui        $t8, 0xD700 <=> li $t8, 0xD7000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AC0 - or         $t3, $t1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AC4 - or         $t2, $a0, $t8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AC8 - mfc1       $t6, $f6
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50ACC - addiu      $t1, $t7, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AD0 - srl        $t9, $a3, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AD4 - lui        $v1, 0x4400 <=> li $v1, 0x44000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AD8 - srl        $t5, $t6, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50ADC - lui        $a0, 0x4700 <=> li $a0, 0x47000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AE0 - or         $a1, $t9, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AE4 - or         $t4, $t5, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AE8 - addiu      $v0, $t1, 12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AEC - sw         $a1, 0($t7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AF0 - sw         $v0, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AF4 - sw         $t4, 0($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AF8 - sw         $t3, 4($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50AFC - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50B00 - sw         $t2, 8($t1)
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4FF58
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4FF58 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF5C - addu       $v1, $a0, $zr <=> move $v1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF60 - lw         $a0, -26144($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF64 - addu       $v0, $a1, $zr <=> move $v0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF68 - addu       $t2, $a2, $zr <=> move $t2, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF6C - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF70 - addu       $t0, $a3, $zr <=> move $t0, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF74 - addu       $a1, $v1, $zr <=> move $a1, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF78 - addu       $a2, $v0, $zr <=> move $a2, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF7C - sw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4FF80 - jal        0x08C50EAC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF84 - addu       $a3, $t2, $zr <=> move $a3, $t2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF88 - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF8C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF90 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C50EAC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50EAC - sll        $t4, $a2, 0x000A
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EB0 - lui        $t5, 0xD400 <=> li $t5, 0xD4000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EB4 - or         $t9, $t4, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EB8 - addu       $v0, $a2, $t0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EBC - addiu      $t1, $v0, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EC0 - or         $t4, $t9, $t5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EC4 - addu       $t8, $a1, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EC8 - lw         $t5, 168($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50ECC - addiu      $t6, $t8, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50ED0 - sll        $t3, $t1, 0x000A
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50ED4 - addu       $t2, $a0, $zr <=> move $t2, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50ED8 - or         $t7, $t3, $t6
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EDC - lui        $a0, 0x1600 <=> li $a0, 0x16000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EE0 - lui        $v1, 0xD500 <=> li $v1, 0xD5000000
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EE4 - or         $t3, $t7, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EE8 - sw         $a1, 172($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EEC - or         $a0, $t7, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EF0 - sw         $a2, 176($t2)
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EF4 - sw         $t6, 180($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50EF8 - beq        $t5, $zr, 0x08C50F24
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50EFC - sw         $t1, 184($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F00 - lw         $t0, 8($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F04 - lui        $a2, 0x1500 <=> li $a2, 0x15000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F08 - addiu      $a1, $t0, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F0C - addiu      $a3, $a1, 12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F10 - sw         $t4, 0($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F14 - sw         $a3, 8($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F18 - sw         $a0, 0($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F1C - sw         $a2, 4($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F20 - sw         $t3, 8($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50F24 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50F28 - nop
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F250
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F250 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F254 - lui        $v0, 0x09BA <=> li $v0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F258 - sw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F25C - addiu      $s0, $v0, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F260 - addu       $a1, $a0, $zr <=> move $a1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F264 - lw         $a2, 72($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F268 - sw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F26C - addu       $s1, $a0, $zr <=> move $s1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F270 - addu       $a0, $a2, $zr <=> move $a0, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F274 - sw         $ra, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4F278 - jal        0x08C500F8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F27C - addiu      $a2, $zr, 1 <=> li $a2, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F280 - addiu      $a0, $zr, 1 <=> li $a0, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F284 - lw         $a1, 68($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F288 - sllv       $v1, $a0, $s1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F28C - lw         $ra, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F290 - or         $a0, $a1, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F294 - sw         $a0, 68($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F298 - lw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F29C - lw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F2A0 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F2A4 - addiu      $sp, $sp, 16
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C500F8
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C500F8 - sltiu      $v1, $a1, 22
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C500FC - beq        $v1, $zr, 0x08C502FC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50100 - addu       $t0, $a0, $zr <=> move $t0, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50104 - sll        $a3, $a1, 0x0002
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50108 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5010C - addiu      $v0, $a1, 26564
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50110 - addu       $a0, $a3, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50114 - lw         $v1, 0($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50118 - jr         $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5011C - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C502FC - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50300 - nop
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C50148
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C50148 - beql       $a2, $zr, 0x08C501B8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5014C - lw         $v0, 164($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50150 - lw         $a3, 176($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50154 - lw         $a0, 172($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50158 - lw         $t6, 184($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5015C - lw         $t4, 180($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50160 - sll        $t9, $a3, 0x000A
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50164 - lw         $a1, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50168 - or         $t7, $t9, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5016C - lui        $t8, 0xD400 <=> li $t8, 0xD4000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50170 - sll        $t3, $t6, 0x000A
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50174 - or         $t2, $t7, $t8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50178 - addiu      $t5, $zr, 1 <=> li $t5, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5017C - or         $a0, $t3, $t4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50180 - sw         $t5, 168($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50184 - sw         $t2, 0($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50188 - addiu      $t4, $a1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5018C - lui        $t9, 0x1600 <=> li $t9, 0x16000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50190 - lui        $t8, 0xD500 <=> li $t8, 0xD5000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50194 - addiu      $t7, $t4, 12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50198 - or         $t5, $a0, $t9
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5019C - or         $t6, $a0, $t8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501A0 - sw         $t7, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501A4 - lui        $t0, 0x1500 <=> li $t0, 0x15000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501A8 - sw         $t6, 0($t4)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501AC - sw         $t0, 4($t4)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501B0 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501B4 - sw         $t5, 8($t4)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C501B8 - lw         $a1, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501BC - lw         $t3, 160($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501C0 - lui        $v1, 0xD400 <=> li $v1, 0xD4000000
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501C4 - addiu      $t2, $v0, -1
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501C8 - sw         $zr, 168($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501CC - addiu      $t1, $t3, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501D0 - sll        $a2, $t2, 0x000A
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501D4 - sw         $v1, 0($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C501D8 - j          0x08C50188
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C501DC - or         $a0, $a2, $t1
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_89435C0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89435C0 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435C4 - sw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89435C8 - jal        0x08C4F708
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435CC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89435D0 - jal        0x08C4F72C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435D4 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89435D8 - jal        0x08C4F71C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435DC - or         $a0, $zr, $zr <=> li $a0, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435E0 - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435E4 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435E8 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F708
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F708 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F70C - lw         $a1, -26144($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F710 - ins        $a0, $zr, 24, 8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F714 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F718 - sw         $a0, 204($a1)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F72C
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F72C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F730 - lw         $a1, -26144($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F734 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F738 - sw         $a0, 212($a1)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F71C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F71C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F720 - lw         $a1, -26144($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F724 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F728 - sw         $a0, 208($a1)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4FF18
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4FF18 - lui        $t4, 0x09BA <=> li $t4, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF1C - lw         $t1, -26144($t4)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF20 - addu       $a3, $a0, $zr <=> move $a3, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF24 - ins        $a3, $zr, 24, 8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF28 - lw         $t2, 8($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF2C - lui        $t3, 0xE800 <=> li $t3, 0xE8000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF30 - or         $a1, $a3, $t3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF34 - srl        $v1, $a0, 0x0018
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF38 - addiu      $a3, $t2, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF3C - lui        $a2, 0xE900 <=> li $a2, 0xE9000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF40 - or         $t0, $v1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF44 - addiu      $v0, $a3, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF48 - sw         $a1, 0($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF4C - sw         $v0, 8($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF50 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF54 - sw         $t0, 0($a3)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4FEF4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4FEF4 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FEF8 - lw         $a2, -26144($t0)
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FEFC - lui        $a3, 0xE700 <=> li $a3, 0xE7000000
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF00 - or         $v0, $a0, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF04 - lw         $a1, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF08 - addiu      $v1, $a1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF0C - sw         $v0, 0($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF10 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FF14 - sw         $v1, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4FED0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4FED0 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FED4 - lw         $a2, -26144($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FED8 - lui        $a3, 0xDE00 <=> li $a3, 0xDE000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FEDC - or         $v0, $a0, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FEE0 - lw         $a1, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FEE4 - addiu      $v1, $a1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FEE8 - sw         $v0, 0($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FEEC - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FEF0 - sw         $v1, 8($a2)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C5013C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50128 - or         $t1, $a2, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5012C - addiu      $a2, $v1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50130 - sw         $t1, 0($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50134 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50138 - sw         $a2, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5013C - lw         $v1, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C50140 - j          0x08C50128
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50144 - lui        $v0, 0x2300 <=> li $v0, 0x23000000
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C50204
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50128 - or         $t1, $a2, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5012C - addiu      $a2, $v1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50130 - sw         $t1, 0($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50134 - jr         $ra
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50138 - sw         $a2, 8($t0)
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50204 - lw         $v1, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C50208 - j          0x08C50128
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5020C - lui        $v0, 0x2000 <=> li $v0, 0x20000000
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C5021C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50128 - or         $t1, $a2, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5012C - addiu      $a2, $v1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50130 - sw         $t1, 0($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50134 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50138 - sw         $a2, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5021C - lw         $v1, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C50220 - j          0x08C50128
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50224 - lui        $v0, 0x1C00 <=> li $v0, 0x1C000000
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4FB68
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4FB68 - lui        $t6, 0x09BA <=> li $t6, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB6C - lw         $t0, -26144($t6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB70 - sll        $t5, $a1, 0x0008
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB74 - lui        $t2, 0xC900 <=> li $t2, 0xC9000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB78 - lw         $v1, 228($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB7C - lw         $a3, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB80 - sw         $a1, 236($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB84 - sll        $t4, $v1, 0x0010
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB88 - or         $t3, $t4, $t5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB8C - or         $t1, $t3, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB90 - or         $a2, $t1, $t2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB94 - addiu      $v0, $a3, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB98 - sw         $a0, 232($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FB9C - sw         $v0, 8($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FBA0 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4FBA4 - sw         $a2, 0($a3)
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4EFB4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4EFB4 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EFB8 - sw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4EFBC - jal        0x08C4E838
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EFC0 - addu       $a0, $zr, $zr <=> li $a0, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EFC4 - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EFC8 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4EFCC - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4E838
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E838 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E83C - sw         $s0, 0($sp)
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E840 - lui        $s0, 0x09BA <=> li $s0, 0x09BA0000
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E844 - addiu      $a2, $s0, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E848 - sw         $ra, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E84C - lui        $v1, 0x8000 <=> li $v1, 0x80000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E850 - andi       $a3, $a0, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E854 - sw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E858 - lw         $a1, 72($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E85C - lw         $t0, 16($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E860 - bne        $t0, $zr, 0x08C4E938
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E864 - ori        $a1, $v1, 33
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E868 - lw         $v1, 12($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E86C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E870 - sltiu      $a0, $v1, 5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E874 - beq        $a0, $zr, 0x08C4E938
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E878 - ori        $a1, $v0, 263
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E87C - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E880 - sll        $t1, $v1, 0x0002
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E884 - addiu      $t2, $t3, 26524
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E888 - addu       $t0, $t1, $t2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E88C - lw         $a2, 0($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E890 - jr         $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E894 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E938 - lw         $ra, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E93C - lw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E940 - lw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E944 - addu       $v0, $a1, $zr <=> move $v0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E948 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E94C - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4E898
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E898 - addiu      $a1, $s0, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E89C - lw         $t6, 72($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8A0 - lui        $t9, 0x0F00 <=> li $t9, 0x0F000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8A4 - or         $t8, $a3, $t9
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8A8 - lw         $s1, 8($t6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8AC - lui        $t5, 0x0C00 <=> li $t5, 0x0C000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8B0 - addiu      $t4, $s1, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8B4 - addiu      $t7, $t4, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8B8 - sw         $t8, 0($s1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8BC - sw         $t7, 8($t6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E8C0 - jal        0x08C51118
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8C4 - sw         $t5, 0($t4)
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E8C8 - bltz       $v0, 0x08C4E938
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8CC - addu       $a1, $v0, $zr <=> move $a1, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8D0 - addiu      $s0, $s0, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8D4 - lw         $t6, 72($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8D8 - lw         $a0, 8($t6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8DC - lw         $t5, 4($t6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4E8E0 - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8E4 - subu       $s1, $a0, $t5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8E8 - lw         $t4, 12($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8EC - addiu      $t2, $zr, -1 <=> li $t2, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8F0 - addu       $a0, $v0, $zr <=> move $a0, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8F4 - sll        $a3, $t4, 0x0006
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8F8 - subu       $t3, $a3, $t4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E8FC - sll        $v1, $t3, 0x0002
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E900 - addu       $t1, $v1, $s0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E904 - lw         $a1, 324($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E908 - sw         $t2, 324($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E90C - bltz       $a1, 0x08C4E950
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E910 - sw         $a1, 12($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E914 - sll        $t0, $a1, 0x0006
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E918 - subu       $a2, $t0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E91C - sll        $t8, $a2, 0x0002
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E920 - addiu      $t9, $s0, 76
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E924 - addu       $t7, $t8, $t9
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E928 - sw         $t7, 72($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4E92C - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E930 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E934 - addu       $a1, $s1, $zr <=> move $a1, $s1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E938 - lw         $ra, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E93C - lw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E940 - lw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E944 - addu       $v0, $a1, $zr <=> move $v0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E948 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E94C - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4E950 - j          0x08C4E92C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E954 - sw         $zr, 72($s0)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C51118
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51118 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5111C - sw         $ra, 0($sp)
20:52:53 DEBUG       ge - GUI - Wait for sync while stall reached
20:52:53 DEBUG       ge - GUI - Stall address 0x09BA7400 reached, waiting for Sync
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51120 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51124 - addiu      $a0, $v1, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51128 - lw         $v0, 12($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C5112C - bne        $v0, $zr, 0x08C51148
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51130 - addu       $v1, $zr, $zr <=> li $v1, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51134 - lw         $v1, 72($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51138 - lw         $a1, 16($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C5113C - beql       $a1, $zr, 0x08C51158
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51140 - lw         $a1, 8($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51144 - addu       $v1, $zr, $zr <=> li $v1, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51148 - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5114C - addu       $v0, $v1, $zr <=> move $v0, $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51150 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51154 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C51158 - jal        0x08C8EA0C [sceGeListUpdateStallAddr]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5115C - lw         $a0, 24($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C51160 - bgez       $v0, 0x08C51144
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51164 - addu       $v1, $v0, $zr <=> move $v1, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C51168 - j          0x08C5114C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5116C - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8EA0C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8EA0C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8EA10 - syscall    0x04740 [sceGeListUpdateStallAddr]
20:52:53 DEBUG hle.sceGe_user - user_main_10 - sceGeListUpdateStallAddr id=0x1, stallAddr=0x09BA74B4
20:52:53 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
20:52:53 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
20:52:53 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F05C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F05C - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F060 - sltiu      $v1, $a0, 5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4F064 - beq        $v1, $zr, 0x08C4F09C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F068 - sw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F06C - lui        $a3, 0x08CA <=> li $a3, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F070 - sll        $a2, $a0, 0x0002
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F074 - addiu      $v0, $a3, 26544
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F078 - addu       $a0, $a2, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F07C - lw         $v1, 0($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F080 - jr         $v1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F084 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F090 - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F094 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F098 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4F09C - j          0x08C4F090
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0A0 - addu       $v0, $zr, $zr <=> li $v0, 0
20:52:53 DEBUG       ge - GUI - DTH0(1D0C): -4  0  -3  1
20:52:53 DEBUG       ge - GUI - DTH1(F3E2): 2  -2  3  -1
20:52:53 DEBUG       ge - GUI - DTH2(0C1D): -3  1  -4  0
20:52:53 DEBUG       ge - GUI - DTH3(E2F3): 3  -1  2  -2
20:52:53 DEBUG       ge - GUI - psub patch_div_s=16, patch_div_t=16
20:52:53 DEBUG       ge - GUI - sceGuColorMaterial 7
20:52:53 DEBUG       ge - GUI - material shininess 1.0
20:52:53 DEBUG       ge - GUI - sceGuTexScale(u=1.000000, X)
20:52:53 DEBUG       ge - GUI - sceGuTexScale(X, v=1.000000)
20:52:53 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
20:52:53 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=480
20:52:53 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=480
20:52:53 DEBUG       ge - GUI - psm=0 PSM_5650 (0x0)
20:52:53 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
20:52:53 DEBUG       ge - GUI - fbp 0x000000 redundant pure state cmd ignored
20:52:53 DEBUG       ge - GUI - zbw zbp=0x04000000, zbw=512
20:52:53 DEBUG       ge - GUI - zbp zbp=0x04088000, zbw=512
20:52:53 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=240, h=-136)
20:52:53 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
20:52:53 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
20:52:53 DEBUG       ge - GUI - zscale -32484.0
20:52:53 DEBUG       ge - GUI - zpos 32516.000000
20:52:53 DEBUG       ge - GUI - sceGuDepthRange(32, 65000)
20:52:53 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
20:52:53 DEBUG       ge - GUI - drawRegion(0,0,480,272)
20:52:53 DEBUG       ge - GUI - pmskc color mask=0x000000
20:52:53 DEBUG       ge - GUI - pmska alpha mask=0x00
20:52:53 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
20:52:53 DEBUG       ge - GUI - sceGuDepthFunc(7)
20:52:53 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
20:52:53 DEBUG       ge - GUI - dth0 0x001D0C redundant pure state cmd ignored
20:52:53 DEBUG       ge - GUI - dth1 0x00F3E2 redundant pure state cmd ignored
20:52:53 DEBUG       ge - GUI - dth2 0x000C1D redundant pure state cmd ignored
20:52:53 DEBUG       ge - GUI - dth3 0x00E2F3 redundant pure state cmd ignored
20:52:53 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
20:52:53 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
20:52:53 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
20:52:53 DEBUG       ge - GUI - finish (0)
20:52:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x23, name:'GeCallbackFinish', thread:'user_main', PC:08C50FD8, $a0:00000000, $a1: 00000000, $a2: 09B99968, listId=0x1, listPc=0x09BA74B4, behavior=1, signalId=0x0
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F088
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4F088 - jal        0x08C8E9FC [sceGeDrawSync]
20:52:53 DEBUG       ge - GUI - end pc=0x09BA74B4
20:52:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=0, copyGE=false, with=480, height=272
20:52:53 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F08C - addu       $a0, $a1, $zr <=> move $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F090 - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F094 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F098 - addiu      $sp, $sp, 16
20:52:53 DEBUG hle.sceGe_user - user_main_10 - sceGeDrawSync mode=0x0
20:52:53 DEBUG hle.sceGe_user - user_main_10 - blockCurrentThreadOnList blocking thread 10 on list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x09BA7400, pc=0x09BA74B4, stall=0x09BA74B4, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:52:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
20:52:53 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- block SceUID=10 name:'user_main' caller:'sceGe_user.blockCurrentThreadOnList'
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:53 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt GE(0x19) at 0x08C50FD8
20:52:53 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x09BA7400, pc=0x09BA74B4, stall=0x09BA74B4, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
20:52:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, list=0x09BA7400, pc=0x09BA74B4, stall=0x09BA74B4, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done, waking thread 10
20:52:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
20:52:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
20:52:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:52:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
20:52:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x08C50FD8(0x00000000,0x09B99968,0x09BA74B4)
20:52:53 DEBUG  runtime - user_main_10 - Start of Callback 0x08C50FD8
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C50FD8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50FD8 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50FDC - sw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50FE0 - andi       $a0, $a0, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50FE4 - lw         $v0, 4($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50FE8 - bne        $v0, $zr, 0x08C50FFC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50FEC - addu       $a1, $a2, $zr <=> move $a1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50FF0 - lw         $ra, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50FF4 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50FF8 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50FFC - jalr       $ra, $v0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51000 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C51004 - j          0x08C50FF4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51008 - lw         $ra, 0($sp)
20:52:53 DEBUG  runtime - user_main_10 - End of Callback 0x08C50FD8
20:52:53 DEBUG hle.sceGe_user - user_main_10 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, list=0x09BA7400, pc=0x09BA74B4, stall=0x09BA74B4, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=idle0_9
20:52:53 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:52:53 DEBUG compiler - idle0_9 - Compiling _S1_2_8000000
20:52:53 DEBUG compiler - idle0_9 - CodeInstruction.compile  > 0x8000000 - addu       $a0, $zr, $zr <=> li $a0, 0
20:52:53 DEBUG compiler - idle0_9 - CodeInstruction.compile    0x8000004 - syscall    0x045E4 [sceKernelDelayThread]
20:52:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:52:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
20:52:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
20:52:53 DEBUG compiler - idle0_9 - CodeInstruction.compile ^  0x8000008 - b          0x08000000
20:52:53 DEBUG compiler - idle0_9 - CodeInstruction.compile    0x800000C - nop
20:52:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - sceKernelDelayThread micros=0x0
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - hleKernelDelayThread micros=200, callbacks=false
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:53 DEBUG  runtime - idle0_9 - Switching from Thread idle0 to idle1
20:52:53 DEBUG hle.sceCtrl - idle0_9 - hleCtrlExecuteSampling
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - Triggering Interrupt VBLANK(0x1E)
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - End of Interrupt
20:52:53 DEBUG hle.sceCtrl - idle0_9 - hleCtrlExecuteSampling
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - Triggering Interrupt VBLANK(0x1E)
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - End of Interrupt
20:52:53 DEBUG  runtime - idle0_9 - Starting Idle State...
20:52:53 DEBUG  runtime - idle0_9 - syncEmulator immediately=true
20:52:53 DEBUG hle.sceGe_user - idle0_9 - really waking thread 10(user_main)
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - -------------------- unblock SceUID=10 name:'user_main' caller:'sceGe_user.step'
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:53 DEBUG  runtime - idle0_9 - Switching to Thread idle1
20:52:53 DEBUG hle.ThreadManForUser - idle0_9 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1333012
20:52:53 DEBUG  runtime - idle0_9 - Switching to Thread user_main
20:52:53 DEBUG  runtime - idle0_9 - Ending Idle State
20:52:53 DEBUG  runtime - idle0_9 - syncThread currentThread=idle0_9, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - idle0_9 - Waiting to be scheduled...
20:52:53 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E9BC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E9BC - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E9C0 - syscall    0x0472D [sceDisplayWaitVblankStart]
20:52:53 DEBUG hle.sceDisplay - user_main_10 - sceDisplayWaitVblankStart
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- block SceUID=10 name:'user_main' caller:'sceDisplay.hleDisplayWaitVblankStart'
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:53 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle1
20:52:53 DEBUG  runtime - user_main_10 - Starting Idle State...
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
20:52:53 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=10 name:'user_main' caller:'UnblockThreadAction.execute'
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:53 DEBUG  runtime - user_main_10 - Switching to Thread idle1
20:52:53 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1354565
20:52:53 DEBUG  runtime - user_main_10 - Switching to Thread user_main
20:52:53 DEBUG  runtime - user_main_10 - Ending Idle State
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F0C8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F0C8 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0CC - sw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0D0 - lui        $s1, 0x09BA <=> li $s1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0D4 - addiu      $v1, $s1, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0D8 - sw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0DC - addu       $a1, $zr, $zr <=> li $a1, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0E0 - addiu      $a3, $zr, 1 <=> li $a3, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0E4 - sw         $ra, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4F0E8 - bne        $a0, $zr, 0x08C4F11C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0EC - addu       $s0, $a0, $zr <=> move $s0, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0F0 - lw         $a2, 36($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4F0F4 - jal        0x08C8E9AC [sceDisplaySetFrameBuf]
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0F8 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F0FC - addiu      $a0, $s1, -26216
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F100 - lw         $v0, 8($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F104 - lw         $ra, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F108 - sw         $s0, 8($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F10C - lw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F110 - lw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F114 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F118 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F11C - lw         $a3, 20($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F120 - lw         $t0, 48($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F124 - lw         $a2, 36($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F128 - lw         $a1, 40($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F12C - addu       $a0, $a3, $t0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4F130 - j          0x08C4F0F4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F134 - addiu      $a3, $zr, 1 <=> li $a3, 1
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E9AC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E9AC - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E9B0 - syscall    0x04724 [sceDisplaySetFrameBuf]
20:52:53 DEBUG hle.sceDisplay - user_main_10 - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x0, syncType=0x1
20:52:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C51170
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51170 - addiu      $sp, $sp, -48
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51174 - sw         $s6, 24($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51178 - lui        $s6, 0x09BA <=> li $s6, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5117C - sw         $s3, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51180 - addu       $s3, $a1, $zr <=> move $s3, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51184 - sw         $s2, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51188 - addu       $s2, $a2, $zr <=> move $s2, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5118C - sw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51190 - addu       $s1, $a0, $zr <=> move $s1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51194 - sw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51198 - addu       $s0, $a3, $zr <=> move $s0, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5119C - sw         $ra, 32($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511A0 - sw         $s7, 28($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511A4 - sw         $s5, 20($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511A8 - sw         $s4, 16($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C511AC - bne        $t0, $zr, 0x08C51314
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511B0 - sw         $zr, -23836($s6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511B4 - lui        $s4, 0x09BA <=> li $s4, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511B8 - lui        $s5, 0x09BA <=> li $s5, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511BC - addiu      $t5, $s4, -23832
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511C0 - addiu      $v0, $s5, -23784
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511C4 - sw         $zr, 40($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511C8 - lui        $s7, 0x09BA <=> li $s7, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511CC - sw         $zr, 12($v0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511D0 - sw         $zr, 36($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511D4 - sw         $zr, 44($t5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C511D8 - bne        $s0, $zr, 0x08C512CC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511DC - addiu      $t1, $s4, -23832
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511E0 - addiu      $t2, $s5, -23784
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511E4 - sw         $zr, 28($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511E8 - sw         $zr, 8($t2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511EC - sw         $zr, 24($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511F0 - sw         $zr, 32($t1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C511F4 - bne        $s2, $zr, 0x08C5128C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511F8 - addiu      $s0, $s4, -23832
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C511FC - addiu      $v0, $s5, -23784
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51200 - sw         $zr, 16($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51204 - sw         $zr, 4($v0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51208 - sw         $zr, 12($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5120C - sw         $zr, 20($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C51210 - bne        $s3, $zr, 0x08C5125C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51214 - addiu      $a1, $zr, 1 <=> li $a1, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51218 - addiu      $s6, $s4, -23832
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5121C - sw         $a1, -23784($s5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51220 - sw         $zr, -23832($s4)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51224 - sw         $zr, 4($s6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51228 - sw         $zr, 8($s6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5122C - sw         $zr, -23840($s7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51230 - lw         $ra, 32($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51234 - lw         $s7, 28($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51238 - lw         $s6, 24($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5123C - lw         $s5, 20($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51240 - lw         $s4, 16($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51244 - lw         $s3, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51248 - lw         $s2, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5124C - lw         $s1, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51250 - lw         $s0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51254 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51258 - addiu      $sp, $sp, 48
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5125C - sll        $t9, $s3, 0x0006
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51260 - addu       $t8, $s1, $t9
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51264 - addiu      $s3, $s4, -23832
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51268 - sw         $t8, 4($s3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5126C - sw         $s1, -23836($s6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51270 - sw         $s1, 8($s3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51274 - sw         $s1, -23832($s4)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51278 - addiu      $s1, $zr, 1 <=> li $s1, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C5127C - jal        0x08C5136C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51280 - sw         $zr, -23840($s7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C51284 - j          0x08C5122C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51288 - sw         $s1, -23784($s5)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5128C - addu       $t7, $s3, $s2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51290 - sll        $t5, $t7, 0x0006
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51294 - sll        $t6, $s3, 0x0006
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51298 - addu       $v1, $s1, $t6
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5129C - addiu      $t3, $s4, -23832
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512A0 - addu       $t4, $s1, $t5
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512A4 - sw         $t4, 16($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512A8 - addiu      $s0, $zr, 1 <=> li $s0, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512AC - addiu      $s2, $s5, -23784
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512B0 - sw         $v1, -23836($s6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512B4 - sw         $v1, 12($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512B8 - sw         $v1, 20($t3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C512BC - jal        0x08C5136C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512C0 - sw         $s0, -23840($s7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C512C4 - j          0x08C51210
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512C8 - sw         $s0, 4($s2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C512CC - addu       $a3, $s3, $s2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512D0 - addu       $t0, $a3, $s0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512D4 - sll        $a0, $t0, 0x0006
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512D8 - sll        $a2, $a3, 0x0006
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512DC - addu       $t8, $s1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512E0 - addiu      $s0, $s4, -23832
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512E4 - addu       $a1, $s1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512E8 - sw         $a1, 28($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512EC - addiu      $t9, $zr, 2 <=> li $t9, 2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512F0 - sw         $t8, -23836($s6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512F4 - sw         $t8, 24($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C512F8 - sw         $t8, 32($s0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C512FC - jal        0x08C5136C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51300 - sw         $t9, -23840($s7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51304 - addiu      $t6, $s5, -23784
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51308 - addiu      $t7, $zr, 1 <=> li $t7, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5130C - j          0x08C511F4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51310 - sw         $t7, 8($t6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51314 - addu       $t4, $a1, $a2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51318 - addu       $t2, $t4, $a3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5131C - addu       $t3, $t2, $t0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51320 - sll        $t0, $t3, 0x0006
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51324 - sll        $t1, $t2, 0x0006
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51328 - lui        $s4, 0x09BA <=> li $s4, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5132C - addu       $a0, $a0, $t1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51330 - addiu      $a1, $s4, -23832
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51334 - addu       $a3, $s1, $t0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51338 - sw         $a3, 40($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5133C - addiu      $a2, $zr, 3 <=> li $a2, 3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51340 - lui        $s7, 0x09BA <=> li $s7, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51344 - sw         $a0, -23836($s6)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51348 - lui        $s5, 0x09BA <=> li $s5, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5134C - sw         $a0, 36($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51350 - sw         $a0, 44($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C51354 - jal        0x08C5136C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51358 - sw         $a2, -23840($s7)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5135C - addiu      $a0, $s5, -23784
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51360 - addiu      $v1, $zr, 1 <=> li $v1, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C51364 - j          0x08C511D8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51368 - sw         $v1, 12($a0)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C5136C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5136C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51370 - lw         $a1, -23836($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51374 - addiu      $v1, $zr, 15 <=> li $v1, 15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51378 - addu       $v0, $a1, $zr <=> move $v0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5137C - addiu      $v1, $v1, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51380 - sw         $zr, 0($v0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C51384 - bgez       $v1, 0x08C5137C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51388 - addiu      $v0, $v0, 4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5138C - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51390 - lw         $t2, -23840($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51394 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51398 - lwc1       $f1, 26680($v0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5139C - lui        $t1, 0x09BA <=> li $t1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513A0 - sll        $a3, $t2, 0x0002
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513A4 - addiu      $t0, $t1, -23784
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513A8 - addu       $v1, $a3, $t0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513AC - addiu      $a2, $zr, 1 <=> li $a2, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513B0 - swc1       $f1, 60($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513B4 - sw         $a2, 0($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513B8 - swc1       $f1, 0($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513BC - swc1       $f1, 20($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513C0 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513C4 - swc1       $f1, 40($a1)
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C51740
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51740 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51744 - lw         $t7, -23840($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51748 - lui        $a3, 0x09BA <=> li $a3, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5174C - lw         $t3, -23836($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51750 - sll        $a2, $t7, 0x0001
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51754 - addu       $t5, $a2, $t7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51758 - lui        $t6, 0x09BA <=> li $t6, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5175C - addiu      $t1, $t6, -23832
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51760 - sll        $t4, $t5, 0x0002
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51764 - addu       $v0, $t4, $t1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51768 - sll        $t2, $a0, 0x0001
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5176C - addu       $v1, $t2, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51770 - sw         $t3, 8($v0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51774 - sll        $a1, $v1, 0x0002
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51778 - addu       $v1, $a1, $t1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5177C - lw         $v0, 8($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C51780 - beq        $v0, $zr, 0x08C51790
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51784 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51788 - sw         $a0, -23840($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5178C - sw         $v0, -23836($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51790 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51794 - nop
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C513C8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C513C8 - lui        $a3, 0x08CA <=> li $a3, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513CC - lwc1       $f4, 26692($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513D0 - addiu      $sp, $sp, -192
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513D4 - swc1       $f28, 176($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513D8 - mul.s      $f28, $f12, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513DC - sw         $ra, 128($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513E0 - mov.s      $f12, $f28
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513E4 - swc1       $f29, 180($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513E8 - swc1       $f27, 172($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513EC - mov.s      $f27, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513F0 - swc1       $f26, 168($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513F4 - mov.s      $f26, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513F8 - swc1       $f25, 164($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513FC - swc1       $f24, 160($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51400 - mov.s      $f24, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51404 - swc1       $f23, 156($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51408 - swc1       $f22, 152($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5140C - swc1       $f21, 148($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C51410 - jal        0x08C3C20C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51414 - swc1       $f20, 144($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51418 - mov.s      $f12, $f28
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C5141C - jal        0x08C3C3C8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51420 - mov.s      $f20, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51424 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51428 - lwc1       $f14, 26696($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5142C - div.s      $f29, $f20, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51430 - lui        $v1, 0x08CA <=> li $v1, 0x08CA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51434 - lwc1       $f7, 26700($v1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51438 - sw         $zr, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5143C - lui        $a1, 0x09BA <=> li $a1, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51440 - addiu      $a3, $sp, 64
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51444 - swc1       $f7, 44($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51448 - addiu      $t0, $sp, 128
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5144C - lw         $a0, -23836($a1)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51450 - sw         $zr, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51454 - addu       $a2, $a0, $zr <=> move $a2, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51458 - sw         $zr, 16($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5145C - sw         $zr, 24($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51460 - lwc1       $f4, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51464 - lwc1       $f9, 16($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51468 - lwc1       $f15, 24($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5146C - lwc1       $f5, 4($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51470 - lwc1       $f17, 8($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51474 - swc1       $f4, 32($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51478 - swc1       $f4, 36($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5147C - div.s      $f22, $f14, $f27
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51480 - swc1       $f29, 20($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51484 - lwc1       $f10, 20($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51488 - lwc1       $f8, 32($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5148C - lwc1       $f13, 36($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51490 - swc1       $f4, 48($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51494 - swc1       $f4, 52($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51498 - lwc1       $f27, 48($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5149C - lwc1       $f28, 52($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514A0 - swc1       $f4, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514A4 - swc1       $f4, 28($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514A8 - swc1       $f4, 60($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514AC - sub.s      $f2, $f24, $f26
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514B0 - add.s      $f1, $f24, $f26
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514B4 - mul.s      $f7, $f29, $f22
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514B8 - add.s      $f18, $f24, $f24
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514BC - div.s      $f12, $f14, $f2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514C0 - swc1       $f7, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514C4 - lwc1       $f6, 0($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514C8 - mul.s      $f3, $f18, $f26
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514CC - mul.s      $f23, $f6, $f7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514D0 - mul.s      $f22, $f12, $f1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514D4 - mul.s      $f24, $f5, $f7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514D8 - mul.s      $f26, $f17, $f7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514DC - mul.s      $f16, $f9, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514E0 - swc1       $f22, 40($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514E4 - mul.s      $f25, $f10, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514E8 - mul.s      $f11, $f15, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514EC - lwc1       $f17, 40($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514F0 - mul.s      $f14, $f3, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514F4 - add.s      $f21, $f23, $f16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514F8 - add.s      $f19, $f24, $f25
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514FC - mul.s      $f23, $f8, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51500 - mul.s      $f24, $f13, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51504 - mul.s      $f25, $f17, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51508 - add.s      $f18, $f26, $f11
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5150C - swc1       $f14, 56($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51510 - add.s      $f6, $f21, $f23
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51514 - add.s      $f5, $f19, $f24
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51518 - add.s      $f2, $f18, $f25
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5151C - mul.s      $f19, $f28, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51520 - mul.s      $f18, $f27, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51524 - lwc1       $f26, 56($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51528 - mul.s      $f11, $f9, $f29
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5152C - add.s      $f16, $f5, $f19
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51530 - mul.s      $f21, $f26, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51534 - add.s      $f12, $f6, $f18
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51538 - mul.s      $f10, $f10, $f29
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5153C - add.s      $f9, $f2, $f21
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51540 - swc1       $f12, 64($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51544 - mul.s      $f12, $f15, $f29
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51548 - mul.s      $f15, $f8, $f22
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5154C - swc1       $f16, 68($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51550 - mul.s      $f16, $f13, $f22
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51554 - mul.s      $f13, $f17, $f22
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51558 - lwc1       $f2, 28($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5155C - lwc1       $f8, 12($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51560 - swc1       $f9, 72($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51564 - mul.s      $f17, $f2, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51568 - mul.s      $f6, $f8, $f7
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5156C - lwc1       $f9, 44($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51570 - lwc1       $f20, 60($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51574 - lwc1       $f8, 0($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51578 - mul.s      $f3, $f9, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5157C - add.s      $f0, $f6, $f17
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51580 - mul.s      $f17, $f20, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51584 - mul.s      $f8, $f8, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51588 - lwc1       $f5, 8($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5158C - add.s      $f7, $f0, $f3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51590 - lwc1       $f6, 4($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51594 - mul.s      $f1, $f2, $f29
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51598 - mul.s      $f29, $f5, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5159C - add.s      $f0, $f7, $f17
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515A0 - mul.s      $f6, $f6, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515A4 - add.s      $f5, $f8, $f11
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515A8 - add.s      $f12, $f29, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515AC - swc1       $f0, 76($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515B0 - add.s      $f10, $f6, $f10
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515B4 - add.s      $f11, $f5, $f23
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515B8 - lwc1       $f5, 12($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515BC - add.s      $f0, $f12, $f25
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515C0 - add.s      $f23, $f10, $f24
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515C4 - mul.s      $f5, $f5, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515C8 - add.s      $f25, $f11, $f18
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515CC - add.s      $f24, $f23, $f19
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515D0 - add.s      $f23, $f0, $f21
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515D4 - add.s      $f0, $f5, $f1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515D8 - swc1       $f25, 80($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515DC - mul.s      $f25, $f9, $f22
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515E0 - add.s      $f11, $f0, $f3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515E4 - swc1       $f24, 84($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515E8 - add.s      $f1, $f11, $f17
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515EC - swc1       $f23, 88($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515F0 - swc1       $f1, 92($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515F4 - lwc1       $f2, 16($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515F8 - lwc1       $f0, 20($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C515FC - lwc1       $f24, 24($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51600 - lwc1       $f3, 28($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51604 - mul.s      $f23, $f2, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51608 - mul.s      $f22, $f0, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5160C - mul.s      $f12, $f3, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51610 - mul.s      $f10, $f24, $f4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51614 - add.s      $f24, $f8, $f23
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51618 - add.s      $f23, $f6, $f22
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5161C - add.s      $f22, $f5, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51620 - add.s      $f12, $f29, $f10
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51624 - add.s      $f11, $f24, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51628 - add.s      $f10, $f23, $f16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5162C - add.s      $f4, $f22, $f25
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51630 - add.s      $f3, $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51634 - sub.s      $f2, $f11, $f27
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51638 - sub.s      $f1, $f10, $f28
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5163C - sub.s      $f28, $f4, $f20
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51640 - sub.s      $f29, $f3, $f26
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51644 - swc1       $f2, 96($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51648 - swc1       $f1, 100($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5164C - swc1       $f29, 104($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51650 - swc1       $f28, 108($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51654 - lwc1       $f0, 36($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51658 - lwc1       $f27, 32($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5165C - lwc1       $f25, 40($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51660 - lwc1       $f26, 44($a0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51664 - mul.s      $f16, $f0, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51668 - mul.s      $f20, $f27, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5166C - mul.s      $f15, $f26, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51670 - mul.s      $f13, $f25, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51674 - add.s      $f10, $f23, $f16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51678 - add.s      $f11, $f24, $f20
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5167C - add.s      $f9, $f22, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51680 - add.s      $f4, $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51684 - add.s      $f2, $f10, $f19
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51688 - add.s      $f3, $f11, $f18
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5168C - add.s      $f0, $f9, $f17
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51690 - add.s      $f1, $f4, $f21
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51694 - swc1       $f2, 116($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51698 - swc1       $f3, 112($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5169C - swc1       $f1, 120($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516A0 - swc1       $f0, 124($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C516A4 - lw         $t4, 0($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516A8 - lw         $t3, 4($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516AC - lw         $t2, 8($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516B0 - lw         $t1, 12($a3)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516B4 - sw         $t4, 0($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516B8 - addiu      $a3, $a3, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516BC - addiu      $a2, $a2, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516C0 - sw         $t3, -12($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516C4 - sw         $t2, -8($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C516C8 - bne        $a3, $t0, 0x08C516A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516CC - sw         $t1, -4($a2)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516D0 - lui        $t9, 0x09BA <=> li $t9, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516D4 - lw         $t8, -23840($t9)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516D8 - lui        $t7, 0x09BA <=> li $t7, 0x09BA0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516DC - lw         $ra, 128($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516E0 - lwc1       $f29, 180($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516E4 - lwc1       $f28, 176($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516E8 - lwc1       $f27, 172($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516EC - lwc1       $f26, 168($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516F0 - lwc1       $f25, 164($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516F4 - lwc1       $f24, 160($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516F8 - lwc1       $f23, 156($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C516FC - lwc1       $f22, 152($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51700 - lwc1       $f21, 148($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51704 - lwc1       $f20, 144($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51708 - sll        $t5, $t8, 0x0002
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5170C - addiu      $t6, $t7, -23784
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51710 - addu       $t0, $t5, $t6
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51714 - addiu      $v0, $zr, 1 <=> li $v0, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51718 - sw         $v0, 0($t0)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5171C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51720 - addiu      $sp, $sp, 192
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3C20C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C20C - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C210 - swc1       $f12, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C214 - lw         $a0, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C218 - lui        $a1, 0x8000 <=> li $a1, 0x80000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C21C - addiu      $a1, $a1, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C220 - and        $a0, $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C224 - lui        $a1, 0x3F49 <=> li $a1, 0x3F490000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C228 - addiu      $a1, $a1, 4056
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C22C - slt        $a1, $a1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C230 - sw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C234 - beq        $a1, $zr, 0x08C3C298
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C238 - lui        $a1, 0x7F80 <=> li $a1, 0x7F800000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C23C - slt        $a0, $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C240 - beq        $a0, $zr, 0x08C3C288
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C244 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C248 - jal        0x08C3F9A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C24C - or         $a0, $sp, $zr <=> move $a0, $sp
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C250 - lwc1       $f13, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C254 - andi       $a0, $v0, 3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C258 - bgtz       $a0, 0x08C3C2AC
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C25C - lwc1       $f12, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C260 - bgezl      $a0, 0x08C3C2E0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C264 - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C268 - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C26C - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C270 - mov.s      $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C274 - jal        0x08C41B10
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C278 - mov.s      $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C27C - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C280 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C284 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C288 - mtc1       $zr, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C28C - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C290 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C294 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C3C298 - jal        0x08C411A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C29C - mtc1       $zr, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2A0 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2A4 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2A8 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C2AC - slti       $a1, $a0, 2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C2B0 - bne        $a1, $zr, 0x08C3C2F8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2B4 - slti       $a0, $a0, 3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3C2B8 - beql       $a0, $zr, 0x08C3C26C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2BC - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C2C0 - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2C4 - mov.s      $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C2C8 - jal        0x08C411A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2CC - mov.s      $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2D0 - neg.s      $f0, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2D4 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2D8 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2DC - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C2E0 - mov.s      $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C2E4 - jal        0x08C411A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2E8 - mov.s      $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2EC - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2F0 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2F4 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C2F8 - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C2FC - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C300 - mov.s      $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C304 - jal        0x08C41B10
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C308 - mov.s      $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C30C - neg.s      $f0, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C310 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C314 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C318 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C411A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C411A4 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411A8 - swc1       $f12, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411AC - lw         $a0, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411B0 - lui        $a1, 0x8000 <=> li $a1, 0x80000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411B4 - addiu      $a1, $a1, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411B8 - and        $a0, $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411BC - lui        $a1, 0x3200 <=> li $a1, 0x32000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411C0 - lui        $a2, 0x3F80 <=> li $a2, 0x3F800000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411C4 - slt        $a1, $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C411C8 - beq        $a1, $zr, 0x08C411E0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411CC - mtc1       $a2, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411D0 - trunc.w.s  $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411D4 - mfc1       $a1, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C411D8 - beq        $a1, $zr, 0x08C412C0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411DC - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C411E0 - mul.s      $f14, $f12, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411E4 - lui        $a1, 0xAD47 <=> li $a1, 0xAD470000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411E8 - ori        $a1, $a1, -10418
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411EC - mtc1       $a1, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411F0 - lui        $a1, 0x310F <=> li $a1, 0x310F0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411F4 - mul.s      $f15, $f14, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411F8 - ori        $a1, $a1, 29942
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C411FC - mtc1       $a1, $f16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41200 - lui        $a1, 0xB493 <=> li $a1, 0xB4930000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41204 - ori        $a1, $a1, -3460
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41208 - add.s      $f15, $f15, $f16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4120C - mtc1       $a1, $f17
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41210 - lui        $a1, 0x37D0 <=> li $a1, 0x37D00000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41214 - mul.s      $f15, $f14, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41218 - ori        $a1, $a1, 3329
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4121C - mtc1       $a1, $f18
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41220 - lui        $a1, 0xBAB6 <=> li $a1, 0xBAB60000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41224 - add.s      $f15, $f15, $f17
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41228 - ori        $a1, $a1, 2913
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4122C - mtc1       $a1, $f16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41230 - mul.s      $f15, $f14, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41234 - lui        $a1, 0x3D2A <=> li $a1, 0x3D2A0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41238 - ori        $a1, $a1, -21845
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4123C - mul.s      $f12, $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41240 - add.s      $f15, $f15, $f18
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41244 - lui        $a2, 0x3F00 <=> li $a2, 0x3F000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41248 - mtc1       $a1, $f17
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4124C - mul.s      $f15, $f14, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41250 - mtc1       $a2, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41254 - lui        $a1, 0x3E9A <=> li $a1, 0x3E9A0000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41258 - mul.s      $f13, $f14, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4125C - add.s      $f15, $f15, $f16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41260 - addiu      $a1, $a1, -26214
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41264 - slt        $a1, $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41268 - mul.s      $f15, $f14, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4126C - add.s      $f15, $f15, $f17
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41270 - mul.s      $f15, $f14, $f15
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41274 - mul.s      $f14, $f15, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C41278 - bne        $a1, $zr, 0x08C412B0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4127C - sub.s      $f12, $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41280 - lui        $a1, 0x3F48 <=> li $a1, 0x3F480000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41284 - slt        $a1, $a1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C41288 - beq        $a1, $zr, 0x08C412C8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4128C - lui        $a1, 0x0100 <=> li $a1, 0x01000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41290 - lui        $a0, 0x3E90 <=> li $a0, 0x3E900000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41294 - mtc1       $a0, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41298 - sub.s      $f13, $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4129C - sub.s      $f0, $f0, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412A0 - sub.s      $f12, $f13, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412A4 - sub.s      $f0, $f0, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412A8 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412AC - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C412B0 - sub.s      $f12, $f13, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412B4 - sub.s      $f0, $f0, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412B8 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412BC - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C412C0 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412C4 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C412C8 - subu       $a0, $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412CC - sw         $a0, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412D0 - lwc1       $f14, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412D4 - sub.s      $f13, $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412D8 - sub.s      $f0, $f0, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412DC - sub.s      $f12, $f13, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412E0 - sub.s      $f0, $f0, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412E4 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C412E8 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3C3C8
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C3C8 - addiu      $sp, $sp, -16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3CC - swc1       $f12, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3D0 - lw         $a0, 8($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3D4 - lui        $a1, 0x8000 <=> li $a1, 0x80000000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3D8 - addiu      $a1, $a1, -1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3DC - and        $a0, $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3E0 - lui        $a1, 0x3F49 <=> li $a1, 0x3F490000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3E4 - addiu      $a1, $a1, 4056
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3E8 - slt        $a1, $a1, $a0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3EC - sw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C3F0 - beq        $a1, $zr, 0x08C3C454
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3F4 - lui        $a1, 0x7F80 <=> li $a1, 0x7F800000
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C3F8 - slt        $a0, $a0, $a1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C3FC - beq        $a0, $zr, 0x08C3C444
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C400 - nop
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C404 - jal        0x08C3F9A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C408 - or         $a0, $sp, $zr <=> move $a0, $sp
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C40C - lwc1       $f13, 0($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C410 - andi       $a0, $v0, 3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C414 - bgtz       $a0, 0x08C3C46C
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C418 - lwc1       $f12, 4($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C41C - bgezl      $a0, 0x08C3C4A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C420 - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C424 - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C428 - mov.s      $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C42C - jal        0x08C411A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C430 - mov.s      $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C434 - neg.s      $f0, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C438 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C43C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C440 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C444 - mtc1       $zr, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C448 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C44C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C450 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C454 - mtc1       $zr, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C458 - jal        0x08C41B10
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C45C - or         $a0, $zr, $zr <=> li $a0, 0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C460 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C464 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C468 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C46C - slti       $a1, $a0, 2
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C470 - bne        $a1, $zr, 0x08C3C4C0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C474 - slti       $a0, $a0, 3
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3C478 - beql       $a0, $zr, 0x08C3C428
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C47C - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C480 - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C484 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C488 - mov.s      $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C48C - jal        0x08C41B10
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C490 - mov.s      $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C494 - neg.s      $f0, $f0
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C498 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C49C - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4A0 - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C4A4 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4A8 - mov.s      $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C4AC - jal        0x08C41B10
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4B0 - mov.s      $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4B4 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4B8 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4BC - addiu      $sp, $sp, 16
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C4C0 - mov.s      $f14, $f12
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4C4 - mov.s      $f12, $f13
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3C4C8 - jal        0x08C411A4
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4CC - mov.s      $f13, $f14
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4D0 - lw         $ra, 12($sp)
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4D4 - jr         $ra
20:52:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C4D8 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C41B10
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C41B10 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B14 - swc1       $f12, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B18 - lw         $a1, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B1C - lui        $a2, 0x8000 <=> li $a2, 0x80000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B20 - addiu      $a2, $a2, -1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B24 - and        $a1, $a1, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B28 - lui        $a2, 0x3200 <=> li $a2, 0x32000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B2C - slt        $a1, $a1, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C41B30 - beql       $a1, $zr, 0x08C41B4C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B34 - mul.s      $f16, $f12, $f12
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C41B38 - trunc.w.s  $f14, $f12
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B3C - mfc1       $a1, $f14
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C41B40 - beq        $a1, $zr, 0x08C41BD4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B44 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B48 - mul.s      $f16, $f12, $f12
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C41B4C - lui        $a1, 0x2F2E <=> li $a1, 0x2F2E0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B50 - ori        $a1, $a1, -13869
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B54 - mtc1       $a1, $f14
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B58 - lui        $a1, 0xB2D7 <=> li $a1, 0xB2D70000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B5C - mul.s      $f14, $f16, $f14
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B60 - ori        $a1, $a1, 12084
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B64 - mtc1       $a1, $f15
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B68 - lui        $a1, 0x3638 <=> li $a1, 0x36380000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B6C - ori        $a1, $a1, -4325
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B70 - add.s      $f14, $f14, $f15
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B74 - mtc1       $a1, $f17
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B78 - lui        $a1, 0xB950 <=> li $a1, 0xB9500000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B7C - mul.s      $f14, $f16, $f14
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B80 - ori        $a1, $a1, 3329
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B84 - mtc1       $a1, $f18
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B88 - lui        $a2, 0xBE2A <=> li $a2, 0xBE2A0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B8C - lui        $a1, 0x3C08 <=> li $a1, 0x3C080000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B90 - add.s      $f14, $f14, $f17
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B94 - ori        $a1, $a1, -30583
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B98 - mtc1       $a1, $f19
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41B9C - ori        $a1, $a2, -21845
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BA0 - mul.s      $f15, $f12, $f16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BA4 - mul.s      $f14, $f16, $f14
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BA8 - mtc1       $a1, $f0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BAC - add.s      $f14, $f14, $f18
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BB0 - mul.s      $f14, $f16, $f14
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C41BB4 - bne        $a0, $zr, 0x08C41BE0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BB8 - add.s      $f14, $f14, $f19
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BBC - mul.s      $f13, $f14, $f16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BC0 - add.s      $f13, $f13, $f0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BC4 - mul.s      $f0, $f15, $f13
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BC8 - add.s      $f0, $f12, $f0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BCC - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BD0 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C41BD4 - mov.s      $f0, $f12
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BD8 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BDC - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C41BE0 - lui        $a0, 0x3F00 <=> li $a0, 0x3F000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BE4 - mul.s      $f14, $f14, $f15
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BE8 - mtc1       $a0, $f17
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BEC - mul.s      $f17, $f13, $f17
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BF0 - mul.s      $f15, $f15, $f0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BF4 - sub.s      $f14, $f17, $f14
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BF8 - mul.s      $f14, $f16, $f14
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41BFC - sub.s      $f13, $f14, $f13
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41C00 - sub.s      $f0, $f13, $f15
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41C04 - sub.s      $f0, $f12, $f0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41C08 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C41C0C - addiu      $sp, $sp, 16
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x0, initPattern=0x0, option=0x00000000
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C518BC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C518BC - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518C0 - addu       $v1, $a1, $zr <=> move $v1, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518C4 - sw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518C8 - addu       $a1, $a0, $zr <=> move $a1, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518CC - addu       $s0, $a0, $zr <=> move $s0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518D0 - addu       $a3, $a2, $zr <=> move $a3, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518D4 - sw         $ra, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518D8 - addiu      $a0, $zr, 30 <=> li $a0, 30
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C518DC - beq        $v1, $zr, 0x08C51910
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518E0 - addu       $a2, $v1, $zr <=> move $a2, $v1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C518E4 - jal        0x08C8EA1C [sceKernelRegisterSubIntrHandler]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518E8 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518EC - addu       $a1, $s0, $zr <=> move $a1, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C518F0 - bltz       $v0, 0x08C51900
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518F4 - addiu      $a0, $zr, 30 <=> li $a0, 30
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C518F8 - jal        0x08C8EA2C [sceKernelEnableSubIntr]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C518FC - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51900 - lw         $ra, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51904 - lw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51908 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5190C - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51910 - addu       $a1, $s0, $zr <=> move $a1, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C51914 - jal        0x08C8EA24 [sceKernelReleaseSubIntrHandler]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51918 - addiu      $a0, $zr, 30 <=> li $a0, 30
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5191C - j          0x08C51904
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51920 - lw         $ra, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8EA1C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8EA1C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8EA20 - syscall    0x0464D [sceKernelRegisterSubIntrHandler]
20:52:54 DEBUG hle.InterruptManager - user_main_10 - sceKernelRegisterSubIntrHandler intrNumber=0x1E, subIntrNumber=0x0, handlerAddress=0x89435EC, handlerArgument=0x0
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelRegisterSubIntrHandler(30, 0, 0x089435EC, 0x00000000)
20:52:54 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8EA2C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8EA2C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8EA30 - syscall    0x04651 [sceKernelEnableSubIntr]
20:52:54 DEBUG hle.InterruptManager - user_main_10 - sceKernelEnableSubIntr intrNumber=0x1E, subIntrNumber=0x0
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelEnableSubIntr(30, 0)
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F020
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F020 - addiu      $a3, $zr, 1 <=> li $a3, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F024 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:54 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4F028 - beq        $a0, $a3, 0x08C4F050
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F02C - addu       $a2, $zr, $zr <=> li $a2, 0
20:52:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F030 - addiu      $a3, $zr, 4 <=> li $a3, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4F034 - beq        $a0, $a3, 0x08C4F044
20:52:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F038 - addiu      $v1, $v1, -26264
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F03C - jr         $ra
20:52:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F040 - addu       $v0, $a2, $zr <=> move $v0, $a2
20:52:54 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F044 - lw         $a2, 4($v1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4F048 - j          0x08C4F03C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F04C - sw         $a1, 4($v1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F050 - lw         $a2, -26264($v1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4F054 - j          0x08C4F03C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F058 - sw         $a1, -26264($v1)
20:52:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_89431E4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89431E4 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431E8 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431EC - addiu      $a0, $a0, -25036
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431F0 - lbu        $a0, 15359($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431F4 - lui        $a2, 0x0007 <=> li $a2, 0x00070000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431F8 - addiu      $a2, $a2, 2048
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431FC - mult       $a0, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943200 - lui        $a1, 0x09BA <=> li $a1, 0x09BA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943204 - addiu      $a1, $a1, 29696
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943208 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894320C - sw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943210 - mflo       $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943214 - jal        0x08C4E5D0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943218 - addu       $a1, $a3, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894321C - jal        0x08943508
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943220 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943224 - jal        0x08943564
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943228 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894322C - jal        0x089435C0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943230 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943234 - jal        0x08C4FED0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943238 - ori        $a0, $zr, 7 <=> li $a0, 7
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894323C - jal        0x08C4F250
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943240 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943244 - jal        0x08C4F250
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943248 - ori        $a0, $zr, 6 <=> li $a0, 6
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894324C - jal        0x08C4F250
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943250 - ori        $a0, $zr, 8 <=> li $a0, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943254 - jal        0x08C4F73C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943258 - ori        $a0, $zr, 23 <=> li $a0, 23
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894325C - lw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943260 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943264 - addiu      $sp, $sp, 16
20:52:54 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
20:52:54 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
20:52:54 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8943508
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943508 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894350C - lui        $a1, 0x08C9 <=> li $a1, 0x08C90000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943510 - sw         $zr, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943514 - lui        $a0, 0x0004 <=> li $a0, 0x00040000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943518 - addiu      $a1, $a1, -25036
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894351C - lbu        $a1, 15359($a1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943520 - addiu      $a0, $a0, 16384
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943524 - sw         $a0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943528 - xori       $a0, $a1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894352C - sll        $a0, $a0, 0x0002
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943530 - addu       $a0, $sp, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943534 - lw         $a1, 0($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943538 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894353C - sw         $ra, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943540 - jal        0x08C4F1AC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943544 - ori        $a2, $zr, 512 <=> li $a2, 512
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943548 - lui        $a0, 0x0009 <=> li $a0, 0x00090000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894354C - ori        $a1, $zr, 512 <=> li $a1, 512
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943550 - jal        0x08C4F1FC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943554 - addiu      $a0, $a0, -32768
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943558 - lw         $ra, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894355C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943560 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F1AC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F1AC - lui        $t7, 0x09BA <=> li $t7, 0x09BA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1B0 - lw         $t3, -26144($t7)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1B4 - ext        $t6, $a1, 24, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1B8 - lui        $a3, 0xD200 <=> li $a3, 0xD2000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1BC - lw         $t4, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1C0 - or         $t5, $a0, $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1C4 - sll        $t0, $t6, 0x0010
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1C8 - lui        $a0, 0x9D00 <=> li $a0, 0x9D000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1CC - or         $t1, $t0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1D0 - ins        $a1, $zr, 24, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1D4 - addiu      $a0, $t4, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1D8 - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1DC - or         $t2, $t1, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1E0 - addiu      $v0, $a0, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1E4 - or         $a2, $a1, $v1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1E8 - sw         $t5, 0($t4)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1EC - sw         $v0, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1F0 - sw         $t2, 0($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1F4 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F1F8 - sw         $a2, 4($a0)
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4F73C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4F73C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F740 - addu       $a1, $a0, $zr <=> move $a1, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F744 - lw         $a0, -26144($v1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F748 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F74C - sw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4F750 - jal        0x08C50708
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F754 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F758 - lw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F75C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4F760 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C50708
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50708 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5070C - andi       $v1, $a1, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50710 - sw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50714 - addu       $t3, $a0, $zr <=> move $t3, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50718 - andi       $s0, $a1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5071C - ext        $t9, $a1, 1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50720 - beq        $v1, $zr, 0x08C50934
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50724 - ext        $t8, $a1, 2, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50728 - lw         $v1, 156($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5072C - lw         $a0, 208($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50730 - addiu      $a1, $zr, 3 <=> li $a1, 3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50734 - lw         $t2, 212($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50738 - lw         $t0, 204($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C5073C - beq        $v1, $a1, 0x08C5092C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50740 - sll        $v0, $a0, 0x0018
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50744 - addiu      $a2, $zr, 1 <=> li $a2, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50748 - beq        $v1, $a2, 0x08C5092C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5074C - sll        $v0, $a0, 0x001F
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50750 - addiu      $a3, $zr, 2 <=> li $a3, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50754 - beq        $v1, $a3, 0x08C5092C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50758 - sll        $v0, $a0, 0x001C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5075C - addiu      $a0, $zr, 3 <=> li $a0, 3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50760 - beq        $v1, $a0, 0x08C50898
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50764 - lui        $a3, 0x1000 <=> li $a3, 0x10000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50768 - lw         $t6, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5076C - lui        $a1, 0x0800 <=> li $a1, 0x08000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50770 - addiu      $t5, $t6, 200
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50774 - ext        $v0, $t5, 24, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50778 - sll        $v1, $v0, 0x0010
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5077C - addu       $t4, $t5, $zr <=> move $t4, $t5
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50780 - ins        $t4, $zr, 24, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50784 - or         $t1, $v1, $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50788 - sw         $t5, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5078C - or         $a2, $t4, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50790 - addiu      $t4, $zr, 16 <=> li $t4, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50794 - sw         $t1, 0($t6)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50798 - addiu      $t1, $t6, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5079C - addu       $a1, $t1, $zr <=> move $a1, $t1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507A0 - sw         $a2, 4($t6)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507A4 - addu       $a2, $zr, $zr <=> li $a2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C507A8 - srl        $a3, $a2, 0x001F
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507AC - addu       $v0, $a2, $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507B0 - sra        $t5, $v0, 0x0001
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507B4 - sll        $a0, $t5, 0x0001
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507B8 - subu       $t6, $a2, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507BC - sll        $t7, $t6, 0x0004
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507C0 - addu       $a3, $t7, $t6
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507C4 - addiu      $a2, $a2, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507C8 - addu       $t7, $t5, $t6
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507CC - sll        $t6, $t7, 0x0006
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507D0 - sll        $t5, $a3, 0x0004
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507D4 - slti       $t7, $a2, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507D8 - sh         $t6, 4($a1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507DC - sh         $t5, 6($a1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507E0 - sw         $t0, 0($a1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507E4 - sh         $t2, 8($a1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C507E8 - bne        $t7, $zr, 0x08C507A8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507EC - addiu      $a1, $a1, 12
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507F0 - sll        $t7, $t8, 0x000A
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C507F4 - lw         $t8, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507F8 - sll        $a0, $t9, 0x0009
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C507FC - sll        $v1, $s0, 0x0008
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50800 - or         $t6, $t7, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50804 - lui        $t5, 0xD300 <=> li $t5, 0xD3000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50808 - addiu      $a3, $t8, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5080C - or         $a2, $t6, $v1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50810 - ori        $a1, $t5, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50814 - lui        $s0, 0x1280 <=> li $s0, 0x12800000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50818 - or         $t9, $a2, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5081C - ori        $t2, $s0, 284
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50820 - addiu      $t0, $a3, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50824 - sw         $t9, 0($t8)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50828 - sw         $t0, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C5082C - beq        $t1, $zr, 0x08C50860
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50830 - sw         $t2, 0($a3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50834 - ext        $t9, $t1, 24, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50838 - sll        $s0, $t9, 0x0010
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5083C - ins        $t1, $zr, 24, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50840 - lui        $t8, 0x1000 <=> li $t8, 0x10000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50844 - lui        $t2, 0x0100 <=> li $t2, 0x01000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50848 - or         $v0, $t1, $t2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5084C - or         $t0, $s0, $t8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50850 - addiu      $t1, $a3, 12
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50854 - sw         $t0, 4($a3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50858 - sw         $v0, 8($a3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5085C - sw         $t1, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50860 - lui        $a2, 0x0006 <=> li $a2, 0x00060000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50864 - lw         $a0, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50868 - or         $a3, $t4, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5086C - lui        $t4, 0x0400 <=> li $t4, 0x04000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50870 - or         $v0, $a3, $t4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50874 - addiu      $a3, $a0, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50878 - addiu      $s0, $a3, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5087C - sw         $s0, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50880 - lui        $t3, 0xD300 <=> li $t3, 0xD3000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50884 - lw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50888 - sw         $v0, 0($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5088C - sw         $t3, 0($a3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50890 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50894 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50898 - lw         $t6, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5089C - lui        $t7, 0x0800 <=> li $t7, 0x08000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508A0 - lui        $a1, 0x1000 <=> li $a1, 0x10000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508A4 - addiu      $t5, $t6, 392
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508A8 - addu       $t4, $t5, $zr <=> move $t4, $t5
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508AC - ext        $a2, $t5, 24, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508B0 - ins        $t4, $zr, 24, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508B4 - sll        $v1, $a2, 0x0010
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508B8 - or         $v0, $t4, $t7
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508BC - or         $t1, $v1, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508C0 - sw         $v0, 4($t6)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508C4 - addiu      $t4, $zr, 32 <=> li $t4, 32
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508C8 - addu       $a2, $zr, $zr <=> li $a2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508CC - sw         $t5, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508D0 - sw         $t1, 0($t6)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508D4 - addiu      $t1, $t6, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508D8 - addu       $a1, $t1, $zr <=> move $a1, $t1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C508DC - srl        $t7, $a2, 0x001F
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508E0 - addu       $v0, $a2, $t7
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508E4 - sra        $t5, $v0, 0x0001
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508E8 - sll        $a0, $t5, 0x0001
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508EC - subu       $t6, $a2, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508F0 - sll        $a3, $t6, 0x0004
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508F4 - addu       $t7, $a3, $t6
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508F8 - addiu      $a2, $a2, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C508FC - addu       $a3, $t5, $t6
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50900 - sll        $t6, $a3, 0x0005
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50904 - sll        $t5, $t7, 0x0004
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50908 - slti       $a3, $a2, 32
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5090C - sh         $t6, 4($a1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50910 - sh         $t5, 6($a1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50914 - sw         $t0, 0($a1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50918 - sh         $t2, 8($a1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5091C - bne        $a3, $zr, 0x08C508DC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50920 - addiu      $a1, $a1, 12
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C50924 - j          0x08C507F4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50928 - sll        $t7, $t8, 0x000A
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C5092C - j          0x08C5075C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50930 - or         $t0, $t0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50934 - lw         $v1, 180($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50938 - lw         $t5, 172($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5093C - lw         $t0, 184($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50940 - lw         $t6, 176($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50944 - subu       $t1, $v1, $t5
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50948 - lw         $a0, 156($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5094C - lw         $v1, 208($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50950 - subu       $t7, $t0, $t6
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50954 - addiu      $a1, $zr, 3 <=> li $a1, 3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50958 - addiu      $t0, $t1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5095C - lw         $t4, 204($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50960 - addiu      $t1, $t7, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50964 - sll        $v0, $v1, 0x0018
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50968 - beq        $a0, $a1, 0x08C50A54
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5096C - lw         $t7, 212($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50970 - addiu      $t2, $zr, 1 <=> li $t2, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50974 - beq        $a0, $t2, 0x08C50A54
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50978 - sll        $v0, $v1, 0x001F
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5097C - addiu      $a3, $zr, 2 <=> li $a3, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50980 - beq        $a0, $a3, 0x08C50A54
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50984 - sll        $v0, $v1, 0x001C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50988 - lw         $t2, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5098C - sll        $a1, $t8, 0x000A
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50990 - sll        $v1, $t9, 0x0009
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50994 - addiu      $t9, $t2, 32
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50998 - or         $a0, $a1, $v1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5099C - sll        $a2, $s0, 0x0008
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509A0 - ext        $t8, $t9, 24, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509A4 - lui        $v0, 0xD300 <=> li $v0, 0xD3000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509A8 - or         $v1, $a0, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509AC - sll        $s0, $t8, 0x0010
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509B0 - ori        $a2, $v0, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509B4 - ins        $t9, $zr, 24, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509B8 - lui        $v0, 0x0800 <=> li $v0, 0x08000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509BC - lui        $t8, 0x1000 <=> li $t8, 0x10000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509C0 - lui        $a1, 0x1280 <=> li $a1, 0x12800000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509C4 - or         $a3, $t9, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509C8 - or         $a0, $s0, $t8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509CC - or         $t9, $v1, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509D0 - addu       $t0, $t5, $t0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509D4 - addiu      $a2, $t2, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509D8 - addu       $t1, $t6, $t1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509DC - ori        $s0, $a1, 284
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509E0 - addiu      $v0, $t2, 40
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509E4 - sw         $a0, 0($t2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509E8 - sw         $a3, 4($t2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509EC - sw         $t4, 8($t2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509F0 - sh         $t0, 16($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509F4 - sw         $t4, 12($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509F8 - sh         $t1, 18($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C509FC - sh         $t7, 20($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A00 - sw         $v0, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A04 - sw         $t9, 32($t2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A08 - sw         $s0, 36($t2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A0C - sh         $t5, 4($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A10 - sh         $t6, 6($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C50A14 - beq        $a2, $zr, 0x08C50A44
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A18 - sh         $t7, 8($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A1C - ext        $t0, $a2, 24, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A20 - sll        $t1, $t0, 0x0010
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A24 - ins        $a2, $zr, 24, 8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A28 - lui        $t7, 0x0100 <=> li $t7, 0x01000000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A2C - or         $t4, $t1, $t8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A30 - or         $t6, $a2, $t7
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A34 - addiu      $t5, $t2, 48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A38 - sw         $t4, 40($t2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A3C - sw         $t6, 44($t2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A40 - sw         $t5, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50A44 - lw         $a0, 8($t3)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A48 - lui        $t2, 0x0406 <=> li $t2, 0x04060000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C50A4C - j          0x08C50874
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A50 - ori        $v0, $t2, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C50A54 - j          0x08C50988
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50A58 - or         $t4, $t4, $v0
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8940E70
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940E70 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E74 - sw         $s1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E78 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E7C - lw         $a0, -16044($s1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E80 - sw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E84 - sw         $ra, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8940E88 - bne        $a0, $zr, 0x08940EC0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E8C - lui        $a0, 0x08D2 <=> li $a0, 0x08D20000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E90 - lw         $a1, 6784($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E94 - lui        $s0, 0x08D2 <=> li $s0, 0x08D20000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8940E98 - bne        $a1, $zr, 0x08940EBC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E9C - addiu      $s0, $s0, 6912
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EA0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EA4 - sw         $a1, 6784($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940EA8 - jal        0x08940DDC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EAC - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940EB4 - jal        0x08C39988
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EB8 - addiu      $a0, $a0, -16036
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940EBC - sw         $s0, -16044($s1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940EC0 - lw         $v0, -16044($s1)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EC4 - lw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EC8 - lw         $s1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940ECC - lw         $ra, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940ED0 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940ED4 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8940DDC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940DDC - lui        $a2, 0x0001 <=> li $a2, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940DE0 - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940DE4 - sw         $zr, 1600($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940DE8 - addu       $a2, $a0, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940DEC - lui        $a3, 0x0001 <=> li $a3, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940DF0 - sw         $a1, 3332($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940DF4 - addu       $a2, $a0, $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940DF8 - sw         $a1, 3336($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940DFC - lui        $a2, 0x0001 <=> li $a2, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E00 - ori        $a3, $zr, 2 <=> li $a3, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E04 - addu       $a2, $a0, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E08 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E0C - sw         $a3, 3340($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E10 - addu       $a2, $a0, $t0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E14 - lui        $a3, 0x0001 <=> li $a3, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E18 - sb         $zr, 3344($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E1C - addu       $a2, $a0, $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E20 - lui        $a3, 0x0001 <=> li $a3, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E24 - sb         $zr, 3345($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E28 - addu       $a2, $a0, $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E2C - lui        $a3, 0x0001 <=> li $a3, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E30 - sw         $a1, 3324($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E34 - addu       $a2, $a0, $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E38 - sw         $a1, 3328($a2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E3C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940E40 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8940ED8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940ED8 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EDC - sw         $s2, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EE0 - lui        $s2, 0x0001 <=> li $s2, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EE4 - addu       $s2, $a0, $s2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EE8 - lw         $a1, 3336($s2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EEC - addiu      $a1, $a1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EF0 - sltu       $a1, $zr, $a1 <=> move $a1, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EF4 - sll        $a1, $a1, 0x0018
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EF8 - sw         $s1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940EFC - ori        $s1, $zr, 1 <=> li $s1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F00 - sra        $a1, $a1, 0x0018
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F04 - sw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F08 - sw         $ra, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8940F0C - bne        $a1, $zr, 0x08940F6C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F10 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940F14 - jal        0x08C8E6DC [sceKernelGetThreadId]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F18 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F20 - sw         $v0, -16048($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F24 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F28 - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940F2C - jal        0x08C8E09C [sceUmdActivate]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F30 - addiu      $a1, $a1, -30688
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8940F34 - bne        $v0, $zr, 0x08940F50
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F38 - or         $t0, $s0, $zr <=> move $t0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F3C - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F40 - ori        $a2, $zr, 8407 <=> li $a2, 8407
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F44 - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8940F48 - b          0x08940F88
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F4C - addiu      $a0, $zr, -1 <=> li $a0, -1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940F50 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F54 - lw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F58 - lw         $s1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F5C - lw         $s2, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F60 - lw         $ra, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F64 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F68 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940F6C - or         $v0, $s1, $zr <=> move $v0, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F70 - lw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F74 - lw         $s1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F78 - lw         $s2, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F7C - lw         $ra, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F80 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F84 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940F88 - sw         $a2, 0($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F8C - sw         $a1, 4($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F90 - sw         $zr, 8($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F94 - sw         $zr, 12($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F98 - sw         $zr, 16($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940F9C - sw         $zr, 20($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FA0 - sw         $a0, 24($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FA4 - sb         $zr, 28($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FA8 - sb         $zr, 29($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FAC - addiu      $a3, $a3, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FB0 - slti       $t1, $a3, 50
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8940FB4 - bne        $t1, $zr, 0x08940F88
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FB8 - sb         $zr, 31($t0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FBC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FC0 - sw         $zr, 1600($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FC4 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FC8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FCC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940FD0 - jal        0x08C8E86C [sceKernelCreateEventFlag]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FD4 - addiu      $a0, $a0, -30680
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FD8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8940FDC - bltz       $v0, 0x08940F50
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FE0 - sw         $v0, -16040($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FE4 - ori        $a0, $zr, 32 <=> li $a0, 32
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940FE8 - jal        0x08C8E07C [sceUmdWaitDriveStatCB]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FEC - or         $a1, $zr, $zr <=> li $a1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8940FF0 - bne        $v0, $zr, 0x08940F50
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FF4 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940FF8 - jal        0x08941E28
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940FFC - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941000 - jal        0x089418CC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941004 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941008 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894100C - addu       $a0, $s0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941010 - jal        0x08937E90
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941014 - sw         $v0, 3340($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941018 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894101C - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941020 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941024 - addiu      $a3, $zr, -1 <=> li $a3, -1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941028 - addiu      $t0, $zr, -1 <=> li $t0, -1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894102C - addiu      $a1, $a1, -30660
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941030 - jal        0x0893A554
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941034 - addiu      $a2, $a2, -30648
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8941038 - bltz       $v0, 0x08940F50
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894103C - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941040 - jal        0x08941424
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941044 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941048 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894104C - or         $a1, $zr, $zr <=> li $a1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941050 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941054 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941058 - jal        0x08C8E914 [sceKernelCreateMutex]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894105C - addiu      $a0, $a0, -30640
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941060 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941064 - addu       $a0, $s0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8941068 - blez       $v0, 0x08940F50
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894106C - sw         $v0, 3332($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941070 - jal        0x08947558
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941074 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941078 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894107C - lui        $a2, 0x0894 <=> li $a2, 0x08940000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941080 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941084 - ori        $a3, $zr, 8192 <=> li $a3, 8192
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941088 - addiu      $a1, $a1, -30624
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894108C - addiu      $a2, $a2, 3472
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941090 - jal        0x089476C4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941094 - lui        $t0, 0x0020 <=> li $t0, 0x00200000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8941098 - blez       $v0, 0x08940F50
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894109C - sw         $v0, 3336($s2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89410A0 - jal        0x08947558
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410A4 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410A8 - lw         $a1, 3336($s2)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410AC - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410B0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89410B4 - jal        0x08947804
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410B8 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89410BC - jal        0x089401D4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410C0 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410C4 - or         $v0, $s1, $zr <=> move $v0, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410C8 - lw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410CC - lw         $s1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410D0 - lw         $s2, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410D4 - lw         $ra, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410D8 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89410DC - addiu      $sp, $sp, 16
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadId
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadId returning uid=0x10
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E09C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E09C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E0A0 - syscall    0x04669 [sceUmdActivate]
20:52:54 DEBUG hle.sceUmdUser - user_main_10 - sceUmdActivate mode=0x1, drive=0x08C98820('disc0:')
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelNotifyCallback(type=0) no registered callbacks to push
20:52:54 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:54 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_89435EC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89435EC - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435F0 - sw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435F4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435F8 - lw         $a0, -15772($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89435FC - sw         $s1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943600 - addiu      $s1, $a0, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943604 - sw         $ra, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943608 - jal        0x08943488
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894360C - sw         $s1, -15772($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8943610 - bne        $s1, $v0, 0x08943628
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943614 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943618 - lw         $a0, -15784($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894361C - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943620 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943624 - sw         $zr, -15772($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943628 - lw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894362C - lw         $s1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943630 - lw         $ra, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943634 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943638 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8943488
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943488 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894348C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943490 - lw         $v0, -15768($a0)
20:52:54 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='Wait_DLC_File_Check', attr=0x0, initPattern=0x0, option=0x00000000
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E07C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E07C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E080 - syscall    0x0466D [sceUmdWaitDriveStatCB]
20:52:54 DEBUG hle.sceUmdUser - user_main_10 - sceUmdWaitDriveStatCB wantedStat=0x20, timeout=0x0
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Entering callback type 4 uid:0x1C, name:'POWER_CallBack', thread:'user_main', PC:089455D8, $a0:00000001, $a1: 00001000, $a2: 00000000 for thread user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=true) (current thread is user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=true))
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Execute callback 0x089455D8($a0=0x00000001, $a1=0x00001000, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.ThreadManForUser$CheckCallbackReturnValue@c1a1a20, returnVoid=true
20:52:54 DEBUG  runtime - user_main_10 - Start of Callback 0x089455D8
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_89455D8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89455D8 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455DC - lui        $a0, 0x0009 <=> li $a0, 0x00090000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455E0 - and        $a0, $a1, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455E4 - sw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455E8 - sw         $ra, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89455EC - beq        $a0, $zr, 0x089455FC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455F0 - or         $s0, $a1, $zr <=> move $s0, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89455F4 - jal        0x08945CC0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455F8 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89455FC - lui        $a0, 0x0003 <=> li $a0, 0x00030000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945600 - and        $a0, $s0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945604 - bne        $a0, $zr, 0x08945620
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945608 - lui        $a0, 0x0004 <=> li $a0, 0x00040000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894560C - and        $a0, $s0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945610 - beq        $a0, $zr, 0x08945620
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945614 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8945618 - jal        0x08945D34
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894561C - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945620 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945624 - lw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945628 - lw         $ra, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894562C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945630 - addiu      $sp, $sp, 16
20:52:54 DEBUG  runtime - user_main_10 - End of Callback 0x089455D8
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - AfterCallAction: restoring wait state for thread 'user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false)' to PSP_THREAD_RUNNING, None, doCallbacks false
20:52:54 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:54 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E7B4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E7B4 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E7B8 - syscall    0x045F1 [sceKernelSetEventFlag]
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:54 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8941E28
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941E28 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E2C - lui        $a2, 0x0001 <=> li $a2, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E30 - addiu      $a0, $a0, 1604
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E34 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E38 - sw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941E3C - jal        0x08C436AC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E40 - addiu      $a2, $a2, 1720
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E44 - lw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E48 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E4C - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_89418CC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89418CC - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418D0 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8937E90
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8937E90 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937E94 - lui        $a0, 0x08D2 <=> li $a0, 0x08D20000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937E98 - lw         $a1, 2240($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937E9C - sw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EA0 - lui        $s0, 0x08D2 <=> li $s0, 0x08D20000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EA4 - sw         $ra, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8937EA8 - bne        $a1, $zr, 0x08937EE0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EAC - addiu      $s0, $s0, 2304
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EB0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EB4 - addiu      $a2, $zr, -1 <=> li $a2, -1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EB8 - sw         $a1, 2240($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EBC - sw         $a2, 68($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EC0 - sw         $a2, 104($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EC4 - sw         $a2, 108($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EC8 - sw         $a2, 112($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937ECC - sw         $a2, 116($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937ED0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937ED4 - sw         $zr, 120($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8937ED8 - jal        0x08C39988
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EDC - addiu      $a0, $a0, -19248
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8937EE0 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EE4 - lw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EE8 - lw         $ra, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EEC - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937EF0 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_893A554
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A554 - addiu      $sp, $sp, -48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A558 - sw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A55C - sw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A560 - sw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A564 - sw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A568 - or         $s4, $t0, $zr <=> move $s4, $t0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A56C - or         $s3, $a3, $zr <=> move $s3, $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A570 - or         $s2, $a2, $zr <=> move $s2, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A574 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A578 - sw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A57C - sw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A580 - sw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A584 - sw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A588 - sw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A58C - jal        0x0893A328
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A590 - or         $s1, $a1, $zr <=> move $s1, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A594 - bltz       $v0, 0x0893A5CC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A598 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A59C - addiu      $v0, $v0, 255
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5A0 - lw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5A4 - lw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5A8 - lw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5AC - lw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5B0 - lw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5B4 - lw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5B8 - lw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5BC - lw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5C0 - lw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5C4 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5C8 - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893A5CC - beq        $s1, $zr, 0x0893A65C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5D0 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A5D4 - jal        0x08C43850
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5D8 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5DC - sltiu      $a0, $v0, 13
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A5E0 - beq        $a0, $zr, 0x0893A62C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5E4 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A5E8 - jal        0x08C43850
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5EC - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5F0 - sltiu      $a0, $v0, 20
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A5F4 - bne        $a0, $zr, 0x0893A68C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5F8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A5FC - addiu      $v0, $v0, 813
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A600 - lw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A604 - lw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A608 - lw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A60C - lw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A610 - lw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A614 - lw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A618 - lw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A61C - lw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A620 - lw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A624 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A628 - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A62C - addiu      $v0, $v0, 813
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A630 - lw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A634 - lw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A638 - lw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A63C - lw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A640 - lw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A644 - lw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A648 - lw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A64C - lw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A650 - lw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A654 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A658 - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A65C - addiu      $v0, $v0, 804
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A660 - lw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A664 - lw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A668 - lw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A66C - lw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A670 - lw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A674 - lw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A678 - lw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A67C - lw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A680 - lw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A684 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A688 - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893A68C - bgtz       $s3, 0x0893A6DC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A690 - slti       $a0, $s3, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A694 - jal        0x08C8E8E4 [sceKernelGetThreadCurrentPriority]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A698 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A69C - bltz       $v0, 0x0893A6AC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6A0 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A6A4 - b          0x0893A6D8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6A8 - subu       $s3, $v0, $s3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A6AC - lw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6B0 - lw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6B4 - lw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6B8 - lw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6BC - lw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6C0 - lw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6C4 - lw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6C8 - lw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6CC - lw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6D0 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6D4 - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A6D8 - slti       $a0, $s3, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893A6DC - bne        $a0, $zr, 0x0893A6F4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6E0 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6E4 - slti       $a0, $s3, 112
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A6E8 - bne        $a0, $zr, 0x0893A724
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6EC - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6F0 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A6F4 - addiu      $v0, $v0, 804
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6F8 - lw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A6FC - lw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A700 - lw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A704 - lw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A708 - lw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A70C - lw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A710 - lw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A714 - lw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A718 - lw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A71C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A720 - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893A724 - bgez       $s4, 0x0893A734
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A728 - slti       $a0, $s4, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A72C - b          0x0893A73C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A730 - addiu      $s4, $zr, -1 <=> li $s4, -1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893A734 - beq        $a0, $zr, 0x0893A7B0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A738 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A73C - lw         $a0, 108($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A740 - bgez       $a0, 0x0893A780
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A744 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A748 - sw         $s4, 112($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A74C - lui        $s4, 0x08CA <=> li $s4, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A750 - addiu      $s4, $s4, -32336
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A754 - or         $a0, $s4, $zr <=> move $a0, $s4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A758 - ori        $a1, $zr, 512 <=> li $a1, 512
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A75C - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A760 - jal        0x08C8E914 [sceKernelCreateMutex]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A764 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A768 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A76C - addiu      $s5, $s0, 72
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A770 - bgez       $a0, 0x0893A7E0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A774 - addiu      $s6, $zr, -1 <=> li $s6, -1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A778 - b          0x0893A7E8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A77C - or         $s7, $a0, $zr <=> move $s7, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A780 - addiu      $v0, $v0, 255
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A784 - lw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A788 - lw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A78C - lw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A790 - lw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A794 - lw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A798 - lw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A79C - lw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7A0 - lw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7A4 - lw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7A8 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7AC - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A7B0 - addiu      $v0, $v0, 804
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7B4 - lw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7B8 - lw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7BC - lw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7C0 - lw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7C4 - lw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7C8 - lw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7CC - lw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7D0 - lw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7D4 - lw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7D8 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7DC - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A7E0 - sw         $a0, 68($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7E4 - ori        $s7, $zr, 0 <=> li $s7, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893A7E8 - bltz       $s7, 0x0893A93C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7EC - or         $a0, $s5, $zr <=> move $a0, $s5
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7F0 - or         $a1, $s4, $zr <=> move $a1, $s4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7F4 - ori        $a2, $zr, 512 <=> li $a2, 512
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A7F8 - ori        $a3, $zr, 1 <=> li $a3, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A7FC - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A800 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A804 - or         $s7, $v0, $zr <=> move $s7, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A808 - bltz       $s7, 0x0893A93C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A80C - or         $a0, $s4, $zr <=> move $a0, $s4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A810 - ori        $a1, $zr, 512 <=> li $a1, 512
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A814 - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A818 - jal        0x08C8E86C [sceKernelCreateEventFlag]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A81C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A820 - or         $s7, $v0, $zr <=> move $s7, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A824 - bltz       $s7, 0x0893A838
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A828 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A82C - sw         $s7, 104($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A830 - b          0x0893A838
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A834 - ori        $s7, $zr, 0 <=> li $s7, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893A838 - bltz       $s7, 0x0893A93C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A83C - lui        $a1, 0x0894 <=> li $a1, 0x08940000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A840 - or         $a0, $s4, $zr <=> move $a0, $s4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A844 - or         $a2, $s3, $zr <=> move $a2, $s3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A848 - ori        $a3, $zr, 4096 <=> li $a3, 4096
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A84C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A850 - or         $t1, $zr, $zr <=> li $t1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A854 - jal        0x08C8E84C [sceKernelCreateThread]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A858 - addiu      $a1, $a1, -24148
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A85C - or         $s7, $v0, $zr <=> move $s7, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A860 - bltz       $s7, 0x0893A89C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A864 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A868 - sw         $s7, 108($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A86C - sw         $zr, 36($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A870 - sw         $s0, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A874 - or         $a0, $s7, $zr <=> move $a0, $s7
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A878 - ori        $a1, $zr, 4 <=> li $a1, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A87C - jal        0x08C8E7E4 [sceKernelStartThread]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A880 - or         $a2, $sp, $zr <=> move $a2, $sp
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A884 - or         $s7, $v0, $zr <=> move $s7, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A888 - bgez       $s7, 0x0893A89C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A88C - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A890 - jal        0x08C8E8F4 [sceKernelDeleteThread]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A894 - lw         $a0, 108($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A898 - sw         $s6, 108($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893A89C - bltz       $s7, 0x0893A93C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8A0 - addiu      $a0, $s0, 4296
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A8A4 - jal        0x08C4380C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8A8 - or         $a1, $s1, $zr <=> move $a1, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8AC - addiu      $a0, $s0, 4309
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A8B0 - jal        0x08C4380C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8B4 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8B8 - ori        $s1, $zr, 0 <=> li $s1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8BC - addiu      $a0, $s0, 128
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A8C0 - sw         $s1, 0($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8C4 - sw         $s6, 4($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8C8 - sw         $s6, 12($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8CC - sb         $zr, 20($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8D0 - sb         $zr, 1044($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8D4 - sw         $zr, 16($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8D8 - addiu      $s1, $s1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8DC - slti       $a1, $s1, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893A8E0 - bne        $a1, $zr, 0x0893A8C0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8E4 - addiu      $a0, $a0, 2084
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8E8 - sw         $zr, 0($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8EC - sw         $zr, 4($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8F0 - sw         $zr, 8($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8F4 - sw         $s6, 12($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8F8 - sw         $zr, 16($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A8FC - sw         $zr, 20($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A900 - sw         $zr, 24($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A904 - sw         $zr, 28($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A908 - sw         $zr, 32($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A90C - or         $a0, $s5, $zr <=> move $a0, $s5
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A910 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A914 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A918 - lw         $a0, 68($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A91C - jal        0x08C8E894 [sceKernelUnlockMutex]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A920 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A924 - jal        0x0893A49C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A928 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A92C - jal        0x0893A3CC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A930 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A934 - b          0x0893A994
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A938 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A93C - lw         $a1, 108($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A940 - bltz       $a1, 0x0893A964
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A944 - lw         $a0, 104($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A948 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A94C - ori        $a1, $zr, 32 <=> li $a1, 32
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A950 - lw         $a0, 108($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A954 - jal        0x08C8E7F4 [sceKernelWaitThreadEnd]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A958 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A95C - sw         $s6, 108($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A960 - lw         $a0, 104($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893A964 - bltz       $a0, 0x0893A974
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A968 - sw         $s6, 104($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A96C - jal        0x08C8E7DC [sceKernelDeleteEventFlag]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A970 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893A974 - jal        0x08C8E884 [sceKernelDeleteLwMutex]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A978 - or         $a0, $s5, $zr <=> move $a0, $s5
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A97C - lw         $s5, 68($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A980 - bltz       $s5, 0x0893A994
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A984 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A988 - sw         $s6, 68($s0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A98C - jal        0x08C8E7EC [sceKernelDeleteMutex]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A990 - or         $a0, $s5, $zr <=> move $a0, $s5
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A994 - or         $v0, $s7, $zr <=> move $v0, $s7
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A998 - lw         $s0, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A99C - lw         $s1, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A9A0 - lw         $s2, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A9A4 - lw         $s3, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A9A8 - lw         $s4, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A9AC - lw         $s5, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A9B0 - lw         $s6, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A9B4 - lw         $s7, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A9B8 - lw         $ra, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A9BC - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A9C0 - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_893A328
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A328 - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A32C - lw         $a0, 104($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A330 - ori        $a1, $zr, 128 <=> li $a1, 128
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A334 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A338 - sw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A33C - jal        0x08C8E80C [sceKernelPollEventFlag]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A340 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A344 - bgez       $v0, 0x0893A36C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A348 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A34C - addiu      $a0, $a0, 425
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A350 - beq        $v0, $a0, 0x0893A36C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A354 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A358 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A35C - addiu      $v0, $v0, 254
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A360 - lw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A364 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A368 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A36C - lw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A370 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A374 - addiu      $sp, $sp, 16
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E80C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E80C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E810 - syscall    0x045F5 [sceKernelPollEventFlag]
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0xFFFFFFFF, bits=0x80, wait=0x0, outBitsAddr=0x00000000
20:52:54  WARN hle.ThreadManForUser - user_main_10 - checkEventFlagID unknown uid=0xFFFFFFFF
20:52:54 DEBUG      hle - user_main_10 - sceKernelPollEventFlag returning errorCode 0x8002019A
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E8E4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E8E4 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E8E8 - syscall    0x045D2 [sceKernelGetThreadCurrentPriority]
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadCurrentPriority
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadCurrentPriority returning currentPriority=101
20:52:54 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:54 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:54 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateMutex name=0x08C981B0(''), attr=0x200, count=0x1, option_addr=0x0
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E904
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E904 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E908 - syscall    0x045B8 [sceKernelCreateLwMutex]
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D20948, name='', attr=0x200, count=0x1, option=0x00000000
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x200, initPattern=0x1, option=0x00000000
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x893A1AC, initPriority=0x66, stackSize=0x1000, attr=0x0, option_addr=0x0
20:52:54 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x29-', type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FBEC00
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x29, name='', PC=0x0893A1AC, attr=0x0, priority=0x66, stackSize=0x1000
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x29, len=0x4, data_addr=0x9FFF630
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x29, name='', dataLen=0x4, data=0x09FFF630, gp=0x08CF0CF0
20:52:54 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:54 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:54 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4380C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C4380C - strcpy[80A80000,00801025,24A70001,A0880000,24860001,00E02825,11000008,00C02025,80E80000,24A70001,A0C80000,24860001,00E02825,1500FFFA,00C02025,03E00008,00000000]()
20:52:54 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C4380C (08C4380C-0x08C4384C, length 17) by strcpy[80A80000,00801025,24A70001,A0880000,24860001,00E02825,11000008,00C02025,80E80000,24A70001,A0C80000,24860001,00E02825,1500FFFA,00C02025,03E00008,00000000]()
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E6C4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E6C4 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E6C8 - syscall    0x0476E [sceKernelUnlockLwMutex]
20:52:54 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E894
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E894 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E898 - syscall    0x045C1 [sceKernelUnlockMutex]
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_893A49C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A49C - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4A0 - lw         $a0, 104($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4A4 - sw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A4A8 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4AC - ori        $a1, $zr, 64 <=> li $a1, 64
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4B0 - lw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4B4 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4B8 - addiu      $sp, $sp, 16
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_893A3CC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A3CC - addiu      $sp, $sp, -16
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3D0 - lw         $a0, 104($a0)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3D4 - sw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A3D8 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3DC - ori        $a1, $zr, 128 <=> li $a1, 128
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3E0 - lw         $ra, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3E4 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3E8 - addiu      $sp, $sp, 16
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x80
20:52:54 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:54 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:54 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:54 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8941424
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941424 - addiu      $sp, $sp, -48
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941428 - sw         $s1, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894142C - sw         $s2, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941430 - sw         $s3, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941434 - sw         $s4, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941438 - sw         $s5, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894143C - lui        $s4, 0x0001 <=> li $s4, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941440 - lui        $s5, 0x0001 <=> li $s5, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941444 - lui        $s1, 0x08CA <=> li $s1, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941448 - lui        $s2, 0x08CA <=> li $s2, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894144C - lui        $s3, 0x08CA <=> li $s3, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941450 - sw         $s0, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941454 - addu       $s4, $a0, $s4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941458 - addu       $s5, $a0, $s5
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894145C - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941460 - addiu      $s1, $s1, -30568
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941464 - addiu      $s2, $s2, -30528
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941468 - addiu      $s3, $s3, -30704
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894146C - sw         $ra, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8941470 - jal        0x08937E90
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941474 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941478 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894147C - or         $a1, $zr, $zr <=> li $a1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941480 - or         $a2, $s1, $zr <=> move $a2, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941484 - or         $a3, $s2, $zr <=> move $a3, $s2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941488 - or         $t0, $s3, $zr <=> move $t0, $s3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894148C - jal        0x08938034
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941490 - or         $t1, $zr, $zr <=> li $t1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941494 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941498 - bgez       $a0, 0x089414B0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894149C - sw         $v0, 3324($s4)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89414A0 - jal        0x08941DF8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414A4 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x89414A8 - b          0x08941470
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414AC - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89414B0 - sw         $zr, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89414B4 - jal        0x08937E90
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414B8 - or         $s1, $a0, $zr <=> move $s1, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414BC - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414C0 - ori        $a1, $zr, 2 <=> li $a1, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414C4 - or         $a2, $s1, $zr <=> move $a2, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414C8 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414CC - or         $t0, $sp, $zr <=> move $t0, $sp
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414D0 - ori        $t1, $zr, 4 <=> li $t1, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89414D4 - jal        0x08938B2C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414D8 - or         $t2, $zr, $zr <=> li $t2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89414DC - bgezl      $v0, 0x089414F4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414E0 - lw         $a1, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89414E4 - jal        0x08941DF8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414E8 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x89414EC - b          0x089414B4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414F0 - lw         $a0, 3324($s4)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89414F4 - addiu      $s1, $s0, 1604
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414F8 - lw         $a0, 3324($s4)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414FC - sll        $a1, $a1, 0x0003
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941500 - or         $s2, $a0, $zr <=> move $s2, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941504 - jal        0x08937E90
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941508 - or         $s3, $a1, $zr <=> move $s3, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894150C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941510 - ori        $a1, $zr, 2 <=> li $a1, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941514 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941518 - ori        $a3, $zr, 4 <=> li $a3, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894151C - or         $t0, $s1, $zr <=> move $t0, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941520 - or         $t1, $s3, $zr <=> move $t1, $s3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941524 - jal        0x08938B2C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941528 - or         $t2, $zr, $zr <=> li $t2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894152C - bgezl      $v0, 0x0894154C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941530 - lui        $s1, 0x08CA <=> li $s1, 0x08CA0000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8941534 - jal        0x08941DF8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941538 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894153C - lw         $a1, 0($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941540 - lw         $a0, 3324($s4)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8941544 - b          0x08941500
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941548 - sll        $a1, $a1, 0x0003
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894154C - addiu      $s1, $s1, -30516
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8941550 - jal        0x08937E90
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941554 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941558 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894155C - or         $a1, $zr, $zr <=> li $a1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941560 - or         $a2, $s1, $zr <=> move $a2, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941564 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941568 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894156C - jal        0x08938034
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941570 - or         $t1, $zr, $zr <=> li $t1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941574 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941578 - bgez       $a0, 0x08941590
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894157C - sw         $v0, 3328($s5)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941580 - jal        0x08941DF8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941584 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8941588 - b          0x08941550
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894158C - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941590 - sw         $zr, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941594 - addiu      $s1, $sp, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8941598 - jal        0x08937E90
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894159C - or         $s2, $a0, $zr <=> move $s2, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415A0 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415A4 - ori        $a1, $zr, 2 <=> li $a1, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415A8 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415AC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415B0 - or         $t0, $s1, $zr <=> move $t0, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415B4 - ori        $t1, $zr, 4 <=> li $t1, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89415B8 - jal        0x08938B2C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415BC - or         $t2, $zr, $zr <=> li $t2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89415C0 - bgez       $v0, 0x089415D8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415C4 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89415C8 - jal        0x08941DF8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415CC - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x89415D0 - b          0x08941598
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415D4 - lw         $a0, 3328($s5)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89415D8 - lw         $a1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415DC - addiu      $s1, $a0, 1708
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415E0 - addu       $s1, $s0, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415E4 - lw         $a0, 3328($s5)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415E8 - sll        $a1, $a1, 0x0003
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89415EC - or         $s2, $a0, $zr <=> move $s2, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89415F0 - jal        0x08937E90
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415F4 - or         $s3, $a1, $zr <=> move $s3, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415F8 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415FC - ori        $a1, $zr, 2 <=> li $a1, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941600 - or         $a2, $s2, $zr <=> move $a2, $s2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941604 - ori        $a3, $zr, 4 <=> li $a3, 4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941608 - or         $t0, $s1, $zr <=> move $t0, $s1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894160C - or         $t1, $s3, $zr <=> move $t1, $s3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941610 - jal        0x08938B2C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941614 - or         $t2, $zr, $zr <=> li $t2, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941618 - bgez       $v0, 0x08941638
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894161C - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941620 - jal        0x08941DF8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941624 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941628 - lw         $a1, 4($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894162C - lw         $a0, 3328($s5)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8941630 - b          0x089415EC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941634 - sll        $a1, $a1, 0x0003
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941638 - lw         $s0, 8($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894163C - lw         $s1, 12($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941640 - lw         $s2, 16($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941644 - lw         $s3, 20($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941648 - lw         $s4, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894164C - lw         $s5, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941650 - lw         $ra, 32($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941654 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941658 - addiu      $sp, $sp, 48
20:52:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8938034
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938034 - addiu      $sp, $sp, -80
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938038 - sw         $s1, 44($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893803C - sw         $s3, 52($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938040 - sw         $s4, 56($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938044 - sw         $s7, 68($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938048 - sw         $fp, 72($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893804C - or         $s1, $t1, $zr <=> move $s1, $t1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938050 - or         $s4, $t0, $zr <=> move $s4, $t0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938054 - or         $s3, $a3, $zr <=> move $s3, $a3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938058 - or         $fp, $a2, $zr <=> move $fp, $a2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893805C - or         $s7, $a0, $zr <=> move $s7, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938060 - sw         $s0, 40($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938064 - sw         $s2, 48($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938068 - sw         $s5, 60($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893806C - sw         $s6, 64($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938070 - sw         $ra, 76($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938074 - jal        0x0893A328
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938078 - or         $s0, $a1, $zr <=> move $s0, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893807C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938080 - bltz       $a0, 0x089382BC
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938084 - nop
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938088 - andi       $a0, $s0, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893808C - beq        $a0, $zr, 0x08938098
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938090 - addiu      $a0, $zr, -3 <=> li $a0, -3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938094 - and        $s0, $s0, $a0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938098 - beq        $fp, $zr, 0x089380E8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893809C - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89380A0 - jal        0x08C43850
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380A4 - or         $a0, $fp, $zr <=> move $a0, $fp
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380A8 - sltiu      $a0, $v0, 1024
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89380AC - bne        $a0, $zr, 0x0893811C
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380B0 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380B4 - addiu      $v0, $v0, 813
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380B8 - lw         $s0, 40($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380BC - lw         $s1, 44($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380C0 - lw         $s2, 48($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380C4 - lw         $s3, 52($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380C8 - lw         $s4, 56($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380CC - lw         $s5, 60($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380D0 - lw         $s6, 64($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380D4 - lw         $s7, 68($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380D8 - lw         $fp, 72($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380DC - lw         $ra, 76($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380E0 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380E4 - addiu      $sp, $sp, 80
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89380E8 - addiu      $v0, $v0, 804
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380EC - lw         $s0, 40($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380F0 - lw         $s1, 44($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380F4 - lw         $s2, 48($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380F8 - lw         $s3, 52($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89380FC - lw         $s4, 56($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938100 - lw         $s5, 60($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938104 - lw         $s6, 64($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938108 - lw         $s7, 68($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893810C - lw         $fp, 72($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938110 - lw         $ra, 76($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938114 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938118 - addiu      $sp, $sp, 80
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893811C - sw         $s4, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938120 - beq        $s3, $zr, 0x08938230
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938124 - sw         $s3, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938128 - sw         $s3, 24($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893812C - jal        0x08C43850
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938130 - or         $a0, $s3, $zr <=> move $a0, $s3
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938134 - or         $s2, $v0, $zr <=> move $s2, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938138 - sltiu      $a0, $s2, 13
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893813C - beq        $a0, $zr, 0x089381A4
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938140 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938144 - jal        0x08C43850
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938148 - addiu      $a0, $s7, 4296
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893814C - or         $s3, $v0, $zr <=> move $s3, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938150 - jal        0x08C43850
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938154 - addiu      $a0, $s7, 4309
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938158 - addu       $a1, $s3, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893815C - addiu      $a1, $a1, 19
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938160 - addu       $a0, $s2, $a1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938164 - sltiu      $a0, $a0, 62
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938168 - bne        $a0, $zr, 0x089381D8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893816C - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938170 - addiu      $v0, $v0, 813
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938174 - lw         $s0, 40($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938178 - lw         $s1, 44($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893817C - lw         $s2, 48($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938180 - lw         $s3, 52($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938184 - lw         $s4, 56($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938188 - lw         $s5, 60($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893818C - lw         $s6, 64($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938190 - lw         $s7, 68($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938194 - lw         $fp, 72($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938198 - lw         $ra, 76($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893819C - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381A0 - addiu      $sp, $sp, 80
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89381A4 - addiu      $v0, $v0, 813
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381A8 - lw         $s0, 40($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381AC - lw         $s1, 44($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381B0 - lw         $s2, 48($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381B4 - lw         $s3, 52($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381B8 - lw         $s4, 56($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381BC - lw         $s5, 60($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381C0 - lw         $s6, 64($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381C4 - lw         $s7, 68($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381C8 - lw         $fp, 72($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381CC - lw         $ra, 76($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381D0 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381D4 - addiu      $sp, $sp, 80
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x89381D8 - beq        $s4, $zr, 0x089381F8
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381DC - sw         $s4, 36($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89381E0 - sw         $a1, 28($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381E4 - andi       $a1, $s0, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89381E8 - bne        $a1, $zr, 0x08938238
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381EC - lw         $a0, 68($s7)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89381F0 - b          0x08938268
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381F4 - andi       $a1, $s0, 2
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89381F8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89381FC - addiu      $v0, $v0, 804
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938200 - lw         $s0, 40($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938204 - lw         $s1, 44($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938208 - lw         $s2, 48($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893820C - lw         $s3, 52($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938210 - lw         $s4, 56($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938214 - lw         $s5, 60($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938218 - lw         $s6, 64($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893821C - lw         $s7, 68($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938220 - lw         $fp, 72($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938224 - lw         $ra, 76($sp)
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938228 - jr         $ra
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893822C - addiu      $sp, $sp, 80
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8938230 - b          0x089381E0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938234 - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8938238 - jal        0x08C8E864 [sceKernelTryLockMutex]
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893823C - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938240 - lui        $a1, 0x8002 <=> li $a1, 0x80020000
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938244 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938248 - addiu      $a1, $a1, 452
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893824C - bne        $a0, $a1, 0x08938260
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938250 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938254 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938258 - b          0x08938290
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893825C - addiu      $a0, $a0, 809
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938260 - b          0x08938290
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938264 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938268 - beq        $a1, $zr, 0x08938284
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893826C - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938270 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938274 - jal        0x08C8E87C [sceKernelLockMutexCB]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938278 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893827C - b          0x08938290
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938280 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8938284 - jal        0x08C8E90C [sceKernelLockMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938288 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893828C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938290 - bltz       $a0, 0x089382BC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938294 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938298 - or         $a0, $s7, $zr <=> move $a0, $s7
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893829C - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89382A0 - jal        0x0893A2D0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382A4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382A8 - or         $s6, $v0, $zr <=> move $s6, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89382AC - bgez       $s6, 0x089382F0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382B0 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89382B4 - b          0x089385FC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382B8 - lw         $a0, 68($s7)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89382BC - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382C0 - lw         $s0, 40($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382C4 - lw         $s1, 44($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382C8 - lw         $s2, 48($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382CC - lw         $s3, 52($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382D0 - lw         $s4, 56($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382D4 - lw         $s5, 60($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382D8 - lw         $s6, 64($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382DC - lw         $s7, 68($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382E0 - lw         $fp, 72($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382E4 - lw         $ra, 76($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382E8 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382EC - addiu      $sp, $sp, 80
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89382F0 - jal        0x0893A1D4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382F4 - or         $a0, $s7, $zr <=> move $a0, $s7
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89382F8 - or         $s6, $v0, $zr <=> move $s6, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89382FC - bltz       $s6, 0x089385F8
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938300 - addiu      $a0, $zr, -16385 <=> li $a0, -16385
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938304 - and        $a0, $s1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938308 - sw         $s6, 32($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893830C - andi       $s0, $s0, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938310 - beq        $s0, $zr, 0x08938364
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938314 - ori        $a0, $a0, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938318 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893831C - or         $a0, $fp, $zr <=> move $a0, $fp
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938320 - jal        0x08C8E644 [sceIoOpenAsync]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938324 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938328 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893832C - bgez       $a0, 0x0893833C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938330 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938334 - b          0x0893835C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938338 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893833C - jal        0x08C8E69C [sceIoWaitAsyncCB]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938340 - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938344 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938348 - bne        $a0, $zr, 0x0893835C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893834C - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938350 - lw         $a1, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938354 - lw         $a0, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938358 - ori        $a0, $a0, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893835C - b          0x0893837C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938360 - or         $s1, $a0, $zr <=> move $s1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938364 - or         $a1, $a0, $zr <=> move $a1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938368 - or         $a0, $fp, $zr <=> move $a0, $fp
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893836C - jal        0x08C8E68C [sceIoOpen]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938370 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938374 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938378 - or         $s1, $a0, $zr <=> move $s1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893837C - bgezl      $s1, 0x0893838C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938380 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938384 - b          0x089385F8
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938388 - or         $s6, $a0, $zr <=> move $s6, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893838C - jal        0x08C8E65C [sceIoChangeAsyncPriority]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938390 - addiu      $a1, $zr, -1 <=> li $a1, -1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938394 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938398 - lw         $s5, -32388($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893839C - beq        $s0, $zr, 0x08938404
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383A0 - lw         $s4, -32392($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383A4 - or         $a3, $s5, $zr <=> move $a3, $s5
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383A8 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383AC - or         $a2, $s4, $zr <=> move $a2, $s4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89383B0 - jal        0x08C8E62C [sceIoLseekAsync]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383B4 - ori        $t0, $zr, 2 <=> li $t0, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383B8 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89383BC - bgez       $a0, 0x089383D0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383C0 - addiu      $a1, $sp, 8
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383C4 - sra        $a3, $a0, 0x001F
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89383C8 - b          0x089383F8
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383CC - ori        $a2, $a0, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89383D0 - jal        0x08C8E69C [sceIoWaitAsyncCB]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383D4 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383D8 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89383DC - bne        $a0, $zr, 0x089383F0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383E0 - sra        $a1, $a0, 0x001F
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383E4 - lw         $a1, 12($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89383E8 - b          0x089383F0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383EC - lw         $a0, 8($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89383F0 - or         $a3, $a1, $zr <=> move $a3, $a1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89383F4 - or         $a2, $a0, $zr <=> move $a2, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89383F8 - or         $s3, $a3, $zr <=> move $s3, $a3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89383FC - b          0x08938420
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938400 - or         $s2, $a2, $zr <=> move $s2, $a2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938404 - or         $a3, $s5, $zr <=> move $a3, $s5
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938408 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893840C - or         $a2, $s4, $zr <=> move $a2, $s4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938410 - jal        0x08C8E694 [sceIoLseek]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938414 - ori        $t0, $zr, 2 <=> li $t0, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938418 - or         $s3, $v1, $zr <=> move $s3, $v1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893841C - or         $s2, $v0, $zr <=> move $s2, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938420 - xor        $a0, $s3, $s5
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938424 - sltiu      $a0, $a0, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938428 - sltu       $a2, $s2, $s4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893842C - slt        $a1, $s3, $s5
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938430 - and        $a0, $a0, $a2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938434 - or         $a0, $a0, $a1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938438 - beq        $a0, $zr, 0x08938448
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893843C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938440 - b          0x08938478
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938444 - ori        $s6, $s2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938448 - lw         $a1, -32380($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893844C - lw         $a0, -32384($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938450 - xor        $a2, $a1, $s3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938454 - sltiu      $a2, $a2, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938458 - sltu       $a0, $a0, $s2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893845C - slt        $a3, $a1, $s3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938460 - and        $a0, $a2, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938464 - or         $a0, $a0, $a3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938468 - beq        $a0, $zr, 0x08938478
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893846C - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938470 - lui        $s6, 0x8001 <=> li $s6, 0x80010000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938474 - addiu      $s6, $s6, 27
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938478 - bltz       $s6, 0x089385C8
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893847C - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938480 - lw         $a0, 24($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938484 - beq        $a0, $zr, 0x089384E4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938488 - addiu      $s4, $s7, 72
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893848C - lui        $s0, 0x09BA <=> li $s0, 0x09BA0000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938490 - or         $s5, $a0, $zr <=> move $s5, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938494 - addiu      $s0, $s0, -4096
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938498 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893849C - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89384A0 - jal        0x08C4380C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384A4 - addiu      $a1, $a1, -32424
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384A8 - addiu      $a1, $s7, 4296
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89384AC - jal        0x08C4377C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384B0 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384B4 - addiu      $a1, $s7, 4309
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89384B8 - jal        0x08C4377C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384BC - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384C0 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384C4 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89384C8 - jal        0x08C4377C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384CC - addiu      $a1, $a1, -32404
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384D0 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89384D4 - jal        0x08C4377C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384D8 - or         $a1, $s5, $zr <=> move $a1, $s5
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89384DC - b          0x089384EC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384E0 - or         $a0, $s4, $zr <=> move $a0, $s4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89384E4 - ori        $s0, $zr, 0 <=> li $s0, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384E8 - or         $a0, $s4, $zr <=> move $a0, $s4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89384EC - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89384F0 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384F4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384F8 - lw         $a0, 32($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89384FC - sll        $a0, $a0, 0x0002
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938500 - addu       $a1, $zr, $a0 <=> move $a1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938504 - sll        $a0, $a0, 0x0003
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938508 - addu       $a1, $a1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893850C - sll        $a0, $a0, 0x0006
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938510 - addu       $a0, $a1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938514 - addu       $a0, $s7, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938518 - addiu      $a0, $a0, 128
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893851C - sw         $s1, 4($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938520 - ori        $a1, $s2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938524 - sw         $a1, 8($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938528 - addiu      $s1, $a0, 20
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893852C - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938530 - lb         $a2, 0($fp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938534 - beq        $a2, $zr, 0x08938558
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938538 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893853C - lb         $a2, 0($fp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938540 - addiu      $a1, $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938544 - sb         $a2, 0($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938548 - addiu      $fp, $fp, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893854C - sltiu      $a2, $a1, 1024
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8938550 - bne        $a2, $zr, 0x08938530
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938554 - addiu      $s1, $s1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938558 - beq        $s0, $zr, 0x08938598
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893855C - addiu      $a1, $a0, 1044
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938560 - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938564 - lb         $a3, 0($s0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938568 - beql       $a3, $zr, 0x08938590
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893856C - lw         $a1, 28($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938570 - lb         $a3, 0($s0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938574 - addiu      $a2, $a2, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938578 - sb         $a3, 0($a1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893857C - addiu      $s0, $s0, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938580 - sltiu      $a3, $a2, 1024
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8938584 - bne        $a3, $zr, 0x08938564
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938588 - addiu      $a1, $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893858C - lw         $a1, 28($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938590 - b          0x089385A0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938594 - sw         $a1, 16($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938598 - sb         $zr, 1044($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893859C - sw         $zr, 16($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89385A0 - lw         $a1, 36($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89385A4 - beq        $a1, $zr, 0x089385B4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385A8 - addiu      $a0, $a0, 2068
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89385AC - jal        0x08C43314
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385B0 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89385B4 - or         $a0, $s4, $zr <=> move $a0, $s4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89385B8 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385BC - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89385C0 - b          0x089385FC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385C4 - lw         $a0, 68($s7)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x89385C8 - beq        $s0, $zr, 0x089385F0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385CC - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89385D0 - jal        0x08C8E684 [sceIoCloseAsync]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385D4 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89385D8 - bltz       $v0, 0x089385F8
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385DC - addiu      $a1, $sp, 16
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89385E0 - jal        0x08C8E69C [sceIoWaitAsyncCB]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385E4 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89385E8 - b          0x089385FC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385EC - lw         $a0, 68($s7)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89385F0 - jal        0x08C8E63C [sceIoClose]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89385F4 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89385F8 - lw         $a0, 68($s7)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89385FC - jal        0x08C8E894 [sceKernelUnlockMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938600 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938604 - or         $v0, $s6, $zr <=> move $v0, $s6
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938608 - lw         $s0, 40($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893860C - lw         $s1, 44($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938610 - lw         $s2, 48($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938614 - lw         $s3, 52($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938618 - lw         $s4, 56($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893861C - lw         $s5, 60($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938620 - lw         $s6, 64($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938624 - lw         $s7, 68($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938628 - lw         $fp, 72($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893862C - lw         $ra, 76($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938630 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938634 - addiu      $sp, $sp, 80
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E90C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E90C - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E910 - syscall    0x045C4 [sceKernelLockMutex]
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutex uid=0x26, count=0x1, timeout_addr=0x0
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_893A2D0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A2D0 - addiu      $sp, $sp, -16
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2D4 - lw         $a3, 8($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2D8 - or         $t0, $a2, $zr <=> move $t0, $a2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2DC - xori       $a2, $a3, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2E0 - sltiu      $a2, $a2, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2E4 - andi       $a3, $a2, 255
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2E8 - or         $a2, $a0, $zr <=> move $a2, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2EC - sw         $ra, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A2F0 - beq        $a3, $zr, 0x0893A30C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2F4 - or         $a0, $t0, $zr <=> move $a0, $t0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2F8 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2FC - addiu      $v0, $v0, 33
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A300 - lw         $ra, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A304 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A308 - addiu      $sp, $sp, 16
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A30C - or         $a3, $a0, $zr <=> move $a3, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A310 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A314 - jal        0x0893A218
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A318 - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A31C - lw         $ra, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A320 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A324 - addiu      $sp, $sp, 16
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_893A218
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A218 - addiu      $sp, $sp, -16
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A21C - sw         $a2, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A220 - andi       $a2, $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A224 - sw         $ra, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A228 - beq        $a2, $zr, 0x0893A248
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A22C - lw         $a0, 104($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A230 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A234 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A238 - jal        0x08C8E80C [sceKernelPollEventFlag]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A23C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A240 - b          0x0893A2A4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A244 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A248 - lw         $a3, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A24C - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A250 - bnel       $a3, $zr, 0x0893A258
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A254 - or         $a2, $sp, $zr <=> move $a2, $sp
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A258 - or         $a3, $a1, $zr <=> move $a3, $a1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A25C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A260 - andi       $a2, $a3, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A264 - beq        $a2, $zr, 0x0893A288
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A268 - or         $t0, $a1, $zr <=> move $t0, $a1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A26C - or         $t0, $a1, $zr <=> move $t0, $a1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A270 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A274 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A278 - jal        0x08C8E814 [sceKernelWaitEventFlagCB]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A27C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A280 - b          0x0893A29C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A284 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A288 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A28C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A290 - jal        0x08C8E844 [sceKernelWaitEventFlag]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A294 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A298 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A29C - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2A0 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A2A4 - addiu      $a0, $a0, 431
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A2A8 - bne        $v0, $a0, 0x0893A2C4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2AC - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2B0 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2B4 - addiu      $v0, $v0, 809
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2B8 - lw         $ra, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2BC - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2C0 - addiu      $sp, $sp, 16
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A2C4 - lw         $ra, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2C8 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A2CC - addiu      $sp, $sp, 16
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E844
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E844 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E848 - syscall    0x045F3 [sceKernelWaitEventFlag]
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlag uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_893A1D4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A1D4 - ori        $v0, $zr, 0 <=> li $v0, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A1D8 - addiu      $a0, $a0, 128
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A1DC - lw         $a1, 4($a0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A1E0 - slti       $a1, $a1, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A1E4 - xori       $a1, $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A1E8 - andi       $a1, $a1, 255
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A1EC - beq        $a1, $zr, 0x0893A210
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A1F0 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A1F4 - addiu      $v0, $v0, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A1F8 - slti       $a1, $v0, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893A1FC - bne        $a1, $zr, 0x0893A1DC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A200 - addiu      $a0, $a0, 2084
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A204 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A208 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A20C - addiu      $v0, $v0, 800
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A210 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A214 - nop
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E68C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E68C - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E690 - syscall    0x0458D [sceIoOpen]
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoOpen filename=0x08C98898('disc0:/PSP_GAME/USRDIR/LINKDATA_A.BIN'), flags=0x1, permissions=0x0
20:52:55  INFO hle.IoFileMgrForUser - user_main_10 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LINKDATA_A.BIN flags = 1 permissions = 00
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - PSP_O_RDONLY
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/LINKDATA_A.BIN
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoOpen assigned id = 0x3
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=5000, callbacks=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1486116
20:52:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_893A1AC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893A1AC - addiu      $sp, $sp, -16
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A1B0 - sw         $ra, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893A1B4 - jal        0x0893AD00
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A1B8 - lw         $a0, 0($a1)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893A1BC - jal        0x08C8E8AC [sceKernelExitDeleteThread]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A1C0 - or         $a0, $zr, $zr <=> li $a0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A1C4 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A1C8 - lw         $ra, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A1CC - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A1D0 - addiu      $sp, $sp, 16
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_893AD00
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AD00 - addiu      $sp, $sp, -96
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD04 - sw         $s1, 56($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD08 - addiu      $s1, $zr, -1 <=> li $s1, -1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD0C - sw         $s1, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD10 - sw         $s0, 52($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD14 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD18 - sw         $s1, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD1C - sw         $s2, 60($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD20 - lw         $s2, 112($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD24 - sb         $zr, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD28 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD2C - lui        $a1, 0x0894 <=> li $a1, 0x08940000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD30 - sb         $zr, 9($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD34 - or         $a2, $sp, $zr <=> move $a2, $sp
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD38 - addiu      $a0, $a0, -32352
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD3C - sw         $s3, 64($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD40 - sw         $s4, 68($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD44 - sw         $s5, 72($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD48 - sw         $s6, 76($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD4C - sw         $ra, 80($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AD50 - jal        0x08C8E7C4 [sceKernelCreateCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD54 - addiu      $a1, $a1, -23276
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD58 - or         $s3, $v0, $zr <=> move $s3, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AD5C - bltz       $s3, 0x0893ADA0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD60 - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AD64 - jal        0x08C8E2CC [scePowerRegisterCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD68 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD6C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AD70 - bgez       $a0, 0x0893AD88
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD74 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AD78 - jal        0x08C8E7D4 [sceKernelDeleteCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD7C - or         $a0, $s3, $zr <=> move $a0, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AD80 - b          0x0893ADA0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD84 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893AD88 - beql       $s2, $s1, 0x0893AD90
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD8C - or         $s2, $a0, $zr <=> move $s2, $a0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AD90 - sw         $s3, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD94 - sw         $s2, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD98 - sb         $zr, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AD9C - sb         $zr, 9($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893ADA0 - jal        0x08939914
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADA4 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADA8 - addiu      $s2, $sp, 12
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADAC - addiu      $s3, $s0, 72
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADB0 - addiu      $s4, $s0, 36
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADB4 - addiu      $s6, $sp, 48
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADB8 - lw         $s5, 104($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893ADBC - or         $a0, $s5, $zr <=> move $a0, $s5
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADC0 - ori        $a1, $zr, 34 <=> li $a1, 34
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADC4 - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADC8 - or         $a3, $s2, $zr <=> move $a3, $s2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893ADCC - jal        0x08C8E814 [sceKernelWaitEventFlagCB]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADD0 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADD4 - lw         $a0, 104($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893ADD8 - jal        0x08C8E8B4 [sceKernelClearEventFlag]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADDC - addiu      $a1, $zr, -3 <=> li $a1, -3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADE0 - lw         $a0, 12($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADE4 - andi       $a0, $a0, 32
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893ADE8 - bne        $a0, $zr, 0x0893AF20
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADEC - or         $a0, $s3, $zr <=> move $a0, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADF0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893ADF4 - jal        0x08C8E6D4 [sceKernelLockLwMutexCB]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADF8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ADFC - lw         $a0, 0($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE00 - lw         $a1, 4($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE04 - lw         $a2, 8($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE08 - sw         $a0, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE0C - lw         $a0, 12($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE10 - sw         $a1, 20($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE14 - lw         $a1, 16($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE18 - sw         $a2, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE1C - lw         $a2, 20($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE20 - sw         $a0, 28($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE24 - lw         $a0, 24($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE28 - sw         $a1, 32($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE2C - lw         $a1, 28($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE30 - sw         $a2, 36($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE34 - sw         $a0, 40($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE38 - sw         $a1, 44($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE3C - or         $a0, $s3, $zr <=> move $a0, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AE40 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE44 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE48 - lw         $a0, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE4C - ori        $s5, $zr, 0 <=> li $s5, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE50 - slti       $a1, $a0, 3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AE54 - beq        $a1, $zr, 0x0893AE94
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE58 - sw         $zr, 48($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE5C - slti       $a0, $a0, 2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AE60 - bnel       $a0, $zr, 0x0893AEC0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE64 - lw         $a0, 104($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AE68 - lw         $a2, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE6C - lw         $a3, 32($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE70 - lw         $t0, 36($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE74 - lw         $t1, 40($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE78 - lw         $t2, 44($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE7C - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE80 - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AE84 - jal        0x0893A9C4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE88 - or         $t3, $s6, $zr <=> move $t3, $s6
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AE8C - b          0x0893AEBC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE90 - or         $s5, $v0, $zr <=> move $s5, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AE94 - slti       $a0, $a0, 4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AE98 - beql       $a0, $zr, 0x0893AEC0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AE9C - lw         $a0, 104($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AEA0 - lw         $a2, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEA4 - lw         $a3, 32($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEA8 - lw         $t0, 40($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEAC - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AEB0 - jal        0x0893A17C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEB4 - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEB8 - or         $s5, $v0, $zr <=> move $s5, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AEBC - lw         $a0, 104($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AEC0 - ori        $a1, $zr, 32 <=> li $a1, 32
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEC4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AEC8 - jal        0x08C8E80C [sceKernelPollEventFlag]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AECC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AED0 - beq        $v0, $zr, 0x0893AF20
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AED4 - or         $a0, $s3, $zr <=> move $a0, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AED8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AEDC - jal        0x08C8E6D4 [sceKernelLockLwMutexCB]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEE0 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEE4 - lw         $a0, 8($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEE8 - lw         $a1, 48($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEEC - sw         $a0, 24($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEF0 - sw         $s5, 28($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEF4 - sw         $a1, 32($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEF8 - sw         $zr, 8($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AEFC - sw         $s1, 12($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF00 - or         $a0, $s3, $zr <=> move $a0, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AF04 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF08 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF0C - lw         $a0, 104($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AF10 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF14 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile ^  0x893AF18 - b          0x0893ADBC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF1C - lw         $s5, 104($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893AF20 - jal        0x08939A3C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF24 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF28 - lw         $s0, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AF2C - blezl      $s0, 0x0893AF50
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF30 - sw         $s1, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893AF34 - jal        0x08C8E2EC [scePowerUnregisterCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF38 - lw         $a0, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AF3C - jal        0x08C8E7D4 [sceKernelDeleteCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF40 - lw         $a0, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF44 - sw         $s1, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF48 - or         $s0, $s1, $zr <=> move $s0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF4C - sw         $s1, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AF50 - sb         $zr, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AF54 - blez       $s0, 0x0893AF70
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF58 - sb         $zr, 9($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AF5C - jal        0x08C8E2EC [scePowerUnregisterCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF60 - lw         $a0, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AF64 - jal        0x08C8E7D4 [sceKernelDeleteCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF68 - lw         $a0, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF6C - sw         $s1, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AF70 - sw         $s1, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF74 - sb         $zr, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF78 - sb         $zr, 9($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF7C - lw         $s0, 52($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF80 - lw         $s1, 56($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF84 - lw         $s2, 60($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF88 - lw         $s3, 64($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF8C - lw         $s4, 68($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF90 - lw         $s5, 72($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF94 - lw         $s6, 76($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF98 - lw         $ra, 80($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AF9C - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AFA0 - addiu      $sp, $sp, 96
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelCreateCallback name='KMSIM_PowerFunc', func_addr=0x893A514, user_arg_addr=0x9FBFA40
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelCreateCallback uid:0x2C, name:'KMSIM_PowerFunc', thread:'', PC:0893A514, $a0:00000000, $a1: 00000000, $a2: 09FBFA40
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1493095
20:52:55 DEBUG  runtime - _29 - Switching from Thread  to user_main
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:55 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E65C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E65C - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E660 - syscall    0x045A6 [sceIoChangeAsyncPriority]
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoChangeAsyncPriority id=0x3, priority=0xFFFFFFFF
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E694
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E694 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E698 - syscall    0x045A0 [sceIoLseek]
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoLseek id=0x3, offset=0x0, whence=0x2
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoLseek returning 0x1407D000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=1000, callbacks=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1503471
20:52:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1506999
20:52:55 DEBUG  runtime - user_main_10 - Switching from Thread  to user_main
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4377C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C4377C - strcat[80860000,00801025,10C00005,24870001,00E02025,80860000,14C0FFFD,24870001,80A80000,24A60001,A0880000,00C02825,11000008,00E02025,80C80000,24A60001,A0E80000,24870001,00C02825,1500FFFA,00E02025,03E00008,00000000]()
20:52:55 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C4377C (08C4377C-0x08C437D4, length 23) by strcat[80860000,00801025,10C00005,24870001,00E02025,80860000,14C0FFFD,24870001,80A80000,24A60001,A0880000,00C02825,11000008,00E02025,80C80000,24A60001,A0E80000,24870001,00C02825,1500FFFA,00E02025,03E00008,00000000]()
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E6B4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E6B4 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E6B8 - syscall    0x04770 [sceKernelLockLwMutex]
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C43314
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C43314 - memcpy[00A04025,00C02825,01003025,2CA80010,15000022,00803825,00C74025,31080003,1500001F,00A04825,8CC80000,24C60004,ACE80000,8CC80000,24E70004,24C60004,ACE80000,8CC80000,24E70004,24C60004,ACE80000,8CC80000,24E70004,ACE80000,24A5FFF0,24C60004,2CA80010,1100FFEE,24E70004,2CA80004,15000008,00000000,8CC80000,24A5FFFC,ACE80000,24C60004,2CA80004,1100FFFA,24E70004,00A04825,24A8FFFF,11200009,01002825,80C90000,24C60001,A0E90000,01004825,24A8FFFF,24E70001,1520FFF9,01002825,03E00008,00801025]()
20:52:55 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C43314 (08C43314-0x08C433E4, length 53) by memcpy[00A04025,00C02825,01003025,2CA80010,15000022,00803825,00C74025,31080003,1500001F,00A04825,8CC80000,24C60004,ACE80000,8CC80000,24E70004,24C60004,ACE80000,8CC80000,24E70004,24C60004,ACE80000,8CC80000,24E70004,ACE80000,24A5FFF0,24C60004,2CA80010,1100FFEE,24E70004,2CA80004,15000008,00000000,8CC80000,24A5FFFC,ACE80000,24C60004,2CA80004,1100FFFA,24E70004,00A04825,24A8FFFF,11200009,01002825,80C90000,24C60001,A0E90000,01004825,24A8FFFF,24E70001,1520FFF9,01002825,03E00008,00801025]()
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8938B2C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938B2C - addiu      $sp, $sp, -48
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B30 - sw         $s1, 12($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B34 - sw         $s3, 20($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B38 - sw         $s4, 24($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B3C - sw         $s5, 28($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B40 - sw         $s6, 32($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B44 - sw         $fp, 40($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B48 - andi       $t3, $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B4C - or         $s1, $a0, $zr <=> move $s1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B50 - or         $s3, $a1, $zr <=> move $s3, $a1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B54 - or         $s5, $a2, $zr <=> move $s5, $a2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B58 - or         $s6, $a3, $zr <=> move $s6, $a3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B5C - or         $fp, $t0, $zr <=> move $fp, $t0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B60 - or         $s4, $t1, $zr <=> move $s4, $t1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B64 - sw         $s0, 8($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B68 - sw         $s2, 16($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B6C - sw         $s7, 36($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B70 - sw         $ra, 44($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938B74 - beq        $t3, $zr, 0x08938B84
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B78 - sw         $t2, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B7C - addiu      $a0, $zr, -3 <=> li $a0, -3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B80 - and        $s3, $s3, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938B84 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938B88 - jal        0x0893A3EC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B8C - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B90 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938B94 - bltz       $a0, 0x08938C70
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B98 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938B9C - jal        0x0893A4BC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BA0 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938BA4 - jal        0x0893A49C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BA8 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938BAC - beq        $fp, $zr, 0x08938BCC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BB0 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BB4 - andi       $s7, $s3, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938BB8 - bne        $s7, $zr, 0x08938C00
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BBC - lw         $a0, 68($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938BC0 - b          0x08938C30
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BC4 - andi       $a1, $s3, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938BCC - addiu      $v0, $v0, 804
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BD0 - lw         $s0, 8($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BD4 - lw         $s1, 12($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BD8 - lw         $s2, 16($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BDC - lw         $s3, 20($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BE0 - lw         $s4, 24($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BE4 - lw         $s5, 28($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BE8 - lw         $s6, 32($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BEC - lw         $s7, 36($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BF0 - lw         $fp, 40($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BF4 - lw         $ra, 44($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BF8 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BFC - addiu      $sp, $sp, 48
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8938C00 - jal        0x08C8E864 [sceKernelTryLockMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C04 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C08 - lui        $a1, 0x8002 <=> li $a1, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C0C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C10 - addiu      $a1, $a1, 452
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938C14 - bne        $a0, $a1, 0x08938C28
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C18 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C1C - lui        $a0, 0x8002 <=> li $a0, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938C20 - b          0x08938C58
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C24 - addiu      $a0, $a0, 809
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938C28 - b          0x08938C58
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C2C - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938C30 - beq        $a1, $zr, 0x08938C4C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C34 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C38 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938C3C - jal        0x08C8E87C [sceKernelLockMutexCB]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C40 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938C44 - b          0x08938C58
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C48 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8938C4C - jal        0x08C8E90C [sceKernelLockMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C50 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C54 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938C58 - bltz       $a0, 0x08938C70
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C5C - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938C60 - bltz       $s5, 0x08938CAC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C64 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938C68 - b          0x08938CA4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C6C - slti       $a0, $s5, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938C70 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C74 - lw         $s0, 8($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C78 - lw         $s1, 12($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C7C - lw         $s2, 16($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C80 - lw         $s3, 20($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C84 - lw         $s4, 24($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C88 - lw         $s5, 28($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C8C - lw         $s6, 32($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C90 - lw         $s7, 36($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C94 - lw         $fp, 40($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C98 - lw         $ra, 44($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C9C - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CA0 - addiu      $sp, $sp, 48
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938CA4 - bne        $a0, $zr, 0x08938CB4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CA8 - sll        $a0, $s5, 0x0002
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938CAC - b          0x08938CD0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CB0 - ori        $s0, $zr, 0 <=> li $s0, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938CB4 - addu       $a1, $zr, $a0 <=> move $a1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CB8 - sll        $a0, $a0, 0x0003
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CBC - addu       $a1, $a1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CC0 - sll        $a0, $a0, 0x0006
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CC4 - addu       $a0, $a1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CC8 - addu       $s0, $s1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CCC - addiu      $s0, $s0, 128
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938CD0 - bne        $s0, $zr, 0x08938CE0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CD4 - lui        $s2, 0x8002 <=> li $s2, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938CD8 - b          0x08938DC0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CDC - addiu      $s2, $s2, 804
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938CE0 - lw         $a0, 4($s0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CE4 - slti       $a0, $a0, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CE8 - xori       $a0, $a0, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CEC - andi       $a0, $a0, 255
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938CF0 - bne        $a0, $zr, 0x08938D00
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CF4 - lui        $s2, 0x8002 <=> li $s2, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938CF8 - b          0x08938DC0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CFC - addiu      $s2, $s2, 803
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938D00 - lw         $a0, 8($s0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D04 - sltu       $a0, $a0, $s6
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938D08 - beq        $a0, $zr, 0x08938D1C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D0C - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D10 - lui        $s2, 0x8002 <=> li $s2, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938D14 - b          0x08938DC0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D18 - addiu      $s2, $s2, 804
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938D1C - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938D20 - jal        0x0893A2D0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D24 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D28 - or         $s2, $v0, $zr <=> move $s2, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938D2C - bltzl      $s2, 0x08938E58
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D30 - lw         $a0, 68($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938D34 - lw         $a0, 8($s0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D38 - subu       $a0, $a0, $s6
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D3C - sltu       $a1, $a0, $s4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938D40 - bnel       $a1, $zr, 0x08938D48
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D44 - or         $s4, $a0, $zr <=> move $s4, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938D48 - sw         $s2, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D4C - addiu      $s2, $s1, 72
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D50 - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D54 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938D58 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D5C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D60 - ori        $a0, $zr, 2 <=> li $a0, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D64 - sw         $a0, 8($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D68 - sw         $s5, 12($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D6C - sw         $zr, 16($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D70 - ori        $a0, $zr, 2 <=> li $a0, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D74 - sw         $s4, 20($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D78 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D7C - sw         $a0, 36($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D80 - sw         $a1, 40($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D84 - sw         $s0, 44($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D88 - sw         $s6, 52($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D8C - sw         $fp, 56($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D90 - lw         $a0, 104($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D94 - sw         $s4, 60($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D98 - sw         $s3, 64($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938D9C - jal        0x08C8E8B4 [sceKernelClearEventFlag]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DA0 - addiu      $a1, $zr, -10 <=> li $a1, -10
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DA4 - lw         $a0, 104($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938DA8 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DAC - ori        $a1, $zr, 2 <=> li $a1, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DB0 - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938DB4 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DB8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DBC - lw         $s2, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938DC0 - bltzl      $s2, 0x08938E58
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DC4 - lw         $a0, 68($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8938DC8 - bne        $s7, $zr, 0x08938E54
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DCC - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DD0 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938DD4 - jal        0x0893A2D0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DD8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DDC - lw         $a0, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938DE0 - beq        $a0, $zr, 0x08938E54
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DE4 - or         $s2, $v0, $zr <=> move $s2, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DE8 - or         $s3, $a0, $zr <=> move $s3, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DEC - addiu      $s0, $s1, 72
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DF0 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DF4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938DF8 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DFC - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E00 - lw         $a0, 0($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E04 - lw         $a1, 4($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E08 - lw         $a2, 8($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E0C - sw         $a0, 0($s3)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E10 - lw         $a0, 12($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E14 - sw         $a1, 4($s3)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E18 - lw         $a1, 16($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E1C - sw         $a2, 8($s3)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E20 - lw         $a2, 20($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E24 - sw         $a0, 12($s3)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E28 - lw         $a0, 24($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E2C - sw         $a1, 16($s3)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E30 - lw         $a1, 28($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E34 - sw         $a2, 20($s3)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E38 - lw         $a2, 32($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E3C - sw         $a0, 24($s3)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E40 - sw         $a1, 28($s3)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E44 - sw         $a2, 32($s3)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E48 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938E4C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E50 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938E54 - lw         $a0, 68($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8938E58 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E5C - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E60 - or         $v0, $s2, $zr <=> move $v0, $s2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E64 - lw         $s0, 8($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E68 - lw         $s1, 12($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E6C - lw         $s2, 16($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E70 - lw         $s3, 20($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E74 - lw         $s4, 24($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E78 - lw         $s5, 28($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E7C - lw         $s6, 32($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E80 - lw         $s7, 36($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E84 - lw         $fp, 40($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E88 - lw         $ra, 44($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E8C - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938E90 - addiu      $sp, $sp, 48
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_893A3EC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A3EC - addiu      $sp, $sp, -16
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3F0 - sw         $s1, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3F4 - or         $s1, $a0, $zr <=> move $s1, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3F8 - sw         $s0, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A3FC - sw         $ra, 8($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A400 - jal        0x0893A328
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A404 - or         $s0, $a1, $zr <=> move $s0, $a1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A408 - bltz       $v0, 0x0893A488
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A40C - andi       $a0, $s0, 1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A410 - beq        $a0, $zr, 0x0893A448
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A414 - lw         $s1, 104($s1)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A418 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A41C - ori        $a1, $zr, 64 <=> li $a1, 64
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A420 - ori        $a2, $zr, 32 <=> li $a2, 32
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A424 - jal        0x08C8E80C [sceKernelPollEventFlag]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A428 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A42C - lui        $a0, 0x8002 <=> li $a0, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A430 - addiu      $a0, $a0, 431
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A434 - bne        $v0, $a0, 0x0893A488
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A438 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A43C - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A440 - b          0x0893A488
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A444 - addiu      $v0, $v0, 809
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A448 - andi       $a0, $s0, 2
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A44C - beq        $a0, $zr, 0x0893A474
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A450 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A454 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A458 - ori        $a1, $zr, 64 <=> li $a1, 64
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A45C - ori        $a2, $zr, 32 <=> li $a2, 32
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A460 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A464 - jal        0x08C8E814 [sceKernelWaitEventFlagCB]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A468 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A46C - b          0x0893A488
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A470 - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A474 - ori        $a1, $zr, 64 <=> li $a1, 64
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A478 - ori        $a2, $zr, 32 <=> li $a2, 32
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A47C - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A480 - jal        0x08C8E844 [sceKernelWaitEventFlag]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A484 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A488 - lw         $s0, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A48C - lw         $s1, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A490 - lw         $ra, 8($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A494 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A498 - addiu      $sp, $sp, 16
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E814
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E814 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E818 - syscall    0x045F4 [sceKernelWaitEventFlagCB]
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x81, numWaitThreads=0) fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_893A4BC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A4BC - addiu      $sp, $sp, -16
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4C0 - sw         $s0, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4C4 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4C8 - lw         $a0, 104($s0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4CC - ori        $a1, $zr, 4 <=> li $a1, 4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4D0 - ori        $a2, $zr, 32 <=> li $a2, 32
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4D4 - sw         $s1, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4D8 - sw         $ra, 8($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A4DC - jal        0x08C8E80C [sceKernelPollEventFlag]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4E0 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4E4 - or         $s1, $v0, $zr <=> move $s1, $v0
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893A4E8 - bne        $s1, $zr, 0x0893A4FC
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4EC - nop
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4F0 - lw         $a0, 104($s0)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893A4F4 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A4F8 - ori        $a1, $zr, 8 <=> li $a1, 8
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893A4FC - or         $v0, $s1, $zr <=> move $v0, $s1
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A500 - lw         $s0, 0($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A504 - lw         $s1, 4($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A508 - lw         $ra, 8($sp)
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A50C - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893A510 - addiu      $sp, $sp, 16
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E87C
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E87C - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E880 - syscall    0x045C0 [sceKernelLockMutexCB]
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x26, count=0x1, timeout_addr=0x0
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E8B4
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E8B4 - jr         $ra
20:52:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E8B8 - syscall    0x045F2 [sceKernelClearEventFlag]
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1534373
20:52:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:52:55 DEBUG  runtime - _29 - Scheduled, restarting...
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55  INFO hle.scePower - _29 - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x2C
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelNotifyCallback(type=4) calling checkCallbacks
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_8939914
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939914 - addiu      $sp, $sp, -32
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939918 - sw         $s0, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893991C - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939920 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939924 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939928 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893992C - addiu      $a0, $a0, -32368
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939930 - sw         $s1, 12($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939934 - sw         $s2, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939938 - sw         $s3, 20($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893993C - sw         $ra, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x8939940 - jal        0x08C8E7C4 [sceKernelCreateCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939944 - addiu      $a1, $a1, -25948
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939948 - or         $s2, $v0, $zr <=> move $s2, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893994C - bltz       $s2, 0x089399EC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939950 - lui        $s1, 0x08CA <=> li $s1, 0x08CA0000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939954 - addiu      $s1, $s1, -32432
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939958 - lui        $a1, 0x0241 <=> li $a1, 0x02410000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893995C - sw         $s2, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939960 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939964 - or         $a2, $sp, $zr <=> move $a2, $sp
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939968 - ori        $a3, $zr, 4 <=> li $a3, 4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893996C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939970 - or         $t1, $zr, $zr <=> li $t1, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x8939974 - jal        0x08C8E614 [sceIoDevctl]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939978 - addiu      $a1, $a1, 22561
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893997C - or         $s3, $v0, $zr <=> move $s3, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x8939980 - bltz       $s3, 0x089399C4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939984 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939988 - sw         $s2, 116($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893998C - lui        $a1, 0x0242 <=> li $a1, 0x02420000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939990 - sw         $zr, 124($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939994 - addiu      $t0, $sp, 4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939998 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893999C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399A0 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399A4 - ori        $t1, $zr, 4 <=> li $t1, 4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x89399A8 - jal        0x08C8E614 [sceIoDevctl]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399AC - addiu      $a1, $a1, 22563
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399B0 - or         $s2, $v0, $zr <=> move $s2, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x89399B4 - bgezl      $s2, 0x08939A0C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399B8 - lw         $a0, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v> 0x89399BC - b          0x08939A18
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399C0 - slt        $s2, $zr, $s2 <=> move $s2, $s2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <> 0x89399C4 - jal        0x08C8E7D4 [sceKernelDeleteCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399C8 - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399CC - or         $v0, $s3, $zr <=> move $v0, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399D0 - lw         $s0, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399D4 - lw         $s1, 12($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399D8 - lw         $s2, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399DC - lw         $s3, 20($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399E0 - lw         $ra, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399E4 - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399E8 - addiu      $sp, $sp, 32
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x89399EC - or         $v0, $s2, $zr <=> move $v0, $s2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399F0 - lw         $s0, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399F4 - lw         $s1, 12($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399F8 - lw         $s2, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x89399FC - lw         $s3, 20($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A00 - lw         $ra, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A04 - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A08 - addiu      $sp, $sp, 32
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939A0C - xori       $a0, $a0, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A10 - sltiu      $s2, $a0, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A14 - slt        $s2, $zr, $s2 <=> move $s2, $s2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939A18 - sw         $s2, 120($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A1C - or         $v0, $zr, $zr <=> li $v0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A20 - lw         $s0, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A24 - lw         $s1, 12($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A28 - lw         $s2, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A2C - lw         $s3, 20($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A30 - lw         $ra, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A34 - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939A38 - addiu      $sp, $sp, 32
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelCreateCallback name='KMSIM_MsFunc', func_addr=0x8939AA4, user_arg_addr=0x8D20900
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelCreateCallback uid:0x2D, name:'KMSIM_MsFunc', thread:'', PC:08939AA4, $a0:00000000, $a1: 00000000, $a2: 08D20900
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_8C8E614
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C8E614 - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8C8E618 - syscall    0x0459A [sceIoDevctl]
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl devicename=0x08C98150('fatms0:'), cmd=0x2415821, indata_addr=0x9FBFA20, inlen=0x4, outdata_addr=0x0, outlen=0x0
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl indata[0]=0x0000002D
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl register memorystick insert/eject callback (fatms0)
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelNotifyCallback(type=3) calling checkCallbacks
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl devicename=0x08C98150('fatms0:'), cmd=0x2425823, indata_addr=0x0, inlen=0x0, outdata_addr=0x9FBFA24, outlen=0x4
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl outdata[0]=0xFFFFFFFF
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl check assigned device (fatms0)
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=1) fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_8C8E6D4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C8E6D4 - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8C8E6D8 - syscall    0x0476F [sceKernelLockLwMutexCB]
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_893A9C4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893A9C4 - addiu      $sp, $sp, -80
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9C8 - addiu      $v0, $a2, 1044
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9CC - andi       $t2, $t2, 64
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9D0 - lb         $v0, 0($v0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9D4 - sltu       $t2, $zr, $t2 <=> move $t2, $t2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9D8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9DC - sb         $t2, 32($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9E0 - sw         $s2, 48($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9E4 - sw         $s4, 56($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9E8 - sw         $s5, 60($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9EC - sw         $s6, 64($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9F0 - sw         $s7, 68($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9F4 - andi       $t2, $v0, 255
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9F8 - or         $s5, $a0, $zr <=> move $s5, $a0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9FC - or         $s2, $a1, $zr <=> move $s2, $a1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA00 - or         $s7, $a3, $zr <=> move $s7, $a3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA04 - or         $s6, $t0, $zr <=> move $s6, $t0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA08 - sw         $a2, 28($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA0C - or         $s4, $t1, $zr <=> move $s4, $t1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA10 - sw         $s0, 40($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA14 - sw         $s1, 44($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA18 - sw         $s3, 52($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA1C - sw         $fp, 72($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA20 - sw         $ra, 76($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AA24 - beq        $t2, $zr, 0x0893AAEC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA28 - or         $s3, $t3, $zr <=> move $s3, $t3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA2C - lw         $a0, 0($s5)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AA30 - beq        $a0, $zr, 0x0893AAF0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA34 - ori        $fp, $zr, 0 <=> li $fp, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AA38 - beq        $s4, $zr, 0x0893AAF0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA3C - ori        $fp, $zr, 0 <=> li $fp, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA40 - lui        $s0, 0x80FF <=> li $s0, 0x80FF0000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA44 - addiu      $s0, $s0, 3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA48 - lui        $s1, 0x0004 <=> li $s1, 0x00040000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA4C - or         $fp, $s4, $zr <=> move $fp, $s4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AA50 - sltu       $a0, $s1, $fp
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AA54 - bnel       $a0, $zr, 0x0893AA5C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA58 - lui        $fp, 0x0004 <=> li $fp, 0x00040000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AA5C - lw         $a3, 28($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA60 - or         $a0, $s5, $zr <=> move $a0, $s5
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA64 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA68 - or         $a2, $sp, $zr <=> move $a2, $sp
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA6C - or         $t0, $s7, $zr <=> move $t0, $s7
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA70 - lbu        $t3, 32($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA74 - or         $t1, $s6, $zr <=> move $t1, $s6
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AA78 - jal        0x08939EC4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA7C - or         $t2, $fp, $zr <=> move $t2, $fp
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA80 - or         $fp, $v0, $zr <=> move $fp, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AA84 - beq        $fp, $s0, 0x0893ACCC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA88 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AA8C - bgezl      $fp, 0x0893AAD0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA90 - lw         $a0, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AA94 - addiu      $s0, $s5, 72
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA98 - ori        $s1, $zr, 1 <=> li $s1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA9C - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAA0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AAA4 - jal        0x08C8E6D4 [sceKernelLockLwMutexCB]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAA8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAAC - sw         $zr, 0($s5)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAB0 - sw         $s1, 4($s5)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAB4 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AAB8 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AABC - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AAC0 - beql       $s3, $zr, 0x0893AAF0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAC4 - ori        $fp, $zr, 0 <=> li $fp, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893AAC8 - b          0x0893AAEC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AACC - sw         $fp, 0($s3)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893AAD0 - beq        $a0, $zr, 0x0893AAE4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAD4 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAD8 - subu       $s4, $s4, $a0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AADC - addu       $s7, $a0, $s7
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAE0 - addu       $s6, $s6, $a0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile ^> 0x893AAE4 - bne        $s4, $zr, 0x0893AA50
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAE8 - or         $fp, $s4, $zr <=> move $fp, $s4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AAEC - ori        $fp, $zr, 0 <=> li $fp, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893AAF0 - beq        $s4, $zr, 0x0893ACCC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAF4 - ori        $s2, $zr, 0 <=> li $s2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAF8 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAFC - addiu      $a0, $a0, -4096
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB00 - addiu      $a1, $s5, 72
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB04 - sw         $a0, 36($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB08 - sw         $a1, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB0C - or         $a0, $s5, $zr <=> move $a0, $s5
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893AB10 - jal        0x08939BF4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB14 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB18 - beql       $v0, $zr, 0x0893AB2C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB1C - lw         $s0, 28($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AB20 - lui        $fp, 0x80FF <=> li $fp, 0x80FF0000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB24 - b          0x0893ACCC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB28 - addiu      $fp, $fp, 3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AB2C - ori        $a2, $s7, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB30 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB34 - lw         $a0, 4($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AB38 - jal        0x08C8E694 [sceIoLseek]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB3C - or         $t0, $zr, $zr <=> li $t0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB40 - lw         $s0, 4($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB44 - lbu        $a0, 32($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB48 - beq        $a0, $zr, 0x0893AC20
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB4C - andi       $s1, $s7, 2047
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB50 - ori        $a0, $zr, -32768 <=> li $a0, 32768
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB54 - or         $s3, $s1, $zr <=> move $s3, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB58 - lw         $a1, 36($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB5C - subu       $s1, $a0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB60 - sltu       $a0, $s4, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB64 - addu       $s3, $s3, $a1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB68 - bnel       $a0, $zr, 0x0893AB70
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB6C - or         $s1, $s4, $zr <=> move $s1, $s4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AB70 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB74 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AB78 - jal        0x08C8E64C [sceIoReadAsync]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB7C - or         $a2, $s1, $zr <=> move $a2, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB80 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB84 - bgez       $a0, 0x0893AB94
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB88 - addiu      $a1, $sp, 8
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB8C - b          0x0893ABB4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB90 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893AB94 - jal        0x08C8E69C [sceIoWaitAsyncCB]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB98 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB9C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893ABA0 - bne        $a0, $zr, 0x0893ABB4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABA4 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABA8 - lw         $a1, 12($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABAC - lw         $a0, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABB0 - ori        $a0, $a0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893ABB4 - beq        $a0, $s1, 0x0893ABC4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABB8 - lui        $s2, 0x0008 <=> li $s2, 0x00080000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893ABBC - b          0x0893ACC4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABC0 - addiu      $s2, $s2, -24288
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893ABC4 - lw         $a0, 104($s5)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABC8 - ori        $s2, $zr, 0 <=> li $s2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABCC - ori        $a1, $zr, 64 <=> li $a1, 64
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABD0 - ori        $a2, $zr, 32 <=> li $a2, 32
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABD4 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893ABD8 - jal        0x08C8E814 [sceKernelWaitEventFlagCB]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABDC - or         $t0, $zr, $zr <=> li $t0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893ABE0 - jal        0x08939BB8
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABE4 - or         $a0, $s5, $zr <=> move $a0, $s5
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABE8 - or         $s0, $v0, $zr <=> move $s0, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893ABEC - bne        $s0, $zr, 0x0893AC00
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABF0 - or         $a0, $s6, $zr <=> move $a0, $s6
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABF4 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893ABF8 - jal        0x08937D8C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABFC - or         $a2, $s1, $zr <=> move $a2, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AC00 - lw         $a0, 104($s5)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AC04 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC08 - ori        $a1, $zr, 64 <=> li $a1, 64
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AC0C - beql       $s0, $zr, 0x0893AC90
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC10 - lw         $s0, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AC14 - lui        $fp, 0x80FF <=> li $fp, 0x80FF0000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AC18 - b          0x0893ACCC
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC1C - addiu      $fp, $fp, 3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AC20 - lui        $a0, 0x0004 <=> li $a0, 0x00040000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC24 - subu       $s1, $a0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC28 - sltu       $a0, $s4, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AC2C - bnel       $a0, $zr, 0x0893AC34
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC30 - or         $s1, $s4, $zr <=> move $s1, $s4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AC34 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC38 - or         $a1, $s6, $zr <=> move $a1, $s6
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AC3C - jal        0x08C8E64C [sceIoReadAsync]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC40 - or         $a2, $s1, $zr <=> move $a2, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC44 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AC48 - bgez       $a0, 0x0893AC58
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC4C - addiu      $a1, $sp, 16
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AC50 - b          0x0893AC78
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC54 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893AC58 - jal        0x08C8E69C [sceIoWaitAsyncCB]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC5C - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC60 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AC64 - bne        $a0, $zr, 0x0893AC78
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC68 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC6C - lw         $a1, 20($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC70 - lw         $a0, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC74 - ori        $a0, $a0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893AC78 - beq        $a0, $s1, 0x0893AC8C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC7C - ori        $s2, $zr, 0 <=> li $s2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC80 - lui        $s2, 0x0008 <=> li $s2, 0x00080000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AC84 - b          0x0893ACC4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC88 - addiu      $s2, $s2, -24288
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AC8C - lw         $s0, 24($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AC90 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC94 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AC98 - jal        0x08C8E6D4 [sceKernelLockLwMutexCB]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC9C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACA0 - lw         $a1, 16($s5)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACA4 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACA8 - addu       $a1, $a1, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACAC - sw         $a1, 16($s5)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x893ACB0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACB4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACB8 - subu       $s4, $s4, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACBC - addu       $s7, $s1, $s7
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACC0 - addu       $s6, $s6, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile ^> 0x893ACC4 - bne        $s4, $zr, 0x0893AB10
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACC8 - or         $a0, $s5, $zr <=> move $a0, $s5
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893ACCC - or         $v0, $fp, $zr <=> move $v0, $fp
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACD0 - lw         $s0, 40($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACD4 - lw         $s1, 44($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACD8 - lw         $s2, 48($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACDC - lw         $s3, 52($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACE0 - lw         $s4, 56($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACE4 - lw         $s5, 60($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACE8 - lw         $s6, 64($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACEC - lw         $s7, 68($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACF0 - lw         $fp, 72($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACF4 - lw         $ra, 76($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACF8 - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893ACFC - addiu      $sp, $sp, 80
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_8939BF4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939BF4 - addiu      $sp, $sp, -16
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BF8 - sw         $ra, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x8939BFC - bne        $a1, $zr, 0x08939C18
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C00 - sw         $a1, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x8939C04 - jal        0x08939BB8
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C08 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C0C - lw         $ra, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C10 - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C14 - addiu      $sp, $sp, 16
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939C18 - lw         $a0, 104($a0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C1C - ori        $a1, $zr, 44 <=> li $a1, 44
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C20 - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C24 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x8939C28 - jal        0x08C8E814 [sceKernelWaitEventFlagCB]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C2C - or         $t0, $sp, $zr <=> move $t0, $sp
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C30 - sltiu      $v0, $v0, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C34 - lw         $ra, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C38 - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939C3C - addiu      $sp, $sp, 16
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_8939BB8
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939BB8 - addiu      $sp, $sp, -16
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BBC - sw         $s0, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BC0 - sw         $ra, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x8939BC4 - jal        0x08C8E81C [sceKernelCheckCallback]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BC8 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BCC - lw         $a0, 104($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BD0 - ori        $a1, $zr, 44 <=> li $a1, 44
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BD4 - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x8939BD8 - jal        0x08C8E80C [sceKernelPollEventFlag]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BDC - or         $a3, $zr, $zr <=> li $a3, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BE0 - sltiu      $v0, $v0, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BE4 - lw         $s0, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BE8 - lw         $ra, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BEC - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BF0 - addiu      $sp, $sp, 16
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_8C8E81C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C8E81C - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8C8E820 - syscall    0x045DA [sceKernelCheckCallback]
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
20:52:55 DEBUG hle.ThreadManForUser - _29 - Entering callback type 3 uid:0x2D, name:'KMSIM_MsFunc', thread:'', PC:08939AA4, $a0:00000001, $a1: 00000001, $a2: 08D20900 for thread (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=true) (current thread is (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=true))
20:52:55 DEBUG hle.ThreadManForUser - _29 - Execute callback 0x08939AA4($a0=0x00000001, $a1=0x00000001, $a2=0x08D20900), afterAction=jpcsp.HLE.modules150.ThreadManForUser$CheckCallbackReturnValue@1d545074, returnVoid=true
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x08939AA4
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_8939AA4
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939AA4 - addiu      $sp, $sp, -32
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AA8 - sw         $s0, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AAC - or         $s0, $a1, $zr <=> move $s0, $a1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AB0 - sw         $s1, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AB4 - sw         $s2, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AB8 - sw         $s3, 12($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939ABC - sw         $s4, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AC0 - sw         $ra, 20($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x8939AC4 - beq        $a2, $zr, 0x08939B0C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AC8 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939ACC - or         $s3, $s0, $zr <=> move $s3, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AD0 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AD4 - addiu      $s1, $s0, 72
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AD8 - ori        $s2, $zr, 1 <=> li $s2, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939ADC - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AE0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <  0x8939AE4 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AE8 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AEC - or         $a0, $s3, $zr <=> move $a0, $s3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AF0 - slti       $a1, $a0, 2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x8939AF4 - beql       $a1, $zr, 0x08939B34
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939AF8 - slti       $a0, $a0, 3
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v> 0x8939AFC - blez       $a0, 0x08939B8C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B00 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x8939B04 - b          0x08939B88
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B08 - sw         $s2, 120($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939B0C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B10 - addiu      $v0, $v0, 259
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B14 - lw         $s0, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B18 - lw         $s1, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B1C - lw         $s2, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B20 - lw         $s3, 12($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B24 - lw         $s4, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B28 - lw         $ra, 20($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B2C - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B30 - addiu      $sp, $sp, 32
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v> 0x8939B34 - beq        $a0, $zr, 0x08939B8C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B38 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B3C - sw         $s2, 124($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B40 - sw         $zr, 120($s0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B44 - ori        $s2, $zr, 0 <=> li $s2, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B48 - addiu      $s3, $zr, -1 <=> li $s3, -1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B4C - addiu      $s0, $s0, 128
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939B50 - or         $s4, $s0, $zr <=> move $s4, $s0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B54 - lw         $a0, 12($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x8939B58 - bltzl      $a0, 0x08939B6C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B5C - addiu      $s2, $s2, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <> 0x8939B60 - jal        0x08C8E63C [sceIoClose]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B64 - nop
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B68 - addiu      $s2, $s2, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939B6C - sw         $s3, 12($s4)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B70 - slti       $a0, $s2, 2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile ^  0x8939B74 - bne        $a0, $zr, 0x08939B50
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B78 - addiu      $s0, $s0, 2084
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x8939B7C - b          0x08939B8C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B80 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8939B88 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile <> 0x8939B8C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B90 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B94 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B98 - lw         $s0, 0($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939B9C - lw         $s1, 4($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BA0 - lw         $s2, 8($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BA4 - lw         $s3, 12($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BA8 - lw         $s4, 16($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BAC - lw         $ra, 20($sp)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BB0 - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8939BB4 - addiu      $sp, $sp, 32
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutex workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - End of Callback 0x08939AA4
20:52:55 DEBUG hle.ThreadManForUser - _29 - AfterCallAction: restoring wait state for thread '(uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false)' to PSP_THREAD_RUNNING, None, doCallbacks false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x3, offset=0x0, whence=0x0
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x0
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG  runtime - _29 - Switching from Thread  to idle1
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG  runtime - _29 - Switching to Thread idle1
20:52:55 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1578024
20:52:55 DEBUG  runtime - _29 - Switching to Thread 
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_8C8E64C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C8E64C - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8C8E650 - syscall    0x045AA [sceIoReadAsync]
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x3, data_addr=0x9FFF630, size=0x4
20:52:55 DEBUG hle.SysMemUserForUser - _29 - malloc partition=2, name='ThreadMan-Stack-0x2e-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000: returns 0x09FBE400
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelCreateThread SceUID=0x2E, name='SceIofileAsync', PC=0x08000030, attr=0x80000000, priority=0x66, stackSize=0x800
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - Starting Async IO thread SceIofileAsync(uid=0x2E, Status=PSP_THREAD_STOPPED, Priority=0x66, Wait=None, doCallbacks=false)
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelStartThread SceUID=0x2E, name='SceIofileAsync', dataLen=0x0, data=0x00000000, gp=0x08CF0CF0
20:52:55 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_8C8E69C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C8E69C - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x8C8E6A0 - syscall    0x045A4 [sceIoWaitAsyncCB]
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x3, res_addr=0x9FBFA00
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=3,res=0x9fbfa00) wait=true callbacks=true
20:52:55 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - _29 - Entering callback type 4 uid:0x2C, name:'KMSIM_PowerFunc', thread:'', PC:0893A514, $a0:00000001, $a1: 00001000, $a2: 09FBFA40 for thread (uid=0x29, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=Io (0x0003) (forever), doCallbacks=true) (current thread is (uid=0x29, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=Io (0x0003) (forever), doCallbacks=true))
20:52:55 DEBUG hle.ThreadManForUser - _29 - Execute callback 0x0893A514($a0=0x00000001, $a1=0x00001000, $a2=0x09FBFA40), afterAction=jpcsp.HLE.modules150.ThreadManForUser$CheckCallbackReturnValue@4ff148af, returnVoid=true
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x0893A514
20:52:55 DEBUG compiler - _29 - Compiling _S1_2_893A514
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893A514 - or         $a0, $a2, $zr <=> move $a0, $a2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A518 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A51C - and        $a2, $a1, $a2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893A520 - beq        $a2, $zr, 0x0893A538
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A524 - lui        $a2, 0x0004 <=> li $a2, 0x00040000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A528 - ori        $a2, $zr, 1 <=> li $a2, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A52C - sb         $a2, 8($a0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A530 - sb         $zr, 9($a0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A534 - lui        $a2, 0x0004 <=> li $a2, 0x00040000
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893A538 - and        $a1, $a1, $a2
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile v  0x893A53C - beq        $a1, $zr, 0x0893A54C
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A540 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A544 - sb         $a1, 8($a0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A548 - sb         $a1, 9($a0)
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893A54C - jr         $ra
20:52:55 DEBUG compiler - _29 - CodeInstruction.compile    0x893A550 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:55 DEBUG  runtime - _29 - End of Callback 0x0893A514
20:52:55 DEBUG hle.ThreadManForUser - _29 - AfterCallAction: restoring wait state for thread '(uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false)' to PSP_THREAD_WAITING, Io (0x0003) (forever), doCallbacks true
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1593824
20:52:55 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=SceIofileAsync_2e
20:52:55 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:55 DEBUG compiler - SceIofileAsync_2e - Compiling _S1_2_8000030
20:52:55 DEBUG compiler - SceIofileAsync_2e - CodeInstruction.compile  > 0x8000030 - syscall    0x04647 [hleKernelAsyncLoop]
20:52:55 DEBUG compiler - SceIofileAsync_2e - CodeInstruction.compile ^  0x8000034 - b          0x08000030
20:52:55 DEBUG compiler - SceIofileAsync_2e - CodeInstruction.compile    0x8000038 - nop
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - hleKernelAsyncLoop processor=jpcsp.Processor@9b53980
20:52:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - hleAsyncThread id=3
20:52:55 DEBUG  runtime - SceIofileAsync_2e - RuntimeContext.invalidateRange(addr=0x09FFF630, size=4)
20:52:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
20:52:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - IoFileMgrForUser.doStepAsync - storing result 0x4
20:52:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - Async IO completed
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1600245
20:52:55 DEBUG  runtime - SceIofileAsync_2e - Switching from Thread SceIofileAsync to 
20:52:55 DEBUG hle.sceCtrl - SceIofileAsync_2e - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - SceIofileAsync_2e - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - SceIofileAsync_2e - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - End of Interrupt
20:52:55 DEBUG  runtime - SceIofileAsync_2e - syncThread currentThread=SceIofileAsync_2e, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - SceIofileAsync_2e - Waiting to be scheduled...
20:52:55 DEBUG  runtime - _29 - Scheduled, restarting...
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
20:52:55 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1619050
20:52:55 DEBUG  runtime - _29 - Switching from Thread  to user_main
20:52:55 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:55 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x81, numWaitThreads=0) fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x26, count=0x1, timeout_addr=0x0
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1657219
20:52:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:52:55 DEBUG  runtime - _29 - Scheduled, restarting...
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=1) fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x3, offset=0x4, whence=0x0
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x4
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG  runtime - _29 - Switching from Thread  to idle1
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG  runtime - _29 - Switching to Thread idle1
20:52:55 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1682455
20:52:55 DEBUG  runtime - _29 - Switching to Thread 
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x3, data_addr=0x8D22144, size=0x10068
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x3, res_addr=0x9FBFA00
20:52:55 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=3,res=0x9fbfa00) wait=true callbacks=true
20:52:55 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1694789
20:52:55 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=SceIofileAsync_2e
20:52:55 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:55 DEBUG  runtime - SceIofileAsync_2e - Scheduled, restarting...
20:52:55 DEBUG  runtime - SceIofileAsync_2e - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - hleKernelAsyncLoop processor=jpcsp.Processor@9b53980
20:52:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - hleAsyncThread id=3
20:52:55 DEBUG  runtime - SceIofileAsync_2e - RuntimeContext.invalidateRange(addr=0x08D22144, size=65640)
20:52:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
20:52:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - IoFileMgrForUser.doStepAsync - storing result 0x10068
20:52:55 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - Async IO completed
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1704231
20:52:55 DEBUG  runtime - SceIofileAsync_2e - Switching from Thread SceIofileAsync to 
20:52:55 DEBUG hle.sceCtrl - SceIofileAsync_2e - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - SceIofileAsync_2e - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - SceIofileAsync_2e - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - End of Interrupt
20:52:55 DEBUG  runtime - SceIofileAsync_2e - syncThread currentThread=SceIofileAsync_2e, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - SceIofileAsync_2e - Waiting to be scheduled...
20:52:55 DEBUG  runtime - _29 - Scheduled, restarting...
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
20:52:55 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
20:52:55 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1728043
20:52:55 DEBUG  runtime - _29 - Switching from Thread  to user_main
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:55 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutex uid=0x26, count=0x1, timeout_addr=0x0
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlag uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoOpen filename=0x08C988CC('disc0:/PSP_GAME/USRDIR/LINKDATA_B.BIN'), flags=0x1, permissions=0x0
20:52:55  INFO hle.IoFileMgrForUser - user_main_10 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LINKDATA_B.BIN flags = 1 permissions = 00
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - PSP_O_RDONLY
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/LINKDATA_B.BIN
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoOpen assigned id = 0x4
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=5000, callbacks=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1749087
20:52:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:52:55 DEBUG  runtime - _29 - Scheduled, restarting...
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1757517
20:52:55 DEBUG  runtime - _29 - Switching from Thread  to user_main
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:55 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoChangeAsyncPriority id=0x4, priority=0xFFFFFFFF
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoLseek id=0x4, offset=0x0, whence=0x2
20:52:55 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoLseek returning 0xEEFC800
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=1000, callbacks=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1770105
20:52:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1775762
20:52:55 DEBUG  runtime - user_main_10 - Switching from Thread  to user_main
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x81, numWaitThreads=0) fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x26, count=0x1, timeout_addr=0x0
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1818469
20:52:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:55 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:55 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:52:55 DEBUG  runtime - _29 - Scheduled, restarting...
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=1) fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:55 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:55 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:55 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:55 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:55 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:55 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:55 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:55 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
20:52:55 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:55 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x4, offset=0x0, whence=0x0
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x0
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:56 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG  runtime - _29 - Switching from Thread  to idle1
20:52:56 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG  runtime - _29 - Switching to Thread idle1
20:52:56 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1847776
20:52:56 DEBUG  runtime - _29 - Switching to Thread 
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x4, data_addr=0x9FFF634, size=0x4
20:52:56 DEBUG hle.SysMemUserForUser - _29 - malloc partition=2, name='ThreadMan-Stack-0x31-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000: returns 0x09FBDC00
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelCreateThread SceUID=0x31, name='SceIofileAsync', PC=0x08000030, attr=0x80000000, priority=0x66, stackSize=0x800
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - Starting Async IO thread SceIofileAsync(uid=0x31, Status=PSP_THREAD_STOPPED, Priority=0x66, Wait=None, doCallbacks=false)
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelStartThread SceUID=0x31, name='SceIofileAsync', dataLen=0x0, data=0x00000000, gp=0x08CF0CF0
20:52:56 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x4, res_addr=0x9FBFA00
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=4,res=0x9fbfa00) wait=true callbacks=true
20:52:56 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:56 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1862243
20:52:56 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=SceIofileAsync_31
20:52:56 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - hleKernelAsyncLoop processor=jpcsp.Processor@9b53980
20:52:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - hleAsyncThread id=4
20:52:56 DEBUG  runtime - SceIofileAsync_31 - RuntimeContext.invalidateRange(addr=0x09FFF634, size=4)
20:52:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
20:52:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - storing result 0x4
20:52:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - Async IO completed
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1869988
20:52:56 DEBUG  runtime - SceIofileAsync_31 - Switching from Thread SceIofileAsync to 
20:52:56 DEBUG hle.sceCtrl - SceIofileAsync_31 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - SceIofileAsync_31 - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - SceIofileAsync_31 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - End of Interrupt
20:52:56 DEBUG  runtime - SceIofileAsync_31 - syncThread currentThread=SceIofileAsync_31, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - SceIofileAsync_31 - Waiting to be scheduled...
20:52:56 DEBUG  runtime - _29 - Scheduled, restarting...
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
20:52:56 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
20:52:56 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1895323
20:52:56 DEBUG  runtime - _29 - Switching from Thread  to user_main
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:56 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x81, numWaitThreads=0) fast check succeeded
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x26, count=0x1, timeout_addr=0x0
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
20:52:56 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1933048
20:52:56 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:56 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:52:56 DEBUG  runtime - _29 - Scheduled, restarting...
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _29 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=1) fast check succeeded
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
20:52:56 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x4, offset=0x4, whence=0x0
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x4
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:56 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG  runtime - _29 - Switching from Thread  to idle1
20:52:56 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG  runtime - _29 - Switching to Thread idle1
20:52:56 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1962948
20:52:56 DEBUG  runtime - _29 - Switching to Thread 
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x4, data_addr=0x8D321AC, size=0x650
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelWakeupThread SceUID=31 name:'SceIofileAsync'
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x4, res_addr=0x9FBFA00
20:52:56 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=4,res=0x9fbfa00) wait=true callbacks=true
20:52:56 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:56 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1976205
20:52:56 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=SceIofileAsync_31
20:52:56 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:56 DEBUG  runtime - SceIofileAsync_31 - Scheduled, restarting...
20:52:56 DEBUG  runtime - SceIofileAsync_31 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - hleKernelAsyncLoop processor=jpcsp.Processor@9b53980
20:52:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - hleAsyncThread id=4
20:52:56 DEBUG  runtime - SceIofileAsync_31 - RuntimeContext.invalidateRange(addr=0x08D321AC, size=1616)
20:52:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
20:52:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - storing result 0x650
20:52:56 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - Async IO completed
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1985755
20:52:56 DEBUG  runtime - SceIofileAsync_31 - Switching from Thread SceIofileAsync to 
20:52:56 DEBUG hle.sceCtrl - SceIofileAsync_31 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - SceIofileAsync_31 - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - SceIofileAsync_31 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - End of Interrupt
20:52:56 DEBUG  runtime - SceIofileAsync_31 - syncThread currentThread=SceIofileAsync_31, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - SceIofileAsync_31 - Waiting to be scheduled...
20:52:56 DEBUG  runtime - _29 - Scheduled, restarting...
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:56 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
20:52:56 DEBUG  runtime - _29 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
20:52:56 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
20:52:56 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=2011638
20:52:56 DEBUG  runtime - _29 - Switching from Thread  to user_main
20:52:56 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - _29 - Waiting to be scheduled...
20:52:56 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateMutex name=0x08C98850('FileSystemMutex'), attr=0x0, count=0x0, option_addr=0x0
20:52:56 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89476C4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89476C4 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476C8 - lw         $t1, 0($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476CC - or         $t2, $a3, $zr <=> move $t2, $a3
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476D0 - addiu      $a3, $t1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476D4 - sltu       $a3, $zr, $a3 <=> move $a3, $a3
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476D8 - sll        $a3, $a3, 0x0018
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476DC - sra        $t1, $a3, 0x0018
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476E0 - or         $a3, $a1, $zr <=> move $a3, $a1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476E4 - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476E8 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476EC - or         $a1, $t2, $zr <=> move $a1, $t2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476F0 - sw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89476F4 - beq        $t1, $zr, 0x08947750
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476F8 - or         $a0, $t0, $zr <=> move $a0, $t0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89476FC - or         $t1, $a0, $zr <=> move $t1, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947700 - or         $t0, $a1, $zr <=> move $t0, $a1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947704 - or         $a0, $a3, $zr <=> move $a0, $a3
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947708 - or         $a3, $t0, $zr <=> move $a3, $t0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894770C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947710 - or         $t0, $t1, $zr <=> move $t0, $t1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947714 - lw         $a2, 0($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8947718 - jal        0x08C8E84C [sceKernelCreateThread]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894771C - or         $t1, $zr, $zr <=> li $t1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947720 - slt        $a0, $zr, $v0 <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947724 - sll        $a0, $a0, 0x0018
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947728 - sra        $a0, $a0, 0x0018
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894772C - beq        $a0, $zr, 0x0894773C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947730 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8947734 - b          0x08947764
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947738 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894773C - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947740 - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947744 - lw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947748 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894774C - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947750 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947754 - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947758 - lw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894775C - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947760 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947764 - lw         $a1, 4($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8947768 - bne        $a1, $zr, 0x08947778
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894776C - addiu      $a0, $a0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8947770 - b          0x08947784
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947774 - sw         $v0, 4($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947778 - slti       $a1, $a0, 30
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x894777C - bne        $a1, $zr, 0x08947764
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947780 - addiu      $s0, $s0, 4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947784 - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947788 - lw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894778C - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947790 - addiu      $sp, $sp, 16
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='FileReadThread', entry_addr=0x8940D90, initPriority=0x66, stackSize=0x2000, attr=0x200000, option_addr=0x0
20:52:56 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x34-FileReadThread', type=PSP_SMEM_High, size=0x2000, addr=0x00000000: returns 0x09FBBC00
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x34, name='FileReadThread', PC=0x08940D90, attr=0x200000, priority=0x66, stackSize=0x2000
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8947804
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8947804 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947808 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894780C - or         $a1, $a2, $zr <=> move $a1, $a2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947810 - sw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8947814 - jal        0x08C8E7E4 [sceKernelStartThread]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947818 - or         $a2, $a3, $zr <=> move $a2, $a3
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894781C - lw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947820 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947824 - addiu      $sp, $sp, 16
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x34, len=0x0, data_addr=0x0
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x34, name='FileReadThread', dataLen=0x0, data=0x00000000, gp=0x08CF0CF0
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89401D4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89401D4 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89401D8 - lui        $a0, 0x08D2 <=> li $a0, 0x08D20000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89401DC - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89401E0 - addiu      $a0, $a0, 6684
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89401E4 - sw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89401E8 - sw         $zr, 0($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89401EC - sw         $zr, 4($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89401F0 - sw         $zr, 8($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89401F4 - addiu      $a1, $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89401F8 - sltiu      $a2, $a1, 8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x89401FC - bne        $a2, $zr, 0x089401E8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940200 - addiu      $a0, $a0, 12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940204 - jal        0x08947558
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940208 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894020C - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940210 - lui        $a2, 0x0894 <=> li $a2, 0x08940000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940214 - lui        $t0, 0x0020 <=> li $t0, 0x00200000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940218 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894021C - ori        $a3, $zr, 20480 <=> li $a3, 20480
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940220 - addiu      $a1, $a1, -31592
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940224 - addiu      $a2, $a2, -1108
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940228 - jal        0x089476C4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894022C - addiu      $t0, $t0, 16384
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940230 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8940234 - jal        0x088F7BFC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940238 - sw         $v0, -17032($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894023C - lw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940240 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940244 - addiu      $sp, $sp, 16
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='BackRead', entry_addr=0x893FBAC, initPriority=0x66, stackSize=0x5000, attr=0x204000, option_addr=0x0
20:52:56 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x36-BackRead', type=PSP_SMEM_High, size=0x5000, addr=0x00000000: returns 0x09FB6C00
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x36, name='BackRead', PC=0x0893FBAC, attr=0x204000, priority=0x66, stackSize=0x5000
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
20:52:56 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_88F7BFC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F7BFC - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C00 - sw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C04 - lui        $s1, 0x08CB <=> li $s1, 0x08CB0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C08 - lw         $a0, 28360($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C0C - sw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C10 - sw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x88F7C14 - bne        $a0, $zr, 0x088F7C54
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C18 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88F7C1C - jal        0x089440A4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C20 - sw         $a0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C24 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C28 - ori        $a1, $zr, 160 <=> li $a1, 160
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88F7C2C - jal        0x08944660
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C30 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C34 - or         $s0, $v0, $zr <=> move $s0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x88F7C38 - beq        $s0, $zr, 0x088F7C4C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C3C - lw         $a0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88F7C40 - jal        0x088F7E64
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C44 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C48 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x88F7C4C - jal        0x088F7CAC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C50 - sw         $a0, 28360($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F7C54 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C58 - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C5C - lw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C60 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7C64 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8944660
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944660 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944664 - sw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944668 - sw         $ra, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894466C - jal        0x089444D0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944670 - sw         $a1, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944674 - or         $s0, $v0, $zr <=> move $s0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944678 - beq        $s0, $zr, 0x08944690
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894467C - lw         $a0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944680 - or         $a2, $a0, $zr <=> move $a2, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944684 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944688 - jal        0x08C436AC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894468C - or         $a1, $zr, $zr <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944690 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944694 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944698 - lw         $ra, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894469C - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446A0 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89444D0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89444D0 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444D4 - lw         $a3, 4($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444D8 - sw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444DC - or         $s1, $a0, $zr <=> move $s1, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444E0 - sltu       $a0, $zr, $a3 <=> move $a0, $a3
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444E4 - sll        $a0, $a0, 0x0018
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444E8 - sw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444EC - sra        $a0, $a0, 0x0018
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444F0 - or         $s2, $a1, $zr <=> move $s2, $a1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444F4 - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89444F8 - sw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89444FC - beq        $a0, $zr, 0x0894452C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944500 - or         $s0, $a2, $zr <=> move $s0, $a2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944504 - lw         $a0, 0($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944508 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894450C - jal        0x08C8E87C [sceKernelLockMutexCB]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944510 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944514 - bne        $v0, $zr, 0x0894452C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944518 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894451C - beq        $s2, $zr, 0x08944548
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944520 - addiu      $a2, $s1, 4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944524 - b          0x0894454C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944528 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894452C - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944530 - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944534 - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944538 - lw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894453C - lw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944540 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944544 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944548 - ori        $s2, $zr, 4 <=> li $s2, 4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x894454C - beq        $s0, $zr, 0x0894455C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944550 - addiu      $a0, $s2, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944554 - addu       $a0, $s0, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944558 - addiu      $a0, $a0, -1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894455C - addiu      $a0, $a0, 15
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944560 - srl        $a0, $a0, 0x0004
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944564 - lw         $s2, 16($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944568 - beq        $s2, $a2, 0x08944624
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894456C - sll        $a0, $a0, 0x0004
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944570 - lw         $a1, 4($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8944574 - bnel       $a1, $zr, 0x0894461C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944578 - lw         $s2, 12($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894457C - lw         $a1, 0($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944580 - sltu       $a3, $a1, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944584 - bne        $a3, $zr, 0x08944618
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944588 - subu       $a1, $a1, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894458C - sltiu      $a2, $a1, 48
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944590 - bne        $a2, $zr, 0x089445BC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944594 - addu       $a2, $s2, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944598 - sw         $a1, 0($a2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894459C - sw         $zr, 4($a2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445A0 - lw         $a1, 12($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445A4 - sw         $a2, 8($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445A8 - lw         $a1, 12($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445AC - sw         $a1, 12($a2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445B0 - sw         $a2, 12($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445B4 - sw         $s2, 8($a2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445B8 - sw         $a0, 0($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89445BC - addiu      $a0, $s2, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89445C0 - beq        $s0, $zr, 0x089445F0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445C4 - sw         $a0, 4($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445C8 - lw         $a0, 4($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445CC - addu       $a0, $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445D0 - addiu      $a0, $a0, -1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445D4 - divu       $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445D8 - mflo       $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445DC - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445E0 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445E4 - mult       $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445E8 - mflo       $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445EC - sw         $a0, 4($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89445F0 - lw         $a0, 0($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89445F4 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445F8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445FC - lw         $v0, 4($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944600 - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944604 - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944608 - lw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894460C - lw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944610 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944614 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944618 - lw         $s2, 12($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x894461C - bnel       $s2, $a2, 0x08944574
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944620 - lw         $a1, 4($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944624 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944628 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894462C - ori        $a2, $zr, 3 <=> li $a2, 3
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944630 - jal        0x08944A28
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944634 - addiu      $a1, $a1, -30108
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944638 - lw         $a0, 0($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894463C - jal        0x08C8E894 [sceKernelUnlockMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944640 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944644 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944648 - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894464C - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944650 - lw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944654 - lw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944658 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894465C - addiu      $sp, $sp, 16
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_88F7E64
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F7E64 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E68 - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E6C - lui        $a3, 0x08C6 <=> li $a3, 0x08C60000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E70 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E74 - ori        $a1, $zr, 10 <=> li $a1, 10
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E78 - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E7C - sw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88F7E80 - jal        0x08C3B050
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E84 - addiu      $a3, $a3, -8240
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E88 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E8C - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E90 - lw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E94 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7E98 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C5DFD0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5DFD0 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DFD4 - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DFD8 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DFDC - sw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C5DFE0 - jal        0x088F78F8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DFE4 - addiu      $a0, $s0, 4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DFE8 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DFEC - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DFF0 - lw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DFF4 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DFF8 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_88F78F8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F78F8 - lui        $a2, 0x08C9 <=> li $a2, 0x08C90000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F78FC - sw         $zr, 0($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7900 - addiu      $a3, $a2, 22704
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7904 - lw         $a2, 22704($a2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7908 - addiu      $a1, $a0, 4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F790C - lw         $a3, 4($a3)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7910 - sw         $a2, 0($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7914 - sw         $a3, 4($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7918 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F791C - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_88F7CAC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F7CAC - ori        $a2, $zr, 0 <=> li $a2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CB0 - addu       $a2, $a0, $a2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CB4 - lui        $a1, 0x08C9 <=> li $a1, 0x08C90000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CB8 - addiu      $a0, $a1, 22704
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CBC - lw         $a1, 22704($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CC0 - ori        $a3, $zr, 0 <=> li $a3, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CC4 - lw         $a0, 4($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F7CC8 - sw         $zr, 0($a2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CCC - sw         $zr, 4($a2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CD0 - addiu      $t0, $a2, 8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CD4 - sw         $a1, 0($t0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CD8 - addiu      $a3, $a3, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CDC - sw         $a0, 4($t0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CE0 - sltiu      $t0, $a3, 10
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x88F7CE4 - bne        $t0, $zr, 0x088F7CC8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CE8 - addiu      $a2, $a2, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CEC - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7CF0 - nop
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8965BC8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965BC8 - addiu      $sp, $sp, -32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BCC - sw         $s0, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BD0 - sw         $s1, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BD4 - sw         $s2, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BD8 - sw         $s3, 20($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BDC - sw         $ra, 24($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965BE0 - jal        0x08964AC8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BE4 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965BE8 - beq        $v0, $zr, 0x08965DA8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BEC - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965BF0 - jal        0x08964CFC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BF4 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965BF8 - beq        $v0, $zr, 0x08965DA8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BFC - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C00 - jal        0x0896547C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C04 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965C08 - beq        $v0, $zr, 0x08965DA8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C0C - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C10 - jal        0x0896577C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C14 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965C18 - beq        $v0, $zr, 0x08965DA8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C1C - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C20 - addiu      $a0, $a0, 19984
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C24 - ori        $s0, $zr, 0 <=> li $s0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C28 - jal        0x08940E70
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C2C - sw         $a0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C30 - lw         $t0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C34 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C38 - ori        $a1, $zr, 8207 <=> li $a1, 8207
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C3C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C40 - ori        $a3, $zr, 7792 <=> li $a3, 7792
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C44 - jal        0x08941EE0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C48 - or         $t1, $s0, $zr <=> move $t1, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C4C - jal        0x08940E70
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C50 - or         $s0, $v0, $zr <=> move $s0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C54 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C58 - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C5C - jal        0x089412B4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C60 - or         $a2, $sp, $zr <=> move $a2, $sp
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C64 - lw         $a0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965C68 - beq        $a0, $zr, 0x08965DA8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C6C - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C70 - lui        $s3, 0x08CA <=> li $s3, 0x08CA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C74 - lui        $s2, 0x000F <=> li $s2, 0x000F0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C78 - lui        $s0, 0x0001 <=> li $s0, 0x00010000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C7C - addiu      $s1, $s1, -4856
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C80 - addiu      $s3, $s3, -27808
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C84 - addiu      $s2, $s2, 16960
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C88 - addiu      $s0, $s0, 6144
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C8C - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965C90 - or         $a1, $s3, $zr <=> move $a1, $s3
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C94 - jal        0x08C2A154
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C98 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965C9C - beq        $v0, $zr, 0x08965CB8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CA0 - lui        $a0, 0x09B8 <=> li $a0, 0x09B80000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965CA4 - jal        0x08C8E88C [sceKernelDelayThreadCB]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CA8 - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8965CAC - b          0x08965C90
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CB0 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965CB8 - addiu      $s2, $a0, 27840
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CBC - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CC0 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965CC4 - jal        0x08C436AC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CC8 - ori        $a2, $zr, 560 <=> li $a2, 560
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CCC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CD0 - lw         $t1, -27772($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CD4 - lw         $t0, -27776($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CD8 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CDC - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CE0 - ori        $a2, $zr, 560 <=> li $a2, 560
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965CE4 - jal        0x08C2A474
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CE8 - or         $t2, $zr, $zr <=> li $t2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965CEC - jal        0x089440A4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CF0 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CF4 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CF8 - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965CFC - jal        0x089444D0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D00 - ori        $a2, $zr, 64 <=> li $a2, 64
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D08 - or         $s1, $v0, $zr <=> move $s1, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965D0C - beq        $s1, $zr, 0x08965DA8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D10 - sw         $v0, -4792($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D18 - or         $a1, $s1, $zr <=> move $a1, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D1C - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D20 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965D24 - jal        0x08C2A33C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D28 - addiu      $a0, $a0, -4824
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D2C - lui        $a0, 0x09B8 <=> li $a0, 0x09B80000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D30 - ori        $s0, $zr, -9516 <=> li $s0, 56020
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D34 - addiu      $s1, $a0, 28400
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D38 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D3C - or         $a1, $zr, $zr <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965D40 - jal        0x08C436AC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D44 - or         $a2, $s0, $zr <=> move $a2, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D48 - ori        $s2, $zr, 0 <=> li $s2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965D4C - jal        0x08940E70
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D50 - sw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D54 - lw         $t0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D58 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D5C - ori        $a1, $zr, 8206 <=> li $a1, 8206
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D60 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D64 - or         $a3, $s0, $zr <=> move $a3, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965D68 - jal        0x08941EE0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D6C - or         $t1, $s2, $zr <=> move $t1, $s2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965D70 - jal        0x08940E70
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D74 - or         $s0, $v0, $zr <=> move $s0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D78 - addiu      $a2, $sp, 4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D7C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965D80 - jal        0x089412B4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D84 - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D88 - ori        $v0, $zr, 1 <=> li $v0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D8C - lw         $s0, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D90 - lw         $s1, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D94 - lw         $s2, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D98 - lw         $s3, 20($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965D9C - lw         $ra, 24($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965DA0 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965DA4 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965DA8 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965DAC - lw         $s0, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965DB0 - lw         $s1, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965DB4 - lw         $s2, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965DB8 - lw         $s3, 20($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965DBC - lw         $ra, 24($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965DC0 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965DC4 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8964AC8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8964AC8 - addiu      $sp, $sp, -32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964ACC - sw         $zr, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AD0 - sw         $zr, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AD4 - sw         $s0, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AD8 - sw         $s1, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964ADC - sw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964AE0 - jal        0x08C26768
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AE4 - or         $a0, $sp, $zr <=> move $a0, $sp
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964AE8 - jal        0x089440A4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AEC - or         $s0, $v0, $zr <=> move $s0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AF0 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AF4 - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964AF8 - jal        0x08944660
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964AFC - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B00 - or         $a3, $s0, $zr <=> move $a3, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B04 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B08 - or         $a1, $sp, $zr <=> move $a1, $sp
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B0C - or         $a2, $v0, $zr <=> move $a2, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964B10 - jal        0x08C26788
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B14 - addiu      $a0, $s0, -4876
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8964B18 - bne        $v0, $zr, 0x08964B9C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B1C - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B20 - addiu      $s1, $a0, 19904
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B24 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B28 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964B2C - jal        0x08C436AC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B30 - ori        $a2, $zr, 80 <=> li $a2, 80
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B34 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B38 - mtc1       $a0, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B3C - or         $a1, $s1, $zr <=> move $a1, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B40 - lui        $a0, 0x3C23 <=> li $a0, 0x3C230000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B44 - swc1       $f12, 12($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B48 - swc1       $f12, 40($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B4C - ori        $a0, $a0, -10486
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B50 - swc1       $f12, 52($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B54 - mtc1       $a0, $f13
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B58 - swc1       $f13, 64($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B5C - lw         $a0, -4876($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B60 - swc1       $f12, 68($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B64 - swc1       $f12, 72($s1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964B68 - jal        0x08C26900
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B6C - ori        $a2, $zr, 127 <=> li $a2, 127
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B74 - sb         $zr, -4788($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B78 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964B7C - jal        0x08C8E79C [sceKernelDelayThread]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B80 - addiu      $a0, $a0, 16960
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B84 - ori        $v0, $zr, 1 <=> li $v0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B88 - lw         $s0, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B8C - lw         $s1, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B90 - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B94 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964B98 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8964B9C - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964BA0 - lw         $s0, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964BA4 - lw         $s1, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964BA8 - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964BAC - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964BB0 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C26768
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26768 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2676C - sw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26770 - jal        0x08C2C100
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26774 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26778 - addiu      $v0, $v0, 400
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2677C - lw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26780 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26784 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2C100
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C100 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C104 - sw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C108 - jal        0x08C2CDE0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C10C - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C110 - addu       $a0, $v0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C114 - addiu      $a0, $a0, 64
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C118 - addiu      $a0, $a0, 15
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C11C - srl        $v0, $a0, 0x0004
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C120 - sll        $v0, $v0, 0x0004
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C124 - lw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C128 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C12C - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2CDE0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CDE0 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CDE4 - sw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2CDE8 - jal        0x08C2BF98
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CDEC - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CDF0 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CDF4 - sltiu      $a1, $a0, 256
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2CDF8 - bne        $a1, $zr, 0x08C2CE20
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CDFC - sltiu      $a1, $a0, 2049
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2CE00 - beq        $a1, $zr, 0x08C2CE20
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE04 - andi       $a1, $a0, 31
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2CE08 - bne        $a1, $zr, 0x08C2CE20
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE0C - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE10 - sll        $v0, $a0, 0x0002
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE14 - lw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE18 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE1C - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CE20 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE24 - lw         $ra, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE28 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE2C - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2BF98
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2BF98 - lw         $a0, 4($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF9C - ori        $v0, $zr, 512 <=> li $v0, 512
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2BFA0 - bnel       $a0, $zr, 0x08C2BFA8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFA4 - or         $v0, $a0, $zr <=> move $v0, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2BFA8 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFAC - nop
20:52:56 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C26788
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26788 - addiu      $sp, $sp, -32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2678C - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26790 - sw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26794 - sw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26798 - or         $s2, $a0, $zr <=> move $s2, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2679C - or         $s1, $a1, $zr <=> move $s1, $a1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267A0 - or         $s0, $a2, $zr <=> move $s0, $a2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267A4 - sw         $s3, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267A8 - sw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C267AC - beq        $a0, $zr, 0x08C26868
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267B0 - or         $s3, $a3, $zr <=> move $s3, $a3
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C267B4 - beq        $s0, $zr, 0x08C26848
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267B8 - sw         $zr, 0($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C267BC - jal        0x08C26768
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267C0 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267C4 - sltu       $a0, $s3, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C267C8 - bne        $a0, $zr, 0x08C26828
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267CC - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C267D0 - jal        0x08C2BFB0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267D4 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267D8 - addiu      $a2, $s0, 400
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267DC - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C267E0 - jal        0x08C2D220
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267E4 - or         $a1, $s1, $zr <=> move $a1, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267E8 - or         $s1, $v0, $zr <=> move $s1, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C267EC - bgezl      $s1, 0x08C26888
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267F0 - sw         $s0, 0($s2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C267F4 - jal        0x08C2C130
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267F8 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C267FC - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26800 - jal        0x08C2C0AC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26804 - ori        $a1, $zr, 2 <=> li $a1, 2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26808 - or         $v0, $s1, $zr <=> move $v0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2680C - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26810 - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26814 - lw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26818 - lw         $s3, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2681C - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26820 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26824 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26828 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2682C - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26830 - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26834 - lw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26838 - lw         $s3, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2683C - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26840 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26844 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26848 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2684C - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26850 - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26854 - lw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26858 - lw         $s3, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2685C - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26860 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26864 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26868 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2686C - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26870 - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26874 - lw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26878 - lw         $s3, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2687C - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26880 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26884 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26888 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2688C - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26890 - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26894 - lw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26898 - lw         $s3, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2689C - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C268A0 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C268A4 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2BFB0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2BFB0 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFB4 - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFB8 - sw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFBC - sw         $ra, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFC0 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFC4 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFC8 - addiu      $s1, $a0, 19640
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFCC - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFD0 - or         $a1, $s1, $zr <=> move $a1, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFD4 - ori        $a2, $zr, 512 <=> li $a2, 512
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFD8 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2BFDC - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFE0 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFE4 - addiu      $a0, $s0, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFE8 - or         $a1, $s1, $zr <=> move $a1, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFEC - ori        $a2, $zr, 512 <=> li $a2, 512
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFF0 - or         $a3, $zr, $zr <=> li $a3, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2BFF4 - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFF8 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFFC - sb         $zr, 64($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C000 - sb         $zr, 65($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C004 - sb         $zr, 66($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C008 - sb         $zr, 67($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C00C - sw         $zr, 68($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C010 - sw         $zr, 72($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C014 - sw         $zr, 76($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C018 - ori        $a0, $zr, 512 <=> li $a0, 512
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C01C - sw         $a0, 80($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C020 - jal        0x08C322BC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C024 - addiu      $a0, $s0, 96
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C028 - sw         $zr, 356($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C02C - mtc1       $zr, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C030 - swc1       $f12, 360($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C034 - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C038 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C03C - sw         $zr, 364($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C040 - sw         $zr, 368($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C044 - addiu      $a1, $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C048 - slti       $a2, $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2C04C - bne        $a2, $zr, 0x08C2C03C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C050 - addiu      $a0, $a0, 8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C054 - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C058 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C05C - sw         $zr, 372($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C060 - sw         $zr, 376($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C064 - addiu      $a1, $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C068 - slti       $a2, $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2C06C - bne        $a2, $zr, 0x08C2C05C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C070 - addiu      $a0, $a0, 8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C074 - ori        $a1, $zr, 0 <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C078 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C07C - sw         $zr, 380($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C080 - sw         $zr, 384($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C084 - addiu      $a1, $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C088 - slti       $a2, $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2C08C - bne        $a2, $zr, 0x08C2C07C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C090 - addiu      $a0, $a0, 8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C094 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C098 - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C09C - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C0A0 - lw         $ra, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C0A4 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C0A8 - addiu      $sp, $sp, 16
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D37970, name='', attr=0x200, count=0x0, option=0x00000000
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D37990, name='', attr=0x200, count=0x0, option=0x00000000
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C322BC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C322BC - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322C0 - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322C4 - mtc1       $zr, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322C8 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322CC - swc1       $f12, 64($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322D0 - swc1       $f12, 68($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322D4 - swc1       $f12, 72($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322D8 - swc1       $f12, 80($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322DC - swc1       $f12, 84($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322E0 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322E4 - mtc1       $a0, $f13
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322E8 - swc1       $f12, 96($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322EC - swc1       $f13, 88($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322F0 - lui        $a0, 0xBF80 <=> li $a0, 0xBF800000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322F4 - mtc1       $a0, $f14
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322F8 - swc1       $f12, 104($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C322FC - swc1       $f14, 100($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32300 - swc1       $f12, 112($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32304 - swc1       $f12, 116($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32308 - swc1       $f12, 120($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3230C - swc1       $f13, 128($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32310 - swc1       $f13, 132($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32314 - swc1       $f13, 136($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32318 - swc1       $f14, 140($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3231C - swc1       $f12, 144($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32320 - lui        $a0, 0x43AB <=> li $a0, 0x43AB0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32324 - ori        $a0, $a0, -16384
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32328 - swc1       $f12, 148($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3232C - mtc1       $a0, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32330 - lui        $a0, 0x3F49 <=> li $a0, 0x3F490000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32334 - swc1       $f12, 152($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32338 - ori        $a0, $a0, 4059
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3233C - mtc1       $a0, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32340 - lui        $a0, 0x4016 <=> li $a0, 0x40160000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32344 - ori        $a0, $a0, -13340
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32348 - mtc1       $a0, $f13
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3234C - sw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C32350 - jal        0x08C32398
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32354 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32358 - or         $v0, $s0, $zr <=> move $v0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3235C - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32360 - lw         $ra, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32364 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32368 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C32398
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C32398 - mtc1       $zr, $f14
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3239C - lui        $a1, 0x3FC9 <=> li $a1, 0x3FC90000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323A0 - ori        $a1, $a1, 4059
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323A4 - c.le.s     $f12, $f14
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323A8 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C323AC - bc1t       0x08C323C4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323B0 - mtc1       $a1, $f14
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323B4 - c.lt.s     $f12, $f14
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323B8 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C323BC - bc1t       0x08C323D0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323C0 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C323C4 - lui        $a1, 0x3F49 <=> li $a1, 0x3F490000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323C8 - ori        $a1, $a1, 4059
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323CC - mtc1       $a1, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C323D0 - c.le.s     $f13, $f14
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323D4 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C323D8 - bc1t       0x08C32400
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323DC - lui        $a1, 0x4016 <=> li $a1, 0x40160000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323E0 - lui        $a1, 0x4049 <=> li $a1, 0x40490000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323E4 - ori        $a1, $a1, 4059
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323E8 - mtc1       $a1, $f14
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323EC - c.lt.s     $f13, $f14
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323F0 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C323F4 - bc1tl      0x08C3240C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C323F8 - neg.s      $f14, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C323FC - lui        $a1, 0x4016 <=> li $a1, 0x40160000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C32400 - ori        $a1, $a1, -13340
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32404 - mtc1       $a1, $f13
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32408 - neg.s      $f14, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3240C - swc1       $f12, 160($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32410 - swc1       $f14, 156($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32414 - neg.s      $f12, $f13
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32418 - swc1       $f12, 164($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3241C - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32420 - swc1       $f13, 168($a0)
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2D220
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D220 - addiu      $sp, $sp, -32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D224 - sw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D228 - sw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D22C - or         $s1, $a1, $zr <=> move $s1, $a1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D230 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D234 - sw         $s2, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D238 - or         $s2, $a2, $zr <=> move $s2, $a2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D23C - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D240 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D244 - sw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D248 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D24C - or         $a2, $zr, $zr <=> li $a2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D250 - lbu        $a0, 64($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D254 - bnel       $a0, $zr, 0x08C2D2C4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D258 - lw         $a0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2D25C - jal        0x08C2CDE0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D260 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D264 - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D268 - beq        $a0, $zr, 0x08C2D29C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D26C - addiu      $a1, $s2, 63
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D270 - srl        $a1, $a1, 0x0006
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D274 - sw         $a0, 76($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D278 - sll        $a0, $a1, 0x0006
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D27C - sw         $a0, 72($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D280 - jal        0x08C2BF98
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D284 - or         $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D288 - or         $s2, $v0, $zr <=> move $s2, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D28C - sw         $s2, 80($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D290 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D294 - b          0x08C2D2E8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D298 - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D29C - lw         $a0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D2A0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2A4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2A8 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2AC - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2B0 - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2B4 - lw         $s2, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2B8 - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2BC - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2C0 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2D2C4 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2C8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2CC - addiu      $v0, $zr, -2 <=> li $v0, -2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2D0 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2D4 - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2D8 - lw         $s2, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2DC - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2E0 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2E4 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D2E8 - sw         $zr, 364($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2EC - sw         $zr, 368($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2F0 - addiu      $a0, $a0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2F4 - slti       $a2, $a0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2D2F8 - bne        $a2, $zr, 0x08C2D2E8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D2FC - addiu      $a1, $a1, 8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D300 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D304 - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D308 - sw         $zr, 372($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D30C - sw         $zr, 376($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D310 - addiu      $a0, $a0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D314 - slti       $a2, $a0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2D318 - bne        $a2, $zr, 0x08C2D308
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D31C - addiu      $a1, $a1, 8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D320 - ori        $a0, $zr, 0 <=> li $a0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D324 - or         $a1, $s0, $zr <=> move $a1, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D328 - sw         $zr, 380($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D32C - sw         $zr, 384($a1)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D330 - addiu      $a0, $a0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D334 - slti       $a2, $a0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2D338 - bne        $a2, $zr, 0x08C2D328
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D33C - addiu      $a1, $a1, 8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D340 - mtc1       $zr, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D344 - lui        $a0, 0xBF80 <=> li $a0, 0xBF800000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D348 - swc1       $f12, 272($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D34C - mtc1       $a0, $f13
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D350 - swc1       $f12, 276($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D354 - swc1       $f12, 280($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D358 - swc1       $f12, 288($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D35C - swc1       $f12, 292($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D360 - swc1       $f12, 296($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D364 - swc1       $f12, 304($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D368 - swc1       $f12, 308($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D36C - swc1       $f13, 312($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D370 - swc1       $f12, 320($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D374 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D378 - mtc1       $a0, $f13
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D37C - swc1       $f12, 328($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D380 - swc1       $f13, 324($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D384 - swc1       $f13, 336($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D388 - swc1       $f13, 340($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D38C - swc1       $f13, 344($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D390 - jal        0x08C2CE30
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D394 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D398 - lui        $a1, 0x3F49 <=> li $a1, 0x3F490000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D39C - ori        $a1, $a1, 4059
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3A0 - mtc1       $a1, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3A4 - sw         $zr, 352($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3A8 - lui        $a1, 0x4016 <=> li $a1, 0x40160000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3AC - ori        $a1, $a1, -13340
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3B0 - addiu      $a0, $s0, 96
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D3B4 - jal        0x08C32398
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3B8 - mtc1       $a1, $f13
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3BC - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D3C0 - jal        0x08C2CEC0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3C4 - or         $a1, $s1, $zr <=> move $a1, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D3C8 - bltz       $v0, 0x08C2D410
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3CC - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D3D0 - jal        0x08C4C4C8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3D4 - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D3D8 - bgez       $v0, 0x08C2D440
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3DC - ori        $a0, $zr, 1 <=> li $a0, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D3E0 - jal        0x08C2CFAC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3E4 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3E8 - lw         $a0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D3EC - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3F0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3F4 - addiu      $v0, $zr, -4 <=> li $v0, -4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3F8 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D3FC - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D400 - lw         $s2, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D404 - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D408 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D40C - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2D410 - jal        0x08C2CFAC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D414 - or         $a0, $s0, $zr <=> move $a0, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D418 - lw         $a0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D41C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D420 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D424 - addiu      $v0, $zr, -4 <=> li $v0, -4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D428 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D42C - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D430 - lw         $s2, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D434 - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D438 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D43C - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D440 - lw         $a1, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D444 - sb         $a0, 64($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D448 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D44C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D450 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D454 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D458 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D45C - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D460 - lw         $s2, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D464 - lw         $ra, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D468 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D46C - addiu      $sp, $sp, 32
20:52:56 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D37970, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37970, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2CE30
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CE30 - lui        $a1, 0x43AB <=> li $a1, 0x43AB0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE34 - ori        $a1, $a1, -16384
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE38 - lwc1       $f12, 336($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE3C - mtc1       $a1, $f13
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE40 - div.s      $f13, $f13, $f12
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE44 - lwc1       $f14, 272($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE48 - lwc1       $f15, 276($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE4C - lwc1       $f16, 280($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE50 - swc1       $f14, 160($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE54 - lwc1       $f14, 304($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE58 - swc1       $f15, 164($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE5C - lwc1       $f15, 308($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE60 - swc1       $f16, 168($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE64 - lwc1       $f16, 312($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE68 - lwc1       $f17, 320($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE6C - lwc1       $f18, 324($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE70 - lwc1       $f19, 328($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE74 - swc1       $f14, 176($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE78 - swc1       $f15, 180($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE7C - swc1       $f16, 184($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE80 - swc1       $f17, 192($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE84 - lwc1       $f14, 288($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE88 - swc1       $f18, 196($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE8C - lwc1       $f15, 292($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE90 - swc1       $f19, 200($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE94 - lwc1       $f16, 296($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE98 - swc1       $f14, 208($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CE9C - swc1       $f15, 212($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEA0 - swc1       $f16, 216($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEA4 - swc1       $f12, 224($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEA8 - lwc1       $f12, 340($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEAC - lwc1       $f14, 344($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEB0 - swc1       $f13, 248($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEB4 - swc1       $f12, 228($a0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEB8 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEBC - swc1       $f14, 232($a0)
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2CEC0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CEC0 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEC4 - sw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEC8 - sw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CECC - sw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2CED0 - jal        0x08C4D7D8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CED4 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2CED8 - bne        $v0, $zr, 0x08C2CF98
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEDC - ori        $s1, $zr, 1 <=> li $s1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEE0 - lw         $a0, 80($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2CEE4 - jal        0x08C8E014 [sceAudioOutput2Reserve]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEE8 - sb         $s1, 65($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2CEEC - bne        $v0, $zr, 0x08C2CF84
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEF0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEF4 - lui        $a1, 0x08C3 <=> li $a1, 0x08C30000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEF8 - sb         $s1, 66($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CEFC - ori        $a2, $zr, 16 <=> li $a2, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF00 - ori        $a3, $zr, 4096 <=> li $a3, 4096
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF04 - or         $t0, $zr, $zr <=> li $t0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF08 - or         $t1, $zr, $zr <=> li $t1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF0C - addiu      $a0, $a0, 19640
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2CF10 - jal        0x08C8E84C [sceKernelCreateThread]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF14 - addiu      $a1, $a1, -11776
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2CF18 - bltz       $v0, 0x08C2CF70
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF1C - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF20 - sw         $v0, 68($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF24 - sb         $s1, 67($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF28 - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF2C - or         $a0, $v0, $zr <=> move $a0, $v0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF30 - ori        $a1, $zr, 4 <=> li $a1, 4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2CF34 - jal        0x08C8E7E4 [sceKernelStartThread]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF38 - or         $a2, $sp, $zr <=> move $a2, $sp
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2CF3C - bne        $v0, $zr, 0x08C2CF5C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF40 - nop
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF44 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF48 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF4C - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF50 - lw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF54 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF58 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CF5C - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF60 - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF64 - lw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF68 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF6C - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CF70 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF74 - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF78 - lw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF7C - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF80 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CF84 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF88 - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF8C - lw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF90 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF94 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CF98 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CF9C - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CFA0 - lw         $ra, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CFA4 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CFA8 - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4D7D8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D7D8 - addiu      $sp, $sp, -32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D7DC - sw         $s4, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D7E0 - lui        $s4, 0x09BA <=> li $s4, 0x09BA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D7E4 - lw         $v1, -31060($s4)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D7E8 - sw         $ra, 20($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D7EC - sw         $s3, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D7F0 - sw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D7F4 - sw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D7F8 - bne        $v1, $zr, 0x08C4D8FC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D7FC - sw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D800 - lui        $t4, 0x09BA <=> li $t4, 0x09BA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D804 - lui        $t1, 0x09BA <=> li $t1, 0x09BA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D808 - lui        $a1, 0x09BA <=> li $a1, 0x09BA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D80C - addiu      $t3, $t4, -31052
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D810 - lui        $t2, 0x09BA <=> li $t2, 0x09BA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D814 - addiu      $t0, $t1, -30940
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D818 - lui        $a3, 0x09BA <=> li $a3, 0x09BA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D81C - addiu      $a0, $a1, -27340
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D820 - addiu      $a2, $zr, 512 <=> li $a2, 512
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D824 - addu       $a1, $zr, $zr <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D828 - sw         $t3, -26300($t2)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4D82C - jal        0x08C8E6AC [sceKernelMemset]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D830 - sw         $t0, -26304($a3)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D834 - lui        $v0, 0x09BA <=> li $v0, 0x09BA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D838 - addiu      $a0, $v0, -26828
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D83C - addu       $a1, $zr, $zr <=> li $a1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4D840 - jal        0x08C8E6AC [sceKernelMemset]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D844 - addiu      $a2, $zr, 512 <=> li $a2, 512
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D848 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D84C - addiu      $a0, $zr, -1 <=> li $a0, -1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D850 - addiu      $a1, $zr, 448 <=> li $a1, 448
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D854 - addu       $a2, $zr, $zr <=> li $a2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4D858 - jal        0x08C8E03C [sceAudioChReserve]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D85C - addiu      $s0, $v1, -26316
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D860 - bltz       $v0, 0x08C4D8FC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D864 - sw         $v0, 4($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D868 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D86C - addiu      $s2, $a0, -26292
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D870 - addu       $s3, $s0, $zr <=> move $s3, $s0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D874 - addu       $s1, $zr, $zr <=> li $s1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D878 - sll        $t5, $s1, 0x0002
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D87C - addiu      $a0, $zr, -1 <=> li $a0, -1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D880 - addiu      $a1, $zr, 256 <=> li $a1, 256
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D884 - addu       $a2, $zr, $zr <=> li $a2, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4D888 - jal        0x08C8E03C [sceAudioChReserve]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D88C - addu       $s0, $t5, $s2
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D890 - bltz       $v0, 0x08C4D8D8
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D894 - sw         $v0, 0($s0)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D898 - addiu      $s1, $s1, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D89C - slti       $a2, $s1, 3
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4D8A0 - bne        $a2, $zr, 0x08C4D87C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8A4 - sll        $t5, $s1, 0x0002
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8A8 - addiu      $t6, $zr, 1 <=> li $t6, 1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8AC - addu       $v1, $zr, $zr <=> li $v1, 0
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8B0 - sw         $t6, -31060($s4)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D8B4 - lw         $ra, 20($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8B8 - lw         $s4, 16($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8BC - lw         $s3, 12($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8C0 - lw         $s2, 8($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8C4 - lw         $s1, 4($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8C8 - lw         $s0, 0($sp)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8CC - addu       $v0, $v1, $zr <=> move $v0, $v1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8D0 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8D4 - addiu      $sp, $sp, 32
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D8D8 - addiu      $s1, $s1, -1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D8DC - bltz       $s1, 0x08C4D8F4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8E0 - addu       $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4D8E4 - jal        0x08C8E04C [sceAudioChRelease]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8E8 - addiu      $s1, $s1, -1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4D8EC - bgez       $s1, 0x08C4D8E4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8F0 - addu       $a0, $s1, $zr <=> move $a0, $s1
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4D8F4 - jal        0x08C8E04C [sceAudioChRelease]
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D8F8 - lw         $a0, 4($s3)
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D8FC - lui        $t7, 0x8044 <=> li $t7, 0x80440000
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4D900 - j          0x08C4D8B4
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D904 - ori        $v1, $t7, 1
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E6AC
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E6AC - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E6B0 - syscall    0x04588 [sceKernelMemset]
20:52:56 DEBUG hle.SysMemForKernel - user_main_10 - sceKernelMemset destAddr=0x09B99534, data=0x0, size=0x200
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - user_main_10 - sceKernelMemset destAddr=0x09B99734, data=0x0, size=0x200
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E03C
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E03C - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E040 - syscall    0x047C1 [sceAudioChReserve]
20:52:56 DEBUG hle.sceAudio - user_main_10 - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x1C0, format=0x0
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - user_main_10 - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x100, format=0x0
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - user_main_10 - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x100, format=0x0
20:52:56 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - user_main_10 - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x100, format=0x0
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E014
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E014 - jr         $ra
20:52:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E018 - syscall    0x047C8 [sceAudioOutput2Reserve]
20:52:56 DEBUG hle.sceAudio - user_main_10 - sceAudioOutput2Reserve sampleCount=0x200
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x8C2D200, initPriority=0x10, stackSize=0x1000, attr=0x0, option_addr=0x0
20:52:56 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x3a-', type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FB5C00
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x3A, name='', PC=0x08C2D200, attr=0x0, priority=0x10, stackSize=0x1000
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x3A, len=0x4, data_addr=0x9FFF5E0
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x3A, name='', dataLen=0x4, data=0x09FFF5E0, gp=0x08CF0CF0
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread switching in thread immediately
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:52:56 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2092451
20:52:56 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:52:56 DEBUG compiler - _3a - Compiling _S1_2_8C2D200
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D200 - addiu      $sp, $sp, -16
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D204 - sw         $ra, 0($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2D208 - jal        0x08C2D044
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D20C - lw         $a0, 0($a1)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D210 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D214 - lw         $ra, 0($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D218 - jr         $ra
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D21C - addiu      $sp, $sp, 16
20:52:56 DEBUG compiler - _3a - Compiling _S1_2_8C2D044
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D044 - addiu      $sp, $sp, -48
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D048 - sw         $s0, 4($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D04C - sw         $s1, 8($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D050 - sw         $s2, 12($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D054 - sw         $s3, 16($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D058 - sw         $s4, 20($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D05C - sw         $s5, 24($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D060 - sw         $s6, 28($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D064 - sw         $s7, 32($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D068 - sw         $fp, 36($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D06C - sw         $ra, 40($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D070 - lbu        $a1, 67($a0)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2D074 - beq        $a1, $zr, 0x08C2D1D0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D078 - or         $s0, $a0, $zr <=> move $s0, $a0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D07C - addiu      $s4, $s0, 32
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D080 - ori        $fp, $zr, -32768 <=> li $fp, 32768
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D084 - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D088 - lw         $a0, 12824($s1)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D08C - lw         $a1, 76($s0)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D090 - lw         $s2, 72($s0)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D094 - mult       $a0, $a1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D098 - lw         $s3, 80($s0)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D09C - sb         $zr, 0($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0A0 - or         $a0, $s4, $zr <=> move $a0, $s4
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0A4 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0A8 - mflo       $a1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0AC - addu       $s2, $s2, $a1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2D0B0 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0B4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0B8 - ori        $s5, $zr, 0 <=> li $s5, 0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0BC - or         $s6, $s0, $zr <=> move $s6, $s0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0C0 - sll        $s7, $s3, 0x0002
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D0C4 - lw         $a0, 372($s6)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2D0C8 - beql       $a0, $zr, 0x08C2D0E8
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0CC - addiu      $s5, $s5, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D0D0 - lw         $a0, 372($s6)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0D4 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0D8 - or         $a2, $s3, $zr <=> move $a2, $s3
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2D0DC - jal        0x08C2B9D4
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0E0 - or         $a3, $sp, $zr <=> move $a3, $sp
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0E4 - addiu      $s5, $s5, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D0E8 - slti       $a0, $s5, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C2D0EC - bne        $a0, $zr, 0x08C2D0C4
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0F0 - addiu      $s6, $s6, 8
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0F4 - ori        $s5, $zr, 0 <=> li $s5, 0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D0F8 - or         $s6, $s0, $zr <=> move $s6, $s0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D0FC - lw         $a0, 364($s6)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2D100 - beql       $a0, $zr, 0x08C2D120
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D104 - addiu      $s5, $s5, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D108 - lw         $a0, 364($s6)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D10C - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D110 - or         $a2, $s3, $zr <=> move $a2, $s3
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2D114 - jal        0x08C29848
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D118 - or         $a3, $sp, $zr <=> move $a3, $sp
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D11C - addiu      $s5, $s5, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D120 - slti       $a0, $s5, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C2D124 - bne        $a0, $zr, 0x08C2D0FC
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D128 - addiu      $s6, $s6, 8
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D12C - ori        $s5, $zr, 0 <=> li $s5, 0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D130 - or         $s6, $s0, $zr <=> move $s6, $s0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D134 - lw         $a0, 380($s6)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2D138 - beql       $a0, $zr, 0x08C2D158
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D13C - addiu      $s5, $s5, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D140 - lw         $a0, 380($s6)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D144 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D148 - or         $a2, $s3, $zr <=> move $a2, $s3
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2D14C - jal        0x08C27F44
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D150 - or         $a3, $sp, $zr <=> move $a3, $sp
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D154 - addiu      $s5, $s5, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D158 - slti       $a0, $s5, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C2D15C - bne        $a0, $zr, 0x08C2D134
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D160 - addiu      $s6, $s6, 8
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D164 - or         $a0, $s4, $zr <=> move $a0, $s4
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2D168 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D16C - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D170 - lbu        $a0, 0($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2D174 - beq        $a0, $zr, 0x08C2D194
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D178 - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D17C - or         $a0, $s2, $zr <=> move $a0, $s2
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2D180 - jal        0x08C8E94C [sceKernelDcacheWritebackInvalidateRange]
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D184 - or         $a1, $s7, $zr <=> move $a1, $s7
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2D188 - b          0x08C2D1A4
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D18C - or         $a0, $fp, $zr <=> move $a0, $fp
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D194 - or         $a1, $zr, $zr <=> li $a1, 0
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2D198 - jal        0x08C8E6AC [sceKernelMemset]
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D19C - or         $a2, $s7, $zr <=> move $a2, $s7
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1A0 - or         $a0, $fp, $zr <=> move $a0, $fp
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C2D1A4 - jal        0x08C8E02C [sceAudioOutput2OutputBlocking]
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1A8 - or         $a1, $s2, $zr <=> move $a1, $s2
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1AC - lw         $a0, 12824($s1)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1B0 - addiu      $a0, $a0, 1
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1B4 - sw         $a0, 12824($s1)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1B8 - slti       $a0, $a0, 2
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2D1BC - beql       $a0, $zr, 0x08C2D1C4
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1C0 - sw         $zr, 12824($s1)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D1C4 - lbu        $a0, 67($s0)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C2D1C8 - bnel       $a0, $zr, 0x08C2D08C
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1CC - lw         $a0, 12824($s1)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D1D0 - lw         $s0, 4($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1D4 - lw         $s1, 8($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1D8 - lw         $s2, 12($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1DC - lw         $s3, 16($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1E0 - lw         $s4, 20($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1E4 - lw         $s5, 24($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1E8 - lw         $s6, 28($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1EC - lw         $s7, 32($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1F0 - lw         $fp, 36($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1F4 - lw         $ra, 40($sp)
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1F8 - jr         $ra
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D1FC - addiu      $sp, $sp, 48
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG compiler - _3a - Compiling _S1_2_8C8E02C
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C8E02C - jr         $ra
20:52:56 DEBUG compiler - _3a - CodeInstruction.compile    0x8C8E030 - syscall    0x047CA [sceAudioOutput2OutputBlocking]
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:56 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:56 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:56 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:56 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:56 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=3666764
20:52:58 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
20:52:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:52:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=3656500
20:52:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:52:58 DEBUG  runtime - _3a - Waiting to be scheduled...
20:52:58 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:52:58 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4C4C8
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4C4C8 - addiu      $sp, $sp, -32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4CC - sw         $s1, 4($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4D0 - lui        $s1, 0x09BA <=> li $s1, 0x09BA0000
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4D4 - lui        $v0, 0x8042 <=> li $v0, 0x80420000
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4D8 - lw         $a2, -31064($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4DC - sw         $ra, 16($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4E0 - addu       $a1, $a0, $zr <=> move $a1, $a0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4E4 - ori        $v1, $v0, 257
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4E8 - sw         $s3, 12($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4EC - sw         $s2, 8($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4C4F0 - bne        $a2, $zr, 0x08C4C550
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4F4 - sw         $s0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4F8 - lui        $s2, 0x09CA <=> li $s2, 0x09CA0000
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C4FC - addiu      $a0, $s2, 13824
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C500 - addiu      $a2, $zr, 32 <=> li $a2, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C504 - addu       $a3, $zr, $zr <=> li $a3, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4C508 - jal        0x08C8DF54 [__sceSasInit]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C50C - ori        $t0, $zr, -21436 <=> li $t0, 44100
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4C510 - bne        $v0, $zr, 0x08C4C550
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C514 - addu       $v1, $v0, $zr <=> move $v1, $v0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C518 - addu       $s0, $zr, $zr <=> li $s0, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C51C - addu       $s3, $s1, $zr <=> move $s3, $s1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C520 - lw         $v1, -31064($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4C524 - addu       $a1, $s0, $zr <=> move $a1, $s0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C528 - addiu      $a0, $s2, 13824
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4C52C - bne        $v1, $zr, 0x08C4C570
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C530 - addiu      $a2, $zr, 4096 <=> li $a2, 4096
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4C534 - addiu      $s0, $s0, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C538 - slti       $a0, $s0, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4C53C - bne        $a0, $zr, 0x08C4C524
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C540 - lw         $v1, -31064($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C544 - addiu      $a1, $zr, 1 <=> li $a1, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C548 - sw         $a1, -31064($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C54C - addu       $v1, $zr, $zr <=> li $v1, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4C550 - lw         $ra, 16($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C554 - lw         $s3, 12($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C558 - lw         $s2, 8($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C55C - lw         $s1, 4($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C560 - lw         $s0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C564 - addu       $v0, $v1, $zr <=> move $v0, $v1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C568 - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C56C - addiu      $sp, $sp, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4C570 - jal        0x08C8DFB4 [__sceSasSetPitch]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C574 - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C578 - lw         $t0, -31064($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C57C - addu       $a1, $s0, $zr <=> move $a1, $s0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C580 - addiu      $a0, $s2, 13824
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C584 - addiu      $a2, $zr, 15 <=> li $a2, 15
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4C588 - beq        $t0, $zr, 0x08C4C534
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C58C - addiu      $a3, $zr, 24512 <=> li $a3, 24512
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4C590 - jal        0x08C8DFCC [__sceSasSetSimpleADSR]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C594 - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C598 - lw         $t2, -31064($s3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C59C - addu       $a1, $s0, $zr <=> move $a1, $s0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C5A0 - addiu      $a0, $s2, 13824
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C5A4 - addu       $a2, $zr, $zr <=> li $a2, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C5A8 - addu       $a3, $zr, $zr <=> li $a3, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C5AC - addu       $t0, $zr, $zr <=> li $t0, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4C5B0 - beq        $t2, $zr, 0x08C4C534
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C5B4 - addu       $t1, $zr, $zr <=> li $t1, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4C5B8 - jal        0x08C8DF5C [__sceSasSetVolume]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C5BC - addiu      $s0, $s0, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4C5C0 - j          0x08C4C53C
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4C5C4 - slti       $a0, $s0, 32
20:52:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8DF54
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8DF54 - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8DF58 - syscall    0x0481C [__sceSasInit]
20:52:58 DEBUG hle.sceSasCore - user_main_10 - __sceSasInit sasCore=0x09CA3600, grain=0x200, maxVoices=0x20, outputMode=0x0, sampleRate=0xAC44
20:52:58 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:58 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D37970, count=0x1
20:52:58 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:58 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8C26900
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26900 - addiu      $sp, $sp, -16
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26904 - sw         $ra, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26908 - jal        0x08C2C1F8
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2690C - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26910 - lw         $ra, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26914 - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26918 - addiu      $sp, $sp, 16
20:52:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2C1F8
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C1F8 - addiu      $sp, $sp, -32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C1FC - sw         $s0, 4($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C200 - sw         $s1, 8($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C204 - or         $s0, $a1, $zr <=> move $s0, $a1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C208 - or         $s1, $a0, $zr <=> move $s1, $a0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C20C - sw         $s2, 12($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C210 - or         $s2, $a2, $zr <=> move $s2, $a2
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C214 - sw         $s1, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C218 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C21C - sw         $ra, 16($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C220 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C224 - or         $a2, $zr, $zr <=> li $a2, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C228 - lbu        $a0, 64($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C22C - beq        $a0, $zr, 0x08C2C274
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C230 - andi       $s2, $s2, 127
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C234 - beq        $s2, $zr, 0x08C2C24C
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C238 - andi       $a2, $s2, 16
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C23C - bnel       $a2, $zr, 0x08C2C29C
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C240 - lwc1       $f12, 64($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C244 - b          0x08C2C2D0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C248 - andi       $a1, $s2, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C24C - lw         $a0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C250 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C254 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C258 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C25C - lw         $s0, 4($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C260 - lw         $s1, 8($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C264 - lw         $s2, 12($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C268 - lw         $ra, 16($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C26C - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C270 - addiu      $sp, $sp, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C274 - lw         $a0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C278 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C27C - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C280 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C284 - lw         $s0, 4($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C288 - lw         $s1, 8($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C28C - lw         $s2, 12($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C290 - lw         $ra, 16($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C294 - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C298 - addiu      $sp, $sp, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C29C - lui        $a0, 0x0080 <=> li $a0, 0x00800000
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2A0 - mtc1       $a0, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2A4 - c.lt.s     $f12, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2A8 - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C2AC - bc1t       0x08C2C2E0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2B0 - lui        $a0, 0x7F7F <=> li $a0, 0x7F7F0000
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2B4 - ori        $a0, $a0, -1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2B8 - mtc1       $a0, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2BC - c.le.s     $f12, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2C0 - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C2C4 - bc1fl      0x08C2C2E4
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2C8 - lw         $a0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C2CC - andi       $a1, $s2, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C2D0 - bnel       $a1, $zr, 0x08C2C308
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2D4 - lwc1       $f12, 68($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C2D8 - b          0x08C2C334
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2DC - andi       $a0, $s2, 64
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C2E0 - lw         $a0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2C2E4 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2E8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2EC - addiu      $v0, $zr, -5 <=> li $v0, -5
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2F0 - lw         $s0, 4($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2F4 - lw         $s1, 8($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2F8 - lw         $s2, 12($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2FC - lw         $ra, 16($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C300 - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C304 - addiu      $sp, $sp, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C308 - mtc1       $zr, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C30C - c.lt.s     $f12, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C310 - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C314 - bc1t       0x08C2C344
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C318 - lui        $a0, 0x4120 <=> li $a0, 0x41200000
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C31C - mtc1       $a0, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C320 - c.le.s     $f12, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C324 - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C328 - bc1fl      0x08C2C348
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C32C - lw         $a0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C330 - andi       $a0, $s2, 64
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C334 - bnel       $a0, $zr, 0x08C2C36C
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C338 - lwc1       $f12, 72($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C33C - b          0x08C2C398
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C340 - andi       $a3, $s2, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C344 - lw         $a0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2C348 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C34C - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C350 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C354 - lw         $s0, 4($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C358 - lw         $s1, 8($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C35C - lw         $s2, 12($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C360 - lw         $ra, 16($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C364 - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C368 - addiu      $sp, $sp, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C36C - mtc1       $zr, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C370 - c.lt.s     $f12, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C374 - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C378 - bc1t       0x08C2C3A8
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C37C - lui        $a3, 0x4120 <=> li $a3, 0x41200000
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C380 - mtc1       $a3, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C384 - c.le.s     $f12, $f13
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C388 - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C38C - bc1fl      0x08C2C3AC
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C390 - lw         $a0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C394 - andi       $a3, $s2, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C398 - bnel       $a3, $zr, 0x08C2C3D0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C39C - lw         $a3, 0($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C3A0 - b          0x08C2C3F4
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3A4 - andi       $a3, $s2, 2
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C3A8 - lw         $a0, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2C3AC - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3B0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3B4 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3B8 - lw         $s0, 4($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3BC - lw         $s1, 8($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3C0 - lw         $s2, 12($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3C4 - lw         $ra, 16($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3C8 - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3CC - addiu      $sp, $sp, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C3D0 - lw         $t1, 4($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3D4 - addiu      $t0, $s1, 272
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3D8 - lw         $t2, 8($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3DC - sw         $a3, 0($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3E0 - lw         $a3, 12($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3E4 - sw         $t1, 4($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3E8 - sw         $t2, 8($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3EC - sw         $a3, 12($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3F0 - andi       $a3, $s2, 2
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C3F4 - beq        $a3, $zr, 0x08C2C428
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3F8 - andi       $a3, $s2, 4
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C3FC - addiu      $a3, $s0, 16
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C400 - lw         $t1, 0($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C404 - lw         $t2, 4($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C408 - addiu      $t0, $s1, 288
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C40C - lw         $t3, 8($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C410 - sw         $t1, 0($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C414 - lw         $a3, 12($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C418 - sw         $t2, 4($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C41C - sw         $t3, 8($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C420 - sw         $a3, 12($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C424 - andi       $a3, $s2, 4
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C428 - beq        $a3, $zr, 0x08C2C45C
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C42C - andi       $a3, $s2, 8
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C430 - addiu      $a3, $s0, 32
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C434 - lw         $t1, 0($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C438 - lw         $t2, 4($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C43C - addiu      $t0, $s1, 304
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C440 - lw         $t3, 8($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C444 - sw         $t1, 0($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C448 - lw         $a3, 12($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C44C - sw         $t2, 4($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C450 - sw         $t3, 8($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C454 - sw         $a3, 12($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C458 - andi       $a3, $s2, 8
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C45C - beq        $a3, $zr, 0x08C2C488
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C460 - addiu      $a3, $s0, 48
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C464 - lw         $t1, 0($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C468 - lw         $t2, 4($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C46C - addiu      $t0, $s1, 320
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C470 - lw         $t3, 8($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C474 - sw         $t1, 0($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C478 - lw         $a3, 12($a3)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C47C - sw         $t2, 4($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C480 - sw         $t3, 8($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C484 - sw         $a3, 12($t0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C488 - beq        $a2, $zr, 0x08C2C498
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C48C - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C490 - lwc1       $f12, 64($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C494 - swc1       $f12, 336($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C498 - beq        $a1, $zr, 0x08C2C4A8
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C49C - nop
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4A0 - lwc1       $f12, 68($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4A4 - swc1       $f12, 340($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2C4A8 - beql       $a0, $zr, 0x08C2C4BC
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4AC - lw         $a0, 352($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C4B0 - lwc1       $f12, 72($s0)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4B4 - swc1       $f12, 344($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4B8 - lw         $a0, 352($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C4BC - lw         $a1, 0($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4C0 - or         $a0, $a0, $s2
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4C4 - sw         $a0, 352($s1)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4C8 - or         $a0, $a1, $zr <=> move $a0, $a1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C4CC - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4D0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4D4 - or         $v0, $zr, $zr <=> li $v0, 0
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4D8 - lw         $s0, 4($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4DC - lw         $s1, 8($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4E0 - lw         $s2, 12($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4E4 - lw         $ra, 16($sp)
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4E8 - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4EC - addiu      $sp, $sp, 32
20:52:58 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D37970, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37970, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:58 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D37970, count=0x1
20:52:58 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:52:58 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:52:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E79C
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E79C - jr         $ra
20:52:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E7A0 - syscall    0x045E4 [sceKernelDelayThread]
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelDelayThread micros=0xF4240
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=1000000, callbacks=false
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=1000000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=3667176
20:52:58 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:52:58 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:52:58 DEBUG hle.sceAudio - user_main_10 - free buffer 19
20:52:58 DEBUG hle.sceAudio - user_main_10 - free buffer 17
20:52:58 DEBUG hle.sceAudio - user_main_10 - free buffer 11
20:52:58 DEBUG hle.sceAudio - user_main_10 - free buffer 12
20:52:58 DEBUG hle.sceAudio - user_main_10 - free buffer 18
20:52:58 DEBUG hle.sceAudio - user_main_10 - free buffer 14
20:52:58 DEBUG hle.sceAudio - user_main_10 - free buffer 13
20:52:58 DEBUG hle.sceAudio - user_main_10 - free buffer 16
20:52:58 DEBUG hle.sceAudio - user_main_10 - free buffer 15
20:52:58 DEBUG hle.sceAudio - user_main_10 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
20:52:58 DEBUG hle.sceAudio - user_main_10 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - user_main_10 - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:52:58 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3675215
20:52:58 DEBUG  runtime - user_main_10 - Switching from Thread  to 
20:52:58 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:52:58 DEBUG  runtime - _3a - Scheduled, restarting...
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:52:58 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 11
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 13
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 18
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 15
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:52:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:52:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:52:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:52:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:52:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:52:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:52:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:52:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:52:59 DEBUG hle.sceAudio - _3a - free buffer 12
20:52:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:52:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:52:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 18
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=5225244
20:53:00 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
20:53:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=5214229
20:53:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:00 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:00 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:00 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:53:00 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:00 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:00 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:00 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8964CFC
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8964CFC - addiu      $sp, $sp, -64
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D00 - ori        $a0, $zr, 23 <=> li $a0, 23
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D04 - sw         $zr, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D08 - ori        $a1, $zr, 15 <=> li $a1, 15
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D0C - sw         $a0, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D10 - ori        $a0, $zr, 32 <=> li $a0, 32
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D14 - sw         $a1, 8($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D18 - ori        $a1, $zr, 20 <=> li $a1, 20
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D1C - sw         $a0, 12($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D20 - ori        $a0, $zr, 52 <=> li $a0, 52
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D24 - sw         $a1, 16($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D28 - sw         $a0, 20($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D2C - sw         $s0, 36($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D30 - sw         $s1, 40($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D34 - sw         $s2, 44($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D38 - sw         $ra, 48($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964D3C - jal        0x08C28368
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D40 - or         $a0, $sp, $zr <=> move $a0, $sp
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964D44 - jal        0x089440A4
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D48 - or         $s0, $v0, $zr <=> move $s0, $v0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D4C - or         $a0, $v0, $zr <=> move $a0, $v0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D50 - or         $a1, $s0, $zr <=> move $a1, $s0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964D54 - jal        0x08944660
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D58 - ori        $a2, $zr, 16 <=> li $a2, 16
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D60 - lw         $a1, -4876($a0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D64 - lui        $s2, 0x08CC <=> li $s2, 0x08CC0000
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D68 - or         $a2, $sp, $zr <=> move $a2, $sp
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D6C - or         $a3, $v0, $zr <=> move $a3, $v0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D70 - or         $t0, $s0, $zr <=> move $t0, $s0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964D74 - jal        0x08C28388
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D78 - addiu      $a0, $s2, -4872
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8964D7C - bne        $v0, $zr, 0x08964DA8
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D80 - addiu      $s1, $sp, 24
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D84 - or         $a0, $s1, $zr <=> move $a0, $s1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D88 - or         $a1, $zr, $zr <=> li $a1, 0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964D8C - jal        0x08C436AC
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D90 - ori        $a2, $zr, 12 <=> li $a2, 12
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D94 - ori        $a0, $zr, 50 <=> li $a0, 50
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D98 - sw         $a0, 24($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964D9C - ori        $s0, $zr, 0 <=> li $s0, 0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8964DA0 - b          0x08964DC4
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DA4 - lw         $a0, -4872($s2)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8964DA8 - or         $v0, $zr, $zr <=> li $v0, 0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DAC - lw         $s0, 36($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DB0 - lw         $s1, 40($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DB4 - lw         $s2, 44($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DB8 - lw         $ra, 48($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DBC - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DC0 - addiu      $sp, $sp, 64
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8964DC4 - andi       $a1, $s0, 255
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DC8 - or         $a2, $s1, $zr <=> move $a2, $s1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964DCC - jal        0x08C285B0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DD0 - ori        $a3, $zr, 1 <=> li $a3, 1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DD4 - addiu      $s0, $s0, 1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DD8 - slti       $a1, $s0, 23
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8964DDC - bne        $a1, $zr, 0x08964DC4
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DE0 - lw         $a0, -4872($s2)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DE4 - ori        $a1, $zr, 100 <=> li $a1, 100
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DE8 - sw         $a1, 24($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DEC - ori        $a1, $zr, 22 <=> li $a1, 22
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DF0 - or         $a2, $s1, $zr <=> move $a2, $s1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8964DF4 - jal        0x08C285B0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DF8 - ori        $a3, $zr, 1 <=> li $a3, 1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964DFC - ori        $v0, $zr, 1 <=> li $v0, 1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964E00 - lw         $s0, 36($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964E04 - lw         $s1, 40($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964E08 - lw         $s2, 44($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964E0C - lw         $ra, 48($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964E10 - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8964E14 - addiu      $sp, $sp, 64
20:53:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8C28368
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C28368 - addiu      $sp, $sp, -16
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2836C - sw         $ra, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C28370 - jal        0x08C2878C
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28374 - nop
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28378 - addiu      $v0, $v0, 224
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2837C - lw         $ra, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28380 - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28384 - addiu      $sp, $sp, 16
20:53:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2878C
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2878C - addiu      $sp, $sp, -16
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28790 - lw         $a1, 16($a0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28794 - lw         $a2, 20($a0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28798 - addu       $a1, $a1, $a2
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2879C - sll        $a2, $a1, 0x0007
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287A0 - sll        $a3, $a1, 0x0004
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287A4 - addiu      $a1, $a1, 3
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287A8 - srl        $a1, $a1, 0x0002
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287AC - addu       $a2, $a2, $a3
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287B0 - sll        $a1, $a1, 0x0002
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287B4 - sw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287B8 - sw         $ra, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C287BC - jal        0x08C2DBAC
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287C0 - addu       $s0, $a2, $a1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287C4 - addiu      $a0, $s0, 15
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287C8 - srl        $a0, $a0, 0x0004
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287CC - sll        $a0, $a0, 0x0004
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287D0 - addu       $v0, $v0, $a0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287D4 - lw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287D8 - lw         $ra, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287DC - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C287E0 - addiu      $sp, $sp, 16
20:53:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2DBAC
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DBAC - lw         $a1, 12($a0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBB0 - lw         $a2, 4($a0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBB4 - addu       $a3, $a1, $a1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBB8 - sll        $t0, $a1, 0x0008
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBBC - lw         $a0, 8($a0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBC0 - addu       $a1, $a1, $a3
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBC4 - sll        $a1, $a1, 0x0004
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBC8 - mult       $a0, $a2
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBCC - sll        $a3, $a2, 0x0003
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBD0 - subu       $a0, $t0, $a1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBD4 - addu       $a1, $a3, $a3
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBD8 - addu       $a1, $a3, $a1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBDC - addu       $a0, $a0, $a1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBE0 - mflo       $a1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBE4 - sll        $a1, $a1, 0x0003
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBE8 - addu       $a0, $a0, $a1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBEC - addiu      $a0, $a0, 15
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBF0 - srl        $v0, $a0, 0x0004
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBF4 - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DBF8 - sll        $v0, $v0, 0x0004
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:53:00 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:00 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
20:53:00 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:00 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8C28388
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C28388 - addiu      $sp, $sp, -32
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2838C - sw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28390 - sw         $s1, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28394 - sw         $s2, 8($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28398 - sw         $s3, 12($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2839C - or         $s3, $a0, $zr <=> move $s3, $a0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283A0 - or         $s2, $a1, $zr <=> move $s2, $a1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283A4 - or         $s1, $a2, $zr <=> move $s1, $a2
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283A8 - or         $s0, $a3, $zr <=> move $s0, $a3
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283AC - sw         $s4, 16($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283B0 - sw         $ra, 20($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C283B4 - beq        $a0, $zr, 0x08C283E8
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283B8 - or         $s4, $t0, $zr <=> move $s4, $t0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C283BC - bne        $s2, $zr, 0x08C2840C
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283C0 - sw         $zr, 0($s3)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283C4 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283C8 - lw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283CC - lw         $s1, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283D0 - lw         $s2, 8($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283D4 - lw         $s3, 12($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283D8 - lw         $s4, 16($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283DC - lw         $ra, 20($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283E0 - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283E4 - addiu      $sp, $sp, 32
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C283E8 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283EC - lw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283F0 - lw         $s1, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283F4 - lw         $s2, 8($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283F8 - lw         $s3, 12($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C283FC - lw         $s4, 16($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28400 - lw         $ra, 20($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28404 - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28408 - addiu      $sp, $sp, 32
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2840C - beq        $s0, $zr, 0x08C284A8
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28410 - nop
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C28414 - jal        0x08C28368
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28418 - or         $a0, $s1, $zr <=> move $a0, $s1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2841C - sltu       $a0, $s4, $v0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C28420 - bne        $a0, $zr, 0x08C28484
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28424 - or         $a0, $s0, $zr <=> move $a0, $s0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C28428 - jal        0x08C286AC
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2842C - or         $a1, $s2, $zr <=> move $a1, $s2
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28430 - addiu      $a2, $s0, 224
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28434 - or         $a0, $s0, $zr <=> move $a0, $s0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C28438 - jal        0x08C29B18
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2843C - or         $a1, $s1, $zr <=> move $a1, $s1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28440 - or         $s2, $v0, $zr <=> move $s2, $v0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C28444 - bgez       $s2, 0x08C284CC
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28448 - or         $a0, $s0, $zr <=> move $a0, $s0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2844C - jal        0x08C287E4
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28450 - or         $a1, $zr, $zr <=> li $a1, 0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28454 - or         $a0, $s0, $zr <=> move $a0, $s0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C28458 - jal        0x08C2873C
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2845C - ori        $a1, $zr, 2 <=> li $a1, 2
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28460 - or         $v0, $s2, $zr <=> move $v0, $s2
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28464 - lw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28468 - lw         $s1, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2846C - lw         $s2, 8($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28470 - lw         $s3, 12($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28474 - lw         $s4, 16($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28478 - lw         $ra, 20($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2847C - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28480 - addiu      $sp, $sp, 32
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C28484 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28488 - lw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2848C - lw         $s1, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28490 - lw         $s2, 8($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28494 - lw         $s3, 12($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28498 - lw         $s4, 16($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2849C - lw         $ra, 20($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284A0 - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284A4 - addiu      $sp, $sp, 32
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C284A8 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284AC - lw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284B0 - lw         $s1, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284B4 - lw         $s2, 8($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284B8 - lw         $s3, 12($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284BC - lw         $s4, 16($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284C0 - lw         $ra, 20($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284C4 - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284C8 - addiu      $sp, $sp, 32
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C284CC - sw         $s0, 0($s3)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284D0 - or         $v0, $zr, $zr <=> li $v0, 0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284D4 - lw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284D8 - lw         $s1, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284DC - lw         $s2, 8($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284E0 - lw         $s3, 12($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284E4 - lw         $s4, 16($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284E8 - lw         $ra, 20($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284EC - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C284F0 - addiu      $sp, $sp, 32
20:53:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8C286AC
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C286AC - addiu      $sp, $sp, -16
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286B0 - sw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286B4 - or         $s0, $a0, $zr <=> move $s0, $a0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286B8 - sw         $a1, 0($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286BC - sw         $ra, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C286C0 - jal        0x08C2DACC
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286C4 - addiu      $a0, $s0, 4
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286C8 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286CC - addiu      $a0, $s0, 120
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286D0 - ori        $a2, $zr, 512 <=> li $a2, 512
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286D4 - or         $a3, $zr, $zr <=> li $a3, 0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286D8 - or         $t0, $zr, $zr <=> li $t0, 0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C286DC - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286E0 - addiu      $a1, $a1, 19608
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286E4 - addiu      $a0, $zr, -1 <=> li $a0, -1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286E8 - sw         $a0, 152($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286EC - sw         $zr, 180($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286F0 - sw         $zr, 184($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286F4 - sw         $zr, 188($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286F8 - sw         $zr, 192($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C286FC - sw         $zr, 196($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28700 - sw         $zr, 200($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28704 - sw         $zr, 204($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28708 - sw         $zr, 208($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2870C - sw         $zr, 212($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28710 - sw         $zr, 216($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28714 - sw         $zr, 220($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28718 - sw         $zr, 160($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2871C - sw         $zr, 164($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28720 - sw         $zr, 172($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28724 - sw         $zr, 176($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28728 - or         $v0, $s0, $zr <=> move $v0, $s0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2872C - lw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28730 - lw         $ra, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28734 - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28738 - addiu      $sp, $sp, 16
20:53:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2DACC
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DACC - addiu      $sp, $sp, -16
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAD0 - sw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAD4 - sw         $ra, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAD8 - or         $s0, $a0, $zr <=> move $s0, $a0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DADC - sw         $a1, 0($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAE0 - ori        $a0, $zr, 1 <=> li $a0, 1
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAE4 - sw         $a0, 4($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAE8 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAEC - mtc1       $a1, $f12
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAF0 - swc1       $f12, 20($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAF4 - swc1       $f12, 16($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAF8 - swc1       $f12, 24($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAFC - sw         $zr, 8($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB00 - sb         $a0, 28($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB04 - addiu      $a0, $s0, 32
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB08 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB0C - addiu      $a1, $a1, 19904
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB10 - ori        $a2, $zr, 512 <=> li $a2, 512
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB14 - or         $a3, $zr, $zr <=> li $a3, 0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DB18 - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB1C - or         $t0, $zr, $zr <=> li $t0, 0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB20 - sw         $zr, 64($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB24 - sb         $zr, 72($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB28 - sw         $zr, 92($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB2C - sw         $zr, 96($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB30 - sw         $zr, 100($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB34 - sw         $zr, 104($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB38 - sw         $zr, 108($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB3C - sw         $zr, 112($s0)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB40 - or         $v0, $s0, $zr <=> move $v0, $s0
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB44 - lw         $s0, 0($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB48 - lw         $ra, 4($sp)
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB4C - jr         $ra
20:53:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB50 - addiu      $sp, $sp, 16
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D38B84, name='', attr=0x200, count=0x0, option=0x00000000
20:53:00 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:00 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D38BD8, name='', attr=0x200, count=0x0, option=0x00000000
20:53:00 DEBUG hle.sceAudio - user_main_10 - free buffer 14
20:53:00 DEBUG hle.sceAudio - user_main_10 - free buffer 13
20:53:00 DEBUG hle.sceAudio - user_main_10 - free buffer 17
20:53:00 DEBUG hle.sceAudio - user_main_10 - free buffer 18
20:53:00 DEBUG hle.sceAudio - user_main_10 - free buffer 11
20:53:00 DEBUG hle.sceAudio - user_main_10 - free buffer 12
20:53:00 DEBUG hle.sceAudio - user_main_10 - free buffer 15
20:53:00 DEBUG hle.sceAudio - user_main_10 - free buffer 16
20:53:00 DEBUG hle.sceAudio - user_main_10 - free buffer 19
20:53:00 DEBUG hle.sceAudio - user_main_10 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
20:53:00 DEBUG hle.sceAudio - user_main_10 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - user_main_10 - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:00 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5230862
20:53:00 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:00 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:00 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:00 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:01 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:01 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=6760686
20:53:01 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
20:53:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=6749570
20:53:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:01 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:01 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:01 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:01 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:53:01 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:53:01 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:01 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:53:01 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:53:01 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:53:01 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:01 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:01 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:01 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8C29B18
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29B18 - addiu      $sp, $sp, -32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B1C - sw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B20 - or         $s0, $a0, $zr <=> move $s0, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B24 - sw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B28 - or         $s1, $a1, $zr <=> move $s1, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B2C - addiu      $a0, $s0, 120
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B30 - sw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B34 - or         $s2, $a2, $zr <=> move $s2, $a2
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B38 - sw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B3C - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B40 - sw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B44 - sw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B48 - sw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29B4C - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B50 - or         $a2, $zr, $zr <=> li $a2, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29B54 - beql       $s2, $zr, 0x08C29DB0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B58 - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29B5C - lw         $a0, 4($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B60 - sltiu      $a0, $a0, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29B64 - bnel       $a0, $zr, 0x08C29D84
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B68 - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29B6C - lw         $a0, 8($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B70 - sltiu      $a0, $a0, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29B74 - bnel       $a0, $zr, 0x08C29D58
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B78 - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29B7C - lw         $a0, 16($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B80 - sltiu      $a1, $a0, 241
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29B84 - beql       $a1, $zr, 0x08C29D2C
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B88 - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29B8C - lw         $a1, 20($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B90 - sltiu      $a2, $a1, 241
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29B94 - beq        $a2, $zr, 0x08C29CFC
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B98 - addu       $a0, $a0, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29B9C - sltiu      $a1, $a0, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29BA0 - bne        $a1, $zr, 0x08C29CCC
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BA4 - sltiu      $a0, $a0, 241
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29BA8 - beq        $a0, $zr, 0x08C29C9C
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BAC - or         $s4, $s1, $zr <=> move $s4, $s1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BB0 - lw         $a0, 0($s4)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BB4 - lw         $a2, 4($s4)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BB8 - addiu      $a1, $s0, 156
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BBC - lw         $a3, 8($s4)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BC0 - sw         $a0, 0($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BC4 - lw         $a0, 12($s4)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BC8 - sw         $a2, 4($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BCC - lw         $a2, 16($s4)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BD0 - sw         $a3, 8($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BD4 - lw         $a3, 20($s4)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BD8 - sw         $a0, 12($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BDC - sw         $a2, 16($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BE0 - sw         $a3, 20($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29BE4 - jal        0x08C2DBAC
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BE8 - or         $a0, $s4, $zr <=> move $a0, $s4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BEC - addiu      $s3, $s0, 4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BF0 - or         $s1, $v0, $zr <=> move $s1, $v0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BF4 - or         $a0, $s3, $zr <=> move $a0, $s3
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29BF8 - or         $a1, $s4, $zr <=> move $a1, $s4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29BFC - jal        0x08C2DBFC
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C00 - or         $a2, $s2, $zr <=> move $a2, $s2
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C04 - or         $s4, $v0, $zr <=> move $s4, $v0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29C08 - bltz       $s4, 0x08C29C64
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C0C - nop
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C10 - lw         $a0, 172($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C14 - lw         $a1, 176($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C18 - addu       $a2, $s2, $s1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C1C - addu       $a3, $a0, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C20 - sll        $t0, $a3, 0x0007
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C24 - sll        $a3, $a3, 0x0004
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C28 - sw         $a2, 216($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C2C - addu       $a3, $t0, $a3
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C30 - addu       $a2, $a2, $a3
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C34 - sw         $a2, 220($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C38 - sw         $zr, 204($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C3C - sw         $zr, 208($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C40 - sw         $zr, 212($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C44 - sw         $zr, 180($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C48 - ori        $s2, $zr, 0 <=> li $s2, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C4C - sw         $zr, 184($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C50 - sltu       $a2, $s2, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29C54 - bne        $a2, $zr, 0x08C29DDC
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C58 - sw         $zr, 188($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29C5C - b          0x08C29E44
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C60 - sw         $zr, 192($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C29C64 - jal        0x08C29864
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C68 - or         $a0, $s0, $zr <=> move $a0, $s0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C6C - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29C70 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C74 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C78 - or         $v0, $s4, $zr <=> move $v0, $s4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C7C - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C80 - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C84 - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C88 - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C8C - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C90 - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C94 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29C98 - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29C9C - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29CA0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CA4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CA8 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CAC - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CB0 - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CB4 - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CB8 - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CBC - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CC0 - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CC4 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CC8 - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29CCC - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29CD0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CD4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CD8 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CDC - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CE0 - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CE4 - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CE8 - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CEC - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CF0 - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CF4 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29CF8 - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29CFC - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29D00 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D04 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D08 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D0C - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D10 - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D14 - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D18 - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D1C - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D20 - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D24 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D28 - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C29D2C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D30 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D34 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D38 - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D3C - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D40 - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D44 - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D48 - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D4C - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D50 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D54 - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C29D58 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D5C - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D60 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D64 - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D68 - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D6C - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D70 - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D74 - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D78 - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D7C - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D80 - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C29D84 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D88 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D8C - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D90 - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D94 - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D98 - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29D9C - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DA0 - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DA4 - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DA8 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DAC - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C29DB0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DB4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DB8 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DBC - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DC0 - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DC4 - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DC8 - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DCC - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DD0 - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DD4 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DD8 - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29DDC - addiu      $s1, $s0, 180
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DE0 - ori        $s4, $zr, 0 <=> li $s4, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29DE4 - lw         $a1, 216($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DE8 - addu       $a1, $a1, $s4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29DEC - beq        $a1, $zr, 0x08C29E1C
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DF0 - ori        $a0, $zr, 0 <=> li $a0, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DF4 - addiu      $a0, $a1, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DF8 - sw         $a0, 8($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29DFC - sw         $zr, 0($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E00 - sw         $zr, 4($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E04 - sw         $zr, 12($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E08 - sh         $zr, 16($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E0C - lw         $a0, 8($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E10 - sh         $zr, 18($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E14 - sw         $s2, 0($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E18 - or         $a0, $a1, $zr <=> move $a0, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29E1C - or         $a1, $a0, $zr <=> move $a1, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29E20 - jal        0x08C28294
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E24 - or         $a0, $s1, $zr <=> move $a0, $s1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E28 - lw         $a0, 172($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E2C - addiu      $s2, $s2, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E30 - sltu       $a1, $s2, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C29E34 - bne        $a1, $zr, 0x08C29DE4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E38 - addiu      $s4, $s4, 144
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E3C - lw         $a1, 176($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E40 - sw         $zr, 192($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29E44 - sw         $zr, 196($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E48 - addu       $a0, $a0, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E4C - sltu       $a0, $s2, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29E50 - beq        $a0, $zr, 0x08C29EC8
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E54 - sw         $zr, 200($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E58 - sll        $s1, $s2, 0x0007
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E5C - sll        $a0, $s2, 0x0004
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E60 - addiu      $s4, $s0, 192
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E64 - addu       $s1, $s1, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29E68 - lw         $a1, 216($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E6C - addu       $a1, $a1, $s1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29E70 - beq        $a1, $zr, 0x08C29EA0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E74 - ori        $a0, $zr, 0 <=> li $a0, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E78 - addiu      $a0, $a1, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E7C - sw         $a0, 8($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E80 - sw         $zr, 0($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E84 - sw         $zr, 4($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E88 - sw         $zr, 12($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E8C - sh         $zr, 16($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E90 - lw         $a0, 8($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E94 - sh         $zr, 18($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E98 - sw         $s2, 0($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29E9C - or         $a0, $a1, $zr <=> move $a0, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29EA0 - or         $a1, $a0, $zr <=> move $a1, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29EA4 - jal        0x08C28294
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EA8 - or         $a0, $s4, $zr <=> move $a0, $s4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EAC - lw         $a0, 172($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EB0 - lw         $a1, 176($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EB4 - addiu      $s2, $s2, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EB8 - addu       $a0, $a0, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EBC - sltu       $a0, $s2, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C29EC0 - bne        $a0, $zr, 0x08C29E68
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EC4 - addiu      $s1, $s1, 144
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29EC8 - lw         $a0, 0($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29ECC - jal        0x08C2C4F0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29ED0 - or         $a1, $s0, $zr <=> move $a1, $s0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29ED4 - or         $s1, $v0, $zr <=> move $s1, $v0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29ED8 - bltz       $s1, 0x08C29F40
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EDC - nop
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EE0 - sw         $s1, 152($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EE4 - or         $a0, $s3, $zr <=> move $a0, $s3
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29EE8 - jal        0x08C2E05C
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EEC - or         $a1, $s1, $zr <=> move $a1, $s1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EF0 - or         $s3, $v0, $zr <=> move $s3, $v0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C29EF4 - bgezl      $s3, 0x08C29F78
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29EF8 - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C29EFC - lw         $a0, 0($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29F00 - jal        0x08C2C620
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F04 - or         $a1, $s0, $zr <=> move $a1, $s0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29F08 - jal        0x08C29864
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F0C - or         $a0, $s0, $zr <=> move $a0, $s0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F10 - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29F14 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F18 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F1C - or         $v0, $s3, $zr <=> move $v0, $s3
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F20 - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F24 - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F28 - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F2C - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F30 - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F34 - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F38 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F3C - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C29F40 - jal        0x08C29864
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F44 - or         $a0, $s0, $zr <=> move $a0, $s0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F48 - lw         $a0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C29F4C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F50 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F54 - or         $v0, $s1, $zr <=> move $v0, $s1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F58 - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F5C - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F60 - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F64 - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F68 - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F6C - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F70 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F74 - addiu      $sp, $sp, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C29F78 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F7C - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F80 - or         $v0, $zr, $zr <=> li $v0, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F84 - lw         $s0, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F88 - lw         $s1, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F8C - lw         $s2, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F90 - lw         $s3, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F94 - lw         $s4, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F98 - lw         $ra, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29F9C - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C29FA0 - addiu      $sp, $sp, 32
20:53:01 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:01 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:01 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:01 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2DBFC
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DBFC - addiu      $sp, $sp, -48
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC00 - lw         $a3, 4($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC04 - sw         $s0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC08 - sw         $s1, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC0C - or         $s0, $a0, $zr <=> move $s0, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC10 - or         $s1, $a1, $zr <=> move $s1, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC14 - sw         $s2, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC18 - sw         $s3, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC1C - sw         $s4, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC20 - sw         $s5, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC24 - sw         $s6, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC28 - sw         $s7, 28($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC2C - sw         $ra, 32($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DC30 - beq        $a3, $zr, 0x08C2DCA8
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC34 - or         $s2, $a2, $zr <=> move $s2, $a2
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC38 - lw         $a0, 4($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC3C - sltiu      $a0, $a0, 65
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DC40 - beq        $a0, $zr, 0x08C2DCA8
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC44 - nop
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC48 - lw         $a0, 8($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DC4C - beq        $a0, $zr, 0x08C2DC78
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC50 - nop
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC54 - lw         $a0, 8($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC58 - sltiu      $a0, $a0, 17
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DC5C - beq        $a0, $zr, 0x08C2DC78
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC60 - nop
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC64 - lw         $a0, 12($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DC68 - beq        $a0, $zr, 0x08C2DCE4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC6C - nop
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DC70 - b          0x08C2DCD8
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC74 - lw         $a0, 12($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DC78 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC7C - lw         $s0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC80 - lw         $s1, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC84 - lw         $s2, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC88 - lw         $s3, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC8C - lw         $s4, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC90 - lw         $s5, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC94 - lw         $s6, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC98 - lw         $s7, 28($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC9C - lw         $ra, 32($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCA0 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCA4 - addiu      $sp, $sp, 48
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DCA8 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCAC - lw         $s0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCB0 - lw         $s1, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCB4 - lw         $s2, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCB8 - lw         $s3, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCBC - lw         $s4, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCC0 - lw         $s5, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCC4 - lw         $s6, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCC8 - lw         $s7, 28($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCCC - lw         $ra, 32($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCD0 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCD4 - addiu      $sp, $sp, 48
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DCD8 - sltiu      $a0, $a0, 33
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DCDC - bne        $a0, $zr, 0x08C2DD14
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCE0 - nop
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DCE4 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCE8 - lw         $s0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCEC - lw         $s1, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCF0 - lw         $s2, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCF4 - lw         $s3, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCF8 - lw         $s4, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCFC - lw         $s5, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD00 - lw         $s6, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD04 - lw         $s7, 28($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD08 - lw         $ra, 32($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD0C - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD10 - addiu      $sp, $sp, 48
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2DD14 - beq        $s2, $zr, 0x08C2DDB4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD18 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD1C - ori        $a1, $zr, 512 <=> li $a1, 512
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD20 - or         $a2, $zr, $zr <=> li $a2, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD24 - or         $a3, $zr, $zr <=> li $a3, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DD28 - jal        0x08C8E86C [sceKernelCreateEventFlag]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD2C - addiu      $a0, $a0, 19904
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD30 - sw         $v0, 64($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD34 - lw         $a0, 12($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD38 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD3C - sw         $a0, 84($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD40 - mtc1       $a1, $f12
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD44 - lw         $a0, 4($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD48 - swc1       $f12, 20($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD4C - sw         $a0, 88($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD50 - swc1       $f12, 16($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD54 - swc1       $f12, 24($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD58 - ori        $s3, $zr, 1 <=> li $s3, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD5C - sw         $zr, 8($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD60 - sb         $s3, 28($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD64 - sw         $s2, 76($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD68 - lw         $a0, 12($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD6C - sw         $zr, 92($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD70 - addu       $a1, $a0, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD74 - sll        $a2, $a0, 0x0008
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD78 - addu       $a0, $a0, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD7C - sw         $zr, 96($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD80 - sll        $a0, $a0, 0x0004
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD84 - sw         $zr, 100($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD88 - subu       $a0, $a2, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD8C - sw         $zr, 104($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD90 - addu       $s2, $s2, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD94 - sw         $zr, 108($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD98 - lw         $a0, 84($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD9C - ori        $s4, $zr, 0 <=> li $s4, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDA0 - sltu       $a0, $s4, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DDA4 - bne        $a0, $zr, 0x08C2DDE4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDA8 - sw         $zr, 112($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DDAC - b          0x08C2DE40
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDB0 - lw         $a0, 88($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DDB4 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDB8 - lw         $s0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDBC - lw         $s1, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDC0 - lw         $s2, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDC4 - lw         $s3, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDC8 - lw         $s4, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDCC - lw         $s5, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDD0 - lw         $s6, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDD4 - lw         $s7, 28($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDD8 - lw         $ra, 32($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDDC - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDE0 - addiu      $sp, $sp, 48
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DDE4 - addiu      $s5, $s0, 92
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDE8 - ori        $s6, $zr, 0 <=> li $s6, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DDEC - lw         $s7, 76($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDF0 - addu       $s7, $s7, $s6
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DDF4 - beq        $s7, $zr, 0x08C2DE1C
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDF8 - ori        $a0, $zr, 0 <=> li $a0, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDFC - sw         $zr, 0($s7)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE00 - sw         $zr, 4($s7)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE04 - sw         $s4, 8($s7)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE08 - sw         $zr, 12($s7)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE0C - sw         $zr, 16($s7)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DE10 - jal        0x08C324E4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE14 - addiu      $a0, $s7, 128
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE18 - or         $a0, $s7, $zr <=> move $a0, $s7
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DE1C - or         $a1, $a0, $zr <=> move $a1, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DE20 - jal        0x08C28294
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE24 - or         $a0, $s5, $zr <=> move $a0, $s5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE28 - lw         $a0, 84($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE2C - addiu      $s4, $s4, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE30 - sltu       $a0, $s4, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2DE34 - bne        $a0, $zr, 0x08C2DDEC
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE38 - addiu      $s6, $s6, 208
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE3C - lw         $a0, 88($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DE40 - sw         $s2, 80($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE44 - sll        $a1, $a0, 0x0003
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE48 - addu       $a2, $a1, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE4C - addu       $a1, $a1, $a2
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE50 - ori        $s4, $zr, 0 <=> li $s4, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE54 - sltu       $a0, $s4, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DE58 - beq        $a0, $zr, 0x08C2DEA4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE5C - addu       $s2, $s2, $a1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE60 - ori        $s5, $zr, 0 <=> li $s5, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DE64 - lw         $a0, 80($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE68 - addu       $a0, $a0, $s5
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DE6C - beql       $a0, $zr, 0x08C2DE88
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE70 - lw         $a0, 8($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DE74 - lw         $a2, 8($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE78 - or         $a1, $s4, $zr <=> move $a1, $s4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DE7C - jal        0x08C2FDC8
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE80 - or         $a3, $s2, $zr <=> move $a3, $s2
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE84 - lw         $a0, 8($s1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DE88 - addiu      $s4, $s4, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE8C - sll        $a0, $a0, 0x0003
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE90 - addu       $s2, $s2, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE94 - lw         $a0, 88($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE98 - sltu       $a0, $s4, $a0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2DE9C - bne        $a0, $zr, 0x08C2DE64
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEA0 - addiu      $s5, $s5, 24
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DEA4 - addiu      $s1, $s0, 32
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEA8 - or         $a0, $s1, $zr <=> move $a0, $s1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEAC - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DEB0 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEB4 - or         $a2, $zr, $zr <=> li $a2, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEB8 - addiu      $a0, $zr, -1 <=> li $a0, -1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEBC - sw         $a0, 68($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEC0 - sb         $s3, 72($s0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEC4 - or         $a0, $s1, $zr <=> move $a0, $s1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DEC8 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DECC - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DED0 - or         $v0, $zr, $zr <=> li $v0, 0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DED4 - lw         $s0, 0($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DED8 - lw         $s1, 4($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEDC - lw         $s2, 8($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEE0 - lw         $s3, 12($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEE4 - lw         $s4, 16($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEE8 - lw         $s5, 20($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEEC - lw         $s6, 24($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEF0 - lw         $s7, 28($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEF4 - lw         $ra, 32($sp)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEF8 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEFC - addiu      $sp, $sp, 48
20:53:01 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x200, initPattern=0x0, option=0x00000000
20:53:01 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:01 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8C324E4
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C324E4 - mtc1       $zr, $f12
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C324E8 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C324EC - swc1       $f12, 0($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C324F0 - mtc1       $a1, $f13
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C324F4 - swc1       $f12, 4($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C324F8 - swc1       $f12, 8($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C324FC - swc1       $f12, 16($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32500 - swc1       $f12, 20($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32504 - lui        $a1, 0x4E6E <=> li $a1, 0x4E6E0000
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32508 - swc1       $f12, 24($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3250C - ori        $a1, $a1, 27432
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32510 - swc1       $f13, 32($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32514 - mtc1       $a1, $f14
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32518 - swc1       $f14, 36($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3251C - swc1       $f13, 40($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32520 - swc1       $f12, 44($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32524 - swc1       $f13, 48($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32528 - swc1       $f13, 52($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3252C - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32530 - swc1       $f12, 56($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32534 - sb         $a1, 60($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32538 - sb         $zr, 61($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3253C - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32540 - or         $v0, $a0, $zr <=> move $v0, $a0
20:53:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8C28294
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C28294 - sw         $zr, 0($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28298 - lw         $a2, 4($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2829C - beq        $a2, $zr, 0x08C282C0
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282A0 - sw         $a2, 4($a1)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282A4 - lw         $a2, 4($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282A8 - sw         $a1, 0($a2)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282AC - lw         $a2, 8($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282B0 - addiu      $a2, $a2, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282B4 - sw         $a1, 4($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282B8 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282BC - sw         $a2, 8($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C282C0 - lw         $a2, 8($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282C4 - sw         $a1, 0($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282C8 - addiu      $a2, $a2, 1
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282CC - sw         $a1, 4($a0)
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282D0 - jr         $ra
20:53:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C282D4 - sw         $a2, 8($a0)
20:53:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2FDC8
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FDC8 - lui        $t0, 0x3F80 <=> li $t0, 0x3F800000
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDCC - mtc1       $t0, $f12
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDD0 - sw         $zr, 8($a0)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDD4 - swc1       $f12, 4($a0)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDD8 - sw         $zr, 12($a0)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDDC - sw         $zr, 16($a0)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDE0 - sb         $a1, 20($a0)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDE4 - sb         $a2, 21($a0)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDE8 - ori        $a1, $zr, 0 <=> li $a1, 0
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDEC - sw         $a3, 0($a0)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDF0 - sltu       $a3, $a1, $a2
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FDF4 - beq        $a3, $zr, 0x08C2FE24
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDF8 - ori        $t0, $zr, 0 <=> li $t0, 0
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FDFC - lw         $a3, 0($a0)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE00 - addu       $a3, $a3, $t0
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FE04 - beql       $a3, $zr, 0x08C2FE18
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE08 - addiu      $a1, $a1, 1
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FE0C - sw         $zr, 0($a3)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE10 - sw         $zr, 4($a3)
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE14 - addiu      $a1, $a1, 1
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FE18 - sltu       $a3, $a1, $a2
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2FE1C - bne        $a3, $zr, 0x08C2FDFC
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE20 - addiu      $t0, $t0, 8
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FE24 - jr         $ra
20:53:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE28 - or         $v0, $a0, $zr <=> move $v0, $a0
20:53:02 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:02 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:02 DEBUG hle.sceAudio - user_main_10 - free buffer 19
20:53:02 DEBUG hle.sceAudio - user_main_10 - free buffer 12
20:53:02 DEBUG hle.sceAudio - user_main_10 - free buffer 15
20:53:02 DEBUG hle.sceAudio - user_main_10 - free buffer 18
20:53:02 DEBUG hle.sceAudio - user_main_10 - free buffer 17
20:53:02 DEBUG hle.sceAudio - user_main_10 - free buffer 11
20:53:02 DEBUG hle.sceAudio - user_main_10 - free buffer 16
20:53:02 DEBUG hle.sceAudio - user_main_10 - free buffer 13
20:53:02 DEBUG hle.sceAudio - user_main_10 - free buffer 14
20:53:02 DEBUG hle.sceAudio - user_main_10 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
20:53:02 DEBUG hle.sceAudio - user_main_10 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - user_main_10 - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
20:53:02 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
20:53:02 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:02 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6766503
20:53:02 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:02 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:02 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 13
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D38300, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D37B00, data=0x0, size=0x800
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 11
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 18
20:53:03 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=8159336
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8148243
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:03 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:53:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2C4F0
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C4F0 - addiu      $sp, $sp, -32
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4F4 - sw         $s1, 12($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4F8 - or         $s1, $a0, $zr <=> move $s1, $a0
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C4FC - sw         $s0, 8($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C500 - sw         $s2, 16($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C504 - sw         $ra, 20($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C508 - beq        $a1, $zr, 0x08C2C57C
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C50C - or         $s0, $a1, $zr <=> move $s0, $a1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C510 - sw         $s1, 0($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C514 - or         $a0, $s1, $zr <=> move $a0, $s1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C518 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C51C - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C520 - or         $a2, $zr, $zr <=> li $a2, 0
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C524 - lbu        $a0, 64($s1)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C528 - beq        $a0, $zr, 0x08C2C554
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C52C - or         $s2, $s1, $zr <=> move $s2, $s1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C530 - addiu      $a0, $s2, 32
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C534 - sw         $a0, 4($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C538 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C53C - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C540 - or         $a2, $zr, $zr <=> li $a2, 0
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C544 - ori        $s1, $zr, 0 <=> li $s1, 0
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C548 - lw         $a1, 4($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C54C - b          0x08C2C598
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C550 - or         $a0, $s2, $zr <=> move $a0, $s2
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C554 - lw         $a0, 0($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C558 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C55C - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C560 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C564 - lw         $s0, 8($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C568 - lw         $s1, 12($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C56C - lw         $s2, 16($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C570 - lw         $ra, 20($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C574 - jr         $ra
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C578 - addiu      $sp, $sp, 32
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C57C - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C580 - lw         $s0, 8($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C584 - lw         $s1, 12($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C588 - lw         $s2, 16($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C58C - lw         $ra, 20($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C590 - jr         $ra
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C594 - addiu      $sp, $sp, 32
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C598 - lw         $a2, 364($a0)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C59C - beql       $a2, $zr, 0x08C2C5E8
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5A0 - sw         $s0, 364($a0)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C5A4 - addiu      $s1, $s1, 1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5A8 - slti       $a2, $s1, 1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2C5AC - bne        $a2, $zr, 0x08C2C598
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5B0 - addiu      $a0, $a0, 8
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5B4 - or         $a0, $a1, $zr <=> move $a0, $a1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C5B8 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5BC - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5C0 - lw         $a0, 0($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C5C4 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5C8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5CC - addiu      $v0, $zr, -2 <=> li $v0, -2
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5D0 - lw         $s0, 8($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5D4 - lw         $s1, 12($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5D8 - lw         $s2, 16($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5DC - lw         $ra, 20($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5E0 - jr         $ra
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5E4 - addiu      $sp, $sp, 32
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C5E8 - sw         $zr, 368($a0)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5EC - or         $a0, $a1, $zr <=> move $a0, $a1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C5F0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5F4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C5F8 - lw         $a0, 0($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C5FC - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C600 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C604 - or         $v0, $s1, $zr <=> move $v0, $s1
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C608 - lw         $s0, 8($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C60C - lw         $s1, 12($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C610 - lw         $s2, 16($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C614 - lw         $ra, 20($sp)
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C618 - jr         $ra
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C61C - addiu      $sp, $sp, 32
20:53:03 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D37970, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37970, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D37970, count=0x1
20:53:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2E05C
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E05C - jr         $ra
20:53:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E060 - or         $v0, $zr, $zr <=> li $v0, 0
20:53:03 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
20:53:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - user_main_10 - free buffer 13
20:53:03 DEBUG hle.sceAudio - user_main_10 - free buffer 14
20:53:03 DEBUG hle.sceAudio - user_main_10 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
20:53:03 DEBUG hle.sceAudio - user_main_10 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - user_main_10 - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
20:53:03 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
20:53:03 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8162663
20:53:03 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG compiler - _3a - Compiling _S1_2_8C29848
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C29848 - addiu      $sp, $sp, -16
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2984C - sw         $ra, 0($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C29850 - jal        0x08C2EC24
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C29854 - addiu      $a0, $a0, 4
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C29858 - lw         $ra, 0($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2985C - jr         $ra
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C29860 - addiu      $sp, $sp, 16
20:53:03 DEBUG compiler - _3a - Compiling _S1_2_8C2EC24
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2EC24 - addiu      $sp, $sp, -32
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC28 - sw         $s0, 0($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC2C - sw         $s1, 4($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC30 - sw         $s2, 8($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC34 - sw         $s3, 12($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC38 - sw         $ra, 16($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC3C - or         $s0, $a3, $zr <=> move $s0, $a3
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC40 - or         $s1, $a1, $zr <=> move $s1, $a1
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC44 - or         $s2, $a0, $zr <=> move $s2, $a0
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC48 - addiu      $s3, $s2, 32
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC4C - or         $a0, $s3, $zr <=> move $a0, $s3
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC50 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2EC54 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC58 - or         $a2, $zr, $zr <=> li $a2, 0
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC5C - lbu        $a0, 72($s2)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2EC60 - beq        $a0, $zr, 0x08C2ECB4
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC64 - or         $a0, $s3, $zr <=> move $a0, $s3
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC68 - lbu        $a0, 0($s0)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2EC6C - beq        $a0, $zr, 0x08C2EC88
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC70 - or         $a0, $s1, $zr <=> move $a0, $s1
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC74 - ori        $a1, $zr, 4096 <=> li $a1, 4096
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2EC78 - jal        0x08C4C464
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC7C - ori        $a2, $zr, 4096 <=> li $a2, 4096
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C2EC80 - b          0x08C2EC98
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC84 - nop
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C2EC88 - jal        0x08C4C40C
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC8C - or         $a0, $s1, $zr <=> move $a0, $s1
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC90 - ori        $a0, $zr, 1 <=> li $a0, 1
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC94 - sb         $a0, 0($s0)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C2EC98 - jal        0x08C4C8D4
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2EC9C - nop
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECA0 - sw         $v0, 68($s2)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECA4 - lw         $a0, 64($s2)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2ECA8 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECAC - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECB0 - or         $a0, $s3, $zr <=> move $a0, $s3
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C2ECB4 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECB8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECBC - or         $v0, $zr, $zr <=> li $v0, 0
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECC0 - lw         $s0, 0($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECC4 - lw         $s1, 4($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECC8 - lw         $s2, 8($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECCC - lw         $s3, 12($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECD0 - lw         $ra, 16($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECD4 - jr         $ra
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2ECD8 - addiu      $sp, $sp, 32
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG compiler - _3a - Compiling _S1_2_8C4C40C
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C4C40C - lui        $a2, 0x09BA <=> li $a2, 0x09BA0000
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C410 - lw         $a1, -31064($a2)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C414 - addiu      $sp, $sp, -16
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C418 - lui        $v1, 0x8042 <=> li $v1, 0x80420000
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C41C - sw         $ra, 0($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C4C420 - beq        $a1, $zr, 0x08C4C458
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C424 - ori        $v0, $v1, 256
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C428 - lui        $a1, 0x8042 <=> li $a1, 0x80420000
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C42C - andi       $v1, $a0, 63
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C4C430 - beq        $a0, $zr, 0x08C4C458
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C434 - ori        $v0, $a1, 5
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C438 - lui        $v0, 0x09CA <=> li $v0, 0x09CA0000
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C43C - lui        $a3, 0x8042 <=> li $a3, 0x80420000
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C440 - addu       $a1, $a0, $zr <=> move $a1, $a0
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C444 - addiu      $a0, $v0, 13824
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C4C448 - bne        $v1, $zr, 0x08C4C458
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C44C - ori        $v0, $a3, 5
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C4C450 - jal        0x08C8DFAC [__sceSasCore]
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C454 - nop
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C4C458 - lw         $ra, 0($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C45C - jr         $ra
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C460 - addiu      $sp, $sp, 16
20:53:03 DEBUG compiler - _3a - Compiling _S1_2_8C8DFAC
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C8DFAC - jr         $ra
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C8DFB0 - syscall    0x0481E [__sceSasCore]
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8173516
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8174697
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG compiler - _3a - Compiling _S1_2_8C4C8D4
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C4C8D4 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C8D8 - lw         $a1, -31064($v1)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C8DC - lui        $v0, 0x09CA <=> li $v0, 0x09CA0000
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C8E0 - addiu      $sp, $sp, -16
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C8E4 - addiu      $a0, $v0, 13824
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C8E8 - sw         $ra, 0($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C4C8EC - bne        $a1, $zr, 0x08C4C900
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C8F0 - addu       $v0, $zr, $zr <=> li $v0, 0
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C8F4 - lw         $ra, 0($sp)
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C4C8F8 - jr         $ra
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C8FC - addiu      $sp, $sp, 16
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C4C900 - jal        0x08C8DF74 [__sceSasGetEndFlag]
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C904 - nop
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C4C908 - j          0x08C4C8F8
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4C90C - lw         $ra, 0($sp)
20:53:03 DEBUG compiler - _3a - Compiling _S1_2_8C8DF74
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C8DF74 - jr         $ra
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C8DF78 - syscall    0x04825 [__sceSasGetEndFlag]
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG compiler - _3a - Compiling _S1_2_8C8E94C
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C8E94C - jr         $ra
20:53:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C8E950 - syscall    0x04703 [sceKernelDcacheWritebackInvalidateRange]
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 15
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 12
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8191692
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8192239
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8208092
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8210166
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8225774
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8227749
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8243342
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8245552
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8263203
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8264738
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8282273
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8283959
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8301981
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8305265
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8323672
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8325520
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8344645
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8346791
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8365013
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8365718
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8385656
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8389583
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8409544
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8411140
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8430211
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8431661
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8457366
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8458139
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8478282
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8479671
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8500567
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8505217
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8526927
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8528635
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8551155
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8555648
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8579231
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8580815
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8602282
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8606912
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8629669
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8631110
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8657913
20:53:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8659491
20:53:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8681660
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8683633
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8710983
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8713040
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8735859
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8741597
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8766026
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8771789
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8796312
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8798032
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8827517
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8829770
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8859220
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8861233
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8893324
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8894625
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8925177
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8927082
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8958871
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8960024
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8993792
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8996076
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9028227
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9030660
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9062445
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9064397
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9098373
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9100544
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9136746
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9143354
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9179396
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9181472
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9216967
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9223538
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9260649
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9262803
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9298046
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9300258
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9344963
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9347060
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9385482
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9392690
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9431606
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9434114
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9479502
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9481567
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9528059
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9530674
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9579211
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9581291
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9634865
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:04 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:04 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:04 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:04 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9638927
20:53:04 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:04 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9648801
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:04 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:04 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:04 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:04 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:53:04 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:53:04 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9652973
20:53:04 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:04 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9663231
20:53:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9665355
20:53:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9676925
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:05 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:05 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:05 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8C285B0
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C285B0 - addiu      $sp, $sp, -16
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C285B4 - sw         $ra, 0($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C285B8 - jal        0x08C28B18
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C285BC - andi       $a1, $a1, 255
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C285C0 - lw         $ra, 0($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C285C4 - jr         $ra
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C285C8 - addiu      $sp, $sp, 16
20:53:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8C28B18
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C28B18 - addiu      $sp, $sp, -32
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B1C - sw         $s0, 0($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B20 - or         $s0, $a0, $zr <=> move $s0, $a0
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B24 - sw         $s3, 12($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B28 - sw         $s4, 16($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B2C - andi       $s3, $a1, 255
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B30 - addiu      $s4, $s0, 120
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B34 - sw         $s1, 4($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B38 - sw         $s2, 8($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B3C - or         $s1, $a2, $zr <=> move $s1, $a2
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B40 - or         $s2, $a3, $zr <=> move $s2, $a3
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B44 - or         $a0, $s4, $zr <=> move $a0, $s4
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B48 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B4C - sw         $ra, 20($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C28B50 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B54 - or         $a2, $zr, $zr <=> li $a2, 0
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B58 - addiu      $a0, $s0, 4
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B5C - or         $a1, $s3, $zr <=> move $a1, $s3
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B60 - or         $a2, $s1, $zr <=> move $a2, $s1
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C28B64 - jal        0x08C2E398
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B68 - or         $a3, $s2, $zr <=> move $a3, $s2
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B6C - or         $a0, $s4, $zr <=> move $a0, $s4
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B70 - or         $s0, $v0, $zr <=> move $s0, $v0
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C28B74 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B78 - ori        $a1, $zr, 1 <=> li $a1, 1
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B7C - or         $v0, $s0, $zr <=> move $v0, $s0
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B80 - lw         $s0, 0($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B84 - lw         $s1, 4($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B88 - lw         $s2, 8($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B8C - lw         $s3, 12($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B90 - lw         $s4, 16($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B94 - lw         $ra, 20($sp)
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B98 - jr         $ra
20:53:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C28B9C - addiu      $sp, $sp, 32
20:53:05 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9679666
20:53:05 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:05 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9693416
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9693811
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9706435
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9707741
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9720830
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9722714
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9734595
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9736107
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9748615
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9749763
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9762775
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9763944
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9778865
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9780118
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9794156
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9795417
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9810027
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9810620
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9826463
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9827010
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9844007
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9845353
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9861211
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9861806
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9878348
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9879870
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9896089
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9896701
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9913389
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9914010
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9933404
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9938111
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9956813
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9958233
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9977867
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9978558
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9997772
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9998487
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10027988
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10029450
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10048718
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10050097
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10074717
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10075490
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10096116
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10096901
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10118559
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10122762
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10146264
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10147951
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10173949
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10175365
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10196493
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10197426
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10224295
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10226247
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10248233
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10249832
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10277344
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10279466
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10303242
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10308780
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10332661
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10337913
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10363226
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10365127
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10394519
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10395528
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10425492
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10427484
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10453634
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10458735
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10484710
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10489569
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10515653
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10521189
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10548191
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10550288
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10581586
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10583263
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10615679
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10617782
20:53:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10651181
20:53:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10656714
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10692873
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10695101
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10728568
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10730668
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10765390
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10772811
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10802375
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10808674
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10844275
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10846461
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10880990
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10883620
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10919742
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10926242
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10965059
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10967221
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11011097
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11013293
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11051308
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11058099
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11098602
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11106313
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11149746
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11156299
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11197917
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11200531
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11246903
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11248611
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11260089
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11261156
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11272920
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:06 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:06 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:06 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2E398
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E398 - addiu      $sp, $sp, -32
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E39C - sw         $s0, 0($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3A0 - sw         $s2, 8($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3A4 - or         $s0, $a0, $zr <=> move $s0, $a0
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3A8 - andi       $s2, $a1, 255
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3AC - lw         $a1, 88($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3B0 - andi       $a0, $s2, 255
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3B4 - sltu       $a1, $a0, $a1
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3B8 - sw         $s1, 4($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3BC - sw         $s3, 12($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3C0 - sw         $s4, 16($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3C4 - sw         $ra, 20($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E3C8 - beq        $a1, $zr, 0x08C2E3E8
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3CC - or         $s1, $a2, $zr <=> move $s1, $a2
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3D0 - sll        $a0, $a0, 0x0003
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3D4 - lw         $s3, 80($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3D8 - addu       $a1, $a0, $a0
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3DC - addu       $a0, $a0, $a1
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E3E0 - b          0x08C2E3EC
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3E4 - addu       $s3, $s3, $a0
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E3E8 - ori        $s3, $zr, 0 <=> li $s3, 0
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E3EC - beq        $s3, $zr, 0x08C2E404
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3F0 - andi       $a0, $a3, 1
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E3F4 - bnel       $a0, $zr, 0x08C2E428
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E3F8 - lw         $a1, 0($s1)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E3FC - b          0x08C2E438
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E400 - andi       $a1, $a3, 2
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E404 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E408 - lw         $s0, 0($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E40C - lw         $s1, 4($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E410 - lw         $s2, 8($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E414 - lw         $s3, 12($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E418 - lw         $s4, 16($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E41C - lw         $ra, 20($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E420 - jr         $ra
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E424 - addiu      $sp, $sp, 32
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E428 - sltiu      $a1, $a1, 101
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E42C - beq        $a1, $zr, 0x08C2E448
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E430 - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E434 - andi       $a1, $a3, 2
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E438 - bnel       $a1, $zr, 0x08C2E46C
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E43C - lw         $a2, 84($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E440 - b          0x08C2E480
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E444 - andi       $s4, $a3, 4
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E448 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E44C - lw         $s0, 0($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E450 - lw         $s1, 4($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E454 - lw         $s2, 8($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E458 - lw         $s3, 12($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E45C - lw         $s4, 16($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E460 - lw         $ra, 20($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E464 - jr         $ra
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E468 - addiu      $sp, $sp, 32
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E46C - lw         $t0, 4($s1)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E470 - sltu       $a2, $a2, $t0
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E474 - bne        $a2, $zr, 0x08C2E490
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E478 - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E47C - andi       $s4, $a3, 4
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E480 - bnel       $s4, $zr, 0x08C2E4B4
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E484 - lwc1       $f12, 8($s1)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E488 - b          0x08C2E500
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E48C - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E490 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E494 - lw         $s0, 0($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E498 - lw         $s1, 4($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E49C - lw         $s2, 8($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4A0 - lw         $s3, 12($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4A4 - lw         $s4, 16($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4A8 - lw         $ra, 20($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4AC - jr         $ra
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4B0 - addiu      $sp, $sp, 32
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E4B4 - mtc1       $zr, $f13
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4B8 - c.lt.s     $f12, $f13
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4BC - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E4C0 - bc1t       0x08C2E4DC
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4C4 - lui        $a2, 0x3F80 <=> li $a2, 0x3F800000
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4C8 - mtc1       $a2, $f13
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4CC - c.le.s     $f12, $f13
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4D0 - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E4D4 - bc1t       0x08C2E500
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4D8 - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E4DC - addiu      $v0, $zr, -5 <=> li $v0, -5
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4E0 - lw         $s0, 0($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4E4 - lw         $s1, 4($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4E8 - lw         $s2, 8($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4EC - lw         $s3, 12($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4F0 - lw         $s4, 16($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4F4 - lw         $ra, 20($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4F8 - jr         $ra
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4FC - addiu      $sp, $sp, 32
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E500 - beq        $a0, $zr, 0x08C2E518
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E504 - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E508 - lw         $a0, 0($s1)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E50C - andi       $a0, $a0, 255
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E510 - andi       $a0, $a0, 255
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E514 - sw         $a0, 8($s3)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E518 - beq        $a1, $zr, 0x08C2E53C
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E51C - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E520 - lw         $a1, 4($s1)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E524 - or         $a0, $s0, $zr <=> move $a0, $s0
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E528 - andi       $a1, $a1, 255
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E52C - andi       $a1, $a1, 255
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E530 - sw         $a1, 12($s3)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E534 - jal        0x08C2EF04
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E538 - or         $a1, $s2, $zr <=> move $a1, $s2
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E53C - beq        $s4, $zr, 0x08C2E57C
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E540 - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E544 - lwc1       $f12, 8($s1)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E548 - swc1       $f12, 4($s3)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E54C - lw         $s0, 104($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E550 - beq        $s0, $zr, 0x08C2E57C
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E554 - nop
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E558 - lbu        $a0, 192($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E55C - bnel       $a0, $s2, 0x08C2E574
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E560 - lw         $s0, 0($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E564 - lw         $a0, 16($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E568 - ori        $a0, $a0, 4
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E56C - sw         $a0, 16($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E570 - lw         $s0, 0($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C2E574 - bnel       $s0, $zr, 0x08C2E55C
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E578 - lbu        $a0, 192($s0)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E57C - or         $v0, $zr, $zr <=> li $v0, 0
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E580 - lw         $s0, 0($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E584 - lw         $s1, 4($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E588 - lw         $s2, 8($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E58C - lw         $s3, 12($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E590 - lw         $s4, 16($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E594 - lw         $ra, 20($sp)
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E598 - jr         $ra
20:53:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E59C - addiu      $sp, $sp, 32
20:53:06 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11274662
20:53:06 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:06 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11289462
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11289880
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11302570
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11304699
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11316280
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11316885
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11330424
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11331441
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11345219
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11346226
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11360578
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11361859
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11376943
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11377566
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11392572
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11393107
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11409917
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11410481
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11427133
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11427706
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11444956
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11446407
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11461978
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11463291
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11479651
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11480280
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11498481
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11500108
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11522989
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11524383
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11543071
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11544911
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11563513
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11565181
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11585725
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11589491
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:06 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11609151
20:53:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11610624
20:53:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11629495
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11630838
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11650988
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11655050
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11676659
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11678609
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11699670
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11703996
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11726775
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11728817
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11750351
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11754758
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11776237
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11777904
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11799343
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11804347
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11826624
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11827619
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11857710
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11859278
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11882827
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11889317
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11913505
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11915601
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11944349
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11946048
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11975865
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11976915
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12012838
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12013914
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12045714
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12048071
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12079819
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12081487
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12113527
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12115818
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12150631
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12155751
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12193338
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12194683
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12245963
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12247252
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12285031
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12291071
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12326770
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12329955
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12364107
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12366409
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12402232
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12409036
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12445093
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12446446
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12484199
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12490369
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12527564
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12530200
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12567192
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12574289
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12611537
20:53:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12612974
20:53:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12652510
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12658912
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12697803
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12700075
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12745650
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12747694
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12794951
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12796556
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12837501
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12845647
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12896314
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:08 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:08 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:08 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:08 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12898777
20:53:08 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:08 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12911620
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:08 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:08 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:08 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12912865
20:53:08 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:08 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12927052
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12927448
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12938969
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12939360
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12949904
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12950298
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12963722
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12965081
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12977280
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12979523
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12992657
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12993161
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13008086
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13008545
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13023528
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13023999
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13039161
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13039648
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13052108
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13054317
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13068022
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13070424
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13085200
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13087662
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13102140
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13105007
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13122429
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13123010
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13140040
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13141707
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13157494
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13159019
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13175656
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13176270
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13193942
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13195799
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13213260
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13213916
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13231879
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13233387
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13256127
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13257976
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13277087
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13277919
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13297053
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13298901
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13318860
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13322387
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13343060
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13343877
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13365387
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13367428
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13392999
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13394775
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13414642
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13416388
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13442242
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13443121
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13465260
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13466767
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13493124
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13494911
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13518620
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13522601
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13546795
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13548335
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13575672
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13577607
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13600823
20:53:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13605975
20:53:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13630000
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13631622
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13661160
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13663043
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13692439
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13693465
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13719449
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13724341
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13749892
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13755367
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13782073
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13783822
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13814953
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13817116
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13849344
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13854686
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13882520
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13887981
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13915785
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13922046
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13950121
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13955883
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13993790
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13996043
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14029459
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14031292
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14065416
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14067359
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14112121
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14114686
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14150110
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14156669
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14194590
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14196581
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14233641
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14240263
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14278288
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14280943
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14318949
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14325564
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14364856
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14367438
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14415888
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14418181
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14465621
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14468289
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14518134
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14547314
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14561543
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14561911
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14573645
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:09 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:09 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:09 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:09 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14574643
20:53:09 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:09 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14586861
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14589112
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14598056
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14598600
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14613844
20:53:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14614269
20:53:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14627553
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14628821
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14641795
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14642222
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14657031
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14657473
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14670438
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14672184
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14685325
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14686753
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14698682
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14700548
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14715311
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14720110
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14732410
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14732935
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14748784
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14753117
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14765544
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14770235
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14783128
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14787375
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14799616
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14804651
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14819449
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14823346
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14840355
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14842007
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14858308
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14859838
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14877575
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14878900
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14897849
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14899457
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14923439
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14924150
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14944894
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14946736
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14965519
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14966323
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14991478
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14992243
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15012086
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15013641
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15032557
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15034369
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15059596
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15061419
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15081991
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15083956
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15110465
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15111318
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15134150
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15138692
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15160765
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15162525
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15185024
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15189596
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15213745
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15215881
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15245239
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15247218
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15275729
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15277751
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15301238
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15306783
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15331228
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15333323
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15363834
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15365968
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15397092
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15399293
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15429111
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15431261
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15462095
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15464482
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15495379
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15497693
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15529898
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15531060
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15564794
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15566601
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15600350
20:53:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15607036
20:53:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15635060
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15641675
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15676810
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15679034
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15713871
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15715807
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15750617
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15757290
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15793483
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15795638
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15831034
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15833314
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15878811
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15881094
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15918852
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15925392
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15966261
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15973821
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16019833
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16027455
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16069269
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16077294
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16132252
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16140415
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16195166
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16197753
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16248187
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16249971
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16261462
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:11 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:11 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16264048
20:53:11 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16276588
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16277120
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16289971
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16291151
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16300520
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16303335
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16314042
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16314444
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16328075
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16329296
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16341240
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16341735
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16356871
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16357323
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16369526
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16371957
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16384877
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16388383
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16401306
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16403638
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16417535
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16420277
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16432967
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16437399
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16450438
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16453236
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16467443
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16471416
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16484193
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16488629
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16500852
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16505706
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16523189
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16524494
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16543177
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16545036
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16563322
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16563983
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16582851
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16584443
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16606977
20:53:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16608686
20:53:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16626154
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16628211
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16648151
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16649604
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16668861
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16672966
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16692878
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16694538
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16715428
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16716268
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16742178
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16743026
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16764507
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16766391
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16790575
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16792618
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16813486
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16815675
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16842001
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16843657
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16864336
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16865953
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16892540
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16894372
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16919118
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16924378
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16950251
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16955804
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16983084
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16988516
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17013880
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17015730
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17051436
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17056517
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17083291
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17088572
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17118907
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17124102
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17152362
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17157881
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17186613
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17192193
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17220085
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17225604
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17259552
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17261502
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17295291
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17297283
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17330090
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17332617
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17366880
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17373602
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17411228
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17413571
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17448388
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17450268
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17487496
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17493813
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17533711
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17540563
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17579123
20:53:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17581492
20:53:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17618904
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17625363
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17664462
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17666701
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17714908
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17717301
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17761880
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17763937
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17812434
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17814855
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17862529
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17865442
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17917475
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17946305
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17960357
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17961635
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17972869
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:13 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:13 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:13 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:13 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17975109
20:53:13 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:13 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17986579
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17987708
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17998079
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17999843
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18011941
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18013858
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18027103
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18028008
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18040499
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18042372
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18056661
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18057197
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18068304
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18071560
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18086832
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18090778
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18107643
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18108302
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18123595
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18125509
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18140683
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18141206
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18157394
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18157945
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18174831
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18175449
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18193560
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18194143
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18211900
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18212607
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18231566
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18233029
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18250651
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18255066
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18274275
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18276071
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18293575
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18295683
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18313312
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18315714
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18335980
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18342357
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18364276
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18365748
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18385657
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18389101
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18409674
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18411670
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18431088
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18432659
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18458108
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18459478
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18480972
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18482697
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18508559
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18509400
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18530803
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18532536
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18558524
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18559403
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18581823
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18582771
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18611655
20:53:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18613549
20:53:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18636552
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18641683
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18664736
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18666625
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18694970
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18696544
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18724974
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18727175
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18752477
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18757140
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18783150
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18788015
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18815007
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18816653
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18847131
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18848997
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18881866
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18883991
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18915975
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18921573
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18949073
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18950734
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18985336
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18990993
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19026590
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19028945
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19062247
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19064884
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19099577
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19105533
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19135435
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19143152
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19181738
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19183827
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19219798
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19225722
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19263419
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19265833
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19317717
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19324583
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19362211
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19364475
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19402863
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19410264
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19449358
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19455780
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19498464
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19500699
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19546721
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19549314
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:14 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19595932
20:53:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19598583
20:53:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19667939
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19670485
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19680444
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19680792
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19691508
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19693173
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19705057
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:15 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:15 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19707761
20:53:15 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:15 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19718422
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19720292
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19731392
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19731802
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19744345
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19745661
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19757615
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19758043
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19771739
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19772186
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19783491
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19787466
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19798052
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19800124
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19814951
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19816246
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19830485
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19831769
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19846713
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19847217
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19862521
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19863064
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19879431
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19880848
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19897360
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19897924
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19913700
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19915632
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19932266
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19933443
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19949169
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19949800
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19969402
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19973235
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19995903
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19997481
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20016347
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20020148
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20036061
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20039974
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20059249
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20060729
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20080195
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20081811
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20101434
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20106035
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20125340
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20126208
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20147723
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20148526
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20169303
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20173468
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20195703
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20197327
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20220383
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20225169
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20247463
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20249092
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20274758
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20276997
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20300802
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20305716
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20327851
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20329547
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20352796
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20357235
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20381550
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20383334
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20412303
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20414209
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20441780
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20443631
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20467681
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20472685
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20496756
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20498530
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20530325
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20531949
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20564550
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20566469
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20597222
20:53:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20599290
20:53:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20631159
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20632353
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20664501
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20666296
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20699718
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20706515
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20736077
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20742886
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20778789
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20780962
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20816737
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20822284
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20852182
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20859160
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20897541
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20898940
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20935249
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20942489
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20980186
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20981561
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21018525
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21025223
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21063856
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21066323
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21111241
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21113708
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21153196
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21159613
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21201127
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21209385
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21251197
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21257747
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21299446
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21307175
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21362710
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21363051
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21374778
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21375873
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21385051
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21386143
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21396611
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21397004
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21410953
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21411332
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21422849
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21423286
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21433366
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21437669
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21448376
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21448803
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21463248
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21463682
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21477149
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21478809
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21491636
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21492098
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21508162
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21509520
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21523729
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21525079
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21540083
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21540647
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21556297
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21557919
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21574670
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21575908
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21591635
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21593309
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:16 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21609661
20:53:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21610875
20:53:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21626359
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21628339
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21647052
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21647672
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21666416
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21667078
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21690261
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21691785
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21709111
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21710304
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21730339
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21732232
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21757075
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21758380
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21777729
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21778494
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21797971
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21798723
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21819774
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21824030
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21845143
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21846695
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21867056
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21871626
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21893685
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21895420
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21917921
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21922337
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21944519
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21946190
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21966889
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21972017
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21999505
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22000467
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22029788
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22031608
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22059767
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22060734
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22086085
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22090849
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22115833
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22117677
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22148041
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22150143
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22181893
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22183720
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22214902
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22216882
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22248417
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22250069
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22283110
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22288440
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22314841
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22316555
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22349603
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22351580
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22385185
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22390631
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22419236
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22424683
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22459975
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22462297
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22499810
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22506932
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22535447
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22542037
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22579548
20:53:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22582120
20:53:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22619433
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22625257
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22664545
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22666700
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22711680
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22713971
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22751853
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22758501
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22797772
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22799735
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22848831
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22851062
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22898666
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22901250
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22949962
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22957177
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22998761
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23007774
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23050142
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23074472
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23088583
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:18 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:18 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:18 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23089598
20:53:18 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:18 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23100682
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23103136
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23113247
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:18 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:18 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23115883
20:53:18 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:18 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23128944
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23129317
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23143183
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23143585
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23156405
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23157433
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23168061
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23171063
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23183143
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23183588
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23198604
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23200294
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23214323
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23216239
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23229747
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23232034
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23247955
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23248477
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23263897
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23264445
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23279366
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23280544
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23296308
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23296864
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23313648
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23315490
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23330493
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23332471
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23349905
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23352813
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23367541
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23370736
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23389664
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23391629
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23409516
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23411633
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23429210
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23429946
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23451384
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23455163
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23475829
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23477331
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23495724
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23498080
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23518779
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23523106
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23545427
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23547165
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23567043
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23571656
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23592894
20:53:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23594313
20:53:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23614973
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23617026
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23644267
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23646197
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23668290
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23672462
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23695515
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23696416
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23725015
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23727255
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23750030
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23755214
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23779673
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23780637
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23809699
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23810675
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23836030
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23841304
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23866324
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23868122
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23897873
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23899964
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23930390
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23932332
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23962561
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23965157
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23998475
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24000429
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24033532
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24039273
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24066083
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24073291
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24110031
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24112444
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24148159
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24151034
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24185981
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24191598
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24227204
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24228938
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24262949
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24264413
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24300109
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24306916
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24336367
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24343190
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24380089
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24382200
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24419029
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24425409
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24463829
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24466117
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24513815
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24515868
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24566780
20:53:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24574212
20:53:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24616237
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24622729
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24663357
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24665672
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24716430
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24723711
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24769204
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24798929
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24812308
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24813330
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24824839
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:20 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:20 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:20 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24825875
20:53:20 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:20 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24840255
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24840639
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24850973
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:20 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:20 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:20 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24854940
20:53:20 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:20 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24865527
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24866552
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24878189
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24880231
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24892848
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24893262
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24908298
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24908744
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24924324
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24924856
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24939929
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24940407
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24956152
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24956638
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24967905
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24972189
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24990063
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24990597
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25007011
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25008633
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25025334
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25025891
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25041623
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25043793
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25060080
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25060681
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25078472
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25079088
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25096264
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25097858
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25115412
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25116065
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25134634
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25138684
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25157172
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25158885
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25178928
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25180135
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25200790
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25206051
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25226460
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25228199
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25247212
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25249647
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25275461
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25277090
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25296598
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25298714
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25324398
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25325306
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25350270
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25354665
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25378227
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25381091
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25412325
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25414143
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25441790
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25444363
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25467485
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25472599
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25498073
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25500214
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25529369
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25530346
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25561214
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25563205
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25594787
20:53:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25596775
20:53:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:20 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25626052
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25628500
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25659745
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25662391
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25696746
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25697902
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25733144
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25738499
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25779242
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25781974
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25828168
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25832546
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25866296
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25867546
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25901893
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25907555
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25945538
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25946806
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25986637
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25992384
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26027849
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26029227
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26065767
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26067960
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26111784
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26113902
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26150438
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26156886
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26195285
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26196671
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26234689
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26242476
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26282364
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26284974
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26331631
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26334041
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26379774
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26382099
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26428591
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26431363
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26479669
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26482141
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26535084
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26543072
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26582096
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:21 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:53:21 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:53:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26586980
20:53:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:21 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26597715
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26598073
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26609014
20:53:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26609392
20:53:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26622117
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26622499
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26631936
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26633768
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26647154
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26647597
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26661804
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26662218
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26675851
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26676295
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26690456
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26690890
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26705512
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26707382
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26719991
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26721416
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26734924
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26737120
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26750108
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26750669
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26768313
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26770811
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26789188
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26789736
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26807225
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26808613
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26825797
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26826416
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26844006
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26846272
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26863382
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26864016
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26881111
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26883262
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26901153
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26905551
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26922315
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26924593
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26941638
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26943825
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26962733
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26963590
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26983795
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26987570
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27007465
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27008212
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27027549
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27028371
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27051604
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27055966
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27077207
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27079260
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27101107
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27106155
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27129193
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27130964
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27157810
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27159538
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27181991
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27183421
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27210916
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27212403
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27235859
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27241289
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27264429
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27266867
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27295079
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27297213
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27319883
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27324688
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27352274
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27357224
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27382445
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27388447
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27415115
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27416839
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27448592
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27450055
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27483020
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27488611
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27516982
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27521969
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27550949
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27557193
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27586969
20:53:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27592576
20:53:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27626988
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27628240
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27664721
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27667053
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27701977
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27709102
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27745065
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27748224
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27785168
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27791578
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27829316
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27830656
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27870502
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27877911
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27919610
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27926327
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27964713
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27966635
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28019440
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28026462
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28069070
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28076589
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28119545
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28126418
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28169044
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28177307
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28220576
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28229401
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28280548
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28282710
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28335232
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28337187
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28346353
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:23 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:23 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:23 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:23 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28349346
20:53:23 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:23 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28362000
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28362372
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28373931
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28375014
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28384576
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28388087
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28397733
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28398144
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28410960
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28412913
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28426156
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28426585
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28439379
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28441246
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28452468
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28454467
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28466350
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28466813
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28480835
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28482559
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28497754
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28498261
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28514744
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28515272
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28531565
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28532112
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28548406
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28549882
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28567273
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28570315
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28584659
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28587642
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28602172
20:53:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28606058
20:53:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28622819
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28624435
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28642509
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28643800
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28661987
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28663320
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28681540
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28682227
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28701505
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28705543
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28726193
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28726913
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28747289
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28748036
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28769406
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28774455
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28795646
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28796431
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28818488
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28822554
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28843996
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28845420
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28865581
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28866985
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28892812
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28895506
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28918247
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28923033
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28946010
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28946916
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28969812
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28975663
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28999223
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29000992
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29029485
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29031458
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29060041
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29062687
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29091689
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29093770
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29118450
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29123274
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29149283
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29155159
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29182296
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29184171
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29215980
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29221087
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29250497
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29256042
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29284468
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29289980
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29318960
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29324167
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29359537
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29362103
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29396727
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29398955
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29434852
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29441804
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29470321
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29477450
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29514580
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29516983
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29553741
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29560404
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29597934
20:53:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29600530
20:53:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29646284
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29649323
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29694147
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29696516
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29736262
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29744037
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29787046
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29794143
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29836295
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29843490
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29886415
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29893362
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29936776
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29944572
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30013727
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30016566
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30050538
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30053732
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30062475
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:25 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:25 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30066068
20:53:25 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:25 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30078343
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30080100
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30091712
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30092103
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30105373
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30106981
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30116797
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30119151
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30129996
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30130942
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30144341
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30145576
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30157917
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30159877
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30173998
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30175179
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30190166
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30191969
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30207289
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30209053
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30224633
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30226344
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30242609
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30244103
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30260297
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30261944
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30277816
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30279691
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30296019
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30296667
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30314544
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30315178
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30332906
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30334699
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30352122
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30355186
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30374687
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30375363
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30395654
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30396810
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30416737
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30417445
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30442916
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30444326
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30463189
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30464526
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30485468
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30489791
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30511464
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30512781
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30532987
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30537664
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30559982
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30561342
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30582892
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30584842
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30611353
20:53:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30613463
20:53:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30634053
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30639333
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30661267
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30663412
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30691656
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30693193
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30717873
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30722469
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30746944
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30748476
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30779545
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30781585
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30811077
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30812520
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30842262
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30843887
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30869300
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30875048
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30901894
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30908833
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30943000
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30944614
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30978515
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30980787
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31013548
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31015737
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31050274
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31056021
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31086204
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31092315
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31126984
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31129097
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31163261
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31165367
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31201822
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31208453
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31244623
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31247221
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31285300
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31290782
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31328742
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31330923
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31368333
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31376345
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31414588
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31416966
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31462316
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31465408
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31513411
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31516093
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31561968
20:53:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31565090
20:53:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31616425
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31624172
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31669614
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31677475
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31720979
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31729524
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31781192
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:27 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31782258
20:53:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:27 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31794589
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:27 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31798163
20:53:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:27 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31810232
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:27 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31811345
20:53:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:27 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31825354
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31825744
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31836011
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31837301
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31849216
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31849636
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31861800
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31862766
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31875601
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31877731
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31889375
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31891734
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31905878
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31906352
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31918817
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31922204
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31934163
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31936999
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31949594
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31950101
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31966564
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31967086
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32013439
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32014010
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32030251
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32030846
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32048099
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32049744
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32066363
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32067723
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32085358
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32089232
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32107000
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32107670
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32126358
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32127888
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32146532
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32147871
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32165318
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32166068
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32190664
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32191981
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32211516
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32212827
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32232890
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32237768
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32257238
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32258034
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32279181
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32281241
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32301861
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32306415
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32328398
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32330452
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32352060
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32355905
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32379304
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32381267
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32402850
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32407678
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32430910
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32433098
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32461283
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32462983
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32490978
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32493285
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32516694
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32521173
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32547854
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32549347
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32580314
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32582263
20:53:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32613775
20:53:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32615766
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32648393
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32650319
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32682720
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32684810
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32716430
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32721793
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32750439
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32756391
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32785023
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32790356
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32820183
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32826215
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32860052
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32862607
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32898406
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32900979
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32936033
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32943157
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32981310
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32984248
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33021596
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33027933
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33067676
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33074021
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33113652
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33116007
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33161568
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33163968
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33213147
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33215169
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33261609
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33264168
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33313255
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33316423
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33365984
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33374091
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33417792
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33425175
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33470642
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33479534
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33535707
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33538226
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33547338
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:28 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:28 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:28 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:28 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33550549
20:53:28 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:28 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33562946
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33563313
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33575458
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33576798
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33587676
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33588130
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33600435
20:53:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33602985
20:53:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33615348
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33615811
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33628638
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33629668
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33642234
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33645192
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33658978
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33659450
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33674259
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33675306
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33688943
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33690912
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33701599
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33705877
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33718209
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33721508
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33734330
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33737610
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33751685
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33755312
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33768118
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33771809
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33787056
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33789986
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33808320
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33809515
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33828597
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33829261
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33848857
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33849526
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33868901
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33872999
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33892792
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33894302
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33913821
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33915767
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33935178
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33939561
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33959282
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33961208
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33984820
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33989007
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34013075
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34015073
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34036173
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34041237
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34063197
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34064395
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34083152
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34084368
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34114811
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34115704
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34144476
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34146687
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34176237
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34178658
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34200854
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34206297
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34232020
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34232984
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34264438
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34266717
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34297972
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34299684
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34329312
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34331309
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34362336
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34364300
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34394711
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34396650
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34427640
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34429817
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34463273
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34465415
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34498381
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34500518
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34535308
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34541331
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34569831
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34576244
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34611530
20:53:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34613645
20:53:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34647393
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34649395
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34685222
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34691015
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34727580
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34729980
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34765733
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34773067
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34812389
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34814226
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34852527
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34858825
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34898796
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34900933
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34949090
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34950581
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34998294
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35000517
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35049366
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35056792
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG      emu - GUI - saving window position of 'MainGUI'
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35103969
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35114186
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35165153
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35167990
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35232465
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35234419
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35304301
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35308076
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35321161
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35322184
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35332891
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35333279
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35346237
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35347538
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35358569
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35360707
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35374039
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35376426
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35390625
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35391060
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35402687
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35405091
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35418603
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35421617
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35434415
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35436935
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35449936
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35453569
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35466291
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35470310
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35482834
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35484194
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35501791
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35505122
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35517914
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35520186
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35534898
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35538905
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35553166
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35556651
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35574945
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35577429
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35593740
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35596400
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35613326
20:53:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35613980
20:53:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35633681
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35638009
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35657006
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35658541
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35677183
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35679496
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35696880
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35699392
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35718553
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35723048
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35743679
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35744450
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35765300
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35766075
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35791414
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35793591
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35813690
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35815414
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35842263
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35844004
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35865743
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35867125
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35894557
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35895446
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35919419
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35923888
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35948614
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35951092
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35994881
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35997235
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36026038
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36027031
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36053365
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36058285
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36085564
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36090573
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36116890
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36122339
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36149108
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36151137
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36183173
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36188270
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36216258
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36221595
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36250913
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36257204
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36286522
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36292136
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36329074
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36331018
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36365483
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36366670
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36403399
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36410317
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36449206
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36450456
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36494182
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36497294
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36533319
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36540120
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36579487
20:53:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36582276
20:53:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36620015
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36625884
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36665421
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36672982
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36714049
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36716664
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36765846
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36772893
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36813298
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36815891
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36861762
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36864766
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36913099
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36915732
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36966844
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36974722
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37021044
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37028177
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37080863
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37083670
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37109072
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37109933
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37122267
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37122647
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37131118
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37133215
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37144173
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37146229
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37158416
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37159861
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37172668
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37174374
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37184347
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37188010
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37197548
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37199928
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37212709
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37214916
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37228358
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37229534
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37243318
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37243854
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37259244
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37259749
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37275522
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37276052
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37292336
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37294746
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37309610
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37311724
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37327333
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37328768
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37345181
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37346487
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37362547
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37363183
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37380557
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37381191
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37398844
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37400703
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37417927
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37421420
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37441572
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37443280
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37462557
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37464485
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37484937
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37488720
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37508463
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37510101
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37529895
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37531289
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37551865
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37556068
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37576437
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37578287
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37599080
20:53:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37600583
20:53:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37626519
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37628365
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37650544
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37654489
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37678724
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37680446
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37703801
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37708865
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37732337
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37733262
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37762882
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37765214
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37795676
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37797183
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37826536
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37828430
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37853210
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37858261
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37885384
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37890978
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37918054
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37923694
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37950200
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37956052
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37984393
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37989595
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38017915
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38022812
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38050823
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38056142
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38085209
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38091272
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38126689
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38128991
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38163317
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38165792
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38201531
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38207877
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38245465
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38247042
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38284544
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38291428
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38331624
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38334033
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38379268
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38381122
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38420431
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38426769
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38468231
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38476212
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38517940
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38524799
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38566826
20:53:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38574455
20:53:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38617036
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38624086
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38669155
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38677303
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38720017
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38727757
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38769100
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38777690
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38820194
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38827557
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38846427
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38848397
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38858951
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:34 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:34 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:34 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38862290
20:53:34 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:34 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38875090
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38875486
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38886195
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38888081
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38899169
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38900111
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38912568
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38914413
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38928468
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38930269
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38943222
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38945506
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38959478
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38959940
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38974804
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38975936
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38987204
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38989574
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39001387
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39005728
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39017585
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39021651
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39035123
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39039294
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39056905
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39058447
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39073486
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39075476
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39091532
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39093181
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39110582
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39112970
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39129820
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39131118
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39149293
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39149962
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39174315
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39176577
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39194593
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39195893
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39214999
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39216367
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39236364
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39240603
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39261137
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39262718
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39284866
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39289459
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39311304
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39312589
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39334314
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39338645
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39359686
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39361387
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39383573
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39388133
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39411429
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39413199
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39437168
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39441855
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39465512
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39466421
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39497348
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39498291
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39527599
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39529529
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39559308
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39561159
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39592721
20:53:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39594788
20:53:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:34 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39626036
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39627094
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39660202
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39661281
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39693947
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39695047
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39730242
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39732582
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39765430
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39767331
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39801636
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39807627
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39837819
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39844121
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39879757
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39882117
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39917709
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39923746
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39961772
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39964547
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40002481
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40008923
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40048947
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40051196
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40095970
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40097900
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40136432
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40143301
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40183426
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40190477
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40231625
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40233081
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40280985
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40283399
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40332080
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40334723
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40383441
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40390336
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40435192
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40442725
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40485792
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40492455
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40536962
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40545369
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:35 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40596649
20:53:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40598306
20:53:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40624296
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40625235
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40634868
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:36 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:36 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:36 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:36 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40638734
20:53:36 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:36 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40648916
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40650396
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40659942
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40662041
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40675154
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40675552
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40688730
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40689130
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40700761
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40704011
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40715572
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40716442
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40729704
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40731978
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40745561
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40747380
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40761361
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40761839
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40778128
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40778805
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40795176
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40795694
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40810490
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40811551
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40827383
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40828748
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40844513
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40845849
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40861425
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40862708
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40878497
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40879830
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40896459
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40898134
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40916852
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40920273
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40935877
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40939673
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40958682
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40959359
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40980541
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40981234
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40998781
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40999487
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41023820
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41025668
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41044892
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41046159
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41066801
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41071754
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41094371
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41096516
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41117097
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41121212
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41144298
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41145142
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41167140
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41172161
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41194815
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41196507
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41218893
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41223142
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41248054
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41248985
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41279194
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41281381
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41304406
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41309335
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41335001
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41340631
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41364899
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41367300
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41397255
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41399116
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41431882
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41434002
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41465405
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41466468
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41498501
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41500492
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41531500
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41533998
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41565650
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41566776
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:36 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41600537
20:53:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41606847
20:53:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41635273
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41641572
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41670477
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41677450
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41714284
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41716237
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41752098
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41758665
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41796551
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41798725
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41845482
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41847945
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41885138
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41890828
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41931872
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41934315
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41982356
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41989317
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42028612
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42031177
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42070333
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42077796
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42119497
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42126861
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42169332
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42177200
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42219634
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42227191
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42269640
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42277457
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42320914
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42327849
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42379962
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:37 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:37 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:37 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:37 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42383234
20:53:37 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:37 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42395326
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42395663
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42406599
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:37 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:37 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:37 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42409576
20:53:37 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:37 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42419629
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42421681
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42431932
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42433299
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42445499
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42445895
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42458862
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42459258
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42469458
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42471549
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42483484
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42484196
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42498233
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42500143
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42514632
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42515903
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42530600
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42531083
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42544551
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42546628
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42561195
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42563244
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42579260
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42579799
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42595310
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42597068
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42612329
20:53:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42614202
20:53:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42630630
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42632158
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42650247
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42653262
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42668610
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42672307
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42686113
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42689722
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42708564
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42710051
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42729032
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42730635
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42749089
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42749829
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42769357
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42773726
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42795618
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42796854
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42817873
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42821557
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42842395
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42843182
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42862937
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42865409
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42891676
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42893614
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42914217
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42915054
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42943382
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42944793
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42966014
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42967781
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42997837
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42999284
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43027850
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43029952
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43052626
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43057921
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43083290
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43088411
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43113724
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43115201
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43145805
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43146855
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43178444
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43179477
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43210891
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43213233
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43244555
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43246613
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43278227
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43279940
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43311285
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43313600
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43346311
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43348320
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43381059
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43383316
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43416493
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43422614
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43450871
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43456986
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43487725
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43492810
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43529538
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43532175
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43568623
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43575756
20:53:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43613987
20:53:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43616101
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43654115
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43659912
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43700061
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43707280
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43747980
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43750531
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43798954
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43801270
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43849899
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43851357
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43902988
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43911069
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43954074
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43960548
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44013965
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44016318
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44066344
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44068803
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44120023
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44127072
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44147843
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44150363
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44159800
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:39 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:39 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:39 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:39 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44163089
20:53:39 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:39 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44176148
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44176519
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44185969
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44187148
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44197980
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44199103
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44210941
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44212636
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44225538
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44225971
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44237570
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44240930
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44252324
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44254413
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44265670
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44266703
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44281105
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44282435
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44296706
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44298385
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44314071
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44315134
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44330974
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44332216
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44347977
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44349554
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44365759
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44366331
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44384473
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44388403
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44407049
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44407650
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44425119
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44427295
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44444739
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44446324
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44463692
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44464354
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44483834
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44487495
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44507740
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44509096
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44526944
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44527675
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44548989
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44549712
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44569408
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44573739
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44595671
20:53:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44596945
20:53:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44617684
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44622228
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44643705
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44646345
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44667583
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44673272
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44694405
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44695277
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44718307
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44723189
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44746723
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44747624
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44770529
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44775836
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44802200
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44807026
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44831045
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44831991
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44862625
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44863591
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44892647
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44894237
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44919331
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44924138
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44951223
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44955938
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44981701
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44984009
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45015977
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45021595
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45048624
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45050110
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45083980
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45089740
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45117872
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45123895
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45153277
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45159727
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45196115
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45198091
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45232181
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45233399
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45269492
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45276763
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45315992
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45318124
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45361278
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45364224
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45402825
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45409307
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45446638
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45448739
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45486957
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45493185
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45535504
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45543417
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45584791
20:53:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45591928
20:53:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45632974
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45640627
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45683493
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45689990
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45733445
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45740597
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45785466
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45792177
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45836364
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45844409
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45896045
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45898645
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45916348
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:41 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:41 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:41 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45920684
20:53:41 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:41 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45930272
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:41 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:41 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:41 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45933850
20:53:41 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:41 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45946887
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45947271
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45959242
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45959652
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45968215
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45972251
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45982725
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45983216
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45998556
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45999003
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46012565
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46014126
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46027575
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46029096
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46042467
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46043135
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46058259
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46058757
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46074664
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46076200
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46091403
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46091928
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46108443
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46110474
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46125695
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46127312
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46142571
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46143667
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46160085
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46160672
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46178427
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46179063
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46195757
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46198374
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46216110
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46219259
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46235729
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46239858
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46259489
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46260831
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46283563
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46287812
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46310012
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46311441
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46332031
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46332939
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46360679
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46361458
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46383146
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46384469
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46408816
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46410455
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46431903
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46432723
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46459493
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46461135
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46483546
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46484482
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46512024
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46512918
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46536972
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46541685
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46564795
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46566485
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46596104
20:53:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46598152
20:53:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46625678
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46626664
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46651467
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46656155
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46682393
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46683412
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46715385
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46717230
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46748741
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46750613
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46783264
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46788944
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46815388
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46817778
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46849518
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46856033
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46883891
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46889525
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46919250
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46925248
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46954421
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46959600
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46998195
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47000554
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47034801
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47041625
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47079598
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47081278
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47120186
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47126800
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47165092
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47167327
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47213235
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47215388
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47254138
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47260603
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47301203
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47308305
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47349202
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47351175
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47401410
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47409214
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47452967
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47460029
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47504248
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47512690
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47563750
20:53:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47566421
20:53:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47615811
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47622841
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47666566
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47674515
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47718532
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47720304
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47729325
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47732008
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47742681
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:43 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:43 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:43 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:43 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47744794
20:53:43 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:43 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47757419
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47758872
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47767762
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47770214
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47780612
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47781016
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47792803
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47795472
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47807646
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47808797
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47818372
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47822107
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47834281
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47837666
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47848654
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47850432
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47864965
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47866794
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47881432
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47882756
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47898822
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47899392
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47917198
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47917736
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47934511
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47937643
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47952142
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47955286
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47969884
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47973811
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47993706
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47994874
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48011377
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48014030
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48032526
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48033172
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48051993
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48055554
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48074312
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48075619
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48094178
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48095464
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48116160
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48120671
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48141120
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48141872
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48162261
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48163636
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48183983
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48188314
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48210648
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48212588
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48232754
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48237507
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48260610
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48261455
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48284447
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48288739
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48311135
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48313819
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48334671
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48339925
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48363279
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48364201
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48394024
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48394978
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48420238
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48425189
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48450039
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48454976
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48482565
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48483575
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48514953
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48516754
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48549096
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48550744
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48582606
20:53:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48584942
20:53:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48615286
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48617668
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48649623
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48651187
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48683750
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48689501
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48718325
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48723705
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48760265
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48761877
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48797737
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48798968
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48835034
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48841724
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48878471
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48880996
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48917864
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48923376
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48962080
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48964704
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49012425
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49014948
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49053872
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49060377
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49102227
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49109276
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49149888
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49152122
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49200392
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49207724
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49250743
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49257961
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49300085
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49308531
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49351463
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49358744
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49404166
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49412350
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49466134
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49474719
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49506485
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:44 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:44 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:44 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49509504
20:53:44 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:44 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49522133
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:44 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:44 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:44 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:44 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49524731
20:53:44 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:44 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49534305
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49537771
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49546986
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49549000
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49561031
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49562159
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49574700
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49575112
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49586262
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49588278
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49600221
20:53:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49600666
20:53:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:44 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49615858
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49619119
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49632392
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49633934
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49647602
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49649291
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49664024
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49665829
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49681949
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49683833
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49697999
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49698539
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49715629
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49716210
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49733227
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49733861
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49752267
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49755817
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49768283
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49773222
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49791160
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49793512
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49812339
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49813016
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49831801
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49833410
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49852536
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49856489
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49876393
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49877783
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49897849
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49899610
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49918492
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49922524
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49944199
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49944975
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49966771
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49971241
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49995358
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49998002
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50018540
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50022817
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50044771
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50046177
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50067971
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50072559
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50095940
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50097545
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50119950
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50124895
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50147936
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50150675
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50179029
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50180841
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50210604
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50212858
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50244088
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50246470
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50271200
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50276869
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50311185
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50312644
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50347244
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50349448
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50382942
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50384688
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50418016
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50423528
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50451540
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50457541
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50487246
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50492645
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50530268
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50531464
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50566431
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50567657
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50610748
20:53:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50613474
20:53:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50650099
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50656226
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50687200
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50693218
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50732242
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50734434
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50779007
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50780792
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50820778
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50827655
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50865757
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50867950
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50913349
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50915517
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50962975
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50964983
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51016084
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51023429
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51066533
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51068894
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51120773
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51128547
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51169515
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51177203
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51221235
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51228864
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51286013
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51294067
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51327078
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51329320
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51340775
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:46 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:46 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:46 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51344279
20:53:46 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:46 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51358098
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51358501
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51367547
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51371724
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51384082
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51384515
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51397104
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51400023
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51413964
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51414406
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51428920
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51429385
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51443678
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51444789
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51458519
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51458994
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51474771
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51475288
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51486949
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51489231
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51507689
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51508237
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51525510
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51527352
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51543342
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51543898
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51559936
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51562078
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51579858
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51581442
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51598305
20:53:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51599508
20:53:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51617347
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51620995
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51635764
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51639856
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51658662
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51660142
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51679862
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51680571
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51699519
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51700677
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51725829
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51727663
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51746881
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51748216
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51768575
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51773088
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51795647
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51796960
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51818125
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51822814
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51844283
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51845660
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51866868
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51872316
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51894889
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51896444
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51920204
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51924973
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51948605
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51950928
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51980276
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51981877
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52009909
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52011691
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52036108
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52041151
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52065955
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52066945
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52098080
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52100390
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52131412
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52132461
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52164447
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52166662
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52199458
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52201074
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52233770
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52239238
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52266491
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52273687
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52300819
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52307538
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52335366
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52342000
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52378606
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52380528
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52414604
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52415812
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52452354
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52458357
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52495927
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52497903
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52534169
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52541437
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52582121
20:53:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52584503
20:53:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52621739
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52628365
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52668781
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52675958
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52715515
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52717715
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52764623
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52766851
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52813967
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52816307
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52867334
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52874857
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52917506
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52924585
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52970306
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52980034
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53030004
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53032900
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53084590
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53092206
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53138588
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53151570
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53162630
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53163844
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53175105
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53175914
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53187328
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53189353
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53198410
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53198790
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53211906
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53213570
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53225093
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53225549
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53241038
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53241474
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53255820
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53256913
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53265758
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53269489
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53281824
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53284025
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53297875
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53300058
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53315535
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53316606
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53332691
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53333216
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53350036
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53351877
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53366835
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53367403
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53385587
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53388513
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53402954
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53406916
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53420501
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53424152
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53442758
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53445302
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53461689
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53463637
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53479366
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53482660
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53500169
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53501789
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53526160
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53527428
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53546363
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53547090
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53566562
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53570944
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53593343
20:53:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53595038
20:53:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:48 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53616086
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53616883
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53642769
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53643577
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53664547
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53665389
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53691883
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53692731
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53714302
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53715645
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53742229
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53744222
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53766247
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53767147
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53795255
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53796743
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53826481
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53828349
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53851391
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53856541
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53880938
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53881945
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53912082
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53914206
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53944429
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53946573
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53994472
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54000089
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54030577
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54032271
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54065330
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54067615
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54099559
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54101138
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54136356
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54142923
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54178071
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54179833
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54214066
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54215798
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54250322
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54256004
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54287190
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54293582
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54331504
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54333680
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54371016
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54377515
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54415220
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54417277
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54462282
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54464712
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54512371
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54515489
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54561773
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54564383
20:53:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54613486
20:53:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54615779
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54663396
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54666498
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54717345
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54724790
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54768979
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54776944
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54819911
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54826976
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54882249
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54883905
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54937056
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54945451
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55003679
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55005925
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55015479
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:50 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:50 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:50 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:50 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55017822
20:53:50 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:50 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55030987
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:50 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:50 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:50 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:50 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55033125
20:53:50 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:50 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55046001
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55047528
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55057493
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55057878
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55068836
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55071291
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55079883
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55082624
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55095139
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55096138
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55109437
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55109858
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55123932
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55125060
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55135023
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55138881
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55151358
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55154701
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55166792
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55167331
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55182000
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55186215
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55198952
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55199509
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55217109
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55218569
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55236175
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55240091
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55257096
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55259008
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55275085
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55275686
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55292104
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55293800
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55311496
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55313151
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55330860
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55333434
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55351677
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55355591
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55374989
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55375680
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55393865
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55396605
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55415856
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55417484
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55436860
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55442274
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55462049
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55463448
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55484377
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55488037
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55510186
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55512062
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55534312
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55539927
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55562088
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55564541
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55587283
20:53:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55591965
20:53:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55615476
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55617430
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55645876
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55646776
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55669890
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55674681
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55699942
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55701707
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55731066
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55733897
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55764023
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55765744
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55797138
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55799212
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55830437
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55832618
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55864386
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55865871
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55899542
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55901006
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55933769
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55939979
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55967300
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55972905
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56030317
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56031473
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56066105
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56067969
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56102972
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56109267
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56146040
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56148266
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56185013
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56191148
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56229151
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56231403
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56268163
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56274529
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56314368
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56316742
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56354858
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56360851
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56399472
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56406880
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56449692
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56456169
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56499034
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56501365
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56549614
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56557091
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56597908
20:53:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56599919
20:53:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56650499
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56658329
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56702097
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56710359
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56754425
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56761436
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56805161
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56812352
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56846476
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:52 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:52 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56850208
20:53:52 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:52 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56861817
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56862716
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56875023
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56876139
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56885069
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56886988
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56897503
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56898693
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 16
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56910342
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56910760
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56924332
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56925370
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56935914
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56938586
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56950342
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56952106
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56965818
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56967328
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56983287
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56985323
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57000133
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57001930
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57018013
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57021056
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57034164
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57038439
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57056601
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57058196
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57070244
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57073820
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57091204
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57092364
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57108300
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57108912
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57127034
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57127668
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57145914
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57146567
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57164488
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57166330
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57185430
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57189047
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57208635
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57211148
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57228715
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57229436
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57249351
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57250098
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57269546
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57274711
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57295849
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57297848
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57318730
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57322942
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57345333
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57346688
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57369056
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57374252
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57397223
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57398836
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57426721
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57429307
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57452240
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57456988
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57479380
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57481400
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57509572
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57512320
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57535132
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57539845
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57564648
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57566709
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57596603
20:53:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57598484
20:53:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:52 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57628889
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57631325
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57659358
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57660877
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57693440
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57694532
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57720731
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57725690
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57759463
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57761193
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57794391
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57796242
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57829431
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57831599
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57866004
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57868642
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57902625
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57909463
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57945502
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57947561
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57986139
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57991544
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58029983
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58032239
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58068850
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58077204
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58115216
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58118387
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58163892
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58166112
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58213297
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58215534
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58254284
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58260977
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58302485
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58310302
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58353043
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58359670
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58401978
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58410125
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58462823
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58465555
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58518103
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58525294
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58571103
20:53:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58579246
20:53:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:53 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58631467
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58633925
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58696499
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58698775
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58724004
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58725710
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58733799
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58734166
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58746128
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:54 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:54 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:54 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58749813
20:53:54 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:54 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58761853
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58764539
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58775640
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58776041
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58788652
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58789724
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58799251
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58802794
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58814637
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58815071
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58829762
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58831174
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58844983
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58845459
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58859962
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58860443
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58875907
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58876423
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58891679
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58892898
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58907893
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58908432
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58924771
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58926542
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58941380
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58943039
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58959262
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58960445
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58977310
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58978975
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58997603
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58998841
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59016383
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59017625
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59041495
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59042835
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59059801
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59060485
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59081330
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59082043
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59101338
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59106302
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59125644
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59126408
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59146777
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59148088
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59167768
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59171950
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59194807
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59195609
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59218131
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59222362
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59246138
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59247481
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59268674
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59274798
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59299005
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59299901
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59328065
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59330450
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59353211
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59357652
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59382252
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59384617
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59413664
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59416120
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59446006
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59448315
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59477531
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59479485
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59511504
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59513366
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59544043
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59545088
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59571435
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59576906
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:54 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59609500
20:53:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59611482
20:53:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59645957
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59648111
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59679896
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59682496
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59717346
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59723196
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59752640
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59759202
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59795260
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59797611
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59832210
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59834033
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59869604
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59876068
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59915171
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59916453
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59953864
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59960182
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60030169
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60031972
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60080309
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60083463
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60129792
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60132017
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60171882
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60179198
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60220622
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60226935
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60269924
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60278468
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60319515
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60327204
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60370426
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60378801
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60430553
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60433846
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60485851
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60493271
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60538927
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60547081
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60590899
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:55 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:55 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60593432
20:53:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:55 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60601391
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60605118
20:53:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60613678
20:53:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:55 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:55 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:53:56 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60616628
20:53:56 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:56 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60628592
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60630072
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60642088
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60643090
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60655615
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60656028
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60666988
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60669947
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60680960
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60682038
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60695312
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60696759
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60709425
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60710918
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60724865
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60725356
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60741418
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60741937
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60757606
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60758786
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60774638
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60775212
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60792450
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60793728
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60810724
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60811300
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60826944
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60828741
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60845762
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60846980
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60864255
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60865984
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60883836
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60884478
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60901869
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60905849
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60925370
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60927146
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60946172
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60946872
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60966396
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60967982
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60992142
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60993908
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61014699
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61016188
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61036383
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61040959
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61062945
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61065365
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61092431
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61093810
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61115659
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61117234
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61144858
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61145706
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61168717
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61173773
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61196894
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61199033
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61225549
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61227666
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61252324
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61257262
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61283104
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61284071
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61313729
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61316594
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61345329
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61347132
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61378458
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61380585
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61410624
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61412926
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61437693
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61443171
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61478891
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61481171
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61516016
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61517901
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61550437
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61555986
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61585617
20:53:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61591545
20:53:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61627181
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61629415
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61664563
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61666923
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61702456
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61708643
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61749548
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61755967
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61787575
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61792902
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61831735
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61834297
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61880278
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61882825
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61930228
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61932523
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61971293
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61978711
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62021117
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62027335
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62069335
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62077730
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62118814
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62125858
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62169189
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62177070
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62230760
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62233526
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62285553
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62292511
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62336922
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62345257
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62399706
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62407363
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62458877
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62460465
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62468452
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62470693
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62479542
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:57 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:57 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:57 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62483128
20:53:57 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:57 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62496107
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62497893
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62509675
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62510070
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62522848
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62524238
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62534177
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62535930
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62550036
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62551752
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62565308
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62566314
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62579318
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62579786
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62594819
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62595301
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62609850
20:53:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62610827
20:53:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62626285
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62628119
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62641979
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62644106
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62658326
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62660395
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62676729
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62677792
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62695052
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62696957
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62712902
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62714976
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62732697
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62734282
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62757107
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62759298
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62777381
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62779215
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62796524
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62799407
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62817980
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62821628
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62841829
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62843618
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62861909
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62863785
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62883513
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62887657
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62908800
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62910590
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62930345
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62931158
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62953848
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62958030
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62980428
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62981273
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63003166
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63007688
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63028758
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63031274
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63059154
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63061083
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63083846
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63085596
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63114851
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63115831
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63147686
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63149689
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63179279
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63181650
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63210742
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63212426
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63244282
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63245310
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63270857
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63276864
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63304037
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63310137
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63343854
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63346165
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63377782
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63380532
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63411984
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63414013
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63447966
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63449800
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63484882
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63491415
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63527256
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63530417
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63567212
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63573942
20:53:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:58 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63612680
20:53:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63615718
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63651864
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63657823
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63696208
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63698633
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63736320
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63742885
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63784750
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63790933
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63830546
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63833615
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63880856
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63883395
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63930175
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63932666
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64016671
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64023955
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64069842
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64076883
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64121590
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64128212
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64181479
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64184260
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64237722
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64245817
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64298973
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64301468
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64367056
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:53:59 DEBUG  runtime - _3a - Waiting to be scheduled...
20:53:59 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:53:59 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:53:59 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64369038
20:53:59 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:53:59 DEBUG  runtime - _3a - Scheduled, restarting...
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64382624
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64383571
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64394712
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64395092
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64407990
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64408373
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64419131
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64420828
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64432376
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64432789
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64445807
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64447504
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64460787
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64461215
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64474378
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64476633
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64489762
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64491066
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64502317
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64504927
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64518051
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64521037
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64533635
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64534149
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64549377
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64551118
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64567344
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64569941
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64584485
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64587664
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:53:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64601275
20:53:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:53:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:53:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:53:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:53:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:53:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:53:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:53:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64605043
20:53:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:53:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:53:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:53:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:53:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:53:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:53:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:53:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:53:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:53:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64618460
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64622746
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64636280
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64640453
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64658709
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64659955
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64677518
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64679055
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64696371
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64698166
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64715966
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64718087
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64742264
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64743016
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64761230
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64762531
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64782225
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64783958
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64804543
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64808768
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64830455
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64831299
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64853089
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64857016
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64878914
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64879716
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64902999
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64907495
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64929851
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64932013
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64959193
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64960993
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64982300
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64983292
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65012934
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65015155
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65043829
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65045625
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65070409
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65075559
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65102687
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65107741
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65132496
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65134368
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65165808
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65167627
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65199723
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65201081
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65233113
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65235025
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65266692
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65272392
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65299899
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65301535
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65334963
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65341145
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65369051
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65375543
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65403838
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65409913
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65447053
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65449016
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65484300
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65490610
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65528799
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65531002
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65567895
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65575267
20:54:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65612910
20:54:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65615221
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65653633
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65659920
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65698972
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65701422
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65746576
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65748930
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65795632
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65798998
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65847256
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65849567
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65896284
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65898245
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65946292
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65948582
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66000582
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66008771
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66051471
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66058898
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66103591
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66112075
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66163766
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66167017
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66220153
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66227812
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66267309
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66269050
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66279208
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66280723
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66291013
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66292731
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66301462
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:01 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:01 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:01 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:01 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66305858
20:54:01 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:01 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66316280
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66317338
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66329691
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66330099
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66342983
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66343396
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66353836
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66356483
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66367314
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66367739
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66381944
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66383692
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66396843
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66397305
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66411633
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66413380
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66426134
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66426628
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66442490
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66443030
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66456487
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66458858
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66470859
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66474500
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66487514
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66489872
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66504319
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66508569
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66525316
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66527731
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66544287
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66546985
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66563199
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66563840
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66582704
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66584905
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66603314
20:54:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66607632
20:54:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66625686
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66628136
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66647866
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66650453
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66670378
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66675245
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66695522
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66696298
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66717941
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66721518
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66743957
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66744754
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66765164
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66767507
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66794576
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66795997
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66817688
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66822693
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66845621
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66847326
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66869552
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66874655
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66899032
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66900478
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66931313
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66933027
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66962755
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66965241
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66995004
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66997614
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67027557
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67029973
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67054537
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67059153
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67086632
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67091796
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67119008
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67123889
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67151619
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67156428
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67185714
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67191242
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67219341
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67225154
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67260382
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67262577
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67297387
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67299869
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67335340
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67342584
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67371466
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67379011
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67415291
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67417384
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67454230
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67460795
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67497837
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67499871
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67537206
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67544621
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67585401
20:54:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67591269
20:54:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:02 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67632672
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67640588
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67681275
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67683462
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67728911
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67731280
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67781297
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67783397
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67832683
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67835246
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67884598
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67891618
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67936218
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67945007
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67997278
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67999891
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68051118
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68058549
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68105171
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68112847
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68159850
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68160753
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68169303
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:03 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:03 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68173120
20:54:03 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68182329
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68186268
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68195221
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68197151
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68209743
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68210646
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68223035
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68223449
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68234929
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68237590
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68247338
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68249584
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68261667
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68262119
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68276444
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68276901
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68290796
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68292360
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68306764
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68308148
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68323193
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68324578
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68336812
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68339701
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68353575
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68356142
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68370206
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68374373
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68391104
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68392387
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68407895
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68409711
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68426322
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68426954
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68446219
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68446858
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68464627
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68465293
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68483914
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68487963
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68501627
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68506336
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68527806
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68529168
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68547261
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68549484
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68569109
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68573246
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68595417
20:54:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68597759
20:54:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68618942
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68622714
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68645392
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68646227
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68668616
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68674126
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68696988
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68699493
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68720386
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68724645
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68749922
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68750824
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68779393
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68780310
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68810656
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68811601
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68836806
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68842220
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68866098
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68872348
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68897681
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68899486
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68931299
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68933460
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68965950
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68966993
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68999698
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69001210
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69031825
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69034873
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69068453
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69074844
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69102529
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69109030
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69137903
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69144191
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69179279
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69181205
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69214918
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69216944
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69252655
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69258990
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69295174
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69297828
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69332940
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69334203
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69380175
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69382336
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69419339
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69426250
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69466311
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69468197
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69516239
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69518177
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69566048
20:54:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69568494
20:54:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69618400
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69625322
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69667325
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69675118
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69716242
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69718556
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69770309
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69778211
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69821283
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69829250
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69881216
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69883873
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69934905
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69943320
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69999212
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70002105
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70054491
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70062692
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70094527
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70095527
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70106572
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70108115
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70116311
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:05 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:05 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:05 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70120655
20:54:05 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:05 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70132201
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70132584
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70145367
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70145756
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70158313
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70158722
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70172932
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70174745
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70185234
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70188641
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70200875
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70201333
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70214038
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70216642
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70230623
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70231157
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70246621
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70248063
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70262346
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70265003
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70278889
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70281265
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70296480
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70298148
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70314807
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70317237
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70333621
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70334929
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70351988
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70356110
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70373462
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70375924
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70392222
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70393454
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70410844
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70411937
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70432022
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70433858
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70457918
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70459467
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70479859
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70481430
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70500207
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70502008
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70526009
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70527616
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70548019
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70549314
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70569561
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70574043
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70595623
20:54:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70597889
20:54:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70619542
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70624275
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70647136
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70648055
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70670061
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70675231
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70698955
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70700382
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70729123
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70731015
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70760306
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70761233
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70785081
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70789653
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70814757
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70815761
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70849019
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70850837
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70881381
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70883748
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70915359
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70917233
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70948704
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70950837
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70982791
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70984787
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71018685
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71024615
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71052147
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71057697
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71087324
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71093152
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71128442
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71130722
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71164613
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71166288
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71203924
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71211066
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71248768
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71250809
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71295105
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71297131
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71333806
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71341232
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71380265
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71382452
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71421095
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71427931
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71468594
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71476443
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71517130
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71518572
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71566976
20:54:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71575190
20:54:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71617149
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71624362
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71665679
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71667889
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71720550
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71728161
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71770617
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71778560
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71831580
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71834301
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71886604
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71893785
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71948967
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71951946
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72019492
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72021339
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72030326
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:07 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:07 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:54:07 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72032916
20:54:07 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72045483
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:07 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:07 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72048477
20:54:07 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72061479
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72061871
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72073843
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72074933
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72085650
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72088376
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72099167
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72100181
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72113655
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72114093
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72127508
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72129216
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72142688
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72143135
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72158045
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72158517
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72173898
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72174394
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72190208
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72190710
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72202646
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72206174
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72220059
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72222164
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72235996
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72239017
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72253125
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72255432
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72274120
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72275272
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72292377
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72294673
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72311680
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72313647
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72330511
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72331146
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72349977
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72351969
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72370603
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72374450
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72393601
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72395263
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72413776
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72415354
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72434306
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72435026
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72458657
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72460273
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72479132
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72481761
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72503602
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72508501
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72530129
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72531471
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72552672
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72556994
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72580328
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72582377
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:07 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72609514
20:54:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72610900
20:54:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72633230
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72638641
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72661458
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72662895
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72686814
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72691582
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72717253
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72719198
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72749304
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72751500
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72780429
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72783407
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72814527
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72815535
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72847138
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72848178
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72881947
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72884177
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72915280
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72917393
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72951030
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72956553
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72985864
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72990972
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73019962
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73025374
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73054172
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73060199
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73095366
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73097594
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73130671
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73132040
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73168470
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73174988
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73213352
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73215780
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73252942
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73259297
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73299035
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73300893
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73349898
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73352031
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73395704
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73398540
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73446399
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73448898
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73495641
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73498429
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73547404
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73549362
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:08 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73599720
20:54:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73601711
20:54:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73650460
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73657445
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73700596
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73708481
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73754896
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73762556
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73814994
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73817837
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73871704
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73881012
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73935892
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73944523
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73968511
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:09 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:09 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:09 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:09 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73973128
20:54:09 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:09 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73994399
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73996418
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74007855
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74008890
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74017910
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74021720
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74031893
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74032835
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74043369
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74045519
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74057792
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74058986
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74072906
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74073380
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74089158
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74090316
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74099478
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74103626
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74116106
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74116576
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74132515
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74134097
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74148362
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74149432
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74164497
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74165030
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74180665
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74182546
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74198600
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74200102
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74217060
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74218269
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74236734
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74240708
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74259768
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74260436
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74278951
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74279596
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74298791
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74299465
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74318610
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74322402
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74342673
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74344174
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74362646
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74364389
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74385089
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74389095
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74404850
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74409198
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74429010
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74431632
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74453342
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74457524
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74479841
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74480652
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74503350
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74507967
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74530528
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74531407
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74554759
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74559222
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74583428
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74584308
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74612723
20:54:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74614575
20:54:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74643341
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74644252
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74668210
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74674114
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74698677
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74699654
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74731583
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74733488
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74765472
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74766496
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74798904
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74801106
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74832280
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74834632
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74866458
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74872951
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74901223
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74907465
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74935323
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74941477
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74968567
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74974906
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75012017
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75014194
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75048748
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75049941
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75087210
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75093067
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75128023
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75130265
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75166969
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75174155
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75213176
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75215463
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75252959
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75259117
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75298710
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75301274
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75347176
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75349486
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75396421
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75398889
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75447011
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75449402
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75496714
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75499056
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75550385
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75552758
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75601387
20:54:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75609312
20:54:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75651128
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75658053
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75704325
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75712187
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75767877
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75775572
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75819981
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75828028
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75883157
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75895119
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75907302
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:11 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:11 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:54:11 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75910254
20:54:11 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75922616
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:11 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:11 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75925954
20:54:11 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75934870
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:11 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:11 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:11 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75939194
20:54:11 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75949516
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75950441
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75962441
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75962798
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75974686
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75979412
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75993638
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75994046
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76006831
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76008835
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76018389
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76022186
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76031719
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76034000
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76047371
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76050017
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76063436
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76063912
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76079357
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76079902
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76095818
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76096889
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76112075
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76112626
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76128357
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76128907
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76144966
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76146499
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76161590
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76163063
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76180814
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76181457
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76198545
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76199790
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76217544
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76219138
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76237874
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76241946
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76260890
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76261606
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76281541
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76283123
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76302514
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76306723
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76327122
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76327861
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76350523
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76351274
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76377281
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76379952
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76400034
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76400819
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76427718
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76429508
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76451676
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76455809
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76479054
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76480384
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76503727
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76508853
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76532099
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76533012
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76561966
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76564004
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76593414
20:54:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76595637
20:54:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76618650
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76623546
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76648840
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76649831
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76681177
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76682996
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76717046
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76722968
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76750599
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76756320
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76782848
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76785306
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76818458
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76824103
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76853845
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76859919
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76894469
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76896515
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76930167
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76932078
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76967504
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76973700
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77003887
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77010348
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77048841
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77050943
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77087716
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77094231
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77133824
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77140745
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77181197
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77183466
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77229972
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77232533
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77271555
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77278881
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77318839
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77325329
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77365474
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77367830
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77416569
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77418914
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77467605
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77475564
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77517335
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77524835
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77569599
20:54:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77577722
20:54:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:12 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77621158
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77628086
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77672281
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77680623
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77734154
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77741981
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77797687
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77800402
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77824343
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77826312
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77833344
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:13 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:13 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:13 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77837984
20:54:13 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:13 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77849258
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77849609
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77861719
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:13 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:13 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:13 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:54:13 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77864789
20:54:13 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:13 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77877679
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77879894
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77892356
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77892765
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77902850
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77904809
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77915934
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77918343
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77931849
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77932298
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77944899
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77947907
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77961195
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77963483
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77981910
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77983249
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77998135
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77999739
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78013080
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78014260
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78029314
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78030450
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78044997
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78047004
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78063039
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78063619
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78081999
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78083556
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78100924
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78104893
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78119969
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78122458
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78141683
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78142936
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78161565
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78163856
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78182926
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78184348
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78202905
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78207875
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78229280
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78230674
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78250272
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78254870
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78275591
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78277071
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78296533
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78297309
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78319211
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78323884
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78346191
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78347563
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78369763
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78374325
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78396667
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78398885
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78421100
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78425506
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78450074
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78451062
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78481686
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78482613
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78513090
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78514855
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78546283
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78548328
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78577739
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78581031
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78611234
20:54:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78613369
20:54:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78644110
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78645652
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78678441
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78680340
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78712736
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78715367
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78747117
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78749908
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78784150
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78789925
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78819153
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78825756
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78854979
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78860304
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78896764
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78898781
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78936274
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78942877
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78985508
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78990967
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79028978
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79031091
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79069929
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79077539
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79116182
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79118227
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79163269
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79165843
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79204746
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79212136
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79254861
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79262016
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79304393
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79312218
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79354477
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79361444
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79402199
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79410080
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79453901
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79461379
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79505608
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79513442
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79564908
20:54:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79567342
20:54:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:14 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79620655
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79627971
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79672035
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79680030
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79735946
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79744502
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79782205
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:15 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:15 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79786332
20:54:15 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:15 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79798038
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79798386
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79809711
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79810623
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79818504
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:15 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:15 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79822870
20:54:15 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:15 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79834151
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79835259
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79847375
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:15 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:15 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79850757
20:54:15 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:15 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79862877
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79863304
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79877862
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79878269
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79891535
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79892010
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79907133
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79908250
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79918595
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79922027
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79933959
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79935051
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79949713
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79950858
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79963790
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79966186
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79985121
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79988047
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80002008
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80004798
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80023158
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80024460
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80036789
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80040335
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80056782
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80058988
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80077873
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80078489
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80095688
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80097239
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80114612
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80115247
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80134837
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80139191
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80154307
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80158563
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80177820
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80178515
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80197889
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80199109
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80218412
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80222638
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80243773
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80244520
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80265318
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80267118
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80294037
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80295908
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80317864
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80322960
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80344847
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80345679
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80368456
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80373194
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80396225
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80397084
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80420253
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80424633
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80448808
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80449718
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80479382
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80480393
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80504702
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80509690
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80534602
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80539485
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80565142
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80566946
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80598305
20:54:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80599310
20:54:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80632224
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80634104
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80666038
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80667952
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80699955
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80706897
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80734674
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80740342
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80768452
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80774483
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80803376
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80810026
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80837693
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80844117
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80879912
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80882057
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80915534
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80917259
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80953668
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80959885
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80999404
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81002069
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81047005
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81048818
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81086674
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81092466
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81133827
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81141017
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81180848
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81183400
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81230356
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81232850
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81280696
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81283372
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81330469
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81332754
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81385566
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81393057
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81437139
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81444987
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81496441
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81499657
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81551730
20:54:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81559025
20:54:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81614573
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81617348
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81681897
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81684964
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81721826
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81722868
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81729947
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:17 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81733289
20:54:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:17 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81746103
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81746451
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81757977
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81759038
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81767737
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:17 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81771683
20:54:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:17 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81783359
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81783763
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81796386
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81798501
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81811987
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81812398
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81824738
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81827496
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81841372
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81841873
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81856093
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81858255
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81868134
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81872263
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81885431
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81888582
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81901817
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81904653
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81917665
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81920712
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81935528
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81939114
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81952372
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81954868
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81969352
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81973077
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82003594
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82007866
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82026557
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82028770
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82045992
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82048271
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82065035
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82066646
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82090601
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82092744
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82112669
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82113376
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82133394
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82135597
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82159000
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82161482
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82181620
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82182388
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82203343
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82208567
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82229644
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82231775
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82254424
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82258651
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82281377
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82282238
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82309804
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82311369
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82334587
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82339498
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82362837
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82364504
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82393458
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82394363
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82420273
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82424648
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82450462
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82451417
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82483610
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82489350
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82515204
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82517522
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82549291
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82551320
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82582929
20:54:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82584966
20:54:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82617259
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82618324
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82652372
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82657104
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82686193
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82692551
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82728616
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82730902
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82763882
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82765908
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82801457
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82808328
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82845172
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82848045
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82883620
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82889449
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82928746
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82930560
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82968632
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82975624
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83012815
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83014590
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83052908
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83059239
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83102797
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83110269
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83150440
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83152707
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83199726
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83202010
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83250005
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83252005
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83300628
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83302928
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83354068
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83360797
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83404176
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83412524
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83463827
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83466635
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83519389
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83526840
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83582134
20:54:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83584632
20:54:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83636076
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83644608
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83674661
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83677088
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83685839
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83687561
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83697538
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83698529
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83709358
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83710560
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83722352
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83723289
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83732828
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83734827
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83746039
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83748488
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83760534
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83760935
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83773507
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83773930
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83784817
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83787223
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83798975
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83799391
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83814098
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83816285
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83828693
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83831713
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83845599
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83846100
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83860049
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83860558
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83876976
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83877499
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83893807
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83894352
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83910733
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83911352
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83928345
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83928926
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83944908
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83947279
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83963300
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83965620
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83984112
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83984804
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84008017
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84009959
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84028142
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84030053
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84049466
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84050746
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84069796
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84074158
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84095116
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84097896
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84118429
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84122483
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84138337
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84142723
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84162794
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84165110
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84192021
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84193425
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84215457
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84217145
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84244043
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84244928
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84266839
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84272675
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84295497
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84296899
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84319919
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84324489
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84348330
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84350087
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84380878
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84383013
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84410737
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84412815
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84443873
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84445841
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84472245
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84478139
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84510865
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84513965
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84545989
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84547842
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84581326
20:54:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84583586
20:54:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84616767
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84623006
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84652269
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84657390
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84694010
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84695934
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84728549
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84730339
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84765465
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84767832
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84803749
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84810848
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84847291
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84849339
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84886715
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84893146
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84930620
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84932008
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84970632
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84979391
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85019530
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85026494
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85066493
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85074063
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85114332
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85117067
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85163678
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85166177
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85216015
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85218042
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85266484
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85274452
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85319014
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85326034
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85371095
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85379453
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85432501
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85435122
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85486663
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85494369
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85549215
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85552223
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85591348
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85593346
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:20 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85600635
20:54:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85604500
20:54:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85614549
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85615982
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85627048
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:21 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:54:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85630720
20:54:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:21 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85643494
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:21 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85646618
20:54:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:21 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85659396
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85660561
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85670029
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85673254
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85683144
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85687715
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85697426
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85699887
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85713412
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85714962
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85728995
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85729470
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85744647
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85745127
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85760749
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85761259
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85777492
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85778038
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85793818
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85794357
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85811682
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85812690
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85829139
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85831889
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85848391
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85851051
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85867392
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85869196
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85890850
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85892958
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85911257
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85911921
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85929444
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85931176
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85949530
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85950240
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85970190
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85974346
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85997345
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85999123
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86019540
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86023432
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86045199
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86045992
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86066523
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86067307
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86094055
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86095586
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86117188
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86118013
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86146142
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86146996
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86169310
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86174373
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86198491
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86199843
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86227195
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86229456
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86253728
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86259093
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86285190
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86289731
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86316223
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86317953
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86348464
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86350984
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86383798
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86389569
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86416607
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86418470
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86450818
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86452720
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86485098
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86490396
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86518871
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86524532
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86552935
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86557934
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86588343
20:54:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86594613
20:54:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:21 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86628090
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86630353
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86663915
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86666211
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86702202
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86708116
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86746615
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86748660
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86786328
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86792971
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86830971
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86833176
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86879720
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86882111
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86919981
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86926776
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86966017
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86968414
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87018203
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87024920
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87066335
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87068883
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87117633
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87125160
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87167077
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87175130
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87218574
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87225407
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87270169
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87277999
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87320952
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87329085
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87382974
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87390627
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87438919
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87447357
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87504792
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87513823
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87572965
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87574037
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87582813
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:22 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:22 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:22 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:22 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87585210
20:54:22 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:22 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87597373
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87597718
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87608642
20:54:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87610006
20:54:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:22 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87618606
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:23 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:23 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:23 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:23 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87622388
20:54:23 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:23 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87633813
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87635503
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87648717
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87649124
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87661207
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87663858
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87676467
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87676921
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87692972
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87694710
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87708691
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87709163
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87723302
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87724373
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87734510
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87738835
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87750109
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87753966
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87767809
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87768325
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87784733
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87788325
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87802146
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87805892
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87819273
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87821656
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87836776
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87841167
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87859341
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87859967
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87877881
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87879029
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87896828
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87897510
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87918143
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87921820
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87936948
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87941746
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87962149
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87964087
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87996640
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87999201
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88018561
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88022750
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88044701
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88046587
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88068408
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88073568
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88097846
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88099418
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88121261
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88125621
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88147615
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88149543
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88177877
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88180457
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88202439
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88207238
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88231549
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88233262
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88260709
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88262173
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88285538
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88290076
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88315399
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88317550
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88348458
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88349903
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88381391
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88382453
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88415555
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88417618
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88449222
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88451238
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88483865
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88485774
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88517678
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88522667
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88552226
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88557835
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88594757
20:54:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88597118
20:54:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88631728
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88633291
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88669183
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88676279
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88712677
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88714478
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88751887
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88758116
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88796784
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88798167
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88836000
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88842160
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88883885
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88889719
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88930592
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88933070
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88982758
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88985017
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89030377
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89032643
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89081680
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89084115
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89132954
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89135273
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89186423
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89194008
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89237553
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89245138
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89288813
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89296180
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89352444
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89360120
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89415810
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89419188
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89471741
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89479886
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89537139
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89553884
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89566459
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89567502
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89579045
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89580588
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89592234
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89593308
20:54:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89601442
20:54:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:24 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:24 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:24 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:24 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:24 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:24 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:24 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:24 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:24 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:24 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:24 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89605585
20:54:24 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:24 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:24 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:24 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89616847
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89617237
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89630029
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89630437
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89643790
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89644203
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89658696
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89659146
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89673589
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89674569
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89684402
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89688054
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89699640
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89702567
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89717606
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89720156
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89733061
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89734963
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89751930
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89755145
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89767216
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89768360
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89785077
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89788434
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89802411
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89806424
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89821105
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89824434
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89838338
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89842079
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89860557
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89862574
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89879649
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89881404
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89899710
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89900382
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89920668
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89924797
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89945893
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89947500
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89967365
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89968105
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89993931
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89995483
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90016032
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90017362
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90038017
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90042104
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90062967
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90065135
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90093801
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90095107
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90117892
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90122473
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90145234
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90146095
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90169041
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90174253
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90197847
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90199491
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90229461
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90231118
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90260225
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90262620
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90287295
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90291857
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90318068
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90323396
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90349703
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90351692
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90383657
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90384694
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90418603
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90423142
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90451399
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90456457
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90485851
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90490820
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90520043
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90526616
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90562172
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90564573
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90597964
20:54:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90599945
20:54:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90635554
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90642201
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90679557
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90682118
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90716559
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90717837
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90762159
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90763963
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90800195
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90807642
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90837615
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90845129
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90886622
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90892945
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90935680
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90942859
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90985889
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90992374
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91033703
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91036101
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91085147
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91092754
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91134689
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91142439
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91185875
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91193298
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91237286
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91245697
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91298233
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91300943
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91363856
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91366645
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91431413
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91434913
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91496600
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91500051
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91556701
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91558138
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91566672
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:26 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:26 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:26 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:54:26 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:26 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91570542
20:54:26 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:26 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91581148
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91582216
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91593001
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91594441
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91606270
20:54:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91607065
20:54:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91616358
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91616746
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91628760
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91632023
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91643949
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91644371
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91657484
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91658191
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91667967
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91671840
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91684281
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91684747
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91699621
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91701893
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91716546
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91717758
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91733396
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91735048
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91750798
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91751329
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91768469
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91772279
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91786006
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91788621
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91807392
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91809298
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91824921
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91826979
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91845627
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91846259
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91864790
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91865925
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91885583
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91888838
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91904466
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91908085
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91928257
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91929855
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91948410
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91950091
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91969548
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91974672
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91998128
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92000050
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92025796
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92027750
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92048647
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92049451
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92071373
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92076776
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92098150
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92100910
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92128004
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92130112
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92152587
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92157197
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92181817
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92182720
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92212319
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92213564
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92237523
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92242176
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92266522
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92268167
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92297819
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92299941
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92330879
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92332960
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92362954
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92365727
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92396983
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92399385
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92430124
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92432279
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92463240
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92466168
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92499904
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92501849
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92535081
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92541645
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92571460
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92577852
20:54:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92612493
20:54:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92614472
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92647714
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92649973
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92687241
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92693533
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92732031
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92734200
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92780146
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92782286
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92820037
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92825887
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92866884
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92874622
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92913946
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92916933
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92963235
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92965760
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93013588
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93016103
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93064356
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93066831
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93116410
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93124101
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93167401
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93175198
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93220718
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93227470
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93271785
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93280352
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93334111
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93342782
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93387266
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93394968
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93449194
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93452011
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93514452
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93517266
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93545079
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93547438
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93558154
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:28 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:28 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:28 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93560829
20:54:28 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:28 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93574292
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:28 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:28 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:28 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:54:28 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93576813
20:54:28 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:28 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93589760
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93590805
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93599254
20:54:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93601851
20:54:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93614995
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93615560
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93627527
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93629265
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93642115
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93643442
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93654194
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93656388
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93668540
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93671270
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93683015
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93686960
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93699213
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93699692
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93715394
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93715890
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93731282
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93733720
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93749224
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93750774
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93766294
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93766841
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93784217
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93785414
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93801773
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93805546
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93819935
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93823849
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93840820
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93842442
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93859669
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93860316
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93879227
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93881021
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93899253
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93900507
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93919735
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93923822
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93944363
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93945901
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93966935
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93967671
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93995129
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93995886
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94017651
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94022096
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94044283
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94045076
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94066853
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94072830
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94095031
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94097002
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94118806
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94123478
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94147147
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94148009
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94170305
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94174844
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94200365
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94201302
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94232011
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94233998
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94262966
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94263914
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94295549
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94296946
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94327385
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94329468
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94360319
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94362250
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94387869
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94392898
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94427648
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94429578
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94461187
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94462884
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94495754
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94498289
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94531302
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94533822
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94568280
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94574920
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94603162
20:54:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94609035
20:54:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94638852
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94645320
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94683784
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94685037
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94728809
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94731054
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94769090
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94775539
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94814061
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94817090
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94862625
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94864448
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94904225
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94911309
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94953477
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94960080
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95001860
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95009213
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95051372
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95059222
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95102348
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95110315
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95152610
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95159768
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95204372
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95212454
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95265022
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95267481
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95321345
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95328188
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95382573
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95385668
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95448941
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95452174
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95515614
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95518529
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95537364
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95539244
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95549730
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95550076
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95561161
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:30 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:30 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:30 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95564993
20:54:30 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:30 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95577316
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:30 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:30 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:30 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:54:30 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95581421
20:54:30 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:30 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95593093
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95593467
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:30 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95604015
20:54:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95606507
20:54:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95615413
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95617964
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95631591
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95633313
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95646880
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95647323
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95661585
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95663607
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95677375
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95677851
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95693558
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95694073
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95709860
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95711740
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95726814
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95729257
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95745297
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95746824
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95762181
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95763453
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95780387
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95780974
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95798545
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95799156
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95816729
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95817362
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95836764
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95840926
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95859972
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95860648
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95879736
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95880414
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95899682
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95900378
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95922033
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95926531
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95947308
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95949296
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95970099
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95974677
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96000211
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96002146
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96026169
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96028264
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96049205
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96050187
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96077752
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96079775
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96101737
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96107617
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96130851
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96131739
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96159000
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96161292
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96184239
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96189206
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96213043
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96215280
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96245582
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96247394
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96271262
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96277007
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96301883
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96308320
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96333642
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96334641
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96366784
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96367796
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96400727
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96406790
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96434310
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96440108
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96467461
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96474295
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96503475
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96509660
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96544930
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96547761
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96582668
20:54:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96585857
20:54:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96621639
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96627500
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96664403
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96666212
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96702947
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96709676
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96746990
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96750023
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96787304
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96794569
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96835411
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96842416
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96884820
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96891223
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96930771
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96933454
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96980771
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96984084
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97034368
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97042463
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97084768
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97091880
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97138859
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97146661
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97196631
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97199256
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97252076
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97259241
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97305352
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97313674
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97367687
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97375429
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97421862
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97429885
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97487661
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97495513
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97543422
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97545753
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97554642
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97556249
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97566492
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97567410
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97579578
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:32 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:32 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:32 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D38BD8, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38BD8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97582745
20:54:32 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:32 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97595117
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:32 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:32 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:32 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D38BD8, count=0x1
20:54:32 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97598132
20:54:32 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:32 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:32 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97610729
20:54:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97612935
20:54:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97625212
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97625601
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97636732
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97639451
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97649009
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97651267
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97665638
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97666069
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97681198
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97683270
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97697190
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97699041
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97712419
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97715327
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97730227
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97731690
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97746583
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97747855
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97763579
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97764817
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97780341
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97780876
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97797874
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97799089
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97816535
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97817834
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97833210
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97835565
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97853655
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97857746
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97877589
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97879097
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97897199
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97898751
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97917531
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97922051
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97938367
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97942631
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97962003
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97963405
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97984550
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97985266
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98011074
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98012342
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98032688
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98034908
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98060167
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98062344
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98083620
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98085769
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98112425
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98114620
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98136012
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98140914
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98163406
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98165583
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98193644
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98194534
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98220530
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98225875
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98250235
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98252059
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98282504
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98284019
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98316099
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98318336
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98349025
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98350020
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98382675
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98384237
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98417120
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98418164
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98451826
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98458382
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98486287
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98492121
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98520362
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98525689
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98560916
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98563036
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98596116
20:54:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98598389
20:54:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98635324
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98642031
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98680908
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98683279
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98720588
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98726485
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98767627
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98774646
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98814167
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98816257
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98862265
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98864126
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98902934
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98909829
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98951691
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98957548
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99001879
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99009607
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99050367
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99058431
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99099452
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99101855
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99152193
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99159467
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99204675
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99213068
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99268108
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99276537
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99322135
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99329903
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99386371
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99394223
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99448753
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99451673
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99505297
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99513696
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99548022
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:34 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:34 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:34 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:34 DEBUG compiler - user_main_10 - Compiling _S1_2_896547C
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896547C - addiu      $sp, $sp, -32
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965480 - lui        $a0, 0x0003 <=> li $a0, 0x00030000
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965484 - sw         $zr, 0($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965488 - addiu      $a0, $a0, 64
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896548C - sw         $a0, 4($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965490 - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965494 - addiu      $a0, $a0, 27776
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965498 - sw         $a0, 8($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896549C - sw         $zr, 12($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654A0 - sw         $s0, 16($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654A4 - sw         $ra, 20($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89654A8 - jal        0x08C2A8BC
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654AC - or         $a0, $sp, $zr <=> move $a0, $sp
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89654B0 - jal        0x089440A4
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654B4 - or         $s0, $v0, $zr <=> move $s0, $v0
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654B8 - or         $a0, $v0, $zr <=> move $a0, $v0
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654BC - or         $a1, $s0, $zr <=> move $a1, $s0
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89654C0 - jal        0x08944660
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654C4 - ori        $a2, $zr, 16 <=> li $a2, 16
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654CC - lw         $a1, -4876($a0)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654D4 - or         $a2, $sp, $zr <=> move $a2, $sp
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654D8 - or         $a3, $v0, $zr <=> move $a3, $v0
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654DC - or         $t0, $s0, $zr <=> move $t0, $s0
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89654E0 - jal        0x08C2A8E0
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654E4 - addiu      $a0, $a0, -4868
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89654E8 - bne        $v0, $zr, 0x08965518
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654F0 - lui        $a1, 0x3ECC <=> li $a1, 0x3ECC0000
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654F4 - ori        $a1, $a1, -13107
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89654F8 - lw         $a0, -4868($a0)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89654FC - jal        0x08C2ABA8
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965500 - mtc1       $a1, $f12
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965504 - ori        $v0, $zr, 1 <=> li $v0, 1
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965508 - lw         $s0, 16($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896550C - lw         $ra, 20($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965510 - jr         $ra
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965514 - addiu      $sp, $sp, 32
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965518 - or         $v0, $zr, $zr <=> li $v0, 0
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896551C - lw         $s0, 16($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965520 - lw         $ra, 20($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965524 - jr         $ra
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965528 - addiu      $sp, $sp, 32
20:54:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A8BC
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A8BC - addiu      $sp, $sp, -16
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8C0 - sw         $ra, 0($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A8C4 - jal        0x08C2ACD4
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8C8 - nop
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8CC - ori        $a0, $zr, -31824 <=> li $a0, 33712
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8D0 - addu       $v0, $v0, $a0
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8D4 - lw         $ra, 0($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8D8 - jr         $ra
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8DC - addiu      $sp, $sp, 16
20:54:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2ACD4
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2ACD4 - addiu      $sp, $sp, -16
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACD8 - sw         $ra, 0($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2ACDC - jal        0x08C31904
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACE0 - nop
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACE4 - lw         $ra, 0($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACE8 - jr         $ra
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACEC - addiu      $sp, $sp, 16
20:54:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8C31904
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31904 - addiu      $sp, $sp, -16
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31908 - sw         $ra, 0($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3190C - jal        0x08C32B30
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31910 - nop
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31914 - addiu      $a0, $v0, 15
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31918 - srl        $v0, $a0, 0x0004
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3191C - sll        $v0, $v0, 0x0004
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31920 - lw         $ra, 0($sp)
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31924 - jr         $ra
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31928 - addiu      $sp, $sp, 16
20:54:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8C32B30
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C32B30 - jr         $ra
20:54:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32B34 - or         $v0, $zr, $zr <=> li $v0, 0
20:54:34 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99551795
20:54:34 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:34 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99564344
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99565381
20:54:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:34 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99576567
20:54:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:34 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:34 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:34 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:34 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
20:54:34 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:54:34 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:34 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99579593
20:54:34 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:34 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:34 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99591624
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99592607
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99601444
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99603239
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99616409
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99616802
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99630863
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99631869
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99645653
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99646073
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99660784
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99661233
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99677096
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99677573
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99691772
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99693468
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99708021
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99709721
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99721394
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99723836
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99741523
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99742047
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99758181
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99760417
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99776720
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99777289
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99793665
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99795438
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99812886
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99814581
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99832515
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99833124
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99851772
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99855846
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99876196
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99877929
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99894537
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99896942
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99916232
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99918635
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99938384
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99942283
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99965682
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99967380
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99993596
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99994908
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100016417
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100018030
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100044081
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100045408
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100067281
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100071832
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100095433
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100096278
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100120115
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100125738
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100149566
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100150433
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100181868
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100183502
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100213728
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100216450
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100245052
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100246897
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100277509
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100278460
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100303099
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100308768
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100333031
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100334837
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100366802
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100369045
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100399627
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100402056
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100435818
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100442270
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100472037
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100478312
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100513141
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100514749
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100548554
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100549719
20:54:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100585178
20:54:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100591861
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100629192
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100631387
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100668562
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100674604
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100713579
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100715946
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100752412
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100758613
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100797342
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100799389
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100837560
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100844410
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100883604
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100890917
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100934716
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100941348
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100983372
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100985853
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101035357
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101043261
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101085494
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101093314
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101136642
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101144032
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101189084
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101196000
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101248838
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101251201
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101301277
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101309808
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101355686
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101363380
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101420036
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101427571
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101483609
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101491563
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101532074
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101533484
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101542157
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101544557
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101554143
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101555399
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101566626
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:36 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:36 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:36 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:36 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
20:54:36 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101569211
20:54:36 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:36 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:36 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101582008
20:54:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101582924
20:54:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101594018
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:37 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:37 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:37 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A8E0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A8E0 - addiu      $sp, $sp, -32
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8E4 - sw         $s0, 0($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8E8 - sw         $s1, 4($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8EC - sw         $s2, 8($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8F0 - sw         $s3, 12($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8F4 - or         $s3, $a0, $zr <=> move $s3, $a0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8F8 - or         $s2, $a1, $zr <=> move $s2, $a1
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A8FC - or         $s1, $a2, $zr <=> move $s1, $a2
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A900 - or         $s0, $a3, $zr <=> move $s0, $a3
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A904 - sw         $s4, 16($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A908 - sw         $ra, 20($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A90C - beq        $a0, $zr, 0x08C2A940
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A910 - or         $s4, $t0, $zr <=> move $s4, $t0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A914 - bne        $s2, $zr, 0x08C2A964
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A918 - sw         $zr, 0($s3)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A91C - addiu      $v0, $zr, -5 <=> li $v0, -5
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A920 - lw         $s0, 0($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A924 - lw         $s1, 4($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A928 - lw         $s2, 8($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A92C - lw         $s3, 12($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A930 - lw         $s4, 16($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A934 - lw         $ra, 20($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A938 - jr         $ra
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A93C - addiu      $sp, $sp, 32
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A940 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A944 - lw         $s0, 0($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A948 - lw         $s1, 4($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A94C - lw         $s2, 8($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A950 - lw         $s3, 12($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A954 - lw         $s4, 16($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A958 - lw         $ra, 20($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A95C - jr         $ra
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A960 - addiu      $sp, $sp, 32
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2A964 - beq        $s0, $zr, 0x08C2AA04
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A968 - nop
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A96C - jal        0x08C2A8BC
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A970 - or         $a0, $s1, $zr <=> move $a0, $s1
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A974 - sltu       $a0, $s4, $v0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A978 - bne        $a0, $zr, 0x08C2A9E0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A97C - or         $a0, $s0, $zr <=> move $a0, $s0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A980 - jal        0x08C2ABC4
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A984 - or         $a1, $s2, $zr <=> move $a1, $s2
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A988 - ori        $a2, $zr, -31824 <=> li $a2, 33712
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A98C - addu       $a2, $s0, $a2
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A990 - or         $a0, $s0, $zr <=> move $a0, $s0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A994 - jal        0x08C2ACF0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A998 - or         $a1, $s1, $zr <=> move $a1, $s1
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A99C - or         $s2, $v0, $zr <=> move $s2, $v0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A9A0 - bgez       $s2, 0x08C2AA28
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9A4 - or         $a0, $s0, $zr <=> move $a0, $s0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A9A8 - jal        0x08C2AEC8
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9AC - or         $a1, $zr, $zr <=> li $a1, 0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9B0 - or         $a0, $s0, $zr <=> move $a0, $s0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A9B4 - jal        0x08C2AC64
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9B8 - ori        $a1, $zr, 2 <=> li $a1, 2
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9BC - or         $v0, $s2, $zr <=> move $v0, $s2
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9C0 - lw         $s0, 0($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9C4 - lw         $s1, 4($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9C8 - lw         $s2, 8($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9CC - lw         $s3, 12($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9D0 - lw         $s4, 16($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9D4 - lw         $ra, 20($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9D8 - jr         $ra
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9DC - addiu      $sp, $sp, 32
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A9E0 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9E4 - lw         $s0, 0($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9E8 - lw         $s1, 4($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9EC - lw         $s2, 8($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9F0 - lw         $s3, 12($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9F4 - lw         $s4, 16($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9F8 - lw         $ra, 20($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9FC - jr         $ra
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA00 - addiu      $sp, $sp, 32
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2AA04 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA08 - lw         $s0, 0($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA0C - lw         $s1, 4($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA10 - lw         $s2, 8($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA14 - lw         $s3, 12($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA18 - lw         $s4, 16($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA1C - lw         $ra, 20($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA20 - jr         $ra
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA24 - addiu      $sp, $sp, 32
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2AA28 - sw         $s0, 0($s3)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA2C - or         $v0, $zr, $zr <=> li $v0, 0
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA30 - lw         $s0, 0($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA34 - lw         $s1, 4($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA38 - lw         $s2, 8($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA3C - lw         $s3, 12($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA40 - lw         $s4, 16($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA44 - lw         $ra, 20($sp)
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA48 - jr         $ra
20:54:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA4C - addiu      $sp, $sp, 32
20:54:37 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101597450
20:54:37 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:37 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101610923
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101611393
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101624838
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101625250
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101636206
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101638787
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101649751
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101651202
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101664961
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101666123
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101680944
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101682530
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101697071
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101698594
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101714644
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101715132
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101730955
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101732118
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101748665
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101750468
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101766347
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101767946
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101785070
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101787594
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101802965
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101806857
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101821124
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101825151
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101844130
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101845245
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101862296
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101864000
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101882422
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101885243
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101902719
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101908110
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101932085
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101932775
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101954818
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101958979
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101979646
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101980387
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102002110
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102006521
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102028717
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102030825
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102053553
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102057710
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102081435
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102082251
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102104679
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102109296
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102133211
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102134210
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102163929
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102165603
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102194078
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102196044
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102219950
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102224876
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102250211
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102251189
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102282254
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102284914
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102314820
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102316833
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102349032
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102350938
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102383159
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102384751
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102416732
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102418758
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102451450
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102457293
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102486502
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102491923
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102527838
20:54:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102529456
20:54:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102564560
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102567039
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102602762
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102609036
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102638730
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102645351
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102682969
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102685041
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102728860
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102730924
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102767196
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102774539
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102814336
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102816472
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102854218
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102861031
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102900584
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102907757
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102949644
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102952308
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103000233
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103002872
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103053958
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103061171
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103104005
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103112044
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103154753
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103162096
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103205562
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103213451
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103264823
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103267439
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103319744
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103327526
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103383439
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103385930
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103454401
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103456969
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103466680
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103466995
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103478531
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103478855
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103489844
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103490210
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103500920
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103501293
20:54:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:38 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103513573
20:54:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:38 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:38 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:38 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2ABC4
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2ABC4 - addiu      $sp, $sp, -16
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABC8 - sw         $s0, 0($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABCC - sw         $s1, 4($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABD0 - sw         $ra, 8($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABD4 - or         $s0, $a0, $zr <=> move $s0, $a0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABD8 - sw         $a1, 0($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2ABDC - jal        0x08C3187C
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABE0 - addiu      $a0, $s0, 8
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABE4 - ori        $a0, $zr, -32016 <=> li $a0, 33520
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABE8 - addu       $a0, $s0, $a0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABEC - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABF0 - addiu      $s1, $a1, 19632
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABF4 - or         $a1, $s1, $zr <=> move $a1, $s1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABF8 - ori        $a2, $zr, 512 <=> li $a2, 512
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABFC - or         $a3, $zr, $zr <=> li $a3, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AC00 - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC04 - or         $t0, $zr, $zr <=> li $t0, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC08 - ori        $a0, $zr, -31984 <=> li $a0, 33552
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC0C - addu       $a0, $s0, $a0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC10 - or         $a1, $s1, $zr <=> move $a1, $s1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC14 - ori        $a2, $zr, 512 <=> li $a2, 512
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC18 - or         $a3, $zr, $zr <=> li $a3, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AC1C - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC20 - or         $t0, $zr, $zr <=> li $t0, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC24 - addiu      $a0, $zr, -1 <=> li $a0, -1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC28 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC2C - addu       $a1, $s0, $a1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC30 - sw         $a0, -31952($a1)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC34 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC38 - addu       $a0, $s0, $a0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC3C - sw         $zr, -31948($a0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC40 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC44 - addu       $a0, $s0, $a0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC48 - sw         $zr, -31944($a0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC4C - or         $v0, $s0, $zr <=> move $v0, $s0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC50 - lw         $s0, 0($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC54 - lw         $s1, 4($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC58 - lw         $ra, 8($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC5C - jr         $ra
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC60 - addiu      $sp, $sp, 16
20:54:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3187C
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3187C - addiu      $sp, $sp, -16
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31880 - sw         $s0, 0($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31884 - or         $s0, $a0, $zr <=> move $s0, $a0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31888 - sw         $a1, 0($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3188C - sw         $ra, 4($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C31890 - jal        0x08C3290C
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31894 - addiu      $a0, $s0, 8
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31898 - or         $v0, $s0, $zr <=> move $v0, $s0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3189C - lw         $s0, 0($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318A0 - lw         $ra, 4($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318A4 - jr         $ra
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318A8 - addiu      $sp, $sp, 16
20:54:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3290C
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3290C - addiu      $sp, $sp, -16
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32910 - lw         $a1, 80($a1)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32914 - sw         $s0, 4($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32918 - or         $s0, $a0, $zr <=> move $s0, $a0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3291C - sw         $a1, 0($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32920 - sw         $zr, 4($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32924 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32928 - sw         $s1, 8($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3292C - sw         $zr, 8($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32930 - addiu      $s1, $a1, 19912
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32934 - sw         $zr, 12($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32938 - addiu      $a0, $s0, 16
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3293C - or         $a1, $s1, $zr <=> move $a1, $s1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32940 - ori        $a2, $zr, 512 <=> li $a2, 512
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32944 - or         $a3, $zr, $zr <=> li $a3, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32948 - swc1       $f20, 0($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3294C - sw         $ra, 12($sp)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C32950 - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32954 - or         $t0, $zr, $zr <=> li $t0, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32958 - addiu      $a0, $s0, 48
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3295C - or         $a1, $s1, $zr <=> move $a1, $s1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32960 - ori        $a2, $zr, 512 <=> li $a2, 512
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32964 - or         $a3, $zr, $zr <=> li $a3, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C32968 - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3296C - or         $t0, $zr, $zr <=> li $t0, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32970 - addiu      $a0, $s0, 80
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32974 - or         $a1, $s1, $zr <=> move $a1, $s1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32978 - ori        $a2, $zr, 512 <=> li $a2, 512
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3297C - or         $a3, $zr, $zr <=> li $a3, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C32980 - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32984 - or         $t0, $zr, $zr <=> li $t0, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32988 - sw         $zr, 112($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3298C - sw         $zr, 236($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32990 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32994 - sw         $zr, 240($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32998 - mtc1       $a0, $f20
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3299C - swc1       $f20, 244($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329A0 - addiu      $s1, $s0, 260
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C329A4 - b          0x08C329B4
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329A8 - swc1       $f20, 248($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C329B4 - swc1       $f20, 252($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329B8 - sw         $zr, 256($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329BC - ori        $a2, $zr, 1 <=> li $a2, 1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329C0 - ori        $a1, $zr, -21436 <=> li $a1, 44100
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C329C4 - jal        0x08C38BB8
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329C8 - or         $a0, $s1, $zr <=> move $a0, $s1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329CC - or         $a0, $s1, $zr <=> move $a0, $s1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C329D0 - jal        0x08C38F60
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329D4 - or         $a1, $zr, $zr <=> li $a1, 0
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329D8 - swc1       $f20, 288($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329DC - mtc1       $zr, $f12
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329E0 - swc1       $f20, 284($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329E4 - swc1       $f20, 292($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329E8 - ori        $a0, $zr, 1 <=> li $a0, 1
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329EC - swc1       $f12, 272($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329F0 - sb         $a0, 296($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329F4 - sw         $zr, 300($s0)
20:54:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329F8 - sw         $zr, 304($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C329FC - swc1       $f20, 308($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C32A00 - b          0x08C32A10
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A04 - swc1       $f20, 312($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C32A10 - swc1       $f20, 316($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A14 - sw         $zr, 320($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A18 - sw         $zr, 324($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A1C - sw         $zr, 328($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A20 - swc1       $f20, 332($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C32A24 - b          0x08C32A34
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A28 - swc1       $f20, 336($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C32A34 - swc1       $f20, 340($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A38 - sw         $zr, 344($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A3C - sw         $zr, 348($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A40 - sw         $zr, 352($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A44 - swc1       $f20, 356($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C32A48 - b          0x08C32A58
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A4C - swc1       $f20, 360($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C32A58 - swc1       $f20, 364($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A5C - sw         $zr, 368($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A60 - sw         $zr, 376($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A64 - sw         $zr, 380($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A68 - sw         $zr, 384($s0)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C32A6C - jal        0x08C36ED0
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A70 - addiu      $a0, $s0, 392
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A74 - or         $v0, $s0, $zr <=> move $v0, $s0
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A78 - lwc1       $f20, 0($sp)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A7C - lw         $s0, 4($sp)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A80 - lw         $s1, 8($sp)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A84 - lw         $ra, 12($sp)
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A88 - jr         $ra
20:54:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32A8C - addiu      $sp, $sp, 16
20:54:39 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D3DC40, name='', attr=0x200, count=0x0, option=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103516066
20:54:39 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:39 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103529592
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103530642
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103544915
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103545842
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103559647
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103560109
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103574348
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103574824
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103586466
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103589981
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103602723
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103606843
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103619748
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103623802
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103642306
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103644386
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103660781
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103661353
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103678141
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103679677
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103696800
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103697566
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103715622
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103717148
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103735299
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103740623
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103759201
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103759851
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103780519
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103781180
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103798940
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103800109
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103819055
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103824120
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103844888
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103846666
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103869793
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103874707
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103895978
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103897552
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103919317
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103923833
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103945228
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103946501
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103970015
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103975024
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103998179
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103999611
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104027574
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104028611
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104053715
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104058945
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104082519
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104084571
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104113648
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104115388
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104145401
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104146971
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104177493
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104179183
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104204412
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104210220
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104237234
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104243157
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104269574
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104275970
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104303055
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104308033
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104335412
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104341658
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104368869
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104375799
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104404499
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104410360
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104444897
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104447159
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104481636
20:54:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104483648
20:54:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:39 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104519300
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104525024
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104563598
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104565427
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104603483
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104609922
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104647410
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104649656
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104687619
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104693662
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104733327
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104741069
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104781388
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104783135
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104829995
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104832623
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104880804
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104883565
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104933652
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104941743
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104984622
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104991967
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105038129
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105045992
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105088590
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105095876
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105149185
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105151929
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105205577
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105213344
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105268892
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105277433
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105331766
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105334206
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105404619
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105407389
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105418593
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105420675
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105430428
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105430761
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105441910
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105443381
20:54:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105451786
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:40 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:40 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:40 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:40 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105454841
20:54:40 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:40 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105465959
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:40 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:40 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:40 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D3DC60, name='', attr=0x200, count=0x0, option=0x00000000
20:54:40 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:40 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105470408
20:54:40 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:40 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105481450
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:40 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:40 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:40 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D3DC80, name='', attr=0x200, count=0x0, option=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105484438
20:54:40 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:40 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:40 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:40 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105497118
20:54:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:40 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:40 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:40 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:40 DEBUG compiler - user_main_10 - Compiling _S1_2_8C38BB8
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38BB8 - andi       $a2, $a2, 255
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BBC - or         $a3, $a1, $zr <=> move $a3, $a1
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BC0 - sb         $a2, 37($a0)
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BC4 - sltiu      $t0, $a3, 1000
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38BC8 - beq        $t0, $zr, 0x08C38BD8
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BCC - ori        $a2, $zr, 1000 <=> li $a2, 1000
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BD0 - or         $a2, $a3, $zr <=> move $a2, $a3
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BD4 - ori        $a3, $zr, 1000 <=> li $a3, 1000
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38BD8 - divu       $a3, $a2
20:54:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BDC - mfhi       $t0
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BE0 - or         $a3, $t0, $zr <=> move $a3, $t0
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38BE4 - beql       $a3, $zr, 0x08C38C08
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BE8 - ori        $a3, $zr, 1000 <=> li $a3, 1000
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38BEC - divu       $a2, $a3
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BF0 - or         $a2, $t0, $zr <=> move $a2, $t0
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BF4 - mfhi       $t0
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BF8 - or         $a3, $t0, $zr <=> move $a3, $t0
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C38BFC - bne        $a3, $zr, 0x08C38BEC
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C00 - nop
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C04 - ori        $a3, $zr, 1000 <=> li $a3, 1000
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38C08 - divu       $a3, $a2
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C0C - mflo       $a3
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C10 - nop
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C14 - nop
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C18 - divu       $a1, $a2
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C1C - sw         $a3, 0($a0)
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C20 - mflo       $a1
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C24 - jr         $ra
20:54:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C28 - sw         $a1, 4($a0)
20:54:41 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105499540
20:54:41 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:41 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105514452
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105514863
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105529229
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105529657
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105544352
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105545484
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105559311
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105560938
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105575131
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105576107
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105591188
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105591679
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105608399
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105610001
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105625145
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105627448
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105643564
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105644734
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105660895
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105661449
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105678856
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105680322
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105697723
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105698344
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105717463
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105719375
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105742312
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105743995
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105761611
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105762839
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105781704
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105782368
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105800465
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105805985
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105824840
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105827085
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105846933
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105849025
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105876666
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105877431
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105897560
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105899599
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105920053
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105925326
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105947518
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105948326
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105977181
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105978605
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106001020
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106001872
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106030934
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106032886
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106061223
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106062116
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106086039
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106091577
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106116299
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106117235
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106147158
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106149038
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106180110
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106182161
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106211828
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106212827
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106238562
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106244057
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106277841
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106280162
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106312986
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106314049
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106348252
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106350084
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106384454
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106386396
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106420754
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106426446
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106462474
20:54:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106464093
20:54:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:41 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106499763
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106502267
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106538568
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106545306
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106582756
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106584826
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106621985
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106627443
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106666218
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106668289
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106713458
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106715565
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106754884
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106761317
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106802798
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106811293
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106855536
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106861217
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106905122
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106912775
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106964428
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106967554
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107019413
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107026987
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107081459
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107084222
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107138448
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107146011
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107199518
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107202314
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107264798
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107267689
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107332008
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107334386
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107389951
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:42 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:42 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:42 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8C38F60
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C38F60 - beql       $a1, $zr, 0x08C38F68
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F64 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38F68 - or         $a2, $a1, $zr <=> move $a2, $a1
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38F6C - blez       $a2, 0x08C38F7C
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F70 - slti       $a2, $a2, 5
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38F74 - bne        $a2, $zr, 0x08C38F80
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F78 - nop
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38F7C - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38F80 - jr         $ra
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F84 - sw         $a1, 8($a0)
20:54:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8C36ED0
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C36ED0 - addiu      $sp, $sp, -16
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36ED4 - sw         $s0, 0($sp)
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36ED8 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36EDC - or         $s0, $a0, $zr <=> move $s0, $a0
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36EE0 - ori        $a2, $zr, 512 <=> li $a2, 512
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36EE4 - or         $a3, $zr, $zr <=> li $a3, 0
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36EE8 - or         $t0, $zr, $zr <=> li $t0, 0
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36EEC - sw         $ra, 4($sp)
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C36EF0 - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36EF4 - addiu      $a1, $a1, 19928
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36EF8 - addiu      $a0, $s0, 112
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36EFC - addiu      $a0, $a0, 63
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F00 - srl        $a0, $a0, 0x0006
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F04 - sll        $a0, $a0, 0x0006
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F08 - ori        $a1, $zr, -32768 <=> li $a1, 32768
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F0C - sw         $a0, 32($s0)
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F10 - sw         $a1, 64($s0)
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F14 - sw         $a1, 68($s0)
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F18 - mtc1       $zr, $f12
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F1C - sw         $zr, 48($s0)
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F20 - swc1       $f12, 96($s0)
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F24 - or         $v0, $s0, $zr <=> move $v0, $s0
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F28 - lw         $s0, 0($sp)
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F2C - lw         $ra, 4($sp)
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F30 - jr         $ra
20:54:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36F34 - addiu      $sp, $sp, 16
20:54:42 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D3DDB8, name='', attr=0x200, count=0x0, option=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107393153
20:54:42 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:42 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107403244
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107405024
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107415355
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107415681
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107429778
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107430842
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107441573
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107442874
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107456204
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107456582
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107466815
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107468492
20:54:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:42 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107480818
20:54:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107482681
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107496742
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107497176
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107511551
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107512607
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107526961
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107528740
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107542816
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107544300
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107559000
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107560233
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107575866
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107576370
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107591440
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107592769
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107607932
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107608527
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107625803
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107627368
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107645139
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107646335
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107663193
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107664307
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107681947
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107683599
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107700885
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107702944
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107725905
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107728008
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107747254
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107747911
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107766863
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107767550
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107792213
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107794084
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107813285
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107814844
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107833786
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107839522
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107862051
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107864058
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107886555
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107891203
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107913772
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107914588
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107936512
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107941332
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107964658
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107966457
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107994240
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107997006
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108020532
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108025554
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108050371
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108051292
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108082409
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108083336
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108114168
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108115116
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108145897
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108147025
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108180460
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108182502
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108212141
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108214935
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108245989
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108247931
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108278324
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108280327
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108311993
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108313872
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108346200
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108348147
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108385356
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108390949
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108421395
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108427745
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:43 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108463377
20:54:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108465719
20:54:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108500768
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108508455
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108547107
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108549979
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108587728
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108594204
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108632295
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108634376
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108680398
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108682830
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108722076
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108729096
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108769835
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108777386
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108816790
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108819529
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108867916
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108875703
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108920769
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108927615
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108970248
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108978957
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109021402
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109028967
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109081607
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109084256
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109134672
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109143296
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109189020
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109196828
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109254458
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109261906
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109315073
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109317933
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109372833
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109381481
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109410753
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109412205
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109422621
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109424120
20:54:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109432390
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:44 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:44 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:44 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D45F10, name='', attr=0x200, count=0x0, option=0x00000000
20:54:44 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:44 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109436870
20:54:44 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:44 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:44 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109448746
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:44 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:44 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:44 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D45F30, name='', attr=0x200, count=0x0, option=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109451192
20:54:44 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:44 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:44 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109463898
20:54:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:44 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:44 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:44 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:44 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2ACF0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2ACF0 - addiu      $sp, $sp, -32
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACF4 - sw         $s0, 8($sp)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACF8 - or         $s0, $a0, $zr <=> move $s0, $a0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACFC - ori        $a0, $zr, -32016 <=> li $a0, 33520
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD00 - sw         $s2, 16($sp)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD04 - or         $s2, $a1, $zr <=> move $s2, $a1
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD08 - addu       $a0, $s0, $a0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD0C - sw         $s3, 20($sp)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD10 - or         $s3, $a2, $zr <=> move $s3, $a2
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD14 - sw         $a0, 0($sp)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD18 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD1C - sw         $s1, 12($sp)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD20 - sw         $ra, 24($sp)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AD24 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD28 - or         $a2, $zr, $zr <=> li $a2, 0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD2C - ori        $a0, $zr, -31984 <=> li $a0, 33552
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD30 - addu       $a0, $s0, $a0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD34 - sw         $a0, 4($sp)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD38 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AD3C - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD40 - or         $a2, $zr, $zr <=> li $a2, 0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD44 - addiu      $s1, $s0, 8
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD48 - or         $a0, $s1, $zr <=> move $a0, $s1
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD4C - or         $a1, $s2, $zr <=> move $a1, $s2
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AD50 - jal        0x08C3192C
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD54 - or         $a2, $s3, $zr <=> move $a2, $s3
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD58 - or         $s3, $v0, $zr <=> move $s3, $v0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2AD5C - bltz       $s3, 0x08C2AE54
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD60 - nop
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AD64 - jal        0x08C31904
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD68 - or         $a0, $s2, $zr <=> move $a0, $s2
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD6C - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD70 - addu       $a0, $s0, $a0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD74 - sw         $zr, -31948($a0)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD78 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD7C - addu       $a0, $s0, $a0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD80 - sw         $zr, -31944($a0)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD84 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD88 - addu       $a0, $s0, $a0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD8C - sw         $zr, -31840($a0)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD90 - lw         $a0, 0($s0)
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AD94 - jal        0x08C2C734
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD98 - or         $a1, $s0, $zr <=> move $a1, $s0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AD9C - or         $s2, $v0, $zr <=> move $s2, $v0
20:54:44 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2ADA0 - bltz       $s2, 0x08C2AE14
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADA4 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADA8 - addu       $a0, $s0, $a0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADAC - sw         $s2, -31952($a0)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADB0 - or         $a0, $s1, $zr <=> move $a0, $s1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2ADB4 - jal        0x08C31978
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADB8 - or         $a1, $s2, $zr <=> move $a1, $s2
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADBC - or         $s1, $v0, $zr <=> move $s1, $v0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2ADC0 - bgezl      $s1, 0x08C2AE94
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADC4 - lw         $a0, 4($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2ADC8 - lw         $a0, 0($s0)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2ADCC - jal        0x08C2C864
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADD0 - or         $a1, $s0, $zr <=> move $a1, $s0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2ADD4 - jal        0x08C2B9F0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADD8 - or         $a0, $s0, $zr <=> move $a0, $s0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADDC - lw         $a0, 4($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2ADE0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADE4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADE8 - lw         $a0, 0($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2ADEC - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADF0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADF4 - or         $v0, $s1, $zr <=> move $v0, $s1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADF8 - lw         $s0, 8($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ADFC - lw         $s1, 12($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE00 - lw         $s2, 16($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE04 - lw         $s3, 20($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE08 - lw         $ra, 24($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE0C - jr         $ra
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE10 - addiu      $sp, $sp, 32
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2AE14 - jal        0x08C2B9F0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE18 - or         $a0, $s0, $zr <=> move $a0, $s0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE1C - lw         $a0, 4($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AE20 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE24 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE28 - lw         $a0, 0($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AE2C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE30 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE34 - or         $v0, $s2, $zr <=> move $v0, $s2
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE38 - lw         $s0, 8($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE3C - lw         $s1, 12($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE40 - lw         $s2, 16($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE44 - lw         $s3, 20($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE48 - lw         $ra, 24($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE4C - jr         $ra
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE50 - addiu      $sp, $sp, 32
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2AE54 - jal        0x08C2B9F0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE58 - or         $a0, $s0, $zr <=> move $a0, $s0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE5C - lw         $a0, 4($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AE60 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE64 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE68 - lw         $a0, 0($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AE6C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE70 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE74 - or         $v0, $s3, $zr <=> move $v0, $s3
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE78 - lw         $s0, 8($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE7C - lw         $s1, 12($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE80 - lw         $s2, 16($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE84 - lw         $s3, 20($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE88 - lw         $ra, 24($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE8C - jr         $ra
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE90 - addiu      $sp, $sp, 32
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2AE94 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE98 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AE9C - lw         $a0, 0($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AEA0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AEA4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AEA8 - or         $v0, $zr, $zr <=> li $v0, 0
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AEAC - lw         $s0, 8($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AEB0 - lw         $s1, 12($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AEB4 - lw         $s2, 16($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AEB8 - lw         $s3, 20($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AEBC - lw         $ra, 24($sp)
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AEC0 - jr         $ra
20:54:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AEC4 - addiu      $sp, $sp, 32
20:54:45 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D45F10, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D45F10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109468238
20:54:45 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:45 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109483280
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109483721
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109496563
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109497485
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109512060
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109513160
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109526885
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109528098
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109541375
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109542871
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109557037
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109558549
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109570595
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109574307
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109585229
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109589225
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109604404
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109608361
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109625419
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109625991
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109643375
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109645166
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109660959
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109661569
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109680387
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109681020
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109698960
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109701351
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109719486
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109723093
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109743949
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109745721
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109763214
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109765706
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109785433
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109789198
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109811482
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109812821
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109833351
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109834996
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109860849
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109862730
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109884838
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109889464
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109912752
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109914694
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109936225
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109940750
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109964070
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109965496
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109987612
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109993016
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110016672
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110017578
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110047846
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110051170
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110079831
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110081333
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110111195
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110112955
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110137256
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110142745
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110168889
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110175111
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110201829
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110208422
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110235383
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110241848
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110268996
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110275152
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110302758
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110308834
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110337888
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110344132
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110378709
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110380934
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110416636
20:54:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110418955
20:54:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110453674
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110459672
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110497058
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110499734
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110536210
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110542922
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110579990
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110582631
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110620399
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110627140
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110667159
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110669224
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110715629
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110717746
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110764326
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110767469
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110818054
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110825899
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110867838
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110875559
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110919301
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110926290
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110968689
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110976532
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111020671
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111028083
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111072310
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111080705
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111132270
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111135209
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111189298
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111197023
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111253894
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111261544
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111316566
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111319545
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111367201
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111368201
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111379649
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111380588
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111391052
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111391371
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111399926
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:46 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:46 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:46 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:46 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111404801
20:54:46 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:46 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111416428
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111416784
20:54:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:46 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111428098
20:54:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:46 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:46 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:46 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D45F30, count=0x1, timeoutAddr=0x00000000
20:54:46 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D45F30, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:46 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:46 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111431531
20:54:46 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:46 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:46 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111445255
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:47 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:47 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:47 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3192C
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3192C - addiu      $sp, $sp, -16
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31930 - lw         $a3, 8($a1)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31934 - lw         $t0, 4($a1)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31938 - lw         $t1, 12($a1)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3193C - or         $a1, $a2, $zr <=> move $a1, $a2
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31940 - addiu      $a0, $a0, 8
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31944 - sw         $ra, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C31948 - jal        0x08C34DAC
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3194C - ori        $a2, $zr, 17 <=> li $a2, 17
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31950 - lw         $ra, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31954 - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31958 - addiu      $sp, $sp, 16
20:54:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8C34DAC
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34DAC - addiu      $sp, $sp, -80
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DB0 - sw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DB4 - sw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DB8 - sw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DBC - sw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DC0 - or         $s0, $a0, $zr <=> move $s0, $a0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DC4 - or         $s2, $a2, $zr <=> move $s2, $a2
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DC8 - or         $s6, $a3, $zr <=> move $s6, $a3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DCC - or         $s1, $t0, $zr <=> move $s1, $t0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DD0 - swc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DD4 - swc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DD8 - sw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DDC - sw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DE0 - sw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DE4 - sw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DE8 - sw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DEC - sw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34DF0 - beq        $a1, $zr, 0x08C34E78
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DF4 - or         $s3, $t1, $zr <=> move $s3, $t1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DF8 - addiu      $a0, $s0, 16
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34DFC - sw         $a0, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E00 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34E04 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E08 - or         $a2, $zr, $zr <=> li $a2, 0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E0C - slti       $a0, $s2, 16
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34E10 - bne        $a0, $zr, 0x08C34E30
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E14 - slti       $a0, $s2, 111
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34E18 - beq        $a0, $zr, 0x08C34E30
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E1C - sw         $s2, 20($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34E20 - bne        $s6, $zr, 0x08C34EB4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E24 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34E28 - b          0x08C35088
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E2C - sw         $zr, 376($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34E30 - lw         $a0, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34E34 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E38 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E3C - addiu      $v0, $zr, -5 <=> li $v0, -5
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E40 - lwc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E44 - lwc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E48 - lw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E4C - lw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E50 - lw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E54 - lw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E58 - lw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E5C - lw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E60 - lw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E64 - lw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E68 - lw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E6C - lw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E70 - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E74 - addiu      $sp, $sp, 80
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34E78 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E7C - lwc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E80 - lwc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E84 - lw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E88 - lw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E8C - lw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E90 - lw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E94 - lw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E98 - lw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E9C - lw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EA0 - lw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EA4 - lw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EA8 - lw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EAC - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EB0 - addiu      $sp, $sp, 80
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C34EB4 - beq        $s1, $zr, 0x08C35084
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EB8 - sltu       $a0, $s1, $a0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34EBC - bne        $a0, $zr, 0x08C34ED4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EC0 - andi       $a0, $s6, 127
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34EC4 - bnel       $a0, $zr, 0x08C34F1C
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EC8 - subu       $s6, $s6, $a0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C34ECC - b          0x08C34F2C
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34ED0 - srl        $a0, $s1, 0x0007
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34ED4 - lw         $a0, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34ED8 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EDC - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EE0 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EE4 - lwc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EE8 - lwc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EEC - lw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EF0 - lw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EF4 - lw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EF8 - lw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EFC - lw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F00 - lw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F04 - lw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F08 - lw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F0C - lw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F10 - lw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F14 - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F18 - addiu      $sp, $sp, 80
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34F1C - addu       $s1, $a0, $s1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F20 - addiu      $s6, $s6, 128
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F24 - addiu      $s1, $s1, -128
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F28 - srl        $a0, $s1, 0x0007
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34F2C - sll        $a0, $a0, 0x0007
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F30 - srl        $s3, $s3, 0x0007
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F34 - sll        $s3, $s3, 0x0007
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F38 - srl        $a1, $a0, 0x0002
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F3C - sltu       $a1, $a1, $s3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34F40 - bne        $a1, $zr, 0x08C35024
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F44 - lui        $t3, 0x0001 <=> li $t3, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F48 - addu       $t3, $s0, $t3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F4C - sw         $t3, 16($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F50 - lui        $t3, 0x0001 <=> li $t3, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F54 - addu       $t3, $s0, $t3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F58 - sw         $t3, 12($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F5C - lui        $t3, 0x0001 <=> li $t3, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F60 - addu       $t3, $s0, $t3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F64 - sw         $t3, 8($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F68 - mtc1       $zr, $f20
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F6C - lui        $t3, 0x08CA <=> li $t3, 0x08CA0000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F70 - lw         $s5, 19924($t3)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F74 - lw         $s4, 19920($t3)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F78 - lui        $t3, 0x3F00 <=> li $t3, 0x3F000000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F7C - mtc1       $t3, $f12
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F80 - lui        $s2, 0x0001 <=> li $s2, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F84 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F88 - lui        $t9, 0x0001 <=> li $t9, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F8C - lui        $t8, 0x0001 <=> li $t8, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F90 - lui        $t7, 0x0001 <=> li $t7, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F94 - lui        $t6, 0x0001 <=> li $t6, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F98 - lui        $t5, 0x0001 <=> li $t5, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F9C - lui        $t4, 0x0001 <=> li $t4, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FA0 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FA4 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FA8 - lui        $t1, 0x0001 <=> li $t1, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FAC - lui        $t0, 0x0001 <=> li $t0, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FB0 - lui        $a3, 0x0001 <=> li $a3, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FB4 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FB8 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FBC - lui        $fp, 0x0001 <=> li $fp, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FC0 - lui        $t3, 0x3F80 <=> li $t3, 0x3F800000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FC4 - lui        $s7, 0x08CA <=> li $s7, 0x08CA0000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FC8 - mtc1       $t3, $f22
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FCC - sltiu      $t2, $s3, 8192
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FD0 - addu       $s2, $s0, $s2
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FD4 - addu       $s1, $s0, $s1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FD8 - ori        $ra, $zr, -21436 <=> li $ra, 44100
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FDC - addu       $t9, $s0, $t9
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FE0 - addu       $t8, $s0, $t8
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FE4 - addu       $t7, $s0, $t7
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FE8 - addu       $t6, $s0, $t6
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FEC - addu       $t5, $s0, $t5
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FF0 - addu       $t4, $s0, $t4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FF4 - addu       $v1, $s0, $v1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FF8 - addu       $v0, $s0, $v0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34FFC - addu       $t1, $s0, $t1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35000 - addu       $t0, $s0, $t0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35004 - addu       $a3, $s0, $a3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35008 - addu       $a2, $s0, $a2
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3500C - addu       $a1, $s0, $a1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35010 - addu       $fp, $s0, $fp
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35014 - bne        $t2, $zr, 0x08C3506C
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35018 - addiu      $s7, $s7, 19912
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3501C - b          0x08C35074
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35020 - subu       $a0, $a0, $s3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35024 - lw         $a0, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C35028 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3502C - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35030 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35034 - lwc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35038 - lwc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3503C - lw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35040 - lw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35044 - lw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35048 - lw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3504C - lw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35050 - lw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35054 - lw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35058 - lw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3505C - lw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35060 - lw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35064 - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35068 - addiu      $sp, $sp, 80
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3506C - ori        $s3, $zr, 0 <=> li $s3, 0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35070 - subu       $a0, $a0, $s3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35074 - sw         $s6, 376($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35078 - sw         $a0, 380($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3507C - b          0x08C35160
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35080 - sw         $s3, 384($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35084 - sw         $zr, 376($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35088 - sw         $zr, 380($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3508C - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35090 - sw         $zr, 384($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35094 - addu       $a0, $s0, $a0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35098 - lui        $t2, 0x0001 <=> li $t2, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3509C - addu       $t2, $s0, $t2
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350A0 - lui        $t3, 0x0001 <=> li $t3, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350A4 - sw         $a0, 16($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350A8 - addu       $a0, $s0, $t3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350AC - sw         $t2, 12($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350B0 - sw         $a0, 8($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350B4 - mtc1       $zr, $f20
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350B8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350BC - lw         $s5, 19924($a0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350C0 - lw         $s4, 19920($a0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350C4 - lui        $a0, 0x3F00 <=> li $a0, 0x3F000000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350C8 - mtc1       $a0, $f12
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350CC - lui        $s2, 0x0001 <=> li $s2, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350D0 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350D4 - lui        $t9, 0x0001 <=> li $t9, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350D8 - lui        $t8, 0x0001 <=> li $t8, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350DC - lui        $t7, 0x0001 <=> li $t7, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350E0 - lui        $t6, 0x0001 <=> li $t6, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350E4 - lui        $t5, 0x0001 <=> li $t5, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350E8 - lui        $t4, 0x0001 <=> li $t4, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350EC - lui        $v1, 0x0001 <=> li $v1, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350F0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350F4 - lui        $t1, 0x0001 <=> li $t1, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350F8 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C350FC - lui        $a3, 0x0001 <=> li $a3, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35100 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35104 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35108 - lui        $fp, 0x0001 <=> li $fp, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3510C - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35110 - lui        $s7, 0x08CA <=> li $s7, 0x08CA0000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35114 - mtc1       $a0, $f22
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35118 - addu       $s2, $s0, $s2
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3511C - addu       $s1, $s0, $s1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35120 - ori        $ra, $zr, -21436 <=> li $ra, 44100
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35124 - addu       $t9, $s0, $t9
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35128 - addu       $t8, $s0, $t8
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3512C - addu       $t7, $s0, $t7
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35130 - addu       $t6, $s0, $t6
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35134 - addu       $t5, $s0, $t5
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35138 - addu       $t4, $s0, $t4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3513C - addu       $v1, $s0, $v1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35140 - addu       $v0, $s0, $v0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35144 - addu       $t1, $s0, $t1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35148 - addu       $t0, $s0, $t0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3514C - addu       $a3, $s0, $a3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35150 - addu       $a2, $s0, $a2
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35154 - addu       $a1, $s0, $a1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35158 - addu       $fp, $s0, $fp
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3515C - addiu      $s7, $s7, 19912
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35160 - sw         $s5, -32092($s2)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35164 - sw         $s4, -32096($s2)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35168 - sw         $zr, -32088($s1)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3516C - sw         $ra, -32084($t9)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35170 - sw         $zr, -32080($t8)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35174 - sw         $zr, -32076($t7)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35178 - sw         $zr, -32072($t6)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3517C - sb         $zr, -32068($t5)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35180 - sw         $zr, -32064($t4)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35184 - sw         $zr, -32060($v1)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35188 - sw         $zr, -32056($v0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3518C - swc1       $f20, -32052($t1)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35190 - sw         $zr, -32044($t0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35194 - swc1       $f20, -32040($a3)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35198 - sw         $zr, -32036($a2)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3519C - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351A0 - swc1       $f12, -32104($a1)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351A4 - sw         $zr, 324($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351A8 - sw         $zr, 328($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351AC - swc1       $f22, 332($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351B0 - swc1       $f22, 336($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351B4 - or         $a0, $v0, $zr <=> move $a0, $v0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C351B8 - b          0x08C351C8
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351BC - lw         $s3, 20($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C351C8 - swc1       $f22, 340($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C351CC - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351D0 - sw         $zr, 344($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C351D4 - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351D8 - nop
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351DC - sw         $zr, 348($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351E0 - sw         $zr, 352($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351E4 - swc1       $f20, 356($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351E8 - or         $a0, $v0, $zr <=> move $a0, $v0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C351EC - b          0x08C351FC
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C351F0 - swc1       $f20, 360($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C351FC - swc1       $f20, 364($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C35200 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35204 - sw         $zr, 368($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35208 - sw         $zr, 236($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3520C - sw         $zr, 240($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35210 - swc1       $f22, 244($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35214 - b          0x08C35224
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35218 - swc1       $f22, 248($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35224 - swc1       $f22, 252($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35228 - lw         $a0, 16($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3522C - lw         $a1, 12($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35230 - sw         $zr, 256($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35234 - lw         $a2, 8($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35238 - sw         $zr, -32128($a0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3523C - swc1       $f20, -32124($a1)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35240 - swc1       $f22, -32116($a2)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35244 - swc1       $f22, -32120($fp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35248 - sw         $zr, 140($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3524C - or         $a0, $s7, $zr <=> move $a0, $s7
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35250 - ori        $a1, $zr, 512 <=> li $a1, 512
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35254 - or         $a3, $zr, $zr <=> li $a3, 0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C35258 - jal        0x08C8E86C [sceKernelCreateEventFlag]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3525C - lui        $a2, 0x0001 <=> li $a2, 0x00010000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35260 - sw         $v0, 4($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35264 - lw         $a0, 376($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35268 - beq        $a0, $zr, 0x08C35350
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3526C - sw         $s0, 4($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35270 - lui        $a1, 0x08C3 <=> li $a1, 0x08C30000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35274 - addiu      $a2, $s3, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35278 - or         $a0, $s7, $zr <=> move $a0, $s7
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3527C - ori        $a3, $zr, 4096 <=> li $a3, 4096
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35280 - or         $t0, $zr, $zr <=> li $t0, 0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35284 - or         $t1, $zr, $zr <=> li $t1, 0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C35288 - jal        0x08C8E84C [sceKernelCreateThread]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3528C - addiu      $a1, $a1, 19852
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35290 - or         $s1, $v0, $zr <=> move $s1, $v0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35294 - blez       $s1, 0x08C35308
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35298 - addiu      $a2, $sp, 4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3529C - or         $a0, $s1, $zr <=> move $a0, $s1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C352A0 - jal        0x08C8E7E4 [sceKernelStartThread]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352A4 - ori        $a1, $zr, 4 <=> li $a1, 4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C352A8 - bne        $v0, $zr, 0x08C352B8
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352AC - nop
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C352B0 - b          0x08C35350
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352B4 - sw         $s1, 8($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C352B8 - jal        0x08C8E8F4 [sceKernelDeleteThread]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352BC - or         $a0, $s1, $zr <=> move $a0, $s1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352C0 - lw         $a0, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C352C4 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352C8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352CC - addiu      $v0, $zr, -4 <=> li $v0, -4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352D0 - lwc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352D4 - lwc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352D8 - lw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352DC - lw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352E0 - lw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352E4 - lw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352E8 - lw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352EC - lw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352F0 - lw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352F4 - lw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352F8 - lw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C352FC - lw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35300 - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35304 - addiu      $sp, $sp, 80
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35308 - lw         $a0, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3530C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35310 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35314 - addiu      $v0, $zr, -4 <=> li $v0, -4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35318 - lwc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3531C - lwc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35320 - lw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35324 - lw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35328 - lw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3532C - lw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35330 - lw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35334 - lw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35338 - lw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3533C - lw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35340 - lw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35344 - lw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35348 - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3534C - addiu      $sp, $sp, 80
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35350 - lui        $a1, 0x08C3 <=> li $a1, 0x08C30000
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35354 - or         $a0, $s7, $zr <=> move $a0, $s7
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35358 - or         $a2, $s3, $zr <=> move $a2, $s3
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3535C - ori        $a3, $zr, 14336 <=> li $a3, 14336
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35360 - or         $t0, $zr, $zr <=> li $t0, 0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35364 - or         $t1, $zr, $zr <=> li $t1, 0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C35368 - jal        0x08C8E84C [sceKernelCreateThread]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3536C - addiu      $a1, $a1, 19520
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35370 - or         $s7, $v0, $zr <=> move $s7, $v0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35374 - blez       $s7, 0x08C353E0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35378 - addiu      $a2, $sp, 4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3537C - or         $a0, $s7, $zr <=> move $a0, $s7
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C35380 - jal        0x08C8E7E4 [sceKernelStartThread]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35384 - ori        $a1, $zr, 4 <=> li $a1, 4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35388 - beql       $v0, $zr, 0x08C35428
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3538C - lw         $a0, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C35390 - jal        0x08C8E8F4 [sceKernelDeleteThread]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35394 - or         $a0, $s7, $zr <=> move $a0, $s7
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35398 - lw         $a0, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3539C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353A0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353A4 - addiu      $v0, $zr, -4 <=> li $v0, -4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353A8 - lwc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353AC - lwc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353B0 - lw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353B4 - lw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353B8 - lw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353BC - lw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353C0 - lw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353C4 - lw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353C8 - lw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353CC - lw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353D0 - lw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353D4 - lw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353D8 - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353DC - addiu      $sp, $sp, 80
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C353E0 - lw         $a0, 0($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C353E4 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353E8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353EC - addiu      $v0, $zr, -4 <=> li $v0, -4
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353F0 - lwc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353F4 - lwc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353F8 - lw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C353FC - lw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35400 - lw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35404 - lw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35408 - lw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3540C - lw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35410 - lw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35414 - lw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35418 - lw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3541C - lw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35420 - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35424 - addiu      $sp, $sp, 80
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35428 - sw         $s7, 12($s0)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3542C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35430 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35434 - or         $v0, $zr, $zr <=> li $v0, 0
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35438 - lwc1       $f20, 24($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3543C - lwc1       $f22, 28($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35440 - lw         $s0, 32($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35444 - lw         $s1, 36($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35448 - lw         $s2, 40($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3544C - lw         $s3, 44($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35450 - lw         $s4, 48($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35454 - lw         $s5, 52($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35458 - lw         $s6, 56($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3545C - lw         $s7, 60($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35460 - lw         $fp, 64($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35464 - lw         $ra, 68($sp)
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35468 - jr         $ra
20:54:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3546C - addiu      $sp, $sp, 80
20:54:47 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3DC40, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x40, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3DC40, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111450827
20:54:47 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:47 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111466385
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111466951
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111481043
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111482463
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111498279
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111498862
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111515590
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111516725
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111533703
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111535106
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111553685
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111556798
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111576042
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111578311
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111597994
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111598665
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111619292
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111622718
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111648838
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111649537
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111670424
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111675408
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111697607
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111698901
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111720379
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111724727
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111748609
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111749394
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111776527
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111778573
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111801594
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111802408
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111828398
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111831333
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111854249
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111858454
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111883357
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111885065
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111914221
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111916377
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111947333
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111949436
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111981051
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111983493
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112014836
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112015820
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112047692
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112050510
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112082697
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112085013
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112117000
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112118929
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112152582
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112158521
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112186695
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112192728
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112228203
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112230235
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112264756
20:54:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112267014
20:54:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112301717
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112309162
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112345527
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112347600
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112382483
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112384710
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112429178
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112432204
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112469520
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112476693
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112517422
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112524134
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112564320
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112566515
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112614282
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112616873
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112666955
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112668959
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112716946
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112719272
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112771020
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112778882
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112821225
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112828678
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112871657
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112879808
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112933205
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112935834
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112988680
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112996243
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113049901
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113052651
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113114402
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113117270
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113183165
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113186044
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113226236
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113227777
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113239870
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113240383
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113249126
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113249958
20:54:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113260645
20:54:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:48 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:48 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:48 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
20:54:48 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
20:54:48 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:48 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113263964
20:54:48 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:48 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:48 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113276196
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113277101
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113286889
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113288611
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113299761
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113300771
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113313541
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113313943
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113326519
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113328512
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113342535
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113342982
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113357768
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113358281
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113370640
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113372872
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113386057
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113389803
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113402636
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113406460
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113419070
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113421776
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113436369
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113440334
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113453666
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113456754
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113471040
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113474348
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113491378
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113491952
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113508658
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113510290
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113526990
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113528779
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113546420
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113548281
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113567933
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113569134
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113592177
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113592831
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113614180
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113614883
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113637665
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113642010
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113662428
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113663149
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113684213
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113685490
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113710074
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113711729
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113732789
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113735157
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113761421
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113764307
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113792217
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113793561
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113815944
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113817607
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113846629
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113849218
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113871906
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113876573
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113902418
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113907478
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113933937
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113934865
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113966600
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113967562
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113999231
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114001995
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114032368
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114035451
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114065741
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114066768
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114100709
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114102563
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114136351
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114142563
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114170096
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114176588
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114211460
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114213651
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114247817
20:54:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114248946
20:54:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114284310
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114291201
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114328723
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114331064
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114368185
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114375374
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114413271
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114415312
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114452762
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114459025
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114497902
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114500004
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114547116
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114549470
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114595965
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114597879
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114637901
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114645467
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114686508
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114693427
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114734825
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114742951
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114783989
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114791008
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114833596
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114835963
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114886100
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114893127
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114936616
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114944868
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114998306
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115000432
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115054993
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115062134
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115117052
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115119592
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115172490
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115181476
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115230205
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115232046
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115243021
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:50 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:50 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:50 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
20:54:50 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
20:54:50 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115245917
20:54:50 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:50 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115257757
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115258940
20:54:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115267311
20:54:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115269442
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115281419
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:51 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:51 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x200, initPattern=0x10000, option=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115283634
20:54:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:51 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115297532
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:51 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:51 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x8C34D8C, initPriority=0x12, stackSize=0x1000, attr=0x0, option_addr=0x0
20:54:51 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x47-', type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FB4C00
20:54:51 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x47, name='', PC=0x08C34D8C, attr=0x0, priority=0x12, stackSize=0x1000
20:54:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
20:54:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115301160
20:54:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:51 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115313688
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115315806
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115327449
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115329159
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115342858
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115343979
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115354048
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115356496
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115369472
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115372219
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115385400
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115387892
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115400321
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115401368
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115416516
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115416996
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115432817
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115433314
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115448977
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115449490
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115465690
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115466236
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115483929
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115485024
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115501457
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115503378
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115521186
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115524239
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115544112
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115544751
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115563098
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115564665
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115584466
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115585859
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115604554
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115608442
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115629520
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115633809
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115655366
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115659343
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115679265
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115681127
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115702018
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115707334
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115727970
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115729663
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115753625
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115757839
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115781565
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115782383
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115809895
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115811600
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115834735
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115835596
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115864972
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115866385
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115894190
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115896223
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115921011
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115926153
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115950885
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115952677
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115983175
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115984702
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116014223
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116016962
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116047605
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116050297
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116081585
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116083888
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116115630
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116116668
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116150525
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116152101
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116184949
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116190730
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116218456
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116224620
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116253062
20:54:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116259069
20:54:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116295479
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116296683
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116332524
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116334808
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116370410
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116376942
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116414133
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116415370
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116451923
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116458177
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116496825
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116499140
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116536106
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116544290
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116582169
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116584831
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116632372
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116636234
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116684335
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116691254
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116734815
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116742529
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116785315
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116791889
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116835342
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116843405
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116886823
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116894098
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116948116
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116950460
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117002418
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117011571
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117064904
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117067672
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117122343
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117130487
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117185711
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117193877
20:54:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117240005
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:52 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:52 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:52 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x47, len=0x4, data_addr=0x9FFF594
20:54:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x47, name='', dataLen=0x4, data=0x09FFF594, gp=0x08CF0CF0
20:54:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread switching in thread immediately
20:54:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=117243014
20:54:52 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117244293
20:54:52 DEBUG  runtime - user_main_10 - Switching from Thread  to 
20:54:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:52 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=117253014
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117256490
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=117265670
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117266003
20:54:52 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=117277587
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_47
20:54:53 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:53 DEBUG compiler - _47 - Compiling _S1_2_8C34D8C
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile  > 0x8C34D8C - addiu      $sp, $sp, -16
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D90 - sw         $ra, 0($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C34D94 - jal        0x08C34C60
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D98 - lw         $a0, 0($a1)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D9C - or         $v0, $zr, $zr <=> li $v0, 0
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34DA0 - lw         $ra, 0($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34DA4 - jr         $ra
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34DA8 - addiu      $sp, $sp, 16
20:54:53 DEBUG compiler - _47 - Compiling _S1_2_8C34C60
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile  > 0x8C34C60 - addiu      $sp, $sp, -48
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C64 - sw         $s2, 12($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C68 - lui        $s2, 0xFFFE <=> li $s2, 0xFFFE0000
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C6C - sw         $s0, 4($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C70 - sw         $s1, 8($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C74 - sw         $s3, 16($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C78 - sw         $s4, 20($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C7C - sw         $s5, 24($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C80 - sw         $s6, 28($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C84 - or         $s0, $a0, $zr <=> move $s0, $a0
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C88 - addiu      $s2, $s2, -1
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C8C - lui        $s6, 0x0300 <=> li $s6, 0x03000000
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C90 - lui        $s5, 0x0200 <=> li $s5, 0x02000000
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C94 - lui        $s4, 0x0100 <=> li $s4, 0x01000000
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C98 - lui        $s3, 0x0002 <=> li $s3, 0x00020000
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34C9C - lui        $s1, 0x0800 <=> li $s1, 0x08000000
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CA0 - sw         $ra, 32($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CA4 - lw         $a0, 4($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile  > 0x8C34CA8 - or         $a1, $s6, $zr <=> move $a1, $s6
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CAC - ori        $a2, $zr, 33 <=> li $a2, 33
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CB0 - or         $a3, $sp, $zr <=> move $a3, $sp
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C34CB4 - jal        0x08C8E844 [sceKernelWaitEventFlag]
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CB8 - or         $t0, $zr, $zr <=> li $t0, 0
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CBC - lw         $a0, 0($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CC0 - and        $a0, $a0, $s5
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile v  0x8C34CC4 - bne        $a0, $zr, 0x08C34D64
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CC8 - nop
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CCC - lw         $a0, 0($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CD0 - and        $a0, $a0, $s4
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile ^  0x8C34CD4 - beql       $a0, $zr, 0x08C34CA8
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CD8 - lw         $a0, 4($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile <> 0x8C34CDC - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CE0 - nop
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CE4 - lw         $a0, 112($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CE8 - or         $a0, $a0, $s3
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CEC - sw         $a0, 112($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C34CF0 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CF4 - or         $a0, $v0, $zr <=> move $a0, $v0
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CF8 - lw         $a1, 128($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34CFC - lw         $a2, 132($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D00 - lw         $a0, 120($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D04 - lw         $a3, 124($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D08 - addu       $a3, $a0, $a3
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D0C - lw         $a0, 116($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D10 - lw         $t0, 28($a0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D14 - addiu      $t2, $t0, 40
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D18 - lh         $t0, 0($t2)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D1C - addu       $a0, $a0, $t0
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D20 - ori        $t0, $a3, 0
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D24 - ori        $t1, $zr, 0 <=> li $t1, 0
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D28 - lw         $a3, 4($t2)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D2C - jalr       $ra, $a3
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D30 - or         $t2, $zr, $zr <=> li $t2, 0
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C34D34 - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D38 - sw         $v0, 136($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D3C - lw         $a0, 112($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D40 - and        $a0, $a0, $s2
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D44 - sw         $a0, 112($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C34D48 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D4C - or         $a0, $v0, $zr <=> move $a0, $v0
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D50 - lw         $a0, 4($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C34D54 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D58 - or         $a1, $s1, $zr <=> move $a1, $s1
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile ^  0x8C34D5C - b          0x08C34CA8
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D60 - lw         $a0, 4($s0)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile  > 0x8C34D64 - lw         $s0, 4($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D68 - lw         $s1, 8($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D6C - lw         $s2, 12($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D70 - lw         $s3, 16($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D74 - lw         $s4, 20($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D78 - lw         $s5, 24($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D7C - lw         $s6, 28($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D80 - lw         $ra, 32($sp)
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D84 - jr         $ra
20:54:53 DEBUG compiler - _47 - CodeInstruction.compile    0x8C34D88 - addiu      $sp, $sp, 48
20:54:53 DEBUG hle.ThreadManForUser - _47 - sceKernelWaitEventFlag uid=0x46, bits=0x3000000, wait=0x21, outBitsAddr=0x09FB5A70, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _47 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x46, name='', attr=0x200, initPattern=0x10000, currentPattern=0x10000, numWaitThreads=0) fast check failed
20:54:53 DEBUG hle.ThreadManForUser - _47 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _47 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _47 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117279606
20:54:53 DEBUG  runtime - _47 - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _47 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _47 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117279993
20:54:53 DEBUG  runtime - _47 - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _47 - syncThread currentThread=_47, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _47 - Waiting to be scheduled...
20:54:53 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117293983
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117294380
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117308245
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117308639
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117323979
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117324416
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117335209
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117335653
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117349367
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117350541
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117364678
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117365136
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117380820
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117381307
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117395075
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117397190
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117412994
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117414108
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117429337
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117430453
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117445811
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117446356
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117462906
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117464720
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117482478
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117484081
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117501412
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117502912
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117523475
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117525937
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117543469
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117544102
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117562888
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117564728
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117582904
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117585219
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117605727
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117610230
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117631494
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117633164
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117653207
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117657286
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117677989
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117679746
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117700811
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117701590
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117728630
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117730399
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117751997
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117756110
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117778577
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117781124
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117803105
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117808194
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117832469
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117833347
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117863624
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117866291
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117894002
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117895421
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117919783
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117924387
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117950334
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117952320
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117982375
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117984424
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118016907
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118019680
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118050425
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118056775
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118084850
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118086735
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118118786
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118124508
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118152928
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118158755
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118187882
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118193781
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118227815
20:54:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118230253
20:54:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118263528
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118265660
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118301054
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118308042
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118337250
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118344502
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118382769
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118385642
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118429132
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118431293
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118468185
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118475817
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118517914
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118524559
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118563829
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118566023
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118615316
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118617853
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118663983
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118666221
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118714785
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118716867
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118765603
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118767961
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118819697
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118826897
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118870172
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118878474
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118931867
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118934720
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118987324
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118994376
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119038445
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119047722
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119104037
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119112500
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119166072
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119168629
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119230629
20:54:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119232943
20:54:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:54 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119243333
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:55 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:55 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x8C34C40, initPriority=0x11, stackSize=0x3800, attr=0x0, option_addr=0x0
20:54:55 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x49-', type=PSP_SMEM_High, size=0x3800, addr=0x00000000: returns 0x09FB1400
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x49, name='', PC=0x08C34C40, attr=0x0, priority=0x11, stackSize=0x3800
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119247388
20:54:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:55 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119259089
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119259439
20:54:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119269278
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119271055
20:54:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119280427
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:55 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:55 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:55 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x49, len=0x4, data_addr=0x9FFF594
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x49, name='', dataLen=0x4, data=0x09FFF594, gp=0x08CF0CF0
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread switching in thread immediately
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119283948
20:54:55 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119284663
20:54:55 DEBUG  runtime - user_main_10 - Switching from Thread  to 
20:54:55 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:55 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119299049
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_49
20:54:55 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:55 DEBUG compiler - _49 - Compiling _S1_2_8C34C40
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C34C40 - addiu      $sp, $sp, -16
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C44 - sw         $ra, 0($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34C48 - jal        0x08C349B8
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C4C - lw         $a0, 0($a1)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C50 - or         $v0, $zr, $zr <=> li $v0, 0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C54 - lw         $ra, 0($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C58 - jr         $ra
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C5C - addiu      $sp, $sp, 16
20:54:55 DEBUG compiler - _49 - Compiling _S1_2_8C349B8
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C349B8 - addiu      $sp, $sp, -160
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349BC - sw         $s0, 120($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349C0 - or         $s0, $a0, $zr <=> move $s0, $a0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349C4 - sw         $s5, 140($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349C8 - addiu      $s5, $s0, 48
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349CC - or         $a0, $s5, $zr <=> move $a0, $s5
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349D0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349D4 - swc1       $f20, 116($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349D8 - sw         $s1, 124($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349DC - sw         $s2, 128($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349E0 - sw         $s3, 132($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349E4 - sw         $s4, 136($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349E8 - sw         $s6, 144($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349EC - sw         $s7, 148($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349F0 - sw         $fp, 152($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349F4 - sw         $ra, 156($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C349F8 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C349FC - or         $a2, $zr, $zr <=> li $a2, 0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A00 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A04 - addu       $a0, $s0, $a0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A08 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A0C - addu       $a1, $s0, $a1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A10 - sw         $a0, 104($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A14 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A18 - sw         $a1, 100($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A1C - addu       $a0, $s0, $a2
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A20 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A24 - addu       $a1, $s0, $a1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A28 - sw         $a0, 112($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A2C - lui        $fp, 0x0001 <=> li $fp, 0x00010000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A30 - lui        $s7, 0x0001 <=> li $s7, 0x00010000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A34 - lui        $s6, 0x0001 <=> li $s6, 0x00010000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A38 - mtc1       $zr, $f20
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A3C - addiu      $s1, $s0, 140
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A40 - addiu      $s4, $sp, 4
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A44 - addiu      $s3, $s0, 80
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A48 - addu       $fp, $s0, $fp
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A4C - sw         $a1, 108($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A50 - addu       $s7, $s0, $s7
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A54 - addu       $s6, $s0, $s6
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A58 - or         $a0, $s5, $zr <=> move $a0, $s5
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <> 0x8C34A5C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A60 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A64 - lw         $a0, 4($s0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A68 - ori        $a2, $zr, 32 <=> li $a2, 32
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A6C - or         $a3, $sp, $zr <=> move $a3, $sp
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A70 - or         $t0, $zr, $zr <=> li $t0, 0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34A74 - jal        0x08C8E844 [sceKernelWaitEventFlag]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A78 - lui        $a1, 0x0002 <=> li $a1, 0x00020000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A7C - or         $a0, $s5, $zr <=> move $a0, $s5
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A80 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34A84 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A88 - or         $a2, $zr, $zr <=> li $a2, 0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A8C - ori        $t8, $zr, 0 <=> li $t8, 0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A90 - ori        $t9, $zr, 12 <=> li $t9, 12
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A94 - lw         $a0, 4($s0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C34A98 - addu       $a1, $s1, $t8
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34A9C - lw         $a2, 0($a1)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AA0 - lw         $a1, 4($a1)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AA4 - addu       $a3, $sp, $t8
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AA8 - sw         $a2, 4($a3)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AAC - sw         $a1, 8($a3)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AB0 - addiu      $t9, $t9, -1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile ^  0x8C34AB4 - bne        $t9, $zr, 0x08C34A98
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AB8 - addiu      $t8, $t8, 8
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34ABC - lw         $a1, 4($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AC0 - andi       $a1, $a1, 1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C34AC4 - beq        $a1, $zr, 0x08C34AE4
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AC8 - ori        $s2, $zr, 0 <=> li $s2, 0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34ACC - lw         $a1, 24($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AD0 - lui        $a2, 0x8000 <=> li $a2, 0x80000000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AD4 - and        $a1, $a1, $a2
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C34AD8 - bnel       $a1, $zr, 0x08C34AE8
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34ADC - sw         $zr, 140($s0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C34AE0 - lw         $s2, 8($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C34AE4 - sw         $zr, 140($s0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <> 0x8C34AE8 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AEC - lui        $a1, 0x0001 <=> li $a1, 0x00010000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AF0 - lw         $a0, 4($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AF4 - andi       $a0, $a0, -32768
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C34AF8 - beq        $a0, $zr, 0x08C34B50
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34AFC - or         $a0, $s0, $zr <=> move $a0, $s0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C34B00 - beq        $s2, $zr, 0x08C34B14
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B04 - or         $a0, $s5, $zr <=> move $a0, $s5
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34B08 - jal        0x08C2A858
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B0C - or         $a0, $s2, $zr <=> move $a0, $s2
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B10 - or         $a0, $s5, $zr <=> move $a0, $s5
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <> 0x8C34B14 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B18 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B1C - lwc1       $f20, 116($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B20 - lw         $s0, 120($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B24 - lw         $s1, 124($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B28 - lw         $s2, 128($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B2C - lw         $s3, 132($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B30 - lw         $s4, 136($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B34 - lw         $s5, 140($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B38 - lw         $s6, 144($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B3C - lw         $s7, 148($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B40 - lw         $fp, 152($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B44 - lw         $ra, 156($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B48 - jr         $ra
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B4C - addiu      $sp, $sp, 160
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <> 0x8C34B50 - jal        0x08C33FA0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B54 - or         $a1, $s4, $zr <=> move $a1, $s4
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B58 - lw         $a0, 4($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B5C - andi       $a0, $a0, 1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile ^  0x8C34B60 - beq        $a0, $zr, 0x08C34A5C
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B64 - or         $a0, $s5, $zr <=> move $a0, $s5
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34B68 - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B6C - nop
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B70 - lw         $a0, 112($s0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B74 - lui        $a1, 0xFFFC <=> li $a1, 0xFFFC0000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B78 - addiu      $a1, $a1, -1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B7C - and        $a0, $a0, $a1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B80 - ori        $a0, $a0, 2
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B84 - sw         $a0, 112($s0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34B88 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B8C - or         $a0, $v0, $zr <=> move $a0, $v0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B90 - lui        $a1, 0xFFFC <=> li $a1, 0xFFFC0000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B94 - lw         $a0, 4($s0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34B98 - jal        0x08C8E8B4 [sceKernelClearEventFlag]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34B9C - addiu      $a1, $a1, -1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BA0 - or         $a0, $s0, $zr <=> move $a0, $s0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34BA4 - jal        0x08C36890
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BA8 - or         $a1, $s4, $zr <=> move $a1, $s4
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C34BAC - beq        $s2, $zr, 0x08C34BC0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BB0 - or         $a0, $s3, $zr <=> move $a0, $s3
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34BB4 - jal        0x08C2A858
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BB8 - or         $a0, $s2, $zr <=> move $a0, $s2
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BBC - or         $a0, $s3, $zr <=> move $a0, $s3
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C34BC0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34BC4 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BC8 - or         $a2, $zr, $zr <=> li $a2, 0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34BCC - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BD0 - nop
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BD4 - lw         $a0, 112($s0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BD8 - lui        $a1, 0x0007 <=> li $a1, 0x00070000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BDC - addiu      $a1, $a1, -32768
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BE0 - and        $a0, $a0, $a1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BE4 - sw         $a0, 112($s0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34BE8 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BEC - or         $a0, $v0, $zr <=> move $a0, $v0
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BF0 - lw         $a0, 104($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BF4 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BF8 - lw         $a3, 19924($a1)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34BFC - lw         $a2, 19920($a1)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C00 - lw         $a1, 100($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C04 - lw         $t0, 112($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C08 - lw         $t1, 108($sp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C0C - sw         $a3, -32092($a0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C10 - sw         $a2, -32096($a0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C14 - sw         $zr, -32060($a1)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C18 - sw         $zr, -32080($t0)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C1C - sw         $zr, -32076($t1)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C20 - sw         $zr, -32072($fp)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C24 - sw         $zr, -32044($s7)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C28 - swc1       $f20, -32040($s6)
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C2C - or         $a0, $s3, $zr <=> move $a0, $s3
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C34C30 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C34 - ori        $a1, $zr, 1 <=> li $a1, 1
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile ^  0x8C34C38 - b          0x08C34A5C
20:54:55 DEBUG compiler - _49 - CodeInstruction.compile    0x8C34C3C - or         $a0, $s5, $zr <=> move $a0, $s5
20:54:55 DEBUG hle.Kernel_Library - _49 - sceKernelLockLwMutex workAreaAddr=0x08D3DC60, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _49 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3DC60, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x49), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.ThreadManForUser - _49 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _49 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119300539
20:54:55 DEBUG  runtime - _49 - Switching from Thread  to 
20:54:55 DEBUG  runtime - _49 - syncThread currentThread=_49, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _49 - Waiting to be scheduled...
20:54:55 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119314440
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119315925
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119329178
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119330440
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119344130
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119345745
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119359382
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119359869
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119376129
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119377331
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119391928
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119392467
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119408224
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119410327
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119426707
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119427262
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119444368
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119444961
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119462717
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119463303
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119479896
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119480513
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119499820
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119502158
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119519686
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119523417
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119544756
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119545420
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119563997
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119565816
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119585356
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119588948
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119605254
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119609833
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119630255
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119633015
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119652704
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119656532
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119678623
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119680404
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119702266
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119707183
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119729052
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119730333
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119753778
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119758794
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119782300
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119783160
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119812071
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119813704
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119837410
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119843230
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119867454
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119868994
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119899906
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119901680
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119931185
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119932153
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119963596
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119965871
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119994472
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119995468
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120027869
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120028921
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120055546
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120060957
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120088466
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120093512
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120127389
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120129814
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:55 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120164598
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120166910
20:54:55 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120201000
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120203018
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120237518
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120244336
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120278561
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120280540
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120316375
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120319252
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120355470
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120361788
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120399949
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120403097
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120447107
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120449809
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120488656
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120495717
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120535469
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120544309
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120585990
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120592496
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120634672
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120636111
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120685988
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120693103
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120735799
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120743403
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120786794
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120794233
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120838712
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120847635
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120901003
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120908996
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120954724
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120961871
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121015972
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121018668
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121083594
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121086596
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121164125
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121165350
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:56 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121175515
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121177687
20:54:56 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121186020
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121187584
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121196705
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121199044
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121209567
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_49
20:54:57 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:57 DEBUG  runtime - _49 - Scheduled, restarting...
20:54:57 DEBUG  runtime - _49 - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _49 - sceKernelUnlockLwMutex workAreaAddr=0x08D3DC60, count=0x1
20:54:57 DEBUG hle.ThreadManForUser - _49 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _49 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121212491
20:54:57 DEBUG  runtime - _49 - Switching from Thread  to 
20:54:57 DEBUG  runtime - _49 - syncThread currentThread=_49, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _49 - Waiting to be scheduled...
20:54:57 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121225065
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_49
20:54:57 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:57 DEBUG  runtime - _49 - Scheduled, restarting...
20:54:57 DEBUG  runtime - _49 - syncEmulator immediately=false
20:54:57 DEBUG hle.ThreadManForUser - _49 - sceKernelWaitEventFlag uid=0x46, bits=0x20000, wait=0x20, outBitsAddr=0x09FB4A00, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _49 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x46, name='', attr=0x200, initPattern=0x10000, currentPattern=0x10000, numWaitThreads=1) fast check failed
20:54:57 DEBUG hle.ThreadManForUser - _49 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _49 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _49 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121228738
20:54:57 DEBUG  runtime - _49 - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _49 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _49 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121229117
20:54:57 DEBUG  runtime - _49 - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _49 - syncThread currentThread=_49, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _49 - Waiting to be scheduled...
20:54:57 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121242397
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121242790
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121253100
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121255476
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121267212
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121267620
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121282014
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121282973
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121298178
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121299421
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121313322
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121313785
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121328781
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121329256
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121344429
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121344918
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121359288
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121359788
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121375585
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121377375
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121392197
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121395092
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121410741
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121411287
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121427436
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121429623
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121446340
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121448143
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121466144
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121466751
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121483089
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121485842
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121503043
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121507431
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121526406
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121528024
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121546271
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121549467
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121569034
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121573555
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121594166
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121595057
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121615291
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121616045
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121638005
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121642823
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121664827
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121665617
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121687118
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121691317
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121713605
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121715236
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121739084
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121744096
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121766701
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121768436
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121797690
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121798584
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121826788
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121828912
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121852472
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121856941
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121883298
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121885405
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121916207
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121918377
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121947360
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121950141
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121980572
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121983381
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122015370
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122016405
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122049384
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122050432
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122084167
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122090558
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122119480
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122125381
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122154984
20:54:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122161113
20:54:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122196140
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122197766
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122231087
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122232735
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122267442
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122274994
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122304285
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122311715
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122348670
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122350810
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122388090
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122394728
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122432351
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122435622
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122481220
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122483493
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122529381
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122531248
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122570555
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122578071
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122618658
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122625549
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122668854
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122676728
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122718716
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122725339
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122767465
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122769437
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122830080
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122832637
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122885234
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122892739
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122938794
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122946861
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122999927
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123002751
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123064412
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123067554
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123122802
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123130654
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:58 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123174765
20:54:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123175106
20:54:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123184012
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123184343
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123195662
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123196701
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123205630
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123206801
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123218351
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:54:59 DEBUG  runtime - _3a - Waiting to be scheduled...
20:54:59 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:54:59 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3DC40, count=0x1
20:54:59 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123222091
20:54:59 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:54:59 DEBUG  runtime - _3a - Scheduled, restarting...
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123232799
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123234309
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123246629
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123247043
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123258658
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123260160
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123270709
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123272650
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123285315
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123285753
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123301336
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123302561
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123318167
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123320274
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123332348
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123334077
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123348872
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123349361
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123365950
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123367098
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123381791
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123382307
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123397905
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123398446
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123414635
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123416970
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123432742
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123433304
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123449830
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123452163
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123470039
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123474140
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123492373
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123493022
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123513247
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123514855
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123533297
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123534542
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123559744
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123560434
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123581565
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123582289
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123601861
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123607595
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123628232
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123628982
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123651277
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123652044
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123678376
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123679610
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123702101
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123706736
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123728060
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123729819
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123752123
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123757031
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123782548
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123783410
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123812871
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123815559
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123838344
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123844666
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123869600
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123876105
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123899575
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123902287
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123931839
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123934287
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123964953
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123965942
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123997759
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123999704
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124031461
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124033347
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124067095
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124069314
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124102467
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124108387
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124136720
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124144124
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:54:59 DEBUG hle.sceAudio - _3a - free buffer 19
20:54:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:54:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:54:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:54:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:54:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:54:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:54:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124172252
20:54:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:54:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:54:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:54:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:54:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:54:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:54:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:54:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:54:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124178508
20:54:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124212668
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124215655
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124252039
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124257934
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124288397
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124294945
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124331710
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124333717
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124370805
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124378235
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124417178
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124419259
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124467176
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124469385
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124514711
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124516943
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124563085
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124565121
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124614018
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124616577
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124663555
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124665823
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124715044
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124717965
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124767774
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124770028
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124832223
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124835047
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124889483
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124897150
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124953054
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124960516
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125015850
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125018037
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125072998
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125081603
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125157805
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125158803
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:00 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125166786
20:55:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125169029
20:55:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125179508
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:01 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:01 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:01 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2C734
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C734 - addiu      $sp, $sp, -32
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C738 - sw         $s1, 12($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C73C - or         $s1, $a0, $zr <=> move $s1, $a0
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C740 - sw         $s0, 8($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C744 - sw         $s2, 16($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C748 - sw         $ra, 20($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C74C - beq        $a1, $zr, 0x08C2C7C0
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C750 - or         $s0, $a1, $zr <=> move $s0, $a1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C754 - sw         $s1, 0($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C758 - or         $a0, $s1, $zr <=> move $a0, $s1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C75C - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C760 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C764 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C768 - lbu        $a0, 64($s1)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C76C - beq        $a0, $zr, 0x08C2C798
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C770 - or         $s2, $s1, $zr <=> move $s2, $s1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C774 - addiu      $a0, $s2, 32
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C778 - sw         $a0, 4($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C77C - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C780 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C784 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C788 - ori        $s1, $zr, 0 <=> li $s1, 0
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C78C - lw         $a1, 4($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C790 - b          0x08C2C7DC
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C794 - or         $a0, $s2, $zr <=> move $a0, $s2
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C798 - lw         $a0, 0($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C79C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7A0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7A4 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7A8 - lw         $s0, 8($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7AC - lw         $s1, 12($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7B0 - lw         $s2, 16($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7B4 - lw         $ra, 20($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7B8 - jr         $ra
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7BC - addiu      $sp, $sp, 32
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C7C0 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7C4 - lw         $s0, 8($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7C8 - lw         $s1, 12($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7CC - lw         $s2, 16($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7D0 - lw         $ra, 20($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7D4 - jr         $ra
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7D8 - addiu      $sp, $sp, 32
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C7DC - lw         $a2, 372($a0)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C7E0 - beql       $a2, $zr, 0x08C2C82C
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7E4 - sw         $s0, 372($a0)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C7E8 - addiu      $s1, $s1, 1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7EC - slti       $a2, $s1, 1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2C7F0 - bne        $a2, $zr, 0x08C2C7DC
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7F4 - addiu      $a0, $a0, 8
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C7F8 - or         $a0, $a1, $zr <=> move $a0, $a1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C7FC - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C800 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C804 - lw         $a0, 0($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C808 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C80C - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C810 - addiu      $v0, $zr, -2 <=> li $v0, -2
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C814 - lw         $s0, 8($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C818 - lw         $s1, 12($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C81C - lw         $s2, 16($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C820 - lw         $ra, 20($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C824 - jr         $ra
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C828 - addiu      $sp, $sp, 32
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C82C - sw         $zr, 376($a0)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C830 - or         $a0, $a1, $zr <=> move $a0, $a1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C834 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C838 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C83C - lw         $a0, 0($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C840 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C844 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C848 - or         $v0, $s1, $zr <=> move $v0, $s1
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C84C - lw         $s0, 8($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C850 - lw         $s1, 12($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C854 - lw         $s2, 16($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C858 - lw         $ra, 20($sp)
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C85C - jr         $ra
20:55:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C860 - addiu      $sp, $sp, 32
20:55:01 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D37970, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37970, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125181978
20:55:01 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:01 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125194537
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125194897
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125206386
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125206764
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125216692
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125217874
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125230048
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125230439
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125242971
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125243384
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125258051
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125258478
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125269757
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125272712
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125284865
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125285940
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125299289
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125301391
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125315380
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125318185
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125332257
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125334012
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125350174
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125350758
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125366590
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125368460
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125386197
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125389424
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125405037
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125407939
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125426015
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125426603
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125443886
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125444503
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125462551
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125464446
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125483346
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125485066
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125503909
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125508367
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125531946
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125533617
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125553267
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125557303
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125577473
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125580005
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125600467
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125601210
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125626357
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125627279
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125649321
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125650614
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125678130
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125678960
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125701207
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125702577
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125729101
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125729949
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125753698
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125758010
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125783852
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125784728
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125812878
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125815627
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125844474
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125846514
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125869845
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125874711
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125900554
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125902333
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125932950
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125935494
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125966535
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125968371
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126001129
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126002164
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126034982
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126036919
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126069129
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126075650
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126103472
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126110422
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126139710
20:55:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126145996
20:55:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126179902
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126181887
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126216275
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126217458
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126253001
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126260063
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126300269
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126302398
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126347616
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126348887
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126387016
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126393684
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126433804
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126436386
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126482469
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126484894
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126533875
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126536022
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126585246
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126592558
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126634091
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126636052
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126685313
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126692315
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126734987
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126742692
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126788404
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126796140
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126839628
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126847482
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126900146
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126902780
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126955947
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126963601
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127021016
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127028910
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127084036
20:55:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127086447
20:55:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:02 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127152957
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:03 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127156428
20:55:03 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127165515
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:03 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=127169283
20:55:03 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:03 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127172432
20:55:03 DEBUG  runtime - user_main_10 - Switching from Thread  to 
20:55:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG hle.ThreadManForUser - _3a - onLwMutexModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=LwMutex (0x0039) (forever), doCallbacks=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127181019
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:03 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:03 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - onLwMutexModified waking thread (uid=0x3A, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=LwMutex (0x0039) (forever), doCallbacks=false)
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127183849
20:55:03 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG compiler - _3a - Compiling _S1_2_8C2B9D4
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2B9D4 - addiu      $sp, $sp, -16
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2B9D8 - sw         $ra, 0($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2B9DC - jal        0x08C31C50
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2B9E0 - addiu      $a0, $a0, 8
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2B9E4 - lw         $ra, 0($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2B9E8 - jr         $ra
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2B9EC - addiu      $sp, $sp, 16
20:55:03 DEBUG compiler - _3a - Compiling _S1_2_8C31C50
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C31C50 - addiu      $sp, $sp, -16
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31C54 - sw         $ra, 0($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C31C58 - jal        0x08C33C1C
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31C5C - addiu      $a0, $a0, 8
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31C60 - lw         $ra, 0($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31C64 - jr         $ra
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31C68 - addiu      $sp, $sp, 16
20:55:03 DEBUG compiler - _3a - Compiling _S1_2_8C33C1C
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33C1C - addiu      $sp, $sp, -32
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C20 - lw         $t0, 440($a0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C24 - sw         $s0, 12($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C28 - sw         $s1, 16($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C2C - sw         $s2, 20($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C30 - ori        $t1, $zr, 1 <=> li $t1, 1
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C34 - andi       $t0, $t0, 5
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C38 - or         $s0, $a0, $zr <=> move $s0, $a0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C3C - or         $s1, $a1, $zr <=> move $s1, $a1
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C40 - or         $s2, $a2, $zr <=> move $s2, $a2
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C44 - swc1       $f20, 0($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C48 - swc1       $f22, 4($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C4C - swc1       $f24, 8($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C50 - sw         $s3, 24($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C54 - sw         $ra, 28($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33C58 - bne        $t0, $t1, 0x08C33E7C
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C5C - or         $s3, $a3, $zr <=> move $s3, $a3
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C33C60 - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C64 - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C68 - lwc1       $f12, 292($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C6C - lwc1       $f13, 316($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C70 - lwc1       $f14, 340($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C74 - mul.s      $f12, $f12, $f13
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C78 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C7C - addu       $a0, $s0, $a0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C80 - lwc1       $f15, -32136($a0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C84 - lwc1       $f16, 252($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C88 - mul.s      $f12, $f12, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C8C - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C90 - addu       $a0, $s0, $a0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C94 - lwc1       $f20, -32120($a0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C98 - lui        $a0, 0x4700 <=> li $a0, 0x47000000
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33C9C - mul.s      $f12, $f12, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CA0 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CA4 - mtc1       $a0, $f13
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CA8 - addu       $a0, $s0, $a1
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CAC - lwc1       $f22, -32116($a0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CB0 - mul.s      $f12, $f12, $f16
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CB4 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C33CB8 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CBC - mul.s      $f24, $f12, $f13
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CC0 - lbu        $a2, 0($s3)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CC4 - mul.s      $f14, $f20, $f24
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CC8 - mul.s      $f15, $f22, $f24
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CCC - addiu      $a0, $s0, 392
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CD0 - or         $a1, $s1, $zr <=> move $a1, $s1
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CD4 - or         $a3, $s2, $zr <=> move $a3, $s2
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CD8 - trunc.w.s  $f12, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CDC - trunc.w.s  $f13, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CE0 - mfc1       $t0, $f12
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C33CE4 - jal        0x08C37E50
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CE8 - mfc1       $t1, $f13
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33CEC - beq        $v0, $zr, 0x08C33E7C
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CF0 - ori        $a0, $zr, 1 <=> li $a0, 1
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C33CF4 - jal        0x08C8E6A4 [sceKernelCpuSuspendIntr]
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CF8 - sb         $a0, 0($s3)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33CFC - or         $s3, $v0, $zr <=> move $s3, $v0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D00 - addiu      $a0, $s0, 260
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C33D04 - jal        0x08C38CA4
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D08 - or         $a1, $s2, $zr <=> move $a1, $s2
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D0C - lw         $a0, 320($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33D10 - bnel       $a0, $zr, 0x08C33D88
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D14 - lw         $a0, 344($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33D18 - lw         $a0, 300($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33D1C - beql       $a0, $zr, 0x08C33D88
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D20 - lw         $a0, 344($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33D24 - lw         $a1, 304($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D28 - addu       $a1, $a1, $s2
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D2C - sltu       $a2, $a1, $a0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33D30 - beq        $a2, $zr, 0x08C33D64
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D34 - lwc1       $f12, 312($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D38 - lwc1       $f13, 308($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D3C - mtc1       $a1, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D40 - cvt.s.w    $f14, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D44 - sub.s      $f12, $f12, $f13
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D48 - mtc1       $a0, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D4C - cvt.s.w    $f15, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D50 - mul.s      $f12, $f12, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D54 - div.s      $f12, $f12, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D58 - sw         $a1, 304($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33D5C - b          0x08C33D6C
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D60 - add.s      $f12, $f13, $f12
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33D64 - sw         $zr, 300($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D68 - sw         $zr, 304($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33D6C - lwc1       $f13, 316($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D70 - c.eq.s     $f13, $f12
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D74 - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33D78 - bc1tl      0x08C33D88
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D7C - lw         $a0, 344($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33D80 - swc1       $f12, 316($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D84 - lw         $a0, 344($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v> 0x8C33D88 - bnel       $a0, $zr, 0x08C33E00
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D8C - lw         $a0, 368($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33D90 - lw         $a0, 324($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33D94 - beql       $a0, $zr, 0x08C33E00
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33D98 - lw         $a0, 368($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33D9C - lw         $a1, 328($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DA0 - addu       $a1, $a1, $s2
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DA4 - sltu       $a2, $a1, $a0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33DA8 - beq        $a2, $zr, 0x08C33DDC
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DAC - lwc1       $f12, 336($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DB0 - lwc1       $f13, 332($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DB4 - mtc1       $a1, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DB8 - cvt.s.w    $f14, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DBC - sub.s      $f12, $f12, $f13
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DC0 - mtc1       $a0, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DC4 - cvt.s.w    $f15, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DC8 - mul.s      $f12, $f12, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DCC - div.s      $f12, $f12, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DD0 - sw         $a1, 328($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33DD4 - b          0x08C33DE4
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DD8 - add.s      $f12, $f13, $f12
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33DDC - sw         $zr, 324($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DE0 - sw         $zr, 328($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33DE4 - lwc1       $f13, 340($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DE8 - c.eq.s     $f13, $f12
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DEC - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33DF0 - bc1tl      0x08C33E00
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DF4 - lw         $a0, 368($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33DF8 - swc1       $f12, 340($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33DFC - lw         $a0, 368($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v> 0x8C33E00 - bne        $a0, $zr, 0x08C33E74
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E04 - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E08 - lw         $a0, 348($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33E0C - beq        $a0, $zr, 0x08C33E74
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E10 - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E14 - lw         $a1, 352($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E18 - addu       $a1, $a1, $s2
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E1C - sltu       $a2, $a1, $a0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33E20 - beq        $a2, $zr, 0x08C33E54
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E24 - lwc1       $f12, 360($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E28 - lwc1       $f13, 356($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E2C - mtc1       $a1, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E30 - cvt.s.w    $f14, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E34 - sub.s      $f12, $f12, $f13
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E38 - mtc1       $a0, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E3C - cvt.s.w    $f15, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E40 - mul.s      $f12, $f12, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E44 - div.s      $f12, $f12, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E48 - sw         $a1, 352($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33E4C - b          0x08C33E5C
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E50 - add.s      $f12, $f13, $f12
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33E54 - sw         $zr, 348($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E58 - sw         $zr, 352($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33E5C - lwc1       $f13, 364($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E60 - c.eq.s     $f13, $f12
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E64 - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33E68 - bc1t       0x08C33E74
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E6C - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E70 - swc1       $f12, 364($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C33E74 - jal        0x08C8E6E4 [sceKernelCpuResumeIntr]
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E78 - or         $a0, $s3, $zr <=> move $a0, $s3
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33E7C - lw         $a0, 256($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33E80 - bne        $a0, $zr, 0x08C33EF4
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E84 - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E88 - lw         $a0, 236($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33E8C - beq        $a0, $zr, 0x08C33EF4
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E90 - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E94 - lw         $a1, 240($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E98 - addu       $s2, $a1, $s2
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33E9C - sltu       $a1, $s2, $a0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33EA0 - beq        $a1, $zr, 0x08C33ED4
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EA4 - lwc1       $f12, 248($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EA8 - lwc1       $f13, 244($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EAC - mtc1       $s2, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EB0 - cvt.s.w    $f14, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EB4 - sub.s      $f12, $f12, $f13
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EB8 - mtc1       $a0, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EBC - cvt.s.w    $f15, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EC0 - mul.s      $f12, $f12, $f14
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EC4 - div.s      $f12, $f12, $f15
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EC8 - sw         $s2, 240($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33ECC - b          0x08C33EDC
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33ED0 - add.s      $f12, $f13, $f12
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33ED4 - sw         $zr, 236($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33ED8 - sw         $zr, 240($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33EDC - lwc1       $f13, 252($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EE0 - c.eq.s     $f13, $f12
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EE4 - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C33EE8 - bc1t       0x08C33EF4
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EEC - nop
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EF0 - swc1       $f12, 252($s0)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C33EF4 - or         $v0, $zr, $zr <=> li $v0, 0
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EF8 - lwc1       $f20, 0($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33EFC - lwc1       $f22, 4($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33F00 - lwc1       $f24, 8($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33F04 - lw         $s0, 12($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33F08 - lw         $s1, 16($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33F0C - lw         $s2, 20($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33F10 - lw         $s3, 24($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33F14 - lw         $ra, 28($sp)
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33F18 - jr         $ra
20:55:03 DEBUG compiler - _3a - CodeInstruction.compile    0x8C33F1C - addiu      $sp, $sp, 32
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127191657
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127192050
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127203673
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127206684
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127216479
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127217903
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127230710
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127231168
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127245350
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127246561
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127260113
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127260602
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127276218
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127276698
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127292576
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127293082
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127308657
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127309171
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127324824
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127325361
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127342597
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127343157
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127359944
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127360548
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127379451
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127380043
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127398984
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127400881
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127417924
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127422010
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127437822
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127442389
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127463136
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127465099
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 19
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127484759
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127485432
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127505874
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127510044
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127530598
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127532460
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127552741
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127556844
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127577702
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127579004
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127600507
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127601300
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127628672
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127630414
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127652894
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127657196
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127679542
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127681426
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127705128
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127710423
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127733528
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127735248
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127763501
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127765989
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127794649
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127796107
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127822376
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127827181
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127852401
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127857871
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127884239
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127890245
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127917210
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127919098
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127950169
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127952318
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127984646
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127990289
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128018551
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128024476
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128053367
20:55:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128059461
20:55:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128087640
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128093765
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128128845
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128130972
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128166707
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128168351
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128204702
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128212281
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128251138
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128257301
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128287169
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128294337
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128334144
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128341796
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128384137
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128385936
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128433832
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128435743
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128485131
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128491974
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128531845
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128533841
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128584332
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128591784
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128635435
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128643139
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128685939
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128693395
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128739131
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128747544
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128798579
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128801566
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128853186
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128860572
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128905309
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128914236
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128970352
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128979449
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129031809
20:55:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129033963
20:55:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:04 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129096078
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:05 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:05 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:05 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D37970, count=0x1
20:55:05 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129099022
20:55:05 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:05 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129108935
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129111232
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129120007
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129121773
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129131454
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129133154
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129142875
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:05 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:05 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:05 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8C31978
20:55:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31978 - jr         $ra
20:55:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3197C - or         $v0, $zr, $zr <=> li $v0, 0
20:55:05 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D45F30, count=0x1
20:55:05 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129147310
20:55:05 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:05 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129160488
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:05 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:05 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:05 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D45F10, count=0x1
20:55:05 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129161579
20:55:05 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:05 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129176065
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129177161
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129187502
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129189515
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129201731
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129202159
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129217354
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129217813
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129232708
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129233888
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129248966
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129249434
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129264413
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129264903
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129281521
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129282026
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129296996
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129297502
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129312347
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129312876
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129329179
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129330432
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129346241
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129346794
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129365494
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129367006
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129384733
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129387698
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129402997
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129406293
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129425269
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129426928
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129443742
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129446238
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129464756
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129466620
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129486529
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129490391
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129510376
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129512606
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129533400
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129534635
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129558934
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129560286
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129581773
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129583416
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129603575
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129608587
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129630136
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129631974
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129654135
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129658124
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129680716
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129682459
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129710179
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129711591
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129734144
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129735980
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129765077
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129765974
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129796857
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129798751
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129827676
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129829651
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129860502
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129861468
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129886530
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129891580
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129918380
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129919422
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129950778
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129957271
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129985097
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129990940
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130018693
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130024312
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130053104
20:55:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130058277
20:55:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130086903
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130092680
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130128215
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130130499
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130165415
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130167888
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130202297
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130209977
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130245963
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130248180
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130283794
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130285026
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130330029
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130332695
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130369996
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130377221
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130416888
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130419767
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130468182
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130476025
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130516938
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130524641
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130566284
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130569026
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130615905
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130619305
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130667598
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130670275
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130718975
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130726046
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130772661
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130780785
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130832119
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130834458
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130887798
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130895043
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130949762
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130952531
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131016236
20:55:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131018670
20:55:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:06 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131090892
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131094460
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131102900
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:07 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:07 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:07 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131106954
20:55:07 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131115649
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:07 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:07 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2ABA8
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2ABA8 - addiu      $sp, $sp, -16
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABAC - sw         $ra, 0($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2ABB0 - jal        0x08C2B968
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABB4 - nop
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABB8 - lw         $ra, 0($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABBC - jr         $ra
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABC0 - addiu      $sp, $sp, 16
20:55:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2B968
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2B968 - addiu      $sp, $sp, -16
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B96C - sw         $s0, 4($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B970 - or         $s0, $a0, $zr <=> move $s0, $a0
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B974 - ori        $a0, $zr, -32016 <=> li $a0, 33520
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B978 - sw         $s1, 8($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B97C - addu       $s1, $s0, $a0
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B980 - swc1       $f20, 0($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B984 - mov.s      $f20, $f12
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B988 - or         $a0, $s1, $zr <=> move $a0, $s1
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B98C - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B990 - sw         $ra, 12($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2B994 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B998 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B99C - addiu      $a0, $s0, 8
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2B9A0 - jal        0x08C31C04
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9A4 - mov.s      $f12, $f20
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9A8 - or         $a0, $s1, $zr <=> move $a0, $s1
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9AC - or         $s0, $v0, $zr <=> move $s0, $v0
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2B9B0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9B4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9B8 - or         $v0, $s0, $zr <=> move $v0, $s0
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9BC - lwc1       $f20, 0($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9C0 - lw         $s0, 4($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9C4 - lw         $s1, 8($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9C8 - lw         $ra, 12($sp)
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9CC - jr         $ra
20:55:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2B9D0 - addiu      $sp, $sp, 16
20:55:07 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D45F10, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D45F10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131118255
20:55:07 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131131806
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131132830
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131144430
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131145745
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131154700
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:07 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:07 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:07 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131158593
20:55:07 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131169164
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131172308
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131182883
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131184365
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131196694
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131197677
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131210290
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131211470
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131225632
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131226056
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131241163
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131241648
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131254619
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131257409
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131269446
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131272428
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131286150
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131288342
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131302965
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131306757
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131319874
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131323024
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131337447
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131341157
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131358162
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131359751
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131377793
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131379614
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131397100
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131397737
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131415961
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131417889
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131443808
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131445839
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131463872
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131465865
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131486012
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131489253
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131510718
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131511433
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131532073
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131533403
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131554820
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131559154
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131581291
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131582090
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131602805
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131607512
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131628993
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131630287
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131654152
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131658397
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131681977
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131682876
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131711231
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131713274
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131736176
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131741322
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131766854
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131768653
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131799666
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131801379
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131831291
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131833419
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131864614
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131866750
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131897581
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131899471
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131930859
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131932501
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131965169
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131967579
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132001144
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132007535
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132036164
20:55:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132042785
20:55:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132070749
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132077212
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132105944
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132112571
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132149492
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132151714
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132187892
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132193927
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132230064
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132231273
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132267053
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132269491
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132314769
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132316546
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132354769
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132361324
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132400723
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132403070
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132451461
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132457790
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132499327
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132500724
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132551967
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132559082
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132601727
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132609387
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132652962
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132660065
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132705464
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132713708
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132765002
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132767892
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132820306
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132827446
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132872013
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132880680
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132935302
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132943628
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132999536
20:55:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133002835
20:55:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133080971
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133082472
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133092538
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133093628
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133101899
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:09 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:09 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:09 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:09 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133103866
20:55:09 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:09 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133114984
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133117495
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133129007
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133129410
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133141169
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:09 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:09 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:09 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8C31C04
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31C04 - lui        $a1, 0x3C23 <=> li $a1, 0x3C230000
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C08 - ori        $a1, $a1, -10486
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C0C - mtc1       $a1, $f13
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C10 - c.lt.s     $f12, $f13
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C14 - nop
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31C18 - bc1t       0x08C31C34
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C1C - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C20 - mtc1       $a1, $f13
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C24 - c.le.s     $f12, $f13
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C28 - nop
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31C2C - bc1t       0x08C31C3C
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C30 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31C34 - jr         $ra
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C38 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31C3C - addu       $a0, $a0, $a1
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C40 - swc1       $f12, -32096($a0)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C44 - ori        $v0, $zr, 0 <=> li $v0, 0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C48 - jr         $ra
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C4C - nop
20:55:09 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D45F10, count=0x1
20:55:09 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133145005
20:55:09 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:09 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133159190
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:09 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:09 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:09 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:09 DEBUG compiler - user_main_10 - Compiling _S1_2_896577C
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896577C - addiu      $sp, $sp, -16
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965780 - ori        $a0, $zr, 1 <=> li $a0, 1
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965784 - sw         $zr, 0($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965788 - sw         $a0, 4($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896578C - sw         $s0, 8($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965790 - sw         $ra, 12($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965794 - jal        0x08C2691C
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965798 - or         $a0, $sp, $zr <=> move $a0, $sp
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x896579C - jal        0x089440A4
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657A0 - or         $s0, $v0, $zr <=> move $s0, $v0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657A4 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657A8 - or         $a1, $s0, $zr <=> move $a1, $s0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89657AC - jal        0x08944660
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657B0 - ori        $a2, $zr, 16 <=> li $a2, 16
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657B8 - lw         $a1, -4876($a0)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657C0 - or         $a2, $sp, $zr <=> move $a2, $sp
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657C4 - or         $a3, $v0, $zr <=> move $a3, $v0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657C8 - or         $t0, $s0, $zr <=> move $t0, $s0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89657CC - jal        0x08C2693C
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657D0 - addiu      $a0, $a0, -4864
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89657D4 - bne        $v0, $zr, 0x089657F0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657D8 - nop
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657DC - ori        $v0, $zr, 1 <=> li $v0, 1
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657E0 - lw         $s0, 8($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657E4 - lw         $ra, 12($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657E8 - jr         $ra
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657EC - addiu      $sp, $sp, 16
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89657F0 - or         $v0, $zr, $zr <=> li $v0, 0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657F4 - lw         $s0, 8($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657F8 - lw         $ra, 12($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89657FC - jr         $ra
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965800 - addiu      $sp, $sp, 16
20:55:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2691C
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2691C - addiu      $sp, $sp, -16
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26920 - sw         $ra, 0($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26924 - jal        0x08C26E8C
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26928 - nop
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2692C - addiu      $v0, $v0, 96
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26930 - lw         $ra, 0($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26934 - jr         $ra
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26938 - addiu      $sp, $sp, 16
20:55:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8C26E8C
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26E8C - addiu      $sp, $sp, -16
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E90 - lw         $a1, 4($a0)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E94 - addu       $a2, $a1, $a1
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E98 - sll        $a3, $a1, 0x0008
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E9C - addu       $a1, $a1, $a2
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EA0 - sll        $a1, $a1, 0x0004
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EA4 - sw         $s0, 0($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EA8 - sw         $ra, 4($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26EAC - jal        0x08C30C44
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EB0 - subu       $s0, $a3, $a1
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EB4 - addiu      $a0, $s0, 15
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EB8 - srl        $a0, $a0, 0x0004
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EBC - sll        $a0, $a0, 0x0004
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EC0 - addu       $v0, $v0, $a0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EC4 - lw         $s0, 0($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EC8 - lw         $ra, 4($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26ECC - jr         $ra
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26ED0 - addiu      $sp, $sp, 16
20:55:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8C30C44
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30C44 - addiu      $sp, $sp, -16
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C48 - sw         $s0, 0($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C4C - or         $s0, $a0, $zr <=> move $s0, $a0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C50 - lw         $a0, 4($s0)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C54 - ori        $a1, $zr, -31952 <=> li $a1, 33584
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C58 - mult       $a0, $a1
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C5C - mflo       $a1
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C60 - addiu      $a1, $a1, 15
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C64 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C68 - srl        $a1, $a1, 0x0004
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C6C - sw         $s1, 4($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C70 - sw         $ra, 8($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30C74 - jal        0x08C31324
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C78 - sll        $s1, $a1, 0x0004
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C7C - lw         $a0, 4($s0)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C80 - mult       $v0, $a0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C84 - mflo       $a0
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C88 - addu       $a0, $a0, $s1
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C8C - addiu      $a0, $a0, 15
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C90 - srl        $v0, $a0, 0x0004
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C94 - sll        $v0, $v0, 0x0004
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C98 - lw         $s0, 0($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30C9C - lw         $s1, 4($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CA0 - lw         $ra, 8($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CA4 - jr         $ra
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CA8 - addiu      $sp, $sp, 16
20:55:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8C31324
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31324 - addiu      $sp, $sp, -16
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31328 - sw         $ra, 0($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3132C - jal        0x08C32B30
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31330 - nop
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31334 - addiu      $a0, $v0, 15
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31338 - srl        $v0, $a0, 0x0004
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3133C - sll        $v0, $v0, 0x0004
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31340 - lw         $ra, 0($sp)
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31344 - jr         $ra
20:55:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31348 - addiu      $sp, $sp, 16
20:55:09 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133161937
20:55:09 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:09 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133175955
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133176381
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133190228
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133190689
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133201443
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133203282
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133219165
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133221751
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133233953
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133235081
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133249730
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133250247
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133265720
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133266232
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133282889
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133284362
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133300869
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133301989
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133318007
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133318588
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133336838
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133341199
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133359359
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133360960
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133379409
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133380087
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133400737
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133401984
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133425969
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133427603
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133447820
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133448529
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133468105
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133472494
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133494218
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133495855
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133516762
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133517498
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133537543
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133542842
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133564618
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133566953
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133593080
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133595221
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133617251
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133618558
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133645315
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133647475
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133670182
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133675594
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133698629
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133700647
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133729721
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133730631
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133755866
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133760454
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133785474
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133792001
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133816633
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133818901
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133848825
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133850914
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133881207
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133883763
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133915951
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133917761
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133949290
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133950366
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133984832
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133986879
20:55:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134019735
20:55:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134025937
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134054673
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134060544
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134089398
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134094637
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134132613
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134133815
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134170195
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134176925
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134214283
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134215530
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134253482
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134259609
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134298099
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134299420
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134338012
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134345487
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134384417
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134391425
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134429920
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134431851
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134472838
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134480405
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134521858
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134528816
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134569935
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134578074
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134620193
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134627013
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134672125
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134680919
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134732457
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134735179
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134786753
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134794719
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134838828
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134846578
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134899751
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134902187
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134956857
20:55:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134965449
20:55:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:10 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135035314
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:11 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:11 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135039410
20:55:11 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135050436
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:11 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:11 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135053456
20:55:11 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135065892
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135066227
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135077501
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135077838
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135090240
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135090602
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135099586
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135101758
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135113726
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135114819
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135125905
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135126304
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135141471
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135142675
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135151126
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135154882
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135166122
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135166555
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135181241
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135182364
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135196812
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135198498
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135212808
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135213948
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135227310
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135227835
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135245782
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135247386
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135262294
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135262848
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135278503
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135280146
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135296707
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135298531
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135315059
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135316779
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135334375
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135335967
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135358748
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135360334
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135378624
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135379304
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135401551
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135402220
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135426270
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135427586
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135446762
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135448434
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135469542
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135473797
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135493161
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135494813
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135516398
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135519259
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135544311
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135545614
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135565995
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135566817
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135593083
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135593912
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135616614
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135617467
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135644625
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135647327
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135669513
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135674201
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135700288
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135702101
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135731592
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135734104
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135763195
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135764158
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135795650
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135796625
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135827232
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135828236
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135855029
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135860603
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135888272
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135893956
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135920742
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135926936
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135954245
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135959854
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135989667
20:55:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135994938
20:55:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136029790
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136031599
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136064604
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136066778
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136101917
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136103988
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136146942
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136149044
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136184190
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136190840
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136222572
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136228908
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136266233
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136268587
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136314690
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136316733
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136355592
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136361814
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136400933
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136402297
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136450964
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136453146
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136500810
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136508755
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136550167
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136551775
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136602249
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136610397
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136653083
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136660556
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136701757
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136709648
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136754283
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136761685
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136817101
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136819313
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136872597
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136881738
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136937610
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136946577
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137009060
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137010705
20:55:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137019204
20:55:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:12 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:12 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:12 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:12 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:12 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137022934
20:55:12 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:12 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:12 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137031719
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:13 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:13 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:13 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:13 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
20:55:13 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137035035
20:55:13 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:13 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137047192
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137048309
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137058292
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:13 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:13 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:13 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2693C
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2693C - addiu      $sp, $sp, -32
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26940 - sw         $s0, 0($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26944 - sw         $s1, 4($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26948 - sw         $s2, 8($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2694C - sw         $s3, 12($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26950 - or         $s3, $a0, $zr <=> move $s3, $a0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26954 - or         $s2, $a1, $zr <=> move $s2, $a1
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26958 - or         $s1, $a2, $zr <=> move $s1, $a2
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2695C - or         $s0, $a3, $zr <=> move $s0, $a3
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26960 - sw         $s4, 16($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26964 - sw         $ra, 20($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C26968 - beq        $a0, $zr, 0x08C2699C
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2696C - or         $s4, $t0, $zr <=> move $s4, $t0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C26970 - bne        $s2, $zr, 0x08C269C0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26974 - sw         $zr, 0($s3)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26978 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2697C - lw         $s0, 0($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26980 - lw         $s1, 4($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26984 - lw         $s2, 8($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26988 - lw         $s3, 12($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2698C - lw         $s4, 16($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26990 - lw         $ra, 20($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26994 - jr         $ra
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26998 - addiu      $sp, $sp, 32
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2699C - addiu      $v0, $zr, -5 <=> li $v0, -5
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269A0 - lw         $s0, 0($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269A4 - lw         $s1, 4($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269A8 - lw         $s2, 8($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269AC - lw         $s3, 12($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269B0 - lw         $s4, 16($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269B4 - lw         $ra, 20($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269B8 - jr         $ra
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269BC - addiu      $sp, $sp, 32
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C269C0 - beq        $s0, $zr, 0x08C26A5C
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269C4 - nop
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C269C8 - jal        0x08C2691C
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269CC - or         $a0, $s1, $zr <=> move $a0, $s1
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269D0 - sltu       $a0, $s4, $v0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C269D4 - bne        $a0, $zr, 0x08C26A38
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269D8 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C269DC - jal        0x08C26DD4
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269E0 - or         $a1, $s2, $zr <=> move $a1, $s2
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269E4 - addiu      $a2, $s0, 96
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269E8 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C269EC - jal        0x08C26ED4
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269F0 - or         $a1, $s1, $zr <=> move $a1, $s1
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269F4 - or         $s2, $v0, $zr <=> move $s2, $v0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C269F8 - bgez       $s2, 0x08C26A80
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C269FC - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26A00 - jal        0x08C27110
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A04 - or         $a1, $zr, $zr <=> li $a1, 0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A08 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26A0C - jal        0x08C26E3C
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A10 - ori        $a1, $zr, 2 <=> li $a1, 2
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A14 - or         $v0, $s2, $zr <=> move $v0, $s2
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A18 - lw         $s0, 0($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A1C - lw         $s1, 4($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A20 - lw         $s2, 8($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A24 - lw         $s3, 12($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A28 - lw         $s4, 16($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A2C - lw         $ra, 20($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A30 - jr         $ra
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A34 - addiu      $sp, $sp, 32
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26A38 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A3C - lw         $s0, 0($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A40 - lw         $s1, 4($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A44 - lw         $s2, 8($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A48 - lw         $s3, 12($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A4C - lw         $s4, 16($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A50 - lw         $ra, 20($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A54 - jr         $ra
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A58 - addiu      $sp, $sp, 32
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26A5C - addiu      $v0, $zr, -5 <=> li $v0, -5
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A60 - lw         $s0, 0($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A64 - lw         $s1, 4($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A68 - lw         $s2, 8($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A6C - lw         $s3, 12($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A70 - lw         $s4, 16($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A74 - lw         $ra, 20($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A78 - jr         $ra
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A7C - addiu      $sp, $sp, 32
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26A80 - sw         $s0, 0($s3)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A84 - or         $v0, $zr, $zr <=> li $v0, 0
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A88 - lw         $s0, 0($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A8C - lw         $s1, 4($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A90 - lw         $s2, 8($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A94 - lw         $s3, 12($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A98 - lw         $s4, 16($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26A9C - lw         $ra, 20($sp)
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26AA0 - jr         $ra
20:55:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26AA4 - addiu      $sp, $sp, 32
20:55:13 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137061386
20:55:13 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:13 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137074192
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137076289
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137085956
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137089025
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137100163
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137101277
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137115996
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137116446
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137130363
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137130823
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137144036
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137146605
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137160648
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137163542
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137178909
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137179580
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137195203
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137195717
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137212253
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137212793
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137229809
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137231571
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137246488
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137249177
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137264804
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137265404
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137283302
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137283905
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137302564
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137306740
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137322197
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137325665
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137344294
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137346148
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137367392
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137369622
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137393148
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137393863
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137415135
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137415881
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137436770
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137441784
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137465069
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137465852
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137487849
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137492005
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137515586
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137516398
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137543566
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137544372
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137567000
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137567849
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137596432
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137598108
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137627322
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137629344
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137654115
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137658756
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137684508
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137685482
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137716214
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137717198
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137748835
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137751098
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137781902
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137782886
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137814458
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137816512
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137845844
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137848475
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137879628
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137880710
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137914878
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137916776
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137951833
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137958134
20:55:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:13 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137987824
20:55:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137994158
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138029840
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138030999
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138065983
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138067174
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138103189
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138110581
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138147693
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138150467
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138187195
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138193392
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138230586
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138233041
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138271587
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138279529
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138319192
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138326250
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138366029
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138368229
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138418548
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138425106
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138467551
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138475934
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138520386
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138527573
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138571155
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138578360
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138632325
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138634592
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138685384
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138692522
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138738568
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138746359
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138797846
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138800218
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138854159
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138861778
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138917265
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138919543
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:14 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138992062
20:55:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138993386
20:55:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139002014
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:15 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:15 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:15 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139003879
20:55:15 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:15 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139016169
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139016997
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139026813
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139029161
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139037790
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139039748
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139048757
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139050440
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139063041
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139064107
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139075867
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139076865
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139087475
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139090060
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139102001
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139102420
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139117307
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139119108
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139131983
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139133699
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139146928
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139149568
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139163693
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139165778
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139180383
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139181436
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139196091
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139197113
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139213192
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139213739
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139229519
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139230333
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139245468
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139248179
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139264838
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139266036
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139284168
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139284772
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139303971
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139307580
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139322987
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139326176
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139344583
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139346460
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139371176
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139375535
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139394911
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139395624
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139415516
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139416231
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139436712
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139442050
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139462811
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139464140
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139485252
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139489473
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139511188
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139513800
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139535910
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139540392
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139562918
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139564273
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139585639
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139590189
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139613755
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139616708
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139644323
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139646283
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139670188
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139675747
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139699507
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139702241
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139730781
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139733462
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139764055
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139765022
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139796772
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139798889
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139828275
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139829914
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139862943
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139865220
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139898005
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139900192
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139933026
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139934128
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=139968868
20:55:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139975279
20:55:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:15 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140003515
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140010889
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140046952
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140048516
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140082261
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140083969
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140119458
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140125509
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140163269
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140164507
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140199862
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140202637
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140248627
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140251099
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140296877
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140299046
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140347378
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140349270
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140396280
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140399073
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140447224
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140449738
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140496603
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140499250
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140549168
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140551953
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140602385
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140610753
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140664277
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140667657
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140717772
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140725447
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140772691
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140780748
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140833798
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140836517
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140899280
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140902041
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:16 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140965876
20:55:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140968109
20:55:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141004743
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141006427
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141015616
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:17 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C26DD4
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26DD4 - addiu      $sp, $sp, -16
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26DD8 - sw         $s0, 0($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26DDC - or         $s0, $a0, $zr <=> move $s0, $a0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26DE0 - sw         $a1, 0($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26DE4 - sw         $ra, 4($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26DE8 - jal        0x08C30BC4
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26DEC - addiu      $a0, $s0, 4
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26DF0 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26DF4 - addiu      $a0, $s0, 40
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26DF8 - ori        $a2, $zr, 512 <=> li $a2, 512
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26DFC - or         $a3, $zr, $zr <=> li $a3, 0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E00 - or         $t0, $zr, $zr <=> li $t0, 0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26E04 - jal        0x08C8E904 [sceKernelCreateLwMutex]
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E08 - addiu      $a1, $a1, 19600
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E0C - addiu      $a0, $zr, -1 <=> li $a0, -1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E10 - sw         $a0, 72($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E14 - sw         $zr, 76($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E18 - sw         $zr, 80($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E1C - sw         $zr, 84($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E20 - sw         $zr, 88($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E24 - sw         $zr, 92($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E28 - or         $v0, $s0, $zr <=> move $v0, $s0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E2C - lw         $s0, 0($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E30 - lw         $ra, 4($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E34 - jr         $ra
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26E38 - addiu      $sp, $sp, 16
20:55:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C30BC4
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30BC4 - sw         $a1, 0($a0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BC8 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BCC - mtc1       $a1, $f12
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BD0 - or         $v0, $a0, $zr <=> move $v0, $a0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BD4 - swc1       $f12, 16($a0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BD8 - swc1       $f12, 12($a0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BDC - swc1       $f12, 20($a0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BE0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BE4 - sw         $zr, 4($a0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BE8 - sb         $a1, 24($a0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BEC - sw         $zr, 28($a0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BF0 - jr         $ra
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30BF4 - sw         $zr, 32($a0)
20:55:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141018927
20:55:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:17 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141032171
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:17 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:17 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D46018, name='', attr=0x200, count=0x0, option=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141034419
20:55:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:17 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141048207
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141048561
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141058821
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:17 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C26ED4
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26ED4 - addiu      $sp, $sp, -32
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26ED8 - sw         $s0, 4($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EDC - or         $s0, $a0, $zr <=> move $s0, $a0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EE0 - sw         $s1, 8($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EE4 - or         $s1, $a1, $zr <=> move $s1, $a1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EE8 - addiu      $a0, $s0, 40
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EEC - sw         $s2, 12($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EF0 - or         $s2, $a2, $zr <=> move $s2, $a2
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EF4 - sw         $a0, 0($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EF8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26EFC - sw         $s3, 16($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F00 - sw         $s4, 20($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F04 - sw         $ra, 24($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26F08 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F0C - or         $a2, $zr, $zr <=> li $a2, 0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F10 - lw         $s3, 4($s1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F14 - sltiu      $a0, $s3, 1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C26F18 - bne        $a0, $zr, 0x08C26FB8
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F1C - sltiu      $a0, $s3, 5
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C26F20 - beql       $a0, $zr, 0x08C26FBC
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F24 - lw         $a0, 0($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26F28 - sw         $s3, 92($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F2C - addiu      $s3, $s0, 4
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F30 - or         $a0, $s3, $zr <=> move $a0, $s3
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F34 - or         $a1, $s1, $zr <=> move $a1, $s1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26F38 - jal        0x08C30CAC
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F3C - or         $a2, $s2, $zr <=> move $a2, $s2
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F40 - or         $s4, $v0, $zr <=> move $s4, $v0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C26F44 - bltz       $s4, 0x08C26F80
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F48 - nop
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26F4C - jal        0x08C30C44
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F50 - or         $a0, $s1, $zr <=> move $a0, $s1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F54 - addu       $a0, $s2, $v0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F58 - lw         $a1, 92($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F5C - sw         $a0, 88($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F60 - sw         $zr, 76($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F64 - sw         $zr, 80($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F68 - ori        $s1, $zr, 0 <=> li $s1, 0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F6C - sltu       $a0, $s1, $a1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C26F70 - bne        $a0, $zr, 0x08C26FE8
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F74 - sw         $zr, 84($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C26F78 - b          0x08C27038
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F7C - lw         $a0, 0($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C26F80 - jal        0x08C27F60
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F84 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F88 - lw         $a0, 0($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C26F8C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F90 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F94 - or         $v0, $s4, $zr <=> move $v0, $s4
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F98 - lw         $s0, 4($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26F9C - lw         $s1, 8($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FA0 - lw         $s2, 12($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FA4 - lw         $s3, 16($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FA8 - lw         $s4, 20($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FAC - lw         $ra, 24($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FB0 - jr         $ra
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FB4 - addiu      $sp, $sp, 32
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26FB8 - lw         $a0, 0($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C26FBC - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FC0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FC4 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FC8 - lw         $s0, 4($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FCC - lw         $s1, 8($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FD0 - lw         $s2, 12($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FD4 - lw         $s3, 16($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FD8 - lw         $s4, 20($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FDC - lw         $ra, 24($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FE0 - jr         $ra
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FE4 - addiu      $sp, $sp, 32
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26FE8 - ori        $a0, $zr, 0 <=> li $a0, 0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26FEC - lw         $a1, 88($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FF0 - addu       $a1, $a1, $a0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C26FF4 - beql       $a1, $zr, 0x08C27024
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C26FF8 - lw         $a1, 92($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C26FFC - sw         $zr, 0($a1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27000 - sw         $zr, 4($a1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27004 - sw         $s1, 8($a1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27008 - sw         $zr, 16($a1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2700C - sb         $zr, 192($a1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27010 - sw         $zr, 32($a1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27014 - sw         $zr, 36($a1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27018 - sw         $zr, 44($a1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2701C - sw         $zr, 160($a1)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27020 - lw         $a1, 92($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C27024 - addiu      $s1, $s1, 1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27028 - sltu       $a1, $s1, $a1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2702C - bne        $a1, $zr, 0x08C26FEC
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27030 - addiu      $a0, $a0, 208
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27034 - lw         $a0, 0($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C27038 - jal        0x08C2C978
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2703C - or         $a1, $s0, $zr <=> move $a1, $s0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27040 - or         $s1, $v0, $zr <=> move $s1, $v0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C27044 - bltz       $s1, 0x08C270AC
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27048 - nop
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2704C - sw         $s1, 72($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27050 - or         $a0, $s3, $zr <=> move $a0, $s3
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C27054 - jal        0x08C30F08
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27058 - or         $a1, $s1, $zr <=> move $a1, $s1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2705C - or         $s3, $v0, $zr <=> move $s3, $v0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C27060 - bgezl      $s3, 0x08C270E4
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27064 - lw         $a0, 0($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C27068 - lw         $a0, 0($s0)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2706C - jal        0x08C2CAA8
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27070 - or         $a1, $s0, $zr <=> move $a1, $s0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C27074 - jal        0x08C27F60
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27078 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2707C - lw         $a0, 0($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C27080 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27084 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27088 - or         $v0, $s3, $zr <=> move $v0, $s3
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2708C - lw         $s0, 4($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27090 - lw         $s1, 8($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27094 - lw         $s2, 12($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27098 - lw         $s3, 16($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2709C - lw         $s4, 20($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270A0 - lw         $ra, 24($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270A4 - jr         $ra
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270A8 - addiu      $sp, $sp, 32
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C270AC - jal        0x08C27F60
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270B0 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270B4 - lw         $a0, 0($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C270B8 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270BC - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270C0 - or         $v0, $s1, $zr <=> move $v0, $s1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270C4 - lw         $s0, 4($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270C8 - lw         $s1, 8($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270CC - lw         $s2, 12($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270D0 - lw         $s3, 16($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270D4 - lw         $s4, 20($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270D8 - lw         $ra, 24($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270DC - jr         $ra
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270E0 - addiu      $sp, $sp, 32
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C270E4 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270E8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270EC - or         $v0, $zr, $zr <=> li $v0, 0
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270F0 - lw         $s0, 4($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270F4 - lw         $s1, 8($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270F8 - lw         $s2, 12($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C270FC - lw         $s3, 16($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27100 - lw         $s4, 20($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27104 - lw         $ra, 24($sp)
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C27108 - jr         $ra
20:55:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2710C - addiu      $sp, $sp, 32
20:55:17 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D46018, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x4B, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D46018, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141063545
20:55:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:17 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141077465
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141078736
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141090782
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141092618
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141103038
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141106216
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141117315
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141117793
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141132115
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141132609
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141148144
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141150143
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141165923
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141166437
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141183422
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141183952
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141199480
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141201307
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141219775
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141223285
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141238250
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141242480
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141260436
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141261054
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141280850
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141281503
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141303914
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141307195
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141326602
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141328472
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141348160
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141348850
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141367881
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141368604
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141393543
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141395498
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141415846
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141416600
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141437497
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141442099
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141464355
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141465686
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141486901
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141491195
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141512757
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141515006
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141537213
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141541860
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141565813
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141566687
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141597596
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141599525
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141630288
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141631797
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141661542
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141662472
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141687707
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141692269
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141718267
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141719256
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141750370
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141751396
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141783344
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141785505
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141818787
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141819835
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141852666
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141858429
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141886558
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141892343
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:17 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141921801
20:55:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141927743
20:55:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141961648
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141964384
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141998592
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142000448
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142036228
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142043844
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142080072
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142082612
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142119833
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142126158
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142162818
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142165130
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142201189
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142203111
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142248474
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142250145
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142289023
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142295910
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142337109
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142344398
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142384816
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142391776
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142433336
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142435596
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142485264
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142492041
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142535011
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142536530
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142586917
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142594619
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142639192
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142647521
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142700624
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142703064
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142756113
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142763830
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142821247
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142829078
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:18 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142884274
20:55:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142892108
20:55:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142946352
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:19 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:19 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C30CAC
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30CAC - addiu      $sp, $sp, -48
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CB0 - sw         $s0, 0($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CB4 - sw         $s1, 4($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CB8 - or         $s0, $a0, $zr <=> move $s0, $a0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CBC - or         $s1, $a1, $zr <=> move $s1, $a1
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CC0 - sw         $s2, 8($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CC4 - sw         $s3, 12($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CC8 - sw         $s4, 16($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CCC - sw         $s5, 20($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CD0 - sw         $s6, 24($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CD4 - sw         $s7, 28($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CD8 - sw         $ra, 32($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30CDC - beq        $a2, $zr, 0x08C30D28
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CE0 - or         $s2, $a2, $zr <=> move $s2, $a2
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CE4 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CE8 - mtc1       $a0, $f12
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CEC - swc1       $f12, 16($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CF0 - swc1       $f12, 12($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CF4 - swc1       $f12, 20($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CF8 - ori        $a0, $zr, 1 <=> li $a0, 1
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30CFC - sw         $zr, 4($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D00 - sb         $a0, 24($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D04 - lw         $a0, 4($s1)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D08 - ori        $s3, $zr, 0 <=> li $s3, 0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D0C - sw         $a0, 32($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D10 - lw         $a0, 32($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D14 - sltu       $a1, $s3, $a0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30D18 - bne        $a1, $zr, 0x08C30D58
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D1C - sw         $s2, 28($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30D20 - b          0x08C30DA8
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D24 - ori        $a1, $zr, -31952 <=> li $a1, 33584
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30D28 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D2C - lw         $s0, 0($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D30 - lw         $s1, 4($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D34 - lw         $s2, 8($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D38 - lw         $s3, 12($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D3C - lw         $s4, 16($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D40 - lw         $s5, 20($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D44 - lw         $s6, 24($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D48 - lw         $s7, 28($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D4C - lw         $ra, 32($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D50 - jr         $ra
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D54 - addiu      $sp, $sp, 48
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30D58 - ori        $s4, $zr, -31952 <=> li $s4, 33584
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D5C - ori        $s5, $zr, 0 <=> li $s5, 0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30D60 - lw         $s6, 28($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D64 - addu       $s6, $s6, $s5
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30D68 - beql       $s6, $zr, 0x08C30D94
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D6C - lw         $a0, 32($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30D70 - lw         $s7, 0($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30D74 - jal        0x08C324E4
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D78 - or         $a0, $s6, $zr <=> move $a0, $s6
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D7C - sw         $s3, 64($s6)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D80 - sw         $s7, 68($s6)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D84 - addiu      $a0, $s6, 72
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30D88 - jal        0x08C3290C
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D8C - or         $a1, $s7, $zr <=> move $a1, $s7
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D90 - lw         $a0, 32($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30D94 - addiu      $s3, $s3, 1
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30D98 - sltu       $a1, $s3, $a0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C30D9C - bne        $a1, $zr, 0x08C30D60
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DA0 - addu       $s5, $s5, $s4
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DA4 - ori        $a1, $zr, -31952 <=> li $a1, 33584
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30DA8 - mult       $a0, $a1
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DAC - ori        $s3, $zr, 0 <=> li $s3, 0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DB0 - sltu       $a0, $s3, $a0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DB4 - mflo       $a1
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DB8 - addiu      $a1, $a1, 15
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DBC - srl        $a1, $a1, 0x0004
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DC0 - sll        $a1, $a1, 0x0004
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30DC4 - beq        $a0, $zr, 0x08C30E0C
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DC8 - addu       $s2, $s2, $a1
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30DCC - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30DD0 - jal        0x08C31288
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DD4 - or         $a1, $s3, $zr <=> move $a1, $s3
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DD8 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DDC - or         $a1, $s1, $zr <=> move $a1, $s1
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30DE0 - jal        0x08C3134C
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DE4 - or         $a2, $s2, $zr <=> move $a2, $s2
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30DE8 - bltz       $v0, 0x08C30E3C
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DEC - nop
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30DF0 - jal        0x08C31324
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DF4 - or         $a0, $s1, $zr <=> move $a0, $s1
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DF8 - lw         $a0, 32($s0)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DFC - addiu      $s3, $s3, 1
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E00 - sltu       $a0, $s3, $a0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C30E04 - bne        $a0, $zr, 0x08C30DCC
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E08 - addu       $s2, $s2, $v0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30E0C - or         $v0, $zr, $zr <=> li $v0, 0
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E10 - lw         $s0, 0($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E14 - lw         $s1, 4($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E18 - lw         $s2, 8($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E1C - lw         $s3, 12($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E20 - lw         $s4, 16($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E24 - lw         $s5, 20($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E28 - lw         $s6, 24($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E2C - lw         $s7, 28($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E30 - lw         $ra, 32($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E34 - jr         $ra
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E38 - addiu      $sp, $sp, 48
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30E3C - lw         $s0, 0($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E40 - lw         $s1, 4($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E44 - lw         $s2, 8($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E48 - lw         $s3, 12($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E4C - lw         $s4, 16($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E50 - lw         $s5, 20($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E54 - lw         $s6, 24($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E58 - lw         $s7, 28($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E5C - lw         $ra, 32($sp)
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E60 - jr         $ra
20:55:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E64 - addiu      $sp, $sp, 48
20:55:19 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142947715
20:55:19 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:19 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142960258
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142960611
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142970773
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142972011
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142982762
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142983130
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142994946
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:19 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:19 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D460A8, name='', attr=0x200, count=0x0, option=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142997522
20:55:19 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:19 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143010460
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143010871
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143025852
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143026276
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143040785
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143041230
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143053287
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143056225
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143069503
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143073052
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143086412
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143088485
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143101645
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143102782
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143118814
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143119356
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143136264
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143139664
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143152898
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143156409
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143169880
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143173895
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143192694
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143193301
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143211275
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143211882
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143229351
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143231262
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143248993
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143251235
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143276550
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143277309
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143297339
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143298030
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143319228
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143322643
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143342943
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143344882
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143364739
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143366783
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143387987
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143393165
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143415341
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143416718
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143438740
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143443082
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143465084
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143467115
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143493600
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143495477
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143517268
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143519853
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143546909
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143550017
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143578638
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143580768
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143603569
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143609451
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143633627
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143634600
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143666822
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143669218
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143698156
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143701055
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143731598
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143733664
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143764275
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143767312
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143800558
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143802565
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143835532
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143842151
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143870990
20:55:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143877451
20:55:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143905477
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143912242
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143949429
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143951924
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143985647
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143992141
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144022677
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144028463
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144066474
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144069269
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144104971
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144112320
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144151060
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144152357
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144197770
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144199908
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144238504
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144245416
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144285410
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144292737
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144331772
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144334031
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144381289
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144384332
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144431064
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144433342
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144482814
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144484926
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144534818
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144542769
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144586625
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144594518
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144648997
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144651435
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144703613
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144712649
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144766953
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144769887
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144823495
20:55:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144830857
20:55:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144888870
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144912839
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144924566
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:21 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D460C8, name='', attr=0x200, count=0x0, option=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144925588
20:55:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:21 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144935924
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144936888
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144946637
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:21 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D460E8, name='', attr=0x200, count=0x0, option=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144949986
20:55:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:21 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144961953
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144963482
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144972269
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144974147
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144985015
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:21 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D46220, name='', attr=0x200, count=0x0, option=0x00000000
20:55:21 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144988961
20:55:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:21 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145000336
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145000727
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145015371
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145015774
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145028924
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145030467
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145043937
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145044389
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145059252
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145060900
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145072148
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145074381
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145086621
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145090566
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145103574
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145106055
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145120211
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145122590
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145136504
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145140354
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145153202
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145156416
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145171818
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145175526
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145192770
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145193367
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145211900
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145212531
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145230198
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145232157
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145251156
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145252771
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145278926
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145279915
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145300021
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145301916
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145321131
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145325223
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145345950
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145346707
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145367882
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145368781
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145393743
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145396375
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145416212
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145419145
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145444866
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145445697
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145468488
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145473852
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145496962
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145497937
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145521585
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145525970
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145550629
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145552661
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145581268
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145584167
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145612428
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145614388
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145644316
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145645798
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145669552
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145675431
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145700896
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145701889
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145733945
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145735831
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145768629
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145770537
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145802994
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145809130
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145836284
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145842330
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145870994
20:55:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145877624
20:55:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:21 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145913008
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145914952
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145948840
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145951498
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145985956
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145991366
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146022481
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146028559
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146065641
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146067665
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146105314
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146113065
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146153075
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146159204
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146196007
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146199161
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146237135
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146245534
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146286247
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146293241
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146332371
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146333765
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146384827
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146392066
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146432323
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146434637
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146483307
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146486619
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146534861
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146543394
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146589623
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146596694
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146649043
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146651663
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146703379
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146711402
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146765896
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146768894
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146831815
20:55:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146834243
20:55:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:22 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146895031
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:23 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:23 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:23 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:23 DEBUG compiler - user_main_10 - Compiling _S1_2_8C31288
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31288 - lw         $a2, 28($a0)
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3128C - beq        $a2, $zr, 0x08C312B4
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31290 - nop
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31294 - lw         $a0, 32($a0)
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31298 - sltu       $a0, $a1, $a0
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3129C - beq        $a0, $zr, 0x08C312B4
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C312A0 - ori        $a0, $zr, -31952 <=> li $a0, 33584
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C312A4 - mult       $a1, $a0
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C312A8 - mflo       $v0
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C312AC - jr         $ra
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C312B0 - addu       $v0, $a2, $v0
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C312B4 - jr         $ra
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C312B8 - or         $v0, $zr, $zr <=> li $v0, 0
20:55:23 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3134C
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3134C - addiu      $sp, $sp, -16
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31350 - or         $a1, $a2, $zr <=> move $a1, $a2
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31354 - addiu      $a0, $a0, 72
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31358 - ori        $a2, $zr, 17 <=> li $a2, 17
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3135C - or         $a3, $zr, $zr <=> li $a3, 0
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31360 - or         $t0, $zr, $zr <=> li $t0, 0
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31364 - sw         $ra, 0($sp)
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C31368 - jal        0x08C34DAC
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3136C - or         $t1, $zr, $zr <=> li $t1, 0
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31370 - lw         $ra, 0($sp)
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31374 - jr         $ra
20:55:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31378 - addiu      $sp, $sp, 16
20:55:23 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D460A8, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x4C, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D460A8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146898271
20:55:23 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:23 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146910975
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:23 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:23 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:23 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
20:55:23 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
20:55:23 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146912056
20:55:23 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:23 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146925385
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146926403
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146936148
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146938434
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146949169
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146950229
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146963218
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146963598
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146975899
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146976288
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146987897
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146989953
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147000868
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147004542
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147016303
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147016734
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147032117
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147033728
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147047118
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147047587
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147063237
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147065017
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147078836
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147079334
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147095567
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147096079
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147111689
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147112229
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147128101
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147128641
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147144367
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147146294
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147162068
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147164860
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147182280
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147183491
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147201406
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147202952
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147221448
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147225319
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147244960
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147245795
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147269174
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147274158
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147294037
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147295757
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147316410
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147317157
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147338476
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147343233
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147363954
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147365565
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147387129
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147391056
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147412904
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147414485
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147434924
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147435754
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147464554
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147465974
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147488362
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147492870
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147517389
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147519092
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147548467
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147550349
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147580987
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147582782
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147611952
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147613013
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147638236
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147643137
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147669521
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147675156
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147702378
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147707497
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147734129
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147735986
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147768532
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147770334
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147803497
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147809880
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147838568
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147844457
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147879698
20:55:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147881811
20:55:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147916420
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147917550
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147953189
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147959120
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147996984
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148000116
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148036695
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148043467
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148081675
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148084931
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148122299
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148129002
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148166149
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148169174
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148214351
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148216749
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148256053
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148262162
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148304693
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148312082
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148354537
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148361745
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148404456
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148411707
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148452982
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148460045
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148503852
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148511968
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148564459
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148566792
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148615731
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148618617
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148671915
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148680302
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148732852
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148734992
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148790298
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148798353
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148875017
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148877545
20:55:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148885614
20:55:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148887699
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148896931
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148897253
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148909630
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:25 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:25 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
20:55:25 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
20:55:25 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148912487
20:55:25 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:25 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148924562
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148924915
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148934986
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148936033
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148947839
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148948225
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148960002
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148960985
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148970863
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148972663
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148984273
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148984683
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=148999655
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149001432
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149015040
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149017164
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149032080
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149032970
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149048291
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149049002
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149064962
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149065467
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149080600
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149081103
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149096397
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149096917
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149114362
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149114896
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149132313
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149132903
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149150675
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149151260
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149168502
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149172999
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149186977
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149190479
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149208897
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149210753
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149227633
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149229641
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149251511
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149257288
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149278307
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149280695
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149300049
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149301289
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149322457
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149326458
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149346480
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149347225
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149369631
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149374654
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149394559
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149397247
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149418817
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149419631
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149446459
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149448752
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149469850
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149474892
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149497751
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149498755
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149522770
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149526996
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149551880
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149553602
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149582103
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149583959
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149614472
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149617101
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149646501
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149648091
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149679934
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149680933
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149712621
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149714160
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149746925
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149747984
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149781620
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149783279
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149816439
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149818606
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149853045
20:55:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149858169
20:55:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149888287
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149894412
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149929984
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149932060
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=149967132
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149969092
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150012792
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150014769
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150051579
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150053146
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150098754
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150101371
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150137858
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150144860
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150185512
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150191545
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150233574
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150235798
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150287418
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150294520
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150338294
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150346270
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150387373
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150394463
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150436856
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150445443
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150490243
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150497524
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150549897
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150552567
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150602807
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150610792
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150656974
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150664489
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150719853
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150727523
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150783724
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150785977
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150851062
20:55:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150853701
20:55:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:26 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150893774
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:27 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x200, initPattern=0x10000, option=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150896149
20:55:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:27 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150907517
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:27 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x8C34C40, initPriority=0x11, stackSize=0x3800, attr=0x0, option_addr=0x0
20:55:27 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x51-', type=PSP_SMEM_High, size=0x3800, addr=0x00000000: returns 0x09FADC00
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x51, name='', PC=0x08C34C40, attr=0x0, priority=0x11, stackSize=0x3800
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150911251
20:55:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:27 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150920671
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:27 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150924583
20:55:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:27 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150935220
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150935577
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150947416
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150947784
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150959368
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150960373
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150971246
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150972547
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150985542
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150985959
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=150998098
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150999929
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151013657
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151015242
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151028942
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151029395
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151044128
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151044574
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151059470
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151059947
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151075491
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151076000
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151090970
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151092581
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151108830
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151109364
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151124400
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151125980
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151142458
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151143022
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151160603
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151162333
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151179649
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151180863
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151198589
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151199207
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151217493
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151218124
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151238154
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151241932
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151264114
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151265787
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151285354
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151286040
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151312417
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151314171
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151336250
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151340972
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151361014
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151363865
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151383336
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151385052
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151411307
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151412120
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151433496
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151434317
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151461890
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151464599
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151486686
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151491389
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151515348
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151517228
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151544839
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151545735
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151572297
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151577059
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151602639
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151607417
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151634547
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151640862
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151666549
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151668353
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151698669
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151700604
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151731453
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151733401
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151764857
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151765916
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151798130
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151801453
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151834965
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151836641
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:27 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151870592
20:55:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151877471
20:55:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151905152
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151911843
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151946635
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151948674
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=151984007
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151985738
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152022739
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152029300
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152066726
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152068934
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152114698
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152116010
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152154500
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152160545
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152199986
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152202440
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152251905
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152259905
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152302038
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152309412
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152350092
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152352980
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152400726
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152403013
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152452718
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152459478
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152501733
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152510401
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152554511
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152561599
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152615879
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152618689
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152672478
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152681614
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152736042
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152744311
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152800632
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152803474
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152866556
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152874912
20:55:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:28 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152885659
20:55:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:28 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:28 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:29 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:29 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152887563
20:55:29 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:29 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152899575
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152900679
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152910762
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152913151
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152923892
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152926083
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152935188
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152936284
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152948431
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152948808
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152961303
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152961706
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152974185
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152976614
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152987471
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152990019
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=152999873
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153001768
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153016510
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153016954
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153031641
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153032093
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153047068
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153047647
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153063849
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153064899
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153079657
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153080170
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153095516
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153097299
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153113885
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153114438
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153131482
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153132678
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153149214
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153150957
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153167476
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153169981
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153188643
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153191875
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153211650
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153212306
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153231283
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153233110
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153259565
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153261176
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153280935
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153282766
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153302739
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153306840
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153328816
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153329565
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153350313
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153351124
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153378078
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153378870
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153399832
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153402119
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153427725
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153429841
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153452774
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153456917
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153481152
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153482515
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153505462
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153510821
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153534734
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153540268
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153565094
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153567071
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153595363
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153597511
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153622791
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153627808
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153654132
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153658835
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153685979
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153692565
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153719263
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153725000
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153753146
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153758424
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153787150
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153793276
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153823381
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153829168
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153865339
20:55:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153867491
20:55:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:29 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153900868
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153903628
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153937954
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153945166
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153981267
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153984465
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154022107
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154028787
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154065807
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154067073
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154105575
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154112565
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154149325
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154151519
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154197972
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154199897
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154239254
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154246722
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154288292
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154294977
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154335096
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154343016
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154386524
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154393771
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154436659
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154445185
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154489742
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154496395
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154548372
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154550889
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154602733
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154610764
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154654808
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154662815
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154716006
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154718757
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154772294
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154780736
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154836854
20:55:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154845940
20:55:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:30 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154891401
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154893532
20:55:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154902593
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154904969
20:55:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154913654
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154915746
20:55:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154926101
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:31 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:31 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:31 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:31 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x51, len=0x4, data_addr=0x9FFF574
20:55:31 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x51, name='', dataLen=0x4, data=0x09FFF574, gp=0x08CF0CF0
20:55:31 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread switching in thread immediately
20:55:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=154929482
20:55:31 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154930697
20:55:31 DEBUG  runtime - user_main_10 - Switching from Thread  to 
20:55:31 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:31 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=154942511
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_51
20:55:31 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:31 DEBUG hle.Kernel_Library - _51 - sceKernelLockLwMutex workAreaAddr=0x08D460C8, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _51 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x4D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D460C8, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x51), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.ThreadManForUser - _51 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _51 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154945670
20:55:31 DEBUG  runtime - _51 - Switching from Thread  to 
20:55:31 DEBUG  runtime - _51 - syncThread currentThread=_51, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _51 - Waiting to be scheduled...
20:55:31 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=154957990
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_51
20:55:31 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:31 DEBUG  runtime - _51 - Scheduled, restarting...
20:55:31 DEBUG  runtime - _51 - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _51 - sceKernelUnlockLwMutex workAreaAddr=0x08D460C8, count=0x1
20:55:31 DEBUG hle.ThreadManForUser - _51 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _51 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154961460
20:55:31 DEBUG  runtime - _51 - Switching from Thread  to 
20:55:31 DEBUG  runtime - _51 - syncThread currentThread=_51, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _51 - Waiting to be scheduled...
20:55:31 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=154974072
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154976008
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=154986762
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154989040
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155001266
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155001697
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155014963
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155017447
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155030108
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155030590
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155044888
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155045694
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155060974
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155062224
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155075198
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155077222
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155092100
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155094589
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155108935
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155110498
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155126729
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155127290
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155143404
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155143973
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155161738
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155162330
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155179086
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155179698
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155197294
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155199354
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155217803
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155219018
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155237322
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155240530
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155263669
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155264342
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155283266
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155284552
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155303089
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155307379
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155326798
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155327539
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155349087
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155349848
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155370140
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155374670
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155395980
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155396786
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155418100
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155419410
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155445073
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155447070
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155469028
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155469895
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155498136
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155500972
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155527451
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155530460
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155554031
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155558715
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155582976
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155585194
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155614905
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155617107
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155645963
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155646947
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155678799
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155679814
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155712121
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155713138
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155739474
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155745569
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155779600
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155782077
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155815632
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155818663
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155852468
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155858134
20:55:31 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:31 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155888076
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155893211
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155930308
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155932247
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155967187
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155968941
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156004370
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156011459
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156048118
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156049961
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156086977
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156093559
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156131211
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156133483
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156172648
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156179548
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156221666
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156228387
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156268628
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156270000
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156319307
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156325576
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156369258
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156376672
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156418825
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156426606
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156470101
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156478274
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156523313
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156530699
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156573669
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156582400
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156637163
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156645607
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156699827
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156702560
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156756326
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156764763
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156821191
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156828847
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:32 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
20:55:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156885245
20:55:32 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_51
20:55:32 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:32 DEBUG  runtime - _51 - Scheduled, restarting...
20:55:32 DEBUG  runtime - _51 - syncEmulator immediately=false
20:55:32 DEBUG hle.ThreadManForUser - _51 - sceKernelWaitEventFlag uid=0x50, bits=0x20000, wait=0x20, outBitsAddr=0x09FB1200, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _51 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x50, name='', attr=0x200, initPattern=0x10000, currentPattern=0x10000, numWaitThreads=0) fast check failed
20:55:33 DEBUG hle.ThreadManForUser - _51 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _51 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _51 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156888609
20:55:33 DEBUG  runtime - _51 - Switching from Thread  to user_main
20:55:33 DEBUG hle.sceCtrl - _51 - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _51 - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _51 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _51 - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _51 - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _51 - End of Interrupt
20:55:33 DEBUG hle.ThreadManForUser - _51 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _51 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156890209
20:55:33 DEBUG  runtime - _51 - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _51 - syncThread currentThread=_51, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _51 - Waiting to be scheduled...
20:55:33 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156901409
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:33 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D460A8, count=0x1
20:55:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156903481
20:55:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:33 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156916062
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156917035
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156925995
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156928754
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156940467
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156941412
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156951007
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156951966
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156964734
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156965123
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156977766
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156978162
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156991942
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156993102
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157003417
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157004833
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157017965
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157018991
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157032506
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157035060
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157049199
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157051266
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157065402
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157067194
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157083312
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157083848
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157099729
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157100456
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157117428
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157120168
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157137074
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157141276
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157158841
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157160577
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157178011
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157178613
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157196524
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157197956
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157215706
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157217383
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157235986
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157236651
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157260868
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157261562
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157281086
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157282860
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157302379
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157307901
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157327546
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157328272
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157350776
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157352853
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157379356
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157381010
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157400592
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157402902
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157427770
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157429507
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157451775
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157452607
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157480291
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157482078
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157510439
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157512751
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157536849
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157541828
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157565084
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157565984
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157595184
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157597077
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157621962
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157626720
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157652440
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157654360
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157683781
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157686038
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157717636
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157719576
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157752070
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157757319
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157785467
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157786547
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157819661
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157825223
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157853446
20:55:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157860060
20:55:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:33 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157888766
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157893902
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157929293
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157932049
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157966855
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157969103
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158005993
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158013176
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158049625
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158052375
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158097038
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158099372
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158136362
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158143521
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158184666
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158191568
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158232349
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158234236
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158282086
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158283465
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158331079
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158333464
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158373549
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158380957
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158431895
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158434148
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158486519
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158493924
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158537055
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158545354
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158598636
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158601245
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158655517
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158663306
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158716271
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158718712
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158770972
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158779394
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158832346
20:55:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158835394
20:55:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:34 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:34 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:34 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:34 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158895957
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:35 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2C978
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C978 - addiu      $sp, $sp, -32
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C97C - sw         $s1, 12($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C980 - or         $s1, $a0, $zr <=> move $s1, $a0
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C984 - sw         $s0, 8($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C988 - sw         $s2, 16($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C98C - sw         $ra, 20($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C990 - beq        $a1, $zr, 0x08C2CA04
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C994 - or         $s0, $a1, $zr <=> move $s0, $a1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C998 - sw         $s1, 0($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C99C - or         $a0, $s1, $zr <=> move $a0, $s1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9A0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C9A4 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9A8 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9AC - lbu        $a0, 64($s1)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C9B0 - beq        $a0, $zr, 0x08C2C9DC
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9B4 - or         $s2, $s1, $zr <=> move $s2, $s1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9B8 - addiu      $a0, $s2, 32
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9BC - sw         $a0, 4($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9C0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C9C4 - jal        0x08C8E6B4 [sceKernelLockLwMutex]
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9C8 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9CC - ori        $s1, $zr, 0 <=> li $s1, 0
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9D0 - lw         $a1, 4($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2C9D4 - b          0x08C2CA20
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9D8 - or         $a0, $s2, $zr <=> move $a0, $s2
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C9DC - lw         $a0, 0($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C9E0 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9E4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9E8 - addiu      $v0, $zr, -1 <=> li $v0, -1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9EC - lw         $s0, 8($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9F0 - lw         $s1, 12($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9F4 - lw         $s2, 16($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9F8 - lw         $ra, 20($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C9FC - jr         $ra
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA00 - addiu      $sp, $sp, 32
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CA04 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA08 - lw         $s0, 8($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA0C - lw         $s1, 12($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA10 - lw         $s2, 16($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA14 - lw         $ra, 20($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA18 - jr         $ra
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA1C - addiu      $sp, $sp, 32
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CA20 - lw         $a2, 380($a0)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2CA24 - beql       $a2, $zr, 0x08C2CA70
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA28 - sw         $s0, 380($a0)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CA2C - addiu      $s1, $s1, 1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA30 - slti       $a2, $s1, 1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2CA34 - bne        $a2, $zr, 0x08C2CA20
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA38 - addiu      $a0, $a0, 8
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA3C - or         $a0, $a1, $zr <=> move $a0, $a1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2CA40 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA44 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA48 - lw         $a0, 0($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2CA4C - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA50 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA54 - addiu      $v0, $zr, -2 <=> li $v0, -2
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA58 - lw         $s0, 8($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA5C - lw         $s1, 12($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA60 - lw         $s2, 16($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA64 - lw         $ra, 20($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA68 - jr         $ra
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA6C - addiu      $sp, $sp, 32
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2CA70 - sw         $zr, 384($a0)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA74 - or         $a0, $a1, $zr <=> move $a0, $a1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2CA78 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA7C - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA80 - lw         $a0, 0($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2CA84 - jal        0x08C8E6C4 [sceKernelUnlockLwMutex]
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA88 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA8C - or         $v0, $s1, $zr <=> move $v0, $s1
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA90 - lw         $s0, 8($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA94 - lw         $s1, 12($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA98 - lw         $s2, 16($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CA9C - lw         $ra, 20($sp)
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CAA0 - jr         $ra
20:55:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2CAA4 - addiu      $sp, $sp, 32
20:55:35 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D37970, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37970, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158899717
20:55:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:35 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158911093
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:35 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=158915593
20:55:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158916049
20:55:35 DEBUG  runtime - user_main_10 - Switching from Thread  to 
20:55:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:35 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG hle.ThreadManForUser - _3a - onLwMutexModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=LwMutex (0x0039) (forever), doCallbacks=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158926215
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:35 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - onLwMutexModified waking thread (uid=0x3A, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=LwMutex (0x0039) (forever), doCallbacks=false)
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158929847
20:55:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:35 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158933919
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158934313
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG compiler - _3a - Compiling _S1_2_8C27F44
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C27F44 - addiu      $sp, $sp, -16
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C27F48 - sw         $ra, 0($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C27F4C - jal        0x08C311E0
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C27F50 - addiu      $a0, $a0, 4
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C27F54 - lw         $ra, 0($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C27F58 - jr         $ra
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C27F5C - addiu      $sp, $sp, 16
20:55:35 DEBUG compiler - _3a - Compiling _S1_2_8C311E0
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C311E0 - addiu      $sp, $sp, -32
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C311E4 - lw         $t0, 28($a0)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C311E8 - sw         $s3, 12($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C311EC - or         $s3, $a0, $zr <=> move $s3, $a0
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C311F0 - sltu       $a0, $zr, $t0 <=> move $a0, $t0
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C311F4 - sw         $s1, 4($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C311F8 - sw         $s2, 8($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C311FC - andi       $a0, $a0, 255
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31200 - or         $s2, $a1, $zr <=> move $s2, $a1
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31204 - or         $s1, $a2, $zr <=> move $s1, $a2
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31208 - sw         $s0, 0($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3120C - sw         $s4, 16($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31210 - sw         $ra, 20($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C31214 - beq        $a0, $zr, 0x08C31264
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31218 - or         $s0, $a3, $zr <=> move $s0, $a3
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3121C - lw         $a0, 32($s3)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31220 - ori        $s4, $zr, 0 <=> li $s4, 0
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31224 - sltu       $a0, $s4, $a0
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C31228 - beq        $a0, $zr, 0x08C31264
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3122C - nop
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31230 - or         $a0, $s3, $zr <=> move $a0, $s3
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C31234 - jal        0x08C31288
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31238 - or         $a1, $s4, $zr <=> move $a1, $s4
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3123C - addiu      $a0, $v0, 72
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31240 - or         $a1, $s2, $zr <=> move $a1, $s2
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31244 - or         $a2, $s1, $zr <=> move $a2, $s1
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C31248 - jal        0x08C33C1C
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3124C - or         $a3, $s0, $zr <=> move $a3, $s0
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31250 - lw         $a0, 32($s3)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31254 - addiu      $s4, $s4, 1
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31258 - sltu       $a0, $s4, $a0
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C3125C - bne        $a0, $zr, 0x08C31234
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31260 - or         $a0, $s3, $zr <=> move $a0, $s3
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C31264 - or         $v0, $zr, $zr <=> li $v0, 0
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31268 - lw         $s0, 0($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3126C - lw         $s1, 4($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31270 - lw         $s2, 8($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31274 - lw         $s3, 12($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31278 - lw         $s4, 16($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3127C - lw         $ra, 20($sp)
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31280 - jr         $ra
20:55:35 DEBUG compiler - _3a - CodeInstruction.compile    0x8C31284 - addiu      $sp, $sp, 32
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158945985
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158946381
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158958214
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158958619
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158970904
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158974163
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158985391
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158987025
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159000797
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159001966
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159015689
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159016159
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159029442
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159032199
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159046624
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159047941
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159063424
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159063944
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159079901
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159080436
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159097135
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159098295
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159115219
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159115785
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159133742
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159134327
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159152428
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159154004
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159171776
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159175812
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159194601
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159195789
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159217646
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159218334
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159243118
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159244870
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159263808
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159265404
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159284705
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159285964
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159311853
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159313863
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159333848
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159334603
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159360408
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159361212
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159383347
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159384159
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159411140
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159413103
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159435746
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159436613
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159467107
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159467975
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159496807
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159498257
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159522764
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159527422
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159552268
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159554188
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159584385
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159586846
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159616292
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159617281
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159648189
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159650197
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159679999
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159681030
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159712964
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159715292
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159746701
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159747762
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159782669
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159784582
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159818268
20:55:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159824605
20:55:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:35 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:35 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:35 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:35 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159853914
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159860306
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159896038
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159897225
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159933916
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159935759
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159971682
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159978480
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160017750
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160018993
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160062948
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160065478
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160103853
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160111186
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160148944
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160151760
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160197627
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160200467
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160240180
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160247208
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160287671
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160294501
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160335267
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160343434
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160386135
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160393433
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160438988
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160447302
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160499005
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160502061
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160552870
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160559762
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160603170
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160611162
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160654657
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160662923
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160706910
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160715782
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160773395
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160781818
20:55:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:36 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:36 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160839051
20:55:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:36 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:36 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160847585
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160879301
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160880236
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160890473
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160892370
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160901241
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160901742
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160912439
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160912797
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160925034
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160927361
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160936786
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160940398
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160951183
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160951550
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160964339
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160966470
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160978516
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160978921
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160993715
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160994149
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161008886
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161009953
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161021060
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161024526
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161036987
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161040423
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161052576
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161053961
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161070223
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161073280
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161086916
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161090444
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161103822
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161106740
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161121470
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161123715
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161142963
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161143543
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161161147
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161162671
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161180361
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161180987
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161198854
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161199488
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161218020
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161219830
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161238435
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161243062
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161262566
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161263259
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161283758
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161284465
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161305672
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161310574
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161331430
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161332194
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161353400
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161357961
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161380132
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161382757
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161402834
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161408170
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161429396
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161432299
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161454535
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161460035
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161483777
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161485496
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161515256
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161516126
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161545691
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161547519
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161572261
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161578172
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161603516
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161610299
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161634942
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161636755
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161667076
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161668894
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161700529
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161701610
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161733789
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161736193
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161768525
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161769586
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161804057
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161811039
20:55:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:37 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:37 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161839581
20:55:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:37 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:37 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161845898
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161880858
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161882930
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161916711
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161917880
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161954282
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161960891
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161996796
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161998705
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162036503
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162044351
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162081017
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162083955
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162120377
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162126808
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162165461
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162166801
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162205849
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162214568
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162254169
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162261168
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162300557
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162303102
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162351574
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162358540
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162402243
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162404538
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162453481
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162461188
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162505009
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162513674
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162555723
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162563209
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162606967
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162615313
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162669481
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162679042
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162732390
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162734603
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162790023
20:55:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162797967
20:55:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:38 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:38 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:38 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:38 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162855328
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162863273
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162893765
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:39 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:39 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:39 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D37970, count=0x1
20:55:39 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162897188
20:55:39 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:39 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162905974
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162907117
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162918592
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162918958
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162931536
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162931911
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162944174
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162944558
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162955343
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162956515
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162968635
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162969178
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162982122
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162984637
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162997480
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162997903
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163012570
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163013590
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163026865
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163027320
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163043244
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163043716
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163058748
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163059325
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163075558
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163076100
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163089401
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163091706
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163109805
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163110860
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163128017
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163128585
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163144815
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163145394
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163163206
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163164348
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163182042
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163184598
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163202449
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163205792
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163225757
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163228297
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163246421
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163247112
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163266636
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163267360
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163285952
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163287609
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163312440
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163313175
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163333576
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163335183
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163360177
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163362131
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163384376
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163385166
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163413543
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163415241
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163444036
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163445900
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163469027
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163469883
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163499122
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163500889
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163528144
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163530142
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163554018
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163560332
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163585832
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163586780
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163617830
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163619770
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163651362
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163657434
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163684073
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163686919
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163718453
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163724671
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163750982
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163752557
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163785995
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163791599
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163819788
20:55:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163824936
20:55:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:39 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:39 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:39 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:39 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163853617
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163860403
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163896577
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163899252
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163932842
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163935359
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163971052
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163978096
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164015079
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164016644
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164053612
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164060432
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164100759
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164103779
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164148780
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164150797
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164188980
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164196125
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164239891
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164247094
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164290551
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164297360
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164338137
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164346025
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164389317
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164396324
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164439601
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164447470
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164498813
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164501861
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164553518
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164560981
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164606689
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164615125
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164666795
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164670134
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164721949
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164729609
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164782895
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164786077
20:55:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:40 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:40 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164840759
20:55:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:40 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164849410
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164906548
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164917333
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164929338
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:41 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:41 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:41 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8C30F08
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30F08 - jr         $ra
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F0C - or         $v0, $zr, $zr <=> li $v0, 0
20:55:41 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D46018, count=0x1
20:55:41 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164930723
20:55:41 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:41 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164942935
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164943269
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164952231
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164955786
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164964905
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:41 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:41 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:41 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8941EE0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941EE0 - addiu      $sp, $sp, -80
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EE4 - lui        $t2, 0x0001 <=> li $t2, 0x00010000
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EE8 - addu       $t2, $a0, $t2
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EEC - sll        $t1, $t1, 0x0018
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EF0 - lw         $t3, 3336($t2)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EF4 - sra        $t1, $t1, 0x0018
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EF8 - sb         $t1, 20($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EFC - sw         $t2, 12($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F00 - addiu      $t3, $t3, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F04 - sw         $a0, 0($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F08 - sltu       $t1, $zr, $t3 <=> move $t1, $t3
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F0C - sw         $a2, 28($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F10 - sll        $t1, $t1, 0x0018
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F14 - sw         $fp, 64($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F18 - sw         $a3, 16($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F1C - sra        $t1, $t1, 0x0018
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F20 - addiu      $fp, $zr, -1 <=> li $fp, -1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F24 - or         $t2, $a1, $zr <=> move $t2, $a1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F28 - sw         $s0, 32($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F2C - sw         $s1, 36($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F30 - sw         $s2, 40($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F34 - sw         $s3, 44($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F38 - sw         $s4, 48($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F3C - sw         $s5, 52($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F40 - sw         $s6, 56($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F44 - sw         $s7, 60($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F48 - sw         $ra, 68($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941F4C - beq        $t1, $zr, 0x08941FA8
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F50 - sw         $t0, 24($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941F54 - bltz       $t2, 0x08941FA8
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F58 - slti       $a0, $t2, 20337
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941F5C - beq        $a0, $zr, 0x08941FA8
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F60 - sw         $t2, 8($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F64 - lw         $s0, 0($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F68 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F6C - addu       $a0, $s0, $a0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F70 - lw         $a1, 3332($a0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F74 - sw         $a0, 4($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F78 - or         $a0, $a1, $zr <=> move $a0, $a1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F7C - ori        $s7, $zr, 1 <=> li $s7, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F80 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941F84 - jal        0x08C8E87C [sceKernelLockMutexCB]
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F88 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F8C - ori        $s1, $zr, 0 <=> li $s1, 0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F90 - ori        $s6, $zr, 6 <=> li $s6, 6
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F94 - ori        $s5, $zr, 4 <=> li $s5, 4
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F98 - ori        $s4, $zr, 5 <=> li $s4, 5
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F9C - ori        $s3, $zr, 8407 <=> li $s3, 8407
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941FA0 - b          0x08941FDC
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FA4 - addiu      $s2, $zr, -1 <=> li $s2, -1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941FA8 - or         $v0, $fp, $zr <=> move $v0, $fp
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FAC - lw         $s0, 32($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FB0 - lw         $s1, 36($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FB4 - lw         $s2, 40($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FB8 - lw         $s3, 44($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FBC - lw         $s4, 48($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FC0 - lw         $s5, 52($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FC4 - lw         $s6, 56($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FC8 - lw         $s7, 60($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FCC - lw         $fp, 64($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FD0 - lw         $ra, 68($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FD4 - jr         $ra
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FD8 - addiu      $sp, $sp, 80
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941FDC - lbu        $a1, 28($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941FE0 - beq        $a1, $zr, 0x08942000
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FE4 - lw         $a0, 20($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941FE8 - beq        $a0, $s7, 0x08942008
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FEC - nop
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941FF0 - beq        $a0, $s6, 0x08942008
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FF4 - nop
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941FF8 - beq        $a0, $s5, 0x08942008
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FFC - nop
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8942000 - bnel       $a0, $s4, 0x08942040
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942004 - addiu      $s1, $s1, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8942008 - jal        0x08C8E7DC [sceKernelDeleteEventFlag]
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894200C - lw         $a0, 24($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942010 - sw         $s3, 0($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942014 - sw         $s2, 4($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942018 - sw         $zr, 8($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894201C - sw         $zr, 12($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942020 - sw         $zr, 16($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942024 - sw         $zr, 20($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942028 - sw         $fp, 24($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894202C - sb         $zr, 28($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942030 - sb         $zr, 29($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942034 - sb         $zr, 30($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942038 - sb         $zr, 31($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894203C - addiu      $s1, $s1, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942040 - sltiu      $a0, $s1, 50
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942044 - bne        $a0, $zr, 0x08941FDC
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942048 - addiu      $s0, $s0, 32
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894204C - lw         $s2, 0($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942050 - ori        $a0, $zr, 0 <=> li $a0, 0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942054 - or         $a1, $s7, $zr <=> move $a1, $s7
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942058 - ori        $s0, $zr, 0 <=> li $s0, 0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894205C - or         $a2, $s2, $zr <=> move $a2, $s2
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942060 - lw         $s3, 4($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942064 - lw         $a3, 20($a2)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8942068 - beq        $a3, $zr, 0x08942080
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894206C - addiu      $a0, $a0, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942070 - addiu      $s0, $s0, 32
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942074 - sltiu      $a1, $a0, 50
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942078 - bne        $a1, $zr, 0x08942064
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894207C - addiu      $a2, $a2, 32
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8942080 - beq        $a1, $zr, 0x0894212C
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942084 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942088 - or         $a1, $zr, $zr <=> li $a1, 0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894208C - or         $a2, $zr, $zr <=> li $a2, 0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942090 - or         $a3, $zr, $zr <=> li $a3, 0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942094 - jal        0x08C8E86C [sceKernelCreateEventFlag]
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942098 - addiu      $a0, $a0, -30356
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894209C - or         $s1, $v0, $zr <=> move $s1, $v0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89420A0 - blezl      $s1, 0x089420F0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420A4 - lw         $a0, 3332($s3)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89420A8 - lw         $a1, 8($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420AC - addu       $s0, $s2, $s0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420B0 - sw         $a1, 0($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420B4 - addiu      $a0, $s2, 1600
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420B8 - lw         $a2, 0($a0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420BC - addiu      $a3, $a2, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420C0 - sw         $a3, 0($a0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420C4 - lw         $a0, 24($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420C8 - sw         $a2, 4($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420CC - lw         $a2, 28($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420D0 - lw         $a3, 16($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420D4 - sw         $a0, 8($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420D8 - sw         $a2, 12($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89420DC - beq        $a3, $zr, 0x0894216C
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420E0 - or         $a0, $a3, $zr <=> move $a0, $a3
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89420E4 - b          0x0894217C
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420E8 - sw         $a0, 16($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89420F0 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420F4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420F8 - or         $v0, $fp, $zr <=> move $v0, $fp
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420FC - lw         $s0, 32($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942100 - lw         $s1, 36($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942104 - lw         $s2, 40($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942108 - lw         $s3, 44($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894210C - lw         $s4, 48($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942110 - lw         $s5, 52($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942114 - lw         $s6, 56($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942118 - lw         $s7, 60($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894211C - lw         $fp, 64($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942120 - lw         $ra, 68($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942124 - jr         $ra
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942128 - addiu      $sp, $sp, 80
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894212C - lw         $a0, 3332($s3)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942130 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942134 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942138 - or         $v0, $fp, $zr <=> move $v0, $fp
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894213C - lw         $s0, 32($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942140 - lw         $s1, 36($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942144 - lw         $s2, 40($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942148 - lw         $s3, 44($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894214C - lw         $s4, 48($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942150 - lw         $s5, 52($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942154 - lw         $s6, 56($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942158 - lw         $s7, 60($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894215C - lw         $fp, 64($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942160 - lw         $ra, 68($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942164 - jr         $ra
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942168 - addiu      $sp, $sp, 80
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x894216C - jal        0x089418D4
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942170 - or         $a0, $s2, $zr <=> move $a0, $s2
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942174 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942178 - sw         $a0, 16($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894217C - lb         $a0, 20($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942180 - sw         $s7, 20($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942184 - sw         $s1, 24($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942188 - lw         $s2, 12($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894218C - sb         $zr, 28($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942190 - sb         $zr, 29($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942194 - sb         $a0, 30($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942198 - sb         $zr, 31($s0)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894219C - lw         $a0, 3332($s3)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89421A0 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421A4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89421A8 - jal        0x08C8E7A4 [sceKernelWakeupThread]
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421AC - lw         $a0, 3336($s2)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421B0 - or         $v0, $s1, $zr <=> move $v0, $s1
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421B4 - lw         $s0, 32($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421B8 - lw         $s1, 36($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421BC - lw         $s2, 40($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421C0 - lw         $s3, 44($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421C4 - lw         $s4, 48($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421C8 - lw         $s5, 52($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421CC - lw         $s6, 56($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421D0 - lw         $s7, 60($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421D4 - lw         $fp, 64($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421D8 - lw         $ra, 68($sp)
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421DC - jr         $ra
20:55:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89421E0 - addiu      $sp, $sp, 80
20:55:41 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
20:55:41 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:55:41 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164969276
20:55:41 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:41 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164983792
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164984238
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164997805
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164998255
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165011363
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165011834
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165026048
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165026529
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165039441
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165043325
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165055537
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165058625
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165071417
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165075117
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165088377
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165091427
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165109278
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165109842
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165126917
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165128244
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165147405
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165148008
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165166052
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165167191
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165185493
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165188617
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165205151
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165208866
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165228540
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165229204
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165249073
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165250780
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165269817
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165274023
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165294476
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165295205
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165316436
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165317710
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165339806
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165344788
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165366212
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165366994
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165394121
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165394928
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165417429
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165419498
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165445518
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165446863
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165469150
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165470018
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165499799
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165501269
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165530920
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165533369
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165561382
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165562383
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165588551
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165594485
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165619936
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165625144
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165651825
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165652824
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165684878
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165686403
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165718833
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165724478
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165752417
20:55:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165758783
20:55:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:41 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:41 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:41 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:41 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165785709
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165792093
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165820479
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165826925
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165855071
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165861701
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165899417
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165901474
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165936327
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165943353
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165980416
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165982725
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166016754
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166018338
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166054809
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166060566
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166100075
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166101357
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166149933
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166152050
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166200960
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166203443
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166253058
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166260156
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166300989
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166304199
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166352946
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166360098
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166405453
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166414021
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166457252
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166464706
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166515067
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166517179
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166570214
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166578424
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166621509
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166629336
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166683480
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166685921
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:42 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166740640
20:55:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166748798
20:55:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:42 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:42 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:42 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166807055
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166816047
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166868075
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166870065
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166881723
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166882053
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166892871
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166893209
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166902291
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:43 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:43 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:43 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166905856
20:55:43 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:43 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166916631
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166917614
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166929384
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166930475
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166941572
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166942004
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166953597
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166955287
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166967035
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166967438
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166981627
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166982042
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166994312
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166996084
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167009625
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167010061
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167024847
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167025321
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167036002
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167040096
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167054637
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167057639
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167069794
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167073915
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167087224
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167089350
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167103250
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167106667
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167120310
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167123920
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167136615
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167145687
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167163299
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167163914
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167181731
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167182373
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167202352
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167203922
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167228240
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167228909
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167248175
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167248867
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167268635
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167272917
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167293112
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167295693
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167315652
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167316927
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167337998
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167342777
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167364077
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167364853
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167389042
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167393485
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167416306
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167417134
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167440081
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167445339
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167470001
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167475569
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167499806
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167501478
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167529256
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167531679
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167555523
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167561095
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167586331
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167591715
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167617531
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167619284
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167650449
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167652409
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167683532
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167686016
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167718547
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167724130
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167751650
20:55:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167754004
20:55:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:43 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:43 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:43 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:43 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167785972
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167791742
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167819137
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167821115
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167854383
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167860324
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167895957
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167898365
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167932723
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167934725
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167970773
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167977403
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168015256
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168017606
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168054819
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168061548
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168099797
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168101952
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168148438
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168150375
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168188925
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168196503
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168236819
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168245010
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168285122
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168292154
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168334004
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168336329
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168385543
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168393292
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168439026
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168447504
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168488613
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168496010
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168550751
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168553962
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168605788
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168613970
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168665825
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168668637
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168721293
20:55:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168728654
20:55:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:44 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:44 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:44 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:44 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168783476
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168786221
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168855446
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168868672
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168881323
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168881648
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168892882
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168894007
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168902881
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168903226
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168915379
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168915726
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168926891
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168927919
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168938435
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168940616
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168952751
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:45 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:45 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:45 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168956898
20:55:45 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:45 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168968518
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168968913
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168983045
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168983457
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168998045
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168998481
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169011084
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169011529
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169027961
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169028439
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169044012
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169045805
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169061054
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169061555
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169077274
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169079120
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169095769
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169097074
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169113273
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169114973
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169129757
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169130348
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169151783
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169152370
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169171447
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169174470
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169193284
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169193893
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169212620
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169214243
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169232336
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169234952
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169254165
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169258413
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169278373
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169280815
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169300963
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169301698
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169326538
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169329130
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169348542
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169350300
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169371951
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169377168
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169398771
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169399570
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169422058
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169426829
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169449233
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169450084
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169477459
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169478298
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169501000
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169503207
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169531164
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169533670
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169563096
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169564578
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169594890
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169596671
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169621297
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169627042
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169652323
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169658502
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169684578
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169686669
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169719548
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169725110
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169752028
20:55:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169757814
20:55:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:45 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:45 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:45 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:45 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169784689
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169790337
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169818711
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169824769
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169853579
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169859691
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169896153
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169897857
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169933001
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169935955
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169972238
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169978987
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170016840
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170018913
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170055815
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170062351
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170101272
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170103029
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170149817
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170151981
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170197996
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170200155
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170248377
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170250955
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170290121
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170297395
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170338379
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170345683
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170386532
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170393677
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170436178
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170443856
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170486400
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170493215
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170536507
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170544404
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170587546
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170595157
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170639979
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170647961
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170701937
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170711092
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:46 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170766496
20:55:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170768884
20:55:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:46 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:46 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:46 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170834483
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170836860
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170886510
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:47 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:47 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:47 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - user_main_10 - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - user_main_10 - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170889394
20:55:47 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:47 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170900161
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170900477
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170912105
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:47 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:47 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:47 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:47 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x0, initPattern=0x0, option=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170914669
20:55:47 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:47 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170926612
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170927560
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170938376
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170941186
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170952482
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170954796
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170965904
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170966980
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170979706
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170980116
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170993279
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170994861
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171008872
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171009970
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171021311
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171023810
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171035006
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171039203
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171053107
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171053573
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171069204
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171070735
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171086443
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171089510
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171103279
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171106558
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171121024
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171124585
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171143181
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171147840
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171164526
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171167163
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171185276
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171185888
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171203796
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171207233
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171225193
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171227221
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171246810
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171247478
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171267041
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171268264
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171288257
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171292344
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171312909
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171314797
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171334821
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171336104
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171361332
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171362218
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171383900
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171384675
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171410860
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171412173
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171433719
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171434538
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171462298
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171463131
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171486089
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171490532
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171516294
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171517667
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171548431
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171549358
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171578022
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171578967
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171604001
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171608742
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171634159
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171636637
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171667040
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171668937
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171701493
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171703185
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171734766
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171737586
20:55:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:47 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:47 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171770486
20:55:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:47 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:47 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171777343
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171804559
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171810964
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171839195
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171845468
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171880652
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171882353
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171918357
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171919904
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171954748
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171961168
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171999206
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172000418
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172038177
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172045762
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172083897
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172086853
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172131502
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172133263
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172182557
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172184954
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172231927
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172234036
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172284619
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172287278
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172334522
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172337497
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172386428
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172394575
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172438631
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172446425
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172489185
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172497056
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172539783
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172548816
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172600953
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172603362
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172657506
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172665113
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172719935
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172727264
20:55:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:48 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:48 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:48 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:48 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172773553
20:55:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172781621
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172838656
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172846996
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172909703
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:49 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:49 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:49 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:49 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x33, count=0x1
20:55:49 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172911939
20:55:49 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:49 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172924320
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172925741
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172933892
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172934734
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172945443
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172948112
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172957998
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:49 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:49 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:49 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8E7A4
20:55:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8E7A4 - jr         $ra
20:55:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8E7A8 - syscall    0x045DE [sceKernelWakeupThread]
20:55:49 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWakeupThread uid=0x34
20:55:49 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWakeupThread SceUID=34 name:'FileReadThread' not sleeping/waiting (status=0x2), incrementing wakeupCount to 1
20:55:49 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172960580
20:55:49 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:49 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172971742
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172973587
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172984695
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172986226
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172997831
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172998790
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173010887
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173012055
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173024457
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173024854
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173036773
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173038201
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173051229
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173052901
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173065468
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173067747
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173082383
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173084113
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173098213
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173098702
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173114252
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173114769
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173134282
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173134889
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173151916
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173153453
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173170019
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173173808
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173188165
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173191622
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173210093
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173211728
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173229779
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173231307
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173250468
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173252417
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173270640
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173275201
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173295580
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173297182
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173316810
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173317512
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173337196
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173341195
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173362422
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173364040
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173386396
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173390962
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173412929
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173414263
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173436558
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173441616
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173462628
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173465341
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173487061
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173491160
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173513413
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173516192
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173539091
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173544638
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173568090
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173569815
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173597346
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173598789
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173627914
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173629946
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173655041
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173660059
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173685957
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173687800
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173718376
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173719867
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173751597
20:55:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:49 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:49 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173757839
20:55:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:49 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:49 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173786156
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173791774
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173819890
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173825710
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173853479
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173860190
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173888493
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173895314
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173932312
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173934727
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173969209
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173976362
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174005741
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174012799
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174050724
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174053028
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174096474
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174098687
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174136922
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174143685
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174185093
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174187227
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174233905
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174236266
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174281780
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174283156
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174332088
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174334759
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174385818
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174388144
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174436037
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174443499
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174485765
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174493180
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174539385
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174547287
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174600306
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174602707
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174654901
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174662414
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174716762
20:55:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174719271
20:55:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:50 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:50 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:50 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:50 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174783808
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174786650
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174850001
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174852378
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174899806
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174900588
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174910686
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:51 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:51 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:51 DEBUG compiler - user_main_10 - Compiling _S1_2_89412B4
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89412B4 - addiu      $sp, $sp, -32
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412B8 - sw         $s0, 0($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412BC - sw         $s2, 8($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412C0 - sw         $s4, 16($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412C4 - or         $s0, $a2, $zr <=> move $s0, $a2
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412C8 - or         $s2, $a0, $zr <=> move $s2, $a0
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412CC - lui        $s4, 0x0001 <=> li $s4, 0x00010000
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412D0 - sw         $s1, 4($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412D4 - sw         $zr, 0($s0)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412D8 - or         $s1, $a1, $zr <=> move $s1, $a1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412DC - addu       $s4, $s2, $s4
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412E0 - lw         $a0, 3332($s4)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412E4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412E8 - sw         $s3, 12($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412EC - sw         $ra, 20($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89412F0 - jal        0x08C8E87C [sceKernelLockMutexCB]
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412F4 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412F8 - addiu      $s3, $zr, -1 <=> li $s3, -1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89412FC - ori        $a0, $zr, 0 <=> li $a0, 0
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941300 - lw         $a1, 24($s2)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941304 - bne        $a1, $s1, 0x08941314
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941308 - addiu      $a0, $a0, 1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894130C - b          0x08941320
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941310 - or         $s3, $a1, $zr <=> move $s3, $a1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941314 - sltiu      $a1, $a0, 50
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8941318 - bne        $a1, $zr, 0x08941300
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894131C - addiu      $s2, $s2, 32
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941320 - lw         $a0, 3332($s4)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941324 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941328 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894132C - addiu      $a0, $zr, -1 <=> li $a0, -1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941330 - beq        $s3, $a0, 0x08941380
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941334 - or         $a0, $s3, $zr <=> move $a0, $s3
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941338 - addiu      $a1, $zr, -1 <=> li $a1, -1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894133C - ori        $a2, $zr, 1 <=> li $a2, 1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941340 - or         $a3, $zr, $zr <=> li $a3, 0
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941344 - jal        0x08C8E814 [sceKernelWaitEventFlagCB]
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941348 - or         $t0, $zr, $zr <=> li $t0, 0
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894134C - lw         $a0, 3332($s4)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941350 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941354 - jal        0x08C8E87C [sceKernelLockMutexCB]
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941358 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894135C - ori        $a0, $zr, 5 <=> li $a0, 5
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941360 - lw         $a1, 8($s2)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941364 - sw         $a0, 20($s2)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941368 - sw         $a1, 0($s0)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894136C - lb         $a0, 31($s2)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941370 - bnel       $a0, $zr, 0x089413A4
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941374 - sw         $zr, 0($s0)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8941378 - b          0x089413A8
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894137C - lw         $a0, 3332($s4)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941380 - or         $v0, $zr, $zr <=> li $v0, 0
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941384 - lw         $s0, 0($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941388 - lw         $s1, 4($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894138C - lw         $s2, 8($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941390 - lw         $s3, 12($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941394 - lw         $s4, 16($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941398 - lw         $ra, 20($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894139C - jr         $ra
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413A0 - addiu      $sp, $sp, 32
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89413A4 - lw         $a0, 3332($s4)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89413A8 - lw         $s0, 16($s2)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89413AC - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413B0 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413B4 - or         $v0, $s0, $zr <=> move $v0, $s0
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413B8 - lw         $s0, 0($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413BC - lw         $s1, 4($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413C0 - lw         $s2, 8($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413C4 - lw         $s3, 12($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413C8 - lw         $s4, 16($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413CC - lw         $ra, 20($sp)
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413D0 - jr         $ra
20:55:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413D4 - addiu      $sp, $sp, 32
20:55:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
20:55:51 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:55:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174914680
20:55:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:51 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174926220
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174928646
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174938176
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174939409
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174950464
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:51 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:51 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x33, count=0x1
20:55:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174952852
20:55:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:51 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174966085
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174968764
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174981090
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174981499
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174995921
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174996377
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175011442
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175011884
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175024635
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175026990
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175042103
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175042579
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175055346
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175057938
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175070136
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175073019
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175087965
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175091643
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175103684
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175110281
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175129153
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175129751
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175147325
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175147913
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175165409
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175166007
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175184999
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175186819
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175204630
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175209419
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175229087
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175230286
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175248840
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175249689
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175269745
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175274269
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175293811
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175295984
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175315321
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175316055
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175338183
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175342346
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175364550
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175365312
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175387083
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175390852
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175414197
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175416651
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175438797
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175443173
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175467040
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175468468
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175496077
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175498863
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175522635
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175527553
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175552268
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175557650
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175582975
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175585226
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175616409
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175618352
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175648745
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175650324
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175682082
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175683102
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175716081
20:55:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175718897
20:55:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:51 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:51 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:51 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:51 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175750391
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175752559
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175786395
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175792778
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175820440
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175827053
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175862516
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175863665
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175897388
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175899640
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175933221
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175934867
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175970357
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175977283
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176014987
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176016778
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176052089
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176058741
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176097164
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176099513
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176136410
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176143971
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176183025
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176185269
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176231211
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176233653
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176283445
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176285672
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176334956
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176342329
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176384034
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176386443
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176435353
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176443568
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176485058
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176492542
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176535851
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176543921
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176588054
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176595960
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176650354
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176652493
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176704036
20:55:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176712684
20:55:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:52 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:52 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:52 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:52 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176767256
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176769763
20:55:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176832841
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176836073
20:55:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176898975
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:55:53 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:53 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:55:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:55:53 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x53, bits=0xFFFFFFFF, wait=0x1, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x53, name='', attr=0x0, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
20:55:53 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=176902515
20:55:53 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:55:53 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176903773
20:55:53 DEBUG  runtime - user_main_10 - Switching from Thread  to 
20:55:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:55:53 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=176915662
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:55:53 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:53 DEBUG  runtime - _29 - Scheduled, restarting...
20:55:53 DEBUG  runtime - _29 - syncEmulator immediately=false
20:55:53 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check failed
20:55:53 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _29 - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _29 - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=176918922
20:55:53 DEBUG  runtime - _29 - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176920151
20:55:53 DEBUG  runtime - _29 - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _29 - Waiting to be scheduled...
20:55:53 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=176931894
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:53 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:53 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8940D90
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8940D90 - addiu      $sp, $sp, -16
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940D94 - sw         $ra, 0($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8940D98 - jal        0x08940E70
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940D9C - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8940DA0 - jal        0x089421E4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940DA4 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8940DA8 - jal        0x08C8E8DC [sceKernelRotateThreadReadyQueue]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940DAC - or         $a0, $zr, $zr <=> li $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8940DB0 - b          0x08940D98
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940DB4 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_89421E4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89421E4 - addiu      $sp, $sp, -608
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89421E8 - sw         $s5, 576($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89421EC - or         $s5, $a0, $zr <=> move $s5, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89421F0 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89421F4 - addu       $a1, $s5, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89421F8 - lw         $a0, 3332($a1)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89421FC - sw         $a1, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942200 - sw         $s0, 556($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942204 - sw         $s1, 560($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942208 - sw         $s2, 564($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894220C - sw         $s3, 568($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942210 - sw         $s4, 572($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942214 - sw         $s6, 580($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942218 - sw         $s7, 584($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894221C - sw         $fp, 588($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942220 - sw         $ra, 592($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942224 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942228 - jal        0x08C8E87C [sceKernelLockMutexCB]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894222C - or         $a2, $zr, $zr <=> li $a2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942230 - addiu      $a0, $zr, -1 <=> li $a0, -1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942234 - or         $a1, $a0, $zr <=> move $a1, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942238 - ori        $a2, $zr, 0 <=> li $a2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894223C - or         $a3, $s5, $zr <=> move $a3, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942240 - ori        $t1, $zr, 1 <=> li $t1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942244 - lw         $t0, 20($a3)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942248 - bnel       $t0, $t1, 0x08942278
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894224C - addiu      $a2, $a2, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942250 - lbu        $t0, 28($a3)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942254 - bnel       $t0, $zr, 0x08942278
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942258 - addiu      $a2, $a2, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894225C - lw         $t0, 4($a3)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942260 - sltu       $t2, $t0, $a1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942264 - beql       $t2, $zr, 0x08942278
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942268 - addiu      $a2, $a2, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894226C - or         $a1, $t0, $zr <=> move $a1, $t0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942270 - or         $a0, $a2, $zr <=> move $a0, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942274 - addiu      $a2, $a2, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942278 - sltiu      $t0, $a2, 50
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x894227C - bne        $t0, $zr, 0x08942244
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942280 - addiu      $a3, $a3, 32
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942284 - sltiu      $a1, $a0, 50
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942288 - beq        $a1, $zr, 0x089422B0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894228C - sll        $a0, $a0, 0x0005
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942290 - addu       $a1, $s5, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942294 - lw         $a0, 0($a1)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942298 - sw         $a1, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894229C - slti       $a1, $a0, 12000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89422A0 - beq        $a1, $zr, 0x089422F8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422A4 - slti       $a0, $a0, 16500
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89422A8 - b          0x08942380
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422AC - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89422B0 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422B4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89422B8 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422BC - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89422C0 - jal        0x08C8E8EC [sceKernelSleepThread]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422C4 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422C8 - lw         $s0, 556($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422CC - lw         $s1, 560($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422D0 - lw         $s2, 564($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422D4 - lw         $s3, 568($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422D8 - lw         $s4, 572($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422DC - lw         $s5, 576($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422E0 - lw         $s6, 580($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422E4 - lw         $s7, 584($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422E8 - lw         $fp, 588($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422EC - lw         $ra, 592($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422F0 - jr         $ra
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422F4 - addiu      $sp, $sp, 608
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x89422F8 - beq        $a0, $zr, 0x08942380
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89422FC - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942300 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942304 - lw         $a0, 16($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942308 - bne        $a0, $zr, 0x08942380
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894230C - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942310 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942314 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942318 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894231C - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942320 - lw         $a1, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942324 - or         $a0, $s5, $zr <=> move $a0, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942328 - jal        0x08941E50
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894232C - lw         $a1, 0($a1)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942330 - bne        $v0, $zr, 0x08942348
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942334 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942338 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894233C - ori        $a1, $zr, 2 <=> li $a1, 2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942340 - b          0x08942CC4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942344 - sb         $a1, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942348 - jal        0x08940E70
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894234C - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942350 - lw         $s0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942354 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942358 - lw         $a2, 0($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x894235C - jal        0x08941D30
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942360 - or         $a1, $sp, $zr <=> move $a1, $sp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942364 - or         $a0, $s5, $zr <=> move $a0, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942368 - jal        0x08941BAC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894236C - or         $a1, $sp, $zr <=> move $a1, $sp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942370 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942374 - sw         $v0, 16($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8942378 - b          0x08942224
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894237C - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942380 - jal        0x0895F7FC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942384 - ori        $s0, $zr, 0 <=> li $s0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942388 - beq        $v0, $zr, 0x08942410
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894238C - sb         $s0, 548($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942390 - jal        0x08965754
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942394 - or         $a0, $zr, $zr <=> li $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942398 - lui        $a0, 0x3E19 <=> li $a0, 0x3E190000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894239C - ori        $a0, $a0, -26214
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423A0 - mtc1       $a0, $f12
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423A4 - c.lt.s     $f0, $f12
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423A8 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89423AC - bc1tl      0x089423C8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423B0 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x89423B4 - jal        0x089656E4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423B8 - or         $a0, $zr, $zr <=> li $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423BC - ori        $a0, $zr, 1 <=> li $a0, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89423C0 - b          0x08942410
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423C4 - sb         $a0, 548($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89423C8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89423CC - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423D0 - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423D4 - lui        $a0, 0x0002 <=> li $a0, 0x00020000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89423D8 - jal        0x08C8E88C [sceKernelDelayThreadCB]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423DC - addiu      $a0, $a0, -31072
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423E0 - lw         $s0, 556($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423E4 - lw         $s1, 560($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423E8 - lw         $s2, 564($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423EC - lw         $s3, 568($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423F0 - lw         $s4, 572($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423F4 - lw         $s5, 576($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423F8 - lw         $s6, 580($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89423FC - lw         $s7, 584($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942400 - lw         $fp, 588($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942404 - lw         $ra, 592($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942408 - jr         $ra
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894240C - addiu      $sp, $sp, 608
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942410 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942414 - ori        $a1, $zr, 2 <=> li $a1, 2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942418 - lw         $a2, 8($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894241C - sw         $a1, 20($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942420 - bne        $a2, $zr, 0x0894249C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942424 - ori        $s0, $zr, 1 <=> li $s0, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942428 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894242C - lb         $a1, 30($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942430 - beq        $a1, $zr, 0x08942460
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942434 - lw         $a0, 16($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942438 - jal        0x089440A4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894243C - or         $s1, $a0, $zr <=> move $s1, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942440 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942444 - or         $a1, $s1, $zr <=> move $a1, $s1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942448 - jal        0x089446A4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894244C - ori        $a2, $zr, 16 <=> li $a2, 16
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942450 - lw         $a1, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942454 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942458 - b          0x08942484
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894245C - sw         $v0, 8($a1)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942460 - jal        0x089440A4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942464 - or         $s1, $a0, $zr <=> move $s1, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942468 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894246C - or         $a1, $s1, $zr <=> move $a1, $s1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942470 - jal        0x089444D0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942474 - ori        $a2, $zr, 16 <=> li $a2, 16
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942478 - lw         $a1, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894247C - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942480 - sw         $v0, 8($a1)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8942484 - bnel       $a0, $zr, 0x08942498
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942488 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894248C - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942490 - b          0x08942CB0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942494 - sb         $s0, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942498 - sb         $s0, 29($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894249C - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424A0 - lw         $a0, 0($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424A4 - slti       $a1, $a0, 12000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89424A8 - bne        $a1, $zr, 0x089424C0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424AC - ori        $s1, $zr, 0 <=> li $s1, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424B0 - slti       $a1, $a0, 16500
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89424B4 - beq        $a1, $zr, 0x089424C0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424B8 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424BC - ori        $s1, $zr, 1 <=> li $s1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x89424C0 - jal        0x08940A40
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424C4 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89424C8 - bnel       $v0, $zr, 0x089424D0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424CC - ori        $s1, $zr, 1 <=> li $s1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x89424D0 - bne        $s1, $zr, 0x089425F0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424D4 - sw         $s5, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424D8 - lw         $s2, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424DC - lw         $s3, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424E0 - lw         $a2, 0($s2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424E4 - lui        $s0, 0x0001 <=> li $s0, 0x00010000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424E8 - sll        $a0, $a2, 0x0003
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424EC - addu       $a3, $s3, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424F0 - lw         $a0, 16($s2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424F4 - lw         $a1, 8($s2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424F8 - lw         $a3, 1604($a3)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89424FC - lw         $t0, 12($s2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942500 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942504 - addu       $s0, $s3, $s0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942508 - addu       $s1, $s3, $s1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894250C - slti       $a2, $a2, 8205
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942510 - addu       $a3, $a3, $t0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8942514 - beql       $a2, $zr, 0x08942558
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942518 - lw         $s4, 3328($s1)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894251C - lw         $s4, 3324($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942520 - or         $s5, $a3, $zr <=> move $s5, $a3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942524 - or         $s6, $a1, $zr <=> move $s6, $a1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942528 - jal        0x08937E90
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894252C - or         $s7, $a0, $zr <=> move $s7, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942530 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942534 - ori        $a1, $zr, 65 <=> li $a1, 65
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942538 - or         $a2, $s4, $zr <=> move $a2, $s4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894253C - or         $a3, $s5, $zr <=> move $a3, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942540 - or         $t0, $s6, $zr <=> move $t0, $s6
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942544 - or         $t1, $s7, $zr <=> move $t1, $s7
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942548 - jal        0x08938B2C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894254C - or         $t2, $zr, $zr <=> li $t2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942550 - b          0x0894258C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942554 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942558 - or         $s5, $a3, $zr <=> move $s5, $a3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894255C - or         $s6, $a1, $zr <=> move $s6, $a1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942560 - jal        0x08937E90
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942564 - or         $s7, $a0, $zr <=> move $s7, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942568 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894256C - ori        $a1, $zr, 65 <=> li $a1, 65
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942570 - or         $a2, $s4, $zr <=> move $a2, $s4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942574 - or         $a3, $s5, $zr <=> move $a3, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942578 - or         $t0, $s6, $zr <=> move $t0, $s6
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894257C - or         $t1, $s7, $zr <=> move $t1, $s7
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942580 - jal        0x08938B2C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942584 - or         $t2, $zr, $zr <=> li $t2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942588 - ori        $a0, $zr, 0 <=> li $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x894258C - bgezl      $a0, 0x089425C4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942590 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942594 - jal        0x08C8E8DC [sceKernelRotateThreadReadyQueue]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942598 - or         $a0, $zr, $zr <=> li $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894259C - lw         $a2, 0($s2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425A0 - lw         $a0, 16($s2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425A4 - sll        $a1, $a2, 0x0003
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425A8 - addu       $a3, $s3, $a1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425AC - lw         $a1, 8($s2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425B0 - lw         $a3, 1604($a3)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425B4 - lw         $t0, 12($s2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425B8 - slti       $a2, $a2, 8205
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x89425BC - b          0x08942514
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425C0 - addu       $a3, $a3, $t0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89425C4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89425C8 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425CC - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89425D0 - jal        0x08937E90
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425D4 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425D8 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425DC - or         $a1, $zr, $zr <=> li $a1, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89425E0 - jal        0x089391A4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425E4 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89425E8 - b          0x08942CB4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425EC - lb         $a0, 548($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89425F0 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425F4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89425F8 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89425FC - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942600 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942604 - ori        $s1, $zr, 0 <=> li $s1, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942608 - lw         $a0, 0($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894260C - ori        $s2, $zr, 0 <=> li $s2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942610 - slti       $a1, $a0, 12000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942614 - bne        $a1, $zr, 0x08942630
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942618 - addiu      $s4, $sp, 264
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894261C - slti       $a1, $a0, 16500
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942620 - beq        $a1, $zr, 0x08942630
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942624 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942628 - ori        $s2, $zr, 1 <=> li $s2, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894262C - lui        $s1, 0x4000 <=> li $s1, 0x40000000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942630 - jal        0x08940A40
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942634 - ori        $s3, $zr, 0 <=> li $s3, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942638 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894263C - beq        $v0, $zr, 0x08942668
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942640 - lw         $a0, 0($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942644 - or         $a2, $a0, $zr <=> move $a2, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942648 - sw         $s5, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894264C - ori        $s3, $zr, 1 <=> li $s3, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942650 - or         $a0, $s5, $zr <=> move $a0, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942654 - jal        0x089411A8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942658 - or         $a1, $s4, $zr <=> move $a1, $s4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894265C - lui        $s1, 0x4000 <=> li $s1, 0x40000000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942660 - b          0x0894267C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942664 - addiu      $s1, $s1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942668 - sw         $s5, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894266C - or         $a1, $s4, $zr <=> move $a1, $s4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942670 - jal        0x0894075C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942674 - ori        $a2, $zr, 256 <=> li $a2, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942678 - ori        $s1, $s1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894267C - or         $a0, $s4, $zr <=> move $a0, $s4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942680 - or         $a1, $s1, $zr <=> move $a1, $s1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942684 - jal        0x08C8E644 [sceIoOpenAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942688 - addiu      $a2, $zr, -1 <=> li $a2, -1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894268C - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942690 - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942694 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942698 - lw         $a1, 260($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894269C - lw         $a0, 256($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426A0 - ori        $a0, $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89426A4 - bgez       $a0, 0x089426DC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426A8 - sw         $a0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426AC - lw         $s6, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89426B0 - jal        0x08941DF8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426B4 - or         $a0, $s6, $zr <=> move $a0, $s6
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426B8 - lw         $s5, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426BC - or         $a0, $s6, $zr <=> move $a0, $s6
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89426C0 - jal        0x08941E50
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426C4 - lw         $a1, 0($s5)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x89426C8 - bne        $v0, $zr, 0x08942680
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426CC - or         $a0, $s4, $zr <=> move $a0, $s4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426D0 - ori        $a0, $zr, 2 <=> li $a0, 2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89426D4 - b          0x08942CB0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426D8 - sb         $a0, 28($s5)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x89426DC - beq        $s2, $zr, 0x08942A10
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426E0 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89426E4 - jal        0x08C8E2B4 [sceNpDrmEdataSetupKey]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426E8 - lw         $a0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89426EC - beql       $v0, $zr, 0x08942700
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426F0 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89426F4 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89426F8 - b          0x08942CB0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89426FC - sb         $s0, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942700 - lw         $a0, 12($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942704 - ori        $a1, $zr, 0 <=> li $a1, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942708 - lw         $s0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894270C - beq        $a0, $zr, 0x08942764
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942710 - sb         $a1, 540($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942714 - ori        $a2, $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942718 - ori        $a3, $zr, 0 <=> li $a3, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894271C - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942720 - jal        0x08C8E62C [sceIoLseekAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942724 - or         $t0, $zr, $zr <=> li $t0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942728 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894272C - lw         $s3, -30348($a2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942730 - lw         $s2, -30352($a2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942734 - ori        $a0, $v0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942738 - bne        $a0, $s2, 0x089429C8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894273C - sra        $a1, $v0, 0x001F
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942740 - bne        $a1, $s3, 0x089429C8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942744 - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942748 - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894274C - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942750 - ori        $a0, $v0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942754 - bne        $a0, $s2, 0x089429C8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942758 - sra        $a1, $v0, 0x001F
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894275C - bnel       $a1, $s3, 0x089429CC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942760 - lb         $a1, 540($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942764 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942768 - ori        $a1, $zr, 10240 <=> li $a1, 10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894276C - lw         $a2, 16($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942770 - addiu      $a2, $a2, 10239
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942774 - divu       $a2, $a1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942778 - ori        $a1, $zr, 0 <=> li $a1, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894277C - ori        $s4, $zr, 0 <=> li $s4, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942780 - ori        $s6, $zr, 0 <=> li $s6, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942784 - mflo       $fp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942788 - sltu       $s7, $s4, $fp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894278C - beq        $s7, $zr, 0x089429BC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942790 - sw         $a1, 520($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942794 - ori        $s3, $zr, 0 <=> li $s3, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942798 - addiu      $s5, $zr, -10240 <=> li $s5, -10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894279C - lw         $s1, 16($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427A0 - subu       $s1, $s1, $s3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427A4 - sltiu      $a1, $s1, 10241
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89427A8 - beql       $a1, $zr, 0x089427B0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427AC - ori        $s1, $zr, 10240 <=> li $s1, 10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89427B0 - lw         $a1, 12($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427B4 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427B8 - addu       $a2, $a1, $s3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427BC - ori        $a3, $zr, 0 <=> li $a3, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89427C0 - jal        0x08C8E62C [sceIoLseekAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427C4 - or         $t0, $zr, $zr <=> li $t0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427C8 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427CC - lw         $a3, -30348($a2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427D0 - lw         $a2, -30352($a2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427D4 - ori        $a0, $v0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89427D8 - bne        $a0, $a2, 0x089429BC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427DC - sra        $a1, $v0, 0x001F
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89427E0 - bne        $a1, $a3, 0x089429BC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427E4 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427E8 - sw         $fp, 552($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427EC - lw         $fp, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427F0 - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89427F4 - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427F8 - or         $a0, $fp, $zr <=> move $a0, $fp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89427FC - or         $s0, $s6, $zr <=> move $s0, $s6
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942800 - addiu      $s6, $s0, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942804 - andi       $s6, $s6, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942808 - sll        $a1, $s6, 0x000B
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894280C - addu       $a2, $zr, $a1 <=> move $a2, $a1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942810 - lw         $a0, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942814 - sll        $a1, $a1, 0x0002
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942818 - addu       $a1, $a2, $a1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894281C - addu       $s2, $a0, $a1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942820 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942824 - addiu      $a0, $a0, 3456
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942828 - addu       $s2, $s2, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894282C - or         $a0, $fp, $zr <=> move $a0, $fp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942830 - or         $a1, $s2, $zr <=> move $a1, $s2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942834 - jal        0x08C8E64C [sceIoReadAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942838 - or         $a2, $s1, $zr <=> move $a2, $s1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894283C - bltz       $v0, 0x089429BC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942840 - lw         $fp, 552($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942844 - beql       $s4, $zr, 0x089428E0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942848 - lw         $s0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894284C - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942850 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942854 - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942858 - jal        0x08C8E87C [sceKernelLockMutexCB]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894285C - or         $a2, $zr, $zr <=> li $a2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942860 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942864 - lbu        $a1, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942868 - bne        $a1, $zr, 0x089428B8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894286C - sll        $a2, $s0, 0x000B
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942870 - lw         $a0, 8($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942874 - addu       $a3, $zr, $a2 <=> move $a3, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942878 - lw         $a1, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894287C - sll        $a2, $a2, 0x0002
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942880 - addu       $a2, $a3, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942884 - addu       $a1, $a1, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942888 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894288C - addiu      $a2, $a2, 3456
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942890 - addu       $a1, $a1, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942894 - addu       $a0, $a0, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942898 - jal        0x08C43314
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894289C - lw         $a2, 520($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428A0 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428A4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89428A8 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428AC - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89428B0 - b          0x089428E0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428B4 - lw         $s0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89428B8 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428BC - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89428C0 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428C4 - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428C8 - lw         $a0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89428CC - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428D0 - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428D4 - ori        $a0, $zr, 1 <=> li $a0, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89428D8 - b          0x089429BC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428DC - sb         $a0, 540($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89428E0 - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89428E4 - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428E8 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428EC - lw         $a1, 260($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428F0 - lw         $a0, 256($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428F4 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428F8 - lw         $a3, -30348($a2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89428FC - lw         $a2, -30352($a2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942900 - xor        $t0, $a1, $a3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942904 - sltiu      $t0, $t0, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942908 - sltu       $a0, $a0, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894290C - slt        $t1, $a1, $a3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942910 - and        $a0, $t0, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942914 - or         $a0, $a0, $t1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942918 - bne        $a0, $zr, 0x0894299C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894291C - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942920 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942924 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942928 - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x894292C - jal        0x08C8E87C [sceKernelLockMutexCB]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942930 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942934 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942938 - sw         $s1, 520($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894293C - lbu        $a0, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942940 - bne        $a0, $zr, 0x08942980
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942944 - addiu      $a0, $s4, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942948 - bnel       $a0, $fp, 0x0894296C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894294C - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942950 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942954 - or         $a1, $s2, $zr <=> move $a1, $s2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942958 - lw         $a0, 8($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894295C - or         $a2, $s1, $zr <=> move $a2, $s1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942960 - jal        0x08C43314
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942964 - addu       $a0, $a0, $s3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942968 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894296C - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942970 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942974 - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942978 - b          0x089429A8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894297C - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942980 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942984 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942988 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894298C - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942990 - ori        $a0, $zr, 1 <=> li $a0, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942994 - b          0x089429BC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942998 - sb         $a0, 540($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x894299C - jal        0x08941DF8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429A0 - lw         $a0, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429A4 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89429A8 - addiu      $s4, $s4, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429AC - addiu      $s3, $s3, 10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429B0 - sltu       $s7, $s4, $fp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x89429B4 - bne        $s7, $zr, 0x0894279C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429B8 - addiu      $s5, $s5, 10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x89429BC - bne        $s7, $zr, 0x089429C8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429C0 - ori        $a0, $zr, 1 <=> li $a0, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429C4 - sb         $a0, 540($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89429C8 - lb         $a1, 540($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x89429CC - bne        $a1, $zr, 0x08942C80
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429D0 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429D4 - lbu        $a1, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429D8 - ori        $a2, $zr, 1 <=> li $a2, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89429DC - beql       $a1, $a2, 0x08942C84
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429E0 - lw         $s0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89429E4 - lw         $a1, 0($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89429E8 - jal        0x08941E50
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429EC - lw         $a0, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89429F0 - bnel       $v0, $zr, 0x08942A08
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429F4 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89429F8 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89429FC - ori        $a1, $zr, 2 <=> li $a1, 2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942A00 - b          0x08942C80
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A04 - sb         $a1, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^> 0x8942A08 - b          0x08942704
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A0C - lw         $a0, 12($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8942A10 - beql       $s3, $zr, 0x08942A34
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A14 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942A18 - jal        0x08C8E2B4 [sceNpDrmEdataSetupKey]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A1C - lw         $a0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942A20 - beql       $v0, $zr, 0x08942A34
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A24 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942A28 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942A2C - b          0x08942CB0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A30 - sb         $s0, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942A34 - lw         $a0, 12($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942A38 - beql       $a0, $zr, 0x08942A68
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A3C - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942A40 - lw         $s0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A44 - ori        $a2, $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A48 - ori        $a3, $zr, 0 <=> li $a3, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A4C - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942A50 - jal        0x08C8E62C [sceIoLseekAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A54 - or         $t0, $zr, $zr <=> li $t0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A58 - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942A5C - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A60 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A64 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942A68 - ori        $a1, $zr, 10240 <=> li $a1, 10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A6C - lw         $a0, 16($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A70 - addiu      $a0, $a0, 10239
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A74 - divu       $a0, $a1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A78 - ori        $a0, $zr, 0 <=> li $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A7C - ori        $s4, $zr, 0 <=> li $s4, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A80 - sw         $a0, 544($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A84 - mflo       $fp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A88 - sltu       $a0, $s4, $fp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942A8C - beq        $a0, $zr, 0x08942C80
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A90 - ori        $s6, $zr, 0 <=> li $s6, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A94 - lui        $s7, 0x0001 <=> li $s7, 0x00010000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A98 - ori        $s3, $zr, 0 <=> li $s3, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942A9C - addiu      $s5, $zr, -10240 <=> li $s5, -10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AA0 - addiu      $s7, $s7, 3456
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942AA4 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AA8 - lw         $s1, 16($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AAC - subu       $s1, $s1, $s3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AB0 - sltiu      $a1, $s1, 10241
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942AB4 - beql       $a1, $zr, 0x08942ABC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AB8 - ori        $s1, $zr, 10240 <=> li $s1, 10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942ABC - sw         $s5, 552($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AC0 - lw         $a0, 12($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AC4 - lw         $s5, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AC8 - addu       $a2, $a0, $s3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942ACC - ori        $a3, $zr, 0 <=> li $a3, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AD0 - or         $a0, $s5, $zr <=> move $a0, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942AD4 - jal        0x08C8E62C [sceIoLseekAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AD8 - or         $t0, $zr, $zr <=> li $t0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942ADC - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942AE0 - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AE4 - or         $a0, $s5, $zr <=> move $a0, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AE8 - or         $s0, $s6, $zr <=> move $s0, $s6
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AEC - addiu      $s6, $s0, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AF0 - andi       $s6, $s6, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AF4 - sll        $a0, $s6, 0x000B
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AF8 - addu       $a2, $zr, $a0 <=> move $a2, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942AFC - lw         $a1, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B00 - sll        $a0, $a0, 0x0002
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B04 - addu       $a0, $a2, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B08 - addu       $s2, $a1, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B0C - addu       $s2, $s2, $s7
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B10 - or         $a0, $s5, $zr <=> move $a0, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B14 - or         $a1, $s2, $zr <=> move $a1, $s2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942B18 - jal        0x08C8E64C [sceIoReadAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B1C - or         $a2, $s1, $zr <=> move $a2, $s1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942B20 - beq        $s4, $zr, 0x08942BB4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B24 - lw         $s5, 552($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B28 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B2C - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B30 - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942B34 - jal        0x08C8E87C [sceKernelLockMutexCB]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B38 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B3C - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B40 - lbu        $a0, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942B44 - bne        $a0, $zr, 0x08942B90
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B48 - sll        $a2, $s0, 0x000B
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B4C - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B50 - addu       $a3, $zr, $a2 <=> move $a3, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B54 - lw         $a1, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B58 - sll        $a2, $a2, 0x0002
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B5C - lw         $a0, 8($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B60 - addu       $a2, $a3, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B64 - addu       $a1, $a1, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B68 - addu       $a0, $a0, $s5
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B6C - addu       $a1, $a1, $s7
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942B70 - jal        0x08C43314
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B74 - lw         $a2, 544($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B78 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B7C - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942B80 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B84 - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942B88 - b          0x08942BB8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B8C - lw         $a0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942B90 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B94 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942B98 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942B9C - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BA0 - lw         $a0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942BA4 - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BA8 - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942BAC - b          0x08942C84
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BB0 - lw         $s0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942BB4 - lw         $a0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942BB8 - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BBC - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BC0 - lw         $a1, 260($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BC4 - lw         $a0, 256($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BC8 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BCC - lw         $a3, -30348($a2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BD0 - lw         $a2, -30352($a2)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BD4 - xor        $t0, $a1, $a3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BD8 - sltiu      $t0, $t0, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BDC - sltu       $a0, $a0, $a2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BE0 - slt        $t1, $a1, $a3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BE4 - and        $a0, $t0, $a0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BE8 - or         $a0, $a0, $t1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942BEC - bne        $a0, $zr, 0x08942C64
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BF0 - nop
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BF4 - lw         $s0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BF8 - sw         $s1, 544($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942BFC - lw         $a0, 3332($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C00 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942C04 - jal        0x08C8E87C [sceKernelLockMutexCB]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C08 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C0C - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C10 - lbu        $a0, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942C14 - bne        $a0, $zr, 0x08942C50
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C18 - addiu      $a0, $s4, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942C1C - bnel       $a0, $fp, 0x08942C40
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C20 - lw         $a0, 3332($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942C24 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C28 - or         $a1, $s2, $zr <=> move $a1, $s2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C2C - lw         $a0, 8($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C30 - or         $a2, $s1, $zr <=> move $a2, $s1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942C34 - jal        0x08C43314
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C38 - addu       $a0, $a0, $s3
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C3C - lw         $a0, 3332($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942C40 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C44 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942C48 - b          0x08942C70
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C4C - addiu      $s4, $s4, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942C50 - lw         $a0, 3332($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942C54 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C58 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942C5C - b          0x08942C84
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C60 - lw         $s0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942C64 - jal        0x08941DF8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C68 - lw         $a0, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C6C - addiu      $s4, $s4, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942C70 - addiu      $s3, $s3, 10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C74 - sltu       $a0, $s4, $fp
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8942C78 - bne        $a0, $zr, 0x08942AA4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C7C - addiu      $s5, $s5, 10240
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942C80 - lw         $s0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942C84 - jal        0x08C8E684 [sceIoCloseAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C88 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C8C - addiu      $a1, $sp, 256
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942C90 - jal        0x08C8E66C [sceIoWaitAsync]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C94 - or         $a0, $s0, $zr <=> move $a0, $s0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942C98 - beql       $v0, $zr, 0x08942CB4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942C9C - lb         $a0, 548($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942CA0 - jal        0x08941DF8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CA4 - lw         $a0, 532($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8942CA8 - b          0x08942C84
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CAC - lw         $s0, 524($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942CB0 - lb         $a0, 548($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8942CB4 - beql       $a0, $zr, 0x08942CC8
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CB8 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942CBC - jal        0x0896570C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CC0 - or         $a0, $zr, $zr <=> li $a0, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942CC4 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942CC8 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CCC - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942CD0 - jal        0x08C8E87C [sceKernelLockMutexCB]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CD4 - or         $a2, $zr, $zr <=> li $a2, 0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CD8 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CDC - lbu        $a0, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942CE0 - bnel       $a0, $zr, 0x08942CFC
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CE4 - lw         $a1, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942CE8 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CEC - ori        $a1, $zr, 4 <=> li $a1, 4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CF0 - sw         $a1, 20($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942CF4 - b          0x08942D60
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942CF8 - lw         $a0, 24($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942CFC - lbu        $a1, 29($a1)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942D00 - beq        $a1, $zr, 0x08942D2C
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D04 - ori        $a1, $zr, 2 <=> li $a1, 2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D08 - lw         $s0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942D0C - jal        0x089440A4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D10 - lw         $s1, 8($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D14 - or         $a0, $v0, $zr <=> move $a0, $v0
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942D18 - jal        0x08944888
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D1C - or         $a1, $s1, $zr <=> move $a1, $s1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D20 - sw         $zr, 8($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D24 - lbu        $a0, 28($s0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D28 - ori        $a1, $zr, 2 <=> li $a1, 2
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8942D2C - bnel       $a0, $a1, 0x08942D54
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D30 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942D34 - lw         $a0, 528($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D38 - ori        $a1, $zr, 4 <=> li $a1, 4
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D3C - sw         $a1, 20($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D40 - ori        $a2, $zr, 1 <=> li $a2, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D44 - sb         $zr, 28($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D48 - sb         $a2, 31($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8942D4C - b          0x08942D60
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D50 - lw         $a0, 24($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8942D54 - ori        $a1, $zr, 6 <=> li $a1, 6
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D58 - sw         $a1, 20($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D5C - lw         $a0, 24($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8942D60 - jal        0x08C8E7B4 [sceKernelSetEventFlag]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D64 - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D68 - lw         $a0, 536($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D6C - ori        $a1, $zr, 1 <=> li $a1, 1
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8942D70 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D74 - lw         $a0, 3332($a0)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D78 - lw         $s0, 556($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D7C - lw         $s1, 560($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D80 - lw         $s2, 564($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D84 - lw         $s3, 568($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D88 - lw         $s4, 572($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D8C - lw         $s5, 576($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D90 - lw         $s6, 580($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D94 - lw         $s7, 584($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D98 - lw         $fp, 588($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942D9C - lw         $ra, 592($sp)
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942DA0 - jr         $ra
20:55:53 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8942DA4 - addiu      $sp, $sp, 608
20:55:53 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
20:55:53 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:55:53 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176934242
20:55:53 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:53 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=176951198
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176952470
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=176967611
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176969248
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=176986275
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176988023
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177005496
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177009412
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177028503
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177030269
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177048582
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177049258
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177069769
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177074794
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177094492
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177096497
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177116735
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177118326
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177145768
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177147046
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177168810
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177170385
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177197108
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177199312
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177221656
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177227015
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177250723
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177252154
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177282014
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177283665
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177312519
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177313405
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177337142
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177342117
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177367171
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177368951
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177399314
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177400798
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177431834
20:55:53 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177434653
20:55:53 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:53 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:53 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:53 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:53 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177463039
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177464025
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177496177
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177498768
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177530457
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177532606
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177563341
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177565728
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177598854
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177600711
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177632350
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177635131
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177669044
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177674775
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177704495
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177711035
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177748382
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177750715
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177787503
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177793443
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177831774
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177833842
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177870166
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177876520
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177915435
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177917725
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=177955820
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177962876
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178004760
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178011594
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178051001
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178053218
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178099471
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178100885
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178150973
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178152981
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178202687
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178210372
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178253854
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178261172
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178304965
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178312904
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178364937
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178367616
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178421181
20:55:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178428905
20:55:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:54 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:54 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:54 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:54 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178474135
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178481917
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178537084
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178545289
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178599975
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178602371
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178648978
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:55 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:55 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:55 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:55 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_895F7FC
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x895F7FC - addiu      $sp, $sp, -16
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F800 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F804 - lw         $a0, -5616($a0)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F808 - sw         $ra, 0($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x895F80C - beq        $a0, $zr, 0x0895F828
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F810 - nop
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x895F814 - jal        0x0895FFAC
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F818 - nop
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F81C - lw         $ra, 0($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F820 - jr         $ra
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F824 - addiu      $sp, $sp, 16
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x895F828 - or         $v0, $zr, $zr <=> li $v0, 0
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F82C - lw         $ra, 0($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F830 - jr         $ra
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x895F834 - addiu      $sp, $sp, 16
20:55:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178651235
20:55:55 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:55 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178662762
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:55 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:55 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:55 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:55 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8940A40
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8940A40 - addiu      $sp, $sp, -16
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A44 - slti       $a1, $a0, 20000
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A48 - sw         $s0, 0($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A4C - sw         $ra, 4($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8940A50 - bne        $a1, $zr, 0x08940A64
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A54 - or         $s0, $a0, $zr <=> move $s0, $a0
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A58 - slti       $a0, $s0, 20336
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8940A5C - bne        $a0, $zr, 0x08940A88
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A60 - nop
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8940A64 - jal        0x08940A38
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A68 - nop
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A6C - or         $a3, $v0, $zr <=> move $a3, $v0
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A70 - ori        $a2, $zr, 0 <=> li $a2, 0
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A74 - slt        $a0, $a2, $a3
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8940A78 - beq        $a0, $zr, 0x08940AC0
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A7C - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8940A80 - b          0x08940A9C
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A84 - addiu      $a1, $a1, -31520
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8940A88 - ori        $v0, $zr, 1 <=> li $v0, 1
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A8C - lw         $s0, 0($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A90 - lw         $ra, 4($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A94 - jr         $ra
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A98 - addiu      $sp, $sp, 16
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8940A9C - lw         $a0, 0($a1)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AA0 - slt        $t0, $s0, $a0
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8940AA4 - bne        $t0, $zr, 0x08940AC0
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AA8 - nop
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8940AAC - beq        $a0, $s0, 0x08940AD4
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AB0 - addiu      $a2, $a2, 1
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AB4 - slt        $a0, $a2, $a3
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8940AB8 - bne        $a0, $zr, 0x08940A9C
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940ABC - addiu      $a1, $a1, 8
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8940AC0 - or         $v0, $zr, $zr <=> li $v0, 0
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AC4 - lw         $s0, 0($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AC8 - lw         $ra, 4($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940ACC - jr         $ra
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AD0 - addiu      $sp, $sp, 16
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8940AD4 - ori        $v0, $zr, 1 <=> li $v0, 1
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AD8 - lw         $s0, 0($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940ADC - lw         $ra, 4($sp)
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AE0 - jr         $ra
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940AE4 - addiu      $sp, $sp, 16
20:55:55 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8940A38
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8940A38 - jr         $ra
20:55:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8940A3C - ori        $v0, $zr, 100 <=> li $v0, 100
20:55:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178664226
20:55:55 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:55 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178676873
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178677925
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178686176
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178686537
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178698239
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:55 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:55 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:55 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178700704
20:55:55 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:55 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178714474
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178714886
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178726606
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178728760
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178741699
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178742141
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178752919
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178756283
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178767605
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178769296
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178785143
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178786177
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178798804
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178801372
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178820479
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178823838
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178835903
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178837559
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178853249
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178856517
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178869666
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178870201
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178888026
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178891766
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178910731
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178913326
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178929391
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178930019
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178947972
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178948595
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178966400
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178967022
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=178985424
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178987396
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179006288
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179010799
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179031666
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179032347
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179052710
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179058094
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179079105
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179080332
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179099927
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179102505
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179127684
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179128445
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179149755
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179151642
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179171576
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179176834
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179198903
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179201451
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179228644
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179229471
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179251479
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179252942
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179281943
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179283972
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179306425
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179311158
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179337737
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179343085
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179367256
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179369582
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179399940
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179401965
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:55 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179434309
20:55:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179435285
20:55:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:55 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:55 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179466962
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179469334
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179500932
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179503169
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179535480
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179536536
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179568705
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179570755
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179604077
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179611168
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179646966
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179649386
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179683630
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179686474
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179722059
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179727742
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179763478
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179766266
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179801048
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179810052
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179849502
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179851598
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179888876
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179895338
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179935129
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179936975
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=179980817
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179983843
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180030936
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180033106
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180083386
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180084838
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180136365
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180143774
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180186035
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180193043
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180236552
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180244479
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180286205
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180292971
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180340657
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180348777
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:56 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180403331
20:55:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180411873
20:55:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:56 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:56 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:56 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180466877
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180469678
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180522635
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180529894
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180582931
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180585853
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180643912
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180644909
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180653617
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:57 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:57 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:57 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180657496
20:55:57 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:57 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180667003
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:57 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:57 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:57 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180669923
20:55:57 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:57 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180681505
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180681827
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180693931
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:57 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:57 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:57 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180696247
20:55:57 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:57 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180709728
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180710703
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180720062
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180723523
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180734409
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:57 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:57 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:57 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180737104
20:55:57 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:57 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180749818
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180752438
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180765345
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180765774
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180779911
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180781059
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180793522
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180795262
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180834166
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180835844
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180850536
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180853015
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180867872
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180868363
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180884435
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180884992
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180902325
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180904355
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180920485
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180924121
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180938436
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180941721
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180956483
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180960177
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180979203
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180979814
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=180998097
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181000684
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181019178
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181023746
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181038679
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181043706
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181063117
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181065354
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181085148
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181087558
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181111244
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181113330
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181132332
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181134292
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181155550
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181159521
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181181668
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181183594
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181203603
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181208302
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181232849
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181234824
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181261460
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181263328
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181285627
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181286496
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181315375
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181316248
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181346867
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181348085
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181370801
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181375884
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181401986
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181403816
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:57 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181434284
20:55:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181436138
20:55:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:57 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:57 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181467381
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181468373
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181499899
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181500915
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181532652
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181535264
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181568691
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181575206
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181603354
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181608441
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181637665
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181643049
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181679791
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181681795
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181715478
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181717958
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181752310
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181754649
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181790137
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181796345
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181838538
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181844753
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181881596
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181883689
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181921143
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181927535
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=181968494
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181970301
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182016128
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182018679
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182065767
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182067150
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182115218
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182117549
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182164974
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182166928
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182217362
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182219363
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182268157
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182271026
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182324173
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182331477
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182387100
20:55:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182393431
20:55:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:58 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:58 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:58 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:58 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182440919
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182448976
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182505376
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182513463
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182566197
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182568697
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182633380
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182635946
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182676288
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182677414
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182686898
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:59 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:59 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:59 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182690002
20:55:59 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:59 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182699538
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:59 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:59 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:59 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:59 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8C8E864
20:55:59 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8C8E864 - jr         $ra
20:55:59 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8C8E868 - syscall    0x045BF [sceKernelTryLockMutex]
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelTryLockMutex uid=0x26, count=0x1
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182702674
20:55:59 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:59 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182716925
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:59 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:59 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:59 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182719346
20:55:59 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:59 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182732271
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182733561
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182744978
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:55:59 DEBUG  runtime - _3a - Waiting to be scheduled...
20:55:59 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:55:59 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - FileReadThread_34 - sceKernelLockLwMutex workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x34), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182748354
20:55:59 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:55:59 DEBUG  runtime - _3a - Scheduled, restarting...
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182761276
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182762918
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182776321
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182776706
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182788267
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182790554
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182809079
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182809504
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182821103
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182824654
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182836313
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182838003
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182853231
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182856191
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182868876
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182869939
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182885297
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182885807
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182904383
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182907871
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182921191
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182924457
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182937231
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182941162
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182954549
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182957953
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 17
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182976581
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182979158
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=182995816
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182997296
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183015256
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183017077
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183035133
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183036962
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183060101
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183061323
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183080626
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183082433
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183101899
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183103158
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183127187
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183129844
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183148535
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183149849
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183169858
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183174063
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183196584
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183199207
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183220300
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183225310
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 16
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183247974
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183248792
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183270950
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183275919
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183298761
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183300908
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183329349
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183330237
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183355093
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183360005
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183385088
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183390401
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:55:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183417210
20:55:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:55:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:55:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183418720
20:55:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:55:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:55:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:55:59 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:55:59 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:55:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:55:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:55:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:55:59 DEBUG hle.sceAudio - _3a - free buffer 14
20:55:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:55:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:55:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:55:59 DEBUG  runtime - _3a - syncEmulator immediately=false
20:55:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:55:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:55:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183448100
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183450742
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183479922
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183481705
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183505315
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183511765
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183537884
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183543153
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183572239
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183578920
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183607046
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183612935
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183647774
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183649794
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183683561
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183685532
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183720784
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183726282
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183763021
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183764191
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183800565
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183803772
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183840307
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183847203
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183886217
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183891624
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183930969
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183932704
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=183970993
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183978157
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184020672
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184026826
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184065429
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184067721
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184114930
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184117740
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184165174
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184166644
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184220805
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184227374
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184273076
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184280614
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184323720
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184329986
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184374035
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184382344
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:00 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:00 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:00 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:00 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184433364
20:56:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184435736
20:56:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184487393
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184494848
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184541673
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184549934
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184606461
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184614962
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184681480
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184682520
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184692629
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184694063
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184702757
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184703092
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184714354
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184715319
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184725938
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184726958
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184735956
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:01 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:01 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:01 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184739844
20:56:01 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:01 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184751067
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:01 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:01 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:01 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184753478
20:56:01 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:01 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184767085
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:01 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:01 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:01 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - onEventFlagModified waking thread (uid=0x29, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184770018
20:56:01 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:01 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184784101
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184785104
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184798208
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184802434
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184818307
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184818743
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184833880
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184835096
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184849297
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184849773
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184864401
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184865408
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184880079
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184882067
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184897461
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184898563
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184914225
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184915593
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184930844
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184932473
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184950620
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184951206
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184968831
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184969444
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=184987355
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184991131
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185010185
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185011663
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185029676
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185031610
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185048758
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185051876
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185071044
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185076437
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185095880
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185096570
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185117287
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185119029
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185139395
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185144000
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185165196
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185165960
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185187784
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185192754
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185216139
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185216920
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185238272
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185243206
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185266224
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185267062
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185294932
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185296325
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185318913
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185323951
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185348592
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185350973
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185379757
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185381736
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185404260
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185409755
20:56:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:01 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:01 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:01 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:01 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185434724
20:56:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185436557
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185468471
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185470791
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185501632
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185504552
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185535310
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185541609
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185567967
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185570138
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185602550
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185603629
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185637084
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185643208
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185672624
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185679553
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185714352
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185716448
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185749354
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185751261
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185786225
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185792686
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185831712
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185832974
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185871227
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185878007
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185914921
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185917764
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=185955377
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185961847
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186001359
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186004116
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186052367
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186054565
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186102370
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186109873
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186152850
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186159536
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186201410
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186209772
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186252354
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186258831
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186302168
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186304214
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186354520
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186360859
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:02 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186406698
20:56:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186414457
20:56:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:02 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:02 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:02 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186467265
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186469946
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186533112
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186535491
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186598958
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186602342
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186685270
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:03 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:03 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186689236
20:56:03 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186700355
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186700683
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186711940
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186713169
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186724507
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186726056
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186734403
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:03 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:03 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - FileReadThread_34 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186736932
20:56:03 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186749462
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:03 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:03 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelUnlockMutex uid=0x26, count=0x1
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186752568
20:56:03 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186764526
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:03 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:03 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelUnlockMutex uid=0x33, count=0x1
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186767313
20:56:03 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186780432
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:03 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:03 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:03 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:03 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_89391A4
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89391A4 - addiu      $sp, $sp, -16
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391A8 - sw         $s0, 0($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391AC - sw         $s2, 8($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391B0 - or         $s0, $a2, $zr <=> move $s0, $a2
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391B4 - or         $s2, $a0, $zr <=> move $s2, $a0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391B8 - sw         $s1, 4($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391BC - sw         $ra, 12($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89391C0 - jal        0x0893A328
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391C4 - or         $s1, $a1, $zr <=> move $s1, $a1
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89391C8 - bltz       $v0, 0x08939288
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391CC - andi       $a0, $s1, 1
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89391D0 - beq        $a0, $zr, 0x089391E0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391D4 - lw         $v0, 68($s2)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391D8 - addiu      $a0, $zr, -3 <=> li $a0, -3
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391DC - and        $s1, $s1, $a0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89391E0 - andi       $a0, $s1, 1
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89391E4 - beq        $a0, $zr, 0x0893921C
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391E8 - andi       $a0, $s1, 2
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391EC - or         $a0, $v0, $zr <=> move $a0, $v0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89391F0 - jal        0x08C8E864 [sceKernelTryLockMutex]
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391F4 - ori        $a1, $zr, 1 <=> li $a1, 1
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391F8 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89391FC - addiu      $a0, $a0, 452
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8939200 - bne        $v0, $a0, 0x08939214
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939204 - nop
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939208 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x893920C - b          0x08939248
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939210 - addiu      $v0, $v0, 809
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8939214 - b          0x08939248
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939218 - nop
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x893921C - beq        $a0, $zr, 0x0893923C
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939220 - or         $a0, $v0, $zr <=> move $a0, $v0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939224 - or         $a0, $v0, $zr <=> move $a0, $v0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939228 - ori        $a1, $zr, 1 <=> li $a1, 1
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x893922C - jal        0x08C8E87C [sceKernelLockMutexCB]
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939230 - or         $a2, $zr, $zr <=> li $a2, 0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8939234 - b          0x08939248
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939238 - nop
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x893923C - ori        $a1, $zr, 1 <=> li $a1, 1
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8939240 - jal        0x08C8E90C [sceKernelLockMutex]
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939244 - or         $a2, $zr, $zr <=> li $a2, 0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8939248 - bltz       $v0, 0x08939288
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893924C - or         $a0, $s2, $zr <=> move $a0, $s2
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939250 - or         $a1, $s1, $zr <=> move $a1, $s1
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8939254 - jal        0x0893A2D0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939258 - or         $a2, $s0, $zr <=> move $a2, $s0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893925C - lw         $a0, 68($s2)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939260 - or         $s0, $v0, $zr <=> move $s0, $v0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8939264 - jal        0x08C8E894 [sceKernelUnlockMutex]
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939268 - ori        $a1, $zr, 1 <=> li $a1, 1
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893926C - or         $v0, $s0, $zr <=> move $v0, $s0
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939270 - lw         $s0, 0($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939274 - lw         $s1, 4($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939278 - lw         $s2, 8($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893927C - lw         $ra, 12($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939280 - jr         $ra
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939284 - addiu      $sp, $sp, 16
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8939288 - lw         $s0, 0($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893928C - lw         $s1, 4($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939290 - lw         $s2, 8($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939294 - lw         $ra, 12($sp)
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8939298 - jr         $ra
20:56:03 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893929C - addiu      $sp, $sp, 16
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186784005
20:56:03 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:03 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186797501
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186798577
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186811239
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186811682
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186825442
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186825890
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186837609
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186840882
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186852180
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186853613
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186867968
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186869868
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186886612
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186887146
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186902905
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186903451
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186921339
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186924656
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186942913
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186944094
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186959875
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186961396
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186978439
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186980864
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=186997597
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186999964
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187017375
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187018037
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187036780
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187040715
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187060898
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187062680
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187081532
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187083125
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187103081
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187103801
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187129836
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187131445
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187152423
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187157002
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187178675
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187179456
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187201187
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187202481
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187229870
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187231478
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187253947
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187259165
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187282938
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187284851
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187312535
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187313394
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187337891
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187343577
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187367764
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187369894
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:03 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187400848
20:56:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187401796
20:56:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:03 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:03 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187432102
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187434953
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187466506
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187468704
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187500599
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187502597
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187535082
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187536492
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187569194
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187575515
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187603009
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187609666
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187636808
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187643256
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187672366
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187677742
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187714205
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187716002
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187751361
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187752536
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187787812
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187793399
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187832428
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187834996
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187871714
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187878643
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187916216
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187919006
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=187957372
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187964002
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188004698
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188012330
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188052363
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188059772
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188100422
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188103479
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188152985
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188159720
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188202070
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188209847
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188254178
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188261397
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188304898
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188312807
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188357359
20:56:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188364498
20:56:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:04 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:04 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:04 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:04 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188416366
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188419441
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188470666
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188479057
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188533969
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188536332
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188591449
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188598863
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188648532
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:05 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:05 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:05 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelLockMutex uid=0x26, count=0x1, timeout_addr=0x0
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188651915
20:56:05 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:05 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188662878
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188663791
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188675908
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188676249
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188685300
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:05 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:05 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:05 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188689256
20:56:05 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:05 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188700036
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188700391
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188711823
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188712874
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188724496
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188726422
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188736455
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:05 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:05 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:05 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188740433
20:56:05 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:05 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188752039
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188752442
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188766848
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188767284
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188783156
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188785732
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188798610
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188800018
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188814407
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188814866
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188829023
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188830037
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188845947
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188846488
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188863018
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188864083
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188879907
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188880439
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188898100
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188898650
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188916557
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188917121
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188934372
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188935521
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188952594
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188954137
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188972019
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188976569
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=188995406
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188997296
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG      emu - GUI - saving window position of 'MainGUI'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189015612
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189016293
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189036023
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189037147
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189067131
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189069058
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189096308
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189098041
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189118461
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189120078
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189148338
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189149692
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189170740
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189175755
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189198207
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189199038
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189221638
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189226185
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189250181
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189251296
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189272837
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189278136
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189302421
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189308291
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189332787
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189334801
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189363428
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189364356
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189396819
20:56:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189397778
20:56:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:05 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:05 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:05 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:05 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189429230
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189430655
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189456469
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189462185
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189495552
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189498078
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189522880
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189528816
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189555887
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189560495
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189597360
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189599280
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189632033
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189634133
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189668023
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189671100
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189704757
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189710737
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189740023
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189746619
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189784015
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189786595
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189823654
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189829737
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189870873
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189876759
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189915860
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189918234
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=189954958
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189961028
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190001791
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190004182
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190052506
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190060151
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190100964
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190103207
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190150341
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190152306
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190201654
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190210457
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190253544
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190260432
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190303403
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190311227
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190355820
20:56:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190363209
20:56:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:06 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:06 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:06 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:06 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190416873
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190419546
20:56:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190474436
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190482916
20:56:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190535516
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190538332
20:56:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190600803
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190604090
20:56:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190652548
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:07 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:07 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190656989
20:56:07 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:07 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190665978
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:07 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:07 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelWaitEventFlag uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'FileReadThread' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190669110
20:56:07 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190670170
20:56:07 DEBUG  runtime - FileReadThread_34 - Switching from Thread  to 
20:56:07 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190682651
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:07 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:07 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:07 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
20:56:07 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190685349
20:56:07 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:07 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190698308
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:07 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:07 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:56:07 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190701231
20:56:07 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:07 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190714549
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:07 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:07 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:07 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:56:07 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190716696
20:56:07 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:07 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:07 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190729091
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190730845
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190743108
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190743490
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190753744
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190755637
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190768739
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190769183
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190787583
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190790745
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190802113
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190803144
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190816311
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190818971
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190831913
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190834251
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190849220
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190850240
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190865085
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190866867
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190882930
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190884071
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190898681
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190900145
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190917981
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190918555
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190933971
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190936642
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190954006
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190957462
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190972759
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190976532
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=190995718
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190996349
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191014999
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191016620
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191036054
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191040716
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191055699
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191059396
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191079243
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191081112
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191101095
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191103381
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191128272
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191129044
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191150485
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191151254
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191177832
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191178629
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191200271
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191201086
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191223059
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191227953
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191250239
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191252368
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191281178
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191282533
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191306349
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191311468
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191335992
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191337749
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191367374
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191368991
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:07 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191400011
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191401525
20:56:07 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:07 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:07 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191432057
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191434340
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191466023
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191467026
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191498268
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191500084
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191532049
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191533857
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191566893
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191568802
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191602212
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191603277
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191637440
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191643503
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191671942
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191678702
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191714915
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191716913
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191753512
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191760453
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191801606
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191803750
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191848934
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191850889
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191889353
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191895988
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191934675
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191936719
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=191983108
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191985636
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192031346
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192033763
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192082275
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192084897
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192131444
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192134095
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192182298
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192185438
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192233372
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192235848
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192287910
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192295194
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192352030
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192354877
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:08 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:08 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192407574
20:56:08 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:08 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:08 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192416015
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192469201
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192471712
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192533832
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192536927
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192601080
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192603984
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192651962
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:09 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:09 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:09 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192655924
20:56:09 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:09 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:09 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192667746
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:09 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:09 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:09 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:09 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
20:56:09 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192670015
20:56:09 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:09 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:09 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192682388
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:09 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:09 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:09 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:09 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192683494
20:56:09 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:09 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:09 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192697535
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192700313
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192711876
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:09 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:09 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:09 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:09 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x4, offset=0x9860000, whence=0x0
20:56:09 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x9860000
20:56:09 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG  runtime - _29 - Switching from Thread  to idle1
20:56:09 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192730448
20:56:09 DEBUG  runtime - _29 - Switching from Thread idle1 to 
20:56:09 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:09 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192744464
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192746446
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192759491
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192761207
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192771183
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192774232
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192788069
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192791830
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192802929
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192805624
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192820039
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192820487
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192833638
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192836394
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192850552
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192852435
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192867139
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192869400
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192886453
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192887152
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192903327
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192907438
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192922257
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192925497
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192943822
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192944998
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192962670
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192964279
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=192980778
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192982990
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193002072
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193003824
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193027613
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193028326
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193048464
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193049151
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193069756
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193070454
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193095177
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193095895
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193115877
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193118003
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193138411
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193142889
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193165099
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193167354
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193189661
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193194212
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193215370
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193217945
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193239323
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193244587
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193267196
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193269342
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193298275
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193300032
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193322411
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193327633
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193352880
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193357642
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193382963
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193385632
20:56:09 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:09 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:09 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:09 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:09 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193415963
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193418238
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193447052
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193449796
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193480986
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193481982
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193513646
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193515643
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193550273
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193551348
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193585166
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193587551
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193620723
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193626573
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193655865
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193662176
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193697954
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193700404
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193734207
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193735869
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193770481
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193778410
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193814655
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193816665
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193853847
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193860144
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193898763
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193900520
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193939099
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193945974
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=193986279
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193988331
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194035031
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194037241
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194085828
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194092727
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194136891
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194144329
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194189274
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194195940
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194240312
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194248393
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194290388
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194298164
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194341093
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194348647
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:10 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194402412
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:10 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:10 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194411030
20:56:10 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:10 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194457657
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194464398
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194522183
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194529901
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194585240
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194593346
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194651581
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194653916
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194690444
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:11 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:11 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:11 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x4, data_addr=0x9B9F000, size=0x1E70
20:56:11 DEBUG hle.ThreadManForUser - _29 - sceKernelWakeupThread SceUID=31 name:'SceIofileAsync'
20:56:11 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194693527
20:56:11 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:11 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194702705
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:11 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:11 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:11 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x4, res_addr=0x9FBF9F8
20:56:11 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=4,res=0x9fbf9f8) wait=true callbacks=true
20:56:11 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194705807
20:56:11 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
20:56:11 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194707593
20:56:11 DEBUG  runtime - _29 - Switching from Thread SceIofileAsync to 
20:56:11 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194718840
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to SceIofileAsync
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=SceIofileAsync_31
20:56:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:11 DEBUG  runtime - SceIofileAsync_31 - Scheduled, restarting...
20:56:11 DEBUG  runtime - SceIofileAsync_31 - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - SceIofileAsync_31 - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - SceIofileAsync_31 - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - SceIofileAsync_31 - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194722368
20:56:11 DEBUG  runtime - SceIofileAsync_31 - Switching from Thread SceIofileAsync to 
20:56:11 DEBUG  runtime - SceIofileAsync_31 - syncThread currentThread=SceIofileAsync_31, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - SceIofileAsync_31 - Waiting to be scheduled...
20:56:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194733578
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to SceIofileAsync
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194735066
20:56:11 DEBUG  runtime - _3a - Switching from Thread SceIofileAsync to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194746832
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to SceIofileAsync
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194747208
20:56:11 DEBUG  runtime - _3a - Switching from Thread SceIofileAsync to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194759427
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to SceIofileAsync
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=SceIofileAsync_31
20:56:11 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:11 DEBUG  runtime - SceIofileAsync_31 - Scheduled, restarting...
20:56:11 DEBUG  runtime - SceIofileAsync_31 - syncEmulator immediately=false
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - hleKernelAsyncLoop processor=jpcsp.Processor@9b53980
20:56:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - hleAsyncThread id=4
20:56:11 DEBUG  runtime - SceIofileAsync_31 - RuntimeContext.invalidateRange(addr=0x09B9F000, size=7792)
20:56:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
20:56:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - storing result 0x1E70
20:56:11 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - Async IO completed
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194763443
20:56:11 DEBUG  runtime - SceIofileAsync_31 - Switching from Thread SceIofileAsync to 
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194763836
20:56:11 DEBUG  runtime - SceIofileAsync_31 - Switching from Thread  to 
20:56:11 DEBUG  runtime - SceIofileAsync_31 - syncThread currentThread=SceIofileAsync_31, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - SceIofileAsync_31 - Waiting to be scheduled...
20:56:11 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194779684
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194782808
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194795070
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194796067
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194809330
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194810923
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194821225
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194824765
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194837288
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194839895
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194853078
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194856001
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194869066
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194869524
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194888445
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194891274
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194904635
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194908428
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194922315
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194925344
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194939095
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194942586
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194960017
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194961331
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194978984
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194980851
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=194996969
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194999214
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195015565
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195018456
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195037227
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195041400
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195060451
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195061709
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195080438
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195082030
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195101396
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195102589
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195127545
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195129529
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195149342
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195151482
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195177396
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195179101
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195200168
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195201501
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195228261
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195230191
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195252106
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195252942
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195280115
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195281713
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195304474
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195309200
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195333661
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195335496
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195364095
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195365001
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195389869
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195394408
20:56:11 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:11 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:11 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:11 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:11 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195419269
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195424331
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195450245
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195452160
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195482636
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195483958
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195516044
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195518091
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195551127
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195552996
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195585673
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195591421
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195619454
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195620549
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195653954
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195660548
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195696520
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195699213
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195734079
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195735585
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195770838
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195777584
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195817818
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195819557
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195855771
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195861915
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195900859
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195902624
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195948326
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195950597
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=195988691
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195995697
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196035930
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196038074
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196085759
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196088156
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196135215
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196137713
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196186770
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196193455
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196235224
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196238015
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196287411
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196293792
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196340131
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196348232
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:12 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196400005
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196402759
20:56:12 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:12 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:12 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:12 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196454510
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196461172
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196517013
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196519862
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196583979
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196586808
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196651383
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196673489
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196685252
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196686248
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196695516
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:13 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:13 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:13 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:13 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x80, numWaitThreads=1) fast check succeeded
20:56:13 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196698450
20:56:13 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:13 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:13 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196710565
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196712093
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196721094
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:13 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:13 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:13 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:13 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196724451
20:56:13 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:13 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:13 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196733463
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:13 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:13 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:13 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:13 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
20:56:13 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196737086
20:56:13 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:13 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:13 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196749258
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:13 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:13 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:13 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:13 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196752174
20:56:13 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:13 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:13 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196765352
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196766338
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196783471
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196783888
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196797522
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196799146
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196812116
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196812554
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196827394
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196828826
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196842675
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196843762
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196858463
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196859899
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196871586
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196875209
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196888495
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196892066
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196905975
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196909316
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196921966
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196924918
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196938821
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196942226
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196957110
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196960363
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196978179
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196980090
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=196997238
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196997871
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197016468
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197018655
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197036411
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197037069
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197059578
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197061912
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197081593
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197082291
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197102206
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197102961
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197127861
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197128605
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197149602
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197150361
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197170635
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197175856
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197198850
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197200220
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197221069
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197225269
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197249332
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197250174
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197278778
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197281268
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197303836
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197308675
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197334014
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197335993
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197364566
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197366924
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197396158
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197397605
20:56:13 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:13 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:13 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:13 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:13 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197428074
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197429360
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197455364
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197460627
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197485957
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197491492
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197518824
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197524806
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197551972
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197554130
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197587198
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197592840
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197621290
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197626261
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197654923
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197661544
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197697297
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197699769
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197732436
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197734853
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197769693
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197771778
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197814952
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197817334
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197853950
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197859249
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197897500
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197899875
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197937847
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197945250
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=197986996
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197993164
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198033135
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198035127
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198081828
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198083698
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198131502
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198134210
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198182941
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198184870
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198235574
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198243448
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198288088
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198295176
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198340246
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198347817
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:14 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198390410
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198398195
20:56:14 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:14 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:14 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:14 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198455092
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198462126
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198517427
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198520099
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198574069
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198582900
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198661148
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:15 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:15 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:15 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:15 DEBUG compiler - _29 - Compiling _S1_2_8937D8C
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8937D8C - addiu      $sp, $sp, -32
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937D90 - sw         $s1, 4($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937D94 - sw         $s2, 8($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937D98 - sltiu      $a3, $a2, 256
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937D9C - or         $s2, $a0, $zr <=> move $s2, $a0
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DA0 - or         $s1, $a1, $zr <=> move $s1, $a1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DA4 - sw         $s0, 0($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DA8 - sw         $s3, 12($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DAC - sw         $s4, 16($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DB0 - sw         $s5, 20($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DB4 - sw         $ra, 24($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile v  0x8937DB8 - beq        $a3, $zr, 0x08937DE4
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DBC - or         $s0, $a2, $zr <=> move $s0, $a2
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DC0 - or         $a0, $s2, $zr <=> move $a0, $s2
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DC4 - or         $a1, $s1, $zr <=> move $a1, $s1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile <  0x8937DC8 - jal        0x08C43314
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DCC - or         $a2, $s0, $zr <=> move $a2, $s0
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DD0 - or         $a0, $s2, $zr <=> move $a0, $s2
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile <  0x8937DD4 - jal        0x08C8E954 [sceKernelDcacheWritebackRange]
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DD8 - or         $a1, $s0, $zr <=> move $a1, $s0
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile v  0x8937DDC - b          0x08937E6C
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DE0 - nop
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8937DE4 - addu       $s5, $s2, $s0
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DE8 - addiu      $s5, $s5, -1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DEC - srl        $s4, $s2, 0x0006
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DF0 - andi       $a0, $s2, 63
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile v  0x8937DF4 - beq        $a0, $zr, 0x08937E0C
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DF8 - srl        $s3, $s5, 0x0006
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937DFC - sll        $a0, $s4, 0x0006
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile <  0x8937E00 - jal        0x08C8E94C [sceKernelDcacheWritebackInvalidateRange]
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E04 - ori        $a1, $zr, 64 <=> li $a1, 64
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E08 - addiu      $s4, $s4, 1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8937E0C - sltu       $a0, $s3, $s4
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile v  0x8937E10 - bne        $a0, $zr, 0x08937E54
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E14 - or         $a0, $s1, $zr <=> move $a0, $s1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E18 - addiu      $a0, $s5, 1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E1C - andi       $a0, $a0, 63
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile v  0x8937E20 - beq        $a0, $zr, 0x08937E34
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E24 - sll        $a0, $s3, 0x0006
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile <  0x8937E28 - jal        0x08C8E94C [sceKernelDcacheWritebackInvalidateRange]
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E2C - ori        $a1, $zr, 64 <=> li $a1, 64
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E30 - addiu      $s3, $s3, -1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8937E34 - subu       $s3, $s3, $s4
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E38 - addiu      $s3, $s3, 1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile v  0x8937E3C - blez       $s3, 0x08937E54
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E40 - or         $a0, $s1, $zr <=> move $a0, $s1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E44 - sll        $a0, $s4, 0x0006
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile <  0x8937E48 - jal        0x08C8E93C [sceKernelDcacheInvalidateRange]
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E4C - sll        $a1, $s3, 0x0006
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E50 - or         $a0, $s1, $zr <=> move $a0, $s1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile <> 0x8937E54 - jal        0x08C8E954 [sceKernelDcacheWritebackRange]
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E58 - or         $a1, $s0, $zr <=> move $a1, $s0
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E5C - or         $a0, $s2, $zr <=> move $a0, $s2
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E60 - or         $a1, $s1, $zr <=> move $a1, $s1
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile <  0x8937E64 - jal        0x08C8DE5C [sceDmacMemcpy]
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E68 - or         $a2, $s0, $zr <=> move $a2, $s0
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8937E6C - lw         $s0, 0($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E70 - lw         $s1, 4($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E74 - lw         $s2, 8($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E78 - lw         $s3, 12($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E7C - lw         $s4, 16($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E80 - lw         $s5, 20($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E84 - lw         $ra, 24($sp)
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E88 - jr         $ra
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8937E8C - addiu      $sp, $sp, 32
20:56:15 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198664817
20:56:15 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:15 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:15 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198676667
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198677660
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198686226
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:15 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:15 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:15 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:15 DEBUG compiler - _29 - Compiling _S1_2_8C8E93C
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C8E93C - jr         $ra
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8C8E940 - syscall    0x04700 [sceKernelDcacheInvalidateRange]
20:56:15 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198687518
20:56:15 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:15 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:15 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198700253
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198701246
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198712920
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:15 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:15 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:15 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:15 DEBUG compiler - _29 - Compiling _S1_2_8C8E954
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C8E954 - jr         $ra
20:56:15 DEBUG compiler - _29 - CodeInstruction.compile    0x8C8E958 - syscall    0x04714 [sceKernelDcacheWritebackRange]
20:56:15 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198716339
20:56:15 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:15 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:15 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198729513
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198731052
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198743393
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198743795
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198759386
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198761886
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198770918
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198774998
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198788540
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198790394
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198804458
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198806653
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198820314
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198822921
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198836582
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198839295
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198853071
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198853641
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198869957
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198871499
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198888042
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198891313
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198906152
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198910360
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198928290
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198929468
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198946847
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198948571
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198966945
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198968203
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=198987032
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198990615
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199011725
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199012937
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199030875
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199031548
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199052020
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199053849
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199078482
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199079883
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199099320
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199101638
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199122717
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199126490
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199147448
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199149349
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199170299
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199174787
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199197657
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199199463
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199221897
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199226055
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199250562
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199252529
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199281014
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199282964
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199306291
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199311015
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199334460
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199336468
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199367522
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199368466
20:56:15 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:15 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:15 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:15 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199399201
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199400937
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199431579
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199433468
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199463447
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199465399
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199490787
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199495369
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199529205
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199531986
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199563895
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199565648
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199600139
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199602048
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199636209
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199643015
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199672481
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199678318
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199714554
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199716332
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199751857
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199754043
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199790255
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199796430
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199833984
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199836086
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199873904
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199879729
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199918877
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199920952
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=199966390
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199968276
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200007105
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200014836
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200055624
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200062940
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200105794
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200113444
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200155873
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200162970
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200207175
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200215225
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200266295
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200269299
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200321106
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200328146
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:16 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200373810
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:16 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:16 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200382067
20:56:16 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:16 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200434301
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200436601
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200491158
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200498083
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200555509
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200563143
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200618563
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200642282
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200652148
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200652469
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200663966
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200664939
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200676762
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200677081
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200685826
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:17 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:17 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:17 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:56:17 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200689794
20:56:17 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:17 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:17 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200700844
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200701337
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200713682
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:17 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:17 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:17 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:17 DEBUG compiler - _29 - Compiling _S1_2_8C8DE5C
20:56:17 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C8DE5C - jr         $ra
20:56:17 DEBUG compiler - _29 - CodeInstruction.compile    0x8C8DE60 - syscall    0x047E7 [sceDmacMemcpy]
20:56:17 DEBUG hle.sceDmac - _29 - sceDmacMemcpy dest=0x09B54E10, source=0x09B9F000, size=0x1E70
20:56:17 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200717353
20:56:17 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:17 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:17 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200731784
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200732168
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200745924
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200746325
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200764288
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200766308
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200780672
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200782834
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200796414
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200796866
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200812060
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200812533
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200827301
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200828289
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200840472
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200843634
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200860616
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200861696
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200878453
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200879376
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200895465
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200896028
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200913636
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200915262
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200931370
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200931966
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200950716
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200951382
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200969575
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200970727
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=200993603
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200995099
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201013230
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201015790
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201034761
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201036745
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201056348
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201060020
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201080898
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201083402
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201104025
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201108316
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201128443
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201130056
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201150674
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201153040
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201179599
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201180978
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201204171
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201208801
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201231366
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201232237
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201255019
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201259414
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201284352
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201286492
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201317026
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201317947
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201346248
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201348387
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:17 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:17 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201380349
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201382325
20:56:17 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:17 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201407054
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201411836
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201438274
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201444073
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201470606
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201477151
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201503605
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201510060
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201537099
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201542300
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201569933
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201576446
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201603236
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201610296
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201638788
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201644769
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201680486
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201682597
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201716863
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201719429
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201764014
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201766590
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201800999
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201803659
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201840600
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201847315
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201886337
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201888419
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201932197
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201935085
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=201973795
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201981347
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202022328
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202029151
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202070427
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202078057
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202121058
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202128037
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202169466
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202177124
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202220165
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202227806
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202272720
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202280487
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202324372
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202331688
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:18 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:18 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:18 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:18 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202385107
20:56:18 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202387849
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202439912
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202447997
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202504252
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202513118
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202567403
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202570905
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202656966
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202659315
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202669429
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202670370
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202681015
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202681965
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202692673
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202693799
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202702622
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:19 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:19 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:19 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202706546
20:56:19 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:19 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202718034
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:19 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:19 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:19 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:19 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
20:56:19 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202720132
20:56:19 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:19 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202733012
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202733388
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202747663
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202748049
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202762027
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202762419
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202775355
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202777419
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202788262
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202791193
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202802977
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202804654
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202817486
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202820941
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202835113
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202836593
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202851764
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202852883
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202868056
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202870365
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202885366
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202886981
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202903719
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202907685
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202920506
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202924173
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202939772
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202942885
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202962869
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202964084
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=202981914
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202983119
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203000612
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203002531
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203021183
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203024950
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203039759
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203044197
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203063699
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203065808
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203086449
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203090507
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203111724
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203113502
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203132708
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203134290
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203155784
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203159943
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203182738
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203184525
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203205011
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203209649
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203232318
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203233706
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203256997
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203261789
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203285196
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203286055
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203314609
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203315499
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203338045
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203342851
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203368615
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203369587
20:56:19 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:19 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:19 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:19 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203400481
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203401444
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203431557
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203432524
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203462363
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203464174
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203489633
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203494480
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203523388
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203528026
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203555451
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203561072
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203588069
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203593493
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203622631
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203628067
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203664009
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203665843
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203699110
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203701248
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203736326
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203743124
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203781647
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203784043
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203817958
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203821048
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203857754
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203863642
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203902882
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203909538
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203949539
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203952217
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=203990337
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203996048
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204034968
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204037459
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204086298
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204088457
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204135726
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204142940
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204186227
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204188362
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204240575
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204248132
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204290132
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204297212
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204341264
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204349288
20:56:20 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:20 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:20 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:20 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:20 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204403319
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204411509
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204467474
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204470281
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204524304
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204532141
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204589096
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204597001
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204669886
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204671712
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204683509
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204683816
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204693063
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:21 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:21 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:21 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:56:21 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204696654
20:56:21 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:21 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:21 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204708225
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204709261
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204718370
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:21 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:21 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:21 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:56:21 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204722268
20:56:21 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:21 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:21 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204733458
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204734435
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204746206
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204746578
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204761544
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:21 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:21 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:21 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:21 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204763856
20:56:21 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:21 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:21 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204778586
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204778979
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204792311
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204793486
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204804135
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204806726
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204817292
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204819538
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204833228
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204835474
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204850792
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204851934
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204867352
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204867842
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204883338
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204885702
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204900828
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204902338
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204918273
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204918825
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204935798
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204936922
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204955111
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204958530
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204977200
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204978485
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=204996225
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204996836
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205015311
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205016402
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205035630
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205037723
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205056485
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205060643
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205081549
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205082253
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205103255
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205108224
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205128074
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205129715
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205149100
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205151056
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205170991
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205175154
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205198839
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205200171
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205221957
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205226433
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205250082
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205252190
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205273571
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205279322
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205301683
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205302562
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205331878
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205332774
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205362481
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205363887
20:56:21 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:21 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:21 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:21 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:21 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205388647
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205393617
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205418929
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205420034
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205451141
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205453151
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205485665
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205486644
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205519357
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205520752
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205553918
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205558699
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205586941
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205592551
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205619913
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205625706
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205654364
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205659905
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205688393
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205693526
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205730144
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205732644
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205769991
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205775863
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205807138
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205813331
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205849859
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205852177
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205888683
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205895100
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205934022
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205936029
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=205985096
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205987384
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206031720
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206034112
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206074277
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206081626
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206122847
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206129919
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206171128
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206179066
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206220550
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206227649
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206273399
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206281611
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206332247
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206334861
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:22 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:22 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:22 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:22 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206385448
20:56:22 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206393387
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206438634
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206446988
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206499461
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206502946
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206566186
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206569445
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206633728
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206636502
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206686427
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:23 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:23 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:23 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206690569
20:56:23 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:23 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:23 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206700783
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206701143
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206712137
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:23 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:23 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:23 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D20948, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D20948, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:56:23 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206715478
20:56:23 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:23 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:23 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206726639
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206728175
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206736933
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:23 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:23 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:23 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206740835
20:56:23 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:23 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:23 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206755363
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:23 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:23 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:23 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:23 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206759681
20:56:23 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:23 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:23 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206770976
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206773448
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206784581
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206785516
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206797778
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206799665
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206813163
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206813588
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206827387
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206827838
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206843268
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206843737
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206855505
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206858856
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206870505
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206874276
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206886471
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206889265
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206903202
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206903729
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206920697
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206923458
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206937570
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206941507
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206954432
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206957942
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206973060
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206976801
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=206995187
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206996547
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207014807
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207016007
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207033781
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207035506
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207054240
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207058091
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207077986
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207079550
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207098594
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207100541
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207120959
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207124810
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207145080
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207146393
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207167073
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207168862
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207194981
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207196860
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207217132
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207219301
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207246038
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207248308
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207270366
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207275507
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207298072
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207300255
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207322990
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207327456
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207352688
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207354651
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:23 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:23 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:23 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:23 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207384537
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207385465
20:56:23 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207415174
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207416913
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207447632
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207449386
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207479911
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207481959
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207506123
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207511980
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207538270
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207544394
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207571323
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207577476
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207605564
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207611757
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207640066
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207646001
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207680641
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207682752
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207717179
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207719467
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207756101
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207762375
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207799458
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207801656
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207838181
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207844540
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207881121
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207883718
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207921256
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207927104
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=207965324
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207967759
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208005677
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208012870
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208053228
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208055322
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208103151
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208105334
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208154164
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208161220
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208204225
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208212398
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208256463
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208263624
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208317595
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208320554
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:24 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208370786
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:24 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208379237
20:56:24 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:24 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208422670
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208429136
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208484625
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208487516
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208540272
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208548924
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208604598
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208613725
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208675464
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:25 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:25 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:25 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D20948, count=0x1
20:56:25 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208678131
20:56:25 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:25 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:25 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208688038
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:25 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:25 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:25 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:25 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208690803
20:56:25 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:25 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:25 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208700674
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:25 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:25 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:25 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:25 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
20:56:25 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread FileReadThread(uid=0x34, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=EventFlag (0x0028) (forever), doCallbacks=false)
20:56:25 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208703417
20:56:25 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:25 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:25 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208715885
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208716232
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208727458
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208728443
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208736283
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:25 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:25 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:25 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _29 - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _29 - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208740524
20:56:25 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:25 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:25 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208753316
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208753785
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208768001
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208769500
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208784896
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208785308
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208797449
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208799530
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208813081
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208813524
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208828131
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208828585
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208840377
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208843292
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 17
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208856260
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208859884
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208876186
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208876691
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208892415
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208892941
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208906884
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208910059
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208927070
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208928550
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208944918
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208946504
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208964077
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208965558
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=208983068
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208983678
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209002415
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209003598
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209022745
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209025817
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209045929
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209047411
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209065718
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209067943
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209088174
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209092748
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209113731
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209115766
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209135936
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209136683
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209163541
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209165595
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209187063
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209191657
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209215295
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209216666
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209237731
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209243200
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209265172
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209266001
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209295591
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209297785
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209320136
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209321041
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209350704
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209352806
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:25 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:25 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209381243
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209383107
20:56:25 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:25 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209406122
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209411769
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209436705
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209437683
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209469523
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209475466
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209500453
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209503020
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209534820
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209536759
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209569491
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209575339
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209602306
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209603992
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209636334
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209643190
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209671304
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209677522
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209715045
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209717355
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209752217
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209754221
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209789246
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209795521
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209834076
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209836075
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209873299
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209879855
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209919204
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209921245
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=209965560
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209968029
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210006154
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210013326
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210056066
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210063665
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210105398
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210112965
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210155746
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210162842
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210206390
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210214466
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210265155
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210268508
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210321020
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210328846
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:26 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210372768
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:26 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:26 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210380614
20:56:26 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:26 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210434062
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210436827
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210491814
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210499524
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210554113
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210562355
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210617993
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210621141
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210672292
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:27 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:27 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:27 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:27 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210675632
20:56:27 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:27 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:27 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210684944
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:27 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:27 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:27 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:27 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210687896
20:56:27 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:27 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:27 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210699294
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210699643
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210711624
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210712600
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210721408
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:27 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:27 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:27 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:27 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210725475
20:56:27 DEBUG  runtime - _29 - Switching from Thread  to 
20:56:27 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:27 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210736376
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210737472
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210752620
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210753022
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210765753
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210767888
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210781696
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210782101
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210796360
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210797706
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210812231
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210813730
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210828499
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210829146
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210843302
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210845430
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210860497
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210862013
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210877121
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210879635
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210895279
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210896965
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210913710
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210915251
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210930896
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210932508
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210949618
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210950246
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210967400
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210969138
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=210986495
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210990444
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211010100
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211011751
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211031364
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211032061
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211051796
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211053584
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211072459
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211076525
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211096866
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211097611
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211118612
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211120768
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211146259
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211147016
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211167103
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211169851
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211196442
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211198213
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211219570
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211224286
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211248469
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211250663
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211272723
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211278392
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211301973
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211304037
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211331661
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211333055
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211362526
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211365329
20:56:27 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:27 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:27 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:27 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:27 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211389872
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211395067
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211420836
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211426174
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211452166
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211454111
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211485940
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211486939
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211519798
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211524481
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211553380
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211554436
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211588203
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211594021
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211630199
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211632028
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211665495
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211666983
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211700905
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211702056
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211738737
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211744717
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211781182
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211783140
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211820753
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211826635
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211864540
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211866893
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211904502
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211912116
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211953463
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211959962
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=211999794
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212002031
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212041499
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212048727
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212089987
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212097537
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212138139
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212145583
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212187131
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212194244
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212239679
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212247127
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212289932
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212296869
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212350900
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212353591
20:56:28 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:28 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:28 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:28 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:28 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212404530
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212412706
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212466595
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212469836
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212533578
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212536366
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212601814
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212604790
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212669335
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212677914
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212713016
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
20:56:29 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:29 DEBUG  runtime - _29 - Scheduled, restarting...
20:56:29 DEBUG  runtime - _29 - syncEmulator immediately=false
20:56:29 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check failed
20:56:29 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _29 - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _29 - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212715888
20:56:29 DEBUG  runtime - _29 - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212716765
20:56:29 DEBUG  runtime - _29 - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _29 - Waiting to be scheduled...
20:56:29 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212728140
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212729062
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212736784
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:29 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:29 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:29 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212740930
20:56:29 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:29 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212753484
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212755770
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212764736
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212767523
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212778176
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212780909
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212794093
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212794483
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212804169
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212808004
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212818264
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212820166
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212834247
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212834683
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212850032
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212850500
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212864839
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212866400
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212879631
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212880112
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212896266
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212896833
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212913944
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212914450
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212930009
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212931520
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212947876
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212950199
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212965973
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212967566
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212984868
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212985460
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213003012
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213004218
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213026109
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213027605
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213045722
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213048110
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213065027
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213067461
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213087020
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213090328
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213111002
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213113090
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213131309
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213133732
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213153867
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213157729
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213179860
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213181933
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213204202
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213209317
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213229849
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213232636
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213254877
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213259866
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213283764
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213285441
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213307246
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213312721
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213336759
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213338579
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213368226
20:56:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213369704
20:56:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:29 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:29 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:29 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213398706
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213401120
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213429800
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213431352
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213455191
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213460011
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213486224
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213488065
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213518868
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213521107
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213552095
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213554674
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213586619
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213592554
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213620331
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213626104
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213654813
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213660321
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213696587
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213698257
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213731637
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213733519
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213768668
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213770732
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213806385
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213812261
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213850772
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213852796
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213890639
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213896632
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213935214
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213937245
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213983310
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213985510
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214024251
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214030975
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214070399
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214077942
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214119946
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214122117
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214168639
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214171274
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214218683
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214221367
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214270305
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214277649
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214318631
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214321928
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:30 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214372920
20:56:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:30 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:30 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214381369
20:56:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:30 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214433284
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214435382
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214490386
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214498263
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214553272
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214560561
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214607229
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214616066
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214673502
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214682085
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214704681
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214706376
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214714304
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:31 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:31 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:31 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelUnlockMutex uid=0x26, count=0x1
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214717864
20:56:31 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:31 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214727409
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:31 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:31 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:31 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214731349
20:56:31 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:31 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214743403
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:31 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:31 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:31 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x53, bitsToSet=0x1
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0053) (forever), doCallbacks=true)
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=214746334
20:56:31 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to user_main
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214747392
20:56:31 DEBUG  runtime - FileReadThread_34 - Switching from Thread user_main to 
20:56:31 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:31 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 16
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=214782202
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:56:31 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:31 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:56:31 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
20:56:31 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check failed
20:56:31 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214785838
20:56:31 DEBUG  runtime - user_main_10 - Switching from Thread user_main to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214786218
20:56:31 DEBUG  runtime - user_main_10 - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:56:31 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214799911
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214801668
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214814389
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214814782
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214827900
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214829606
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214842301
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214843530
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214852173
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214854933
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214869534
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214870982
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214886155
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214887749
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214901996
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214903306
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214918357
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214919928
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214934294
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214935431
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214951465
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214953568
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214970322
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214973534
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214987515
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214991533
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215006985
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215010551
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215027603
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215028221
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215046850
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215048454
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215065829
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215066472
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215086217
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215087389
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215106618
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215110669
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215130512
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215132434
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215151599
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215153705
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215174093
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215178782
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215199661
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215202257
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215222172
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215226282
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215248315
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215250322
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215272590
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215277083
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215299951
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215301920
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215329050
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215329921
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215353001
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215355040
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:31 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:31 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:31 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215383818
20:56:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215385699
20:56:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:31 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215413218
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215415050
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215439069
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215444277
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215468018
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215468990
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215501276
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215504100
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215534460
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215536011
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215567854
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215569951
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215602367
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215604771
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215637182
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215643342
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215670409
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215677135
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215704454
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215711264
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215740736
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215747101
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215782455
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215784800
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215820141
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215822142
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215858785
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215864461
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215904403
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215910577
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215948446
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215951781
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215989882
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215996695
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216037393
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216045088
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216085939
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216088077
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216134950
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216137304
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216184988
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216186621
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216236212
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216244458
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216287474
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216295268
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216339615
20:56:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216347831
20:56:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:32 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:32 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:32 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:32 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216399431
20:56:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216402029
20:56:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216454800
20:56:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216462204
20:56:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216508146
20:56:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216516653
20:56:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216571564
20:56:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216579966
20:56:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216634724
20:56:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216637847
20:56:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216687588
20:56:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216689275
20:56:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216698298
20:56:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
20:56:33 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:33 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:56:33 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
20:56:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelUnlockMutex uid=0x33, count=0x1
20:56:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - onMutexModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=Mutex (0x0033) (forever), doCallbacks=true)
20:56:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=216700766
20:56:33 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to user_main
20:56:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216702042
20:56:33 DEBUG  runtime - FileReadThread_34 - Switching from Thread user_main to 
20:56:33 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
20:56:33 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D37B00
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D37B00 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D37B00)
20:56:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D38300
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=216712319
20:56:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:56:33 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:56:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:56:33 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x33, count=0x1
20:56:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216715691
20:56:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
20:56:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
20:56:33 DEBUG  runtime - _3a - Scheduled, restarting...
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA3600
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
20:56:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D38B84, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D37990, count=0x1
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D38300
20:56:33 DEBUG hle.sceAudio - _3a - free buffer 19
20:56:33 DEBUG hle.sceAudio - _3a - free buffer 14
20:56:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D38300 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D38300)
20:56:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
20:56:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
20:56:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
20:56:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089435EC(0x00000000,0x00000000)
20:56:33 DEBUG  runtime - _3a - Start of Callback 0x089435EC
20:56:33 DEBUG  runtime - _3a - End of Callback 0x089435EC
20:56:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D37990, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D37990, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D38B84, count=0x1, timeoutAddr=0x00000000
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D38B84, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
20:56:33 DEBUG  runtime - _3a - syncEmulator immediately=false
20:56:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA3600, sasOut=0x8D37B00
20:56:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
20:56:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
20:56:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
20:56:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=216728088
20:56:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
20:56:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
20:56:33 DEBUG  runtime - _3a - Waiting to be scheduled...
20:56:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
20:56:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
20:56:33 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A154
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A154 - addiu      $sp, $sp, -112
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A158 - sw         $s0, 88($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A15C - sw         $s1, 92($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A160 - sw         $s2, 96($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A164 - or         $s2, $a0, $zr <=> move $s2, $a0
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A168 - or         $s1, $a1, $zr <=> move $s1, $a1
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A16C - or         $s0, $a2, $zr <=> move $s0, $a2
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A170 - sw         $s3, 100($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A174 - sw         $ra, 104($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A178 - bnel       $a2, $zr, 0x08C2A180
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A17C - sw         $zr, 0($s0)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A180 - lw         $a0, 28($s2)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A184 - addiu      $a0, $a0, 72
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A188 - lh         $a1, 0($a0)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A18C - lw         $a2, 4($a0)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A190 - jalr       $ra, $a2
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A194 - addu       $a0, $s2, $a1
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A198 - beq        $v0, $zr, 0x08C2A1C0
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A19C - nop
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1A0 - addiu      $v0, $zr, -8 <=> li $v0, -8
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1A4 - lw         $s0, 88($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1A8 - lw         $s1, 92($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1AC - lw         $s2, 96($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1B0 - lw         $s3, 100($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1B4 - lw         $ra, 104($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1B8 - jr         $ra
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1BC - addiu      $sp, $sp, 112
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2A1C0 - beq        $s1, $zr, 0x08C2A1E8
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1C4 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1C8 - or         $a0, $s1, $zr <=> move $a0, $s1
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1CC - ori        $a2, $zr, 6 <=> li $a2, 6
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A1D0 - jal        0x08C43874
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1D4 - addiu      $a1, $a1, 12800
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A1D8 - bne        $v0, $zr, 0x08C2A208
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1DC - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A1E0 - b          0x08C2A268
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1E4 - ori        $s3, $zr, 1 <=> li $s3, 1
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A1E8 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1EC - lw         $s0, 88($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1F0 - lw         $s1, 92($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1F4 - lw         $s2, 96($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1F8 - lw         $s3, 100($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A1FC - lw         $ra, 104($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A200 - jr         $ra
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A204 - addiu      $sp, $sp, 112
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A208 - or         $a0, $s1, $zr <=> move $a0, $s1
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A20C - ori        $a2, $zr, 4 <=> li $a2, 4
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A210 - jal        0x08C43874
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A214 - addiu      $a1, $a1, 12807
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A218 - bne        $v0, $zr, 0x08C2A228
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A21C - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A220 - b          0x08C2A268
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A224 - ori        $s3, $zr, 4 <=> li $s3, 4
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A228 - or         $a0, $s1, $zr <=> move $a0, $s1
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A22C - ori        $a2, $zr, 6 <=> li $a2, 6
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A230 - jal        0x08C43874
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A234 - addiu      $a1, $a1, 12812
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A238 - bne        $v0, $zr, 0x08C2A248
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A23C - nop
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A240 - b          0x08C2A268
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A244 - ori        $s3, $zr, 5 <=> li $s3, 5
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A248 - addiu      $v0, $zr, -5 <=> li $v0, -5
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A24C - lw         $s0, 88($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A250 - lw         $s1, 92($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A254 - lw         $s2, 96($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A258 - lw         $s3, 100($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A25C - lw         $ra, 104($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A260 - jr         $ra
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A264 - addiu      $sp, $sp, 112
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A268 - or         $a0, $s1, $zr <=> move $a0, $s1
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A26C - jal        0x08C8E654 [sceIoGetstat]
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A270 - or         $a1, $sp, $zr <=> move $a1, $sp
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A274 - or         $a0, $v0, $zr <=> move $a0, $v0
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A278 - bnel       $s0, $zr, 0x08C2A280
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A27C - sw         $a0, 0($s0)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2A280 - bltz       $a0, 0x08C2A2F4
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A284 - or         $a0, $s1, $zr <=> move $a0, $s1
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A288 - ori        $a1, $zr, 1 <=> li $a1, 1
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A28C - jal        0x08C8E68C [sceIoOpen]
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A290 - or         $a2, $zr, $zr <=> li $a2, 0
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A294 - or         $s1, $v0, $zr <=> move $s1, $v0
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A298 - bltz       $s1, 0x08C2A314
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A29C - nop
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2A0 - lw         $a1, 12($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2A4 - lw         $a0, 8($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2A8 - sw         $s3, 12($s2)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2AC - sw         $s1, 16($s2)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2B0 - sw         $a1, 4($s2)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2B4 - sw         $a0, 0($s2)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2B8 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2BC - ori        $a1, $zr, 512 <=> li $a1, 512
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2C0 - or         $a2, $zr, $zr <=> li $a2, 0
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2C4 - or         $a3, $zr, $zr <=> li $a3, 0
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A2C8 - jal        0x08C8E914 [sceKernelCreateMutex]
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2CC - addiu      $a0, $a0, 19624
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2D0 - sw         $v0, 20($s2)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2D4 - or         $v0, $zr, $zr <=> li $v0, 0
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2D8 - lw         $s0, 88($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2DC - lw         $s1, 92($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2E0 - lw         $s2, 96($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2E4 - lw         $s3, 100($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2E8 - lw         $ra, 104($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2EC - jr         $ra
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2F0 - addiu      $sp, $sp, 112
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A2F4 - addiu      $v0, $zr, -9 <=> li $v0, -9
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2F8 - lw         $s0, 88($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A2FC - lw         $s1, 92($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A300 - lw         $s2, 96($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A304 - lw         $s3, 100($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A308 - lw         $ra, 104($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A30C - jr         $ra
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A310 - addiu      $sp, $sp, 112
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2A314 - bnel       $s0, $zr, 0x08C2A31C
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A318 - sw         $s1, 0($s0)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A31C - addiu      $v0, $zr, -9 <=> li $v0, -9
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A320 - lw         $s0, 88($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A324 - lw         $s1, 92($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A328 - lw         $s2, 96($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A32C - lw         $s3, 100($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A330 - lw         $ra, 104($sp)
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A334 - jr         $ra
20:56:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A338 - addiu      $sp, $sp, 112
20:56:33 ERROR compiler - user_main_10 - Trying to compile an invalid address 0x00000000
20:56:33 ERROR  runtime - user_main_10 - RuntimeContext.jumpCall - Cannot find executable
20:56:33 ERROR  runtime - user_main_10 - Catched Throwable in RuntimeThread:
java.lang.RuntimeException: Cannot find executable
	at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:139)
	at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:210)
	at _S1_2_8C2A154.s(_S1_2_8C2A154.java:64)
	at _S1_2_8965BC8.s(_S1_2_8965BC8.java:208)
	at _S1_2_893DFC8.s(_S1_2_893DFC8.java:288)
	at _S1_2_893E4AC.s(_S1_2_893E4AC.java:120)
	at _S1_2_8BE7CA0.s(_S1_2_8BE7CA0.java:240)
	at _S1_2_8BE7CA0.exec(_S1_2_8BE7CA0.java)
	at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeContext.java:676)
	at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:717)
	at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)
20:56:33 DEBUG  runtime - user_main_10 - End of Thread user_main - stopped
20:56:33 DEBUG  runtime - user_main_10 - End of Thread user_main - sync
20:56:33 DEBUG  runtime - user_main_10 - End of Thread user_main_10
20:58:32 DEBUG      emu - GUI - saving window position of 'MainGUI'
20:58:35 DEBUG      emu - GUI - saving window position of 'MainGUI'
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'user_main'
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'user_main' freeing stack 0x09FBFC00
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBFC00-0x09FFFC00, uid=11, partition=2, name='ThreadMan-Stack-0x10-user_main', type=PSP_SMEM_High, size=0x40000 (allocated=0x40000)]
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'SceIofileAsync'
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'SceIofileAsync' freeing stack 0x09FBDC00
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBDC00-0x09FBE400, uid=32, partition=2, name='ThreadMan-Stack-0x31-SceIofileAsync', type=PSP_SMEM_High, size=0x800 (allocated=0x800)]
20:58:35 DEBUG  runtime - GUI - Deleting Thread SceIofileAsync(uid=0x31, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=Sleep (forever), doCallbacks=false)
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FB4C00
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FB4C00-0x09FB5C00, uid=48, partition=2, name='ThreadMan-Stack-0x47-', type=PSP_SMEM_High, size=0x1000 (allocated=0x1000)]
20:58:35 DEBUG  runtime - GUI - Deleting Thread (uid=0x47, Status=PSP_THREAD_WAITING, Priority=0x12, Wait=EventFlag (0x0046) (forever), doCallbacks=false)
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FADC00
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FADC00-0x09FB1400, uid=52, partition=2, name='ThreadMan-Stack-0x51-', type=PSP_SMEM_High, size=0x3800 (allocated=0x3800)]
20:58:35 DEBUG  runtime - GUI - Deleting Thread (uid=0x51, Status=PSP_THREAD_WAITING, Priority=0x11, Wait=EventFlag (0x0050) (forever), doCallbacks=false)
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'BackRead'
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'BackRead' freeing stack 0x09FB6C00
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FB6C00-0x09FBBC00, uid=37, partition=2, name='ThreadMan-Stack-0x36-BackRead', type=PSP_SMEM_High, size=0x5000 (allocated=0x5000)]
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'FileReadThread'
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'FileReadThread' freeing stack 0x09FBBC00
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBBC00-0x09FBDC00, uid=35, partition=2, name='ThreadMan-Stack-0x34-FileReadThread', type=PSP_SMEM_High, size=0x2000 (allocated=0x2000)]
20:58:35 DEBUG  runtime - GUI - Deleting Thread FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FB5C00
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FB5C00-0x09FB6C00, uid=3b, partition=2, name='ThreadMan-Stack-0x3a-', type=PSP_SMEM_High, size=0x1000 (allocated=0x1000)]
20:58:35 DEBUG  runtime - GUI - Deleting Thread (uid=0x3A, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=Delay (delay 600 us, rest 0 us), doCallbacks=false)
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'idle0'
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'idle0' freeing stack 0x08800000
20:58:35 DEBUG  runtime - GUI - Deleting Thread idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FBEC00
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBEC00-0x09FBFC00, uid=2a, partition=2, name='ThreadMan-Stack-0x29-', type=PSP_SMEM_High, size=0x1000 (allocated=0x1000)]
20:58:35 DEBUG  runtime - GUI - Deleting Thread (uid=0x29, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'idle1'
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'idle1' freeing stack 0x08802000
20:58:35 DEBUG  runtime - GUI - Deleting Thread idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)
20:58:35 DEBUG  runtime - GUI - Continue Thread idle1_b
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'SceIofileAsync'
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'SceIofileAsync' freeing stack 0x09FBE400
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBE400-0x09FBEC00, uid=2f, partition=2, name='ThreadMan-Stack-0x2e-SceIofileAsync', type=PSP_SMEM_High, size=0x800 (allocated=0x800)]
20:58:35 DEBUG  runtime - GUI - Deleting Thread SceIofileAsync(uid=0x2E, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=Sleep (forever), doCallbacks=false)
20:58:35 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
20:58:35 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FB1400
20:58:35 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FB1400-0x09FB4C00, uid=4a, partition=2, name='ThreadMan-Stack-0x49-', type=PSP_SMEM_High, size=0x3800 (allocated=0x3800)]
20:58:35 DEBUG  runtime - GUI - Deleting Thread (uid=0x49, Status=PSP_THREAD_WAITING, Priority=0x11, Wait=EventFlag (0x0046) (forever), doCallbacks=false)
20:58:35  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
20:58:35 DEBUG  runtime - GUI - RuntimeContext.exit
20:58:35 DEBUG  runtime - GUI - Thread _47, State=WAITING
20:58:35 DEBUG  runtime - GUI - Thread idle1_b, State=TERMINATED
20:58:35 DEBUG  runtime - _47 - Scheduled, restarting...
20:58:35 DEBUG  runtime - GUI - Thread FileReadThread_34, State=WAITING
20:58:35 DEBUG  runtime - _47 - End of Thread  - stopped
20:58:35 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
20:58:35 DEBUG  runtime - GUI - Thread _51, State=WAITING
20:58:35 DEBUG  runtime - FileReadThread_34 - End of Thread FileReadThread - stopped
20:58:35 DEBUG  runtime - _47 - End of Thread  - sync
20:58:35 DEBUG  runtime - FileReadThread_34 - End of Thread FileReadThread - sync
20:58:35 DEBUG  runtime - _51 - Scheduled, restarting...
20:58:35 DEBUG  runtime - GUI - Thread SceIofileAsync_31, State=WAITING
20:58:35 DEBUG  runtime - _51 - End of Thread  - stopped
20:58:35 DEBUG  runtime - FileReadThread_34 - End of Thread FileReadThread_34
20:58:35 DEBUG  runtime - _47 - End of Thread _47
20:58:35 DEBUG  runtime - Emu - End of run
20:58:35 DEBUG  runtime - _51 - End of Thread  - sync
20:58:35 DEBUG  runtime - SceIofileAsync_31 - Scheduled, restarting...
20:58:35 DEBUG  runtime - GUI - Thread _29, State=WAITING
20:58:35 DEBUG  runtime - SceIofileAsync_31 - End of Thread SceIofileAsync - stopped
20:58:35 DEBUG  runtime - _51 - End of Thread _51
20:58:35 DEBUG  runtime - SceIofileAsync_31 - End of Thread SceIofileAsync - sync
20:58:35 DEBUG  runtime - _29 - Scheduled, restarting...
20:58:35 DEBUG  runtime - GUI - Thread _3a, State=WAITING
20:58:35 DEBUG  runtime - _29 - End of Thread  - stopped
20:58:35 DEBUG  runtime - SceIofileAsync_31 - End of Thread SceIofileAsync_31
20:58:35 DEBUG  runtime - _29 - End of Thread  - sync
20:58:35 DEBUG  runtime - _3a - Scheduled, restarting...
20:58:35 DEBUG  runtime - GUI - Thread _49, State=WAITING
20:58:35 DEBUG  runtime - _3a - End of Thread  - stopped
20:58:35 DEBUG  runtime - _29 - End of Thread _29
20:58:35 DEBUG  runtime - _3a - End of Thread  - sync
20:58:35 DEBUG  runtime - _49 - Scheduled, restarting...
20:58:35 DEBUG  runtime - GUI - Thread SceIofileAsync_2e, State=WAITING
20:58:35 DEBUG  runtime - _49 - End of Thread  - stopped
20:58:35 DEBUG  runtime - _3a - End of Thread _3a
20:58:35 DEBUG  runtime - _49 - End of Thread  - sync
20:58:35 DEBUG  runtime - SceIofileAsync_2e - Scheduled, restarting...
20:58:35 DEBUG  runtime - GUI - Thread idle0_9, State=WAITING
20:58:35 DEBUG  runtime - SceIofileAsync_2e - End of Thread SceIofileAsync - stopped
20:58:35 DEBUG  runtime - _49 - End of Thread _49
20:58:35 DEBUG  runtime - SceIofileAsync_2e - End of Thread SceIofileAsync - sync
20:58:35 DEBUG  runtime - idle0_9 - Scheduled, restarting...
20:58:35 DEBUG  runtime - SceIofileAsync_2e - End of Thread SceIofileAsync_2e
20:58:35 DEBUG  runtime - idle0_9 - End of Thread idle0 - stopped
20:58:35 DEBUG  runtime - idle0_9 - End of Thread idle0 - sync
20:58:35 DEBUG  runtime - idle0_9 - End of Thread idle0_9
